From 5c32caa31c98ba11dd16c046db9b16902e2bde81 Mon Sep 17 00:00:00 2001 From: TheGreatKitsune <88862343+TheGreatKitsune@users.noreply.github.com> Date: Sun, 12 Jun 2022 22:42:45 -0500 Subject: [PATCH 1/2] Girders now render above catwalks. And probably also a few other things like dirt/blood. But girders now render the same way that Grilles do as far as layers/planes are concerned. --- code/game/objects/structures/girders.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/structures/girders.dm b/code/game/objects/structures/girders.dm index 760c111466..72373012d8 100644 --- a/code/game/objects/structures/girders.dm +++ b/code/game/objects/structures/girders.dm @@ -3,7 +3,7 @@ icon_state = "girder" anchored = TRUE density = TRUE - plane = PLATING_PLANE + layer = TABLE_LAYER w_class = ITEMSIZE_HUGE var/state = 0 var/health = 200 From 21ab8401e8efeac27fbdd9ee2e22798854f15643 Mon Sep 17 00:00:00 2001 From: TheGreatKitsune <88862343+TheGreatKitsune@users.noreply.github.com> Date: Thu, 16 Jun 2022 12:51:45 -0500 Subject: [PATCH 2/2] Add CHOMPEdit --- code/game/objects/structures/girders.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/structures/girders.dm b/code/game/objects/structures/girders.dm index 72373012d8..b18feb7f88 100644 --- a/code/game/objects/structures/girders.dm +++ b/code/game/objects/structures/girders.dm @@ -3,7 +3,7 @@ icon_state = "girder" anchored = TRUE density = TRUE - layer = TABLE_LAYER + layer = TABLE_LAYER //CHOMPEdit - moved so that they render above catwalks. w_class = ITEMSIZE_HUGE var/state = 0 var/health = 200