mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Ports /vg/'s spell system for the sake of cult porting.
Does offer a much more pleasant basis to work with in the future, if someone wishes to add more spell-like abilities.
This commit is contained in:
@@ -871,3 +871,43 @@ var/list/be_special_flags = list(
|
||||
#define OBFUSCATION_LAYER 14 //Where images covering the view for eyes are put
|
||||
#define SCREEN_LAYER 17 //Mob HUD/effects layer
|
||||
|
||||
|
||||
/////////////////
|
||||
////WIZARD //////
|
||||
/////////////////
|
||||
|
||||
/* WIZARD SPELL FLAGS */
|
||||
#define GHOSTCAST 1 //can a ghost cast it?
|
||||
#define NEEDSCLOTHES 2 //does it need the wizard garb to cast? Nonwizard spells should not have this
|
||||
#define NEEDSHUMAN 4 //does it require the caster to be human?
|
||||
#define Z2NOCAST 8 //if this is added, the spell can't be cast at centcomm
|
||||
#define STATALLOWED 16 //if set, the user doesn't have to be conscious to cast. Required for ghost spells
|
||||
#define IGNOREPREV 32 //if set, each new target does not overlap with the previous one
|
||||
//The following flags only affect different types of spell, and therefore overlap
|
||||
//Targeted spells
|
||||
#define INCLUDEUSER 64 //does the spell include the caster in its target selection?
|
||||
#define SELECTABLE 128 //can you select each target for the spell?
|
||||
//AOE spells
|
||||
#define IGNOREDENSE 64 //are dense turfs ignored in selection?
|
||||
#define IGNORESPACE 128 //are space turfs ignored in selection?
|
||||
//End split flags
|
||||
#define CONSTRUCT_CHECK 256 //used by construct spells - checks for nullrods
|
||||
#define NO_BUTTON 512 //spell won't show up in the HUD with this
|
||||
|
||||
//invocation
|
||||
#define SpI_SHOUT "shout"
|
||||
#define SpI_WHISPER "whisper"
|
||||
#define SpI_EMOTE "emote"
|
||||
#define SpI_NONE "none"
|
||||
|
||||
//upgrading
|
||||
#define Sp_SPEED "speed"
|
||||
#define Sp_POWER "power"
|
||||
#define Sp_TOTAL "total"
|
||||
|
||||
//casting costs
|
||||
#define Sp_RECHARGE "recharge"
|
||||
#define Sp_CHARGES "charges"
|
||||
#define Sp_HOLDVAR "holdervar"
|
||||
|
||||
///////WIZ END/////////
|
||||
|
||||
Reference in New Issue
Block a user