Fix play_ambience in Life() causing premature loops

This commit is contained in:
ShadowLarkens
2020-08-10 03:00:57 -07:00
parent 93d0d31d62
commit 9213f2cc81
3 changed files with 7 additions and 5 deletions

View File

@@ -325,7 +325,7 @@
for(var/mob/living/M in mobs_in_area(linkedholodeck))
if(M.mind)
linkedholodeck.play_ambience(M)
linkedholodeck.play_ambience(M, initial = TRUE)
linkedholodeck.sound_env = A.sound_env