mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 18:53:06 +00:00
[MIRROR] Generic Machines Part 2 - Items and Effects (#8366)
Co-authored-by: SatinIsle <98125273+SatinIsle@users.noreply.github.com> Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
This commit is contained in:
@@ -16,8 +16,11 @@
|
||||
var/text_activated = "The strucutre turns on."
|
||||
var/text_deactivated = "The structure turns off."
|
||||
var/effect = 0
|
||||
var/object = 0
|
||||
var/sound_activated = 0
|
||||
var/delay_time = 0
|
||||
var/icon_on = 0
|
||||
var/icon_off = 0
|
||||
|
||||
/obj/structure/generic_structure/attack_hand(mob/user)
|
||||
if(activatable_hand)
|
||||
@@ -27,12 +30,53 @@
|
||||
return 0
|
||||
on = 1
|
||||
icon_state = icon_state_on
|
||||
if(icon_on)
|
||||
icon = icon_on
|
||||
else
|
||||
icon = 'icons/obj/props/decor.dmi'
|
||||
icon_state = icon_state_on
|
||||
src.visible_message("<span class='notice'>[text_activated]</span>")
|
||||
update_icon()
|
||||
if(effect)
|
||||
if(effect == 1)
|
||||
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
|
||||
s.set_up(3, 1, src)
|
||||
s.start()
|
||||
if(effect == 2)
|
||||
for(var/obj/machinery/light/L in machines)
|
||||
if(L.z != src.z || get_dist(src,L) > 10)
|
||||
continue
|
||||
else
|
||||
L.flicker(10)
|
||||
if(effect == 3)
|
||||
for (var/mob/O in viewers(src, null))
|
||||
if(get_dist(src, O) > 3)
|
||||
continue
|
||||
|
||||
var/flash_time = 10
|
||||
if(istype(O, /mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/H = O
|
||||
//VOREStation Edit Start
|
||||
if(H.nif && H.nif.flag_check(NIF_V_FLASHPROT,NIF_FLAGS_VISION))
|
||||
H.nif.notify("High intensity light detected, and blocked!",TRUE)
|
||||
continue
|
||||
//VOREStation Edit End
|
||||
if(!H.eyecheck() <= 0)
|
||||
continue
|
||||
flash_time *= H.species.flash_mod
|
||||
var/obj/item/organ/internal/eyes/E = H.internal_organs_by_name[O_EYES]
|
||||
if(!E)
|
||||
return
|
||||
if(E.is_bruised() && prob(E.damage + 50))
|
||||
H.flash_eyes()
|
||||
E.damage += rand(1, 5)
|
||||
else
|
||||
if(!O.blinded && isliving(O))
|
||||
var/mob/living/L = O
|
||||
L.flash_eyes()
|
||||
O.Weaken(flash_time)
|
||||
if(effect == 4)
|
||||
var/atom/o = new object(get_turf(src))
|
||||
src.visible_message("<span class='notice'>[src] has produced [o]!</span>")
|
||||
if(sound_activated)
|
||||
playsound(src, sound_activated, 50, 1)
|
||||
else if(togglable)
|
||||
@@ -41,6 +85,10 @@
|
||||
return 0
|
||||
on = 0
|
||||
icon_state = icon_state_off
|
||||
if(icon_off)
|
||||
icon = icon_off
|
||||
else
|
||||
icon = 'icons/obj/props/decor.dmi'
|
||||
src.visible_message("<span class='notice'>[text_deactivated]</span>")
|
||||
update_icon()
|
||||
return ..()
|
||||
@@ -67,6 +115,9 @@
|
||||
var/s_text_deactivated = 0
|
||||
var/s_effect = 0
|
||||
var/s_sound = 0
|
||||
var/s_object = 0
|
||||
var/s_icon = 0
|
||||
var/s_icon2 = 0
|
||||
var/list/icon_state_options = list("bsb_off",
|
||||
"bsb_on",
|
||||
"bsc",
|
||||
@@ -133,7 +184,8 @@
|
||||
"ob_warhead_2",
|
||||
"ob_warhead_3",
|
||||
"ob_warhead_4",
|
||||
"angel")
|
||||
"angel",
|
||||
"Upload Own Sprite")
|
||||
var/list/sound_options = list('sound/effects/alert.ogg',
|
||||
'sound/effects/bamf.ogg',
|
||||
'sound/effects/bang.ogg',
|
||||
@@ -194,6 +246,8 @@
|
||||
if(check_wrenchable == "Yes")
|
||||
s_wrenchable = 1
|
||||
var/s_icon_state_off = tgui_input_list(src, "Choose starting icon state:", "icon_state_off", icon_state_options)
|
||||
if(s_icon_state_off == "Upload Own Sprite")
|
||||
s_icon = input(usr, "Choose an image file to upload. Images that are not 32x32 will need to have their positions offset.","Upload Icon") as null|file
|
||||
var/check_activatable = tgui_alert(src, "Allow it to be turned on?", "activatable", list("Yes", "No", "Cancel"))
|
||||
if(check_activatable == "Cancel")
|
||||
return
|
||||
@@ -211,14 +265,23 @@
|
||||
s_text_deactivated = tgui_input_text(src, "Deactivation text:", "Deactivation Text")
|
||||
s_togglable = 1
|
||||
s_icon_state_on = tgui_input_list(src, "Choose activated icon state:", "icon_state_on", icon_state_options)
|
||||
if(s_icon_state_on == "Upload Own Sprite")
|
||||
s_icon2 = input(usr, "Choose an image file to upload. Images that are not 32x32 will need to have their positions offset.","Upload Icon") as null|file
|
||||
s_delay = tgui_input_number(src, "Do you want it to take time to put turn on? Choose a number of deciseconds to activate, or 0 for instant.", "Delay")
|
||||
var/check_effect = tgui_alert(src, "Spark when turning on?", "Spark?", list("Yes", "No", "Cancel"))
|
||||
var/check_effect = tgui_alert(src, "Produce an effect on activation?", "Effect?", list("No", "Spark", "Flicker Lights", "Flash", "Spawn Item", "Cancel"))
|
||||
if(check_effect == "Cancel")
|
||||
return
|
||||
if(check_effect == "No")
|
||||
s_effect = 0
|
||||
if(check_effect == "Yes")
|
||||
if(check_effect == "Spark")
|
||||
s_effect = 1
|
||||
if(check_effect == "Flicker Lights")
|
||||
s_effect = 2
|
||||
if(check_effect == "Flash")
|
||||
s_effect = 3
|
||||
if(check_effect == "Spawn Item")
|
||||
s_effect = 4
|
||||
s_object = get_path_from_partial_text()
|
||||
var/check_sound = tgui_alert(src, "Play a sound when turning on?", "Sound", list("Yes", "No", "Cancel"))
|
||||
if(check_sound == "Cancel")
|
||||
return
|
||||
@@ -241,5 +304,35 @@
|
||||
P.effect = s_effect
|
||||
P.sound_activated = s_sound
|
||||
P.delay_time = s_delay
|
||||
P.object = s_object
|
||||
P.icon_state = s_icon_state_off
|
||||
P.icon_off = s_icon
|
||||
P.icon_on = s_icon2
|
||||
if(s_icon)
|
||||
P.icon = s_icon
|
||||
P.update_icon()
|
||||
|
||||
/client/proc/get_path_from_partial_text(default_path)
|
||||
var/desired_path = tgui_input_text(usr, "Enter full or partial typepath.","Typepath","[default_path]")
|
||||
|
||||
if(!desired_path) //VOREStation Add - If you don't give it anything it builds a list of every possible thing in the game and crashes your client.
|
||||
return //VOREStation Add - And the main way for it to do that is to push the cancel button, which should just do nothing. :U
|
||||
|
||||
var/list/types = typesof(/atom)
|
||||
var/list/matches = list()
|
||||
|
||||
for(var/path in types)
|
||||
if(findtext("[path]", desired_path))
|
||||
matches += path
|
||||
|
||||
if(matches.len==0)
|
||||
tgui_alert_async(usr, "No results found. Sorry.")
|
||||
return
|
||||
|
||||
var/result = null
|
||||
|
||||
if(matches.len==1)
|
||||
result = matches[1]
|
||||
else
|
||||
result = tgui_input_list(usr, "Select an atom type", "Spawn Atom", matches, strict_modern = TRUE)
|
||||
return result
|
||||
Reference in New Issue
Block a user