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Makes pierce damage correctly heal when bandaged
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@@ -92,7 +92,7 @@
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// checks whether the wound has been appropriately treated
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proc/is_treated()
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if(damage_type == BRUISE || damage_type == CUT)
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if(damage_type == BRUISE || damage_type == CUT || damage_type == PIERCE)
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return bandaged
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else if(damage_type == BURN)
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return salved
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