Replaced display_name with name, worked on severing limbs and damage propagation.

This commit is contained in:
Zuhayr
2015-03-25 13:24:28 +10:30
parent f017764e64
commit 97112c8a4c
53 changed files with 420 additions and 389 deletions

View File

@@ -81,11 +81,11 @@
var/mob/living/carbon/human/H = mob
var/obj/item/organ/external/O = pick(H.organs)
if(prob(25))
mob << "<span class='warning'>Your [O.display_name] feels as if it might fall off!</span>"
mob << "<span class='warning'>Your [O.name] feels as if it might fall off!</span>"
if(prob(10))
spawn(50)
if(O)
O.droplimb(1)
O.droplimb()
else
if(prob(75))
mob << "<span class='warning'>Your whole body feels like it might fall apart!</span>"
@@ -156,7 +156,7 @@
var/obj/item/organ/external/E = H.organs_by_name[organ]
if (!(E.status & ORGAN_DEAD))
E.status |= ORGAN_DEAD
H << "<span class='notice'>You can't feel your [E.display_name] anymore...</span>"
H << "<span class='notice'>You can't feel your [E.name] anymore...</span>"
for (var/obj/item/organ/external/C in E.children)
C.status |= ORGAN_DEAD
H.update_body(1)