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Not So Simple Animals (#3103)
* Merge two not-really conflicts Thanks git, that whitespace conflict was super important? * DME merge * Added defines for mobs used by simple animals. * Lost a slime along the way * Disable debug settings * HONK!!! * Remove redundant hostile decls * Replace loc= with forceMove in old SA code I guess I should think of the children.
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@@ -72,7 +72,7 @@
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/obj/structure/largecrate/animal/goat
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name = "goat crate"
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held_type = /mob/living/simple_animal/hostile/retaliate/goat
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held_type = /mob/living/simple_animal/retaliate/goat
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/obj/structure/largecrate/animal/cat
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name = "cat carrier"
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