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Merge branch 'master' of https://github.com/VOREStation/VOREStation
# Conflicts: # .gitignore # vorestation.dme
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@@ -190,7 +190,7 @@ var/list/gamemode_cache = list()
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var/list/admin_levels= list(2) // Defines which Z-levels which are for admin functionality, for example including such areas as Central Command and the Syndicate Shuttle
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var/list/contact_levels = list(1, 5) // Defines which Z-levels which, for example, a Code Red announcement may affect
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var/list/player_levels = list(1, 3, 4, 5, 6) // Defines all Z-levels a character can typically reach
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var/list/sealed_levels = list() // Defines levels that do not allow random transit at the edges.
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var/list/sealed_levels = list(7) // Defines levels that do not allow random transit at the edges.
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// Event settings
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var/expected_round_length = 3 * 60 * 60 * 10 // 3 hours
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@@ -397,5 +397,20 @@ var/global/datum/shuttle_controller/shuttle_controller
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AM.move_time = 60
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AM.warmup_time = 8
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shuttles["AwayMission"] = AM
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//VOREStation Add End - Away-mission shuttle
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///////////////////////////////////////////////
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//VOREStation Add - Belter Shuttle
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shuttle = new/datum/shuttle/ferry()
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shuttle.location = 0
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shuttle.warmup_time = 6
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shuttle.area_station = locate(/area/shuttle/belter/station)
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shuttle.area_offsite = locate(/area/shuttle/belter/belt/zone1)
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shuttle.area_transition = locate(/area/shuttle/belter/transit)
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shuttle.docking_controller_tag = "belter_docking"
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shuttle.dock_target_station = "belter_nodocking" //Fake tags to prevent the shuttle from opening doors.
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shuttle.dock_target_offsite = "belter_nodocking"
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shuttle.transit_direction = EAST
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shuttle.move_time = 60 + rand(10,40)
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process_shuttles += shuttle
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shuttles["Belter"] = shuttle
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//VOREStation Add End - Belter Shuttle
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