mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 18:53:06 +00:00
Description changes
- Fixed descriptions lacking what rounds a gun uses. - Made some descriptions have better grammar. - Made some descriptions have more interesting fluff. - AS-24 auto shotgun no longer has a unique description not copied almost word for word from the assault rifle.
This commit is contained in:
@@ -23,7 +23,7 @@
|
|||||||
|
|
||||||
/obj/item/weapon/gun/projectile/automatic/c20r
|
/obj/item/weapon/gun/projectile/automatic/c20r
|
||||||
name = "submachine gun"
|
name = "submachine gun"
|
||||||
desc = "The C-20r is a lightweight and rapid firing SMG, for when you REALLY need someone dead. Uses 10mm rounds. Has a 'Scarborough Arms - Per falcis, per pravitas' buttstamp."
|
desc = "The C-20r is a lightweight and rapid firing SMG, for when you REALLY need someone dead. It has 'Scarborough Arms - Per falcis, per pravitas' inscribed on the stock. Uses 10mm rounds."
|
||||||
icon_state = "c20r"
|
icon_state = "c20r"
|
||||||
item_state = "c20r"
|
item_state = "c20r"
|
||||||
w_class = ITEMSIZE_NORMAL
|
w_class = ITEMSIZE_NORMAL
|
||||||
@@ -173,7 +173,7 @@
|
|||||||
|
|
||||||
/obj/item/weapon/gun/projectile/automatic/l6_saw
|
/obj/item/weapon/gun/projectile/automatic/l6_saw
|
||||||
name = "light machine gun"
|
name = "light machine gun"
|
||||||
desc = "A rather traditionally made L6 SAW with a pleasantly lacquered wooden pistol grip. Has 'Aussec Armoury- 2531' engraved on the reciever"
|
desc = "A rather traditionally made L6 SAW with a pleasantly lacquered wooden pistol grip. 'Aussec Armoury-2531' is engraved on the reciever. Uses 5.45mm rounds. It's also compatible with magazines from STS-35 assault rifles."
|
||||||
icon_state = "l6closed100"
|
icon_state = "l6closed100"
|
||||||
item_state = "l6closed"
|
item_state = "l6closed"
|
||||||
w_class = ITEMSIZE_LARGE
|
w_class = ITEMSIZE_LARGE
|
||||||
@@ -245,7 +245,7 @@
|
|||||||
|
|
||||||
/obj/item/weapon/gun/projectile/automatic/as24
|
/obj/item/weapon/gun/projectile/automatic/as24
|
||||||
name = "automatic shotgun"
|
name = "automatic shotgun"
|
||||||
desc = "The AS-24 is a durable, rugged looking automatic weapon of a make popular on the frontier worlds. Uses 12 gauge shells. It is unmarked."
|
desc = "The AS-24 is a rugged looking automatic shotgun produced for the military by Gurov Projectile Weapons LLC. For very obvious reasons, it's illegal to own in many juristictions. Uses 12g rounds."
|
||||||
icon_state = "ashot"
|
icon_state = "ashot"
|
||||||
item_state = null
|
item_state = null
|
||||||
w_class = ITEMSIZE_LARGE
|
w_class = ITEMSIZE_LARGE
|
||||||
@@ -276,7 +276,7 @@
|
|||||||
|
|
||||||
/obj/item/weapon/gun/projectile/automatic/mini_uzi
|
/obj/item/weapon/gun/projectile/automatic/mini_uzi
|
||||||
name = "\improper Uzi"
|
name = "\improper Uzi"
|
||||||
desc = "A lightweight, compact, fast firing gun, for when you want someone really dead. Uses .45 rounds."
|
desc = "The iconic Uzi is a lightweight, compact, fast firing machine pistol. Cybersun Industries famously still produces these designs, which have changed little since the 20th century. Uses .45 rounds."
|
||||||
icon_state = "mini-uzi"
|
icon_state = "mini-uzi"
|
||||||
w_class = ITEMSIZE_NORMAL
|
w_class = ITEMSIZE_NORMAL
|
||||||
load_method = MAGAZINE
|
load_method = MAGAZINE
|
||||||
|
|||||||
@@ -68,8 +68,8 @@
|
|||||||
|
|
||||||
// Blade Runner pistol.
|
// Blade Runner pistol.
|
||||||
/obj/item/weapon/gun/projectile/revolver/deckard
|
/obj/item/weapon/gun/projectile/revolver/deckard
|
||||||
name = "Deckard .38"
|
name = "\improper Deckard .38"
|
||||||
desc = "A custom-built revolver, based off the semi-popular Detective Special model."
|
desc = "A custom-built revolver, based off the semi-popular Detective Special model. Uses .38-Special rounds."
|
||||||
icon_state = "deckard-empty"
|
icon_state = "deckard-empty"
|
||||||
caliber = ".38"
|
caliber = ".38"
|
||||||
origin_tech = list(TECH_COMBAT = 2, TECH_MATERIAL = 2)
|
origin_tech = list(TECH_COMBAT = 2, TECH_MATERIAL = 2)
|
||||||
@@ -105,7 +105,7 @@
|
|||||||
|
|
||||||
/obj/item/weapon/gun/projectile/revolver/judge
|
/obj/item/weapon/gun/projectile/revolver/judge
|
||||||
name = "\"The Judge\""
|
name = "\"The Judge\""
|
||||||
desc = "A revolving hand-shotgun by Cybersun Industries that packs the power of a 12 guage in the palm of your hand (if you don't break your wrist). Uses 12 shotgun rounds."
|
desc = "A revolving hand-shotgun by Cybersun Industries that packs the power of a 12 guage in the palm of your hand (if you don't break your wrist). Uses 12g rounds."
|
||||||
icon_state = "judge"
|
icon_state = "judge"
|
||||||
caliber = "12g"
|
caliber = "12g"
|
||||||
origin_tech = list(TECH_COMBAT = 2, TECH_MATERIAL = 2, TECH_ILLEGAL = 4)
|
origin_tech = list(TECH_COMBAT = 2, TECH_MATERIAL = 2, TECH_ILLEGAL = 4)
|
||||||
@@ -118,7 +118,7 @@
|
|||||||
|
|
||||||
/obj/item/weapon/gun/projectile/revolver/lemat
|
/obj/item/weapon/gun/projectile/revolver/lemat
|
||||||
name = "LeMat Revolver"
|
name = "LeMat Revolver"
|
||||||
desc = "The LeMat Revolver is a 9 shot revolver with a secondary firing barrel loading shotgun shells. For when you really need something dead."
|
desc = "The LeMat Revolver is a 9 shot revolver with a secondary firing barrel loading shotgun shells. For when you really need something dead. Uses .38-Special and 12g rounds depending on the barrel."
|
||||||
icon_state = "lemat"
|
icon_state = "lemat"
|
||||||
item_state = "revolver"
|
item_state = "revolver"
|
||||||
origin_tech = list(TECH_COMBAT = 2, TECH_MATERIAL = 2)
|
origin_tech = list(TECH_COMBAT = 2, TECH_MATERIAL = 2)
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
/obj/item/weapon/gun/projectile/shotgun/pump
|
/obj/item/weapon/gun/projectile/shotgun/pump
|
||||||
name = "shotgun"
|
name = "shotgun"
|
||||||
desc = "The mass-produced W-T Remmington 29x shotgun is a favourite of police and security forces on many worlds. Useful for sweeping alleys."
|
desc = "The mass-produced W-T Remmington 29x shotgun is a favourite of police and security forces on many worlds. Uses 12g rounds."
|
||||||
icon_state = "shotgun"
|
icon_state = "shotgun"
|
||||||
item_state = "shotgun"
|
item_state = "shotgun"
|
||||||
max_shells = 4
|
max_shells = 4
|
||||||
@@ -43,7 +43,7 @@
|
|||||||
|
|
||||||
/obj/item/weapon/gun/projectile/shotgun/pump/combat
|
/obj/item/weapon/gun/projectile/shotgun/pump/combat
|
||||||
name = "combat shotgun"
|
name = "combat shotgun"
|
||||||
desc = "Built for close quarters combat, the Hesphaistos Industries KS-40 is widely regarded as a weapon of choice for repelling boarders."
|
desc = "Built for close quarters combat, the Hesphaistos Industries KS-40 is widely regarded as a weapon of choice for repelling boarders. Uses 12g rounds."
|
||||||
icon_state = "cshotgun"
|
icon_state = "cshotgun"
|
||||||
item_state = "cshotgun"
|
item_state = "cshotgun"
|
||||||
origin_tech = list(TECH_COMBAT = 5, TECH_MATERIAL = 2)
|
origin_tech = list(TECH_COMBAT = 5, TECH_MATERIAL = 2)
|
||||||
@@ -53,7 +53,7 @@
|
|||||||
|
|
||||||
/obj/item/weapon/gun/projectile/shotgun/doublebarrel
|
/obj/item/weapon/gun/projectile/shotgun/doublebarrel
|
||||||
name = "double-barreled shotgun"
|
name = "double-barreled shotgun"
|
||||||
desc = "A true classic."
|
desc = "A truely classic weapon. No need to change what works. Uses 12g rounds."
|
||||||
icon_state = "dshotgun"
|
icon_state = "dshotgun"
|
||||||
item_state = "dshotgun"
|
item_state = "dshotgun"
|
||||||
//SPEEDLOADER because rapid unloading.
|
//SPEEDLOADER because rapid unloading.
|
||||||
@@ -80,7 +80,7 @@
|
|||||||
|
|
||||||
/obj/item/weapon/gun/projectile/shotgun/doublebarrel/flare
|
/obj/item/weapon/gun/projectile/shotgun/doublebarrel/flare
|
||||||
name = "signal shotgun"
|
name = "signal shotgun"
|
||||||
desc = "A double-barreled shotgun meant to fire signal flash shells."
|
desc = "A double-barreled shotgun meant to fire signal flash shells. Uses 12g rounds."
|
||||||
ammo_type = /obj/item/ammo_casing/a12g/flash
|
ammo_type = /obj/item/ammo_casing/a12g/flash
|
||||||
|
|
||||||
/obj/item/weapon/gun/projectile/shotgun/doublebarrel/unload_ammo(user, allow_dump)
|
/obj/item/weapon/gun/projectile/shotgun/doublebarrel/unload_ammo(user, allow_dump)
|
||||||
@@ -112,7 +112,7 @@
|
|||||||
|
|
||||||
/obj/item/weapon/gun/projectile/shotgun/doublebarrel/sawn
|
/obj/item/weapon/gun/projectile/shotgun/doublebarrel/sawn
|
||||||
name = "sawn-off shotgun"
|
name = "sawn-off shotgun"
|
||||||
desc = "Omar's coming!"
|
desc = "Omar's coming!" // I'm not gonna add "Uses 12g rounds." to this one. I'll just let this reference go undisturbed.
|
||||||
icon_state = "sawnshotgun"
|
icon_state = "sawnshotgun"
|
||||||
item_state = "sawnshotgun"
|
item_state = "sawnshotgun"
|
||||||
slot_flags = SLOT_BELT|SLOT_HOLSTER
|
slot_flags = SLOT_BELT|SLOT_HOLSTER
|
||||||
|
|||||||
Reference in New Issue
Block a user