diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm index 816f35ad85..fdab318780 100644 --- a/code/game/machinery/vending.dm +++ b/code/game/machinery/vending.dm @@ -877,7 +877,7 @@ /obj/machinery/vending/wallmed1 name = "NanoMed" - desc = "Wall-mounted Medical Equipment dispenser." + desc = "A wall-mounted version of the NanoMed." product_ads = "Go save some lives!;The best stuff for your medbay.;Only the finest tools.;Natural chemicals!;This stuff saves lives.;Don't you want some?" icon_state = "wallmed" icon_deny = "wallmed-deny" @@ -889,7 +889,7 @@ /obj/machinery/vending/wallmed2 name = "NanoMed" - desc = "Wall-mounted Medical Equipment dispenser." + desc = "A wall-mounted version of the NanoMed, containing only vital first aid equipment." icon_state = "wallmed" icon_deny = "wallmed-deny" density = 0 //It is wall-mounted, and thus, not dense. --Superxpdude diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm index 174bf76c6d..90b754421b 100644 --- a/code/game/objects/structures/watercloset.dm +++ b/code/game/objects/structures/watercloset.dm @@ -449,6 +449,7 @@ /obj/structure/sink/puddle //splishy splashy ^_^ name = "puddle" icon_state = "puddle" + desc = "A small pool of some liquid, ostensibly water." /obj/structure/sink/puddle/attack_hand(mob/M as mob) icon_state = "puddle-splash"