diff --git a/code/__defines/map.dm b/code/__defines/map.dm index 141f397e56..a98ff378ba 100644 --- a/code/__defines/map.dm +++ b/code/__defines/map.dm @@ -11,11 +11,7 @@ #define MAP_LEVEL_VORESPAWN 0x100 //CHOMPedit Z-levels players are allowed to late join to via vorish means. Usually non-dangerous locations. #define MAP_LEVEL_PERSIST 0x200 // Z-levels where SSpersistence should persist between rounds //CHOMPedit bumped to 0x200 because vorespawn, hopefully this doesn't break things #define MAP_LEVEL_MAPPABLE 0x400 // Z-levels where mapping units will work fully //CHOMPedit bumped to 0x400, somethingsomething don't break -======= -#define MAP_LEVEL_PERSIST 0x100 // Z-levels where SSpersistence should persist between rounds -#define MAP_LEVEL_MAPPABLE 0x200 // Z-levels where mapping units will work fully -#define MAP_LEVEL_BELOW_BLOCKED 0x400 // Z-levels in multiz with level below not meant to be 'normally' accessible ->>>>>>> d8b0ebf7b4e... Merge pull request #12208 from Heroman3003/tether-passage-block +#define MAP_LEVEL_BELOW_BLOCKED 0x800 // Z-levels in multiz with level below not meant to be 'normally' accessible //CHOMPedit bumped to 0x800, please god do not break // Misc map defines. #define SUBMAP_MAP_EDGE_PAD 8 // Automatically created submaps are forbidden from being this close to the main map's edge. //VOREStation Edit