TGUI Engineering: Squashed Edition (Commits Below)

TGUI APCs

 TGUI vending machines

 Fix AI default_tgui_interaction

 TGUI Airlocks

 Station & Atmospheric Alert TGUI + Misc NTOS-TGUI Fixes

 TGUI Air Alarms & Central Atmospheric Control

 Airlock TGUI

 TG... got rid of UI for fire alarm. í´·

 TGUI Gas Heating/Cooling System

 TGUI Gas Pump & Passive Gate + Fixes

 TGUI Omni Atmospherics

 TGUI Pipe Dispensers & RPD

 TGUI IntelliCore & Vending Fix

 TGUI Handheld Tanks

 TGUI Portable Pump & Scrubber

 TGUI Tank Dispenser & Canisters

 TGUI Radios

 TGUI SMES & Air Alarm adjustment

 Tweak vending machine interfaces a tad

 TGUI Algae Farm

 TGUI general_air_control

 - Distro & Waste Console
 - Riot Control Console
 - Atmos Intake Console
 - Engine Cooling Console

 TGUI Heavy Scrubber Control (and body scanner fix)

 TGUI trinary devices & shutoff monitor

 TGUI Telecomms Log Browser

 TGUI Telecomms Machine Browser

 TGUI Spaceheater Internal Panel

 TGUI Gravity Generator

 TGUI Id Cards & Fix ID Card Images

 TGUI Id Card Redesign

 TGUI Turbolift

 TGUI Suit Cycler & Suit Storage Unit & Vending Fixes

 TGUI Power Monitor

 TGUI Signalers

 TGUI Employment Records

 TGUI Drone Console

 TGUI RIGSuits

 TGUI PA & PACMAN, and Margin Fix

 TGUI Solar Panels & Fix Power Monitor

 Adjust TGUI modules & their interaction with NTOS

 TGUI RCON

 TGUI Message Monitor

 Bump TGUI line limit to 120 (ParadiseSS13/Paradise#14002)

 TGUI Exonet & NTNet Relay

 TGUI Telecomms Multitool Menu

 TGUI Shield Capacitor & Shield Generator

 TGUI Supermatter-everything & Refactors
This commit is contained in:
ShadowLarkens
2020-08-09 04:46:31 -07:00
parent f1a95c31f8
commit 951f37d2e3
222 changed files with 13749 additions and 9249 deletions
+27 -29
View File
@@ -53,12 +53,18 @@
return
/obj/machinery/atmospherics/unary/freezer/attack_ai(mob/user as mob)
ui_interact(user)
tgui_interact(user)
/obj/machinery/atmospherics/unary/freezer/attack_hand(mob/user as mob)
ui_interact(user)
tgui_interact(user)
/obj/machinery/atmospherics/unary/freezer/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
/obj/machinery/atmospherics/unary/freezer/tgui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "GasTemperatureSystem", name)
ui.open()
/obj/machinery/atmospherics/unary/freezer/tgui_data(mob/user)
// this is the data which will be sent to the ui
var/data[0]
data["on"] = use_power ? 1 : 0
@@ -76,34 +82,26 @@
temp_class = "average"
data["gasTemperatureClass"] = temp_class
// update the ui if it exists, returns null if no ui is passed/found
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, data, force_open)
if(!ui)
// the ui does not exist, so we'll create a new() one
// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
ui = new(user, src, ui_key, "freezer.tmpl", "Gas Cooling System", 440, 300)
// when the ui is first opened this is the data it will use
ui.set_initial_data(data)
// open the new ui window
ui.open()
// auto update every Master Controller tick
ui.set_auto_update(1)
return data
/obj/machinery/atmospherics/unary/freezer/Topic(href, href_list)
/obj/machinery/atmospherics/unary/freezer/tgui_act(action, params)
if(..())
return 1
if(href_list["toggleStatus"])
update_use_power(!use_power)
update_icon()
if(href_list["temp"])
var/amount = text2num(href_list["temp"])
if(amount > 0)
set_temperature = min(set_temperature + amount, 1000)
else
set_temperature = max(set_temperature + amount, 0)
if(href_list["setPower"]) //setting power to 0 is redundant anyways
var/new_setting = between(0, text2num(href_list["setPower"]), 100)
set_power_level(new_setting)
return TRUE
. = TRUE
switch(action)
if("toggleStatus")
update_use_power(!use_power)
update_icon()
if("setGasTemperature")
var/amount = text2num(params["temp"])
if(amount > 0)
set_temperature = min(amount, 1000)
else
set_temperature = max(amount, 0)
if("setPower") //setting power to 0 is redundant anyways
var/new_setting = between(0, text2num(params["value"]), 100)
set_power_level(new_setting)
add_fingerprint(usr)
@@ -75,12 +75,18 @@
update_icon()
/obj/machinery/atmospherics/unary/heater/attack_ai(mob/user as mob)
ui_interact(user)
tgui_interact(user)
/obj/machinery/atmospherics/unary/heater/attack_hand(mob/user as mob)
ui_interact(user)
tgui_interact(user)
/obj/machinery/atmospherics/unary/heater/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
/obj/machinery/atmospherics/unary/heater/tgui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "GasTemperatureSystem", name)
ui.open()
/obj/machinery/atmospherics/unary/heater/tgui_data(mob/user)
// this is the data which will be sent to the ui
var/data[0]
data["on"] = use_power ? 1 : 0
@@ -91,39 +97,31 @@
data["targetGasTemperature"] = round(set_temperature)
data["powerSetting"] = power_setting
var/temp_class = "normal"
var/temp_class = "average"
if(air_contents.temperature > (T20C+40))
temp_class = "bad"
data["gasTemperatureClass"] = temp_class
// update the ui if it exists, returns null if no ui is passed/found
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, data, force_open)
if(!ui)
// the ui does not exist, so we'll create a new() one
// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
ui = new(user, src, ui_key, "freezer.tmpl", "Gas Heating System", 440, 300)
// when the ui is first opened this is the data it will use
ui.set_initial_data(data)
// open the new ui window
ui.open()
// auto update every Master Controller tick
ui.set_auto_update(1)
return data
/obj/machinery/atmospherics/unary/heater/Topic(href, href_list)
/obj/machinery/atmospherics/unary/heater/tgui_act(action, params)
if(..())
return 1
if(href_list["toggleStatus"])
update_use_power(!use_power)
update_icon()
if(href_list["temp"])
var/amount = text2num(href_list["temp"])
if(amount > 0)
set_temperature = min(set_temperature + amount, max_temperature)
else
set_temperature = max(set_temperature + amount, 0)
if(href_list["setPower"]) //setting power to 0 is redundant anyways
var/new_setting = between(0, text2num(href_list["setPower"]), 100)
set_power_level(new_setting)
return TRUE
. = TRUE
switch(action)
if("toggleStatus")
update_use_power(!use_power)
update_icon()
if("setGasTemperature")
var/amount = text2num(params["temp"])
if(amount > 0)
set_temperature = min(amount, max_temperature)
else
set_temperature = max(amount, 0)
if("setPower") //setting power to 0 is redundant anyways
var/new_setting = between(0, text2num(params["value"]), 100)
set_power_level(new_setting)
add_fingerprint(usr)
@@ -374,6 +374,12 @@
ONE_ATMOSPHERE*50
)
if("reset_external_pressure" in signal.data)
external_pressure_bound = ONE_ATMOSPHERE
if("reset_internal_pressure" in signal.data)
internal_pressure_bound = 0
if(signal.data["init"] != null)
name = signal.data["init"]
return