Merge remote-tracking branch 'upstream/dev' into span_class=notice

Conflicts:
	code/game/objects/effects/spiders.dm
This commit is contained in:
GinjaNinja32
2015-06-05 08:52:44 +01:00
4 changed files with 102 additions and 36 deletions

View File

@@ -1373,3 +1373,8 @@ var/list/WALLITEMS = list(
temp_col = "0[temp_col]"
colour += temp_col
return colour
/atom/proc/get_light_and_color(var/atom/origin)
if(origin)
color = origin.color
set_light(origin.light_range, origin.light_power, origin.light_color)

View File

@@ -78,14 +78,32 @@
New()
pixel_x = rand(3,-3)
pixel_y = rand(3,-3)
processing_objects.Add(src)
processing_objects |= src
/obj/effect/spider/eggcluster/New(var/location, var/atom/parent)
get_light_and_color(parent)
..()
/obj/effect/spider/eggcluster/Destroy()
processing_objects -= src
if(istype(loc, /obj/item/organ/external))
var/obj/item/organ/external/O = loc
O.implants -= src
..()
/obj/effect/spider/eggcluster/process()
amount_grown += rand(0,2)
if(amount_grown >= 100)
var/num = rand(6,24)
var/obj/item/organ/external/O = null
if(istype(loc, /obj/item/organ/external))
O = loc
for(var/i=0, i<num, i++)
new /obj/effect/spider/spiderling(src.loc)
var/spiderling = PoolOrNew(/obj/effect/spider/spiderling, list(src.loc, src))
if(O)
O.implants += spiderling
qdel(src)
/obj/effect/spider/spiderling
@@ -95,16 +113,24 @@
anchored = 0
layer = 2.7
health = 3
var/last_itch = 0
var/amount_grown = -1
var/obj/machinery/atmospherics/unary/vent_pump/entry_vent
var/travelling_in_vent = 0
New()
pixel_x = rand(6,-6)
pixel_y = rand(6,-6)
processing_objects.Add(src)
//50% chance to grow up
if(prob(50))
amount_grown = 1
/obj/effect/spider/spiderling/New(var/location, var/atom/parent)
pixel_x = rand(6,-6)
pixel_y = rand(6,-6)
processing_objects |= src
//50% chance to grow up
if(prob(50))
amount_grown = 1
get_light_and_color(parent)
..()
/obj/effect/spider/spiderling/Destroy()
processing_objects -= src
..()
/obj/effect/spider/spiderling/Bump(atom/user)
if(istype(user, /obj/structure/table))
@@ -166,29 +192,45 @@
entry_vent = null
//=================
else if(prob(25))
var/list/nearby = oview(5, src)
if(nearby.len)
var/target_atom = pick(nearby)
walk_to(src, target_atom, 5)
if(prob(25))
src.visible_message("<span class='notice'>\The [src] skitters[pick(" away"," around","")].</span>")
else if(prob(5))
//vent crawl!
for(var/obj/machinery/atmospherics/unary/vent_pump/v in view(7,src))
if(!v.welded)
entry_vent = v
walk_to(src, entry_vent, 5)
break
if(isturf(loc))
if(prob(25))
var/list/nearby = trange(5, src) - loc
if(nearby.len)
var/target_atom = pick(nearby)
walk_to(src, target_atom, 5)
if(prob(25))
src.visible_message("<span class='notice'>\The [src] skitters[pick(" away"," around","")].</span>")
else if(prob(5))
//vent crawl!
for(var/obj/machinery/atmospherics/unary/vent_pump/v in view(7,src))
if(!v.welded)
entry_vent = v
walk_to(src, entry_vent, 5)
break
if(prob(1))
src.visible_message("<span class='notice'>\The [src] chitters.</span>")
if(isturf(loc) && amount_grown > 0)
amount_grown += rand(0,2)
if(amount_grown >= 100)
var/spawn_type = pick(typesof(/mob/living/simple_animal/hostile/giant_spider))
new spawn_type(src.loc)
new spawn_type(src.loc, src)
qdel(src)
else if(isorgan(loc))
if(!amount_grown) amount_grown = 1
var/obj/item/organ/external/O = loc
if(!O.owner || O.owner.stat == DEAD || amount_grown > 80)
O.implants -= src
src.loc = O.owner ? O.owner.loc : O.loc
src.visible_message("<span class='warning'>\A [src] makes its way out of [O.owner ? "[O.owner]'s [O.name]" : "\the [O]"]!</span>")
if(O.owner)
O.owner.apply_damage(1, BRUTE, O.limb_name)
else if(prob(1))
O.owner.apply_damage(1, TOX, O.limb_name)
if(world.time > last_itch + 30 SECONDS)
last_itch = world.time
O.owner << "<span class='notice'>Your [O.name] itches...</span>"
else if(prob(1))
src.visible_message("<span class='notice'>\The [src] skitters.</span>")
if(amount_grown)
amount_grown += rand(0,2)
/obj/effect/decal/cleanable/spiderling_remains
name = "spiderling remains"

View File

@@ -63,16 +63,30 @@
poison_per_bite = 5
move_to_delay = 4
/mob/living/simple_animal/hostile/giant_spider/AttackingTarget()
/mob/living/simple_animal/hostile/giant_spider/New(var/location, var/atom/parent)
get_light_and_color(parent)
..()
if(isliving(target_mob))
var/mob/living/L = target_mob
/mob/living/simple_animal/hostile/giant_spider/AttackingTarget()
var/target = ..()
if(isliving(target))
var/mob/living/L = target
if(L.reagents)
L.reagents.add_reagent("toxin", poison_per_bite)
if(prob(poison_per_bite))
L << "\red You feel a tiny prick."
L.reagents.add_reagent(poison_type, 5)
/mob/living/simple_animal/hostile/giant_spider/nurse/AttackingTarget()
var/target = ..()
if(ishuman(target))
var/mob/living/carbon/human/H = target
if(prob(poison_per_bite))
var/obj/item/organ/external/O = pick(H.organs)
if(!(O.status & ORGAN_ROBOT))
var/eggs = PoolOrNew(/obj/effect/spider/eggcluster/, list(O, src))
O.implants += eggs
/mob/living/simple_animal/hostile/giant_spider/Life()
..()
if(!stat)
@@ -117,7 +131,7 @@
var/obj/effect/spider/stickyweb/W = locate() in get_turf(src)
if(!W)
busy = SPINNING_WEB
src.visible_message("\blue \the [src] begins to secrete a sticky substance.")
src.visible_message("<span class='notice'>\The [src] begins to secrete a sticky substance.</span>")
stop_automated_movement = 1
spawn(40)
if(busy == SPINNING_WEB)
@@ -129,13 +143,13 @@
var/obj/effect/spider/eggcluster/E = locate() in get_turf(src)
if(!E && fed > 0)
busy = LAYING_EGGS
src.visible_message("\blue \the [src] begins to lay a cluster of eggs.")
src.visible_message("<span class='notice'>\The [src] begins to lay a cluster of eggs.</span>")
stop_automated_movement = 1
spawn(50)
if(busy == LAYING_EGGS)
E = locate() in get_turf(src)
if(!E)
new /obj/effect/spider/eggcluster(src.loc)
PoolOrNew(/obj/effect/spider/eggcluster, list(loc, src))
fed--
busy = 0
stop_automated_movement = 0
@@ -157,7 +171,7 @@
else if(busy == MOVING_TO_TARGET && cocoon_target)
if(get_dist(src, cocoon_target) <= 1)
busy = SPINNING_COCOON
src.visible_message("\blue \the [src] begins to secrete a sticky substance around \the [cocoon_target].")
src.visible_message("<span class='notice'>\The [src] begins to secrete a sticky substance around \the [cocoon_target].</span>")
stop_automated_movement = 1
walk(src,0)
spawn(50)
@@ -172,7 +186,7 @@
continue
large_cocoon = 1
fed++
src.visible_message("\red \the [src] sticks a proboscis into \the [cocoon_target] and sucks a viscous substance out.")
src.visible_message("<span class='warning'>\The [src] sticks a proboscis into \the [cocoon_target] and sucks a viscous substance out.</span>")
M.loc = C
C.pixel_x = M.pixel_x
C.pixel_y = M.pixel_y