Merge branch 'master' into upstream-merge-11716

This commit is contained in:
Nadyr
2021-10-27 20:49:37 -04:00
committed by GitHub
102 changed files with 3051 additions and 660 deletions
@@ -34,6 +34,7 @@
for(var/language in pref.alternate_languages)
var/datum/language/L = GLOB.all_languages[language]
if(!istype(L) || (L.flags & RESTRICTED) || (!(language in S.secondary_langs) && pref.client && !is_lang_whitelisted(pref.client, L)))
testing("LANGSANI: Removed [L?.name || "lang not found"] from [pref.client]'s character [pref.real_name || "-name not yet loaded-"] because it failed allowed checks")
pref.alternate_languages -= language
if(isnull(pref.language_prefixes) || !pref.language_prefixes.len)
@@ -30,32 +30,6 @@
/datum/gear/mask/plaguedoctor2
display_name = "golden plague doctor's mask"
path = /obj/item/clothing/mask/gas/plaguedoctor/gold
<<<<<<< HEAD
cost = 3 ///Because it functions as a gas mask, and therefore has a mechanical advantage.
||||||| parent of 23daa38dfa... Merge pull request #11716 from GhostActual/straw_accessories
cost = 3 ///Because it functions as a gas mask, and therefore has a mechanical advantage.
/datum/gear/mask/papermask
display_name = "paper mask"
path = /obj/item/clothing/mask/paper
/datum/gear/mask/emotionalmask
display_name = "emotional mask"
path = /obj/item/clothing/mask/emotions
/datum/gear/mask/gaiter
display_name = "neck gaiter selection"
path = /obj/item/clothing/mask/gaiter
cost = 1
/datum/gear/mask/gaiter/New()
..()
var/list/gaiters = list()
for(var/gaiter in typesof(/obj/item/clothing/mask/gaiter))
var/obj/item/clothing/mask/gaiter_type = gaiter
gaiters[initial(gaiter_type.name)] = gaiter_type
gear_tweaks += new/datum/gear_tweak/path(sortTim(gaiters, /proc/cmp_text_asc))
=======
cost = 3 ///Because it functions as a gas mask, and therefore has a mechanical advantage.
/datum/gear/mask/mouthwheat
@@ -81,5 +55,4 @@
for(var/gaiter in typesof(/obj/item/clothing/mask/gaiter))
var/obj/item/clothing/mask/gaiter_type = gaiter
gaiters[initial(gaiter_type.name)] = gaiter_type
gear_tweaks += new/datum/gear_tweak/path(sortTim(gaiters, /proc/cmp_text_asc))
>>>>>>> 23daa38dfa... Merge pull request #11716 from GhostActual/straw_accessories
gear_tweaks += new/datum/gear_tweak/path(sortTim(gaiters, /proc/cmp_text_asc))
@@ -89,37 +89,37 @@
display_name = "flashlight"
path = /obj/item/device/flashlight
/datum/gear/utility/flashlight_blue
display_name = "flashlight, blue"
path = /obj/item/device/flashlight/color
/datum/gear/utility/flashlight_orange
display_name = "flashlight, orange"
path = /obj/item/device/flashlight/color/orange
/datum/gear/utility/flashlight_red
display_name = "flashlight, red"
path = /obj/item/device/flashlight/color/red
/datum/gear/utility/flashlight_yellow
display_name = "flashlight, yellow"
path = /obj/item/device/flashlight/color/yellow
/datum/gear/utility/maglight
display_name = "flashlight, maglight"
path = /obj/item/device/flashlight/maglight
cost = 2
/datum/gear/utility/flashlight/color
display_name = "flashlight, small (selection)"
path = /obj/item/device/flashlight/color
/datum/gear/utility/flashlight/color/New()
..()
var/list/flashlights = list(
"Blue Flashlight" = /obj/item/device/flashlight/color,
"Red Flashlight" = /obj/item/device/flashlight/color/red,
"Green Flashlight" = /obj/item/device/flashlight/color/green,
"Yellow Flashlight" = /obj/item/device/flashlight/color/yellow,
"Purple Flashlight" = /obj/item/device/flashlight/color/purple,
"Orange Flashlight" = /obj/item/device/flashlight/color/orange
)
gear_tweaks += new/datum/gear_tweak/path(flashlights)
/datum/gear/utility/battery
display_name = "cell, device"
path = /obj/item/weapon/cell/device
/datum/gear/utility/pen
display_name = "Fountain Pen"
display_name = "fountain pen"
path = /obj/item/weapon/pen/fountain
/datum/gear/utility/umbrella
display_name = "Umbrella"
display_name = "umbrella"
path = /obj/item/weapon/melee/umbrella
cost = 3
@@ -131,7 +131,7 @@
display_name = "wheelchair selection"
path = /obj/item/wheelchair
cost = 4
/datum/gear/utility/wheelchair/New()
..()
gear_tweaks += gear_tweak_free_color_choice
@@ -112,12 +112,17 @@
else if(!pref.custom_base || !(pref.custom_base in GLOB.custom_species_bases))
pref.custom_base = SPECIES_HUMAN
pref.custom_say = lowertext(trim(pref.custom_say))
pref.custom_whisper = lowertext(trim(pref.custom_whisper))
pref.custom_ask = lowertext(trim(pref.custom_ask))
pref.custom_exclaim = lowertext(trim(pref.custom_exclaim))
/datum/category_item/player_setup_item/vore/traits/copy_to_mob(var/mob/living/carbon/human/character)
character.custom_species = pref.custom_species
character.custom_say = pref.custom_say
character.custom_ask = pref.custom_ask
character.custom_whisper = pref.custom_whisper
character.custom_exclaim = pref.custom_exclaim
character.custom_say = lowertext(trim(pref.custom_say))
character.custom_ask = lowertext(trim(pref.custom_ask))
character.custom_whisper = lowertext(trim(pref.custom_whisper))
character.custom_exclaim = lowertext(trim(pref.custom_exclaim))
if(character.isSynthetic()) //Checking if we have a synth on our hands, boys.
pref.dirty_synth = 1
+4 -78
View File
@@ -1,6 +1,6 @@
/mob/var/suiciding = 0
/mob/living/carbon/human/verb/suicide()
/mob/living/carbon/human/verb/suicide() /// At best, useful for admins to see if it's being called.
set hidden = 1
if (stat == DEAD)
@@ -10,83 +10,9 @@
if (!ticker)
to_chat(src, "You can't commit suicide before the game starts!")
return
if(!player_is_antag(mind))
message_admins("[ckey] has tried to suicide, but they were not permitted due to not being antagonist as human.", 1)
to_chat(src, "No. Adminhelp if there is a legitimate reason.")
return
if (suiciding)
to_chat(src, "You're already committing suicide! Be patient!")
return
var/confirm = tgui_alert(usr, "Are you sure you want to commit suicide?", "Confirm Suicide", list("Yes", "No"))
if(confirm == "Yes")
if(!canmove || restrained()) //just while I finish up the new 'fun' suiciding verb. This is to prevent metagaming via suicide
to_chat(src, "You can't commit suicide whilst restrained! ((You can type Ghost instead however.))")
return
suiciding = 15
does_not_breathe = 0 //Prevents ling-suicide zombies, or something
var/obj/item/held_item = get_active_hand()
if(held_item)
var/damagetype = held_item.suicide_act(src)
if(damagetype)
log_and_message_admins("[key_name(src)] commited suicide using \a [held_item]")
var/damage_mod = 1
switch(damagetype) //Sorry about the magic numbers.
//brute = 1, burn = 2, tox = 4, oxy = 8
if(15) //4 damage types
damage_mod = 4
if(6, 11, 13, 14) //3 damage types
damage_mod = 3
if(3, 5, 7, 9, 10, 12) //2 damage types
damage_mod = 2
if(1, 2, 4, 8) //1 damage type
damage_mod = 1
else //This should not happen, but if it does, everything should still work
damage_mod = 1
//Do 175 damage divided by the number of damage types applied.
if(damagetype & BRUTELOSS)
adjustBruteLoss(30/damage_mod) //hack to prevent gibbing
adjustOxyLoss(145/damage_mod)
if(damagetype & FIRELOSS)
adjustFireLoss(175/damage_mod)
if(damagetype & TOXLOSS)
adjustToxLoss(175/damage_mod)
if(damagetype & OXYLOSS)
adjustOxyLoss(175/damage_mod)
//If something went wrong, just do normal oxyloss
if(!(damagetype | BRUTELOSS) && !(damagetype | FIRELOSS) && !(damagetype | TOXLOSS) && !(damagetype | OXYLOSS))
adjustOxyLoss(max(175 - getToxLoss() - getFireLoss() - getBruteLoss() - getOxyLoss(), 0))
updatehealth()
return
log_and_message_admins("[key_name(src)] commited suicide")
var/datum/gender/T = gender_datums[get_visible_gender()]
var/suicidemsg
suicidemsg = pick("<span class='danger'>[src] is attempting to bite [T.his] tongue off! It looks like [T.he] [T.is] trying to commit suicide.</span>", \
"<span class='danger'>[src] is jamming [T.his] thumbs into [T.his] eye sockets! It looks like [T.he] [T.is] trying to commit suicide.</span>", \
"<span class='danger'>[src] is twisting [T.his] own neck! It looks like [T.he] [T.is] trying to commit suicide.</span>", \
"<span class='danger'>[src] is holding [T.his] breath! It looks like [T.he] [T.is] trying to commit suicide.</span>")
if(isSynthetic())
suicidemsg = "<span class='danger'>[src] is attempting to switch [T.his] power off! It looks like [T.he] [T.is] trying to commit suicide.</span>"
visible_message(suicidemsg)
adjustOxyLoss(max(175 - getToxLoss() - getFireLoss() - getBruteLoss() - getOxyLoss(), 0))
updatehealth()
to_chat(src, "<span class='warning'>No. Adminhelp if there is a legitimate reason, and please review our server rules.</span>")
message_admins("[ckey] has tried to trigger the suicide verb as human, but it is currently disabled.")
/mob/living/carbon/brain/verb/suicide()
set hidden = 1