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Fix play_ambience in Life() causing premature loops
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@@ -325,7 +325,7 @@
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for(var/mob/living/M in mobs_in_area(linkedholodeck))
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if(M.mind)
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linkedholodeck.play_ambience(M)
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linkedholodeck.play_ambience(M, initial = TRUE)
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linkedholodeck.sound_env = A.sound_env
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