Merge branch 'master' of github.com:Baystation12/Baystation12 into TGUpdates

Conflicts:
	code/game/objects/items/weapons/cigs_lighters.dm
	code/game/objects/items/weapons/grenades.dm
	code/game/objects/items/weapons/implants/implant.dm
	code/game/objects/radio/headset.dm
	code/game/objects/radio/radio.dm
	code/modules/assembly/assembly.dm
	code/modules/assembly/holder.dm
	code/modules/clothing/glasses.dm
	code/modules/mob/living/silicon/robot/robot_modules.dm
	code/modules/paperwork/paper.dm
	code/modules/research/circuitprinter.dm
	code/modules/research/protolathe.dm
	icons/mob/suit.dmi
This commit is contained in:
Erthilo
2012-05-31 15:09:35 +01:00
189 changed files with 2489 additions and 1543 deletions

View File

@@ -1,7 +1,8 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:06
datum/bodypart
var
name = "unidentified bodypart"
health = 50
var/name = "unidentified bodypart"
var/health = 50
datum/bodypart/body
health = 100
@@ -12,4 +13,4 @@ datum/bodypart/head
datum/bodypart/limb
datum/bodypart/tail
health = 15
health = 15

View File

@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:06
// Entirely unfinished. Mostly just bouncing ideas off the code.
@@ -10,8 +12,7 @@
icon = 'mining.dmi'
icon_state = "deploycrate"
density = 1
var
payload
var/payload
/obj/deploycrate/attack_hand(mob/user as mob)
switch(payload)
@@ -30,20 +31,19 @@
icon_state = "sprayer"
density = 1
anchored = 1
var
payload
hacked = 0
temp = 100
var/payload
var/hacked = 0
var/temp = 100
usr_density = 5
usr_lastupdate = 0
var/usr_density = 5
var/usr_lastupdate = 0
time_started = 0
var/time_started = 0
points = 0
totalpoints = 0
var/points = 0
var/totalpoints = 0
state = 0 // 0 - Idle, 1 - Spraying, 2 - Done, 3 - Overheated
var/state = 0 // 0 - Idle, 1 - Spraying, 2 - Done, 3 - Overheated
obj/machinery/nanosprayer/proc/update_temp()
// 1 second : 1 degree
@@ -102,7 +102,7 @@ obj/machinery/nanosprayer/attack_hand(user as mob)
var/dat
if(..())
return
dat += text("Core Temp: [temp]<5D>C<BR>")
dat += text("Core Temp: [temp]<5D>C<BR>")
dat += text("Nanocloud Density: [usr_density] million<BR>")
dat += text("\[<A href='?src=\ref[src];minus=1'>-</A> / <A href='?src=\ref[src];plus=1'>+</A>\]<BR>")
if(payload)
@@ -171,12 +171,11 @@ obj/machinery/nanosprayer/Topic(href, href_list)
icon_state = "sprayer"
density = 1
anchored = 1
var
locked = 0
closed = 0
state = 0 // 0 - Idle, 1 - Smelt, 2 - Cool, 3 - Clean
slag = 0
hacked = 0
var/locked = 0
var/closed = 0
var/state = 0 // 0 - Idle, 1 - Smelt, 2 - Cool, 3 - Clean
var/slag = 0
var/hacked = 0
obj/machinery/smelter/attack_hand(user as mob)
var/dat
@@ -239,11 +238,10 @@ obj/machinery/smelter/Topic(href, href_list)
density = 1
anchored = 1
var
gameticker
gameworld
var/gameticker
var/gameworld
New()
..()
gameticker = ticker
gameworld = world
gameworld = world

View File

@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:06
/obj/machinery/shipcore
icon = 'craft.dmi'
icon_state = "core"
@@ -193,10 +195,9 @@ obj/machinery/shipcore/Topic(href, href_list)
obj/machinery/ship_component
name = "ship component"
icon = 'craft.dmi'
var
obj/machinery/shipcore/core
required_draw = 0
active = 1
var/obj/machinery/shipcore/core
var/required_draw = 0
var/active = 1
proc
draw_power(var/n as num)
@@ -213,10 +214,9 @@ obj/machinery/ship_component/thruster
density = 1
opacity = 1
var
cooldown = 600 // In 1/10th seconds
lastused
ready = 0
var/cooldown = 600 // In 1/10th seconds
var/lastused
var/ready = 0
required_draw = 100
proc
@@ -249,9 +249,8 @@ obj/machinery/ship_component/engine
density = 1
opacity = 1
var
charge = 1000
capacity = 1000
var/charge = 1000
var/capacity = 1000
draw_power(var/n as num)
if(charge >= n)
@@ -346,4 +345,4 @@ obj/machinery/ship_component/control_panel
if(!active)
return
src.active = 0
src.anchored = 0
src.anchored = 0