SPACE2TAB modules/projectiles/guns/energy/special.dm

No changes other then space2tab is done in this commit.
This commit is contained in:
Ccomp5950
2014-01-15 23:42:55 -06:00
parent b8c7aa44d9
commit 90ce5b2b69

View File

@@ -205,37 +205,37 @@ obj/item/weapon/gun/energy/staff/focus
projectile_type = "/obj/item/projectile/energy/plasma"
/obj/item/weapon/gun/energy/sniperrifle
name = "L.W.A.P. Sniper Rifle"
desc = "A rifle constructed of lightweight materials, fitted with a SMART aiming-system scope."
icon = 'icons/obj/gun.dmi'
icon_state = "sniper"
fire_sound = 'sound/weapons/marauder.ogg'
origin_tech = "combat=6;materials=5;powerstorage=4"
projectile_type = "/obj/item/projectile/beam/sniper"
slot_flags = SLOT_BACK
charge_cost = 250
fire_delay = 35
w_class = 4.0
name = "L.W.A.P. Sniper Rifle"
desc = "A rifle constructed of lightweight materials, fitted with a SMART aiming-system scope."
icon = 'icons/obj/gun.dmi'
icon_state = "sniper"
fire_sound = 'sound/weapons/marauder.ogg'
origin_tech = "combat=6;materials=5;powerstorage=4"
projectile_type = "/obj/item/projectile/beam/sniper"
slot_flags = SLOT_BACK
charge_cost = 250
fire_delay = 35
w_class = 4.0
var/zoom = 0
var/zoom = 0
/obj/item/weapon/gun/energy/sniperrifle/dropped(mob/user)
user.client.view = world.view
zoom = 0
/obj/item/weapon/gun/energy/sniperrifle/verb/zoom()
set category = "Special Verbs"
set name = "Zoom"
set popup_menu = 0
if(usr.stat || !(istype(usr,/mob/living/carbon/human)))
usr << "No."
return
set category = "Special Verbs"
set name = "Zoom"
set popup_menu = 0
if(usr.stat || !(istype(usr,/mob/living/carbon/human)))
usr << "No."
return
src.zoom = !src.zoom
usr << ("<font color='[src.zoom?"blue":"red"]'>Zoom mode [zoom?"en":"dis"]abled.</font>")
if(zoom)
usr.client.view = 12
usr << sound('sound/mecha/imag_enh.ogg',volume=50)
else
usr.client.view = world.view//world.view - default mob view size
return
src.zoom = !src.zoom
usr << ("<font color='[src.zoom?"blue":"red"]'>Zoom mode [zoom?"en":"dis"]abled.</font>")
if(zoom)
usr.client.view = 12
usr << sound('sound/mecha/imag_enh.ogg',volume=50)
else
usr.client.view = world.view //world.view - default mob view size
return