Multi-Z code formatting and utilities.

* Global procs should start with /proc
* Use to_chat() macro
* Added utility to find all z-levels are connected (transitively adjacent) and utility to test if two levels are connected.
This commit is contained in:
Leshana
2017-04-16 21:47:34 -04:00
parent 663e2b2d4c
commit 95b9dde94a
5 changed files with 21 additions and 10 deletions

View File

@@ -11,25 +11,35 @@ var/z_levels = 0 // Each bit represents a connection between adjacent levels. S
qdel(src)
// The storage of connections between adjacent levels means some bitwise magic is needed.
proc/HasAbove(var/z)
/proc/HasAbove(var/z)
if(z >= world.maxz || z > 16 || z < 1)
return 0
return z_levels & (1 << (z - 1))
proc/HasBelow(var/z)
/proc/HasBelow(var/z)
if(z > world.maxz || z > 17 || z < 2)
return 0
return z_levels & (1 << (z - 2))
// Thankfully, no bitwise magic is needed here.
proc/GetAbove(var/atom/atom)
/proc/GetAbove(var/atom/atom)
var/turf/turf = get_turf(atom)
if(!turf)
return null
return HasAbove(turf.z) ? get_step(turf, UP) : null
proc/GetBelow(var/atom/atom)
/proc/GetBelow(var/atom/atom)
var/turf/turf = get_turf(atom)
if(!turf)
return null
return HasBelow(turf.z) ? get_step(turf, DOWN) : null
/proc/GetConnectedZlevels(z)
. = list(z)
for(var/level = z, HasBelow(level), level--)
. |= level-1
for(var/level = z, HasAbove(level), level++)
. |= level+1
proc/AreConnectedZLevels(var/zA, var/zB)
return zA == zB || (zB in GetConnectedZlevels(zA))