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MORE GATWAYS
Not going to lie, I have done minimal testing. Code should work.
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32
modular_chomp/code/modules/projectiles/guns/staffs.dm
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32
modular_chomp/code/modules/projectiles/guns/staffs.dm
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/obj/item/weapon/gun/magic/firestaff/vrwizard
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name = "vr staff"
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desc = "A magical staff brimming with energy."
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icon = 'icons/obj/wizard.dmi'
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icon_state = "staffoffire"
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item_state = "staff"
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fire_sound = 'sound/weapons/emitter.ogg'
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w_class = ITEMSIZE_HUGE
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checks_antimagic = TRUE
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max_charges = 10
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charges = 0
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recharge_rate = 2
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charge_tick = 0
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can_charge = TRUE
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projectile_type = /obj/item/projectile/energy/homing_bolt/wizard
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/obj/item/weapon/gun/magic/firestaff/vrwizard/fire
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projectile_type = /obj/item/projectile/energy/homing_bolt/wizard/fire
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color = "#FF0000"
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/obj/item/weapon/gun/magic/firestaff/vrwizard/lighting
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projectile_type = /obj/item/projectile/energy/homing_bolt/wizard/lighting
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color = "#C1F20B"
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/obj/item/weapon/gun/magic/firestaff/vrwizard/poison
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projectile_type = /obj/item/projectile/energy/homing_bolt/wizard/poison
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color = "#003300"
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/obj/item/weapon/gun/magic/firestaff/vrwizard/frost
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projectile_type = /obj/item/projectile/energy/homing_bolt/wizard/frost
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color = "#00CCFF"
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