diff --git a/code/game/objects/structures/mop_bucket.dm b/code/game/objects/structures/mop_bucket.dm index 5e0c0d5abb..54218cc847 100644 --- a/code/game/objects/structures/mop_bucket.dm +++ b/code/game/objects/structures/mop_bucket.dm @@ -20,7 +20,7 @@ user << "[src] \icon[src] contains [reagents.total_volume] unit\s of water!" /obj/structure/mopbucket/attackby(obj/item/I, mob/user) - if(istype(I, /obj/item/weapon/mop)) + if(istype(I, /obj/item/weapon/mop) || istype(I, /obj/item/weapon/soap) || istype(I, /obj/item/weapon/reagent_containers/glass/rag)) //VOREStation Edit - "Allows soap and rags to be used on mopbuckets" if(reagents.total_volume < 1) user << "\The [src] is out of water!" else diff --git a/code/modules/detectivework/tools/rag.dm b/code/modules/detectivework/tools/rag.dm index 57af12525d..bafdddf4ff 100644 --- a/code/modules/detectivework/tools/rag.dm +++ b/code/modules/detectivework/tools/rag.dm @@ -102,6 +102,10 @@ if(do_after(user,30)) user.visible_message("\The [user] finishes wiping off the [A]!") A.clean_blood() + if(istype(A, /turf) || istype(A, /obj/effect/decal/cleanable) || istype(A, /obj/effect/overlay) || istype(A, /obj/effect/rune)) //VOREStation Edit - "Allows rags to clean dirt from turfs" + var/turf/T = get_turf(A) + if(T) + T.clean(src, user) //VOREStation Edit End /obj/item/weapon/reagent_containers/glass/rag/attack(atom/target as obj|turf|area, mob/user as mob , flag) if(isliving(target)) @@ -132,7 +136,7 @@ if(!proximity) return - if(istype(A, /obj/structure/reagent_dispensers)) + if(istype(A, /obj/structure/reagent_dispensers) || istype(A, /obj/item/weapon/reagent_containers/glass/bucket) || istype(A, /obj/structure/mopbucket)) //VOREStation Edit - "Allows rags to be used on buckets and mopbuckets" if(!reagents.get_free_space()) user << "\The [src] is already soaked." return diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm index bd670cc8bc..f84a6ff407 100644 --- a/code/modules/reagents/reagent_containers/glass.dm +++ b/code/modules/reagents/reagent_containers/glass.dm @@ -249,7 +249,7 @@ user.drop_from_inventory(src) qdel(src) return - else if(istype(D, /obj/item/weapon/mop)) + else if(istype(D, /obj/item/weapon/mop) || istype(D, /obj/item/weapon/soap) || istype(D, /obj/item/weapon/reagent_containers/glass/rag)) //VOREStation Edit - "Allows soap and rags to be used on buckets" if(reagents.total_volume < 1) user << "\The [src] is empty!" else