mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
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TGUI Engineering: Squashed Edition (Commits Below)
TGUI APCs TGUI vending machines Fix AI default_tgui_interaction TGUI Airlocks Station & Atmospheric Alert TGUI + Misc NTOS-TGUI Fixes TGUI Air Alarms & Central Atmospheric Control Airlock TGUI TG... got rid of UI for fire alarm. í´· TGUI Gas Heating/Cooling System TGUI Gas Pump & Passive Gate + Fixes TGUI Omni Atmospherics TGUI Pipe Dispensers & RPD TGUI IntelliCore & Vending Fix TGUI Handheld Tanks TGUI Portable Pump & Scrubber TGUI Tank Dispenser & Canisters TGUI Radios TGUI SMES & Air Alarm adjustment Tweak vending machine interfaces a tad TGUI Algae Farm TGUI general_air_control - Distro & Waste Console - Riot Control Console - Atmos Intake Console - Engine Cooling Console TGUI Heavy Scrubber Control (and body scanner fix) TGUI trinary devices & shutoff monitor TGUI Telecomms Log Browser TGUI Telecomms Machine Browser TGUI Spaceheater Internal Panel TGUI Gravity Generator TGUI Id Cards & Fix ID Card Images TGUI Id Card Redesign TGUI Turbolift TGUI Suit Cycler & Suit Storage Unit & Vending Fixes TGUI Power Monitor TGUI Signalers TGUI Employment Records TGUI Drone Console TGUI RIGSuits TGUI PA & PACMAN, and Margin Fix TGUI Solar Panels & Fix Power Monitor Adjust TGUI modules & their interaction with NTOS TGUI RCON TGUI Message Monitor Bump TGUI line limit to 120 (ParadiseSS13/Paradise#14002) TGUI Exonet & NTNet Relay TGUI Telecomms Multitool Menu TGUI Shield Capacitor & Shield Generator TGUI Supermatter-everything & Refactors
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@@ -209,18 +209,21 @@
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/obj/machinery/atmospherics/binary/passive_gate/attack_hand(user as mob)
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if(..())
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return
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src.add_fingerprint(usr)
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if(!src.allowed(user))
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add_fingerprint(usr)
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if(!allowed(user))
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to_chat(user, "<span class='warning'>Access denied.</span>")
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return
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usr.set_machine(src)
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ui_interact(user)
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return
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tgui_interact(user)
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/obj/machinery/atmospherics/binary/passive_gate/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
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/obj/machinery/atmospherics/binary/passive_gate/tgui_interact(mob/user, datum/tgui/ui)
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if(stat & (BROKEN|NOPOWER))
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return
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "PressureRegulator", name)
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ui.open()
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/obj/machinery/atmospherics/binary/passive_gate/tgui_data(mob/user)
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// this is the data which will be sent to the ui
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var/data[0]
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@@ -235,51 +238,48 @@
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"last_flow_rate" = round(last_flow_rate*10),
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)
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// update the ui if it exists, returns null if no ui is passed/found
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ui = SSnanoui.try_update_ui(user, src, ui_key, ui, data, force_open)
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if (!ui)
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// the ui does not exist, so we'll create a new() one
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// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
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ui = new(user, src, ui_key, "pressure_regulator.tmpl", name, 470, 370)
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ui.set_initial_data(data) // when the ui is first opened this is the data it will use
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ui.open() // open the new ui window
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ui.set_auto_update(1) // auto update every Master Controller tick
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return data
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/obj/machinery/atmospherics/binary/passive_gate/Topic(href,href_list)
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if(..()) return 1
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/obj/machinery/atmospherics/binary/passive_gate/tgui_act(action, params)
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if(..())
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return TRUE
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if(href_list["toggle_valve"])
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unlocked = !unlocked
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switch(action)
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if("toggle_valve")
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. = TRUE
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unlocked = !unlocked
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if("regulate_mode")
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. = TRUE
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switch(params["mode"])
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if("off") regulate_mode = REGULATE_NONE
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if("input") regulate_mode = REGULATE_INPUT
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if("output") regulate_mode = REGULATE_OUTPUT
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if(href_list["regulate_mode"])
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switch(href_list["regulate_mode"])
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if ("off") regulate_mode = REGULATE_NONE
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if ("input") regulate_mode = REGULATE_INPUT
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if ("output") regulate_mode = REGULATE_OUTPUT
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if("set_press")
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. = TRUE
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switch(params["press"])
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if("min")
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target_pressure = 0
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if("max")
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target_pressure = max_pressure_setting
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if("set")
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var/new_pressure = input(usr,"Enter new output pressure (0-[max_pressure_setting]kPa)","Pressure Control",src.target_pressure) as num
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src.target_pressure = between(0, new_pressure, max_pressure_setting)
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switch(href_list["set_press"])
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if ("min")
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target_pressure = 0
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if ("max")
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target_pressure = max_pressure_setting
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if ("set")
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var/new_pressure = input(usr,"Enter new output pressure (0-[max_pressure_setting]kPa)","Pressure Control",src.target_pressure) as num
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src.target_pressure = between(0, new_pressure, max_pressure_setting)
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if("set_flow_rate")
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. = TRUE
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switch(params["press"])
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if("min")
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set_flow_rate = 0
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if("max")
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set_flow_rate = air1.volume
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if("set")
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var/new_flow_rate = input(usr,"Enter new flow rate limit (0-[air1.volume]L/s)","Flow Rate Control",src.set_flow_rate) as num
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src.set_flow_rate = between(0, new_flow_rate, air1.volume)
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switch(href_list["set_flow_rate"])
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if ("min")
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set_flow_rate = 0
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if ("max")
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set_flow_rate = air1.volume
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if ("set")
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var/new_flow_rate = input(usr,"Enter new flow rate limit (0-[air1.volume]kPa)","Flow Rate Control",src.set_flow_rate) as num
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src.set_flow_rate = between(0, new_flow_rate, air1.volume)
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usr.set_machine(src) //Is this even needed with NanoUI?
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src.update_icon()
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src.add_fingerprint(usr)
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return
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update_icon()
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add_fingerprint(usr)
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/obj/machinery/atmospherics/binary/passive_gate/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
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if (!W.is_wrench())
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