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Move planets to SSplanets
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@@ -30,9 +30,10 @@
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current_time = current_time.make_random_time()
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update_sun()
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/datum/planet/proc/process(amount)
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/datum/planet/proc/process(last_fire)
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if(current_time)
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current_time = current_time.add_seconds(amount)
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var/difference = world.time - last_fire
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current_time = current_time.add_seconds(difference SECONDS)
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update_weather() // We update this first, because some weather types decease the brightness of the sun.
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if(sun_last_process <= world.time - sun_process_interval)
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update_sun()
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@@ -184,7 +184,7 @@ datum/weather/sif
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)
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/datum/weather/sif/snow/process_effects()
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for(var/turf/simulated/floor/outdoors/snow/S in outdoor_turfs)
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for(var/turf/simulated/floor/outdoors/snow/S in SSplanets.new_outdoor_turfs) //This didn't make any sense before SSplanets, either
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if(S.z in holder.our_planet.expected_z_levels)
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for(var/dir_checked in cardinal)
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var/turf/simulated/floor/T = get_step(S, dir_checked)
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@@ -207,7 +207,7 @@ datum/weather/sif
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)
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/datum/weather/sif/blizzard/process_effects()
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for(var/turf/simulated/floor/outdoors/snow/S in outdoor_turfs)
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for(var/turf/simulated/floor/outdoors/snow/S in SSplanets.new_outdoor_turfs) //This didn't make any sense before SSplanets, either
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if(S.z in holder.our_planet.expected_z_levels)
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for(var/dir_checked in cardinal)
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var/turf/simulated/floor/T = get_step(S, dir_checked)
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