mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 10:12:45 +00:00
Gamemode refactor, lots of code shuffles, PR will have details.
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@@ -129,7 +129,7 @@ datum/controller/vote
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for(var/key in current_votes)
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if(choices[current_votes[key]] == .)
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round_voters += key // Keep track of who voted for the winning round.
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if((mode == "gamemode" && . == "extended") || ticker.hide_mode == 0) // Announce Extended gamemode, but not other gamemodes
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if((mode == "gamemode" && . == "Extended") || ticker.hide_mode == 0) // Announce Extended gamemode, but not other gamemodes
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text += "<b>Vote Result: [.]</b>"
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else
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if(mode != "gamemode")
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@@ -139,6 +139,8 @@ datum/controller/vote
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else
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text += "<b>Vote Result: Inconclusive - No Votes!</b>"
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if(mode == "add_antagonist")
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antag_add_failed = 1
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log_vote(text)
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world << "<font color='purple'>[text]</font>"
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return .
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@@ -161,6 +163,11 @@ datum/controller/vote
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if("crew_transfer")
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if(. == "Initiate Crew Transfer")
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init_shift_change(null, 1)
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if("add_antagonist")
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if(isnull(.) || . == "None")
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antag_add_failed = 1
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else
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additional_antag_types |= antag_names_to_ids[.]
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if(mode == "gamemode") //fire this even if the vote fails.
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if(!going)
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@@ -208,7 +215,7 @@ datum/controller/vote
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var/list/L = typesof(/datum/game_mode) - /datum/game_mode
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for (var/F in choices)
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for (var/T in L)
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var/datum/game_mode/M = new T()
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var/datum/game_mode/M = new T(1)
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if (M.config_tag == F)
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gamemode_names[M.config_tag] = capitalize(M.name) //It's ugly to put this here but it works
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additional_text.Add("<td align = 'center'>[M.required_players]</td>")
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@@ -227,6 +234,14 @@ datum/controller/vote
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initiator_key << "The crew transfer button has been disabled!"
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question = "End the shift?"
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choices.Add("Initiate Crew Transfer", "Continue The Round")
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if("add_antagonist")
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if(!config.allow_extra_antags || ticker.current_state >= 2)
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return 0
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for(var/antag_type in all_antag_types)
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var/datum/antagonist/antag = all_antag_types[antag_type]
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if(!(antag.id in additional_antag_types) && (antag.flags & ANTAG_VOTABLE))
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choices.Add(antag.role_text)
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choices.Add("None")
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if("custom")
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question = html_encode(input(usr,"What is the vote for?") as text|null)
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if(!question) return 0
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@@ -234,7 +249,8 @@ datum/controller/vote
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var/option = capitalize(html_encode(input(usr,"Please enter an option or hit cancel to finish") as text|null))
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if(!option || mode || !usr.client) break
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choices.Add(option)
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else return 0
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else
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return 0
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mode = vote_type
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initiator = initiator_key
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started_time = world.time
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@@ -320,7 +336,12 @@ datum/controller/vote
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. += "<font color='grey'>GameMode (Disallowed)</font>"
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if(trialmin)
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. += "\t(<a href='?src=\ref[src];vote=toggle_gamemode'>[config.allow_vote_mode?"Allowed":"Disallowed"]</a>)"
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. += "</li><li>"
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//extra antagonists
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if(trialmin || (!antag_add_failed && config.allow_extra_antags))
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. += "<a href='?src=\ref[src];vote=add_antagonist'>Add Antagonist Type</a>"
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else
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. += "<font color='grey'>Restart (Disallowed)</font>"
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. += "</li>"
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//custom
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if(trialmin)
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@@ -355,6 +376,9 @@ datum/controller/vote
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if("crew_transfer")
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if(config.allow_vote_restart || usr.client.holder)
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initiate_vote("crew_transfer",usr.key)
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if("add_antagonist")
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if(config.allow_extra_antags || usr.client.holder)
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initiate_vote("add_antagonist",usr.key)
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if("custom")
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if(usr.client.holder)
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initiate_vote("custom",usr.key)
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