More map adjustments and scraping of things

Scraping the scrap faction mostly
This commit is contained in:
Fluff
2023-06-25 09:28:38 -04:00
parent e07a2a5a7e
commit 8ecc7301a5
2 changed files with 3674 additions and 3830 deletions
@@ -276,46 +276,6 @@
//Ehhhh screw it the scrap mobs can also go here.
/mob/living/simple_mob/mechanical/scrapbug
color = "#5F5F5F"
damage_fatigue_mult = 0
/mob/living/simple_mob/mechanical/scrapbug/spider //Back line attacker
name = "guardian drone"
icon = 'icons/mob/animal_vg.dmi'
icon_state = "guard"
icon_living = "guard"
icon_dead = "guard_dead"
maxHealth = 60
health = 60
projectiletype = /obj/item/projectile/arc/spider
ai_holder_type = /datum/ai_holder/simple_mob/ranged/kiting
/obj/item/projectile/arc/spider
name = "ball of web"
icon_state = "bola"
damage = 30
embed_chance = 0 //Nada.
damage_type = BRUTE
muzzle_type = null
hud_state = "monkey"
combustion = FALSE
/mob/living/simple_mob/mechanical/scrapbug/roach //THE SWARM
name = "scrap beetle"
icon = 'icons/mob/animal_vg.dmi'
icon_state = "bigroach"
icon_living = "bigroach"
icon_dead = "bigroach_dead"
maxHealth = 5
health = 5
movement_cooldown = -2
attack_armor_pen = 30 //Mostly for mechas and some armor soaky things.
melee_damage_lower = 12
melee_damage_upper = 12
mob_size = MOB_MINISCULE
/mob/living/simple_mob/mechanical/mecha/forgotten
name = "Forgotten"
icon = 'icons/mecha/mecha.dmi'