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[MIRROR] reimplements attack and player logs (#12553)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
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co-authored by
Kashargul
parent
bb90e792ca
commit
99afe463dc
@@ -383,7 +383,7 @@
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else
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destroy_shields()
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my_tool.set_ready_state(TRUE)
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my_tool.log_message("Power lost.")
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my_tool.log_message("Power lost.", LOG_GAME)
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else
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my_tool.set_ready_state(TRUE)
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@@ -409,5 +409,5 @@
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..()
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my_mecha.use_power(my_tool.energy_drain)
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if(!active && shield_health < shield_regen_amount)
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my_tool.log_message("Shield overloaded.")
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my_tool.log_message("Shield overloaded.", LOG_GAME)
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my_mecha.use_power(my_tool.energy_drain * 4)
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