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Minor Fixes Part two
- Ion Spiders now use a weaker ion projectile - Garbage collection now only complains if it takes longer than two seconds
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@@ -240,9 +240,9 @@ SUBSYSTEM_DEF(garbage)
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time = TICK_DELTA_TO_MS(tick)/100
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if (time > highest_del_time)
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highest_del_time = time
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if (time > 10)
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log_game("Error: [type]([refID]) took longer than 1 second to delete (took [time/10] seconds to delete)")
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message_admins("Error: [type]([refID]) took longer than 1 second to delete (took [time/10] seconds to delete).")
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if (time > 20) //VOREStation Edit
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log_game("Error: [type]([refID]) took longer than 2 seconds to delete (took [time/10] seconds to delete)") //VOREStation Edit
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message_admins("Error: [type]([refID]) took longer than 2 seconds to delete (took [time/10] seconds to delete).") //VOREStation Edit
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postpone(time)
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/datum/controller/subsystem/garbage/proc/HardQueue(datum/D)
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@@ -11,7 +11,7 @@
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base_attack_cooldown = 10
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projectilesound = 'sound/weapons/taser2.ogg'
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projectiletype = /obj/item/projectile/ion/small
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projectiletype = /obj/item/projectile/ion/pistol
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melee_damage_lower = 8
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melee_damage_upper = 15
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