From 8de703734e2c07ee27e38b6c3bcf948dc63e0203 Mon Sep 17 00:00:00 2001 From: Verkister Date: Tue, 18 Oct 2022 17:33:12 +0300 Subject: [PATCH] Fixes fire spread runtime spam apparently had been fixed on virgo over a year ago but completely ignored by the mirrorbot --- code/ZAS/Fire.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/ZAS/Fire.dm b/code/ZAS/Fire.dm index e67d2ad3ac..73ce3f01e8 100644 --- a/code/ZAS/Fire.dm +++ b/code/ZAS/Fire.dm @@ -170,7 +170,7 @@ If it gains pressure too slowly, it may leak or just rupture instead of explodin continue //Spread the fire. - if(prob( 50 + 50 * (firelevel/vsc.fire_firelevel_multiplier) ) && my_tile.CanPass(null, enemy_tile, 0,0) && enemy_tile.CanPass(null, my_tile, 0,0)) + if(prob( 50 + 50 * (firelevel/vsc.fire_firelevel_multiplier) ) && my_tile.CanPass(src, enemy_tile, 0,0) && enemy_tile.CanPass(src, my_tile, 0,0)) enemy_tile.create_fire(firelevel) else