Not So Simple Animals (#3103)

* Merge two not-really conflicts

Thanks git, that whitespace conflict was super important?

* DME merge

* Added defines for mobs used by simple animals.

* Lost a slime along the way

* Disable debug settings

* HONK!!!

* Remove redundant hostile decls

* Replace loc= with forceMove in old SA code

I guess I should think of the children.
This commit is contained in:
Arokha Sieyes
2017-03-22 15:30:07 -04:00
committed by Anewbe
parent e1554f323b
commit 9660186dfd
55 changed files with 4658 additions and 3851 deletions

View File

@@ -304,7 +304,7 @@
return 1
if(ispath(MP, /mob/living/simple_animal/shade))
return 1
if(ispath(MP, /mob/living/simple_animal/tomato))
if(ispath(MP, /mob/living/simple_animal/hostile/tomato))
return 1
if(ispath(MP, /mob/living/simple_animal/mouse))
return 1 //It is impossible to pull up the player panel for mice (Fixed! - Nodrak)