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More fixes to wounds.
- Added more wound descriptions - Wounds now have "bleeding" and "bandaged" in their examine description
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@@ -298,10 +298,13 @@
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else if(temp.wounds.len > 0)
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var/list/wound_descriptors = list()
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for(var/datum/wound/W in temp.wounds)
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if(W.desc in wound_descriptors)
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wound_descriptors[W.desc] += W.amount
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var/this_wound_desc = W.desc
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if(W.bleeding()) this_wound_desc = "bleeding [this_wound_desc]"
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else if(W.bandaged) this_wound_desc = "bandaged [this_wound_desc]"
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if(this_wound_desc in wound_descriptors)
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wound_descriptors[this_wound_desc] += W.amount
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continue
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wound_descriptors[W.desc] = W.amount
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wound_descriptors[this_wound_desc] = W.amount
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var/list/flavor_text = list()
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var/list/no_exclude = list("gaping wound", "big gaping wound", "massive wound", "large bruise",\
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"huge bruise", "massive bruise", "severe burn", "large burn", "deep burn", "carbonised area")
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