diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm index da3706dcfb..d52c0337a9 100644 --- a/code/modules/clothing/clothing.dm +++ b/code/modules/clothing/clothing.dm @@ -787,7 +787,7 @@ var/image/standing = ..() if(taurized) //Special snowflake var on suits standing.pixel_x = -16 - standing.layer = BODY_LAYER + 18 // 17 is above tail layer, so will not be covered by taurbody. TAIL_UPPER_LAYER +1 + standing.layer = BODY_LAYER + TAIL_UPPER_LAYER + 1 // 17 is above tail layer, so will not be covered by taurbody. TAIL_UPPER_LAYER +1 //CHOMPEdit return standing /obj/item/clothing/suit/apply_accessories(var/image/standing) diff --git a/modular_chomp/code/modules/mob/living/carbon/human/update_icons.dm b/modular_chomp/code/modules/mob/living/carbon/human/update_icons.dm index d540e3a66a..7563ba850e 100644 --- a/modular_chomp/code/modules/mob/living/carbon/human/update_icons.dm +++ b/modular_chomp/code/modules/mob/living/carbon/human/update_icons.dm @@ -2,9 +2,9 @@ // For some reason, suit and uniform already has this funcitonality, but shoes do not. //Duplicate defines so the code below can compile. See non-modular update_icons.dm for proper placement. -#define SHOES_LAYER_ALT 10 //Shoe-slot item (when set to be under uniform via verb) +/*#define SHOES_LAYER_ALT 10 //Shoe-slot item (when set to be under uniform via verb) #define SHOES_LAYER 13 //Shoe-slot item -#define VORE_BELLY_LAYER 33 //Should be the same that it is in update_icons.dm +#define VORE_BELLY_LAYER 33 //Should be the same that it is in update_icons.dm*/ /mob/living/carbon/human/update_inv_shoes() //. = ..()