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https://github.com/CHOMPStation2/CHOMPStation2.git
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Merge branch 'master' into upstream-merge-10401
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@@ -635,7 +635,6 @@ obj/structure/cable/proc/cableColor(var/colorC)
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src.use(15)
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else
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to_chat(usr, "<span class='notice'>You cannot do that.</span>")
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..()
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/obj/item/stack/cable_coil/cyborg/verb/set_colour()
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set name = "Change Colour"
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@@ -531,12 +531,10 @@
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if(percent_unstable >= warnpoint) //we're unstable, start warning engineering
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global_announcer.autosay(warnmessage, "Field Stability Monitor", "Engineering")
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stable = 0 //we know we're not stable, so let's not state the safe message.
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sleep(20)
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return
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if(percent_unstable < warnpoint && stable == 0) //The field is stable again. Let's set our safe variable and state the safe message.
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stable = FALSE //we know we're not stable, so let's not state the safe message.
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else if(percent_unstable < warnpoint && stable == 0) //The field is stable again. Let's set our safe variable and state the safe message.
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global_announcer.autosay(stablemessage, "Field Stability Monitor", "Engineering")
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stable = 1
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stable = TRUE
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return
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//Reaction radiation is fairly buggy and there's at least three procs dealing with radiation here, this is to ensure constant radiation output.
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@@ -18,7 +18,7 @@
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/obj/machinery/containment_field/Initialize()
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. = ..()
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shockdirs = list(turn(dir,90),turn(dir,-90))
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sense_proximity(callback = .HasProximity)
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sense_proximity(callback = /atom/proc/HasProximity)
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/obj/machinery/containment_field/set_dir(new_dir)
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. = ..()
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@@ -26,7 +26,7 @@
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shockdirs = list(turn(dir,90),turn(dir,-90))
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/obj/machinery/containment_field/Destroy()
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unsense_proximity(callback = .HasProximity)
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unsense_proximity(callback = /atom/proc/HasProximity)
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if(FG1 && !FG1.clean_up)
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FG1.cleanup()
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if(FG2 && !FG2.clean_up)
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@@ -244,7 +244,6 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin
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update_state()
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update_icon()
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return 1
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return 0
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@@ -384,4 +383,3 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin
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update_use_power(USE_POWER_IDLE)
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update_icon()
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return 1
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return 0
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