diff --git a/code/game/turfs/simulated/water.dm b/code/game/turfs/simulated/water.dm
index 33901a8b2b..25671feca2 100644
--- a/code/game/turfs/simulated/water.dm
+++ b/code/game/turfs/simulated/water.dm
@@ -19,6 +19,7 @@
/turf/simulated/floor/water/Initialize()
. = ..()
update_icon()
+ handle_fish()
/turf/simulated/floor/water/update_icon()
..() // To get the edges.
diff --git a/code/modules/fishing/fishing.dm b/code/modules/fishing/fishing.dm
new file mode 100644
index 0000000000..7e4a9d85bc
--- /dev/null
+++ b/code/modules/fishing/fishing.dm
@@ -0,0 +1,202 @@
+/*
+ * Fishing! Contains normal fishing rods and nets.
+ */
+
+GLOBAL_LIST_INIT(generic_fishing_rare_list, list(
+ /mob/living/simple_mob/animal/passive/fish/solarfish = 1,
+ /mob/living/simple_mob/animal/passive/fish/icebass = 5,
+ /mob/living/simple_mob/animal/passive/fish/koi = 3
+ ))
+
+GLOBAL_LIST_INIT(generic_fishing_uncommon_list, list(
+ /mob/living/simple_mob/animal/passive/fish/salmon = 6,
+ /mob/living/simple_mob/animal/passive/fish/pike = 10,
+ /mob/living/simple_mob/animal/passive/fish/javelin = 3,
+ /mob/living/simple_mob/animal/passive/crab/sif = 1
+ ))
+
+GLOBAL_LIST_INIT(generic_fishing_common_list, list(
+ /mob/living/simple_mob/animal/passive/fish/bass = 10,
+ /mob/living/simple_mob/animal/passive/fish/trout = 8,
+ /mob/living/simple_mob/animal/passive/fish/perch = 6,
+ /mob/living/simple_mob/animal/passive/fish/murkin = 8,
+ /mob/living/simple_mob/animal/passive/fish/rockfish = 5,
+ /mob/living/simple_mob/animal/passive/crab = 1
+ ))
+
+GLOBAL_LIST_INIT(generic_fishing_junk_list, list(
+ /obj/item/clothing/shoes/boots/cowboy = 1,
+ /obj/random/fishing_junk = 10
+ ))
+
+GLOBAL_LIST_INIT(generic_fishing_pool_list, list(
+ /obj/item/weapon/bikehorn/rubberducky = 5,
+ /obj/item/toy/plushie/carp = 20,
+ /obj/random/junk = 80,
+ /obj/random/trash = 80,
+ /obj/item/weapon/spacecash/c1 = 10,
+ /obj/item/weapon/spacecash/c10 = 5,
+ /obj/item/weapon/spacecash/c100 = 1
+ ))
+
+#define FISHING_RARE "rare"
+#define FISHING_UNCOMMON "uncommon"
+#define FISHING_COMMON "common"
+#define FISHING_JUNK "junk"
+#define FISHING_NOTHING "nothing"
+
+GLOBAL_LIST_INIT(generic_fishing_chance_list, list(FISHING_RARE = 5, FISHING_UNCOMMON = 15, FISHING_COMMON = 30, FISHING_JUNK = 30, FISHING_NOTHING = 40))
+
+/turf/simulated/floor/water
+ var/has_fish = TRUE //If the water has fish or not.
+
+ var/list/rare_fish_list // Rare list.
+
+ var/list/uncommon_fish_list // Uncommon list.
+
+ var/list/common_fish_list // Common list.
+
+ var/list/junk_list // Junk item list.
+
+ var/list/fishing_loot // Chance list.
+
+ var/fishing_cooldown = 30 SECONDS
+ var/last_fished = 0
+
+ var/fish_type
+ var/min_fishing_time = 30 // Time in seconds.
+ var/max_fishing_time = 90
+
+ var/being_fished = FALSE
+
+/turf/simulated/floor/water/proc/handle_fish() // Subtypes should over-ride this, and supply their own GLOB lists for maximum Mix and Match power.
+ if(has_fish)
+ rare_fish_list = GLOB.generic_fishing_rare_list
+ uncommon_fish_list = GLOB.generic_fishing_uncommon_list
+ common_fish_list = GLOB.generic_fishing_common_list
+ junk_list = GLOB.generic_fishing_junk_list
+ fishing_loot = GLOB.generic_fishing_chance_list
+
+/turf/simulated/floor/water/pool
+ has_fish = FALSE
+
+/turf/simulated/floor/water/deep/pool
+ has_fish = TRUE
+
+/turf/simulated/floor/water/deep/pool/handle_fish()
+ if(has_fish)
+ rare_fish_list = GLOB.generic_fishing_pool_list
+ uncommon_fish_list = GLOB.generic_fishing_pool_list
+ common_fish_list = GLOB.generic_fishing_pool_list
+ junk_list = GLOB.generic_fishing_pool_list
+ fishing_loot = GLOB.generic_fishing_chance_list
+
+/turf/simulated/floor/water/ex_act(severity) // Explosive fishing.
+ if(prob(5 * severity))
+ pick_fish()
+ if(fish_type)
+ var/fished = new fish_type(get_turf(src))
+ if(isliving(fished))
+ var/mob/living/L = fished
+ L.death()
+ has_fish = FALSE
+ ..(severity)
+
+/turf/simulated/floor/water/proc/pick_fish()
+ if(has_fish)
+ var/table = pickweight(fishing_loot)
+ if(table == FISHING_RARE && rare_fish_list.len)
+ fish_type = pickweight(rare_fish_list)
+ else if(table == FISHING_UNCOMMON && uncommon_fish_list.len)
+ fish_type = pickweight(uncommon_fish_list)
+ else if(table == FISHING_COMMON && common_fish_list.len)
+ fish_type = pickweight(common_fish_list)
+ else if(table == FISHING_JUNK && junk_list.len)
+ fish_type = pickweight(junk_list)
+ else
+ fish_type = null
+ else
+ fish_type = null
+
+/turf/simulated/floor/water/attackby(obj/item/weapon/P as obj, mob/user as mob)
+//If you use a fishing rod on an open body of water that var/has_fish enabled
+ if(istype(P, /obj/item/weapon/material/fishing_rod) && !being_fished)
+ var/obj/item/weapon/material/fishing_rod/R = P
+ if(!R.strung)
+ to_chat(user, "It is hard to go fishing without any line!")
+ return
+ if(R.cast)
+ to_chat(user, "You can only cast one line at a time!")
+ return
+ playsound(src, 'sound/effects/slosh.ogg', 5, 1, 5)
+ to_chat(user,"You cast \the [P.name] into \the [src].")
+ being_fished = TRUE
+ R.cast = TRUE
+ var/fishing_time = rand(min_fishing_time SECONDS,max_fishing_time SECONDS) * R.toolspeed
+ if(do_after(user,fishing_time,user))
+ playsound(src, 'sound/effects/slosh.ogg', 5, 1, 5)
+ to_chat(user,"You feel a tug and begin pulling!")
+ if(world.time >= last_fished + fishing_cooldown)
+ pick_fish()
+ last_fished = world.time
+ else
+ fish_type = null
+ if(prob(3)) // No fish left here..
+ has_fish = FALSE
+ //List of possible outcomes.
+ if(!fish_type)
+ to_chat(user,"You caught... nothing. How sad.")
+ else
+ var/fished = new fish_type(get_turf(user))
+ if(isliving(fished))
+ R.consume_bait()
+ var/mob/living/L = fished
+ if(prob(rand(L.mob_size) + 10) && R.line_break)
+ R.strung = FALSE
+ R.update_icon()
+ user.visible_message("\The [R]'s string snaps!")
+ if(prob(33)) // Dead on hook. Good for food, not so much for live catch.
+ L.death()
+ to_chat(user,"You fish out \the [fished] from the water with [P.name]!")
+ R.cast = FALSE
+ being_fished = FALSE
+ else ..()
+
+/obj/random/fishing_junk
+ name = "junk"
+ desc = "This is a random fishing junk item."
+ icon = 'icons/obj/storage.dmi'
+ icon_state = "red"
+
+/obj/random/fishing_junk/item_to_spawn()
+ return pickweight(list(
+ /obj/random/toy = 60,
+ /obj/random/maintenance/engineering = 50,
+ /obj/random/maintenance/clean = 40,
+ /obj/random/maintenance/security = 40,
+ /obj/random/maintenance/research = 40,
+ /obj/structure/closet/crate/secure/loot = 30,
+ /obj/random/bomb_supply = 30,
+ /obj/random/powercell = 30,
+ /obj/random/tech_supply/component = 30,
+ /obj/random/unidentified_medicine/old_medicine = 30,
+ /obj/random/plushie = 30,
+ /obj/random/contraband = 20,
+ /obj/random/coin = 20,
+ /obj/random/medical = 15,
+ /obj/random/unidentified_medicine/fresh_medicine = 15,
+ /obj/random/action_figure = 15,
+ /obj/random/plushielarge = 15,
+ /obj/random/firstaid = 10,
+ /obj/random/tool/powermaint = 5,
+ /obj/random/unidentified_medicine/combat_medicine = 1,
+ /obj/random/tool/alien = 1,
+ /obj/random/handgun = 1,
+ /mob/living/simple_mob/animal/sif/hooligan_crab = 1
+ ))
+
+#undef FISHING_RARE
+#undef FISHING_UNCOMMON
+#undef FISHING_COMMON
+#undef FISHING_JUNK
+#undef FISHING_NOTHING
diff --git a/code/modules/fishing/fishing_net.dm b/code/modules/fishing/fishing_net.dm
new file mode 100644
index 0000000000..740e3a2a6d
--- /dev/null
+++ b/code/modules/fishing/fishing_net.dm
@@ -0,0 +1,109 @@
+/obj/item/weapon/material/fishing_net
+ name = "fishing net"
+ desc = "A crude fishing net."
+ icon = 'icons/obj/items.dmi'
+ icon_state = "net"
+ item_state = "net"
+ description_info = "This object can be used to capture certain creatures easily, most commonly fish. \
+ It has a reach of two tiles, and can be emptied by activating it in-hand. \
+ This version will not keep creatures inside in stasis, and will be heavier if it contains a mob."
+
+ var/empty_state = "net"
+ var/contain_state = "net_full"
+
+ w_class = ITEMSIZE_SMALL
+ flags = NOBLUDGEON
+
+ slowdown = 0.25
+
+ reach = 2
+
+ default_material = "cloth"
+
+ var/list/accepted_mobs = list(/mob/living/simple_mob/animal/passive/fish)
+
+/obj/item/weapon/material/fishing_net/Initialize()
+ ..()
+ update_icon()
+
+/obj/item/weapon/material/fishing_net/afterattack(var/atom/A, var/mob/user, var/proximity)
+ if(get_dist(get_turf(src), A) > reach)
+ return
+
+ if(istype(A, /turf))
+ var/mob/living/Target
+ for(var/type in accepted_mobs)
+ Target = locate(type) in A.contents
+ if(Target)
+ afterattack(Target, user, proximity)
+ break
+
+ if(istype(A, /mob))
+ var/accept = FALSE
+ for(var/D in accepted_mobs)
+ if(istype(A, D))
+ accept = TRUE
+ for(var/atom/At in src.contents)
+ if(isliving(At))
+ to_chat(user, "Your net is already holding something!")
+ accept = FALSE
+ if(!accept)
+ to_chat(user, "[A] can't be trapped in \the [src].")
+ return
+ var/mob/L = A
+ user.visible_message("[user] snatches [L] with \the [src].", "You snatch [L] with \the [src].")
+ L.forceMove(src)
+ update_icon()
+ update_weight()
+ return
+ return ..()
+
+/obj/item/weapon/material/fishing_net/attack_self(var/mob/user)
+ for(var/mob/M in src)
+ M.forceMove(get_turf(src))
+ user.visible_message("[user] releases [M] from \the [src].", "You release [M] from \the [src].")
+ for(var/obj/item/I in src)
+ I.forceMove(get_turf(src))
+ user.visible_message("[user] dumps \the [I] out of \the [src].", "You dump \the [I] out of \the [src].")
+ update_icon()
+ update_weight()
+ return
+
+/obj/item/weapon/material/fishing_net/attackby(var/obj/item/W, var/mob/user)
+ if(contents)
+ for(var/mob/living/L in contents)
+ if(prob(25))
+ L.attackby(W, user)
+ ..()
+
+/obj/item/weapon/material/fishing_net/update_icon() // Also updates name and desc
+ underlays.Cut()
+ overlays.Cut()
+
+ ..()
+
+ name = initial(name)
+ desc = initial(desc)
+ var/contains_mob = FALSE
+ for(var/mob/M in src)
+ var/image/victim = image(M.icon, M.icon_state)
+ underlays += victim
+ name = "filled net"
+ desc = "A net with [M] inside."
+ contains_mob = TRUE
+
+ if(contains_mob)
+ icon_state = contain_state
+
+ else
+ icon_state = empty_state
+
+ return
+
+/obj/item/weapon/material/fishing_net/proc/update_weight()
+ if(icon_state == contain_state) // Let's not do a for loop just to see if a mob is in here.
+ slowdown = initial(slowdown) * 2
+ reach = 1
+ else
+ slowdown = initial(slowdown)
+ reach = initial(reach)
diff --git a/code/modules/fishing/fishing_rod.dm b/code/modules/fishing/fishing_rod.dm
new file mode 100644
index 0000000000..7cf6f7457c
--- /dev/null
+++ b/code/modules/fishing/fishing_rod.dm
@@ -0,0 +1,124 @@
+
+/obj/item/weapon/material/fishing_rod
+ name = "crude fishing rod"
+ desc = "A crude rod made for catching fish."
+ description_info = "A tool usable on water-tiles to attempt to catch fish by swiping it over them.\
+ You can add or remove cable by wirecutter or coil respectively to allow its use.\
+ Any food containing things like protein, sugar, or standard nutriment can be attached to the rod, allowing for faster fishing based on the amount.\
+ You can examine the rod to check if it has bait attached, and examine it automatically if so.\
+ \
+ Ctrl clicking the rod will remove any attached bait from the rod."
+ description_antag = "Some fishing rods can be utilized as long-range, sharp weapons, though their pseudo ranged ability comes at the cost of slow speed."
+ icon_state = "fishing_rod"
+ item_state = "fishing_rod"
+ force_divisor = 0.25
+ throwforce = 7
+ sharp = TRUE
+ attack_verb = list("whipped", "battered", "slapped", "fished", "hooked")
+ hitsound = 'sound/weapons/punchmiss.ogg'
+ applies_material_colour = TRUE
+ default_material = "wood"
+ can_dull = FALSE
+ var/strung = TRUE
+ var/line_break = TRUE
+
+ var/obj/item/weapon/reagent_containers/food/snacks/Bait
+ var/bait_type = /obj/item/weapon/reagent_containers/food/snacks
+
+ var/cast = FALSE
+
+ attackspeed = 3 SECONDS
+
+/obj/item/weapon/material/fishing_rod/built
+ strung = FALSE
+
+/obj/item/weapon/material/fishing_rod/examine(mob/M as mob)
+ ..()
+ if(Bait)
+ to_chat(M, "\The [src] has \the [Bait] hanging on its hook.")
+ Bait.examine(M)
+
+/obj/item/weapon/material/fishing_rod/CtrlClick(mob/user)
+ if((src.loc == user || Adjacent(user)) && Bait)
+ Bait.forceMove(get_turf(user))
+ to_chat(user, "You remove the bait from \the [src].")
+ Bait = null
+ else
+ ..()
+
+/obj/item/weapon/material/fishing_rod/Initialize()
+ ..()
+ update_icon()
+
+/obj/item/weapon/material/fishing_rod/attackby(obj/item/I as obj, mob/user as mob)
+ if(I.is_wirecutter() && strung)
+ strung = FALSE
+ to_chat(user, "You cut \the [src]'s string!")
+ update_icon()
+ return
+ else if(istype(I, /obj/item/stack/cable_coil) && !strung)
+ var/obj/item/stack/cable_coil/C = I
+ if(C.amount < 5)
+ to_chat(user, "You do not have enough length in \the [C] to string this!")
+ return
+ if(do_after(user, rand(10 SECONDS, 20 SECONDS)))
+ C.use(5)
+ strung = TRUE
+ to_chat(user, "You string \the [src]!")
+ update_icon()
+ return
+ else if(istype(I, bait_type))
+ if(Bait)
+ Bait.forceMove(get_turf(user))
+ to_chat(user, "You swap \the [Bait] with \the [I].")
+ Bait = I
+ user.drop_from_inventory(Bait)
+ Bait.forceMove(src)
+ update_bait()
+ return ..()
+
+/obj/item/weapon/material/fishing_rod/update_icon()
+ overlays.Cut()
+ ..()
+ if(strung)
+ overlays += image(icon, "[icon_state]_string")
+
+/obj/item/weapon/material/fishing_rod/proc/update_bait()
+ if(istype(Bait, bait_type))
+ var/foodvolume
+ for(var/datum/reagent/re in Bait.reagents.reagent_list)
+ if(re.id == "nutriment" || re.id == "protein" || re.id == "glucose")
+ foodvolume += re.volume
+
+ toolspeed = initial(toolspeed) * min(0.75, (0.5 / max(0.5, (foodvolume / Bait.reagents.maximum_volume))))
+
+ else
+ toolspeed = initial(toolspeed)
+
+/obj/item/weapon/material/fishing_rod/proc/consume_bait()
+ if(Bait)
+ qdel(Bait)
+ Bait = null
+ return TRUE
+ return FALSE
+
+/obj/item/weapon/material/fishing_rod/attack(var/mob/M as mob, var/mob/user as mob, var/def_zone)
+ if(cast)
+ to_chat(user, "You cannot cast \the [src] when it is already in use!")
+ return FALSE
+ update_bait()
+ return ..()
+
+/obj/item/weapon/material/fishing_rod/modern
+ name = "fishing rod"
+ desc = "A refined rod for catching fish."
+ icon_state = "fishing_rod_modern"
+ item_state = "fishing_rod"
+ reach = 4
+ attackspeed = 2 SECONDS
+ default_material = "titanium"
+
+ toolspeed = 0.75
+
+/obj/item/weapon/material/fishing_rod/modern/built
+ strung = FALSE
diff --git a/code/modules/food/food/snacks.dm b/code/modules/food/food/snacks.dm
index 1a3672af1a..0df763fa35 100644
--- a/code/modules/food/food/snacks.dm
+++ b/code/modules/food/food/snacks.dm
@@ -715,18 +715,36 @@
bitesize = 1
/obj/item/weapon/reagent_containers/food/snacks/carpmeat
- name = "carp fillet"
- desc = "A fillet of spess carp meat"
+ name = "fillet"
+ desc = "A fillet of carp meat"
icon_state = "fishfillet"
filling_color = "#FFDEFE"
center_of_mass = list("x"=17, "y"=13)
+ var/toxin_type = "carpotoxin"
+ var/toxin_amount = 3
+
/obj/item/weapon/reagent_containers/food/snacks/carpmeat/Initialize()
. = ..()
reagents.add_reagent("protein", 3)
- reagents.add_reagent("carpotoxin", 3)
+ reagents.add_reagent(toxin_type, toxin_amount)
src.bitesize = 6
+/obj/item/weapon/reagent_containers/food/snacks/carpmeat/sif
+ desc = "A fillet of sivian fish meat."
+ filling_color = "#2c2cff"
+ color = "#2c2cff"
+ toxin_type = "neurotoxic_protein"
+ toxin_amount = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/carpmeat/sif/murkfish
+ toxin_type = "murk_protein"
+
+/obj/item/weapon/reagent_containers/food/snacks/carpmeat/fish
+ desc = "A fillet of fish meat."
+ toxin_type = "neurotoxic_protein"
+ toxin_amount = 1
+
/obj/item/weapon/reagent_containers/food/snacks/fishfingers
name = "Fish Fingers"
desc = "A finger of fish."
diff --git a/code/modules/materials/material_recipes.dm b/code/modules/materials/material_recipes.dm
index 764a99ad97..721b54826e 100644
--- a/code/modules/materials/material_recipes.dm
+++ b/code/modules/materials/material_recipes.dm
@@ -129,6 +129,7 @@
recipes += new/datum/stack_recipe("airtight plastic flaps", /obj/structure/plasticflaps/mining, 5, time = 25, one_per_turf = 1, on_floor = 1)
recipes += new/datum/stack_recipe("water-cooler", /obj/structure/reagent_dispensers/water_cooler, 4, time = 10, one_per_turf = 1, on_floor = 1)
recipes += new/datum/stack_recipe("lampshade", /obj/item/weapon/lampshade, 1, time = 1)
+ recipes += new/datum/stack_recipe("plastic net", /obj/item/weapon/material/fishing_net, 25, time = 1 MINUTE)
/material/wood/generate_recipes()
..()
@@ -148,6 +149,7 @@
recipes += new/datum/stack_recipe("noticeboard frame", /obj/item/frame/noticeboard, 4, time = 5, one_per_turf = 0, on_floor = 1)
recipes += new/datum/stack_recipe("wooden bucket", /obj/item/weapon/reagent_containers/glass/bucket/wood, 2, time = 4, one_per_turf = 0, on_floor = 0)
recipes += new/datum/stack_recipe("coilgun stock", /obj/item/weapon/coilgun_assembly, 5)
+ recipes += new/datum/stack_recipe("crude fishing rod", /obj/item/weapon/material/fishing_rod/built, 8, time = 10 SECONDS)
/material/wood/log/generate_recipes()
recipes = list()
@@ -200,3 +202,20 @@
/material/supermatter/generate_recipes()
recipes = list()
recipes += new/datum/stack_recipe("supermatter shard", /obj/machinery/power/supermatter/shard, 30 , one_per_turf = 1, time = 600, on_floor = 1)
+
+/material/cloth/generate_recipes()
+ recipes = list()
+ recipes += new/datum/stack_recipe("woven net", /obj/item/weapon/material/fishing_net, 10, time = 30 SECONDS)
+ recipes += new/datum/stack_recipe("bedsheet", /obj/item/weapon/bedsheet, 10, time = 30 SECONDS)
+ recipes += new/datum/stack_recipe("uniform", /obj/item/clothing/under/color/white, 8, time = 15 SECONDS)
+ recipes += new/datum/stack_recipe("foot wraps", /obj/item/clothing/shoes/footwraps, 2, time = 5 SECONDS)
+ recipes += new/datum/stack_recipe("gloves", /obj/item/clothing/gloves/white, 2, time = 5 SECONDS)
+ recipes += new/datum/stack_recipe("wig", /obj/item/clothing/head/powdered_wig, 4, time = 10 SECONDS)
+ recipes += new/datum/stack_recipe("philosopher's wig", /obj/item/clothing/head/philosopher_wig, 50, time = 2 MINUTES)
+ recipes += new/datum/stack_recipe("taqiyah", /obj/item/clothing/head/taqiyah, 3, time = 6 SECONDS)
+ recipes += new/datum/stack_recipe("turban", /obj/item/clothing/head/turban, 3, time = 6 SECONDS)
+ recipes += new/datum/stack_recipe("hijab", /obj/item/clothing/head/hijab, 3, time = 6 SECONDS)
+ recipes += new/datum/stack_recipe("kippa", /obj/item/clothing/head/kippa, 3, time = 6 SECONDS)
+ recipes += new/datum/stack_recipe("scarf", /obj/item/clothing/accessory/scarf/white, 4, time = 5 SECONDS)
+ recipes += new/datum/stack_recipe("baggy pants", /obj/item/clothing/under/pants/baggy/white, 8, time = 10 SECONDS)
+ recipes += new/datum/stack_recipe("belt pouch", /obj/item/weapon/storage/belt/fannypack/white, 25, time = 1 MINUTE)
diff --git a/code/modules/mining/ore_redemption_machine/equipment_vendor.dm b/code/modules/mining/ore_redemption_machine/equipment_vendor.dm
index 40386f2b71..31b6257f0a 100644
--- a/code/modules/mining/ore_redemption_machine/equipment_vendor.dm
+++ b/code/modules/mining/ore_redemption_machine/equipment_vendor.dm
@@ -33,6 +33,7 @@
new /datum/data/mining_equipment("Resonator", /obj/item/resonator, 900),
new /datum/data/mining_equipment("Fulton Pack", /obj/item/extraction_pack, 1200),
new /datum/data/mining_equipment("Silver Pickaxe", /obj/item/weapon/pickaxe/silver, 1200),
+<<<<<<< HEAD
//new /datum/data/mining_equipment("Mining Conscription Kit", /obj/item/storage/backpack/duffelbag/mining_conscript, 1000),
new /datum/data/mining_equipment("Space Cash", /obj/item/weapon/spacecash/c100, 1000),
new /datum/data/mining_equipment("Industrial Hardsuit - Control Module", /obj/item/weapon/rig/industrial, 2000),
@@ -54,6 +55,18 @@
new /datum/data/mining_equipment("KA Efficiency Increase", /obj/item/borg/upgrade/modkit/efficiency, 1200),
new /datum/data/mining_equipment("KA AoE Damage", /obj/item/borg/upgrade/modkit/aoe/mobs, 2000),
new /datum/data/mining_equipment("KA Holster", /obj/item/clothing/accessory/holster/waist/kinetic_accelerator, 350)
+=======
+// new /datum/data/mining_equipment("Space Cash", /obj/item/weapon/spacecash/c1000, 2000),
+// new /datum/data/mining_equipment("Industrial Hardsuit - Control Module", /obj/item/weapon/rig/industrial, 2000),
+// new /datum/data/mining_equipment("Industrial Hardsuit - Plasma Cutter", /obj/item/rig_module/device/plasmacutter, 800),
+// new /datum/data/mining_equipment("Industrial Hardsuit - Drill", /obj/item/rig_module/device/drill, 2000),
+// new /datum/data/mining_equipment("Industrial Hardsuit - Ore Scanner", /obj/item/rig_module/device/orescanner, 1000),
+// new /datum/data/mining_equipment("Industrial Hardsuit - Material Scanner", /obj/item/rig_module/vision/material, 500),
+// new /datum/data/mining_equipment("Industrial Hardsuit - Maneuvering Jets", /obj/item/rig_module/maneuvering_jets, 1250),
+// new /datum/data/mining_equipment("Diamond Pickaxe", /obj/item/weapon/pickaxe/diamond, 2000),
+ new /datum/data/mining_equipment("Fishing Net", /obj/item/weapon/material/fishing_net, 500),
+ new /datum/data/mining_equipment("Titanium Fishing Rod", /obj/item/weapon/material/fishing_rod/modern, 1000)
+>>>>>>> a033ac4... Merge pull request #6113 from Mechoid/FishingFtWorldServer
)
//VOREStation Edit End
diff --git a/code/modules/mob/holder.dm b/code/modules/mob/holder.dm
index 25ee7c64be..584dc51ad5 100644
--- a/code/modules/mob/holder.dm
+++ b/code/modules/mob/holder.dm
@@ -104,6 +104,22 @@ var/list/holder_mob_icon_cache = list()
/obj/item/weapon/holder/borer
origin_tech = list(TECH_BIO = 6)
+/obj/item/weapon/holder/fish
+ attack_verb = list("fished", "disrespected", "smacked", "smackereled")
+ hitsound = 'sound/effects/slime_squish.ogg'
+ slot_flags = SLOT_HOLSTER
+ origin_tech = list(TECH_BIO = 3)
+
+/obj/item/weapon/holder/fish/afterattack(var/atom/target, var/mob/living/user, proximity)
+ if(!target)
+ return
+ if(!proximity)
+ return
+ if(isliving(target))
+ var/mob/living/L = target
+ if(prob(10))
+ L.Stun(2)
+
/obj/item/weapon/holder/attackby(obj/item/weapon/W as obj, mob/user as mob)
for(var/mob/M in src.contents)
M.attackby(W,user)
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/passive/crab.dm b/code/modules/mob/living/simple_mob/subtypes/animal/passive/crab.dm
index 3b40147794..06d4eb4caa 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/passive/crab.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/passive/crab.dm
@@ -16,6 +16,8 @@
response_harm = "stomps"
friendly = "pinches"
+ meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat/crab
+
say_list_type = /datum/say_list/crab
//COFFEE! SQUEEEEEEEEE!
@@ -23,3 +25,33 @@
name = "Coffee"
real_name = "Coffee"
desc = "It's Coffee, the other pet!"
+
+// Sif!
+
+/datum/category_item/catalogue/fauna/sif_crab
+ name = "Sivian Fauna - Shelf Crab"
+ desc = "Classification: S Ocypode glacian\
+
\
+ A small crustacean sometimes considered a pest to Sivian fisheries, \
+ as the creatures often tend to ignore non-native fish species when feeding. This \
+ results in an unfortunate advantage for invasive species. \
+
\
+ Otherwise, these animals are enjoyed as a reliable source of high-grade meat."
+ value = CATALOGUER_REWARD_EASY
+
+/mob/living/simple_mob/animal/passive/crab/sif
+ icon = 'icons/mob/fish.dmi'
+ tt_desc = "S Ocypode glacian"
+
+ catalogue_data = list(/datum/category_item/catalogue/fauna/sif_crab)
+
+/mob/living/simple_mob/animal/passive/crab/sif/Initialize()
+ ..()
+ adjust_scale(rand(5,15) / 10)
+
+// Meat!
+
+/obj/item/weapon/reagent_containers/food/snacks/meat/crab
+ name = "meat"
+ desc = "A chunk of meat."
+ icon_state = "crustacean-meat"
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/passive/fish.dm b/code/modules/mob/living/simple_mob/subtypes/animal/passive/fish.dm
index bdf8853b4b..790681a3fc 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/passive/fish.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/passive/fish.dm
@@ -1,14 +1,27 @@
// Different types of fish! They are all subtypes of this tho
+/datum/category_item/catalogue/fauna/invasive_fish
+ name = "Invasive Fauna - Fish"
+ desc = "This fish is considered an invasive species according \
+ to Sivian wildlife regulations. Removal or relocation is advised."
+ value = CATALOGUER_REWARD_TRIVIAL
+
/mob/living/simple_mob/animal/passive/fish
name = "fish"
desc = "Its a fishy. No touchy fishy."
icon = 'icons/mob/fish.dmi'
+ item_state = "fish"
+
+ catalogue_data = list(/datum/category_item/catalogue/fauna/invasive_fish)
mob_size = MOB_SMALL
// So fish are actually underwater.
plane = TURF_PLANE
layer = UNDERWATER_LAYER
+ holder_type = /obj/item/weapon/holder/fish
+
+ meat_type = /obj/item/weapon/reagent_containers/food/snacks/carpmeat/fish
+
// By default they can be in any water turf. Subtypes might restrict to deep/shallow etc
var/global/list/suitable_turf_types = list(
/turf/simulated/floor/beach/water,
@@ -75,3 +88,212 @@
icon_living = "koi-swim"
icon_dead = "koi-dead"
+/datum/category_item/catalogue/fauna/javelin
+ name = "Sivian Fauna - Javelin Shark"
+ desc = "Classification: S Cetusan minimalix\
+
\
+ A small breed of fatty shark native to the waters near the Ullran Expanse.\
+ The creatures are not known to attack humans or larger animals, possibly \
+ due to their size. It is speculated that they are actually scavengers, \
+ as they are most commonly found near the gulf floor. \
+
\
+ The Javelin's reproductive cycle only recurs between three and four \
+ Sivian years. \
+
\
+ These creatures are considered a protected species, and thus require an \
+ up-to-date license to be hunted."
+ value = CATALOGUER_REWARD_EASY
+
+/mob/living/simple_mob/animal/passive/fish/javelin
+ name = "javelin"
+ tt_desc = "S Cetusan minimalix"
+ icon_state = "javelin-swim"
+ icon_living = "javelin-swim"
+ icon_dead = "javelin-dead"
+
+ catalogue_data = list(/datum/category_item/catalogue/fauna/javelin)
+
+ meat_type = /obj/item/weapon/reagent_containers/food/snacks/carpmeat/sif
+
+/datum/category_item/catalogue/fauna/icebass
+ name = "Sivian Fauna - Glitter Bass"
+ desc = "Classification: X Micropterus notius crotux\
+
\
+ Initially a genetically engineered hybrid of the common Earth bass and \
+ the Sivian Rock-Fish. These were designed to deal with the invasive \
+ fish species, however to their creators' dismay, they instead \
+ began to form their own passive niche. \
+
\
+ Due to the brilliant reflective scales earning them their name, the \
+ animals pose a specific issue for Sivian animals relying on \
+ bioluminesence to aid in their hunt. \
+
\
+ Despite their beauty, they are considered an invasive species."
+ value = CATALOGUER_REWARD_EASY
+
+/mob/living/simple_mob/animal/passive/fish/icebass
+ name = "glitter bass"
+ tt_desc = "X Micropterus notius crotux"
+ icon_state = "sifbass-swim"
+ icon_living = "sifbass-swim"
+ icon_dead = "sifbass-dead"
+
+ catalogue_data = list(/datum/category_item/catalogue/fauna/icebass)
+
+ meat_type = /obj/item/weapon/reagent_containers/food/snacks/carpmeat/sif
+
+ var/max_red = 150
+ var/min_red = 50
+
+ var/max_blue = 255
+ var/min_blue = 50
+
+ var/max_green = 150
+ var/min_green = 50
+
+ var/dorsal_color = "#FFFFFF"
+ var/belly_color = "#FFFFFF"
+
+ var/image/dorsal_image
+ var/image/belly_image
+
+/mob/living/simple_mob/animal/passive/fish/icebass/Initialize()
+ ..()
+ dorsal_color = rgb(rand(min_red,max_red), rand(min_green,max_green), rand(min_blue,max_blue))
+ belly_color = rgb(rand(min_red,max_red), rand(min_green,max_green), rand(min_blue,max_blue))
+ update_icon()
+
+/mob/living/simple_mob/animal/passive/fish/icebass/update_icon()
+ overlays.Cut()
+ ..()
+ if(!dorsal_image)
+ dorsal_image = image(icon, "[icon_state]_mask-body")
+ if(!belly_image)
+ belly_image = image(icon, "[icon_state]_mask-belly")
+
+ dorsal_image.color = dorsal_color
+ belly_image.color = belly_color
+
+ overlays += dorsal_image
+ overlays += belly_image
+
+/datum/category_item/catalogue/fauna/rockfish
+ name = "Sivian Fauna - Rock Puffer"
+ desc = "Classification: S Tetraodontidae scopulix\
+
\
+ A species strangely resembling the puffer-fish of Earth. These \
+ creatures do not use toxic spines to protect themselves, instead \
+ utilizing an incredibly durable exoskeleton that is molded by the \
+ expansion of its ventral fluid bladders. \
+
\
+ Rock Puffers or 'Rock-fish' are often host to smaller creatures which \
+ maneuver their way into the gap between the fish's body and shell. \
+
\
+ The species is also capable of pulling its vibrantly colored head into \
+ the safer confines of its shell, the action being utilized in their \
+ attempts to find a mate."
+ value = CATALOGUER_REWARD_EASY
+
+/mob/living/simple_mob/animal/passive/fish/rockfish
+ name = "rock-fish"
+ tt_desc = "S Tetraodontidae scopulix"
+ icon_state = "rockfish-swim"
+ icon_living = "rockfish-swim"
+ icon_dead = "rockfish-dead"
+
+ catalogue_data = list(/datum/category_item/catalogue/fauna/rockfish)
+
+ armor = list(
+ "melee" = 90,
+ "bullet" = 50,
+ "laser" = -15,
+ "energy" = 30,
+ "bomb" = 30,
+ "bio" = 100,
+ "rad" = 100)
+
+ var/max_red = 255
+ var/min_red = 50
+
+ var/max_blue = 255
+ var/min_blue = 50
+
+ var/max_green = 255
+ var/min_green = 50
+
+ var/head_color = "#FFFFFF"
+
+ var/image/head_image
+
+ meat_type = /obj/item/weapon/reagent_containers/food/snacks/carpmeat/sif
+
+/mob/living/simple_mob/animal/passive/fish/rockfish/Initialize()
+ ..()
+ head_color = rgb(rand(min_red,max_red), rand(min_green,max_green), rand(min_blue,max_blue))
+
+/mob/living/simple_mob/animal/passive/fish/rockfish/update_icon()
+ overlays.Cut()
+ ..()
+ if(!head_image)
+ head_image = image(icon, "[icon_state]_mask")
+
+ head_image.color = head_color
+
+ overlays += head_image
+
+/datum/category_item/catalogue/fauna/solarfish
+ name = "Sivian Fauna - Solar Fin"
+ desc = "Classification: S Exocoetidae solarin\
+
\
+ An incredibly rare species of Sivian fish.\
+ The solar-fin missile fish is a specialized omnivore capable of \
+ catching insects or small birds venturing too close to the water's \
+ surface. \
+
\
+ The glimmering fins of the solar-fin are actually biofluorescent, \
+ 'charged' by the creature basking at the surface of the water, most \
+ commonly by the edge of an ice-shelf, as a rapid means of cover. \
+
\
+ These creatures are considered a protected species, and thus require an \
+ up-to-date license to be hunted."
+ value = CATALOGUER_REWARD_HARD
+
+/mob/living/simple_mob/animal/passive/fish/solarfish
+ name = "sun-fin"
+ tt_desc = "S Exocoetidae solarin"
+ icon_state = "solarfin-swim"
+ icon_living = "solarfin-swim"
+ icon_dead = "solarfin-dead"
+
+ catalogue_data = list(/datum/category_item/catalogue/fauna/solarfish)
+
+ has_eye_glow = TRUE
+
+ meat_type = /obj/item/weapon/reagent_containers/food/snacks/carpmeat/sif
+
+/datum/category_item/catalogue/fauna/murkin
+ name = "Sivian Fauna - Murkfish"
+ desc = "Classification: S Perca lutux\
+
\
+ A small, Sivian fish most known for its bland-ness.\
+
\
+ The species is incredibly close in appearance to the Earth \
+ perch, aside from its incredibly tall dorsal fin. The animals use \
+ the fin to assess the wind direction while near the surface. \
+
\
+ The murkfish earns its name from the fact its dense meat tastes like mud \
+ thanks to a specially formed protein, most likely an adaptation to \
+ protect the species from predation."
+ value = CATALOGUER_REWARD_TRIVIAL
+
+/mob/living/simple_mob/animal/passive/fish/murkin
+ name = "murkin"
+ tt_desc = "S Perca lutux"
+
+ icon_state = "murkin-swim"
+ icon_living = "murkin-swim"
+ icon_dead = "murkin-dead"
+
+ catalogue_data = list(/datum/category_item/catalogue/fauna/murkin)
+
+ meat_type = /obj/item/weapon/reagent_containers/food/snacks/carpmeat/sif/murkfish
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
index 6528826ac7..9b8970c2b7 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
@@ -92,6 +92,12 @@
taste_description = "egg"
color = "#FFFFAA"
+/datum/reagent/nutriment/protein/murk
+ name = "murkfin protein"
+ id = "murk_protein"
+ taste_description = "mud"
+ color = "#664330"
+
/datum/reagent/nutriment/honey
name = "Honey"
id = "honey"
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
index 59716a5493..79304733dd 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
@@ -50,6 +50,25 @@
color = "#003333"
strength = 10
+/datum/reagent/toxin/neurotoxic_protein
+ name = "toxic protein"
+ id = "neurotoxic_protein"
+ description = "A weak neurotoxic chemical commonly found in Sivian fish meat."
+ taste_description = "fish"
+ reagent_state = LIQUID
+ color = "#005555"
+ strength = 8
+
+/datum/reagent/toxin/neurotoxic_protein/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
+ ..()
+ if(alien != IS_DIONA)
+ if(M.canmove && !M.restrained() && istype(M.loc, /turf/space))
+ step(M, pick(cardinal))
+ if(prob(5))
+ M.emote(pick("twitch", "drool", "moan"))
+ if(prob(20))
+ M.adjustBrainLoss(0.1)
+
//R-UST port
// Produced during deuterium synthesis. Super poisonous, SUPER flammable (doesn't need oxygen to burn).
/datum/reagent/toxin/hydrophoron
diff --git a/code/modules/reagents/Chemistry-Recipes.dm b/code/modules/reagents/Chemistry-Recipes.dm
index c3a973402a..736c5944cf 100644
--- a/code/modules/reagents/Chemistry-Recipes.dm
+++ b/code/modules/reagents/Chemistry-Recipes.dm
@@ -2378,4 +2378,17 @@
id = "biomass"
result = "biomass"
required_reagents = list("protein" = 1, "sugar" = 1, "phoron" = 1)
+<<<<<<< HEAD
result_amount = 6 // Roughly 120u per phoron sheet //VOREStation Edit
+=======
+ result_amount = 1 // Roughly 20u per phoron sheet
+
+// Neutralization.
+
+/datum/chemical_reaction/neutralize_neurotoxic_protein
+ name = "Neutralize Toxic Proteins"
+ id = "neurotoxic_protein_neutral"
+ result = "protein"
+ required_reagents = list("anti_toxin" = 1, "neurotoxic_protein" = 2)
+ result_amount = 2
+>>>>>>> a033ac4... Merge pull request #6113 from Mechoid/FishingFtWorldServer
diff --git a/html/changelogs/Mechoid - Fishing.yml b/html/changelogs/Mechoid - Fishing.yml
new file mode 100644
index 0000000000..a307f1bd21
--- /dev/null
+++ b/html/changelogs/Mechoid - Fishing.yml
@@ -0,0 +1,37 @@
+################################
+# Example Changelog File
+#
+# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
+#
+# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
+# When it is, any changes listed below will disappear.
+#
+# Valid Prefixes:
+# bugfix
+# wip (For works in progress)
+# tweak
+# soundadd
+# sounddel
+# rscadd (general adding of nice things)
+# rscdel (general deleting of nice things)
+# imageadd
+# imagedel
+# maptweak
+# spellcheck (typo fixes)
+# experiment
+#################################
+
+# Your name.
+author: Mechoid
+
+# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
+delete-after: True
+
+# Any changes you've made. See valid prefix list above.
+# INDENT WITH TWO SPACES. NOT TABS. SPACES.
+# SCREW THIS UP AND IT WON'T WORK.
+# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
+# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
+changes:
+ - rscadd: "Added fishing mechanics, and fishing gear."
+ - tweak: "Cloth can make normal cloth things."
diff --git a/icons/mob/fish.dmi b/icons/mob/fish.dmi
index 81ba72c9fd..66dbf7278e 100644
Binary files a/icons/mob/fish.dmi and b/icons/mob/fish.dmi differ
diff --git a/icons/mob/items/lefthand_holder.dmi b/icons/mob/items/lefthand_holder.dmi
index 9f47a4743a..d629c657ce 100644
Binary files a/icons/mob/items/lefthand_holder.dmi and b/icons/mob/items/lefthand_holder.dmi differ
diff --git a/icons/mob/items/lefthand_material.dmi b/icons/mob/items/lefthand_material.dmi
index 767b25c77a..a2f035cd58 100644
Binary files a/icons/mob/items/lefthand_material.dmi and b/icons/mob/items/lefthand_material.dmi differ
diff --git a/icons/mob/items/righthand_holder.dmi b/icons/mob/items/righthand_holder.dmi
index 7ac02b7720..c1e0563ec4 100644
Binary files a/icons/mob/items/righthand_holder.dmi and b/icons/mob/items/righthand_holder.dmi differ
diff --git a/icons/mob/items/righthand_material.dmi b/icons/mob/items/righthand_material.dmi
index 28da6c5e55..6895183a5b 100644
Binary files a/icons/mob/items/righthand_material.dmi and b/icons/mob/items/righthand_material.dmi differ
diff --git a/icons/obj/food.dmi b/icons/obj/food.dmi
index a22005ef29..ea59c54077 100644
Binary files a/icons/obj/food.dmi and b/icons/obj/food.dmi differ
diff --git a/icons/obj/items.dmi b/icons/obj/items.dmi
index c9cea71b82..d2d986c205 100644
Binary files a/icons/obj/items.dmi and b/icons/obj/items.dmi differ
diff --git a/icons/obj/weapons.dmi b/icons/obj/weapons.dmi
index 3abf08997f..da2754d04b 100644
Binary files a/icons/obj/weapons.dmi and b/icons/obj/weapons.dmi differ
diff --git a/vorestation.dme b/vorestation.dme
index 3cb35f5022..21d4d62619 100644
--- a/vorestation.dme
+++ b/vorestation.dme
@@ -1793,6 +1793,9 @@
#include "code\modules\examine\descriptions\weapons.dm"
#include "code\modules\ext_scripts\irc.dm"
#include "code\modules\ext_scripts\python.dm"
+#include "code\modules\fishing\fishing.dm"
+#include "code\modules\fishing\fishing_net.dm"
+#include "code\modules\fishing\fishing_rod.dm"
#include "code\modules\flufftext\Dreaming.dm"
#include "code\modules\flufftext\Hallucination.dm"
#include "code\modules\flufftext\look_up.dm"