From 9848b54e8b8f320ee43e576b2ce04aa4ec846eaa Mon Sep 17 00:00:00 2001 From: CHOMPStation2StaffMirrorBot <94713762+CHOMPStation2StaffMirrorBot@users.noreply.github.com> Date: Sun, 20 Apr 2025 20:59:32 -0700 Subject: [PATCH] [MIRROR] Flying/hover/floating doesn't get blood on your shoes. (#10684) Co-authored-by: SatinIsle <98125273+SatinIsle@users.noreply.github.com> --- code/game/objects/effects/decals/Cleanable/humans.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/game/objects/effects/decals/Cleanable/humans.dm b/code/game/objects/effects/decals/Cleanable/humans.dm index 4e822b8605..1cd40ac2de 100644 --- a/code/game/objects/effects/decals/Cleanable/humans.dm +++ b/code/game/objects/effects/decals/Cleanable/humans.dm @@ -84,6 +84,8 @@ var/global/list/image/splatter_cache=list() return if(!istype(perp)) return + if(perp.flying || perp.hovering || perp.is_floating) //if the perp isn't on the ground, they shouldn't be affected by the stuff on the floor. + return if(amount < 1) return