mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Adjusts glove siemen coefficients
Also adjusts jumpsuit rolling to be more amenable to future changes.
This commit is contained in:
@@ -191,7 +191,7 @@ BLIND // can't see anything
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gender = PLURAL //Carn: for grammarically correct text-parsing
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w_class = 2.0
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icon = 'icons/obj/clothing/gloves.dmi'
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siemens_coefficient = 0.50
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siemens_coefficient = 0.75
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var/wired = 0
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var/obj/item/weapon/cell/cell = 0
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var/clipped = 0
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@@ -397,7 +397,7 @@ BLIND // can't see anything
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slot_flags = SLOT_ICLOTHING
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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w_class = 3
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var/has_sensor = 1//For the crew computer 2 = unable to change mode
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var/has_sensor = 1 //For the crew computer 2 = unable to change mode
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var/sensor_mode = 0
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/*
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1 = Report living/dead
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@@ -406,8 +406,15 @@ BLIND // can't see anything
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*/
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var/list/accessories = list()
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var/displays_id = 1
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var/rolled_down = -1 //0 = unrolled, 1 = rolled, -1 = cannot be toggled
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sprite_sheets = list("Vox" = 'icons/mob/species/vox/uniform.dmi')
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/obj/item/clothing/under/New()
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//autodetect rollability
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if(rolled_down < 0)
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if((initial(item_color) + "_d_s") in icon_states('icons/mob/uniform.dmi'))
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rolled_down = 0
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/obj/item/clothing/under/update_clothing_icon()
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if (ismob(src.loc))
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var/mob/M = src.loc
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@@ -548,17 +555,18 @@ BLIND // can't see anything
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if(!istype(usr, /mob/living)) return
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if(usr.stat) return
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if(initial(item_color) + "_d_s" in icon_states('icons/mob/uniform.dmi'))
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if (item_color == initial(item_color))
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body_parts_covered &= LOWER_TORSO|LEGS|FEET
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item_color = "[initial(item_color)]_d"
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else
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body_parts_covered = initial(body_parts_covered)
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item_color = initial(item_color)
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if(rolled_down < 0)
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usr << "<span class='notice'>You cannot roll down [src]!</span>"
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return
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update_clothing_icon()
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rolled_down = !rolled_down
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if(rolled_down)
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body_parts_covered &= LOWER_TORSO|LEGS|FEET
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item_color = "[initial(item_color)]_d"
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else
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usr << "<span class='notice'>You cannot roll down the uniform!</span>"
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body_parts_covered = initial(body_parts_covered)
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item_color = initial(item_color)
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update_clothing_icon()
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/obj/item/clothing/under/proc/remove_accessory(mob/user, obj/item/clothing/accessory/A)
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if(!(A in accessories))
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@@ -5,7 +5,6 @@
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item_state = "ygloves"
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siemens_coefficient = 0
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permeability_coefficient = 0.05
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item_color="yellow"
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/obj/item/clothing/gloves/fyellow //Cheap Chinese Crap
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desc = "These gloves are cheap copies of the coveted gloves, no way this can end badly."
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@@ -15,101 +14,73 @@
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siemens_coefficient = 1 //Set to a default of 1, gets overridden in New()
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permeability_coefficient = 0.05
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item_color="yellow"
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New()
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siemens_coefficient = pick(0,0.5,0.5,0.5,0.5,0.75,1.5)
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//average of 0.5, somewhat better than regular gloves' 0.75
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siemens_coefficient = pick(0,0.1,0.3,0.5,0.5,0.75,1.35)
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/obj/item/clothing/gloves/black
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desc = "These gloves are fire-resistant."
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desc = "These work gloves are thick and fire-resistant."
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name = "black gloves"
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icon_state = "black"
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item_state = "bgloves"
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item_color="brown"
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siemens_coefficient = 0.50
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permeability_coefficient = 0.05
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cold_protection = HANDS
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min_cold_protection_temperature = GLOVES_MIN_COLD_PROTECTION_TEMPERATURE
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heat_protection = HANDS
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max_heat_protection_temperature = GLOVES_MAX_HEAT_PROTECTION_TEMPERATURE
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hos
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item_color = "hosred" //Exists for washing machines. Is not different from black gloves in any way.
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ce
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item_color = "chief" //Exists for washing machines. Is not different from black gloves in any way.
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/obj/item/clothing/gloves/orange
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name = "orange gloves"
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desc = "A pair of gloves, they don't look special in any way."
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icon_state = "orange"
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item_state = "orangegloves"
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item_color="orange"
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/obj/item/clothing/gloves/red
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name = "red gloves"
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desc = "A pair of gloves, they don't look special in any way."
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icon_state = "red"
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item_state = "redgloves"
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item_color = "red"
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/obj/item/clothing/gloves/rainbow
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name = "rainbow gloves"
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desc = "A pair of gloves, they don't look special in any way."
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icon_state = "rainbow"
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item_state = "rainbowgloves"
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item_color = "rainbow"
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clown
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item_color = "clown"
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/obj/item/clothing/gloves/blue
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name = "blue gloves"
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desc = "A pair of gloves, they don't look special in any way."
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icon_state = "blue"
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item_state = "bluegloves"
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item_color="blue"
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/obj/item/clothing/gloves/purple
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name = "purple gloves"
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desc = "A pair of gloves, they don't look special in any way."
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icon_state = "purple"
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item_state = "purplegloves"
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item_color="purple"
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/obj/item/clothing/gloves/green
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name = "green gloves"
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desc = "A pair of gloves, they don't look special in any way."
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icon_state = "green"
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item_state = "greengloves"
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item_color="green"
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/obj/item/clothing/gloves/grey
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name = "grey gloves"
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desc = "A pair of gloves, they don't look special in any way."
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icon_state = "gray"
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item_state = "graygloves"
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item_color="grey"
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rd
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item_color = "director" //Exists for washing machines. Is not different from gray gloves in any way.
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hop
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item_color = "hop" //Exists for washing machines. Is not different from gray gloves in any way.
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/obj/item/clothing/gloves/light_brown
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name = "light brown gloves"
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desc = "A pair of gloves, they don't look special in any way."
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icon_state = "lightbrown"
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item_state = "lightbrowngloves"
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item_color="light brown"
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/obj/item/clothing/gloves/brown
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name = "brown gloves"
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desc = "A pair of gloves, they don't look special in any way."
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icon_state = "brown"
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item_state = "browngloves"
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item_color="brown"
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cargo
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item_color = "cargo" //Exists for washing machines. Is not different from brown gloves in any way.
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@@ -4,10 +4,6 @@
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icon_state = "captain"
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item_state = "egloves"
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item_color = "captain"
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cold_protection = HANDS
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min_cold_protection_temperature = GLOVES_MIN_COLD_PROTECTION_TEMPERATURE
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heat_protection = HANDS
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max_heat_protection_temperature = GLOVES_MAX_HEAT_PROTECTION_TEMPERATURE
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/obj/item/clothing/gloves/cyborg
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desc = "beep boop borp"
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@@ -21,7 +17,7 @@
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name = "\improper SWAT Gloves"
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icon_state = "black"
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item_state = "swat_gl"
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siemens_coefficient = 0.6
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siemens_coefficient = 0.50
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permeability_coefficient = 0.05
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cold_protection = HANDS
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@@ -46,17 +42,14 @@
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desc = "Sterile latex gloves."
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icon_state = "latex"
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item_state = "lgloves"
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siemens_coefficient = 0.30
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siemens_coefficient = 1.0 //thin latex gloves, much more conductive than fabric gloves (basically a capacitor for AC)
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permeability_coefficient = 0.01
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item_color="white"
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cmo
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item_color = "medical" //Exists for washing machines. Is not different from latex gloves in any way.
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/obj/item/clothing/gloves/botanic_leather
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desc = "These leather gloves protect against thorns, barbs, prickles, spikes and other harmful objects of floral origin."
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desc = "These leather work gloves protect against thorns, barbs, prickles, spikes and other harmful objects of floral origin."
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name = "botanist's leather gloves"
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icon_state = "leather"
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item_state = "ggloves"
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permeability_coefficient = 0.9
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siemens_coefficient = 0.9
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permeability_coefficient = 0.05
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siemens_coefficient = 0.50 //thick work gloves
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