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[MIRROR] reimplements attack and player logs (#12553)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
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@@ -104,7 +104,7 @@
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for(var/mob/living/carbon/brain/caught_soul/CS as anything in brainmobs)
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to_chat(CS, message)
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sender.log_talk("NSAY (NIF:[owner.real_name]): [message]", LOG_SAY)
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sender.log_talk("NSAY (SC:[owner.real_name]): [message]", LOG_SAY, color="#ff006f")
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// Forwards the emotes of captured souls
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/obj/soulgem/proc/use_emote(var/message, var/mob/living/sender, var/mob/eyeobj, var/whisper)
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@@ -127,7 +127,7 @@
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for(var/mob/living/carbon/brain/caught_soul/CS as anything in brainmobs)
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to_chat(CS, message)
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sender.log_message("NME (NIF:[owner.real_name]): [message]", LOG_EMOTE)
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sender.log_message("NME (SC:[owner.real_name]): [message]", LOG_EMOTE, color="#ff006f")
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// The capture function which transfers the given mob's mind into the soulcatcher
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/obj/soulgem/proc/catch_mob(var/mob/M, var/custom_name)
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