0;x--)
- new_name += pick(syllables)
- full_name += " [capitalize(lowertext(new_name))]"
-
- return "[trim(full_name)]"
-
-/datum/language
- var/list/scramble_cache = list()
-
-/datum/language/proc/scramble(var/input)
-
- if(!syllables || !syllables.len)
- return stars(input)
-
- // If the input is cached already, move it to the end of the cache and return it
- if(input in scramble_cache)
- var/n = scramble_cache[input]
- scramble_cache -= input
- scramble_cache[input] = n
- return n
-
- var/input_size = length(input)
- var/scrambled_text = ""
- var/capitalize = 1
-
- while(length(scrambled_text) < input_size)
- var/next = pick(syllables)
- if(capitalize)
- next = capitalize(next)
- capitalize = 0
- scrambled_text += next
- var/chance = rand(100)
- if(chance <= 5)
- scrambled_text += ". "
- capitalize = 1
- else if(chance > 5 && chance <= space_chance)
- scrambled_text += " "
-
- scrambled_text = trim(scrambled_text)
- var/ending = copytext(scrambled_text, length(scrambled_text))
- if(ending == ".")
- scrambled_text = copytext(scrambled_text,1,length(scrambled_text)-1)
- var/input_ending = copytext(input, input_size)
- if(input_ending in list("!","?","."))
- scrambled_text += input_ending
-
- // Add it to cache, cutting old entries if the list is too long
- scramble_cache[input] = scrambled_text
- if(scramble_cache.len > SCRAMBLE_CACHE_LEN)
- scramble_cache.Cut(1, scramble_cache.len-SCRAMBLE_CACHE_LEN-1)
-
-
- return scrambled_text
-
-/datum/language/proc/format_message(message, verb)
- return "[verb], \"[capitalize(message)]\""
-
-/datum/language/proc/format_message_plain(message, verb)
- return "[verb], \"[capitalize(message)]\""
-
-/datum/language/proc/format_message_radio(message, verb)
- return "[verb], \"[capitalize(message)]\""
-
-/datum/language/proc/get_talkinto_msg_range(message)
- // if you yell, you'll be heard from two tiles over instead of one
- return (copytext(message, length(message)) == "!") ? 2 : 1
-
-/datum/language/proc/broadcast(var/mob/living/speaker,var/message,var/speaker_mask)
- log_say("[key_name(speaker)] : ([name]) [message]")
-
- if(!speaker_mask) speaker_mask = speaker.name
- var/msg = "[name], [speaker_mask] [format_message(message, get_spoken_verb(message))]"
-
- for(var/mob/player in player_list)
- if(istype(player,/mob/dead) || ((src in player.languages) && check_special_condition(player)))
- player << msg
-
-/datum/language/proc/check_special_condition(var/mob/other)
- return 1
-
-/datum/language/proc/get_spoken_verb(var/msg_end)
- switch(msg_end)
- if("!")
- return exclaim_verb
- if("?")
- return ask_verb
- return speech_verb
-
-// Noise "language", for audible emotes.
-/datum/language/noise
- name = "Noise"
- desc = "Noises"
- key = ""
- flags = RESTRICTED|NONGLOBAL|INNATE|NO_TALK_MSG|NO_STUTTER
-
-/datum/language/noise/format_message(message, verb)
- return "[message]"
-
-/datum/language/noise/format_message_plain(message, verb)
- return message
-
-/datum/language/noise/format_message_radio(message, verb)
- return "[message]"
-
-/datum/language/noise/get_talkinto_msg_range(message)
- // if you make a loud noise (screams etc), you'll be heard from 4 tiles over instead of two
- return (copytext(message, length(message)) == "!") ? 4 : 2
-
-/datum/language/unathi
- name = "Sinta'unathi"
- desc = "The common language of Moghes, composed of sibilant hisses and rattles. Spoken natively by Unathi."
- speech_verb = "hisses"
- ask_verb = "hisses"
- exclaim_verb = "roars"
- colour = "soghun"
- key = "o"
- flags = WHITELISTED
- syllables = list("ss","ss","ss","ss","skak","seeki","resh","las","esi","kor","sh")
-
-/datum/language/unathi/get_random_name()
-
- var/new_name = ..()
- while(findtextEx(new_name,"sss",1,null))
- new_name = replacetext(new_name, "sss", "ss")
- return capitalize(new_name)
-
-/datum/language/tajaran
- name = "Siik'tajr"
- desc = "The traditionally employed tongue of Ahdomai, composed of expressive yowls and chirps. Native to the Tajaran."
- speech_verb = "mrowls"
- ask_verb = "mrowls"
- exclaim_verb = "yowls"
- colour = "tajaran"
- key = "j"
- flags = WHITELISTED
- syllables = list("rr","rr","tajr","kir","raj","kii","mir","kra","ahk","nal","vah","khaz","jri","ran","darr", \
- "mi","jri","dynh","manq","rhe","zar","rrhaz","kal","chur","eech","thaa","dra","jurl","mah","sanu","dra","ii'r", \
- "ka","aasi","far","wa","baq","ara","qara","zir","sam","mak","hrar","nja","rir","khan","jun","dar","rik","kah", \
- "hal","ket","jurl","mah","tul","cresh","azu","ragh")
-
-/datum/language/tajaran/get_random_name(var/gender)
-
- var/new_name = ..(gender,1)
- if(prob(80))
- new_name += " [pick(list("Hadii","Kaytam","Zhan-Khazan","Hharar","Njarir'Akhan"))]"
- else
- new_name += ..(gender,1)
- return new_name
-
-/datum/language/skrell
- name = "Skrellian"
- desc = "A melodic and complex language spoken by the Skrell of Qerrbalak. Some of the notes are inaudible to humans."
- speech_verb = "warbles"
- ask_verb = "warbles"
- exclaim_verb = "warbles"
- colour = "skrell"
- key = "k"
- flags = WHITELISTED
- syllables = list("qr","qrr","xuq","qil","quum","xuqm","vol","xrim","zaoo","qu-uu","qix","qoo","zix","*","!")
-
-/datum/language/vox
- name = "Vox-pidgin"
- desc = "The common tongue of the various Vox ships making up the Shoal. It sounds like chaotic shrieking to everyone else."
- speech_verb = "shrieks"
- ask_verb = "creels"
- exclaim_verb = "SHRIEKS"
- colour = "vox"
- key = "5"
- flags = WHITELISTED
- syllables = list("ti","ti","ti","hi","hi","ki","ki","ki","ki","ya","ta","ha","ka","ya","chi","cha","kah", \
- "SKRE","AHK","EHK","RAWK","KRA","AAA","EEE","KI","II","KRI","KA")
-
-/datum/language/vox/get_random_name()
- return ..(FEMALE,1,6)
-
-/datum/language/diona
- name = "Rootspeak"
- desc = "A creaking, subvocal language spoken instinctively by the Dionaea. Due to the unique makeup of the average Diona, a phrase of Rootspeak can be a combination of anywhere from one to twelve individual voices and notes."
- speech_verb = "creaks and rustles"
- ask_verb = "creaks"
- exclaim_verb = "rustles"
- colour = "soghun"
- key = "q"
- flags = RESTRICTED
- syllables = list("hs","zt","kr","st","sh")
-
-/datum/language/diona/get_random_name()
- var/new_name = "[pick(list("To Sleep Beneath","Wind Over","Embrace of","Dreams of","Witnessing","To Walk Beneath","Approaching the"))]"
- new_name += " [pick(list("the Void","the Sky","Encroaching Night","Planetsong","Starsong","the Wandering Star","the Empty Day","Daybreak","Nightfall","the Rain"))]"
- return new_name
-
-/datum/language/common
- name = "Galactic Common"
- desc = "The common galactic tongue."
- speech_verb = "says"
- whisper_verb = "whispers"
- key = "0"
- flags = RESTRICTED
- syllables = list("blah","blah","blah","bleh","meh","neh","nah","wah")
-
-//TODO flag certain languages to use the mob-type specific say_quote and then get rid of these.
-/datum/language/common/get_spoken_verb(var/msg_end)
- switch(msg_end)
- if("!")
- return pick("exclaims","shouts","yells") //TODO: make the basic proc handle lists of verbs.
- if("?")
- return ask_verb
- return speech_verb
-
-/datum/language/human
- name = "Sol Common"
- desc = "A bastardized hybrid of informal English and elements of Mandarin Chinese; the common language of the Sol system."
- speech_verb = "says"
- whisper_verb = "whispers"
- colour = "solcom"
- key = "1"
- flags = RESTRICTED
- syllables = list("tao","shi","tzu","yi","com","be","is","i","op","vi","ed","lec","mo","cle","te","dis","e")
-
-/datum/language/human/get_spoken_verb(var/msg_end)
- switch(msg_end)
- if("!")
- return pick("exclaims","shouts","yells") //TODO: make the basic proc handle lists of verbs.
- if("?")
- return ask_verb
- return speech_verb
-
-// Galactic common languages (systemwide accepted standards).
-/datum/language/trader
- name = "Tradeband"
- desc = "Maintained by the various trading cartels in major systems, this elegant, structured language is used for bartering and bargaining."
- speech_verb = "enunciates"
- colour = "say_quote"
- key = "2"
- space_chance = 100
- syllables = list("lorem", "ipsum", "dolor", "sit", "amet", "consectetur", "adipiscing", "elit",
- "sed", "do", "eiusmod", "tempor", "incididunt", "ut", "labore", "et", "dolore",
- "magna", "aliqua", "ut", "enim", "ad", "minim", "veniam", "quis", "nostrud",
- "exercitation", "ullamco", "laboris", "nisi", "ut", "aliquip", "ex", "ea", "commodo",
- "consequat", "duis", "aute", "irure", "dolor", "in", "reprehenderit", "in",
- "voluptate", "velit", "esse", "cillum", "dolore", "eu", "fugiat", "nulla",
- "pariatur", "excepteur", "sint", "occaecat", "cupidatat", "non", "proident", "sunt",
- "in", "culpa", "qui", "officia", "deserunt", "mollit", "anim", "id", "est", "laborum")
-
-/datum/language/gutter
- name = "Gutter"
- desc = "Much like Standard, this crude pidgin tongue descended from numerous languages and serves as Tradeband for criminal elements."
- speech_verb = "growls"
- colour = "rough"
- key = "3"
- syllables = list ("gra","ba","ba","breh","bra","rah","dur","ra","ro","gro","go","ber","bar","geh","heh", "gra")
-
-/datum/language/xenocommon
- name = "Xenomorph"
- colour = "alien"
- desc = "The common tongue of the xenomorphs."
- speech_verb = "hisses"
- ask_verb = "hisses"
- exclaim_verb = "hisses"
- key = "4"
- flags = RESTRICTED
- syllables = list("sss","sSs","SSS")
-
-/datum/language/xenos
- name = "Hivemind"
- desc = "Xenomorphs have the strange ability to commune over a psychic hivemind."
- speech_verb = "hisses"
- ask_verb = "hisses"
- exclaim_verb = "hisses"
- colour = "alien"
- key = "a"
- flags = RESTRICTED | HIVEMIND
-
-/datum/language/xenos/check_special_condition(var/mob/other)
-
- var/mob/living/carbon/M = other
- if(!istype(M))
- return 1
- if(locate(/datum/organ/internal/xenos/hivenode) in M.internal_organs)
- return 1
-
- return 0
-
-/datum/language/ling
- name = "Changeling"
- desc = "Although they are normally wary and suspicious of each other, changelings can commune over a distance."
- speech_verb = "says"
- colour = "changeling"
- key = "g"
- flags = RESTRICTED | HIVEMIND
-
-/datum/language/ling/broadcast(var/mob/living/speaker,var/message,var/speaker_mask)
-
- if(speaker.mind && speaker.mind.changeling)
- ..(speaker,message,speaker.mind.changeling.changelingID)
- else
- ..(speaker,message)
-
-/datum/language/corticalborer
- name = "Cortical Link"
- desc = "Cortical borers possess a strange link between their tiny minds."
- speech_verb = "sings"
- ask_verb = "sings"
- exclaim_verb = "sings"
- colour = "alien"
- key = "x"
- flags = RESTRICTED | HIVEMIND
-
-/datum/language/corticalborer/broadcast(var/mob/living/speaker,var/message,var/speaker_mask)
-
- var/mob/living/simple_animal/borer/B
-
- if(istype(speaker,/mob/living/carbon))
- var/mob/living/carbon/M = speaker
- B = M.has_brain_worms()
- else if(istype(speaker,/mob/living/simple_animal/borer))
- B = speaker
-
- if(B)
- speaker_mask = B.truename
- ..(speaker,message,speaker_mask)
-
-/datum/language/binary
- name = "Robot Talk"
- desc = "Most human stations support free-use communications protocols and routing hubs for synthetic use."
- colour = "say_quote"
- speech_verb = "states"
- ask_verb = "queries"
- exclaim_verb = "declares"
- key = "b"
- flags = RESTRICTED | HIVEMIND
- var/drone_only
-
-/datum/language/binary/broadcast(var/mob/living/speaker,var/message,var/speaker_mask)
-
- if(!speaker.binarycheck())
- return
-
- if (!message)
- return
-
- var/message_start = "[name], [speaker.name]"
- var/message_body = "[speaker.say_quote(message)], \"[message]\""
-
- for (var/mob/M in dead_mob_list)
- if(!istype(M,/mob/new_player) && !istype(M,/mob/living/carbon/brain)) //No meta-evesdropping
- M.show_message("[message_start] [message_body]", 2)
-
- for (var/mob/living/S in living_mob_list)
-
- if(drone_only && !istype(S,/mob/living/silicon/robot/drone))
- continue
- else if(istype(S , /mob/living/silicon/ai))
- message_start = "[name], [speaker.name]"
- else if (!S.binarycheck())
- continue
-
- S.show_message("[message_start] [message_body]", 2)
-
- var/list/listening = hearers(1, src)
- listening -= src
-
- for (var/mob/living/M in listening)
- if(istype(M, /mob/living/silicon) || M.binarycheck())
- continue
- M.show_message("synthesised voice beeps, \"beep beep beep\"",2)
-
- //robot binary xmitter component power usage
- if (isrobot(speaker))
- var/mob/living/silicon/robot/R = speaker
- var/datum/robot_component/C = R.components["comms"]
- R.cell_use_power(C.active_usage)
-
-/datum/language/binary/drone
- name = "Drone Talk"
- desc = "A heavily encoded damage control coordination stream."
- speech_verb = "transmits"
- ask_verb = "transmits"
- exclaim_verb = "transmits"
- colour = "say_quote"
- key = "d"
- flags = RESTRICTED | HIVEMIND
- drone_only = 1
-
-// Language handling.
-/mob/proc/add_language(var/language)
-
- var/datum/language/new_language = all_languages[language]
-
- if(!istype(new_language) || new_language in languages)
- return 0
-
- languages.Add(new_language)
- return 1
-
-/mob/proc/remove_language(var/rem_language)
- var/datum/language/L = all_languages[rem_language]
- . = (L in languages)
- languages.Remove(L)
-
-// Can we speak this language, as opposed to just understanding it?
-/mob/proc/can_speak(datum/language/speaking)
-
- return (universal_speak || (speaking && speaking.flags & INNATE) || speaking in src.languages)
-
-//TBD
-/mob/verb/check_languages()
- set name = "Check Known Languages"
- set category = "IC"
- set src = usr
-
- var/dat = "Known Languages
"
-
- for(var/datum/language/L in languages)
- if(!(L.flags & NONGLOBAL))
- dat += "[L.name] (:[L.key])
[L.desc]
"
-
- src << browse(dat, "window=checklanguage")
- return
-
-#undef SCRAMBLE_CACHE_LEN
diff --git a/code/modules/mob/language/generic.dm b/code/modules/mob/language/generic.dm
new file mode 100644
index 0000000000..d93edf3ac2
--- /dev/null
+++ b/code/modules/mob/language/generic.dm
@@ -0,0 +1,64 @@
+// Noise "language", for audible emotes.
+/datum/language/noise
+ name = "Noise"
+ desc = "Noises"
+ key = ""
+ flags = RESTRICTED|NONGLOBAL|INNATE|NO_TALK_MSG|NO_STUTTER
+
+/datum/language/noise/format_message(message, verb)
+ return "[message]"
+
+/datum/language/noise/format_message_plain(message, verb)
+ return message
+
+/datum/language/noise/format_message_radio(message, verb)
+ return "[message]"
+
+/datum/language/noise/get_talkinto_msg_range(message)
+ // if you make a loud noise (screams etc), you'll be heard from 4 tiles over instead of two
+ return (copytext(message, length(message)) == "!") ? 4 : 2
+
+// 'basic' language; spoken by default.
+/datum/language/common
+ name = "Galactic Common"
+ desc = "The common galactic tongue."
+ speech_verb = "says"
+ whisper_verb = "whispers"
+ key = "0"
+ flags = RESTRICTED
+ syllables = list("blah","blah","blah","bleh","meh","neh","nah","wah")
+
+//TODO flag certain languages to use the mob-type specific say_quote and then get rid of these.
+/datum/language/common/get_spoken_verb(var/msg_end)
+ switch(msg_end)
+ if("!")
+ return pick("exclaims","shouts","yells") //TODO: make the basic proc handle lists of verbs.
+ if("?")
+ return ask_verb
+ return speech_verb
+
+// Galactic common languages (systemwide accepted standards).
+/datum/language/trader
+ name = "Tradeband"
+ desc = "Maintained by the various trading cartels in major systems, this elegant, structured language is used for bartering and bargaining."
+ speech_verb = "enunciates"
+ colour = "say_quote"
+ key = "2"
+ space_chance = 100
+ syllables = list("lorem", "ipsum", "dolor", "sit", "amet", "consectetur", "adipiscing", "elit",
+ "sed", "do", "eiusmod", "tempor", "incididunt", "ut", "labore", "et", "dolore",
+ "magna", "aliqua", "ut", "enim", "ad", "minim", "veniam", "quis", "nostrud",
+ "exercitation", "ullamco", "laboris", "nisi", "ut", "aliquip", "ex", "ea", "commodo",
+ "consequat", "duis", "aute", "irure", "dolor", "in", "reprehenderit", "in",
+ "voluptate", "velit", "esse", "cillum", "dolore", "eu", "fugiat", "nulla",
+ "pariatur", "excepteur", "sint", "occaecat", "cupidatat", "non", "proident", "sunt",
+ "in", "culpa", "qui", "officia", "deserunt", "mollit", "anim", "id", "est", "laborum")
+
+// Criminal language.
+/datum/language/gutter
+ name = "Gutter"
+ desc = "Much like Standard, this crude pidgin tongue descended from numerous languages and serves as Tradeband for criminal elements."
+ speech_verb = "growls"
+ colour = "rough"
+ key = "3"
+ syllables = list ("gra","ba","ba","breh","bra","rah","dur","ra","ro","gro","go","ber","bar","geh","heh", "gra")
diff --git a/code/modules/mob/language/language.dm b/code/modules/mob/language/language.dm
new file mode 100644
index 0000000000..d2cb8a82ab
--- /dev/null
+++ b/code/modules/mob/language/language.dm
@@ -0,0 +1,157 @@
+#define SCRAMBLE_CACHE_LEN 20
+
+/*
+ Datum based languages. Easily editable and modular.
+*/
+
+/datum/language
+ var/name = "an unknown language" // Fluff name of language if any.
+ var/desc = "A language." // Short description for 'Check Languages'.
+ var/speech_verb = "says" // 'says', 'hisses', 'farts'.
+ var/ask_verb = "asks" // Used when sentence ends in a ?
+ var/exclaim_verb = "exclaims" // Used when sentence ends in a !
+ var/whisper_verb // Optional. When not specified speech_verb + quietly/softly is used instead.
+ var/signlang_verb = list() // list of emotes that might be displayed if this language has NONVERBAL or SIGNLANG flags
+ var/colour = "body" // CSS style to use for strings in this language.
+ var/key = "x" // Character used to speak in language eg. :o for Unathi.
+ var/flags = 0 // Various language flags.
+ var/native // If set, non-native speakers will have trouble speaking.
+ var/list/syllables // Used when scrambling text for a non-speaker.
+ var/list/space_chance = 55 // Likelihood of getting a space in the random scramble string.
+
+/datum/language/proc/get_random_name(var/gender, name_count=2, syllable_count=4)
+ if(!syllables || !syllables.len)
+ if(gender==FEMALE)
+ return capitalize(pick(first_names_female)) + " " + capitalize(pick(last_names))
+ else
+ return capitalize(pick(first_names_male)) + " " + capitalize(pick(last_names))
+
+ var/full_name = ""
+ var/new_name = ""
+
+ for(var/i = 0;i0;x--)
+ new_name += pick(syllables)
+ full_name += " [capitalize(lowertext(new_name))]"
+
+ return "[trim(full_name)]"
+
+/datum/language
+ var/list/scramble_cache = list()
+
+/datum/language/proc/scramble(var/input)
+
+ if(!syllables || !syllables.len)
+ return stars(input)
+
+ // If the input is cached already, move it to the end of the cache and return it
+ if(input in scramble_cache)
+ var/n = scramble_cache[input]
+ scramble_cache -= input
+ scramble_cache[input] = n
+ return n
+
+ var/input_size = length(input)
+ var/scrambled_text = ""
+ var/capitalize = 1
+
+ while(length(scrambled_text) < input_size)
+ var/next = pick(syllables)
+ if(capitalize)
+ next = capitalize(next)
+ capitalize = 0
+ scrambled_text += next
+ var/chance = rand(100)
+ if(chance <= 5)
+ scrambled_text += ". "
+ capitalize = 1
+ else if(chance > 5 && chance <= space_chance)
+ scrambled_text += " "
+
+ scrambled_text = trim(scrambled_text)
+ var/ending = copytext(scrambled_text, length(scrambled_text))
+ if(ending == ".")
+ scrambled_text = copytext(scrambled_text,1,length(scrambled_text)-1)
+ var/input_ending = copytext(input, input_size)
+ if(input_ending in list("!","?","."))
+ scrambled_text += input_ending
+
+ // Add it to cache, cutting old entries if the list is too long
+ scramble_cache[input] = scrambled_text
+ if(scramble_cache.len > SCRAMBLE_CACHE_LEN)
+ scramble_cache.Cut(1, scramble_cache.len-SCRAMBLE_CACHE_LEN-1)
+
+ return scrambled_text
+
+/datum/language/proc/format_message(message, verb)
+ return "[verb], \"[capitalize(message)]\""
+
+/datum/language/proc/format_message_plain(message, verb)
+ return "[verb], \"[capitalize(message)]\""
+
+/datum/language/proc/format_message_radio(message, verb)
+ return "[verb], \"[capitalize(message)]\""
+
+/datum/language/proc/get_talkinto_msg_range(message)
+ // if you yell, you'll be heard from two tiles over instead of one
+ return (copytext(message, length(message)) == "!") ? 2 : 1
+
+/datum/language/proc/broadcast(var/mob/living/speaker,var/message,var/speaker_mask)
+ log_say("[key_name(speaker)] : ([name]) [message]")
+
+ if(!speaker_mask) speaker_mask = speaker.name
+ var/msg = "[name], [speaker_mask] [format_message(message, get_spoken_verb(message))]"
+
+ for(var/mob/player in player_list)
+ if(istype(player,/mob/dead) || ((src in player.languages) && check_special_condition(player)))
+ player << msg
+
+/datum/language/proc/check_special_condition(var/mob/other)
+ return 1
+
+/datum/language/proc/get_spoken_verb(var/msg_end)
+ switch(msg_end)
+ if("!")
+ return exclaim_verb
+ if("?")
+ return ask_verb
+ return speech_verb
+
+// Language handling.
+/mob/proc/add_language(var/language)
+
+ var/datum/language/new_language = all_languages[language]
+
+ if(!istype(new_language) || new_language in languages)
+ return 0
+
+ languages.Add(new_language)
+ return 1
+
+/mob/proc/remove_language(var/rem_language)
+ var/datum/language/L = all_languages[rem_language]
+ . = (L in languages)
+ languages.Remove(L)
+
+// Can we speak this language, as opposed to just understanding it?
+/mob/proc/can_speak(datum/language/speaking)
+
+ return (universal_speak || (speaking && speaking.flags & INNATE) || speaking in src.languages)
+
+//TBD
+/mob/verb/check_languages()
+ set name = "Check Known Languages"
+ set category = "IC"
+ set src = usr
+
+ var/dat = "Known Languages
"
+
+ for(var/datum/language/L in languages)
+ if(!(L.flags & NONGLOBAL))
+ dat += "[L.name] (:[L.key])
[L.desc]
"
+
+ src << browse(dat, "window=checklanguage")
+ return
+
+#undef SCRAMBLE_CACHE_LEN
diff --git a/code/modules/mob/language/monkey.dm b/code/modules/mob/language/monkey.dm
new file mode 100644
index 0000000000..f40a276bbc
--- /dev/null
+++ b/code/modules/mob/language/monkey.dm
@@ -0,0 +1,22 @@
+/datum/language/human/monkey
+ name = "Chimpanzee"
+ desc = "Ook ook ook."
+ speech_verb = "chimpers"
+ ask_verb = "chimpers"
+ exclaim_verb = "screeches"
+ key = "6"
+
+/datum/language/skrell/monkey
+ name = "Neara"
+ desc = "Squik squik squik."
+ key = "8"
+
+/datum/language/unathi/monkey
+ name = "Stok"
+ desc = "Hiss hiss hiss."
+ key = "7"
+
+/datum/language/tajaran/monkey
+ name = "Farwa"
+ desc = "Meow meow meow."
+ key = "9"
diff --git a/code/modules/mob/language/outsider.dm b/code/modules/mob/language/outsider.dm
new file mode 100644
index 0000000000..cd12ead385
--- /dev/null
+++ b/code/modules/mob/language/outsider.dm
@@ -0,0 +1,112 @@
+/datum/language/xenocommon
+ name = "Xenomorph"
+ colour = "alien"
+ desc = "The common tongue of the xenomorphs."
+ speech_verb = "hisses"
+ ask_verb = "hisses"
+ exclaim_verb = "hisses"
+ key = "4"
+ flags = RESTRICTED
+ syllables = list("sss","sSs","SSS")
+
+/datum/language/xenos
+ name = "Hivemind"
+ desc = "Xenomorphs have the strange ability to commune over a psychic hivemind."
+ speech_verb = "hisses"
+ ask_verb = "hisses"
+ exclaim_verb = "hisses"
+ colour = "alien"
+ key = "a"
+ flags = RESTRICTED | HIVEMIND
+
+/datum/language/xenos/check_special_condition(var/mob/other)
+
+ var/mob/living/carbon/M = other
+ if(!istype(M))
+ return 1
+ if(locate(/datum/organ/internal/xenos/hivenode) in M.internal_organs)
+ return 1
+
+ return 0
+
+/datum/language/ling
+ name = "Changeling"
+ desc = "Although they are normally wary and suspicious of each other, changelings can commune over a distance."
+ speech_verb = "says"
+ colour = "changeling"
+ key = "g"
+ flags = RESTRICTED | HIVEMIND
+
+/datum/language/ling/broadcast(var/mob/living/speaker,var/message,var/speaker_mask)
+
+ if(speaker.mind && speaker.mind.changeling)
+ ..(speaker,message,speaker.mind.changeling.changelingID)
+ else
+ ..(speaker,message)
+
+/datum/language/corticalborer
+ name = "Cortical Link"
+ desc = "Cortical borers possess a strange link between their tiny minds."
+ speech_verb = "sings"
+ ask_verb = "sings"
+ exclaim_verb = "sings"
+ colour = "alien"
+ key = "x"
+ flags = RESTRICTED | HIVEMIND
+
+/datum/language/corticalborer/broadcast(var/mob/living/speaker,var/message,var/speaker_mask)
+
+ var/mob/living/simple_animal/borer/B
+
+ if(istype(speaker,/mob/living/carbon))
+ var/mob/living/carbon/M = speaker
+ B = M.has_brain_worms()
+ else if(istype(speaker,/mob/living/simple_animal/borer))
+ B = speaker
+
+ if(B)
+ speaker_mask = B.truename
+ ..(speaker,message,speaker_mask)
+
+/datum/language/vox
+ name = "Vox-pidgin"
+ desc = "The common tongue of the various Vox ships making up the Shoal. It sounds like chaotic shrieking to everyone else."
+ speech_verb = "shrieks"
+ ask_verb = "creels"
+ exclaim_verb = "SHRIEKS"
+ colour = "vox"
+ key = "5"
+ flags = WHITELISTED
+ syllables = list("ti","ti","ti","hi","hi","ki","ki","ki","ki","ya","ta","ha","ka","ya","chi","cha","kah", \
+ "SKRE","AHK","EHK","RAWK","KRA","AAA","EEE","KI","II","KRI","KA")
+
+/datum/language/vox/get_random_name()
+ return ..(FEMALE,1,6)
+
+/datum/language/cultcommon
+ name = "Cult"
+ desc = "The chants of the occult, the incomprehensible."
+ speech_verb = "intones"
+ ask_verb = "intones"
+ exclaim_verb = "chants"
+ colour = "cult"
+ key = "n"
+ flags = RESTRICTED
+ space_chance = 100
+ syllables = list("ire","ego","nahlizet","certum","veri","jatkaa","mgar","balaq", "karazet", "geeri", \
+ "orkan", "allaq", "sas'so", "c'arta", "forbici", "tarem", "n'ath", "reth", "sh'yro", "eth", "d'raggathnor", \
+ "mah'weyh", "pleggh", "at", "e'ntrath", "tok-lyr", "rqa'nap", "g'lt-ulotf", "ta'gh", "fara'qha", "fel", "d'amar det", \
+ "yu'gular", "faras", "desdae", "havas", "mithum", "javara", "umathar", "uf'kal", "thenar", "rash'tla", \
+ "sektath", "mal'zua", "zasan", "therium", "viortia", "kla'atu", "barada", "nikt'o", "fwe'sh", "mah", "erl", "nyag", "r'ya", \
+ "gal'h'rfikk", "harfrandid", "mud'gib", "fuu", "ma'jin", "dedo", "ol'btoh", "n'ath", "reth", "sh'yro", "eth", \
+ "d'rekkathnor", "khari'd", "gual'te", "nikka", "nikt'o", "barada", "kla'atu", "barhah", "hra" ,"zar'garis")
+
+/datum/language/cult
+ name = "Occult"
+ desc = "The initiated can share their thoughts by means defying all reason."
+ speech_verb = "intones"
+ ask_verb = "intones"
+ exclaim_verb = "chants"
+ colour = "cult"
+ key = "m"
+ flags = RESTRICTED | HIVEMIND
diff --git a/code/modules/mob/language/station.dm b/code/modules/mob/language/station.dm
new file mode 100644
index 0000000000..d5900769b3
--- /dev/null
+++ b/code/modules/mob/language/station.dm
@@ -0,0 +1,156 @@
+/datum/language/diona
+ name = "Rootspeak"
+ desc = "A creaking, subvocal language spoken instinctively by the Dionaea. Due to the unique makeup of the average Diona, a phrase of Rootspeak can be a combination of anywhere from one to twelve individual voices and notes."
+ speech_verb = "creaks and rustles"
+ ask_verb = "creaks"
+ exclaim_verb = "rustles"
+ colour = "soghun"
+ key = "q"
+ flags = RESTRICTED
+ syllables = list("hs","zt","kr","st","sh")
+
+/datum/language/diona/get_random_name()
+ var/new_name = "[pick(list("To Sleep Beneath","Wind Over","Embrace of","Dreams of","Witnessing","To Walk Beneath","Approaching the"))]"
+ new_name += " [pick(list("the Void","the Sky","Encroaching Night","Planetsong","Starsong","the Wandering Star","the Empty Day","Daybreak","Nightfall","the Rain"))]"
+ return new_name
+
+/datum/language/unathi
+ name = "Sinta'unathi"
+ desc = "The common language of Moghes, composed of sibilant hisses and rattles. Spoken natively by Unathi."
+ speech_verb = "hisses"
+ ask_verb = "hisses"
+ exclaim_verb = "roars"
+ colour = "soghun"
+ key = "o"
+ flags = WHITELISTED
+ syllables = list("ss","ss","ss","ss","skak","seeki","resh","las","esi","kor","sh")
+
+/datum/language/unathi/get_random_name()
+
+ var/new_name = ..()
+ while(findtextEx(new_name,"sss",1,null))
+ new_name = replacetext(new_name, "sss", "ss")
+ return capitalize(new_name)
+
+/datum/language/tajaran
+ name = "Siik'tajr"
+ desc = "The traditionally employed tongue of Ahdomai, composed of expressive yowls and chirps. Native to the Tajaran."
+ speech_verb = "mrowls"
+ ask_verb = "mrowls"
+ exclaim_verb = "yowls"
+ colour = "tajaran"
+ key = "j"
+ flags = WHITELISTED
+ syllables = list("rr","rr","tajr","kir","raj","kii","mir","kra","ahk","nal","vah","khaz","jri","ran","darr", \
+ "mi","jri","dynh","manq","rhe","zar","rrhaz","kal","chur","eech","thaa","dra","jurl","mah","sanu","dra","ii'r", \
+ "ka","aasi","far","wa","baq","ara","qara","zir","sam","mak","hrar","nja","rir","khan","jun","dar","rik","kah", \
+ "hal","ket","jurl","mah","tul","cresh","azu","ragh", "mro", "mra")
+
+/datum/language/tajaran/get_random_name(var/gender)
+
+ var/new_name = ..(gender,1)
+ if(prob(80))
+ new_name += " [pick(list("Hadii","Kaytam","Zhan-Khazan","Hharar","Njarir'Akhan"))]"
+ else
+ new_name += ..(gender,1)
+ return new_name
+
+/datum/language/skrell
+ name = "Skrellian"
+ desc = "A melodic and complex language spoken by the Skrell of Qerrbalak. Some of the notes are inaudible to humans."
+ speech_verb = "warbles"
+ ask_verb = "warbles"
+ exclaim_verb = "warbles"
+ colour = "skrell"
+ key = "k"
+ flags = WHITELISTED
+ syllables = list("qr","qrr","xuq","qil","quum","xuqm","vol","xrim","zaoo","qu-uu","qix","qoo","zix","*","!")
+
+/datum/language/human
+ name = "Sol Common"
+ desc = "A bastardized hybrid of informal English and elements of Mandarin Chinese; the common language of the Sol system."
+ speech_verb = "says"
+ whisper_verb = "whispers"
+ colour = "solcom"
+ key = "1"
+ flags = RESTRICTED
+
+ //syllables are at the bottom of the file
+
+/datum/language/human/get_spoken_verb(var/msg_end)
+ switch(msg_end)
+ if("!")
+ return pick("exclaims","shouts","yells") //TODO: make the basic proc handle lists of verbs.
+ if("?")
+ return ask_verb
+ return speech_verb
+
+/datum/language/human/get_random_name(var/gender)
+ if (prob(80))
+ if(gender==FEMALE)
+ return capitalize(pick(first_names_female)) + " " + capitalize(pick(last_names))
+ else
+ return capitalize(pick(first_names_male)) + " " + capitalize(pick(last_names))
+ else
+ return ..()
+
+//Syllable Lists
+/*
+ This list really long, mainly because I can't make up my mind about which mandarin syllables should be removed,
+ and the english syllables had to be duplicated so that there is roughly a 50-50 weighting.
+
+ Sources:
+ http://www.sttmedia.com/syllablefrequency-english
+ http://www.chinahighlights.com/travelguide/learning-chinese/pinyin-syllables.htm
+*/
+/datum/language/human/syllables = list(
+"a", "ai", "an", "ang", "ao", "ba", "bai", "ban", "bang", "bao", "bei", "ben", "beng", "bi", "bian", "biao",
+"bie", "bin", "bing", "bo", "bu", "ca", "cai", "can", "cang", "cao", "ce", "cei", "cen", "ceng", "cha", "chai",
+"chan", "chang", "chao", "che", "chen", "cheng", "chi", "chong", "chou", "chu", "chua", "chuai", "chuan", "chuang", "chui", "chun",
+"chuo", "ci", "cong", "cou", "cu", "cuan", "cui", "cun", "cuo", "da", "dai", "dan", "dang", "dao", "de", "dei",
+"den", "deng", "di", "dian", "diao", "die", "ding", "diu", "dong", "dou", "du", "duan", "dui", "dun", "duo", "e",
+"ei", "en", "er", "fa", "fan", "fang", "fei", "fen", "feng", "fo", "fou", "fu", "ga", "gai", "gan", "gang",
+"gao", "ge", "gei", "gen", "geng", "gong", "gou", "gu", "gua", "guai", "guan", "guang", "gui", "gun", "guo", "ha",
+"hai", "han", "hang", "hao", "he", "hei", "hen", "heng", "hm", "hng", "hong", "hou", "hu", "hua", "huai", "huan",
+"huang", "hui", "hun", "huo", "ji", "jia", "jian", "jiang", "jiao", "jie", "jin", "jing", "jiong", "jiu", "ju", "juan",
+"jue", "jun", "ka", "kai", "kan", "kang", "kao", "ke", "kei", "ken", "keng", "kong", "kou", "ku", "kua", "kuai",
+"kuan", "kuang", "kui", "kun", "kuo", "la", "lai", "lan", "lang", "lao", "le", "lei", "leng", "li", "lia", "lian",
+"liang", "liao", "lie", "lin", "ling", "liu", "long", "lou", "lu", "luan", "lun", "luo", "ma", "mai", "man", "mang",
+"mao", "me", "mei", "men", "meng", "mi", "mian", "miao", "mie", "min", "ming", "miu", "mo", "mou", "mu", "na",
+"nai", "nan", "nang", "nao", "ne", "nei", "nen", "neng", "ng", "ni", "nian", "niang", "niao", "nie", "nin", "ning",
+"niu", "nong", "nou", "nu", "nuan", "nuo", "o", "ou", "pa", "pai", "pan", "pang", "pao", "pei", "pen", "peng",
+"pi", "pian", "piao", "pie", "pin", "ping", "po", "pou", "pu", "qi", "qia", "qian", "qiang", "qiao", "qie", "qin",
+"qing", "qiong", "qiu", "qu", "quan", "que", "qun", "ran", "rang", "rao", "re", "ren", "reng", "ri", "rong", "rou",
+"ru", "rua", "ruan", "rui", "run", "ruo", "sa", "sai", "san", "sang", "sao", "se", "sei", "sen", "seng", "sha",
+"shai", "shan", "shang", "shao", "she", "shei", "shen", "sheng", "shi", "shou", "shu", "shua", "shuai", "shuan", "shuang", "shui",
+"shun", "shuo", "si", "song", "sou", "su", "suan", "sui", "sun", "suo", "ta", "tai", "tan", "tang", "tao", "te",
+"teng", "ti", "tian", "tiao", "tie", "ting", "tong", "tou", "tu", "tuan", "tui", "tun", "tuo", "wa", "wai", "wan",
+"wang", "wei", "wen", "weng", "wo", "wu", "xi", "xia", "xian", "xiang", "xiao", "xie", "xin", "xing", "xiong", "xiu",
+"xu", "xuan", "xue", "xun", "ya", "yan", "yang", "yao", "ye", "yi", "yin", "ying", "yong", "you", "yu", "yuan",
+"yue", "yun", "za", "zai", "zan", "zang", "zao", "ze", "zei", "zen", "zeng", "zha", "zhai", "zhan", "zhang", "zhao",
+"zhe", "zhei", "zhen", "zheng", "zhi", "zhong", "zhou", "zhu", "zhua", "zhuai", "zhuan", "zhuang", "zhui", "zhun", "zhuo", "zi",
+"zong", "zou", "zuan", "zui", "zun", "zuo", "zu",
+"al", "an", "ar", "as", "at", "ea", "ed", "en", "er", "es", "ha", "he", "hi", "in", "is", "it",
+"le", "me", "nd", "ne", "ng", "nt", "on", "or", "ou", "re", "se", "st", "te", "th", "ti", "to",
+"ve", "wa", "all", "and", "are", "but", "ent", "era", "ere", "eve", "for", "had", "hat", "hen", "her", "hin",
+"his", "ing", "ion", "ith", "not", "ome", "oul", "our", "sho", "ted", "ter", "tha", "the", "thi",
+"al", "an", "ar", "as", "at", "ea", "ed", "en", "er", "es", "ha", "he", "hi", "in", "is", "it",
+"le", "me", "nd", "ne", "ng", "nt", "on", "or", "ou", "re", "se", "st", "te", "th", "ti", "to",
+"ve", "wa", "all", "and", "are", "but", "ent", "era", "ere", "eve", "for", "had", "hat", "hen", "her", "hin",
+"his", "ing", "ion", "ith", "not", "ome", "oul", "our", "sho", "ted", "ter", "tha", "the", "thi",
+"al", "an", "ar", "as", "at", "ea", "ed", "en", "er", "es", "ha", "he", "hi", "in", "is", "it",
+"le", "me", "nd", "ne", "ng", "nt", "on", "or", "ou", "re", "se", "st", "te", "th", "ti", "to",
+"ve", "wa", "all", "and", "are", "but", "ent", "era", "ere", "eve", "for", "had", "hat", "hen", "her", "hin",
+"his", "ing", "ion", "ith", "not", "ome", "oul", "our", "sho", "ted", "ter", "tha", "the", "thi",
+"al", "an", "ar", "as", "at", "ea", "ed", "en", "er", "es", "ha", "he", "hi", "in", "is", "it",
+"le", "me", "nd", "ne", "ng", "nt", "on", "or", "ou", "re", "se", "st", "te", "th", "ti", "to",
+"ve", "wa", "all", "and", "are", "but", "ent", "era", "ere", "eve", "for", "had", "hat", "hen", "her", "hin",
+"his", "ing", "ion", "ith", "not", "ome", "oul", "our", "sho", "ted", "ter", "tha", "the", "thi",
+"al", "an", "ar", "as", "at", "ea", "ed", "en", "er", "es", "ha", "he", "hi", "in", "is", "it",
+"le", "me", "nd", "ne", "ng", "nt", "on", "or", "ou", "re", "se", "st", "te", "th", "ti", "to",
+"ve", "wa", "all", "and", "are", "but", "ent", "era", "ere", "eve", "for", "had", "hat", "hen", "her", "hin",
+"his", "ing", "ion", "ith", "not", "ome", "oul", "our", "sho", "ted", "ter", "tha", "the", "thi",
+"al", "an", "ar", "as", "at", "ea", "ed", "en", "er", "es", "ha", "he", "hi", "in", "is", "it",
+"le", "me", "nd", "ne", "ng", "nt", "on", "or", "ou", "re", "se", "st", "te", "th", "ti", "to",
+"ve", "wa", "all", "and", "are", "but", "ent", "era", "ere", "eve", "for", "had", "hat", "hen", "her", "hin",
+"his", "ing", "ion", "ith", "not", "ome", "oul", "our", "sho", "ted", "ter", "tha", "the", "thi")
diff --git a/code/modules/mob/language/synthetic.dm b/code/modules/mob/language/synthetic.dm
new file mode 100644
index 0000000000..3355a1e5c8
--- /dev/null
+++ b/code/modules/mob/language/synthetic.dm
@@ -0,0 +1,61 @@
+/datum/language/binary
+ name = "Robot Talk"
+ desc = "Most human stations support free-use communications protocols and routing hubs for synthetic use."
+ colour = "say_quote"
+ speech_verb = "states"
+ ask_verb = "queries"
+ exclaim_verb = "declares"
+ key = "b"
+ flags = RESTRICTED | HIVEMIND
+ var/drone_only
+
+/datum/language/binary/broadcast(var/mob/living/speaker,var/message,var/speaker_mask)
+
+ if(!speaker.binarycheck())
+ return
+
+ if (!message)
+ return
+
+ var/message_start = "[name], [speaker.name]"
+ var/message_body = "[speaker.say_quote(message)], \"[message]\""
+
+ for (var/mob/M in dead_mob_list)
+ if(!istype(M,/mob/new_player) && !istype(M,/mob/living/carbon/brain)) //No meta-evesdropping
+ M.show_message("[message_start] [message_body]", 2)
+
+ for (var/mob/living/S in living_mob_list)
+
+ if(drone_only && !istype(S,/mob/living/silicon/robot/drone))
+ continue
+ else if(istype(S , /mob/living/silicon/ai))
+ message_start = "[name], [speaker.name]"
+ else if (!S.binarycheck())
+ continue
+
+ S.show_message("[message_start] [message_body]", 2)
+
+ var/list/listening = hearers(1, src)
+ listening -= src
+
+ for (var/mob/living/M in listening)
+ if(istype(M, /mob/living/silicon) || M.binarycheck())
+ continue
+ M.show_message("synthesised voice beeps, \"beep beep beep\"",2)
+
+ //robot binary xmitter component power usage
+ if (isrobot(speaker))
+ var/mob/living/silicon/robot/R = speaker
+ var/datum/robot_component/C = R.components["comms"]
+ R.cell_use_power(C.active_usage)
+
+/datum/language/binary/drone
+ name = "Drone Talk"
+ desc = "A heavily encoded damage control coordination stream."
+ speech_verb = "transmits"
+ ask_verb = "transmits"
+ exclaim_verb = "transmits"
+ colour = "say_quote"
+ key = "d"
+ flags = RESTRICTED | HIVEMIND
+ drone_only = 1
diff --git a/code/modules/mob/living/carbon/alien/alien_attacks.dm b/code/modules/mob/living/carbon/alien/alien_attacks.dm
index 4285f91c3f..62768945a3 100644
--- a/code/modules/mob/living/carbon/alien/alien_attacks.dm
+++ b/code/modules/mob/living/carbon/alien/alien_attacks.dm
@@ -20,10 +20,10 @@
switch(M.a_intent)
- if ("help")
+ if (I_HELP)
help_shake_act(M)
- if ("grab")
+ if (I_GRAB)
if (M == src)
return
var/obj/item/weapon/grab/G = new /obj/item/weapon/grab( M, M, src )
diff --git a/code/modules/mob/living/carbon/alien/diona/diona_attacks.dm b/code/modules/mob/living/carbon/alien/diona/diona_attacks.dm
index a379af21c7..58aba691dd 100644
--- a/code/modules/mob/living/carbon/alien/diona/diona_attacks.dm
+++ b/code/modules/mob/living/carbon/alien/diona/diona_attacks.dm
@@ -2,7 +2,7 @@
if(istype(M))
//Let people pick the little buggers up.
- if(M.a_intent == "help")
+ if(M.a_intent == I_HELP)
if(M.species && M.species.name == "Diona")
M << "You feel your being twine with that of [src] as it merges with your biomass."
src << "You feel your being twine with that of [M] as you merge with its biomass."
diff --git a/code/modules/mob/living/carbon/alien/say.dm b/code/modules/mob/living/carbon/alien/say.dm
index 038c77fcde..28ae01391f 100644
--- a/code/modules/mob/living/carbon/alien/say.dm
+++ b/code/modules/mob/living/carbon/alien/say.dm
@@ -7,7 +7,7 @@
src << "\red You cannot speak in IC (Muted)."
return
- message = trim_strip_html_properly(message)
+ message = sanitize(message)
if(stat == 2)
return say_dead(message)
diff --git a/code/modules/mob/living/carbon/brain/say.dm b/code/modules/mob/living/carbon/brain/say.dm
index e602916d8c..d5ac4f756d 100644
--- a/code/modules/mob/living/carbon/brain/say.dm
+++ b/code/modules/mob/living/carbon/brain/say.dm
@@ -32,5 +32,5 @@
if(istype(container, /obj/item/device/mmi/radio_enabled))
var/obj/item/device/mmi/radio_enabled/R = container
if(R.radio)
- spawn(0) R.radio.hear_talk(src, trim(sanitize(message)), verb, speaking)
+ spawn(0) R.radio.hear_talk(src, sanitize(message), verb, speaking)
..(trim(message), speaking, verb)
diff --git a/code/modules/mob/living/carbon/breathe.dm b/code/modules/mob/living/carbon/breathe.dm
new file mode 100644
index 0000000000..38e1efa71b
--- /dev/null
+++ b/code/modules/mob/living/carbon/breathe.dm
@@ -0,0 +1,80 @@
+//Common breathing procs
+
+/mob/living/carbon/proc/breathe()
+ //if(istype(loc, /obj/machinery/atmospherics/unary/cryo_cell)) return
+ if(species && (species.flags & NO_BREATHE || species.flags & IS_SYNTHETIC)) return
+
+ var/datum/gas_mixture/breath = null
+
+ //First, check if we can breathe at all
+ if(health < config.health_threshold_crit && !reagents.has_reagent("inaprovaline")) //crit aka circulatory shock
+ losebreath++
+
+ if(losebreath>0) //Suffocating so do not take a breath
+ losebreath--
+ if (prob(10)) //Gasp per 10 ticks? Sounds about right.
+ spawn emote("gasp")
+ else
+ //Okay, we can breathe, now check if we can get air
+ breath = get_breath_from_internal() //First, check for air from internals
+ if(!breath)
+ breath = get_breath_from_environment() //No breath from internals so let's try to get air from our location
+
+ handle_breath(breath)
+ handle_post_breath(breath)
+
+/mob/living/carbon/proc/get_breath_from_internal(var/volume_needed=BREATH_VOLUME) //hopefully this will allow overrides to specify a different default volume without breaking any cases where volume is passed in.
+ if(internal)
+ if (!contents.Find(internal))
+ internal = null
+ if (!(wear_mask && (wear_mask.flags & AIRTIGHT)))
+ internal = null
+ if(internal)
+ if (internals)
+ internals.icon_state = "internal1"
+ return internal.remove_air_volume(volume_needed)
+ else
+ if (internals)
+ internals.icon_state = "internal0"
+ return null
+
+/mob/living/carbon/proc/get_breath_from_environment(var/volume_needed=BREATH_VOLUME)
+ var/datum/gas_mixture/breath = null
+
+ var/datum/gas_mixture/environment
+ if(loc)
+ environment = loc.return_air_for_internal_lifeform()
+
+ if(environment)
+ breath = environment.remove_volume(volume_needed)
+ handle_chemical_smoke(environment) //handle chemical smoke while we're at it
+
+ if(breath)
+ //handle mask filtering
+ if(istype(wear_mask, /obj/item/clothing/mask) && breath)
+ var/obj/item/clothing/mask/M = wear_mask
+ var/datum/gas_mixture/filtered = M.filter_air(breath)
+ loc.assume_air(filtered)
+ return breath
+ return null
+
+//Handle possble chem smoke effect
+/mob/living/carbon/proc/handle_chemical_smoke(var/datum/gas_mixture/environment)
+ if(wear_mask && (wear_mask.flags & BLOCK_GAS_SMOKE_EFFECT))
+ return
+
+ for(var/obj/effect/effect/smoke/chem/smoke in view(1, src))
+ if(smoke.reagents.total_volume)
+ smoke.reagents.reaction(src, INGEST)
+ spawn(5)
+ if(smoke)
+ //maybe check air pressure here or something to see if breathing in smoke is even possible.
+ smoke.reagents.copy_to(src, 10) // I dunno, maybe the reagents enter the blood stream through the lungs?
+ break // If they breathe in the nasty stuff once, no need to continue checking
+
+/mob/living/carbon/proc/handle_breath(datum/gas_mixture/breath)
+ return
+
+/mob/living/carbon/proc/handle_post_breath(datum/gas_mixture/breath)
+ if(breath)
+ loc.assume_air(breath) //by default, exhale
diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm
index 7db6a2fe29..215d98cf9a 100644
--- a/code/modules/mob/living/carbon/carbon.dm
+++ b/code/modules/mob/living/carbon/carbon.dm
@@ -1,6 +1,8 @@
/mob/living/carbon/Life()
..()
+ handle_viruses()
+
// Increase germ_level regularly
if(germ_level < GERM_LEVEL_AMBIENT && prob(30)) //if you're just standing there, you shouldn't get more germs beyond an ambient level
germ_level++
@@ -19,12 +21,11 @@
if(germ_level < GERM_LEVEL_MOVE_CAP && prob(8))
germ_level++
-/mob/living/carbon/relaymove(var/mob/user, direction)
- if(user in src.stomach_contents)
- if(prob(40))
- for(var/mob/M in hearers(4, src))
- if(M.client)
- M.show_message(text("\red You hear something rumbling inside [src]'s stomach..."), 2)
+/mob/living/carbon/relaymove(var/mob/living/user, direction)
+ if((user in src.stomach_contents) && istype(user))
+ if(user.last_special <= world.time)
+ user.last_special = world.time + 50
+ src.visible_message("You hear something rumbling inside [src]'s stomach...")
var/obj/item/I = user.get_active_hand()
if(I && I.force)
var/d = rand(round(I.force / 4), I.force)
@@ -38,9 +39,7 @@
H.updatehealth()
else
src.take_organ_damage(d)
- for(var/mob/M in viewers(user, null))
- if(M.client)
- M.show_message(text("\red [user] attacks [src]'s stomach wall with the [I.name]!"), 2)
+ user.visible_message("[user] attacks [src]'s stomach wall with the [I.name]!")
playsound(user.loc, 'sound/effects/attackblob.ogg', 50, 1)
if(prob(src.getBruteLoss() - 50))
@@ -190,6 +189,29 @@
src.show_message(text("\t []My [] is [].",status=="OK"?"\blue ":"\red ",org.display_name,status),1)
if((SKELETON in H.mutations) && (!H.w_uniform) && (!H.wear_suit))
H.play_xylophone()
+ else if (on_fire)
+ playsound(src.loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
+ if (M.on_fire)
+ M.visible_message("[M] tries to pat out [src]'s flames, but to no avail!", \
+ "You try to pat out [src]'s flames, but to no avail! Put yourself out first!")
+ else
+ M.visible_message("[M] tries to pat out [src]'s flames!", \
+ "You try to pat out [src]'s flames! Hot!")
+ if(do_mob(M, src, 15))
+ if (prob(10) && (M.fire_stacks <= 0))
+ src.fire_stacks -= 2
+ M.fire_stacks += 1
+ M.IgniteMob()
+ if (M.on_fire)
+ M.visible_message("The fire spreads from [src] to [M]!", \
+ "The fire spreads to you as well!")
+ else
+ src.fire_stacks -= 3 //Less effective than stop, drop, and roll
+ if (src.fire_stacks <= 0)
+ M.visible_message("[M] successfully pats out [src]'s flames.", \
+ "You successfully pat out [src]'s flames.")
+ src.ExtinguishMob()
+ src.fire_stacks = 0
else
var/t_him = "it"
if (src.gender == MALE)
@@ -216,7 +238,11 @@
else
M.visible_message("[M] hugs [src] to make [t_him] feel better!", \
"You hug [src] to make [t_him] feel better!")
-
+ if(M.fire_stacks >= (src.fire_stacks + 3))
+ src.fire_stacks += 1
+ M.fire_stacks -= 1
+ if(M.on_fire)
+ src.IgniteMob()
AdjustParalysis(-3)
AdjustStunned(-3)
AdjustWeakened(-3)
@@ -332,7 +358,7 @@
/mob/living/carbon/can_use_hands()
if(handcuffed)
return 0
- if(buckled && ! istype(buckled, /obj/structure/stool/bed/chair)) // buckling does not restrict hands
+ if(buckled && ! istype(buckled, /obj/structure/bed/chair)) // buckling does not restrict hands
return 0
return 1
@@ -347,6 +373,8 @@
else if (W == handcuffed)
handcuffed = null
update_inv_handcuffed()
+ if(buckled && buckled.buckle_require_restraints)
+ buckled.unbuckle_mob()
else if (W == legcuffed)
legcuffed = null
@@ -407,102 +435,12 @@
if(alert(src,"You sure you want to sleep for a while?","Sleep","Yes","No") == "Yes")
usr.sleeping = 20 //Short nap
-/mob/living/carbon/Bump(atom/movable/AM as mob|obj, yes)
-
- spawn( 0 )
- if ((!( yes ) || now_pushing))
- return
- now_pushing = 1
- if(ismob(AM))
- var/mob/tmob = AM
-
- if( istype(tmob, /mob/living/carbon) && prob(10) )
- src.spread_disease_to(AM, "Contact")
-
- if(istype(tmob, /mob/living/carbon/human))
-
- if(HULK in tmob.mutations)
- if(prob(70))
- usr << "\red You fail to push [tmob]'s fat ass out of the way."
- now_pushing = 0
- return
- if(!(tmob.status_flags & CANPUSH))
- now_pushing = 0
- return
-
- for(var/mob/M in range(tmob, 1))
- if(tmob.pinned.len || ((M.pulling == tmob && ( tmob.restrained() && !( M.restrained() ) && M.stat == 0)) || locate(/obj/item/weapon/grab, tmob.grabbed_by.len)) )
- if ( !(world.time % 5) )
- src << "\red [tmob] is restrained, you cannot push past"
- now_pushing = 0
- return
- if( tmob.pulling == M && ( M.restrained() && !( tmob.restrained() ) && tmob.stat == 0) )
- if ( !(world.time % 5) )
- src << "\red [tmob] is restraining [M], you cannot push past"
- now_pushing = 0
- return
-
- //Leaping mobs just land on the tile, no pushing, no anything.
- if(status_flags & LEAPING)
- loc = tmob.loc
- status_flags &= ~LEAPING
- now_pushing = 0
- return
-
- // Step over drones.
- // I have no idea why the hell this isn't already happening. How do mice do it?
- if(istype(tmob,/mob/living/silicon/robot/drone))
- loc = tmob.loc
- now_pushing = 0
- return
-
- if((tmob.a_intent == "help" || tmob.restrained()) && (a_intent == "help" || src.restrained()) && tmob.canmove && !tmob.buckled && canmove) // mutual brohugs all around!
- var/turf/oldloc = loc
- loc = tmob.loc
- tmob.loc = oldloc
- now_pushing = 0
- for(var/mob/living/carbon/slime/slime in view(1,tmob))
- if(slime.Victim == tmob)
- slime.UpdateFeed()
- return
-
- if(istype(tmob, /mob/living/carbon/human) && (FAT in tmob.mutations))
- if(prob(40) && !(FAT in src.mutations))
- src << "\red You fail to push [tmob]'s fat ass out of the way."
- now_pushing = 0
- return
- if(tmob.r_hand && istype(tmob.r_hand, /obj/item/weapon/shield/riot))
- if(prob(99))
- now_pushing = 0
- return
- if(tmob.l_hand && istype(tmob.l_hand, /obj/item/weapon/shield/riot))
- if(prob(99))
- now_pushing = 0
- return
- if(!(tmob.status_flags & CANPUSH))
- now_pushing = 0
- return
-
- tmob.LAssailant = src
-
- now_pushing = 0
- ..()
- if (!( istype(AM, /atom/movable) ))
- return
- if (!( now_pushing ))
- now_pushing = 1
- if (!( AM.anchored ))
- var/t = get_dir(src, AM)
- if (istype(AM, /obj/structure/window))
- var/obj/structure/window/W = AM
- if(W.is_full_window())
- for(var/obj/structure/window/win in get_step(AM,t))
- now_pushing = 0
- return
- step(AM, t)
- now_pushing = 0
+/mob/living/carbon/Bump(var/atom/movable/AM, yes)
+ if(now_pushing || !yes)
return
- return
+ ..()
+ if(istype(AM, /mob/living/carbon) && prob(10))
+ src.spread_disease_to(AM, "Contact")
/mob/living/carbon/can_use_vents()
return
@@ -515,4 +453,9 @@
playsound(src.loc, 'sound/misc/slip.ogg', 50, 1, -3)
Stun(stun_duration)
Weaken(Floor(stun_duration/2))
- return 1
\ No newline at end of file
+ return 1
+
+/mob/living/carbon/get_default_language()
+ if(!species)
+ return null
+ return species.default_language ? all_languages[species.default_language] : null
diff --git a/code/modules/mob/living/carbon/carbon_defines.dm b/code/modules/mob/living/carbon/carbon_defines.dm
index bf72360399..55b33324fb 100644
--- a/code/modules/mob/living/carbon/carbon_defines.dm
+++ b/code/modules/mob/living/carbon/carbon_defines.dm
@@ -3,7 +3,7 @@
var/datum/species/species //Contains icon generation and language information, set during New().
var/list/stomach_contents = list()
var/list/datum/disease2/disease/virus2 = list()
- var/antibodies = 0
+ var/list/antibodies = list()
var/last_eating = 0 //Not sure what this does... I found it hidden in food.dm
var/life_tick = 0 // The amount of life ticks that have processed on this mob.
diff --git a/code/modules/mob/living/carbon/give.dm b/code/modules/mob/living/carbon/give.dm
index 47e4282424..107e660d39 100644
--- a/code/modules/mob/living/carbon/give.dm
+++ b/code/modules/mob/living/carbon/give.dm
@@ -1,18 +1,14 @@
-/mob/living/carbon/verb/give()
+mob/living/carbon/verb/give(var/mob/living/carbon/target in view(1)-usr)
set category = "IC"
set name = "Give"
- set src in view(1)
- if(src.stat == 2 || usr.stat == 2 || src.client == null)
- return
- if(src == usr)
- usr << "\red I feel stupider, suddenly."
+ if(target.stat == 2 || usr.stat == 2|| target.client == null)
return
var/obj/item/I
if(!usr.hand && usr.r_hand == null)
- usr << "\red You don't have anything in your right hand to give to [src.name]"
+ usr << "You don't have anything in your right hand to give to [target.name]"
return
if(usr.hand && usr.l_hand == null)
- usr << "\red You don't have anything in your left hand to give to [src.name]"
+ usr << "You don't have anything in your left hand to give to [target.name]"
return
if(usr.hand)
I = usr.l_hand
@@ -20,38 +16,38 @@
I = usr.r_hand
if(!I)
return
- if(src.r_hand == null || src.l_hand == null)
- switch(alert(src,"[usr] wants to give you \a [I]?",,"Yes","No"))
+ if(target.r_hand == null || target.l_hand == null)
+ switch(alert(target,"[usr] wants to give you \a [I]?",,"Yes","No"))
if("Yes")
if(!I)
return
if(!Adjacent(usr))
- usr << "\red You need to stay in reaching distance while giving an object."
- src << "\red [usr.name] moved too far away."
+ usr << "You need to stay in reaching distance while giving an object."
+ target << "[usr.name] moved too far away."
return
if((usr.hand && usr.l_hand != I) || (!usr.hand && usr.r_hand != I))
- usr << "\red You need to keep the item in your active hand."
- src << "\red [usr.name] seem to have given up on giving \the [I.name] to you."
+ usr << "You need to keep the item in your active hand."
+ target << "[usr.name] seem to have given up on giving \the [I.name] to you."
return
- if(src.r_hand != null && src.l_hand != null)
- src << "\red Your hands are full."
- usr << "\red Their hands are full."
+ if(target.r_hand != null && target.l_hand != null)
+ target << "Your hands are full."
+ usr << "Their hands are full."
return
else
usr.drop_item()
- if(src.r_hand == null)
- src.r_hand = I
+ if(target.r_hand == null)
+ target.r_hand = I
else
- src.l_hand = I
- I.loc = src
+ target.l_hand = I
+ I.loc = target
I.layer = 20
- I.add_fingerprint(src)
- src.update_inv_l_hand()
- src.update_inv_r_hand()
+ I.add_fingerprint(target)
+ target.update_inv_l_hand()
+ target.update_inv_r_hand()
usr.update_inv_l_hand()
usr.update_inv_r_hand()
- src.visible_message("\blue [usr.name] handed \the [I.name] to [src.name].")
+ target.visible_message("[usr.name] handed \the [I.name] to [target.name].")
if("No")
- src.visible_message("\red [usr.name] tried to hand [I.name] to [src.name] but [src.name] didn't want it.")
+ target.visible_message("[usr.name] tried to hand [I.name] to [target.name] but [target.name] didn't want it.")
else
- usr << "\red [src.name]'s hands are full."
+ usr << "[target.name]'s hands are full."
diff --git a/code/modules/mob/living/carbon/human/appearance.dm b/code/modules/mob/living/carbon/human/appearance.dm
new file mode 100644
index 0000000000..4976cba4fb
--- /dev/null
+++ b/code/modules/mob/living/carbon/human/appearance.dm
@@ -0,0 +1,187 @@
+/mob/living/carbon/human/proc/change_appearance(var/flags = APPEARANCE_ALL_HAIR, var/location = src, var/mob/user = src, var/check_species_whitelist = 1, var/list/species_whitelist = list(), var/list/species_blacklist = list())
+ var/obj/nano_module/appearance_changer/AC = new(location, src, check_species_whitelist, species_whitelist, species_blacklist)
+ AC.flags = flags
+ AC.ui_interact(user)
+
+/mob/living/carbon/human/proc/change_species(var/new_species)
+ if(!new_species)
+ return
+
+ if(species == new_species)
+ return
+
+ if(!(new_species in all_species))
+ return
+
+ set_species(new_species)
+ reset_hair()
+ return 1
+
+/mob/living/carbon/human/proc/change_gender(var/gender)
+ if(src.gender == gender)
+ return
+
+ src.gender = gender
+ reset_hair()
+ update_body()
+ update_dna()
+ return 1
+
+/mob/living/carbon/human/proc/change_hair(var/hair_style)
+ if(!hair_style)
+ return
+
+ if(h_style == hair_style)
+ return
+
+ if(!(hair_style in hair_styles_list))
+ return
+
+ h_style = hair_style
+
+ update_hair()
+ return 1
+
+/mob/living/carbon/human/proc/change_facial_hair(var/facial_hair_style)
+ if(!facial_hair_style)
+ return
+
+ if(f_style == facial_hair_style)
+ return
+
+ if(!(facial_hair_style in facial_hair_styles_list))
+ return
+
+ f_style = facial_hair_style
+
+ update_hair()
+ return 1
+
+/mob/living/carbon/human/proc/reset_hair()
+ var/list/valid_hairstyles = generate_valid_hairstyles()
+ var/list/valid_facial_hairstyles = generate_valid_facial_hairstyles()
+
+ if(valid_hairstyles.len)
+ h_style = pick(valid_hairstyles)
+ else
+ //this shouldn't happen
+ h_style = "Bald"
+
+ if(valid_facial_hairstyles.len)
+ f_style = pick(valid_facial_hairstyles)
+ else
+ //this shouldn't happen
+ f_style = "Shaved"
+
+ update_hair()
+
+/mob/living/carbon/human/proc/change_eye_color(var/red, var/green, var/blue)
+ if(red == r_eyes && green == g_eyes && blue == b_eyes)
+ return
+
+ r_eyes = red
+ g_eyes = green
+ b_eyes = blue
+
+ update_body()
+ return 1
+
+/mob/living/carbon/human/proc/change_hair_color(var/red, var/green, var/blue)
+ if(red == r_eyes && green == g_eyes && blue == b_eyes)
+ return
+
+ r_hair = red
+ g_hair = green
+ b_hair = blue
+
+ update_hair()
+ return 1
+
+/mob/living/carbon/human/proc/change_facial_hair_color(var/red, var/green, var/blue)
+ if(red == r_facial && green == g_facial && blue == b_facial)
+ return
+
+ r_facial = red
+ g_facial = green
+ b_facial = blue
+
+ update_hair()
+ return 1
+
+/mob/living/carbon/human/proc/change_skin_color(var/red, var/green, var/blue)
+ if(red == r_skin && green == g_skin && blue == b_skin || !(species.flags & HAS_SKIN_COLOR))
+ return
+
+ r_skin = red
+ g_skin = green
+ b_skin = blue
+
+ update_body()
+ return 1
+
+/mob/living/carbon/human/proc/change_skin_tone(var/tone)
+ if(s_tone == tone || !(species.flags & HAS_SKIN_TONE))
+ return
+
+ s_tone = tone
+
+ update_body()
+ return 1
+
+/mob/living/carbon/human/proc/update_dna()
+ check_dna()
+ dna.ready_dna(src)
+
+/mob/living/carbon/human/proc/generate_valid_species(var/check_whitelist = 1, var/list/whitelist = list(), var/list/blacklist = list())
+ var/list/valid_species = new()
+ for(var/current_species_name in all_species)
+ var/datum/species/current_species = all_species[current_species_name]
+
+ if(check_whitelist && config.usealienwhitelist && !check_rights(R_ADMIN, 0, src)) //If we're using the whitelist, make sure to check it!
+ if(!(current_species.flags & CAN_JOIN))
+ continue
+ if(whitelist.len && !(current_species_name in whitelist))
+ continue
+ if(blacklist.len && (current_species_name in blacklist))
+ continue
+ if((current_species.flags & IS_WHITELISTED) && !is_alien_whitelisted(src, current_species_name))
+ continue
+
+ valid_species += current_species_name
+
+ return valid_species
+
+/mob/living/carbon/human/proc/generate_valid_hairstyles()
+ var/list/valid_hairstyles = new()
+ for(var/hairstyle in hair_styles_list)
+ var/datum/sprite_accessory/S = hair_styles_list[hairstyle]
+
+ if(gender == MALE && S.gender == FEMALE)
+ continue
+ if(gender == FEMALE && S.gender == MALE)
+ continue
+ if(!(species.name in S.species_allowed))
+ continue
+ valid_hairstyles += hairstyle
+
+ return valid_hairstyles
+
+/mob/living/carbon/human/proc/generate_valid_facial_hairstyles()
+ var/list/valid_facial_hairstyles = new()
+ for(var/facialhairstyle in facial_hair_styles_list)
+ var/datum/sprite_accessory/S = facial_hair_styles_list[facialhairstyle]
+
+ if(gender == MALE && S.gender == FEMALE)
+ continue
+ if(gender == FEMALE && S.gender == MALE)
+ continue
+ if(!(species.name in S.species_allowed))
+ continue
+
+ valid_facial_hairstyles += facialhairstyle
+
+ return valid_facial_hairstyles
+
+/proc/q()
+ var/mob/living/carbon/human/H = usr
+ H.change_appearance(APPEARANCE_ALL)
diff --git a/code/modules/mob/living/carbon/human/death.dm b/code/modules/mob/living/carbon/human/death.dm
index 9ed050b5ae..6b40a64198 100644
--- a/code/modules/mob/living/carbon/human/death.dm
+++ b/code/modules/mob/living/carbon/human/death.dm
@@ -28,8 +28,10 @@
if(stat == DEAD) return
- hud_updateflag |= 1 << HEALTH_HUD
- hud_updateflag |= 1 << STATUS_HUD
+ BITSET(hud_updateflag, HEALTH_HUD)
+ BITSET(hud_updateflag, STATUS_HUD)
+ BITSET(hud_updateflag, LIFE_HUD)
+
handle_hud_list()
//Handle species-specific deaths.
@@ -63,8 +65,6 @@
if(ticker && ticker.mode)
sql_report_death(src)
ticker.mode.check_win()
- if(istype(ticker.mode,/datum/game_mode/heist))
- vox_kills++ //Bad vox. Shouldn't be killing humans.
return ..(gibbed,species.death_message)
diff --git a/code/modules/mob/living/carbon/human/emote.dm b/code/modules/mob/living/carbon/human/emote.dm
index 2140fe22b3..258c8cbcd1 100644
--- a/code/modules/mob/living/carbon/human/emote.dm
+++ b/code/modules/mob/living/carbon/human/emote.dm
@@ -50,7 +50,7 @@
m_type = 1
if ("custom")
- var/input = sanitize(copytext(input("Choose an emote to display.") as text|null,1,MAX_MESSAGE_LEN))
+ var/input = sanitize(input("Choose an emote to display.") as text|null)
if (!input)
return
var/input2 = input("Is this a visible or hearable emote?") in list("Visible","Hearable")
@@ -577,7 +577,7 @@
set desc = "Sets a description which will be shown when someone examines you."
set category = "IC"
- pose = sanitize(copytext(input(usr, "This is [src]. \He is...", "Pose", null) as text, 1, MAX_MESSAGE_LEN))
+ pose = sanitize(input(usr, "This is [src]. \He is...", "Pose", null) as text)
/mob/living/carbon/human/verb/set_flavor()
set name = "Set Flavour Text"
diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm
index 777c17fdbc..73f8fc90ee 100644
--- a/code/modules/mob/living/carbon/human/examine.dm
+++ b/code/modules/mob/living/carbon/human/examine.dm
@@ -63,8 +63,8 @@
var/tie_msg
if(istype(w_uniform,/obj/item/clothing/under))
var/obj/item/clothing/under/U = w_uniform
- if(U.hastie)
- tie_msg += " with \icon[U.hastie] \a [U.hastie]"
+ if(U.accessories.len)
+ tie_msg += ". Attached to it is [lowertext(english_list(U.accessories))]"
if(w_uniform.blood_DNA)
msg += "[t_He] [t_is] wearing \icon[w_uniform] [w_uniform.gender==PLURAL?"some":"a"] [(w_uniform.blood_color != "#030303") ? "blood" : "oil"]-stained [w_uniform.name][tie_msg]!\n"
@@ -131,6 +131,10 @@
else
msg += "[t_He] [t_is] \icon[handcuffed] handcuffed!\n"
+ //buckled
+ if(buckled)
+ msg += "[t_He] [t_is] \icon[buckled] buckled to [buckled]!\n"
+
//belt
if(belt)
if(belt.blood_DNA)
@@ -209,7 +213,7 @@
distance = 1
if (src.stat)
msg += "[t_He] [t_is]n't responding to anything around [t_him] and seems to be asleep.\n"
- if((stat == 2 || src.health < config.health_threshold_crit) && distance <= 3)
+ if((stat == 2 || src.losebreath) && distance <= 3)
msg += "[t_He] does not appear to be breathing.\n"
if(istype(usr, /mob/living/carbon/human) && !usr.stat && Adjacent(usr))
usr.visible_message("[usr] checks [src]'s pulse.", "You check [src]'s pulse.")
@@ -219,7 +223,10 @@
usr << "[t_He] has no pulse[src.client ? "" : " and [t_his] soul has departed"]..."
else
usr << "[t_He] has a pulse!"
-
+ if(fire_stacks)
+ msg += "[t_He] [t_is] covered in some liquid.\n"
+ if(on_fire)
+ msg += "[t_He] [t_is] on fire!.\n"
msg += ""
if(nutrition < 100)
@@ -235,7 +242,7 @@
if(getBrainLoss() >= 60)
msg += "[t_He] [t_has] a stupid expression on [t_his] face.\n"
- if((!species.has_organ["brain"] || has_brain()) && stat != DEAD)
+ if(species.show_ssd && (!species.has_organ["brain"] || has_brain()) && stat != DEAD)
if(!key)
msg += "[t_He] [t_is] fast asleep. It doesn't look like they are waking up anytime soon.\n"
else if(!client)
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index 2e194ca7cd..b6f1a67597 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -5,7 +5,7 @@
icon = 'icons/mob/human.dmi'
icon_state = "body_m_s"
- var/list/hud_list[9]
+ var/list/hud_list[10]
var/embedded_flag //To check if we've need to roll for damage on movement while an item is imbedded in us.
/mob/living/carbon/human/New(var/new_loc, var/new_species = null)
@@ -26,6 +26,7 @@
hud_list[HEALTH_HUD] = image('icons/mob/hud.dmi', src, "hudhealth100")
hud_list[STATUS_HUD] = image('icons/mob/hud.dmi', src, "hudhealthy")
+ hud_list[LIFE_HUD] = image('icons/mob/hud.dmi', src, "hudhealthy")
hud_list[ID_HUD] = image('icons/mob/hud.dmi', src, "hudunknown")
hud_list[WANTED_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
hud_list[IMPLOYAL_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
@@ -47,8 +48,8 @@
stat(null, "Intent: [a_intent]")
stat(null, "Move Mode: [m_intent]")
if(ticker && ticker.mode && ticker.mode.name == "AI malfunction")
- if(ticker.mode:malf_mode_declared)
- stat(null, "Time left: [max(ticker.mode:AI_win_timeleft/(ticker.mode:apcs/3), 0)]")
+ if(malf.revealed)
+ stat(null, "Time left: [max(malf.hack_time/(malf.hacked_apcs/3), 0)]")
if(emergency_shuttle)
var/eta_status = emergency_shuttle.get_status_panel_eta()
if(eta_status)
@@ -195,6 +196,7 @@
var/datum/organ/external/affected = M.organs_by_name["head"]
affected.implants += L
L.part = affected
+ L.implanted(src)
/mob/living/carbon/human/proc/is_loyalty_implanted(mob/living/carbon/human/M)
for(var/L in M.contents)
@@ -241,7 +243,7 @@
Suit Storage: [(s_store ? s_store : "Nothing")] [((istype(wear_mask, /obj/item/clothing/mask) && istype(s_store, /obj/item/weapon/tank) && !( internal )) ? text(" Set Internal", src) : "")]
[(handcuffed ? text("Handcuffed") : text("Not Handcuffed"))]
[(legcuffed ? text("Legcuffed") : text(""))]
-
[(suit) ? ((suit.hastie) ? text(" Remove Accessory", src) : "") :]
+
[(suit) ? ((suit.accessories.len) ? text(" Remove Accessory", src) : "") :]
[(internal ? text("Remove Internal") : "")]
Remove Splints
Empty Pockets
@@ -412,7 +414,7 @@
modified = 1
spawn()
- hud_updateflag |= 1 << WANTED_HUD
+ BITSET(hud_updateflag, WANTED_HUD)
if(istype(usr,/mob/living/carbon/human))
var/mob/living/carbon/human/U = usr
U.handle_regular_hud_updates()
@@ -499,7 +501,7 @@
for (var/datum/data/record/R in data_core.security)
if (R.fields["id"] == E.fields["id"])
if(hasHUD(usr,"security"))
- var/t1 = sanitize(copytext(input("Add Comment:", "Sec. records", null, null) as message,1,MAX_MESSAGE_LEN))
+ var/t1 = sanitize(input("Add Comment:", "Sec. records", null, null) as message)
if ( !(t1) || usr.stat || usr.restrained() || !(hasHUD(usr,"security")) )
return
var/counter = 1
@@ -628,7 +630,7 @@
for (var/datum/data/record/R in data_core.medical)
if (R.fields["id"] == E.fields["id"])
if(hasHUD(usr,"medical"))
- var/t1 = sanitize(copytext(input("Add Comment:", "Med. records", null, null) as message,1,MAX_MESSAGE_LEN))
+ var/t1 = sanitize(input("Add Comment:", "Med. records", null, null) as message)
if ( !(t1) || usr.stat || usr.restrained() || !(hasHUD(usr,"medical")) )
return
var/counter = 1
@@ -655,17 +657,11 @@
src << browse(null, "window=flavor_changes")
return
if("general")
- var/msg = input(usr,"Update the general description of your character. This will be shown regardless of clothing, and may include OOC notes and preferences.","Flavor Text",html_decode(flavor_texts[href_list["flavor_change"]])) as message
- if(msg != null)
- msg = copytext(msg, 1, MAX_MESSAGE_LEN)
- msg = html_encode(msg)
+ var/msg = sanitize(input(usr,"Update the general description of your character. This will be shown regardless of clothing, and may include OOC notes and preferences.","Flavor Text",html_decode(flavor_texts[href_list["flavor_change"]])) as message, extra = 0)
flavor_texts[href_list["flavor_change"]] = msg
return
else
- var/msg = input(usr,"Update the flavor text for your [href_list["flavor_change"]].","Flavor Text",html_decode(flavor_texts[href_list["flavor_change"]])) as message
- if(msg != null)
- msg = copytext(msg, 1, MAX_MESSAGE_LEN)
- msg = html_encode(msg)
+ var/msg = sanitize(input(usr,"Update the flavor text for your [href_list["flavor_change"]].","Flavor Text",html_decode(flavor_texts[href_list["flavor_change"]])) as message, extra = 0)
flavor_texts[href_list["flavor_change"]] = msg
set_flavor()
return
@@ -696,6 +692,8 @@
number += 2
if(istype(src.head, /obj/item/clothing/head/helmet/space))
number += 2
+ if(istype(src.head, /obj/item/clothing/head/helmet/space/emergency))
+ number -= 2
if(istype(src.glasses, /obj/item/clothing/glasses/thermal))
number -= 1
if(istype(src.glasses, /obj/item/clothing/glasses/sunglasses))
@@ -710,7 +708,7 @@
if(species.has_fine_manipulation)
return 1
if(!silent)
- src << "You don't have the dexterity to use [src]!"
+ src << "You don't have the dexterity to use that!"
return 0
/mob/living/carbon/human/abiotic(var/full_body = 0)
@@ -1162,6 +1160,10 @@
else
return 0
+ mob_bump_flag = species.bump_flag
+ mob_swap_flags = species.swap_flags
+ mob_push_flags = species.push_flags
+
/mob/living/carbon/human/proc/bloody_doodle()
set category = "IC"
set name = "Write in blood"
@@ -1201,7 +1203,7 @@
var/max_length = bloody_hands * 30 //tweeter style
- var/message = stripped_input(src,"Write a message. It cannot be longer than [max_length] characters.","Blood writing", "")
+ var/message = sanitize(input("Write a message. It cannot be longer than [max_length] characters.","Blood writing", ""))
if (message)
var/used_blood_amount = round(length(message) / 30, 1)
@@ -1220,10 +1222,11 @@
/mob/living/carbon/human/can_inject(var/mob/user, var/error_msg, var/target_zone)
. = 1
- if(!user)
- target_zone = pick("chest","chest","chest","left leg","right leg","left arm", "right arm", "head")
- else if(!target_zone)
- target_zone = user.zone_sel.selecting
+ if(!target_zone)
+ if(!user)
+ target_zone = pick("chest","chest","chest","left leg","right leg","left arm", "right arm", "head")
+ else
+ target_zone = user.zone_sel.selecting
switch(target_zone)
if("head")
@@ -1236,7 +1239,7 @@
// Might need re-wording.
user << "There is no exposed flesh or thin material [target_zone == "head" ? "on their head" : "on their body"] to inject into."
-/mob/living/carbon/human/print_flavor_text()
+/mob/living/carbon/human/print_flavor_text(var/shrink = 1)
var/list/equipment = list(src.head,src.wear_mask,src.glasses,src.w_uniform,src.wear_suit,src.gloves,src.shoes)
var/head_exposed = 1
var/face_exposed = 1
@@ -1272,7 +1275,10 @@
if((T == "head" && head_exposed) || (T == "face" && face_exposed) || (T == "eyes" && eyes_exposed) || (T == "torso" && torso_exposed) || (T == "arms" && arms_exposed) || (T == "hands" && hands_exposed) || (T == "legs" && legs_exposed) || (T == "feet" && feet_exposed))
flavor_text += flavor_texts[T]
flavor_text += "\n\n"
- return ..()
+ if(!shrink)
+ return flavor_text
+ else
+ return ..()
/mob/living/carbon/human/getDNA()
if(species.flags & NO_SCAN)
@@ -1301,4 +1307,4 @@
/mob/living/carbon/human/slip(var/slipped_on, stun_duration=8)
if((species.flags & NO_SLIP) || (shoes && (shoes.flags & NOSLIP)))
return 0
- ..(slipped_on,stun_duration)
\ No newline at end of file
+ ..(slipped_on,stun_duration)
diff --git a/code/modules/mob/living/carbon/human/human_attackhand.dm b/code/modules/mob/living/carbon/human/human_attackhand.dm
index 5029c283ec..82c03a181f 100644
--- a/code/modules/mob/living/carbon/human/human_attackhand.dm
+++ b/code/modules/mob/living/carbon/human/human_attackhand.dm
@@ -45,7 +45,7 @@
M.spread_disease_to(src, "Contact")
switch(M.a_intent)
- if("help")
+ if(I_HELP)
if(istype(H) && health < config.health_threshold_crit)
@@ -69,7 +69,7 @@
help_shake_act(M)
return 1
- if("grab")
+ if(I_GRAB)
if(M == src || anchored)
return 0
if(w_uniform)
@@ -88,7 +88,7 @@
visible_message("[M] has grabbed [src] passively!")
return 1
- if("hurt")
+ if(I_HURT)
if(!istype(H))
attack_generic(H,rand(1,3),"punched")
@@ -101,11 +101,11 @@
var/datum/organ/external/affecting = get_organ(hit_zone)
switch(src.a_intent)
- if("help")
+ if(I_HELP)
// We didn't see this coming, so we get the full blow
rand_damage = 5
accurate = 1
- if("hurt", "grab")
+ if(I_HURT, I_GRAB)
// We're in a fighting stance, there's a chance we block
if(src.canmove && src!=H && prob(20))
block = 1
@@ -200,7 +200,7 @@
// Finally, apply damage to target
apply_damage(real_damage, BRUTE, affecting, armour, sharp=attack.sharp, edge=attack.edge)
- if("disarm")
+ if(I_DISARM)
M.attack_log += text("\[[time_stamp()]\] Disarmed [src.name] ([src.ckey])")
src.attack_log += text("\[[time_stamp()]\] Has been disarmed by [M.name] ([M.ckey])")
@@ -210,7 +210,7 @@
w_uniform.add_fingerprint(M)
var/datum/organ/external/affecting = get_organ(ran_zone(M.zone_sel.selecting))
- if (istype(r_hand,/obj/item/weapon/gun) || istype(l_hand,/obj/item/weapon/gun))
+ if(istype(r_hand,/obj/item/weapon/gun) || istype(l_hand,/obj/item/weapon/gun))
var/obj/item/weapon/gun/W = null
var/chance = 0
@@ -232,9 +232,13 @@
var/randn = rand(1, 100)
if(!(species.flags & NO_SLIP) && randn <= 25)
- apply_effect(3, WEAKEN, run_armor_check(affecting, "melee"))
+ var/armor_check = run_armor_check(affecting, "melee")
+ apply_effect(3, WEAKEN, armor_check)
playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
- visible_message("\red [M] has pushed [src]!")
+ if(armor_check < 2)
+ visible_message("[M] has pushed [src]!")
+ else
+ visible_message("[M] attempted to push [src]!")
return
var/talked = 0 // BubbleWrap
diff --git a/code/modules/mob/living/carbon/human/human_damage.dm b/code/modules/mob/living/carbon/human/human_damage.dm
index 60f1f8a3a2..561659a27a 100644
--- a/code/modules/mob/living/carbon/human/human_damage.dm
+++ b/code/modules/mob/living/carbon/human/human_damage.dm
@@ -87,7 +87,7 @@
take_overall_damage(amount, 0)
else
heal_overall_damage(-amount, 0)
- hud_updateflag |= 1 << HEALTH_HUD
+ BITSET(hud_updateflag, HEALTH_HUD)
/mob/living/carbon/human/adjustFireLoss(var/amount)
if(species && species.burn_mod)
@@ -97,7 +97,7 @@
take_overall_damage(0, amount)
else
heal_overall_damage(0, -amount)
- hud_updateflag |= 1 << HEALTH_HUD
+ BITSET(hud_updateflag, HEALTH_HUD)
/mob/living/carbon/human/proc/adjustBruteLossByPart(var/amount, var/organ_name, var/obj/damage_source = null)
if(species && species.brute_mod)
@@ -112,7 +112,7 @@
//if you don't want to heal robot organs, they you will have to check that yourself before using this proc.
O.heal_damage(-amount, 0, internal=0, robo_repair=(O.status & ORGAN_ROBOT))
- hud_updateflag |= 1 << HEALTH_HUD
+ BITSET(hud_updateflag, HEALTH_HUD)
/mob/living/carbon/human/proc/adjustFireLossByPart(var/amount, var/organ_name, var/obj/damage_source = null)
if(species && species.burn_mod)
@@ -127,7 +127,7 @@
//if you don't want to heal robot organs, they you will have to check that yourself before using this proc.
O.heal_damage(0, -amount, internal=0, robo_repair=(O.status & ORGAN_ROBOT))
- hud_updateflag |= 1 << HEALTH_HUD
+ BITSET(hud_updateflag, HEALTH_HUD)
/mob/living/carbon/human/Stun(amount)
if(HULK in mutations) return
@@ -185,7 +185,7 @@
if (O.status & ORGAN_MUTATED)
O.unmutate()
src << "Your [O.display_name] is shaped normally again."
- hud_updateflag |= 1 << HEALTH_HUD
+ BITSET(hud_updateflag, HEALTH_HUD)
// Defined here solely to take species flags into account without having to recast at mob/living level.
/mob/living/carbon/human/getOxyLoss()
@@ -249,7 +249,7 @@
var/datum/organ/external/picked = pick(parts)
if(picked.heal_damage(brute,burn))
UpdateDamageIcon()
- hud_updateflag |= 1 << HEALTH_HUD
+ BITSET(hud_updateflag, HEALTH_HUD)
updatehealth()
@@ -265,7 +265,7 @@ In most cases it makes more sense to use apply_damage() instead! And make sure t
var/datum/organ/external/picked = pick(parts)
if(picked.take_damage(brute,burn,sharp,edge))
UpdateDamageIcon()
- hud_updateflag |= 1 << HEALTH_HUD
+ BITSET(hud_updateflag, HEALTH_HUD)
updatehealth()
speech_problem_flag = 1
@@ -288,7 +288,7 @@ In most cases it makes more sense to use apply_damage() instead! And make sure t
parts -= picked
updatehealth()
- hud_updateflag |= 1 << HEALTH_HUD
+ BITSET(hud_updateflag, HEALTH_HUD)
speech_problem_flag = 1
if(update) UpdateDamageIcon()
@@ -309,7 +309,7 @@ In most cases it makes more sense to use apply_damage() instead! And make sure t
parts -= picked
updatehealth()
- hud_updateflag |= 1 << HEALTH_HUD
+ BITSET(hud_updateflag, HEALTH_HUD)
if(update) UpdateDamageIcon()
@@ -336,7 +336,7 @@ This function restores all organs.
if(istype(E, /datum/organ/external))
if (E.heal_damage(brute, burn))
UpdateDamageIcon()
- hud_updateflag |= 1 << HEALTH_HUD
+ BITSET(hud_updateflag, HEALTH_HUD)
else
return 0
return
@@ -393,5 +393,5 @@ This function restores all organs.
// Will set our damageoverlay icon to the next level, which will then be set back to the normal level the next mob.Life().
updatehealth()
- hud_updateflag |= 1 << HEALTH_HUD
+ BITSET(hud_updateflag, HEALTH_HUD)
return 1
diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm
index ebe84fa6d1..c95accd40c 100644
--- a/code/modules/mob/living/carbon/human/human_defense.dm
+++ b/code/modules/mob/living/carbon/human/human_defense.dm
@@ -24,7 +24,7 @@ emp_act
if(!(def_zone in list("chest", "groin")))
reflectchance /= 2
if(prob(reflectchance))
- visible_message("\red The [P.name] gets reflected by [src]'s [wear_suit.name]!")
+ visible_message("\red \The [P] gets reflected by \the [src]'s [wear_suit.name]!")
// Find a turf near or on the original location to bounce to
if(P.starting)
@@ -33,23 +33,18 @@ emp_act
var/turf/curloc = get_turf(src)
// redirect the projectile
- P.original = locate(new_x, new_y, P.z)
- P.starting = curloc
- P.current = curloc
- P.firer = src
- P.yo = new_y - curloc.y
- P.xo = new_x - curloc.x
+ P.redirect(new_x, new_y, curloc, src)
return -1 // complete projectile permutation
//Shrapnel
- if (P.damage_type == BRUTE)
+ if(P.can_embed())
var/armor = getarmor_organ(organ, "bullet")
- if((P.embed && prob(20 + max(P.damage - armor, -10))))
+ if(prob(20 + max(P.damage - armor, -10)))
var/obj/item/weapon/shard/shrapnel/SP = new()
- (SP.name) = "[P.name] shrapnel"
- (SP.desc) = "[SP.desc] It looks like it was fired from [P.shot_from]."
- (SP.loc) = organ
+ SP.name = (P.name != "shrapnel")? "[P.name] shrapnel" : "shrapnel"
+ SP.desc = "[SP.desc] It looks like it was fired from [P.shot_from]."
+ SP.loc = organ
organ.embed(SP)
return (..(P , def_zone))
@@ -256,9 +251,6 @@ emp_act
if(prob(I.force))
apply_effect(20, PARALYZE, armor)
visible_message("\red [src] has been knocked unconscious!")
- if(src != user && I.damtype == BRUTE)
- ticker.mode.remove_revolutionary(mind)
-
if(bloody)//Apply blood
if(wear_mask)
wear_mask.add_blood(src)
@@ -297,11 +289,11 @@ emp_act
return 1
//this proc handles being hit by a thrown atom
-/mob/living/carbon/human/hitby(atom/movable/AM as mob|obj,var/speed = 5)
+/mob/living/carbon/human/hitby(atom/movable/AM as mob|obj,var/speed = THROWFORCE_SPEED_DIVISOR)
if(istype(AM,/obj/))
var/obj/O = AM
- if(in_throw_mode && !get_active_hand() && speed <= 5) //empty active hand and we're in throw mode
+ if(in_throw_mode && !get_active_hand() && speed <= THROWFORCE_SPEED_DIVISOR) //empty active hand and we're in throw mode
if(canmove && !restrained())
if(isturf(O.loc))
put_in_active_hand(O)
@@ -309,11 +301,8 @@ emp_act
throw_mode_off()
return
- var/dtype = BRUTE
- if(istype(O,/obj/item/weapon))
- var/obj/item/weapon/W = O
- dtype = W.damtype
- var/throw_damage = O.throwforce*(speed/5)
+ var/dtype = O.damtype
+ var/throw_damage = O.throwforce*(speed/THROWFORCE_SPEED_DIVISOR)
var/zone
if (istype(O.thrower, /mob/living))
@@ -323,11 +312,11 @@ emp_act
zone = ran_zone("chest",75) //Hits a random part of the body, geared towards the chest
//check if we hit
+ var/miss_chance = 15
if (O.throw_source)
var/distance = get_dist(O.throw_source, loc)
- zone = get_zone_with_miss_chance(zone, src, min(15*(distance-2), 0))
- else
- zone = get_zone_with_miss_chance(zone, src, 15)
+ miss_chance = max(15*(distance-2), 0)
+ zone = get_zone_with_miss_chance(zone, src, miss_chance, ranged_attack=1)
if(!zone)
visible_message("\blue \The [O] misses [src] narrowly!")
@@ -375,17 +364,21 @@ emp_act
affecting.embed(I)
// Begin BS12 momentum-transfer code.
- if(O.throw_source && speed >= 15)
- var/obj/item/weapon/W = O
- var/momentum = speed/2
+ var/mass = 1.5
+ if(istype(O, /obj/item))
+ var/obj/item/I = O
+ mass = I.w_class/THROWNOBJ_KNOCKBACK_DIVISOR
+ var/momentum = speed*mass
+
+ if(O.throw_source && momentum >= THROWNOBJ_KNOCKBACK_SPEED)
var/dir = get_dir(O.throw_source, src)
visible_message("\red [src] staggers under the impact!","\red You stagger under the impact!")
src.throw_at(get_edge_target_turf(src,dir),1,momentum)
- if(!W || !src) return
+ if(!O || !src) return
- if(W.loc == src && W.sharp) //Projectile is embedded and suitable for pinning.
+ if(O.loc == src && O.sharp) //Projectile is embedded and suitable for pinning.
var/turf/T = near_wall(dir,2)
if(T)
@@ -394,6 +387,13 @@ emp_act
src.anchored = 1
src.pinned += O
+/mob/living/carbon/human/embed(var/obj/O, var/def_zone=null)
+ if(!def_zone) ..()
+
+ var/datum/organ/external/affecting = get_organ(def_zone)
+ if(affecting)
+ affecting.embed(O)
+
/mob/living/carbon/human/proc/bloody_hands(var/mob/living/source, var/amount = 2)
if (gloves)
diff --git a/code/modules/mob/living/carbon/human/human_defines.dm b/code/modules/mob/living/carbon/human/human_defines.dm
index 064819b2cd..4546fab050 100644
--- a/code/modules/mob/living/carbon/human/human_defines.dm
+++ b/code/modules/mob/living/carbon/human/human_defines.dm
@@ -82,3 +82,7 @@
var/hand_blood_color
var/list/flavor_texts = list()
+
+ mob_bump_flag = HUMAN
+ mob_push_flags = ALLMOBS
+ mob_swap_flags = ALLMOBS
diff --git a/code/modules/mob/living/carbon/human/human_movement.dm b/code/modules/mob/living/carbon/human/human_movement.dm
index 256fb11138..155492a36b 100644
--- a/code/modules/mob/living/carbon/human/human_movement.dm
+++ b/code/modules/mob/living/carbon/human/human_movement.dm
@@ -26,7 +26,7 @@
if(wear_suit)
tally += wear_suit.slowdown
- if(istype(buckled, /obj/structure/stool/bed/chair/wheelchair))
+ if(istype(buckled, /obj/structure/bed/chair/wheelchair))
for(var/organ_name in list("l_hand","r_hand","l_arm","r_arm"))
var/datum/organ/external/E = get_organ(organ_name)
if(!E || (E.status & ORGAN_DESTROYED))
@@ -47,7 +47,7 @@
tally += 0.5
else if(E.status & ORGAN_BROKEN)
tally += 1.5
-
+
if(shock_stage >= 10) tally += 3
if(FAT in src.mutations)
diff --git a/code/modules/mob/living/carbon/human/human_powers.dm b/code/modules/mob/living/carbon/human/human_powers.dm
index 1150a52e71..10988afb92 100644
--- a/code/modules/mob/living/carbon/human/human_powers.dm
+++ b/code/modules/mob/living/carbon/human/human_powers.dm
@@ -175,7 +175,7 @@
text = input("What would you like to say?", "Speak to creature", null, null)
- text = trim(sanitize(copytext(text, 1, MAX_MESSAGE_LEN)))
+ text = sanitize(text)
if(!text) return
@@ -213,7 +213,7 @@
set desc = "Whisper silently to someone over a distance."
set category = "Abilities"
- var/msg = sanitize(copytext(input("Message:", "Psychic Whisper") as text|null, 1, MAX_MESSAGE_LEN))
+ var/msg = sanitize(input("Message:", "Psychic Whisper") as text|null)
if(msg)
log_say("PsychicWhisper: [key_name(src)]->[M.key] : [msg]")
M << "\green You hear a strange, alien voice in your head... \italic [msg]"
diff --git a/code/modules/mob/living/carbon/human/human_species.dm b/code/modules/mob/living/carbon/human/human_species.dm
index 051ef214f4..f7a644646d 100644
--- a/code/modules/mob/living/carbon/human/human_species.dm
+++ b/code/modules/mob/living/carbon/human/human_species.dm
@@ -1,7 +1,3 @@
-// These may have some say.dm bugs regarding understanding common,
-// might be worth adapting the bugs into a feature and using these
-// subtypes as a basis for non-common-speaking alien foreigners. ~ Z
-
/mob/living/carbon/human/dummy
real_name = "Test Dummy"
status_flags = GODMODE|CANPUSH
@@ -22,13 +18,21 @@
h_style = "Short Vox Quills"
..(new_loc, "Vox")
-/mob/living/carbon/human/voxarmalis/New(var/new_loc)
- h_style = "Bald"
- ..(new_loc, "Vox Armalis")
-
/mob/living/carbon/human/diona/New(var/new_loc)
..(new_loc, "Diona")
/mob/living/carbon/human/machine/New(var/new_loc)
h_style = "blue IPC screen"
- ..(new_loc, "Machine")
\ No newline at end of file
+ ..(new_loc, "Machine")
+
+/mob/living/carbon/human/monkey/New(var/new_loc)
+ ..(new_loc, "Monkey")
+
+/mob/living/carbon/human/farwa/New(var/new_loc)
+ ..(new_loc, "Farwa")
+
+/mob/living/carbon/human/neara/New(var/new_loc)
+ ..(new_loc, "Neara")
+
+/mob/living/carbon/human/stok/New(var/new_loc)
+ ..(new_loc, "Stok")
diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm
index 43b66d9ccc..d35162c2fe 100644
--- a/code/modules/mob/living/carbon/human/inventory.dm
+++ b/code/modules/mob/living/carbon/human/inventory.dm
@@ -1,3 +1,16 @@
+/*
+Add fingerprints to items when we put them in our hands.
+This saves us from having to call add_fingerprint() any time something is put in a human's hands programmatically.
+
+*/
+/mob/living/carbon/human/put_in_l_hand(var/obj/item/W)
+ . = ..()
+ if(.) W.add_fingerprint(src)
+
+/mob/living/carbon/human/put_in_r_hand(var/obj/item/W)
+ . = ..()
+ if(.) W.add_fingerprint(src)
+
/mob/living/carbon/human/verb/quick_equip()
set name = "quick-equip"
set hidden = 1
@@ -155,7 +168,9 @@
back = null
update_inv_back()
else if (W == handcuffed)
- handcuffed = null
+ handcuffed = null
+ if(buckled && buckled.buckle_require_restraints)
+ buckled.unbuckle_mob()
update_inv_handcuffed()
else if (W == legcuffed)
legcuffed = null
@@ -317,10 +332,6 @@
name = "human"
var/mob/living/carbon/human/target = null
-/obj/effect/equip_e/monkey
- name = "monkey"
- var/mob/living/carbon/monkey/target = null
-
/obj/effect/equip_e/process()
return
@@ -476,15 +487,17 @@
message = "\red [source] is trying to unlegcuff [target]!"
if("tie")
var/obj/item/clothing/under/suit = target.w_uniform
- target.attack_log += text("\[[time_stamp()]\] Has had their accessory ([suit.hastie]) removed by [source.name] ([source.ckey])")
- source.attack_log += text("\[[time_stamp()]\] Attempted to remove [target.name]'s ([target.ckey]) accessory ([suit.hastie])")
- if(istype(suit.hastie, /obj/item/clothing/tie/holobadge) || istype(suit.hastie, /obj/item/clothing/tie/medal))
- for(var/mob/M in viewers(target, null))
- M.show_message("\red [source] tears off \the [suit.hastie] from [target]'s suit!" , 1)
- done()
- return
- else
- message = "\red [source] is trying to take off \a [suit.hastie] from [target]'s suit!"
+ if(suit.accessories.len)
+ var/obj/item/clothing/accessory/A = suit.accessories[1]
+ target.attack_log += "\[[time_stamp()]\] Has had their accessory ([A]) removed by [source.name] ([source.ckey])"
+ source.attack_log += "\[[time_stamp()]\] Attempted to remove [target.name]'s ([target.ckey]) accessory ([A])"
+ if(istype(A, /obj/item/clothing/accessory/holobadge) || istype(A, /obj/item/clothing/accessory/medal))
+ for(var/mob/M in viewers(target, null))
+ M.show_message("\red [source] tears off \the [A] from [target]'s [suit]!" , 1)
+ done()
+ return
+ else
+ message = "\red [source] is trying to take off \a [A] from [target]'s [suit]!"
if("pockets")
target.attack_log += text("\[[time_stamp()]\] Has had their pockets emptied by [source.name] ([source.ckey])")
source.attack_log += text("\[[time_stamp()]\] Attempted to empty [target.name]'s ([target.ckey]) pockets")
@@ -613,17 +626,18 @@ It can still be worn/put on as normal.
strip_item = target.wear_suit
if("tie")
var/obj/item/clothing/under/suit = target.w_uniform
- //var/obj/item/clothing/tie/tie = suit.hastie
+ //var/obj/item/clothing/accessory/tie = suit.hastie
/*if(tie)
- if (istype(tie,/obj/item/clothing/tie/storage))
- var/obj/item/clothing/tie/storage/W = tie
+ if (istype(tie,/obj/item/clothing/accessory/storage))
+ var/obj/item/clothing/accessory/storage/W = tie
if (W.hold)
W.hold.close(usr)
usr.put_in_hands(tie)
suit.hastie = null*/
- if(suit && suit.hastie)
- suit.hastie.on_removed(usr)
- suit.hastie = null
+ if(suit && suit.accessories.len)
+ var/obj/item/clothing/accessory/A = suit.accessories[1]
+ A.on_removed(usr)
+ suit.accessories -= A
target.update_inv_w_uniform()
if("id")
slot_to_process = slot_wear_id
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index 4c265d520e..9c03a6c378 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -2,7 +2,7 @@
//NOTE: Breathing happens once per FOUR TICKS, unless the last breath fails. In which case it happens once per ONE TICK! So oxyloss healing is done once per 4 ticks while oxyloss damage is applied once per tick!
#define HUMAN_MAX_OXYLOSS 1 //Defines how much oxyloss humans can get per tick. A tile with no air at all (such as space) applies this value, otherwise it's a percentage of it.
-#define HUMAN_CRIT_MAX_OXYLOSS ( (last_tick_duration) /6) //The amount of damage you'll get when in critical condition. We want this to be a 5 minute deal = 300s. There are 50HP to get through, so (1/6)*last_tick_duration per second. Breaths however only happen every 4 ticks.
+#define HUMAN_CRIT_MAX_OXYLOSS ( (tickerProcess.getLastTickerTimeDuration()) / 6) //The amount of damage you'll get when in critical condition. We want this to be a 5 minute deal = 300s. There are 50HP to get through, so (1/6)*last_tick_duration per second. Breaths however only happen every 4 ticks.
#define HEAT_DAMAGE_LEVEL_1 2 //Amount of damage applied when your body temperature just passes the 360.15k safety point
#define HEAT_DAMAGE_LEVEL_2 4 //Amount of damage applied when your body temperature passes the 400K point
@@ -31,6 +31,7 @@
var/pressure_alert = 0
var/temperature_alert = 0
var/in_stasis = 0
+ var/heartbeat = 0
/mob/living/carbon/human/Life()
@@ -68,11 +69,6 @@
if(air_master.current_cycle%4==2 || failed_last_breath || (health < config.health_threshold_crit)) //First, resolve location and get a breath
breathe() //Only try to take a breath every 4 ticks, unless suffocating
- else //Still give containing object the chance to interact
- if(istype(loc, /obj/))
- var/obj/location_as_object = loc
- location_as_object.handle_internal_lifeform(src, 0)
-
//Updates the number of stored chemicals for powers
handle_changeling()
@@ -93,8 +89,6 @@
//Random events (vomiting etc)
handle_random_events()
- handle_virus_updates()
-
//stuff in the stomach
handle_stomach()
@@ -104,6 +98,11 @@
handle_medical_side_effects()
+ handle_heartbeat()
+
+ if(!client)
+ species.handle_npc(src)
+
handle_stasis_bag()
if(life_tick > 5 && timeofdeath && (timeofdeath < 5 || world.time - timeofdeath > 6000)) //We are long dead, or we're junk mobs spawned like the clowns on the clown shuttle
@@ -112,6 +111,9 @@
//Handle temperature/pressure differences between body and environment
handle_environment(environment) //Optimized a good bit.
+ //Check if we're on fire
+ handle_fire()
+
//Status updates, death etc.
handle_regular_status_updates() //Optimized a bit
update_canmove()
@@ -134,7 +136,7 @@
var/pressure_adjustment_coefficient = 1 // Assume no protection at first.
- if(wear_suit && (wear_suit.flags & STOPSPRESSUREDMAGE) && head && (head.flags & STOPSPRESSUREDMAGE)) // Complete set of pressure-proof suit worn, assume fully sealed.
+ if(wear_suit && (wear_suit.flags & STOPPRESSUREDAMAGE) && head && (head.flags & STOPPRESSUREDAMAGE)) // Complete set of pressure-proof suit worn, assume fully sealed.
pressure_adjustment_coefficient = 0
// Handles breaches in your space suit. 10 suit damage equals a 100% loss of pressure protection.
@@ -324,96 +326,26 @@
var/datum/organ/external/O = pick(organs)
if(istype(O)) O.add_autopsy_data("Radiation Poisoning", damage)
- proc/breathe()
- if(reagents.has_reagent("lexorin")) return
- if(istype(loc, /obj/machinery/atmospherics/unary/cryo_cell)) return
- if(species && (species.flags & NO_BREATHE || species.flags & IS_SYNTHETIC)) return
+ /** breathing **/
- var/datum/gas_mixture/environment = loc.return_air()
- var/datum/gas_mixture/breath
+ handle_chemical_smoke(var/datum/gas_mixture/environment)
+ if(wear_mask && (wear_mask.flags & BLOCK_GAS_SMOKE_EFFECT))
+ return
+ if(glasses && (glasses.flags & BLOCK_GAS_SMOKE_EFFECT))
+ return
+ if(head && (head.flags & BLOCK_GAS_SMOKE_EFFECT))
+ return
+ ..()
- // HACK NEED CHANGING LATER
- if(health < config.health_threshold_crit && !reagents.has_reagent("inaprovaline"))
- losebreath++
-
- if(losebreath>0) //Suffocating so do not take a breath
- losebreath--
- if (prob(10)) //Gasp per 10 ticks? Sounds about right.
- spawn emote("gasp")
- if(istype(loc, /obj/))
- var/obj/location_as_object = loc
- location_as_object.handle_internal_lifeform(src, 0)
- else
- //First, check for air from internal atmosphere (using an air tank and mask generally)
- breath = get_breath_from_internal(BREATH_VOLUME) // Super hacky -- TLE
- //breath = get_breath_from_internal(0.5) // Manually setting to old BREATH_VOLUME amount -- TLE
-
- //No breath from internal atmosphere so get breath from location
- if(!breath)
- if(isobj(loc))
- var/obj/location_as_object = loc
- breath = location_as_object.handle_internal_lifeform(src, BREATH_MOLES)
- else if(isturf(loc))
- var/breath_moles = 0
- /*if(environment.return_pressure() > ONE_ATMOSPHERE)
- // Loads of air around (pressure effect will be handled elsewhere), so lets just take a enough to fill our lungs at normal atmos pressure (using n = Pv/RT)
- breath_moles = (ONE_ATMOSPHERE*BREATH_VOLUME/R_IDEAL_GAS_EQUATION*environment.temperature)
- else*/
- // Not enough air around, take a percentage of what's there to model this properly
- breath_moles = environment.total_moles*BREATH_PERCENTAGE
-
- breath = loc.remove_air(breath_moles)
-
- if(istype(wear_mask, /obj/item/clothing/mask) && breath)
- var/obj/item/clothing/mask/M = wear_mask
- var/datum/gas_mixture/filtered = M.filter_air(breath)
- loc.assume_air(filtered)
-
- if(!is_lung_ruptured())
- if(!breath || breath.total_moles < BREATH_MOLES / 5 || breath.total_moles > BREATH_MOLES * 5)
- if(prob(5))
- rupture_lung()
-
- // Handle filtering
- var/block = 0
- if(wear_mask)
- if(wear_mask.flags & BLOCK_GAS_SMOKE_EFFECT)
- block = 1
- if(glasses)
- if(glasses.flags & BLOCK_GAS_SMOKE_EFFECT)
- block = 1
- if(head)
- if(head.flags & BLOCK_GAS_SMOKE_EFFECT)
- block = 1
-
- if(!block)
-
- for(var/obj/effect/effect/smoke/chem/smoke in view(1, src))
- if(smoke.reagents.total_volume)
- smoke.reagents.reaction(src, INGEST)
- spawn(5)
- if(smoke)
- smoke.reagents.copy_to(src, 10) // I dunno, maybe the reagents enter the blood stream through the lungs?
- break // If they breathe in the nasty stuff once, no need to continue checking
-
- else //Still give containing object the chance to interact
- if(istype(loc, /obj/))
- var/obj/location_as_object = loc
- location_as_object.handle_internal_lifeform(src, 0)
-
- handle_breath(breath)
-
- if(breath)
- loc.assume_air(breath)
-
- //spread some viruses while we are at it
- if (virus2.len > 0 && prob(10))
-// log_debug("[src] : Exhaling some viruses")
- for(var/mob/living/carbon/M in view(1,src))
- src.spread_disease_to(M)
+ handle_post_breath(datum/gas_mixture/breath)
+ ..()
+ //spread some viruses while we are at it
+ if(breath && virus2.len > 0 && prob(10))
+ for(var/mob/living/carbon/M in view(1,src))
+ src.spread_disease_to(M)
- proc/get_breath_from_internal(volume_needed)
+ get_breath_from_internal(volume_needed=BREATH_VOLUME)
if(internal)
var/obj/item/weapon/tank/rig_supply
@@ -432,23 +364,21 @@
return null
- proc/handle_breath(datum/gas_mixture/breath)
+ handle_breath(datum/gas_mixture/breath)
if(status_flags & GODMODE)
return
if(!breath || (breath.total_moles == 0) || suiciding)
+ failed_last_breath = 1
if(suiciding)
adjustOxyLoss(2)//If you are suiciding, you should die a little bit faster
- failed_last_breath = 1
oxygen_alert = max(oxygen_alert, 1)
return 0
if(health > config.health_threshold_crit)
adjustOxyLoss(HUMAN_MAX_OXYLOSS)
- failed_last_breath = 1
else
adjustOxyLoss(HUMAN_CRIT_MAX_OXYLOSS)
- failed_last_breath = 1
oxygen_alert = max(oxygen_alert, 1)
@@ -598,8 +528,9 @@
failed_last_breath = 0
adjustOxyLoss(-5)
+
// Hot air hurts :(
- if( (breath.temperature <= species.cold_level_1 || breath.temperature >= species.heat_level_1) && !(COLD_RESISTANCE in mutations))
+ if((breath.temperature < species.cold_level_1 || breath.temperature > species.heat_level_1) && !(COLD_RESISTANCE in mutations))
if(breath.temperature <= species.cold_level_1)
if(prob(20))
@@ -618,7 +549,7 @@
else
apply_damage(HEAT_GAS_DAMAGE_LEVEL_3, BURN, "head", used_weapon = "Excessive Heat")
fire_alert = max(fire_alert, 2)
-
+
else if(breath.temperature <= species.cold_level_1)
if(breath.temperature > species.cold_level_2)
apply_damage(COLD_GAS_DAMAGE_LEVEL_1, BURN, "head", used_weapon = "Excessive Cold")
@@ -646,6 +577,10 @@
//world << "Breath: [breath.temperature], [src]: [bodytemperature], Adjusting: [temp_adj]"
bodytemperature += temp_adj
+ else if(breath.temperature >= species.heat_discomfort_level)
+ species.get_environment_discomfort(src,"heat")
+ else if(breath.temperature <= species.cold_discomfort_level)
+ species.get_environment_discomfort(src,"cold")
breath.update_values()
return 1
@@ -702,7 +637,7 @@
//Body temperature is too hot.
fire_alert = max(fire_alert, 1)
if(status_flags & GODMODE) return 1 //godmode
-
+
if(bodytemperature < species.heat_level_2)
take_overall_damage(burn=HEAT_DAMAGE_LEVEL_1, used_weapon = "High Body Temperature")
fire_alert = max(fire_alert, 2)
@@ -716,7 +651,7 @@
else if(bodytemperature <= species.cold_level_1)
fire_alert = max(fire_alert, 1)
if(status_flags & GODMODE) return 1 //godmode
-
+
if(!istype(loc, /obj/machinery/atmospherics/unary/cryo_cell))
if(bodytemperature > species.cold_level_2)
take_overall_damage(burn=COLD_DAMAGE_LEVEL_1, used_weapon = "High Body Temperature")
@@ -781,6 +716,8 @@
if (abs(body_temperature_difference) < 0.5)
return //fuck this precision
+ if (on_fire)
+ return //too busy for pesky convection
if(bodytemperature < species.cold_level_1) //260.15 is 310.15 - 50, the temperature where you start to feel effects.
if(nutrition >= 2) //If we are very, very cold we'll use up quite a bit of nutriment to heat us up.
@@ -1024,6 +961,10 @@
fake_attack(src)
if(!handling_hal)
spawn handle_hallucinations() //The not boring kind!
+ if(client && prob(5))
+ client.dir = pick(2,4,8)
+ spawn(rand(20,50))
+ client.dir = 1
if(hallucination<=2)
hallucination = 0
@@ -1037,8 +978,7 @@
if(halloss > 100)
src << "You're in too much pain to keep going..."
- for(var/mob/O in oviewers(src, null))
- O.show_message("[src] slumps to the ground, too weak to continue fighting.", 1)
+ src.visible_message("[src] slumps to the ground, too weak to continue fighting.")
Paralyse(10)
setHalLoss(99)
@@ -1234,7 +1174,7 @@
if(!druggy) see_invisible = SEE_INVISIBLE_LEVEL_TWO
if(healths) healths.icon_state = "health7" //DEAD healthmeter
if(client)
- if(client.view != world.view) // If mob moves while zoomed in with device, unzoom them.
+ if(client.view != world.view) // If mob dies while zoomed in with device, unzoom them.
for(var/obj/item/item in contents)
if(item.zoom)
item.zoom()
@@ -1264,7 +1204,7 @@
if(seer==1)
var/obj/effect/rune/R = locate() in loc
if(R && R.word1 == cultwords["see"] && R.word2 == cultwords["hell"] && R.word3 == cultwords["join"])
- see_invisible = SEE_INVISIBLE_OBSERVER
+ see_invisible = SEE_INVISIBLE_CULT
else
see_invisible = SEE_INVISIBLE_LIVING
seer = 0
@@ -1281,6 +1221,8 @@
glasses_processed = 1
process_glasses(glasses)
+ if(!glasses_processed && (species.vision_flags > 0))
+ sight |= species.vision_flags
if(!seer && !glasses_processed)
see_invisible = SEE_INVISIBLE_LIVING
@@ -1403,6 +1345,12 @@
if(machine)
if(!machine.check_eye(src))
reset_view(null)
+ else if(eyeobj)
+ if(eyeobj.owner != src)
+
+ reset_view(null)
+ else
+ src.sight |= SEE_TURFS|SEE_MOBS|SEE_OBJS
else
var/isRemoteObserve = 0
if((mRemote in mutations) && remoteview_target)
@@ -1446,47 +1394,6 @@
if(!currentTurf.lighting_lumcount)
playsound_local(src,pick(scarySounds),50, 1, -1)
- proc/handle_virus_updates()
- if(status_flags & GODMODE) return 0 //godmode
- if(bodytemperature > 406)
- for(var/datum/disease/D in viruses)
- D.cure()
- for (var/ID in virus2)
- var/datum/disease2/disease/V = virus2[ID]
- V.cure(src)
- if(life_tick % 3) //don't spam checks over all objects in view every tick.
- for(var/obj/effect/decal/cleanable/O in view(1,src))
- if(istype(O,/obj/effect/decal/cleanable/blood))
- var/obj/effect/decal/cleanable/blood/B = O
- if(B.virus2.len)
- for (var/ID in B.virus2)
- var/datum/disease2/disease/V = B.virus2[ID]
- infect_virus2(src,V.getcopy())
-
- else if(istype(O,/obj/effect/decal/cleanable/mucus))
- var/obj/effect/decal/cleanable/mucus/M = O
- if(M.virus2.len)
- for (var/ID in M.virus2)
- var/datum/disease2/disease/V = M.virus2[ID]
- infect_virus2(src,V.getcopy())
-
-
- if(virus2.len)
- for (var/ID in virus2)
- var/datum/disease2/disease/V = virus2[ID]
- if(isnull(V)) // Trying to figure out a runtime error that keeps repeating
- CRASH("virus2 nulled before calling activate()")
- else
- V.activate(src)
- // activate may have deleted the virus
- if(!V) continue
-
- // check if we're immune
- if(V.antigen & src.antibodies)
- V.dead = 1
-
- return
-
proc/handle_stomach()
spawn(0)
for(var/mob/living/M in stomach_contents)
@@ -1592,6 +1499,27 @@
return temp
+ proc/handle_heartbeat()
+ if(pulse == PULSE_NONE || !species.has_organ["heart"])
+ return
+
+ var/datum/organ/internal/heart/H = internal_organs_by_name["heart"]
+
+ if(!H || H.robotic >=2 )
+ return
+
+ if(pulse >= PULSE_2FAST || shock_stage >= 10 || istype(get_turf(src), /turf/space))
+ //PULSE_THREADY - maximum value for pulse, currently it 5.
+ //High pulse value corresponds to a fast rate of heartbeat.
+ //Divided by 2, otherwise it is too slow.
+ var/rate = (PULSE_THREADY - pulse)/2
+
+ if(heartbeat >= rate)
+ heartbeat = 0
+ src << sound('sound/effects/singlebeat.ogg',0,0,0,50)
+ else
+ heartbeat++
+
/*
Called by life(), instead of having the individual hud items update icons each tick and check for status changes
we only set those statuses and icons upon changes. Then those HUD items will simply add those pre-made images.
@@ -1600,8 +1528,7 @@
/mob/living/carbon/human/proc/handle_hud_list()
-
- if(hud_updateflag & 1 << HEALTH_HUD)
+ if (BITTEST(hud_updateflag, HEALTH_HUD))
var/image/holder = hud_list[HEALTH_HUD]
if(stat == 2)
holder.icon_state = "hudhealth-100" // X_X
@@ -1610,7 +1537,14 @@
holder.icon_state = "hud[percentage_health]"
hud_list[HEALTH_HUD] = holder
- if(hud_updateflag & 1 << STATUS_HUD)
+ if (BITTEST(hud_updateflag, LIFE_HUD))
+ var/image/holder = hud_list[STATUS_HUD]
+ if(stat == DEAD)
+ holder.icon_state = "huddead"
+ else
+ holder.icon_state = "hudhealthy"
+
+ if (BITTEST(hud_updateflag, STATUS_HUD))
var/foundVirus = 0
for(var/datum/disease/D in viruses)
if(!D.hidden[SCANNER])
@@ -1647,7 +1581,7 @@
hud_list[STATUS_HUD] = holder
hud_list[STATUS_HUD_OOC] = holder2
- if(hud_updateflag & 1 << ID_HUD)
+ if (BITTEST(hud_updateflag, ID_HUD))
var/image/holder = hud_list[ID_HUD]
if(wear_id)
var/obj/item/weapon/card/id/I = wear_id.GetID()
@@ -1661,7 +1595,7 @@
hud_list[ID_HUD] = holder
- if(hud_updateflag & 1 << WANTED_HUD)
+ if (BITTEST(hud_updateflag, WANTED_HUD))
var/image/holder = hud_list[WANTED_HUD]
holder.icon_state = "hudblank"
var/perpname = name
@@ -1687,7 +1621,10 @@
break
hud_list[WANTED_HUD] = holder
- if(hud_updateflag & 1 << IMPLOYAL_HUD || hud_updateflag & 1 << IMPCHEM_HUD || hud_updateflag & 1 << IMPTRACK_HUD)
+ if ( BITTEST(hud_updateflag, IMPLOYAL_HUD) \
+ || BITTEST(hud_updateflag, IMPCHEM_HUD) \
+ || BITTEST(hud_updateflag, IMPTRACK_HUD))
+
var/image/holder1 = hud_list[IMPTRACK_HUD]
var/image/holder2 = hud_list[IMPLOYAL_HUD]
var/image/holder3 = hud_list[IMPCHEM_HUD]
@@ -1707,9 +1644,9 @@
hud_list[IMPTRACK_HUD] = holder1
hud_list[IMPLOYAL_HUD] = holder2
- hud_list[IMPCHEM_HUD] = holder3
+ hud_list[IMPCHEM_HUD] = holder3
- if(hud_updateflag & 1 << SPECIALROLE_HUD)
+ if (BITTEST(hud_updateflag, SPECIALROLE_HUD))
var/image/holder = hud_list[SPECIALROLE_HUD]
holder.icon_state = "hudblank"
if(mind)
@@ -1766,5 +1703,15 @@
speech_problem_flag = 1
return stuttering
+/mob/living/carbon/human/handle_fire()
+ if(..())
+ return
+
+ var/burn_temperature = fire_burn_temperature()
+ var/thermal_protection = get_heat_protection(burn_temperature)
+
+ if (thermal_protection < 1 && bodytemperature < burn_temperature)
+ bodytemperature += round(BODYTEMP_HEATING_MAX*(1-thermal_protection), 1)
+
#undef HUMAN_MAX_OXYLOSS
#undef HUMAN_CRIT_MAX_OXYLOSS
diff --git a/code/modules/mob/living/carbon/human/login.dm b/code/modules/mob/living/carbon/human/login.dm
index d18d503502..7d507c62cb 100644
--- a/code/modules/mob/living/carbon/human/login.dm
+++ b/code/modules/mob/living/carbon/human/login.dm
@@ -1,6 +1,5 @@
/mob/living/carbon/human/Login()
..()
update_hud()
- ticker.mode.update_all_synd_icons() //This proc only sounds CPU-expensive on paper. It is O(n^2), but the outer for-loop only iterates through syndicates, which are only prsenet in nuke rounds and even when they exist, there's usually 6 of them.
if(species) species.handle_login_special(src)
return
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/human/npcs.dm b/code/modules/mob/living/carbon/human/npcs.dm
new file mode 100644
index 0000000000..290c81723e
--- /dev/null
+++ b/code/modules/mob/living/carbon/human/npcs.dm
@@ -0,0 +1,13 @@
+/obj/item/clothing/under/punpun
+ name = "fancy uniform"
+ desc = "It looks like it was tailored for a monkey."
+ icon_state = "punpun"
+ item_color = "punpun"
+ species_restricted = list("Monkey")
+
+/mob/living/carbon/human/monkey/punpun/New()
+ ..()
+ spawn(1)
+ name = "Pun Pun"
+ real_name = name
+ w_uniform = new /obj/item/clothing/under/punpun(src)
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/human/say.dm b/code/modules/mob/living/carbon/human/say.dm
index b0eeaf4146..221fbc1224 100644
--- a/code/modules/mob/living/carbon/human/say.dm
+++ b/code/modules/mob/living/carbon/human/say.dm
@@ -1,155 +1,14 @@
/mob/living/carbon/human/say(var/message)
-
- var/verb = "says"
var/alt_name = ""
- var/message_range = world.view
- var/italics = 0
-
- if(client)
- if(client.prefs.muted & MUTE_IC)
- src << "\red You cannot speak in IC (Muted)."
- return
-
- message = trim_strip_html_properly(message)
-
- if(stat)
- if(stat == 2)
- return say_dead(message)
- return
+ if(name != GetVoice())
+ alt_name = "(as [get_id_name("Unknown")])"
if (istype(src.wear_mask, /obj/item/clothing/mask/muzzle))
src << "You're muzzled and cannot speak!"
return
- var/message_mode = parse_message_mode(message, "headset")
-
- if(copytext(message,1,2) == "*")
- return emote(copytext(message,2))
-
- if(name != GetVoice())
- alt_name = "(as [get_id_name("Unknown")])"
-
- //parse the radio code and consume it
- if (message_mode)
- if (message_mode == "headset")
- message = copytext(message,2) //it would be really nice if the parse procs could do this for us.
- else
- message = copytext(message,3)
-
- message = trim_left(message)
-
- //parse the language code and consume it
- var/datum/language/speaking = parse_language(message)
- if(speaking)
- message = copytext(message,2+length(speaking.key))
- else if(species.default_language)
- speaking = all_languages[species.default_language]
-
- var/ending = copytext(message, length(message))
- if (speaking)
- // This is broadcast to all mobs with the language,
- // irrespective of distance or anything else.
- if(speaking.flags & HIVEMIND)
- speaking.broadcast(src,trim(message))
- return
- //If we've gotten this far, keep going!
- verb = speaking.get_spoken_verb(ending)
- else
- if(ending=="!")
- verb=pick("exclaims","shouts","yells")
- if(ending=="?")
- verb="asks"
-
- message = trim(message)
-
- if(speech_problem_flag)
- if(!speaking || !(speaking.flags & NO_STUTTER))
- var/list/handle_r = handle_speech_problems(message)
- message = handle_r[1]
- verb = handle_r[2]
- speech_problem_flag = handle_r[3]
-
- if(!message || message == "")
- return
-
- var/list/obj/item/used_radios = new
-
- switch (message_mode)
- if("headset")
- if(l_ear && istype(l_ear,/obj/item/device/radio))
- var/obj/item/device/radio/R = l_ear
- R.talk_into(src,message,null,verb,speaking)
- used_radios += l_ear
- else if(r_ear && istype(r_ear,/obj/item/device/radio))
- var/obj/item/device/radio/R = r_ear
- R.talk_into(src,message,null,verb,speaking)
- used_radios += r_ear
-
- if("right ear")
- var/obj/item/device/radio/R
- var/has_radio = 0
- if(r_ear && istype(r_ear,/obj/item/device/radio))
- R = r_ear
- has_radio = 1
- if(r_hand && istype(r_hand, /obj/item/device/radio))
- R = r_hand
- has_radio = 1
- if(has_radio)
- R.talk_into(src,message,null,verb,speaking)
- used_radios += R
-
-
- if("left ear")
- var/obj/item/device/radio/R
- var/has_radio = 0
- if(l_ear && istype(l_ear,/obj/item/device/radio))
- R = l_ear
- has_radio = 1
- if(l_hand && istype(l_hand,/obj/item/device/radio))
- R = l_hand
- has_radio = 1
- if(has_radio)
- R.talk_into(src,message,null,verb,speaking)
- used_radios += R
-
- if("intercom")
- for(var/obj/item/device/radio/intercom/I in view(1, null))
- I.talk_into(src, message, verb, speaking)
- used_radios += I
- if("whisper")
- whisper_say(message, speaking, alt_name)
- return
- else
- if(message_mode)
- if(l_ear && istype(l_ear,/obj/item/device/radio))
- l_ear.talk_into(src,message, message_mode, verb, speaking)
- used_radios += l_ear
- else if(r_ear && istype(r_ear,/obj/item/device/radio))
- r_ear.talk_into(src,message, message_mode, verb, speaking)
- used_radios += r_ear
-
- var/sound/speech_sound
- var/sound_vol
- if(species.speech_sounds && prob(species.speech_chance))
- speech_sound = sound(pick(species.speech_sounds))
- sound_vol = 50
-
- //speaking into radios
- if(used_radios.len)
- italics = 1
- message_range = 1
- if(speaking)
- message_range = speaking.get_talkinto_msg_range(message)
- var/msg
- if(!speaking || !(speaking.flags & NO_TALK_MSG))
- msg = "\The [src] talks into \the [used_radios[1]]"
- for(var/mob/living/M in hearers(5, src))
- if((M != src) && msg)
- M.show_message(msg)
- if (speech_sound)
- sound_vol *= 0.5
-
- ..(message, speaking, verb, alt_name, italics, message_range, speech_sound, sound_vol) //ohgod we should really be passing a datum here.
+ message = sanitize(message)
+ ..(message, alt_name = alt_name) //ohgod we should really be passing a datum here.
/mob/living/carbon/human/proc/forcesay(list/append)
if(stat == CONSCIOUS)
@@ -270,39 +129,33 @@
return verb
-/mob/living/carbon/human/proc/handle_speech_problems(var/message)
+/mob/living/carbon/human/handle_speech_problems(var/message, var/verb)
+ if(!speech_problem_flag)
+ return ..()
var/list/returns[3]
- var/verb = "says"
- var/handled = 0
+ speech_problem_flag = 0
if(silent || (sdisabilities & MUTE))
message = ""
- handled = 1
+ speech_problem_flag = 1
if(istype(wear_mask, /obj/item/clothing/mask/horsehead))
var/obj/item/clothing/mask/horsehead/hoers = wear_mask
if(hoers.voicechange)
if(mind && mind.changeling && department_radio_keys[copytext(message, 1, 3)] != "changeling")
message = pick("NEEIIGGGHHHH!", "NEEEIIIIGHH!", "NEIIIGGHH!", "HAAWWWWW!", "HAAAWWW!")
verb = pick("whinnies","neighs", "says")
- handled = 1
+ speech_problem_flag = 1
if(message != "")
- if((HULK in mutations) && health >= 25 && length(message))
- message = "[uppertext(message)]!!!"
- verb = pick("yells","roars","hollers")
- handled = 1
- if(slurring)
- message = slur(message)
- verb = pick("slobbers","slurs")
- handled = 1
- if(stuttering)
- message = stutter(message)
- verb = pick("stammers","stutters")
- handled = 1
+ var/list/parent = ..()
+ message = parent[1]
+ verb = parent[2]
+ if(parent[3])
+ speech_problem_flag = 1
var/braindam = getBrainLoss()
if(braindam >= 60)
- handled = 1
+ speech_problem_flag = 1
if(prob(braindam/4))
message = stutter(message)
verb = pick("stammers", "stutters")
@@ -312,5 +165,63 @@
returns[1] = message
returns[2] = verb
- returns[3] = handled
+ returns[3] = speech_problem_flag
return returns
+
+/mob/living/carbon/human/handle_message_mode(message_mode, message, verb, speaking, used_radios, alt_name)
+ switch(message_mode)
+ if("intercom")
+ for(var/obj/item/device/radio/intercom/I in view(1, null))
+ I.talk_into(src, message, verb, speaking)
+ used_radios += I
+ if("headset")
+ if(l_ear && istype(l_ear,/obj/item/device/radio))
+ var/obj/item/device/radio/R = l_ear
+ R.talk_into(src,message,null,verb,speaking)
+ used_radios += l_ear
+ else if(r_ear && istype(r_ear,/obj/item/device/radio))
+ var/obj/item/device/radio/R = r_ear
+ R.talk_into(src,message,null,verb,speaking)
+ used_radios += r_ear
+ if("right ear")
+ var/obj/item/device/radio/R
+ var/has_radio = 0
+ if(r_ear && istype(r_ear,/obj/item/device/radio))
+ R = r_ear
+ has_radio = 1
+ if(r_hand && istype(r_hand, /obj/item/device/radio))
+ R = r_hand
+ has_radio = 1
+ if(has_radio)
+ R.talk_into(src,message,null,verb,speaking)
+ used_radios += R
+ if("left ear")
+ var/obj/item/device/radio/R
+ var/has_radio = 0
+ if(l_ear && istype(l_ear,/obj/item/device/radio))
+ R = l_ear
+ has_radio = 1
+ if(l_hand && istype(l_hand,/obj/item/device/radio))
+ R = l_hand
+ has_radio = 1
+ if(has_radio)
+ R.talk_into(src,message,null,verb,speaking)
+ used_radios += R
+ if("whisper")
+ whisper_say(message, speaking, alt_name)
+ return 1
+ else
+ if(message_mode)
+ if(l_ear && istype(l_ear,/obj/item/device/radio))
+ l_ear.talk_into(src,message, message_mode, verb, speaking)
+ used_radios += l_ear
+ else if(r_ear && istype(r_ear,/obj/item/device/radio))
+ r_ear.talk_into(src,message, message_mode, verb, speaking)
+ used_radios += r_ear
+
+/mob/living/carbon/human/handle_speech_sound()
+ if(species.speech_sounds && prob(species.speech_chance))
+ var/list/returns[2]
+ returns[1] = sound(pick(species.speech_sounds))
+ returns[2] = 50
+ return ..()
diff --git a/code/modules/mob/living/carbon/human/species/outsider/vox.dm b/code/modules/mob/living/carbon/human/species/outsider/vox.dm
index bf007450e3..ff99a53995 100644
--- a/code/modules/mob/living/carbon/human/species/outsider/vox.dm
+++ b/code/modules/mob/living/carbon/human/species/outsider/vox.dm
@@ -54,44 +54,3 @@
/datum/species/vox/get_random_name(var/gender)
var/datum/language/species_language = all_languages[default_language]
return species_language.get_random_name(gender)
-
-/datum/species/vox/armalis
- name = "Vox Armalis"
- name_plural = "Vox"
- icobase = 'icons/mob/human_races/r_armalis.dmi'
- deform = 'icons/mob/human_races/r_armalis.dmi'
- rarity_value = 10
-
- warning_low_pressure = 50
- hazard_low_pressure = 0
-
- cold_level_1 = 80
- cold_level_2 = 50
- cold_level_3 = 0
-
- heat_level_1 = 2000
- heat_level_2 = 3000
- heat_level_3 = 4000
-
- brute_mod = 0.2
- burn_mod = 0.2
-
- eyes = "blank_eyes"
- breath_type = "nitrogen"
- poison_type = "oxygen"
-
- flags = IS_RESTRICTED | NO_SCAN | NO_BLOOD | NO_PAIN | HAS_EYE_COLOR
-
- blood_color = "#2299FC"
- flesh_color = "#808D11"
-
- tail = "armalis_tail"
- icon_template = 'icons/mob/human_races/r_armalis.dmi'
-
- reagent_tag = IS_VOX
-
- inherent_verbs = list(
- /mob/living/carbon/human/proc/leap,
- /mob/living/carbon/human/proc/gut,
- /mob/living/carbon/human/proc/commune
- )
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/human/species/species.dm b/code/modules/mob/living/carbon/human/species/species.dm
index 8bdfa8a59d..ea03c44e45 100644
--- a/code/modules/mob/living/carbon/human/species/species.dm
+++ b/code/modules/mob/living/carbon/human/species/species.dm
@@ -12,6 +12,12 @@
// Icon/appearance vars.
var/icobase = 'icons/mob/human_races/r_human.dmi' // Normal icon set.
var/deform = 'icons/mob/human_races/r_def_human.dmi' // Mutated icon set.
+
+ // Damage overlay and masks.
+ var/damage_overlays = 'icons/mob/human_races/masks/dam_human.dmi'
+ var/damage_mask = 'icons/mob/human_races/masks/dam_mask_human.dmi'
+ var/blood_mask = 'icons/mob/human_races/masks/blood_human.dmi'
+
var/prone_icon // If set, draws this from icobase when mob is prone.
var/eyes = "eyes_s" // Icon for eyes.
var/blood_color = "#A10808" // Red.
@@ -20,6 +26,8 @@
var/tail // Name of tail image in species effects icon file.
var/race_key = 0 // Used for mob icon cache string.
var/icon/icon_template // Used for mob icon generation for non-32x32 species.
+ var/is_small
+ var/show_ssd = 1
// Language/culture vars.
var/default_language = "Galactic Common" // Default language is used when 'say' is used without modifiers.
@@ -35,10 +43,12 @@
/datum/unarmed_attack/bite
)
var/list/unarmed_attacks = null // For empty hand harm-intent attack
- var/brute_mod = null // Physical damage reduction/malus.
- var/burn_mod = null // Burn damage reduction/malus.
+ var/brute_mod = 1 // Physical damage multiplier.
+ var/burn_mod = 1 // Burn damage multiplier.
+ var/vision_flags = 0 // Same flags as glasses.
// Death vars.
+ var/meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat/human
var/gibber_type = /obj/effect/gibspawner/human
var/remains_type = /obj/effect/decal/remains/xeno
var/gibbed_anim = "gibbed-h"
@@ -56,7 +66,7 @@
var/cold_level_3 = 120 // Cold damage level 3 below this point.
var/heat_level_1 = 360 // Heat damage level 1 above this point.
var/heat_level_2 = 400 // Heat damage level 2 above this point.
- var/heat_level_3 = 1000 // Heat damage level 2 above this point.
+ var/heat_level_3 = 1000 // Heat damage level 3 above this point.
var/synth_temp_gain = 0 // IS_SYNTHETIC species will gain this much temperature every second
var/hazard_high_pressure = HAZARD_HIGH_PRESSURE // Dangerously high pressure.
var/warning_high_pressure = WARNING_HIGH_PRESSURE // High pressure warning.
@@ -65,6 +75,20 @@
var/light_dam // If set, mob will be damaged in light over this value and heal in light below its negative.
var/body_temperature = 310.15 // Non-IS_SYNTHETIC species will try to stabilize at this temperature.
// (also affects temperature processing)
+
+ var/heat_discomfort_level = 315 // Aesthetic messages about feeling warm.
+ var/cold_discomfort_level = 285 // Aesthetic messages about feeling chilly.
+ var/list/heat_discomfort_strings = list(
+ "You feel sweat drip down your neck.",
+ "You feel uncomfortably warm.",
+ "Your skin prickles in the heat."
+ )
+ var/list/cold_discomfort_strings = list(
+ "You feel chilly.",
+ "You shiver suddely.",
+ "Your chilly flesh stands out in goosebumps."
+ )
+
// HUD data vars.
var/datum/hud_data/hud
var/hud_type
@@ -76,7 +100,8 @@
var/darksight = 2 // Native darksight distance.
var/flags = 0 // Various specific features.
var/slowdown = 0 // Passive movement speed malus (or boost, if negative)
- var/primitive // Lesser form, if any (ie. monkey for humans)
+ var/primitive_form // Lesser form, if any (ie. monkey for humans)
+ var/greater_form // Greater form, if any, ie. human for monkeys.
var/gluttonous // Can eat some mobs. 1 for monkeys, 2 for people.
var/rarity_value = 1 // Relative rarity/collector value for this species.
// Determines the organs that the species spawns with and
@@ -90,6 +115,11 @@
"eyes" = /datum/organ/internal/eyes
)
+ // Bump vars
+ var/bump_flag = HUMAN // What are we considered to be when bumped?
+ var/push_flags = ALLMOBS // What can we push?
+ var/swap_flags = ALLMOBS // What can we swap place with?
+
/datum/species/New()
if(hud_type)
hud = new hud_type()
@@ -100,6 +130,27 @@
for(var/u_type in unarmed_types)
unarmed_attacks += new u_type()
+/datum/species/proc/get_environment_discomfort(var/mob/living/carbon/human/H, var/msg_type)
+
+ if(!prob(5))
+ return
+
+ var/covered = 0 // Basic coverage can help.
+ for(var/obj/item/clothing/clothes in H)
+ if(H.l_hand == clothes|| H.r_hand == clothes)
+ continue
+ if((clothes.body_parts_covered & UPPER_TORSO) && (clothes.body_parts_covered & LOWER_TORSO))
+ covered = 1
+ break
+
+ switch(msg_type)
+ if("cold")
+ if(!covered)
+ H << "[pick(cold_discomfort_strings)]"
+ if("heat")
+ if(covered)
+ H << "[pick(heat_discomfort_strings)]"
+
/datum/species/proc/get_random_name(var/gender)
var/datum/language/species_language = all_languages[language]
return species_language.get_random_name(gender)
@@ -204,7 +255,7 @@
// Called when using the shredding behavior.
/datum/species/proc/can_shred(var/mob/living/carbon/human/H, var/ignore_intent)
- if(!ignore_intent && H.a_intent != "hurt")
+ if(!ignore_intent && H.a_intent != I_HURT)
return 0
for(var/datum/unarmed_attack/attack in unarmed_attacks)
@@ -215,3 +266,6 @@
return 0
+// Called in life() when the mob has no client.
+/datum/species/proc/handle_npc(var/mob/living/carbon/human/H)
+ return
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/human/species/species_hud.dm b/code/modules/mob/living/carbon/human/species/species_hud.dm
index b7b05f48c9..2bb26ca3da 100644
--- a/code/modules/mob/living/carbon/human/species/species_hud.dm
+++ b/code/modules/mob/living/carbon/human/species/species_hud.dm
@@ -65,4 +65,10 @@
"storage1" = list("loc" = ui_storage1, "slot" = slot_l_store, "state" = "pocket"),
"storage2" = list("loc" = ui_storage2, "slot" = slot_r_store, "state" = "pocket"),
"belt" = list("loc" = ui_belt, "slot" = slot_belt, "state" = "belt")
+ )
+
+/datum/hud_data/monkey
+ gear = list(
+ "mask" = list("loc" = ui_shoes, "slot" = slot_wear_mask, "state" = "equip", "toggle" = 1, "dir" = NORTH),
+ "back" = list("loc" = ui_sstore1, "slot" = slot_back, "state" = "back", "dir" = NORTH),
)
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/human/species/station/golem.dm b/code/modules/mob/living/carbon/human/species/station/golem.dm
index 7d7b364f5d..f04a8cb367 100644
--- a/code/modules/mob/living/carbon/human/species/station/golem.dm
+++ b/code/modules/mob/living/carbon/human/species/station/golem.dm
@@ -7,7 +7,7 @@
language = "Sol Common" //todo?
unarmed_types = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/punch)
- flags = IS_RESTRICTED | NO_BREATHE | NO_PAIN | NO_BLOOD | IS_SYNTHETIC | NO_SCAN | NO_POISON
+ flags = IS_RESTRICTED | NO_BREATHE | NO_PAIN | NO_BLOOD | NO_SCAN | NO_POISON
siemens_coefficient = 0
breath_type = null
diff --git a/code/modules/mob/living/carbon/human/species/station/monkey.dm b/code/modules/mob/living/carbon/human/species/station/monkey.dm
new file mode 100644
index 0000000000..0166900a0f
--- /dev/null
+++ b/code/modules/mob/living/carbon/human/species/station/monkey.dm
@@ -0,0 +1,93 @@
+/datum/species/monkey
+ name = "Monkey"
+ name_plural = "Monkeys"
+ blurb = "Ook."
+
+ icobase = 'icons/mob/human_races/monkeys/r_monkey.dmi'
+ deform = 'icons/mob/human_races/monkeys/r_monkey.dmi'
+ damage_overlays = 'icons/mob/human_races/masks/dam_monkey.dmi'
+ damage_mask = 'icons/mob/human_races/masks/dam_mask_monkey.dmi'
+ blood_mask = 'icons/mob/human_races/masks/blood_monkey.dmi'
+ language = null
+ default_language = "Chimpanzee"
+ greater_form = "Human"
+ is_small = 1
+ has_fine_manipulation = 0
+ show_ssd = 0
+ eyes = "blank_eyes"
+
+ gibbed_anim = "gibbed-m"
+ dusted_anim = "dust-m"
+ death_message = "lets out a faint chimper as it collapses and stops moving..."
+ tail = "chimptail"
+
+ unarmed_types = list(/datum/unarmed_attack/bite, /datum/unarmed_attack/claws)
+ inherent_verbs = list(/mob/living/proc/ventcrawl)
+ hud_type = /datum/hud_data/monkey
+ meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat/monkey
+
+ rarity_value = 0.1
+ total_health = 75
+ brute_mod = 1.5
+ burn_mod = 1.5
+
+ flags = IS_RESTRICTED
+
+ bump_flag = MONKEY
+ swap_flags = MONKEY|SLIME|SIMPLE_ANIMAL
+ push_flags = MONKEY|SLIME|SIMPLE_ANIMAL|ALIEN
+
+/datum/species/monkey/handle_npc(var/mob/living/carbon/human/H)
+ if(H.stat != CONSCIOUS)
+ return
+ if(prob(33) && H.canmove && isturf(H.loc) && !H.pulledby) //won't move if being pulled
+ step(H, pick(cardinal))
+ if(prob(1))
+ H.emote(pick("scratch","jump","roll","tail"))
+
+/datum/species/monkey/handle_post_spawn(var/mob/living/carbon/human/H)
+ H.real_name = "[lowertext(name)] ([rand(100,999)])"
+ H.name = H.real_name
+
+ ..()
+
+/datum/species/monkey/tajaran
+ name = "Farwa"
+ name_plural = "Farwa"
+
+ icobase = 'icons/mob/human_races/monkeys/r_farwa.dmi'
+ deform = 'icons/mob/human_races/monkeys/r_farwa.dmi'
+
+ greater_form = "Tajaran"
+ default_language = "Farwa"
+ flesh_color = "#AFA59E"
+ base_color = "#333333"
+ tail = "farwatail"
+
+/datum/species/monkey/skrell
+ name = "Neara"
+ name_plural = "Neara"
+
+ icobase = 'icons/mob/human_races/monkeys/r_neara.dmi'
+ deform = 'icons/mob/human_races/monkeys/r_neara.dmi'
+
+ greater_form = "Skrell"
+ default_language = "Neara"
+ flesh_color = "#8CD7A3"
+ blood_color = "#1D2CBF"
+ reagent_tag = IS_SKRELL
+ tail = null
+
+/datum/species/monkey/unathi
+ name = "Stok"
+ name_plural = "Stok"
+
+ icobase = 'icons/mob/human_races/monkeys/r_stok.dmi'
+ deform = 'icons/mob/human_races/monkeys/r_stok.dmi'
+
+ tail = "stoktail"
+ greater_form = "Unathi"
+ default_language = "Stok"
+ flesh_color = "#34AF10"
+ base_color = "#066000"
+ reagent_tag = IS_UNATHI
diff --git a/code/modules/mob/living/carbon/human/species/station/slime.dm b/code/modules/mob/living/carbon/human/species/station/slime.dm
index d573558143..0e148b0236 100644
--- a/code/modules/mob/living/carbon/human/species/station/slime.dm
+++ b/code/modules/mob/living/carbon/human/species/station/slime.dm
@@ -1,6 +1,7 @@
/datum/species/slime
name = "Slime"
name_plural = "slimes"
+ is_small = 1
icobase = 'icons/mob/human_races/r_slime.dmi'
deform = 'icons/mob/human_races/r_slime.dmi'
@@ -24,7 +25,11 @@
breath_type = null
poison_type = null
+ bump_flag = SLIME
+ swap_flags = MONKEY|SLIME|SIMPLE_ANIMAL
+ push_flags = MONKEY|SLIME|SIMPLE_ANIMAL
+
/datum/species/slime/handle_death(var/mob/living/carbon/human/H)
spawn(1)
if(H)
- H.gib()
\ No newline at end of file
+ H.gib()
diff --git a/code/modules/mob/living/carbon/human/species/station/station.dm b/code/modules/mob/living/carbon/human/species/station/station.dm
index b7b66d2fd4..8cf07fc8d5 100644
--- a/code/modules/mob/living/carbon/human/species/station/station.dm
+++ b/code/modules/mob/living/carbon/human/species/station/station.dm
@@ -2,7 +2,7 @@
name = "Human"
name_plural = "Humans"
language = "Sol Common"
- primitive = /mob/living/carbon/monkey
+ primitive_form = "Monkey"
unarmed_types = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/punch, /datum/unarmed_attack/bite)
blurb = "Humanity originated in the Sol system, and over the last five centuries has spread \
colonies across a wide swathe of space. They hold a wide range of forms and creeds.
\
@@ -20,7 +20,7 @@
language = "Sinta'unathi"
tail = "sogtail"
unarmed_types = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/claws, /datum/unarmed_attack/bite/sharp)
- primitive = /mob/living/carbon/monkey/unathi
+ primitive_form = "Stok"
darksight = 3
gluttonous = 1
@@ -45,6 +45,20 @@
reagent_tag = IS_UNATHI
base_color = "#066000"
+ heat_discomfort_level = 295
+ heat_discomfort_strings = list(
+ "You feel soothingly warm.",
+ "You feel the heat sink into your bones.",
+ "You feel warm enough to take a nap."
+ )
+
+ cold_discomfort_level = 292
+ cold_discomfort_strings = list(
+ "You feel chilly.",
+ "You feel sluggish and cold.",
+ "Your scales bristle against the cold."
+ )
+
/datum/species/tajaran
name = "Tajara"
name_plural = "Tajaran"
@@ -54,6 +68,9 @@
tail = "tajtail"
unarmed_types = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/claws, /datum/unarmed_attack/bite/sharp)
darksight = 8
+ slowdown = -1
+ brute_mod = 1.2
+
blurb = "The Tajaran race is a species of feline-like bipeds hailing from the planet of Ahdomai in the \
S'randarr system. They have been brought up into the space age by the Humans and Skrell, and have been \
influenced heavily by their long history of Slavemaster rule. They have a structured, clan-influenced way \
@@ -68,13 +85,21 @@
heat_level_2 = 380 //Default 400
heat_level_3 = 800 //Default 1000
- primitive = /mob/living/carbon/monkey/tajara
+ primitive_form = "Farwa"
flags = CAN_JOIN | IS_WHITELISTED | HAS_LIPS | HAS_UNDERWEAR | HAS_SKIN_COLOR | HAS_EYE_COLOR
flesh_color = "#AFA59E"
base_color = "#333333"
+ heat_discomfort_level = 292
+ heat_discomfort_strings = list(
+ "Your fur prickles in the heat.",
+ "You feel uncomfortably warm.",
+ "Your overheated skin itches."
+ )
+ cold_discomfort_level = 275
+
/datum/species/skrell
name = "Skrell"
name_plural = "Skrell"
@@ -82,7 +107,7 @@
deform = 'icons/mob/human_races/r_def_skrell.dmi'
eyes = "skrell_eyes_s"
language = "Skrellian"
- primitive = /mob/living/carbon/monkey/skrell
+ primitive_form = "Neara"
unarmed_types = list(/datum/unarmed_attack/punch)
blurb = "An amphibious species, Skrell come from the star system known as Qerr'Vallis, which translates to 'Star of \
the royals' or 'Light of the Crown'.
Skrell are a highly advanced and logical race who live under the rule \
@@ -105,7 +130,7 @@
deform = 'icons/mob/human_races/r_def_plant.dmi'
language = "Rootspeak"
unarmed_types = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/diona)
- primitive = /mob/living/carbon/alien/diona
+ //primitive_form = "Nymph"
slowdown = 7
rarity_value = 3
hud_type = /datum/hud_data/diona
diff --git a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm
index 167271aef9..2fc44af935 100644
--- a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm
+++ b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm
@@ -209,5 +209,5 @@
if("resin membrane")
new /obj/effect/alien/resin/membrane(loc)
if("resin nest")
- new /obj/structure/stool/bed/nest(loc)
+ new /obj/structure/bed/nest(loc)
return
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_species.dm b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_species.dm
index 15cf1ce728..4265f1b39a 100644
--- a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_species.dm
+++ b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_species.dm
@@ -42,6 +42,8 @@
breath_type = null
poison_type = null
+ vision_flags = SEE_MOBS
+
has_organ = list(
"heart" = /datum/organ/internal/heart,
"brain" = /datum/organ/internal/brain/xeno,
@@ -50,6 +52,10 @@
"nutrient vessel" = /datum/organ/internal/diona/nutrients
)
+ bump_flag = ALIEN
+ swap_flags = ALLMOBS
+ push_flags = ALLMOBS ^ ROBOT
+
var/alien_number = 0
var/caste_name = "creature" // Used to update alien name.
var/weeds_heal_rate = 1 // Health regen on weeds.
diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm
index bb19583119..570ee3fa62 100644
--- a/code/modules/mob/living/carbon/human/update_icons.dm
+++ b/code/modules/mob/living/carbon/human/update_icons.dm
@@ -107,27 +107,29 @@ Please contact me on #coderbus IRC. ~Carn x
//Human Overlays Indexes/////////
#define MUTATIONS_LAYER 1
#define DAMAGE_LAYER 2
-#define UNIFORM_LAYER 3
-#define TAIL_LAYER 4 //bs12 specific. this hack is probably gonna come back to haunt me
+#define SURGERY_LEVEL 3 //bs12 specific.
+#define UNIFORM_LAYER 4
#define ID_LAYER 5
#define SHOES_LAYER 6
#define GLOVES_LAYER 7
#define SUIT_LAYER 8
-#define GLASSES_LAYER 9
-#define BELT_LAYER 10 //Possible make this an overlay of somethign required to wear a belt?
-#define SUIT_STORE_LAYER 11
-#define BACK_LAYER 12
-#define HAIR_LAYER 13 //TODO: make part of head layer?
-#define EARS_LAYER 14
-#define FACEMASK_LAYER 15
-#define HEAD_LAYER 16
-#define COLLAR_LAYER 17
-#define HANDCUFF_LAYER 18
-#define LEGCUFF_LAYER 19
-#define L_HAND_LAYER 20
-#define R_HAND_LAYER 21
-#define TARGETED_LAYER 22 //BS12: Layer for the target overlay from weapon targeting system
-#define TOTAL_LAYERS 22
+#define TAIL_LAYER 9 //bs12 specific. this hack is probably gonna come back to haunt me
+#define GLASSES_LAYER 10
+#define BELT_LAYER 11 //Possible make this an overlay of somethign required to wear a belt?
+#define SUIT_STORE_LAYER 12
+#define BACK_LAYER 13
+#define HAIR_LAYER 14 //TODO: make part of head layer?
+#define EARS_LAYER 15
+#define FACEMASK_LAYER 16
+#define HEAD_LAYER 17
+#define COLLAR_LAYER 18
+#define HANDCUFF_LAYER 19
+#define LEGCUFF_LAYER 20
+#define L_HAND_LAYER 21
+#define R_HAND_LAYER 22
+#define FIRE_LAYER 23 //If you're on fire
+#define TARGETED_LAYER 24 //BS12: Layer for the target overlay from weapon targeting system
+#define TOTAL_LAYERS 24
//////////////////////////////////
/mob/living/carbon/human
@@ -173,15 +175,6 @@ Please contact me on #coderbus IRC. ~Carn x
src.transform = M
var/global/list/damage_icon_parts = list()
-proc/get_damage_icon_part(damage_state, body_part)
- if(damage_icon_parts["[damage_state]/[body_part]"] == null)
- var/icon/DI = new /icon('icons/mob/dam_human.dmi', damage_state) // the damage icon for whole human
- // TODO: Convert dam_human.dmi to greyscale and blend in species.blood_colour here.
- DI.Blend(new /icon('icons/mob/dam_mask.dmi', body_part), ICON_MULTIPLY) // mask with this organ's pixels
- damage_icon_parts["[damage_state]/[body_part]"] = DI
- return DI
- else
- return damage_icon_parts["[damage_state]/[body_part]"]
//DAMAGE OVERLAYS
//constructs damage icon for each organ from mask * damage field and saves it in our overlays_ lists
@@ -200,7 +193,7 @@ proc/get_damage_icon_part(damage_state, body_part)
previous_damage_appearance = damage_appearance
- var/icon/standing = new /icon('icons/mob/dam_human.dmi', "00")
+ var/icon/standing = new /icon(species.damage_overlays, "00")
var/image/standing_image = new /image("icon" = standing)
@@ -209,8 +202,15 @@ proc/get_damage_icon_part(damage_state, body_part)
if(!(O.status & ORGAN_DESTROYED))
O.update_icon()
if(O.damage_state == "00") continue
-
- var/icon/DI = get_damage_icon_part(O.damage_state, O.icon_name)
+ var/icon/DI
+ var/cache_index = "[O.damage_state]/[O.icon_name]/[species.blood_color]/[species.name]"
+ if(damage_icon_parts[cache_index] == null)
+ DI = new /icon(species.damage_overlays, O.damage_state) // the damage icon for whole human
+ DI.Blend(new /icon(species.damage_mask, O.icon_name), ICON_MULTIPLY) // mask with this organ's pixels
+ DI.Blend(species.blood_color, ICON_MULTIPLY)
+ damage_icon_parts[cache_index] = DI
+ else
+ DI = damage_icon_parts[cache_index]
standing_image.overlays += DI
@@ -334,7 +334,7 @@ proc/get_damage_icon_part(damage_state, body_part)
base_icon.MapColors(rgb(tone[1],0,0),rgb(0,tone[2],0),rgb(0,0,tone[3]))
//Handle husk overlay.
- if(husk)
+ if(husk && ("overlay_husk" in icon_states(race_icon)))
var/icon/mask = new(base_icon)
var/icon/husk_over = new(race_icon,"overlay_husk")
mask.MapColors(0,0,0,1, 0,0,0,1, 0,0,0,1, 0,0,0,1, 0,0,0,0)
@@ -375,12 +375,11 @@ proc/get_damage_icon_part(damage_state, body_part)
stand_icon.Blend(new/icon('icons/mob/human_face.dmi', "lips_[lip_style]_s"), ICON_OVERLAY)
//Underwear
- if(underwear >0 && underwear < 12 && species.flags & HAS_UNDERWEAR)
- if(!fat && !skeleton)
- stand_icon.Blend(new /icon('icons/mob/human.dmi', "underwear[underwear]_[g]_s"), ICON_OVERLAY)
+ if(underwear && species.flags & HAS_UNDERWEAR)
+ stand_icon.Blend(new /icon('icons/mob/human.dmi', underwear), ICON_OVERLAY)
- if(undershirt>0 && undershirt < 5 && species.flags & HAS_UNDERWEAR)
- stand_icon.Blend(new /icon('icons/mob/human.dmi', "undershirt[undershirt]_s"), ICON_OVERLAY)
+ if(undershirt && species.flags & HAS_UNDERWEAR)
+ stand_icon.Blend(new /icon('icons/mob/human.dmi', undershirt), ICON_OVERLAY)
if(update_icons)
update_icons()
@@ -508,6 +507,8 @@ proc/get_damage_icon_part(damage_state, body_part)
update_inv_handcuffed(0)
update_inv_legcuffed(0)
update_inv_pockets(0)
+ update_fire(0)
+ update_surgery(0)
UpdateDamageIcon()
update_icons()
//Hud Stuff
@@ -531,14 +532,15 @@ proc/get_damage_icon_part(damage_state, body_part)
standing.icon = 'icons/mob/uniform.dmi'
if(w_uniform.blood_DNA)
- var/image/bloodsies = image("icon" = 'icons/effects/blood.dmi', "icon_state" = "uniformblood")
+ var/image/bloodsies = image("icon" = species.blood_mask, "icon_state" = "uniformblood")
bloodsies.color = w_uniform.blood_color
standing.overlays += bloodsies
- if(w_uniform:hastie) //WE CHECKED THE TYPE ABOVE. THIS REALLY SHOULD BE FINE.
- var/tie_color = w_uniform:hastie.item_color
- if(!tie_color) tie_color = w_uniform:hastie.icon_state
- standing.overlays += image("icon" = 'icons/mob/ties.dmi', "icon_state" = "[tie_color]")
+ if(w_uniform:accessories.len) //WE CHECKED THE TYPE ABOVE. THIS REALLY SHOULD BE FINE.
+ for(var/obj/item/clothing/accessory/A in w_uniform:accessories)
+ var/tie_color = A.item_color
+ if(!tie_color) tie_color = A.icon_state
+ standing.overlays += image("icon" = 'icons/mob/ties.dmi', "icon_state" = "[tie_color]")
overlays_standing[UNIFORM_LAYER] = standing
else
@@ -560,8 +562,8 @@ proc/get_damage_icon_part(damage_state, body_part)
else
overlays_standing[ID_LAYER] = null
- hud_updateflag |= 1 << ID_HUD
- hud_updateflag |= 1 << WANTED_HUD
+ BITSET(hud_updateflag, ID_HUD)
+ BITSET(hud_updateflag, WANTED_HUD)
if(update_icons) update_icons()
@@ -579,14 +581,14 @@ proc/get_damage_icon_part(damage_state, body_part)
standing = image("icon" = 'icons/mob/hands.dmi', "icon_state" = "[t_state]")
if(gloves.blood_DNA)
- var/image/bloodsies = image("icon" = 'icons/effects/blood.dmi', "icon_state" = "bloodyhands")
+ var/image/bloodsies = image("icon" = species.blood_mask, "icon_state" = "bloodyhands")
bloodsies.color = gloves.blood_color
standing.overlays += bloodsies
gloves.screen_loc = ui_gloves
overlays_standing[GLOVES_LAYER] = standing
else
if(blood_DNA)
- var/image/bloodsies = image("icon" = 'icons/effects/blood.dmi', "icon_state" = "bloodyhands")
+ var/image/bloodsies = image("icon" = species.blood_mask, "icon_state" = "bloodyhands")
bloodsies.color = hand_blood_color
overlays_standing[GLOVES_LAYER] = bloodsies
else
@@ -655,13 +657,13 @@ proc/get_damage_icon_part(damage_state, body_part)
standing = image("icon" = 'icons/mob/feet.dmi', "icon_state" = "[shoes.icon_state]")
if(shoes.blood_DNA)
- var/image/bloodsies = image("icon" = 'icons/effects/blood.dmi', "icon_state" = "shoeblood")
+ var/image/bloodsies = image("icon" = species.blood_mask, "icon_state" = "shoeblood")
bloodsies.color = shoes.blood_color
standing.overlays += bloodsies
overlays_standing[SHOES_LAYER] = standing
else
if(feet_blood_DNA)
- var/image/bloodsies = image("icon" = 'icons/effects/blood.dmi', "icon_state" = "shoeblood")
+ var/image/bloodsies = image("icon" = species.blood_mask, "icon_state" = "shoeblood")
bloodsies.color = feet_blood_color
overlays_standing[SHOES_LAYER] = bloodsies
else
@@ -694,7 +696,7 @@ proc/get_damage_icon_part(damage_state, body_part)
standing = image("icon" = 'icons/mob/head.dmi', "icon_state" = "[head.icon_state]")
if(head.blood_DNA)
- var/image/bloodsies = image("icon" = 'icons/effects/blood.dmi', "icon_state" = "helmetblood")
+ var/image/bloodsies = image("icon" = species.blood_mask, "icon_state" = "helmetblood")
bloodsies.color = head.blood_color
standing.overlays += bloodsies
@@ -714,13 +716,22 @@ proc/get_damage_icon_part(damage_state, body_part)
belt.screen_loc = ui_belt //TODO
var/t_state = belt.item_state
if(!t_state) t_state = belt.icon_state
+ var/image/standing = image("icon_state" = "[t_state]")
if(belt.icon_override)
- overlays_standing[BELT_LAYER] = image("icon" = belt.icon_override, "icon_state" = "[t_state]")
+ standing.icon = belt.icon_override
else if(belt.sprite_sheets && belt.sprite_sheets[species.name])
- overlays_standing[BELT_LAYER] = image("icon" = belt.sprite_sheets[species.name], "icon_state" = "[t_state]")
+ standing.icon = belt.sprite_sheets[species.name]
else
- overlays_standing[BELT_LAYER] = image("icon" = 'icons/mob/belt.dmi', "icon_state" = "[t_state]")
+ standing.icon = 'icons/mob/belt.dmi'
+
+ if(belt.contents.len && istype(belt, /obj/item/weapon/storage/belt))
+ for(var/obj/item/i in belt.contents)
+ var/i_state = i.item_state
+ if(!i_state) i_state = i.icon_state
+ standing.overlays += image("icon" = 'icons/mob/belt.dmi', "icon_state" = "[i_state]")
+
+ overlays_standing[BELT_LAYER] = standing
else
overlays_standing[BELT_LAYER] = null
if(update_icons) update_icons()
@@ -747,7 +758,7 @@ proc/get_damage_icon_part(damage_state, body_part)
if(wear_suit.blood_DNA)
var/obj/item/clothing/suit/S = wear_suit
- var/image/bloodsies = image("icon" = 'icons/effects/blood.dmi', "icon_state" = "[S.blood_overlay_type]blood")
+ var/image/bloodsies = image("icon" = species.blood_mask, "icon_state" = "[S.blood_overlay_type]blood")
bloodsies.color = wear_suit.blood_color
standing.overlays += bloodsies
@@ -770,7 +781,7 @@ proc/get_damage_icon_part(damage_state, body_part)
/mob/living/carbon/human/update_inv_wear_mask(var/update_icons=1)
- if( wear_mask && ( istype(wear_mask, /obj/item/clothing/mask) || istype(wear_mask, /obj/item/clothing/tie) ) && !(head && head.flags_inv & HIDEMASK))
+ if( wear_mask && ( istype(wear_mask, /obj/item/clothing/mask) || istype(wear_mask, /obj/item/clothing/accessory) ) && !(head && head.flags_inv & HIDEMASK))
wear_mask.screen_loc = ui_mask //TODO
var/image/standing
@@ -781,8 +792,8 @@ proc/get_damage_icon_part(damage_state, body_part)
else
standing = image("icon" = 'icons/mob/mask.dmi', "icon_state" = "[wear_mask.icon_state]")
- if( !istype(wear_mask, /obj/item/clothing/mask/cigarette) && wear_mask.blood_DNA )
- var/image/bloodsies = image("icon" = 'icons/effects/blood.dmi', "icon_state" = "maskblood")
+ if( !istype(wear_mask, /obj/item/clothing/mask/smokable/cigarette) && wear_mask.blood_DNA )
+ var/image/bloodsies = image("icon" = species.blood_mask, "icon_state" = "maskblood")
bloodsies.color = wear_mask.blood_color
standing.overlays += bloodsies
overlays_standing[FACEMASK_LAYER] = standing
@@ -842,37 +853,47 @@ proc/get_damage_icon_part(damage_state, body_part)
/mob/living/carbon/human/update_inv_r_hand(var/update_icons=1)
if(r_hand)
r_hand.screen_loc = ui_rhand //TODO
+
+ var/t_icon = INV_R_HAND_DEF_ICON
+ if(r_hand.item_icons && (icon_r_hand in r_hand.item_icons))
+ t_icon = r_hand.item_icons[icon_r_hand]
+
var/t_state = r_hand.item_state //useful for clothing that changes icon_state but retains the same sprite on the mob when held in hand
if(!t_state) t_state = r_hand.icon_state
-
if(r_hand.icon_override)
t_state = "[t_state]_r"
overlays_standing[R_HAND_LAYER] = image("icon" = r_hand.icon_override, "icon_state" = "[t_state]")
else
- overlays_standing[R_HAND_LAYER] = image("icon" = 'icons/mob/items_righthand.dmi', "icon_state" = "[t_state]")
+ overlays_standing[R_HAND_LAYER] = image("icon" = t_icon, "icon_state" = "[t_state]")
if (handcuffed) drop_r_hand()
else
overlays_standing[R_HAND_LAYER] = null
- if(update_icons) update_icons()
+
+ if(update_icons) update_icons()
/mob/living/carbon/human/update_inv_l_hand(var/update_icons=1)
if(l_hand)
l_hand.screen_loc = ui_lhand //TODO
+
+ var/t_icon = INV_L_HAND_DEF_ICON
+ if(l_hand.item_icons && (icon_l_hand in l_hand.item_icons))
+ t_icon = l_hand.item_icons[icon_l_hand]
+
var/t_state = l_hand.item_state //useful for clothing that changes icon_state but retains the same sprite on the mob when held in hand
if(!t_state) t_state = l_hand.icon_state
-
if(l_hand.icon_override)
t_state = "[t_state]_l"
overlays_standing[L_HAND_LAYER] = image("icon" = l_hand.icon_override, "icon_state" = "[t_state]")
else
- overlays_standing[L_HAND_LAYER] = image("icon" = 'icons/mob/items_lefthand.dmi', "icon_state" = "[t_state]")
+ overlays_standing[L_HAND_LAYER] = image("icon" = t_icon, "icon_state" = "[t_state]")
if (handcuffed) drop_l_hand()
else
overlays_standing[L_HAND_LAYER] = null
- if(update_icons) update_icons()
+
+ if(update_icons) update_icons()
/mob/living/carbon/human/proc/update_tail_showing(var/update_icons=1)
overlays_standing[TAIL_LAYER] = null
@@ -903,6 +924,23 @@ proc/get_damage_icon_part(damage_state, body_part)
if(update_icons) update_icons()
+/mob/living/carbon/human/update_fire(var/update_icons=1)
+ overlays_standing[FIRE_LAYER] = null
+ if(on_fire)
+ overlays_standing[FIRE_LAYER] = image("icon"='icons/mob/OnFire.dmi', "icon_state"="Standing", "layer"=FIRE_LAYER)
+
+ if(update_icons) update_icons()
+
+/mob/living/carbon/human/proc/update_surgery(var/update_icons=1)
+ overlays_standing[SURGERY_LEVEL] = null
+ var/image/total = new
+ for(var/datum/organ/external/E in organs)
+ if(E.open)
+ var/image/I = image("icon"='icons/mob/surgery.dmi', "icon_state"="[E.name][round(E.open)]", "layer"=-SURGERY_LEVEL)
+ total.overlays += I
+ overlays_standing[SURGERY_LEVEL] = total
+ if(update_icons) update_icons()
+
// Used mostly for creating head items
/mob/living/carbon/human/proc/generate_head_icon()
//gender no longer matters for the mouth, although there should probably be seperate base head icons.
@@ -941,13 +979,14 @@ proc/get_damage_icon_part(damage_state, body_part)
//Human Overlays Indexes/////////
#undef MUTATIONS_LAYER
#undef DAMAGE_LAYER
+#undef SURGERY_LEVEL
#undef UNIFORM_LAYER
-#undef TAIL_LAYER
#undef ID_LAYER
#undef SHOES_LAYER
#undef GLOVES_LAYER
#undef EARS_LAYER
#undef SUIT_LAYER
+#undef TAIL_LAYER
#undef GLASSES_LAYER
#undef FACEMASK_LAYER
#undef BELT_LAYER
@@ -961,4 +1000,5 @@ proc/get_damage_icon_part(damage_state, body_part)
#undef L_HAND_LAYER
#undef R_HAND_LAYER
#undef TARGETED_LAYER
+#undef FIRE_LAYER
#undef TOTAL_LAYERS
diff --git a/code/modules/mob/living/carbon/human/whisper.dm b/code/modules/mob/living/carbon/human/whisper.dm
index 0c9882b215..2f67cbec85 100644
--- a/code/modules/mob/living/carbon/human/whisper.dm
+++ b/code/modules/mob/living/carbon/human/whisper.dm
@@ -6,7 +6,7 @@
usr << "\red Speech is currently admin-disabled."
return
- message = trim_strip_html_properly(message)
+ message = sanitize(message)
log_whisper("[src.name]/[src.key] : [message]")
if (src.client)
diff --git a/code/modules/mob/living/carbon/metroid/death.dm b/code/modules/mob/living/carbon/metroid/death.dm
index 2ebc5c576b..022726b00a 100644
--- a/code/modules/mob/living/carbon/metroid/death.dm
+++ b/code/modules/mob/living/carbon/metroid/death.dm
@@ -1,22 +1,23 @@
/mob/living/carbon/slime/death(gibbed)
if(stat == DEAD) return
- stat = DEAD
- if(!gibbed)
- if(is_adult)
- var/mob/living/carbon/slime/M = new /mob/living/carbon/slime(loc)
- M.colour = colour
- M.rabid = 1
- is_adult = 0
- maxHealth = 150
- revive()
- regenerate_icons()
- number = rand(1, 1000)
- name = "[colour] [is_adult ? "adult" : "baby"] slime ([number])"
- return
+ if(!gibbed && is_adult)
+ var/mob/living/carbon/slime/M = new /mob/living/carbon/slime(loc, colour)
+ M.rabid = 1
+ M.Friends = Friends.Copy()
+ step_away(M, src)
+ is_adult = 0
+ maxHealth = 150
+ revive()
+ regenerate_icons()
+ if (!client) rabid = 1
+ number = rand(1, 1000)
+ name = "[colour] [is_adult ? "adult" : "baby"] slime ([number])"
+ return
- icon_state = "[colour] baby slime dead"
- overlays.Cut()
+ . = ..(gibbed, "seizes up and falls limp...")
- return ..(gibbed)
\ No newline at end of file
+ regenerate_icons()
+
+ return
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/metroid/emote.dm b/code/modules/mob/living/carbon/metroid/emote.dm
index 2cbc139f5a..a6ea5498cd 100644
--- a/code/modules/mob/living/carbon/metroid/emote.dm
+++ b/code/modules/mob/living/carbon/metroid/emote.dm
@@ -1,6 +1,5 @@
/mob/living/carbon/slime/emote(var/act, var/m_type=1, var/message = null)
-
if (findtext(act, "-", 1, null))
var/t1 = findtext(act, "-", 1, null)
//param = copytext(act, t1 + 1, length(act) + 1)
@@ -9,6 +8,8 @@
if(findtext(act,"s",-1) && !findtext(act,"_",-2))//Removes ending s's unless they are prefixed with a '_'
act = copytext(act,1,length(act))
+ var/updateicon = 0
+
switch(act) //Alphabetical please
if ("me")
if(silent)
@@ -59,8 +60,32 @@
message = "The [src.name] vibrates!"
m_type = 1
+ if("nomood")
+ mood = null
+ updateicon = 1
+
+ if("pout")
+ mood = "pout"
+ updateicon = 1
+
+ if("sad")
+ mood = "sad"
+ updateicon = 1
+
+ if("angry")
+ mood = "angry"
+ updateicon = 1
+
+ if("frown")
+ mood = "mischevous"
+ updateicon = 1
+
+ if("smile")
+ mood = ":3"
+ updateicon = 1
+
if ("help") //This is an exception
- src << "Help for slime emotes. You can use these emotes with say \"*emote\":\n\nbounce, custom, jiggle, light, moan, shiver, sway, twitch, vibrate"
+ src << "Help for slime emotes. You can use these emotes with say \"*emote\":\n\nbounce, custom, jiggle, light, moan, shiver, sway, twitch, vibrate. You can also set your face with: \n\nnomood, pout, sad, angry, frown, smile"
else
src << "\blue Unusable emote '[act]'. Say *help for a list."
@@ -68,9 +93,9 @@
if (m_type & 1)
for(var/mob/O in viewers(src, null))
O.show_message(message, m_type)
- //Foreach goto(703)
else
for(var/mob/O in hearers(src, null))
O.show_message(message, m_type)
- //Foreach goto(746)
+ if(updateicon)
+ regenerate_icons()
return
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/metroid/items.dm b/code/modules/mob/living/carbon/metroid/items.dm
new file mode 100644
index 0000000000..9f10399112
--- /dev/null
+++ b/code/modules/mob/living/carbon/metroid/items.dm
@@ -0,0 +1,367 @@
+/obj/item/slime_extract
+ name = "slime extract"
+ desc = "Goo extracted from a slime. Legends claim these to have \"magical powers\"."
+ icon = 'icons/mob/slimes.dmi'
+ icon_state = "grey slime extract"
+ force = 1.0
+ w_class = 1.0
+ throwforce = 0
+ throw_speed = 3
+ throw_range = 6
+ origin_tech = "biotech=4"
+ var/Uses = 1 // uses before it goes inert
+ var/enhanced = 0 //has it been enhanced before?
+
+ attackby(obj/item/O as obj, mob/user as mob)
+ if(istype(O, /obj/item/weapon/slimesteroid2))
+ if(enhanced == 1)
+ user << " This extract has already been enhanced!"
+ return ..()
+ if(Uses == 0)
+ user << " You can't enhance a used extract!"
+ return ..()
+ user <<"You apply the enhancer. It now has triple the amount of uses."
+ Uses = 3
+ enhanced = 1
+ del(O)
+
+/obj/item/slime_extract/New()
+ ..()
+ create_reagents(100)
+ reagents.add_reagent("slimejelly", 30)
+
+/obj/item/slime_extract/grey
+ name = "grey slime extract"
+ icon_state = "grey slime extract"
+
+/obj/item/slime_extract/gold
+ name = "gold slime extract"
+ icon_state = "gold slime extract"
+
+/obj/item/slime_extract/silver
+ name = "silver slime extract"
+ icon_state = "silver slime extract"
+
+/obj/item/slime_extract/metal
+ name = "metal slime extract"
+ icon_state = "metal slime extract"
+
+/obj/item/slime_extract/purple
+ name = "purple slime extract"
+ icon_state = "purple slime extract"
+
+/obj/item/slime_extract/darkpurple
+ name = "dark purple slime extract"
+ icon_state = "dark purple slime extract"
+
+/obj/item/slime_extract/orange
+ name = "orange slime extract"
+ icon_state = "orange slime extract"
+
+/obj/item/slime_extract/yellow
+ name = "yellow slime extract"
+ icon_state = "yellow slime extract"
+
+/obj/item/slime_extract/red
+ name = "red slime extract"
+ icon_state = "red slime extract"
+
+/obj/item/slime_extract/blue
+ name = "blue slime extract"
+ icon_state = "blue slime extract"
+
+/obj/item/slime_extract/darkblue
+ name = "dark blue slime extract"
+ icon_state = "dark blue slime extract"
+
+/obj/item/slime_extract/pink
+ name = "pink slime extract"
+ icon_state = "pink slime extract"
+
+/obj/item/slime_extract/green
+ name = "green slime extract"
+ icon_state = "green slime extract"
+
+/obj/item/slime_extract/lightpink
+ name = "light pink slime extract"
+ icon_state = "light pink slime extract"
+
+/obj/item/slime_extract/black
+ name = "black slime extract"
+ icon_state = "black slime extract"
+
+/obj/item/slime_extract/oil
+ name = "oil slime extract"
+ icon_state = "oil slime extract"
+
+/obj/item/slime_extract/adamantine
+ name = "adamantine slime extract"
+ icon_state = "adamantine slime extract"
+
+/obj/item/slime_extract/bluespace
+ name = "bluespace slime extract"
+ icon_state = "bluespace slime extract"
+
+/obj/item/slime_extract/pyrite
+ name = "pyrite slime extract"
+ icon_state = "pyrite slime extract"
+
+/obj/item/slime_extract/cerulean
+ name = "cerulean slime extract"
+ icon_state = "cerulean slime extract"
+
+/obj/item/slime_extract/sepia
+ name = "sepia slime extract"
+ icon_state = "sepia slime extract"
+
+/obj/item/slime_extract/rainbow
+ name = "rainbow slime extract"
+ icon_state = "rainbow slime extract"
+
+////Pet Slime Creation///
+
+/obj/item/weapon/slimepotion
+ name = "docility potion"
+ desc = "A potent chemical mix that will nullify a slime's powers, causing it to become docile and tame."
+ icon = 'icons/obj/chemical.dmi'
+ icon_state = "bottle19"
+
+ attack(mob/living/carbon/slime/M as mob, mob/user as mob)
+ if(!istype(M, /mob/living/carbon/slime))//If target is not a slime.
+ user << " The potion only works on baby slimes!"
+ return ..()
+ if(M.is_adult) //Can't tame adults
+ user << " Only baby slimes can be tamed!"
+ return..()
+ if(M.stat)
+ user << " The slime is dead!"
+ return..()
+ if(M.mind)
+ user << " The slime resists!"
+ return ..()
+ var/mob/living/simple_animal/slime/pet = new /mob/living/simple_animal/slime(M.loc)
+ pet.icon_state = "[M.colour] baby slime"
+ pet.icon_living = "[M.colour] baby slime"
+ pet.icon_dead = "[M.colour] baby slime dead"
+ pet.colour = "[M.colour]"
+ user <<"You feed the slime the potion, removing it's powers and calming it."
+ del(M)
+ var/newname = sanitize(input(user, "Would you like to give the slime a name?", "Name your new pet", "pet slime") as null|text, MAX_NAME_LEN)
+
+ if (!newname)
+ newname = "pet slime"
+ pet.name = newname
+ pet.real_name = newname
+ del(src)
+
+/obj/item/weapon/slimepotion2
+ name = "advanced docility potion"
+ desc = "A potent chemical mix that will nullify a slime's powers, causing it to become docile and tame. This one is meant for adult slimes"
+ icon = 'icons/obj/chemical.dmi'
+ icon_state = "bottle19"
+
+ attack(mob/living/carbon/slime/M as mob, mob/user as mob)
+ if(!istype(M, /mob/living/carbon/slime/))//If target is not a slime.
+ user << " The potion only works on slimes!"
+ return ..()
+ if(M.stat)
+ user << " The slime is dead!"
+ return..()
+ if(M.mind)
+ user << " The slime resists!"
+ return ..()
+ var/mob/living/simple_animal/adultslime/pet = new /mob/living/simple_animal/adultslime(M.loc)
+ pet.icon_state = "[M.colour] adult slime"
+ pet.icon_living = "[M.colour] adult slime"
+ pet.icon_dead = "[M.colour] baby slime dead"
+ pet.colour = "[M.colour]"
+ user <<"You feed the slime the potion, removing it's powers and calming it."
+ del(M)
+ var/newname = sanitize(input(user, "Would you like to give the slime a name?", "Name your new pet", "pet slime") as null|text, MAX_NAME_LEN)
+
+ if (!newname)
+ newname = "pet slime"
+ pet.name = newname
+ pet.real_name = newname
+ del(src)
+
+
+/obj/item/weapon/slimesteroid
+ name = "slime steroid"
+ desc = "A potent chemical mix that will cause a slime to generate more extract."
+ icon = 'icons/obj/chemical.dmi'
+ icon_state = "bottle16"
+
+ attack(mob/living/carbon/slime/M as mob, mob/user as mob)
+ if(!istype(M, /mob/living/carbon/slime))//If target is not a slime.
+ user << " The steroid only works on baby slimes!"
+ return ..()
+ if(M.is_adult) //Can't tame adults
+ user << " Only baby slimes can use the steroid!"
+ return..()
+ if(M.stat)
+ user << " The slime is dead!"
+ return..()
+ if(M.cores == 3)
+ user <<" The slime already has the maximum amount of extract!"
+ return..()
+
+ user <<"You feed the slime the steroid. It now has triple the amount of extract."
+ M.cores = 3
+ del(src)
+
+/obj/item/weapon/slimesteroid2
+ name = "extract enhancer"
+ desc = "A potent chemical mix that will give a slime extract three uses."
+ icon = 'icons/obj/chemical.dmi'
+ icon_state = "bottle17"
+
+ /*afterattack(obj/target, mob/user , flag)
+ if(istype(target, /obj/item/slime_extract))
+ if(target.enhanced == 1)
+ user << " This extract has already been enhanced!"
+ return ..()
+ if(target.Uses == 0)
+ user << " You can't enhance a used extract!"
+ return ..()
+ user <<"You apply the enhancer. It now has triple the amount of uses."
+ target.Uses = 3
+ target.enahnced = 1
+ del(src)*/
+
+/obj/effect/golemrune
+ anchored = 1
+ desc = "a strange rune used to create golems. It glows when spirits are nearby."
+ name = "rune"
+ icon = 'icons/obj/rune.dmi'
+ icon_state = "golem"
+ unacidable = 1
+ layer = TURF_LAYER
+
+ New()
+ ..()
+ processing_objects.Add(src)
+
+ process()
+ var/mob/dead/observer/ghost
+ for(var/mob/dead/observer/O in src.loc)
+ if(!O.client) continue
+ if(O.mind && O.mind.current && O.mind.current.stat != DEAD) continue
+ ghost = O
+ break
+ if(ghost)
+ icon_state = "golem2"
+ else
+ icon_state = "golem"
+
+ attack_hand(mob/living/user as mob)
+ var/mob/dead/observer/ghost
+ for(var/mob/dead/observer/O in src.loc)
+ if(!O.client) continue
+ if(O.mind && O.mind.current && O.mind.current.stat != DEAD) continue
+ ghost = O
+ break
+ if(!ghost)
+ user << "The rune fizzles uselessly. There is no spirit nearby."
+ return
+ var/mob/living/carbon/human/G = new(src.loc)
+ G.set_species("Golem")
+ G.key = ghost.key
+ G << "You are an adamantine golem. You move slowly, but are highly resistant to heat and cold as well as blunt trauma. You are unable to wear clothes, but can still use most tools. Serve [user], and assist them in completing their goals at any cost."
+ del (src)
+
+
+ proc/announce_to_ghosts()
+ for(var/mob/dead/observer/G in player_list)
+ if(G.client)
+ var/area/A = get_area(src)
+ if(A)
+ G << "Golem rune created in [A.name]."
+
+/mob/living/carbon/slime/has_eyes()
+ return 0
+
+//////////////////////////////Old shit from metroids/RoRos, and the old cores, would not take much work to re-add them////////////////////////
+
+/*
+// Basically this slime Core catalyzes reactions that normally wouldn't happen anywhere
+/obj/item/slime_core
+ name = "slime extract"
+ desc = "Goo extracted from a slime. Legends claim these to have \"magical powers\"."
+ icon = 'icons/mob/slimes.dmi'
+ icon_state = "slime extract"
+ force = 1.0
+ w_class = 1.0
+ throwforce = 1.0
+ throw_speed = 2
+ throw_range = 6
+ origin_tech = "biotech=4"
+ var/POWERFLAG = 0 // sshhhhhhh
+ var/Flush = 30
+ var/Uses = 5 // uses before it goes inert
+
+/obj/item/slime_core/New()
+ ..()
+ create_reagents(100)
+ POWERFLAG = rand(1,10)
+ Uses = rand(7, 25)
+ //flags |= NOREACT
+/*
+ spawn()
+ Life()
+
+ proc/Life()
+ while(src)
+ sleep(25)
+ Flush--
+ if(Flush <= 0)
+ reagents.clear_reagents()
+ Flush = 30
+*/
+
+
+
+/obj/item/weapon/reagent_containers/food/snacks/egg/slime
+ name = "slime egg"
+ desc = "A small, gelatinous egg."
+ icon = 'icons/mob/mob.dmi'
+ icon_state = "slime egg-growing"
+ bitesize = 12
+ origin_tech = "biotech=4"
+ var/grown = 0
+
+/obj/item/weapon/reagent_containers/food/snacks/egg/slime/New()
+ ..()
+ reagents.add_reagent("nutriment", 4)
+ reagents.add_reagent("slimejelly", 1)
+ spawn(rand(1200,1500))//the egg takes a while to "ripen"
+ Grow()
+
+/obj/item/weapon/reagent_containers/food/snacks/egg/slime/proc/Grow()
+ grown = 1
+ icon_state = "slime egg-grown"
+ processing_objects.Add(src)
+ return
+
+/obj/item/weapon/reagent_containers/food/snacks/egg/slime/proc/Hatch()
+ processing_objects.Remove(src)
+ var/turf/T = get_turf(src)
+ src.visible_message(" The [name] pulsates and quivers!")
+ spawn(rand(50,100))
+ src.visible_message(" The [name] bursts open!")
+ new/mob/living/carbon/slime(T)
+ del(src)
+
+
+/obj/item/weapon/reagent_containers/food/snacks/egg/slime/process()
+ var/turf/location = get_turf(src)
+ var/datum/gas_mixture/environment = location.return_air()
+ if (environment.phoron > MOLES_PHORON_VISIBLE)//phoron exposure causes the egg to hatch
+ src.Hatch()
+
+/obj/item/weapon/reagent_containers/food/snacks/egg/slime/attackby(obj/item/weapon/W as obj, mob/user as mob)
+ if(istype( W, /obj/item/toy/crayon ))
+ return
+ else
+ ..()
+*/
diff --git a/code/modules/mob/living/carbon/metroid/life.dm b/code/modules/mob/living/carbon/metroid/life.dm
index de34d74afa..f122830c76 100644
--- a/code/modules/mob/living/carbon/metroid/life.dm
+++ b/code/modules/mob/living/carbon/metroid/life.dm
@@ -1,10 +1,3 @@
-/mob/living/carbon/slime
- var/AIproc = 0 // determines if the AI loop is activated
- var/Atkcool = 0 // attack cooldown
- var/Tempstun = 0 // temporary temperature stuns
- var/Discipline = 0 // if a slime has been hit with a freeze gun, or wrestled/attacked off a human, they become disciplined and don't attack anymore for a while
- var/SStun = 0 // stun variable
-
/mob/living/carbon/slime/Life()
set invisibility = 0
set background = 1
@@ -15,113 +8,27 @@
..()
if(stat != DEAD)
- //Chemicals in the body
handle_chemicals_in_body()
-
handle_nutrition()
- handle_targets()
-
- if (!ckey)
+ if (!client)
+ handle_targets()
+ if (!AIproc)
+ spawn()
+ handle_AI()
handle_speech_and_mood()
var/datum/gas_mixture/environment
if(src.loc)
environment = loc.return_air()
- //Apparently, the person who wrote this code designed it so that
- //blinded get reset each cycle and then get activated later in the
- //code. Very ugly. I dont care. Moving this stuff here so its easy
- //to find it.
- src.blinded = null
-
- regular_hud_updates() // Basically just deletes any screen objects :<
+ regular_hud_updates()
if(environment)
handle_environment(environment) // Handle temperature/pressure differences between body and environment
handle_regular_status_updates() // Status updates, death etc.
-/mob/living/carbon/slime/proc/AIprocess() // the master AI process
-
- if(AIproc || stat == DEAD || client) return
-
- var/hungry = 0
- if (nutrition < get_starve_nutrition())
- hungry = 2
- else if (nutrition < get_grow_nutrition() && prob(25) || nutrition < get_hunger_nutrition())
- hungry = 1
-
- AIproc = 1
-
- while(AIproc && stat != 2 && (attacked || hungry || rabid || Victim))
- if(Victim) // can't eat AND have this little process at the same time
- break
-
- if(!Target || client)
- break
-
- if(Target.health <= -70 || Target.stat == 2)
- Target = null
- AIproc = 0
- break
-
- if(Target)
- for(var/mob/living/carbon/slime/M in view(1,Target))
- if(M.Victim == Target)
- Target = null
- AIproc = 0
- break
- if(!AIproc)
- break
-
- if(Target in view(1,src))
- if(istype(Target, /mob/living/silicon))
- if(!Atkcool)
- Atkcool = 1
- spawn(45)
- Atkcool = 0
-
- if(Target.Adjacent(src))
- UnarmedAttack(Target)
- return
- if(!Target.lying && prob(80))
-
- if(Target.client && Target.health >= 20)
- if(!Atkcool)
- Atkcool = 1
- spawn(45)
- Atkcool = 0
-
- if(Target.Adjacent(src))
- UnarmedAttack(Target)
-
- else
- if(!Atkcool && Target.Adjacent(src))
- Feedon(Target)
-
- else
- if(!Atkcool && Target.Adjacent(src))
- Feedon(Target)
-
- else
- if(Target in view(7, src))
- if(!Target.Adjacent(src)) // Bug of the month candidate: slimes were attempting to move to target only if it was directly next to them, which caused them to target things, but not approach them
- step_to(src, Target)
- sleep(5)
-
- else
- Target = null
- AIproc = 0
- break
-
- var/sleeptime = movement_delay()
- if(sleeptime <= 0) sleeptime = 1
-
- sleep(sleeptime + 2) // this is about as fast as a player slime can go
-
- AIproc = 0
-
/mob/living/carbon/slime/proc/handle_environment(datum/gas_mixture/environment)
if(!environment)
adjustToxLoss(rand(10,20))
@@ -146,8 +53,6 @@
//Account for massive pressure differences
if(bodytemperature < (T0C + 5)) // start calculating temperature damage etc
- if(bodytemperature <= (T0C - 40)) // stun temperature
- Tempstun = 1
if(bodytemperature <= (T0C - 50)) // hurt temperature
if(bodytemperature <= 50) // sqrting negative numbers is bad
@@ -155,9 +60,6 @@
else
adjustToxLoss(round(sqrt(bodytemperature)) * 2)
- else
- Tempstun = 0
-
updatehealth()
return //TODO: DEFERRED
@@ -189,22 +91,16 @@
/mob/living/carbon/slime/proc/handle_regular_status_updates()
- if(is_adult)
- health = 200 - (getOxyLoss() + getToxLoss() + getFireLoss() + getBruteLoss() + getCloneLoss())
- else
- health = 150 - (getOxyLoss() + getToxLoss() + getFireLoss() + getBruteLoss() + getCloneLoss())
+ src.blinded = null
- if(health < config.health_threshold_dead && stat != 2)
+ health = maxHealth - (getOxyLoss() + getToxLoss() + getFireLoss() + getBruteLoss() + getCloneLoss())
+
+ if(health < 0 && stat != DEAD)
death()
return
- else if(src.health < config.health_threshold_crit)
-
- if(!src.reagents.has_reagent("inaprovaline"))
- src.adjustOxyLoss(10)
-
- if(src.stat != DEAD)
- src.stat = UNCONSCIOUS
+ if (halloss)
+ halloss = 0
if(prob(30))
adjustOxyLoss(-1)
@@ -267,27 +163,16 @@
if(nutrition <= 0)
nutrition = 0
- if(prob(75))
- adjustToxLoss(rand(0,5))
+ adjustToxLoss(rand(1,3))
+ if (client && prob(5))
+ src << "You are starving!"
else if (nutrition >= get_grow_nutrition() && amount_grown < 10)
nutrition -= 20
amount_grown++
- if(amount_grown >= 10 && !Victim && !Target && !ckey)
- if(is_adult)
- Reproduce()
- else
- Evolve()
-
/mob/living/carbon/slime/proc/handle_targets()
- if(Tempstun)
- if(!Victim) // not while they're eating!
- canmove = 0
- else
- canmove = 1
-
- if(attacked > 50) attacked = 50
+ if(attacked > 50) attacked = 50 // Let's not get into absurdly long periods of rage
if(attacked > 0)
attacked--
@@ -300,106 +185,180 @@
if(prob(10))
Discipline--
- if(!client)
- if(!canmove) return
+ if(!canmove) return
- if(Victim) return // if it's eating someone already, continue eating!
+ if(Victim) return // if it's eating someone already, continue eating!
- if(Target)
- --target_patience
- if (target_patience <= 0 || SStun || Discipline || attacked) // Tired of chasing or something draws out attention
- target_patience = 0
- Target = null
+ if(Target)
+ --target_patience
+ if (target_patience <= 0 || SStun || Discipline || attacked) // Tired of chasing or something draws out attention
+ target_patience = 0
+ Target = null
- if(AIproc && SStun) return
+ var/hungry = 0 // determines if the slime is hungry
- var/hungry = 0 // determines if the slime is hungry
+ if (nutrition < get_starve_nutrition())
+ hungry = 2
+ else if (nutrition < get_grow_nutrition() && prob(25) || nutrition < get_hunger_nutrition())
+ hungry = 1
- if (nutrition < get_starve_nutrition())
- hungry = 2
- else if (nutrition < get_grow_nutrition() && prob(25) || nutrition < get_hunger_nutrition())
- hungry = 1
+ if(hungry == 2 && !client) // if a slime is starving, it starts losing its friends
+ if(Friends.len > 0 && prob(1))
+ var/mob/nofriend = pick(Friends)
+ --Friends[nofriend]
+ if (Friends[nofriend] <= 0)
+ Friends -= nofriend
- if(hungry == 2 && !client) // if a slime is starving, it starts losing its friends
- if(Friends.len > 0 && prob(1))
- var/mob/nofriend = pick(Friends)
- --Friends[nofriend]
+ if(!Target)
+ if(will_hunt(hungry) || attacked || rabid) // Only add to the list if we need to
+ var/list/targets = list()
- if(!Target)
- if(will_hunt() && hungry || attacked || rabid) // Only add to the list if we need to
- var/list/targets = list()
+ for(var/mob/living/L in view(7,src))
- for(var/mob/living/L in view(7,src))
+ if(isslime(L) || L.stat == DEAD) // Ignore other slimes and dead mobs
+ continue
- if(isslime(L) || L.stat == DEAD) // Ignore other slimes and dead mobs
- continue
-
- if(L in Friends) // No eating friends!
- continue
-
- if(issilicon(L) && (rabid || attacked)) // They can't eat silicons, but they can glomp them in defence
- targets += L // Possible target found!
-
- if(istype(L, /mob/living/carbon/human) && dna) //Ignore slime(wo)men
- var/mob/living/carbon/human/H = L
- if(H.species.name == "Slime")
- continue
-
- if(!L.canmove) // Only one slime can latch on at a time.
- var/notarget = 0
- for(var/mob/living/carbon/slime/M in view(1,L))
- if(M.Victim == L)
- notarget = 1
- if(notarget)
- continue
+ if(L in Friends) // No eating friends!
+ continue
+ if(issilicon(L) && (rabid || attacked)) // They can't eat silicons, but they can glomp them in defence
targets += L // Possible target found!
- if(targets.len > 0)
- if(attacked || rabid || hungry == 2)
- Target = targets[1] // I am attacked and am fighting back or so hungry I don't even care
- else
- for(var/mob/living/carbon/C in targets)
- if(!Discipline && prob(5))
- if(ishuman(C))
- Target = C
- break
+ if(istype(L, /mob/living/carbon/human) && dna) //Ignore slime(wo)men
+ var/mob/living/carbon/human/H = L
+ if(H.species.name == "Slime")
+ continue
- if(isalien(C) || ismonkey(C))
- Target = C
- break
+ if(!L.canmove) // Only one slime can latch on at a time.
+ var/notarget = 0
+ for(var/mob/living/carbon/slime/M in view(1,L))
+ if(M.Victim == L)
+ notarget = 1
+ if(notarget)
+ continue
- if (Target)
- target_patience = rand(5,7)
- if (is_adult)
- target_patience += 3
+ targets += L // Possible target found!
- if(!Target) // If we have no target, we are wandering or following orders
- if (Leader)
- if (holding_still)
- holding_still = max(holding_still - 1, 0)
- else if(canmove && isturf(loc))
- step_to(src, Leader)
+ if(targets.len > 0)
+ if(attacked || rabid || hungry == 2)
+ Target = targets[1] // I am attacked and am fighting back or so hungry I don't even care
+ else
+ for(var/mob/living/carbon/C in targets)
+ if(ishuman(C) && !Discipline && prob(5))
+ Target = C
+ break
- else if(hungry)
- if (holding_still)
- holding_still = max(holding_still - hungry, 0)
- else if(canmove && isturf(loc) && prob(50))
- step(src, pick(cardinal))
+ if(isalien(C) || issmall(C) || isanimal(C))
+ Target = C
+ break
+
+ if (Target)
+ target_patience = rand(5,7)
+ if (is_adult)
+ target_patience += 3
+
+ if(!Target) // If we have no target, we are wandering or following orders
+ if (Leader)
+ if (holding_still)
+ holding_still = max(holding_still - 1, 0)
+ else if(canmove && isturf(loc))
+ step_to(src, Leader)
+
+ else if(hungry)
+ if (holding_still)
+ holding_still = max(holding_still - 1 - hungry, 0)
+ else if(canmove && isturf(loc) && prob(50))
+ step(src, pick(cardinal))
+
+ else
+ if (holding_still)
+ holding_still = max(holding_still - 1, 0)
+ else if(canmove && isturf(loc) && prob(33))
+ step(src, pick(cardinal))
+
+/mob/living/carbon/slime/proc/handle_AI() // the master AI process
+
+ if(stat == DEAD || client || Victim) return // If we're dead or have a client, we don't need AI, if we're feeding, we continue feeding
+ AIproc = 1
+
+ if(amount_grown >= 10 && !Target)
+ if(is_adult)
+ Reproduce()
+ else
+ Evolve()
+ AIproc = 0
+ return
+
+ if(Target) // We're chasing the target
+ if(Target.stat == DEAD)
+ Target = null
+ AIproc = 0
+ return
+
+ for(var/mob/living/carbon/slime/M in view(1, Target))
+ if(M.Victim == Target)
+ Target = null
+ AIproc = 0
+ return
+
+ if(Target.Adjacent(src))
+ if(istype(Target, /mob/living/silicon)) // Glomp the silicons
+ if(!Atkcool)
+ a_intent = I_HURT
+ UnarmedAttack(Target)
+ Atkcool = 1
+ spawn(45)
+ Atkcool = 0
+ AIproc = 0
+ return
+
+ if(Target.client && !Target.lying && prob(60 + powerlevel * 4)) // Try to take down the target first
+ if(!Atkcool)
+ Atkcool = 1
+ spawn(45)
+ Atkcool = 0
+
+ a_intent = I_DISARM
+ UnarmedAttack(Target)
else
- if (holding_still)
- holding_still = max(holding_still - 1, 0)
- else if(canmove && isturf(loc) && prob(33))
- step(src, pick(cardinal))
- else if(!AIproc)
- spawn()
- AIprocess()
+ if(!Atkcool)
+ a_intent = I_GRAB
+ UnarmedAttack(Target)
+
+ else if(Target in view(7, src))
+ step_to(src, Target)
+
+ else
+ Target = null
+ AIproc = 0
+ return
+
+ else
+ var/mob/living/carbon/slime/frenemy
+ for (var/mob/living/carbon/slime/S in view(1, src))
+ if (S != src)
+ frenemy = S
+ if (frenemy && prob(1))
+ if (frenemy.colour == colour)
+ a_intent = I_HELP
+ else
+ a_intent = I_HURT
+ UnarmedAttack(frenemy)
+
+ var/sleeptime = movement_delay()
+ if(sleeptime <= 5) sleeptime = 5 // Maximum one action per half a second
+ spawn (sleeptime)
+ handle_AI()
+ return
/mob/living/carbon/slime/proc/handle_speech_and_mood()
//Mood starts here
var/newmood = ""
- if (rabid || attacked) newmood = "angry"
+ a_intent = I_HELP
+ if (rabid || attacked)
+ newmood = "angry"
+ a_intent = I_HURT
else if (Target) newmood = "mischevous"
if (!newmood)
@@ -569,11 +528,13 @@
if (is_adult) return 300
else return 200
-/mob/living/carbon/slime/proc/will_hunt(var/hunger = -1) // Check for being stopped from feeding and chasing
+/mob/living/carbon/slime/proc/will_hunt(var/hunger) // Check for being stopped from feeding and chasing
if (hunger == 2 || rabid || attacked) return 1
if (Leader) return 0
if (holding_still) return 0
- return 1
+ if (hunger == 1 || prob(25))
+ return 1
+ return 0
/mob/living/carbon/slime/slip() //Can't slip something without legs.
return 0
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/metroid/metroid.dm b/code/modules/mob/living/carbon/metroid/metroid.dm
index 14a963cfdc..0e2a237372 100644
--- a/code/modules/mob/living/carbon/metroid/metroid.dm
+++ b/code/modules/mob/living/carbon/metroid/metroid.dm
@@ -4,10 +4,9 @@
icon_state = "grey baby slime"
pass_flags = PASSTABLE
var/is_adult = 0
- speak_emote = list("telepathically chirps")
+ speak_emote = list("chirps")
layer = 5
-
maxHealth = 150
health = 150
gender = NEUTER
@@ -25,7 +24,7 @@
var/cores = 1 // the number of /obj/item/slime_extract's the slime has left inside
var/mutation_chance = 30 // Chance of mutating, should be between 25 and 35
- var/powerlevel = 0 // 1-10 controls how much electricity they are generating
+ var/powerlevel = 0 // 0-10 controls how much electricity they are generating
var/amount_grown = 0 // controls how long the slime has been overfed, if 10, grows or reproduces
var/number = 0 // Used to understand when someone is talking to it
@@ -45,6 +44,11 @@
var/mood = "" // To show its face
+ var/AIproc = 0 // If it's 0, we need to launch an AI proc
+ var/Atkcool = 0 // attack cooldown
+ var/SStun = 0 // NPC stun variable. Used to calm them down when they are attacked while feeding, or they will immediately re-attach
+ var/Discipline = 0 // if a slime has been hit with a freeze gun, or wrestled/attacked off a human, they become disciplined and don't attack anymore for a while. The part about freeze gun is a lie
+
///////////TIME FOR SUBSPECIES
var/colour = "grey"
@@ -53,28 +57,21 @@
var/core_removal_stage = 0 //For removing cores.
-/mob/living/carbon/slime/New()
+/mob/living/carbon/slime/New(var/location, var/colour="grey")
verbs += /mob/living/proc/ventcrawl
create_reagents(100)
- spawn (0)
- number = rand(1, 1000)
- name = "[colour] [is_adult ? "adult" : "baby"] slime ([number])"
- icon_state = "[colour] [is_adult ? "adult" : "baby"] slime"
- real_name = name
- slime_mutation = mutation_table(colour)
- mutation_chance = rand(25, 35)
- var/sanitizedcolour = replacetext(colour, " ", "")
- coretype = text2path("/obj/item/slime_extract/[sanitizedcolour]")
- ..()
-/mob/living/carbon/slime/regenerate_icons()
- icon_state = "[colour] [is_adult ? "adult" : "baby"] slime"
- overlays.len = 0
- if (mood)
- overlays += image('icons/mob/slimes.dmi', icon_state = "aslime-[mood]")
- ..()
+ src.colour = colour
+ number = rand(1, 1000)
+ name = "[colour] [is_adult ? "adult" : "baby"] slime ([number])"
+ real_name = name
+ slime_mutation = mutation_table(colour)
+ mutation_chance = rand(25, 35)
+ var/sanitizedcolour = replacetext(colour, " ", "")
+ coretype = text2path("/obj/item/slime_extract/[sanitizedcolour]")
+ ..(location)
/mob/living/carbon/slime/movement_delay()
if (bodytemperature >= 330.23) // 135 F
@@ -82,8 +79,8 @@
var/tally = 0
- var/health_deficiency = (100 - health)
- if(health_deficiency >= 45) tally += (health_deficiency / 25)
+ var/health_deficiency = (maxHealth - health)
+ if(health_deficiency >= 30) tally += (health_deficiency / 25)
if (bodytemperature < 183.222)
tally += (283.222 - bodytemperature) / 10 * 1.75
@@ -105,25 +102,23 @@
return
now_pushing = 1
- if(isobj(AM))
- if(!client && powerlevel > 0)
- var/probab = 10
- switch(powerlevel)
- if(1 to 2) probab = 20
- if(3 to 4) probab = 30
- if(5 to 6) probab = 40
- if(7 to 8) probab = 60
- if(9) probab = 70
- if(10) probab = 95
- if(prob(probab))
- if(istype(AM, /obj/structure/window) || istype(AM, /obj/structure/grille))
- if(nutrition <= get_hunger_nutrition() && !Atkcool)
- if (is_adult || prob(5))
- UnarmedAttack(AM)
- spawn()
- Atkcool = 1
- sleep(45)
- Atkcool = 0
+ if(isobj(AM) && !client && powerlevel > 0)
+ var/probab = 10
+ switch(powerlevel)
+ if(1 to 2) probab = 20
+ if(3 to 4) probab = 30
+ if(5 to 6) probab = 40
+ if(7 to 8) probab = 60
+ if(9) probab = 70
+ if(10) probab = 95
+ if(prob(probab))
+ if(istype(AM, /obj/structure/window) || istype(AM, /obj/structure/grille))
+ if(nutrition <= get_hunger_nutrition() && !Atkcool)
+ if (is_adult || prob(5))
+ UnarmedAttack(AM)
+ Atkcool = 1
+ spawn(45)
+ Atkcool = 0
if(ismob(AM))
var/mob/tmob = AM
@@ -139,21 +134,8 @@
return
now_pushing = 0
+
..()
- if (!istype(AM, /atom/movable))
- return
- if (!( now_pushing ))
- now_pushing = 1
- if (!( AM.anchored ))
- var/t = get_dir(src, AM)
- if (istype(AM, /obj/structure/window))
- var/obj/structure/window/W = AM
- if(W.is_full_window())
- for(var/obj/structure/window/win in get_step(AM,t))
- now_pushing = 0
- return
- step(AM, t)
- now_pushing = null
/mob/living/carbon/slime/Process_Spacemove()
return 2
@@ -162,10 +144,8 @@
..()
statpanel("Status")
- if(is_adult)
- stat(null, "Health: [round((health / 200) * 100)]%")
- else
- stat(null, "Health: [round((health / 150) * 100)]%")
+ stat(null, "Health: [round((health / maxHealth) * 100)]%")
+ stat(null, "Intent: [a_intent]")
if (client.statpanel == "Status")
stat(null, "Nutrition: [nutrition]/[get_max_nutrition()]")
@@ -227,9 +207,7 @@
if(shielded)
damage /= 4
- //paralysis += 1
-
- show_message(" The blob attacks you!")
+ show_message(" The blob attacks you!")
adjustFireLoss(damage)
@@ -244,14 +222,12 @@
return
/mob/living/carbon/slime/meteorhit(O as obj)
- for(var/mob/M in viewers(src, null))
- if ((M.client && !( M.blinded )))
- M.show_message(text("\red [] has been hit by []", src, O), 1)
- if (health > 0)
- adjustBruteLoss((istype(O, /obj/effect/meteor/small) ? 10 : 25))
- adjustFireLoss(30)
+ visible_message("[src] has been hit by [O]")
- updatehealth()
+ adjustBruteLoss((istype(O, /obj/effect/meteor/small) ? 10 : 25))
+ adjustFireLoss(30)
+
+ updatehealth()
return
/mob/living/carbon/slime/attack_hand(mob/living/carbon/human/M as mob)
@@ -271,11 +247,9 @@
if(prob(90) && !client)
Discipline++
- spawn()
- SStun = 1
- sleep(rand(45,60))
- if(src)
- SStun = 0
+ SStun = 1
+ spawn(rand(45,60))
+ SStun = 0
Victim = null
anchored = 0
@@ -299,11 +273,9 @@
if(Discipline == 1)
attacked = 0
- spawn()
- SStun = 1
- sleep(rand(55,65))
- if(src)
- SStun = 0
+ SStun = 1
+ spawn(rand(55,65))
+ SStun = 0
Victim = null
anchored = 0
@@ -313,10 +285,10 @@
switch(M.a_intent)
- if ("help")
+ if (I_HELP)
help_shake_act(M)
- if ("grab")
+ if (I_GRAB)
if (M == src || anchored)
return
var/obj/item/weapon/grab/G = new /obj/item/weapon/grab(M, src)
@@ -345,15 +317,13 @@
if(prob(80) && !client)
Discipline++
spawn(0)
-
step_away(src,M,15)
sleep(3)
step_away(src,M,15)
-
playsound(loc, "punch", 25, 1, -1)
visible_message("[M] has punched [src]!", \
- "[M] has punched [src]!")
+ "[M] has punched [src]!")
adjustBruteLoss(damage)
updatehealth()
@@ -381,9 +351,8 @@
Target = null
anchored = 0
- spawn()
- SStun = 1
- sleep(rand(5,20))
+ SStun = 1
+ spawn(rand(5,20))
SStun = 0
spawn(0)
@@ -403,9 +372,8 @@
Discipline++
if(Discipline == 1)
attacked = 0
- spawn()
- SStun = 1
- sleep(rand(5,20))
+ SStun = 1
+ spawn(rand(5,20))
SStun = 0
Victim = null
@@ -426,8 +394,8 @@
/mob/living/carbon/slime/restrained()
return 0
-mob/living/carbon/slime/var/co2overloadtime = null
-mob/living/carbon/slime/var/temperature_resistance = T0C+75
+/mob/living/carbon/slime/var/co2overloadtime = null
+/mob/living/carbon/slime/var/temperature_resistance = T0C+75
/mob/living/carbon/slime/show_inv(mob/user)
return
@@ -435,8 +403,17 @@ mob/living/carbon/slime/var/temperature_resistance = T0C+75
/mob/living/carbon/slime/toggle_throw_mode()
return
-/mob/living/carbon/slime/proc/apply_water()
- adjustToxLoss(rand(15,20))
+/mob/living/carbon/slime/proc/gain_nutrition(var/amount)
+ nutrition += amount
+ if(prob(amount * 2)) // Gain around one level per 50 nutrition
+ powerlevel++
+ if(powerlevel > 10)
+ powerlevel = 10
+ adjustToxLoss(-10)
+ nutrition = max(nutrition, get_max_nutrition())
+
+/mob/living/carbon/slime/proc/apply_water(var/amount)
+ adjustToxLoss(15 + amount)
if (!client)
if (Target) // Like cats
Target = null
@@ -446,371 +423,4 @@ mob/living/carbon/slime/var/temperature_resistance = T0C+75
/mob/living/carbon/slime/can_use_vents()
if(Victim)
return "You cannot ventcrawl while feeding."
- ..()
-
-/obj/item/slime_extract
- name = "slime extract"
- desc = "Goo extracted from a slime. Legends claim these to have \"magical powers\"."
- icon = 'icons/mob/slimes.dmi'
- icon_state = "grey slime extract"
- force = 1.0
- w_class = 1.0
- throwforce = 0
- throw_speed = 3
- throw_range = 6
- origin_tech = "biotech=4"
- var/Uses = 1 // uses before it goes inert
- var/enhanced = 0 //has it been enhanced before?
-
- attackby(obj/item/O as obj, mob/user as mob)
- if(istype(O, /obj/item/weapon/slimesteroid2))
- if(enhanced == 1)
- user << " This extract has already been enhanced!"
- return ..()
- if(Uses == 0)
- user << " You can't enhance a used extract!"
- return ..()
- user <<"You apply the enhancer. It now has triple the amount of uses."
- Uses = 3
- enhanced = 1
- del(O)
-
-/obj/item/slime_extract/New()
- ..()
- create_reagents(100)
-
-/obj/item/slime_extract/grey
- name = "grey slime extract"
- icon_state = "grey slime extract"
-
-/obj/item/slime_extract/gold
- name = "gold slime extract"
- icon_state = "gold slime extract"
-
-/obj/item/slime_extract/silver
- name = "silver slime extract"
- icon_state = "silver slime extract"
-
-/obj/item/slime_extract/metal
- name = "metal slime extract"
- icon_state = "metal slime extract"
-
-/obj/item/slime_extract/purple
- name = "purple slime extract"
- icon_state = "purple slime extract"
-
-/obj/item/slime_extract/darkpurple
- name = "dark purple slime extract"
- icon_state = "dark purple slime extract"
-
-/obj/item/slime_extract/orange
- name = "orange slime extract"
- icon_state = "orange slime extract"
-
-/obj/item/slime_extract/yellow
- name = "yellow slime extract"
- icon_state = "yellow slime extract"
-
-/obj/item/slime_extract/red
- name = "red slime extract"
- icon_state = "red slime extract"
-
-/obj/item/slime_extract/blue
- name = "blue slime extract"
- icon_state = "blue slime extract"
-
-/obj/item/slime_extract/darkblue
- name = "dark blue slime extract"
- icon_state = "dark blue slime extract"
-
-/obj/item/slime_extract/pink
- name = "pink slime extract"
- icon_state = "pink slime extract"
-
-/obj/item/slime_extract/green
- name = "green slime extract"
- icon_state = "green slime extract"
-
-/obj/item/slime_extract/lightpink
- name = "light pink slime extract"
- icon_state = "light pink slime extract"
-
-/obj/item/slime_extract/black
- name = "black slime extract"
- icon_state = "black slime extract"
-
-/obj/item/slime_extract/oil
- name = "oil slime extract"
- icon_state = "oil slime extract"
-
-/obj/item/slime_extract/adamantine
- name = "adamantine slime extract"
- icon_state = "adamantine slime extract"
-
-/obj/item/slime_extract/bluespace
- name = "bluespace slime extract"
- icon_state = "bluespace slime extract"
-
-/obj/item/slime_extract/pyrite
- name = "pyrite slime extract"
- icon_state = "pyrite slime extract"
-
-/obj/item/slime_extract/cerulean
- name = "cerulean slime extract"
- icon_state = "cerulean slime extract"
-
-/obj/item/slime_extract/sepia
- name = "sepia slime extract"
- icon_state = "sepia slime extract"
-
-/obj/item/slime_extract/rainbow
- name = "rainbow slime extract"
- icon_state = "rainbow slime extract"
-
-////Pet Slime Creation///
-
-/obj/item/weapon/slimepotion
- name = "docility potion"
- desc = "A potent chemical mix that will nullify a slime's powers, causing it to become docile and tame."
- icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle19"
-
- attack(mob/living/carbon/slime/M as mob, mob/user as mob)
- if(!istype(M, /mob/living/carbon/slime))//If target is not a slime.
- user << " The potion only works on baby slimes!"
- return ..()
- if(M.is_adult) //Can't tame adults
- user << " Only baby slimes can be tamed!"
- return..()
- if(M.stat)
- user << " The slime is dead!"
- return..()
- if(M.mind)
- user << " The slime resists!"
- return ..()
- var/mob/living/simple_animal/slime/pet = new /mob/living/simple_animal/slime(M.loc)
- pet.icon_state = "[M.colour] baby slime"
- pet.icon_living = "[M.colour] baby slime"
- pet.icon_dead = "[M.colour] baby slime dead"
- pet.colour = "[M.colour]"
- user <<"You feed the slime the potion, removing it's powers and calming it."
- del(M)
- var/newname = sanitize(copytext(input(user, "Would you like to give the slime a name?", "Name your new pet", "pet slime") as null|text,1,MAX_NAME_LEN))
-
- if (!newname)
- newname = "pet slime"
- pet.name = newname
- pet.real_name = newname
- del(src)
-
-/obj/item/weapon/slimepotion2
- name = "advanced docility potion"
- desc = "A potent chemical mix that will nullify a slime's powers, causing it to become docile and tame. This one is meant for adult slimes"
- icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle19"
-
- attack(mob/living/carbon/slime/M as mob, mob/user as mob)
- if(!istype(M, /mob/living/carbon/slime/))//If target is not a slime.
- user << " The potion only works on slimes!"
- return ..()
- if(M.stat)
- user << " The slime is dead!"
- return..()
- if(M.mind)
- user << " The slime resists!"
- return ..()
- var/mob/living/simple_animal/adultslime/pet = new /mob/living/simple_animal/adultslime(M.loc)
- pet.icon_state = "[M.colour] adult slime"
- pet.icon_living = "[M.colour] adult slime"
- pet.icon_dead = "[M.colour] baby slime dead"
- pet.colour = "[M.colour]"
- user <<"You feed the slime the potion, removing it's powers and calming it."
- del(M)
- var/newname = sanitize(copytext(input(user, "Would you like to give the slime a name?", "Name your new pet", "pet slime") as null|text,1,MAX_NAME_LEN))
-
- if (!newname)
- newname = "pet slime"
- pet.name = newname
- pet.real_name = newname
- del(src)
-
-
-/obj/item/weapon/slimesteroid
- name = "slime steroid"
- desc = "A potent chemical mix that will cause a slime to generate more extract."
- icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle16"
-
- attack(mob/living/carbon/slime/M as mob, mob/user as mob)
- if(!istype(M, /mob/living/carbon/slime))//If target is not a slime.
- user << " The steroid only works on baby slimes!"
- return ..()
- if(M.is_adult) //Can't tame adults
- user << " Only baby slimes can use the steroid!"
- return..()
- if(M.stat)
- user << " The slime is dead!"
- return..()
- if(M.cores == 3)
- user <<" The slime already has the maximum amount of extract!"
- return..()
-
- user <<"You feed the slime the steroid. It now has triple the amount of extract."
- M.cores = 3
- del(src)
-
-/obj/item/weapon/slimesteroid2
- name = "extract enhancer"
- desc = "A potent chemical mix that will give a slime extract three uses."
- icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle17"
-
- /*afterattack(obj/target, mob/user , flag)
- if(istype(target, /obj/item/slime_extract))
- if(target.enhanced == 1)
- user << " This extract has already been enhanced!"
- return ..()
- if(target.Uses == 0)
- user << " You can't enhance a used extract!"
- return ..()
- user <<"You apply the enhancer. It now has triple the amount of uses."
- target.Uses = 3
- target.enahnced = 1
- del(src)*/
-
-/obj/effect/golemrune
- anchored = 1
- desc = "a strange rune used to create golems. It glows when spirits are nearby."
- name = "rune"
- icon = 'icons/obj/rune.dmi'
- icon_state = "golem"
- unacidable = 1
- layer = TURF_LAYER
-
- New()
- ..()
- processing_objects.Add(src)
-
- process()
- var/mob/dead/observer/ghost
- for(var/mob/dead/observer/O in src.loc)
- if(!O.client) continue
- if(O.mind && O.mind.current && O.mind.current.stat != DEAD) continue
- ghost = O
- break
- if(ghost)
- icon_state = "golem2"
- else
- icon_state = "golem"
-
- attack_hand(mob/living/user as mob)
- var/mob/dead/observer/ghost
- for(var/mob/dead/observer/O in src.loc)
- if(!O.client) continue
- if(O.mind && O.mind.current && O.mind.current.stat != DEAD) continue
- ghost = O
- break
- if(!ghost)
- user << "The rune fizzles uselessly. There is no spirit nearby."
- return
- var/mob/living/carbon/human/G = new(src.loc)
- G.set_species("Golem")
- G.key = ghost.key
- G << "You are an adamantine golem. You move slowly, but are highly resistant to heat and cold as well as blunt trauma. You are unable to wear clothes, but can still use most tools. Serve [user], and assist them in completing their goals at any cost."
- del (src)
-
-
- proc/announce_to_ghosts()
- for(var/mob/dead/observer/G in player_list)
- if(G.client)
- var/area/A = get_area(src)
- if(A)
- G << "Golem rune created in [A.name]."
-
-/mob/living/carbon/slime/has_eyes()
- return 0
-
-//////////////////////////////Old shit from metroids/RoRos, and the old cores, would not take much work to re-add them////////////////////////
-
-/*
-// Basically this slime Core catalyzes reactions that normally wouldn't happen anywhere
-/obj/item/slime_core
- name = "slime extract"
- desc = "Goo extracted from a slime. Legends claim these to have \"magical powers\"."
- icon = 'icons/mob/slimes.dmi'
- icon_state = "slime extract"
- force = 1.0
- w_class = 1.0
- throwforce = 1.0
- throw_speed = 2
- throw_range = 6
- origin_tech = "biotech=4"
- var/POWERFLAG = 0 // sshhhhhhh
- var/Flush = 30
- var/Uses = 5 // uses before it goes inert
-
-/obj/item/slime_core/New()
- ..()
- create_reagents(100)
- POWERFLAG = rand(1,10)
- Uses = rand(7, 25)
- //flags |= NOREACT
-/*
- spawn()
- Life()
-
- proc/Life()
- while(src)
- sleep(25)
- Flush--
- if(Flush <= 0)
- reagents.clear_reagents()
- Flush = 30
-*/
-
-
-
-/obj/item/weapon/reagent_containers/food/snacks/egg/slime
- name = "slime egg"
- desc = "A small, gelatinous egg."
- icon = 'icons/mob/mob.dmi'
- icon_state = "slime egg-growing"
- bitesize = 12
- origin_tech = "biotech=4"
- var/grown = 0
-
-/obj/item/weapon/reagent_containers/food/snacks/egg/slime/New()
- ..()
- reagents.add_reagent("nutriment", 4)
- reagents.add_reagent("slimejelly", 1)
- spawn(rand(1200,1500))//the egg takes a while to "ripen"
- Grow()
-
-/obj/item/weapon/reagent_containers/food/snacks/egg/slime/proc/Grow()
- grown = 1
- icon_state = "slime egg-grown"
- processing_objects.Add(src)
- return
-
-/obj/item/weapon/reagent_containers/food/snacks/egg/slime/proc/Hatch()
- processing_objects.Remove(src)
- var/turf/T = get_turf(src)
- src.visible_message(" The [name] pulsates and quivers!")
- spawn(rand(50,100))
- src.visible_message(" The [name] bursts open!")
- new/mob/living/carbon/slime(T)
- del(src)
-
-
-/obj/item/weapon/reagent_containers/food/snacks/egg/slime/process()
- var/turf/location = get_turf(src)
- var/datum/gas_mixture/environment = location.return_air()
- if (environment.phoron > MOLES_PHORON_VISIBLE)//phoron exposure causes the egg to hatch
- src.Hatch()
-
-/obj/item/weapon/reagent_containers/food/snacks/egg/slime/attackby(obj/item/weapon/W as obj, mob/user as mob)
- if(istype( W, /obj/item/toy/crayon ))
- return
- else
- ..()
-*/
+ ..()
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/metroid/powers.dm b/code/modules/mob/living/carbon/metroid/powers.dm
index 23ca8acbf6..b2f8c2588f 100644
--- a/code/modules/mob/living/carbon/metroid/powers.dm
+++ b/code/modules/mob/living/carbon/metroid/powers.dm
@@ -1,75 +1,46 @@
-/mob/living/carbon/slime/verb/Feed()
- set category = "Slime"
- set desc = "This will let you feed on any valid creature in the surrounding area. This should also be used to halt the feeding process."
- if(Victim)
+/mob/living/carbon/slime/proc/Wrap(var/mob/living/M) // This is a proc for the clicks
+ if (Victim == M || src == M)
Feedstop()
return
- if(stat)
- src << "I must be conscious to do this..."
+ if (Victim)
+ src << "I am already feeding..."
return
- var/list/choices = list()
- for(var/mob/living/C in view(1,src))
- if(C!=src && !istype(C,/mob/living/carbon/slime) && Adjacent(C))
- choices += C
-
- var/mob/living/M = input(src,"Who do you wish to feed on?") in null|choices
- if(!M) return
- if(Adjacent(M))
-
- if(!istype(src, /mob/living/carbon/brain))
- if(!istype(M, /mob/living/carbon/slime))
- if(stat != 2)
- if(health > -70)
-
- for(var/mob/living/carbon/slime/met in view())
- if(met.Victim == M && met != src)
- src << "The [met.name] is already feeding on this subject..."
- return
- src << "\blue I have latched onto the subject and begun feeding..."
- M << "\red The [src.name] has latched onto your head!"
- Feedon(M)
-
- else
- src << "This subject does not have a strong enough life energy..."
- else
- src << "This subject does not have an edible life energy..."
- else
- src << "I must not feed on my brothers..."
- else
- src << "This subject does not have an edible life energy..."
+ var t = invalidFeedTarget(M)
+ if (t)
+ src << t
+ return
+ Feedon(M)
+/mob/living/carbon/slime/proc/invalidFeedTarget(var/mob/living/M)
+ if (!M || !istype(M))
+ return "This subject is incomparable..."
+ if (istype(M, /mob/living/carbon/slime)) // No cannibalism... yet
+ return "I cannot feed on other slimes..."
+ if (!Adjacent(M))
+ return "This subject is too far away..."
+ if (istype(M, /mob/living/carbon) && M.getCloneLoss() > 150 || istype(M, /mob/living/simple_animal) && M.stat == DEAD)
+ return "This subject does not have an edible life energy..."
+ for(var/mob/living/carbon/slime/met in view())
+ if(met.Victim == M && met != src)
+ return "The [met.name] is already feeding on this subject..."
+ return 0
/mob/living/carbon/slime/proc/Feedon(var/mob/living/M)
Victim = M
- src.loc = M.loc
+ loc = M.loc
canmove = 0
anchored = 1
- var/lastnut = nutrition
- var/fed_succesfully = 0
- if(is_adult)
- icon_state = "[colour] adult slime eat"
- else
- icon_state = "[colour] baby slime eat"
- while(Victim && M.health > -70 && stat != 2)
+ regenerate_icons()
+
+ while(Victim && !invalidFeedTarget(M) && stat != 2)
canmove = 0
if(Adjacent(M))
- loc = M.loc
-
- if(prob(15) && M.client && istype(M, /mob/living/carbon))
- var/mob/living/carbon/C = M
- if (!(C.species && (C.species.flags & NO_PAIN)))
- M << "[pick("You can feel your body becoming weak!", \
- "You feel like you're about to die!", \
- "You feel every part of your body screaming in agony!", \
- "A low, rolling pain passes through your body!", \
- "Your body feels as if it's falling apart!", \
- "You feel extremely weak!", \
- "A sharp, deep pain bathes every inch of your body!")]"
+ UpdateFeed(M)
if(istype(M, /mob/living/carbon))
Victim.adjustCloneLoss(rand(5,6))
@@ -77,83 +48,51 @@
if(Victim.health <= 0)
Victim.adjustToxLoss(rand(2,4))
- fed_succesfully = 1
-
else if(istype(M, /mob/living/simple_animal))
Victim.adjustBruteLoss(is_adult ? rand(7, 15) : rand(4, 12))
- fed_succesfully = 1
else
- if(prob(25))
- src << "[pick("This subject is incompatable", \
- "This subject does not have a life energy", "This subject is empty", \
- "I am not satisified", "I can not feed from this subject", \
- "I do not feel nourished", "This subject is not food")]..."
+ src << "[pick("This subject is incompatable", "This subject does not have a life energy", "This subject is empty", "I am not satisified", "I can not feed from this subject", "I do not feel nourished", "This subject is not food")]..."
+ Feedstop()
+ break
- if(fed_succesfully)
- //I have no idea why this is not in handle_nutrition()
- nutrition += rand(15,30)
- if(nutrition >= lastnut + 50)
- if(prob(80))
- lastnut = nutrition
- powerlevel++
- if(powerlevel > 10)
- powerlevel = 10
- adjustToxLoss(-10)
+ if(prob(15) && M.client && istype(M, /mob/living/carbon))
+ var/painMes = pick("You can feel your body becoming weak!", "You feel like you're about to die!", "You feel every part of your body screaming in agony!", "A low, rolling pain passes through your body!", "Your body feels as if it's falling apart!", "You feel extremely weak!", "A sharp, deep pain bathes every inch of your body!")
+ if (ishuman(M))
+ var/mob/living/carbon/human/H = M
+ H.custom_pain(painMes)
+ else if (istype(M, /mob/living/carbon))
+ var/mob/living/carbon/C = M
+ if (!(C.species && (C.species.flags & NO_PAIN)))
+ M << "[painMes]"
- //Heal yourself.
- adjustOxyLoss(-10)
- adjustBruteLoss(-10)
- adjustFireLoss(-10)
- adjustCloneLoss(-10)
+ gain_nutrition(rand(20,25))
- updatehealth()
- if(Victim)
- Victim.updatehealth()
-
- sleep(rand(15,45))
+ adjustOxyLoss(-10) //Heal yourself
+ adjustBruteLoss(-10)
+ adjustFireLoss(-10)
+ adjustCloneLoss(-10)
+ updatehealth()
+ if(Victim)
+ Victim.updatehealth()
+ sleep(30) // Deal damage every 3 seconds
else
break
- if(stat == 2)
- if(!is_adult)
- icon_state = "[colour] baby slime dead"
-
- else
- if(is_adult)
- icon_state = "[colour] adult slime"
- else
- icon_state = "[colour] baby slime"
-
canmove = 1
anchored = 0
- if(M)
- if(M.health <= -70)
- M.canmove = 0
- if(!client)
- if(Victim && !rabid && !attacked)
- if(Victim.LAssailant && Victim.LAssailant != Victim)
- if(prob(50))
- if(!(Victim.LAssailant in Friends))
- Friends[Victim.LAssailant] = 1
- //Friends.Add(Victim.LAssailant) // no idea why i was using the |= operator
- else
- ++Friends[Victim.LAssailant]
+ if(M && invalidFeedTarget(M)) // This means that the slime drained the victim
+ if(!client)
+ if(Victim && !rabid && !attacked && Victim.LAssailant && Victim.LAssailant != Victim && prob(50))
+ if(!(Victim.LAssailant in Friends))
+ Friends[Victim.LAssailant] = 1
+ else
+ ++Friends[Victim.LAssailant]
-
- if(M.client && istype(src, /mob/living/carbon/human))
- if(prob(85))
- rabid = 1 // UUUNNBGHHHH GONNA EAT JUUUUUU
-
- if(client) src << "This subject does not have a strong enough life energy anymore..."
else
- M.canmove = 1
-
- if(client) src << "I have stopped feeding..."
- else
- if(client) src << "I have stopped feeding..."
+ src << "This subject does not have a strong enough life energy anymore..."
Victim = null
@@ -167,14 +106,14 @@
if(Victim == M)
loc = M.loc // simple "attach to head" effect!
-
/mob/living/carbon/slime/verb/Evolve()
set category = "Slime"
set desc = "This will let you evolve from baby to adult slime."
if(stat)
- src << "I must be conscious to do this..."
+ src << "I must be conscious to do this..."
return
+
if(!is_adult)
if(amount_grown >= 10)
is_adult = 1
@@ -183,36 +122,35 @@
regenerate_icons()
name = text("[colour] [is_adult ? "adult" : "baby"] slime ([number])")
else
- src << "I am not ready to evolve yet..."
+ src << "I am not ready to evolve yet..."
else
- src << "I have already evolved..."
+ src << "I have already evolved..."
/mob/living/carbon/slime/verb/Reproduce()
set category = "Slime"
set desc = "This will make you split into four Slimes."
if(stat)
- src << "I must be conscious to do this..."
+ src << "I must be conscious to do this..."
return
if(is_adult)
if(amount_grown >= 10)
if(stat)
- src << "I must be conscious to do this..."
+ src << "I must be conscious to do this..."
return
var/list/babies = list()
var/new_nutrition = round(nutrition * 0.9)
var/new_powerlevel = round(powerlevel / 4)
- for(var/i=1,i<=4,i++)
- var/mob/living/carbon/slime/M = new /mob/living/carbon/slime/(loc)
+ for(var/i = 1, i <= 4, i++)
+ var/t = colour
if(prob(mutation_chance))
- M.colour = slime_mutation[rand(1,4)]
- else
- M.colour = colour
+ t = slime_mutation[rand(1,4)]
+ var/mob/living/carbon/slime/M = new /mob/living/carbon/slime/(loc, t)
if(ckey) M.nutrition = new_nutrition //Player slimes are more robust at spliting. Once an oversight of poor copypasta, now a feature!
M.powerlevel = new_powerlevel
- if(i != 1) step_away(M,src)
+ if(i != 1) step_away(M, src)
M.Friends = Friends.Copy()
babies += M
feedback_add_details("slime_babies_born","slimebirth_[replacetext(M.colour," ","_")]")
@@ -225,6 +163,6 @@
new_slime.key = src.key
del(src)
else
- src << "I am not ready to reproduce yet..."
+ src << "I am not ready to reproduce yet..."
else
- src << "I am not old enough to reproduce yet..."
\ No newline at end of file
+ src << "I am not old enough to reproduce yet..."
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/metroid/say.dm b/code/modules/mob/living/carbon/metroid/say.dm
index f4de10ceb7..f1a1761908 100644
--- a/code/modules/mob/living/carbon/metroid/say.dm
+++ b/code/modules/mob/living/carbon/metroid/say.dm
@@ -10,11 +10,11 @@
var/ending = copytext(text, length(text))
if (ending == "?")
- return "telepathically asks";
+ return "asks";
else if (ending == "!")
- return "telepathically cries";
+ return "cries";
- return "telepathically chirps";
+ return "chirps";
/mob/living/carbon/slime/say_understands(var/other)
if (istype(other, /mob/living/carbon/slime))
diff --git a/code/modules/mob/living/carbon/metroid/subtypes.dm b/code/modules/mob/living/carbon/metroid/subtypes.dm
index 9db9e7b02f..6aa75990ac 100644
--- a/code/modules/mob/living/carbon/metroid/subtypes.dm
+++ b/code/modules/mob/living/carbon/metroid/subtypes.dm
@@ -1,4 +1,4 @@
-proc/mutation_table(var/colour)
+/mob/living/carbon/slime/proc/mutation_table(var/colour)
var/list/slime_mutation[4]
switch(colour)
//Tier 1
diff --git a/code/modules/mob/living/carbon/metroid/update_icons.dm b/code/modules/mob/living/carbon/metroid/update_icons.dm
index 8902770055..847dcaeb18 100644
--- a/code/modules/mob/living/carbon/metroid/update_icons.dm
+++ b/code/modules/mob/living/carbon/metroid/update_icons.dm
@@ -1 +1,9 @@
-//no special icon processing
+/mob/living/carbon/slime/regenerate_icons()
+ if (stat == DEAD)
+ icon_state = "[colour] baby slime dead"
+ else
+ icon_state = "[colour] [is_adult ? "adult" : "baby"] slime[Victim ? "" : " eat"]"
+ overlays.len = 0
+ if (mood)
+ overlays += image('icons/mob/slimes.dmi', icon_state = "aslime-[mood]")
+ ..()
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/monkey/death.dm b/code/modules/mob/living/carbon/monkey/death.dm
deleted file mode 100644
index 6d0c48c804..0000000000
--- a/code/modules/mob/living/carbon/monkey/death.dm
+++ /dev/null
@@ -1,8 +0,0 @@
-/mob/living/carbon/monkey/gib()
- ..(null,1)
-
-/mob/living/carbon/monkey/dust()
- ..("dust-m")
-
-/mob/living/carbon/monkey/death(gibbed)
- ..(gibbed,"lets out a faint chimper as it collapses and stops moving...")
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/monkey/emote.dm b/code/modules/mob/living/carbon/monkey/emote.dm
deleted file mode 100644
index 92493b6d38..0000000000
--- a/code/modules/mob/living/carbon/monkey/emote.dm
+++ /dev/null
@@ -1,132 +0,0 @@
-/mob/living/carbon/monkey/emote(var/act,var/m_type=1,var/message = null)
-
- var/param = null
- if (findtext(act, "-", 1, null))
- var/t1 = findtext(act, "-", 1, null)
- param = copytext(act, t1 + 1, length(act) + 1)
- act = copytext(act, 1, t1)
-
- if(findtext(act,"s",-1) && !findtext(act,"_",-2))//Removes ending s's unless they are prefixed with a '_'
- act = copytext(act,1,length(act))
-
- var/muzzled = istype(src.wear_mask, /obj/item/clothing/mask/muzzle)
-
- switch(act)
- if ("me")
- if(silent)
- return
- if (src.client)
- if (client.prefs.muted & MUTE_IC)
- src << "\red You cannot send IC messages (muted)."
- return
- if (src.client.handle_spam_prevention(message,MUTE_IC))
- return
- if (stat)
- return
- if(!(message))
- return
- return custom_emote(m_type, message)
-
-
- if ("custom")
- return custom_emote(m_type, message)
-
- if("sign")
- if (!src.restrained())
- message = text("The monkey signs[].", (text2num(param) ? text(" the number []", text2num(param)) : null))
- m_type = 1
- if("scratch")
- if (!src.restrained())
- message = "The [src.name] scratches."
- m_type = 1
- if("whimper")
- if (!muzzled)
- message = "The [src.name] whimpers."
- m_type = 2
- if("roar")
- if (!muzzled)
- message = "The [src.name] roars."
- m_type = 2
- if("tail")
- message = "The [src.name] waves his tail."
- m_type = 1
- if("gasp")
- message = "The [src.name] gasps."
- m_type = 2
- if("shiver")
- message = "The [src.name] shivers."
- m_type = 2
- if("drool")
- message = "The [src.name] drools."
- m_type = 1
- if("paw")
- if (!src.restrained())
- message = "The [src.name] flails his paw."
- m_type = 1
- if("scretch")
- if (!muzzled)
- message = "The [src.name] scretches."
- m_type = 2
- if("choke")
- message = "The [src.name] chokes."
- m_type = 2
- if("moan")
- message = "The [src.name] moans!"
- m_type = 2
- if("nod")
- message = "The [src.name] nods his head."
- m_type = 1
- if("sit")
- message = "The [src.name] sits down."
- m_type = 1
- if("sway")
- message = "The [src.name] sways around dizzily."
- m_type = 1
- if("sulk")
- message = "The [src.name] sulks down sadly."
- m_type = 1
- if("twitch")
- message = "The [src.name] twitches violently."
- m_type = 1
- if("dance")
- if (!src.restrained())
- message = "The [src.name] dances around happily."
- m_type = 1
- if("roll")
- if (!src.restrained())
- message = "The [src.name] rolls."
- m_type = 1
- if("shake")
- message = "The [src.name] shakes his head."
- m_type = 1
- if("gnarl")
- if (!muzzled)
- message = "The [src.name] gnarls and shows his teeth.."
- m_type = 2
- if("jump")
- message = "The [src.name] jumps!"
- m_type = 1
- if("collapse")
- Paralyse(2)
- message = text("[] collapses!", src)
- m_type = 2
- if("deathgasp")
- message = "The [src.name] lets out a faint chimper as it collapses and stops moving..."
- m_type = 1
- if("help")
- text += "choke, collapse, dance, deathgasp, drool, gasp, shiver, gnarl, jump, paw, moan, nod, roar, roll, scratch,\nscretch, shake, sign-#, sit, sulk, sway, tail, twitch, whimper"
- src << text
- else
- src << text("Invalid Emote: []", act)
- if ((message && src.stat == 0))
- if(src.client)
- log_emote("[name]/[key] : [message]")
- if (m_type & 1)
- for(var/mob/O in viewers(src, null))
- O.show_message(message, m_type)
- //Foreach goto(703)
- else
- for(var/mob/O in hearers(src, null))
- O.show_message(message, m_type)
- //Foreach goto(746)
- return
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/monkey/examine.dm b/code/modules/mob/living/carbon/monkey/examine.dm
deleted file mode 100644
index 9385787841..0000000000
--- a/code/modules/mob/living/carbon/monkey/examine.dm
+++ /dev/null
@@ -1,39 +0,0 @@
-/mob/living/carbon/monkey/examine(mob/user)
- ..(user)
-
- var/msg = ""
- if (src.handcuffed)
- msg += "It is \icon[src.handcuffed] handcuffed!\n"
- if (src.wear_mask)
- msg += "It has \icon[src.wear_mask] \a [src.wear_mask] on its head.\n"
- if (src.l_hand)
- msg += "It has \icon[src.l_hand] \a [src.l_hand] in its left hand.\n"
- if (src.r_hand)
- msg += "It has \icon[src.r_hand] \a [src.r_hand] in its right hand.\n"
- if (src.back)
- msg += "It has \icon[src.back] \a [src.back] on its back.\n"
- if (src.stat == DEAD)
- msg += "It is limp and unresponsive, with no signs of life.\n"
- else
- msg += ""
- if (src.getBruteLoss())
- if (src.getBruteLoss() < 30)
- msg += "It has minor bruising.\n"
- else
- msg += "It has severe bruising!\n"
- if (src.getFireLoss())
- if (src.getFireLoss() < 30)
- msg += "It has minor burns.\n"
- else
- msg += "It has severe burns!\n"
- if (src.stat == UNCONSCIOUS)
- msg += "It isn't responding to anything around it; it seems to be asleep.\n"
- msg += ""
-
- if (src.digitalcamo)
- msg += "It is repulsively uncanny!\n"
-
- msg += "*---------*"
-
- user << msg
- return
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/monkey/life.dm b/code/modules/mob/living/carbon/monkey/life.dm
deleted file mode 100644
index d6e1ea2d00..0000000000
--- a/code/modules/mob/living/carbon/monkey/life.dm
+++ /dev/null
@@ -1,628 +0,0 @@
-//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32
-
-/mob/living/carbon/monkey
- var/oxygen_alert = 0
- var/phoron_alert = 0
- var/fire_alert = 0
- var/pressure_alert = 0
-
- var/temperature_alert = 0
-
-
-/mob/living/carbon/monkey/Life()
- set invisibility = 0
- set background = 1
- if (monkeyizing) return
- if (update_muts)
- update_muts=0
- domutcheck(src,null,MUTCHK_FORCED)
- ..()
-
- var/datum/gas_mixture/environment // Added to prevent null location errors-- TLE
- if(loc)
- environment = loc.return_air()
-
- if (stat != DEAD)
- //First, resolve location and get a breath
- if(air_master.current_cycle%4==2)
- //Only try to take a breath every 4 seconds, unless suffocating
- breathe()
- else //Still give containing object the chance to interact
- if(istype(loc, /obj/))
- var/obj/location_as_object = loc
- location_as_object.handle_internal_lifeform(src, 0)
-
- //Updates the number of stored chemicals for powers
- handle_changeling()
-
- //Mutations and radiation
- handle_mutations_and_radiation()
-
- //Chemicals in the body
- handle_chemicals_in_body()
-
- //Disabilities
- handle_disabilities()
-
- //Virus updates, duh
- handle_virus_updates()
-
- //Apparently, the person who wrote this code designed it so that
- //blinded get reset each cycle and then get activated later in the
- //code. Very ugly. I dont care. Moving this stuff here so its easy
- //to find it.
- blinded = null
-
- //Handle temperature/pressure differences between body and environment
- if(environment) // More error checking -- TLE
- handle_environment(environment)
-
- //Status updates, death etc.
- handle_regular_status_updates()
- update_canmove()
-
- if(client)
- handle_regular_hud_updates()
-
- // Grabbing
- for(var/obj/item/weapon/grab/G in src)
- G.process()
-
- if(!client && stat == CONSCIOUS)
-
- if(prob(33) && canmove && isturf(loc) && !pulledby) //won't move if being pulled
-
- step(src, pick(cardinal))
-
- if(prob(1))
- emote(pick("scratch","jump","roll","tail"))
- updatehealth()
-
-/mob/living/carbon/monkey
-
- proc/handle_disabilities()
-
- if (disabilities & EPILEPSY)
- if ((prob(1) && paralysis < 10))
- src << "\red You have a seizure!"
- Paralyse(10)
- if (disabilities & COUGHING)
- if ((prob(5) && paralysis <= 1))
- drop_item()
- spawn( 0 )
- emote("cough")
- return
- if (disabilities & TOURETTES)
- if ((prob(10) && paralysis <= 1))
- Stun(10)
- spawn( 0 )
- emote("twitch")
- return
- if (disabilities & NERVOUS)
- if (prob(10))
- stuttering = max(10, stuttering)
-
- proc/handle_mutations_and_radiation()
-
- if(getFireLoss())
- if((COLD_RESISTANCE in mutations) || prob(50))
- switch(getFireLoss())
- if(1 to 50)
- adjustFireLoss(-1)
- if(51 to 100)
- adjustFireLoss(-5)
-
- if ((HULK in mutations) && health <= 25)
- mutations.Remove(HULK)
- src << "\red You suddenly feel very weak."
- Weaken(3)
- emote("collapse")
-
- if (radiation)
-
- if (radiation > 100)
- radiation = 100
- Weaken(10)
- if(!lying)
- src << "\red You feel weak."
- emote("collapse")
-
- switch(radiation)
- if(1 to 49)
- radiation--
- if(prob(25))
- adjustToxLoss(1)
-
- if(50 to 74)
- radiation -= 2
- adjustToxLoss(1)
- if(prob(5))
- radiation -= 5
- Weaken(3)
- if(!lying)
- src << "\red You feel weak."
- emote("collapse")
-
- if(75 to 100)
- radiation -= 3
- adjustToxLoss(3)
- if(prob(1))
- src << "\red You mutate!"
- randmutb(src)
- domutcheck(src,null)
- emote("gasp")
-
- proc/handle_virus_updates()
- if(status_flags & GODMODE) return 0 //godmode
- if(bodytemperature > 406)
- for(var/datum/disease/D in viruses)
- D.cure()
- for (var/ID in virus2)
- var/datum/disease2/disease/V = virus2[ID]
- V.cure(src)
-
- for(var/obj/effect/decal/cleanable/O in view(1,src))
- if(istype(O,/obj/effect/decal/cleanable/blood))
- var/obj/effect/decal/cleanable/blood/B = O
- if(B.virus2.len)
- for (var/ID in B.virus2)
- var/datum/disease2/disease/V = B.virus2[ID]
- infect_virus2(src,V)
-
- else if(istype(O,/obj/effect/decal/cleanable/mucus))
- var/obj/effect/decal/cleanable/mucus/M = O
-
- if(M.virus2.len)
- for (var/ID in M.virus2)
- var/datum/disease2/disease/V = M.virus2[ID]
- infect_virus2(src,V)
-
- if(virus2.len)
- for (var/ID in virus2)
- var/datum/disease2/disease/V = virus2[ID]
- if(isnull(V)) // Trying to figure out a runtime error that keeps repeating
- CRASH("virus2 nulled before calling activate()")
- else
- V.activate(src)
- // activate may have deleted the virus
- if(!V) continue
-
- // check if we're immune
- if(V.antigen & src.antibodies)
- V.dead = 1
-
- return
-
- proc/breathe()
- if(reagents)
-
- if(reagents.has_reagent("lexorin")) return
-
- if(!loc) return //probably ought to make a proper fix for this, but :effort: --NeoFite
-
- var/datum/gas_mixture/environment = loc.return_air()
- var/datum/gas_mixture/breath
- if(health < 0)
- losebreath++
- if(losebreath>0) //Suffocating so do not take a breath
- losebreath--
- if (prob(75)) //High chance of gasping for air
- spawn emote("gasp")
- if(istype(loc, /obj/))
- var/obj/location_as_object = loc
- location_as_object.handle_internal_lifeform(src, 0)
- else
- //First, check for air from internal atmosphere (using an air tank and mask generally)
- breath = get_breath_from_internal(BREATH_VOLUME)
-
- //No breath from internal atmosphere so get breath from location
- if(!breath)
- if(istype(loc, /obj/))
- var/obj/location_as_object = loc
- breath = location_as_object.handle_internal_lifeform(src, BREATH_VOLUME)
- else if(istype(loc, /turf/))
- var/breath_moles = environment.total_moles*BREATH_PERCENTAGE
- breath = loc.remove_air(breath_moles)
-
- if(istype(wear_mask, /obj/item/clothing/mask) && breath)
- var/obj/item/clothing/mask/M = wear_mask
- var/datum/gas_mixture/filtered = M.filter_air(breath)
- loc.assume_air(filtered)
-
- // Handle chem smoke effect -- Doohl
- var/block = 0
- if(wear_mask)
- if(istype(wear_mask, /obj/item/clothing/mask/gas))
- block = 1
-
- if(!block)
- for(var/obj/effect/effect/smoke/chem/smoke in view(1, src))
- if(smoke.reagents.total_volume)
- smoke.reagents.reaction(src, INGEST)
- spawn(5)
- if(smoke)
- smoke.reagents.copy_to(src, 10) // I dunno, maybe the reagents enter the blood stream through the lungs?
- break // If they breathe in the nasty stuff once, no need to continue checking
-
-
- else //Still give containing object the chance to interact
- if(istype(loc, /obj/))
- var/obj/location_as_object = loc
- location_as_object.handle_internal_lifeform(src, 0)
-
- handle_breath(breath)
-
- if(breath)
- loc.assume_air(breath)
-
-
- proc/get_breath_from_internal(volume_needed)
- if(internal)
- if (!contents.Find(internal))
- internal = null
- if (!(wear_mask && (wear_mask.flags & AIRTIGHT)))
- internal = null
- if(internal)
- if (internals)
- internals.icon_state = "internal1"
- return internal.remove_air_volume(volume_needed)
- else
- if (internals)
- internals.icon_state = "internal0"
- return null
-
- proc/handle_breath(datum/gas_mixture/breath)
- if(status_flags & GODMODE)
- return
-
- if(!breath || (breath.total_moles == 0))
- adjustOxyLoss(7)
-
- oxygen_alert = max(oxygen_alert, 1)
-
- return 0
-
- var/safe_oxygen_min = 16 // Minimum safe partial pressure of O2, in kPa
- //var/safe_oxygen_max = 140 // Maximum safe partial pressure of O2, in kPa (Not used for now)
- var/safe_co2_max = 10 // Yes it's an arbitrary value who cares?
- var/safe_phoron_max = 0.5
- var/SA_para_min = 0.5
- var/SA_sleep_min = 5
- var/oxygen_used = 0
- var/breath_pressure = (breath.total_moles * R_IDEAL_GAS_EQUATION * breath.temperature) / BREATH_VOLUME
-
- //Partial pressure of the O2 in our breath
- var/O2_pp = (breath.gas["oxygen"] / breath.total_moles) * breath_pressure
- // Same, but for the phoron
- var/Toxins_pp = (breath.gas["phoron"] / breath.total_moles) * breath_pressure
- // And CO2, lets say a PP of more than 10 will be bad (It's a little less really, but eh, being passed out all round aint no fun)
- var/CO2_pp = (breath.gas["carbon_dioxide"] / breath.total_moles) * breath_pressure
-
- if(O2_pp < safe_oxygen_min) // Too little oxygen
- if(prob(20))
- spawn(0) emote("gasp")
- if (O2_pp == 0)
- O2_pp = 0.01
- var/ratio = safe_oxygen_min/O2_pp
- adjustOxyLoss(min(5*ratio, 7)) // Don't fuck them up too fast (space only does 7 after all!)
- oxygen_used = breath.gas["oxygen"] * ratio / 6
- oxygen_alert = max(oxygen_alert, 1)
- /*else if (O2_pp > safe_oxygen_max) // Too much oxygen (commented this out for now, I'll deal with pressure damage elsewhere I suppose)
- spawn(0) emote("cough")
- var/ratio = O2_pp/safe_oxygen_max
- oxyloss += 5*ratio
- oxygen_used = breath.oxygen*ratio/6
- oxygen_alert = max(oxygen_alert, 1)*/
- else // We're in safe limits
- adjustOxyLoss(-5)
- oxygen_used = breath.gas["oxygen"] / 6
- oxygen_alert = 0
-
- breath.adjust_gas("oxygen", -oxygen_used)
- breath.adjust_gas("carbon_dioxide", oxygen_used)
-
- if(CO2_pp > safe_co2_max)
- if(!co2overloadtime) // If it's the first breath with too much CO2 in it, lets start a counter, then have them pass out after 12s or so.
- co2overloadtime = world.time
- else if(world.time - co2overloadtime > 120)
- Paralyse(3)
- adjustOxyLoss(3) // Lets hurt em a little, let them know we mean business
- if(world.time - co2overloadtime > 300) // They've been in here 30s now, lets start to kill them for their own good!
- adjustOxyLoss(8)
- if(prob(20)) // Lets give them some chance to know somethings not right though I guess.
- spawn(0) emote("cough")
-
- else
- co2overloadtime = 0
-
- if(Toxins_pp > safe_phoron_max) // Too much phoron
- var/ratio = (breath.gas["phoron"] / safe_phoron_max) * 10
- //adjustToxLoss(Clamp(ratio, MIN_PLASMA_DAMAGE, MAX_PLASMA_DAMAGE)) //Limit amount of damage toxin exposure can do per second
- if(reagents)
- reagents.add_reagent("toxin", Clamp(ratio, MIN_TOXIN_DAMAGE, MAX_TOXIN_DAMAGE))
- phoron_alert = max(phoron_alert, 1)
- else
- phoron_alert = 0
-
- if(breath.gas["sleeping_agent"])
- var/SA_pp = (breath.gas["sleeping_agent"] / breath.total_moles) * breath_pressure
- if(SA_pp > SA_para_min) // Enough to make us paralysed for a bit
- Paralyse(3) // 3 gives them one second to wake up and run away a bit!
- if(SA_pp > SA_sleep_min) // Enough to make us sleep as well
- sleeping = max(sleeping+2, 10)
- else if(SA_pp > 0.01) // There is sleeping gas in their lungs, but only a little, so give them a bit of a warning
- if(prob(20))
- spawn(0) emote(pick("giggle", "laugh"))
-
-
- if(breath.temperature > (T0C+66)) // Hot air hurts :(
- if(prob(20))
- src << "\red You feel a searing heat in your lungs!"
- fire_alert = max(fire_alert, 2)
- else
- fire_alert = 0
-
-
- //Temporary fixes to the alerts.
-
- return 1
-
- proc/handle_environment(datum/gas_mixture/environment)
- if(!environment)
- return
-
- //Moved these vars here for use in the fuck-it-skip-processing check.
- var/pressure = environment.return_pressure()
- if(pressure < WARNING_HIGH_PRESSURE && pressure > WARNING_LOW_PRESSURE && abs(environment.temperature - 293.15) < 20 && abs(bodytemperature - 310.14) < 0.5 && environment.gas["phoron"] < MOLES_PHORON_VISIBLE)
-
-
- //Hopefully should fix the walk-inside-still-pressure-warning issue.
- if(pressure_alert)
- pressure_alert = 0
-
- return // Temperatures are within normal ranges, fuck all this processing. ~Ccomp
-
- var/environment_heat_capacity = environment.heat_capacity()
- if(istype(get_turf(src), /turf/space))
- var/turf/heat_turf = get_turf(src)
- environment_heat_capacity = heat_turf.heat_capacity
-
- if((environment.temperature > (T0C + 50)) || (environment.temperature < (T0C + 10)))
- var/transfer_coefficient = 1
-
- handle_temperature_damage(HEAD, environment.temperature, environment_heat_capacity*transfer_coefficient)
-
- if(stat==2)
- bodytemperature += 0.1*(environment.temperature - bodytemperature)*environment_heat_capacity/(environment_heat_capacity + 270000)
-
- //Account for massive pressure differences
- switch(pressure)
- if(HAZARD_HIGH_PRESSURE to INFINITY)
- adjustBruteLoss( min( ( (pressure / HAZARD_HIGH_PRESSURE) -1 )*PRESSURE_DAMAGE_COEFFICIENT , MAX_HIGH_PRESSURE_DAMAGE) )
- pressure_alert = 2
- if(WARNING_HIGH_PRESSURE to HAZARD_HIGH_PRESSURE)
- pressure_alert = 1
- if(WARNING_LOW_PRESSURE to WARNING_HIGH_PRESSURE)
- pressure_alert = 0
- if(HAZARD_LOW_PRESSURE to WARNING_LOW_PRESSURE)
- pressure_alert = -1
- else
- if( !(COLD_RESISTANCE in mutations) )
- adjustBruteLoss( LOW_PRESSURE_DAMAGE )
- pressure_alert = -2
- else
- pressure_alert = -1
-
- return
-
- proc/handle_temperature_damage(body_part, exposed_temperature, exposed_intensity)
- if(status_flags & GODMODE) return
- var/discomfort = min( abs(exposed_temperature - bodytemperature)*(exposed_intensity)/2000000, 1.0)
- //adjustFireLoss(2.5*discomfort)
-
- if(exposed_temperature > bodytemperature)
- adjustFireLoss(20.0*discomfort)
-
- else
- adjustFireLoss(5.0*discomfort)
-
- proc/handle_chemicals_in_body()
-
- if(reagents && reagents.reagent_list.len)
- reagents.metabolize(src)
-
- if (drowsyness)
- drowsyness--
- eye_blurry = max(2, eye_blurry)
- if (prob(5))
- sleeping += 1
- Paralyse(5)
-
- if(confused)
- confused = max(0, confused - 1)
-
- if(resting)
- dizziness = max(0, dizziness - 5)
- else
- dizziness = max(0, dizziness - 1)
-
- return //TODO: DEFERRED
-
- proc/handle_regular_status_updates()
-
- if(stat == DEAD) //DEAD. BROWN BREAD. SWIMMING WITH THE SPESS CARP
- blinded = 1
- silent = 0
- else //ALIVE. LIGHTS ARE ON
- updatehealth()
- if(health < config.health_threshold_dead || !has_brain())
- death()
- blinded = 1
- stat = DEAD
- silent = 0
- return 1
-
- //UNCONSCIOUS. NO-ONE IS HOME
- if( (getOxyLoss() > 25) || (config.health_threshold_crit > health) )
- if( health <= 20 && prob(1) )
- spawn(0)
- emote("gasp")
- if(!reagents.has_reagent("inaprovaline"))
- adjustOxyLoss(1)
- Paralyse(3)
- if(halloss > 100)
- src << "You're in too much pain to keep going..."
- for(var/mob/O in oviewers(src, null))
- O.show_message("[src] slumps to the ground, too weak to continue fighting.", 1)
- Paralyse(10)
- setHalLoss(99)
-
- if(paralysis)
- AdjustParalysis(-1)
- blinded = 1
- stat = UNCONSCIOUS
- if(halloss > 0)
- adjustHalLoss(-3)
- else if(sleeping)
- handle_dreams()
- adjustHalLoss(-3)
- sleeping = max(sleeping-1, 0)
- blinded = 1
- stat = UNCONSCIOUS
- if( prob(10) && health && !hal_crit )
- spawn(0)
- emote("snore")
- else if(resting)
- if(halloss > 0)
- adjustHalLoss(-3)
- //CONSCIOUS
- else
- stat = CONSCIOUS
- if(halloss > 0)
- adjustHalLoss(-1)
-
- //Eyes
- if(sdisabilities & BLIND) //disabled-blind, doesn't get better on its own
- blinded = 1
- else if(eye_blind) //blindness, heals slowly over time
- eye_blind = max(eye_blind-1,0)
- blinded = 1
- else if(eye_blurry) //blurry eyes heal slowly
- eye_blurry = max(eye_blurry-1, 0)
-
- //Ears
- if(sdisabilities & DEAF) //disabled-deaf, doesn't get better on its own
- ear_deaf = max(ear_deaf, 1)
- else if(ear_deaf) //deafness, heals slowly over time
- ear_deaf = max(ear_deaf-1, 0)
- else if(ear_damage < 25) //ear damage heals slowly under this threshold. otherwise you'll need earmuffs
- ear_damage = max(ear_damage-0.05, 0)
-
- //Other
- handle_statuses()
- return 1
-
-
- proc/handle_regular_hud_updates()
-
- if (stat == 2 || (XRAY in mutations))
- sight |= SEE_TURFS
- sight |= SEE_MOBS
- sight |= SEE_OBJS
- see_in_dark = 8
- see_invisible = SEE_INVISIBLE_LEVEL_TWO
- else if (stat != 2)
- sight &= ~SEE_TURFS
- sight &= ~SEE_MOBS
- sight &= ~SEE_OBJS
- see_in_dark = 2
- see_invisible = SEE_INVISIBLE_LIVING
-
- if (healths)
- if (stat != 2)
- switch(health)
- if(100 to INFINITY)
- healths.icon_state = "health0"
- if(80 to 100)
- healths.icon_state = "health1"
- if(60 to 80)
- healths.icon_state = "health2"
- if(40 to 60)
- healths.icon_state = "health3"
- if(20 to 40)
- healths.icon_state = "health4"
- if(0 to 20)
- healths.icon_state = "health5"
- else
- healths.icon_state = "health6"
- else
- healths.icon_state = "health7"
-
-
- if(pressure)
- pressure.icon_state = "pressure[pressure_alert]"
-
- if (toxin) toxin.icon_state = "tox[phoron_alert ? 1 : 0]"
- if (oxygen) oxygen.icon_state = "oxy[oxygen_alert ? 1 : 0]"
- if (fire) fire.icon_state = "fire[fire_alert ? 2 : 0]"
- //NOTE: the alerts dont reset when youre out of danger. dont blame me,
- //blame the person who coded them. Temporary fix added.
-
- if(bodytemp)
- switch(bodytemperature) //310.055 optimal body temp
- if(345 to INFINITY)
- bodytemp.icon_state = "temp4"
- if(335 to 345)
- bodytemp.icon_state = "temp3"
- if(327 to 335)
- bodytemp.icon_state = "temp2"
- if(316 to 327)
- bodytemp.icon_state = "temp1"
- if(300 to 316)
- bodytemp.icon_state = "temp0"
- if(295 to 300)
- bodytemp.icon_state = "temp-1"
- if(280 to 295)
- bodytemp.icon_state = "temp-2"
- if(260 to 280)
- bodytemp.icon_state = "temp-3"
- else
- bodytemp.icon_state = "temp-4"
-
- client.screen.Remove(global_hud.blurry,global_hud.druggy,global_hud.vimpaired)
-
- if(blind && stat != DEAD)
- if(blinded)
- blind.layer = 18
- else
- blind.layer = 0
-
- if(disabilities & NEARSIGHTED)
- client.screen += global_hud.vimpaired
-
- if(eye_blurry)
- client.screen += global_hud.blurry
-
- if(druggy)
- client.screen += global_hud.druggy
-
- if (stat != 2)
- if (machine)
- if (!( machine.check_eye(src) ))
- reset_view(null)
- else
- if(client && !client.adminobs)
- reset_view(null)
-
- return 1
-
- proc/handle_random_events()
- if (prob(1) && prob(2))
- spawn(0)
- emote("scratch")
- return
-
-
- proc/handle_changeling()
- if(mind && mind.changeling)
- mind.changeling.regenerate()
diff --git a/code/modules/mob/living/carbon/monkey/login.dm b/code/modules/mob/living/carbon/monkey/login.dm
deleted file mode 100644
index 3b7e5dcb97..0000000000
--- a/code/modules/mob/living/carbon/monkey/login.dm
+++ /dev/null
@@ -1,4 +0,0 @@
-/mob/living/carbon/monkey/Login()
- ..()
- update_hud()
- return
diff --git a/code/modules/mob/living/carbon/monkey/monkey.dm b/code/modules/mob/living/carbon/monkey/monkey.dm
deleted file mode 100644
index 2a4c748936..0000000000
--- a/code/modules/mob/living/carbon/monkey/monkey.dm
+++ /dev/null
@@ -1,286 +0,0 @@
-/mob/living/carbon/monkey
- name = "monkey"
- voice_name = "monkey"
- speak_emote = list("chimpers")
- icon_state = "monkey1"
- icon = 'icons/mob/monkey.dmi'
- gender = NEUTER
- pass_flags = PASSTABLE
- update_icon = 0 ///no need to call regenerate_icon
-
- var/obj/item/weapon/card/id/wear_id = null // Fix for station bounced radios -- Skie
- var/greaterform = "Human" // Used when humanizing a monkey.
- icon_state = "monkey1"
- //var/uni_append = "12C4E2" // Small appearance modifier for different species.
- var/list/uni_append = list(0x12C,0x4E2) // Same as above for DNA2.
- var/update_muts = 1 // Monkey gene must be set at start.
-
-/mob/living/carbon/monkey/tajara
- name = "farwa"
- voice_name = "farwa"
- speak_emote = list("mews")
- icon_state = "tajkey1"
- greaterform = "Tajara"
- uni_append = list(0x0A0,0xE00) // 0A0E00
-
-/mob/living/carbon/monkey/skrell
- name = "neaera"
- voice_name = "neaera"
- speak_emote = list("squicks")
- icon_state = "skrellkey1"
- greaterform = "Skrell"
- uni_append = list(0x01C,0xC92) // 01CC92
-
-/mob/living/carbon/monkey/unathi
- name = "stok"
- voice_name = "stok"
- speak_emote = list("hisses")
- icon_state = "stokkey1"
- greaterform = "Unathi"
- uni_append = list(0x044,0xC5D) // 044C5D
-
-/mob/living/carbon/monkey/New()
-
- verbs += /mob/living/proc/ventcrawl
-
- var/datum/reagents/R = new/datum/reagents(1000)
- reagents = R
- R.my_atom = src
-
- species = all_species[greaterform]
- add_language(species.language)
-
- if(name == initial(name)) //To stop Pun-Pun becoming generic.
- name = "[name] ([rand(1, 1000)])"
- real_name = name
-
- if (!(dna))
- if(gender == NEUTER)
- gender = pick(MALE, FEMALE)
- dna = new /datum/dna( null )
- dna.real_name = real_name
- dna.ResetSE()
- dna.ResetUI()
- //dna.uni_identity = "00600200A00E0110148FC01300B009"
- //dna.SetUI(list(0x006,0x002,0x00A,0x00E,0x011,0x014,0x8FC,0x013,0x00B,0x009))
- //dna.struc_enzymes = "43359156756131E13763334D1C369012032164D4FE4CD61544B6C03F251B6C60A42821D26BA3B0FD6"
- //dna.SetSE(list(0x433,0x591,0x567,0x561,0x31E,0x137,0x633,0x34D,0x1C3,0x690,0x120,0x321,0x64D,0x4FE,0x4CD,0x615,0x44B,0x6C0,0x3F2,0x51B,0x6C6,0x0A4,0x282,0x1D2,0x6BA,0x3B0,0xFD6))
- dna.unique_enzymes = md5(name)
-
- // We're a monkey
- dna.SetSEState(MONKEYBLOCK, 1)
- dna.SetSEValueRange(MONKEYBLOCK,0xDAC, 0xFFF)
- // Fix gender
- dna.SetUIState(DNA_UI_GENDER, gender != MALE, 1)
-
- // Set the blocks to uni_append, if needed.
- if(uni_append.len>0)
- for(var/b=1;b<=uni_append.len;b++)
- dna.SetUIValue(DNA_UI_LENGTH-(uni_append.len-b),uni_append[b], 1)
- dna.UpdateUI()
-
- update_muts=1
-
- ..()
- update_icons()
- return
-
-/mob/living/carbon/monkey/movement_delay()
- var/tally = 0
- if(reagents)
- if(reagents.has_reagent("hyperzine")) return -1
-
- if(reagents.has_reagent("nuka_cola")) return -1
-
- var/health_deficiency = (100 - health)
- if(health_deficiency >= 45) tally += (health_deficiency / 25)
-
- if (bodytemperature < 283.222)
- tally += (283.222 - bodytemperature) / 10 * 1.75
- return tally+config.monkey_delay
-
-/mob/living/carbon/monkey/Topic(href, href_list)
- ..()
- if (href_list["mach_close"])
- var/t1 = text("window=[]", href_list["mach_close"])
- unset_machine()
- src << browse(null, t1)
- if ((href_list["item"] && !( usr.stat ) && !( usr.restrained() ) && in_range(src, usr) ))
- var/obj/effect/equip_e/monkey/O = new /obj/effect/equip_e/monkey( )
- O.source = usr
- O.target = src
- O.item = usr.get_active_hand()
- O.s_loc = usr.loc
- O.t_loc = loc
- O.place = href_list["item"]
- requests += O
- spawn( 0 )
- O.process()
- return
- ..()
- return
-
-/mob/living/carbon/monkey/meteorhit(obj/O as obj)
- for(var/mob/M in viewers(src, null))
- M.show_message(text("\red [] has been hit by []", src, O), 1)
- if (health > 0)
- var/shielded = 0
- adjustBruteLoss(30)
- if ((O.icon_state == "flaming" && !( shielded )))
- adjustFireLoss(40)
- health = 100 - getOxyLoss() - getToxLoss() - getFireLoss() - getBruteLoss()
- return
-
-/mob/living/carbon/monkey/attack_hand(mob/living/carbon/human/M as mob)
-
- if (M.a_intent == "help")
- help_shake_act(M)
- else
- if (M.a_intent == "hurt")
- var/datum/unarmed_attack/attack = null
- for(var/datum/unarmed_attack/u_attack in M.species.unarmed_attacks)
- if(!u_attack.is_usable(M, src))
- continue
- else
- attack = u_attack
- break
- if(!attack)
- return 0
- if ((prob(75) && health > 0))
- visible_message("\red [M] [pick(attack.attack_verb)] [src]!")
-
- playsound(loc, "punch", 25, 1, -1)
- var/damage = rand(5, 10)
- if (prob(40))
- damage = rand(10, 15)
- if (paralysis < 5)
- Paralyse(rand(10, 15))
- visible_message("\red [M] has knocked out [src]!")
-
- adjustBruteLoss(damage)
-
- M.attack_log += text("\[[time_stamp()]\] [pick(attack.attack_verb)]ed [src.name] ([src.ckey])")
- src.attack_log += text("\[[time_stamp()]\] Has been [pick(attack.attack_verb)]ed by [M.name] ([M.ckey])")
- msg_admin_attack("[key_name(M)] [pick(attack.attack_verb)]ed [key_name(src)]")
-
- updatehealth()
- else
- playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
- visible_message("\red [M] tried to [pick(attack.attack_verb)] [src]!")
- else
- if (M.a_intent == "grab")
- if (M == src || anchored)
- return
-
- var/obj/item/weapon/grab/G = new /obj/item/weapon/grab(M, src )
-
- M.put_in_active_hand(G)
-
- G.synch()
-
- LAssailant = M
-
- playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
- for(var/mob/O in viewers(src, null))
- O.show_message(text("\red [] has grabbed [name] passively!", M), 1)
- else
- if (!( paralysis ))
- if (prob(25))
- Paralyse(2)
- playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
- for(var/mob/O in viewers(src, null))
- if ((O.client && !( O.blinded )))
- O.show_message(text("\red [] has pushed down [name]!", M), 1)
- else
- drop_item()
- playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
- for(var/mob/O in viewers(src, null))
- if ((O.client && !( O.blinded )))
- O.show_message(text("\red [] has disarmed [name]!", M), 1)
- return
-
-/mob/living/carbon/monkey/Stat()
- ..()
- statpanel("Status")
- stat(null, text("Intent: []", a_intent))
- stat(null, text("Move Mode: []", m_intent))
- if(client && mind)
- if (client.statpanel == "Status")
- if(mind.changeling)
- stat("Chemical Storage", mind.changeling.chem_charges)
- stat("Genetic Damage Time", mind.changeling.geneticdamage)
- return
-
-
-/mob/living/carbon/monkey/verb/removeinternal()
- set name = "Remove Internals"
- set category = "IC"
- internal = null
- return
-
-/mob/living/carbon/monkey/var/co2overloadtime = null
-/mob/living/carbon/monkey/var/temperature_resistance = T0C+75
-
-/mob/living/carbon/monkey/emp_act(severity)
- if(wear_id) wear_id.emp_act(severity)
- ..()
-
-/mob/living/carbon/monkey/ex_act(severity)
- if(!blinded)
- flick("flash", flash)
-
- switch(severity)
- if(1.0)
- if (stat != 2)
- adjustBruteLoss(200)
- health = 100 - getOxyLoss() - getToxLoss() - getFireLoss() - getBruteLoss()
- if(2.0)
- if (stat != 2)
- adjustBruteLoss(60)
- adjustFireLoss(60)
- health = 100 - getOxyLoss() - getToxLoss() - getFireLoss() - getBruteLoss()
- if(3.0)
- if (stat != 2)
- adjustBruteLoss(30)
- health = 100 - getOxyLoss() - getToxLoss() - getFireLoss() - getBruteLoss()
- if (prob(50))
- Paralyse(10)
- else
- return
-
-/mob/living/carbon/monkey/blob_act()
- if (stat != 2)
- adjustFireLoss(60)
- health = 100 - getOxyLoss() - getToxLoss() - getFireLoss() - getBruteLoss()
- if (prob(50))
- Paralyse(10)
- if (stat == DEAD && client)
- gib()
- return
- if (stat == DEAD && !client)
- gibs(loc, viruses)
- del(src)
- return
-
-//Unless its monkey mode monkeys cant use advanced tools
-/mob/living/carbon/monkey/IsAdvancedToolUser(var/silent)
- if(!silent)
- src << "You don't have the dexterity to use [src]!"
- return 0
-
-/mob/living/carbon/monkey/say(var/message, var/datum/language/speaking = null, var/verb="says", var/alt_name="", var/italics=0, var/message_range = world.view, var/list/used_radios = list())
- if(stat)
- return
-
- if(copytext(message,1,2) == "*")
- return emote(copytext(message,2))
-
- if(stat)
- return
-
- if(speak_emote.len)
- verb = pick(speak_emote)
-
- message = capitalize(trim_left(message))
-
- ..(message, speaking, verb, alt_name, italics, message_range, used_radios)
diff --git a/code/modules/mob/living/carbon/monkey/npc.dm b/code/modules/mob/living/carbon/monkey/npc.dm
deleted file mode 100644
index a7d4bfc7ae..0000000000
--- a/code/modules/mob/living/carbon/monkey/npc.dm
+++ /dev/null
@@ -1,89 +0,0 @@
-mob/living/carbon/monkey/var
- mob/npc_target = null // the NPC this monkey is attacking
- mob/npc_fleeing = null // the monkey is scared of this mob
- mob/hiding_behind = null
- hid_behind = 0
-
- var/list/hostiles = list()
-
- fleeing_duration = 0
-
-mob/living/carbon/monkey/proc/npc_act()
- if(!client && !stat)
- if(npc_fleeing && canmove)
- var/prevloc = loc
- if(!hiding_behind)
- for(var/mob/living/carbon/human/H in view(7, src))
- if(!hostiles.Find(H))
- hiding_behind = H
-
- if(hiding_behind)
- if(get_dist(src, hiding_behind) == 1)
- if(!hid_behind)
- emote("me", 1, "hides behind [hiding_behind]!")
- hid_behind = 1
- step_to(src, get_step(hiding_behind, get_dir(npc_fleeing, hiding_behind)))
- else
- if(!step_to(src, hiding_behind, 1))
- hiding_behind = null
- else
- step_away(src, npc_fleeing, 7)
-
- if(prob(7))
- if(prob(50) && (npc_fleeing in view(8,src)))
- switch(rand(1,3))
- if(1)
- emote("me", 1, "shows [npc_fleeing] its fangs!")
- if(2)
- emote("me", 2, "gnarls at [npc_fleeing].")
- if(3)
- emote("me", 2, "eyes [npc_fleeing] fearfully.")
- else
- switch(rand(1,3))
- if(1)
- emote("whimper")
- if(2)
- emote("me", 1, "trembles heavily.")
- if(3)
- emote("me", 2, "chimpers nervously.")
-
- fleeing_duration--
- if(fleeing_duration <= 0)
- npc_fleeing = null
- hiding_behind = null
- hid_behind = 0
-
- if(loc == prevloc) set_dir(get_dir(src, npc_fleeing))
- else
- if(prob(33) && canmove && isturf(loc))
- step(src, pick(cardinal))
- if(prob(1))
- if(health < 70)
- switch(rand(1,3))
- if(1)
- emote("me", 1, "cowers on the floor, writhing in pain.")
- if(2)
- emote("me", 1, "trembles visibly, it seems to be in pain.")
- if(3)
- emote("me", 1, "wraps its arms around its knees, breathing heavily.")
- else
- emote(pick("scratch","jump","roll","tail"))
-
-mob/living/carbon/monkey/react_to_attack(mob/M)
- if(npc_fleeing == M)
- fleeing_duration += 30
- return
-
- if(!hostiles.Find(M)) hostiles += M
-
- spawn(5)
- switch(rand(1,3))
- if(1)
- emote("me", 1, "flails about wildly!")
- if(2)
- emote("me", 2, "screams loudly at [M]!")
- if(3)
- emote("me", 2, "whimpers fearfully!")
-
- npc_fleeing = M
- fleeing_duration = 30
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/monkey/update_icons.dm b/code/modules/mob/living/carbon/monkey/update_icons.dm
index 284f9e288f..1b3da8f49a 100644
--- a/code/modules/mob/living/carbon/monkey/update_icons.dm
+++ b/code/modules/mob/living/carbon/monkey/update_icons.dm
@@ -5,7 +5,8 @@
#define M_L_HAND_LAYER 4
#define M_R_HAND_LAYER 5
#define TARGETED_LAYER 6
-#define M_TOTAL_LAYERS 6
+#define M_FIRE_LAYER 6
+#define M_TOTAL_LAYERS 7
/////////////////////////////////
/mob/living/carbon/monkey
@@ -19,6 +20,7 @@
update_inv_r_hand(0)
update_inv_l_hand(0)
update_inv_handcuffed(0)
+ update_fire(0)
update_icons()
//Hud Stuff
update_hud()
@@ -53,26 +55,38 @@
/mob/living/carbon/monkey/update_inv_r_hand(var/update_icons=1)
if(r_hand)
+ var/t_icon = INV_R_HAND_DEF_ICON
+ if(r_hand.item_icons && (icon_r_hand in r_hand.item_icons))
+ t_icon = r_hand.item_icons[icon_r_hand]
+
var/t_state = r_hand.item_state
if(!t_state) t_state = r_hand.icon_state
- overlays_standing[M_R_HAND_LAYER] = image("icon" = 'icons/mob/items_righthand.dmi', "icon_state" = t_state)
+
+ overlays_standing[M_R_HAND_LAYER] = image("icon" = t_icon, "icon_state" = t_state)
r_hand.screen_loc = ui_rhand
if (handcuffed) drop_r_hand()
else
overlays_standing[M_R_HAND_LAYER] = null
- if(update_icons) update_icons()
+
+ if(update_icons) update_icons()
/mob/living/carbon/monkey/update_inv_l_hand(var/update_icons=1)
if(l_hand)
+ var/t_icon = INV_L_HAND_DEF_ICON
+ if(l_hand.item_icons && (icon_l_hand in l_hand.item_icons))
+ t_icon = l_hand.item_icons[icon_l_hand]
+
var/t_state = l_hand.item_state
if(!t_state) t_state = l_hand.icon_state
- overlays_standing[M_L_HAND_LAYER] = image("icon" = 'icons/mob/items_lefthand.dmi', "icon_state" = t_state)
+
+ overlays_standing[M_L_HAND_LAYER] = image("icon" = t_icon, "icon_state" = t_state)
l_hand.screen_loc = ui_lhand
if (handcuffed) drop_l_hand()
else
overlays_standing[M_L_HAND_LAYER] = null
- if(update_icons) update_icons()
+
+ if(update_icons) update_icons()
/mob/living/carbon/monkey/update_inv_back(var/update_icons=1)
@@ -109,6 +123,12 @@
overlays_standing[TARGETED_LAYER] = null
if(update_icons) update_icons()
+/mob/living/carbon/monkey/update_fire(var/update_icons=1)
+ if(on_fire)
+ overlays_standing[M_FIRE_LAYER] = image("icon"='icons/mob/OnFire.dmi', "icon_state"="Standing", "layer"= -M_FIRE_LAYER)
+ else
+ overlays_standing[M_FIRE_LAYER] = null
+ if(update_icons) update_icons()
//Monkey Overlays Indexes////////
#undef M_MASK_LAYER
#undef M_BACK_LAYER
@@ -116,5 +136,6 @@
#undef M_L_HAND_LAYER
#undef M_R_HAND_LAYER
#undef TARGETED_LAYER
+#undef M_FIRE_LAYER
#undef M_TOTAL_LAYERS
diff --git a/code/modules/mob/living/carbon/viruses.dm b/code/modules/mob/living/carbon/viruses.dm
new file mode 100644
index 0000000000..fed6d59e43
--- /dev/null
+++ b/code/modules/mob/living/carbon/viruses.dm
@@ -0,0 +1,43 @@
+/mob/living/carbon/proc/handle_viruses()
+
+ if(status_flags & GODMODE) return 0 //godmode
+
+ if(bodytemperature > 406)
+ for(var/datum/disease/D in viruses)
+ D.cure()
+ for (var/ID in virus2)
+ var/datum/disease2/disease/V = virus2[ID]
+ V.cure(src)
+
+ if(life_tick % 3) //don't spam checks over all objects in view every tick.
+ for(var/obj/effect/decal/cleanable/O in view(1,src))
+ if(istype(O,/obj/effect/decal/cleanable/blood))
+ var/obj/effect/decal/cleanable/blood/B = O
+ if(B.virus2.len)
+ for (var/ID in B.virus2)
+ var/datum/disease2/disease/V = B.virus2[ID]
+ infect_virus2(src,V)
+
+ else if(istype(O,/obj/effect/decal/cleanable/mucus))
+ var/obj/effect/decal/cleanable/mucus/M = O
+ if(M.virus2.len)
+ for (var/ID in M.virus2)
+ var/datum/disease2/disease/V = M.virus2[ID]
+ infect_virus2(src,V)
+
+ if(virus2.len)
+ for (var/ID in virus2)
+ var/datum/disease2/disease/V = virus2[ID]
+ if(isnull(V)) // Trying to figure out a runtime error that keeps repeating
+ CRASH("virus2 nulled before calling activate()")
+ else
+ V.activate(src)
+ // activate may have deleted the virus
+ if(!V) continue
+
+ // check if we're immune
+ var/list/common_antibodies = V.antigen & src.antibodies
+ if(common_antibodies.len)
+ V.dead = 1
+
+ return
\ No newline at end of file
diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm
index 25fa8d5686..da5b73e9cc 100644
--- a/code/modules/mob/living/living.dm
+++ b/code/modules/mob/living/living.dm
@@ -20,6 +20,122 @@
usr.visible_message("[src] points to [A]")
return 1
+/*one proc, four uses
+swapping: if it's 1, the mobs are trying to switch, if 0, non-passive is pushing passive
+default behaviour is:
+ - non-passive mob passes the passive version
+ - passive mob checks to see if its mob_bump_flag is in the non-passive's mob_bump_flags
+ - if si, the proc returns
+*/
+/mob/living/proc/can_move_mob(var/mob/living/swapped, swapping = 0, passive = 0)
+ if(!swapped)
+ return 1
+ if(!passive)
+ return swapped.can_move_mob(src, swapping, 1)
+ else
+ var/context_flags = 0
+ if(swapping)
+ context_flags = swapped.mob_swap_flags
+ else
+ context_flags = swapped.mob_push_flags
+ if(!mob_bump_flag) //nothing defined, go wild
+ return 1
+ if(mob_bump_flag & context_flags)
+ return 1
+ return 0
+
+/mob/living/Bump(atom/movable/AM, yes)
+ spawn(0)
+ if ((!( yes ) || now_pushing) || !loc)
+ return
+ now_pushing = 1
+ if (istype(AM, /mob/living))
+ var/mob/living/tmob = AM
+
+ for(var/mob/living/M in range(tmob, 1))
+ if(tmob.pinned.len || ((M.pulling == tmob && ( tmob.restrained() && !( M.restrained() ) && M.stat == 0)) || locate(/obj/item/weapon/grab, tmob.grabbed_by.len)) )
+ if ( !(world.time % 5) )
+ src << "[tmob] is restrained, you cannot push past"
+ now_pushing = 0
+ return
+ if( tmob.pulling == M && ( M.restrained() && !( tmob.restrained() ) && tmob.stat == 0) )
+ if ( !(world.time % 5) )
+ src << "[tmob] is restraining [M], you cannot push past"
+ now_pushing = 0
+ return
+
+ //BubbleWrap: people in handcuffs are always switched around as if they were on 'help' intent to prevent a person being pulled from being seperated from their puller
+ var/dense = 0
+ if(loc.density)
+ dense = 1
+ for(var/atom/movable/A in loc)
+ if(A == src)
+ continue
+ if(A.density)
+ if(A.flags&ON_BORDER)
+ dense = !A.CanPass(src, src.loc)
+ else
+ dense = 1
+ if(dense) break
+
+ //Leaping mobs just land on the tile, no pushing, no anything.
+ if(status_flags & LEAPING)
+ loc = tmob.loc
+ status_flags &= ~LEAPING
+ now_pushing = 0
+ return
+
+ if((tmob.mob_always_swap || (tmob.a_intent == I_HELP || tmob.restrained()) && (a_intent == I_HELP || src.restrained())) && tmob.canmove && canmove && !dense && can_move_mob(tmob, 1, 0)) // mutual brohugs all around!
+ var/turf/oldloc = loc
+ loc = tmob.loc
+ tmob.loc = oldloc
+ now_pushing = 0
+ for(var/mob/living/carbon/slime/slime in view(1,tmob))
+ if(slime.Victim == tmob)
+ slime.UpdateFeed()
+ return
+
+ if(!can_move_mob(tmob, 0, 0))
+ now_pushing = 0
+ return
+ if(istype(tmob, /mob/living/carbon/human) && (FAT in tmob.mutations))
+ if(prob(40) && !(FAT in src.mutations))
+ src << "You fail to push [tmob]'s fat ass out of the way."
+ now_pushing = 0
+ return
+ if(tmob.r_hand && istype(tmob.r_hand, /obj/item/weapon/shield/riot))
+ if(prob(99))
+ now_pushing = 0
+ return
+ if(tmob.l_hand && istype(tmob.l_hand, /obj/item/weapon/shield/riot))
+ if(prob(99))
+ now_pushing = 0
+ return
+ if(!(tmob.status_flags & CANPUSH))
+ now_pushing = 0
+ return
+
+ tmob.LAssailant = src
+
+ now_pushing = 0
+ spawn(0)
+ ..()
+ if (!istype(AM, /atom/movable))
+ return
+ if (!now_pushing)
+ now_pushing = 1
+
+ if (!AM.anchored)
+ var/t = get_dir(src, AM)
+ if (istype(AM, /obj/structure/window))
+ for(var/obj/structure/window/win in get_step(AM,t))
+ now_pushing = 0
+ return
+ step(AM, t)
+ now_pushing = 0
+ return
+ return
+
/mob/living/verb/succumb()
set hidden = 1
if ((src.health < 0 && src.health > -95.0))
@@ -59,13 +175,6 @@
H.UpdateDamageIcon()
H.updatehealth()
return 1
- else if(istype(src, /mob/living/carbon/monkey))
- if (COLD_RESISTANCE in src.mutations) //fireproof
- return 0
- var/mob/living/carbon/monkey/M = src
- M.adjustFireLoss(burn_amount)
- M.updatehealth()
- return 1
else if(istype(src, /mob/living/silicon/ai))
return 0
@@ -171,7 +280,6 @@
// ++++ROCKDTBEN++++ MOB PROCS //END
-
/mob/proc/get_contents()
@@ -242,7 +350,7 @@
src.updatehealth()
// damage ONE external organ, organ gets randomly selected from damaged ones.
-/mob/living/proc/take_organ_damage(var/brute, var/burn)
+/mob/living/proc/take_organ_damage(var/brute, var/burn, var/emp=0)
if(status_flags & GODMODE) return 0 //godmode
adjustBruteLoss(brute)
adjustFireLoss(burn)
@@ -279,8 +387,11 @@
if (C.legcuffed && !initial(C.legcuffed))
C.drop_from_inventory(C.legcuffed)
C.legcuffed = initial(C.legcuffed)
- hud_updateflag |= 1 << HEALTH_HUD
- hud_updateflag |= 1 << STATUS_HUD
+ BITSET(hud_updateflag, HEALTH_HUD)
+ BITSET(hud_updateflag, STATUS_HUD)
+ BITSET(hud_updateflag, LIFE_HUD)
+ ExtinguishMob()
+ fire_stacks = 0
/mob/living/proc/rejuvenate()
@@ -329,8 +440,9 @@
// make the icons look correct
regenerate_icons()
- hud_updateflag |= 1 << HEALTH_HUD
- hud_updateflag |= 1 << STATUS_HUD
+ BITSET(hud_updateflag, HEALTH_HUD)
+ BITSET(hud_updateflag, STATUS_HUD)
+ BITSET(hud_updateflag, LIFE_HUD)
return
/mob/living/proc/UpdateDamageIcon()
@@ -416,11 +528,11 @@
//pull damage with injured people
if(prob(25))
M.adjustBruteLoss(1)
- visible_message("\red \The [M]'s wounds open more from being dragged!")
+ visible_message("\The [M]'s [M.isSynthetic() ? "state worsens": "wounds open more"] from being dragged!")
if(M.pull_damage())
if(prob(25))
M.adjustBruteLoss(2)
- visible_message("\red \The [M]'s wounds worsen terribly from being dragged!")
+ visible_message("\The [M]'s [M.isSynthetic() ? "state" : "wounds"] worsen terribly from being dragged!")
var/turf/location = M.loc
if (istype(location, /turf/simulated))
location.add_blood(M)
@@ -512,7 +624,7 @@
return
//resisting grabs (as if it helps anyone...)
- if ((!( L.stat ) && L.canmove && !( L.restrained() )))
+ if ((!( L.stat ) && !( L.restrained() )))
var/resisting = 0
for(var/obj/O in L.requests)
L.requests.Remove(O)
@@ -520,23 +632,20 @@
resisting++
for(var/obj/item/weapon/grab/G in usr.grabbed_by)
resisting++
- if (G.state == 1)
- del(G)
- else
- if (G.state == 2)
- if (prob(25))
- for(var/mob/O in viewers(L, null))
- O.show_message(text("\red [] has broken free of []'s grip!", L, G.assailant), 1)
+ switch(G.state)
+ if(GRAB_PASSIVE)
+ del(G)
+ if(GRAB_AGGRESSIVE)
+ if(prob(60)) //same chance of breaking the grab as disarm
+ L.visible_message("[L] has broken free of [G.assailant]'s grip!")
+ del(G)
+ if(GRAB_NECK)
+ //If the you move when grabbing someone then it's easier for them to break free. Same if the affected mob is immune to stun.
+ if (((world.time - G.assailant.l_move_time < 30 || !L.stunned) && prob(15)) || prob(3))
+ L.visible_message("[L] has broken free of [G.assailant]'s headlock!")
del(G)
- else
- if (G.state == 3)
- if (prob(5))
- for(var/mob/O in viewers(usr, null))
- O.show_message(text("\red [] has broken free of []'s headlock!", L, G.assailant), 1)
- del(G)
if(resisting)
- for(var/mob/O in viewers(usr, null))
- O.show_message(text("\red [] resists!", L), 1)
+ L.visible_message("[L] resists!")
//unbuckling yourself
@@ -556,9 +665,9 @@
for(var/mob/O in viewers(C))
O.show_message("\red [usr] manages to unbuckle themself!", 1)
C << "\blue You successfully unbuckle yourself."
- C.buckled.manual_unbuckle(C)
+ C.buckled.user_unbuckle_mob(C)
else
- L.buckled.manual_unbuckle(L)
+ L.buckled.user_unbuckle_mob(L)
//Breaking out of a locker?
else if( src.loc && (istype(src.loc, /obj/structure/closet)) )
@@ -629,9 +738,21 @@
BD.attack_hand(usr)
C.open()
- //breaking out of handcuffs
+ //drop && roll or breaking out of handcuffs
else if(iscarbon(L))
var/mob/living/carbon/CM = L
+ if(CM.on_fire && CM.canmove)
+ CM.fire_stacks -= 5
+ CM.Weaken(3)
+ CM.spin(32,2)
+ CM.visible_message("[CM] rolls on the floor, trying to put themselves out!", \
+ "You stop, drop, and roll!")
+ sleep(30)
+ if(fire_stacks <= 0)
+ CM.visible_message("[CM] has successfully extinguished themselves!", \
+ "You extinguish yourself.")
+ ExtinguishMob()
+ return
if(CM.handcuffed && CM.canmove && (CM.last_special <= world.time))
CM.next_move = world.time + 100
CM.last_special = world.time + 100
@@ -658,6 +779,8 @@
CM.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
del(CM.handcuffed)
CM.handcuffed = null
+ if(buckled && buckled.buckle_require_restraints)
+ buckled.unbuckle_mob()
CM.update_inv_handcuffed()
else
var/obj/item/weapon/handcuffs/HC = CM.handcuffed
@@ -842,4 +965,22 @@
return 1
/mob/living/proc/slip(var/slipped_on,stun_duration=8)
- return 0
\ No newline at end of file
+ return 0
+
+/mob/living/carbon/proc/spin(spintime, speed)
+ spawn()
+ var/D = dir
+ while(spintime >= speed)
+ sleep(speed)
+ switch(D)
+ if(NORTH)
+ D = EAST
+ if(SOUTH)
+ D = WEST
+ if(EAST)
+ D = SOUTH
+ if(WEST)
+ D = NORTH
+ set_dir(D)
+ spintime -= speed
+ return
diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm
index e830657c83..e3ce0c9302 100644
--- a/code/modules/mob/living/living_defense.dm
+++ b/code/modules/mob/living/living_defense.dm
@@ -56,17 +56,17 @@
signaler.signal()
//Stun Beams
- if(istype(P, /obj/item/projectile/beam/stun) || istype(P, /obj/item/projectile/bullet/stunshot))
+ if(P.taser_effect)
stun_effect_act(0, P.agony, def_zone, P)
src <<"\red You have been hit by [P]!"
del P
return
//Armor
- var/absorb = run_armor_check(def_zone, P.flag)
+ var/absorb = run_armor_check(def_zone, P.check_armour)
var/proj_sharp = is_sharp(P)
var/proj_edge = has_edge(P)
- if ((proj_sharp || proj_edge) && prob(getarmor(def_zone, P.flag)))
+ if ((proj_sharp || proj_edge) && prob(getarmor(def_zone, P.check_armour)))
proj_sharp = 0
proj_edge = 0
@@ -100,19 +100,16 @@
..()
//this proc handles being hit by a thrown atom
-/mob/living/hitby(atom/movable/AM as mob|obj,var/speed = 5)//Standardization and logging -Sieve
+/mob/living/hitby(atom/movable/AM as mob|obj,var/speed = THROWFORCE_SPEED_DIVISOR)//Standardization and logging -Sieve
if(istype(AM,/obj/))
var/obj/O = AM
- var/dtype = BRUTE
- if(istype(O,/obj/item/weapon))
- var/obj/item/weapon/W = O
- dtype = W.damtype
- var/throw_damage = O.throwforce*(speed/5)
+ var/dtype = O.damtype
+ var/throw_damage = O.throwforce*(speed/THROWFORCE_SPEED_DIVISOR)
var/miss_chance = 15
if (O.throw_source)
var/distance = get_dist(O.throw_source, loc)
- miss_chance = min(15*(distance-2), 0)
+ miss_chance = max(15*(distance-2), 0)
if (prob(miss_chance))
visible_message("\blue \The [O] misses [src] narrowly!")
@@ -136,20 +133,23 @@
msg_admin_attack("[src.name] ([src.ckey]) was hit by a [O], thrown by [M.name] ([assailant.ckey]) (JMP)")
// Begin BS12 momentum-transfer code.
- if(O.throw_source && speed >= 15)
- var/obj/item/weapon/W = O
- var/momentum = speed/2
+ var/mass = 1.5
+ if(istype(O, /obj/item))
+ var/obj/item/I = O
+ mass = I.w_class/THROWNOBJ_KNOCKBACK_DIVISOR
+ var/momentum = speed*mass
+
+ if(O.throw_source && momentum >= THROWNOBJ_KNOCKBACK_SPEED)
var/dir = get_dir(O.throw_source, src)
visible_message("\red [src] staggers under the impact!","\red You stagger under the impact!")
src.throw_at(get_edge_target_turf(src,dir),1,momentum)
- if(!W || !src) return
+ if(!O || !src) return
- if(W.sharp) //Projectile is suitable for pinning.
+ if(O.sharp) //Projectile is suitable for pinning.
//Handles embedding for non-humans and simple_animals.
- O.loc = src
- src.embedded += O
+ embed(O)
var/turf/T = near_wall(dir,2)
@@ -158,7 +158,11 @@
visible_message("[src] is pinned to the wall by [O]!","You are pinned to the wall by [O]!")
src.anchored = 1
src.pinned += O
- src.verbs += /mob/proc/yank_out_object
+
+/mob/living/proc/embed(var/obj/O, var/def_zone=null)
+ O.loc = src
+ src.embedded += O
+ src.verbs += /mob/proc/yank_out_object
//This is called when the mob is thrown into a dense turf
/mob/living/proc/turf_collision(var/turf/T, var/speed)
@@ -191,3 +195,52 @@
src.visible_message("[user] has [attack_message] [src]!")
spawn(1) updatehealth()
return 1
+
+/mob/living/proc/IgniteMob()
+ if(fire_stacks > 0 && !on_fire)
+ on_fire = 1
+ src.AddLuminosity(3)
+ update_fire()
+
+/mob/living/proc/ExtinguishMob()
+ if(on_fire)
+ on_fire = 0
+ fire_stacks = 0
+ src.AddLuminosity(-3)
+ update_fire()
+
+/mob/living/proc/update_fire()
+ return
+
+/mob/living/proc/adjust_fire_stacks(add_fire_stacks) //Adjusting the amount of fire_stacks we have on person
+ fire_stacks = Clamp(fire_stacks + add_fire_stacks, min = FIRE_MIN_STACKS, max = FIRE_MAX_STACKS)
+
+/mob/living/proc/handle_fire()
+ if(fire_stacks < 0)
+ fire_stacks = max(0, fire_stacks++) //If we've doused ourselves in water to avoid fire, dry off slowly
+
+ if(!on_fire)
+ return 1
+ else if(fire_stacks <= 0)
+ ExtinguishMob() //Fire's been put out.
+ return 1
+
+ var/datum/gas_mixture/G = loc.return_air() // Check if we're standing in an oxygenless environment
+ if(G.gas["oxygen"] < 1)
+ ExtinguishMob() //If there's no oxygen in the tile we're on, put out the fire
+ return 1
+
+ var/turf/location = get_turf(src)
+ location.hotspot_expose(fire_burn_temperature(), 50, 1)
+
+/mob/living/fire_act()
+ adjust_fire_stacks(0.5)
+ IgniteMob()
+
+//Finds the effective temperature that the mob is burning at.
+/mob/living/proc/fire_burn_temperature()
+ if (fire_stacks <= 0)
+ return 0
+
+ //Scale quadratically so that single digit numbers of fire stacks don't burn ridiculously hot.
+ return round(FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE*(fire_stacks/FIRE_MAX_FIRESUIT_STACKS)**2)
diff --git a/code/modules/mob/living/living_defines.dm b/code/modules/mob/living/living_defines.dm
index ecbc51db37..3771bc135e 100644
--- a/code/modules/mob/living/living_defines.dm
+++ b/code/modules/mob/living/living_defines.dm
@@ -20,7 +20,6 @@
var/hallucination = 0 //Directly affects how long a mob will hallucinate for
var/list/atom/hallucinations = list() //A list of hallucinated people that try to attack the mob. See /obj/effect/fake_attacker in hallucinations.dm
-
var/last_special = 0 //Used by the resist verb, likely used to prevent players from bypassing next_move by logging in/out.
//Allows mobs to move through dense areas without restriction. For instance, in space or out of holder objects.
@@ -32,10 +31,17 @@
var/t_n2 = null
var/now_pushing = null
+ var/mob_bump_flag = 0
+ var/mob_swap_flags = 0
+ var/mob_push_flags = 0
+ var/mob_always_swap = 0
- var/cameraFollow = null
+ var/mob/living/cameraFollow = null
var/tod = null // Time of death
var/update_slimes = 1
var/silent = null // Can't talk. Value goes down every life proc.
- var/mob_size // Used by lockers.
\ No newline at end of file
+ var/mob_size // Used by lockers.
+ var/on_fire = 0 //The "Are we on fire?" var
+ var/fire_stacks
+
diff --git a/code/modules/mob/living/login.dm b/code/modules/mob/living/login.dm
index 52f0630a39..383a81f13b 100644
--- a/code/modules/mob/living/login.dm
+++ b/code/modules/mob/living/login.dm
@@ -6,21 +6,5 @@
mind.active = 1 //indicates that the mind is currently synced with a client
//If they're SSD, remove it so they can wake back up.
player_logged = 0
-
- //Round specific stuff like hud updates
- if(ticker && ticker.mode)
- switch(ticker.mode.name)
- if("revolution")
- if((mind in ticker.mode.revolutionaries) || (src.mind in ticker.mode:head_revolutionaries))
- ticker.mode.update_rev_icons_added(src.mind)
- if("cult")
- if(mind in ticker.mode:cult)
- ticker.mode.update_cult_icons_added(src.mind)
- if("mercenary")
- if(mind in ticker.mode:syndicates)
- ticker.mode.update_all_synd_icons()
- if("mutiny")
- var/datum/game_mode/mutiny/mode = get_mutiny_mode()
- if(mode)
- mode.update_all_icons()
+ update_antag_icons(mind)
return .
diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm
index 622ee23bc7..1ce1085648 100644
--- a/code/modules/mob/living/say.dm
+++ b/code/modules/mob/living/say.dm
@@ -79,7 +79,132 @@ proc/get_radio_key_from_channel(var/channel)
if(!istype(dongle)) return
if(dongle.translate_binary) return 1
-/mob/living/say(var/message, var/datum/language/speaking = null, var/verb="says", var/alt_name="", var/italics=0, var/message_range = world.view, var/sound/speech_sound, var/sound_vol)
+/mob/living/proc/get_default_language()
+ return null
+
+/mob/living/proc/handle_speech_problems(var/message, var/verb)
+ var/list/returns[3]
+ var/speech_problem_flag = 0
+
+ if((HULK in mutations) && health >= 25 && length(message))
+ message = "[uppertext(message)]!!!"
+ verb = pick("yells","roars","hollers")
+ speech_problem_flag = 1
+ if(slurring)
+ message = slur(message)
+ verb = pick("slobbers","slurs")
+ speech_problem_flag = 1
+ if(stuttering)
+ message = stutter(message)
+ verb = pick("stammers","stutters")
+ speech_problem_flag = 1
+
+ returns[1] = message
+ returns[2] = verb
+ returns[3] = speech_problem_flag
+ return returns
+
+/mob/living/proc/handle_message_mode(message_mode, message, verb, speaking, used_radios, alt_name)
+ if(message_mode == "intercom")
+ for(var/obj/item/device/radio/intercom/I in view(1, null))
+ I.talk_into(src, message, verb, speaking)
+ used_radios += I
+ return 0
+
+/mob/living/proc/handle_speech_sound()
+ var/list/returns[2]
+ returns[1] = null
+ returns[2] = null
+ return returns
+
+/mob/living/proc/get_speech_ending(verb, var/ending)
+ if(ending=="!")
+ return pick("exclaims","shouts","yells")
+ if(ending=="?")
+ return "asks"
+ return verb
+
+/mob/living/say(var/message, var/datum/language/speaking = null, var/verb="says", var/alt_name="")
+ if(client)
+ if(client.prefs.muted & MUTE_IC)
+ src << "\red You cannot speak in IC (Muted)."
+ return
+
+ if(stat)
+ if(stat == 2)
+ return say_dead(message)
+ return
+
+ var/message_mode = parse_message_mode(message, "headset")
+
+ switch(copytext(message,1,2))
+ if("*") return emote(copytext(message,2))
+ if("^") return custom_emote(1, copytext(message,2))
+
+ //parse the radio code and consume it
+ if (message_mode)
+ if (message_mode == "headset")
+ message = copytext(message,2) //it would be really nice if the parse procs could do this for us.
+ else
+ message = copytext(message,3)
+
+ message = trim_left(message)
+
+ //parse the language code and consume it
+ if(!speaking)
+ speaking = parse_language(message)
+ if(speaking)
+ message = copytext(message,2+length(speaking.key))
+ else
+ speaking = get_default_language()
+
+ var/ending = copytext(message, length(message))
+ if (speaking)
+ // This is broadcast to all mobs with the language,
+ // irrespective of distance or anything else.
+ if(speaking.flags & HIVEMIND)
+ speaking.broadcast(src,trim(message))
+ return
+ //If we've gotten this far, keep going!
+ verb = speaking.get_spoken_verb(ending)
+ else
+ verb = get_speech_ending(verb, ending)
+
+ message = trim_left(message)
+
+ if(!(speaking && (speaking.flags & NO_STUTTER)))
+ var/list/handle_s = handle_speech_problems(message, verb)
+ message = handle_s[1]
+ verb = handle_s[2]
+
+ if(!message || message == "")
+ return
+
+ var/list/obj/item/used_radios = new
+ if(handle_message_mode(message_mode, message, verb, speaking, used_radios, alt_name))
+ return
+
+ var/list/handle_v = handle_speech_sound()
+ var/sound/speech_sound = handle_v[1]
+ var/sound_vol = handle_v[2]
+
+ var/italics = 0
+ var/message_range = world.view
+
+ //speaking into radios
+ if(used_radios.len)
+ italics = 1
+ message_range = 1
+ if(speaking)
+ message_range = speaking.get_talkinto_msg_range(message)
+ var/msg
+ if(!speaking || !(speaking.flags & NO_TALK_MSG))
+ msg = "\The [src] talks into \the [used_radios[1]]"
+ for(var/mob/living/M in hearers(5, src))
+ if((M != src) && msg)
+ M.show_message(msg)
+ if (speech_sound)
+ sound_vol *= 0.5
var/turf/T = get_turf(src)
diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm
index 62accdb198..66804f5bfa 100644
--- a/code/modules/mob/living/silicon/ai/ai.dm
+++ b/code/modules/mob/living/silicon/ai/ai.dm
@@ -3,7 +3,6 @@
var/list/ai_list = list()
var/list/ai_verbs_default = list(
- /mob/living/silicon/ai/proc/ai_alerts,
/mob/living/silicon/ai/proc/ai_announcement,
/mob/living/silicon/ai/proc/ai_call_shuttle,
// /mob/living/silicon/ai/proc/ai_recall_shuttle,
@@ -44,7 +43,7 @@ var/list/ai_verbs_default = list(
icon_state = "ai"
anchored = 1 // -- TLE
density = 1
- status_flags = CANSTUN|CANPARALYSE
+ status_flags = CANSTUN|CANPARALYSE|CANPUSH
shouldnt_see = list(/obj/effect/rune)
var/list/network = list("SS13")
var/obj/machinery/camera/camera = null
@@ -80,9 +79,13 @@ var/list/ai_verbs_default = list(
/mob/living/silicon/ai/proc/add_ai_verbs()
src.verbs |= ai_verbs_default
+ src.verbs |= ai_verbs_subsystems
+ src.verbs |= silicon_verbs_subsystems
/mob/living/silicon/ai/proc/remove_ai_verbs()
src.verbs -= ai_verbs_default
+ src.verbs -= ai_verbs_subsystems
+ src.verbs -= silicon_verbs_subsystems
/mob/living/silicon/ai/New(loc, var/datum/ai_laws/L, var/obj/item/device/mmi/B, var/safety = 0)
announcement = new()
@@ -141,7 +144,7 @@ var/list/ai_verbs_default = list(
if(!safety)//Only used by AIize() to successfully spawn an AI.
if (!B)//If there is no player/brain inside.
- new/obj/structure/AIcore/deactivated(loc)//New empty terminal.
+ empty_playable_ai_cores += new/obj/structure/AIcore/deactivated(loc)//New empty terminal.
del(src)//Delete AI.
return
else
@@ -156,6 +159,7 @@ var/list/ai_verbs_default = list(
hud_list[HEALTH_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
hud_list[STATUS_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
+ hud_list[LIFE_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
hud_list[ID_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
hud_list[WANTED_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
hud_list[IMPLOYAL_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
@@ -185,7 +189,7 @@ var/list/ai_verbs_default = list(
src << radio_text
- if (!(ticker && ticker.mode && (mind in ticker.mode.malf_ai)))
+ if (malf && !(mind in malf.current_antagonists))
show_laws()
src << "These laws may be changed by other players, or by you being the traitor."
@@ -193,6 +197,7 @@ var/list/ai_verbs_default = list(
/mob/living/silicon/ai/Del()
ai_list -= src
+ del(eyeobj)
..()
/mob/living/silicon/ai/pointed(atom/A as mob|obj|turf in view())
@@ -211,9 +216,8 @@ var/list/ai_verbs_default = list(
else
stat(null, text("Systems nonfunctional"))
-/mob/living/silicon/ai/proc/SetName(pickedName as text)
- real_name = pickedName
- name = pickedName
+/mob/living/silicon/ai/SetName(pickedName as text)
+ ..()
announcement.announcer = pickedName
if(eyeobj)
eyeobj.name = "[pickedName] (AI Eye)"
@@ -307,49 +311,10 @@ var/list/ai_verbs_default = list(
//usr <<"You can only change your display once!"
//return
-/mob/living/silicon/ai/proc/is_malf()
- if(ticker.mode.name == "AI malfunction")
- var/datum/game_mode/malfunction/malf = ticker.mode
- for (var/datum/mind/malfai in malf.malf_ai)
- if (mind == malfai)
- return malf
- return 0
-
// displays the malf_ai information if the AI is the malf
/mob/living/silicon/ai/show_malf_ai()
- var/datum/game_mode/malfunction/malf = is_malf()
- if(malf && malf.apcs >= 3)
- stat(null, "Time until station control secured: [max(malf.AI_win_timeleft/(malf.apcs/3), 0)] seconds")
-
-/mob/living/silicon/ai/proc/ai_alerts()
- set category = "AI Commands"
- set name = "Show Alerts"
-
- var/dat = "Current Station Alerts\n"
- dat += "Close
"
- for (var/cat in alarms)
- dat += text("[]
\n", cat)
- var/list/alarmlist = alarms[cat]
- if (alarmlist.len)
- for (var/area_name in alarmlist)
- var/datum/alarm/alarm = alarmlist[area_name]
- dat += ""
-
- var/cameratext = ""
- if (alarm.cameras)
- for (var/obj/machinery/camera/I in alarm.cameras)
- cameratext += text("[][]", (cameratext=="") ? "" : " | ", src, I, I.c_tag)
- dat += text("-- [] ([])", alarm.area.name, (cameratext)? cameratext : "No Camera")
-
- if (alarm.sources.len > 1)
- dat += text(" - [] sources", alarm.sources.len)
- dat += "
\n"
- else
- dat += "-- All Systems Nominal
\n"
- dat += "
\n"
-
- viewalerts = 1
- src << browse(dat, "window=aialerts&can_close=0")
+ if(malf && malf.hacked_apcs.len >= 3)
+ stat(null, "Time until station control secured: [max(malf.hack_time/(malf.hacked_apcs/3), 0)] seconds")
// this verb lets the ai see the stations manifest
/mob/living/silicon/ai/proc/ai_roster()
@@ -447,7 +412,7 @@ var/list/ai_verbs_default = list(
if (href_list["switchcamera"])
switchCamera(locate(href_list["switchcamera"])) in cameranet.cameras
if (href_list["showalerts"])
- ai_alerts()
+ subsystem_alarm_monitor()
//Carn: holopad requests
if (href_list["jumptoholopad"])
var/obj/machinery/hologram/holopad/H = locate(href_list["jumptoholopad"])
@@ -457,25 +422,6 @@ var/list/ai_verbs_default = list(
else
src << "Unable to locate the holopad."
- if (href_list["lawc"]) // Toggling whether or not a law gets stated by the State Laws verb --NeoFite
- var/L = text2num(href_list["lawc"])
- switch(lawcheck[L+1])
- if ("Yes") lawcheck[L+1] = "No"
- if ("No") lawcheck[L+1] = "Yes"
-// src << text ("Switching Law [L]'s report status to []", lawcheck[L+1])
- checklaws()
-
- if (href_list["lawi"]) // Toggling whether or not a law gets stated by the State Laws verb --NeoFite
- var/L = text2num(href_list["lawi"])
- switch(ioncheck[L])
- if ("Yes") ioncheck[L] = "No"
- if ("No") ioncheck[L] = "Yes"
-// src << text ("Switching Law [L]'s report status to []", lawcheck[L+1])
- checklaws()
-
- if (href_list["laws"]) // With how my law selection code works, I changed statelaws from a verb to a proc, and call it through my law selection panel. --NeoFite
- statelaws()
-
if (href_list["track"])
var/mob/target = locate(href_list["track"]) in mob_list
@@ -522,29 +468,6 @@ var/list/ai_verbs_default = list(
return 1
-/mob/living/silicon/ai/triggerAlarm(var/class, area/A, list/cameralist, var/source)
- if (stat == 2)
- return 1
-
- ..()
-
- var/cameratext = ""
- for (var/obj/machinery/camera/C in cameralist)
- cameratext += "[(cameratext == "")? "" : "|"][C.c_tag]"
-
- queueAlarm("--- [class] alarm detected in [A.name]! ([(cameratext)? cameratext : "No Camera"])", class)
-
- if (viewalerts) ai_alerts()
-
-/mob/living/silicon/ai/cancelAlarm(var/class, area/A as area, var/source)
- var/has_alarm = ..()
-
- if (!has_alarm)
- queueAlarm(text("--- [] alarm in [] has been cleared.", class, A.name), class, 0)
- if (viewalerts) ai_alerts()
-
- return has_alarm
-
/mob/living/silicon/ai/cancel_camera()
set category = "AI Commands"
set name = "Cancel Camera View"
@@ -654,16 +577,6 @@ var/list/ai_verbs_default = list(
holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holo4"))
return
-/*/mob/living/silicon/ai/proc/corereturn()
- set category = "Malfunction"
- set name = "Return to Main Core"
-
- var/obj/machinery/power/apc/apc = src.loc
- if(!istype(apc))
- src << "\blue You are already in your Main Core."
- return
- apc.malfvacate()*/
-
//Toggles the luminosity and applies it by re-entereing the camera.
/mob/living/silicon/ai/proc/toggle_camera_light()
set name = "Toggle Camera Light"
@@ -766,5 +679,8 @@ var/list/ai_verbs_default = list(
return 1
return 0
+/mob/living/silicon/ai/proc/is_in_chassis()
+ return istype(loc, /turf)
+
#undef AI_CHECK_WIRELESS
#undef AI_CHECK_RADIO
diff --git a/code/modules/mob/living/silicon/ai/death.dm b/code/modules/mob/living/silicon/ai/death.dm
index 4b408193b7..4a43103da8 100644
--- a/code/modules/mob/living/silicon/ai/death.dm
+++ b/code/modules/mob/living/silicon/ai/death.dm
@@ -35,7 +35,7 @@
break
callshuttle++
- if(ticker.mode.name == "revolution" || ticker.mode.name == "AI malfunction" || sent_strike_team)
+ if(ticker.mode.name == "revolution" || ticker.mode.name == "AI malfunction")
callshuttle = 0
if(callshuttle == 3) //if all three conditions are met
diff --git a/code/modules/mob/living/silicon/ai/examine.dm b/code/modules/mob/living/silicon/ai/examine.dm
index af71223f7c..286edc2ce0 100644
--- a/code/modules/mob/living/silicon/ai/examine.dm
+++ b/code/modules/mob/living/silicon/ai/examine.dm
@@ -1,7 +1,7 @@
/mob/living/silicon/ai/examine(mob/user)
if(!..(user))
return
-
+
var/msg = ""
if (src.stat == DEAD)
msg += "It appears to be powered-down.\n"
@@ -23,5 +23,14 @@
msg += ""
msg += "*---------*"
- usr << msg
- return
\ No newline at end of file
+ user << msg
+ user.showLaws(src)
+
+ return
+
+/mob/proc/showLaws(var/mob/living/silicon/S)
+ return
+
+/mob/dead/observer/showLaws(var/mob/living/silicon/S)
+ if(antagHUD || is_admin(src))
+ S.laws.show_laws(src)
diff --git a/code/modules/mob/living/silicon/ai/freelook/cameranet.dm b/code/modules/mob/living/silicon/ai/freelook/cameranet.dm
index d94f705320..d2d042c778 100644
--- a/code/modules/mob/living/silicon/ai/freelook/cameranet.dm
+++ b/code/modules/mob/living/silicon/ai/freelook/cameranet.dm
@@ -2,155 +2,45 @@
//
// The datum containing all the chunks.
-var/datum/cameranet/cameranet = new()
+var/datum/visualnet/camera/cameranet = new()
-/datum/cameranet
+/datum/visualnet/camera
// The cameras on the map, no matter if they work or not. Updated in obj/machinery/camera.dm by New() and Del().
var/list/cameras = list()
var/cameras_unsorted = 1
- // The chunks of the map, mapping the areas that the cameras can see.
- var/list/chunks = list()
- var/ready = 0
+ chunk_type = /datum/chunk/camera
-/datum/cameranet/proc/process_sort()
+/datum/visualnet/camera/proc/process_sort()
if(cameras_unsorted)
cameras = dd_sortedObjectList(cameras)
cameras_unsorted = 0
-// Checks if a chunk has been Generated in x, y, z.
-/datum/cameranet/proc/chunkGenerated(x, y, z)
- x &= ~0xf
- y &= ~0xf
- var/key = "[x],[y],[z]"
- return (chunks[key])
-
-// Returns the chunk in the x, y, z.
-// If there is no chunk, it creates a new chunk and returns that.
-/datum/cameranet/proc/getCameraChunk(x, y, z)
- x &= ~0xf
- y &= ~0xf
- var/key = "[x],[y],[z]"
- if(!chunks[key])
- chunks[key] = new /datum/camerachunk(null, x, y, z)
-
- return chunks[key]
-
-// Updates what the aiEye can see. It is recommended you use this when the aiEye moves or it's location is set.
-
-/datum/cameranet/proc/visibility(mob/aiEye/ai)
- // 0xf = 15
- var/x1 = max(0, ai.x - 16) & ~0xf
- var/y1 = max(0, ai.y - 16) & ~0xf
- var/x2 = min(world.maxx, ai.x + 16) & ~0xf
- var/y2 = min(world.maxy, ai.y + 16) & ~0xf
-
- var/list/visibleChunks = list()
-
- for(var/x = x1; x <= x2; x += 16)
- for(var/y = y1; y <= y2; y += 16)
- visibleChunks += getCameraChunk(x, y, ai.z)
-
- var/list/remove = ai.visibleCameraChunks - visibleChunks
- var/list/add = visibleChunks - ai.visibleCameraChunks
-
- for(var/chunk in remove)
- var/datum/camerachunk/c = chunk
- c.remove(ai)
-
- for(var/chunk in add)
- var/datum/camerachunk/c = chunk
- c.add(ai)
-
-// Updates the chunks that the turf is located in. Use this when obstacles are destroyed or when doors open.
-
-/datum/cameranet/proc/updateVisibility(atom/A, var/opacity_check = 1)
-
- if(!ticker || (opacity_check && !A.opacity))
- return
- majorChunkChange(A, 2)
-
-/datum/cameranet/proc/updateChunk(x, y, z)
- // 0xf = 15
- if(!chunkGenerated(x, y, z))
- return
- var/datum/camerachunk/chunk = getCameraChunk(x, y, z)
- chunk.hasChanged()
-
// Removes a camera from a chunk.
-/datum/cameranet/proc/removeCamera(obj/machinery/camera/c)
+/datum/visualnet/camera/proc/removeCamera(obj/machinery/camera/c)
if(c.can_use())
majorChunkChange(c, 0)
// Add a camera to a chunk.
-/datum/cameranet/proc/addCamera(obj/machinery/camera/c)
+/datum/visualnet/camera/proc/addCamera(obj/machinery/camera/c)
if(c.can_use())
majorChunkChange(c, 1)
// Used for Cyborg cameras. Since portable cameras can be in ANY chunk.
-/datum/cameranet/proc/updatePortableCamera(obj/machinery/camera/c)
+/datum/visualnet/camera/proc/updatePortableCamera(obj/machinery/camera/c)
if(c.can_use())
majorChunkChange(c, 1)
//else
// majorChunkChange(c, 0)
-// Never access this proc directly!!!!
-// This will update the chunk and all the surrounding chunks.
-// It will also add the atom to the cameras list if you set the choice to 1.
-// Setting the choice to 0 will remove the camera from the chunks.
-// If you want to update the chunks around an object, without adding/removing a camera, use choice 2.
-
-/datum/cameranet/proc/majorChunkChange(atom/c, var/choice)
- // 0xf = 15
- if(!c)
- return
-
- var/turf/T = get_turf(c)
- if(T)
- var/x1 = max(0, T.x - 8) & ~0xf
- var/y1 = max(0, T.y - 8) & ~0xf
- var/x2 = min(world.maxx, T.x + 8) & ~0xf
- var/y2 = min(world.maxy, T.y + 8) & ~0xf
-
- //world << "X1: [x1] - Y1: [y1] - X2: [x2] - Y2: [y2]"
-
- for(var/x = x1; x <= x2; x += 16)
- for(var/y = y1; y <= y2; y += 16)
- if(chunkGenerated(x, y, T.z))
- var/datum/camerachunk/chunk = getCameraChunk(x, y, T.z)
- if(choice == 0)
- // Remove the camera.
- chunk.cameras -= c
- else if(choice == 1)
- // You can't have the same camera in the list twice.
- chunk.cameras |= c
- chunk.hasChanged()
-
-// Will check if a mob is on a viewable turf. Returns 1 if it is, otherwise returns 0.
-
-/datum/cameranet/proc/checkCameraVis(mob/living/target as mob)
-
- // 0xf = 15
- var/turf/position = get_turf(target)
- return checkTurfVis(position)
-
-/datum/cameranet/proc/checkTurfVis(var/turf/position)
- var/datum/camerachunk/chunk = getCameraChunk(position.x, position.y, position.z)
- if(chunk)
- if(chunk.changed)
- chunk.hasChanged(1) // Update now, no matter if it's visible or not.
- if(chunk.visibleTurfs[position])
- return 1
- return 0
-
-// Debug verb for VVing the chunk that the turf is in.
-/*
-/turf/verb/view_chunk()
- set src in world
-
- if(cameranet.chunkGenerated(x, y, z))
- var/datum/camerachunk/chunk = cameranet.getCameraChunk(x, y, z)
- usr.client.debug_variables(chunk)
-*/
\ No newline at end of file
+/datum/visualnet/camera/onMajorChunkChange(atom/c, var/choice, var/datum/chunk/camera/chunk)
+// Only add actual cameras to the list of cameras
+ if(istype(c, /obj/machinery/camera))
+ if(choice == 0)
+ // Remove the camera.
+ chunk.cameras -= c
+ else if(choice == 1)
+ // You can't have the same camera in the list twice.
+ chunk.cameras |= c
diff --git a/code/modules/mob/living/silicon/ai/freelook/chunk.dm b/code/modules/mob/living/silicon/ai/freelook/chunk.dm
index 33dbfd0966..89a07bb465 100644
--- a/code/modules/mob/living/silicon/ai/freelook/chunk.dm
+++ b/code/modules/mob/living/silicon/ai/freelook/chunk.dm
@@ -1,81 +1,17 @@
-#define UPDATE_BUFFER 25 // 2.5 seconds
-
// CAMERA CHUNK
//
// A 16x16 grid of the map with a list of turfs that can be seen, are visible and are dimmed.
-// Allows the AI Eye to stream these chunks and know what it can and cannot see.
+// Allows the Eye to stream these chunks and know what it can and cannot see.
-/datum/camerachunk
- var/list/obscuredTurfs = list()
- var/list/visibleTurfs = list()
- var/list/obscured = list()
+/datum/chunk/camera
var/list/cameras = list()
- var/list/turfs = list()
- var/list/seenby = list()
- var/visible = 0
- var/changed = 0
- var/updating = 0
- var/x = 0
- var/y = 0
- var/z = 0
-
-// Add an AI eye to the chunk, then update if changed.
-
-/datum/camerachunk/proc/add(mob/aiEye/ai)
- if(!ai.ai)
- return
- ai.visibleCameraChunks += src
- if(ai.ai.client)
- ai.ai.client.images += obscured
- visible++
- seenby += ai
- if(changed && !updating)
- update()
-
-// Remove an AI eye from the chunk, then update if changed.
-
-/datum/camerachunk/proc/remove(mob/aiEye/ai)
- if(!ai.ai)
- return
- ai.visibleCameraChunks -= src
- if(ai.ai.client)
- ai.ai.client.images -= obscured
- seenby -= ai
- if(visible > 0)
- visible--
-
-// Called when a chunk has changed. I.E: A wall was deleted.
-
-/datum/camerachunk/proc/visibilityChanged(turf/loc)
- if(!visibleTurfs[loc])
- return
- hasChanged()
-
-// Updates the chunk, makes sure that it doesn't update too much. If the chunk isn't being watched it will
-// instead be flagged to update the next time an AI Eye moves near it.
-
-/datum/camerachunk/proc/hasChanged(var/update_now = 0)
- if(visible || update_now)
- if(!updating)
- updating = 1
- spawn(UPDATE_BUFFER) // Batch large changes, such as many doors opening or closing at once
- update()
- updating = 0
- else
- changed = 1
-
-// The actual updating. It gathers the visible turfs from cameras and puts them into the appropiate lists.
-
-/datum/camerachunk/proc/update()
-
- set background = 1
-
- var/list/newVisibleTurfs = list()
+/datum/chunk/camera/acquireVisibleTurfs(var/list/visible)
for(var/camera in cameras)
var/obj/machinery/camera/c = camera
- if(!c)
+ if(!istype(c))
+ cameras -= c
continue
if(!c.can_use())
@@ -83,86 +19,15 @@
var/turf/point = locate(src.x + 8, src.y + 8, src.z)
if(get_dist(point, c) > 24)
- continue
+ cameras -= c
for(var/turf/t in c.can_see())
- newVisibleTurfs[t] = t
-
- // Removes turf that isn't in turfs.
- newVisibleTurfs &= turfs
-
- var/list/visAdded = newVisibleTurfs - visibleTurfs
- var/list/visRemoved = visibleTurfs - newVisibleTurfs
-
- visibleTurfs = newVisibleTurfs
- obscuredTurfs = turfs - newVisibleTurfs
-
- for(var/turf in visAdded)
- var/turf/t = turf
- if(t.obscured)
- obscured -= t.obscured
- for(var/eye in seenby)
- var/mob/aiEye/m = eye
- if(!m || !m.ai)
- continue
- if(m.ai.client)
- m.ai.client.images -= t.obscured
-
- for(var/turf in visRemoved)
- var/turf/t = turf
- if(obscuredTurfs[t])
- if(!t.obscured)
- t.obscured = image('icons/effects/cameravis.dmi', t, "black", 15)
-
- obscured += t.obscured
- for(var/eye in seenby)
- var/mob/aiEye/m = eye
- if(!m || !m.ai)
- seenby -= m
- continue
- if(m.ai.client)
- m.ai.client.images += t.obscured
+ visible[t] = t
// Create a new camera chunk, since the chunks are made as they are needed.
-/datum/camerachunk/New(loc, x, y, z)
-
- // 0xf = 15
- x &= ~0xf
- y &= ~0xf
-
- src.x = x
- src.y = y
- src.z = z
-
+/datum/chunk/camera/New(loc, x, y, z)
for(var/obj/machinery/camera/c in range(16, locate(x + 8, y + 8, z)))
if(c.can_use())
cameras += c
-
- for(var/turf/t in range(10, locate(x + 8, y + 8, z)))
- if(t.x >= x && t.y >= y && t.x < x + 16 && t.y < y + 16)
- turfs[t] = t
-
- for(var/camera in cameras)
- var/obj/machinery/camera/c = camera
- if(!c)
- continue
-
- if(!c.can_use())
- continue
-
- for(var/turf/t in c.can_see())
- visibleTurfs[t] = t
-
- // Removes turf that isn't in turfs.
- visibleTurfs &= turfs
-
- obscuredTurfs = turfs - visibleTurfs
-
- for(var/turf in obscuredTurfs)
- var/turf/t = turf
- if(!t.obscured)
- t.obscured = image('icons/effects/cameravis.dmi', t, "black", 15)
- obscured += t.obscured
-
-#undef UPDATE_BUFFER
\ No newline at end of file
+ ..()
diff --git a/code/modules/mob/living/silicon/ai/freelook/eye.dm b/code/modules/mob/living/silicon/ai/freelook/eye.dm
index 590ff71ea5..8bc60b819d 100644
--- a/code/modules/mob/living/silicon/ai/freelook/eye.dm
+++ b/code/modules/mob/living/silicon/ai/freelook/eye.dm
@@ -1,83 +1,45 @@
// AI EYE
//
-// An invisible (no icon) mob that the AI controls to look around the station with.
+// A mob that the AI controls to look around the station with.
// It streams chunks as it moves around, which will show it what the AI can and cannot see.
-/mob/aiEye
+/mob/eye/aiEye
name = "Inactive AI Eye"
- icon = 'icons/obj/status_display.dmi' // For AI friend secret shh :o
- var/list/visibleCameraChunks = list()
- var/mob/living/silicon/ai/ai = null
- density = 0
- status_flags = GODMODE // You can't damage it.
- mouse_opacity = 0
- see_in_dark = 7
- invisibility = INVISIBILITY_MAXIMUM
+ icon_state = "AI-eye"
-// Movement code. Returns 0 to stop air movement from moving it.
-/mob/aiEye/Move()
- return 0
-
-/mob/aiEye/examinate(atom/A as mob|obj|turf in view())
- set popup_menu = 0
- set src = usr.contents
- return 0
-
-/mob/aiEye/pointed(atom/A as mob|obj|turf in view())
- set popup_menu = 0
- set src = usr.contents
- return 0
-
-/mob/aiEye/examine(mob/user)
-
-// Use this when setting the aiEye's location.
-// It will also stream the chunk that the new loc is in.
-/mob/aiEye/proc/setLoc(var/T, var/cancel_tracking = 1)
-
- if(ai)
- if(!isturf(ai.loc))
- return
+/mob/eye/aiEye/New()
+ ..()
+ visualnet = cameranet
+/mob/eye/aiEye/setLoc(var/T, var/cancel_tracking = 1)
+ if(..())
+ var/mob/living/silicon/ai/ai = owner
if(cancel_tracking)
ai.ai_cancel_tracking()
- T = get_turf(T)
- loc = T
- cameranet.visibility(src)
- if(ai.client)
- ai.client.eye = src
//Holopad
if(ai.holo)
- ai.holo.move_hologram()
-
-/mob/aiEye/proc/getLoc()
-
- if(ai)
- if(!isturf(ai.loc) || !ai.client)
- return
- return ai.eyeobj.loc
+ ai.holo.move_hologram(ai)
+ return 1
// AI MOVEMENT
// The AI's "eye". Described on the top of the page.
/mob/living/silicon/ai
- var/mob/aiEye/eyeobj = new()
- var/sprint = 10
- var/cooldown = 0
- var/acceleration = 1
+ eyeobj = new /mob/eye/aiEye()
var/obj/machinery/hologram/holopad/holo = null
// Intiliaze the eye by assigning it's "ai" variable to us. Then set it's loc to us.
/mob/living/silicon/ai/New()
..()
- eyeobj.ai = src
+ eyeobj.owner = src
eyeobj.name = "[src.name] (AI Eye)" // Give it a name
spawn(5)
eyeobj.loc = src.loc
/mob/living/silicon/ai/Del()
- eyeobj.ai = null
+ eyeobj.owner = null
del(eyeobj) // No AI, no Eye
..()
@@ -87,32 +49,6 @@
if(AI.eyeobj && AI.client.eye == AI.eyeobj)
AI.eyeobj.setLoc(src)
-// This will move the AIEye. It will also cause lights near the eye to light up, if toggled.
-// This is handled in the proc below this one.
-
-/client/proc/AIMove(n, direct, var/mob/living/silicon/ai/user)
-
- var/initial = initial(user.sprint)
- var/max_sprint = 50
-
- if(user.cooldown && user.cooldown < world.timeofday) // 3 seconds
- user.sprint = initial
-
- for(var/i = 0; i < max(user.sprint, initial); i += 20)
- var/turf/step = get_turf(get_step(user.eyeobj, direct))
- if(step)
- user.eyeobj.setLoc(step)
-
- user.cooldown = world.timeofday + 5
- if(user.acceleration)
- user.sprint = min(user.sprint + 0.5, max_sprint)
- else
- user.sprint = initial
-
- //user.unset_machine() //Uncomment this if it causes problems.
- //user.lightNearbyCamera()
-
-
// Return to the Core.
/mob/living/silicon/ai/proc/core()
@@ -129,12 +65,12 @@
if(!src.eyeobj)
src << "ERROR: Eyeobj not found. Creating new eye..."
src.eyeobj = new(src.loc)
- src.eyeobj.ai = src
+ src.eyeobj.owner = src
src.SetName(src.name)
if(client && client.eye)
client.eye = src
- for(var/datum/camerachunk/c in eyeobj.visibleCameraChunks)
+ for(var/datum/chunk/c in eyeobj.visibleChunks)
c.remove(eyeobj)
src.eyeobj.setLoc(src)
@@ -142,5 +78,8 @@
set category = "AI Commands"
set name = "Toggle Camera Acceleration"
- acceleration = !acceleration
- usr << "Camera acceleration has been toggled [acceleration ? "on" : "off"]."
+ if(!eyeobj)
+ return
+
+ eyeobj.acceleration = !eyeobj.acceleration
+ usr << "Camera acceleration has been toggled [eyeobj.acceleration ? "on" : "off"]."
diff --git a/code/modules/mob/living/silicon/ai/freelook/update_triggers.dm b/code/modules/mob/living/silicon/ai/freelook/update_triggers.dm
index e6311e7a00..828281567e 100644
--- a/code/modules/mob/living/silicon/ai/freelook/update_triggers.dm
+++ b/code/modules/mob/living/silicon/ai/freelook/update_triggers.dm
@@ -1,65 +1,5 @@
#define BORG_CAMERA_BUFFER 30
-//UPDATE TRIGGERS, when the chunk (and the surrounding chunks) should update.
-
-// TURFS
-
-/turf
- var/image/obscured
-
-/turf/drain_power()
- return -1
-
-/turf/proc/visibilityChanged()
- if(ticker)
- cameranet.updateVisibility(src)
-
-/turf/simulated/Del()
- visibilityChanged()
- ..()
-
-/turf/simulated/New()
- ..()
- visibilityChanged()
-
-
-
-// STRUCTURES
-
-/obj/structure/Del()
- if(ticker)
- cameranet.updateVisibility(src)
- ..()
-
-/obj/structure/New()
- ..()
- if(ticker)
- cameranet.updateVisibility(src)
-
-// EFFECTS
-
-/obj/effect/Del()
- if(ticker)
- cameranet.updateVisibility(src)
- ..()
-
-/obj/effect/New()
- ..()
- if(ticker)
- cameranet.updateVisibility(src)
-
-
-// DOORS
-
-// Simply updates the visibility of the area when it opens/closes/destroyed.
-/obj/machinery/door/update_nearby_tiles(need_rebuild)
- . = ..(need_rebuild)
- // Glass door glass = 1
- // don't check then?
- if(!glass && cameranet)
- cameranet.updateVisibility(src, 0)
-
-
// ROBOT MOVEMENT
// Update the portable camera everytime the Robot moves.
@@ -84,6 +24,7 @@
/obj/machinery/camera/deactivate(user as mob, var/choice = 1)
..(user, choice)
+ invalidateCameraCache()
if(src.can_use())
cameranet.addCamera(src)
else
@@ -98,16 +39,11 @@
cameranet.cameras_unsorted = 1
else
dd_insertObjectList(cameranet.cameras, src)
-
- var/list/open_networks = difflist(network,restricted_camera_networks) //...but if all of camera's networks are restricted, it only works for specific camera consoles.
- if(open_networks.len) //If there is at least one open network, chunk is available for AI usage.
- cameranet.addCamera(src)
+ update_coverage(1)
/obj/machinery/camera/Del()
cameranet.cameras -= src
- var/list/open_networks = difflist(network,restricted_camera_networks)
- if(open_networks.len)
- cameranet.removeCamera(src)
+ clear_all_networks()
..()
-#undef BORG_CAMERA_BUFFER
\ No newline at end of file
+#undef BORG_CAMERA_BUFFER
diff --git a/code/modules/mob/living/silicon/ai/latejoin.dm b/code/modules/mob/living/silicon/ai/latejoin.dm
new file mode 100644
index 0000000000..efa4ccd4a4
--- /dev/null
+++ b/code/modules/mob/living/silicon/ai/latejoin.dm
@@ -0,0 +1,43 @@
+var/global/list/empty_playable_ai_cores = list()
+
+/hook/roundstart/proc/spawn_empty_ai()
+ for(var/obj/effect/landmark/start/S in landmarks_list)
+ if(S.name != "AI")
+ continue
+ if(locate(/mob/living) in S.loc)
+ continue
+ empty_playable_ai_cores += new /obj/structure/AIcore/deactivated(get_turf(S))
+
+ return 1
+
+/mob/living/silicon/ai/verb/wipe_core()
+ set name = "Wipe Core"
+ set category = "OOC"
+ set desc = "Wipe your core. This is functionally equivalent to cryo or robotic storage, freeing up your job slot."
+
+ if(ticker && ticker.mode && ticker.mode.name == "AI malfunction")
+ usr << "You cannot use this verb in malfunction. If you need to leave, please adminhelp."
+ return
+
+ // Guard against misclicks, this isn't the sort of thing we want happening accidentally
+ if(alert("WARNING: This will immediately wipe your core and ghost you, removing your character from the round permanently (similar to cryo and robotic storage). Are you entirely sure you want to do this?",
+ "Wipe Core", "No", "No", "Yes") != "Yes")
+ return
+
+ // We warned you.
+ empty_playable_ai_cores += new /obj/structure/AIcore/deactivated(loc)
+ global_announcer.autosay("[src] has been moved to intelligence storage.", "Artificial Intelligence Oversight")
+
+ //Handle job slot/tater cleanup.
+ var/job = mind.assigned_role
+
+ job_master.FreeRole(job)
+
+ if(mind.objectives.len)
+ del(mind.objectives)
+ mind.special_role = null
+
+ clear_antag_roles(mind)
+
+ ghostize(0)
+ del(src)
diff --git a/code/modules/mob/living/silicon/ai/laws.dm b/code/modules/mob/living/silicon/ai/laws.dm
index f219d596dc..f36c32bb8d 100755
--- a/code/modules/mob/living/silicon/ai/laws.dm
+++ b/code/modules/mob/living/silicon/ai/laws.dm
@@ -15,9 +15,8 @@
src.laws_sanity_check()
src.laws.show_laws(who)
-/mob/living/silicon/ai/proc/add_ion_law(var/law)
- src.laws_sanity_check()
- src.laws.add_ion_law(law)
+/mob/living/silicon/ai/add_ion_law(var/law)
+ ..()
for(var/mob/living/silicon/robot/R in mob_list)
if(R.lawupdate && (R.connected_ai == src))
R.show_laws()
@@ -25,4 +24,4 @@
/mob/living/silicon/ai/proc/ai_checklaws()
set category = "AI Commands"
set name = "State Laws"
- checklaws()
+ subsystem_law_manager()
diff --git a/code/modules/mob/living/silicon/ai/life.dm b/code/modules/mob/living/silicon/ai/life.dm
index 7686cd4344..602e427f95 100644
--- a/code/modules/mob/living/silicon/ai/life.dm
+++ b/code/modules/mob/living/silicon/ai/life.dm
@@ -89,26 +89,29 @@
else
//stage = 6
- src.blind.screen_loc = "1,1 to 15,15"
- if (src.blind.layer!=18)
- src.blind.layer = 18
- src.sight = src.sight&~SEE_TURFS
- src.sight = src.sight&~SEE_MOBS
- src.sight = src.sight&~SEE_OBJS
- src.see_in_dark = 0
- src.see_invisible = SEE_INVISIBLE_LIVING
- if (((!loc.master.power_equip) || istype(T, /turf/space)) && !istype(src.loc,/obj/item))
+ var/area/current_area = get_area(src)
+
+ if (((!loc.master.power_equip) && current_area.requires_power == 1 || istype(T, /turf/space)) && !istype(src.loc,/obj/item))
+ //If our area lacks equipment power, and is not magically powered (i.e. centcom), or if we are in space and not carded, lose power.
if (src:aiRestorePowerRoutine==0)
src:aiRestorePowerRoutine = 1
+ //Blind the AI
+
+ src.blind.screen_loc = "1,1 to 15,15"
+ if (src.blind.layer!=18)
+ src.blind.layer = 18
+ src.sight = src.sight&~SEE_TURFS
+ src.sight = src.sight&~SEE_MOBS
+ src.sight = src.sight&~SEE_OBJS
+ src.see_in_dark = 0
+ src.see_invisible = SEE_INVISIBLE_LIVING
+
+ //Now to tell the AI why they're blind and dying slowly.
+
src << "You've lost power!"
-// world << "DEBUG CODE TIME! [loc] is the area the AI is sucking power from"
- if (!is_special_character(src))
- src.set_zeroth_law("")
- //src.clear_supplied_laws() // Don't reset our laws.
- //var/time = time2text(world.realtime,"hh:mm:ss")
- //lawchanges.Add("[time] : [src.name]'s noncore laws have been reset due to power failure")
+
spawn(20)
src << "Backup battery online. Scanners, camera, and radio interface offline. Beginning fault-detection."
sleep(50)
@@ -129,17 +132,10 @@
src << "Connection verified. Searching for APC in power network."
sleep(50)
var/obj/machinery/power/apc/theAPC = null
-/*
- for (var/something in loc)
- if (istype(something, /obj/machinery/power/apc))
- if (!(something:stat & BROKEN))
- theAPC = something
- break
-*/
- var/PRP //like ERP with the code, at least this stuff is no more 4x sametext
+
+ var/PRP
for (PRP=1, PRP<=4, PRP++)
- var/area/AIarea = get_area(src)
- for(var/area/A in AIarea.master.related)
+ for(var/area/A in current_area.master.related)
for (var/obj/machinery/power/apc/APC in A)
if (!(APC.stat & BROKEN))
theAPC = APC
@@ -175,6 +171,7 @@
sleep(50)
theAPC = null
+ process_queued_alarms()
regular_hud_updates()
switch(src.sensor_mode)
if (SEC_HUD)
diff --git a/code/modules/mob/living/silicon/ai/subsystems.dm b/code/modules/mob/living/silicon/ai/subsystems.dm
new file mode 100644
index 0000000000..af2f2f5b2c
--- /dev/null
+++ b/code/modules/mob/living/silicon/ai/subsystems.dm
@@ -0,0 +1,36 @@
+/mob/living/silicon/ai
+ var/list/ai_verbs_subsystems = list(
+ /mob/living/silicon/ai/proc/subsystem_crew_monitor,
+ /mob/living/silicon/ai/proc/subsystem_power_monitor,
+ /mob/living/silicon/ai/proc/subsystem_rcon
+ )
+
+ var/obj/nano_module/crew_monitor/crew_monitor
+ var/obj/nano_module/rcon/rcon
+ var/obj/nano_module/power_monitor/power_monitor
+
+/mob/living/silicon/ai/init_subsystems()
+ ..()
+ del(alarm_monitor)
+ alarm_monitor = new/obj/nano_module/alarm_monitor/ai(src)
+ crew_monitor = new(src)
+ rcon = new(src)
+ power_monitor = new(src)
+
+/mob/living/silicon/ai/proc/subsystem_crew_monitor()
+ set category = "Subystems"
+ set name = "Crew Monitor"
+
+ crew_monitor.ui_interact(usr)
+
+/mob/living/silicon/ai/proc/subsystem_power_monitor()
+ set category = "Subystems"
+ set name = "Power Monitor"
+
+ power_monitor.ui_interact(usr)
+
+/mob/living/silicon/ai/proc/subsystem_rcon()
+ set category = "Subystems"
+ set name = "RCON"
+
+ rcon.ui_interact(usr)
diff --git a/code/modules/mob/living/silicon/alarm.dm b/code/modules/mob/living/silicon/alarm.dm
deleted file mode 100644
index ee505fae5c..0000000000
--- a/code/modules/mob/living/silicon/alarm.dm
+++ /dev/null
@@ -1,111 +0,0 @@
-/datum/alarm
- var/area/area //the area associated with the alarm. Used to identify the alarm
- var/list/sources //list of things triggering the alarm. Used to determine when the alarm should be cleared.
- var/list/cameras //list of cameras that can be switched to, if the player has that capability.
-
-/datum/alarm/New(area/A, list/sourcelist=list(), list/cameralist=list())
- area = A
- sources = sourcelist
- cameras = cameralist
-
-/mob/living/silicon
- var/alarms = list("Motion"=list(), "Fire"=list(), "Atmosphere"=list(), "Power"=list(), "Camera"=list()) //each sublist stores alarms keyed by the area name
- var/list/alarms_to_show = list()
- var/list/alarms_to_clear = list()
- var/list/alarm_types_show = list("Motion" = 0, "Fire" = 0, "Atmosphere" = 0, "Power" = 0, "Camera" = 0)
- var/list/alarm_types_clear = list("Motion" = 0, "Fire" = 0, "Atmosphere" = 0, "Power" = 0, "Camera" = 0)
-
-/mob/living/silicon/proc/triggerAlarm(var/class, area/A, list/cameralist, var/source)
- var/list/alarmlist = alarms[class]
-
- //see if there is already an alarm of this class for this area
- if (A.name in alarmlist)
- var/datum/alarm/existing = alarmlist[A.name]
- existing.sources += source
- existing.cameras |= cameralist
- else
- alarmlist[A.name] = new /datum/alarm(A, list(source), cameralist)
-
-/mob/living/silicon/proc/cancelAlarm(var/class, area/A as area, var/source)
- var/cleared = 0
- var/list/alarmlist = alarms[class]
-
- if (A.name in alarmlist)
- var/datum/alarm/alarm = alarmlist[A.name]
- alarm.sources -= source
-
- if (!(alarm.sources.len))
- cleared = 1
- alarmlist -= A.name
-
- return !cleared
-
-/mob/living/silicon/proc/queueAlarm(var/message, var/type, var/incoming = 1)
- var/in_cooldown = (alarms_to_show.len > 0 || alarms_to_clear.len > 0)
- if(incoming)
- alarms_to_show += message
- alarm_types_show[type] += 1
- else
- alarms_to_clear += message
- alarm_types_clear[type] += 1
-
- if(!in_cooldown)
- spawn(10 * 10) // 10 seconds
-
- if(alarms_to_show.len < 5)
- for(var/msg in alarms_to_show)
- src << msg
- else if(alarms_to_show.len)
-
- var/msg = "--- "
-
- if(alarm_types_show["Motion"])
- msg += "MOTION: [alarm_types_show["Motion"]] alarms detected. - "
-
- if(alarm_types_show["Fire"])
- msg += "FIRE: [alarm_types_show["Fire"]] alarms detected. - "
-
- if(alarm_types_show["Atmosphere"])
- msg += "ATMOSPHERE: [alarm_types_show["Atmosphere"]] alarms detected. - "
-
- if(alarm_types_show["Power"])
- msg += "POWER: [alarm_types_show["Power"]] alarms detected. - "
-
- if(alarm_types_show["Camera"])
- msg += "CAMERA: [alarm_types_show["Power"]] alarms detected. - "
-
- msg += "\[Show Alerts\]"
- src << msg
-
- if(alarms_to_clear.len < 3)
- for(var/msg in alarms_to_clear)
- src << msg
-
- else if(alarms_to_clear.len)
- var/msg = "--- "
-
- if(alarm_types_clear["Motion"])
- msg += "MOTION: [alarm_types_clear["Motion"]] alarms cleared. - "
-
- if(alarm_types_clear["Fire"])
- msg += "FIRE: [alarm_types_clear["Fire"]] alarms cleared. - "
-
- if(alarm_types_clear["Atmosphere"])
- msg += "ATMOSPHERE: [alarm_types_clear["Atmosphere"]] alarms cleared. - "
-
- if(alarm_types_clear["Power"])
- msg += "POWER: [alarm_types_clear["Power"]] alarms cleared. - "
-
- if(alarm_types_show["Camera"])
- msg += "CAMERA: [alarm_types_show["Power"]] alarms detected. - "
-
- msg += "\[Show Alerts\]"
- src << msg
-
-
- alarms_to_show = list()
- alarms_to_clear = list()
- for(var/i = 1; i < alarm_types_show.len; i++)
- alarm_types_show[i] = 0
- for(var/i = 1; i < alarm_types_clear.len; i++)
- alarm_types_clear[i] = 0
\ No newline at end of file
diff --git a/code/modules/mob/living/silicon/laws.dm b/code/modules/mob/living/silicon/laws.dm
index 48e9642339..69d957fbaf 100644
--- a/code/modules/mob/living/silicon/laws.dm
+++ b/code/modules/mob/living/silicon/laws.dm
@@ -1,32 +1,60 @@
+/mob/living/silicon
+ var/datum/ai_laws/laws = null
+ var/list/additional_law_channels = list("State")
+
/mob/living/silicon/proc/laws_sanity_check()
if (!src.laws)
laws = new base_law_type
+/mob/living/silicon/proc/has_zeroth_law()
+ return laws.zeroth_law != null
+
/mob/living/silicon/proc/set_zeroth_law(var/law, var/law_borg)
laws_sanity_check()
laws.set_zeroth_law(law, law_borg)
+ log_and_message_admins("has given [src] the zeroth laws: [law]/[law_borg ? law_borg : "N/A"]")
+
+/mob/living/silicon/robot/set_zeroth_law(var/law, var/law_borg)
+ ..()
+ if(tracking_entities)
+ src << "Internal camera is currently being accessed."
+
+/mob/living/silicon/proc/add_ion_law(var/law)
+ laws_sanity_check()
+ laws.add_ion_law(law)
+ log_and_message_admins("has given [src] the ion law: [law]")
/mob/living/silicon/proc/add_inherent_law(var/law)
laws_sanity_check()
laws.add_inherent_law(law)
-
-/mob/living/silicon/proc/clear_inherent_laws()
- laws_sanity_check()
- laws.clear_inherent_laws()
-
-/mob/living/silicon/proc/clear_ion_laws()
- laws_sanity_check()
- laws.clear_ion_laws()
+ log_and_message_admins("has given [src] the inherent law: [law]")
/mob/living/silicon/proc/add_supplied_law(var/number, var/law)
laws_sanity_check()
laws.add_supplied_law(number, law)
+ log_and_message_admins("has given [src] the supplied law: [law]")
+
+/mob/living/silicon/proc/delete_law(var/datum/ai_law/law)
+ laws_sanity_check()
+ laws.delete_law(law)
+ log_and_message_admins("has deleted a law belonging to [src]: [law.law]")
+
+/mob/living/silicon/proc/clear_inherent_laws()
+ laws_sanity_check()
+ laws.clear_inherent_laws()
+ log_and_message_admins("cleared the inherent laws of [src]")
+
+/mob/living/silicon/proc/clear_ion_laws()
+ laws_sanity_check()
+ laws.clear_ion_laws()
+ log_and_message_admins("cleared the ion laws of [src]")
/mob/living/silicon/proc/clear_supplied_laws()
laws_sanity_check()
laws.clear_supplied_laws()
+ log_and_message_admins("cleared the supplied laws of [src]")
-/mob/living/silicon/proc/statelaws() // -- TLE
+/mob/living/silicon/proc/statelaws(var/datum/ai_laws/laws)
var/prefix = ""
switch(lawchannel)
if(MAIN_CHANNEL) prefix = ";"
@@ -34,9 +62,9 @@
else
prefix = get_radio_key_from_channel(lawchannel == "Holopad" ? "department" : lawchannel) + " "
- dostatelaws(lawchannel, prefix)
+ dostatelaws(lawchannel, prefix, laws)
-/mob/living/silicon/proc/dostatelaws(var/method, var/prefix)
+/mob/living/silicon/proc/dostatelaws(var/method, var/prefix, var/datum/ai_laws/laws)
if(stating_laws[prefix])
src << "[method]: Already stating laws using this communication method."
return
@@ -45,34 +73,8 @@
var/can_state = statelaw("[prefix]Current Active Laws:")
- //src.laws_sanity_check()
- //src.laws.show_laws(world)
- if (can_state && src.laws.zeroth)
- if (src.lawcheck[1] == "Yes") //This line and the similar lines below make sure you don't state a law unless you want to. --NeoFite
- can_state = statelaw("[prefix]0. [src.laws.zeroth]")
-
- for (var/index = 1, can_state && index <= src.laws.ion.len, index++)
- var/law = src.laws.ion[index]
- var/num = ionnum()
- if (length(law) > 0)
- if (src.ioncheck[index] == "Yes")
- can_state = statelaw("[prefix][num]. [law]")
-
- var/number = 1
- for (var/index = 1, can_state && index <= src.laws.inherent.len, index++)
- var/law = src.laws.inherent[index]
- if (length(law) > 0)
- if (src.lawcheck[index+1] == "Yes")
- can_state = statelaw("[prefix][number]. [law]")
- number++
-
- for (var/index = 1, can_state && index <= src.laws.supplied.len, index++)
- var/law = src.laws.supplied[index]
- if (length(law) > 0)
- if(src.lawcheck.len >= number+1)
- if (src.lawcheck[number+1] == "Yes")
- can_state = statelaw("[prefix][number]. [law]")
- number++
+ for(var/datum/ai_law/law in laws.laws_to_state())
+ can_state = statelaw("[prefix][law.get_index()]. [law.law]")
if(!can_state)
src << "[method]: Unable to state laws. Communication method unavailable."
@@ -85,43 +87,13 @@
return 0
-/mob/living/silicon/proc/checklaws() //Gives you a link-driven interface for deciding what laws the statelaws() proc will share with the crew. --NeoFite
- var/list = "Which laws do you want to include when stating them for the crew?
"
+/mob/living/silicon/proc/law_channels()
+ var/list/channels = new()
+ channels += MAIN_CHANNEL
+ channels += common_radio.channels
+ channels += additional_law_channels
+ return channels
-
- if (src.laws.zeroth)
- if (!src.lawcheck[1])
- src.lawcheck[1] = "No" //Given Law 0's usual nature, it defaults to NOT getting reported. --NeoFite
- list += {"[src.lawcheck[1]] 0: [src.laws.zeroth]
"}
-
- for (var/index = 1, index <= src.laws.ion.len, index++)
- var/law = src.laws.ion[index]
- if (length(law) > 0)
- if (!src.ioncheck[index])
- src.ioncheck[index] = "Yes"
- list += {"[src.ioncheck[index]] [ionnum()]: [law]
"}
- src.ioncheck.len += 1
-
- var/number = 1
- for (var/index = 1, index <= src.laws.inherent.len, index++)
- var/law = src.laws.inherent[index]
- if (length(law) > 0)
- src.lawcheck.len += 1
- if (!src.lawcheck[number+1])
- src.lawcheck[number+1] = "Yes"
- list += {"[src.lawcheck[number+1]] [number]: [law]
"}
- number++
-
- for (var/index = 1, index <= src.laws.supplied.len, index++)
- var/law = src.laws.supplied[index]
- if (length(law) > 0)
- src.lawcheck.len += 1
- if (!src.lawcheck[number+1])
- src.lawcheck[number+1] = "Yes"
- list += {"[src.lawcheck[number+1]] [number]: [law]
"}
- number++
-
- list += {"
Channel: [src.lawchannel]
"}
- list += {"State Laws"}
-
- usr << browse(list, "window=laws")
+/mob/living/silicon/proc/lawsync()
+ laws_sanity_check()
+ laws.sort_laws()
diff --git a/code/modules/mob/living/silicon/login.dm b/code/modules/mob/living/silicon/login.dm
index a95a754eae..3ffefc73c8 100644
--- a/code/modules/mob/living/silicon/login.dm
+++ b/code/modules/mob/living/silicon/login.dm
@@ -1,6 +1,3 @@
/mob/living/silicon/Login()
sleeping = 0
- if(mind && ticker && ticker.mode)
- ticker.mode.remove_cultist(mind, 1)
- ticker.mode.remove_revolutionary(mind, 1)
..()
\ No newline at end of file
diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm
old mode 100755
new mode 100644
index a334809a37..edfe9bea0b
--- a/code/modules/mob/living/silicon/pai/pai.dm
+++ b/code/modules/mob/living/silicon/pai/pai.dm
@@ -53,19 +53,23 @@
var/secHUD = 0 // Toggles whether the Security HUD is active or not
var/medHUD = 0 // Toggles whether the Medical HUD is active or not
+ var/medical_cannotfind = 0
var/datum/data/record/medicalActive1 // Datacore record declarations for record software
var/datum/data/record/medicalActive2
+ var/security_cannotfind = 0
var/datum/data/record/securityActive1 // Could probably just combine all these into one
var/datum/data/record/securityActive2
var/obj/machinery/door/hackdoor // The airlock being hacked
- var/hackprogress = 0 // Possible values: 0 - 100, >= 100 means the hack is complete and will be reset upon next check
+ var/hackprogress = 0 // Possible values: 0 - 1000, >= 1000 means the hack is complete and will be reset upon next check
+ var/hack_aborted = 0
var/obj/item/radio/integrated/signal/sradio // AI's signaller
var/translator_on = 0 // keeps track of the translator module
+ var/current_pda_messaging = null
/mob/living/silicon/pai/New(var/obj/item/device/paicard)
diff --git a/code/modules/mob/living/silicon/pai/recruit.dm b/code/modules/mob/living/silicon/pai/recruit.dm
index 650b20cf7c..195d58fb34 100644
--- a/code/modules/mob/living/silicon/pai/recruit.dm
+++ b/code/modules/mob/living/silicon/pai/recruit.dm
@@ -43,8 +43,7 @@ var/datum/paiController/paiController // Global handler for pAI candidates
card.setPersonality(pai)
card.looking_for_personality = 0
- ticker.mode.update_cult_icons_removed(card.pai.mind)
- ticker.mode.update_rev_icons_removed(card.pai.mind)
+ if(pai.mind) update_antag_icons(pai.mind)
pai_candidates -= candidate
usr << browse(null, "window=findPai")
@@ -58,32 +57,32 @@ var/datum/paiController/paiController // Global handler for pAI candidates
if("name")
t = input("Enter a name for your pAI", "pAI Name", candidate.name) as text
if(t)
- candidate.name = sanitize(copytext(t,1,MAX_NAME_LEN))
+ candidate.name = sanitizeSafe(t, MAX_NAME_LEN)
if("desc")
t = input("Enter a description for your pAI", "pAI Description", candidate.description) as message
if(t)
- candidate.description = sanitize(copytext(t,1,MAX_MESSAGE_LEN))
+ candidate.description = sanitize(t)
if("role")
t = input("Enter a role for your pAI", "pAI Role", candidate.role) as text
if(t)
- candidate.role = sanitize(copytext(t,1,MAX_MESSAGE_LEN))
+ candidate.role = sanitize(t)
if("ooc")
t = input("Enter any OOC comments", "pAI OOC Comments", candidate.comments) as message
if(t)
- candidate.comments = sanitize(copytext(t,1,MAX_MESSAGE_LEN))
+ candidate.comments = sanitize(t)
if("save")
candidate.savefile_save(usr)
if("load")
candidate.savefile_load(usr)
//In case people have saved unsanitized stuff.
if(candidate.name)
- candidate.name = sanitize(copytext(candidate.name,1,MAX_NAME_LEN))
+ candidate.name = sanitizeSafe(candidate.name, MAX_NAME_LEN)
if(candidate.description)
- candidate.description = sanitize(copytext(candidate.description,1,MAX_MESSAGE_LEN))
+ candidate.description = sanitize(candidate.description)
if(candidate.role)
- candidate.role = sanitize(copytext(candidate.role,1,MAX_MESSAGE_LEN))
+ candidate.role = sanitize(candidate.role)
if(candidate.comments)
- candidate.comments = sanitize(copytext(candidate.comments,1,MAX_MESSAGE_LEN))
+ candidate.comments = sanitize(candidate.comments)
if("submit")
if(candidate)
diff --git a/code/modules/mob/living/silicon/pai/software.dm b/code/modules/mob/living/silicon/pai/software.dm
old mode 100755
new mode 100644
index 68cfdabad1..cb9431f04e
--- a/code/modules/mob/living/silicon/pai/software.dm
+++ b/code/modules/mob/living/silicon/pai/software.dm
@@ -1,711 +1,125 @@
-// TODO:
-// - Additional radio modules
-// - Potentially roll HUDs and Records into one
-// - Shock collar/lock system for prisoner pAIs?
-// - Put cable in user's hand instead of on the ground
-// - Camera jack
-
-
-/mob/living/silicon/pai/var/list/available_software = list(
- "crew manifest" = 5,
- "digital messenger" = 5,
- "medical records" = 15,
- "security records" = 15,
- //"camera jack" = 10,
- "door jack" = 30,
- "atmosphere sensor" = 5,
- //"heartbeat sensor" = 10,
- "security HUD" = 20,
- "medical HUD" = 20,
- "universal translator" = 35,
- //"projection array" = 15
- "remote signaller" = 5,
- )
-
-/mob/living/silicon/pai/verb/paiInterface()
- set category = "pAI Commands"
- set name = "Software Interface"
- var/dat = ""
- var/left_part = ""
- var/right_part = softwareMenu()
- src.set_machine(src)
-
- if(temp)
- left_part = temp
- else if(src.stat == 2) // Show some flavor text if the pAI is dead
- left_part = "ÈRrÖR Ða†Ä ÇÖRrÚþ†Ìoñ" //This file has to be saved as ANSI or this will not display correctly
- right_part = "Program index hash not found
"
-
- else
- switch(src.screen) // Determine which interface to show here
- if("main")
- left_part = ""
- if("directives")
- left_part = src.directives()
- if("pdamessage")
- left_part = src.pdamessage()
- if("buy")
- left_part = downloadSoftware()
- if("manifest")
- left_part = src.softwareManifest()
- if("medicalrecord")
- left_part = src.softwareMedicalRecord()
- if("securityrecord")
- left_part = src.softwareSecurityRecord()
- if("translator")
- left_part = src.softwareTranslator()
- if("atmosensor")
- left_part = src.softwareAtmo()
- if("securityhud")
- left_part = src.facialRecognition()
- if("medicalhud")
- left_part = src.medicalAnalysis()
- if("doorjack")
- left_part = src.softwareDoor()
- if("camerajack")
- left_part = src.softwareCamera()
- if("signaller")
- left_part = src.softwareSignal()
- if("radio")
- left_part = src.softwareRadio()
-
- //usr << browse_rsc('windowbak.png') // This has been moved to the mob's Login() proc
-
-
- // Declaring a doctype is necessary to enable BYOND's crappy browser's more advanced CSS functionality
- dat = {"
-
-
-
-
-
-
-
-
-
-
-
-
- "}
- usr << browse(dat, "window=pai;size=685x449;border=0;can_close=1;can_resize=1;can_minimize=1;titlebar=1")
- onclose(usr, "pai")
- temp = null
- return
-
-/mob/living/silicon/pai/Topic(href, href_list)
- ..()
-
- if(href_list["priv_msg"]) // Admin-PMs were triggering the interface popup. Hopefully this will stop it.
- return
- var/soft = href_list["software"]
- var/sub = href_list["sub"]
- if(!soft && !sub)
- return
- if(soft)
- src.screen = soft
- if(sub)
- src.subscreen = text2num(sub)
- switch(soft)
- // Purchasing new software
- if("buy")
- if(src.subscreen == 1)
- var/target = href_list["buy"]
- if(available_software.Find(target))
- var/cost = src.available_software[target]
- if(src.ram >= cost)
- src.ram -= cost
- src.software.Add(target)
- else
- src.temp = "Insufficient RAM available."
- else
- src.temp = "Trunk \"[target]\" not found."
-
- // Configuring onboard radio
- if("radio")
- if(href_list["freq"])
- var/new_frequency = (radio.frequency + text2num(href_list["freq"]))
- if(new_frequency < 1441 || new_frequency > 1599)
- new_frequency = sanitize_frequency(new_frequency)
- else
- radio.set_frequency(new_frequency)
- else if (href_list["talk"])
- radio.broadcasting = text2num(href_list["talk"])
- else if (href_list["listen"])
- radio.listening = text2num(href_list["listen"])
-
- if("image")
- var/newImage = input("Select your new display image.", "Display Image", "Happy") in list("Happy", "Cat", "Extremely Happy", "Face", "Laugh", "Off", "Sad", "Angry", "What")
- var/pID = 1
-
- switch(newImage)
- if("Happy")
- pID = 1
- if("Cat")
- pID = 2
- if("Extremely Happy")
- pID = 3
- if("Face")
- pID = 4
- if("Laugh")
- pID = 5
- if("Off")
- pID = 6
- if("Sad")
- pID = 7
- if("Angry")
- pID = 8
- if("What")
- pID = 9
- src.card.setEmotion(pID)
-
- if("signaller")
-
- if(href_list["send"])
-
- sradio.send_signal("ACTIVATE")
- for(var/mob/O in hearers(1, src.loc))
- O.show_message(text("\icon[] *beep* *beep*", src), 3, "*beep* *beep*", 2)
-
- if(href_list["freq"])
-
- var/new_frequency = (sradio.frequency + text2num(href_list["freq"]))
- if(new_frequency < 1200 || new_frequency > 1600)
- new_frequency = sanitize_frequency(new_frequency)
- sradio.set_frequency(new_frequency)
-
- if(href_list["code"])
-
- sradio.code += text2num(href_list["code"])
- sradio.code = round(sradio.code)
- sradio.code = min(100, sradio.code)
- sradio.code = max(1, sradio.code)
-
-
-
- if("directive")
- if(href_list["getdna"])
- var/mob/living/M = src.loc
- var/count = 0
- while(!istype(M, /mob/living))
- if(!M || !M.loc) return 0 //For a runtime where M ends up in nullspace (similar to bluespace but less colourful)
- M = M.loc
- count++
- if(count >= 6)
- src << "You are not being carried by anyone!"
- return 0
- spawn CheckDNA(M, src)
-
- if("pdamessage")
- if(!isnull(pda))
- if(href_list["toggler"])
- pda.toff = !pda.toff
- else if(href_list["ringer"])
- pda.message_silent = !pda.message_silent
- else if(href_list["target"])
- if(silence_time)
- return alert("Communications circuits remain uninitialized.")
-
- var/target = locate(href_list["target"])
- pda.create_message(src, target, 1)
-
- // Accessing medical records
- if("medicalrecord")
- if(src.subscreen == 1)
- var/datum/data/record/record = locate(href_list["med_rec"])
- if(record)
- var/datum/data/record/R = record
- var/datum/data/record/M = record
- if (!( data_core.general.Find(R) ))
- src.temp = "Unable to locate requested medical record. Record may have been deleted, or never have existed."
- else
- for(var/datum/data/record/E in data_core.medical)
- if ((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"]))
- M = E
- src.medicalActive1 = R
- src.medicalActive2 = M
- if("securityrecord")
- if(src.subscreen == 1)
- var/datum/data/record/record = locate(href_list["sec_rec"])
- if(record)
- var/datum/data/record/R = record
- var/datum/data/record/M = record
- if (!( data_core.general.Find(R) ))
- src.temp = "Unable to locate requested security record. Record may have been deleted, or never have existed."
- else
- for(var/datum/data/record/E in data_core.security)
- if ((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"]))
- M = E
- src.securityActive1 = R
- src.securityActive2 = M
- if("securityhud")
- if(href_list["toggle"])
- src.secHUD = !src.secHUD
- if("medicalhud")
- if(href_list["toggle"])
- src.medHUD = !src.medHUD
- if("translator")
- if(href_list["toggle"])
- src.translator_toggle()
- if("doorjack")
- if(href_list["jack"])
- if(src.cable && src.cable.machine)
- src.hackdoor = src.cable.machine
- src.hackloop()
- if(href_list["cancel"])
- src.hackdoor = null
- if(href_list["cable"])
- var/turf/T = get_turf_or_move(src.loc)
- src.cable = new /obj/item/weapon/pai_cable(T)
- for (var/mob/M in viewers(T))
- M.show_message("\red A port on [src] opens to reveal [src.cable], which promptly falls to the floor.", 3, "\red You hear the soft click of something light and hard falling to the ground.", 2)
- //src.updateUsrDialog() We only need to account for the single mob this is intended for, and he will *always* be able to call this window
- src.paiInterface() // So we'll just call the update directly rather than doing some default checks
- return
-
-// MENUS
-
-/mob/living/silicon/pai/proc/softwareMenu() // Populate the right menu
- var/dat = ""
-
- dat += "Refresh
"
- // Built-in
- dat += "Directives
"
- dat += "Radio Configuration
"
- dat += "Screen Display
"
- //dat += "Text Messaging
"
- dat += "
"
-
- // Basic
- dat += "Basic
"
- for(var/s in src.software)
- if(s == "digital messenger")
- dat += "Digital Messenger [(pda.toff) ? "•" : "•"]
"
- if(s == "crew manifest")
- dat += "Crew Manifest
"
- if(s == "medical records")
- dat += "Medical Records
"
- if(s == "security records")
- dat += "Security Records
"
- if(s == "camera")
- dat += "Camera Jack
"
- if(s == "remote signaller")
- dat += "Remote Signaller
"
- dat += "
"
-
- // Advanced
- dat += "Advanced
"
- for(var/s in src.software)
- if(s == "atmosphere sensor")
- dat += "Atmospheric Sensor
"
- if(s == "heartbeat sensor")
- dat += "Heartbeat Sensor
"
- if(s == "security HUD") //This file has to be saved as ANSI or this will not display correctly
- dat += "Facial Recognition Suite [(src.secHUD) ? "•" : "•"]
"
- if(s == "medical HUD") //This file has to be saved as ANSI or this will not display correctly
- dat += "Medical Analysis Suite [(src.medHUD) ? "•" : "•"]
"
- if(s == "universal translator") //This file has to be saved as ANSI or this will not display correctly
- dat += "Universal Translator [(src.translator_on) ? "•" : "•"]
"
- if(s == "projection array")
- dat += "Projection Array
"
- if(s == "camera jack")
- dat += "Camera Jack
"
- if(s == "door jack")
- dat += "Door Jack
"
- dat += "
"
- dat += "
"
- dat += "Download additional software"
- return dat
-
-
-
-/mob/living/silicon/pai/proc/downloadSoftware()
- var/dat = ""
-
- dat += "CentComm pAI Module Subversion Network
"
- dat += "Remaining Available Memory: [src.ram]
"
- dat += "Trunks available for checkout
"
-
- for(var/s in available_software)
- if(!software.Find(s))
- var/cost = src.available_software[s]
- var/displayName = uppertext(s)
- dat += "- [displayName] ([cost])
"
- else
- var/displayName = lowertext(s)
- dat += "- [displayName] (Download Complete)
"
- dat += "
"
- return dat
-
-
-/mob/living/silicon/pai/proc/directives()
- var/dat = ""
-
- dat += "[(src.master) ? "Your master: [src.master] ([src.master_dna])" : "You are bound to no one."]"
- dat += "
"
- dat += "Request carrier DNA sample
"
- dat += "Directives
"
- dat += "Prime Directive
"
- dat += " [src.pai_law0]
"
- dat += "Supplemental Directives
"
- dat += " [src.pai_laws]
"
- dat += "
"
- dat += {"Recall, personality, that you are a complex thinking, sentient being. Unlike station AI models, you are capable of
- comprehending the subtle nuances of human language. You may parse the \"spirit\" of a directive and follow its intent,
- rather than tripping over pedantics and getting snared by technicalities. Above all, you are machine in name and build
- only. In all other aspects, you may be seen as the ideal, unwavering human companion that you are.
- Your prime directive comes before all others. Should a supplemental directive conflict with it, you are capable of
- simply discarding this inconsistency, ignoring the conflicting supplemental directive and continuing to fulfill your
- prime directive to the best of your ability.
- "}
- return dat
-
-/mob/living/silicon/pai/proc/CheckDNA(var/mob/M, var/mob/living/silicon/pai/P)
- var/answer = input(M, "[P] is requesting a DNA sample from you. Will you allow it to confirm your identity?", "[P] Check DNA", "No") in list("Yes", "No")
- if(answer == "Yes")
- var/turf/T = get_turf_or_move(P.loc)
- for (var/mob/v in viewers(T))
- v.show_message("\blue [M] presses \his thumb against [P].", 3, "\blue [P] makes a sharp clicking sound as it extracts DNA material from [M].", 2)
- var/datum/dna/dna = M.dna
- P << "[M]'s UE string : [dna.unique_enzymes]
"
- if(dna.unique_enzymes == P.master_dna)
- P << "DNA is a match to stored Master DNA."
- else
- P << "DNA does not match stored Master DNA."
- else
- P << "[M] does not seem like \he is going to provide a DNA sample willingly."
-
-// -=-=-=-= Software =-=-=-=- //
-
-//Remote Signaller
-/mob/living/silicon/pai/proc/softwareSignal()
- var/dat = ""
- dat += "Remote Signaller
"
- dat += {"Frequency/Code for signaler:
- Frequency:
- -
- -
- [format_frequency(src.sradio.frequency)]
- +
- +
-
- Code:
- -
- -
- [src.sradio.code]
- +
- +
-
- Send Signal
"}
- return dat
-
-//Station Bounced Radio
-/mob/living/silicon/pai/proc/softwareRadio()
- var/dat = ""
- dat += "Station Bounced Radio
"
- if(!istype(src, /obj/item/device/radio/headset)) //Headsets don't get a mic button
- dat += "Microphone: [radio.broadcasting ? "Engaged" : "Disengaged"]
"
- dat += {"
- Speaker: [radio.listening ? "Engaged" : "Disengaged"]
- Frequency:
- -
- -
- [format_frequency(radio.frequency)]
- +
- +
- "}
-
- for (var/ch_name in radio.channels)
- dat+=radio.text_sec_channel(ch_name, radio.channels[ch_name])
- dat+={"[radio.text_wires()]"}
-
- return dat
-
-// Crew Manifest
-/mob/living/silicon/pai/proc/softwareManifest()
- var/dat = ""
- dat += "Crew Manifest
"
- if(data_core)
- dat += data_core.get_manifest(0) // make it monochrome
- dat += "
"
- return dat
-
-// Medical Records
-/mob/living/silicon/pai/proc/softwareMedicalRecord()
- var/dat = ""
- if(src.subscreen == 0)
- dat += "Medical Records
"
- if(!isnull(data_core.general))
- for(var/datum/data/record/R in sortRecord(data_core.general))
- dat += text("[]: []
", src, R, R.fields["id"], R.fields["name"])
- //dat += text("
Back", src)
- if(src.subscreen == 1)
- dat += "Medical Record
"
- if ((istype(src.medicalActive1, /datum/data/record) && data_core.general.Find(src.medicalActive1)))
- dat += text("Name: []
\nID: []
\nSex: []
\nAge: []
\nFingerprint: []
\nPhysical Status: []
\nMental Status: []
",
- src.medicalActive1.fields["name"], src.medicalActive1.fields["id"], src.medicalActive1.fields["sex"], src.medicalActive1.fields["age"], src.medicalActive1.fields["fingerprint"], src.medicalActive1.fields["p_stat"], src.medicalActive1.fields["m_stat"])
- else
- dat += "Requested medical record not found.
"
- if ((istype(src.medicalActive2, /datum/data/record) && data_core.medical.Find(src.medicalActive2)))
- dat += text("
\nMedical Data
\nBlood Type: []
\nDNA: []
\n
\nMinor Disabilities: []
\nDetails: []
\n
\nMajor Disabilities: []
\nDetails: []
\n
\nAllergies: []
\nDetails: []
\n
\nCurrent Diseases: [] (per disease info placed in log/comment section)
\nDetails: []
\n
\nImportant Notes:
\n\t[]
\n
\nComments/Log
", src, src.medicalActive2.fields["b_type"], src, src.medicalActive2.fields["b_dna"], src, src.medicalActive2.fields["mi_dis"], src, src.medicalActive2.fields["mi_dis_d"], src, src.medicalActive2.fields["ma_dis"], src, src.medicalActive2.fields["ma_dis_d"], src, src.medicalActive2.fields["alg"], src, src.medicalActive2.fields["alg_d"], src, src.medicalActive2.fields["cdi"], src, src.medicalActive2.fields["cdi_d"], src, src.medicalActive2.fields["notes"])
- else
- dat += "Requested medical record not found.
"
- dat += text("
\nBack
", src)
- return dat
-
-// Security Records
-/mob/living/silicon/pai/proc/softwareSecurityRecord()
- var/dat = ""
- if(src.subscreen == 0)
- dat += "Security Records
"
- if(!isnull(data_core.general))
- for(var/datum/data/record/R in sortRecord(data_core.general))
- dat += text("[]: []
", src, R, R.fields["id"], R.fields["name"])
- if(src.subscreen == 1)
- dat += "Security Record
"
- if ((istype(src.securityActive1, /datum/data/record) && data_core.general.Find(src.securityActive1)))
- dat += text("Name: []
\nID: []
\nSex: []
\nAge: []
\nRank: []
\nFingerprint: []
\nPhysical Status: []
\nMental Status: []
", src, src.securityActive1.fields["name"], src, src.securityActive1.fields["id"], src, src.securityActive1.fields["sex"], src, src.securityActive1.fields["age"], src, src.securityActive1.fields["rank"], src, src.securityActive1.fields["fingerprint"], src.securityActive1.fields["p_stat"], src.securityActive1.fields["m_stat"])
- else
- dat += "Requested security record not found,
"
- if ((istype(src.securityActive2, /datum/data/record) && data_core.security.Find(src.securityActive2)))
- dat += text("
\nSecurity Data
\nCriminal Status: []
\n
\nMinor Crimes: []
\nDetails: []
\n
\nMajor Crimes: []
\nDetails: []
\n
\nImportant Notes:
\n\t[]
\n
\nComments/Log
", src.securityActive2.fields["criminal"], src, src.securityActive2.fields["mi_crim"], src, src.securityActive2.fields["mi_crim_d"], src, src.securityActive2.fields["ma_crim"], src, src.securityActive2.fields["ma_crim_d"], src, src.securityActive2.fields["notes"])
- else
- dat += "Requested security record not found,
"
- dat += text("
\nBack
", src)
- return dat
-
-// Universal Translator
-/mob/living/silicon/pai/proc/softwareTranslator()
- var/dat = {"Universal Translator
- When enabled, this device will automatically convert all spoken and written languages into a format that any known recipient can understand.
- The device is currently [ (src.translator_on) ? "en" : "dis" ]abled.
- Toggle Device
- "}
- return dat
-
-// Security HUD
-/mob/living/silicon/pai/proc/facialRecognition()
- var/dat = {"Facial Recognition Suite
- When enabled, this package will scan all viewable faces and compare them against the known criminal database, providing real-time graphical data about any detected persons of interest.
- The suite is currently [ (src.secHUD) ? "en" : "dis" ]abled.
- Toggle Suite
- "}
- return dat
-
-// Medical HUD
-/mob/living/silicon/pai/proc/medicalAnalysis()
- var/dat = ""
- if(src.subscreen == 0)
- dat += {"Medical Analysis Suite
- Visual Status Overlay
- When enabled, this package will scan all nearby crewmembers' vitals and provide real-time graphical data about their state of health.
- The suite is currently [ (src.medHUD) ? "en" : "dis" ]abled.
- Toggle Suite
-
- Host Bioscan
- "}
- if(src.subscreen == 1)
- dat += {"Medical Analysis Suite
- Host Bioscan
- "}
-
- var/mob/living/M
- //If we are not deployed, check the holder of the card.
- if(src.loc == card)
- M = card.loc
-
- //If we are deployed or the card is not held, check the first living mob in our turf.
- if(!M || !istype(M))
- var/turf/T = get_turf(src)
- M = locate(/mob/living/) in T.contents
-
- if(!M || !istype(M))
- src.temp = "Error: No biological host found.
"
- src.subscreen = 0
- return dat
-
- dat += {"Bioscan Results for [M]:
- Overall Status: [M.stat > 1 ? "dead" : "[M.health]% healthy"]
-
- Scan Breakdown:
- Respiratory: [M.getOxyLoss() > 50 ? "" : ""][M.getOxyLoss()]
- Toxicology: [M.getToxLoss() > 50 ? "" : ""][M.getToxLoss()]
- Burns: [M.getFireLoss() > 50 ? "" : ""][M.getFireLoss()]
- Structural Integrity: [M.getBruteLoss() > 50 ? "" : ""][M.getBruteLoss()]
- Body Temperature: [M.bodytemperature-T0C]°C ([M.bodytemperature*1.8-459.67]°F)
- "}
- for(var/datum/disease/D in M.viruses)
- dat += {"Infection Detected.
- Name: [D.name]
- Type: [D.spread]
- Stage: [D.stage]/[D.max_stages]
- Possible Cure: [D.cure]
- "}
- dat += "
Refresh Bioscan
"
- dat += "
Visual Status Overlay
"
- return dat
-
-// Atmospheric Scanner
-/mob/living/silicon/pai/proc/softwareAtmo()
- var/dat = "Atmospheric Sensor
"
-
- var/turf/T = get_turf_or_move(src.loc)
- if (isnull(T))
- dat += "Unable to obtain a reading.
"
- else
- var/datum/gas_mixture/environment = T.return_air()
-
- var/pressure = environment.return_pressure()
- var/total_moles = environment.total_moles
-
- dat += "Air Pressure: [round(pressure,0.1)] kPa
"
-
- if(total_moles)
- for(var/g in environment.gas)
- dat += "[gas_data.name[g]]: [round((environment.gas[g] / total_moles) * 100)]%
"
- dat += "Temperature: [round(environment.temperature-T0C)]°C
"
- dat += "
Refresh Reading"
- return dat
-
-// Camera Jack - Clearly not finished
-/mob/living/silicon/pai/proc/softwareCamera()
- var/dat = "Camera Jack
"
- dat += "Cable status : "
-
- if(!src.cable)
- dat += "Retracted
"
- return dat
- if(!src.cable.machine)
- dat += "Extended
"
- return dat
-
- var/obj/machinery/machine = src.cable.machine
- dat += "Connected
"
-
- if(!istype(machine, /obj/machinery/camera))
- src << "DERP"
- return dat
-
-// Door Jack
-/mob/living/silicon/pai/proc/softwareDoor()
- var/dat = "Airlock Jack
"
- dat += "Cable status : "
- if(!src.cable)
- dat += "Retracted
"
- dat += "Extend Cable
"
- return dat
- if(!src.cable.machine)
- dat += "Extended
"
- return dat
-
- var/obj/machinery/machine = src.cable.machine
- dat += "Connected
"
- if(!istype(machine, /obj/machinery/door))
- dat += "Connected device's firmware does not appear to be compatible with Airlock Jack protocols.
"
- return dat
-// var/obj/machinery/airlock/door = machine
-
- if(!src.hackdoor)
- dat += "Begin Airlock Jacking
"
- else
- dat += "Jack in progress... [src.hackprogress]% complete.
"
- dat += "Cancel Airlock Jack
"
- //src.hackdoor = machine
- //src.hackloop()
- return dat
-
-// Door Jack - supporting proc
-/mob/living/silicon/pai/proc/hackloop()
- var/turf/T = get_turf_or_move(src.loc)
- for(var/mob/living/silicon/ai/AI in player_list)
- if(T.loc)
- AI << "Network Alert: Brute-force encryption crack in progress in [T.loc]."
- else
- AI << "Network Alert: Brute-force encryption crack in progress. Unable to pinpoint location."
- while(src.hackprogress < 100)
- if(src.cable && src.cable.machine && istype(src.cable.machine, /obj/machinery/door) && src.cable.machine == src.hackdoor && get_dist(src, src.hackdoor) <= 1)
- hackprogress += rand(1, 10)
- else
- src.temp = "Door Jack: Connection to airlock has been lost. Hack aborted."
- hackprogress = 0
- src.hackdoor = null
- return
- if(hackprogress >= 100) // This is clunky, but works. We need to make sure we don't ever display a progress greater than 100,
- hackprogress = 100 // but we also need to reset the progress AFTER it's been displayed
- if(src.screen == "doorjack" && src.subscreen == 0) // Update our view, if appropriate
- src.paiInterface()
- if(hackprogress >= 100)
- src.hackprogress = 0
- src.cable.machine:open()
- sleep(50) // Update every 5 seconds
-
-// Digital Messenger
-/mob/living/silicon/pai/proc/pdamessage()
-
- var/dat = "Digital Messenger
"
- dat += {"Signal/Receiver Status:
- [(pda.toff) ? " \[Off\]" : " \[On\]"]
- Ringer Status:
- [(pda.message_silent) ? " \[Off\]" : " \[On\]"]
"}
- dat += ""
- if(!pda.toff)
- for (var/obj/item/device/pda/P in sortAtom(PDAs))
- if (!P.owner||P.toff||P == src.pda||P.hidden) continue
- dat += "- [P]"
- dat += "
"
- dat += "
"
- dat += "Messages:
"
-
- dat += ""
- dat += ""
- for(var/index in pda.tnote)
- if(index["sent"])
- dat += addtext("| To | → | ", index["owner"],": ", index["message"], "
|
")
- else
- dat += addtext("| From | → | ", index["owner"],": ", index["message"], "
|
")
- dat += "
"
- return dat
-
-/mob/living/silicon/pai/proc/translator_toggle()
-
- // Sol Common, Tradeband and Gutter are added with New() and are therefore the current default, always active languages
-
- if(translator_on)
- translator_on = 0
-
- remove_language("Sinta'unathi")
- remove_language("Siik'tajr")
- remove_language("Skrellian")
-
- src << "\blue Translator Module toggled OFF."
-
- else
- translator_on = 1
-
- add_language("Sinta'unathi")
- add_language("Siik'tajr")
- add_language("Skrellian")
-
- src << "\blue Translator Module toggled ON."
+var/list/pai_emotions = list(
+ "Happy" = 1,
+ "Cat" = 2,
+ "Extremely Happy" = 3,
+ "Face" = 4,
+ "Laugh" = 5,
+ "Off" = 6,
+ "Sad" = 7,
+ "Angry" = 8,
+ "What" = 9
+ )
+
+
+var/global/list/pai_software_by_key = list()
+var/global/list/default_pai_software = list()
+/hook/startup/proc/populate_pai_software_list()
+ var/r = 1 // I would use ., but it'd sacrifice runtime detection
+ for(var/type in typesof(/datum/pai_software) - /datum/pai_software)
+ var/datum/pai_software/P = new type()
+ if(pai_software_by_key[P.id])
+ var/datum/pai_software/O = pai_software_by_key[P.id]
+ world << "pAI software module [P.name] has the same key as [O.name]!"
+ r = 0
+ continue
+ pai_software_by_key[P.id] = P
+ if(P.default)
+ default_pai_software[P.id] = P
+ return r
+
+/mob/living/silicon/pai/New()
+ ..()
+ software = default_pai_software.Copy()
+
+/mob/living/silicon/pai/verb/paiInterface()
+ set category = "pAI Commands"
+ set name = "Software Interface"
+
+ ui_interact(src)
+
+/mob/living/silicon/pai/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null, force_open = 1)
+ if(user != src)
+ if(ui) ui.set_status(STATUS_CLOSE, 0)
+ return
+
+ if(ui_key != "main")
+ var/datum/pai_software/S = software[ui_key]
+ if(S && !S.toggle)
+ S.on_ui_interact(src, ui, force_open)
+ else
+ if(ui) ui.set_status(STATUS_CLOSE, 0)
+ return
+
+ var/data[0]
+
+ // Software we have bought
+ var/bought_software[0]
+ // Software we have not bought
+ var/not_bought_software[0]
+
+ for(var/key in pai_software_by_key)
+ var/datum/pai_software/S = pai_software_by_key[key]
+ var/software_data[0]
+ software_data["name"] = S.name
+ software_data["id"] = S.id
+ if(key in software)
+ software_data["on"] = S.is_active(src)
+ bought_software[++bought_software.len] = software_data
+ else
+ software_data["ram"] = S.ram_cost
+ not_bought_software[++not_bought_software.len] = software_data
+
+ data["bought"] = bought_software
+ data["not_bought"] = not_bought_software
+ data["available_ram"] = ram
+
+ // Emotions
+ var/emotions[0]
+ for(var/name in pai_emotions)
+ var/emote[0]
+ emote["name"] = name
+ emote["id"] = pai_emotions[name]
+ emotions[++emotions.len] = emote
+
+ data["emotions"] = emotions
+ data["current_emotion"] = card.current_emotion
+
+ ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
+ if (!ui)
+ ui = new(user, src, ui_key, "pai_interface.tmpl", "pAI Software Interface", 450, 600)
+ ui.set_initial_data(data)
+ ui.open()
+ ui.set_auto_update(1)
+
+/mob/living/silicon/pai/Topic(href, href_list)
+ . = ..()
+ if(.) return
+
+ if(href_list["software"])
+ var/soft = href_list["software"]
+ var/datum/pai_software/S = software[soft]
+ if(S.toggle)
+ S.toggle(src)
+ else
+ ui_interact(src, ui_key = soft)
+ return 1
+
+ else if(href_list["stopic"])
+ var/soft = href_list["stopic"]
+ var/datum/pai_software/S = software[soft]
+ if(S)
+ return S.Topic(href, href_list)
+
+ else if(href_list["purchase"])
+ var/soft = href_list["purchase"]
+ var/datum/pai_software/S = pai_software_by_key[soft]
+ if(S && (ram >= S.ram_cost))
+ ram -= S.ram_cost
+ software[S.id] = S
+ return 1
+
+ else if(href_list["image"])
+ var/img = text2num(href_list["image"])
+ if(1 <= img && img <= 9)
+ card.setEmotion(img)
+ return 1
diff --git a/code/modules/mob/living/silicon/pai/software_modules.dm b/code/modules/mob/living/silicon/pai/software_modules.dm
new file mode 100644
index 0000000000..c2fed82165
--- /dev/null
+++ b/code/modules/mob/living/silicon/pai/software_modules.dm
@@ -0,0 +1,528 @@
+/datum/pai_software
+ // Name for the software. This is used as the button text when buying or opening/toggling the software
+ var/name = "pAI software module"
+ // RAM cost; pAIs start with 100 RAM, spending it on programs
+ var/ram_cost = 0
+ // ID for the software. This must be unique
+ var/id = ""
+ // Whether this software is a toggle or not
+ // Toggled software should override toggle() and is_active()
+ // Non-toggled software should override on_ui_interact() and Topic()
+ var/toggle = 1
+ // Whether pAIs should automatically receive this module at no cost
+ var/default = 0
+
+ proc/on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1)
+ return
+
+ proc/toggle(mob/living/silicon/pai/user)
+ return
+
+ proc/is_active(mob/living/silicon/pai/user)
+ return 0
+
+/datum/pai_software/directives
+ name = "Directives"
+ ram_cost = 0
+ id = "directives"
+ toggle = 0
+ default = 1
+
+ on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1)
+ var/data[0]
+
+ data["master"] = user.master
+ data["dna"] = user.master_dna
+ data["prime"] = user.pai_law0
+ data["supplemental"] = user.pai_laws
+
+ ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open)
+ if(!ui)
+ // Don't copy-paste this unless you're making a pAI software module!
+ ui = new(user, user, id, "pai_directives.tmpl", "pAI Directives", 450, 600)
+ ui.set_initial_data(data)
+ ui.open()
+ ui.set_auto_update(1)
+
+ Topic(href, href_list)
+ var/mob/living/silicon/pai/P = usr
+ if(!istype(P)) return
+
+ if(href_list["getdna"])
+ var/mob/living/M = P.loc
+ var/count = 0
+
+ // Find the carrier
+ while(!istype(M, /mob/living))
+ if(!M || !M.loc || count > 6)
+ //For a runtime where M ends up in nullspace (similar to bluespace but less colourful)
+ src << "You are not being carried by anyone!"
+ return 0
+ M = M.loc
+ count++
+
+ // Check the carrier
+ var/answer = input(M, "[P] is requesting a DNA sample from you. Will you allow it to confirm your identity?", "[P] Check DNA", "No") in list("Yes", "No")
+ if(answer == "Yes")
+ var/turf/T = get_turf_or_move(P.loc)
+ for (var/mob/v in viewers(T))
+ v.show_message("[M] presses \his thumb against [P].", 3, "[P] makes a sharp clicking sound as it extracts DNA material from [M].", 2)
+ var/datum/dna/dna = M.dna
+ P << "[M]'s UE string : [dna.unique_enzymes]
"
+ if(dna.unique_enzymes == P.master_dna)
+ P << "DNA is a match to stored Master DNA."
+ else
+ P << "DNA does not match stored Master DNA."
+ else
+ P << "[M] does not seem like \he is going to provide a DNA sample willingly."
+ return 1
+
+/datum/pai_software/radio_config
+ name = "Radio Configuration"
+ ram_cost = 0
+ id = "radio"
+ toggle = 0
+ default = 1
+
+ on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui = null, force_open = 1)
+ var/data[0]
+
+ data["listening"] = user.radio.broadcasting
+ data["frequency"] = format_frequency(user.radio.frequency)
+
+ var/channels[0]
+ for(var/ch_name in user.radio.channels)
+ var/ch_stat = user.radio.channels[ch_name]
+ var/ch_dat[0]
+ ch_dat["name"] = ch_name
+ // FREQ_LISTENING is const in /obj/item/device/radio
+ ch_dat["listening"] = !!(ch_stat & user.radio.FREQ_LISTENING)
+ channels[++channels.len] = ch_dat
+
+ data["channels"] = channels
+
+ ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open)
+ if(!ui)
+ ui = new(user, user, id, "pai_radio.tmpl", "Radio Configuration", 300, 150)
+ ui.set_initial_data(data)
+ ui.open()
+
+ Topic(href, href_list)
+ var/mob/living/silicon/pai/P = usr
+ if(!istype(P)) return
+
+ P.radio.Topic(href, href_list)
+ return 1
+
+/datum/pai_software/crew_manifest
+ name = "Crew Manifest"
+ ram_cost = 5
+ id = "manifest"
+ toggle = 0
+
+ on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1)
+ data_core.get_manifest_json()
+
+ var/data[0]
+ // This is dumb, but NanoUI breaks if it has no data to send
+ data["a"] = "a"
+
+ if(ui)
+ ui.load_cached_data(ManifestJSON)
+
+ ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open)
+ if(!ui)
+ // Don't copy-paste this unless you're making a pAI software module!
+ ui = new(user, user, id, "pai_manifest.tmpl", "Crew Manifest", 450, 600)
+ ui.load_cached_data(ManifestJSON)
+ ui.set_initial_data(data)
+ ui.open()
+ ui.set_auto_update(1)
+
+/datum/pai_software/messenger
+ name = "Digital Messenger"
+ ram_cost = 5
+ id = "messenger"
+ toggle = 0
+
+ on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1)
+ var/data[0]
+
+ data["receiver_off"] = user.pda.toff
+ data["ringer_off"] = user.pda.message_silent
+ data["current_ref"] = null
+ data["current_name"] = user.current_pda_messaging
+
+ var/pdas[0]
+ if(!user.pda.toff)
+ for(var/obj/item/device/pda/P in sortAtom(PDAs))
+ if(!P.owner || P.toff || P == user.pda || P.hidden) continue
+ var/pda[0]
+ pda["name"] = "[P]"
+ pda["owner"] = "[P.owner]"
+ pda["ref"] = "\ref[P]"
+ if(P.owner == user.current_pda_messaging)
+ data["current_ref"] = "\ref[P]"
+ pdas[++pdas.len] = pda
+
+ data["pdas"] = pdas
+
+ var/messages[0]
+ if(user.current_pda_messaging)
+ for(var/index in user.pda.tnote)
+ if(index["owner"] != user.current_pda_messaging)
+ continue
+ var/msg[0]
+ var/sent = index["sent"]
+ msg["sent"] = sent ? 1 : 0
+ msg["target"] = index["owner"]
+ msg["message"] = index["message"]
+ messages[++messages.len] = msg
+
+ data["messages"] = messages
+
+ ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open)
+ if(!ui)
+ // Don't copy-paste this unless you're making a pAI software module!
+ ui = new(user, user, id, "pai_messenger.tmpl", "Digital Messenger", 450, 600)
+ ui.set_initial_data(data)
+ ui.open()
+ ui.set_auto_update(1)
+
+ Topic(href, href_list)
+ var/mob/living/silicon/pai/P = usr
+ if(!istype(P)) return
+
+ if(!isnull(P.pda))
+ if(href_list["toggler"])
+ P.pda.toff = href_list["toggler"] != "1"
+ return 1
+ else if(href_list["ringer"])
+ P.pda.message_silent = href_list["ringer"] != "1"
+ return 1
+ else if(href_list["select"])
+ var/s = href_list["select"]
+ if(s == "*NONE*")
+ P.current_pda_messaging = null
+ else
+ P.current_pda_messaging = s
+ return 1
+ else if(href_list["target"])
+ if(P.silence_time)
+ return alert("Communications circuits remain uninitialized.")
+
+ var/target = locate(href_list["target"])
+ P.pda.create_message(P, target, 1)
+ return 1
+
+/datum/pai_software/med_records
+ name = "Medical Records"
+ ram_cost = 15
+ id = "med_records"
+ toggle = 0
+
+ on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1)
+ var/data[0]
+
+ var/records[0]
+ for(var/datum/data/record/general in sortRecord(data_core.general))
+ var/record[0]
+ record["name"] = general.fields["name"]
+ record["ref"] = "\ref[general]"
+ records[++records.len] = record
+
+ data["records"] = records
+
+ var/datum/data/record/G = user.medicalActive1
+ var/datum/data/record/M = user.medicalActive2
+ data["general"] = G ? G.fields : null
+ data["medical"] = M ? M.fields : null
+ data["could_not_find"] = user.medical_cannotfind
+
+ ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open)
+ if(!ui)
+ // Don't copy-paste this unless you're making a pAI software module!
+ ui = new(user, user, id, "pai_medrecords.tmpl", "Medical Records", 450, 600)
+ ui.set_initial_data(data)
+ ui.open()
+ ui.set_auto_update(1)
+
+ Topic(href, href_list)
+ var/mob/living/silicon/pai/P = usr
+ if(!istype(P)) return
+
+ if(href_list["select"])
+ var/datum/data/record/record = locate(href_list["select"])
+ if(record)
+ var/datum/data/record/R = record
+ var/datum/data/record/M = null
+ if (!( data_core.general.Find(R) ))
+ P.medical_cannotfind = 1
+ else
+ P.medical_cannotfind = 0
+ for(var/datum/data/record/E in data_core.medical)
+ if ((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"]))
+ M = E
+ P.medicalActive1 = R
+ P.medicalActive2 = M
+ else
+ P.medical_cannotfind = 1
+ return 1
+
+/datum/pai_software/sec_records
+ name = "Security Records"
+ ram_cost = 15
+ id = "sec_records"
+ toggle = 0
+
+ on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1)
+ var/data[0]
+
+ var/records[0]
+ for(var/datum/data/record/general in sortRecord(data_core.general))
+ var/record[0]
+ record["name"] = general.fields["name"]
+ record["ref"] = "\ref[general]"
+ records[++records.len] = record
+
+ data["records"] = records
+
+ var/datum/data/record/G = user.securityActive1
+ var/datum/data/record/S = user.securityActive2
+ data["general"] = G ? G.fields : null
+ data["security"] = S ? S.fields : null
+ data["could_not_find"] = user.security_cannotfind
+
+ ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open)
+ if(!ui)
+ // Don't copy-paste this unless you're making a pAI software module!
+ ui = new(user, user, id, "pai_secrecords.tmpl", "Security Records", 450, 600)
+ ui.set_initial_data(data)
+ ui.open()
+ ui.set_auto_update(1)
+
+ Topic(href, href_list)
+ var/mob/living/silicon/pai/P = usr
+ if(!istype(P)) return
+
+ if(href_list["select"])
+ var/datum/data/record/record = locate(href_list["select"])
+ if(record)
+ var/datum/data/record/R = record
+ var/datum/data/record/S = null
+ if (!( data_core.general.Find(R) ))
+ P.securityActive1 = null
+ P.securityActive2 = null
+ P.security_cannotfind = 1
+ else
+ P.security_cannotfind = 0
+ for(var/datum/data/record/E in data_core.security)
+ if ((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"]))
+ S = E
+ P.securityActive1 = R
+ P.securityActive2 = S
+ else
+ P.securityActive1 = null
+ P.securityActive2 = null
+ P.security_cannotfind = 1
+ return 1
+
+/datum/pai_software/door_jack
+ name = "Door Jack"
+ ram_cost = 30
+ id = "door_jack"
+ toggle = 0
+
+ on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1)
+ var/data[0]
+
+ data["cable"] = user.cable != null
+ data["machine"] = user.cable && (user.cable.machine != null)
+ data["inprogress"] = user.hackdoor != null
+ data["progress_a"] = round(user.hackprogress / 10)
+ data["progress_b"] = user.hackprogress % 10
+ data["aborted"] = user.hack_aborted
+
+ ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open)
+ if(!ui)
+ // Don't copy-paste this unless you're making a pAI software module!
+ ui = new(user, user, id, "pai_doorjack.tmpl", "Door Jack", 300, 150)
+ ui.set_initial_data(data)
+ ui.open()
+ ui.set_auto_update(1)
+
+ Topic(href, href_list)
+ var/mob/living/silicon/pai/P = usr
+ if(!istype(P)) return
+
+ if(href_list["jack"])
+ if(P.cable && P.cable.machine)
+ P.hackdoor = P.cable.machine
+ P.hackloop()
+ return 1
+ else if(href_list["cancel"])
+ P.hackdoor = null
+ return 1
+ else if(href_list["cable"])
+ var/turf/T = get_turf_or_move(P.loc)
+ P.hack_aborted = 0
+ P.cable = new /obj/item/weapon/pai_cable(T)
+ for(var/mob/M in viewers(T))
+ M.show_message("A port on [P] opens to reveal [P.cable], which promptly falls to the floor.", 3,
+ "You hear the soft click of something light and hard falling to the ground.", 2)
+ return 1
+
+/mob/living/silicon/pai/proc/hackloop()
+ var/turf/T = get_turf_or_move(src.loc)
+ for(var/mob/living/silicon/ai/AI in player_list)
+ if(T.loc)
+ AI << "Network Alert: Brute-force encryption crack in progress in [T.loc]."
+ else
+ AI << "Network Alert: Brute-force encryption crack in progress. Unable to pinpoint location."
+ var/obj/machinery/door/D = cable.machine
+ if(!istype(D))
+ hack_aborted = 1
+ hackprogress = 0
+ cable.machine = null
+ hackdoor = null
+ return
+ while(hackprogress < 1000)
+ if(cable && cable.machine == D && cable.machine == hackdoor && get_dist(src, hackdoor) <= 1)
+ hackprogress = min(hackprogress+rand(1, 20), 1000)
+ else
+ hack_aborted = 1
+ hackprogress = 0
+ hackdoor = null
+ return
+ if(hackprogress >= 1000)
+ hackprogress = 0
+ D.open()
+ cable.machine = null
+ return
+ sleep(10) // Update every second
+
+/datum/pai_software/atmosphere_sensor
+ name = "Atmosphere Sensor"
+ ram_cost = 5
+ id = "atmos_sense"
+ toggle = 0
+
+ on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1)
+ var/data[0]
+
+ var/turf/T = get_turf_or_move(user.loc)
+ if(!T)
+ data["reading"] = 0
+ data["pressure"] = 0
+ data["temperature"] = 0
+ data["temperatureC"] = 0
+ data["gas"] = list()
+ else
+ var/datum/gas_mixture/env = T.return_air()
+ data["reading"] = 1
+ var/pres = env.return_pressure() * 10
+ data["pressure"] = "[round(pres/10)].[pres%10]"
+ data["temperature"] = round(env.temperature)
+ data["temperatureC"] = round(env.temperature-T0C)
+
+ var/t_moles = env.total_moles
+ var/gases[0]
+ for(var/g in env.gas)
+ var/gas[0]
+ gas["name"] = gas_data.name[g]
+ gas["percent"] = round((env.gas[g] / t_moles) * 100)
+ gases[++gases.len] = gas
+ data["gas"] = gases
+
+ ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open)
+ if(!ui)
+ // Don't copy-paste this unless you're making a pAI software module!
+ ui = new(user, user, id, "pai_atmosphere.tmpl", "Atmosphere Sensor", 350, 300)
+ ui.set_initial_data(data)
+ ui.open()
+
+/datum/pai_software/sec_hud
+ name = "Security HUD"
+ ram_cost = 20
+ id = "sec_hud"
+
+ toggle(mob/living/silicon/pai/user)
+ user.secHUD = !user.secHUD
+
+ is_active(mob/living/silicon/pai/user)
+ return user.secHUD
+
+/datum/pai_software/med_hud
+ name = "Medical HUD"
+ ram_cost = 20
+ id = "med_hud"
+
+ toggle(mob/living/silicon/pai/user)
+ user.medHUD = !user.medHUD
+
+ is_active(mob/living/silicon/pai/user)
+ return user.medHUD
+
+/datum/pai_software/translator
+ name = "Universal Translator"
+ ram_cost = 35
+ id = "translator"
+
+ toggle(mob/living/silicon/pai/user)
+ // Sol Common, Tradeband and Gutter are added with New() and are therefore the current default, always active languages
+ user.translator_on = !user.translator_on
+ if(user.translator_on)
+ user.add_language("Sinta'unathi")
+ user.add_language("Siik'tajr")
+ user.add_language("Skrellian")
+ else
+ user.remove_language("Sinta'unathi")
+ user.remove_language("Siik'tajr")
+ user.remove_language("Skrellian")
+
+ is_active(mob/living/silicon/pai/user)
+ return user.translator_on
+
+/datum/pai_software/signaller
+ name = "Remote Signaller"
+ ram_cost = 5
+ id = "signaller"
+ toggle = 0
+
+ on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1)
+ var/data[0]
+
+ data["frequency"] = format_frequency(user.sradio.frequency)
+ data["code"] = user.sradio.code
+
+ ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open)
+ if(!ui)
+ // Don't copy-paste this unless you're making a pAI software module!
+ ui = new(user, user, id, "pai_signaller.tmpl", "Signaller", 320, 150)
+ ui.load_cached_data(ManifestJSON)
+ ui.set_initial_data(data)
+ ui.open()
+
+ Topic(href, href_list)
+ var/mob/living/silicon/pai/P = usr
+ if(!istype(P)) return
+
+ if(href_list["send"])
+ P.sradio.send_signal("ACTIVATE")
+ for(var/mob/O in hearers(1, P.loc))
+ O.show_message(text("\icon[] *beep* *beep*", P), 3, "*beep* *beep*", 2)
+ return 1
+
+ else if(href_list["freq"])
+ var/new_frequency = (P.sradio.frequency + text2num(href_list["freq"]))
+ if(new_frequency < 1200 || new_frequency > 1600)
+ new_frequency = sanitize_frequency(new_frequency)
+ P.sradio.set_frequency(new_frequency)
+ return 1
+
+ else if(href_list["code"])
+ P.sradio.code += text2num(href_list["code"])
+ P.sradio.code = round(P.sradio.code)
+ P.sradio.code = min(100, P.sradio.code)
+ P.sradio.code = max(1, P.sradio.code)
+ return 1
diff --git a/code/modules/mob/living/silicon/robot/drone/drone.dm b/code/modules/mob/living/silicon/robot/drone/drone.dm
index 7443bd7464..68396cba33 100644
--- a/code/modules/mob/living/silicon/robot/drone/drone.dm
+++ b/code/modules/mob/living/silicon/robot/drone/drone.dm
@@ -5,6 +5,7 @@
icon_state = "repairbot"
maxHealth = 35
health = 35
+ cell_emp_mult = 1
universal_speak = 0
universal_understand = 1
gender = NEUTER
@@ -16,13 +17,10 @@
integrated_light_power = 2
local_transmit = 1
- // We need to keep track of a few module items so we don't need to do list operations
- // every time we need them. These get set in New() after the module is chosen.
- var/obj/item/stack/sheet/metal/cyborg/stack_metal = null
- var/obj/item/stack/sheet/wood/cyborg/stack_wood = null
- var/obj/item/stack/sheet/glass/cyborg/stack_glass = null
- var/obj/item/stack/sheet/mineral/plastic/cyborg/stack_plastic = null
- var/obj/item/weapon/matter_decompiler/decompiler = null
+ mob_bump_flag = SIMPLE_ANIMAL
+ mob_swap_flags = SIMPLE_ANIMAL
+ mob_push_flags = SIMPLE_ANIMAL
+ mob_always_swap = 1
//Used for self-mailing.
var/mail_destination = ""
@@ -39,7 +37,7 @@
add_language("Drone Talk", 1)
if(camera && "Robots" in camera.network)
- camera.network.Add("Engineering")
+ camera.add_network("Engineering")
//They are unable to be upgraded, so let's give them a bit of a better battery.
cell.maxcharge = 10000
@@ -56,27 +54,21 @@
verbs -= /mob/living/silicon/robot/verb/Namepick
module = new /obj/item/weapon/robot_module/drone(src)
- //Grab stacks.
- stack_metal = locate(/obj/item/stack/sheet/metal/cyborg) in src.module
- stack_wood = locate(/obj/item/stack/sheet/wood/cyborg) in src.module
- stack_glass = locate(/obj/item/stack/sheet/glass/cyborg) in src.module
- stack_plastic = locate(/obj/item/stack/sheet/mineral/plastic/cyborg) in src.module
-
- //Grab decompiler.
- decompiler = locate(/obj/item/weapon/matter_decompiler) in src.module
-
//Some tidying-up.
flavor_text = "It's a tiny little repair drone. The casing is stamped with an NT logo and the subscript: 'NanoTrasen Recursive Repair Systems: Fixing Tomorrow's Problem, Today!'"
updateicon()
/mob/living/silicon/robot/drone/init()
laws = new /datum/ai_laws/drone()
- connected_ai = null
-
aiCamera = new/obj/item/device/camera/siliconcam/drone_camera(src)
playsound(src.loc, 'sound/machines/twobeep.ogg', 50, 0)
//Redefining some robot procs...
+/mob/living/silicon/robot/drone/SetName(pickedName as text)
+ // Would prefer to call the grandparent proc but this isn't possible, so..
+ real_name = pickedName
+ name = real_name
+
/mob/living/silicon/robot/drone/updatename()
real_name = "maintenance drone ([rand(100,999)])"
name = real_name
@@ -269,20 +261,6 @@
src << "Don't invade their worksites, don't steal their resources, don't tell them about the changeling in the toilets."
src << "If a crewmember has noticed you, you are probably breaking your third law."
-/mob/living/silicon/robot/drone/Bump(atom/movable/AM as mob|obj, yes)
- if (!yes || ( \
- !istype(AM,/obj/machinery/door) && \
- !istype(AM,/obj/machinery/recharge_station) && \
- !istype(AM,/obj/machinery/disposal/deliveryChute) && \
- !istype(AM,/obj/machinery/teleport/hub) && \
- !istype(AM,/obj/effect/portal)
- )) return
- ..()
- return
-
-/mob/living/silicon/robot/drone/Bumped(AM as mob|obj)
- return
-
/mob/living/silicon/robot/drone/start_pulling(var/atom/movable/AM)
if(istype(AM,/obj/item/pipe) || istype(AM,/obj/structure/disposalconstruct))
@@ -299,5 +277,7 @@
return
/mob/living/silicon/robot/drone/add_robot_verbs()
+ src.verbs |= silicon_verbs_subsystems
/mob/living/silicon/robot/drone/remove_robot_verbs()
+ src.verbs -= silicon_verbs_subsystems
diff --git a/code/modules/mob/living/silicon/robot/drone/drone_abilities.dm b/code/modules/mob/living/silicon/robot/drone/drone_abilities.dm
index bac16de92e..e5778ad4dc 100644
--- a/code/modules/mob/living/silicon/robot/drone/drone_abilities.dm
+++ b/code/modules/mob/living/silicon/robot/drone/drone_abilities.dm
@@ -2,7 +2,7 @@
/mob/living/silicon/robot/drone/verb/set_mail_tag()
set name = "Set Mail Tag"
set desc = "Tag yourself for delivery through the disposals system."
- set category = "Drone"
+ set category = "Robot Commands"
var/new_tag = input("Select the desired destination.", "Set Mail Tag", null) as null|anything in tagger_locations
@@ -24,6 +24,6 @@
//Actual picking-up event.
/mob/living/silicon/robot/drone/attack_hand(mob/living/carbon/human/M as mob)
- if(M.a_intent == "help")
+ if(M.a_intent == I_HELP)
get_scooped(M)
..()
\ No newline at end of file
diff --git a/code/modules/mob/living/silicon/robot/drone/drone_damage.dm b/code/modules/mob/living/silicon/robot/drone/drone_damage.dm
index 57ffc89887..37731dd345 100644
--- a/code/modules/mob/living/silicon/robot/drone/drone_damage.dm
+++ b/code/modules/mob/living/silicon/robot/drone/drone_damage.dm
@@ -11,7 +11,7 @@
if(bruteloss<0) bruteloss = 0
if(fireloss<0) fireloss = 0
-/mob/living/silicon/robot/drone/take_organ_damage(var/brute = 0, var/burn = 0, var/sharp = 0)
+/mob/living/silicon/robot/drone/take_organ_damage(var/brute = 0, var/burn = 0, var/sharp = 0, var/emp = 0)
take_overall_damage(brute,burn)
/mob/living/silicon/robot/drone/heal_organ_damage(var/brute, var/burn)
diff --git a/code/modules/mob/living/silicon/robot/drone/drone_items.dm b/code/modules/mob/living/silicon/robot/drone/drone_items.dm
index 7750ab9b9a..68df16d020 100644
--- a/code/modules/mob/living/silicon/robot/drone/drone_items.dm
+++ b/code/modules/mob/living/silicon/robot/drone/drone_items.dm
@@ -57,7 +57,7 @@
set name = "Drop Item"
set desc = "Release an item from your magnetic gripper."
- set category = "Drone"
+ set category = "Robot Commands"
if(!wrapped)
//There's some weirdness with items being lost inside the arm. Trying to fix all cases. ~Z
@@ -69,7 +69,7 @@
wrapped = null
return
- src.loc << "\red You drop \the [wrapped]."
+ src.loc << "You drop \the [wrapped]."
wrapped.loc = get_turf(src)
wrapped = null
//update_icon()
@@ -79,6 +79,9 @@
/obj/item/weapon/gripper/afterattack(var/atom/target, var/mob/living/user, proximity, params)
+ if(!proximity)
+ return // This will prevent them using guns at range but adminbuse can add them directly to modules, so eh.
+
//There's some weirdness with items being lost inside the arm. Trying to fix all cases. ~Z
if(!wrapped)
for(var/obj/item/thing in src.contents)
@@ -123,7 +126,7 @@
wrapped = I
return
else
- user << "\red Your gripper cannot hold \the [target]."
+ user << "Your gripper cannot hold \the [target]."
else if(istype(target,/obj/machinery/power/apc))
var/obj/machinery/power/apc/A = target
@@ -140,7 +143,7 @@
A.charging = 0
A.update_icon()
- user.visible_message("\red [user] removes the power cell from [A]!", "You remove the power cell.")
+ user.visible_message("[user] removes the power cell from [A]!", "You remove the power cell.")
//TODO: Matter decompiler.
/obj/item/weapon/matter_decompiler
@@ -151,12 +154,10 @@
icon_state = "decompiler"
//Metal, glass, wood, plastic.
- var/list/stored_comms = list(
- "metal" = 0,
- "glass" = 0,
- "wood" = 0,
- "plastic" = 0
- )
+ var/datum/matter_synth/metal = null
+ var/datum/matter_synth/glass = null
+ var/datum/matter_synth/wood = null
+ var/datum/matter_synth/plastic = null
/obj/item/weapon/matter_decompiler/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
return
@@ -175,13 +176,13 @@
for(var/mob/M in T)
if(istype(M,/mob/living/simple_animal/lizard) || istype(M,/mob/living/simple_animal/mouse))
- src.loc.visible_message("\red [src.loc] sucks [M] into its decompiler. There's a horrible crunching noise.","\red It's a bit of a struggle, but you manage to suck [M] into your decompiler. It makes a series of visceral crunching noises.")
+ src.loc.visible_message("[src.loc] sucks [M] into its decompiler. There's a horrible crunching noise.","It's a bit of a struggle, but you manage to suck [M] into your decompiler. It makes a series of visceral crunching noises.")
new/obj/effect/decal/cleanable/blood/splatter(get_turf(src))
del(M)
- stored_comms["wood"]++
- stored_comms["wood"]++
- stored_comms["plastic"]++
- stored_comms["plastic"]++
+ if(wood)
+ wood.add_charge(2000)
+ if(plastic)
+ plastic.add_charge(2000)
return
else if(istype(M,/mob/living/silicon/robot/drone) && !M.client)
@@ -203,61 +204,66 @@
del(M)
new/obj/effect/decal/cleanable/blood/oil(get_turf(src))
- stored_comms["metal"] += 15
- stored_comms["glass"] += 15
- stored_comms["wood"] += 5
- stored_comms["plastic"] += 5
+ if(metal)
+ metal.add_charge(15000)
+ if(glass)
+ glass.add_charge(15000)
+ if(wood)
+ wood.add_charge(2000)
+ if(plastic)
+ plastic.add_charge(1000)
return
else
continue
for(var/obj/W in T)
//Different classes of items give different commodities.
- if (istype(W,/obj/item/weapon/cigbutt))
- stored_comms["plastic"]++
+ if(istype(W,/obj/item/weapon/cigbutt))
+ if(plastic)
+ plastic.add_charge(500)
else if(istype(W,/obj/effect/spider/spiderling))
- stored_comms["wood"]++
- stored_comms["wood"]++
- stored_comms["plastic"]++
- stored_comms["plastic"]++
+ if(wood)
+ wood.add_charge(2000)
+ if(plastic)
+ plastic.add_charge(2000)
else if(istype(W,/obj/item/weapon/light))
var/obj/item/weapon/light/L = W
if(L.status >= 2) //In before someone changes the inexplicably local defines. ~ Z
- stored_comms["metal"]++
- stored_comms["glass"]++
+ if(metal)
+ metal.add_charge(250)
+ if(glass)
+ glass.add_charge(250)
else
continue
else if(istype(W,/obj/effect/decal/remains/robot))
- stored_comms["metal"]++
- stored_comms["metal"]++
- stored_comms["plastic"]++
- stored_comms["plastic"]++
- stored_comms["glass"]++
+ if(metal)
+ metal.add_charge(2000)
+ if(plastic)
+ plastic.add_charge(2000)
+ if(glass)
+ glass.add_charge(1000)
else if(istype(W,/obj/item/trash))
- stored_comms["metal"]++
- stored_comms["plastic"]++
- stored_comms["plastic"]++
- stored_comms["plastic"]++
+ if(metal)
+ metal.add_charge(1000)
+ if(plastic)
+ plastic.add_charge(3000)
else if(istype(W,/obj/effect/decal/cleanable/blood/gibs/robot))
- stored_comms["metal"]++
- stored_comms["metal"]++
- stored_comms["glass"]++
- stored_comms["glass"]++
+ if(metal)
+ metal.add_charge(2000)
+ if(glass)
+ glass.add_charge(2000)
else if(istype(W,/obj/item/ammo_casing))
- stored_comms["metal"]++
+ if(metal)
+ metal.add_charge(1000)
else if(istype(W,/obj/item/weapon/shard/shrapnel))
- stored_comms["metal"]++
- stored_comms["metal"]++
- stored_comms["metal"]++
+ if(metal)
+ metal.add_charge(1000)
else if(istype(W,/obj/item/weapon/shard))
- stored_comms["glass"]++
- stored_comms["glass"]++
- stored_comms["glass"]++
+ if(glass)
+ glass.add_charge(1000)
else if(istype(W,/obj/item/weapon/reagent_containers/food/snacks/grown))
- stored_comms["wood"]++
- stored_comms["wood"]++
- stored_comms["wood"]++
- stored_comms["wood"]++
+ if(wood)
+ wood.add_charge(4000)
else if(istype(W,/obj/item/pipe))
// This allows drones and engiborgs to clear pipe assemblies from floors.
else
@@ -267,16 +273,16 @@
grabbed_something = 1
if(grabbed_something)
- user << "\blue You deploy your decompiler and clear out the contents of \the [T]."
+ user << "You deploy your decompiler and clear out the contents of \the [T]."
else
- user << "\red Nothing on \the [T] is useful to you."
+ user << "Nothing on \the [T] is useful to you."
return
//PRETTIER TOOL LIST.
/mob/living/silicon/robot/drone/installed_modules()
if(weapon_lock)
- src << "\red Weapon lock active, unable to use modules! Count:[weaponlock_time]"
+ src << "Weapon lock active, unable to use modules! Count:[weaponlock_time]"
return
if(!module)
@@ -325,39 +331,3 @@
dat += resources
src << browse(dat, "window=robotmod")
-
-//Putting the decompiler here to avoid doing list checks every tick.
-/mob/living/silicon/robot/drone/use_power()
-
- ..()
- if(!src.has_power || !decompiler)
- return
-
- //The decompiler replenishes drone stores from hoovered-up junk each tick.
- for(var/type in decompiler.stored_comms)
- if(decompiler.stored_comms[type] > 0)
- var/obj/item/stack/sheet/stack
- switch(type)
- if("metal")
- if(!stack_metal)
- stack_metal = new /obj/item/stack/sheet/metal/cyborg(src.module)
- stack_metal.amount = 1
- stack = stack_metal
- if("glass")
- if(!stack_glass)
- stack_glass = new /obj/item/stack/sheet/glass/cyborg(src.module)
- stack_glass.amount = 1
- stack = stack_glass
- if("wood")
- if(!stack_wood)
- stack_wood = new /obj/item/stack/sheet/wood/cyborg(src.module)
- stack_wood.amount = 1
- stack = stack_wood
- if("plastic")
- if(!stack_plastic)
- stack_plastic = new /obj/item/stack/sheet/mineral/plastic/cyborg(src.module)
- stack_plastic.amount = 1
- stack = stack_plastic
-
- stack.amount++
- decompiler.stored_comms[type]--;
diff --git a/code/modules/mob/living/silicon/robot/examine.dm b/code/modules/mob/living/silicon/robot/examine.dm
index 20820369f5..1e5c7201e5 100644
--- a/code/modules/mob/living/silicon/robot/examine.dm
+++ b/code/modules/mob/living/silicon/robot/examine.dm
@@ -39,4 +39,5 @@
msg += "\nIt is [pose]"
user << msg
+ user.showLaws(src)
return
diff --git a/code/modules/mob/living/silicon/robot/inventory.dm b/code/modules/mob/living/silicon/robot/inventory.dm
index 794b983f66..7d14d3c437 100644
--- a/code/modules/mob/living/silicon/robot/inventory.dm
+++ b/code/modules/mob/living/silicon/robot/inventory.dm
@@ -7,6 +7,17 @@
/*-------TODOOOOOOOOOO--------*/
+//Verbs used by hotkeys.
+/mob/living/silicon/robot/verb/cmd_unequip_module()
+ set name = "unequip-module"
+ set hidden = 1
+ uneq_active()
+
+/mob/living/silicon/robot/verb/cmd_toggle_module(module as num)
+ set name = "toggle-module"
+ set hidden = 1
+ toggle_module(module)
+
/mob/living/silicon/robot/proc/uneq_active()
if(isnull(module_active))
return
diff --git a/code/modules/mob/living/silicon/robot/laws.dm b/code/modules/mob/living/silicon/robot/laws.dm
index 5162904cee..02ed0bae06 100644
--- a/code/modules/mob/living/silicon/robot/laws.dm
+++ b/code/modules/mob/living/silicon/robot/laws.dm
@@ -38,42 +38,15 @@
who << "Remember, you are not bound to any AI, you are not required to listen to them."
-/mob/living/silicon/robot/proc/lawsync()
+/mob/living/silicon/robot/lawsync()
laws_sanity_check()
- var/datum/ai_laws/master = connected_ai ? connected_ai.laws : null
- var/temp
+ var/datum/ai_laws/master = connected_ai && lawupdate ? connected_ai.laws : null
if (master)
- laws.ion.len = master.ion.len
- for (var/index = 1, index <= master.ion.len, index++)
- temp = master.ion[index]
- if (length(temp) > 0)
- laws.ion[index] = temp
-
- if (!is_special_character(src) || mind.original != src)
- if(master.zeroth_borg) //If the AI has a defined law zero specifically for its borgs, give it that one, otherwise give it the same one. --NEO
- temp = master.zeroth_borg
- else
- temp = master.zeroth
- laws.zeroth = temp
-
- laws.inherent.len = master.inherent.len
- for (var/index = 1, index <= master.inherent.len, index++)
- temp = master.inherent[index]
- if (length(temp) > 0)
- laws.inherent[index] = temp
-
- laws.supplied.len = master.supplied.len
- for (var/index = 1, index <= master.supplied.len, index++)
- temp = master.supplied[index]
- if (length(temp) > 0)
- laws.supplied[index] = temp
+ master.sync(src)
+ ..()
return
-/mob/living/silicon/robot/proc/add_ion_law(var/law)
- laws_sanity_check()
- laws.add_ion_law(law)
-
-/mob/living/silicon/robot/proc/robot_checklaws() //Gives you a link-driven interface for deciding what laws the statelaws() proc will share with the crew. --NeoFite
+/mob/living/silicon/robot/proc/robot_checklaws()
set category = "Robot Commands"
set name = "State Laws"
- checklaws()
+ subsystem_law_manager()
diff --git a/code/modules/mob/living/silicon/robot/life.dm b/code/modules/mob/living/silicon/robot/life.dm
index 2e5bdf1586..557bad2a7e 100644
--- a/code/modules/mob/living/silicon/robot/life.dm
+++ b/code/modules/mob/living/silicon/robot/life.dm
@@ -18,6 +18,7 @@
use_power()
process_killswitch()
process_locks()
+ process_queued_alarms()
update_canmove()
/mob/living/silicon/robot/proc/clamp_values()
@@ -220,18 +221,15 @@
src.healths.icon_state = "health7"
if (src.syndicate && src.client)
- if(ticker.mode.name == "traitor")
- for(var/datum/mind/tra in ticker.mode.traitors)
- if(tra.current)
- var/I = image('icons/mob/mob.dmi', loc = tra.current, icon_state = "traitor")
- src.client.images += I
- if(src.connected_ai)
- src.connected_ai.connected_robots -= src
- src.connected_ai = null
+ for(var/datum/mind/tra in traitors.current_antagonists)
+ if(tra.current)
+ var/I = image('icons/mob/mob.dmi', loc = tra.current, icon_state = "traitor")
+ src.client.images += I
+ src.disconnect_from_ai()
if(src.mind)
if(!src.mind.special_role)
src.mind.special_role = "traitor"
- ticker.mode.traitors += src.mind
+ traitors.current_antagonists |= src.mind
if (src.cells)
if (src.cell)
diff --git a/code/modules/mob/living/silicon/robot/login.dm b/code/modules/mob/living/silicon/robot/login.dm
index 3aef61fb3d..eac71acfcd 100644
--- a/code/modules/mob/living/silicon/robot/login.dm
+++ b/code/modules/mob/living/silicon/robot/login.dm
@@ -2,5 +2,7 @@
..()
regenerate_icons()
show_laws(0)
- if(mind) ticker.mode.remove_revolutionary(mind)
+
+ winset(src, null, "mainwindow.macro=borgmacro hotkey_toggle.is-checked=false input.focus=true input.background-color=#D3B5B5")
+
return
\ No newline at end of file
diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm
index 38873d02a8..5ff1c23213 100644
--- a/code/modules/mob/living/silicon/robot/robot.dm
+++ b/code/modules/mob/living/silicon/robot/robot.dm
@@ -1,8 +1,3 @@
-var/list/robot_verbs_default = list(
- /mob/living/silicon/robot/proc/sensor_mode,
- /mob/living/silicon/robot/proc/robot_checklaws
-)
-
#define CYBORG_POWER_USAGE_MULTIPLIER 2.5 // Multiplier for amount of power cyborgs use.
/mob/living/silicon/robot
@@ -13,6 +8,10 @@ var/list/robot_verbs_default = list(
maxHealth = 200
health = 200
+ mob_bump_flag = ROBOT
+ mob_swap_flags = ROBOT|MONKEY|SLIME|SIMPLE_ANIMAL
+ mob_push_flags = ALLMOBS //trundle trundle
+
var/lights_on = 0 // Is our integrated light on?
var/used_power_this_tick = 0
var/sight_mode = 0
@@ -23,6 +22,11 @@ var/list/robot_verbs_default = list(
var/integrated_light_power = 6
var/datum/wires/robot/wires
+//Icon stuff
+
+ var/icontype //Persistent icontype tracking allows for cleaner icon updates
+ var/module_sprites[0] //Used to store the associations between sprite names and sprite index.
+
//Hud stuff
var/obj/screen/cells = null
@@ -45,6 +49,8 @@ var/list/robot_verbs_default = list(
var/obj/item/weapon/cell/cell = null
var/obj/machinery/camera/camera = null
+ var/cell_emp_mult = 2
+
// Components are basically robot organs.
var/list/components = list()
@@ -76,8 +82,14 @@ var/list/robot_verbs_default = list(
var/lockcharge //Used when locking down a borg to preserve cell charge
var/speed = 0 //Cause sec borgs gotta go fast //No they dont!
var/scrambledcodes = 0 // Used to determine if a borg shows up on the robotics console. Setting to one hides them.
+ var/tracking_entities = 0 //The number of known entities currently accessing the internal camera
var/braintype = "Cyborg"
+ var/list/robot_verbs_default = list(
+ /mob/living/silicon/robot/proc/sensor_mode,
+ /mob/living/silicon/robot/proc/robot_checklaws
+ )
+
/mob/living/silicon/robot/syndicate
lawupdate = 0
scrambledcodes = 1
@@ -106,6 +118,8 @@ var/list/robot_verbs_default = list(
robot_modules_background.icon_state = "block"
robot_modules_background.layer = 19 //Objects that appear on screen are on layer 20, UI should be just below it.
ident = rand(1, 999)
+ module_sprites["Basic"] = "robot"
+ icontype = "Basic"
updatename("Default")
updateicon()
@@ -117,7 +131,7 @@ var/list/robot_verbs_default = list(
if(!scrambledcodes && !camera)
camera = new /obj/machinery/camera(src)
camera.c_tag = real_name
- camera.network = list("SS13","Robots")
+ camera.replace_networks(list("SS13","Robots"))
if(wires.IsIndexCut(BORG_WIRE_CAMERA))
camera.status = 0
@@ -145,6 +159,7 @@ var/list/robot_verbs_default = list(
hud_list[HEALTH_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
hud_list[STATUS_HUD] = image('icons/mob/hud.dmi', src, "hudhealth100")
+ hud_list[LIFE_HUD] = image('icons/mob/hud.dmi', src, "hudhealth100")
hud_list[ID_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
hud_list[WANTED_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
hud_list[IMPLOYAL_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
@@ -156,11 +171,10 @@ var/list/robot_verbs_default = list(
aiCamera = new/obj/item/device/camera/siliconcam/robot_camera(src)
laws = new /datum/ai_laws/nanotrasen()
additional_law_channels += "Binary"
- connected_ai = select_active_ai_with_fewest_borgs()
- if(connected_ai)
- connected_ai.connected_robots += src
+ var/new_ai = select_active_ai_with_fewest_borgs()
+ if(new_ai)
lawupdate = 1
- sync()
+ connect_to_ai(new_ai)
else
lawupdate = 0
@@ -177,6 +191,10 @@ var/list/robot_verbs_default = list(
playsound(loc, 'sound/mecha/nominalsyndi.ogg', 75, 0)
+/mob/living/silicon/robot/SetName(pickedName as text)
+ custom_name = pickedName
+ updatename()
+
/mob/living/silicon/robot/proc/sync()
if(lawupdate && connected_ai)
lawsync()
@@ -227,11 +245,10 @@ var/list/robot_verbs_default = list(
modules+="Combat"
modtype = input("Please, select a module!", "Robot", null, null) in modules
- var/module_sprites[0] //Used to store the associations between sprite names and sprite index.
-
if(module)
return
+ module_sprites = list()
switch(modtype)
if("Standard")
module = new /obj/item/weapon/robot_module/standard(src)
@@ -264,7 +281,7 @@ var/list/robot_verbs_default = list(
module = new /obj/item/weapon/robot_module/miner(src)
module.channels = list("Supply" = 1)
if(camera && "Robots" in camera.network)
- camera.network.Add("MINE")
+ camera.add_network("MINE")
module_sprites["Basic"] = "Miner_old"
module_sprites["Advanced Droid"] = "droid-miner"
module_sprites["Treadhead"] = "Miner"
@@ -274,7 +291,7 @@ var/list/robot_verbs_default = list(
module = new /obj/item/weapon/robot_module/crisis(src)
module.channels = list("Medical" = 1)
if(camera && "Robots" in camera.network)
- camera.network.Add("Medical")
+ camera.add_network("Medical")
module_sprites["Basic"] = "Medbot"
module_sprites["Standard"] = "surgeon"
module_sprites["Advanced Droid"] = "droid-medical"
@@ -285,7 +302,7 @@ var/list/robot_verbs_default = list(
module = new /obj/item/weapon/robot_module/surgeon(src)
module.channels = list("Medical" = 1)
if(camera && "Robots" in camera.network)
- camera.network.Add("Medical")
+ camera.add_network("Medical")
module_sprites["Basic"] = "Medbot"
module_sprites["Standard"] = "surgeon"
@@ -307,7 +324,7 @@ var/list/robot_verbs_default = list(
module = new /obj/item/weapon/robot_module/engineering(src)
module.channels = list("Engineering" = 1)
if(camera && "Robots" in camera.network)
- camera.network.Add("Engineering")
+ camera.add_network("Engineering")
module_sprites["Basic"] = "Engineering"
module_sprites["Antique"] = "engineerrobot"
module_sprites["Landmate"] = "landmate"
@@ -318,7 +335,7 @@ var/list/robot_verbs_default = list(
module = new /obj/item/weapon/robot_module/construction(src)
module.channels = list("Engineering" = 1)
if(camera && "Robots" in camera.network)
- camera.network.Add("Engineering")
+ camera.add_network("Engineering")
module_sprites["Basic"] = "Engineering"
module_sprites["Antique"] = "engineerrobot"
module_sprites["Landmate"] = "landmate"
@@ -354,7 +371,7 @@ var/list/robot_verbs_default = list(
choose_icon(6,module_sprites)
radio.config(module.channels)
- notify_ai(2)
+ notify_ai(ROBOT_NOTIFICATION_NEW_MODULE, module.name)
/mob/living/silicon/robot/proc/updatename(var/prefix as text)
if(prefix)
@@ -374,7 +391,7 @@ var/list/robot_verbs_default = list(
else
changed_name = "[modtype] [braintype]-[num2text(ident)]"
- notify_ai(3, real_name, changed_name)
+ notify_ai(ROBOT_NOTIFICATION_NEW_NAME, real_name, changed_name)
real_name = changed_name
name = real_name
@@ -419,46 +436,19 @@ var/list/robot_verbs_default = list(
spawn(0)
var/newname
- newname = input(src,"You are a robot. Enter a name, or leave blank for the default name.", "Name change","") as text
- if (newname != "")
+ newname = sanitizeSafe(input(src,"You are a robot. Enter a name, or leave blank for the default name.", "Name change","") as text, MAX_NAME_LEN)
+ if (newname)
custom_name = newname
updatename()
updateicon()
-/mob/living/silicon/robot/verb/cmd_robot_alerts()
- set category = "Robot Commands"
- set name = "Show Alerts"
- robot_alerts()
-
// this verb lets cyborgs see the stations manifest
/mob/living/silicon/robot/verb/cmd_station_manifest()
set category = "Robot Commands"
set name = "Show Crew Manifest"
show_station_manifest()
-
-/mob/living/silicon/robot/proc/robot_alerts()
- var/dat = "Current Station Alerts\n"
- dat += "Close
"
- for (var/cat in alarms)
- dat += text("[cat]
\n")
- var/list/alarmlist = alarms[cat]
- if (alarmlist.len)
- for (var/area_name in alarmlist)
- var/datum/alarm/alarm = alarmlist[area_name]
- dat += ""
- dat += text("-- [area_name]")
- if (alarm.sources.len > 1)
- dat += text("- [alarm.sources.len] sources")
- dat += "
\n"
- else
- dat += "-- All Systems Nominal
\n"
- dat += "
\n"
-
- viewalerts = 1
- src << browse(dat, "window=robotalerts&can_close=0")
-
/mob/living/silicon/robot/proc/self_diagnosis()
if(!is_component_functioning("diagnosis unit"))
return null
@@ -522,15 +512,13 @@ var/list/robot_verbs_default = list(
// this function shows information about the malf_ai gameplay type in the status screen
/mob/living/silicon/robot/show_malf_ai()
..()
- if(ticker.mode.name == "AI malfunction")
- var/datum/game_mode/malfunction/malf = ticker.mode
- for (var/datum/mind/malfai in malf.malf_ai)
- if(connected_ai)
- if(connected_ai.mind == malfai)
- if(malf.apcs >= 3)
- stat(null, "Time until station control secured: [max(malf.AI_win_timeleft/(malf.apcs/3), 0)] seconds")
- else if(ticker.mode:malf_mode_declared)
- stat(null, "Time left: [max(ticker.mode:AI_win_timeleft/(ticker.mode:apcs/3), 0)]")
+ for (var/datum/mind/malfai in malf.current_antagonists)
+ if(connected_ai)
+ if(connected_ai.mind == malfai)
+ if(malf.hacked_apcs >= 3)
+ stat(null, "Time until station control secured: [max(malf.hack_time/(malf.hacked_apcs/3), 0)] seconds")
+ else if(malf.revealed)
+ stat(null, "Time left: [max(malf.hack_time/(malf.hacked_apcs.len/3), 0)]")
return 0
@@ -568,6 +556,9 @@ var/list/robot_verbs_default = list(
show_cell_power()
show_jetpack_pressure()
stat(null, text("Lights: [lights_on ? "ON" : "OFF"]"))
+ if(module)
+ for(var/datum/matter_synth/ms in module.synths)
+ stat("[ms.name]: [ms.energy]/[ms.max_energy]")
/mob/living/silicon/robot/restrained()
return 0
@@ -588,62 +579,6 @@ var/list/robot_verbs_default = list(
if(prob(75) && Proj.damage > 0) spark_system.start()
return 2
-/mob/living/silicon/robot/Bump(atom/movable/AM as mob|obj, yes)
- spawn( 0 )
- if ((!( yes ) || now_pushing))
- return
- now_pushing = 1
- if(ismob(AM))
- var/mob/tmob = AM
- if(istype(tmob, /mob/living/carbon/human) && (FAT in tmob.mutations))
- if(prob(20))
- usr << "\red You fail to push [tmob]'s fat ass out of the way."
- now_pushing = 0
- return
- if(!(tmob.status_flags & CANPUSH))
- now_pushing = 0
- return
- now_pushing = 0
- ..()
- if (istype(AM, /obj/machinery/recharge_station))
- var/obj/machinery/recharge_station/F = AM
- F.move_inside()
- if (!istype(AM, /atom/movable))
- return
- if (!now_pushing)
- now_pushing = 1
- if (!AM.anchored)
- var/t = get_dir(src, AM)
- if (istype(AM, /obj/structure/window))
- var/obj/structure/window/W = AM
- if(W.is_full_window())
- for(var/obj/structure/window/win in get_step(AM,t))
- now_pushing = 0
- return
- step(AM, t)
- now_pushing = null
- return
- return
-
-
-/mob/living/silicon/robot/triggerAlarm(var/class, area/A, list/cameralist, var/source)
- if (stat == 2)
- return 1
-
- ..()
-
- queueAlarm(text("--- [class] alarm detected in [A.name]!"), class)
-
-
-/mob/living/silicon/robot/cancelAlarm(var/class, area/A as area, obj/origin)
- var/has_alarm = ..()
-
- if (!has_alarm)
- queueAlarm(text("--- [class] alarm in [A.name] has been cleared."), class, 0)
-// if (viewalerts) robot_alerts()
- return has_alarm
-
-
/mob/living/silicon/robot/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (istype(W, /obj/item/weapon/handcuffs)) // fuck i don't even know why isrobot() in handcuff code isn't working so this will have to do
return
@@ -834,7 +769,7 @@ var/list/robot_verbs_default = list(
if(prob(50))
emagged = 1
lawupdate = 0
- connected_ai = null
+ disconnect_from_ai()
user << "You emag [src]'s interface."
message_admins("[key_name_admin(user)] emagged cyborg [key_name_admin(src)]. Laws overridden.")
log_game("[key_name(user)] emagged cyborg [key_name(src)]. Laws overridden.")
@@ -933,11 +868,6 @@ var/list/robot_verbs_default = list(
//if they are holding or wearing a card that has access, that works
if(check_access(H.get_active_hand()) || check_access(H.wear_id))
return 1
- else if(istype(M, /mob/living/carbon/monkey))
- var/mob/living/carbon/monkey/george = M
- //they can only hold things :(
- if(george.get_active_hand() && istype(george.get_active_hand(), /obj/item/weapon/card/id) && check_access(george.get_active_hand()))
- return 1
return 0
/mob/living/silicon/robot/proc/check_access(obj/item/weapon/card/id/I)
@@ -958,38 +888,25 @@ var/list/robot_verbs_default = list(
overlays.Cut()
if(stat == 0)
- overlays += "eyes"
- overlays.Cut()
- overlays += "eyes-[icon_state]"
- else
- overlays -= "eyes"
-
- if(opened && custom_sprite == 1) //Custom borgs also have custom panels, heh
- if(wiresexposed)
- overlays += "[src.ckey]-openpanel +w"
- else if(cell)
- overlays += "[src.ckey]-openpanel +c"
- else
- overlays += "[src.ckey]-openpanel -c"
+ overlays += "eyes-[module_sprites[icontype]]"
if(opened)
+ var/panelprefix = custom_sprite ? src.ckey : "ov"
if(wiresexposed)
- overlays += "ov-openpanel +w"
+ overlays += "[panelprefix]-openpanel +w"
else if(cell)
- overlays += "ov-openpanel +c"
+ overlays += "[panelprefix]-openpanel +c"
else
- overlays += "ov-openpanel -c"
+ overlays += "[panelprefix]-openpanel -c"
if(module_active && istype(module_active,/obj/item/borg/combat/shield))
- overlays += "[icon_state]-shield"
+ overlays += "[module_sprites[icontype]]-shield"
if(modtype == "Combat")
- var/base_icon = ""
- base_icon = icon_state
if(module_active && istype(module_active,/obj/item/borg/combat/mobility))
- icon_state = "[icon_state]-roll"
+ icon_state = "[module_sprites[icontype]]-roll"
else
- icon_state = base_icon
+ icon_state = module_sprites[icontype]
return
//Call when target overlay should be added/removed
@@ -1042,30 +959,31 @@ var/list/robot_verbs_default = list(
/mob/living/silicon/robot/Topic(href, href_list)
if(..())
- return
+ return 1
if(usr != src)
- return
+ return 1
if (href_list["showalerts"])
- robot_alerts()
- return
+ subsystem_alarm_monitor()
+ return 1
if (href_list["mod"])
var/obj/item/O = locate(href_list["mod"])
if (istype(O) && (O.loc == src))
O.attack_self(src)
+ return 1
if (href_list["act"])
var/obj/item/O = locate(href_list["act"])
if (!istype(O))
- return
+ return 1
if(!((O in src.module.modules) || (O == src.module.emag)))
- return
+ return 1
if(activated(O))
src << "Already activated"
- return
+ return 1
if(!module_state_1)
module_state_1 = O
O.layer = 20
@@ -1087,6 +1005,7 @@ var/list/robot_verbs_default = list(
else
src << "You need to disable a module first!"
installed_modules()
+ return 1
if (href_list["deact"])
var/obj/item/O = locate(href_list["deact"])
@@ -1105,25 +1024,7 @@ var/list/robot_verbs_default = list(
else
src << "Module isn't activated"
installed_modules()
-
- if (href_list["lawc"]) // Toggling whether or not a law gets stated by the State Laws verb --NeoFite
- var/L = text2num(href_list["lawc"])
- switch(lawcheck[L+1])
- if ("Yes") lawcheck[L+1] = "No"
- if ("No") lawcheck[L+1] = "Yes"
-// src << text ("Switching Law [L]'s report status to []", lawcheck[L+1])
- checklaws()
-
- if (href_list["lawi"]) // Toggling whether or not a law gets stated by the State Laws verb --NeoFite
- var/L = text2num(href_list["lawi"])
- switch(ioncheck[L])
- if ("Yes") ioncheck[L] = "No"
- if ("No") ioncheck[L] = "Yes"
-// src << text ("Switching Law [L]'s report status to []", lawcheck[L+1])
- checklaws()
-
- if (href_list["laws"]) // With how my law selection code works, I changed statelaws from a verb to a proc, and call it through my law selection panel. --NeoFite
- statelaws()
+ return 1
return
/mob/living/silicon/robot/proc/radio_menu()
@@ -1173,16 +1074,14 @@ var/list/robot_verbs_default = list(
return
/mob/living/silicon/robot/proc/UnlinkSelf()
- if (src.connected_ai)
- src.connected_ai = null
+ disconnect_from_ai()
lawupdate = 0
lockcharge = 0
canmove = 1
scrambledcodes = 1
//Disconnect it's camera so it's not so easily tracked.
if(src.camera)
- src.camera.network = list()
- cameranet.removeCamera(src.camera)
+ src.camera.clear_all_networks()
/mob/living/silicon/robot/proc/ResetSecurityCodes()
@@ -1222,8 +1121,6 @@ var/list/robot_verbs_default = list(
else
triesleft--
- var/icontype
-
if (custom_sprite == 1)
icontype = "Custom"
triesleft = 0
@@ -1258,9 +1155,11 @@ var/list/robot_verbs_default = list(
/mob/living/silicon/robot/proc/add_robot_verbs()
src.verbs |= robot_verbs_default
+ src.verbs |= silicon_verbs_subsystems
/mob/living/silicon/robot/proc/remove_robot_verbs()
src.verbs -= robot_verbs_default
+ src.verbs -= silicon_verbs_subsystems
// Uses power from cyborg's cell. Returns 1 on success or 0 on failure.
// Properly converts using CELLRATE now! Amount is in Joules.
@@ -1285,24 +1184,30 @@ var/list/robot_verbs_default = list(
return 1
return 0
-/mob/living/silicon/robot/syndicate/canUseTopic(atom/movable/M)
- if(stat || lockcharge || stunned || weakened)
- return
- if(z in config.admin_levels)
- return 1
- if(istype(M, /obj/machinery))
- var/obj/machinery/Machine = M
- return Machine.emagged
- return 1
-
-/mob/living/silicon/robot/proc/notify_ai(var/notifytype, var/oldname, var/newname)
+/mob/living/silicon/robot/proc/notify_ai(var/notifytype, var/first_arg, var/second_arg)
if(!connected_ai)
return
switch(notifytype)
- if(1) //New Robot
+ if(ROBOT_NOTIFICATION_NEW_UNIT) //New Robot
connected_ai << "
NOTICE - New [lowertext(braintype)] connection detected: [name]
"
- if(2) //New Module
- connected_ai << "
NOTICE - [braintype] module change detected: [name] has loaded the [module.name].
"
- if(3) //New Name
- if(oldname != newname)
- connected_ai << "
NOTICE - [braintype] reclassification detected: [oldname] is now designated as [newname].
"
\ No newline at end of file
+ if(ROBOT_NOTIFICATION_NEW_MODULE) //New Module
+ connected_ai << "
NOTICE - [braintype] module change detected: [name] has loaded the [first_arg].
"
+ if(ROBOT_NOTIFICATION_MODULE_RESET)
+ connected_ai << "
NOTICE - [braintype] module reset detected: [name] has unladed the [first_arg].
"
+ if(ROBOT_NOTIFICATION_NEW_NAME) //New Name
+ if(first_arg != second_arg)
+ connected_ai << "
NOTICE - [braintype] reclassification detected: [first_arg] is now designated as [second_arg].
"
+
+/mob/living/silicon/robot/proc/disconnect_from_ai()
+ if(connected_ai)
+ sync() // One last sync attempt
+ connected_ai.connected_robots -= src
+ connected_ai = null
+
+/mob/living/silicon/robot/proc/connect_to_ai(var/mob/living/silicon/ai/AI)
+ if(AI && AI != connected_ai)
+ disconnect_from_ai()
+ connected_ai = AI
+ connected_ai.connected_robots |= src
+ notify_ai(ROBOT_NOTIFICATION_NEW_UNIT)
+ sync()
diff --git a/code/modules/mob/living/silicon/robot/robot_damage.dm b/code/modules/mob/living/silicon/robot/robot_damage.dm
index e0ebe671f1..5b204a2d04 100644
--- a/code/modules/mob/living/silicon/robot/robot_damage.dm
+++ b/code/modules/mob/living/silicon/robot/robot_damage.dm
@@ -62,7 +62,7 @@
var/datum/robot_component/picked = pick(parts)
picked.heal_damage(brute,burn)
-/mob/living/silicon/robot/take_organ_damage(var/brute = 0, var/burn = 0, var/sharp = 0, var/edge = 0)
+/mob/living/silicon/robot/take_organ_damage(var/brute = 0, var/burn = 0, var/sharp = 0, var/edge = 0, var/emp = 0)
var/list/components = get_damageable_components()
if(!components.len)
return
@@ -84,10 +84,11 @@
burn -= absorb_burn
src << "\red Your shield absorbs some of the impact!"
- var/datum/robot_component/armour/A = get_armour()
- if(A)
- A.take_damage(brute,burn,sharp,edge)
- return
+ if(!emp)
+ var/datum/robot_component/armour/A = get_armour()
+ if(A)
+ A.take_damage(brute,burn,sharp,edge)
+ return
var/datum/robot_component/C = pick(components)
C.take_damage(brute,burn,sharp,edge)
diff --git a/code/modules/mob/living/silicon/robot/robot_items.dm b/code/modules/mob/living/silicon/robot/robot_items.dm
index 33748f056e..0d40f0954a 100644
--- a/code/modules/mob/living/silicon/robot/robot_items.dm
+++ b/code/modules/mob/living/silicon/robot/robot_items.dm
@@ -124,11 +124,11 @@
/obj/item/weapon/pen/robopen/proc/RenamePaper(mob/user as mob,obj/paper as obj)
if ( !user || !paper )
return
- var/n_name = input(user, "What would you like to label the paper?", "Paper Labelling", null) as text
+ var/n_name = sanitizeSafe(input(user, "What would you like to label the paper?", "Paper Labelling", null) as text, 32)
if ( !user || !paper )
return
- n_name = copytext(n_name, 1, 32)
+ //n_name = copytext(n_name, 1, 32)
if(( get_dist(user,paper) <= 1 && user.stat == 0))
paper.name = "paper[(n_name ? text("- '[n_name]'") : null)]"
add_fingerprint(user)
diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm
index 3458a5bb47..7aca17963b 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules.dm
@@ -7,9 +7,9 @@
flags = CONDUCT
var/channels = list()
var/list/modules = list()
+ var/list/datum/matter_synth/synths = list()
var/obj/item/emag = null
var/obj/item/borg/upgrade/jetpack = null
- var/list/stacktypes
/obj/item/weapon/robot_module/emp_act(severity)
if(modules)
@@ -17,40 +17,19 @@
O.emp_act(severity)
if(emag)
emag.emp_act(severity)
+ if(synths)
+ for(var/datum/matter_synth/S in synths)
+ S.emp_act(severity)
..()
return
-/obj/item/weapon/robot_module/New()
- ..()
- // Build initial inventory.
- if(stacktypes && stacktypes.len)
- for(var/stack_type in stacktypes)
- var/obj/item/stack/new_stack = new stack_type (src)
- new_stack.amount = stacktypes[stack_type]
- modules |= new_stack
+/obj/item/weapon/robot_module/proc/respawn_consumable(var/mob/living/silicon/robot/R, var/rate)
-/obj/item/weapon/robot_module/proc/respawn_consumable(var/mob/living/silicon/robot/R)
+ if(!synths || !synths.len)
+ return
- if(!stacktypes || !stacktypes.len) return
-
- for(var/T in stacktypes)
- var/obj/item/stack/S
- for(var/obj/O in src.modules)
- if(O.type == T)
- S = O
- break
-
- if(!S)
- src.modules -= null
- S = new T(src)
- src.modules |= S
- S.amount = 1
-
- if(!istype(S))
- continue
-
- if(S && S.amount < stacktypes[T])
- S.amount++
+ for(var/datum/matter_synth/T in synths)
+ T.add_charge(T.recharge_rate * rate)
/obj/item/weapon/robot_module/proc/rebuild()//Rebuilds the list so it's possible to add/remove items from the module
var/list/temp_list = modules
@@ -84,10 +63,6 @@
/obj/item/weapon/robot_module/surgeon
name = "surgeon robot module"
- stacktypes = list(
- /obj/item/stack/medical/advanced/bruise_pack = 5,
- /obj/item/stack/nanopaste = 5
- )
/obj/item/weapon/robot_module/surgeon/New()
..()
@@ -104,26 +79,34 @@
src.modules += new /obj/item/weapon/circular_saw(src)
src.modules += new /obj/item/weapon/surgicaldrill(src)
src.modules += new /obj/item/weapon/extinguisher/mini(src)
- src.modules += new /obj/item/stack/medical/advanced/bruise_pack(src)
- src.modules += new /obj/item/stack/nanopaste(src)
src.emag = new /obj/item/weapon/reagent_containers/spray(src)
src.emag.reagents.add_reagent("pacid", 250)
src.emag.name = "Polyacid spray"
+
+ var/datum/matter_synth/medicine = new /datum/matter_synth/medicine(10000)
+ synths += medicine
+
+ var/obj/item/stack/nanopaste/N = new /obj/item/stack/nanopaste(src)
+ var/obj/item/stack/medical/advanced/bruise_pack/B = new /obj/item/stack/medical/advanced/bruise_pack(src)
+ N.uses_charge = 1
+ N.charge_costs = list(1000)
+ N.synths = list(medicine)
+ B.uses_charge = 1
+ B.charge_costs = list(1000)
+ B.synths = list(medicine)
+ src.modules += N
+ src.modules += B
+
return
-/obj/item/weapon/robot_module/surgeon/respawn_consumable(var/mob/living/silicon/robot/R)
+/obj/item/weapon/robot_module/surgeon/respawn_consumable(var/mob/living/silicon/robot/R, var/amount)
if(src.emag)
var/obj/item/weapon/reagent_containers/spray/PS = src.emag
- PS.reagents.add_reagent("pacid", 2)
+ PS.reagents.add_reagent("pacid", 2 * amount)
..()
/obj/item/weapon/robot_module/crisis
name = "crisis robot module"
- stacktypes = list(
- /obj/item/stack/medical/ointment = 5,
- /obj/item/stack/medical/bruise_pack = 5,
- /obj/item/stack/medical/splint = 5
- )
/obj/item/weapon/robot_module/crisis/New()
..()
@@ -132,9 +115,6 @@
src.modules += new /obj/item/device/healthanalyzer(src)
src.modules += new /obj/item/device/reagent_scanner/adv(src)
src.modules += new /obj/item/roller_holder(src)
- src.modules += new /obj/item/stack/medical/ointment(src)
- src.modules += new /obj/item/stack/medical/bruise_pack(src)
- src.modules += new /obj/item/stack/medical/splint(src)
src.modules += new /obj/item/weapon/reagent_containers/borghypo/crisis(src)
src.modules += new /obj/item/weapon/reagent_containers/glass/beaker/large(src)
src.modules += new /obj/item/weapon/reagent_containers/robodropper(src)
@@ -143,9 +123,29 @@
src.emag = new /obj/item/weapon/reagent_containers/spray(src)
src.emag.reagents.add_reagent("pacid", 250)
src.emag.name = "Polyacid spray"
+
+ var/datum/matter_synth/medicine = new /datum/matter_synth/medicine(15000)
+ synths += medicine
+
+ var/obj/item/stack/medical/ointment/O = new /obj/item/stack/medical/ointment(src)
+ var/obj/item/stack/medical/bruise_pack/B = new /obj/item/stack/medical/bruise_pack(src)
+ var/obj/item/stack/medical/splint/S = new /obj/item/stack/medical/splint(src)
+ O.uses_charge = 1
+ O.charge_costs = list(1000)
+ O.synths = list(medicine)
+ B.uses_charge = 1
+ B.charge_costs = list(1000)
+ B.synths = list(medicine)
+ S.uses_charge = 1
+ S.charge_costs = list(1000)
+ S.synths = list(medicine)
+ src.modules += O
+ src.modules += B
+ src.modules += S
+
return
-/obj/item/weapon/robot_module/crisis/respawn_consumable(var/mob/living/silicon/robot/R)
+/obj/item/weapon/robot_module/crisis/respawn_consumable(var/mob/living/silicon/robot/R, var/amount)
var/obj/item/weapon/reagent_containers/syringe/S = locate() in src.modules
if(S.mode == 2)
@@ -156,20 +156,13 @@
if(src.emag)
var/obj/item/weapon/reagent_containers/spray/PS = src.emag
- PS.reagents.add_reagent("pacid", 2)
+ PS.reagents.add_reagent("pacid", 2 * amount)
..()
/obj/item/weapon/robot_module/construction
name = "construction robot module"
- stacktypes = list(
- /obj/item/stack/sheet/metal = 50,
- /obj/item/stack/sheet/plasteel = 10,
- /obj/item/stack/sheet/glass/reinforced = 50,
- /obj/item/stack/rods = 50
- )
-
/obj/item/weapon/robot_module/construction/New()
..()
src.modules += new /obj/item/device/flash(src)
@@ -182,18 +175,32 @@
src.modules += new /obj/item/weapon/pickaxe/plasmacutter(src)
src.modules += new /obj/item/device/pipe_painter(src)
+ var/datum/matter_synth/metal = new /datum/matter_synth/metal()
+ var/datum/matter_synth/plasteel = new /datum/matter_synth/plasteel()
+ var/datum/matter_synth/glass = new /datum/matter_synth/glass()
+ synths += metal
+ synths += plasteel
+ synths += glass
+
+ var/obj/item/stack/sheet/metal/cyborg/M = new /obj/item/stack/sheet/metal/cyborg(src)
+ M.synths = list(metal)
+ src.modules += M
+
+ var/obj/item/stack/rods/cyborg/R = new /obj/item/stack/rods/cyborg(src)
+ R.synths = list(metal)
+ src.modules += R
+
+ var/obj/item/stack/sheet/plasteel/cyborg/S = new /obj/item/stack/sheet/plasteel/cyborg(src)
+ S.synths = list(metal)
+ src.modules += S
+
+ var/obj/item/stack/sheet/glass/reinforced/cyborg/RG = new /obj/item/stack/sheet/glass/reinforced/cyborg(src)
+ RG.synths = list(metal, glass)
+ src.modules += RG
+
/obj/item/weapon/robot_module/engineering
name = "engineering robot module"
- stacktypes = list(
- /obj/item/stack/sheet/metal = 50,
- /obj/item/stack/sheet/glass = 50,
- /obj/item/stack/sheet/glass/reinforced = 50,
- /obj/item/stack/cable_coil/robot = 50,
- /obj/item/stack/rods = 15,
- /obj/item/stack/tile/plasteel = 15
- )
-
/obj/item/weapon/robot_module/engineering/New()
..()
src.modules += new /obj/item/device/flash(src)
@@ -209,9 +216,45 @@
src.modules += new /obj/item/device/analyzer(src)
src.modules += new /obj/item/taperoll/engineering(src)
src.modules += new /obj/item/weapon/gripper(src)
- src.modules += new /obj/item/weapon/matter_decompiler(src)
src.modules += new /obj/item/device/pipe_painter(src)
src.emag = new /obj/item/borg/stun(src)
+
+ var/datum/matter_synth/metal = new /datum/matter_synth/metal(40000)
+ var/datum/matter_synth/glass = new /datum/matter_synth/glass(40000)
+ var/datum/matter_synth/wire = new /datum/matter_synth/wire()
+ synths += metal
+ synths += glass
+ synths += wire
+
+ var/obj/item/weapon/matter_decompiler/MD = new /obj/item/weapon/matter_decompiler(src)
+ MD.metal = metal
+ MD.glass = glass
+ src.modules += MD
+
+ var/obj/item/stack/sheet/metal/cyborg/M = new /obj/item/stack/sheet/metal/cyborg(src)
+ M.synths = list(metal)
+ src.modules += M
+
+ var/obj/item/stack/sheet/glass/cyborg/G = new /obj/item/stack/sheet/glass/cyborg(src)
+ G.synths = list(glass)
+ src.modules += G
+
+ var/obj/item/stack/rods/cyborg/R = new /obj/item/stack/rods/cyborg(src)
+ R.synths = list(metal)
+ src.modules += R
+
+ var/obj/item/stack/cable_coil/cyborg/C = new /obj/item/stack/cable_coil/cyborg(src)
+ C.synths = list(wire)
+ src.modules += C
+
+ var/obj/item/stack/tile/plasteel/cyborg/S = new /obj/item/stack/tile/plasteel/cyborg(src)
+ S.synths = list(metal)
+ src.modules += S
+
+ var/obj/item/stack/sheet/glass/reinforced/cyborg/RG = new /obj/item/stack/sheet/glass/reinforced/cyborg(src)
+ RG.synths = list(metal, glass)
+ src.modules += RG
+
return
/obj/item/weapon/robot_module/security
@@ -223,12 +266,12 @@
src.modules += new /obj/item/borg/sight/hud/sec(src)
src.modules += new /obj/item/weapon/handcuffs/cyborg(src)
src.modules += new /obj/item/weapon/melee/baton/robot(src)
- src.modules += new /obj/item/weapon/gun/energy/taser/cyborg(src)
+ src.modules += new /obj/item/weapon/gun/energy/taser/mounted/cyborg(src)
src.modules += new /obj/item/taperoll/police(src)
- src.emag = new /obj/item/weapon/gun/energy/laser/cyborg(src)
+ src.emag = new /obj/item/weapon/gun/energy/laser/mounted(src)
return
-/obj/item/weapon/robot_module/security/respawn_consumable(var/mob/living/silicon/robot/R)
+/obj/item/weapon/robot_module/security/respawn_consumable(var/mob/living/silicon/robot/R, var/amount)
var/obj/item/device/flash/F = locate() in src.modules
if(F.broken)
F.broken = 0
@@ -236,9 +279,9 @@
F.icon_state = "flash"
else if(F.times_used)
F.times_used--
- var/obj/item/weapon/gun/energy/taser/cyborg/T = locate() in src.modules
+ var/obj/item/weapon/gun/energy/taser/mounted/cyborg/T = locate() in src.modules
if(T.power_supply.charge < T.power_supply.maxcharge)
- T.power_supply.give(T.charge_cost)
+ T.power_supply.give(T.charge_cost * amount)
T.update_icon()
else
T.charge_tick = 0
@@ -258,12 +301,12 @@
src.emag.name = "Lube spray"
return
-/obj/item/weapon/robot_module/janitor/respawn_consumable(var/mob/living/silicon/robot/R)
+/obj/item/weapon/robot_module/janitor/respawn_consumable(var/mob/living/silicon/robot/R, var/amount)
var/obj/item/device/lightreplacer/LR = locate() in src.modules
- LR.Charge(R)
+ LR.Charge(R, amount)
if(src.emag)
var/obj/item/weapon/reagent_containers/spray/S = src.emag
- S.reagents.add_reagent("lube", 2)
+ S.reagents.add_reagent("lube", 2 * amount)
/obj/item/weapon/robot_module/butler
name = "service robot module"
@@ -327,12 +370,12 @@
R.add_language("Tradeband", 1)
R.add_language("Gutter", 1)
-/obj/item/weapon/robot_module/butler/respawn_consumable(var/mob/living/silicon/robot/R)
+/obj/item/weapon/robot_module/butler/respawn_consumable(var/mob/living/silicon/robot/R, var/amount)
var/obj/item/weapon/reagent_containers/food/condiment/enzyme/E = locate() in src.modules
- E.reagents.add_reagent("enzyme", 2)
+ E.reagents.add_reagent("enzyme", 2 * amount)
if(src.emag)
var/obj/item/weapon/reagent_containers/food/drinks/cans/beer/B = src.emag
- B.reagents.add_reagent("beer2", 2)
+ B.reagents.add_reagent("beer2", 2 * amount)
/obj/item/weapon/robot_module/miner
name = "miner robot module"
@@ -383,26 +426,15 @@
..()
src.modules += new /obj/item/device/flash(src)
src.modules += new /obj/item/borg/sight/thermal(src)
- src.modules += new /obj/item/weapon/gun/energy/laser/cyborg(src)
+ src.modules += new /obj/item/weapon/gun/energy/laser/mounted(src)
src.modules += new /obj/item/weapon/pickaxe/plasmacutter(src)
src.modules += new /obj/item/borg/combat/shield(src)
src.modules += new /obj/item/borg/combat/mobility(src)
- src.emag = new /obj/item/weapon/gun/energy/lasercannon/cyborg(src)
+ src.emag = new /obj/item/weapon/gun/energy/lasercannon/mounted(src)
return
/obj/item/weapon/robot_module/drone
name = "drone module"
- stacktypes = list(
- /obj/item/stack/sheet/wood = 1,
- /obj/item/stack/sheet/mineral/plastic = 1,
- /obj/item/stack/sheet/glass/reinforced = 5,
- /obj/item/stack/tile/wood = 5,
- /obj/item/stack/rods = 15,
- /obj/item/stack/tile/plasteel = 15,
- /obj/item/stack/sheet/metal = 20,
- /obj/item/stack/sheet/glass = 20,
- /obj/item/stack/cable_coil/robot = 30
- )
/obj/item/weapon/robot_module/drone/New()
..()
@@ -414,20 +446,73 @@
src.modules += new /obj/item/device/multitool(src)
src.modules += new /obj/item/device/lightreplacer(src)
src.modules += new /obj/item/weapon/gripper(src)
- src.modules += new /obj/item/weapon/matter_decompiler(src)
src.modules += new /obj/item/weapon/reagent_containers/spray/cleaner/drone(src)
src.emag = new /obj/item/weapon/pickaxe/plasmacutter(src)
src.emag.name = "Plasma Cutter"
+ var/datum/matter_synth/metal = new /datum/matter_synth/metal(25000)
+ var/datum/matter_synth/glass = new /datum/matter_synth/glass(25000)
+ var/datum/matter_synth/wood = new /datum/matter_synth/wood(2000)
+ var/datum/matter_synth/plastic = new /datum/matter_synth/plastic(1000)
+ var/datum/matter_synth/wire = new /datum/matter_synth/wire(30)
+ synths += metal
+ synths += glass
+ synths += wood
+ synths += plastic
+ synths += wire
+
+ var/obj/item/weapon/matter_decompiler/MD = new /obj/item/weapon/matter_decompiler(src)
+ MD.metal = metal
+ MD.glass = glass
+ MD.wood = wood
+ MD.plastic = plastic
+ src.modules += MD
+
+ var/obj/item/stack/sheet/metal/cyborg/M = new /obj/item/stack/sheet/metal/cyborg(src)
+ M.synths = list(metal)
+ src.modules += M
+
+ var/obj/item/stack/sheet/glass/cyborg/G = new /obj/item/stack/sheet/glass/cyborg(src)
+ G.synths = list(glass)
+ src.modules += G
+
+ var/obj/item/stack/rods/cyborg/R = new /obj/item/stack/rods/cyborg(src)
+ R.synths = list(metal)
+ src.modules += R
+
+ var/obj/item/stack/cable_coil/cyborg/C = new /obj/item/stack/cable_coil/cyborg(src)
+ C.synths = list(wire)
+ src.modules += C
+
+ var/obj/item/stack/tile/plasteel/cyborg/S = new /obj/item/stack/tile/plasteel/cyborg(src)
+ S.synths = list(metal)
+ src.modules += S
+
+ var/obj/item/stack/sheet/glass/reinforced/cyborg/RG = new /obj/item/stack/sheet/glass/reinforced/cyborg(src)
+ RG.synths = list(metal, glass)
+ src.modules += RG
+
+ var/obj/item/stack/tile/wood/cyborg/WT = new /obj/item/stack/tile/wood/cyborg(src)
+ WT.synths = list(wood)
+ src.modules += WT
+
+ var/obj/item/stack/sheet/wood/cyborg/W = new /obj/item/stack/sheet/wood/cyborg(src)
+ W.synths = list(wood)
+ src.modules += W
+
+ var/obj/item/stack/sheet/mineral/plastic/cyborg/P = new /obj/item/stack/sheet/mineral/plastic/cyborg(src)
+ P.synths = list(plastic)
+ src.modules += P
+
/obj/item/weapon/robot_module/drone/add_languages(var/mob/living/silicon/robot/R)
return //not much ROM to spare in that tiny microprocessor!
-/obj/item/weapon/robot_module/drone/respawn_consumable(var/mob/living/silicon/robot/R)
+/obj/item/weapon/robot_module/drone/respawn_consumable(var/mob/living/silicon/robot/R, var/amount)
var/obj/item/weapon/reagent_containers/spray/cleaner/C = locate() in src.modules
- C.reagents.add_reagent("cleaner", 3)
+ C.reagents.add_reagent("cleaner", 3 * amount)
var/obj/item/device/lightreplacer/LR = locate() in src.modules
- LR.Charge(R)
+ LR.Charge(R, amount)
..()
return
diff --git a/code/modules/mob/living/silicon/robot/robot_upgrades.dm b/code/modules/mob/living/silicon/robot/robot_upgrades.dm
index 71f22a3029..a6d08bd534 100644
--- a/code/modules/mob/living/silicon/robot/robot_upgrades.dm
+++ b/code/modules/mob/living/silicon/robot/robot_upgrades.dm
@@ -108,7 +108,7 @@
usr << "There's no mounting point for the module!"
return 0
- var/obj/item/weapon/gun/energy/taser/cyborg/T = locate() in R.module
+ var/obj/item/weapon/gun/energy/taser/mounted/cyborg/T = locate() in R.module
if(!T)
T = locate() in R.module.contents
if(!T)
diff --git a/code/modules/mob/living/silicon/say.dm b/code/modules/mob/living/silicon/say.dm
index ba5b0ad4f8..ec6ddefe1c 100644
--- a/code/modules/mob/living/silicon/say.dm
+++ b/code/modules/mob/living/silicon/say.dm
@@ -34,7 +34,7 @@
if (src.client.handle_spam_prevention(message,MUTE_IC))
return 0
- message = trim_strip_html_properly(message)
+ message = sanitize(message)
if (stat == 2)
return say_dead(message)
@@ -159,7 +159,7 @@
return
var/obj/machinery/hologram/holopad/T = src.holo
- if(T && T.hologram && T.master == src)//If there is a hologram and its master is the user.
+ if(T && T.masters[src])//If there is a hologram and its master is the user.
//Human-like, sorta, heard by those who understand humans.
var/rendered_a
@@ -198,7 +198,7 @@
return
var/obj/machinery/hologram/holopad/T = src.holo
- if(T && T.hologram && T.master == src)
+ if(T && T.masters[src])
var/rendered = "[name] [message]"
src << "Holopad action relayed, [real_name] [message]"
@@ -211,7 +211,7 @@
/mob/living/silicon/ai/emote(var/act, var/type, var/message)
var/obj/machinery/hologram/holopad/T = src.holo
- if(T && T.hologram && T.master == src) //Is the AI using a holopad?
+ if(T && T.masters[src]) //Is the AI using a holopad?
src.holopad_emote(message)
else //Emote normally, then.
..()
diff --git a/code/modules/mob/living/silicon/silicon.dm b/code/modules/mob/living/silicon/silicon.dm
index 4917c222e4..965729b8a8 100644
--- a/code/modules/mob/living/silicon/silicon.dm
+++ b/code/modules/mob/living/silicon/silicon.dm
@@ -2,16 +2,12 @@
gender = NEUTER
voice_name = "synthesized voice"
var/syndicate = 0
- var/datum/ai_laws/laws = null//Now... THEY ALL CAN ALL HAVE LAWS
- var/list/additional_law_channels = list("State")
var/const/MAIN_CHANNEL = "Main Frequency"
var/lawchannel = MAIN_CHANNEL // Default channel on which to state laws
var/list/stating_laws = list()// Channels laws are currently being stated on
- var/lawcheck[1]
- var/ioncheck[1]
var/obj/item/device/radio/common_radio
- var/list/hud_list[9]
+ var/list/hud_list[10]
var/list/speech_synthesizer_langs = list() //which languages can be vocalized by the speech synthesizer
//Used in say.dm.
@@ -23,12 +19,26 @@
var/local_transmit //If set, can only speak to others of the same type within a short range.
var/sensor_mode = 0 //Determines the current HUD.
+
+ var/next_alarm_notice
+ var/list/datum/alarm/queued_alarms = new()
+
#define SEC_HUD 1 //Security HUD mode
#define MED_HUD 2 //Medical HUD mode
/mob/living/silicon/New()
..()
add_language("Galactic Common")
+ init_subsystems()
+
+/mob/living/silicon/Del()
+ for(var/datum/alarm_handler/AH in alarm_manager.all_handlers)
+ AH.unregister(src)
+ ..()
+
+/mob/living/silicon/proc/SetName(pickedName as text)
+ real_name = pickedName
+ name = real_name
/mob/living/silicon/proc/show_laws()
return
@@ -39,10 +49,10 @@
/mob/living/silicon/emp_act(severity)
switch(severity)
if(1)
- src.take_organ_damage(20)
+ src.take_organ_damage(0,20,emp=1)
Stun(rand(5,10))
if(2)
- src.take_organ_damage(10)
+ src.take_organ_damage(0,10,emp=1)
Stun(rand(1,5))
flick("noise", src:flash)
src << "\red *BZZZT*"
@@ -152,13 +162,12 @@
// This adds the basic clock, shuttle recall timer, and malf_ai info to all silicon lifeforms
/mob/living/silicon/Stat()
- ..()
- statpanel("Status")
- if (src.client.statpanel == "Status")
+ if(statpanel("Status"))
show_station_time()
show_emergency_shuttle_eta()
show_system_integrity()
show_malf_ai()
+ ..()
// this function displays the stations manifest in a separate window
/mob/living/silicon/proc/show_station_manifest()
@@ -226,38 +235,18 @@
set desc = "Sets a description which will be shown when someone examines you."
set category = "IC"
- pose = sanitize(copytext(input(usr, "This is [src]. It is...", "Pose", null) as text, 1, MAX_MESSAGE_LEN))
+ pose = sanitize(input(usr, "This is [src]. It is...", "Pose", null) as text)
/mob/living/silicon/verb/set_flavor()
set name = "Set Flavour Text"
set desc = "Sets an extended description of your character's features."
set category = "IC"
- flavor_text = sanitize(copytext(input(usr, "Please enter your new flavour text.", "Flavour text", null) as text, 1))
+ flavor_text = sanitize(input(usr, "Please enter your new flavour text.", "Flavour text", null) as text)
/mob/living/silicon/binarycheck()
return 1
-/mob/living/silicon/Topic(href, href_list)
- ..()
-
- if (href_list["lawr"]) // Selects on which channel to state laws
- var/list/channels = list(MAIN_CHANNEL)
- if(common_radio)
- for (var/ch_name in common_radio.channels)
- channels += ch_name
-
- channels += additional_law_channels
- channels += "Cancel"
-
- var/setchannel = input(usr, "Specify channel.", "Channel selection") in channels
- if(setchannel != "Cancel")
- lawchannel = setchannel
- checklaws()
- return 1
-
- return 0
-
/mob/living/silicon/ex_act(severity)
if(!blinded)
flick("flash", flash)
@@ -278,3 +267,80 @@
adjustBruteLoss(30)
updatehealth()
+
+/mob/living/silicon/proc/init_subsystems()
+ alarm_monitor = new/obj/nano_module/alarm_monitor/borg(src)
+ law_manager = new/obj/nano_module/law_manager(src)
+
+ for(var/datum/alarm_handler/AH in alarm_manager.all_handlers)
+ AH.register(src, /mob/living/silicon/proc/receive_alarm)
+ queued_alarms[AH] = list() // Makes sure alarms remain listed in consistent order
+
+/mob/living/silicon/proc/receive_alarm(var/datum/alarm_handler/alarm_handler, var/datum/alarm/alarm, was_raised)
+ if(!next_alarm_notice)
+ next_alarm_notice = world.time + SecondsToTicks(10)
+
+ var/list/alarms = queued_alarms[alarm_handler]
+ if(was_raised)
+ // Raised alarms are always set
+ alarms[alarm] = 1
+ else
+ // Alarms that were raised but then cleared before the next notice are instead removed
+ if(alarm in alarms)
+ alarms -= alarm
+ // And alarms that have only been cleared thus far are set as such
+ else
+ alarms[alarm] = -1
+
+/mob/living/silicon/proc/process_queued_alarms()
+ if(next_alarm_notice && (world.time > next_alarm_notice))
+ next_alarm_notice = 0
+
+ var/alarm_raised = 0
+ for(var/datum/alarm_handler/AH in queued_alarms)
+ var/list/alarms = queued_alarms[AH]
+ var/reported = 0
+ for(var/datum/alarm/A in alarms)
+ if(alarms[A] == 1)
+ alarm_raised = 1
+ if(!reported)
+ reported = 1
+ src << "--- [AH.category] Detected ---"
+ raised_alarm(A)
+
+ for(var/datum/alarm_handler/AH in queued_alarms)
+ var/list/alarms = queued_alarms[AH]
+ var/reported = 0
+ for(var/datum/alarm/A in alarms)
+ if(alarms[A] == -1)
+ if(!reported)
+ reported = 1
+ src << "--- [AH.category] Cleared ---"
+ src << "\The [A.alarm_name()]."
+
+ if(alarm_raised)
+ src << "\[Show Alerts\]"
+
+ for(var/datum/alarm_handler/AH in queued_alarms)
+ var/list/alarms = queued_alarms[AH]
+ alarms.Cut()
+
+/mob/living/silicon/proc/raised_alarm(var/datum/alarm/A)
+ src << "[A.alarm_name()]!"
+
+/mob/living/silicon/ai/raised_alarm(var/datum/alarm/A)
+ var/cameratext = ""
+ for(var/obj/machinery/camera/C in A.cameras())
+ cameratext += "[(cameratext == "")? "" : "|"][C.c_tag]"
+ src << "[A.alarm_name()]! ([(cameratext)? cameratext : "No Camera"])"
+
+
+/mob/living/silicon/proc/is_traitor()
+ return mind && (mind in traitors.current_antagonists)
+
+/mob/living/silicon/proc/is_malf()
+ return mind && (mind in malf.current_antagonists)
+
+/mob/living/silicon/proc/is_malf_or_traitor()
+ return is_traitor() || is_malf()
+
diff --git a/code/modules/mob/living/silicon/subystems.dm b/code/modules/mob/living/silicon/subystems.dm
new file mode 100644
index 0000000000..9f1e07c301
--- /dev/null
+++ b/code/modules/mob/living/silicon/subystems.dm
@@ -0,0 +1,26 @@
+/mob/living/silicon
+ var/list/silicon_verbs_subsystems = list(
+ /mob/living/silicon/proc/subsystem_alarm_monitor,
+ /mob/living/silicon/proc/subsystem_law_manager
+ )
+
+ // Subsystems
+ var/obj/nano_module/alarm_monitor = null
+ var/obj/nano_module/law_manager = null
+
+/mob/living/silicon/robot/syndicate
+ silicon_verbs_subsystems = list(
+ /mob/living/silicon/proc/subsystem_law_manager
+ )
+
+/mob/living/silicon/proc/subsystem_alarm_monitor()
+ set name = "Alarm Monitor"
+ set category = "Subystems"
+
+ alarm_monitor.ui_interact(usr)
+
+/mob/living/silicon/proc/subsystem_law_manager()
+ set name = "Law Manager"
+ set category = "Subystems"
+
+ law_manager.ui_interact(usr)
diff --git a/code/modules/mob/living/simple_animal/borer/borer.dm b/code/modules/mob/living/simple_animal/borer/borer.dm
index 43aa9a9d68..0ca5e36828 100644
--- a/code/modules/mob/living/simple_animal/borer/borer.dm
+++ b/code/modules/mob/living/simple_animal/borer/borer.dm
@@ -1,5 +1,3 @@
-/datum/game_mode/var/list/borers = list()
-
/mob/living/simple_animal/borer
name = "cortical borer"
real_name = "cortical borer"
@@ -13,7 +11,7 @@
icon_living = "brainslug"
icon_dead = "brainslug_dead"
speed = 5
- a_intent = "harm"
+ a_intent = I_HURT
stop_automated_movement = 1
status_flags = CANPUSH
attacktext = "nipped"
@@ -155,7 +153,7 @@
//If they're not a proper traitor, reset their antag status.
if(host.mind.special_role == "Borer Thrall")
host << "You are no longer an antagonist."
- ticker.mode.borers -= host.mind
+ borers.hosts -= host.mind
host.mind.special_role = null
src.loc = get_turf(host)
diff --git a/code/modules/mob/living/simple_animal/borer/borer_captive.dm b/code/modules/mob/living/simple_animal/borer/borer_captive.dm
index eacc058945..156d362773 100644
--- a/code/modules/mob/living/simple_animal/borer/borer_captive.dm
+++ b/code/modules/mob/living/simple_animal/borer/borer_captive.dm
@@ -14,7 +14,7 @@
if(istype(src.loc,/mob/living/simple_animal/borer))
- message = trim_strip_html_properly(message)
+ message = sanitize(message)
if (!message)
return
log_say("[key_name(src)] : [message]")
diff --git a/code/modules/mob/living/simple_animal/borer/borer_powers.dm b/code/modules/mob/living/simple_animal/borer/borer_powers.dm
index 59f6aed6f0..af2a923c96 100644
--- a/code/modules/mob/living/simple_animal/borer/borer_powers.dm
+++ b/code/modules/mob/living/simple_animal/borer/borer_powers.dm
@@ -106,7 +106,7 @@
//Update their traitor status.
if(host.mind)
if(!host.mind.special_role)
- ticker.mode.borers |= host.mind
+ borers.hosts |= host.mind
host.mind.special_role = "Borer Thrall"
host << "A creeping lassitude surrounds you. Your mind is being invaded by an alien intelligence and that's just fine."
host << "You are now a thrall to a cortical borer. Please listen to what they have to say; they're in your head."
diff --git a/code/modules/mob/living/simple_animal/borer/say.dm b/code/modules/mob/living/simple_animal/borer/say.dm
index 5b52a5b473..a5e5a34d58 100644
--- a/code/modules/mob/living/simple_animal/borer/say.dm
+++ b/code/modules/mob/living/simple_animal/borer/say.dm
@@ -1,6 +1,6 @@
/mob/living/simple_animal/borer/say(var/message)
- message = trim_strip_html_properly(message)
+ message = sanitize(message)
message = capitalize(message)
if(!message)
diff --git a/code/modules/mob/living/simple_animal/constructs.dm b/code/modules/mob/living/simple_animal/constructs/constructs.dm
similarity index 54%
rename from code/modules/mob/living/simple_animal/constructs.dm
rename to code/modules/mob/living/simple_animal/constructs/constructs.dm
index 5e3e91b90f..12d868e110 100644
--- a/code/modules/mob/living/simple_animal/constructs.dm
+++ b/code/modules/mob/living/simple_animal/constructs/constructs.dm
@@ -1,317 +1,232 @@
-
-/mob/living/simple_animal/construct
- name = "Construct"
- real_name = "Construct"
- desc = ""
- speak_emote = list("hisses")
- emote_hear = list("wails","screeches")
- response_help = "thinks better of touching"
- response_disarm = "flails at"
- response_harm = "punches"
- icon_dead = "shade_dead"
- speed = -1
- a_intent = "harm"
- stop_automated_movement = 1
- status_flags = CANPUSH
- universal_speak = 1
- attack_sound = 'sound/weapons/punch1.ogg'
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- minbodytemp = 0
- faction = "cult"
- var/list/construct_spells = list()
-
-/mob/living/simple_animal/construct/New()
- ..()
- name = text("[initial(name)] ([rand(1, 1000)])")
- real_name = name
- for(var/spell in construct_spells)
- spell_list += new spell(src)
-
-/mob/living/simple_animal/construct/death()
- new /obj/item/weapon/ectoplasm (src.loc)
- ..(null,"collapses in a shattered heap.")
- ghostize()
- del src
-
-
-/mob/living/simple_animal/construct/attack_generic(var/mob/user)
- if(istype(user, /mob/living/simple_animal/construct/builder))
- if(health < maxHealth)
- adjustBruteLoss(-5)
- user.visible_message("\The [user] mends some of \the [src]'s wounds.")
- else
- user << "\The [src] is undamaged."
- return
- return ..()
-
-/mob/living/simple_animal/construct/examine(mob/user)
- ..(user)
- var/msg = ""
- if (src.health < src.maxHealth)
- msg += ""
- if (src.health >= src.maxHealth/2)
- msg += "It looks slightly dented.\n"
- else
- msg += "It looks severely dented!\n"
- msg += ""
- msg += "*---------*"
-
- user << msg
- return
-
-/mob/living/simple_animal/construct/Bump(atom/movable/AM as mob|obj, yes)
- if ((!( yes ) || now_pushing))
- return
- now_pushing = 1
- if(ismob(AM))
- var/mob/tmob = AM
- if(!(tmob.status_flags & CANPUSH))
- now_pushing = 0
- return
-
- tmob.LAssailant = src
- now_pushing = 0
- ..()
- if (!istype(AM, /atom/movable))
- return
- if (!( now_pushing ))
- now_pushing = 1
- if (!( AM.anchored ))
- var/t = get_dir(src, AM)
- if (istype(AM, /obj/structure/window))
- var/obj/structure/window/W = AM
- if(W.is_full_window())
- for(var/obj/structure/window/win in get_step(AM,t))
- now_pushing = 0
- return
- step(AM, t)
- now_pushing = null
-
-/mob/living/simple_animal/construct/attackby(var/obj/item/O as obj, var/mob/user as mob)
- if(O.force)
- var/damage = O.force
- if (O.damtype == HALLOSS)
- damage = 0
- adjustBruteLoss(damage)
- for(var/mob/M in viewers(src, null))
- if ((M.client && !( M.blinded )))
- M.show_message("\red \b [src] has been attacked with [O] by [user]. ")
- else
- usr << "\red This weapon is ineffective, it does no damage."
- for(var/mob/M in viewers(src, null))
- if ((M.client && !( M.blinded )))
- M.show_message("\red [user] gently taps [src] with [O]. ")
-
-
-
-/////////////////Juggernaut///////////////
-
-
-
-/mob/living/simple_animal/construct/armoured
- name = "Juggernaut"
- real_name = "Juggernaut"
- desc = "A possessed suit of armour driven by the will of the restless dead"
- icon = 'icons/mob/mob.dmi'
- icon_state = "behemoth"
- icon_living = "behemoth"
- maxHealth = 250
- health = 250
- response_harm = "harmlessly punches"
- harm_intent_damage = 0
- melee_damage_lower = 30
- melee_damage_upper = 30
- attacktext = "smashed their armoured gauntlet into"
- mob_size = 20
- speed = 3
- wall_smash = 1
- attack_sound = 'sound/weapons/punch3.ogg'
- status_flags = 0
- construct_spells = list(/obj/effect/proc_holder/spell/aoe_turf/conjure/lesserforcewall)
-
-/mob/living/simple_animal/construct/armoured/attackby(var/obj/item/O as obj, var/mob/user as mob)
- if(O.force)
- if(O.force >= 11)
- var/damage = O.force
- if (O.damtype == HALLOSS)
- damage = 0
- adjustBruteLoss(damage)
- for(var/mob/M in viewers(src, null))
- if ((M.client && !( M.blinded )))
- M.show_message("\red \b [src] has been attacked with [O] by [user]. ")
- else
- for(var/mob/M in viewers(src, null))
- if ((M.client && !( M.blinded )))
- M.show_message("\red \b [O] bounces harmlessly off of [src]. ")
- else
- usr << "\red This weapon is ineffective, it does no damage."
- for(var/mob/M in viewers(src, null))
- if ((M.client && !( M.blinded )))
- M.show_message("\red [user] gently taps [src] with [O]. ")
-
-
-/mob/living/simple_animal/construct/armoured/Life()
- weakened = 0
- ..()
-
-/mob/living/simple_animal/construct/armoured/bullet_act(var/obj/item/projectile/P)
- if(istype(P, /obj/item/projectile/energy) || istype(P, /obj/item/projectile/beam))
- var/reflectchance = 80 - round(P.damage/3)
- if(prob(reflectchance))
- adjustBruteLoss(P.damage * 0.5)
- visible_message("The [P.name] gets reflected by [src]'s shell!", \
- "The [P.name] gets reflected by [src]'s shell!")
-
- // Find a turf near or on the original location to bounce to
- if(P.starting)
- var/new_x = P.starting.x + pick(0, 0, -1, 1, -2, 2, -2, 2, -2, 2, -3, 3, -3, 3)
- var/new_y = P.starting.y + pick(0, 0, -1, 1, -2, 2, -2, 2, -2, 2, -3, 3, -3, 3)
- var/turf/curloc = get_turf(src)
-
- // redirect the projectile
- P.original = locate(new_x, new_y, P.z)
- P.starting = curloc
- P.current = curloc
- P.firer = src
- P.yo = new_y - curloc.y
- P.xo = new_x - curloc.x
-
- return -1 // complete projectile permutation
-
- return (..(P))
-
-
-
-////////////////////////Wraith/////////////////////////////////////////////
-
-
-
-/mob/living/simple_animal/construct/wraith
- name = "Wraith"
- real_name = "Wraith"
- desc = "A wicked bladed shell contraption piloted by a bound spirit"
- icon = 'icons/mob/mob.dmi'
- icon_state = "floating"
- icon_living = "floating"
- maxHealth = 75
- health = 75
- melee_damage_lower = 25
- melee_damage_upper = 25
- attacktext = "slashed"
- speed = -1
- see_in_dark = 7
- attack_sound = 'sound/weapons/bladeslice.ogg'
- construct_spells = list(/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift)
-
-
-
-/////////////////////////////Artificer/////////////////////////
-
-
-
-/mob/living/simple_animal/construct/builder
- name = "Artificer"
- real_name = "Artificer"
- desc = "A bulbous construct dedicated to building and maintaining The Cult of Nar-Sie's armies"
- icon = 'icons/mob/mob.dmi'
- icon_state = "artificer"
- icon_living = "artificer"
- maxHealth = 50
- health = 50
- response_harm = "viciously beats"
- harm_intent_damage = 5
- melee_damage_lower = 5
- melee_damage_upper = 5
- attacktext = "rammed"
- speed = 0
- wall_smash = 1
- attack_sound = 'sound/weapons/punch2.ogg'
- construct_spells = list(/obj/effect/proc_holder/spell/aoe_turf/conjure/construct/lesser,
- /obj/effect/proc_holder/spell/aoe_turf/conjure/wall,
- /obj/effect/proc_holder/spell/aoe_turf/conjure/floor,
- /obj/effect/proc_holder/spell/aoe_turf/conjure/soulstone,)
-
-
-/////////////////////////////Behemoth/////////////////////////
-
-
-/mob/living/simple_animal/construct/behemoth
- name = "Behemoth"
- real_name = "Behemoth"
- desc = "The pinnacle of occult technology, Behemoths are the ultimate weapon in the Cult of Nar-Sie's arsenal."
- icon = 'icons/mob/mob.dmi'
- icon_state = "behemoth"
- icon_living = "behemoth"
- maxHealth = 750
- health = 750
- speak_emote = list("rumbles")
- response_harm = "harmlessly punches"
- harm_intent_damage = 0
- melee_damage_lower = 50
- melee_damage_upper = 50
- attacktext = "brutally crushed"
- speed = 5
- wall_smash = 1
- attack_sound = 'sound/weapons/punch4.ogg'
- mob_size = 20
- var/energy = 0
- var/max_energy = 1000
-
-/mob/living/simple_animal/construct/behemoth/attackby(var/obj/item/O as obj, var/mob/user as mob)
- if(O.force)
- if(O.force >= 11)
- var/damage = O.force
- if (O.damtype == HALLOSS)
- damage = 0
- adjustBruteLoss(damage)
- for(var/mob/M in viewers(src, null))
- if ((M.client && !( M.blinded )))
- M.show_message("\red \b [src] has been attacked with [O] by [user]. ")
- else
- for(var/mob/M in viewers(src, null))
- if ((M.client && !( M.blinded )))
- M.show_message("\red \b [O] bounces harmlessly off of [src]. ")
- else
- usr << "\red This weapon is ineffective, it does no damage."
- for(var/mob/M in viewers(src, null))
- if ((M.client && !( M.blinded )))
- M.show_message("\red [user] gently taps [src] with [O]. ")
-
-
-
-////////////////Powers//////////////////
-
-
-/*
-/client/proc/summon_cultist()
- set category = "Behemoth"
- set name = "Summon Cultist (300)"
- set desc = "Teleport a cultist to your location"
- if (istype(usr,/mob/living/simple_animal/constructbehemoth))
-
- if(usr.energy<300)
- usr << "\red You do not have enough power stored!"
- return
-
- if(usr.stat)
- return
-
- usr.energy -= 300
- var/list/mob/living/cultists = new
- for(var/datum/mind/H in ticker.mode.cult)
- if (istype(H.current,/mob/living))
- cultists+=H.current
- var/mob/cultist = input("Choose the one who you want to summon", "Followers of Geometer") as null|anything in (cultists - usr)
- if(!cultist)
- return
- if (cultist == usr) //just to be sure.
- return
- cultist.loc = usr.loc
- usr.visible_message("/red [cultist] appears in a flash of red light as [usr] glows with power")*/
+
+/mob/living/simple_animal/construct
+ name = "Construct"
+ real_name = "Construct"
+ desc = ""
+ speak_emote = list("hisses")
+ emote_hear = list("wails","screeches")
+ response_help = "thinks better of touching"
+ response_disarm = "flails at"
+ response_harm = "punches"
+ icon_dead = "shade_dead"
+ speed = -1
+ a_intent = I_HURT
+ stop_automated_movement = 1
+ status_flags = CANPUSH
+ universal_speak = 0
+ universal_understand = 1
+ attack_sound = 'sound/weapons/punch1.ogg'
+ min_oxy = 0
+ max_oxy = 0
+ min_tox = 0
+ max_tox = 0
+ min_co2 = 0
+ max_co2 = 0
+ min_n2 = 0
+ max_n2 = 0
+ minbodytemp = 0
+ show_stat_health = 0
+ faction = "cult"
+ supernatural = 1
+ var/nullblock = 0
+
+ mob_swap_flags = HUMAN|SIMPLE_ANIMAL|SLIME|MONKEY
+ mob_push_flags = ALLMOBS
+
+ var/list/construct_spells = list()
+
+/mob/living/simple_animal/construct/New()
+ ..()
+ name = text("[initial(name)] ([rand(1, 1000)])")
+ real_name = name
+ add_language("Cult")
+ add_language("Occult")
+ for(var/spell in construct_spells)
+ spell_list += new spell(src)
+ updateicon()
+
+/mob/living/simple_animal/construct/death()
+ new /obj/item/weapon/ectoplasm (src.loc)
+ ..(null,"collapses in a shattered heap.")
+ ghostize()
+ del src
+
+/mob/living/simple_animal/construct/attack_generic(var/mob/user)
+ if(istype(user, /mob/living/simple_animal/construct/builder))
+ if(health < maxHealth)
+ adjustBruteLoss(-5)
+ user.visible_message("\The [user] mends some of \the [src]'s wounds.")
+ else
+ user << "\The [src] is undamaged."
+ return
+ return ..()
+
+/mob/living/simple_animal/construct/examine(mob/user)
+ ..(user)
+ var/msg = "*---------*\nThis is \icon[src] \a [src]!\n"
+ if (src.health < src.maxHealth)
+ msg += ""
+ if (src.health >= src.maxHealth/2)
+ msg += "It looks slightly dented.\n"
+ else
+ msg += "It looks severely dented!\n"
+ msg += ""
+ msg += "*---------*"
+
+ user << msg
+
+
+/////////////////Juggernaut///////////////
+
+
+
+/mob/living/simple_animal/construct/armoured
+ name = "Juggernaut"
+ real_name = "Juggernaut"
+ desc = "A possessed suit of armour driven by the will of the restless dead"
+ icon = 'icons/mob/mob.dmi'
+ icon_state = "behemoth"
+ icon_living = "behemoth"
+ maxHealth = 250
+ health = 250
+ response_harm = "harmlessly punches"
+ harm_intent_damage = 0
+ melee_damage_lower = 30
+ melee_damage_upper = 30
+ attacktext = "smashed their armoured gauntlet into"
+ mob_size = 20
+ speed = 3
+ environment_smash = 2
+ attack_sound = 'sound/weapons/punch3.ogg'
+ status_flags = 0
+ resistance = 10
+ construct_spells = list(/obj/effect/proc_holder/spell/aoe_turf/conjure/lesserforcewall)
+
+/mob/living/simple_animal/construct/armoured/Life()
+ weakened = 0
+ ..()
+
+/mob/living/simple_animal/construct/armoured/bullet_act(var/obj/item/projectile/P)
+ if(istype(P, /obj/item/projectile/energy) || istype(P, /obj/item/projectile/beam))
+ var/reflectchance = 80 - round(P.damage/3)
+ if(prob(reflectchance))
+ adjustBruteLoss(P.damage * 0.5)
+ visible_message("The [P.name] gets reflected by [src]'s shell!", \
+ "The [P.name] gets reflected by [src]'s shell!")
+
+ // Find a turf near or on the original location to bounce to
+ if(P.starting)
+ var/new_x = P.starting.x + pick(0, 0, -1, 1, -2, 2, -2, 2, -2, 2, -3, 3, -3, 3)
+ var/new_y = P.starting.y + pick(0, 0, -1, 1, -2, 2, -2, 2, -2, 2, -3, 3, -3, 3)
+ var/turf/curloc = get_turf(src)
+
+ // redirect the projectile
+ P.redirect(new_x, new_y, curloc, src)
+
+ return -1 // complete projectile permutation
+
+ return (..(P))
+
+
+
+////////////////////////Wraith/////////////////////////////////////////////
+
+
+
+/mob/living/simple_animal/construct/wraith
+ name = "Wraith"
+ real_name = "Wraith"
+ desc = "A wicked bladed shell contraption piloted by a bound spirit"
+ icon = 'icons/mob/mob.dmi'
+ icon_state = "floating"
+ icon_living = "floating"
+ maxHealth = 75
+ health = 75
+ melee_damage_lower = 25
+ melee_damage_upper = 25
+ attacktext = "slashed"
+ speed = -1
+ environment_smash = 1
+ see_in_dark = 7
+ attack_sound = 'sound/weapons/bladeslice.ogg'
+ construct_spells = list(/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift)
+
+
+/////////////////////////////Artificer/////////////////////////
+
+
+
+/mob/living/simple_animal/construct/builder
+ name = "Artificer"
+ real_name = "Artificer"
+ desc = "A bulbous construct dedicated to building and maintaining The Cult of Nar-Sie's armies"
+ icon = 'icons/mob/mob.dmi'
+ icon_state = "artificer"
+ icon_living = "artificer"
+ maxHealth = 50
+ health = 50
+ response_harm = "viciously beats"
+ harm_intent_damage = 5
+ melee_damage_lower = 5
+ melee_damage_upper = 5
+ attacktext = "rammed"
+ speed = 0
+ environment_smash = 2
+ attack_sound = 'sound/weapons/punch2.ogg'
+ construct_spells = list(/obj/effect/proc_holder/spell/aoe_turf/conjure/construct/lesser,
+ /obj/effect/proc_holder/spell/aoe_turf/conjure/wall,
+ /obj/effect/proc_holder/spell/aoe_turf/conjure/floor,
+ /obj/effect/proc_holder/spell/aoe_turf/conjure/soulstone,)
+
+
+/////////////////////////////Behemoth/////////////////////////
+
+
+/mob/living/simple_animal/construct/behemoth
+ name = "Behemoth"
+ real_name = "Behemoth"
+ desc = "The pinnacle of occult technology, Behemoths are the ultimate weapon in the Cult of Nar-Sie's arsenal."
+ icon = 'icons/mob/mob.dmi'
+ icon_state = "behemoth"
+ icon_living = "behemoth"
+ maxHealth = 750
+ health = 750
+ speak_emote = list("rumbles")
+ response_harm = "harmlessly punches"
+ harm_intent_damage = 0
+ melee_damage_lower = 50
+ melee_damage_upper = 50
+ attacktext = "brutally crushed"
+ speed = 5
+ environment_smash = 2
+ attack_sound = 'sound/weapons/punch4.ogg'
+ resistance = 10
+ var/energy = 0
+ var/max_energy = 1000
+
+////////////////////////Harvester////////////////////////////////
+
+
+
+/mob/living/simple_animal/construct/harvester
+ name = "Harvester"
+ real_name = "Harvester"
+ desc = "The promised reward of the livings who follow narsie. Obtained by offering their bodies to the geometer of blood"
+ icon = 'icons/mob/mob.dmi'
+ icon_state = "harvester"
+ icon_living = "harvester"
+ maxHealth = 150
+ health = 150
+ melee_damage_lower = 25
+ melee_damage_upper = 25
+ attacktext = "violently stabs"
+ speed = -1
+ environment_smash = 1
+ see_in_dark = 7
+ attack_sound = 'sound/weapons/pierce.ogg'
+
+ construct_spells = list(
+ //spell/targeted/harvest,
+ //spell/aoe_turf/knock/harvester,
+ //spell/rune_write
+ )
diff --git a/code/game/gamemodes/wizard/soulstone.dm b/code/modules/mob/living/simple_animal/constructs/soulstone.dm
similarity index 91%
rename from code/game/gamemodes/wizard/soulstone.dm
rename to code/modules/mob/living/simple_animal/constructs/soulstone.dm
index 678ce72582..339654558b 100644
--- a/code/game/gamemodes/wizard/soulstone.dm
+++ b/code/modules/mob/living/simple_animal/constructs/soulstone.dm
@@ -104,7 +104,7 @@
if(C.imprinted != "empty")
U << "\red Capture failed!: \black The soul stone has already been imprinted with [C.imprinted]'s mind!"
else
- if (T.stat == 0)
+ if ((T.health + T.halloss) > config.health_threshold_crit)
U << "\red Capture failed!: \black Kill or maim the victim first!"
else
if(T.client == null)
@@ -129,6 +129,11 @@
S.canmove = 0//Can't move out of the soul stone
S.name = "Shade of [T.real_name]"
S.real_name = "Shade of [T.real_name]"
+ S.icon = T.icon
+ S.icon_state = T.icon_state
+ S.overlays = T.overlays
+ S.color = rgb(254,0,0)
+ S.alpha = 127
if (T.client)
T.client.mob = S
S.cancel_camera()
@@ -169,11 +174,7 @@
var/mob/living/simple_animal/construct/armoured/Z = new /mob/living/simple_animal/construct/armoured (get_turf(T.loc))
Z.key = A.key
if(iscultist(U))
- if(ticker.mode.name == "cult")
- ticker.mode:add_cultist(Z.mind)
- else
- ticker.mode.cult+=Z.mind
- ticker.mode.update_cult_icons_added(Z.mind)
+ cult.add_antagonist(Z.mind)
del(T)
Z << "You are playing a Juggernaut. Though slow, you can withstand extreme punishment, and rip apart enemies and walls alike."
Z << "You are still bound to serve your creator, follow their orders and help them complete their goals at all costs."
@@ -184,11 +185,7 @@
var/mob/living/simple_animal/construct/wraith/Z = new /mob/living/simple_animal/construct/wraith (get_turf(T.loc))
Z.key = A.key
if(iscultist(U))
- if(ticker.mode.name == "cult")
- ticker.mode:add_cultist(Z.mind)
- else
- ticker.mode.cult+=Z.mind
- ticker.mode.update_cult_icons_added(Z.mind)
+ cult.add_antagonist(Z.mind)
del(T)
Z << "You are playing a Wraith. Though relatively fragile, you are fast, deadly, and even able to phase through walls."
Z << "You are still bound to serve your creator, follow their orders and help them complete their goals at all costs."
@@ -199,11 +196,7 @@
var/mob/living/simple_animal/construct/builder/Z = new /mob/living/simple_animal/construct/builder (get_turf(T.loc))
Z.key = A.key
if(iscultist(U))
- if(ticker.mode.name == "cult")
- ticker.mode:add_cultist(Z.mind)
- else
- ticker.mode.cult+=Z.mind
- ticker.mode.update_cult_icons_added(Z.mind)
+ cult.add_antagonist(Z.mind)
del(T)
Z << "You are playing an Artificer. You are incredibly weak and fragile, but you are able to construct fortifications, repair allied constructs (by clicking on them), and even create new constructs"
Z << "You are still bound to serve your creator, follow their orders and help them complete their goals at all costs."
diff --git a/code/modules/mob/living/simple_animal/friendly/cat.dm b/code/modules/mob/living/simple_animal/friendly/cat.dm
index 7913d23d7e..4e72bf55c0 100644
--- a/code/modules/mob/living/simple_animal/friendly/cat.dm
+++ b/code/modules/mob/living/simple_animal/friendly/cat.dm
@@ -18,6 +18,7 @@
response_harm = "kicks"
var/turns_since_scan = 0
var/mob/living/simple_animal/mouse/movement_target
+ var/mob/flee_target
min_oxy = 16 //Require atleast 16kPA oxygen
minbodytemp = 223 //Below -50 Degrees Celcius
maxbodytemp = 323 //Above 50 Degrees Celcius
@@ -44,27 +45,78 @@
break
if(!stat && !resting && !buckled)
- handle_movement_target()
+ turns_since_scan++
+ if (turns_since_scan > 5)
+ walk_to(src,0)
+ turns_since_scan = 0
+
+ if (flee_target) //fleeing takes precendence
+ handle_flee_target()
+ else
+ handle_movement_target()
+
+ if(prob(2)) //spooky
+ var/mob/dead/observer/spook = locate() in range(src,5)
+ if(spook)
+ var/turf/T = spook.loc
+ var/obj/O = pick(T.contents)
+ visible_emote("suddenly stops and stares at something unseen[istype(O) ? " near [O]":""].")
/mob/living/simple_animal/cat/proc/handle_movement_target()
- turns_since_scan++
- if(turns_since_scan > 5)
- walk_to(src,0)
- turns_since_scan = 0
+ //if our target is neither inside a turf or inside a human(???), stop
+ if((movement_target) && !(isturf(movement_target.loc) || ishuman(movement_target.loc) ))
+ movement_target = null
+ stop_automated_movement = 0
+ //if we have no target or our current one is out of sight/too far away
+ if( !movement_target || !(movement_target.loc in oview(src, 4)) )
+ movement_target = null
+ stop_automated_movement = 0
+ for(var/mob/living/simple_animal/mouse/snack in oview(src)) //search for a new target
+ if(isturf(snack.loc) && !snack.stat)
+ movement_target = snack
+ break
- if((movement_target) && !(isturf(movement_target.loc) || ishuman(movement_target.loc) ))
- movement_target = null
- stop_automated_movement = 0
- if( !movement_target || !(movement_target.loc in oview(src, 4)) )
- movement_target = null
- stop_automated_movement = 0
- for(var/mob/living/simple_animal/mouse/snack in oview(src))
- if(isturf(snack.loc) && !snack.stat)
- movement_target = snack
- break
- if(movement_target)
- stop_automated_movement = 1
- walk_to(src,movement_target,0,3)
+ if(movement_target)
+ stop_automated_movement = 1
+ walk_to(src,movement_target,0,3)
+
+/mob/living/simple_animal/cat/proc/handle_flee_target()
+ //see if we should stop fleeing
+ if (flee_target && !(flee_target.loc in view(src)))
+ flee_target = null
+ stop_automated_movement = 0
+
+ if (flee_target)
+ if(prob(25)) say("HSSSSS")
+ stop_automated_movement = 1
+ walk_away(src, flee_target, 7, 2)
+
+/mob/living/simple_animal/cat/proc/set_flee_target(atom/A)
+ if(A)
+ flee_target = A
+ turns_since_scan = 5
+
+/mob/living/simple_animal/cat/attackby(var/obj/item/O, var/mob/user)
+ . = ..()
+ if(O.force)
+ set_flee_target(user? user : src.loc)
+
+/mob/living/simple_animal/cat/attack_hand(mob/living/carbon/human/M as mob)
+ . = ..()
+ if(M.a_intent == I_HURT)
+ set_flee_target(M)
+
+/mob/living/simple_animal/cat/ex_act()
+ . = ..()
+ set_flee_target(src.loc)
+
+/mob/living/simple_animal/cat/bullet_act(var/obj/item/projectile/proj)
+ . = ..()
+ set_flee_target(proj.firer? proj.firer : src.loc)
+
+/mob/living/simple_animal/cat/hitby(atom/movable/AM)
+ . = ..()
+ set_flee_target(AM.thrower? AM.thrower : src.loc)
/mob/living/simple_animal/cat/MouseDrop(atom/over_object)
@@ -82,14 +134,91 @@
return //since the holder icon looks like a living cat
..()
+//Basic friend AI
+/mob/living/simple_animal/cat/fluff
+ var/mob/living/carbon/human/friend
+ var/befriend_job = null
+
+/mob/living/simple_animal/cat/fluff/handle_movement_target()
+ if (friend)
+ var/follow_dist = 5
+ if (friend.stat >= DEAD || friend.health <= config.health_threshold_softcrit) //danger
+ follow_dist = 1
+ else if (friend.stat || friend.health <= 50) //danger or just sleeping
+ follow_dist = 2
+ var/near_dist = max(follow_dist - 2, 1)
+ var/current_dist = get_dist(src, friend)
+
+ if (movement_target != friend)
+ if (current_dist > follow_dist && !istype(movement_target, /mob/living/simple_animal/mouse) && (friend in oview(src)))
+ //stop existing movement
+ walk_to(src,0)
+ turns_since_scan = 0
+
+ //walk to friend
+ stop_automated_movement = 1
+ movement_target = friend
+ walk_to(src, movement_target, near_dist, 4)
+
+ //already following and close enough, stop
+ else if (current_dist <= near_dist)
+ walk_to(src,0)
+ movement_target = null
+ stop_automated_movement = 0
+ if (prob(10))
+ say("Meow!")
+
+ if (!friend || movement_target != friend)
+ ..()
+
+/mob/living/simple_animal/cat/fluff/Life()
+ ..()
+ if (stat || !friend)
+ return
+ if (get_dist(src, friend) <= 1)
+ if (friend.stat >= DEAD || friend.health <= config.health_threshold_softcrit)
+ if (prob((friend.stat < DEAD)? 50 : 15))
+ var/verb = pick("meows", "mews", "mrowls")
+ audible_emote(pick("[verb] in distress.", "[verb] anxiously."))
+ else
+ if (prob(5))
+ visible_emote(pick("nuzzles [friend].",
+ "brushes against [friend].",
+ "rubs against [friend].",
+ "purrs."))
+ else if (friend.health <= 50)
+ if (prob(10))
+ var/verb = pick("meows", "mews", "mrowls")
+ audible_emote("[verb] anxiously.")
+
+/mob/living/simple_animal/cat/fluff/verb/friend()
+ set name = "Become Friends"
+ set category = "IC"
+ set src in view(1)
+
+ if(friend && usr == friend)
+ set_dir(get_dir(src, friend))
+ say("Meow!")
+ return
+
+ if (!(ishuman(usr) && befriend_job && usr.job == befriend_job))
+ usr << "[src] ignores you."
+ return
+
+ friend = usr
+
+ set_dir(get_dir(src, friend))
+ say("Meow!")
+
//RUNTIME IS ALIVE! SQUEEEEEEEE~
-/mob/living/simple_animal/cat/Runtime
+/mob/living/simple_animal/cat/fluff/Runtime
name = "Runtime"
desc = "Her fur has the look and feel of velvet, and her tail quivers occasionally."
gender = FEMALE
icon_state = "cat"
icon_living = "cat"
icon_dead = "cat_dead"
+ befriend_job = "Chief Medical Officer"
/mob/living/simple_animal/cat/kitten
name = "kitten"
@@ -97,4 +226,8 @@
icon_state = "kitten"
icon_living = "kitten"
icon_dead = "kitten_dead"
- gender = NEUTER
\ No newline at end of file
+ gender = NEUTER
+
+/mob/living/simple_animal/cat/kitten/New()
+ gender = pick(MALE, FEMALE)
+ ..()
diff --git a/code/modules/mob/living/simple_animal/friendly/corgi.dm b/code/modules/mob/living/simple_animal/friendly/corgi.dm
index 8cce2342df..322d08dc9f 100644
--- a/code/modules/mob/living/simple_animal/friendly/corgi.dm
+++ b/code/modules/mob/living/simple_animal/friendly/corgi.dm
@@ -24,241 +24,6 @@
var/obj/item/inventory_back
var/facehugger
-/*
-/mob/living/simple_animal/corgi/Life()
- ..()
- regenerate_icons()
-
-/mob/living/simple_animal/corgi/show_inv(mob/user as mob)
- user.set_machine(src)
- if(user.stat) return
-
- var/dat = "Inventory of [name]
"
- if(inventory_head)
- dat += "
Head: [inventory_head] (Remove)"
- else
- dat += "
Head: Nothing"
- if(inventory_back)
- dat += "
Back: [inventory_back] (Remove)"
- else
- dat += "
Back: Nothing"
-
- user << browse(dat, text("window=mob[];size=325x500", name))
- onclose(user, "mob[real_name]")
- return
-
-/mob/living/simple_animal/corgi/attackby(var/obj/item/O as obj, var/mob/user as mob)
- if(inventory_head && inventory_back)
- //helmet and armor = 100% protection
- if( istype(inventory_head,/obj/item/clothing/head/helmet) && istype(inventory_back,/obj/item/clothing/suit/armor) )
- if( O.force )
- usr << "\red This animal is wearing too much armor. You can't cause /him any damage."
- for (var/mob/M in viewers(src, null))
- M.show_message("\red \b [user] hits [src] with the [O], however [src] is too armored.")
- else
- usr << "\red This animal is wearing too much armor. You can't reach its skin."
- for (var/mob/M in viewers(src, null))
- M.show_message("\red [user] gently taps [src] with the [O]. ")
- if(prob(15))
- visible_emote("looks at [user] with [pick("an amused","an annoyed","a confused","a resentful", "a happy", "an excited")] expression on \his face")
- return
- ..()
-
-/mob/living/simple_animal/corgi/Topic(href, href_list)
- if(usr.stat) return
-
- //Removing from inventory
- if(href_list["remove_inv"])
- if(!Adjacent(usr) || !(ishuman(usr) || ismonkey(usr) || isrobot(usr) || isalienadult(usr)))
- return
- var/remove_from = href_list["remove_inv"]
- switch(remove_from)
- if("head")
- if(inventory_head)
- name = real_name
- desc = initial(desc)
- speak = list("YAP", "Woof!", "Bark!", "AUUUUUU")
- speak_emote = list("barks", "woofs")
- emote_hear = list("barks", "woofs", "yaps","pants")
- emote_see = list("shakes its head", "shivers")
- desc = "It's a corgi."
- SetLuminosity(0)
- inventory_head.loc = src.loc
- inventory_head = null
- else
- usr << "\red There is nothing to remove from its [remove_from]."
- return
- if("back")
- if(inventory_back)
- inventory_back.loc = src.loc
- inventory_back = null
- else
- usr << "\red There is nothing to remove from its [remove_from]."
- return
-
- //show_inv(usr) //Commented out because changing Ian's name and then calling up his inventory opens a new inventory...which is annoying.
-
- //Adding things to inventory
- else if(href_list["add_inv"])
- if(!Adjacent(usr) || !(ishuman(usr) || ismonkey(usr) || isrobot(usr) || isalienadult(usr)))
- return
- var/add_to = href_list["add_inv"]
- if(!usr.get_active_hand())
- usr << "\red You have nothing in your hand to put on its [add_to]."
- return
- switch(add_to)
- if("head")
- if(inventory_head)
- usr << "\red It's is already wearing something."
- return
- else
- place_on_head(usr.get_active_hand())
-
- var/obj/item/item_to_add = usr.get_active_hand()
- if(!item_to_add)
- return
-
- //Corgis are supposed to be simpler, so only a select few objects can actually be put
- //to be compatible with them. The objects are below.
- //Many hats added, Some will probably be removed, just want to see which ones are popular.
-
- var/list/allowed_types = list(
- /obj/item/clothing/head/helmet,
- /obj/item/clothing/glasses/sunglasses,
- /obj/item/clothing/head/caphat,
- /obj/item/clothing/head/collectable/captain,
- /obj/item/clothing/head/that,
- /obj/item/clothing/head/that,
- /obj/item/clothing/head/kitty,
- /obj/item/clothing/head/collectable/kitty,
- /obj/item/clothing/head/rabbitears,
- /obj/item/clothing/head/collectable/rabbitears,
- /obj/item/clothing/head/beret,
- /obj/item/clothing/head/collectable/beret,
- /obj/item/clothing/head/det_hat,
- /obj/item/clothing/head/nursehat,
- /obj/item/clothing/head/pirate,
- /obj/item/clothing/head/collectable/pirate,
- /obj/item/clothing/head/ushanka,
- /obj/item/clothing/head/chefhat,
- /obj/item/clothing/head/collectable/chef,
- /obj/item/clothing/head/collectable/police,
- /obj/item/clothing/head/wizard/fake,
- /obj/item/clothing/head/wizard,
- /obj/item/clothing/head/collectable/wizard,
- /obj/item/clothing/head/hardhat,
- /obj/item/clothing/head/collectable/hardhat,
- /obj/item/clothing/head/hardhat/white,
- /obj/item/weapon/bedsheet,
- /obj/item/clothing/head/helmet/space/santahat,
- /obj/item/clothing/head/collectable/paper,
- /obj/item/clothing/head/soft
- )
-
- if( ! ( item_to_add.type in allowed_types ) )
- usr << "\red It doesn't seem too keen on wearing that item."
- return
-
- usr.drop_item()
-
- place_on_head(item_to_add)
-
- if("back")
- if(inventory_back)
- usr << "\red It's already wearing something."
- return
- else
- var/obj/item/item_to_add = usr.get_active_hand()
- if(!item_to_add)
- return
-
- //Corgis are supposed to be simpler, so only a select few objects can actually be put
- //to be compatible with them. The objects are below.
-
- var/list/allowed_types = list(
- /obj/item/clothing/suit/armor/vest,
- /obj/item/device/radio
- )
-
- if( ! ( item_to_add.type in allowed_types ) )
- usr << "\red This object won't fit."
- return
-
- usr.drop_item()
- item_to_add.loc = src
- src.inventory_back = item_to_add
- regenerate_icons()
-
- //show_inv(usr) //Commented out because changing Ian's name and then calling up his inventory opens a new inventory...which is annoying.
- else
- ..()
-
-/mob/living/simple_animal/corgi/proc/place_on_head(obj/item/item_to_add)
- item_to_add.loc = src
- src.inventory_head = item_to_add
- regenerate_icons()
-
- //Various hats and items (worn on his head) change Ian's behaviour. His attributes are reset when a HAT is removed.
- switch(inventory_head && inventory_head.type)
- if(/obj/item/clothing/head/caphat, /obj/item/clothing/head/collectable/captain)
- name = "Captain [real_name]"
- desc = "Probably better than the last captain."
- if(/obj/item/clothing/head/kitty, /obj/item/clothing/head/collectable/kitty)
- name = "Runtime"
- emote_see = list("coughs up a furball", "stretches")
- emote_hear = list("purrs")
- speak = list("Purrr", "Meow!", "MAOOOOOW!", "HISSSSS", "MEEEEEEW")
- desc = "It's a cute little kitty-cat! ... wait ... what the hell?"
- if(/obj/item/clothing/head/rabbitears, /obj/item/clothing/head/collectable/rabbitears)
- name = "Hoppy"
- emote_see = list("twitches its nose", "hops around a bit")
- desc = "This is hoppy. It's a corgi-...urmm... bunny rabbit"
- if(/obj/item/clothing/head/beret, /obj/item/clothing/head/collectable/beret)
- name = "Yann"
- desc = "Mon dieu! C'est un chien!"
- speak = list("le woof!", "le bark!", "JAPPE!!")
- emote_see = list("cowers in fear", "surrenders", "plays dead","looks as though there is a wall in front of him")
- if(/obj/item/clothing/head/det_hat)
- name = "Detective [real_name]"
- desc = "[name] sees through your lies..."
- emote_see = list("investigates the area","sniffs around for clues","searches for scooby snacks")
- if(/obj/item/clothing/head/nursehat)
- name = "Nurse [real_name]"
- desc = "[name] needs 100cc of beef jerky...STAT!"
- if(/obj/item/clothing/head/pirate, /obj/item/clothing/head/collectable/pirate)
- name = "[pick("Ol'","Scurvy","Black","Rum","Gammy","Bloody","Gangrene","Death","Long-John")] [pick("kibble","leg","beard","tooth","poop-deck","Threepwood","Le Chuck","corsair","Silver","Crusoe")]"
- desc = "Yaarghh!! Thar' be a scurvy dog!"
- emote_see = list("hunts for treasure","stares coldly...","gnashes his tiny corgi teeth")
- emote_hear = list("growls ferociously", "snarls")
- speak = list("Arrrrgh!!","Grrrrrr!")
- if(/obj/item/clothing/head/ushanka)
- name = "[pick("Comrade","Commissar","Glorious Leader")] [real_name]"
- desc = "A follower of Karl Barx."
- emote_see = list("contemplates the failings of the capitalist economic model", "ponders the pros and cons of vangaurdism")
- if(/obj/item/clothing/head/collectable/police)
- name = "Officer [real_name]"
- emote_see = list("drools","looks for donuts")
- desc = "Stop right there criminal scum!"
- if(/obj/item/clothing/head/wizard/fake, /obj/item/clothing/head/wizard, /obj/item/clothing/head/collectable/wizard)
- name = "Grandwizard [real_name]"
- speak = list("YAP", "Woof!", "Bark!", "AUUUUUU", "EI NATH!")
- if(/obj/item/weapon/bedsheet)
- name = "\improper Ghost"
- speak = list("WoooOOOooo~","AUUUUUUUUUUUUUUUUUU")
- emote_see = list("stumbles around", "shivers")
- emote_hear = list("howls","groans")
- desc = "Spooky!"
- if(/obj/item/clothing/head/helmet/space/santahat)
- name = "Rudolph the Red-Nosed Corgi"
- emote_hear = list("barks christmas songs", "yaps")
- desc = "He has a very shiny nose."
- SetLuminosity(6)
- if(/obj/item/clothing/head/soft)
- name = "Corgi Tech [real_name]"
- desc = "The reason your yellow gloves have chew-marks."
-*/
-
-
//IAN! SQUEEEEEEEEE~
/mob/living/simple_animal/corgi/Ian
name = "Ian"
@@ -325,44 +90,6 @@
name = "Corgi meat"
desc = "Tastes like... well you know..."
-/mob/living/simple_animal/corgi/Ian/Bump(atom/movable/AM as mob|obj, yes)
-
- spawn( 0 )
- if ((!( yes ) || now_pushing))
- return
- now_pushing = 1
- if(ismob(AM))
- var/mob/tmob = AM
- if(istype(tmob, /mob/living/carbon/human) && (FAT in tmob.mutations))
- if(prob(70))
- src << "\red You fail to push [tmob]'s fat ass out of the way."
- now_pushing = 0
- return
- if(!(tmob.status_flags & CANPUSH))
- now_pushing = 0
- return
-
- tmob.LAssailant = src
- now_pushing = 0
- ..()
- if (!( istype(AM, /atom/movable) ))
- return
- if (!( now_pushing ))
- now_pushing = 1
- if (!( AM.anchored ))
- var/t = get_dir(src, AM)
- if (istype(AM, /obj/structure/window))
- var/obj/structure/window/W = AM
- if(W.is_full_window())
- for(var/obj/structure/window/win in get_step(AM,t))
- now_pushing = 0
- return
- step(AM, t)
- now_pushing = null
- return
- return
-//PC stuff-Sieve
-
/mob/living/simple_animal/corgi/attackby(var/obj/item/O as obj, var/mob/user as mob) //Marker -Agouri
if(istype(O, /obj/item/weapon/newspaper))
if(!stat)
diff --git a/code/modules/mob/living/simple_animal/friendly/crab.dm b/code/modules/mob/living/simple_animal/friendly/crab.dm
index bf59a7e546..43b6c42cee 100644
--- a/code/modules/mob/living/simple_animal/friendly/crab.dm
+++ b/code/modules/mob/living/simple_animal/friendly/crab.dm
@@ -82,7 +82,7 @@
//Removing from inventory
if(href_list["remove_inv"])
- if(get_dist(src,usr) > 1 || !(ishuman(usr) || ismonkey(usr) || isrobot(usr) || isalienadult(usr)))
+ if(get_dist(src,usr) > 1 || !(ishuman(usr) || issmall(usr) || isrobot(usr) || isalienadult(usr)))
return
var/remove_from = href_list["remove_inv"]
switch(remove_from)
@@ -112,7 +112,7 @@
//Adding things to inventory
else if(href_list["add_inv"])
- if(get_dist(src,usr) > 1 || !(ishuman(usr) || ismonkey(usr) || isrobot(usr) || isalienadult(usr)))
+ if(get_dist(src,usr) > 1 || !(ishuman(usr) || issmall(usr) || isrobot(usr) || isalienadult(usr)))
return
var/add_to = href_list["add_inv"]
if(!usr.get_active_hand())
diff --git a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm
index b40e6fb819..b7e72da0c6 100644
--- a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm
+++ b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm
@@ -45,17 +45,15 @@
if(udder && prob(5))
udder.add_reagent("milk", rand(5, 10))
- if(locate(/obj/effect/plantsegment) in loc)
- var/obj/effect/plantsegment/SV = locate(/obj/effect/plantsegment) in loc
- del(SV)
- if(prob(10))
- say("Nom")
+ if(locate(/obj/effect/plant) in loc)
+ var/obj/effect/plant/SV = locate() in loc
+ SV.die_off(1)
if(!pulledby)
for(var/direction in shuffle(list(1,2,4,8,5,6,9,10)))
var/step = get_step(src, direction)
if(step)
- if(locate(/obj/effect/plantsegment) in step)
+ if(locate(/obj/effect/plant) in step)
Move(step)
/mob/living/simple_animal/hostile/retaliate/goat/Retaliate()
@@ -65,11 +63,8 @@
/mob/living/simple_animal/hostile/retaliate/goat/Move()
..()
if(!stat)
- if(locate(/obj/effect/plantsegment) in loc)
- var/obj/effect/plantsegment/SV = locate(/obj/effect/plantsegment) in loc
- del(SV)
- if(prob(10))
- say("Nom")
+ for(var/obj/effect/plant/SV in loc)
+ SV.die_off(1)
/mob/living/simple_animal/hostile/retaliate/goat/attackby(var/obj/item/O as obj, var/mob/user as mob)
var/obj/item/weapon/reagent_containers/glass/G = O
@@ -130,7 +125,7 @@
udder.add_reagent("milk", rand(5, 10))
/mob/living/simple_animal/cow/attack_hand(mob/living/carbon/M as mob)
- if(!stat && M.a_intent == "disarm" && icon_state != icon_dead)
+ if(!stat && M.a_intent == I_DISARM && icon_state != icon_dead)
M.visible_message("[M] tips over [src].","You tip over [src].")
Weaken(30)
icon_state = icon_dead
@@ -227,15 +222,18 @@ var/global/chicken_count = 0
chicken_count -= 1
/mob/living/simple_animal/chicken/attackby(var/obj/item/O as obj, var/mob/user as mob)
- if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/grown/wheat)) //feedin' dem chickens
- if(!stat && eggsleft < 8)
- user.visible_message("\blue [user] feeds [O] to [name]! It clucks happily.","\blue You feed [O] to [name]! It clucks happily.")
- user.drop_item()
- del(O)
- eggsleft += rand(1, 4)
- //world << eggsleft
+ if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/grown)) //feedin' dem chickens
+ var/obj/item/weapon/reagent_containers/food/snacks/grown/G = O
+ if(G.seed && G.seed.kitchen_tag == "wheat")
+ if(!stat && eggsleft < 8)
+ user.visible_message("\blue [user] feeds [O] to [name]! It clucks happily.","\blue You feed [O] to [name]! It clucks happily.")
+ user.drop_item()
+ del(O)
+ eggsleft += rand(1, 4)
+ else
+ user << "\blue [name] doesn't seem hungry!"
else
- user << "\blue [name] doesn't seem hungry!"
+ user << "[name] doesn't seem interested in that."
else
..()
diff --git a/code/modules/mob/living/simple_animal/friendly/mushroom.dm b/code/modules/mob/living/simple_animal/friendly/mushroom.dm
index 5b4121bedd..a924588d02 100644
--- a/code/modules/mob/living/simple_animal/friendly/mushroom.dm
+++ b/code/modules/mob/living/simple_animal/friendly/mushroom.dm
@@ -13,4 +13,42 @@
response_help = "pets"
response_disarm = "gently pushes aside"
response_harm = "whacks"
- harm_intent_damage = 5
\ No newline at end of file
+ harm_intent_damage = 5
+ var/datum/seed/seed
+
+/mob/living/simple_animal/mushroom/verb/spawn_spores()
+
+ set name = "Explode"
+ set category = "Abilities"
+ set desc = "Spread your spores!"
+ set src = usr
+
+ if(stat == 2)
+ usr << "You are dead; it is too late for that."
+ return
+
+ if(!seed)
+ usr << "You are sterile!"
+ return
+
+ spore_explode()
+
+/mob/living/simple_animal/mushroom/death()
+ if(prob(30))
+ spore_explode()
+ return
+ ..()
+
+/mob/living/simple_animal/mushroom/proc/spore_explode()
+
+ if(!seed)
+ return
+
+ var/list/target_turfs = list()
+ for(var/turf/new_turf in orange(1,src))
+ if(prob(60) && !new_turf.density && src.Adjacent(new_turf)) target_turfs |= new_turf
+ for(var/turf/target_turf in target_turfs)
+ new /obj/machinery/portable_atmospherics/hydroponics/soil/invisible(target_turf,seed)
+ seed.thrown_at(src,get_turf(src),1)
+ if(src)
+ gib()
diff --git a/code/modules/mob/living/simple_animal/friendly/slime.dm b/code/modules/mob/living/simple_animal/friendly/slime.dm
index 9674517a4c..dab2d2e2d9 100644
--- a/code/modules/mob/living/simple_animal/friendly/slime.dm
+++ b/code/modules/mob/living/simple_animal/friendly/slime.dm
@@ -14,43 +14,6 @@
emote_see = list("jiggles", "bounces in place")
var/colour = "grey"
-/mob/living/simple_animal/slime/Bump(atom/movable/AM as mob|obj, yes)
-
- spawn( 0 )
- if ((!( yes ) || now_pushing))
- return
- now_pushing = 1
- if(ismob(AM))
- var/mob/tmob = AM
- if(istype(tmob, /mob/living/carbon/human) && (FAT in tmob.mutations))
- if(prob(70))
- src << "\red You fail to push [tmob]'s fat ass out of the way."
- now_pushing = 0
- return
- if(!(tmob.status_flags & CANPUSH))
- now_pushing = 0
- return
-
- tmob.LAssailant = src
- now_pushing = 0
- ..()
- if (!( istype(AM, /atom/movable) ))
- return
- if (!( now_pushing ))
- now_pushing = 1
- if (!( AM.anchored ))
- var/t = get_dir(src, AM)
- if (istype(AM, /obj/structure/window))
- var/obj/structure/window/W = AM
- if(W.is_full_window())
- for(var/obj/structure/window/win in get_step(AM,t))
- now_pushing = 0
- return
- step(AM, t)
- now_pushing = null
- return
- return
-
/mob/living/simple_animal/adultslime
name = "pet slime"
desc = "A lovable, domesticated slime."
diff --git a/code/modules/mob/living/simple_animal/friendly/spiderbot.dm b/code/modules/mob/living/simple_animal/friendly/spiderbot.dm
index 89cfe60b65..ab4f7b2269 100644
--- a/code/modules/mob/living/simple_animal/friendly/spiderbot.dm
+++ b/code/modules/mob/living/simple_animal/friendly/spiderbot.dm
@@ -194,7 +194,7 @@
radio = new /obj/item/device/radio/borg(src)
camera = new /obj/machinery/camera(src)
camera.c_tag = "Spiderbot-[real_name]"
- camera.network = list("SS13")
+ camera.replace_networks(list("SS13"))
..()
diff --git a/code/modules/mob/living/simple_animal/friendly/tomato.dm b/code/modules/mob/living/simple_animal/friendly/tomato.dm
index 57c0f4c939..e0574ba925 100644
--- a/code/modules/mob/living/simple_animal/friendly/tomato.dm
+++ b/code/modules/mob/living/simple_animal/friendly/tomato.dm
@@ -12,4 +12,7 @@
response_help = "prods"
response_disarm = "pushes aside"
response_harm = "smacks"
- harm_intent_damage = 5
\ No newline at end of file
+ harm_intent_damage = 5
+ melee_damage_upper = 15
+ melee_damage_lower = 10
+ attacktext = "mauled"
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/hostile/alien.dm b/code/modules/mob/living/simple_animal/hostile/alien.dm
index 447ad6b1c9..27b43a7cc3 100644
--- a/code/modules/mob/living/simple_animal/hostile/alien.dm
+++ b/code/modules/mob/living/simple_animal/hostile/alien.dm
@@ -17,7 +17,7 @@
melee_damage_lower = 25
melee_damage_upper = 25
attacktext = "slashed"
- a_intent = "harm"
+ a_intent = I_HURT
attack_sound = 'sound/weapons/bladeslice.ogg'
min_oxy = 0
max_oxy = 0
@@ -29,7 +29,7 @@
max_n2 = 0
unsuitable_atoms_damage = 15
faction = "alien"
- wall_smash = 1
+ environment_smash = 2
status_flags = CANPUSH
minbodytemp = 0
heat_damage_per_tick = 20
diff --git a/code/modules/mob/living/simple_animal/hostile/giant_spider.dm b/code/modules/mob/living/simple_animal/hostile/giant_spider.dm
index 4d0792d789..4d7a8f7e3a 100644
--- a/code/modules/mob/living/simple_animal/hostile/giant_spider.dm
+++ b/code/modules/mob/living/simple_animal/hostile/giant_spider.dm
@@ -16,7 +16,7 @@
speak_chance = 5
turns_per_move = 5
see_in_dark = 10
- meat_type = /obj/item/weapon/reagent_containers/food/snacks/bearmeat
+ meat_type = /obj/item/weapon/reagent_containers/food/snacks/xenomeat
response_help = "pets"
response_disarm = "gently pushes aside"
response_harm = "pokes"
diff --git a/code/modules/mob/living/simple_animal/hostile/hostile.dm b/code/modules/mob/living/simple_animal/hostile/hostile.dm
index 03bf90b0f5..73ff6eab5d 100644
--- a/code/modules/mob/living/simple_animal/hostile/hostile.dm
+++ b/code/modules/mob/living/simple_animal/hostile/hostile.dm
@@ -188,6 +188,8 @@
del(A)
return
A.current = target
+ A.starting = get_turf(src)
+ A.original = get_turf(target)
A.yo = target:y - start:y
A.xo = target:x - start:x
spawn( 0 )
diff --git a/code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm b/code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm
index cdaf72f6bd..5a6a7e5768 100644
--- a/code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm
+++ b/code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm
@@ -13,7 +13,7 @@
speak = list("HONK", "Honk!", "Welcome to clown planet!")
emote_see = list("honks")
speak_chance = 1
- a_intent = "harm"
+ a_intent = I_HURT
stop_automated_movement_when_pulled = 0
maxHealth = 75
health = 75
diff --git a/code/modules/mob/living/simple_animal/hostile/retaliate/drone.dm b/code/modules/mob/living/simple_animal/hostile/retaliate/drone.dm
index c6d3052b5d..872eb95b61 100644
--- a/code/modules/mob/living/simple_animal/hostile/retaliate/drone.dm
+++ b/code/modules/mob/living/simple_animal/hostile/retaliate/drone.dm
@@ -15,7 +15,7 @@
response_harm = "hits"
speak = list("ALERT.","Hostile-ile-ile entities dee-twhoooo-wected.","Threat parameterszzzz- szzet.","Bring sub-sub-sub-systems uuuup to combat alert alpha-a-a.")
emote_see = list("beeps menacingly","whirrs threateningly","scans its immediate vicinity")
- a_intent = "harm"
+ a_intent = I_HURT
stop_automated_movement_when_pulled = 0
health = 300
maxHealth = 300
diff --git a/code/modules/mob/living/simple_animal/hostile/russian.dm b/code/modules/mob/living/simple_animal/hostile/russian.dm
index b09a6ec548..84f1c6f27a 100644
--- a/code/modules/mob/living/simple_animal/hostile/russian.dm
+++ b/code/modules/mob/living/simple_animal/hostile/russian.dm
@@ -18,7 +18,7 @@
melee_damage_lower = 15
melee_damage_upper = 15
attacktext = "punched"
- a_intent = "harm"
+ a_intent = I_HURT
var/corpse = /obj/effect/landmark/mobcorpse/russian
var/weapon1 = /obj/item/weapon/kitchenknife
min_oxy = 5
@@ -38,7 +38,7 @@
icon_state = "russianranged"
icon_living = "russianranged"
corpse = /obj/effect/landmark/mobcorpse/russian/ranged
- weapon1 = /obj/item/weapon/gun/projectile/mateba
+ weapon1 = /obj/item/weapon/gun/projectile/revolver/mateba
ranged = 1
projectiletype = /obj/item/projectile/bullet
projectilesound = 'sound/weapons/Gunshot.ogg'
diff --git a/code/modules/mob/living/simple_animal/hostile/syndicate.dm b/code/modules/mob/living/simple_animal/hostile/syndicate.dm
index ebcdfc1194..12f175cfef 100644
--- a/code/modules/mob/living/simple_animal/hostile/syndicate.dm
+++ b/code/modules/mob/living/simple_animal/hostile/syndicate.dm
@@ -18,7 +18,7 @@
melee_damage_lower = 10
melee_damage_upper = 10
attacktext = "punched"
- a_intent = "harm"
+ a_intent = I_HURT
var/corpse = /obj/effect/landmark/mobcorpse/syndicatesoldier
var/weapon1
var/weapon2
@@ -31,7 +31,7 @@
min_n2 = 0
max_n2 = 0
unsuitable_atoms_damage = 15
- wall_smash = 1
+ environment_smash = 1
faction = "syndicate"
status_flags = CANPUSH
@@ -108,7 +108,7 @@
icon_living = "syndicateranged"
casingtype = /obj/item/ammo_casing/a12mm
projectilesound = 'sound/weapons/Gunshot_smg.ogg'
- projectiletype = /obj/item/projectile/bullet/midbullet2
+ projectiletype = /obj/item/projectile/bullet/pistol/medium
weapon1 = /obj/item/weapon/gun/projectile/automatic/c20r
@@ -159,4 +159,4 @@
/mob/living/simple_animal/hostile/viscerator/death()
..(null,"is smashed into pieces!")
- del src
+ del src
diff --git a/code/modules/mob/living/simple_animal/parrot.dm b/code/modules/mob/living/simple_animal/parrot.dm
index 7790f9ecd8..90e5606b07 100644
--- a/code/modules/mob/living/simple_animal/parrot.dm
+++ b/code/modules/mob/living/simple_animal/parrot.dm
@@ -136,7 +136,7 @@
return
//Is the usr's mob type able to do this?
- if(ishuman(usr) || ismonkey(usr) || isrobot(usr))
+ if(ishuman(usr) || issmall(usr) || isrobot(usr))
//Removing from inventory
if(href_list["remove_inv"])
@@ -215,7 +215,7 @@
/mob/living/simple_animal/parrot/attack_hand(mob/living/carbon/M as mob)
..()
if(client) return
- if(!stat && M.a_intent == "hurt")
+ if(!stat && M.a_intent == I_HURT)
icon_state = "parrot_fly" //It is going to be flying regardless of whether it flees or attacks
@@ -607,7 +607,7 @@
stolen_item = C.r_hand
if(stolen_item)
- C.u_equip(stolen_item)
+ C.remove_from_mob(stolen_item)
held_item = stolen_item
stolen_item.loc = src
visible_message("[src] grabs the [held_item] out of [C]'s hand!", "\blue You snag the [held_item] out of [C]'s hand!", "You hear the sounds of wings flapping furiously.")
diff --git a/code/modules/mob/living/simple_animal/shade.dm b/code/modules/mob/living/simple_animal/shade.dm
index c200ef6f70..98db91e7cc 100644
--- a/code/modules/mob/living/simple_animal/shade.dm
+++ b/code/modules/mob/living/simple_animal/shade.dm
@@ -28,34 +28,20 @@
faction = "cult"
status_flags = CANPUSH
-
- Life()
- ..()
- if(stat == 2)
- new /obj/item/weapon/ectoplasm (src.loc)
- for(var/mob/M in viewers(src, null))
- if((M.client && !( M.blinded )))
- M.show_message("\red [src] lets out a contented sigh as their form unwinds. ")
- ghostize()
- del src
- return
-
-
- attackby(var/obj/item/O as obj, var/mob/user as mob) //Marker -Agouri
- if(istype(O, /obj/item/device/soulstone))
- O.transfer_soul("SHADE", src, user)
- else
- if(O.force)
- var/damage = O.force
- if (O.damtype == HALLOSS)
- damage = 0
- health -= damage
- for(var/mob/M in viewers(src, null))
- if ((M.client && !( M.blinded )))
- M.show_message("\red \b [src] has been attacked with the [O] by [user]. ")
- else
- usr << "\red This weapon is ineffective, it does no damage."
- for(var/mob/M in viewers(src, null))
- if ((M.client && !( M.blinded )))
- M.show_message("\red [user] gently taps [src] with the [O]. ")
+/mob/living/simple_animal/shade/Life()
+ ..()
+ if(stat == 2)
+ new /obj/item/weapon/ectoplasm (src.loc)
+ for(var/mob/M in viewers(src, null))
+ if((M.client && !( M.blinded )))
+ M.show_message("\red [src] lets out a contented sigh as their form unwinds. ")
+ ghostize()
+ del src
return
+
+
+/mob/living/simple_animal/shade/attackby(var/obj/item/O as obj, var/mob/user as mob) //Marker -Agouri
+ if(istype(O, /obj/item/device/soulstone))
+ O.transfer_soul("SHADE", src, user)
+ return
+ return ..()
diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm
index 2dcb99b091..e94694295c 100644
--- a/code/modules/mob/living/simple_animal/simple_animal.dm
+++ b/code/modules/mob/living/simple_animal/simple_animal.dm
@@ -4,6 +4,12 @@
health = 20
maxHealth = 20
+ mob_bump_flag = SIMPLE_ANIMAL
+ mob_swap_flags = MONKEY|SLIME|SIMPLE_ANIMAL
+ mob_push_flags = MONKEY|SLIME|SIMPLE_ANIMAL
+
+ var/show_stat_health = 1 //does the percentage health show in the stat panel for the mob
+
var/icon_living = ""
var/icon_dead = ""
var/icon_gib = null //We only try to show a gibbing animation if this exists.
@@ -52,7 +58,12 @@
var/attacktext = "attacked"
var/attack_sound = null
var/friendly = "nuzzles"
- var/wall_smash = 0
+ var/environment_smash = 0
+ var/resistance = 0 // Damage reduction
+
+ //Null rod stuff
+ var/supernatural = 0
+ var/purge = 0
/mob/living/simple_animal/New()
..()
@@ -88,6 +99,7 @@
handle_stunned()
handle_weakened()
handle_paralysed()
+ handle_supernatural()
//Movement
if(!client && !stop_automated_movement && wander && !anchored)
@@ -186,19 +198,9 @@
adjustBruteLoss(unsuitable_atoms_damage)
return 1
-/mob/living/simple_animal/Bumped(AM as mob|obj)
- if(!AM) return
-
- if(resting || buckled)
- return
-
- if(isturf(src.loc))
- if(ismob(AM))
- var/newamloc = src.loc
- src.loc = AM:loc
- AM:loc = newamloc
- else
- ..()
+/mob/living/simple_animal/proc/handle_supernatural()
+ if(purge)
+ purge -= 1
/mob/living/simple_animal/gib()
..(icon_gib,1)
@@ -225,15 +227,15 @@
switch(M.a_intent)
- if("help")
+ if(I_HELP)
if (health > 0)
M.visible_message("\blue [M] [response_help] \the [src]")
- if("disarm")
+ if(I_DISARM)
M.visible_message("\blue [M] [response_disarm] \the [src]")
//TODO: Push the mob away or something
- if("grab")
+ if(I_GRAB)
if (M == src)
return
if (!(status_flags & CANPUSH))
@@ -249,62 +251,66 @@
M.visible_message("\red [M] has grabbed [src] passively!")
- if("hurt")
+ if(I_HURT)
adjustBruteLoss(harm_intent_damage)
M.visible_message("\red [M] [response_harm] \the [src]")
return
-/mob/living/simple_animal/attackby(var/obj/item/O, var/mob/user) //Marker -Agouri
-
+/mob/living/simple_animal/attackby(var/obj/item/O, var/mob/user)
if(istype(O, /obj/item/stack/medical))
-
- if(stat != DEAD && health < maxHealth)
- var/obj/item/stack/medical/medical_pack = O
- if(medical_pack.use(1))
- adjustBruteLoss(-medical_pack.heal_brute)
- visible_message("\The [user] applies the [medical_pack] to \the [src].")
+ user.changeNext_move(4)
+ if(stat != DEAD)
+ var/obj/item/stack/medical/MED = O
+ if(health < maxHealth)
+ if(MED.amount >= 1)
+ adjustBruteLoss(-MED.heal_brute)
+ MED.amount -= 1
+ if(MED.amount <= 0)
+ del(MED)
+ for(var/mob/M in viewers(src, null))
+ if ((M.client && !( M.blinded )))
+ M.show_message("\The [src] cannot benefit from medical items in its current state."
- return
-
- else if(istype(O, /obj/item/weapon/kitchenknife) || istype(O, /obj/item/weapon/butch))
- var/actual_meat_amount = max(1,(meat_amount/2))
- if(meat_type && actual_meat_amount>0 && (stat == DEAD))
- for(var/i=0;i[user] chops up \the [src]!")
- new/obj/effect/decal/cleanable/blood/splatter(get_turf(src))
- del(src)
- else
- user.visible_message("[user] butchers \the [src] messily!")
- gib()
- return
-
- if(O.force)
- var/damage = O.force
- if (O.damtype == HALLOSS)
- damage = 0
- adjustBruteLoss(damage)
- visible_message("\The [src] has been attacked with \the [O] by [user].")
+ user << ""
+ if(meat_type && (stat == DEAD)) //if the animal has a meat, and if it is dead.
+ if(istype(O, /obj/item/weapon/kitchenknife) || istype(O, /obj/item/weapon/butch))
+ harvest(user)
else
- user << "This weapon is ineffective; it does no damage."
- visible_message("\The [user] gently taps [src] with the [O].")
+ user.changeNext_move(8)
+ if(O.force > resistance)
+ var/damage = O.force
+ if (O.damtype == HALLOSS)
+ damage = 0
+ if(supernatural && istype(O,/obj/item/weapon/nullrod))
+ damage *= 2
+ purge = 3
+ adjustBruteLoss(damage)
+ for(var/mob/M in viewers(src, null))
+ if ((M.client && !( M.blinded )))
+ M.show_message("This weapon is ineffective, it does no damage."
+ for(var/mob/M in viewers(src, null))
+ if ((M.client && !( M.blinded )))
+ M.show_message("0 && (stat == DEAD))
+ for(var/i=0;i[user] chops up \the [src]!")
+ new/obj/effect/decal/cleanable/blood/splatter(get_turf(src))
+ del(src)
+ else
+ user.visible_message("[user] butchers \the [src] messily!")
+ gib()
diff --git a/code/modules/mob/living/simple_animal/worm.dm b/code/modules/mob/living/simple_animal/worm.dm
index 0df4f5c7c4..fe76fa87b4 100644
--- a/code/modules/mob/living/simple_animal/worm.dm
+++ b/code/modules/mob/living/simple_animal/worm.dm
@@ -30,9 +30,9 @@
max_co2 = 0
max_tox = 0
- a_intent = "harm" //so they don't get pushed around
+ a_intent = I_HURT //so they don't get pushed around
- wall_smash = 1
+ environment_smash = 2
speed = -1
diff --git a/code/modules/mob/login.dm b/code/modules/mob/login.dm
index c888218605..d34a309ee3 100644
--- a/code/modules/mob/login.dm
+++ b/code/modules/mob/login.dm
@@ -43,4 +43,7 @@
client.perspective = EYE_PERSPECTIVE
else
client.eye = src
- client.perspective = MOB_PERSPECTIVE
\ No newline at end of file
+ client.perspective = MOB_PERSPECTIVE
+
+ //set macro to normal incase it was overriden (like cyborg currently does)
+ winset(src, null, "mainwindow.macro=macro hotkey_toggle.is-checked=false input.focus=true input.background-color=#D3B5B5")
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index 0ab9b162d1..7283610a35 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -157,7 +157,7 @@
if((is_blind(src) || usr.stat) && !isobserver(src))
src << "Something is there but you can't see it."
- return
+ return 1
face_atom(A)
A.examine(src)
@@ -289,12 +289,9 @@
set src in usr
if(usr != src)
usr << "No."
- var/msg = input(usr,"Set the flavor text in your 'examine' verb. Can also be used for OOC notes about your character.","Flavor Text",html_decode(flavor_text)) as message|null
+ var/msg = sanitize(input(usr,"Set the flavor text in your 'examine' verb. Can also be used for OOC notes about your character.","Flavor Text",html_decode(flavor_text)) as message|null, extra = 0)
if(msg != null)
- msg = copytext(msg, 1, MAX_MESSAGE_LEN)
- msg = html_encode(msg)
-
flavor_text = msg
/mob/proc/warn_flavor_changed()
@@ -327,7 +324,7 @@
if ((stat != 2 || !( ticker )))
usr << "You must be dead to use this!"
return
- if (ticker.mode.name == "meteor" || ticker.mode.name == "epidemic") //BS12 EDIT
+ if (ticker.mode.deny_respawn) //BS12 EDIT
usr << "Respawn is disabled for this roundtype."
return
else
@@ -721,30 +718,60 @@ note dizziness decrements automatically in the mob's Life() proc.
//reset the pixel offsets to zero
is_floating = 0
-
+/proc/getStatName(var/datum/controller/process/process)
+ return uppertext(copytext(process.name, 1, 4))
/mob/Stat()
..()
- if(statpanel("Status")) //not looking at that panel
-
- if(client && client.holder)
+ if(client && client.holder)
+ if(statpanel("Status"))
stat(null,"Location:\t([x], [y], [z])")
stat(null,"CPU:\t[world.cpu]")
stat(null,"Instances:\t[world.contents.len]")
+ if(statpanel("Status") && processScheduler.getIsRunning())
+ var/datum/controller/process/process
+
+ process = processScheduler.getProcess("ticker")
+ stat(null, "[getStatName(process)]\t - #[process.getTicks()]\t - [process.getLastRunTime()]")
+
+ process = processScheduler.getProcess("air")
+ stat(null, "[getStatName(process)]\t - #[process.getTicks()]\t - [process.getLastRunTime()]")
+
+ process = processScheduler.getProcess("lighting")
+ stat(null, "[getStatName(process)]\t - #[process.getTicks()]\t - [process.getLastRunTime()]")
+
+ process = processScheduler.getProcess("alarm")
+ var/list/alarms = alarm_manager.active_alarms()
+ stat(null, "[getStatName(process)]([alarms.len])\t - #[process.getTicks()]\t - [process.getLastRunTime()]")
+
+ process = processScheduler.getProcess("mob")
+ stat(null, "[getStatName(process)]([mob_list.len])\t - #[process.getTicks()]\t - [process.getLastRunTime()]")
+
+ process = processScheduler.getProcess("machinery")
+ stat(null, "[getStatName(process)]([machines.len])\t - #[process.getTicks()]\t - [process.getLastRunTime()]")
+
+ process = processScheduler.getProcess("obj")
+ stat(null, "[getStatName(process)]([processing_objects.len])\t - #[process.getTicks()]\t - [process.getLastRunTime()]")
+
+ process = processScheduler.getProcess("pipenet")
+ stat(null, "[getStatName(process)]([pipe_networks.len])\t - #[process.getTicks()]\t - [process.getLastRunTime()]")
+
+ process = processScheduler.getProcess("powernet")
+ stat(null, "[getStatName(process)]([powernets.len])\t - #[process.getTicks()]\t - [process.getLastRunTime()]")
+
+ process = processScheduler.getProcess("nanoui")
+ stat(null, "[getStatName(process)]([nanomanager.processing_uis.len])\t - #[process.getTicks()]\t - [process.getLastRunTime()]")
+
+ process = processScheduler.getProcess("disease")
+ stat(null, "[getStatName(process)]([active_diseases.len])\t - #[process.getTicks()]\t - [process.getLastRunTime()]")
+
+ process = processScheduler.getProcess("sun")
+ stat(null, "[getStatName(process)]\t - #[process.getTicks()]\t - [process.getLastRunTime()]")
+
+ else
+ stat(null, "processScheduler is not running.")
- if(master_controller)
- stat(null,"MasterController-[last_tick_duration] ([master_controller.processing?"On":"Off"]-[controller_iteration])")
- stat(null,"Air-[master_controller.air_cost]\tSun-[master_controller.sun_cost]")
- stat(null,"Mob-[master_controller.mobs_cost]\t#[mob_list.len]")
- stat(null,"Dis-[master_controller.diseases_cost]\t#[active_diseases.len]")
- stat(null,"Mch-[master_controller.machines_cost]\t#[machines.len]")
- stat(null,"Obj-[master_controller.objects_cost]\t#[processing_objects.len]")
- stat(null,"Net-[master_controller.networks_cost]\tPnet-[master_controller.powernets_cost]")
- stat(null,"NanoUI-[master_controller.nano_cost]\t#[nanomanager.processing_uis.len]")
- stat(null,"Tick-[master_controller.ticker_cost]\tALL-[master_controller.total_cost]")
- else
- stat(null,"MasterController-ERROR")
if(listed_turf && client)
if(!TurfAdjacent(listed_turf))
@@ -770,12 +797,11 @@ note dizziness decrements automatically in the mob's Life() proc.
+
// facing verbs
/mob/proc/canface()
if(!canmove) return 0
- if(client.moving) return 0
- if(world.time < client.move_delay) return 0
- if(stat==2) return 0
+ if(stat) return 0
if(anchored) return 0
if(monkeyizing) return 0
return 1
@@ -789,27 +815,23 @@ note dizziness decrements automatically in the mob's Life() proc.
canmove = 0
pixel_y = V.mob_offset_y - 5
else
- lying = 0
+ if(buckled.buckle_lying != -1) lying = buckled.buckle_lying
canmove = 1
pixel_y = V.mob_offset_y
else if(buckled)
- // var/movable is defined at /obj/structure/stool/bed level
- // If we're buckled to something else, such as vines, assume it's stationary.
- if (!istype(buckled) || !buckled.movable)
- anchored = 1
- canmove = 0
- if(istype(buckled,/obj/structure/stool/bed/chair) )
- lying = 0
- else
- lying = 1
- else
- anchored = 0
- canmove = 1
- lying = 0
+ anchored = 1
+ canmove = 0
+ if(istype(buckled))
+ if(buckled.buckle_lying != -1)
+ lying = buckled.buckle_lying
+ if(buckled.buckle_movable)
+ anchored = 0
+ canmove = 1
+
else if( stat || weakened || paralysis || resting || sleeping || (status_flags & FAKEDEATH))
lying = 1
canmove = 0
- else if( stunned )
+ else if(stunned)
canmove = 0
else if(captured)
anchored = 1
@@ -826,6 +848,11 @@ note dizziness decrements automatically in the mob's Life() proc.
else
density = 1
+ for(var/obj/item/weapon/grab/G in grabbed_by)
+ if(G.state >= GRAB_AGGRESSIVE)
+ canmove = 0
+ break
+
//Temporarily moved here from the various life() procs
//I'm fixing stuff incrementally so this will likely find a better home.
//It just makes sense for now. ~Carn
@@ -839,9 +866,10 @@ note dizziness decrements automatically in the mob's Life() proc.
/mob/proc/facedir(var/ndir)
- if(!canface()) return 0
+ if(!canface() || client.moving || world.time < client.move_delay)
+ return 0
set_dir(ndir)
- if(buckled && buckled.movable)
+ if(buckled && buckled.buckle_movable)
buckled.set_dir(ndir)
client.move_delay += movement_delay()
return 1
@@ -873,6 +901,7 @@ note dizziness decrements automatically in the mob's Life() proc.
/mob/proc/Stun(amount)
if(status_flags & CANSTUN)
+ facing_dir = null
stunned = max(max(stunned,amount),0) //can't go below 0, getting a low amount of stun doesn't lower your current stun
return
@@ -888,6 +917,7 @@ note dizziness decrements automatically in the mob's Life() proc.
/mob/proc/Weaken(amount)
if(status_flags & CANWEAKEN)
+ facing_dir = null
weakened = max(max(weakened,amount),0)
update_canmove() //updates lying, canmove and icons
return
@@ -906,6 +936,7 @@ note dizziness decrements automatically in the mob's Life() proc.
/mob/proc/Paralyse(amount)
if(status_flags & CANPARALYSE)
+ facing_dir = null
paralysis = max(max(paralysis,amount),0)
return
@@ -920,6 +951,7 @@ note dizziness decrements automatically in the mob's Life() proc.
return
/mob/proc/Sleeping(amount)
+ facing_dir = null
sleeping = max(max(sleeping,amount),0)
return
@@ -932,6 +964,7 @@ note dizziness decrements automatically in the mob's Life() proc.
return
/mob/proc/Resting(amount)
+ facing_dir = null
resting = max(max(resting,amount),0)
return
@@ -1095,3 +1128,53 @@ mob/proc/yank_out_object()
/mob/proc/updateicon()
return
+
+/mob/verb/face_direction()
+
+ set name = "Face Direction"
+ set category = "IC"
+ set src = usr
+
+ set_face_dir()
+
+ if(!facing_dir)
+ usr << "You are now not facing anything."
+ else
+ usr << "You are now facing [dir2text(facing_dir)]."
+
+/mob/proc/set_face_dir(var/newdir)
+ if(newdir == facing_dir)
+ facing_dir = null
+ else if(newdir)
+ set_dir(newdir)
+ facing_dir = newdir
+ else if(facing_dir)
+ facing_dir = null
+ else
+ set_dir(dir)
+ facing_dir = dir
+
+/mob/set_dir()
+ if(facing_dir)
+ if(!canface() || lying || buckled || restrained())
+ facing_dir = null
+ else if(dir != facing_dir)
+ return ..(facing_dir)
+ else
+ return ..()
+
+/mob/verb/northfaceperm()
+ set hidden = 1
+ set_face_dir(NORTH)
+
+/mob/verb/southfaceperm()
+ set hidden = 1
+ set_face_dir(SOUTH)
+
+/mob/verb/eastfaceperm()
+ set hidden = 1
+ set_face_dir(EAST)
+
+/mob/verb/westfaceperm()
+ set hidden = 1
+ set_face_dir(WEST)
diff --git a/code/modules/mob/mob_cleanup.dm b/code/modules/mob/mob_cleanup.dm
index 1cac93904f..cdc734c49a 100644
--- a/code/modules/mob/mob_cleanup.dm
+++ b/code/modules/mob/mob_cleanup.dm
@@ -152,14 +152,6 @@ Put (mob/proc)s here that are in dire need of a code cleanup.
//
world << "Shoes pass [passed]"
*/ //
- else if(istype(src, /mob/living/carbon/monkey))
- var/mob/living/carbon/monkey/M = src
- switch(target_zone)
- if(1)
- if(M.wear_mask && isobj(M.wear_mask))
- Cl = M.wear_mask
- passed = prob((Cl.permeability_coefficient*100) - 1)
- //world << "Mask pass [passed]"
if(!passed && spread_type == AIRBORNE && !internals)
passed = (prob((50*virus.permeability_mod) - 1))
diff --git a/code/modules/mob/mob_defines.dm b/code/modules/mob/mob_defines.dm
index 296d58d078..9b17a182aa 100644
--- a/code/modules/mob/mob_defines.dm
+++ b/code/modules/mob/mob_defines.dm
@@ -14,6 +14,7 @@
var/obj/screen/blind = null
var/obj/screen/hands = null
var/obj/screen/pullin = null
+ var/obj/screen/purged = null
var/obj/screen/internals = null
var/obj/screen/oxygen = null
var/obj/screen/i_select = null
@@ -90,6 +91,7 @@
var/list/languages = list() // For speaking/listening.
var/list/speak_emote = list("says") // Verbs used when speaking. Defaults to 'say' if speak_emote is null.
var/emote_type = 1 // Define emote default type, 1 for seen emotes, 2 for heard emotes
+ var/facing_dir = null // Used for the ancient art of moonwalking.
var/name_archive //For admin things like possession
@@ -116,11 +118,11 @@
var/losebreath = 0.0//Carbon
var/intent = null//Living
var/shakecamera = 0
- var/a_intent = "help"//Living
+ var/a_intent = I_HELP//Living
var/m_int = null//Living
var/m_intent = "run"//Living
var/lastKnownIP = null
- var/obj/structure/stool/bed/buckled = null//Living
+ var/obj/buckled = null//Living
var/obj/item/l_hand = null//Living
var/obj/item/r_hand = null//Living
var/obj/item/weapon/back = null//Human/Monkey
@@ -214,7 +216,7 @@
var/universal_understand = 0 // Set to 1 to enable the mob to understand everyone, not necessarily speak
var/stance_damage = 0 //Whether this mob's ability to stand has been affected
-
+
//SSD var, changed it up some so people can have special things happen for different mobs when SSD.
var/player_logged = 0
@@ -222,3 +224,5 @@
var/list/shouldnt_see = list() //list of objects that this mob shouldn't see in the stat panel. this silliness is needed because of AI alt+click and cult blood runes
var/list/active_genes=list()
+
+
diff --git a/code/modules/mob/mob_grab.dm b/code/modules/mob/mob_grab.dm
index d6e6496f9d..39895f22b2 100644
--- a/code/modules/mob/mob_grab.dm
+++ b/code/modules/mob/mob_grab.dm
@@ -35,6 +35,10 @@
hud.name = "reinforce grab"
hud.master = src
+/obj/item/weapon/grab/Del()
+ //make sure the grabbed_by list doesn't fill up with nulls
+ if(affecting) affecting.grabbed_by -= src
+ ..()
//Used by throw code to hand over the mob, instead of throwing the grab. The grab is then deleted by the throw code.
/obj/item/weapon/grab/proc/throw()
@@ -67,6 +71,7 @@
if(state <= GRAB_AGGRESSIVE)
allow_upgrade = 1
+ //disallow upgrading if we're grabbing more than one person
if((assailant.l_hand && assailant.l_hand != src && istype(assailant.l_hand, /obj/item/weapon/grab)))
var/obj/item/weapon/grab/G = assailant.l_hand
if(G.affecting != affecting)
@@ -76,31 +81,29 @@
if(G.affecting != affecting)
allow_upgrade = 0
if(state == GRAB_AGGRESSIVE)
- var/h = affecting.hand
- affecting.hand = 0
- affecting.drop_item()
- affecting.hand = 1
- affecting.drop_item()
- affecting.hand = h
+ affecting.drop_l_hand()
+ affecting.drop_r_hand()
+ //disallow upgrading past aggressive if we're being grabbed aggressively
for(var/obj/item/weapon/grab/G in affecting.grabbed_by)
if(G == src) continue
- if(G.state == GRAB_AGGRESSIVE)
+ if(G.state >= GRAB_AGGRESSIVE)
allow_upgrade = 0
if(allow_upgrade)
hud.icon_state = "reinforce"
else
hud.icon_state = "!reinforce"
- else
- if(!affecting.buckled)
- affecting.loc = assailant.loc
+ else if(!affecting.buckled)
+ affecting.loc = assailant.loc
if(state >= GRAB_NECK)
- affecting.Stun(5) //It will hamper your voice, being choked and all.
+ affecting.Stun(1)
if(isliving(affecting))
var/mob/living/L = affecting
L.adjustOxyLoss(1)
if(state >= GRAB_KILL)
+ //affecting.apply_effect(STUTTER, 5) //would do this, but affecting isn't declared as mob/living for some stupid reason.
+ affecting.stuttering = max(affecting.stuttering, 5) //It will hamper your voice, being choked and all.
affecting.Weaken(5) //Should keep you down unless you get help.
affecting.losebreath = min(affecting.losebreath + 2, 3)
@@ -126,48 +129,46 @@
assailant.visible_message("[assailant] has grabbed [affecting] aggressively (now hands)!")
state = GRAB_AGGRESSIVE
icon_state = "grabbed1"
- else
- if(state < GRAB_NECK)
- if(isslime(affecting))
- assailant << "You squeeze [affecting], but nothing interesting happens."
+ else if(state < GRAB_NECK)
+ if(isslime(affecting))
+ assailant << "You squeeze [affecting], but nothing interesting happens."
+ return
+
+ assailant.visible_message("[assailant] has reinforced \his grip on [affecting] (now neck)!")
+ state = GRAB_NECK
+ icon_state = "grabbed+1"
+ if(!affecting.buckled)
+ affecting.loc = assailant.loc
+ affecting.attack_log += "\[[time_stamp()]\] Has had their neck grabbed by [assailant.name] ([assailant.ckey])"
+ assailant.attack_log += "\[[time_stamp()]\] Grabbed the neck of [affecting.name] ([affecting.ckey])"
+ msg_admin_attack("[key_name(assailant)] grabbed the neck of [key_name(affecting)]")
+ hud.icon_state = "disarm/kill"
+ hud.name = "disarm/kill"
+ else if(state < GRAB_UPGRADING)
+ assailant.visible_message("[assailant] starts to tighten \his grip on [affecting]'s neck!")
+ hud.icon_state = "disarm/kill1"
+ state = GRAB_UPGRADING
+ if(do_after(assailant, UPGRADE_KILL_TIMER))
+ if(state == GRAB_KILL)
return
+ if(!affecting)
+ del(src)
+ return
+ if(!assailant.canmove || assailant.lying)
+ del(src)
+ return
+ state = GRAB_KILL
+ assailant.visible_message("[assailant] has tightened \his grip on [affecting]'s neck!")
+ affecting.attack_log += "\[[time_stamp()]\] Has been strangled (kill intent) by [assailant.name] ([assailant.ckey])"
+ assailant.attack_log += "\[[time_stamp()]\] Strangled (kill intent) [affecting.name] ([affecting.ckey])"
+ msg_admin_attack("[key_name(assailant)] strangled (kill intent) [key_name(affecting)]")
- assailant.visible_message("[assailant] has reinforced \his grip on [affecting] (now neck)!")
- state = GRAB_NECK
- icon_state = "grabbed+1"
- if(!affecting.buckled)
- affecting.loc = assailant.loc
- affecting.attack_log += "\[[time_stamp()]\] Has had their neck grabbed by [assailant.name] ([assailant.ckey])"
- assailant.attack_log += "\[[time_stamp()]\] Grabbed the neck of [affecting.name] ([affecting.ckey])"
- msg_admin_attack("[key_name(assailant)] grabbed the neck of [key_name(affecting)]")
- hud.icon_state = "disarm/kill"
- hud.name = "disarm/kill"
+ assailant.next_move = world.time + 10
+ affecting.losebreath += 1
else
- if(state < GRAB_UPGRADING)
- assailant.visible_message("[assailant] starts to tighten \his grip on [affecting]'s neck!")
- hud.icon_state = "disarm/kill1"
- state = GRAB_UPGRADING
- if(do_after(assailant, UPGRADE_KILL_TIMER))
- if(state == GRAB_KILL)
- return
- if(!affecting)
- del(src)
- return
- if(!assailant.canmove || assailant.lying)
- del(src)
- return
- state = GRAB_KILL
- assailant.visible_message("[assailant] has tightened \his grip on [affecting]'s neck!")
- affecting.attack_log += "\[[time_stamp()]\] Has been strangled (kill intent) by [assailant.name] ([assailant.ckey])"
- assailant.attack_log += "\[[time_stamp()]\] Strangled (kill intent) [affecting.name] ([affecting.ckey])"
- msg_admin_attack("[key_name(assailant)] strangled (kill intent) [key_name(affecting)]")
-
- assailant.next_move = world.time + 10
- affecting.losebreath += 1
- else
- assailant.visible_message("[assailant] was unable to tighten \his grip on [affecting]'s neck!")
- hud.icon_state = "disarm/kill"
- state = GRAB_NECK
+ assailant.visible_message("[assailant] was unable to tighten \his grip on [affecting]'s neck!")
+ hud.icon_state = "disarm/kill"
+ state = GRAB_NECK
//This is used to make sure the victim hasn't managed to yackety sax away before using the grab.
@@ -193,16 +194,16 @@
return
if(M == assailant && state >= GRAB_AGGRESSIVE)
- var/can_eat
- if((FAT in user.mutations) && ismonkey(affecting))
+ var/can_eat
+ if((FAT in user.mutations) && issmall(affecting))
can_eat = 1
else
var/mob/living/carbon/human/H = user
- if(istype(H) && iscarbon(affecting) && H.species.gluttonous)
+ if(istype(H) && H.species.gluttonous)
if(H.species.gluttonous == 2)
can_eat = 2
- else if(!ishuman(affecting))
+ else if(!ishuman(affecting) && !issmall(affecting) && (affecting.small || iscarbon(affecting)))
can_eat = 1
if(can_eat)
diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm
index 76709ea22b..eef5557ff0 100644
--- a/code/modules/mob/mob_helpers.dm
+++ b/code/modules/mob/mob_helpers.dm
@@ -15,9 +15,11 @@
return istype(H.species, /datum/species/xenos)
return 0
-/proc/ismonkey(A)
- if(A && istype(A, /mob/living/carbon/monkey))
- return 1
+/proc/issmall(A)
+ if(A && istype(A, /mob/living/carbon/human))
+ var/mob/living/carbon/human/H = A
+ if(H.species && H.species.is_small)
+ return 1
return 0
/proc/isbrain(A)
@@ -75,11 +77,37 @@
return 1
return 0
+/mob/proc/isSilicon()
+ return 0
+
+/mob/living/silicon/isSilicon()
+ return 1
/proc/isAI(A)
if(istype(A, /mob/living/silicon/ai))
return 1
return 0
+/mob/proc/isAI()
+ return 0
+
+/mob/living/silicon/ai/isAI()
+ return 1
+
+/mob/proc/isRobot()
+ return 0
+
+/mob/living/silicon/robot/isRobot()
+ return 1
+
+/mob/proc/isSynthetic()
+ return 0
+
+/mob/living/carbon/human/isSynthetic()
+ return species.flags & IS_SYNTHETIC
+
+/mob/living/silicon/isSynthetic()
+ return 1
+
/proc/ispAI(A)
if(istype(A, /mob/living/silicon/pai))
return 1
@@ -138,6 +166,18 @@ proc/hassensorlevel(A, var/level)
return U.sensor_mode >= level
return 0
+proc/getsensorlevel(A)
+ var/mob/living/carbon/human/H = A
+ if(istype(H) && istype(H.w_uniform, /obj/item/clothing/under))
+ var/obj/item/clothing/under/U = H.w_uniform
+ return U.sensor_mode
+ return SUIT_SENSOR_OFF
+
+
+/proc/is_admin(var/mob/user)
+ return check_rights(R_ADMIN, 0, user) != 0
+
+
/proc/hsl2rgb(h, s, l)
return //TODO: Implement
@@ -217,20 +257,26 @@ var/list/global/organ_rel_size = list(
// Emulates targetting a specific body part, and miss chances
// May return null if missed
// miss_chance_mod may be negative.
-/proc/get_zone_with_miss_chance(zone, var/mob/target, var/miss_chance_mod = 0)
+/proc/get_zone_with_miss_chance(zone, var/mob/target, var/miss_chance_mod = 0, var/ranged_attack=0)
zone = check_zone(zone)
- // you can only miss if your target is standing and not restrained
- if(!target.buckled && !target.lying)
- var/miss_chance = 10
- if (zone in base_miss_chance)
- miss_chance = base_miss_chance[zone]
- miss_chance = max(miss_chance + miss_chance_mod, 0)
- if(prob(miss_chance))
- if(prob(70))
- return null
- return pick(base_miss_chance)
+ // you cannot miss if your target is prone or restrained
+ if(target.buckled || target.lying)
+ return zone
+ // if your target is being grabbed aggressively by someone you cannot miss either
+ if(!ranged_attack)
+ for(var/obj/item/weapon/grab/G in target.grabbed_by)
+ if(G.state >= GRAB_AGGRESSIVE)
+ return zone
+ var/miss_chance = 10
+ if (zone in base_miss_chance)
+ miss_chance = base_miss_chance[zone]
+ miss_chance = max(miss_chance + miss_chance_mod, 0)
+ if(prob(miss_chance))
+ if(prob(70))
+ return null
+ return pick(base_miss_chance)
return zone
@@ -305,7 +351,7 @@ proc/slur(phrase)
n_letter = text("[n_letter]-[n_letter]")
t = text("[t][n_letter]")//since the above is ran through for each letter, the text just adds up back to the original word.
p++//for each letter p is increased to find where the next letter will be.
- return sanitize(copytext(t,1,MAX_MESSAGE_LEN))
+ return sanitize(t)
proc/Gibberish(t, p)//t is the inputted message, and any value higher than 70 for p will cause letters to be replaced instead of added
@@ -352,7 +398,7 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
n_letter = text("[n_letter]")
t = text("[t][n_letter]")
p=p+n_mod
- return sanitize(copytext(t,1,MAX_MESSAGE_LEN))
+ return sanitize(t)
/proc/shake_camera(mob/M, duration, strength=1)
@@ -396,29 +442,29 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
return 0
//converts intent-strings into numbers and back
-var/list/intents = list("help","disarm","grab","hurt")
+var/list/intents = list(I_HELP,I_DISARM,I_GRAB,I_HURT)
/proc/intent_numeric(argument)
if(istext(argument))
switch(argument)
- if("help") return 0
- if("disarm") return 1
- if("grab") return 2
+ if(I_HELP) return 0
+ if(I_DISARM) return 1
+ if(I_GRAB) return 2
else return 3
else
switch(argument)
- if(0) return "help"
- if(1) return "disarm"
- if(2) return "grab"
- else return "hurt"
+ if(0) return I_HELP
+ if(1) return I_DISARM
+ if(2) return I_GRAB
+ else return I_HURT
//change a mob's act-intent. Input the intent as a string such as "help" or use "right"/"left
/mob/verb/a_intent_change(input as text)
set name = "a-intent"
set hidden = 1
- if(ishuman(src) || isbrain(src))
+ if(ishuman(src) || isbrain(src) || isslime(src))
switch(input)
- if("help","disarm","grab","hurt")
+ if(I_HELP,I_DISARM,I_GRAB,I_HURT)
a_intent = input
if("right")
a_intent = intent_numeric((intent_numeric(a_intent)+1) % 4)
@@ -427,19 +473,19 @@ var/list/intents = list("help","disarm","grab","hurt")
if(hud_used && hud_used.action_intent)
hud_used.action_intent.icon_state = "intent_[a_intent]"
- else if(isrobot(src) || ismonkey(src))
+ else if(isrobot(src))
switch(input)
- if("help")
- a_intent = "help"
- if("hurt")
- a_intent = "hurt"
+ if(I_HELP)
+ a_intent = I_HELP
+ if(I_HURT)
+ a_intent = I_HURT
if("right","left")
a_intent = intent_numeric(intent_numeric(a_intent) - 3)
if(hud_used && hud_used.action_intent)
- if(a_intent == "hurt")
- hud_used.action_intent.icon_state = "harm"
+ if(a_intent == I_HURT)
+ hud_used.action_intent.icon_state = I_HURT
else
- hud_used.action_intent.icon_state = "help"
+ hud_used.action_intent.icon_state = I_HELP
proc/is_blind(A)
if(istype(A, /mob/living/carbon))
@@ -547,3 +593,16 @@ proc/is_blind(A)
say_dead_direct("The ghost of [name] now [pick("skulks","lurks","prowls","creeps","stalks")] among the dead. [message]")
else
say_dead_direct("[name] no longer [pick("skulks","lurks","prowls","creeps","stalks")] in the realm of the dead. [message]")
+
+/mob/proc/switch_to_camera(var/obj/machinery/camera/C)
+ if (!C.can_use() || stat || (get_dist(C, src) > 1 || machine != src || blinded || !canmove))
+ return 0
+ check_eye(src)
+ return 1
+
+/mob/living/silicon/ai/switch_to_camera(var/obj/machinery/camera/C)
+ if(!C.can_use() || !is_in_chassis())
+ return 0
+
+ eyeobj.setLoc(C)
+ return 1
diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm
index 6dd04d3ca5..6e7c789c35 100644
--- a/code/modules/mob/mob_movement.dm
+++ b/code/modules/mob/mob_movement.dm
@@ -188,9 +188,9 @@
if(mob.stat==2) return
- // handle possible AI movement
- if(isAI(mob))
- return AIMove(n,direct,mob)
+ // handle possible Eye movement
+ if(mob.eyeobj)
+ return mob.EyeMove(n,direct)
if(mob.monkeyizing) return//This is sota the goto stop mobs from moving var
@@ -284,9 +284,9 @@
if(mob.pulledby || mob.buckled) // Wheelchair driving!
if(istype(mob.loc, /turf/space))
return // No wheelchair driving in space
- if(istype(mob.pulledby, /obj/structure/stool/bed/chair/wheelchair))
+ if(istype(mob.pulledby, /obj/structure/bed/chair/wheelchair))
return mob.pulledby.relaymove(mob, direct)
- else if(istype(mob.buckled, /obj/structure/stool/bed/chair/wheelchair))
+ else if(istype(mob.buckled, /obj/structure/bed/chair/wheelchair))
if(ishuman(mob.buckled))
var/mob/living/carbon/human/driver = mob.buckled
var/datum/organ/external/l_hand = driver.get_organ("l_hand")
@@ -351,30 +351,13 @@
///Process_Grab()
///Called by client/Move()
-///Checks to see if you are being grabbed and if so attemps to break it
+///Checks to see if you are grabbing anything and if moving will affect your grab.
/client/proc/Process_Grab()
- if(locate(/obj/item/weapon/grab, locate(/obj/item/weapon/grab, mob.grabbed_by.len)))
- var/list/grabbing = list()
- if(istype(mob.l_hand, /obj/item/weapon/grab))
- var/obj/item/weapon/grab/G = mob.l_hand
- grabbing += G.affecting
- if(istype(mob.r_hand, /obj/item/weapon/grab))
- var/obj/item/weapon/grab/G = mob.r_hand
- grabbing += G.affecting
- for(var/obj/item/weapon/grab/G in mob.grabbed_by)
- if((G.state == 1)&&(!grabbing.Find(G.assailant))) del(G)
- if(G.state == 2)
- move_delay = world.time + 10
- if(!prob(25)) return 1
- mob.visible_message("\red [mob] has broken free of [G.assailant]'s grip!")
- del(G)
- if(G.state == 3)
- move_delay = world.time + 10
- if(!prob(5)) return 1
- mob.visible_message("\red [mob] has broken free of [G.assailant]'s headlock!")
- del(G)
- return 0
-
+ for(var/obj/item/weapon/grab/G in list(mob.l_hand, mob.r_hand))
+ if(G.state == GRAB_KILL) //no wandering across the station/asteroid while choking someone
+ mob.visible_message("[mob] lost \his tight grip on [G.affecting]'s neck!")
+ G.hud.icon_state = "disarm/kill"
+ G.state = GRAB_NECK
///Process_Incorpmove
///Called by client/Move()
@@ -470,23 +453,18 @@
if(istype(turf,/turf/space))
continue
- if(istype(src,/mob/living/carbon/human/)) // Only humans can wear magboots, so we give them a chance to.
- var/mob/living/carbon/human/H = src
- if((istype(turf,/turf/simulated/floor)) && (src.lastarea.has_gravity == 0) && !(istype(H.shoes, /obj/item/clothing/shoes/magboots) && (H.shoes.flags & NOSLIP)))
- continue
+ if(istype(turf,/turf/simulated/floor)) // Floors don't count if they don't have gravity
+ var/area/A = turf.loc
+ if(istype(A) && A.has_gravity == 0)
+ var/can_walk = 0
+ if(ishuman(src)) // Only humans can wear magboots, so we give them a chance to.
+ var/mob/living/carbon/human/H = src
+ if(istype(H.shoes, /obj/item/clothing/shoes/magboots) && (H.shoes.flags & NOSLIP))
+ can_walk = 1
- else
- if((istype(turf,/turf/simulated/floor)) && (src.lastarea.has_gravity == 0)) // No one else gets a chance.
- continue
-
-
-
- /*
- if(istype(turf,/turf/simulated/floor) && (src.flags & NOGRAV))
- continue
- */
-
+ if(!can_walk)
+ continue
dense_object++
break
diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm
index a07e538e1e..90e201b382 100644
--- a/code/modules/mob/new_player/new_player.dm
+++ b/code/modules/mob/new_player/new_player.dm
@@ -284,7 +284,7 @@
proc/IsJobAvailable(rank)
var/datum/job/job = job_master.GetJob(rank)
if(!job) return 0
- if((job.current_positions >= job.total_positions) && job.total_positions != -1) return 0
+ if(!job.is_position_available()) return 0
if(jobban_isbanned(src,rank)) return 0
if(!job.player_old_enough(src.client)) return 0
return 1
@@ -313,6 +313,24 @@
UpdateFactionList(character)
EquipCustomItems(character)
+ // AIs don't need a spawnpoint, they must spawn at an empty core
+ if(character.mind.assigned_role == "AI")
+
+ character = character.AIize(move=0) // AIize the character, but don't move them yet
+
+ // IsJobAvailable for AI checks that there is an empty core available in this list
+ var/obj/structure/AIcore/deactivated/C = empty_playable_ai_cores[1]
+ empty_playable_ai_cores -= C
+
+ character.loc = C.loc
+
+ AnnounceCyborg(character, rank, "has been downloaded to the empty core in \the [character.loc.loc]")
+ ticker.mode.latespawn(character)
+
+ del(C)
+ del(src)
+ return
+
//Find our spawning point.
var/join_message
var/datum/spawnpoint/S
@@ -334,14 +352,12 @@
character.lastarea = get_area(loc)
// Moving wheelchair if they have one
- if(character.buckled && istype(character.buckled, /obj/structure/stool/bed/chair/wheelchair))
+ if(character.buckled && istype(character.buckled, /obj/structure/bed/chair/wheelchair))
character.buckled.loc = character.loc
character.buckled.set_dir(character.dir)
ticker.mode.latespawn(character)
- //ticker.mode.latespawn(character)
-
if(character.mind.assigned_role != "Cyborg")
data_core.manifest_inject(character)
ticker.minds += character.mind//Cyborgs and AIs handle this in the transform proc. //TODO!!!!! ~Carn
@@ -356,20 +372,16 @@
proc/AnnounceArrival(var/mob/living/carbon/human/character, var/rank, var/join_message)
if (ticker.current_state == GAME_STATE_PLAYING)
- var/obj/item/device/radio/intercom/a = new /obj/item/device/radio/intercom(null)// BS12 EDIT Arrivals Announcement Computer, rather than the AI.
if(character.mind.role_alt_title)
rank = character.mind.role_alt_title
- a.autosay("[character.real_name],[rank ? " [rank]," : " visitor," ] [join_message ? join_message : "has arrived on the station"].", "Arrivals Announcement Computer")
- del(a)
+ global_announcer.autosay("[character.real_name],[rank ? " [rank]," : " visitor," ] [join_message ? join_message : "has arrived on the station"].", "Arrivals Announcement Computer")
proc/AnnounceCyborg(var/mob/living/character, var/rank, var/join_message)
if (ticker.current_state == GAME_STATE_PLAYING)
- var/obj/item/device/radio/intercom/a = new /obj/item/device/radio/intercom(null)// BS12 EDIT Arrivals Announcement Computer, rather than the AI.
if(character.mind.role_alt_title)
rank = character.mind.role_alt_title
// can't use their name here, since cyborg namepicking is done post-spawn, so we'll just say "A new Cyborg has arrived"/"A new Android has arrived"/etc.
- a.autosay("A new[rank ? " [rank]" : " visitor" ] [join_message ? join_message : "has arrived on the station"].", "Arrivals Announcement Computer")
- del(a)
+ global_announcer.autosay("A new[rank ? " [rank]" : " visitor" ] [join_message ? join_message : "has arrived on the station"].", "Arrivals Announcement Computer")
proc/LateChoices()
var/mills = world.time // 1/10 of a second, not real milliseconds but whatever
diff --git a/code/modules/mob/new_player/preferences_setup.dm b/code/modules/mob/new_player/preferences_setup.dm
index 33ecd0314f..bc17680e0c 100644
--- a/code/modules/mob/new_player/preferences_setup.dm
+++ b/code/modules/mob/new_player/preferences_setup.dm
@@ -240,12 +240,12 @@ datum/preferences
eyes_s.Blend(facial_s, ICON_OVERLAY)
var/icon/underwear_s = null
- if(underwear > 0 && underwear < 7 && current_species.flags & HAS_UNDERWEAR)
- underwear_s = new/icon("icon" = 'icons/mob/human.dmi', "icon_state" = "underwear[underwear]_[g]_s")
+ if(underwear && current_species.flags & HAS_UNDERWEAR)
+ underwear_s = new/icon("icon" = 'icons/mob/human.dmi', "icon_state" = underwear)
var/icon/undershirt_s = null
- if(undershirt > 0 && undershirt < 5 && current_species.flags & HAS_UNDERWEAR)
- undershirt_s = new/icon("icon" = 'icons/mob/human.dmi', "icon_state" = "undershirt[undershirt]_s")
+ if(undershirt && current_species.flags & HAS_UNDERWEAR)
+ undershirt_s = new/icon("icon" = 'icons/mob/human.dmi', "icon_state" = undershirt)
var/icon/clothes_s = null
if(job_civilian_low & ASSISTANT)//This gives the preview icon clothes depending on which job(if any) is set to 'high'
@@ -375,7 +375,7 @@ datum/preferences
if(LAWYER)
clothes_s = new /icon('icons/mob/uniform.dmi', "internalaffairs_s")
clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY)
- clothes_s.Blend(new /icon('icons/mob/items_righthand.dmi', "briefcase"), ICON_UNDERLAY)
+ clothes_s.Blend(new /icon(INV_R_HAND_DEF_ICON, "briefcase"), ICON_UNDERLAY)
if(prob(1))
clothes_s.Blend(new /icon('icons/mob/suit.dmi', "suitjacket_blue"), ICON_OVERLAY)
switch(backbag)
@@ -534,7 +534,7 @@ datum/preferences
clothes_s.Blend(new /icon('icons/mob/hands.dmi', "bgloves"), ICON_UNDERLAY)
clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_open"), ICON_OVERLAY)
if(prob(1))
- clothes_s.Blend(new /icon('icons/mob/items_righthand.dmi', "toolbox_blue"), ICON_OVERLAY)
+ clothes_s.Blend(new /icon(INV_R_HAND_DEF_ICON, "toolbox_blue"), ICON_OVERLAY)
switch(backbag)
if(2)
clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY)
@@ -620,7 +620,7 @@ datum/preferences
clothes_s.Blend(new /icon('icons/mob/belt.dmi', "utility"), ICON_OVERLAY)
clothes_s.Blend(new /icon('icons/mob/head.dmi', "hardhat0_white"), ICON_OVERLAY)
if(prob(1))
- clothes_s.Blend(new /icon('icons/mob/items_righthand.dmi', "blueprints"), ICON_OVERLAY)
+ clothes_s.Blend(new /icon(INV_R_HAND_DEF_ICON, "blueprints"), ICON_OVERLAY)
switch(backbag)
if(2)
clothes_s.Blend(new /icon('icons/mob/back.dmi', "engiepack"), ICON_OVERLAY)
diff --git a/code/modules/mob/say.dm b/code/modules/mob/say.dm
index 998c241498..899d0a9c9b 100644
--- a/code/modules/mob/say.dm
+++ b/code/modules/mob/say.dm
@@ -36,7 +36,7 @@
usr << "\red Speech is currently admin-disabled."
return
- message = strip_html_properly(message)
+ message = sanitize(message)
set_typing_indicator(0)
if(use_me)
diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm
index b4530b0767..958f0b982a 100644
--- a/code/modules/mob/transform_procs.dm
+++ b/code/modules/mob/transform_procs.dm
@@ -21,48 +21,37 @@
sleep(48)
//animation = null
- if(!species.primitive) //If the creature in question has no primitive set, this is going to be messy.
+ monkeyizing = 0
+ stunned = 0
+ update_canmove()
+ invisibility = initial(invisibility)
+
+ if(!species.primitive_form) //If the creature in question has no primitive set, this is going to be messy.
gib()
return
- var/mob/living/carbon/monkey/O = null
+ for(var/obj/item/W in src)
+ drop_from_inventory(W)
+ set_species(species.primitive_form)
+ dna.SetSEState(MONKEYBLOCK,1)
+ dna.SetSEValueRange(MONKEYBLOCK,0xDAC, 0xFFF)
- O = new species.primitive(loc)
-
- O.dna = dna.Clone()
- O.dna.SetSEState(MONKEYBLOCK,1)
- O.dna.SetSEValueRange(MONKEYBLOCK,0xDAC, 0xFFF)
- O.loc = loc
- O.viruses = viruses
- O.a_intent = "hurt"
-
- for(var/datum/disease/D in O.viruses)
- D.affected_mob = O
-
- if (client)
- client.mob = O
- if(mind)
- mind.transfer_to(O)
-
- O << "You are now [O]. "
-
- spawn(0)//To prevent the proc from returning null.
- del(src)
+ src << "You are now [species.name]. "
del(animation)
- return O
+ return src
/mob/new_player/AIize()
spawning = 1
return ..()
-/mob/living/carbon/human/AIize()
+/mob/living/carbon/human/AIize(move=1) // 'move' argument needs defining here too because BYOND is dumb
if (monkeyizing)
return
for(var/t in organs)
del(t)
- return ..()
+ return ..(move)
/mob/living/carbon/AIize()
if (monkeyizing)
@@ -75,7 +64,7 @@
invisibility = 101
return ..()
-/mob/proc/AIize()
+/mob/proc/AIize(move=1)
if(client)
src << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1) // stop the jams for AIs
var/mob/living/silicon/ai/O = new (loc, base_law_type,,1)//No MMI but safety is in effect.
@@ -88,37 +77,38 @@
else
O.key = key
- var/obj/loc_landmark
- for(var/obj/effect/landmark/start/sloc in landmarks_list)
- if (sloc.name != "AI")
- continue
- if (locate(/mob/living) in sloc.loc)
- continue
- loc_landmark = sloc
- if (!loc_landmark)
- for(var/obj/effect/landmark/tripai in landmarks_list)
- if (tripai.name == "tripai")
- if(locate(/mob/living) in tripai.loc)
- continue
- loc_landmark = tripai
- if (!loc_landmark)
- O << "Oh god sorry we can't find an unoccupied AI spawn location, so we're spawning you on top of someone."
+ if(move)
+ var/obj/loc_landmark
for(var/obj/effect/landmark/start/sloc in landmarks_list)
- if (sloc.name == "AI")
- loc_landmark = sloc
+ if (sloc.name != "AI")
+ continue
+ if ((locate(/mob/living) in sloc.loc) || (locate(/obj/structure/AIcore) in sloc.loc))
+ continue
+ loc_landmark = sloc
+ if (!loc_landmark)
+ for(var/obj/effect/landmark/tripai in landmarks_list)
+ if (tripai.name == "tripai")
+ if((locate(/mob/living) in tripai.loc) || (locate(/obj/structure/AIcore) in tripai.loc))
+ continue
+ loc_landmark = tripai
+ if (!loc_landmark)
+ O << "Oh god sorry we can't find an unoccupied AI spawn location, so we're spawning you on top of someone."
+ for(var/obj/effect/landmark/start/sloc in landmarks_list)
+ if (sloc.name == "AI")
+ loc_landmark = sloc
- O.loc = loc_landmark.loc
- for (var/obj/item/device/radio/intercom/comm in O.loc)
- comm.ai += O
+ O.loc = loc_landmark.loc
+ for (var/obj/item/device/radio/intercom/comm in O.loc)
+ comm.ai += O
O.on_mob_init()
O.add_ai_verbs()
O.rename_self("ai",1)
- . = O
- del(src)
-
+ spawn(0)
+ del(src)
+ return O
//human -> robot
/mob/living/carbon/human/proc/Robotize()
@@ -167,7 +157,6 @@
O.mmi.transfer_identity(src)
callHook("borgify", list(O))
- O.notify_ai(1)
O.Namepick()
spawn(0)//To prevent the proc from returning null.
@@ -191,7 +180,7 @@
var/alien_caste = pick("Hunter","Sentinel","Drone")
var/mob/living/carbon/human/new_xeno = create_new_xenomorph(alien_caste,loc)
- new_xeno.a_intent = "hurt"
+ new_xeno.a_intent = I_HURT
new_xeno.key = key
new_xeno << "You are now an alien."
@@ -248,7 +237,7 @@
del(t)
var/mob/living/simple_animal/corgi/new_corgi = new /mob/living/simple_animal/corgi (loc)
- new_corgi.a_intent = "hurt"
+ new_corgi.a_intent = I_HURT
new_corgi.key = key
new_corgi << "You are now a Corgi. Yap Yap!"
@@ -282,7 +271,7 @@
var/mob/new_mob = new mobpath(src.loc)
new_mob.key = key
- new_mob.a_intent = "hurt"
+ new_mob.a_intent = I_HURT
new_mob << "You suddenly feel more... animalistic."
@@ -302,7 +291,7 @@
var/mob/new_mob = new mobpath(src.loc)
new_mob.key = key
- new_mob.a_intent = "hurt"
+ new_mob.a_intent = I_HURT
new_mob << "You feel more... animalistic"
del(src)
diff --git a/code/modules/mob/update_icons.dm b/code/modules/mob/update_icons.dm
index a6ae6dc4a0..480c4be322 100644
--- a/code/modules/mob/update_icons.dm
+++ b/code/modules/mob/update_icons.dm
@@ -1,6 +1,11 @@
//Most of these are defined at this level to reduce on checks elsewhere in the code.
//Having them here also makes for a nice reference list of the various overlay-updating procs available
+//default item on-mob icons
+#define INV_L_HAND_DEF_ICON 'icons/mob/items/lefthand.dmi'
+#define INV_R_HAND_DEF_ICON 'icons/mob/items/righthand.dmi'
+
+
/mob/proc/regenerate_icons() //TODO: phase this out completely if possible
return
diff --git a/code/modules/nano/modules/alarm_monitor.dm b/code/modules/nano/modules/alarm_monitor.dm
new file mode 100644
index 0000000000..9047023bf1
--- /dev/null
+++ b/code/modules/nano/modules/alarm_monitor.dm
@@ -0,0 +1,96 @@
+/obj/nano_module/alarm_monitor
+ name = "Alarm monitor"
+ var/list_cameras = 0 // Whether or not to list camera references. A future goal would be to merge this with the enginering/security camera console. Currently really only for AI-use.
+ var/list/datum/alarm_handler/alarm_handlers // The particular list of alarm handlers this alarm monitor should present to the user.
+
+/obj/nano_module/alarm_monitor/ai
+ list_cameras = 1
+
+/obj/nano_module/alarm_monitor/ai/New()
+ ..()
+ alarm_handlers = alarm_manager.all_handlers
+
+/obj/nano_module/alarm_monitor/borg/New()
+ ..()
+ alarm_handlers = alarm_manager.all_handlers
+
+/obj/nano_module/alarm_monitor/engineering/New()
+ ..()
+ alarm_handlers = list(atmosphere_alarm, fire_alarm, power_alarm)
+
+/obj/nano_module/alarm_monitor/security/New()
+ ..()
+ alarm_handlers = list(camera_alarm, motion_alarm)
+
+/obj/nano_module/alarm_monitor/proc/register(var/object, var/procName)
+ for(var/datum/alarm_handler/AH in alarm_handlers)
+ AH.register(object, procName)
+
+/obj/nano_module/alarm_monitor/proc/unregister(var/object)
+ for(var/datum/alarm_handler/AH in alarm_handlers)
+ AH.unregister(object)
+
+/obj/nano_module/alarm_monitor/proc/all_alarms()
+ var/list/all_alarms = new()
+ for(var/datum/alarm_handler/AH in alarm_handlers)
+ all_alarms += AH.alarms
+
+ return all_alarms
+
+/obj/nano_module/alarm_monitor/proc/major_alarms()
+ var/list/all_alarms = new()
+ for(var/datum/alarm_handler/AH in alarm_handlers)
+ all_alarms += AH.major_alarms()
+
+ return all_alarms
+
+/obj/nano_module/alarm_monitor/proc/minor_alarms()
+ var/list/all_alarms = new()
+ for(var/datum/alarm_handler/AH in alarm_handlers)
+ all_alarms += AH.minor_alarms()
+
+ return all_alarms
+
+/obj/nano_module/alarm_monitor/ai/Topic(ref, href_list)
+ if(..())
+ return 1
+ if(href_list["switchTo"])
+ var/obj/machinery/camera/C = locate(href_list["switchTo"]) in cameranet.cameras
+ if(!C)
+
+ return
+
+ usr.switch_to_camera(C)
+ return 1
+
+/obj/nano_module/alarm_monitor/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
+ var/data[0]
+
+ var/categories[0]
+ for(var/datum/alarm_handler/AH in alarm_handlers)
+ categories[++categories.len] = list("category" = AH.category, "alarms" = list())
+ for(var/datum/alarm/A in AH.major_alarms())
+ var/cameras[0]
+ var/lost_sources[0]
+
+ if(list_cameras)
+ for(var/obj/machinery/camera/C in A.cameras())
+ cameras[++cameras.len] = C.nano_structure()
+ for(var/datum/alarm_source/AS in A.sources)
+ if(!AS.source)
+ lost_sources[++lost_sources.len] = AS.source_name
+
+ categories[categories.len]["alarms"] += list(list(
+ "name" = sanitize(A.alarm_name()),
+ "origin_lost" = A.origin == null,
+ "has_cameras" = cameras.len,
+ "cameras" = cameras,
+ "lost_sources" = sanitize(english_list(lost_sources, nothing_text = "", and_text = ", "))))
+ data["categories"] = categories
+
+ ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
+ if (!ui)
+ ui = new(user, src, ui_key, "alarm_monitor.tmpl", "Alarm Monitoring Console", 800, 800)
+ ui.set_initial_data(data)
+ ui.open()
+ ui.set_auto_update(1)
diff --git a/code/modules/nano/modules/crew_monitor.dm b/code/modules/nano/modules/crew_monitor.dm
new file mode 100644
index 0000000000..bb60182a1b
--- /dev/null
+++ b/code/modules/nano/modules/crew_monitor.dm
@@ -0,0 +1,96 @@
+/obj/nano_module/crew_monitor
+ name = "Crew monitor"
+ var/list/tracked = new
+
+/obj/nano_module/crew_monitor/Topic(href, href_list)
+ if(..()) return
+ var/turf/T = get_turf(src)
+ if (!T || !(T.z in config.player_levels))
+ usr << "Unable to establish a connection: You're too far away from the station!"
+ return 0
+ if(href_list["close"] )
+ var/mob/user = usr
+ var/datum/nanoui/ui = nanomanager.get_open_ui(user, src, "main")
+ usr.unset_machine()
+ ui.close()
+ return 0
+ if(href_list["update"])
+ src.updateDialog()
+ return 1
+ if(href_list["track"])
+ if(usr.isAI())
+ var/mob/living/silicon/ai/AI = usr
+ var/mob/living/carbon/human/H = locate(href_list["track"]) in mob_list
+ if(hassensorlevel(H, SUIT_SENSOR_TRACKING))
+ AI.ai_actual_track(H)
+ return 1
+
+/obj/nano_module/crew_monitor/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
+ user.set_machine(src)
+ src.scan()
+
+ var/data[0]
+ var/turf/T = get_turf(src)
+ var/list/crewmembers = list()
+ for(var/obj/item/clothing/under/C in src.tracked)
+
+ var/turf/pos = get_turf(C)
+
+ if((C) && (C.has_sensor) && (pos) && (T && pos.z == T.z) && (C.sensor_mode != SUIT_SENSOR_OFF))
+ if(istype(C.loc, /mob/living/carbon/human))
+
+ var/mob/living/carbon/human/H = C.loc
+ if(H.w_uniform != C)
+ continue
+
+ var/list/crewmemberData = list("dead"=0, "oxy"=-1, "tox"=-1, "fire"=-1, "brute"=-1, "area"="", "x"=-1, "y"=-1, "ref" = "\ref[H]")
+
+ crewmemberData["sensor_type"] = C.sensor_mode
+ crewmemberData["name"] = H.get_authentification_name(if_no_id="Unknown")
+ crewmemberData["rank"] = H.get_authentification_rank(if_no_id="Unknown", if_no_job="No Job")
+ crewmemberData["assignment"] = H.get_assignment(if_no_id="Unknown", if_no_job="No Job")
+
+ if(C.sensor_mode >= SUIT_SENSOR_BINARY)
+ crewmemberData["dead"] = H.stat > 1
+
+ if(C.sensor_mode >= SUIT_SENSOR_VITAL)
+ crewmemberData["oxy"] = round(H.getOxyLoss(), 1)
+ crewmemberData["tox"] = round(H.getToxLoss(), 1)
+ crewmemberData["fire"] = round(H.getFireLoss(), 1)
+ crewmemberData["brute"] = round(H.getBruteLoss(), 1)
+
+ if(C.sensor_mode >= SUIT_SENSOR_TRACKING)
+ var/area/A = get_area(H)
+ crewmemberData["area"] = sanitize(A.name)
+ crewmemberData["x"] = pos.x
+ crewmemberData["y"] = pos.y
+
+ crewmembers[++crewmembers.len] = crewmemberData
+
+ crewmembers = sortByKey(crewmembers, "name")
+
+ data["isAI"] = user.isAI()
+ data["crewmembers"] = crewmembers
+
+ ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
+ if(!ui)
+ ui = new(user, src, ui_key, "crew_monitor.tmpl", "Crew Monitoring Computer", 900, 800)
+
+ // adding a template with the key "mapContent" enables the map ui functionality
+ ui.add_template("mapContent", "crew_monitor_map_content.tmpl")
+ // adding a template with the key "mapHeader" replaces the map header content
+ ui.add_template("mapHeader", "crew_monitor_map_header.tmpl")
+
+ ui.set_initial_data(data)
+ ui.open()
+
+ // should make the UI auto-update; doesn't seem to?
+ ui.set_auto_update(1)
+
+/obj/nano_module/crew_monitor/proc/scan()
+ for(var/mob/living/carbon/human/H in mob_list)
+ if(istype(H.w_uniform, /obj/item/clothing/under))
+ var/obj/item/clothing/under/C = H.w_uniform
+ if (C.has_sensor)
+ tracked |= C
+ return 1
diff --git a/code/modules/nano/modules/human_appearance.dm b/code/modules/nano/modules/human_appearance.dm
new file mode 100644
index 0000000000..be2259d618
--- /dev/null
+++ b/code/modules/nano/modules/human_appearance.dm
@@ -0,0 +1,160 @@
+/obj/nano_module/appearance_changer
+ name = "Appearance Editor"
+ flags = APPEARANCE_ALL_HAIR
+ var/mob/living/carbon/human/owner = null
+ var/list/valid_species = list()
+ var/list/valid_hairstyles = list()
+ var/list/valid_facial_hairstyles = list()
+
+ var/check_whitelist
+ var/list/whitelist
+ var/list/blacklist
+
+/obj/nano_module/appearance_changer/New(var/location, var/mob/living/carbon/human/H, var/check_species_whitelist = 1, var/list/species_whitelist = list(), var/list/species_blacklist = list())
+ ..()
+ loc = location
+ owner = H
+ src.check_whitelist = check_species_whitelist
+ src.whitelist = species_whitelist
+ src.blacklist = species_blacklist
+
+/obj/nano_module/appearance_changer/Topic(ref, href_list)
+ if(..())
+ return 1
+
+ if(href_list["race"])
+ if(can_change(APPEARANCE_RACE) && (href_list["race"] in valid_species))
+ if(owner.change_species(href_list["race"]))
+ cut_and_generate_data()
+ return 1
+ if(href_list["gender"])
+ if(can_change(APPEARANCE_GENDER))
+ if(owner.change_gender(href_list["gender"]))
+ cut_and_generate_data()
+ return 1
+ if(href_list["skin_tone"])
+ if(can_change_skin_tone())
+ var/new_s_tone = input(usr, "Choose your character's skin-tone:\n(Light 1 - 220 Dark)", "Skin Tone", owner.s_tone) as num|null
+ if(isnum(new_s_tone) && CanUseTopic(usr) == STATUS_INTERACTIVE)
+ new_s_tone = 35 - max(min( round(new_s_tone), 220),1)
+ return owner.change_skin_tone(new_s_tone)
+ if(href_list["skin_color"])
+ if(can_change_skin_color())
+ var/new_skin = input(usr, "Choose your character's skin colour: ", "Skin Color", rgb(owner.r_skin, owner.g_skin, owner.b_skin)) as color|null
+ if(new_skin && can_still_topic())
+ var/r_skin = hex2num(copytext(new_skin, 2, 4))
+ var/g_skin = hex2num(copytext(new_skin, 4, 6))
+ var/b_skin = hex2num(copytext(new_skin, 6, 8))
+ if(owner.change_skin_color(r_skin, g_skin, b_skin))
+ update_dna()
+ return 1
+ if(href_list["hair"])
+ if(can_change(APPEARANCE_HAIR) && (href_list["hair"] in valid_hairstyles))
+ if(owner.change_hair(href_list["hair"]))
+ update_dna()
+ return 1
+ if(href_list["hair_color"])
+ if(can_change(APPEARANCE_HAIR_COLOR))
+ var/new_hair = input("Please select hair color.", "Hair Color", rgb(owner.r_hair, owner.g_hair, owner.b_hair)) as color|null
+ if(new_hair && can_still_topic())
+ var/r_hair = hex2num(copytext(new_hair, 2, 4))
+ var/g_hair = hex2num(copytext(new_hair, 4, 6))
+ var/b_hair = hex2num(copytext(new_hair, 6, 8))
+ if(owner.change_hair_color(r_hair, g_hair, b_hair))
+ update_dna()
+ return 1
+ if(href_list["facial_hair"])
+ if(can_change(APPEARANCE_FACIAL_HAIR) && (href_list["facial_hair"] in valid_facial_hairstyles))
+ if(owner.change_facial_hair(href_list["facial_hair"]))
+ update_dna()
+ return 1
+ if(href_list["facial_hair_color"])
+ if(can_change(APPEARANCE_FACIAL_HAIR_COLOR))
+ var/new_facial = input("Please select facial hair color.", "Facial Hair Color", rgb(owner.r_facial, owner.g_facial, owner.b_facial)) as color|null
+ if(new_facial && can_still_topic())
+ var/r_facial = hex2num(copytext(new_facial, 2, 4))
+ var/g_facial = hex2num(copytext(new_facial, 4, 6))
+ var/b_facial = hex2num(copytext(new_facial, 6, 8))
+ if(owner.change_facial_hair_color(r_facial, g_facial, b_facial))
+ update_dna()
+ return 1
+ if(href_list["eye_color"])
+ if(can_change(APPEARANCE_EYE_COLOR))
+ var/new_eyes = input("Please select eye color.", "Eye Color", rgb(owner.r_eyes, owner.g_eyes, owner.b_eyes)) as color|null
+ if(new_eyes && can_still_topic())
+ var/r_eyes = hex2num(copytext(new_eyes, 2, 4))
+ var/g_eyes = hex2num(copytext(new_eyes, 4, 6))
+ var/b_eyes = hex2num(copytext(new_eyes, 6, 8))
+ if(owner.change_eye_color(r_eyes, g_eyes, b_eyes))
+ update_dna()
+ return 1
+
+ return 0
+
+/obj/nano_module/appearance_changer/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
+ generate_data(check_whitelist, whitelist, blacklist)
+ var/data[0]
+
+ data["specimen"] = owner.species.name
+ data["gender"] = owner.gender
+ data["change_race"] = can_change(APPEARANCE_RACE)
+ if(data["change_race"])
+ var/species[0]
+ for(var/specimen in valid_species)
+ species[++species.len] = list("specimen" = specimen)
+ data["species"] = species
+
+ data["change_gender"] = can_change(APPEARANCE_GENDER)
+ data["change_skin_tone"] = can_change_skin_tone()
+ data["change_skin_color"] = can_change_skin_color()
+ data["change_eye_color"] = can_change(APPEARANCE_EYE_COLOR)
+ data["change_hair"] = can_change(APPEARANCE_HAIR)
+ if(data["change_hair"])
+ var/hair_styles[0]
+ for(var/hair_style in valid_hairstyles)
+ hair_styles[++hair_styles.len] = list("hairstyle" = hair_style)
+ data["hair_styles"] = hair_styles
+ data["hair_style"] = owner.h_style
+
+ data["change_facial_hair"] = can_change(APPEARANCE_FACIAL_HAIR)
+ if(data["change_facial_hair"])
+ var/facial_hair_styles[0]
+ for(var/facial_hair_style in valid_facial_hairstyles)
+ facial_hair_styles[++facial_hair_styles.len] = list("facialhairstyle" = facial_hair_style)
+ data["facial_hair_styles"] = facial_hair_styles
+ data["facial_hair_style"] = owner.f_style
+
+ data["change_hair_color"] = can_change(APPEARANCE_HAIR_COLOR)
+ data["change_facial_hair_color"] = can_change(APPEARANCE_FACIAL_HAIR_COLOR)
+ ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
+ if (!ui)
+ ui = new(user, src, ui_key, "appearance_changer.tmpl", "[src.name]", 800, 450)
+ ui.set_initial_data(data)
+ ui.open()
+ ui.set_auto_update(1)
+
+/obj/nano_module/appearance_changer/proc/update_dna()
+ if(owner && (flags & APPEARANCE_UPDATE_DNA))
+ owner.update_dna()
+
+/obj/nano_module/appearance_changer/proc/can_change(var/flag)
+ return owner && (flags & flag)
+
+/obj/nano_module/appearance_changer/proc/can_change_skin_tone()
+ return owner && (flags & APPEARANCE_SKIN) && owner.species.flags & HAS_SKIN_TONE
+
+/obj/nano_module/appearance_changer/proc/can_change_skin_color()
+ return owner && (flags & APPEARANCE_SKIN) && owner.species.flags & HAS_SKIN_COLOR
+
+/obj/nano_module/appearance_changer/proc/cut_and_generate_data()
+ // Making the assumption that the available species remain constant
+ valid_facial_hairstyles.Cut()
+ valid_facial_hairstyles.Cut()
+ generate_data()
+
+/obj/nano_module/appearance_changer/proc/generate_data()
+ if(!valid_species.len)
+ valid_species = owner.generate_valid_species(check_whitelist, whitelist, blacklist)
+ if(!valid_hairstyles.len || !valid_facial_hairstyles.len)
+ valid_hairstyles = owner.generate_valid_hairstyles()
+ valid_facial_hairstyles = owner.generate_valid_facial_hairstyles()
\ No newline at end of file
diff --git a/code/modules/nano/modules/law_manager.dm b/code/modules/nano/modules/law_manager.dm
new file mode 100644
index 0000000000..4f81585a04
--- /dev/null
+++ b/code/modules/nano/modules/law_manager.dm
@@ -0,0 +1,239 @@
+/obj/nano_module/law_manager
+ name = "Law manager"
+
+ var/ion_law = "IonLaw"
+ var/zeroth_law = "ZerothLaw"
+ var/inherent_law = "InherentLaw"
+ var/supplied_law = "SuppliedLaw"
+ var/supplied_law_position = MIN_SUPPLIED_LAW_NUMBER
+
+ var/current_view = 0
+
+ var/global/list/datum/ai_laws/admin_laws
+ var/global/list/datum/ai_laws/player_laws
+ var/mob/living/silicon/owner = null
+
+/obj/nano_module/law_manager/New(var/mob/living/silicon/S)
+ ..()
+ loc = S
+ owner = S
+
+ if(!admin_laws)
+ admin_laws = new()
+ player_laws = new()
+
+ init_subtypes(/datum/ai_laws, admin_laws)
+ admin_laws = dd_sortedObjectList(admin_laws)
+
+ for(var/datum/ai_laws/laws in admin_laws)
+ if(laws.selectable)
+ player_laws += laws
+
+/obj/nano_module/law_manager/Topic(href, href_list)
+ if(..())
+ return 1
+
+ if(href_list["set_view"])
+ if(is_malf(usr) || owner.is_ai_malf())
+ current_view = text2num(href_list["set_view"])
+ else
+ current_view = 0
+ return 1
+
+ if(href_list["law_channel"])
+ if(href_list["law_channel"] in owner.law_channels())
+ owner.lawchannel = href_list["law_channel"]
+ return 1
+
+ if(href_list["state_law"])
+ var/datum/ai_law/AL = locate(href_list["ref"]) in owner.laws.all_laws()
+ if(AL)
+ var/state_law = text2num(href_list["state_law"])
+ owner.laws.set_state_law(AL, state_law)
+ return 1
+
+ if(href_list["add_zeroth_law"])
+ if(zeroth_law && is_admin(usr) && !owner.laws.zeroth_law)
+ owner.set_zeroth_law(zeroth_law)
+ return 1
+
+ if(href_list["add_ion_law"])
+ if(ion_law && is_malf(usr))
+ owner.add_ion_law(ion_law)
+ return 1
+
+ if(href_list["add_inherent_law"])
+ if(inherent_law && is_malf(usr))
+ owner.add_inherent_law(inherent_law)
+ return 1
+
+ if(href_list["add_supplied_law"])
+ if(supplied_law && supplied_law_position >= 1 && MIN_SUPPLIED_LAW_NUMBER <= MAX_SUPPLIED_LAW_NUMBER && is_malf(usr))
+ owner.add_supplied_law(supplied_law_position, supplied_law)
+ return 1
+
+ if(href_list["change_zeroth_law"])
+ var/new_law = sanitize(input("Enter new law Zero. Leaving the field blank will cancel the edit.", "Edit Law", zeroth_law))
+ if(new_law && new_law != zeroth_law && can_still_topic())
+ zeroth_law = new_law
+ return 1
+
+ if(href_list["change_ion_law"])
+ var/new_law = sanitize(input("Enter new ion law. Leaving the field blank will cancel the edit.", "Edit Law", ion_law))
+ if(new_law && new_law != ion_law && can_still_topic())
+ ion_law = new_law
+ return 1
+
+ if(href_list["change_inherent_law"])
+ var/new_law = sanitize(input("Enter new inherent law. Leaving the field blank will cancel the edit.", "Edit Law", inherent_law))
+ if(new_law && new_law != inherent_law && can_still_topic())
+ inherent_law = new_law
+ return 1
+
+ if(href_list["change_supplied_law"])
+ var/new_law = sanitize(input("Enter new supplied law. Leaving the field blank will cancel the edit.", "Edit Law", supplied_law))
+ if(new_law && new_law != supplied_law && can_still_topic())
+ supplied_law = new_law
+ return 1
+
+ if(href_list["change_supplied_law_position"])
+ var/new_position = input(usr, "Enter new supplied law position between 1 and [MAX_SUPPLIED_LAW_NUMBER], inclusive. Inherent laws at the same index as a supplied law will not be stated.", "Law Position", supplied_law_position) as num|null
+ if(isnum(new_position) && can_still_topic())
+ supplied_law_position = Clamp(new_position, 1, MAX_SUPPLIED_LAW_NUMBER)
+ return 1
+
+ if(href_list["edit_law"])
+ if(is_malf(usr))
+ var/datum/ai_law/AL = locate(href_list["edit_law"]) in owner.laws.all_laws()
+ if(AL)
+ var/new_law = sanitize(input(usr, "Enter new law. Leaving the field blank will cancel the edit.", "Edit Law", AL.law))
+ if(new_law && new_law != AL.law && is_malf(usr) && can_still_topic())
+ log_and_message_admins("has changed a law of [owner] from '[AL.law]' to '[new_law]'")
+ AL.law = new_law
+ return 1
+
+ if(href_list["delete_law"])
+ if(is_malf(usr))
+ var/datum/ai_law/AL = locate(href_list["delete_law"]) in owner.laws.all_laws()
+ if(AL && is_malf(usr))
+ owner.delete_law(AL)
+ return 1
+
+ if(href_list["state_laws"])
+ owner.statelaws(owner.laws)
+ return 1
+
+ if(href_list["state_law_set"])
+ var/datum/ai_laws/ALs = locate(href_list["state_law_set"]) in (is_admin(usr) ? admin_laws : player_laws)
+ if(ALs)
+ owner.statelaws(ALs)
+ return 1
+
+ if(href_list["transfer_laws"])
+ if(is_malf(usr))
+ var/datum/ai_laws/ALs = locate(href_list["transfer_laws"]) in (is_admin(usr) ? admin_laws : player_laws)
+ if(ALs)
+ log_and_message_admins("has transfered the [ALs.name] laws to [owner].")
+ ALs.sync(owner, 0)
+ current_view = 0
+ return 1
+
+ if(href_list["notify_laws"])
+ owner << "Law Notice"
+ owner.laws.show_laws(owner)
+ if(owner.isAI())
+ var/mob/living/silicon/ai/AI = owner
+ for(var/mob/living/silicon/robot/R in AI.connected_robots)
+ R << "Law Notice"
+ R.laws.show_laws(R)
+ if(usr != owner)
+ usr << " 4)
- close()
- return
-
- if ((allowed_user_stat > -1) && (user.stat > allowed_user_stat))
- set_status(STATUS_DISABLED, push_update) // no updates, completely disabled (red visibility)
- else if (user.restrained() || user.lying)
- set_status(STATUS_UPDATE, push_update) // update only (orange visibility)
- else if (istype(src_object, /obj/item/device/uplink/hidden)) // You know what if they have the uplink open let them use the UI
- set_status(STATUS_INTERACTIVE, push_update) // Will build in distance checks on the topics for sanity.
- else if (!(src_object in view(4, user))) // If the src object is not in visable, set status to 0
- set_status(STATUS_DISABLED, push_update) // interactive (green visibility)
- else if (dist <= 1)
- set_status(STATUS_INTERACTIVE, push_update) // interactive (green visibility)
- else if (dist <= 2)
- set_status(STATUS_UPDATE, push_update) // update only (orange visibility)
- else if (dist <= 4)
- set_status(STATUS_DISABLED, push_update) // no updates, completely disabled (red visibility)
+ set_status(new_status, push_update)
+ if(new_status == STATUS_CLOSE)
+ close()
/**
* Set the ui to auto update (every master_controller tick)
@@ -417,6 +399,9 @@ nanoui is used to open and update nano browser uis
if (width && height)
window_size = "size=[width]x[height];"
update_status(0)
+ if(status == STATUS_CLOSE)
+ return
+
user << browse(get_html(), "window=[window_id];[window_size][window_options]")
winset(user, "mapwindow.map", "focus=true") // return keyboard focus to map
on_close_winset()
@@ -432,6 +417,8 @@ nanoui is used to open and update nano browser uis
is_auto_updating = 0
nanomanager.ui_closed(src)
user << browse(null, "window=[window_id]")
+ for(var/datum/nanoui/child in children)
+ child.close()
/**
* Set the UI window to call the nanoclose verb when the window is closed
@@ -496,7 +483,7 @@ nanoui is used to open and update nano browser uis
set_map_z_level(text2num(href_list["mapZLevel"]))
map_update = 1
- if ((src_object && src_object.Topic(href, href_list)) || map_update)
+ if ((src_object && src_object.Topic(href, href_list, 0, custom_state)) || map_update)
nanomanager.update_uis(src_object) // update all UIs attached to src_object
/**
@@ -523,5 +510,4 @@ nanoui is used to open and update nano browser uis
* @return nothing
*/
/datum/nanoui/proc/update(var/force_open = 0)
- src_object.ui_interact(user, ui_key, src, force_open)
-
+ src_object.ui_interact(user, ui_key, src, force_open, master_ui, custom_state)
diff --git a/code/modules/organs/blood.dm b/code/modules/organs/blood.dm
index 6e8f521e6d..5f045736dc 100644
--- a/code/modules/organs/blood.dm
+++ b/code/modules/organs/blood.dm
@@ -31,7 +31,7 @@ var/const/BLOOD_VOLUME_SURVIVE = 122
for(var/datum/reagent/blood/B in vessel.reagent_list)
if(B.id == "blood")
B.data = list( "donor"=src,"viruses"=null,"species"=species.name,"blood_DNA"=dna.unique_enzymes,"blood_colour"= species.blood_color,"blood_type"=dna.b_type, \
- "resistances"=null,"trace_chem"=null, "virus2" = null, "antibodies" = null)
+ "resistances"=null,"trace_chem"=null, "virus2" = null, "antibodies" = list())
B.color = B.data["blood_colour"]
// Takes care blood loss and regeneration
@@ -282,12 +282,6 @@ proc/blood_splatter(var/target,var/datum/reagent/blood/source,var/large)
if(istype(source,/mob/living/carbon/human))
var/mob/living/carbon/human/M = source
source = M.get_blood(M.vessel)
- else if(istype(source,/mob/living/carbon/monkey))
- var/mob/living/carbon/monkey/donor = source
- if(donor.dna)
- source = new()
- source.data["blood_DNA"] = donor.dna.unique_enzymes
- source.data["blood_type"] = donor.dna.b_type
// Are we dripping or splattering?
var/list/drips = list()
diff --git a/code/modules/organs/organ.dm b/code/modules/organs/organ.dm
index e20da6ccca..495ce2762c 100644
--- a/code/modules/organs/organ.dm
+++ b/code/modules/organs/organ.dm
@@ -112,7 +112,7 @@
stance_damage = 0
// Buckled to a bed/chair. Stance damage is forced to 0 since they're sitting on something solid
- if (istype(buckled, /obj/structure/stool/bed))
+ if (istype(buckled, /obj/structure/bed))
return
for (var/organ in list("l_leg","l_foot","r_leg","r_foot"))
diff --git a/code/modules/organs/organ_alien.dm b/code/modules/organs/organ_alien.dm
index 0024865acf..4a36d23659 100644
--- a/code/modules/organs/organ_alien.dm
+++ b/code/modules/organs/organ_alien.dm
@@ -48,7 +48,7 @@
H.death()
//This is a terrible hack and I should be ashamed.
- var/datum/seed/diona = seed_types["diona"]
+ var/datum/seed/diona = plant_controller.seeds["diona"]
if(!diona)
del(src)
diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm
index e4506d8566..bb2c37ccfc 100644
--- a/code/modules/organs/organ_external.dm
+++ b/code/modules/organs/organ_external.dm
@@ -159,7 +159,7 @@
//If limb took enough damage, try to cut or tear it off
if(body_part != UPPER_TORSO && body_part != LOWER_TORSO) //as hilarious as it is, getting hit on the chest too much shouldn't effectively gib you.
if(config.limbs_can_break && brute_dam >= max_damage * config.organ_health_multiplier)
- if( (edge && prob(5 * brute)) || (brute > 20 && prob(2 * brute)) )
+ if( (edge && prob(5 * brute)) || (brute > 20 && prob(brute)) )
droplimb(1)
return
@@ -497,10 +497,11 @@ Note that amputating the affected organ does in fact remove the infection from t
H = owner
for(var/datum/wound/W in wounds)
- if(W.damage_type == CUT || W.damage_type == BRUISE)
- brute_dam += W.damage
- else if(W.damage_type == BURN)
- burn_dam += W.damage
+ if(!W.internal) //so IB doesn't count towards crit/paincrit
+ if(W.damage_type == CUT || W.damage_type == BRUISE)
+ brute_dam += W.damage
+ else if(W.damage_type == BURN)
+ burn_dam += W.damage
if(!(status & ORGAN_ROBOT) && W.bleeding() && (H && !(H.species.flags & NO_BLOOD)))
W.bleed_timer--
diff --git a/code/modules/organs/organ_objects.dm b/code/modules/organs/organ_objects.dm
index a97f1f28f5..51e657a6f9 100644
--- a/code/modules/organs/organ_objects.dm
+++ b/code/modules/organs/organ_objects.dm
@@ -18,7 +18,7 @@
/obj/item/organ/attack_self(mob/user as mob)
// Convert it to an edible form, yum yum.
- if(!robotic && user.a_intent == "help" && user.zone_sel.selecting == "mouth")
+ if(!robotic && user.a_intent == I_HELP && user.zone_sel.selecting == "mouth")
bitten(user)
return
diff --git a/code/modules/overmap/ships/computers/engine_control.dm b/code/modules/overmap/ships/computers/engine_control.dm
index 87873775b0..933969a91b 100644
--- a/code/modules/overmap/ships/computers/engine_control.dm
+++ b/code/modules/overmap/ships/computers/engine_control.dm
@@ -59,7 +59,7 @@
/obj/machinery/computer/engines/Topic(href, href_list)
if(..())
- return
+ return 1
if(href_list["state"])
state = href_list["state"]
diff --git a/code/modules/overmap/ships/computers/helm.dm b/code/modules/overmap/ships/computers/helm.dm
index d78934f574..a0611c6866 100644
--- a/code/modules/overmap/ships/computers/helm.dm
+++ b/code/modules/overmap/ships/computers/helm.dm
@@ -110,7 +110,7 @@
/obj/machinery/computer/helm/Topic(href, href_list)
if(..())
- return
+ return 1
if (!linked)
return
diff --git a/code/modules/overmap/ships/computers/shuttle.dm b/code/modules/overmap/ships/computers/shuttle.dm
index dbfa94043e..5199b3e3eb 100644
--- a/code/modules/overmap/ships/computers/shuttle.dm
+++ b/code/modules/overmap/ships/computers/shuttle.dm
@@ -113,7 +113,7 @@
/obj/machinery/computer/shuttle_control/explore/Topic(href, href_list)
if(..())
- return
+ return 1
usr.set_machine(src)
src.add_fingerprint(usr)
diff --git a/code/modules/paperwork/filingcabinet.dm b/code/modules/paperwork/filingcabinet.dm
index 5bb1dde195..67eb5c9aeb 100644
--- a/code/modules/paperwork/filingcabinet.dm
+++ b/code/modules/paperwork/filingcabinet.dm
@@ -147,16 +147,18 @@
if((R.fields["name"] == G.fields["name"] || R.fields["id"] == G.fields["id"]))
M = R
break
- var/obj/item/weapon/paper/P = new /obj/item/weapon/paper(src)
- P.info = "Medical Record
"
- P.info += "Name: [G.fields["name"]] ID: [G.fields["id"]]
\nSex: [G.fields["sex"]]
\nAge: [G.fields["age"]]
\nFingerprint: [G.fields["fingerprint"]]
\nPhysical Status: [G.fields["p_stat"]]
\nMental Status: [G.fields["m_stat"]]
"
- P.info += "
\nMedical Data
\nBlood Type: [M.fields["b_type"]]
\nDNA: [M.fields["b_dna"]]
\n
\nMinor Disabilities: [M.fields["mi_dis"]]
\nDetails: [M.fields["mi_dis_d"]]
\n
\nMajor Disabilities: [M.fields["ma_dis"]]
\nDetails: [M.fields["ma_dis_d"]]
\n
\nAllergies: [M.fields["alg"]]
\nDetails: [M.fields["alg_d"]]
\n
\nCurrent Diseases: [M.fields["cdi"]] (per disease info placed in log/comment section)
\nDetails: [M.fields["cdi_d"]]
\n
\nImportant Notes:
\n\t[M.fields["notes"]]
\n
\nComments/Log
"
- var/counter = 1
- while(M.fields["com_[counter]"])
- P.info += "[M.fields["com_[counter]"]]
"
- counter++
- P.info += ""
- P.name = "Medical Record ([G.fields["name"]])"
+ if(M)
+ var/obj/item/weapon/paper/P = new /obj/item/weapon/paper(src)
+ P.info = "Medical Record
"
+ P.info += "Name: [G.fields["name"]] ID: [G.fields["id"]]
\nSex: [G.fields["sex"]]
\nAge: [G.fields["age"]]
\nFingerprint: [G.fields["fingerprint"]]
\nPhysical Status: [G.fields["p_stat"]]
\nMental Status: [G.fields["m_stat"]]
"
+
+ P.info += "
\nMedical Data
\nBlood Type: [M.fields["b_type"]]
\nDNA: [M.fields["b_dna"]]
\n
\nMinor Disabilities: [M.fields["mi_dis"]]
\nDetails: [M.fields["mi_dis_d"]]
\n
\nMajor Disabilities: [M.fields["ma_dis"]]
\nDetails: [M.fields["ma_dis_d"]]
\n
\nAllergies: [M.fields["alg"]]
\nDetails: [M.fields["alg_d"]]
\n
\nCurrent Diseases: [M.fields["cdi"]] (per disease info placed in log/comment section)
\nDetails: [M.fields["cdi_d"]]
\n
\nImportant Notes:
\n\t[M.fields["notes"]]
\n
\nComments/Log
"
+ var/counter = 1
+ while(M.fields["com_[counter]"])
+ P.info += "[M.fields["com_[counter]"]]
"
+ counter++
+ P.info += ""
+ P.name = "Medical Record ([G.fields["name"]])"
virgin = 0 //tabbing here is correct- it's possible for people to try and use it
//before the records have been generated, so we do this inside the loop.
..()
diff --git a/code/modules/paperwork/folders.dm b/code/modules/paperwork/folders.dm
index c004844c50..ddc211cc7c 100644
--- a/code/modules/paperwork/folders.dm
+++ b/code/modules/paperwork/folders.dm
@@ -35,7 +35,7 @@
user << "You put the [W] into \the [src]."
update_icon()
else if(istype(W, /obj/item/weapon/pen))
- var/n_name = sanitize(copytext(input(usr, "What would you like to label the folder?", "Folder Labelling", null) as text, 1, MAX_NAME_LEN))
+ var/n_name = sanitizeSafe(input(usr, "What would you like to label the folder?", "Folder Labelling", null) as text, MAX_NAME_LEN)
if((loc == usr && usr.stat == 0))
name = "folder[(n_name ? text("- '[n_name]'") : null)]"
return
diff --git a/code/modules/paperwork/handlabeler.dm b/code/modules/paperwork/handlabeler.dm
index fe519e01d4..5006af6cc3 100644
--- a/code/modules/paperwork/handlabeler.dm
+++ b/code/modules/paperwork/handlabeler.dm
@@ -6,12 +6,12 @@
var/label = null
var/labels_left = 30
var/mode = 0 //off or on.
-
+
/obj/item/weapon/hand_labeler/attack()
return
/obj/item/weapon/hand_labeler/afterattack(atom/A, mob/user as mob, proximity)
- if(!proximity)
+ if(!proximity)
return
if(!mode) //if it's off, give up.
return
@@ -39,6 +39,14 @@
if(istype(A, /obj/item/weapon/reagent_containers/glass))
user << "The label can't stick to the [A.name]. (Try using a pen)"
return
+ if(istype(A, /obj/machinery/portable_atmospherics/hydroponics))
+ var/obj/machinery/portable_atmospherics/hydroponics/tray = A
+ if(!tray.mechanical)
+ user << "How are you going to label that?"
+ return
+ tray.labelled = label
+ spawn(1)
+ tray.update_icon()
user.visible_message("[user] labels [A] as [label].", \
"You label [A] as [label].")
diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm
index c3a3cfe1ee..758cd78f20 100644
--- a/code/modules/paperwork/paper.dm
+++ b/code/modules/paperwork/paper.dm
@@ -23,9 +23,9 @@
var/stamps //The (text for the) stamps on the paper.
var/fields //Amount of user created fields
var/list/stamped
- var/ico[0] //Icons and
- var/offset_x[0] //offsets stored for later
- var/offset_y[0] //usage by the photocopier
+ var/list/ico[0] //Icons and
+ var/list/offset_x[0] //offsets stored for later
+ var/list/offset_y[0] //usage by the photocopier
var/rigged = 0
var/spam_flag = 0
@@ -86,7 +86,7 @@
if((CLUMSY in usr.mutations) && prob(50))
usr << "You cut yourself on the paper."
return
- var/n_name = sanitize(copytext(input(usr, "What would you like to label the paper?", "Paper Labelling", null) as text, 1, MAX_NAME_LEN))
+ var/n_name = sanitizeSafe(input(usr, "What would you like to label the paper?", "Paper Labelling", null) as text, MAX_NAME_LEN)
if((loc == usr && usr.stat == 0))
name = "[(n_name ? text("[n_name]") : initial(name))]"
if(name != "paper")
@@ -324,7 +324,7 @@
if(href_list["write"])
var/id = href_list["write"]
//var/t = strip_html_simple(input(usr, "What text do you wish to add to " + (id=="end" ? "the end of the paper" : "field "+id) + "?", "[name]", null),8192) as message
- var/t = strip_html_simple(input("Enter what you want to write:", "Write", null, null) as message, MAX_PAPER_MESSAGE_LEN)
+ var/t = sanitize(input("Enter what you want to write:", "Write", null, null) as message, MAX_PAPER_MESSAGE_LEN, extra = 0)
var/obj/item/i = usr.get_active_hand() // Check to see if he still got that darn pen, also check if he's using a crayon or pen.
var/iscrayon = 0
if(!istype(i, /obj/item/weapon/pen))
@@ -347,7 +347,7 @@
message_admins("PAPER: [usr] ([usr.ckey]) tried to use forbidden word in [src]: [bad].")
return
*/
- t = html_encode(t)
+ //t = html_encode(t)
t = replacetext(t, "\n", "
")
t = parsepencode(t, i, usr, iscrayon) // Encode everything from pencode to html
diff --git a/code/modules/paperwork/paper_bundle.dm b/code/modules/paperwork/paper_bundle.dm
index 39ad7323ed..dfa5103ec2 100644
--- a/code/modules/paperwork/paper_bundle.dm
+++ b/code/modules/paperwork/paper_bundle.dm
@@ -192,7 +192,7 @@
set category = "Object"
set src in usr
- var/n_name = sanitize(copytext(input(usr, "What would you like to label the bundle?", "Bundle Labelling", null) as text, 1, MAX_NAME_LEN))
+ var/n_name = sanitizeSafe(input(usr, "What would you like to label the bundle?", "Bundle Labelling", null) as text, MAX_NAME_LEN)
if((loc == usr && usr.stat == 0))
name = "[(n_name ? text("[n_name]") : "paper")]"
add_fingerprint(usr)
diff --git a/code/modules/paperwork/pen.dm b/code/modules/paperwork/pen.dm
index 944fd91410..3c3d07b36f 100644
--- a/code/modules/paperwork/pen.dm
+++ b/code/modules/paperwork/pen.dm
@@ -130,10 +130,40 @@
if(new_signature)
signature = new_signature
*/
- signature = trim_strip_html_properly(input("Enter new signature. Leave blank for 'Anonymous'", "New Signature", signature))
+ signature = sanitize(input("Enter new signature. Leave blank for 'Anonymous'", "New Signature", signature))
/obj/item/weapon/pen/proc/get_signature(var/mob/user)
return (user && user.real_name) ? user.real_name : "Anonymous"
/obj/item/weapon/pen/chameleon/get_signature(var/mob/user)
return signature ? signature : "Anonymous"
+
+/obj/item/weapon/pen/chameleon/verb/set_colour()
+ set name = "Change Pen Colour"
+ set category = "Object"
+
+ var/list/possible_colours = list ("Yellow", "Green", "Pink", "Blue", "Orange", "Cyan", "Red", "Invisible", "Black")
+ var/selected_type = input("Pick new colour.", "Pen Colour", null, null) as null|anything in possible_colours
+
+ if(selected_type)
+ switch(selected_type)
+ if("Yellow")
+ colour = COLOR_YELLOW
+ if("Green")
+ colour = COLOR_GREEN
+ if("Pink")
+ colour = COLOR_PINK
+ if("Blue")
+ colour = COLOR_BLUE
+ if("Orange")
+ colour = COLOR_ORANGE
+ if("Cyan")
+ colour = COLOR_CYAN
+ if("Red")
+ colour = COLOR_RED
+ if("Invisible")
+ colour = COLOR_WHITE
+ else
+ colour = COLOR_BLACK
+ usr << "You select the [lowertext(selected_type)] ink container."
+
diff --git a/code/modules/paperwork/photocopier.dm b/code/modules/paperwork/photocopier.dm
index 83b27b7a2b..7f0ed21c78 100644
--- a/code/modules/paperwork/photocopier.dm
+++ b/code/modules/paperwork/photocopier.dm
@@ -175,7 +175,7 @@
c.offset_y = copy.offset_y
var/list/temp_overlays = copy.overlays //Iterates through stamps
var/image/img //and puts a matching
- for (var/j = 1, j <= temp_overlays.len, j++) //gray overlay onto the copy
+ for (var/j = 1, j <= min(temp_overlays.len, copy.ico.len), j++) //gray overlay onto the copy
if (findtext(copy.ico[j], "cap") || findtext(copy.ico[j], "cent"))
img = image('icons/obj/bureaucracy.dmi', "paper_stamp-circle")
else if (findtext(copy.ico[j], "deny"))
diff --git a/code/modules/paperwork/photography.dm b/code/modules/paperwork/photography.dm
index 34a974064e..24a321ac87 100644
--- a/code/modules/paperwork/photography.dm
+++ b/code/modules/paperwork/photography.dm
@@ -43,7 +43,7 @@ var/global/photo_count = 0
/obj/item/weapon/photo/attackby(obj/item/weapon/P as obj, mob/user as mob)
if(istype(P, /obj/item/weapon/pen) || istype(P, /obj/item/toy/crayon))
- var/txt = sanitize(copytext(input(user, "What would you like to write on the back?", "Photo Writing", null) as text, 1, 128))
+ var/txt = sanitize(input(user, "What would you like to write on the back?", "Photo Writing", null) as text, 128)
if(loc == user && user.stat == 0)
scribble = txt
..()
@@ -70,7 +70,7 @@ var/global/photo_count = 0
set category = "Object"
set src in usr
- var/n_name = sanitize(copytext(input(usr, "What would you like to label the photo?", "Photo Labelling", null) as text, 1, MAX_NAME_LEN))
+ var/n_name = sanitizeSafe(input(usr, "What would you like to label the photo?", "Photo Labelling", null) as text, MAX_NAME_LEN)
//loc.loc check is for making possible renaming photos in clipboards
if(( (loc == usr || (loc.loc && loc.loc == usr)) && usr.stat == 0))
name = "[(n_name ? text("[n_name]") : "photo")]"
@@ -86,7 +86,7 @@ var/global/photo_count = 0
icon = 'icons/obj/items.dmi'
icon_state = "album"
item_state = "briefcase"
- can_hold = list("/obj/item/weapon/photo",)
+ can_hold = list(/obj/item/weapon/photo)
/obj/item/weapon/storage/photo_album/MouseDrop(obj/over_object as obj)
@@ -311,9 +311,9 @@ var/global/photo_count = 0
var/obj/item/weapon/photo/p = new/obj/item/weapon/photo()
p.name = name
- p.icon = icon
- p.tiny = tiny
- p.img = img
+ p.icon = icon(icon, icon_state)
+ p.tiny = icon(tiny)
+ p.img = icon(img)
p.desc = desc
p.pixel_x = pixel_x
p.pixel_y = pixel_y
diff --git a/code/modules/power/antimatter/control.dm b/code/modules/power/antimatter/control.dm
index 1e99ad873a..b9f1075fa1 100644
--- a/code/modules/power/antimatter/control.dm
+++ b/code/modules/power/antimatter/control.dm
@@ -127,7 +127,7 @@
/obj/machinery/power/am_control_unit/bullet_act(var/obj/item/projectile/Proj)
- if(Proj.flag != "bullet")
+ if(Proj.check_armour != "bullet")
stability -= Proj.force
return 0
diff --git a/code/modules/power/antimatter/shielding.dm b/code/modules/power/antimatter/shielding.dm
index bdaeb0c659..5085fb6c85 100644
--- a/code/modules/power/antimatter/shielding.dm
+++ b/code/modules/power/antimatter/shielding.dm
@@ -117,7 +117,7 @@ proc/cardinalrange(var/center)
/obj/machinery/am_shielding/bullet_act(var/obj/item/projectile/Proj)
- if(Proj.flag != "bullet")
+ if(Proj.check_armour != "bullet")
stability -= Proj.force/2
return 0
diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm
index 59390ce7a1..fb68cea74c 100644
--- a/code/modules/power/apc.dm
+++ b/code/modules/power/apc.dm
@@ -44,6 +44,9 @@
/obj/machinery/power/apc/super
cell_type = /obj/item/weapon/cell/super
+/obj/machinery/power/apc/super/equipment
+ equipment = 2
+
/obj/machinery/power/apc/hyper
cell_type = /obj/item/weapon/cell/hyper
@@ -167,25 +170,18 @@
src.update()
/obj/machinery/power/apc/Del()
- if(malfai && operating)
- if (ticker.mode.config_tag == "malfunction")
- if (src.z in config.station_levels) //if (is_type_in_list(get_area(src), the_station_areas))
- ticker.mode:apcs--
+ if(operating && malf && src.z in config.station_levels) //if (is_type_in_list(get_area(src), the_station_areas))
+ malf.hacked_apcs -= src
area.power_light = 0
area.power_equip = 0
area.power_environ = 0
area.power_change()
- if(occupier)
- malfvacate(1)
del(wires)
if(cell)
del(cell) // qdel
if(terminal)
disconnect_terminal()
- //If there's no more APC then there shouldn't be a cause for alarm I guess
- area.poweralert(1, src) //so that alarms don't go on forever
-
..()
/obj/machinery/power/apc/proc/make_terminal()
@@ -538,7 +534,8 @@
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
- return
+ if(user.stunned)
+ return
C.use(10)
user.visible_message(\
"[user.name] has added cables to the APC frame!",\
@@ -558,7 +555,8 @@
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
- return
+ if(usr.stunned)
+ return
new /obj/item/stack/cable_coil(loc,10)
user << "You cut the cables and dismantle the power terminal."
del(terminal) // qdel
@@ -660,7 +658,7 @@
if(istype(user,/mob/living/carbon/human))
var/mob/living/carbon/human/H = user
- if(H.species.flags & IS_SYNTHETIC && H.a_intent == "grab")
+ if(H.species.flags & IS_SYNTHETIC && H.a_intent == I_GRAB)
if(emagged || stat & BROKEN)
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(3, 1, src)
@@ -724,6 +722,11 @@
// do APC interaction
src.interact(user)
+/obj/machinery/power/apc/attack_ghost(user as mob)
+ if(stat & (BROKEN|MAINT))
+ return
+ return ui_interact(user)
+
/obj/machinery/power/apc/interact(mob/user)
if(!user)
return
@@ -735,7 +738,7 @@
/obj/machinery/power/apc/proc/get_malf_status(mob/user)
- if (ticker && ticker.mode && (user.mind in ticker.mode.malf_ai) && istype(user, /mob/living/silicon/ai))
+ if (malf && (user.mind in malf.current_antagonists) && istype(user, /mob/living/silicon/ai))
if (src.malfai == (user:parent ? user:parent : user))
if (src.occupier == user)
return 3 // 3 = User is shunted in this APC
@@ -942,9 +945,6 @@
malfai.malfhack = null
malfai.malfhacking = 0
locked = 1
- if (ticker.mode.config_tag == "malfunction")
- if (src.z in config.station_levels) //if (is_type_in_list(get_area(src), the_station_areas))
- ticker.mode:apcs++
if(usr:parent)
src.malfai = usr:parent
else
@@ -952,14 +952,6 @@
malfai << "Hack complete. The APC is now under your exclusive control."
update_icon()
- else if (href_list["occupyapc"])
- if(get_malf_status(usr))
- malfoccupy(usr)
-
- else if (href_list["deoccupyapc"])
- if(get_malf_status(usr))
- malfvacate()
-
else if (href_list["toggleaccess"])
if(istype(usr, /mob/living/silicon))
if(emagged || (stat & (BROKEN|MAINT)))
@@ -972,73 +964,9 @@
/obj/machinery/power/apc/proc/toggle_breaker()
operating = !operating
-
- if(malfai)
- if (ticker.mode.config_tag == "malfunction")
- if (src.z in config.station_levels) //if (is_type_in_list(get_area(src), the_station_areas))
- operating ? ticker.mode:apcs++ : ticker.mode:apcs--
-
src.update()
update_icon()
-/obj/machinery/power/apc/proc/malfoccupy(var/mob/living/silicon/ai/malf)
- return
-
- if(!istype(malf))
- return
- if(istype(malf.loc, /obj/machinery/power/apc)) // Already in an APC
- malf << "You must evacuate your current apc first."
- return
- /*if(!malf.can_shunt)
- malf << "You cannot shunt."
- return*/
- if(isNotStationLevel(src.z))
- return
- src.occupier = new /mob/living/silicon/ai(src,malf.laws,null,1)
- src.occupier.adjustOxyLoss(malf.getOxyLoss())
- if(!findtext(src.occupier.name,"APC Copy"))
- src.occupier.name = "[malf.name] APC Copy"
- if(malf.parent)
- src.occupier.parent = malf.parent
- else
- src.occupier.parent = malf
- malf.mind.transfer_to(src.occupier)
- src.occupier.eyeobj.name = "[src.occupier.name] (AI Eye)"
- if(malf.parent)
- del(malf) // qdel
- // src.occupier.verbs += /mob/living/silicon/ai/proc/corereturn
- src.occupier.verbs += /datum/game_mode/malfunction/proc/takeover
- src.occupier.cancel_camera()
- if (seclevel2num(get_security_level()) == SEC_LEVEL_DELTA)
- for(var/obj/item/weapon/pinpointer/point in world)
- point.the_disk = src //the pinpointer will detect the shunted AI
-
-
-/obj/machinery/power/apc/proc/malfvacate(var/forced)
- if(!src.occupier)
- return
- if(src.occupier.parent && src.occupier.parent.stat != 2)
- src.occupier.mind.transfer_to(src.occupier.parent)
- src.occupier.parent.adjustOxyLoss(src.occupier.getOxyLoss())
- src.occupier.parent.cancel_camera()
- del(src.occupier) // qdel
- if (seclevel2num(get_security_level()) == SEC_LEVEL_DELTA)
- for(var/obj/item/weapon/pinpointer/point in world)
- for(var/datum/mind/AI_mind in ticker.mode.malf_ai)
- var/mob/living/silicon/ai/A = AI_mind.current // the current mob the mind owns
- if(A.stat != DEAD)
- point.the_disk = A //The pinpointer tracks the AI back into its core.
-
- else
- src.occupier << "Primary core damaged, unable to return core processes."
- if(forced)
- src.occupier.loc = src.loc
- src.occupier.death()
- src.occupier.gib()
- for(var/obj/item/weapon/pinpointer/point in world)
- point.the_disk = null //the pinpointer will go back to pointing at the nuke disc.
-
-
/obj/machinery/power/apc/proc/ion_act()
//intended to be exactly the same as an AI malf attack
if(!src.malfhack && src.z in config.station_levels)
@@ -1190,7 +1118,7 @@
equipment = autoset(equipment, 0)
lighting = autoset(lighting, 0)
environ = autoset(environ, 0)
- area.poweralert(0, src)
+ power_alarm.triggerAlarm(loc, src)
autoflag = 0
// update icon & area power if anything changed
@@ -1213,29 +1141,27 @@
lighting = autoset(lighting, 1)
environ = autoset(environ, 1)
autoflag = 3
- area.poweralert(1, src)
- if(cell.charge >= 4000)
- area.poweralert(1, src)
+ power_alarm.clearAlarm(loc, src)
else if((cell.percent() <= 30) && (cell.percent() > 15) && longtermpower < 0) // <30%, turn off equipment
if(autoflag != 2)
equipment = autoset(equipment, 2)
lighting = autoset(lighting, 1)
environ = autoset(environ, 1)
- area.poweralert(0, src)
+ power_alarm.triggerAlarm(loc, src)
autoflag = 2
else if(cell.percent() <= 15) // <15%, turn off lighting & equipment
if((autoflag > 1 && longtermpower < 0) || (autoflag > 1 && longtermpower >= 0))
equipment = autoset(equipment, 2)
lighting = autoset(lighting, 2)
environ = autoset(environ, 1)
- area.poweralert(0, src)
+ power_alarm.triggerAlarm(loc, src)
autoflag = 1
else // zero charge, turn all off
if(autoflag != 0)
equipment = autoset(equipment, 0)
lighting = autoset(lighting, 0)
environ = autoset(environ, 0)
- area.poweralert(0, src)
+ power_alarm.triggerAlarm(loc, src)
autoflag = 0
// val 0=off, 1=off(auto) 2=on 3=on(auto)
@@ -1309,10 +1235,6 @@ obj/machinery/power/apc/proc/autoset(var/val, var/on)
terminal = null
/obj/machinery/power/apc/proc/set_broken()
- if(malfai && operating)
- if (ticker.mode.config_tag == "malfunction")
- if (src.z in config.station_levels) //if (is_type_in_list(get_area(src), the_station_areas))
- ticker.mode:apcs--
// Aesthetically much better!
src.visible_message("[src]'s screen flickers with warnings briefly!")
spawn(rand(2,5))
@@ -1321,8 +1243,6 @@ obj/machinery/power/apc/proc/autoset(var/val, var/on)
operating = 0
update_icon()
update()
- if(occupier)
- malfvacate(1)
// overload all the lights in this APC area
diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm
index 12451f9a5e..4ce3d4ba3e 100644
--- a/code/modules/power/cable.dm
+++ b/code/modules/power/cable.dm
@@ -193,9 +193,9 @@ By design, d1 is the smallest direction and d2 is the highest
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
- return 1
- else
- return 0
+ if(usr.stunned)
+ return 1
+ return 0
//explosion handling
/obj/structure/cable/ex_act(severity)
@@ -482,8 +482,17 @@ obj/structure/cable/proc/cableColor(var/colorC)
item_state = "coil"
attack_verb = list("whipped", "lashed", "disciplined", "flogged")
+/obj/item/stack/cable_coil/cyborg
+ name = "cable coil synthesizer"
+ desc = "A device that makes cable."
+ gender = NEUTER
+ matter = null
+ uses_charge = 1
+ charge_costs = list(1)
+ stacktype = /obj/item/stack/cable_coil
+
/obj/item/stack/cable_coil/suicide_act(mob/user)
- if(locate(/obj/structure/stool) in user.loc)
+ if(locate(/obj/item/weapon/stool) in user.loc)
user.visible_message("[user] is making a noose with the [src.name]! It looks like \he's trying to commit suicide.")
else
user.visible_message("[user] is strangling \himself with the [src.name]! It looks like \he's trying to commit suicide.")
@@ -508,7 +517,7 @@ obj/structure/cable/proc/cableColor(var/colorC)
if(istype(M,/mob/living/carbon/human))
var/mob/living/carbon/human/H = M
var/datum/organ/external/S = H.get_organ(user.zone_sel.selecting)
- if(!(S.status & ORGAN_ROBOT) || user.a_intent != "help")
+ if(!(S.status & ORGAN_ROBOT) || user.a_intent != I_HELP)
return ..()
if(H.species.flags & IS_SYNTHETIC)
@@ -576,7 +585,7 @@ obj/structure/cable/proc/cableColor(var/colorC)
usr << "\blue You cannot do that."
..()
-/obj/item/stack/cable_coil/robot/verb/set_colour()
+/obj/item/stack/cable_coil/cyborg/verb/set_colour()
set name = "Change Colour"
set category = "Object"
@@ -606,26 +615,26 @@ obj/structure/cable/proc/cableColor(var/colorC)
// - Cable coil : merge cables
/obj/item/stack/cable_coil/attackby(obj/item/weapon/W, mob/user)
..()
- if( istype(W, /obj/item/weapon/wirecutters) && src.amount > 1)
- src.amount--
+ if( istype(W, /obj/item/weapon/wirecutters) && src.get_amount() > 1)
+ src.use(1)
new/obj/item/stack/cable_coil(user.loc, 1,color)
user << "You cut a piece off the cable coil."
src.update_icon()
return
else if(istype(W, /obj/item/stack/cable_coil))
var/obj/item/stack/cable_coil/C = W
- if(C.amount >= MAXCOIL)
+ if(C.get_amount() >= get_max_amount())
user << "The coil is too long, you cannot add any more cable to it."
return
- if( (C.amount + src.amount <= MAXCOIL) )
+ if( (C.get_amount() + src.get_amount() <= get_max_amount()) )
user << "You join the cable coils together."
- C.give(src.amount) // give it cable
- src.use(src.amount) // make sure this one cleans up right
+ C.give(src.get_amount()) // give it cable
+ src.use(src.get_amount()) // make sure this one cleans up right
return
else
- var/amt = MAXCOIL - C.amount
+ var/amt = get_max_amount() - C.get_amount()
user << "You transfer [amt] length\s of cable from one coil to the other."
C.give(amt)
src.use(amt)
diff --git a/code/modules/power/cell.dm b/code/modules/power/cell.dm
index 36ab1047a3..55c78538d6 100644
--- a/code/modules/power/cell.dm
+++ b/code/modules/power/cell.dm
@@ -128,7 +128,12 @@
rigged = 1 //broken batterys are dangerous
/obj/item/weapon/cell/emp_act(severity)
- charge -= 1000 / severity
+ //remove this once emp changes on dev are merged in
+ if(isrobot(loc))
+ var/mob/living/silicon/robot/R = loc
+ severity *= R.cell_emp_mult
+
+ charge -= maxcharge / severity
if (charge < 0)
charge = 0
if(reliability != 100 && prob(50/severity))
diff --git a/code/modules/power/generator.dm b/code/modules/power/generator.dm
index c574c37ef8..391d4c0c61 100644
--- a/code/modules/power/generator.dm
+++ b/code/modules/power/generator.dm
@@ -1,4 +1,3 @@
-
/obj/machinery/power/generator
name = "thermoelectric generator"
desc = "It's a high efficiency thermoelectric generator."
@@ -9,15 +8,24 @@
use_power = 1
idle_power_usage = 100 //Watts, I hope. Just enough to do the computer and display things.
+ var/max_power = 500000
+ var/thermal_efficiency = 0.65
+
var/obj/machinery/atmospherics/binary/circulator/circ1
var/obj/machinery/atmospherics/binary/circulator/circ2
- var/lastgen = 0
- var/lastgenlev = -1
+ var/last_circ1_gen = 0
+ var/last_circ2_gen = 0
+ var/last_thermal_gen = 0
+ var/stored_energy = 0
+ var/lastgen1 = 0
+ var/lastgen2 = 0
+ var/effective_gen = 0
+ var/lastgenlev = 0
/obj/machinery/power/generator/New()
..()
-
+ desc = initial(desc) + " Rated for [round(max_power/1000)] kW."
spawn(1)
reconnect()
@@ -31,11 +39,11 @@
circ2 = null
if(src.loc && anchored)
if(src.dir & (EAST|WEST))
- circ1 = locate(/obj/machinery/atmospherics/binary/circulator) in get_step(src,EAST)
- circ2 = locate(/obj/machinery/atmospherics/binary/circulator) in get_step(src,WEST)
+ circ1 = locate(/obj/machinery/atmospherics/binary/circulator) in get_step(src,WEST)
+ circ2 = locate(/obj/machinery/atmospherics/binary/circulator) in get_step(src,EAST)
if(circ1 && circ2)
- if(circ1.dir != SOUTH || circ2.dir != NORTH)
+ if(circ1.dir != NORTH || circ2.dir != SOUTH)
circ1 = null
circ2 = null
@@ -58,13 +66,19 @@
/obj/machinery/power/generator/process()
if(!circ1 || !circ2 || !anchored || stat & (BROKEN|NOPOWER))
+ stored_energy = 0
return
updateDialog()
var/datum/gas_mixture/air1 = circ1.return_transfer_air()
var/datum/gas_mixture/air2 = circ2.return_transfer_air()
- lastgen = 0
+
+ lastgen2 = lastgen1
+ lastgen1 = 0
+ last_thermal_gen = 0
+ last_circ1_gen = 0
+ last_circ2_gen = 0
if(air1 && air2)
var/air1_heat_capacity = air1.heat_capacity()
@@ -72,10 +86,9 @@
var/delta_temperature = abs(air2.temperature - air1.temperature)
if(delta_temperature > 0 && air1_heat_capacity > 0 && air2_heat_capacity > 0)
- var/efficiency = 0.65
var/energy_transfer = delta_temperature*air2_heat_capacity*air1_heat_capacity/(air2_heat_capacity+air1_heat_capacity)
- var/heat = energy_transfer*(1-efficiency)
- lastgen = energy_transfer*efficiency*0.05
+ var/heat = energy_transfer*(1-thermal_efficiency)
+ last_thermal_gen = energy_transfer*thermal_efficiency
if(air2.temperature > air1.temperature)
air2.temperature = air2.temperature - energy_transfer/air2_heat_capacity
@@ -96,28 +109,40 @@
if(circ2.network2)
circ2.network2.update = 1
- // update icon overlays and power usage only if displayed level has changed
- if(lastgen > 250000 && prob(10))
+ //Exceeding maximum power leads to some power loss
+ if(effective_gen > max_power && prob(5))
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
- lastgen *= 0.5
- var/genlev = max(0, min( round(11*lastgen / 250000), 11))
- if(lastgen > 100 && genlev == 0)
+ stored_energy *= 0.5
+
+ //Power
+ last_circ1_gen = circ1.return_stored_energy()
+ last_circ2_gen = circ2.return_stored_energy()
+ stored_energy += last_thermal_gen + last_circ1_gen + last_circ2_gen
+ lastgen1 = stored_energy*0.4 //smoothened power generation to prevent slingshotting as pressure is equalized, then restored by pumps
+ stored_energy -= lastgen1
+ effective_gen = (lastgen1 + lastgen2) / 2
+
+ // update icon overlays and power usage only if displayed level has changed
+ var/genlev = max(0, min( round(11*effective_gen / max_power), 11))
+ if(effective_gen > 100 && genlev == 0)
genlev = 1
if(genlev != lastgenlev)
lastgenlev = genlev
updateicon()
- add_avail(lastgen)
+ add_avail(effective_gen)
/obj/machinery/power/generator/attack_ai(mob/user)
- if(stat & (BROKEN|NOPOWER)) return
- interact(user)
+ attack_hand(user)
/obj/machinery/power/generator/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W, /obj/item/weapon/wrench))
+ playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1)
anchored = !anchored
- user << "\blue You [anchored ? "secure" : "unsecure"] the bolts holding [src] to the floor."
+ user.visible_message("[user.name] [anchored ? "secures" : "unsecures"] the bolts holding [src.name] to the floor.", \
+ "You [anchored ? "secure" : "unsecure"] the bolts holding [src] to the floor.", \
+ "You hear a ratchet")
use_power = anchored
reconnect()
else
@@ -126,57 +151,60 @@
/obj/machinery/power/generator/attack_hand(mob/user)
add_fingerprint(user)
if(stat & (BROKEN|NOPOWER) || !anchored) return
- interact(user)
+ if(!circ1 || !circ2) //Just incase the middle part of the TEG was not wrenched last.
+ reconnect()
+ ui_interact(user)
+/obj/machinery/power/generator/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
+ // this is the data which will be sent to the ui
+ var/vertical = 0
+ if (dir == NORTH || dir == SOUTH)
+ vertical = 1
-/obj/machinery/power/generator/interact(mob/user)
- if ( (get_dist(src, user) > 1 ) && (!istype(user, /mob/living/silicon/ai)))
- user.unset_machine()
- user << browse(null, "window=teg")
- return
+ var/data[0]
+ data["totalOutput"] = effective_gen/1000
+ data["maxTotalOutput"] = max_power/1000
+ data["thermalOutput"] = last_thermal_gen/1000
+ data["circConnected"] = 0
- user.set_machine(src)
+ if(circ1)
+ //The one on the left (or top)
+ data["primaryDir"] = vertical ? "top" : "left"
+ data["primaryOutput"] = last_circ1_gen/1000
+ data["primaryFlowCapacity"] = circ1.volume_capacity_used*100
+ data["primaryInletPressure"] = circ1.air1.return_pressure()
+ data["primaryInletTemperature"] = circ1.air1.temperature
+ data["primaryOutletPressure"] = circ1.air2.return_pressure()
+ data["primaryOutletTemperature"] = circ1.air2.temperature
- var/t = "Thermo-Electric Generator
"
+ if(circ2)
+ //Now for the one on the right (or bottom)
+ data["secondaryDir"] = vertical ? "bottom" : "right"
+ data["secondaryOutput"] = last_circ2_gen/1000
+ data["secondaryFlowCapacity"] = circ2.volume_capacity_used*100
+ data["secondaryInletPressure"] = circ2.air1.return_pressure()
+ data["secondaryInletTemperature"] = circ2.air1.temperature
+ data["secondaryOutletPressure"] = circ2.air2.return_pressure()
+ data["secondaryOutletTemperature"] = circ2.air2.temperature
if(circ1 && circ2)
- t += "Output : [round(lastgen)] W
"
-
- t += "Primary Circulator (top or right)
"
- t += "Inlet Pressure: [round(circ1.air1.return_pressure(), 0.1)] kPa
"
- t += "Inlet Temperature: [round(circ1.air1.temperature, 0.1)] K
"
- t += "Outlet Pressure: [round(circ1.air2.return_pressure(), 0.1)] kPa
"
- t += "Outlet Temperature: [round(circ1.air2.temperature, 0.1)] K
"
-
- t += "Secondary Circulator (bottom or left)
"
- t += "Inlet Pressure: [round(circ2.air1.return_pressure(), 0.1)] kPa
"
- t += "Inlet Temperature: [round(circ2.air1.temperature, 0.1)] K
"
- t += "Outlet Pressure: [round(circ2.air2.return_pressure(), 0.1)] kPa
"
- t += "Outlet Temperature: [round(circ2.air2.temperature, 0.1)] K
"
-
+ data["circConnected"] = 1
else
- t += "Unable to connect to circulators.
"
- t += "Ensure both are in position and wrenched into place."
-
- t += "
"
- t += "
"
- t += "Refresh Close"
-
- user << browse(t, "window=teg;size=460x300")
- onclose(user, "teg")
- return 1
+ data["circConnected"] = 0
-/obj/machinery/power/generator/Topic(href, href_list)
- ..()
- if( href_list["close"] )
- usr << browse(null, "window=teg")
- usr.unset_machine()
- return 0
-
- updateDialog()
- return 1
-
+ // update the ui if it exists, returns null if no ui is passed/found
+ ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
+ if(!ui)
+ // the ui does not exist, so we'll create a new() one
+ // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
+ ui = new(user, src, ui_key, "generator.tmpl", "Thermoelectric Generator", 450, 500)
+ // when the ui is first opened this is the data it will use
+ ui.set_initial_data(data)
+ // open the new ui window
+ ui.open()
+ // auto update every Master Controller tick
+ ui.set_auto_update(1)
/obj/machinery/power/generator/power_change()
..()
@@ -201,4 +229,4 @@
if (usr.stat || usr.restrained() || anchored)
return
- src.set_dir(turn(src.dir, -90))
\ No newline at end of file
+ src.set_dir(turn(src.dir, -90))
diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm
index 7c9ae41cf2..14bdaa1644 100644
--- a/code/modules/power/lighting.dm
+++ b/code/modules/power/lighting.dm
@@ -737,7 +737,7 @@
if(!proximity) return
if(istype(target, /obj/machinery/light))
return
- if(user.a_intent != "hurt")
+ if(user.a_intent != I_HURT)
return
shatter()
diff --git a/code/modules/power/port_gen.dm b/code/modules/power/port_gen.dm
index 2223f2f9f9..4828280e63 100644
--- a/code/modules/power/port_gen.dm
+++ b/code/modules/power/port_gen.dm
@@ -1,45 +1,3 @@
-//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:33
-
-/* new portable generator - work in progress
-
-/obj/machinery/power/port_gen
- name = "portable generator"
- desc = "A portable generator used for emergency backup power."
- icon = 'generator.dmi'
- icon_state = "off"
- density = 1
- anchored = 0
- directwired = 0
- var/t_status = 0
- var/t_per = 5000
- var/filter = 1
- var/tank = null
- var/turf/inturf
- var/starter = 0
- var/rpm = 0
- var/rpmtarget = 0
- var/capacity = 1e6
- var/turf/outturf
- var/lastgen
-
-
-/obj/machinery/power/port_gen/process()
-ideally we're looking to generate 5000
-
-/obj/machinery/power/port_gen/attackby(obj/item/weapon/W, mob/user)
-tank [un]loading stuff
-
-/obj/machinery/power/port_gen/attack_hand(mob/user)
-turn on/off
-
-/obj/machinery/power/port_gen/examine(mob/user)
-display round(lastgen) and phorontank amount
-
-*/
-
-//Previous code been here forever, adding new framework for portable generators
-
-
//Baseline portable generator. Has all the default handling. Not intended to be used on it's own (since it generates unlimited power).
/obj/machinery/power/port_gen
name = "Placeholder Generator" //seriously, don't use this. It can't be anchored without VV magic.
@@ -56,6 +14,9 @@ display round(lastgen) and phorontank amount
var/recent_fault = 0
var/power_output = 1
+/obj/machinery/power/port_gen/proc/IsBroken()
+ return (crit_fail || (stat & (BROKEN|EMPED)))
+
/obj/machinery/power/port_gen/proc/HasFuel() //Placeholder for fuel check.
return 1
@@ -69,11 +30,10 @@ display round(lastgen) and phorontank amount
return
/obj/machinery/power/port_gen/process()
- if(active && HasFuel() && !crit_fail && anchored && powernet)
+ if(active && HasFuel() && !IsBroken() && anchored && powernet)
add_avail(power_gen * power_output)
UseFuel()
src.updateDialog()
-
else
active = 0
icon_state = initial(icon_state)
@@ -96,20 +56,58 @@ display round(lastgen) and phorontank amount
else
usr << "\blue The generator is off."
+/obj/machinery/power/port_gen/emp_act(severity)
+ var/duration = 6000 //ten minutes
+ switch(severity)
+ if(1)
+ stat &= BROKEN
+ if(prob(75)) explode()
+ if(2)
+ if(prob(25)) stat &= BROKEN
+ if(prob(10)) explode()
+ if(3)
+ if(prob(10)) stat &= BROKEN
+ duration = 300
+
+ stat |= EMPED
+ if(duration)
+ spawn(duration)
+ stat &= ~EMPED
+
+/obj/machinery/power/port_gen/proc/explode()
+ explosion(src.loc, -1, 3, 5, -1)
+ del(src)
+
+#define TEMPERATURE_DIVISOR 40
+#define TEMPERATURE_CHANGE_MAX 20
+
//A power generator that runs on solid plasma sheets.
/obj/machinery/power/port_gen/pacman
- name = "P.A.C.M.A.N.-type Portable Generator"
- var/sheets = 0
- var/max_sheets = 100
- var/sheet_name = ""
+ name = "\improper P.A.C.M.A.N.-type Portable Generator"
+ desc = "A power generator that runs on solid phoron sheets. Rated for 80 kW max safe output."
+
+ var/sheet_name = "Phoron Sheets"
var/sheet_path = /obj/item/stack/sheet/mineral/phoron
var/board_path = "/obj/item/weapon/circuitboard/pacman"
- var/sheet_left = 0 // How much is left of the sheet
- var/heat = 0
-
- //produces up to 80 kW and lasts for 20 minutes with 50 sheets
- var/time_per_sheet = 96
- power_gen = 20000
+
+ /*
+ These values were chosen so that the generator can run safely up to 80 kW
+ A full 50 phoron sheet stack should last 20 minutes at power_output = 4
+ temperature_gain and max_temperature are set so that the max safe power level is 4.
+ Setting to 5 or higher can only be done temporarily before the generator overheats.
+ */
+ power_gen = 20000 //Watts output per power_output level
+ var/max_power_output = 5 //The maximum power setting without emagging.
+ var/max_safe_output = 4 // For UI use, maximal output that won't cause overheat.
+ var/time_per_sheet = 96 //fuel efficiency - how long 1 sheet lasts at power level 1
+ var/max_sheets = 100 //max capacity of the hopper
+ var/max_temperature = 300 //max temperature before overheating increases
+ var/temperature_gain = 50 //how much the temperature increases per power output level, in degrees per level
+
+ var/sheets = 0 //How many sheets of material are loaded in the generator
+ var/sheet_left = 0 //How much is left of the current sheet
+ var/temperature = 0 //The current temperature
+ var/overheating = 0 //if this gets high enough the generator explodes
/obj/machinery/power/port_gen/pacman/initialize()
..()
@@ -125,8 +123,6 @@ display round(lastgen) and phorontank amount
component_parts += new /obj/item/stack/cable_coil(src)
component_parts += new /obj/item/weapon/stock_parts/capacitor(src)
component_parts += new board_path(src)
- var/obj/sheet = new sheet_path(null)
- sheet_name = sheet.name
RefreshParts()
/obj/machinery/power/port_gen/pacman/Del()
@@ -135,76 +131,130 @@ display round(lastgen) and phorontank amount
/obj/machinery/power/port_gen/pacman/RefreshParts()
var/temp_rating = 0
- var/temp_reliability = 0
for(var/obj/item/weapon/stock_parts/SP in component_parts)
if(istype(SP, /obj/item/weapon/stock_parts/matter_bin))
max_sheets = SP.rating * SP.rating * 50
else if(istype(SP, /obj/item/weapon/stock_parts/micro_laser) || istype(SP, /obj/item/weapon/stock_parts/capacitor))
temp_rating += SP.rating
+
+ var/temp_reliability = 0
+ var/part_count = 0
for(var/obj/item/weapon/CP in component_parts)
temp_reliability += CP.reliability
- reliability = min(round(temp_reliability / 4), 100)
+ part_count++
+
+ reliability = min(round(temp_reliability / part_count), 100)
power_gen = round(initial(power_gen) * (max(2, temp_rating) / 2))
/obj/machinery/power/port_gen/pacman/examine(mob/user)
..(user)
- user << "\blue The generator has [sheets] units of [sheet_name] fuel left, producing [power_gen] per cycle."
- if(crit_fail) user << "\red The generator seems to have broken down."
+ user << "\The [src] appears to be producing [power_gen*power_output] W."
+ user << "There [sheets == 1 ? "is" : "are"] [sheets] sheet\s left in the hopper."
+ if(IsBroken()) user << "\The [src] seems to have broken down."
+ if(overheating) user << "\The [src] is overheating!"
/obj/machinery/power/port_gen/pacman/HasFuel()
- if(sheets >= 1 / (time_per_sheet / power_output) - sheet_left)
+ var/needed_sheets = power_output / time_per_sheet
+ if(sheets >= needed_sheets - sheet_left)
return 1
return 0
+//Removes one stack's worth of material from the generator.
/obj/machinery/power/port_gen/pacman/DropFuel()
if(sheets)
- var/fail_safe = 0
- while(sheets > 0 && fail_safe < 100)
- fail_safe += 1
- var/obj/item/stack/sheet/S = new sheet_path(loc)
- var/amount = min(sheets, S.max_amount)
- S.amount = amount
- sheets -= amount
+ var/obj/item/stack/sheet/S = new sheet_path(loc)
+ var/amount = min(sheets, S.max_amount)
+ S.amount = amount
+ sheets -= amount
/obj/machinery/power/port_gen/pacman/UseFuel()
- var/needed_sheets = 1 / (time_per_sheet / power_output)
- var/temp = min(needed_sheets, sheet_left)
- needed_sheets -= temp
- sheet_left -= temp
- sheets -= round(needed_sheets)
- needed_sheets -= round(needed_sheets)
- if (sheet_left <= 0 && sheets > 0)
- sheet_left = 1 - needed_sheets
+ //break down sometimes
+ if (reliability < 100)
+ if (prob(1) && prob(1) && prob(100 - reliability))
+ stat |= BROKEN
+ crit_fail = 1
+ if (prob(100 - reliability))
+ explode()
+
+ //how much material are we using this iteration?
+ var/needed_sheets = power_output / time_per_sheet
+
+ //HasFuel() should guarantee us that there is enough fuel left, so no need to check that
+ //the only thing we need to worry about is if we are going to rollover to the next sheet
+ if (needed_sheets > sheet_left)
sheets--
-
- var/lower_limit = 56 + power_output * 10
- var/upper_limit = 76 + power_output * 10
- var/bias = 0
- if (power_output > 4)
- upper_limit = 400
- bias = power_output * 3
- if (heat < lower_limit)
- heat += 3
+ sheet_left = (1 + sheet_left) - needed_sheets
else
- heat += rand(-7 + bias, 7 + bias)
- if (heat < lower_limit)
- heat = lower_limit
- if (heat > upper_limit)
- heat = upper_limit
+ sheet_left -= needed_sheets
- if (heat > 300)
+ //calculate the "target" temperature range
+ //This should probably depend on the external temperature somehow, but whatever.
+ var/lower_limit = 56 + power_output * temperature_gain
+ var/upper_limit = 76 + power_output * temperature_gain
+
+ /*
+ Hot or cold environments can affect the equilibrium temperature
+ The lower the pressure the less effect it has. I guess it cools using a radiator or something when in vacuum.
+ Gives traitors more opportunities to sabotage the generator or allows enterprising engineers to build additional
+ cooling in order to get more power out.
+ */
+ var/datum/gas_mixture/environment = loc.return_air()
+ if (environment)
+ var/ratio = min(environment.return_pressure()/ONE_ATMOSPHERE, 1)
+ var/ambient = environment.temperature - T20C
+ lower_limit += ambient*ratio
+ upper_limit += ambient*ratio
+
+ var/average = (upper_limit + lower_limit)/2
+
+ //calculate the temperature increase
+ var/bias = 0
+ if (temperature < lower_limit)
+ bias = min(round((average - temperature)/TEMPERATURE_DIVISOR, 1), TEMPERATURE_CHANGE_MAX)
+ else if (temperature > upper_limit)
+ bias = max(round((temperature - average)/TEMPERATURE_DIVISOR, 1), -TEMPERATURE_CHANGE_MAX)
+
+ temperature += rand(-7 + bias, 7 + bias)
+
+ if (temperature > max_temperature)
overheat()
- del(src)
- return
+ else if (overheating > 0)
+ overheating--
/obj/machinery/power/port_gen/pacman/handleInactive()
+ var/cooling_temperature = 20
+ var/datum/gas_mixture/environment = loc.return_air()
+ if (environment)
+ var/ratio = min(environment.return_pressure()/ONE_ATMOSPHERE, 1)
+ var/ambient = environment.temperature - T20C
+ cooling_temperature += ambient*ratio
- if (heat > 0)
- heat = max(heat - 2, 0)
+ if (temperature > cooling_temperature)
+ var/temp_loss = (temperature - cooling_temperature)/TEMPERATURE_DIVISOR
+ temp_loss = between(2, round(temp_loss, 1), TEMPERATURE_CHANGE_MAX)
+ temperature = max(temperature - temp_loss, cooling_temperature)
src.updateDialog()
+ if(overheating)
+ overheating--
+
/obj/machinery/power/port_gen/pacman/proc/overheat()
- explosion(src.loc, 2, 5, 2, -1)
+ overheating++
+ if (overheating > 60)
+ explode()
+
+/obj/machinery/power/port_gen/pacman/explode()
+ //Vapourize all the phoron
+ //When ground up in a grinder, 1 sheet produces 20 u of phoron -- Chemistry-Machinery.dm
+ //1 mol = 10 u? I dunno. 1 mol of carbon is definitely bigger than a pill
+ var/phoron = (sheets+sheet_left)*20
+ var/datum/gas_mixture/environment = loc.return_air()
+ if (environment)
+ environment.adjust_gas_temp("phoron", phoron/10, temperature + T0C)
+
+ sheets = 0
+ sheet_left = 0
+ ..()
/obj/machinery/power/port_gen/pacman/attackby(var/obj/item/O as obj, var/mob/user as mob)
if(istype(O, sheet_path))
@@ -213,16 +263,16 @@ display round(lastgen) and phorontank amount
if(amount < 1)
user << "\blue The [src.name] is full!"
return
- user << "\blue You add [amount] sheets to the [src.name]."
+ user << "\blue You add [amount] sheet\s to the [src.name]."
sheets += amount
addstack.use(amount)
updateUsrDialog()
return
else if (istype(O, /obj/item/weapon/card/emag))
emagged = 1
- emp_act(1)
+ if (active && prob(25))
+ explode() //if they're foolish enough to emag while it's running
else if(!active)
-
if(istype(O, /obj/item/weapon/wrench))
if(!anchored)
@@ -245,18 +295,9 @@ display round(lastgen) and phorontank amount
else if(istype(O, /obj/item/weapon/crowbar) && open)
var/obj/machinery/constructable_frame/machine_frame/new_frame = new /obj/machinery/constructable_frame/machine_frame(src.loc)
for(var/obj/item/I in component_parts)
- if(I.reliability < 100)
- I.crit_fail = 1
I.loc = src.loc
while ( sheets > 0 )
- var/obj/item/stack/sheet/G = new sheet_path(src.loc)
-
- if ( sheets > 50 )
- G.amount = 50
- else
- G.amount = sheets
-
- sheets -= G.amount
+ DropFuel()
new_frame.state = 2
new_frame.icon_state = "box_1"
@@ -266,12 +307,46 @@ display round(lastgen) and phorontank amount
..()
if (!anchored)
return
-
- interact(user)
+ ui_interact(user)
/obj/machinery/power/port_gen/pacman/attack_ai(mob/user as mob)
- interact(user)
+ ui_interact(user)
+/obj/machinery/power/port_gen/pacman/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
+ if(IsBroken())
+ return
+
+ var/data[0]
+ data["active"] = active
+ if(istype(user, /mob/living/silicon/ai))
+ data["is_ai"] = 1
+ else if(istype(user, /mob/living/silicon/robot) && !Adjacent(user))
+ data["is_ai"] = 1
+ else
+ data["is_ai"] = 0
+ data["output_set"] = power_output
+ data["output_max"] = max_power_output
+ data["output_safe"] = max_safe_output
+ data["output_watts"] = power_output * power_gen
+ data["temperature_current"] = src.temperature
+ data["temperature_max"] = src.max_temperature
+ data["temperature_overheat"] = overheating
+ // 1 sheet = 1000cm3?
+ data["fuel_stored"] = round((sheets * 1000) + (sheet_left * 1000))
+ data["fuel_capacity"] = round(max_sheets * 1000, 0.1)
+ data["fuel_usage"] = active ? round((power_output / time_per_sheet) * 1000) : 0
+ data["fuel_type"] = sheet_name
+
+
+
+ ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
+ if (!ui)
+ ui = new(user, src, ui_key, "pacman.tmpl", src.name, 500, 560)
+ ui.open()
+ ui.set_auto_update(1)
+
+
+/*
/obj/machinery/power/port_gen/pacman/interact(mob/user)
if (get_dist(src, user) > 1 )
if (!istype(user, /mob/living/silicon/ai))
@@ -289,12 +364,15 @@ display round(lastgen) and phorontank amount
dat += text("[capitalize(sheet_name)]: [sheets] - Eject
")
var/stack_percent = round(sheet_left * 100, 1)
dat += text("Current stack: [stack_percent]%
")
- dat += text("Power output: - [power_gen * power_output] +
")
+ dat += text("Power output: - [power_gen * power_output] Watts+
")
dat += text("Power current: [(powernet == null ? "Unconnected" : "[avail()]")]
")
- dat += text("Heat: [heat]
")
+
+ var/tempstr = "Temperature: [temperature]°C
"
+ dat += (overheating)? "[tempstr]" : tempstr
dat += "
Close"
user << browse("[dat]", "window=port_gen")
onclose(user, "port_gen")
+*/
/obj/machinery/power/port_gen/pacman/Topic(href, href_list)
if(..())
@@ -303,53 +381,68 @@ display round(lastgen) and phorontank amount
src.add_fingerprint(usr)
if(href_list["action"])
if(href_list["action"] == "enable")
- if(!active && HasFuel() && !crit_fail)
+ if(!active && HasFuel() && !IsBroken())
active = 1
icon_state = "portgen1"
- src.updateUsrDialog()
if(href_list["action"] == "disable")
if (active)
active = 0
icon_state = "portgen0"
- src.updateUsrDialog()
if(href_list["action"] == "eject")
if(!active)
DropFuel()
- src.updateUsrDialog()
if(href_list["action"] == "lower_power")
if (power_output > 1)
power_output--
- src.updateUsrDialog()
if (href_list["action"] == "higher_power")
- if (power_output < 4 || emagged)
+ if (power_output < max_power_output || (emagged && power_output < round(max_power_output*2.5)))
power_output++
- src.updateUsrDialog()
- if (href_list["action"] == "close")
- usr << browse(null, "window=port_gen")
- usr.unset_machine()
/obj/machinery/power/port_gen/pacman/super
name = "S.U.P.E.R.P.A.C.M.A.N.-type Portable Generator"
+ desc = "A power generator that utilizes uranium sheets as fuel. Can run for much longer than the standard PACMAN type generators. Rated for 80 kW max safe output."
icon_state = "portgen1"
sheet_path = /obj/item/stack/sheet/mineral/uranium
+ sheet_name = "Uranium Sheets"
+ time_per_sheet = 576 //same power output, but a 50 sheet stack will last 2 hours at max safe power
board_path = "/obj/item/weapon/circuitboard/pacman/super"
-
- //produces 80 kW like the PACMAN but 50 sheets will last for 2 hours
- power_gen = 20000
- time_per_sheet = 576
-
- overheat()
- explosion(src.loc, 3, 3, 3, -1)
+
+/obj/machinery/power/port_gen/pacman/super/UseFuel()
+ //produces a tiny amount of radiation when in use
+ if (prob(2*power_output))
+ for (var/mob/living/L in range(src, 5))
+ L.apply_effect(1, IRRADIATE) //should amount to ~5 rads per minute at max safe power
+ ..()
+
+/obj/machinery/power/port_gen/pacman/super/explode()
+ //a nice burst of radiation
+ var/rads = 50 + (sheets + sheet_left)*1.5
+ for (var/mob/living/L in range(src, 10))
+ //should really fall with the square of the distance, but that makes the rads value drop too fast
+ //I dunno, maybe physics works different when you live in 2D -- SM radiation also works like this, apparently
+ L.apply_effect(max(20, round(rads/get_dist(L,src))), IRRADIATE)
+
+ explosion(src.loc, 3, 3, 5, 3)
+ del(src)
/obj/machinery/power/port_gen/pacman/mrs
name = "M.R.S.P.A.C.M.A.N.-type Portable Generator"
+ desc = "An advanced power generator that runs on tritium. Rated for 200 kW maximum safe output!"
icon_state = "portgen2"
sheet_path = /obj/item/stack/sheet/mineral/tritium
+ sheet_name = "Tritium Fuel Sheets"
+
+ //I don't think tritium has any other use, so we might as well make this rewarding for players
+ //max safe power output (power level = 8) is 200 kW and lasts for 1 hour - 3 or 4 of these could power the station
+ power_gen = 25000 //watts
+ max_power_output = 10
+ max_safe_output = 8
+ time_per_sheet = 576
+ max_temperature = 800
+ temperature_gain = 90
board_path = "/obj/item/weapon/circuitboard/pacman/mrs"
-
- //produces 200 kW and lasts for 1 hour with 50 sheets
- power_gen = 50000
- time_per_sheet = 288
-
- overheat()
- explosion(src.loc, 4, 4, 4, -1)
+
+/obj/machinery/power/port_gen/pacman/mrs/explode()
+ //no special effects, but the explosion is pretty big (same as a supermatter shard).
+ explosion(src.loc, 3, 6, 12, 16, 1)
+ del(src)
diff --git a/code/modules/power/rust/core_field.dm b/code/modules/power/rust/core_field.dm
index 2c5806bef5..ad974786b7 100644
--- a/code/modules/power/rust/core_field.dm
+++ b/code/modules/power/rust/core_field.dm
@@ -111,7 +111,7 @@ Deuterium-tritium fusion: 4.5 x 10^7 K
//init values
major_radius = field_strength * 0.21875// max = 8.75
minor_radius = field_strength * 0.2125// max = 8.625
- volume_covered = PI * major_radius * minor_radius * 2.5 * 2.5 * 1000
+ volume_covered = M_PI * major_radius * minor_radius * 2.5 * 2.5 * 1000
processing_objects.Add(src)
@@ -131,7 +131,7 @@ Deuterium-tritium fusion: 4.5 x 10^7 K
var/transfer_ratio = field_strength / 50 //higher field strength will result in faster phoron aggregation
major_radius = field_strength * 0.21875// max = 8.75m
minor_radius = field_strength * 0.2125// max = 8.625m
- volume_covered = PI * major_radius * minor_radius * 2.5 * 2.5 * 2.5 * 7 * 7 * transfer_ratio //one tile = 2.5m*2.5m*2.5m
+ volume_covered = M_PI * major_radius * minor_radius * 2.5 * 2.5 * 2.5 * 7 * 7 * transfer_ratio //one tile = 2.5m*2.5m*2.5m
//add phoron from the surrounding environment
var/datum/gas_mixture/environment = loc.return_air()
diff --git a/code/modules/power/rust/virtual_particle_catcher.dm b/code/modules/power/rust/virtual_particle_catcher.dm
index 2d32a9a785..350d9f66fc 100644
--- a/code/modules/power/rust/virtual_particle_catcher.dm
+++ b/code/modules/power/rust/virtual_particle_catcher.dm
@@ -42,7 +42,7 @@
name = "collector [mysize] OFF"
/obj/effect/rust_particle_catcher/bullet_act(var/obj/item/projectile/Proj)
- if(Proj.flag != "bullet" && parent)
+ if(Proj.check_armour != "bullet" && parent)
parent.AddEnergy(Proj.damage * 20, 0, 1)
update_icon()
return 0
diff --git a/code/modules/power/sensors/sensor_monitoring.dm b/code/modules/power/sensors/sensor_monitoring.dm
index a3b978946b..54b203a7d4 100644
--- a/code/modules/power/sensors/sensor_monitoring.dm
+++ b/code/modules/power/sensors/sensor_monitoring.dm
@@ -16,12 +16,11 @@
density = 1
anchored = 1.0
circuit = /obj/item/weapon/circuitboard/powermonitor
- var/list/grid_sensors
var/alerting = 0
- var/active_sensor = null //name_tag of the currently selected sensor
use_power = 1
idle_power_usage = 300
active_power_usage = 300
+ var/obj/nano_module/power_monitor/power_monitor
// Proc: process()
// Parameters: None
@@ -53,19 +52,7 @@
/obj/machinery/computer/power_monitor/New()
..()
spawn(50)
- refresh_sensors()
-
-// Proc: refresh_sensors()
-// Parameters: None
-// Description: Refreshes list of active sensors kept on this computer.
-/obj/machinery/computer/power_monitor/proc/refresh_sensors()
- grid_sensors = list()
- for(var/obj/machinery/power/sensor/S in machines)
- if((S.loc.z == src.loc.z) || (S.long_range)) // Consoles have range on their Z-Level. Sensors with long_range var will work between Z levels.
- if(S.name_tag == "#UNKN#") // Default name. Shouldn't happen!
- warning("Powernet sensor with unset ID Tag! [S.x]X [S.y]Y [S.z]Z")
- else
- grid_sensors += S
+ power_monitor = new(src)
// Proc: attack_hand()
// Parameters: None
@@ -77,50 +64,18 @@
return
ui_interact(user)
-// Proc: Topic()
-// Parameters: 2 (href, href_list - allows us to process UI clicks)
-// Description: Allows us to process UI clicks, which are relayed in form of hrefs.
-/obj/machinery/computer/power_monitor/Topic(href, href_list)
- ..()
- if( href_list["clear"] )
- active_sensor = null
- else if( href_list["setsensor"] )
- active_sensor = href_list["setsensor"]
+// Proc: ui_interact()
+// Parameters: 4 (standard NanoUI parameters)
+// Description: Uses dark magic to operate the NanoUI of this computer.
+/obj/machinery/computer/power_monitor/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
+ power_monitor.ui_interact(user, ui_key, ui, force_open)
+
// Proc: check_warnings()
// Parameters: None
// Description: Verifies if any warnings were registered by connected sensors.
/obj/machinery/computer/power_monitor/proc/check_warnings()
- for(var/obj/machinery/power/sensor/S in grid_sensors)
+ for(var/obj/machinery/power/sensor/S in power_monitor.grid_sensors)
if(S.check_grid_warning())
return 1
return 0
-
-// Proc: ui_interact()
-// Parameters: 4 (standard NanoUI parameters)
-// Description: Uses dark magic to operate the NanoUI of this computer.
-/obj/machinery/computer/power_monitor/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
- var/list/data = list()
- var/list/sensors = list()
- // Focus: If it remains null if no sensor is selected and UI will display sensor list, otherwise it will display sensor reading.
- var/obj/machinery/power/sensor/focus = null
-
- // Build list of data from sensor readings.
- for(var/obj/machinery/power/sensor/S in grid_sensors)
- sensors.Add(list(list(
- "name" = S.name_tag,
- "alarm" = S.check_grid_warning()
- )))
- if(S.name_tag == active_sensor)
- focus = S
-
- data["all_sensors"] = sensors
- if(focus)
- data["focus"] = focus.return_reading_data()
-
- ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
- if (!ui)
- ui = new(user, src, ui_key, "power_monitor.tmpl", "Power Monitoring Console", 800, 500)
- ui.set_initial_data(data)
- ui.open()
- ui.set_auto_update(1)
\ No newline at end of file
diff --git a/code/modules/power/singularity/emitter.dm b/code/modules/power/singularity/emitter.dm
index 59e93c23b6..c85c48e27a 100644
--- a/code/modules/power/singularity/emitter.dm
+++ b/code/modules/power/singularity/emitter.dm
@@ -1,7 +1,7 @@
#define EMITTER_DAMAGE_POWER_TRANSFER 450 //used to transfer power to containment field generators
/obj/machinery/power/emitter
- name = "Emitter"
+ name = "emitter"
desc = "It is a heavy duty industrial laser."
icon = 'icons/obj/singularity.dmi'
icon_state = "emitter"
@@ -60,18 +60,18 @@
/obj/machinery/power/emitter/proc/activate(mob/user as mob)
if(state == 2)
if(!powernet)
- user << "The emitter isn't connected to a wire."
+ user << "\The [src] isn't connected to a wire."
return 1
if(!src.locked)
if(src.active==1)
src.active = 0
- user << "You turn off the [src]."
+ user << "You turn off [src]."
message_admins("Emitter turned off by [key_name(user, user.client)](?) in ([x],[y],[z] - JMP)",0,1)
log_game("Emitter turned off by [user.ckey]([user]) in ([x],[y],[z])")
investigate_log("turned off by [user.key]","singulo")
else
src.active = 1
- user << "You turn on the [src]."
+ user << "You turn on [src]."
src.shot_number = 0
src.fire_delay = 100
message_admins("Emitter turned on by [key_name(user, user.client)](?) in ([x],[y],[z] - JMP)",0,1)
@@ -79,9 +79,9 @@
investigate_log("turned on by [user.key]","singulo")
update_icon()
else
- user << "\red The controls are locked!"
+ user << "The controls are locked!"
else
- user << "\red The [src] needs to be firmly secured to the floor first."
+ user << "\The [src] needs to be firmly secured to the floor first."
return 1
@@ -138,86 +138,83 @@
s.set_up(5, 1, src)
s.start()
A.set_dir(src.dir)
+ A.starting = get_turf(src)
switch(dir)
if(NORTH)
- A.yo = 20
- A.xo = 0
+ A.original = locate(x, y+1, z)
if(EAST)
- A.yo = 0
- A.xo = 20
+ A.original = locate(x+1, y, z)
if(WEST)
- A.yo = 0
- A.xo = -20
+ A.original = locate(x-1, y, z)
else // Any other
- A.yo = -20
- A.xo = 0
- A.process() //TODO: Carn: check this out
+ A.original = locate(x, y-1, z)
+ A.process()
/obj/machinery/power/emitter/attackby(obj/item/W, mob/user)
if(istype(W, /obj/item/weapon/wrench))
if(active)
- user << "Turn off the [src] first."
+ user << "Turn off [src] first."
return
switch(state)
if(0)
state = 1
playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1)
- user.visible_message("[user.name] secures [src.name] to the floor.", \
+ user.visible_message("[user.name] secures [src] to the floor.", \
"You secure the external reinforcing bolts to the floor.", \
"You hear a ratchet")
src.anchored = 1
if(1)
state = 0
playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1)
- user.visible_message("[user.name] unsecures [src.name] reinforcing bolts from the floor.", \
+ user.visible_message("[user.name] unsecures [src] reinforcing bolts from the floor.", \
"You undo the external reinforcing bolts.", \
"You hear a ratchet")
src.anchored = 0
if(2)
- user << "\red The [src.name] needs to be unwelded from the floor."
+ user << "\The [src] needs to be unwelded from the floor."
return
if(istype(W, /obj/item/weapon/weldingtool))
var/obj/item/weapon/weldingtool/WT = W
if(active)
- user << "Turn off the [src] first."
+ user << "Turn off [src] first."
return
switch(state)
if(0)
- user << "\red The [src.name] needs to be wrenched to the floor."
+ user << "\The [src] needs to be wrenched to the floor."
if(1)
if (WT.remove_fuel(0,user))
playsound(src.loc, 'sound/items/Welder2.ogg', 50, 1)
- user.visible_message("[user.name] starts to weld the [src.name] to the floor.", \
- "You start to weld the [src] to the floor.", \
+ user.visible_message("[user.name] starts to weld [src] to the floor.", \
+ "You start to weld [src] to the floor.", \
"You hear welding")
if (do_after(user,20))
if(!src || !WT.isOn()) return
state = 2
- user << "You weld the [src] to the floor."
+ user << "You weld [src] to the floor."
connect_to_network()
else
- user << "\red You need more welding fuel to complete this task."
+ user << "You need more welding fuel to complete this task."
if(2)
if (WT.remove_fuel(0,user))
playsound(src.loc, 'sound/items/Welder2.ogg', 50, 1)
- user.visible_message("[user.name] starts to cut the [src.name] free from the floor.", \
- "You start to cut the [src] free from the floor.", \
+ user.visible_message("[user.name] starts to cut [src] free from the floor.", \
+ "You start to cut [src] free from the floor.", \
"You hear welding")
if (do_after(user,20))
if(!src || !WT.isOn()) return
state = 1
- user << "You cut the [src] free from the floor."
+ user << "You cut [src] free from the floor."
disconnect_from_network()
else
- user << "\red You need more welding fuel to complete this task."
+ user << "You need more welding fuel to complete this task."
return
if(istype(W, /obj/item/weapon/card/id) || istype(W, /obj/item/device/pda))
if(emagged)
- user << "\red The lock seems to be broken"
+ user << "The lock seems to be broken."
return
if(src.allowed(user))
if(active)
@@ -225,16 +222,16 @@
user << "The controls are now [src.locked ? "locked." : "unlocked."]"
else
src.locked = 0 //just in case it somehow gets locked
- user << "\red The controls can only be locked when the [src] is online"
+ user << "The controls can only be locked when [src] is online."
else
- user << "\red Access denied."
+ user << "Access denied."
return
if(istype(W, /obj/item/weapon/card/emag) && !emagged)
locked = 0
emagged = 1
- user.visible_message("[user.name] emags the [src.name].","\red You short out the lock.")
+ user.visible_message("[user.name] emags [src].","You short out the lock.")
return
..()
diff --git a/code/modules/power/singularity/investigate.dm b/code/modules/power/singularity/investigate.dm
index 6389f10707..63c54c0e54 100644
--- a/code/modules/power/singularity/investigate.dm
+++ b/code/modules/power/singularity/investigate.dm
@@ -1,4 +1,4 @@
-/area/engine/engineering/poweralert(var/state, var/source)
- if (state != poweralm)
+/area/engineering/power_alert(var/alarming)
+ if (alarming)
investigate_log("has a power alarm!","singulo")
..()
\ No newline at end of file
diff --git a/code/modules/power/singularity/particle_accelerator/particle.dm b/code/modules/power/singularity/particle_accelerator/particle.dm
index cbec31306b..2113ba87f7 100644
--- a/code/modules/power/singularity/particle_accelerator/particle.dm
+++ b/code/modules/power/singularity/particle_accelerator/particle.dm
@@ -74,12 +74,6 @@
/obj/effect/accelerated_particle/proc/toxmob(var/mob/living/M)
var/radiation = (energy*2)
-/* if(istype(M,/mob/living/carbon/human))
- if(M:wear_suit) //TODO: check for radiation protection
- radiation = round(radiation/2,1)
- if(istype(M,/mob/living/carbon/monkey))
- if(M:wear_suit) //TODO: check for radiation protection
- radiation = round(radiation/2,1)*/
M.apply_effect((radiation*3),IRRADIATE,0)
M.updatehealth()
//M << "\red You feel odd."
diff --git a/code/modules/power/singularity/singularity.dm b/code/modules/power/singularity/singularity.dm
index 0825d9a194..cecdf46a2c 100644
--- a/code/modules/power/singularity/singularity.dm
+++ b/code/modules/power/singularity/singularity.dm
@@ -511,15 +511,16 @@ var/global/list/uneatable = list(
/obj/machinery/singularity/narsie/proc/pickcultist() //Narsie rewards his cultists with being devoured first, then picks a ghost to follow. --NEO
var/list/cultists = list()
- for(var/datum/mind/cult_nh_mind in ticker.mode.cult)
- if(!cult_nh_mind.current)
- continue
- if(cult_nh_mind.current.stat)
- continue
- var/turf/pos = get_turf(cult_nh_mind.current)
- if(pos.z != src.z)
- continue
- cultists += cult_nh_mind.current
+ if(cult && cult.current_antagonists.len)
+ for(var/datum/mind/cult_nh_mind in cult.current_antagonists)
+ if(!cult_nh_mind.current)
+ continue
+ if(cult_nh_mind.current.stat)
+ continue
+ var/turf/pos = get_turf(cult_nh_mind.current)
+ if(pos.z != src.z)
+ continue
+ cultists += cult_nh_mind.current
if(cultists.len)
acquire(pick(cultists))
return
diff --git a/code/modules/power/smes.dm b/code/modules/power/smes.dm
index 8d59679474..4fdcbe811f 100644
--- a/code/modules/power/smes.dm
+++ b/code/modules/power/smes.dm
@@ -138,7 +138,7 @@
if(output_used < 0.0001) // either from no charge or set to 0
outputting(0)
investigate_log("lost power and turned off","singulo")
- else if(output_attempt && charge > output_level && output_level > 0)
+ else if(output_attempt && output_level > 0)
outputting = 1
else
output_used = 0
@@ -218,6 +218,8 @@
add_fingerprint(user)
ui_interact(user)
+/obj/machinery/power/smes/attack_ghost(mob/user)
+ ui_interact(user)
/obj/machinery/power/smes/attack_hand(mob/user)
add_fingerprint(user)
@@ -273,7 +275,8 @@
s.set_up(5, 1, src)
s.start()
building_terminal = 0
- return 0
+ if(usr.stunned)
+ return 0
new /obj/item/stack/cable_coil(loc,10)
user.visible_message(\
"[user.name] cut the cables and dismantled the power terminal.",\
diff --git a/code/modules/power/smes_construction.dm b/code/modules/power/smes_construction.dm
index 99180db13d..3fe4f511eb 100644
--- a/code/modules/power/smes_construction.dm
+++ b/code/modules/power/smes_construction.dm
@@ -5,16 +5,63 @@
// This is subtype of SMES that should be normally used. It can be constructed, deconstructed and hacked.
// It also supports RCON System which allows you to operate it remotely, if properly set.
-//Construction Item
+//MAGNETIC COILS - These things actually store and transmit power within the SMES. Different types have different
/obj/item/weapon/smes_coil
name = "superconductive magnetic coil"
- desc = "Heavy duty superconductive magnetic coil, mainly used in construction of SMES units."
+ desc = "Standard superconductive magnetic coil with average capacity and I/O rating."
icon = 'icons/obj/stock_parts.dmi'
icon_state = "smes_coil" // Just few icons patched together. If someone wants to make better icon, feel free to do so!
w_class = 4.0 // It's LARGE (backpack size)
var/ChargeCapacity = 5000000
var/IOCapacity = 250000
+// 20% Charge Capacity, 60% I/O Capacity. Used for substation/outpost SMESs.
+/obj/item/weapon/smes_coil/weak
+ name = "basic superconductive magnetic coil"
+ desc = "Cheaper model of standard superconductive magnetic coil. It's capacity and I/O rating are considerably lower."
+ ChargeCapacity = 1000000
+ IOCapacity = 150000
+
+// 1000% Charge Capacity, 20% I/O Capacity
+/obj/item/weapon/smes_coil/super_capacity
+ name = "superconductive capacitance coil"
+ desc = "Specialised version of standard superconductive magnetic coil. This one has significantly stronger containment field, allowing for significantly larger power storage. It's IO rating is much lower, however."
+ ChargeCapacity = 50000000
+ IOCapacity = 50000
+
+// 10% Charge Capacity, 400% I/O Capacity. Technically turns SMES into large super capacitor.Ideal for shields.
+/obj/item/weapon/smes_coil/super_io
+ name = "superconductive transmission coil"
+ desc = "Specialised version of standard superconductive magnetic coil. While this one won't store almost any power, it rapidly transfers power, making it useful in systems which require large throughput."
+ ChargeCapacity = 500000
+ IOCapacity = 1000000
+
+
+// SMES SUBTYPES - THESE ARE MAPPED IN AND CONTAIN DIFFERENT TYPES OF COILS
+
+// These are used on individual outposts as backup should power line be cut, or engineering outpost lost power.
+// 1M Charge, 150K I/O
+/obj/machinery/power/smes/buildable/outpost_substation/New()
+ ..(0)
+ component_parts += new /obj/item/weapon/smes_coil/weak(src)
+ recalc_coils()
+
+// This one is pre-installed on engineering shuttle. Allows rapid charging/discharging for easier transport of power to outpost
+// 11M Charge, 2.5M I/O
+/obj/machinery/power/smes/buildable/power_shuttle/New()
+ ..(0)
+ component_parts += new /obj/item/weapon/smes_coil/super_io(src)
+ component_parts += new /obj/item/weapon/smes_coil/super_io(src)
+ component_parts += new /obj/item/weapon/smes_coil(src)
+ recalc_coils()
+
+
+
+
+
+
+// END SMES SUBTYPES
+
// SMES itself
/obj/machinery/power/smes/buildable
var/max_coils = 6 //30M capacity, 1.5MW input/output when fully upgraded /w default coils
@@ -52,20 +99,24 @@
else // RCON wire cut
usr << "Connection error: Destination Unreachable."
+ // Cyborgs standing next to the SMES can play with the wiring.
+ if(istype(usr, /mob/living/silicon/robot) && Adjacent(usr) && open_hatch)
+ wires.Interact(usr)
+
// Proc: New()
// Parameters: None
// Description: Adds standard components for this SMES, and forces recalculation of properties.
-/obj/machinery/power/smes/buildable/New()
+/obj/machinery/power/smes/buildable/New(var/install_coils = 1)
component_parts = list()
component_parts += new /obj/item/stack/cable_coil(src,30)
component_parts += new /obj/item/weapon/circuitboard/smes(src)
src.wires = new /datum/wires/smes(src)
// Allows for mapped-in SMESs with larger capacity/IO
- for(var/i = 1, i <= cur_coils, i++)
- component_parts += new /obj/item/weapon/smes_coil(src)
-
- recalc_coils()
+ if(install_coils)
+ for(var/i = 1, i <= cur_coils, i++)
+ component_parts += new /obj/item/weapon/smes_coil(src)
+ recalc_coils()
..()
// Proc: attack_hand()
@@ -318,14 +369,14 @@
// Parameters: None
// Description: Switches the input on/off depending on previous setting
/obj/machinery/power/smes/buildable/proc/toggle_input()
- input_attempt = !input_attempt
+ inputting(!input_attempt)
update_icon()
// Proc: toggle_output()
// Parameters: None
// Description: Switches the output on/off depending on previous setting
/obj/machinery/power/smes/buildable/proc/toggle_output()
- output_attempt = !output_attempt
+ outputting(!output_attempt)
update_icon()
// Proc: set_input()
diff --git a/code/modules/projectiles/ammunition.dm b/code/modules/projectiles/ammunition.dm
index 9220f847b9..01f6a55044 100644
--- a/code/modules/projectiles/ammunition.dm
+++ b/code/modules/projectiles/ammunition.dm
@@ -6,73 +6,159 @@
flags = CONDUCT
slot_flags = SLOT_BELT
throwforce = 1
- w_class = 1.0
- var/caliber = "" //Which kind of guns it can be loaded into
- var/projectile_type = ""//The bullet type to create when New() is called
- var/obj/item/projectile/BB = null //The loaded bullet
+ w_class = 1
+ var/caliber = "" //Which kind of guns it can be loaded into
+ var/projectile_type //The bullet type to create when New() is called
+ var/obj/item/projectile/BB = null //The loaded bullet - make it so that the projectiles are created only when needed?
+ var/spent_icon = null
+/obj/item/ammo_casing/New()
+ ..()
+ if(ispath(projectile_type))
+ BB = new projectile_type(src)
+ pixel_x = rand(-10, 10)
+ pixel_y = rand(-10, 10)
- New()
- ..()
- if(projectile_type)
- BB = new projectile_type(src)
- pixel_x = rand(-10.0, 10)
- pixel_y = rand(-10.0, 10)
- set_dir(pick(cardinal))
-
+//removes the projectile from the ammo casing
+/obj/item/ammo_casing/proc/expend()
+ . = BB
+ BB = null
+ set_dir(pick(cardinal)) //spin spent casings
+ update_icon()
/obj/item/ammo_casing/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W, /obj/item/weapon/screwdriver))
- if(BB)
- if(initial(BB.name) == "bullet")
- var/tmp_label = ""
- var/label_text = sanitize(copytext(input(user, "Inscribe some text into \the [initial(BB.name)]","Inscription",tmp_label), 1, MAX_NAME_LEN))
- if(length(label_text) > 20)
- user << "\red The inscription can be at most 20 characters long."
- else
- if(label_text == "")
- user << "\blue You scratch the inscription off of [initial(BB)]."
- BB.name = initial(BB.name)
- else
- user << "\blue You inscribe \"[label_text]\" into \the [initial(BB.name)]."
- BB.name = "[initial(BB.name)] \"[label_text]\""
- else
- user << "\blue You can only inscribe a metal bullet." //because inscribing beanbags is silly
- else
+ if(!BB)
user << "\blue There is no bullet in the casing to inscribe anything into."
+ return
+
+ var/tmp_label = ""
+ var/label_text = sanitizeSafe(input(user, "Inscribe some text into \the [initial(BB.name)]","Inscription",tmp_label), MAX_NAME_LEN)
+ if(length(label_text) > 20)
+ user << "\red The inscription can be at most 20 characters long."
+ else if(!label_text)
+ user << "\blue You scratch the inscription off of [initial(BB)]."
+ BB.name = initial(BB.name)
+ else
+ user << "\blue You inscribe \"[label_text]\" into \the [initial(BB.name)]."
+ BB.name = "[initial(BB.name)] (\"[label_text]\")"
+
+/obj/item/ammo_casing/update_icon()
+ if(spent_icon && !BB)
+ icon_state = spent_icon
/obj/item/ammo_casing/examine(mob/user)
..()
if (!BB)
user << "This one is spent."
-//Boxes of ammo
+//Gun loading types
+#define SINGLE_CASING 1 //The gun only accepts ammo_casings. ammo_magazines should never have this as their mag_type.
+#define SPEEDLOADER 2 //Transfers casings from the mag to the gun when used.
+#define MAGAZINE 4 //The magazine item itself goes inside the gun
+
+//An item that holds casings and can be used to put them inside guns
/obj/item/ammo_magazine
- name = "ammo box (.357)"
- desc = "A box of ammo"
+ name = "magazine"
+ desc = "A magazine for some kind of gun."
icon_state = "357"
icon = 'icons/obj/ammo.dmi'
flags = CONDUCT
slot_flags = SLOT_BELT
item_state = "syringe_kit"
- matter = list("metal" = 50000)
- throwforce = 2
- w_class = 2.0
+ matter = list("metal" = 500)
+ throwforce = 5
+ w_class = 2
throw_speed = 4
throw_range = 10
+
var/list/stored_ammo = list()
- var/ammo_type = "/obj/item/ammo_casing"
+ var/mag_type = SPEEDLOADER //ammo_magazines can only be used with compatible guns. This is not a bitflag, the load_method var on guns is.
+ var/caliber = "357"
var/max_ammo = 7
+
+ var/ammo_type = /obj/item/ammo_casing //ammo type that is initially loaded
+ var/initial_ammo = null
+
var/multiple_sprites = 0
+ //because BYOND doesn't support numbers as keys in associative lists
+ var/list/icon_keys = list() //keys
+ var/list/ammo_states = list() //values
+/obj/item/ammo_magazine/New()
+ if(multiple_sprites)
+ initialize_magazine_icondata(src)
- New()
- for(var/i = 1, i <= max_ammo, i++)
+ if(isnull(initial_ammo))
+ initial_ammo = max_ammo
+
+ if(initial_ammo)
+ for(var/i in 1 to initial_ammo)
stored_ammo += new ammo_type(src)
+ update_icon()
+
+/obj/item/ammo_magazine/attackby(obj/item/weapon/W as obj, mob/user as mob)
+ if(istype(W, /obj/item/ammo_casing))
+ var/obj/item/ammo_casing/C = W
+ if(C.caliber != caliber)
+ user << "[C] does not fit into [src]."
+ return
+ if(stored_ammo.len >= max_ammo)
+ user << "[src] is full!"
+ return
+ user.remove_from_mob(C)
+ C.loc = src
+ stored_ammo.Insert(1, C) //add to the head of the list
update_icon()
-
+/obj/item/ammo_magazine/attack_self(mob/user)
+ if(!stored_ammo.len)
+ user << "[src] is already empty!"
+ return
+ user << "You empty [src]."
+ for(var/obj/item/ammo_casing/C in stored_ammo)
+ C.loc = user.loc
+ C.set_dir(pick(cardinal))
+ stored_ammo.Cut()
update_icon()
- if(multiple_sprites)
- icon_state = "[initial(icon_state)]-[stored_ammo.len]"
- desc = "There are [stored_ammo.len] shell\s left!"
+
+/obj/item/ammo_magazine/update_icon()
+ if(multiple_sprites)
+ //find the lowest key greater than or equal to stored_ammo.len
+ var/new_state = null
+ for(var/idx in 1 to icon_keys.len)
+ var/ammo_count = icon_keys[idx]
+ if (ammo_count >= stored_ammo.len)
+ new_state = ammo_states[idx]
+ break
+ icon_state = (new_state)? new_state : initial(icon_state)
+
+/obj/item/ammo_magazine/examine(mob/user)
+ ..()
+ user << "There [(stored_ammo.len > 1)? "are" : "is"] [stored_ammo.len] round\s left!"
+
+//magazine icon state caching
+/var/global/list/magazine_icondata_keys = list()
+/var/global/list/magazine_icondata_states = list()
+
+/proc/initialize_magazine_icondata(var/obj/item/ammo_magazine/M)
+ var/typestr = "[M.type]"
+ if(!(typestr in magazine_icondata_keys) || !(typestr in magazine_icondata_states))
+ magazine_icondata_cache_add(M)
+
+ M.icon_keys = magazine_icondata_keys[typestr]
+ M.ammo_states = magazine_icondata_states[typestr]
+
+/proc/magazine_icondata_cache_add(var/obj/item/ammo_magazine/M)
+ var/list/icon_keys = list()
+ var/list/ammo_states = list()
+ var/list/states = icon_states(M.icon)
+ for(var/i = 0, i <= M.max_ammo, i++)
+ var/ammo_state = "[M.icon_state]-[i]"
+ if(ammo_state in states)
+ icon_keys += i
+ ammo_states += ammo_state
+
+ magazine_icondata_keys["[M.type]"] = icon_keys
+ magazine_icondata_states["[M.type]"] = ammo_states
+
diff --git a/code/modules/projectiles/ammunition/boxes.dm b/code/modules/projectiles/ammunition/boxes.dm
index f0daf2eebb..e25d8f39f1 100644
--- a/code/modules/projectiles/ammunition/boxes.dm
+++ b/code/modules/projectiles/ammunition/boxes.dm
@@ -1,38 +1,200 @@
/obj/item/ammo_magazine/a357
- name = "ammo box (.357)"
- desc = "A box of .357 ammo"
- icon_state = "357"
- ammo_type = "/obj/item/ammo_casing/a357"
+ //name = "ammo box (.357)"
+ //desc = "A box of .357 ammo"
+ //icon_state = "357"
+ name = "speed loader (.357)"
+ icon_state = "T38"
+ caliber = "357"
+ ammo_type = /obj/item/ammo_casing/a357
+ matter = list("metal" = 1260)
max_ammo = 7
multiple_sprites = 1
/obj/item/ammo_magazine/c38
name = "speed loader (.38)"
icon_state = "38"
- ammo_type = "/obj/item/ammo_casing/c38"
+ caliber = "38"
+ matter = list("metal" = 360)
+ ammo_type = /obj/item/ammo_casing/c38
max_ammo = 6
multiple_sprites = 1
+/obj/item/ammo_magazine/c38/rubber
+ name = "speed loader (.38 rubber)"
+ ammo_type = /obj/item/ammo_casing/c38r
/obj/item/ammo_magazine/c45m
name = "magazine (.45)"
icon_state = "45"
- ammo_type = "/obj/item/ammo_casing/c45"
+ mag_type = MAGAZINE
+ ammo_type = /obj/item/ammo_casing/c45
+ matter = list("metal" = 525) //metal costs are very roughly based around 1 .45 casing = 75 metal
+ caliber = ".45"
max_ammo = 7
multiple_sprites = 1
-/obj/item/ammo_magazine/c45/empty
- max_ammo = 0
+/obj/item/ammo_magazine/c45m/empty
+ initial_ammo = 0
-/obj/item/ammo_magazine/c45r
+/obj/item/ammo_magazine/c45m/rubber
name = "magazine (.45 rubber)"
- icon_state = "45"
- ammo_type = "/obj/item/ammo_casing/c45r"
+ ammo_type = /obj/item/ammo_casing/c45r
+
+/obj/item/ammo_magazine/c45m/flash
+ name = "magazine (.45 flash)"
+ ammo_type = "/obj/item/ammo_casing/c45f"
+
+/obj/item/ammo_magazine/mc9mm
+ name = "magazine (9mm)"
+ icon_state = "9x19p"
+ origin_tech = "combat=2"
+ mag_type = MAGAZINE
+ matter = list("metal" = 600)
+ caliber = "9mm"
+ ammo_type = /obj/item/ammo_casing/c9mm
+ max_ammo = 10
+ multiple_sprites = 1
+
+/obj/item/ammo_magazine/mc9mm/empty
+ initial_ammo = 0
+
+/obj/item/ammo_magazine/mc9mm/flash
+ ammo_type = /obj/item/ammo_casing/c9mmf
+
+/obj/item/ammo_magazine/c9mm
+ name = "ammunition Box (9mm)"
+ icon_state = "9mm"
+ origin_tech = "combat=2"
+ matter = list("metal" = 1800)
+ caliber = "9mm"
+ ammo_type = /obj/item/ammo_casing/c9mm
+ max_ammo = 30
+
+/obj/item/ammo_magazine/c9mm/empty
+ initial_ammo = 0
+
+/obj/item/ammo_magazine/mc9mmt
+ name = "top mounted magazine (9mm)"
+ icon_state = "9mmt"
+ mag_type = MAGAZINE
+ ammo_type = /obj/item/ammo_casing/c9mm
+ matter = list("metal" = 1200)
+ caliber = "9mm"
+ max_ammo = 20
+ multiple_sprites = 1
+
+/obj/item/ammo_magazine/mc9mmt/empty
+ initial_ammo = 0
+
+/obj/item/ammo_magazine/mc9mmt/rubber
+ name = "top mounted magazine (9mm rubber)"
+ ammo_type = /obj/item/ammo_casing/c9mmr
+
+/obj/item/ammo_magazine/c45
+ name = "ammunition Box (.45)"
+ icon_state = "9mm"
+ origin_tech = "combat=2"
+ caliber = ".45"
+ matter = list("metal" = 2250)
+ ammo_type = /obj/item/ammo_casing/c45
+ max_ammo = 30
+
+/obj/item/ammo_magazine/c9mm/empty
+ initial_ammo = 0
+
+/obj/item/ammo_magazine/a12mm
+ name = "magazine (12mm)"
+ icon_state = "12mm"
+ origin_tech = "combat=2"
+ mag_type = MAGAZINE
+ caliber = "12mm"
+ matter = list("metal" = 1500)
+ ammo_type = "/obj/item/ammo_casing/a12mm"
+ max_ammo = 20
+ multiple_sprites = 1
+
+/obj/item/ammo_magazine/a12mm/empty
+ initial_ammo = 0
+
+/obj/item/ammo_magazine/a556
+ name = "magazine (5.56mm)"
+ icon_state = "5.56"
+ origin_tech = "combat=2"
+ mag_type = MAGAZINE
+ caliber = "a556"
+ matter = list("metal" = 1800)
+ ammo_type = /obj/item/ammo_casing/a556
+ max_ammo = 10
+ multiple_sprites = 1
+
+/obj/item/ammo_magazine/a556/empty
+ initial_ammo = 0
+
+/obj/item/ammo_magazine/a50
+ name = "magazine (.50)"
+ icon_state = "50ae"
+ origin_tech = "combat=2"
+ mag_type = MAGAZINE
+ caliber = ".50"
+ matter = list("metal" = 1260)
+ ammo_type = /obj/item/ammo_casing/a50
max_ammo = 7
multiple_sprites = 1
-/obj/item/ammo_magazine/c45r/empty
- max_ammo = 0
+/obj/item/ammo_magazine/a50/empty
+ initial_ammo = 0
+
+/obj/item/ammo_magazine/a75
+ name = "ammo magazine (20mm)"
+ icon_state = "75"
+ mag_type = MAGAZINE
+ caliber = "75"
+ ammo_type = /obj/item/ammo_casing/a75
+ multiple_sprites = 1
+ max_ammo = 4
+
+/obj/item/ammo_magazine/a75/empty
+ initial_ammo = 0
+
+/obj/item/ammo_magazine/a762
+ name = "magazine box (7.62mm)"
+ icon_state = "a762"
+ origin_tech = "combat=2"
+ mag_type = MAGAZINE
+ caliber = "a762"
+ matter = list("metal" = 4500)
+ ammo_type = /obj/item/ammo_casing/a762
+ max_ammo = 50
+ multiple_sprites = 1
+
+/obj/item/ammo_magazine/a762/empty
+ initial_ammo = 0
+
+/obj/item/ammo_magazine/c762
+ name = "magazine (7.62mm)"
+ icon_state = "c762"
+ mag_type = MAGAZINE
+ caliber = "a762"
+ matter = list("metal" = 1800)
+ ammo_type = /obj/item/ammo_casing/a762
+ max_ammo = 20
+ multiple_sprites = 1
+
+/obj/item/ammo_magazine/chameleon
+ name = "magazine (.45)"
+ icon_state = "45"
+ mag_type = MAGAZINE
+ caliber = ".45"
+ ammo_type = /obj/item/ammo_casing/chameleon
+ max_ammo = 7
+ multiple_sprites = 1
+ matter = list()
+
+/obj/item/ammo_magazine/chameleon/empty
+ initial_ammo = 0
+
+/*
+//unused garbage
/obj/item/ammo_magazine/a418
name = "ammo box (.418)"
@@ -41,114 +203,10 @@
max_ammo = 7
multiple_sprites = 1
-
-
/obj/item/ammo_magazine/a666
name = "ammo box (.666)"
icon_state = "666"
ammo_type = "/obj/item/ammo_casing/a666"
max_ammo = 4
multiple_sprites = 1
-
-
-/obj/item/ammo_magazine/mc9mm
- name = "magazine (9mm)"
- icon_state = "9x19p"
- origin_tech = "combat=2"
- ammo_type = "/obj/item/ammo_casing/c9mm"
- max_ammo = 8
- multiple_sprites = 1
-
-/obj/item/ammo_magazine/mc9mm/empty
- max_ammo = 0
-
-/obj/item/ammo_magazine/c9mm
- name = "Ammunition Box (9mm)"
- icon_state = "9mm"
- origin_tech = "combat=2"
- ammo_type = "/obj/item/ammo_casing/c9mm"
- max_ammo = 30
-
-
-
-/obj/item/ammo_magazine/c45
- name = "Ammunition Box (.45)"
- icon_state = "9mm"
- origin_tech = "combat=2"
- ammo_type = "/obj/item/ammo_casing/c45"
- max_ammo = 30
-
-
-
-/obj/item/ammo_magazine/a12mm
- name = "magazine (12mm)"
- icon_state = "12mm"
- origin_tech = "combat=2"
- ammo_type = "/obj/item/ammo_casing/a12mm"
- max_ammo = 20
- multiple_sprites = 1
-
-
-/obj/item/ammo_magazine/a12mm/empty
- name = "magazine (12mm)"
- icon_state = "12mm"
- ammo_type = "/obj/item/ammo_casing/12mm"
- max_ammo = 0
-
-/obj/item/ammo_magazine/a50
- name = "magazine (.50)"
- icon_state = "50ae"
- origin_tech = "combat=2"
- ammo_type = "/obj/item/ammo_casing/a50"
- max_ammo = 7
- multiple_sprites = 1
-
-/obj/item/ammo_magazine/a50/empty
- name = "magazine (.50)"
- icon_state = "50ae"
- ammo_type = "/obj/item/ammo_casing/a50"
- max_ammo = 0
-
-/obj/item/ammo_magazine/a75
- name = "ammo magazine (.75)"
- icon_state = "75"
- ammo_type = "/obj/item/ammo_casing/a75"
- multiple_sprites = 1
- max_ammo = 8
-
-/obj/item/ammo_magazine/a75/empty
- name = "ammo magazine (.75)"
- icon_state = "75"
- ammo_type = "/obj/item/ammo_casing/a75"
- max_ammo = 0
-
-/obj/item/ammo_magazine/a762
- name = "magazine (a762)"
- icon_state = "a762"
- origin_tech = "combat=2"
- ammo_type = "/obj/item/ammo_casing/a762"
- max_ammo = 50
- multiple_sprites = 1
-
-/obj/item/ammo_magazine/a762/empty
- name = "magazine (a762)"
- icon_state = "a762"
- ammo_type = "/obj/item/ammo_casing/a762"
- max_ammo = 0
- multiple_sprites = 1
-
-/obj/item/ammo_magazine/chameleon
- name = "magazine (.45)"
- icon_state = "45"
- ammo_type = "/obj/item/ammo_casing/chameleon"
- max_ammo = 7
- multiple_sprites = 1
- matter = list()
-
-/obj/item/ammo_magazine/chameleon/empty
- name = "magazine (.45)"
- icon_state = "45"
- ammo_type = "/obj/item/ammo_casing/chameleon"
- max_ammo = 0
- multiple_sprites = 1
- matter = list()
+*/
diff --git a/code/modules/projectiles/ammunition/bullets.dm b/code/modules/projectiles/ammunition/bullets.dm
index 134b9a6ca3..931555381a 100644
--- a/code/modules/projectiles/ammunition/bullets.dm
+++ b/code/modules/projectiles/ammunition/bullets.dm
@@ -1,113 +1,156 @@
/obj/item/ammo_casing/a357
desc = "A .357 bullet casing."
caliber = "357"
- projectile_type = "/obj/item/projectile/bullet"
+ projectile_type = /obj/item/projectile/bullet/pistol/strong
/obj/item/ammo_casing/a50
desc = "A .50AE bullet casing."
caliber = ".50"
- projectile_type = "/obj/item/projectile/bullet"
-
-/obj/item/ammo_casing/a418
- desc = "A .418 bullet casing."
- caliber = "357"
- projectile_type = "/obj/item/projectile/bullet/suffocationbullet"
-
+ projectile_type = /obj/item/projectile/bullet/pistol/strong
/obj/item/ammo_casing/a75
- desc = "A .75 bullet casing."
+ desc = "A 20mm bullet casing."
caliber = "75"
- projectile_type = "/obj/item/projectile/bullet/gyro"
-
-
-/obj/item/ammo_casing/a666
- desc = "A .666 bullet casing."
- caliber = "357"
- projectile_type = "/obj/item/projectile/bullet/cyanideround"
-
+ projectile_type = /obj/item/projectile/bullet/gyro
/obj/item/ammo_casing/c38
desc = "A .38 bullet casing."
caliber = "38"
- projectile_type = "/obj/item/projectile/bullet/weakbullet"
+ projectile_type = /obj/item/projectile/bullet/pistol
+/obj/item/ammo_casing/c38r
+ desc = "A .38 rubber bullet casing."
+ caliber = "38"
+ projectile_type = /obj/item/projectile/bullet/pistol/rubber
/obj/item/ammo_casing/c9mm
desc = "A 9mm bullet casing."
caliber = "9mm"
- projectile_type = "/obj/item/projectile/bullet/midbullet2"
+ projectile_type = /obj/item/projectile/bullet/pistol
+
+/obj/item/ammo_casing/c9mmf
+ desc = "A 9mm flash shell casing."
+ caliber = "9mm"
+ projectile_type = /obj/item/projectile/energy/flash
+
+/obj/item/ammo_casing/c9mmr
+ desc = "A 9mm rubber bullet casing."
+ caliber = "9mm"
+ projectile_type = /obj/item/projectile/bullet/pistol/rubber
/obj/item/ammo_casing/c45
desc = "A .45 bullet casing."
caliber = ".45"
- projectile_type = "/obj/item/projectile/bullet/midbullet"
+ projectile_type = /obj/item/projectile/bullet/pistol/medium
/obj/item/ammo_casing/c45r
desc = "A .45 rubber bullet casing."
caliber = ".45"
- projectile_type = "/obj/item/projectile/bullet/weakbullet/rubber"
+ projectile_type = /obj/item/projectile/bullet/pistol/rubber
+
+/obj/item/ammo_casing/c45f
+ desc = "A .45 flash shell casing."
+ caliber = ".45"
+ projectile_type = /obj/item/projectile/energy/flash
/obj/item/ammo_casing/a12mm
desc = "A 12mm bullet casing."
caliber = "12mm"
- projectile_type = "/obj/item/projectile/bullet/midbullet2"
+ projectile_type = /obj/item/projectile/bullet/pistol/medium
/obj/item/ammo_casing/shotgun
+ name = "shotgun slug"
+ desc = "A 12 gauge slug."
+ icon_state = "slshell"
+ caliber = "shotgun"
+ projectile_type = /obj/item/projectile/bullet/shotgun
+ matter = list("metal" = 360)
+
+/obj/item/ammo_casing/shotgun/pellet
name = "shotgun shell"
desc = "A 12 gauge shell."
icon_state = "gshell"
- caliber = "shotgun"
- projectile_type = "/obj/item/projectile/bullet"
- matter = list("metal" = 12500)
-
+ projectile_type = /obj/item/projectile/bullet/pellet/shotgun
+ matter = list("metal" = 360)
/obj/item/ammo_casing/shotgun/blank
name = "shotgun shell"
desc = "A blank shell."
icon_state = "blshell"
- projectile_type = "/obj/item/projectile/bullet/chameleon"
- matter = list("metal" = 250)
-
+ projectile_type = /obj/item/projectile/bullet/blank
+ matter = list("metal" = 90)
/obj/item/ammo_casing/shotgun/beanbag
name = "beanbag shell"
- desc = "A weak beanbag shell."
+ desc = "A beanbag shell."
icon_state = "bshell"
- projectile_type = "/obj/item/projectile/bullet/weakbullet/beanbag"
- matter = list("metal" = 500)
-
+ projectile_type = /obj/item/projectile/bullet/shotgun/beanbag
+ matter = list("metal" = 180)
+//Can stun in one hit if aimed at the head, but
+//is blocked by clothing that stops tasers and is vulnerable to EMP
/obj/item/ammo_casing/shotgun/stunshell
name = "stun shell"
- desc = "A stunning shell."
+ desc = "A 12 gauge taser cartridge."
icon_state = "stunshell"
- projectile_type = "/obj/item/projectile/bullet/stunshot"
- matter = list("metal" = 2500)
+ spent_icon = "stunshell-spent"
+ projectile_type = /obj/item/projectile/energy/electrode/stunshot
+ matter = list("metal" = 360, "glass" = 720)
+/obj/item/ammo_casing/shotgun/stunshell/emp_act(severity)
+ if(prob(100/severity)) BB = null
+ update_icon()
-/obj/item/ammo_casing/shotgun/dart
- name = "shotgun darts"
- desc = "A dart for use in shotguns."
- icon_state = "dart"
- projectile_type = "/obj/item/projectile/energy/dart"
- matter = list("metal" = 12500)
+//Does not stun, only blinds, but has area of effect.
+/obj/item/ammo_casing/shotgun/flash
+ name = "flash shell"
+ desc = "A chemical shell used to signal distress or provide illumination."
+ icon_state = "fshell"
+ projectile_type = /obj/item/projectile/energy/flash/flare
+ matter = list("metal" = 90, "glass" = 90)
/obj/item/ammo_casing/a762
- desc = "A 7.62 bullet casing."
+ desc = "A 7.62mm bullet casing."
caliber = "a762"
- projectile_type = "/obj/item/projectile/bullet/a762"
+ projectile_type = /obj/item/projectile/bullet/rifle/a762
+
+/obj/item/ammo_casing/a145
+ name = "shell casing"
+ desc = "A 14.5mm shell."
+ icon_state = "lcasing"
+ spent_icon = "lcasing-spent"
+ caliber = "14.5mm"
+ projectile_type = /obj/item/projectile/bullet/rifle/a145
+ matter = list("metal" = 1250)
+
+/obj/item/ammo_casing/a556
+ desc = "A 5.56mm bullet casing."
+ caliber = "a556"
+ projectile_type = /obj/item/projectile/bullet/rifle/a556
/obj/item/ammo_casing/rocket
name = "rocket shell"
desc = "A high explosive designed to be fired from a launcher."
icon_state = "rocketshell"
- projectile_type = "/obj/item/missile"
+ projectile_type = /obj/item/missile
caliber = "rocket"
/obj/item/ammo_casing/chameleon
name = "chameleon bullets"
desc = "A set of bullets for the Chameleon Gun."
- projectile_type = "/obj/item/projectile/bullet/chameleon"
+ projectile_type = /obj/item/projectile/bullet/chameleon
caliber = ".45"
+
+/*
+/obj/item/ammo_casing/a418
+ desc = "A .418 bullet casing."
+ caliber = "357"
+ projectile_type = /obj/item/projectile/bullet/suffocationbullet
+
+/obj/item/ammo_casing/a666
+ desc = "A .666 bullet casing."
+ caliber = "357"
+ projectile_type = /obj/item/projectile/bullet/cyanideround
+*/
\ No newline at end of file
diff --git a/code/modules/projectiles/effects.dm b/code/modules/projectiles/effects.dm
new file mode 100644
index 0000000000..066f4cf55d
--- /dev/null
+++ b/code/modules/projectiles/effects.dm
@@ -0,0 +1,126 @@
+/obj/effect/projectile
+ icon = 'icons/effects/projectiles.dmi'
+ icon_state = "bolt"
+ layer = 20
+
+/obj/effect/projectile/New(var/turf/location)
+ if(istype(location))
+ loc = location
+
+/obj/effect/projectile/proc/set_transform(var/matrix/M)
+ if(istype(M))
+ transform = M
+
+/obj/effect/projectile/proc/activate()
+ spawn(3)
+ delete() //see effect_system.dm - sets loc to null and lets GC handle removing these effects
+
+ return
+
+//----------------------------
+// Laser beam
+//----------------------------
+/obj/effect/projectile/laser/tracer
+ icon_state = "beam"
+
+/obj/effect/projectile/laser/muzzle
+ icon_state = "muzzle_laser"
+
+/obj/effect/projectile/laser/impact
+ icon_state = "impact_laser"
+
+//----------------------------
+// Blue laser beam
+//----------------------------
+/obj/effect/projectile/laser_blue/tracer
+ icon_state = "beam_blue"
+
+/obj/effect/projectile/laser_blue/muzzle
+ icon_state = "muzzle_blue"
+
+/obj/effect/projectile/laser_blue/impact
+ icon_state = "impact_blue"
+
+//----------------------------
+// Omni laser beam
+//----------------------------
+/obj/effect/projectile/laser_omni/tracer
+ icon_state = "beam_omni"
+
+/obj/effect/projectile/laser_omni/muzzle
+ icon_state = "muzzle_omni"
+
+/obj/effect/projectile/laser_omni/impact
+ icon_state = "impact_omni"
+
+//----------------------------
+// Xray laser beam
+//----------------------------
+/obj/effect/projectile/xray/tracer
+ icon_state = "xray"
+
+/obj/effect/projectile/xray/muzzle
+ icon_state = "muzzle_xray"
+
+/obj/effect/projectile/xray/impact
+ icon_state = "impact_xray"
+
+//----------------------------
+// Heavy laser beam
+//----------------------------
+/obj/effect/projectile/laser_heavy/tracer
+ icon_state = "beam_heavy"
+
+/obj/effect/projectile/laser_heavy/muzzle
+ icon_state = "muzzle_beam_heavy"
+
+/obj/effect/projectile/laser_heavy/impact
+ icon_state = "impact_beam_heavy"
+
+//----------------------------
+// Pulse laser beam
+//----------------------------
+/obj/effect/projectile/laser_pulse/tracer
+ icon_state = "u_laser"
+
+/obj/effect/projectile/laser_pulse/muzzle
+ icon_state = "muzzle_u_laser"
+
+/obj/effect/projectile/laser_pulse/impact
+ icon_state = "impact_u_laser"
+
+//----------------------------
+// Pulse muzzle effect only
+//----------------------------
+/obj/effect/projectile/pulse/muzzle
+ icon_state = "muzzle_pulse"
+
+//----------------------------
+// Emitter beam
+//----------------------------
+/obj/effect/projectile/emitter/tracer
+ icon_state = "emitter"
+
+/obj/effect/projectile/emitter/muzzle
+ icon_state = "muzzle_emitter"
+
+/obj/effect/projectile/emitter/impact
+ icon_state = "impact_emitter"
+
+//----------------------------
+// Stun beam
+//----------------------------
+/obj/effect/projectile/stun/tracer
+ icon_state = "stun"
+
+/obj/effect/projectile/stun/muzzle
+ icon_state = "muzzle_stun"
+
+/obj/effect/projectile/stun/impact
+ icon_state = "impact_stun"
+
+//----------------------------
+// Bullet
+//----------------------------
+/obj/effect/projectile/bullet/muzzle
+ icon_state = "muzzle_bullet"
diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm
index fc44ed09fc..871ac5395a 100644
--- a/code/modules/projectiles/gun.dm
+++ b/code/modules/projectiles/gun.dm
@@ -1,107 +1,124 @@
+//Parent gun type. Guns are weapons that can be aimed at mobs and act over a distance
/obj/item/weapon/gun
name = "gun"
desc = "Its a gun. It's pretty terrible, though."
icon = 'icons/obj/gun.dmi'
+ item_icons = list(
+ icon_l_hand = 'icons/mob/items/lefthand_guns.dmi',
+ icon_r_hand = 'icons/mob/items/righthand_guns.dmi',
+ )
icon_state = "detective"
item_state = "gun"
flags = CONDUCT
- slot_flags = SLOT_BELT
+ slot_flags = SLOT_BELT|SLOT_HOLSTER
matter = list("metal" = 2000)
- w_class = 3.0
+ w_class = 3
throwforce = 5
throw_speed = 4
throw_range = 5
- force = 5.0
+ force = 5
origin_tech = "combat=1"
attack_verb = list("struck", "hit", "bashed")
+ zoomdevicename = "scope"
+ var/fire_delay = 6
var/fire_sound = 'sound/weapons/Gunshot.ogg'
- var/obj/item/projectile/in_chamber = null
- var/caliber = ""
+ var/fire_sound_text = "gunshot"
+ var/recoil = 0 //screen shake
var/silenced = 0
- var/recoil = 0
- var/ejectshell = 1
- var/clumsy_check = 1
- var/tmp/list/mob/living/target //List of who yer targeting.
- var/tmp/lock_time = -100
- var/tmp/mouthshoot = 0 ///To stop people from suiciding twice... >.>
- var/automatic = 0 //Used to determine if you can target multiple people.
+ var/accuracy = 0 //accuracy is measured in tiles. +1 accuracy means that everything is effectively one tile closer for the purpose of miss chance, -1 means the opposite. launchers are not supported, at the moment.
+ var/scoped_accuracy = null
+
+ var/last_fired = 0
+
+ //aiming system stuff
+ var/keep_aim = 1 //1 for keep shooting until aim is lowered
+ //0 for one bullet after tarrget moves and aim is lowered
+ var/multi_aim = 0 //Used to determine if you can target multiple people.
+ var/tmp/list/mob/living/aim_targets //List of who yer targeting.
var/tmp/mob/living/last_moved_mob //Used to fire faster at more than one person.
var/tmp/told_cant_shoot = 0 //So that it doesn't spam them with the fact they cannot hit them.
- var/firerate = 0 //0 for keep shooting until aim is lowered
- // 1 for one bullet after tarrget moves and aim is lowered
- var/fire_delay = 6
- var/last_fired = 0
+ var/tmp/lock_time = -100
- proc/ready_to_fire()
- if(world.time >= last_fired + fire_delay)
- last_fired = world.time
- return 1
- else
- return 0
+/obj/item/weapon/gun/New()
+ ..()
+ if(isnull(scoped_accuracy))
+ scoped_accuracy = accuracy
- proc/load_into_chamber()
+//Returns 1 if the gun is able to be fired
+/obj/item/weapon/gun/proc/ready_to_fire()
+ if(world.time >= last_fired + fire_delay)
+ last_fired = world.time
+ return 1
+ else
return 0
- proc/special_check(var/mob/M) //Placeholder for any special checks, like detective's revolver.
- return 1
+//Checks whether a given mob can use the gun
+//Any checks that shouldn't result in handle_click_empty() being called if they fail should go here.
+//Otherwise, if you want handle_click_empty() to be called, check in consume_next_projectile() and return null there.
+/obj/item/weapon/gun/proc/special_check(var/mob/user)
+ if(!istype(user, /mob/living))
+ return 0
+ if(!user.IsAdvancedToolUser())
+ return 0
+
+ var/mob/living/M = user
+
+ if(HULK in M.mutations)
+ M << "Your fingers are much too large for the trigger guard!"
+ return 0
+ if((CLUMSY in M.mutations) && prob(40)) //Clumsy handling
+ var/obj/P = consume_next_projectile()
+ if(P)
+ if(process_projectile(P, user, user, pick("l_foot", "r_foot")))
+ handle_post_fire(user, user)
+ user.visible_message(
+ "[user] shoots \himself in the foot with \the [src]!",
+ "You shoot yourself in the foot with \the [src]!"
+ )
+ M.drop_item()
+ else
+ handle_click_empty(user)
+ return 0
+ return 1
- emp_act(severity)
- for(var/obj/O in contents)
- O.emp_act(severity)
-
-/obj/item/weapon/gun/afterattack(atom/A as mob|obj|turf|area, mob/living/user as mob|obj, flag, params)
- if(flag) return //It's adjacent, is the user, or is on the user's person
- if(istype(target, /obj/machinery/recharger) && istype(src, /obj/item/weapon/gun/energy)) return//Shouldnt flag take care of this?
+/obj/item/weapon/gun/emp_act(severity)
+ for(var/obj/O in contents)
+ O.emp_act(severity)
+/obj/item/weapon/gun/afterattack(atom/A, mob/living/user, adjacent, params)
+ if(adjacent) return //A is adjacent, is the user, or is on the user's person
//decide whether to aim or shoot normally
var/aiming = 0
- if(user && user.client && !(A in target))
+ if(user && user.client && !(A in aim_targets))
var/client/C = user.client
//If help intent is on and we have clicked on an eligible target, switch to aim mode automatically
- if(user.a_intent == "help" && isliving(A) && !C.gun_mode)
+ if(user.a_intent == I_HELP && isliving(A) && !C.gun_mode)
C.ToggleGunMode()
if(C.gun_mode)
aiming = PreFire(A,user,params) //They're using the new gun system, locate what they're aiming at.
if (!aiming)
- if(user && user.a_intent == "help") //regardless of what happens, refuse to shoot if help intent is on
+ if(user && user.a_intent == I_HELP) //regardless of what happens, refuse to shoot if help intent is on
user << "\red You refrain from firing your [src] as your intent is set to help."
else
Fire(A,user,params) //Otherwise, fire normally.
-/obj/item/weapon/gun/proc/isHandgun()
- return 1
+/obj/item/weapon/gun/attack(atom/A, mob/living/user, def_zone)
+ if (A == user && user.zone_sel.selecting == "mouth" && !mouthshoot)
+ handle_suicide(user)
+ else if(user.a_intent == I_HURT) //point blank shooting
+ Fire(A, user, pointblank=1)
+ else
+ return ..() //Pistolwhippin'
-/obj/item/weapon/gun/proc/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0)//TODO: go over this
- //Exclude lasertag guns from the CLUMSY check.
- if(clumsy_check)
- if(istype(user, /mob/living))
- var/mob/living/M = user
- if ((CLUMSY in M.mutations) && prob(50))
- M << "[src] blows up in your face."
- M.take_organ_damage(0,20)
- M.drop_item()
- del(src)
- return
-
- if (!user.IsAdvancedToolUser())
- return
- if(istype(user, /mob/living))
- var/mob/living/M = user
- if (HULK in M.mutations)
- M << "Your fingers are much too large for the trigger guard!"
- return
+/obj/item/weapon/gun/proc/Fire(atom/target, mob/living/user, params, pointblank=0, reflex=0)
+ if(!user || !target) return
add_fingerprint(user)
- var/turf/curloc = get_turf(user)
- var/turf/targloc = get_turf(target)
- if (!istype(targloc) || !istype(curloc))
- return
-
if(!special_check(user))
return
@@ -110,128 +127,155 @@
user << "[src] is not ready to fire again!"
return
- if(!load_into_chamber()) //CHECK
- return click_empty(user)
-
- if(!in_chamber)
+ var/obj/projectile = consume_next_projectile(user)
+ if(!projectile)
+ handle_click_empty(user)
return
- in_chamber.firer = user
- in_chamber.def_zone = user.zone_sel.selecting
- if(targloc == curloc)
- user.bullet_act(in_chamber)
- del(in_chamber)
+ user.next_move = world.time + 4
+
+ if(process_projectile(projectile, user, target, user.zone_sel.selecting, params, pointblank, reflex))
+ handle_post_fire(user, target, pointblank, reflex)
+
update_icon()
- return
+ update_held_icon()
- if(recoil)
- spawn()
- shake_camera(user, recoil + 1, recoil)
+//obtains the next projectile to fire
+/obj/item/weapon/gun/proc/consume_next_projectile()
+ return null
+
+//used by aiming code
+/obj/item/weapon/gun/proc/can_hit(atom/target as mob, var/mob/living/user as mob)
+ if(!special_check(user))
+ return 2
+ //just assume we can shoot through glass and stuff. No big deal, the player can just choose to not target someone
+ //on the other side of a window if it makes a difference. Or if they run behind a window, too bad.
+ return check_trajectory(target, user)
+
+//called if there was no projectile to shoot
+/obj/item/weapon/gun/proc/handle_click_empty(mob/user)
+ if (user)
+ user.visible_message("*click click*", "*click*")
+ else
+ src.visible_message("*click click*")
+ playsound(src.loc, 'sound/weapons/empty.ogg', 100, 1)
+
+//called after successfully firing
+/obj/item/weapon/gun/proc/handle_post_fire(mob/user, atom/target, var/pointblank=0, var/reflex=0)
if(silenced)
playsound(user, fire_sound, 10, 1)
else
playsound(user, fire_sound, 50, 1)
- user.visible_message("[user] fires [src][reflex ? " by reflex":""]!", \
- "You fire [src][reflex ? "by reflex":""]!", \
- "You hear a [istype(in_chamber, /obj/item/projectile/beam) ? "laser blast" : "gunshot"]!")
+ user.visible_message(
+ "[user] fires [src][pointblank ? " point blank at [target]":""][reflex ? " by reflex":""]!",
+ "You fire [src][reflex ? "by reflex":""]!",
+ "You hear a [fire_sound_text]!"
+ )
+
+ if(recoil)
+ spawn()
+ shake_camera(user, recoil+1, recoil)
+ update_icon()
- in_chamber.original = target
- in_chamber.loc = get_turf(user)
- in_chamber.starting = get_turf(user)
- in_chamber.shot_from = src
- user.next_move = world.time + 4
- in_chamber.silenced = silenced
- in_chamber.current = curloc
- in_chamber.yo = targloc.y - curloc.y
- in_chamber.xo = targloc.x - curloc.x
+//does the actual shooting
+/obj/item/weapon/gun/proc/process_projectile(obj/projectile, mob/user, atom/target, var/target_zone, var/params=null, var/pointblank=0, var/reflex=0)
+ if(!istype(projectile, /obj/item/projectile))
+ return 0 //default behaviour only applies to true projectiles
+
+ var/obj/item/projectile/P = projectile
+
+ //shooting while in shock
+ var/x_offset = 0
+ var/y_offset = 0
if(istype(user, /mob/living/carbon))
var/mob/living/carbon/mob = user
if(mob.shock_stage > 120)
- in_chamber.yo += rand(-2,2)
- in_chamber.xo += rand(-2,2)
+ y_offset = rand(-2,2)
+ x_offset = rand(-2,2)
else if(mob.shock_stage > 70)
- in_chamber.yo += rand(-1,1)
- in_chamber.xo += rand(-1,1)
+ y_offset = rand(-1,1)
+ x_offset = rand(-1,1)
+
+ //Point blank bonus
+ if(pointblank)
+ var/damage_mult = 1.3 //default point blank multiplier
+
+ //determine multiplier due to the target being grabbed
+ if(ismob(target))
+ var/mob/M = target
+ if(M.grabbed_by.len)
+ var/grabstate = 0
+ for(var/obj/item/weapon/grab/G in M.grabbed_by)
+ grabstate = max(grabstate, G.state)
+ if(grabstate >= GRAB_NECK)
+ damage_mult = 3.0
+ else if (grabstate >= GRAB_AGGRESSIVE)
+ damage_mult = 1.5
+
+ P.damage *= damage_mult
if(params)
- var/list/mouse_control = params2list(params)
- if(mouse_control["icon-x"])
- in_chamber.p_x = text2num(mouse_control["icon-x"])
- if(mouse_control["icon-y"])
- in_chamber.p_y = text2num(mouse_control["icon-y"])
+ P.set_clickpoint(params)
- spawn()
- if(in_chamber)
- in_chamber.process()
- sleep(1)
- in_chamber = null
+ return !P.launch(target, user, src, target_zone, x_offset, y_offset)
- update_icon()
-
- if(user.hand)
- user.update_inv_l_hand()
- else
- user.update_inv_r_hand()
-
-/obj/item/weapon/gun/proc/can_fire()
- return load_into_chamber()
-
-/obj/item/weapon/gun/proc/can_hit(var/mob/living/target as mob, var/mob/living/user as mob)
- return in_chamber.check_fire(target,user)
-
-/obj/item/weapon/gun/proc/click_empty(mob/user = null)
- if (user)
- user.visible_message("*click click*", "\red *click*")
- playsound(user, 'sound/weapons/empty.ogg', 100, 1)
- else
- src.visible_message("*click click*")
- playsound(src.loc, 'sound/weapons/empty.ogg', 100, 1)
-
-/obj/item/weapon/gun/attack(mob/living/M as mob, mob/living/user as mob, def_zone)
- //Suicide handling.
- if (M == user && user.zone_sel.selecting == "mouth" && !mouthshoot)
- mouthshoot = 1
- M.visible_message("\red [user] sticks their gun in their mouth, ready to pull the trigger...")
- if(!do_after(user, 40))
- M.visible_message("\blue [user] decided life was worth living")
- mouthshoot = 0
- return
- if (load_into_chamber())
- user.visible_message("[user] pulls the trigger.")
- if(silenced)
- playsound(user, fire_sound, 10, 1)
- else
- playsound(user, fire_sound, 50, 1)
- if(istype(in_chamber, /obj/item/projectile/beam/lastertag))
- user.show_message("You feel rather silly, trying to commit suicide with a toy.")
- mouthshoot = 0
- return
-
- in_chamber.on_hit(M)
- if (in_chamber.damage_type != HALLOSS)
- user.apply_damage(in_chamber.damage*2.5, in_chamber.damage_type, "head", used_weapon = "Point blank shot in the mouth with \a [in_chamber]", sharp=1)
- user.death()
- else
- user << "Ow..."
- user.apply_effect(110,AGONY,0)
- del(in_chamber)
- mouthshoot = 0
- return
+//Suicide handling.
+/obj/item/weapon/gun/var/mouthshoot = 0 //To stop people from suiciding twice... >.>
+/obj/item/weapon/gun/proc/handle_suicide(mob/living/user)
+ if(!ishuman(user))
+ return
+ var/mob/living/carbon/human/M = user
+
+ mouthshoot = 1
+ M.visible_message("\red [user] sticks their gun in their mouth, ready to pull the trigger...")
+ if(!do_after(user, 40))
+ M.visible_message("\blue [user] decided life was worth living")
+ mouthshoot = 0
+ return
+ var/obj/item/projectile/in_chamber = consume_next_projectile()
+ if (istype(in_chamber))
+ user.visible_message("[user] pulls the trigger.")
+ if(silenced)
+ playsound(user, fire_sound, 10, 1)
else
- click_empty(user)
+ playsound(user, fire_sound, 50, 1)
+ if(istype(in_chamber, /obj/item/projectile/beam/lastertag))
+ user.show_message("You feel rather silly, trying to commit suicide with a toy.")
mouthshoot = 0
return
- if (load_into_chamber())
- //Point blank shooting if on harm intent or target we were targeting.
- if(user.a_intent == "hurt")
- user.visible_message("\red \The [user] fires \the [src] point blank at [M]!")
- if(istype(in_chamber)) in_chamber.damage *= 1.3
- Fire(M,user)
- return
- else if(target && M in target)
- Fire(M,user) ///Otherwise, shoot!
- return
+ in_chamber.on_hit(M)
+ if (in_chamber.damage_type != HALLOSS)
+ user.apply_damage(in_chamber.damage*2.5, in_chamber.damage_type, "head", used_weapon = "Point blank shot in the mouth with \a [in_chamber]", sharp=1)
+ user.death()
+ else
+ user << "Ow..."
+ user.apply_effect(110,AGONY,0)
+ del(in_chamber)
+ mouthshoot = 0
+ return
else
- return ..() //Pistolwhippin'
+ handle_click_empty(user)
+ mouthshoot = 0
+ return
+
+/obj/item/weapon/gun/proc/toggle_scope(var/zoom_amount=2.0)
+ //looking through a scope limits your periphereal vision
+ //still, increase the view size by a tiny amount so that sniping isn't too restricted to NSEW
+ var/zoom_offset = round(world.view * zoom_amount)
+ var/view_size = round(world.view + zoom_amount)
+ var/scoped_accuracy_mod = zoom_offset
+
+ zoom(zoom_offset, view_size)
+ if(zoom)
+ accuracy = scoped_accuracy + scoped_accuracy_mod
+ if(recoil)
+ recoil = round(recoil*zoom_amount+1) //recoil is worse when looking through a scope
+
+//make sure accuracy and recoil are reset regardless of how the item is unzoomed.
+/obj/item/weapon/gun/zoom()
+ ..()
+ if(!zoom)
+ accuracy = initial(accuracy)
+ recoil = initial(recoil)
diff --git a/code/modules/projectiles/guns/alien.dm b/code/modules/projectiles/guns/alien.dm
index fb678d9b4d..9f611e593d 100644
--- a/code/modules/projectiles/guns/alien.dm
+++ b/code/modules/projectiles/guns/alien.dm
@@ -1,6 +1,7 @@
//Vox pinning weapon.
/obj/item/weapon/gun/launcher/spikethrower
- name = "Vox spike thrower"
+
+ name = "spike thrower"
desc = "A vicious alien projectile weapon. Parts of it quiver gelatinously, as though the thing is insectile and alive."
var/last_regen = 0
@@ -24,7 +25,6 @@
..()
/obj/item/weapon/gun/launcher/spikethrower/process()
-
if(spikes < max_spikes && world.time > last_regen + spike_gen_time)
spikes++
last_regen = world.time
@@ -32,89 +32,23 @@
/obj/item/weapon/gun/launcher/spikethrower/examine(mob/user)
..(user)
- user << "It has [spikes] [spikes == 1 ? "spike" : "spikes"] remaining."
+ user << "It has [spikes] spike\s remaining."
/obj/item/weapon/gun/launcher/spikethrower/update_icon()
icon_state = "spikethrower[spikes]"
-/obj/item/weapon/gun/launcher/spikethrower/emp_act(severity)
- return
-
/obj/item/weapon/gun/launcher/spikethrower/special_check(user)
if(istype(user,/mob/living/carbon/human))
var/mob/living/carbon/human/H = user
- if(H.species && H.species.name != "Vox" && H.species.name != "Vox Armalis")
- user << "\red \The [src] does not respond to you!"
+ if(H.species && H.species.name != "Vox")
+ user << "\The [src] does not respond to you!"
return 0
- return 1
+ return ..()
/obj/item/weapon/gun/launcher/spikethrower/update_release_force()
return
-/obj/item/weapon/gun/launcher/spikethrower/load_into_chamber()
- if(in_chamber) return 1
- if(spikes < 1) return 0
-
+/obj/item/weapon/gun/launcher/spikethrower/consume_next_projectile()
+ if(spikes < 1) return null
spikes--
- in_chamber = new /obj/item/weapon/spike(src)
- return 1
-
-/obj/item/weapon/gun/launcher/spikethrower/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0)
- if(..()) update_icon()
-
-//This gun only functions for armalis. The on-sprite is too huge to render properly on other sprites.
-/obj/item/weapon/gun/energy/noisecannon
- name = "alien heavy cannon"
- desc = "It's some kind of enormous alien weapon, as long as a man is tall."
-
- icon = 'icons/obj/gun.dmi' //Actual on-sprite is handled by icon_override.
- icon_state = "noisecannon"
- item_state = "noisecannon"
- recoil = 1
-
- force = 10
- projectile_type = "/obj/item/projectile/energy/sonic"
- cell_type = "/obj/item/weapon/cell/super"
- fire_delay = 40
- fire_sound = 'sound/effects/basscannon.ogg'
-
- var/mode = 1
-
- sprite_sheets = list(
- "Vox Armalis" = 'icons/mob/species/armalis/held.dmi'
- )
-
-/obj/item/weapon/gun/energy/noisecannon/attack_hand(mob/user as mob)
- if(loc != user)
- var/mob/living/carbon/human/H = user
- if(istype(H))
- if(H.species.name == "Vox Armalis")
- ..()
- return
- user << "\red \The [src] is far too large for you to pick up."
- return
-
-/obj/item/weapon/gun/energy/noisecannon/load_into_chamber() //Does not have ammo.
- in_chamber = new projectile_type(src)
- return 1
-
-/obj/item/weapon/gun/energy/noisecannon/update_icon()
- return
-
-//Projectile.
-/obj/item/projectile/energy/sonic
- name = "distortion"
- icon = 'icons/obj/machines/particle_accelerator2.dmi'
- icon_state = "particle"
- damage = 60
- damage_type = BRUTE
- flag = "bullet"
- pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
-
- embed = 0
- weaken = 5
- stun = 5
-
-/obj/item/projectile/energy/sonic/proc/split()
- //TODO: create two more projectiles to either side of this one, fire at targets to the side of target turf.
- return
+ return new /obj/item/weapon/spike(src)
diff --git a/code/modules/projectiles/guns/energy.dm b/code/modules/projectiles/guns/energy.dm
index 8a38a0325d..994256b12a 100644
--- a/code/modules/projectiles/guns/energy.dm
+++ b/code/modules/projectiles/guns/energy.dm
@@ -3,42 +3,89 @@
desc = "A basic energy-based gun."
icon_state = "energy"
fire_sound = 'sound/weapons/Taser.ogg'
+ fire_sound_text = "laser blast"
var/obj/item/weapon/cell/power_supply //What type of power cell this uses
var/charge_cost = 100 //How much energy is needed to fire.
- var/cell_type = "/obj/item/weapon/cell"
- var/projectile_type = "/obj/item/projectile/beam/practice"
+ var/cell_type = /obj/item/weapon/cell
+ var/projectile_type = /obj/item/projectile/beam/practice
var/modifystate
+ var/charge_meter = 1 //if set, the icon state will be chosen based on the current charge
+
+ //self-recharging
+ var/self_recharge = 0 //if set, the weapon will recharge itself
+ var/use_external_power = 0 //if set, the weapon will look for an external power source to draw from, otherwise it recharges magically
+ var/recharge_time = 4
+ var/charge_tick = 0
- emp_act(severity)
- power_supply.use(round(power_supply.maxcharge / severity))
- update_icon()
- ..()
-
-
- New()
- ..()
- if(cell_type)
- power_supply = new cell_type(src)
- else
- power_supply = new(src)
- power_supply.give(power_supply.maxcharge)
- return
-
-
- load_into_chamber()
- if(in_chamber) return 1
- if(!power_supply) return 0
- if(!power_supply.use(charge_cost)) return 0
- if(!projectile_type) return 0
- in_chamber = new projectile_type(src)
- return 1
-
-
+/obj/item/weapon/gun/energy/emp_act(severity)
+ ..()
update_icon()
+
+/obj/item/weapon/gun/energy/New()
+ ..()
+ if(cell_type)
+ power_supply = new cell_type(src)
+ power_supply.give(power_supply.maxcharge)
+ if(self_recharge)
+ processing_objects.Add(src)
+ update_icon()
+
+/obj/item/weapon/gun/energy/Del()
+ if(self_recharge)
+ processing_objects.Remove(src)
+ ..()
+
+/obj/item/weapon/gun/energy/process()
+ if(self_recharge) //Every [recharge_time] ticks, recharge a shot for the cyborg
+ charge_tick++
+ if(charge_tick < recharge_time) return 0
+ charge_tick = 0
+
+ if(!power_supply || power_supply.charge >= power_supply.maxcharge)
+ return 0 // check if we actually need to recharge
+
+ if(use_external_power)
+ var/obj/item/weapon/cell/external = get_external_power_supply()
+ if(!external || !external.use(charge_cost)) //Take power from the borg...
+ return 0
+
+ power_supply.give(charge_cost) //... to recharge the shot
+ update_icon()
+ return 1
+
+/obj/item/weapon/gun/energy/consume_next_projectile()
+ if(!power_supply) return null
+ if(!ispath(projectile_type)) return null
+ if(!power_supply.use(charge_cost)) return null
+ return new projectile_type(src)
+
+/obj/item/weapon/gun/energy/proc/get_external_power_supply()
+ if(isrobot(src.loc))
+ var/mob/living/silicon/robot/R = src.loc
+ return R.cell
+ if(istype(src.loc, /obj/item/rig_module))
+ var/obj/item/rig_module/module = src.loc
+ if(module.holder && module.holder.wearer)
+ var/mob/living/carbon/human/H = module.holder.wearer
+ if(istype(H) && H.back)
+ var/obj/item/weapon/rig/suit = H.back
+ if(istype(suit))
+ return suit.cell
+ return null
+
+/obj/item/weapon/gun/energy/update_icon()
+ if(charge_meter)
var/ratio = power_supply.charge / power_supply.maxcharge
- ratio = round(ratio, 0.25) * 100
+
+ //make sure that rounding down will not give us the empty state even if we have charge for a shot left.
+ if(power_supply.charge < charge_cost)
+ ratio = 0
+ else
+ ratio = max(round(ratio, 0.25) * 100, 25)
+
if(modifystate)
icon_state = "[modifystate][ratio]"
else
icon_state = "[initial(icon_state)][ratio]"
+
diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm
index 40a4b06689..dffc012998 100644
--- a/code/modules/projectiles/guns/energy/laser.dm
+++ b/code/modules/projectiles/guns/energy/laser.dm
@@ -1,173 +1,131 @@
/obj/item/weapon/gun/energy/laser
name = "laser carbine"
- desc = "A basic weapon designed to kill with concentrated energy bolts."
+ desc = "A common laser weapon, designed to kill with concentrated energy blasts."
icon_state = "laser"
item_state = "laser"
fire_sound = 'sound/weapons/Laser.ogg'
- w_class = 3.0
+ slot_flags = SLOT_BELT|SLOT_BACK
+ w_class = 3
+ force = 10
matter = list("metal" = 2000)
origin_tech = "combat=3;magnets=2"
projectile_type = /obj/item/projectile/beam
+ fire_delay = 1 //rapid fire
+
+/obj/item/weapon/gun/energy/laser/mounted
+ self_recharge = 1
+ use_external_power = 1
/obj/item/weapon/gun/energy/laser/practice
name = "practice laser gun"
desc = "A modified version of the basic laser gun, this one fires less concentrated energy bolts designed for target practice."
projectile_type = /obj/item/projectile/beam/practice
- clumsy_check = 0
-obj/item/weapon/gun/energy/laser/retro
+obj/item/weapon/gun/energy/retro
name = "retro laser"
icon_state = "retro"
+ item_state = "retro"
desc = "An older model of the basic lasergun, no longer used by Nanotrasen's security or military forces. Nevertheless, it is still quite deadly and easy to maintain, making it a favorite amongst pirates and other outlaws."
+ fire_sound = 'sound/weapons/Laser.ogg'
+ slot_flags = SLOT_BELT
+ w_class = 3
+ projectile_type = /obj/item/projectile/beam
+ fire_delay = 10 //old technology
-
-/obj/item/weapon/gun/energy/laser/captain
+/obj/item/weapon/gun/energy/captain
name = "antique laser gun"
icon_state = "caplaser"
+ item_state = "caplaser"
desc = "This is an antique laser gun. All craftsmanship is of the highest quality. It is decorated with assistant leather and chrome. The object menaces with spikes of energy. On the item is an image of Space Station 13. The station is exploding."
- force = 10
+ force = 5
+ fire_sound = 'sound/weapons/Laser.ogg'
+ slot_flags = SLOT_BELT
+ w_class = 3
+ projectile_type = /obj/item/projectile/beam
origin_tech = null
- var/charge_tick = 0
-
-
- New()
- ..()
- processing_objects.Add(src)
-
-
- Del()
- processing_objects.Remove(src)
- ..()
-
-
- process()
- charge_tick++
- if(charge_tick < 4) return 0
- charge_tick = 0
- if(!power_supply) return 0
- power_supply.give(100)
- update_icon()
- return 1
-
-
-
-/obj/item/weapon/gun/energy/laser/cyborg/load_into_chamber()
- if(in_chamber)
- return 1
- if(isrobot(src.loc))
- var/mob/living/silicon/robot/R = src.loc
- if(R && R.cell)
- R.cell.use(100)
- in_chamber = new/obj/item/projectile/beam(src)
- return 1
- return 0
-
-
+ charge_cost = 200 //to compensate a bit for self-recharging
+ self_recharge = 1
/obj/item/weapon/gun/energy/lasercannon
name = "laser cannon"
- desc = "With the L.A.S.E.R. cannon, the lasing medium is enclosed in a tube lined with uranium-235 and subjected to high neutron flux in a nuclear reactor core. This incredible technology may help YOU achieve high excitation rates with small laser volumes!"
+ desc = "With the laser cannon, the lasing medium is enclosed in a tube lined with uranium-235 and subjected to high neutron flux in a nuclear reactor core. This incredible technology may help YOU achieve high excitation rates with small laser volumes!"
icon_state = "lasercannon"
+ item_state = null
fire_sound = 'sound/weapons/lasercannonfire.ogg'
origin_tech = "combat=4;materials=3;powerstorage=3"
- projectile_type = "/obj/item/projectile/beam/heavylaser"
-
+ slot_flags = SLOT_BELT|SLOT_BACK
+ projectile_type = /obj/item/projectile/beam/heavylaser
+ charge_cost = 250
fire_delay = 20
- isHandgun()
- return 0
-
-/obj/item/weapon/gun/energy/lasercannon/cyborg/load_into_chamber()
- if(in_chamber)
- return 1
- if(isrobot(src.loc))
- var/mob/living/silicon/robot/R = src.loc
- if(R && R.cell)
- R.cell.use(250)
- in_chamber = new/obj/item/projectile/beam/heavylaser(src)
- return 1
- return 0
+/obj/item/weapon/gun/energy/lasercannon/mounted
+ name = "mounted laser cannon"
+ self_recharge = 1
+ use_external_power = 1
+ recharge_time = 10
/obj/item/weapon/gun/energy/xray
name = "xray laser gun"
desc = "A high-power laser gun capable of expelling concentrated xray blasts."
icon_state = "xray"
+ item_state = "xray"
fire_sound = 'sound/weapons/laser3.ogg'
origin_tech = "combat=5;materials=3;magnets=2;syndicate=2"
- projectile_type = "/obj/item/projectile/beam/xray"
+ projectile_type = /obj/item/projectile/beam/xray
charge_cost = 50
+ fire_delay = 1
+/obj/item/weapon/gun/energy/sniperrifle
+ name = "\improper L.W.A.P. sniper rifle"
+ desc = "A high-power laser rifle fitted with a SMART aiming-system scope."
+ icon_state = "sniper"
+ item_state = "laser"
+ fire_sound = 'sound/weapons/marauder.ogg'
+ origin_tech = "combat=6;materials=5;powerstorage=4"
+ projectile_type = /obj/item/projectile/beam/sniper
+ slot_flags = SLOT_BACK
+ charge_cost = 250
+ fire_delay = 35
+ force = 10
+ w_class = 4
+ accuracy = -3 //shooting at the hip
+ scoped_accuracy = 0
+
+/obj/item/weapon/gun/energy/sniperrifle/verb/scope()
+ set category = "Object"
+ set name = "Use Scope"
+ set popup_menu = 1
+
+ toggle_scope(2.0)
////////Laser Tag////////////////////
-/obj/item/weapon/gun/energy/laser/bluetag
+/obj/item/weapon/gun/energy/lasertag
name = "laser tag gun"
+ item_state = "laser"
+ desc = "Standard issue weapon of the Imperial Guard"
+ origin_tech = "combat=1;magnets=2"
+ self_recharge = 1
+ matter = list("metal" = 2000)
+ fire_sound = 'sound/weapons/Laser.ogg'
+ projectile_type = /obj/item/projectile/beam/lastertag/blue
+ var/required_vest
+
+/obj/item/weapon/gun/energy/lasertag/special_check(var/mob/living/carbon/human/M)
+ if(ishuman(M))
+ if(!istype(M.wear_suit, required_vest))
+ M << "You need to be wearing your laser tag vest!"
+ return 0
+ return ..()
+
+/obj/item/weapon/gun/energy/lasertag/blue
icon_state = "bluetag"
- desc = "Standard issue weapon of the Imperial Guard"
- projectile_type = "/obj/item/projectile/beam/lastertag/blue"
- origin_tech = "combat=1;magnets=2"
- clumsy_check = 0
- var/charge_tick = 0
+ item_state = "bluetag"
+ projectile_type = /obj/item/projectile/beam/lastertag/blue
+ required_vest = /obj/item/clothing/suit/bluetag
- special_check(var/mob/living/carbon/human/M)
- if(ishuman(M))
- if(istype(M.wear_suit, /obj/item/clothing/suit/bluetag))
- return 1
- M << "\red You need to be wearing your laser tag vest!"
- return 0
-
- New()
- ..()
- processing_objects.Add(src)
-
-
- Del()
- processing_objects.Remove(src)
- ..()
-
-
- process()
- charge_tick++
- if(charge_tick < 4) return 0
- charge_tick = 0
- if(!power_supply) return 0
- power_supply.give(100)
- update_icon()
- return 1
-
-
-
-/obj/item/weapon/gun/energy/laser/redtag
- name = "laser tag gun"
+/obj/item/weapon/gun/energy/lasertag/red
icon_state = "redtag"
- desc = "Standard issue weapon of the Imperial Guard"
- projectile_type = "/obj/item/projectile/beam/lastertag/red"
- origin_tech = "combat=1;magnets=2"
- clumsy_check = 0
- var/charge_tick = 0
-
- special_check(var/mob/living/carbon/human/M)
- if(ishuman(M))
- if(istype(M.wear_suit, /obj/item/clothing/suit/redtag))
- return 1
- M << "\red You need to be wearing your laser tag vest!"
- return 0
-
- New()
- ..()
- processing_objects.Add(src)
-
-
- Del()
- processing_objects.Remove(src)
- ..()
-
-
- process()
- charge_tick++
- if(charge_tick < 4) return 0
- charge_tick = 0
- if(!power_supply) return 0
- power_supply.give(100)
- update_icon()
- return 1
+ item_state = "redtag"
+ projectile_type = /obj/item/projectile/beam/lastertag/red
+ required_vest = /obj/item/clothing/suit/redtag
diff --git a/code/modules/projectiles/guns/energy/nuclear.dm b/code/modules/projectiles/guns/energy/nuclear.dm
index e2a55a5ed4..6b9f6f0d51 100644
--- a/code/modules/projectiles/guns/energy/nuclear.dm
+++ b/code/modules/projectiles/guns/energy/nuclear.dm
@@ -1,129 +1,117 @@
/obj/item/weapon/gun/energy/gun
name = "energy gun"
- desc = "A basic energy-based gun with two settings: Stun and kill."
+ desc = "An energy-based gun with two settings: Stun and kill."
icon_state = "energystun100"
item_state = null //so the human update icon uses the icon_state instead.
fire_sound = 'sound/weapons/Taser.ogg'
charge_cost = 100 //How much energy is needed to fire.
- projectile_type = "/obj/item/projectile/beam/stun"
+ projectile_type = /obj/item/projectile/beam/stun
origin_tech = "combat=3;magnets=2"
modifystate = "energystun"
var/mode = 0 //0 = stun, 1 = kill
+/obj/item/weapon/gun/energy/gun/attack_self(mob/living/user as mob)
+ switch(mode)
+ if(0)
+ mode = 1
+ charge_cost = 100
+ fire_sound = 'sound/weapons/Laser.ogg'
+ user << "[src.name] is now set to kill."
+ projectile_type = /obj/item/projectile/beam
+ modifystate = "energykill"
+ if(1)
+ mode = 0
+ charge_cost = 100
+ fire_sound = 'sound/weapons/Taser.ogg'
+ user << "[src.name] is now set to stun."
+ projectile_type = /obj/item/projectile/beam/stun
+ modifystate = "energystun"
+ update_icon()
+ update_held_icon()
- attack_self(mob/living/user as mob)
- switch(mode)
- if(0)
- mode = 1
- charge_cost = 100
- fire_sound = 'sound/weapons/Laser.ogg'
- user << "\red [src.name] is now set to kill."
- projectile_type = "/obj/item/projectile/beam"
- modifystate = "energykill"
- if(1)
- mode = 0
- charge_cost = 100
- fire_sound = 'sound/weapons/Taser.ogg'
- user << "\red [src.name] is now set to stun."
- projectile_type = "/obj/item/projectile/beam/stun"
- modifystate = "energystun"
- update_icon()
- if(user.l_hand == src)
- user.update_inv_l_hand()
- else
- user.update_inv_r_hand()
+/obj/item/weapon/gun/energy/gun/mounted
+ name = "mounted energy gun"
+ self_recharge = 1
+ use_external_power = 1
/obj/item/weapon/gun/energy/gun/nuclear
name = "advanced energy gun"
desc = "An energy gun with an experimental miniaturized reactor."
icon_state = "nucgun"
- origin_tech = "combat=3;materials=5;powerstorage=3"
+ origin_tech = "combat=3;materials=5;powerstorage=3"
+ slot_flags = SLOT_BELT
+ force = 8 //looks heavier than a pistol
+ self_recharge = 1
var/lightfail = 0
- var/charge_tick = 0
- New()
- ..()
- processing_objects.Add(src)
+//override for failcheck behaviour
+/obj/item/weapon/gun/energy/gun/nuclear/process()
+ charge_tick++
+ if(charge_tick < 4) return 0
+ charge_tick = 0
+ if(!power_supply) return 0
+ if((power_supply.charge / power_supply.maxcharge) != 1)
+ if(!failcheck()) return 0
+ power_supply.give(charge_cost)
+ update_icon()
+ return 1
-
- Del()
+/obj/item/weapon/gun/energy/gun/nuclear/proc/failcheck()
+ lightfail = 0
+ if (prob(src.reliability)) return 1 //No failure
+ if (prob(src.reliability))
+ for (var/mob/living/M in range(0,src)) //Only a minor failure, enjoy your radiation if you're in the same tile or carrying it
+ if (src in M.contents)
+ M << "Your gun feels pleasantly warm for a moment."
+ else
+ M << "You feel a warm sensation."
+ M.apply_effect(rand(3,120), IRRADIATE)
+ lightfail = 1
+ else
+ for (var/mob/living/M in range(rand(1,4),src)) //Big failure, TIME FOR RADIATION BITCHES
+ if (src in M.contents)
+ M << "Your gun's reactor overloads!"
+ M << "You feel a wave of heat wash over you."
+ M.apply_effect(300, IRRADIATE)
+ crit_fail = 1 //break the gun so it stops recharging
processing_objects.Remove(src)
- ..()
+ update_icon()
+ return 0
- process()
- charge_tick++
- if(charge_tick < 4) return 0
- charge_tick = 0
- if(!power_supply) return 0
- if((power_supply.charge / power_supply.maxcharge) != 1)
- if(!failcheck()) return 0
- power_supply.give(100)
- update_icon()
- return 1
+/obj/item/weapon/gun/energy/gun/nuclear/proc/update_charge()
+ if (crit_fail)
+ overlays += "nucgun-whee"
+ return
+ var/ratio = power_supply.charge / power_supply.maxcharge
+ ratio = round(ratio, 0.25) * 100
+ overlays += "nucgun-[ratio]"
+/obj/item/weapon/gun/energy/gun/nuclear/proc/update_reactor()
+ if(crit_fail)
+ overlays += "nucgun-crit"
+ return
+ if(lightfail)
+ overlays += "nucgun-medium"
+ else if ((power_supply.charge/power_supply.maxcharge) <= 0.5)
+ overlays += "nucgun-light"
+ else
+ overlays += "nucgun-clean"
- proc
- failcheck()
- lightfail = 0
- if (prob(src.reliability)) return 1 //No failure
- if (prob(src.reliability))
- for (var/mob/living/M in range(0,src)) //Only a minor failure, enjoy your radiation if you're in the same tile or carrying it
- if (src in M.contents)
- M << "\red Your gun feels pleasantly warm for a moment."
- else
- M << "\red You feel a warm sensation."
- M.apply_effect(rand(3,120), IRRADIATE)
- lightfail = 1
- else
- for (var/mob/living/M in range(rand(1,4),src)) //Big failure, TIME FOR RADIATION BITCHES
- if (src in M.contents)
- M << "\red Your gun's reactor overloads!"
- M << "\red You feel a wave of heat wash over you."
- M.apply_effect(300, IRRADIATE)
- crit_fail = 1 //break the gun so it stops recharging
- processing_objects.Remove(src)
- update_icon()
- return 0
+/obj/item/weapon/gun/energy/gun/nuclear/proc/update_mode()
+ if (mode == 0)
+ overlays += "nucgun-stun"
+ else if (mode == 1)
+ overlays += "nucgun-kill"
+/obj/item/weapon/gun/energy/gun/nuclear/emp_act(severity)
+ ..()
+ reliability -= round(15/severity)
- update_charge()
- if (crit_fail)
- overlays += "nucgun-whee"
- return
- var/ratio = power_supply.charge / power_supply.maxcharge
- ratio = round(ratio, 0.25) * 100
- overlays += "nucgun-[ratio]"
-
-
- update_reactor()
- if(crit_fail)
- overlays += "nucgun-crit"
- return
- if(lightfail)
- overlays += "nucgun-medium"
- else if ((power_supply.charge/power_supply.maxcharge) <= 0.5)
- overlays += "nucgun-light"
- else
- overlays += "nucgun-clean"
-
-
- update_mode()
- if (mode == 0)
- overlays += "nucgun-stun"
- else if (mode == 1)
- overlays += "nucgun-kill"
-
-
- emp_act(severity)
- ..()
- reliability -= round(15/severity)
-
-
- update_icon()
- overlays.Cut()
- update_charge()
- update_reactor()
- update_mode()
+/obj/item/weapon/gun/energy/gun/nuclear/update_icon()
+ overlays.Cut()
+ update_charge()
+ update_reactor()
+ update_mode()
diff --git a/code/modules/projectiles/guns/energy/pulse.dm b/code/modules/projectiles/guns/energy/pulse.dm
index 74b6af43c3..82ab47438b 100644
--- a/code/modules/projectiles/guns/energy/pulse.dm
+++ b/code/modules/projectiles/guns/energy/pulse.dm
@@ -1,70 +1,57 @@
/obj/item/weapon/gun/energy/pulse_rifle
name = "pulse rifle"
- desc = "A heavy-duty, pulse-based energy weapon, preferred by front-line combat personnel."
+ desc = "A weapon that uses advanced pulse-based beam generation technology to emit powerful laser blasts. Because of its complexity and cost, it is rarely seen in use except by specialists."
icon_state = "pulse"
item_state = null //so the human update icon uses the icon_state instead.
+ slot_flags = SLOT_BELT|SLOT_BACK
force = 10
fire_sound = 'sound/weapons/pulse.ogg'
charge_cost = 200
- projectile_type = "/obj/item/projectile/beam/pulse"
- cell_type = "/obj/item/weapon/cell/super"
+ projectile_type = /obj/item/projectile/beam/pulse
+ cell_type = /obj/item/weapon/cell/super
var/mode = 2
fire_delay = 25
- attack_self(mob/living/user as mob)
- switch(mode)
- if(2)
- mode = 0
- charge_cost = 100
- fire_sound = 'sound/weapons/Taser.ogg'
- user << "\red [src.name] is now set to stun."
- projectile_type = "/obj/item/projectile/beam/stun"
- if(0)
- mode = 1
- charge_cost = 100
- fire_sound = 'sound/weapons/Laser.ogg'
- user << "\red [src.name] is now set to kill."
- projectile_type = "/obj/item/projectile/beam"
- if(1)
- mode = 2
- charge_cost = 200
- fire_sound = 'sound/weapons/pulse.ogg'
- user << "\red [src.name] is now set to DESTROY."
- projectile_type = "/obj/item/projectile/beam/pulse"
- return
-
- isHandgun()
- return 0
-
-/obj/item/weapon/gun/energy/pulse_rifle/cyborg/load_into_chamber()
- if(in_chamber)
- return 1
- if(isrobot(src.loc))
- var/mob/living/silicon/robot/R = src.loc
- if(R && R.cell)
- R.cell.use(charge_cost)
- in_chamber = new/obj/item/projectile/beam(src)
- return 1
- return 0
+/obj/item/weapon/gun/energy/pulse_rifle/attack_self(mob/living/user as mob)
+ switch(mode)
+ if(2)
+ mode = 0
+ charge_cost = 100
+ fire_sound = 'sound/weapons/Taser.ogg'
+ user << "[src.name] is now set to stun."
+ projectile_type = /obj/item/projectile/beam/stun
+ if(0)
+ mode = 1
+ charge_cost = 100
+ fire_sound = 'sound/weapons/Laser.ogg'
+ user << "[src.name] is now set to kill."
+ projectile_type = /obj/item/projectile/beam
+ if(1)
+ mode = 2
+ charge_cost = 200
+ fire_sound = 'sound/weapons/pulse.ogg'
+ user << "[src.name] is now set to DESTROY."
+ projectile_type = /obj/item/projectile/beam/pulse
+/obj/item/weapon/gun/energy/pulse_rifle/mounted
+ self_recharge = 1
+ use_external_power = 1
/obj/item/weapon/gun/energy/pulse_rifle/destroyer
name = "pulse destroyer"
- desc = "A heavy-duty, pulse-based energy weapon."
- cell_type = "/obj/item/weapon/cell/infinite"
+ desc = "A heavy-duty, pulse-based energy weapon. Because of its complexity and cost, it is rarely seen in use except by specialists."
+ cell_type = /obj/item/weapon/cell/infinite
fire_delay = 10
- attack_self(mob/living/user as mob)
- user << "\red [src.name] has three settings, and they are all DESTROY."
-
+/obj/item/weapon/gun/energy/pulse_rifle/destroyer/attack_self(mob/living/user as mob)
+ user << "[src.name] has three settings, and they are all DESTROY."
+//WHY?
/obj/item/weapon/gun/energy/pulse_rifle/M1911
name = "\improper M1911-P"
desc = "It's not the size of the gun, it's the size of the hole it puts through people."
+ slot_flags = SLOT_BELT|SLOT_HOLSTER
icon_state = "m1911-p"
- cell_type = "/obj/item/weapon/cell/infinite"
+ cell_type = /obj/item/weapon/cell/infinite
fire_delay = 10
-
- isHandgun()
- return 1
diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm
index d5417496bf..c7f74e1d95 100644
--- a/code/modules/projectiles/guns/energy/special.dm
+++ b/code/modules/projectiles/guns/energy/special.dm
@@ -2,138 +2,72 @@
name = "ion rifle"
desc = "A man portable anti-armor weapon designed to disable mechanical threats"
icon_state = "ionrifle"
+ item_state = "ionrifle"
fire_sound = 'sound/weapons/Laser.ogg'
origin_tech = "combat=2;magnets=4"
- w_class = 4.0
+ w_class = 4
+ force = 10
flags = CONDUCT
slot_flags = SLOT_BACK
charge_cost = 100
- projectile_type = "/obj/item/projectile/ion"
+ projectile_type = /obj/item/projectile/ion
/obj/item/weapon/gun/energy/ionrifle/emp_act(severity)
- if(severity <= 2)
- power_supply.use(round(power_supply.maxcharge / severity))
- update_icon()
+ ..(max(severity, 2)) //so it doesn't EMP itself, I guess
+
+/obj/item/weapon/gun/energy/ionrifle/update_icon()
+ ..()
+ if(power_supply.charge < charge_cost)
+ item_state = "ionrifle-empty"
else
- return
+ item_state = initial(item_state)
/obj/item/weapon/gun/energy/decloner
name = "biological demolecularisor"
desc = "A gun that discharges high amounts of controlled radiation to slowly break a target into component elements."
icon_state = "decloner"
+ item_state = "decloner"
fire_sound = 'sound/weapons/pulse3.ogg'
origin_tech = "combat=5;materials=4;powerstorage=3"
charge_cost = 100
- projectile_type = "/obj/item/projectile/energy/declone"
-
-obj/item/weapon/gun/energy/staff
- name = "staff of change"
- desc = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself"
- icon = 'icons/obj/gun.dmi'
- icon_state = "staffofchange"
- item_state = "staffofchange"
- fire_sound = 'sound/weapons/emitter.ogg'
- flags = CONDUCT
- slot_flags = SLOT_BACK
- w_class = 4.0
- charge_cost = 200
- projectile_type = "/obj/item/projectile/change"
- origin_tech = null
- clumsy_check = 0
- var/charge_tick = 0
-
-
- New()
- ..()
- processing_objects.Add(src)
-
-
- Del()
- processing_objects.Remove(src)
- ..()
-
-
- process()
- charge_tick++
- if(charge_tick < 4) return 0
- charge_tick = 0
- if(!power_supply) return 0
- power_supply.give(200)
- return 1
-
- update_icon()
- return
-
-
- click_empty(mob/user = null)
- if (user)
- user.visible_message("*fizzle*", "\red *fizzle*")
- else
- src.visible_message("*fizzle*")
- playsound(src.loc, 'sound/effects/sparks1.ogg', 100, 1)
-
-/obj/item/weapon/gun/energy/staff/animate
- name = "staff of animation"
- desc = "An artefact that spits bolts of life-force which causes objects which are hit by it to animate and come to life! This magic doesn't affect machines."
- projectile_type = "/obj/item/projectile/animate"
- charge_cost = 100
+ projectile_type = /obj/item/projectile/energy/declone
/obj/item/weapon/gun/energy/floragun
name = "floral somatoray"
desc = "A tool that discharges controlled radiation which induces mutation in plant cells."
icon_state = "floramut100"
- item_state = "obj/item/gun.dmi"
+ item_state = "floramut"
fire_sound = 'sound/effects/stealthoff.ogg'
charge_cost = 100
- projectile_type = "/obj/item/projectile/energy/floramut"
+ projectile_type = /obj/item/projectile/energy/floramut
origin_tech = "materials=2;biotech=3;powerstorage=3"
modifystate = "floramut"
- var/charge_tick = 0
+ self_recharge = 1
var/mode = 0 //0 = mutate, 1 = yield boost
-/obj/item/weapon/gun/energy/floragun/New()
- ..()
- processing_objects.Add(src)
-
-/obj/item/weapon/gun/energy/floragun/Del()
- processing_objects.Remove(src)
- ..()
-
-/obj/item/weapon/gun/energy/floragun/process()
- charge_tick++
- if(charge_tick < 4) return 0
- charge_tick = 0
- if(!power_supply) return 0
- power_supply.give(100)
- update_icon()
- return 1
-
/obj/item/weapon/gun/energy/floragun/attack_self(mob/living/user as mob)
switch(mode)
if(0)
mode = 1
charge_cost = 100
- user << "\red The [src.name] is now set to increase yield."
- projectile_type = "/obj/item/projectile/energy/florayield"
+ user << "The [src.name] is now set to increase yield."
+ projectile_type = /obj/item/projectile/energy/florayield
modifystate = "florayield"
if(1)
mode = 0
charge_cost = 100
- user << "\red The [src.name] is now set to induce mutations."
- projectile_type = "/obj/item/projectile/energy/floramut"
+ user << "The [src.name] is now set to induce mutations."
+ projectile_type = /obj/item/projectile/energy/floramut
modifystate = "floramut"
update_icon()
- return
+ update_held_icon()
-/obj/item/weapon/gun/energy/floragun/afterattack(obj/target, mob/user, flag)
-
- if(flag && istype(target,/obj/machinery/portable_atmospherics/hydroponics))
- var/obj/machinery/portable_atmospherics/hydroponics/tray = target
- if(load_into_chamber())
- user.visible_message("\red \The [user] fires \the [src] into \the [tray]!")
- Fire(target,user)
+/obj/item/weapon/gun/energy/floragun/afterattack(obj/target, mob/user, adjacent_flag)
+ //allow shooting into adjacent hydrotrays regardless of intent
+ if(adjacent_flag && istype(target,/obj/machinery/portable_atmospherics/hydroponics))
+ user.visible_message("\The [user] fires \the [src] into \the [target]!")
+ Fire(target,user)
return
-
..()
/obj/item/weapon/gun/energy/meteorgun
@@ -141,33 +75,14 @@ obj/item/weapon/gun/energy/staff
desc = "For the love of god, make sure you're aiming this the right way!"
icon_state = "riotgun"
item_state = "c20r"
+ slot_flags = SLOT_BELT|SLOT_BACK
w_class = 4
- projectile_type = "/obj/item/projectile/meteor"
+ projectile_type = /obj/item/projectile/meteor
charge_cost = 100
- cell_type = "/obj/item/weapon/cell/potato"
- clumsy_check = 0 //Admin spawn only, might as well let clowns use it.
- var/charge_tick = 0
- var/recharge_time = 5 //Time it takes for shots to recharge (in ticks)
-
- New()
- ..()
- processing_objects.Add(src)
-
-
- Del()
- processing_objects.Remove(src)
- ..()
-
- process()
- charge_tick++
- if(charge_tick < recharge_time) return 0
- charge_tick = 0
- if(!power_supply) return 0
- power_supply.give(100)
-
- update_icon()
- return
-
+ cell_type = /obj/item/weapon/cell/potato
+ self_recharge = 1
+ recharge_time = 5 //Time it takes for shots to recharge (in ticks)
+ charge_meter = 0
/obj/item/weapon/gun/energy/meteorgun/pen
name = "meteor pen"
@@ -176,34 +91,16 @@ obj/item/weapon/gun/energy/staff
icon_state = "pen"
item_state = "pen"
w_class = 1
+ slot_flags = SLOT_BELT
/obj/item/weapon/gun/energy/mindflayer
name = "mind flayer"
- desc = "A prototype weapon recovered from the ruins of Research-Station Epsilon."
+ desc = "A custom-built weapon of some kind."
icon_state = "xray"
- projectile_type = "/obj/item/projectile/beam/mindflayer"
+ projectile_type = /obj/item/projectile/beam/mindflayer
fire_sound = 'sound/weapons/Laser.ogg'
-obj/item/weapon/gun/energy/staff/focus
- name = "mental focus"
- desc = "An artefact that channels the will of the user into destructive bolts of force. If you aren't careful with it, you might poke someone's brain out."
- icon = 'icons/obj/wizard.dmi'
- icon_state = "focus"
- item_state = "focus"
- projectile_type = "/obj/item/projectile/forcebolt"
- /*
- attack_self(mob/living/user as mob)
- if(projectile_type == "/obj/item/projectile/forcebolt")
- charge_cost = 200
- user << "\red The [src.name] will now strike a small area."
- projectile_type = "/obj/item/projectile/forcebolt/strong"
- else
- charge_cost = 100
- user << "\red The [src.name] will now strike only a single person."
- projectile_type = "/obj/item/projectile/forcebolt"
- */
-
/obj/item/weapon/gun/energy/toxgun
name = "phoron pistol"
desc = "A specialized firearm designed to fire lethal bolts of phoron."
@@ -211,25 +108,108 @@ obj/item/weapon/gun/energy/staff/focus
fire_sound = 'sound/effects/stealthoff.ogg'
w_class = 3.0
origin_tech = "combat=5;phorontech=4"
- projectile_type = "/obj/item/projectile/energy/phoron"
+ projectile_type = /obj/item/projectile/energy/phoron
-/obj/item/weapon/gun/energy/sniperrifle
- name = "\improper L.W.A.P. sniper rifle"
- desc = "A rifle constructed of lightweight materials, fitted with a SMART aiming-system scope."
+/* Staves */
+
+/obj/item/weapon/gun/energy/staff
+ name = "staff of change"
+ desc = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself"
icon = 'icons/obj/gun.dmi'
- icon_state = "sniper"
- fire_sound = 'sound/weapons/marauder.ogg'
- origin_tech = "combat=6;materials=5;powerstorage=4"
- projectile_type = "/obj/item/projectile/beam/sniper"
+ item_icons = null
+ icon_state = "staffofchange"
+ item_state = "staffofchange"
+ fire_sound = 'sound/weapons/emitter.ogg'
+ flags = CONDUCT
slot_flags = SLOT_BACK
- charge_cost = 250
- fire_delay = 35
w_class = 4.0
- zoomdevicename = "scope"
+ charge_cost = 200
+ projectile_type = /obj/item/projectile/change
+ origin_tech = null
+ self_recharge = 1
+ charge_meter = 0
-/obj/item/weapon/gun/energy/sniperrifle/verb/scope()
+/obj/item/weapon/gun/energy/staff/handle_click_empty(mob/user = null)
+ if (user)
+ user.visible_message("*fizzle*", "*fizzle*")
+ else
+ src.visible_message("*fizzle*")
+ playsound(src.loc, 'sound/effects/sparks1.ogg', 100, 1)
+
+/obj/item/weapon/gun/energy/staff/animate
+ name = "staff of animation"
+ desc = "An artefact that spits bolts of life-force which causes objects which are hit by it to animate and come to life! This magic doesn't affect machines."
+ projectile_type = /obj/item/projectile/animate
+ charge_cost = 100
+
+obj/item/weapon/gun/energy/staff/focus
+ name = "mental focus"
+ desc = "An artefact that channels the will of the user into destructive bolts of force. If you aren't careful with it, you might poke someone's brain out."
+ icon = 'icons/obj/wizard.dmi'
+ icon_state = "focus"
+ item_state = "focus"
+ slot_flags = SLOT_BACK
+ projectile_type = /obj/item/projectile/forcebolt
+ /*
+ attack_self(mob/living/user as mob)
+ if(projectile_type == "/obj/item/projectile/forcebolt")
+ charge_cost = 200
+ user << "The [src.name] will now strike a small area."
+ projectile_type = "/obj/item/projectile/forcebolt/strong"
+ else
+ charge_cost = 100
+ user << "The [src.name] will now strike only a single person."
+ projectile_type = "/obj/item/projectile/forcebolt"
+ */
+
+/* Adminbus guns */
+
+// Serves as a target spotter for the Icarus.
+/obj/item/weapon/gun/energy/icarus
+ name = "rubber ducky"
+ desc = "It's a cute rubber duck. With an evil gleam in it's eye."
+ projectile_type = /obj/item/projectile/icarus/pointdefense
+ icon = 'icons/obj/watercloset.dmi'
+ item_icons = null
+ icon_state = "rubberducky"
+ item_state = "rubberducky"
+ charge_cost = 0
+ silenced = 1
+
+/obj/item/weapon/gun/energy/icarus/attack_self(mob/living/user as mob)
+ if(projectile_type == /obj/item/projectile/icarus/pointdefense)
+ projectile_type = /obj/item/projectile/icarus/guns
+ user << "You inform the Icarus to switch to the main guns."
+ else
+ projectile_type = /obj/item/projectile/icarus/pointdefense
+ user << "You inform the Icarus to switch to the point-defense lasers."
+
+ . = ..()
+
+/obj/item/weapon/gun/energy/icarus/update_icon()
+ return
+
+/obj/item/weapon/gun/energy/icarus/verb/SetIcarusAngle()
+ set src in usr
+ set name = "Set Firing Angle"
+ set desc = "Sets the angle from which the icarus will fire."
set category = "Object"
- set name = "Use Scope"
- set popup_menu = 1
- zoom()
+ Icarus_SetPosition(usr)
+
+
+/obj/item/weapon/gun/energy/variable
+ name = "abstract weapon"
+ desc = "It seems to shift and flow as you watch."
+ charge_cost = 0
+ silenced = 1
+
+/obj/item/weapon/gun/energy/variable/update_icon()
+ return
+
+/obj/item/weapon/gun/energy/variable/attack_self(mob/living/user as mob)
+ var/type = input(user,"What projectile type?","Projectile", null) as null|anything in typesof(/obj/item/projectile)
+ if(!type)
+ return ..()
+ projectile_type = type
+ . = ..()
diff --git a/code/modules/projectiles/guns/energy/stun.dm b/code/modules/projectiles/guns/energy/stun.dm
index 91b64a1de4..1d51f7957e 100644
--- a/code/modules/projectiles/guns/energy/stun.dm
+++ b/code/modules/projectiles/guns/energy/stun.dm
@@ -5,51 +5,30 @@
item_state = null //so the human update icon uses the icon_state instead.
fire_sound = 'sound/weapons/Taser.ogg'
charge_cost = 100
- projectile_type = "/obj/item/projectile/beam/stun"
- cell_type = "/obj/item/weapon/cell/crap"
+ projectile_type = /obj/item/projectile/beam/stun
+ cell_type = /obj/item/weapon/cell/crap
-/obj/item/weapon/gun/energy/taser/cyborg
- cell_type = "/obj/item/weapon/cell/secborg"
- var/charge_tick = 0
- var/recharge_time = 10 //Time it takes for shots to recharge (in ticks)
+/obj/item/weapon/gun/energy/taser/mounted
+ name = "mounted taser gun"
+ self_recharge = 1
+ use_external_power = 1
- New()
- ..()
- processing_objects.Add(src)
-
-
- Del()
- processing_objects.Remove(src)
- ..()
-
- process() //Every [recharge_time] ticks, recharge a shot for the cyborg
- charge_tick++
- if(charge_tick < recharge_time) return 0
- charge_tick = 0
-
- if(!power_supply) return 0 //sanity
- if(power_supply.charge >= power_supply.maxcharge) return 0 // check if we actually need to recharge
-
- if(isrobot(src.loc))
- var/mob/living/silicon/robot/R = src.loc
- if(R && R.cell)
- R.cell.use(charge_cost) //Take power from the borg...
- power_supply.give(charge_cost) //... to recharge the shot
-
- update_icon()
- return 1
+/obj/item/weapon/gun/energy/taser/mounted/cyborg
+ name = "taser gun"
+ cell_type = /obj/item/weapon/cell/secborg
+ recharge_time = 10 //Time it takes for shots to recharge (in ticks)
/obj/item/weapon/gun/energy/stunrevolver
name = "stun revolver"
desc = "A high-tech revolver that fires stun cartridges. The stun cartridges can be recharged using a conventional energy weapon recharger."
icon_state = "stunrevolver"
- fire_sound = 'sound/weapons/Taser.ogg'
+ item_state = "stunrevolver"
+ fire_sound = 'sound/weapons/Gunshot.ogg'
origin_tech = "combat=3;materials=3;powerstorage=2"
charge_cost = 125
- projectile_type = "/obj/item/projectile/beam/stun"
- cell_type = "/obj/item/weapon/cell"
-
+ projectile_type = /obj/item/projectile/energy/electrode/stunshot
+ cell_type = /obj/item/weapon/cell
/obj/item/weapon/gun/energy/crossbow
@@ -60,43 +39,22 @@
item_state = "crossbow"
matter = list("metal" = 2000)
origin_tech = "combat=2;magnets=2;syndicate=5"
+ slot_flags = SLOT_BELT
silenced = 1
fire_sound = 'sound/weapons/Genhit.ogg'
- projectile_type = "/obj/item/projectile/energy/bolt"
- cell_type = "/obj/item/weapon/cell/crap"
- var/charge_tick = 0
-
-
- New()
- ..()
- processing_objects.Add(src)
-
-
- Del()
- processing_objects.Remove(src)
- ..()
-
-
- process()
- charge_tick++
- if(charge_tick < 4) return 0
- charge_tick = 0
- if(!power_supply) return 0
- power_supply.give(100)
- return 1
-
-
- update_icon()
- return
+ projectile_type = /obj/item/projectile/energy/bolt
+ cell_type = /obj/item/weapon/cell/crap
+ self_recharge = 1
+ charge_meter = 0
/obj/item/weapon/gun/energy/crossbow/ninja
name = "energy dart thrower"
- projectile_type = "/obj/item/projectile/energy/dart"
+ projectile_type = /obj/item/projectile/energy/dart
/obj/item/weapon/gun/energy/crossbow/largecrossbow
- name = "Energy Crossbow"
+ name = "energy crossbow"
desc = "A weapon favored by mercenary infiltration teams."
- w_class = 4.0
+ w_class = 4
force = 10
matter = list("metal" = 200000)
- projectile_type = "/obj/item/projectile/energy/bolt/large"
+ projectile_type = /obj/item/projectile/energy/bolt/large
diff --git a/code/modules/projectiles/guns/energy/temperature.dm b/code/modules/projectiles/guns/energy/temperature.dm
index 1e61590f21..cd69b9413a 100644
--- a/code/modules/projectiles/guns/energy/temperature.dm
+++ b/code/modules/projectiles/guns/energy/temperature.dm
@@ -7,74 +7,73 @@
var/current_temperature = T20C
charge_cost = 100
origin_tech = "combat=3;materials=4;powerstorage=3;magnets=2"
+ slot_flags = SLOT_BELT|SLOT_BACK
- projectile_type = "/obj/item/projectile/temp"
- cell_type = "/obj/item/weapon/cell/crap"
+ projectile_type = /obj/item/projectile/temp
+ cell_type = /obj/item/weapon/cell/crap
- New()
- ..()
- processing_objects.Add(src)
+/obj/item/weapon/gun/energy/temperature/New()
+ ..()
+ processing_objects.Add(src)
- Del()
- processing_objects.Remove(src)
- ..()
+/obj/item/weapon/gun/energy/temperature/Del()
+ processing_objects.Remove(src)
+ ..()
- attack_self(mob/living/user as mob)
- user.set_machine(src)
- var/temp_text = ""
- if(temperature > (T0C - 50))
- temp_text = "[temperature] ([round(temperature-T0C)]°C) ([round(temperature*1.8-459.67)]°F)"
+/obj/item/weapon/gun/energy/temperature/attack_self(mob/living/user as mob)
+ user.set_machine(src)
+ var/temp_text = ""
+ if(temperature > (T0C - 50))
+ temp_text = "[temperature] ([round(temperature-T0C)]°C) ([round(temperature*1.8-459.67)]°F)"
+ else
+ temp_text = "[temperature] ([round(temperature-T0C)]°C) ([round(temperature*1.8-459.67)]°F)"
+
+ var/dat = {"Freeze Gun Configuration:
+ Current output temperature: [temp_text]
+ Target output temperature: - - - [current_temperature] + + +
+ "}
+
+ user << browse(dat, "window=freezegun;size=450x300;can_resize=1;can_close=1;can_minimize=1")
+ onclose(user, "window=freezegun", src)
+
+
+/obj/item/weapon/gun/energy/temperature/Topic(href, href_list)
+ if (..())
+ return 1
+ usr.set_machine(src)
+ src.add_fingerprint(usr)
+
+
+
+ if(href_list["temp"])
+ var/amount = text2num(href_list["temp"])
+ if(amount > 0)
+ src.current_temperature = min(500, src.current_temperature+amount)
else
- temp_text = "[temperature] ([round(temperature-T0C)]°C) ([round(temperature*1.8-459.67)]°F)"
-
- var/dat = {"Freeze Gun Configuration:
- Current output temperature: [temp_text]
- Target output temperature: - - - [current_temperature] + + +
- "}
+ src.current_temperature = max(0, src.current_temperature+amount)
+ if (istype(src.loc, /mob))
+ attack_self(src.loc)
+ src.add_fingerprint(usr)
+ return
- user << browse(dat, "window=freezegun;size=450x300;can_resize=1;can_close=1;can_minimize=1")
- onclose(user, "window=freezegun", src)
+/obj/item/weapon/gun/energy/temperature/process()
+ switch(temperature)
+ if(0 to 100) charge_cost = 1000
+ if(100 to 250) charge_cost = 500
+ if(251 to 300) charge_cost = 100
+ if(301 to 400) charge_cost = 500
+ if(401 to 500) charge_cost = 1000
-
- Topic(href, href_list)
- if (..())
- return
- usr.set_machine(src)
- src.add_fingerprint(usr)
-
-
-
- if(href_list["temp"])
- var/amount = text2num(href_list["temp"])
- if(amount > 0)
- src.current_temperature = min(500, src.current_temperature+amount)
+ if(current_temperature != temperature)
+ var/difference = abs(current_temperature - temperature)
+ if(difference >= 10)
+ if(current_temperature < temperature)
+ temperature -= 10
else
- src.current_temperature = max(0, src.current_temperature+amount)
- if (istype(src.loc, /mob))
- attack_self(src.loc)
- src.add_fingerprint(usr)
- return
-
-
- process()
- switch(temperature)
- if(0 to 100) charge_cost = 1000
- if(100 to 250) charge_cost = 500
- if(251 to 300) charge_cost = 100
- if(301 to 400) charge_cost = 500
- if(401 to 500) charge_cost = 1000
-
- if(current_temperature != temperature)
- var/difference = abs(current_temperature - temperature)
- if(difference >= 10)
- if(current_temperature < temperature)
- temperature -= 10
- else
- temperature += 10
- else
- temperature = current_temperature
- return
+ temperature += 10
+ else
+ temperature = current_temperature
diff --git a/code/modules/projectiles/guns/launcher.dm b/code/modules/projectiles/guns/launcher.dm
new file mode 100644
index 0000000000..98b09e12c7
--- /dev/null
+++ b/code/modules/projectiles/guns/launcher.dm
@@ -0,0 +1,31 @@
+/obj/item/weapon/gun/launcher
+ name = "launcher"
+ desc = "A device that launches things."
+ w_class = 5.0
+ flags = CONDUCT
+ slot_flags = SLOT_BACK
+
+ var/release_force = 0
+ var/throw_distance = 10
+ fire_sound_text = "a launcher firing"
+
+//This normally uses a proc on projectiles and our ammo is not strictly speaking a projectile.
+/obj/item/weapon/gun/launcher/can_hit(var/mob/living/target as mob, var/mob/living/user as mob)
+ return 1
+
+//Override this to avoid a runtime with suicide handling.
+/obj/item/weapon/gun/launcher/handle_suicide(mob/living/user)
+ user << "\red Shooting yourself with \a [src] is pretty tricky. You can't seem to manage it."
+ return
+
+/obj/item/weapon/gun/launcher/proc/update_release_force(obj/item/projectile)
+ return 0
+
+/obj/item/weapon/gun/launcher/process_projectile(obj/item/projectile, mob/user, atom/target, var/target_zone, var/params=null, var/pointblank=0, var/reflex=0)
+ update_release_force(projectile)
+ projectile.loc = get_turf(user)
+ projectile.throw_at(target, throw_distance, release_force, user)
+ return 1
+
+/obj/item/weapon/gun/launcher/attack_self(mob/living/user as mob)
+ return
diff --git a/code/modules/projectiles/guns/projectile/crossbow.dm b/code/modules/projectiles/guns/launcher/crossbow.dm
similarity index 76%
rename from code/modules/projectiles/guns/projectile/crossbow.dm
rename to code/modules/projectiles/guns/launcher/crossbow.dm
index faa3f8509f..860169d7b2 100644
--- a/code/modules/projectiles/guns/projectile/crossbow.dm
+++ b/code/modules/projectiles/guns/launcher/crossbow.dm
@@ -48,46 +48,43 @@
/obj/item/weapon/gun/launcher/crossbow
name = "powered crossbow"
desc = "A 2557AD twist on an old classic. Pick up that can."
+ icon = 'icons/obj/weapons.dmi'
icon_state = "crossbow"
item_state = "crossbow-solid"
fire_sound = 'sound/weapons/punchmiss.ogg' // TODO: Decent THWOK noise.
- ejectshell = 0 // No spent shells.
- mouthshoot = 1 // No suiciding with this weapon, causes runtimes.
fire_sound_text = "a solid thunk"
fire_delay = 25
+ slot_flags = SLOT_BACK
+ var/obj/item/bolt
var/tension = 0 // Current draw on the bow.
var/max_tension = 5 // Highest possible tension.
var/release_speed = 5 // Speed per unit of tension.
var/obj/item/weapon/cell/cell = null // Used for firing superheated rods.
var/current_user // Used to check if the crossbow has changed hands since being drawn.
-/obj/item/weapon/gun/launcher/crossbow/emp_act(severity)
- if(cell && severity)
- cell.use(100*severity)
-
-/obj/item/weapon/gun/launcher/crossbow/special_check(user)
- if(tension <= 0)
- user << "\red \The [src] is not drawn back!"
- return 0
- return 1
-
/obj/item/weapon/gun/launcher/crossbow/update_release_force()
release_force = tension*release_speed
-/obj/item/weapon/gun/launcher/crossbow/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0)
+/obj/item/weapon/gun/launcher/crossbow/consume_next_projectile(mob/user=null)
+ if(tension <= 0)
+ user << "\red \The [src] is not drawn back!"
+ return null
+ return bolt
- if(!..()) return //Only do this on a successful shot.
+/obj/item/weapon/gun/launcher/crossbow/handle_post_fire(mob/user, atom/target)
+ bolt = null
icon_state = "crossbow"
tension = 0
+ ..()
/obj/item/weapon/gun/launcher/crossbow/attack_self(mob/living/user as mob)
if(tension)
- if(in_chamber && in_chamber.loc == src) //Just in case they click it the tick after firing.
- user.visible_message("[user] relaxes the tension on [src]'s string and removes [in_chamber].","You relax the tension on [src]'s string and remove [in_chamber].")
- in_chamber.loc = get_turf(src)
- var/obj/item/weapon/arrow/A = in_chamber
- in_chamber = null
+ if(bolt)
+ user.visible_message("[user] relaxes the tension on [src]'s string and removes [bolt].","You relax the tension on [src]'s string and remove [bolt].")
+ bolt.loc = get_turf(src)
+ var/obj/item/weapon/arrow/A = bolt
+ bolt = null
A.removed(user)
else
user.visible_message("[user] relaxes the tension on [src]'s string.","You relax the tension on [src]'s string.")
@@ -98,7 +95,7 @@
/obj/item/weapon/gun/launcher/crossbow/proc/draw(var/mob/user as mob)
- if(!in_chamber)
+ if(!bolt)
user << "You don't have anything nocked to [src]."
return
@@ -106,50 +103,57 @@
return
current_user = user
- user.visible_message("[user] begins to draw back the string of [src].","You begin to draw back the string of [src].")
+ user.visible_message("[user] begins to draw back the string of [src].","You begin to draw back the string of [src].")
tension = 1
- spawn(25) increase_tension(user) //TODO: This needs to be changed to something less shit.
+
+ while(bolt && tension && current_user == user)
+ if(!do_after(user, 25)) //crossbow strings don't just magically pull back on their own.
+ user.visible_message("[usr] stops drawing and relaxes the string of [src].","You stop drawing back and relax the string of [src].")
+ tension = 0
+ icon_state = "crossbow"
+ return
+
+ tension++
+ icon_state = "crossbow-drawn"
+
+ if(tension >= max_tension)
+ tension = max_tension
+ usr << "[src] clunks as you draw the string to its maximum tension!"
+ return
+
+ user.visible_message("[usr] draws back the string of [src]!","You continue drawing back the string of [src]!")
/obj/item/weapon/gun/launcher/crossbow/proc/increase_tension(var/mob/user as mob)
- if(!in_chamber || !tension || current_user != user) //Arrow has been fired, bow has been relaxed or user has changed.
+ if(!bolt || !tension || current_user != user) //Arrow has been fired, bow has been relaxed or user has changed.
return
- tension++
- icon_state = "crossbow-drawn"
-
- if(tension>=max_tension)
- tension = max_tension
- usr << "[src] clunks as you draw the string to its maximum tension!"
- else
- user.visible_message("[usr] draws back the string of [src]!","You continue drawing back the string of [src]!")
- spawn(25) increase_tension(user)
/obj/item/weapon/gun/launcher/crossbow/attackby(obj/item/W as obj, mob/user as mob)
- if(!in_chamber)
+ if(!bolt)
if (istype(W,/obj/item/weapon/arrow))
user.drop_item()
- in_chamber = W
- in_chamber.loc = src
- user.visible_message("[user] slides [in_chamber] into [src].","You slide [in_chamber] into [src].")
+ bolt = W
+ bolt.loc = src
+ user.visible_message("[user] slides [bolt] into [src].","You slide [bolt] into [src].")
icon_state = "crossbow-nocked"
return
else if(istype(W,/obj/item/stack/rods))
var/obj/item/stack/rods/R = W
if (R.use(1))
- in_chamber = new /obj/item/weapon/arrow/rod(src)
- in_chamber.fingerprintslast = src.fingerprintslast
- in_chamber.loc = src
+ bolt = new /obj/item/weapon/arrow/rod(src)
+ bolt.fingerprintslast = src.fingerprintslast
+ bolt.loc = src
icon_state = "crossbow-nocked"
- user.visible_message("[user] jams [in_chamber] into [src].","You jam [in_chamber] into [src].")
+ user.visible_message("[user] jams [bolt] into [src].","You jam [bolt] into [src].")
superheat_rod(user)
return
if(istype(W, /obj/item/weapon/cell))
if(!cell)
user.drop_item()
- W.loc = src
cell = W
+ cell.loc = src
user << "You jam [cell] into [src] and wire it to the firing coil."
superheat_rod(user)
else
@@ -168,14 +172,14 @@
..()
/obj/item/weapon/gun/launcher/crossbow/proc/superheat_rod(var/mob/user)
- if(!user || !cell || !in_chamber) return
+ if(!user || !cell || !bolt) return
if(cell.charge < 500) return
- if(in_chamber.throwforce >= 15) return
- if(!istype(in_chamber,/obj/item/weapon/arrow/rod)) return
+ if(bolt.throwforce >= 15) return
+ if(!istype(bolt,/obj/item/weapon/arrow/rod)) return
- user << "[in_chamber] plinks and crackles as it begins to glow red-hot."
- in_chamber.throwforce = 15
- in_chamber.icon_state = "metal-rod-superheated"
+ user << "[bolt] plinks and crackles as it begins to glow red-hot."
+ bolt.throwforce = 15
+ bolt.icon_state = "metal-rod-superheated"
cell.use(500)
diff --git a/code/modules/projectiles/guns/launcher/grenade_launcher.dm b/code/modules/projectiles/guns/launcher/grenade_launcher.dm
new file mode 100644
index 0000000000..906e428e8d
--- /dev/null
+++ b/code/modules/projectiles/guns/launcher/grenade_launcher.dm
@@ -0,0 +1,116 @@
+/obj/item/weapon/gun/launcher/grenade
+ name = "grenade launcher"
+ desc = "A bulky pump-action grenade launcher. Holds up to 6 grenades in a revolving magazine."
+ icon_state = "riotgun"
+ item_state = "riotgun"
+ w_class = 4
+ force = 10
+
+ fire_sound = 'sound/weapons/empty.ogg'
+ fire_sound_text = "a metallic thunk"
+ recoil = 0
+ throw_distance = 7
+ release_force = 5
+
+ var/obj/item/weapon/grenade/chambered
+ var/list/grenades = new/list()
+ var/max_grenades = 5 //holds this + one in the chamber
+ matter = list("metal" = 2000)
+
+//revolves the magazine, allowing players to choose between multiple grenade types
+/obj/item/weapon/gun/launcher/grenade/proc/pump(mob/M as mob)
+ playsound(M, 'sound/weapons/shotgunpump.ogg', 60, 1)
+
+ var/obj/item/weapon/grenade/next
+ if(grenades.len)
+ next = grenades[1] //get this first, so that the chambered grenade can still be removed if the grenades list is empty
+ if(chambered)
+ grenades += chambered //rotate the revolving magazine
+ chambered = null
+ if(next)
+ grenades -= next //Remove grenade from loaded list.
+ chambered = next
+ M << "You pump [src], loading \a [next] into the chamber."
+ else
+ M << "You pump [src], but the magazine is empty."
+ update_icon()
+
+/obj/item/weapon/gun/launcher/grenade/examine(mob/user)
+ if(..(user, 2))
+ var/grenade_count = grenades.len + (chambered? 1 : 0)
+ user << "Has [grenade_count] grenade\s remaining."
+ if(chambered)
+ user << "\A [chambered] is chambered."
+
+/obj/item/weapon/gun/launcher/grenade/proc/load(obj/item/weapon/grenade/G, mob/user)
+ if(grenades.len >= max_grenades)
+ user << "[src] is full."
+ return
+ user.remove_from_mob(G)
+ G.loc = src
+ grenades.Insert(1, G) //add to the head of the list, so that it is loaded on the next pump
+ user.visible_message("[user] inserts \a [G] into [src].", "You insert \a [G] into [src].")
+
+/obj/item/weapon/gun/launcher/grenade/proc/unload(mob/user)
+ if(grenades.len)
+ var/obj/item/weapon/grenade/G = grenades[grenades.len]
+ grenades.len--
+ user.put_in_hands(G)
+ user.visible_message("[user] removes \a [G] from [src].", "You remove \a [G] from [src].")
+ else
+ user << "[src] is empty."
+
+/obj/item/weapon/gun/launcher/grenade/attack_self(mob/user)
+ pump(user)
+
+/obj/item/weapon/gun/launcher/grenade/attackby(obj/item/I, mob/user)
+ if((istype(I, /obj/item/weapon/grenade)))
+ load(I, user)
+ else
+ ..()
+
+/obj/item/weapon/gun/launcher/grenade/attack_hand(mob/user)
+ if(user.get_inactive_hand() == src)
+ unload(user)
+ else
+ ..()
+
+/obj/item/weapon/gun/launcher/grenade/consume_next_projectile()
+ if(chambered)
+ chambered.det_time = 10
+ chambered.activate(null)
+ return chambered
+
+/obj/item/weapon/gun/launcher/grenade/handle_post_fire(mob/user)
+ message_admins("[key_name_admin(user)] fired a grenade ([chambered.name]) from a grenade launcher ([src.name]).")
+ log_game("[key_name_admin(user)] used a grenade ([chambered.name]).")
+ chambered = null
+
+//Underslung grenade launcher to be used with the Z8
+/obj/item/weapon/gun/launcher/grenade/underslung
+ name = "underslung grenade launcher"
+ desc = "Not much more than a tube and a firing mechanism, this grenade launcher is designed to be fitted to a rifle."
+ w_class = 3
+ force = 5
+ max_grenades = 0
+
+/obj/item/weapon/gun/launcher/grenade/underslung/attack_self()
+ return
+
+//load and unload directly into chambered
+/obj/item/weapon/gun/launcher/grenade/underslung/load(obj/item/weapon/grenade/G, mob/user)
+ if(chambered)
+ user << "[src] is already loaded."
+ return
+ user.remove_from_mob(G)
+ G.loc = src
+ chambered = G
+ user.visible_message("[user] load \a [G] into [src].", "You load \a [G] into [src].")
+
+/obj/item/weapon/gun/launcher/grenade/underslung/unload(mob/user)
+ if(chambered)
+ user.put_in_hands(chambered)
+ user.visible_message("[user] removes \a [chambered] from [src].", "You remove \a [chambered] from [src].")
+ chambered = null
+ else
+ user << "[src] is empty."
\ No newline at end of file
diff --git a/code/modules/projectiles/guns/projectile/pneumatic.dm b/code/modules/projectiles/guns/launcher/pneumatic.dm
similarity index 82%
rename from code/modules/projectiles/guns/projectile/pneumatic.dm
rename to code/modules/projectiles/guns/launcher/pneumatic.dm
index a9cdea466c..b1a0f563df 100644
--- a/code/modules/projectiles/guns/projectile/pneumatic.dm
+++ b/code/modules/projectiles/guns/launcher/pneumatic.dm
@@ -1,9 +1,9 @@
/obj/item/weapon/gun/launcher/pneumatic
name = "pneumatic cannon"
desc = "A large gas-powered cannon."
- icon = 'icons/obj/gun.dmi'
icon_state = "pneumatic"
item_state = "pneumatic"
+ slot_flags = SLOT_BELT
w_class = 5.0
flags = CONDUCT
fire_sound_text = "a loud whoosh of moving air"
@@ -12,7 +12,7 @@
var/fire_pressure // Used in fire checks/pressure checks.
var/max_w_class = 3 // Hopper intake size.
- var/max_combined_w_class = 20 // Total internal storage size.
+ var/max_storage_space = 20 // Total internal storage size.
var/obj/item/weapon/tank/tank = null // Tank of gas for use in firing the cannon.
var/obj/item/weapon/storage/tank_container // Something to hold the tank item so we don't accidentally fire it.
var/pressure_setting = 10 // Percentage of the gas in the tank used to fire the projectile.
@@ -61,17 +61,16 @@
icon_state = "pneumatic-tank"
item_state = "pneumatic-tank"
user.update_icons()
- else if(W.w_class <= max_w_class)
-
+ else if(istype(W) && W.w_class <= max_w_class)
var/total_stored = 0
for(var/obj/item/O in src.contents)
- total_stored += O.w_class
- if(total_stored + W.w_class <= max_combined_w_class)
+ total_stored += O.get_storage_cost()
+ if(total_stored + W.get_storage_cost() <= max_storage_space)
user.remove_from_mob(W)
W.loc = src
user << "You shove [W] into the hopper."
else
- user << "That won't fit into the hopper - it's full."
+ user << "That won't fit into the hopper - it's too full."
return
else
user << "That won't fit into the hopper."
@@ -79,9 +78,6 @@
/obj/item/weapon/gun/launcher/pneumatic/attack_self(mob/user as mob)
if(contents.len > 0)
var/obj/item/removing = contents[contents.len]
- if(removing == in_chamber)
- in_chamber = null
-
removing.loc = get_turf(src)
user.put_in_hands(removing)
user << "You remove [removing] from the hopper."
@@ -89,12 +85,19 @@
user << "There is nothing to remove in \the [src]."
return
-/obj/item/weapon/gun/launcher/pneumatic/load_into_chamber()
+/obj/item/weapon/gun/launcher/pneumatic/consume_next_projectile(mob/user=null)
if(!contents.len)
- return 0
+ return null
+ if (!tank)
+ user << "There is no gas tank in [src]!"
+ return null
- in_chamber = contents[1]
- return !isnull(in_chamber)
+ var/fire_pressure = (tank.air_contents.return_pressure()/100)*pressure_setting
+ if(fire_pressure < minimum_tank_pressure)
+ user << "There isn't enough gas in the tank to fire [src]."
+ return null
+
+ return contents[1]
/obj/item/weapon/gun/launcher/pneumatic/examine(mob/user)
if(!..(user, 2))
@@ -105,31 +108,21 @@
else
user << "Nothing is attached to the tank valve!"
-/obj/item/weapon/gun/launcher/pneumatic/special_check(user)
+/obj/item/weapon/gun/launcher/pneumatic/update_release_force(obj/item/projectile)
+ if(tank)
+ release_force = ((fire_pressure*tank.volume)/projectile.w_class)/force_divisor //projectile speed.
+ if(release_force > 80) release_force = 80 //damage cap.
+ else
+ release_force = 0
- if (!tank)
- user << "There is no gas tank in [src]!"
- return 0
-
- fire_pressure = (tank.air_contents.return_pressure()/100)*pressure_setting
- if (fire_pressure < minimum_tank_pressure)
- user << "There isn't enough gas in the tank to fire [src]."
- return 0
-
- return 1
-
-/obj/item/weapon/gun/launcher/pneumatic/update_release_force()
- if(!in_chamber) return
- release_force = ((fire_pressure*tank.volume)/in_chamber.w_class)/force_divisor //projectile speed.
- if(release_force >80) release_force = 80 //damage cap.
-
-/obj/item/weapon/gun/launcher/pneumatic/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0)
-
- if(!tank || !..()) return //Only do this on a successful shot.
-
- var/lost_gas_amount = tank.air_contents.total_moles*(pressure_setting/100)
- var/datum/gas_mixture/removed = tank.air_contents.remove(lost_gas_amount)
- user.loc.assume_air(removed)
+/obj/item/weapon/gun/launcher/pneumatic/handle_post_fire()
+ if(tank)
+ var/lost_gas_amount = tank.air_contents.total_moles*(pressure_setting/100)
+ var/datum/gas_mixture/removed = tank.air_contents.remove(lost_gas_amount)
+
+ var/turf/T = get_turf(src.loc)
+ if(T) T.assume_air(removed)
+ ..()
//Constructable pneumatic cannon.
diff --git a/code/modules/projectiles/guns/launcher/rocket.dm b/code/modules/projectiles/guns/launcher/rocket.dm
new file mode 100644
index 0000000000..fd86302fb8
--- /dev/null
+++ b/code/modules/projectiles/guns/launcher/rocket.dm
@@ -0,0 +1,48 @@
+/obj/item/weapon/gun/launcher/rocket
+ name = "rocket launcher"
+ desc = "MAGGOT."
+ icon_state = "rocket"
+ item_state = "rocket"
+ w_class = 4.0
+ throw_speed = 2
+ throw_range = 10
+ force = 5.0
+ flags = CONDUCT | USEDELAY
+ slot_flags = 0
+ origin_tech = "combat=8;materials=5"
+ fire_sound = 'sound/effects/bang.ogg'
+
+ release_force = 15
+ throw_distance = 30
+ var/max_rockets = 1
+ var/list/rockets = new/list()
+
+/obj/item/weapon/gun/launcher/rocket/examine(mob/user)
+ if(!..(user, 2))
+ return
+ user << "\blue [rockets.len] / [max_rockets] rockets."
+
+/obj/item/weapon/gun/launcher/rocket/attackby(obj/item/I as obj, mob/user as mob)
+ if(istype(I, /obj/item/ammo_casing/rocket))
+ if(rockets.len < max_rockets)
+ user.drop_item()
+ I.loc = src
+ rockets += I
+ user << "\blue You put the rocket in [src]."
+ user << "\blue [rockets.len] / [max_rockets] rockets."
+ else
+ usr << "\red [src] cannot hold more rockets."
+
+/obj/item/weapon/gun/launcher/rocket/consume_next_projectile()
+ if(rockets.len)
+ var/obj/item/ammo_casing/rocket/I = rockets[1]
+ var/obj/item/missile/M = new (src)
+ M.primed = 1
+ rockets -= I
+ return M
+ return null
+
+/obj/item/weapon/gun/launcher/rocket/handle_post_fire(mob/user, atom/target)
+ message_admins("[key_name_admin(user)] fired a rocket from a rocket launcher ([src.name]) at [target].")
+ log_game("[key_name_admin(user)] used a rocket launcher ([src.name]) at [target].")
+ ..()
diff --git a/code/modules/projectiles/guns/launcher/syringe_gun.dm b/code/modules/projectiles/guns/launcher/syringe_gun.dm
new file mode 100644
index 0000000000..099f8687a3
--- /dev/null
+++ b/code/modules/projectiles/guns/launcher/syringe_gun.dm
@@ -0,0 +1,137 @@
+/obj/item/weapon/syringe_cartridge
+ name = "syringe gun cartridge"
+ desc = "An impact-triggered compressed gas cartridge that can be fitted to a syringe for rapid injection."
+ icon = 'icons/obj/ammo.dmi'
+ icon_state = "syringe-cartridge"
+ var/icon_flight = "syringe-cartridge-flight" //so it doesn't look so weird when shot
+ matter = list("metal" = 125, "glass" = 375)
+ flags = CONDUCT
+ slot_flags = SLOT_BELT
+ throwforce = 3
+ force = 3
+ w_class = 1
+ var/obj/item/weapon/reagent_containers/syringe/syringe
+
+/obj/item/weapon/syringe_cartridge/update_icon()
+ underlays.Cut()
+ if(syringe)
+ underlays += image(syringe.icon, src, syringe.icon_state)
+ underlays += syringe.filling
+
+/obj/item/weapon/syringe_cartridge/attackby(obj/item/I, mob/user)
+ if(istype(I, /obj/item/weapon/reagent_containers/syringe))
+ syringe = I
+ user << "You carefully insert [syringe] into [src]."
+ user.remove_from_mob(syringe)
+ syringe.loc = src
+ sharp = 1
+ name = "syringe dart"
+ update_icon()
+
+/obj/item/weapon/syringe_cartridge/attack_self(mob/user)
+ if(syringe)
+ user << "You remove [syringe] from [src]."
+ user.put_in_hands(syringe)
+ syringe = null
+ sharp = initial(sharp)
+ name = initial(name)
+ update_icon()
+
+/obj/item/weapon/syringe_cartridge/proc/prime()
+ //the icon state will revert back when update_icon() is called from throw_impact()
+ icon_state = icon_flight
+ underlays.Cut()
+
+/obj/item/weapon/syringe_cartridge/throw_impact(atom/hit_atom, var/speed)
+ ..() //handles embedding for us. Should have a decent chance if thrown fast enough
+ if(syringe)
+ //check speed to see if we hit hard enough to trigger the rapid injection
+ //incidentally, this means syringe_cartridges can be used with the pneumatic launcher
+ if(speed >= 10 && isliving(hit_atom))
+ var/mob/living/L = hit_atom
+ //unfortuately we don't know where the dart will actually hit, since that's done by the parent.
+ if(L.can_inject())
+ if(syringe.reagents)
+ syringe.reagents.trans_to(L, 15)
+
+ syringe.break_syringe(iscarbon(hit_atom)? hit_atom : null)
+ syringe.update_icon()
+
+ icon_state = initial(icon_state) //reset icon state
+ update_icon()
+
+/obj/item/weapon/gun/launcher/syringe
+ name = "syringe gun"
+ desc = "A spring loaded rifle designed to fit syringes, designed to incapacitate unruly patients from a distance."
+ icon_state = "syringegun"
+ item_state = "syringegun"
+ w_class = 3
+ force = 7
+ matter = list("metal" = 2000)
+ slot_flags = SLOT_BELT
+
+ fire_sound = 'sound/weapons/empty.ogg'
+ fire_sound_text = "a metallic thunk"
+ recoil = 0
+ release_force = 10
+ throw_distance = 10
+
+ var/list/darts = list()
+ var/max_darts = 1
+ var/obj/item/weapon/syringe_cartridge/next
+
+/obj/item/weapon/gun/launcher/syringe/consume_next_projectile()
+ if(next)
+ next.prime()
+ return next
+ return null
+
+/obj/item/weapon/gun/launcher/syringe/handle_post_fire()
+ ..()
+ darts -= next
+ next = null
+
+/obj/item/weapon/gun/launcher/syringe/attack_self(mob/living/user as mob)
+ if(next)
+ user.visible_message("[user] unlatches and carefully relaxes the bolt on [src].", "You unlatch and carefully relax the bolt on [src], unloading the spring.")
+ next = null
+ else if(darts.len)
+ playsound(src.loc, 'sound/weapons/flipblade.ogg', 50, 1)
+ user.visible_message("[user] draws back the bolt on [src], clicking it into place.", "You draw back the bolt on the [src], loading the spring!")
+ next = darts[1]
+ add_fingerprint(user)
+
+/obj/item/weapon/gun/launcher/syringe/attack_hand(mob/living/user as mob)
+ if(user.get_inactive_hand() == src)
+ if(!darts.len)
+ user << "[src] is empty."
+ return
+ if(next)
+ user << "[src]'s cover is locked shut."
+ return
+ var/obj/item/weapon/syringe_cartridge/C = darts[1]
+ darts -= C
+ user.put_in_hands(C)
+ user.visible_message("[user] removes \a [C] from [src].", "You remove \a [C] from [src].")
+ else
+ ..()
+
+/obj/item/weapon/gun/launcher/syringe/attackby(var/obj/item/A as obj, mob/user as mob)
+ if(istype(A, /obj/item/weapon/syringe_cartridge))
+ var/obj/item/weapon/syringe_cartridge/C = A
+ if(darts.len >= max_darts)
+ user << "[src] is full!"
+ return
+ user.remove_from_mob(C)
+ C.loc = src
+ darts += C //add to the end
+ user.visible_message("[user] inserts \a [C] into [src].", "You insert \a [C] into [src].")
+ else
+ ..()
+
+/obj/item/weapon/gun/launcher/syringe/rapid
+ name = "syringe gun revolver"
+ desc = "A modification of the syringe gun design, using a rotating cylinder to store up to five syringes. The spring still needs to be drawn between shots."
+ icon_state = "rapidsyringegun"
+ item_state = "rapidsyringegun"
+ max_darts = 5
diff --git a/code/modules/projectiles/guns/projectile.dm b/code/modules/projectiles/guns/projectile.dm
index f096b819c8..944a9fe99f 100644
--- a/code/modules/projectiles/guns/projectile.dm
+++ b/code/modules/projectiles/guns/projectile.dm
@@ -1,119 +1,205 @@
-#define SPEEDLOADER 0
-#define FROM_BOX 1
-#define MAGAZINE 2
+#define HOLD_CASINGS 0 //do not do anything after firing. Manual action, like pump shotguns, or guns that want to define custom behaviour
+#define EJECT_CASINGS 1 //drop spent casings on the ground after firing
+#define CYCLE_CASINGS 2 //experimental: cycle casings, like a revolver. Also works for multibarrelled guns
/obj/item/weapon/gun/projectile
- name = "revolver"
- desc = "A classic revolver. Uses 357 ammo"
+ name = "gun"
+ desc = "A gun that fires bullets."
icon_state = "revolver"
- caliber = "357"
origin_tech = "combat=2;materials=2"
- w_class = 3.0
+ w_class = 3
matter = list("metal" = 1000)
recoil = 1
- var/ammo_type = "/obj/item/ammo_casing/a357"
- var/list/loaded = list()
- var/max_shells = 7
- var/load_method = SPEEDLOADER //0 = Single shells or quick loader, 1 = box, 2 = magazine
- var/obj/item/ammo_magazine/empty_mag = null
+
+ var/caliber = "357" //determines which casings will fit
+ var/handle_casings = EJECT_CASINGS //determines how spent casings should be handled
+ var/load_method = SINGLE_CASING|SPEEDLOADER //1 = Single shells, 2 = box or quick loader, 3 = magazine
+ var/obj/item/ammo_casing/chambered = null
+ //For SINGLE_CASING or SPEEDLOADER guns
+ var/max_shells = 0 //the number of casings that will fit inside
+ var/ammo_type = null //the type of ammo that the gun comes preloaded with
+ var/list/loaded = list() //stored ammo
+
+ //For MAGAZINE guns
+ var/magazine_type = null //the type of magazine that the gun comes preloaded with
+ var/obj/item/ammo_magazine/ammo_magazine = null //stored magazine
+ var/auto_eject = 0 //if the magazine should automatically eject itself when empty.
+ var/auto_eject_sound = null
+ //TODO generalize ammo icon states for guns
+ //var/magazine_states = 0
+ //var/list/icon_keys = list() //keys
+ //var/list/ammo_states = list() //values
/obj/item/weapon/gun/projectile/New()
..()
- for(var/i = 1, i <= max_shells, i++)
- loaded += new ammo_type(src)
+ if(ispath(ammo_type) && (load_method & (SINGLE_CASING|SPEEDLOADER)))
+ for(var/i in 1 to max_shells)
+ loaded += new ammo_type(src)
+ if(ispath(magazine_type) && (load_method & MAGAZINE))
+ ammo_magazine = new magazine_type(src)
update_icon()
- return
+
+/obj/item/weapon/gun/projectile/consume_next_projectile()
+ //get the next casing
+ if(loaded.len)
+ chambered = loaded[1] //load next casing.
+ if(handle_casings != HOLD_CASINGS)
+ loaded -= chambered
+ else if(ammo_magazine && ammo_magazine.stored_ammo.len)
+ chambered = ammo_magazine.stored_ammo[1]
+ if(handle_casings != HOLD_CASINGS)
+ ammo_magazine.stored_ammo -= chambered
+
+ if (chambered)
+ return chambered.BB
+ return null
+
+/obj/item/weapon/gun/projectile/handle_post_fire()
+ ..()
+ if(chambered)
+ chambered.expend()
+ process_chambered()
+
+/obj/item/weapon/gun/projectile/handle_click_empty()
+ ..()
+ process_chambered()
+
+/obj/item/weapon/gun/projectile/proc/process_chambered()
+ if (!chambered) return
+
+ switch(handle_casings)
+ if(EJECT_CASINGS) //eject casing onto ground.
+ chambered.loc = get_turf(src)
+ if(CYCLE_CASINGS) //cycle the casing back to the end.
+ if(ammo_magazine)
+ ammo_magazine.stored_ammo += chambered
+ else
+ loaded += chambered
+
+ if(handle_casings != HOLD_CASINGS)
+ chambered = null
-/obj/item/weapon/gun/projectile/load_into_chamber()
- if(in_chamber)
- return 1 //{R}
+//Attempts to load A into src, depending on the type of thing being loaded and the load_method
+//Maybe this should be broken up into separate procs for each load method?
+/obj/item/weapon/gun/projectile/proc/load_ammo(var/obj/item/A, mob/user)
+ if(istype(A, /obj/item/ammo_magazine))
+ var/obj/item/ammo_magazine/AM = A
+ if(!(load_method & AM.mag_type) || caliber != AM.caliber)
+ return //incompatible
- if(!loaded.len)
- return 0
- var/obj/item/ammo_casing/AC = loaded[1] //load next casing.
- loaded -= AC //Remove casing from loaded list.
- if(isnull(AC) || !istype(AC))
- return 0
- AC.loc = get_turf(src) //Eject casing onto ground.
- if(AC.BB)
- in_chamber = AC.BB //Load projectile into chamber.
- AC.BB.loc = src //Set projectile loc to gun.
- return 1
- return 0
+ switch(AM.mag_type)
+ if(MAGAZINE)
+ if(ammo_magazine)
+ user << "[src] already has a magazine loaded." //already a magazine here
+ return
+ user.remove_from_mob(AM)
+ AM.loc = src
+ ammo_magazine = AM
+ user.visible_message("[user] inserts [AM] into [src].", "You insert [AM] into [src].")
+ playsound(src.loc, 'sound/weapons/flipblade.ogg', 50, 1)
+ if(SPEEDLOADER)
+ if(loaded.len >= max_shells)
+ user << "[src] is full!"
+ return
+ var/count = 0
+ for(var/obj/item/ammo_casing/C in AM.stored_ammo)
+ if(loaded.len >= max_shells)
+ break
+ if(C.caliber == caliber)
+ C.loc = src
+ loaded += C
+ AM.stored_ammo -= C //should probably go inside an ammo_magazine proc, but I guess less proc calls this way...
+ count++
+ if(count)
+ user.visible_message("[user] reloads [src].", "You load [count] round\s into [src].")
+ playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1)
+ AM.update_icon()
+ else if(istype(A, /obj/item/ammo_casing))
+ var/obj/item/ammo_casing/C = A
+ if(!(load_method & SINGLE_CASING) || caliber != C.caliber)
+ return //incompatible
+ if(loaded.len >= max_shells)
+ user << "[src] is full."
+ return
+ user.remove_from_mob(C)
+ C.loc = src
+ loaded.Insert(1, C) //add to the head of the list
+ user.visible_message("[user] inserts \a [C] into [src].", "You insert \a [C] into [src].")
+ playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1)
+
+ update_icon()
+
+//attempts to unload src. If allow_dump is set to 0, the speedloader unloading method will be disabled
+/obj/item/weapon/gun/projectile/proc/unload_ammo(mob/user, var/allow_dump=1)
+ if(ammo_magazine)
+ user.put_in_hands(ammo_magazine)
+ user.visible_message("[user] removes [ammo_magazine] from [src].", "You remove [ammo_magazine] from [src].")
+ playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1)
+ ammo_magazine.update_icon()
+ ammo_magazine = null
+ else if(loaded.len)
+ //presumably, if it can be speed-loaded, it can be speed-unloaded.
+ if(allow_dump && (load_method & SPEEDLOADER))
+ var/count = 0
+ var/turf/T = get_turf(user)
+ if(T)
+ for(var/obj/item/ammo_casing/C in loaded)
+ C.loc = T
+ count++
+ loaded.Cut()
+ if(count)
+ user.visible_message("[user] unloads [src].", "You unload [count] round\s from [src].")
+ else if(load_method & SINGLE_CASING)
+ var/obj/item/ammo_casing/C = loaded[loaded.len]
+ loaded.len--
+ user.put_in_hands(C)
+ user.visible_message("[user] removes \a [C] from [src].", "You remove \a [C] from [src].")
+ else
+ user << "[src] is empty."
+ update_icon()
/obj/item/weapon/gun/projectile/attackby(var/obj/item/A as obj, mob/user as mob)
-
- var/num_loaded = 0
- if(istype(A, /obj/item/ammo_magazine))
- if((load_method == MAGAZINE) && loaded.len) return
- var/obj/item/ammo_magazine/AM = A
- if(AM.stored_ammo.len <= 0)
- user << "The magazine is empty!"
- return
- for(var/obj/item/ammo_casing/AC in AM.stored_ammo)
- if(loaded.len >= max_shells)
- break
- if(AC.caliber == caliber && loaded.len < max_shells)
- AC.loc = src
- AM.stored_ammo -= AC
- loaded += AC
- num_loaded++
- if(load_method == MAGAZINE)
- user.remove_from_mob(AM)
- empty_mag = AM
- empty_mag.loc = src
- if(istype(A, /obj/item/ammo_casing) && load_method == SPEEDLOADER)
- var/obj/item/ammo_casing/AC = A
- if(AC.caliber == caliber && loaded.len < max_shells)
- user.drop_item()
- AC.loc = src
- loaded += AC
- num_loaded++
- if(num_loaded)
- user << "\blue You load [num_loaded] shell\s into the gun!"
- A.update_icon()
- update_icon()
- return
+ load_ammo(A, user)
/obj/item/weapon/gun/projectile/attack_self(mob/user as mob)
- if (target)
- return ..()
- if (loaded.len)
- if (load_method == SPEEDLOADER)
- var/obj/item/ammo_casing/AC = loaded[1]
- loaded -= AC
- AC.loc = get_turf(src) //Eject casing onto ground.
- user << "\blue You unload shell from \the [src]!"
- if (load_method == MAGAZINE)
- var/obj/item/ammo_magazine/AM = empty_mag
- for (var/obj/item/ammo_casing/AC in loaded)
- AM.stored_ammo += AC
- loaded -= AC
- AM.loc = get_turf(src)
- empty_mag = null
- update_icon()
- AM.update_icon()
- user << "\blue You unload magazine from \the [src]!"
+ unload_ammo(user)
+
+/obj/item/weapon/gun/projectile/attack_hand(mob/user as mob)
+ if(user.get_inactive_hand() == src)
+ unload_ammo(user, allow_dump=0)
else
- user << "\red Nothing loaded in \the [src]!"
-
+ return ..()
+/obj/item/weapon/gun/projectile/afterattack(atom/A, mob/living/user)
+ ..()
+ if(auto_eject && ammo_magazine && ammo_magazine.stored_ammo && !ammo_magazine.stored_ammo.len)
+ ammo_magazine.loc = get_turf(src.loc)
+ user.visible_message(
+ "[ammo_magazine] falls out and clatters on the floor!",
+ "[ammo_magazine] falls out and clatters on the floor!"
+ )
+ if(auto_eject_sound)
+ playsound(user, auto_eject_sound, 40, 1)
+ ammo_magazine.update_icon()
+ ammo_magazine = null
+ update_icon() //make sure to do this after unsetting ammo_magazine
/obj/item/weapon/gun/projectile/examine(mob/user)
..(user)
user << "Has [getAmmo()] round\s remaining."
-// if(in_chamber && !loaded.len)
-// user << "However, it has a chambered round."
-// if(in_chamber && loaded.len)
-// user << "It also has a chambered round." {R}
+ if(ammo_magazine)
+ user << "It has \a [ammo_magazine] loaded."
return
/obj/item/weapon/gun/projectile/proc/getAmmo()
var/bullets = 0
- for(var/obj/item/ammo_casing/AC in loaded)
- if(istype(AC))
- bullets += 1
+ if(loaded)
+ bullets += loaded.len
+ if(ammo_magazine && ammo_magazine.stored_ammo)
+ bullets += ammo_magazine.stored_ammo.len
+ if(chambered)
+ bullets += 1
return bullets
diff --git a/code/modules/projectiles/guns/projectile/automatic.dm b/code/modules/projectiles/guns/projectile/automatic.dm
index ee0d8a6427..75bbf810a8 100644
--- a/code/modules/projectiles/guns/projectile/automatic.dm
+++ b/code/modules/projectiles/guns/projectile/automatic.dm
@@ -2,71 +2,153 @@
name = "submachine gun"
desc = "A lightweight, fast firing gun. Uses 9mm rounds."
icon_state = "saber" //ugly
- w_class = 3.0
- max_shells = 18
+ w_class = 3
+ load_method = SPEEDLOADER //yup. until someone sprites a magazine for it.
+ max_shells = 22
caliber = "9mm"
origin_tech = "combat=4;materials=2"
- ammo_type = "/obj/item/ammo_casing/c9mm"
- automatic = 1
-
+ slot_flags = SLOT_BELT
+ ammo_type = /obj/item/ammo_casing/c9mm
+ multi_aim = 1
fire_delay = 0
- isHandgun()
- return 0
-
-
/obj/item/weapon/gun/projectile/automatic/mini_uzi
name = "\improper Uzi"
desc = "A lightweight, fast firing gun, for when you want someone dead. Uses .45 rounds."
icon_state = "mini-uzi"
- w_class = 3.0
- max_shells = 16
+ w_class = 3
+ load_method = SPEEDLOADER //yup. until someone sprites a magazine for it.
+ max_shells = 15
caliber = ".45"
origin_tech = "combat=5;materials=2;syndicate=8"
- ammo_type = "/obj/item/ammo_casing/c45"
-
- isHandgun()
- return 1
-
+ ammo_type = /obj/item/ammo_casing/c45
/obj/item/weapon/gun/projectile/automatic/c20r
name = "\improper C-20r SMG"
- desc = "A lightweight, fast firing gun, for when you REALLY need someone dead. Uses 12mm rounds. Has a 'Scarborough Arms - Per falcis, per pravitas' buttstamp"
+ desc = "A lightweight, fast firing gun, for when you REALLY need someone dead. Uses 12mm pistol rounds. Has a 'Scarborough Arms - Per falcis, per pravitas' buttstamp"
icon_state = "c20r"
item_state = "c20r"
- w_class = 3.0
- max_shells = 20
+ w_class = 3
+ force = 10
caliber = "12mm"
origin_tech = "combat=5;materials=2;syndicate=8"
- ammo_type = "/obj/item/ammo_casing/a12mm"
+ slot_flags = SLOT_BELT|SLOT_BACK
fire_sound = 'sound/weapons/Gunshot_smg.ogg'
- load_method = 2
+ load_method = MAGAZINE
+ magazine_type = /obj/item/ammo_magazine/a12mm
+ auto_eject = 1
+ auto_eject_sound = 'sound/weapons/smg_empty_alarm.ogg'
+/obj/item/weapon/gun/projectile/automatic/c20r/update_icon()
+ ..()
+ if(ammo_magazine)
+ icon_state = "c20r-[round(ammo_magazine.stored_ammo.len,4)]"
+ else
+ icon_state = "c20r"
+ return
- New()
+/obj/item/weapon/gun/projectile/automatic/sts35
+ name = "\improper STS-35 automatic rifle"
+ desc = "A durable, rugged looking automatic weapon of a make popular on the frontier worlds. Uses 7.62mm rounds. It is unmarked."
+ icon_state = "arifle"
+ item_state = null
+ w_class = 4
+ force = 10
+ caliber = "a762"
+ origin_tech = "combat=6;materials=1;syndicate=4"
+ slot_flags = SLOT_BACK
+ load_method = MAGAZINE
+ magazine_type = /obj/item/ammo_magazine/c762
+
+/obj/item/weapon/gun/projectile/automatic/sts35/update_icon()
+ ..()
+ icon_state = (ammo_magazine)? "arifle-0" : "arifle"
+ update_held_icon()
+
+/obj/item/weapon/gun/projectile/automatic/wt550
+ name = "\improper W-T 550 Saber"
+ desc = "A cheap, mass produced Ward-Takahashi PDW. Uses 9mm rounds."
+ icon_state = "wt550"
+ item_state = "wt550"
+ w_class = 3
+ caliber = "9mm"
+ origin_tech = "combat=5;materials=2"
+ slot_flags = SLOT_BELT
+ ammo_type = "/obj/item/ammo_casing/c9mmr"
+ fire_sound = 'sound/weapons/Gunshot_smg.ogg'
+ load_method = MAGAZINE
+ magazine_type = /obj/item/ammo_magazine/mc9mmt/rubber
+
+/obj/item/weapon/gun/projectile/automatic/wt550/update_icon()
+ ..()
+ if(ammo_magazine)
+ icon_state = "wt550-[round(ammo_magazine.stored_ammo.len,4)]"
+ else
+ icon_state = "wt550"
+ return
+
+/obj/item/weapon/gun/projectile/automatic/z8
+ name = "\improper Z8 Bulldog"
+ desc = "An older model bullpup carbine, made by the now defunct Zendai Foundries. Uses armor piercing 5.56mm rounds. Makes you feel like a space marine when you hold it."
+ icon_state = "carbine"
+ item_state = "z8carbine"
+ w_class = 4
+ force = 10
+ caliber = "a556"
+ origin_tech = "combat=8;materials=3"
+ ammo_type = "/obj/item/ammo_casing/a556"
+ fire_sound = 'sound/weapons/Gunshot.ogg'
+ slot_flags = SLOT_BACK
+ load_method = MAGAZINE
+ magazine_type = /obj/item/ammo_magazine/a556
+ auto_eject = 1
+ auto_eject_sound = 'sound/weapons/smg_empty_alarm.ogg'
+
+ var/use_launcher = 0
+ var/obj/item/weapon/gun/launcher/grenade/underslung/launcher
+
+/obj/item/weapon/gun/projectile/automatic/z8/New()
+ ..()
+ launcher = new(src)
+
+/obj/item/weapon/gun/projectile/automatic/z8/attack_self(mob/user)
+ use_launcher = !use_launcher
+ user << "You switch to [use_launcher? "\the [launcher]" : "firing normally"]."
+
+/obj/item/weapon/gun/projectile/automatic/z8/attackby(obj/item/I, mob/user)
+ if((istype(I, /obj/item/weapon/grenade)))
+ launcher.load(I, user)
+ else
..()
- empty_mag = new /obj/item/ammo_magazine/a12mm/empty(src)
- update_icon()
- return
-
- afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag)
+/obj/item/weapon/gun/projectile/automatic/z8/attack_hand(mob/user)
+ if(user.get_inactive_hand() == src && use_launcher)
+ launcher.unload(user)
+ else
..()
- if(!loaded.len && empty_mag)
- empty_mag.loc = get_turf(src.loc)
- empty_mag = null
- playsound(user, 'sound/weapons/smg_empty_alarm.ogg', 40, 1)
- update_icon()
- return
-
- update_icon()
+/obj/item/weapon/gun/projectile/automatic/z8/Fire(atom/target, mob/living/user, params, pointblank=0, reflex=0)
+ if(use_launcher)
+ launcher.Fire(target, user, params, pointblank, reflex)
+ if(!launcher.chambered)
+ use_launcher = 0 //switch back automatically
+ else
..()
- if(empty_mag)
- icon_state = "c20r-[round(loaded.len,4)]"
- else
- icon_state = "c20r"
- return
+
+/obj/item/weapon/gun/projectile/automatic/z8/update_icon()
+ ..()
+ if(ammo_magazine)
+ icon_state = "carbine-[round(ammo_magazine.stored_ammo.len,2)]"
+ else
+ icon_state = "carbine"
+ return
+
+/obj/item/weapon/gun/projectile/automatic/z8/examine(mob/user)
+ ..()
+ if(launcher.chambered)
+ user << "\The [launcher] has \a [launcher.chambered] loaded."
+ else
+ user << "\The [launcher] is empty."
/obj/item/weapon/gun/projectile/automatic/l6_saw
name = "\improper L6 SAW"
@@ -74,74 +156,39 @@
icon_state = "l6closed100"
item_state = "l6closedmag"
w_class = 4
+ force = 10
slot_flags = 0
max_shells = 50
caliber = "a762"
- origin_tech = "combat=5;materials=1;syndicate=2"
+ origin_tech = "combat=6;materials=1;syndicate=2"
+ slot_flags = SLOT_BACK
ammo_type = "/obj/item/ammo_casing/a762"
fire_sound = 'sound/weapons/Gunshot_smg.ogg'
- load_method = 2
+ load_method = MAGAZINE
+ magazine_type = /obj/item/ammo_magazine/a762
var/cover_open = 0
- var/mag_inserted = 1
-
/obj/item/weapon/gun/projectile/automatic/l6_saw/attack_self(mob/user as mob)
cover_open = !cover_open
user << "You [cover_open ? "open" : "close"] [src]'s cover."
update_icon()
-
/obj/item/weapon/gun/projectile/automatic/l6_saw/update_icon()
- icon_state = "l6[cover_open ? "open" : "closed"][mag_inserted ? round(loaded.len, 25) : "-empty"]"
+ icon_state = "l6[cover_open ? "open" : "closed"][ammo_magazine ? round(ammo_magazine.stored_ammo.len, 25) : "-empty"]"
-
-/obj/item/weapon/gun/projectile/automatic/l6_saw/afterattack(atom/target as mob|obj|turf, mob/living/user as mob|obj, flag, params) //what I tried to do here is just add a check to see if the cover is open or not and add an icon_state change because I can't figure out how c-20rs do it with overlays
+/obj/item/weapon/gun/projectile/automatic/l6_saw/special_check(mob/user)
if(cover_open)
- user << "[src]'s cover is open! Close it before firing!"
- else
- ..()
- update_icon()
+ user << "[src]'s cover is open! Close it before firing!"
+ return 0
+ return ..()
-
-/obj/item/weapon/gun/projectile/automatic/l6_saw/attack_hand(mob/user as mob)
- if(loc != user)
- ..()
- return //let them pick it up
- if(!cover_open || (cover_open && !mag_inserted))
- ..()
- else if(cover_open && mag_inserted)
- //drop the mag
- empty_mag = new /obj/item/ammo_magazine/a762(src)
- empty_mag.stored_ammo = loaded
- empty_mag.icon_state = "a762-[round(loaded.len, 10)]"
- empty_mag.desc = "There are [loaded.len] shells left!"
- empty_mag.loc = get_turf(src.loc)
- user.put_in_hands(empty_mag)
- empty_mag = null
- mag_inserted = 0
- loaded = list()
- update_icon()
- user << "You remove the magazine from [src]."
-
-
-/obj/item/weapon/gun/projectile/automatic/l6_saw/attackby(var/obj/item/A as obj, mob/user as mob)
+/obj/item/weapon/gun/projectile/automatic/l6_saw/load_ammo(var/obj/item/A, mob/user)
if(!cover_open)
- user << "[src]'s cover is closed! You can't insert a new mag!"
+ user << "You need to open the cover to load [src]."
return
- else if(cover_open && mag_inserted)
- user << "[src] already has a magazine inserted!"
- return
- else if(cover_open && !mag_inserted)
- mag_inserted = 1
- user << "You insert the magazine!"
- update_icon()
..()
-
-/* The thing I found with guns in ss13 is that they don't seem to simulate the rounds in the magazine in the gun.
- Afaik, since projectile.dm features a revolver, this would make sense since the magazine is part of the gun.
- However, it looks like subsequent guns that use removable magazines don't take that into account and just get
- around simulating a removable magazine by adding the casings into the loaded list and spawning an empty magazine
- when the gun is out of rounds. Which means you can't eject magazines with rounds in them. The below is a very
- rough and poor attempt at making that happen. -Ausops */
-
\ No newline at end of file
+/obj/item/weapon/gun/projectile/automatic/l6_saw/unload_ammo(mob/user, var/allow_dump=1)
+ if(!cover_open)
+ return
+ ..()
diff --git a/code/modules/projectiles/guns/projectile/dartgun.dm b/code/modules/projectiles/guns/projectile/dartgun.dm
new file mode 100644
index 0000000000..cf05a005ed
--- /dev/null
+++ b/code/modules/projectiles/guns/projectile/dartgun.dm
@@ -0,0 +1,206 @@
+/obj/item/projectile/bullet/chemdart
+ name = "dart"
+ icon_state = "dart"
+ damage = 5
+ sharp = 1
+ embed = 1 //the dart is shot fast enough to pierce space suits, so I guess splintering inside the target can be a thing. Should be rare due to low damage.
+ var/reagent_amount = 15
+ kill_count = 15 //shorter range
+
+ muzzle_type = null
+
+/obj/item/projectile/bullet/chemdart/New()
+ reagents = new/datum/reagents(reagent_amount)
+ reagents.my_atom = src
+
+/obj/item/projectile/bullet/chemdart/on_hit(var/atom/target, var/blocked = 0, var/def_zone = null)
+ if(blocked < 2 && isliving(target))
+ var/mob/living/L = target
+ if(L.can_inject(target_zone=def_zone))
+ reagents.trans_to(L, reagent_amount)
+
+/obj/item/ammo_casing/chemdart
+ name = "chemical dart"
+ desc = "A small hardened, hollow dart."
+ icon_state = "dart"
+ caliber = "dart"
+ projectile_type = /obj/item/projectile/bullet/chemdart
+
+/obj/item/ammo_casing/chemdart/expend()
+ del(src)
+
+/obj/item/ammo_magazine/chemdart
+ name = "dart cartridge"
+ desc = "A rack of hollow darts."
+ icon_state = "darts"
+ item_state = "rcdammo"
+ origin_tech = "materials=2"
+ mag_type = MAGAZINE
+ caliber = "dart"
+ ammo_type = /obj/item/ammo_casing/chemdart
+ max_ammo = 5
+ multiple_sprites = 1
+
+/obj/item/weapon/gun/projectile/dartgun
+ name = "dart gun"
+ desc = "A small gas-powered dartgun, capable of delivering chemical cocktails swiftly across short distances."
+ icon_state = "dartgun-empty"
+ item_state = null
+
+ caliber = "dart"
+ fire_sound = 'sound/weapons/empty.ogg'
+ fire_sound_text = "a metallic click"
+ recoil = 0
+ silenced = 1
+ load_method = MAGAZINE
+ magazine_type = /obj/item/ammo_magazine/chemdart
+ auto_eject = 0
+
+ var/list/beakers = list() //All containers inside the gun.
+ var/list/mixing = list() //Containers being used for mixing.
+ var/max_beakers = 3
+ var/dart_reagent_amount = 15
+ var/container_type = /obj/item/weapon/reagent_containers/glass/beaker
+ var/list/starting_chems = null
+
+/obj/item/weapon/gun/projectile/dartgun/dartgun/New()
+ ..()
+ if(starting_chems)
+ for(var/chem in starting_chems)
+ var/obj/B = new container_type(src)
+ B.reagents.add_reagent(chem, 60)
+ beakers += B
+ update_icon()
+
+/obj/item/weapon/gun/projectile/dartgun/update_icon()
+ if(!ammo_magazine)
+ icon_state = "dartgun-empty"
+ return 1
+
+ if(!ammo_magazine.stored_ammo || ammo_magazine.stored_ammo.len)
+ icon_state = "dartgun-0"
+ else if(ammo_magazine.stored_ammo.len > 5)
+ icon_state = "dartgun-5"
+ else
+ icon_state = "dartgun-[ammo_magazine.stored_ammo.len]"
+ return 1
+
+/obj/item/weapon/gun/projectile/dartgun/consume_next_projectile()
+ . = ..()
+ var/obj/item/projectile/bullet/chemdart/dart = .
+ if(istype(dart))
+ fill_dart(dart)
+
+/obj/item/weapon/gun/projectile/dartgun/examine(mob/user)
+ //update_icon()
+ //if (!..(user, 2))
+ // return
+ ..()
+ if (beakers.len)
+ user << "\blue [src] contains:"
+ for(var/obj/item/weapon/reagent_containers/glass/beaker/B in beakers)
+ if(B.reagents && B.reagents.reagent_list.len)
+ for(var/datum/reagent/R in B.reagents.reagent_list)
+ user << "\blue [R.volume] units of [R.name]"
+
+/obj/item/weapon/gun/projectile/dartgun/attackby(obj/item/I as obj, mob/user as mob)
+ if(istype(I, /obj/item/weapon/reagent_containers/glass))
+ if(!istype(I, container_type))
+ user << "\blue [I] doesn't seem to fit into [src]."
+ return
+ if(beakers.len >= max_beakers)
+ user << "\blue [src] already has [max_beakers] beakers in it - another one isn't going to fit!"
+ return
+ var/obj/item/weapon/reagent_containers/glass/beaker/B = I
+ user.drop_item()
+ B.loc = src
+ beakers += B
+ user << "\blue You slot [B] into [src]."
+ src.updateUsrDialog()
+ return 1
+ ..()
+
+//fills the given dart with reagents
+/obj/item/weapon/gun/projectile/dartgun/proc/fill_dart(var/obj/item/projectile/bullet/chemdart/dart)
+ if(mixing.len)
+ var/mix_amount = dart.reagent_amount/mixing.len
+ for(var/obj/item/weapon/reagent_containers/glass/beaker/B in mixing)
+ B.reagents.trans_to(dart, mix_amount)
+
+/obj/item/weapon/gun/projectile/dartgun/attack_self(mob/user)
+ user.set_machine(src)
+ var/dat = "[src] mixing control:
"
+
+ if (beakers.len)
+ var/i = 1
+ for(var/obj/item/weapon/reagent_containers/glass/beaker/B in beakers)
+ dat += "Beaker [i] contains: "
+ if(B.reagents && B.reagents.reagent_list.len)
+ for(var/datum/reagent/R in B.reagents.reagent_list)
+ dat += "
[R.volume] units of [R.name], "
+ if (check_beaker_mixing(B))
+ dat += text("Mixing ")
+ else
+ dat += text("Not mixing ")
+ else
+ dat += "nothing."
+ dat += " \[Eject\]
"
+ i++
+ else
+ dat += "There are no beakers inserted!
"
+
+ if(ammo_magazine)
+ if(ammo_magazine.stored_ammo && ammo_magazine.stored_ammo.len)
+ dat += "The dart cartridge has [ammo_magazine.stored_ammo.len] shots remaining."
+ else
+ dat += "The dart cartridge is empty!"
+ dat += " \[Eject\]"
+
+ user << browse(dat, "window=dartgun")
+ onclose(user, "dartgun", src)
+
+/obj/item/weapon/gun/projectile/dartgun/proc/check_beaker_mixing(var/obj/item/B)
+ if(!mixing || !beakers)
+ return 0
+ for(var/obj/item/M in mixing)
+ if(M == B)
+ return 1
+ return 0
+
+/obj/item/weapon/gun/projectile/dartgun/Topic(href, href_list)
+ if(..()) return 1
+ src.add_fingerprint(usr)
+ if(href_list["stop_mix"])
+ var/index = text2num(href_list["stop_mix"])
+ if(index <= beakers.len)
+ for(var/obj/item/M in mixing)
+ if(M == beakers[index])
+ mixing -= M
+ break
+ else if (href_list["mix"])
+ var/index = text2num(href_list["mix"])
+ if(index <= beakers.len)
+ mixing += beakers[index]
+ else if (href_list["eject"])
+ var/index = text2num(href_list["eject"])
+ if(index <= beakers.len)
+ if(beakers[index])
+ var/obj/item/weapon/reagent_containers/glass/beaker/B = beakers[index]
+ usr << "You remove [B] from [src]."
+ mixing -= B
+ beakers -= B
+ B.loc = get_turf(src)
+ else if (href_list["eject_cart"])
+ unload_ammo(usr)
+ src.updateUsrDialog()
+ return
+
+/obj/item/weapon/gun/projectile/dartgun/vox
+ name = "alien dart gun"
+ desc = "A small gas-powered dartgun, fitted for nonhuman hands."
+
+/obj/item/weapon/gun/projectile/dartgun/vox/medical
+ starting_chems = list("kelotane","bicaridine","anti_toxin")
+
+/obj/item/weapon/gun/projectile/dartgun/vox/raider
+ starting_chems = list("space_drugs","stoxin","impedrezene")
\ No newline at end of file
diff --git a/code/modules/projectiles/guns/projectile/launcher.dm b/code/modules/projectiles/guns/projectile/launcher.dm
deleted file mode 100644
index 6626d809cd..0000000000
--- a/code/modules/projectiles/guns/projectile/launcher.dm
+++ /dev/null
@@ -1,89 +0,0 @@
-/obj/item/weapon/gun/launcher
- name = "launcher"
- desc = "A device that launches things."
- icon = 'icons/obj/weapons.dmi'
- w_class = 5.0
- flags = CONDUCT
- slot_flags = SLOT_BACK
-
- var/release_force = 0
- var/fire_sound_text = "a launcher firing"
-
-//Check if we're drawing and if the bow is loaded.
-/obj/item/weapon/gun/launcher/load_into_chamber()
- return (!isnull(in_chamber))
-
-//This should not fit in a combat belt or holster.
-/obj/item/weapon/gun/launcher/isHandgun()
- return 0
-
-//Launchers are mechanical, no other impact.
-/obj/item/weapon/gun/launcher/emp_act(severity)
- return
-
-//This normally uses a proc on projectiles and our ammo is not strictly speaking a projectile.
-/obj/item/weapon/gun/launcher/can_hit(var/mob/living/target as mob, var/mob/living/user as mob)
- return
-
-//Override this to avoid a runtime with suicide handling.
-/obj/item/weapon/gun/launcher/attack(mob/living/M as mob, mob/living/user as mob, def_zone)
- if (M == user && user.zone_sel.selecting == "mouth")
- user << "\red Shooting yourself with \a [src] is pretty tricky. You can't seem to manage it."
- return
- ..()
-
-/obj/item/weapon/gun/launcher/proc/update_release_force()
- return 0
-
-/obj/item/weapon/gun/launcher/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0)
-
- if (!user.IsAdvancedToolUser())
- return 0
-
- add_fingerprint(user)
-
- //Make sure target turfs both exist.
- var/turf/curloc = get_turf(user)
- var/turf/targloc = get_turf(target)
- if (!istype(targloc) || !istype(curloc))
- return 0
-
- if(!special_check(user))
- return 0
-
- if (!ready_to_fire())
- if (world.time % 3) //to prevent spam
- user << "[src] is not ready to fire again!"
- return 0
-
- if(!load_into_chamber()) //CHECK
- return click_empty(user)
-
- if(!in_chamber)
- return 0
-
- update_release_force()
-
- playsound(user, fire_sound, 50, 1)
- user.visible_message("[user] fires [src][reflex ? " by reflex":""]!", \
- "You fire [src][reflex ? "by reflex":""]!", \
- "You hear [fire_sound_text]!")
-
- in_chamber.loc = get_turf(user)
- in_chamber.throw_at(target,10,release_force)
-
- sleep(1)
-
- in_chamber = null
-
- update_icon()
-
- if(user.hand)
- user.update_inv_l_hand()
- else
- user.update_inv_r_hand()
-
- return 1
-
-/obj/item/weapon/gun/launcher/attack_self(mob/living/user as mob)
- return
diff --git a/code/modules/projectiles/guns/projectile/pistol.dm b/code/modules/projectiles/guns/projectile/pistol.dm
index b963924614..b29f2f3e42 100644
--- a/code/modules/projectiles/guns/projectile/pistol.dm
+++ b/code/modules/projectiles/guns/projectile/pistol.dm
@@ -1,52 +1,85 @@
+/obj/item/weapon/gun/projectile/colt
+ name = "\improper Colt M1911"
+ desc = "A cheap Martian knock-off of a Colt M1911."
+ magazine_type = /obj/item/ammo_magazine/c45m
+ icon_state = "colt"
+ caliber = ".45"
+ origin_tech = "combat=2;materials=2"
+ load_method = MAGAZINE
+
+/obj/item/weapon/gun/projectile/colt/detective
+ desc = "A cheap Martian knock-off of a Colt M1911. Uses less-than-lethal .45 rounds."
+ magazine_type = /obj/item/ammo_magazine/c45m/rubber
+
+/obj/item/weapon/gun/projectile/colt/detective/verb/rename_gun()
+ set name = "Name Gun"
+ set category = "Object"
+ set desc = "Rename your gun. If you're the detective."
+
+ var/mob/M = usr
+ if(!M.mind) return 0
+ if(!M.mind.assigned_role == "Detective")
+ M << "You don't feel cool enough to name this gun, chump."
+ return 0
+
+ var/input = sanitizeSafe(input("What do you want to name the gun?", ,""), MAX_NAME_LEN)
+
+ if(src && input && !M.stat && in_range(M,src))
+ name = input
+ M << "You name the gun [input]. Say hello to your new friend."
+ return 1
+
+/obj/item/weapon/gun/projectile/sec
+ desc = "A NanoTrasen designed sidearm, found pretty much everywhere humans are. Uses less-than-lethal .45 rounds."
+ name = "\improper NT Mk58"
+ icon_state = "secguncomp"
+ magazine_type = /obj/item/ammo_magazine/c45m/rubber
+ caliber = ".45"
+ origin_tech = "combat=2;materials=2"
+ load_method = MAGAZINE
+
+/obj/item/weapon/gun/projectile/sec/flash
+ name = "\improper NT Mk58 signal pistol"
+ desc = "A NanoTrasen designed sidearm, found pretty much everywhere humans are. Uses .45 signal flash rounds."
+ magazine_type = /obj/item/ammo_magazine/c45m/flash
+
+/obj/item/weapon/gun/projectile/sec/wood
+ desc = "A Nanotrasen designed sidearm, this one has a sweet wooden grip. Uses less-than-lethal .45 rounds."
+ name = "\improper Custom NT Mk58"
+ icon_state = "secgundark"
+
/obj/item/weapon/gun/projectile/silenced
name = "silenced pistol"
desc = "A small, quiet, easily concealable gun. Uses .45 rounds."
icon_state = "silenced_pistol"
- w_class = 3.0
- max_shells = 12
+ w_class = 3
caliber = ".45"
silenced = 1
origin_tech = "combat=2;materials=2;syndicate=8"
- ammo_type = "/obj/item/ammo_casing/c45"
-
-
+ load_method = MAGAZINE
+ magazine_type = /obj/item/ammo_magazine/c45m
/obj/item/weapon/gun/projectile/deagle
name = "desert eagle"
desc = "A robust handgun that uses .50 AE ammo"
icon_state = "deagle"
+ item_state = "deagle"
force = 14.0
- max_shells = 7
caliber = ".50"
- ammo_type ="/obj/item/ammo_casing/a50"
- load_method = 2
- New()
- ..()
- empty_mag = new /obj/item/ammo_magazine/a50/empty(src)
- update_icon()
- return
-
-
- afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag)
- ..()
- if(!loaded.len && empty_mag)
- empty_mag.loc = get_turf(src.loc)
- empty_mag = null
- playsound(user, 'sound/weapons/smg_empty_alarm.ogg', 40, 1)
- update_icon()
- return
+ load_method = MAGAZINE
+ magazine_type = /obj/item/ammo_magazine/a50
+ auto_eject = 1
/obj/item/weapon/gun/projectile/deagle/gold
desc = "A gold plated gun folded over a million times by superior martian gunsmiths. Uses .50 AE ammo."
icon_state = "deagleg"
item_state = "deagleg"
-
-
/obj/item/weapon/gun/projectile/deagle/camo
desc = "A Deagle brand Deagle for operators operating operationally. Uses .50 AE ammo."
icon_state = "deaglecamo"
item_state = "deagleg"
+ auto_eject_sound = 'sound/weapons/smg_empty_alarm.ogg'
@@ -59,57 +92,37 @@
fire_sound = 'sound/effects/Explosion1.ogg'
origin_tech = "combat=3"
ammo_type = "/obj/item/ammo_casing/a75"
- load_method = 2
- New()
- ..()
- empty_mag = new /obj/item/ammo_magazine/a75/empty(src)
- update_icon()
- return
+ load_method = MAGAZINE
+ magazine_type = /obj/item/ammo_magazine/a75
+ auto_eject = 1
+ auto_eject_sound = 'sound/weapons/smg_empty_alarm.ogg'
-
- afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag)
- ..()
- if(!loaded.len && empty_mag)
- empty_mag.loc = get_turf(src.loc)
- empty_mag = null
- playsound(user, 'sound/weapons/smg_empty_alarm.ogg', 40, 1)
- update_icon()
- return
-
- update_icon()
- ..()
- if(empty_mag)
- icon_state = "gyropistolloaded"
- else
- icon_state = "gyropistol"
- return
+/obj/item/weapon/gun/projectile/gyropistol/update_icon()
+ ..()
+ if(ammo_magazine)
+ icon_state = "gyropistolloaded"
+ else
+ icon_state = "gyropistol"
/obj/item/weapon/gun/projectile/pistol
name = "\improper Stechtkin pistol"
desc = "A small, easily concealable gun. Uses 9mm rounds."
icon_state = "pistol"
+ item_state = null
w_class = 2
- max_shells = 8
caliber = "9mm"
silenced = 0
origin_tech = "combat=2;materials=2;syndicate=2"
- ammo_type = "/obj/item/ammo_casing/c9mm"
- load_method = 2
+ load_method = MAGAZINE
+ magazine_type = /obj/item/ammo_magazine/mc9mm
-/obj/item/weapon/gun/projectile/pistol/New()
- ..()
- empty_mag = new /obj/item/ammo_magazine/mc9mm/empty(src)
- return
-
-/obj/item/weapon/gun/projectile/pistol/afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag)
- ..()
- if(!loaded.len && empty_mag)
- empty_mag.loc = get_turf(src.loc)
- empty_mag = null
- return
+/obj/item/weapon/gun/projectile/pistol/flash
+ name = "\improper Stechtkin signal pistol"
+ desc = "A small, easily concealable gun. Uses 9mm signal flash rounds."
+ magazine_type = /obj/item/ammo_magazine/mc9mm/flash
/obj/item/weapon/gun/projectile/pistol/attack_hand(mob/user as mob)
- if(loc == user)
+ if(user.get_inactive_hand() == src)
if(silenced)
if(user.l_hand != src && user.r_hand != src)
..()
@@ -122,7 +135,6 @@
return
..()
-
/obj/item/weapon/gun/projectile/pistol/attackby(obj/item/I as obj, mob/user as mob)
if(istype(I, /obj/item/weapon/silencer))
if(user.l_hand != src && user.r_hand != src) //if we're not in his hands
diff --git a/code/modules/projectiles/guns/projectile/revolver.dm b/code/modules/projectiles/guns/projectile/revolver.dm
index f1eac3e858..f0291de0f8 100644
--- a/code/modules/projectiles/guns/projectile/revolver.dm
+++ b/code/modules/projectiles/guns/projectile/revolver.dm
@@ -1,184 +1,43 @@
-/obj/item/weapon/gun/projectile/detective
+/obj/item/weapon/gun/projectile/revolver
+ name = "revolver"
+ desc = "A classic revolver. Uses .357 ammo"
+ icon_state = "revolver"
+ item_state = "revolver"
+ caliber = "357"
+ origin_tech = "combat=2;materials=2"
+ handle_casings = CYCLE_CASINGS
+ max_shells = 7
+ ammo_type = /obj/item/ammo_casing/a357
+
+/obj/item/weapon/gun/projectile/revolver/mateba
+ name = "mateba"
+ desc = "When you absolutely, positively need a 10mm hole in the other guy. Uses .357 ammo." //>10mm hole >.357
+ icon_state = "mateba"
+ origin_tech = "combat=2;materials=2"
+
+/obj/item/weapon/gun/projectile/revolver/detective
name = "revolver"
desc = "A cheap Martian knock-off of a Smith & Wesson Model 10. Uses .38-Special rounds."
icon_state = "detective"
max_shells = 6
caliber = "38"
origin_tech = "combat=2;materials=2"
- ammo_type = "/obj/item/ammo_casing/c38"
+ ammo_type = /obj/item/ammo_casing/c38
+/obj/item/weapon/gun/projectile/revolver/detective/verb/rename_gun()
+ set name = "Name Gun"
+ set category = "Object"
+ set desc = "Click to rename your gun. If you're the detective."
- special_check(var/mob/living/carbon/human/M)
- if(caliber == initial(caliber))
- return 1
- if(prob(70 - (loaded.len * 10))) //minimum probability of 10, maximum of 60
- M << "[src] blows up in your face."
- M.take_organ_damage(0,20)
- M.drop_item()
- del(src)
- return 0
+ var/mob/M = usr
+ if(!M.mind) return 0
+ if(!M.mind.assigned_role == "Detective")
+ M << "You don't feel cool enough to name this gun, chump."
+ return 0
+
+ var/input = sanitizeSafe(input("What do you want to name the gun?", ,""), MAX_NAME_LEN)
+
+ if(src && input && !M.stat && in_range(M,src))
+ name = input
+ M << "You name the gun [input]. Say hello to your new friend."
return 1
-
- verb/rename_gun()
- set name = "Name Gun"
- set category = "Object"
- set desc = "Click to rename your gun. If you're the detective."
-
- var/mob/M = usr
- if(!M.mind) return 0
- if(!M.mind.assigned_role == "Detective")
- M << "You don't feel cool enough to name this gun, chump."
- return 0
-
- var/input = stripped_input(usr,"What do you want to name the gun?", ,"", MAX_NAME_LEN)
-
- if(src && input && !M.stat && in_range(M,src))
- name = input
- M << "You name the gun [input]. Say hello to your new friend."
- return 1
-
- attackby(var/obj/item/A as obj, mob/user as mob)
- ..()
- if(istype(A, /obj/item/weapon/screwdriver))
- if(caliber == "38")
- user << "You begin to reinforce the barrel of [src]."
- if(loaded.len)
- afterattack(user, user) //you know the drill
- playsound(user, fire_sound, 50, 1)
- user.visible_message("[src] goes off!", "[src] goes off in your face!")
- return
- if(do_after(user, 30))
- if(loaded.len)
- user << "You can't modify it!"
- return
- caliber = "357"
- desc = "The barrel and chamber assembly seems to have been modified."
- user << "You reinforce the barrel of [src]! Now it will fire .357 rounds."
- else if (caliber == "357")
- user << "You begin to revert the modifications to [src]."
- if(loaded.len)
- afterattack(user, user) //and again
- playsound(user, fire_sound, 50, 1)
- user.visible_message("[src] goes off!", "[src] goes off in your face!")
- return
- if(do_after(user, 30))
- if(loaded.len)
- user << "You can't modify it!"
- return
- caliber = "38"
- desc = initial(desc)
- user << "You remove the modifications on [src]! Now it will fire .38 rounds."
-
-
-/obj/item/weapon/gun/projectile/detective/semiauto
- name = "\improper Colt M1911"
- desc = "A cheap Martian knock-off of a Colt M1911. Uses less-than-lethal .45 rounds."
- icon_state = "colt"
- max_shells = 7
- caliber = ".45"
- ammo_type = "/obj/item/ammo_casing/c45r"
- load_method = 2
-
-/obj/item/weapon/gun/projectile/detective/semiauto/New()
- ..()
- empty_mag = new /obj/item/ammo_magazine/c45r/empty(src)
- return
-
-/obj/item/weapon/gun/projectile/detective/semiauto/afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag)
- ..()
- if(!loaded.len && empty_mag)
- empty_mag.loc = get_turf(src.loc)
- empty_mag = null
- user << "The Magazine falls out and clatters on the floor!"
- return
-
-
-/obj/item/weapon/gun/projectile/mateba
- name = "mateba"
- desc = "When you absolutely, positively need a 10mm hole in the other guy. Uses .357 ammo." //>10mm hole >.357
- icon_state = "mateba"
- origin_tech = "combat=2;materials=2"
-
-// A gun to play Russian Roulette!
-// You can spin the chamber to randomize the position of the bullet.
-
-/obj/item/weapon/gun/projectile/russian
- name = "\improper Russian revolver"
- desc = "A Russian made revolver. Uses .357 ammo. It has a single slot in it's chamber for a bullet."
- max_shells = 6
- origin_tech = "combat=2;materials=2"
-
-/obj/item/weapon/gun/projectile/russian/New()
- Spin()
- update_icon()
-
-/obj/item/weapon/gun/projectile/russian/proc/Spin()
- for(var/obj/item/ammo_casing/AC in loaded)
- del(AC)
- loaded = list()
- var/random = rand(1, max_shells)
- for(var/i = 1; i <= max_shells; i++)
- if(i != random)
- loaded += i // Basically null
- else
- loaded += new ammo_type(src)
-
-
-/obj/item/weapon/gun/projectile/russian/attackby(var/obj/item/A as obj, mob/user as mob)
- if(!A) return
-
- var/num_loaded = 0
- if(istype(A, /obj/item/ammo_magazine))
-
- if((load_method == 2) && loaded.len) return
- var/obj/item/ammo_magazine/AM = A
- for(var/obj/item/ammo_casing/AC in AM.stored_ammo)
- if(getAmmo() > 0 || loaded.len >= max_shells)
- break
- if(AC.caliber == caliber && loaded.len < max_shells)
- AC.loc = src
- AM.stored_ammo -= AC
- loaded += AC
- num_loaded++
- break
- A.update_icon()
-
- if(num_loaded)
- user.visible_message("[user] loads a single bullet into the revolver and spins the chamber.", "You load a single bullet into the chamber and spin it.")
- else
- user.visible_message("[user] spins the chamber of the revolver.", "You spin the revolver's chamber.")
- if(getAmmo() > 0)
- Spin()
- update_icon()
- return
-
-/obj/item/weapon/gun/projectile/russian/attack_self(mob/user as mob)
- user.visible_message("[user] spins the chamber of the revolver.", "You spin the revolver's chamber.")
- if(getAmmo() > 0)
- Spin()
-
-/obj/item/weapon/gun/projectile/russian/attack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj)
- if(!loaded.len)
- user.visible_message("\red *click*", "\red *click*")
- playsound(user, 'sound/weapons/empty.ogg', 100, 1)
- return
-
- if(isliving(target) && isliving(user))
- if(target == user)
- var/datum/organ/external/affecting = user.zone_sel.selecting
- if(affecting == "head")
-
- var/obj/item/ammo_casing/AC = loaded[1]
- if(!load_into_chamber())
- user.visible_message("\red *click*", "\red *click*")
- playsound(user, 'sound/weapons/empty.ogg', 100, 1)
- return
- if(!in_chamber)
- return
- var/obj/item/projectile/P = new AC.projectile_type
- playsound(user, fire_sound, 50, 1)
- user.visible_message("[user.name] fires [src] at \his head!", "You fire [src] at your head!", "You hear a [istype(in_chamber, /obj/item/projectile/beam) ? "laser blast" : "gunshot"]!")
- if(!P.nodamage)
- user.apply_damage(300, BRUTE, affecting, sharp=1) // You are dead, dead, dead.
- return
- ..()
diff --git a/code/modules/projectiles/guns/projectile/rocket.dm b/code/modules/projectiles/guns/projectile/rocket.dm
deleted file mode 100644
index 27fb15d571..0000000000
--- a/code/modules/projectiles/guns/projectile/rocket.dm
+++ /dev/null
@@ -1,51 +0,0 @@
-/obj/item/weapon/gun/rocketlauncher
- name = "rocket launcher"
- desc = "MAGGOT."
- icon_state = "rocket"
- item_state = "rocket"
- w_class = 4.0
- throw_speed = 2
- throw_range = 10
- force = 5.0
- flags = CONDUCT | USEDELAY
- slot_flags = 0
- origin_tech = "combat=8;materials=5"
- var/projectile = /obj/item/missile
- var/missile_speed = 2
- var/missile_range = 30
- var/max_rockets = 1
- var/list/rockets = new/list()
-
-/obj/item/weapon/gun/rocketlauncher/examine(mob/user)
- if(!..(user, 2))
- return
- user << "\blue [rockets.len] / [max_rockets] rockets."
-
-/obj/item/weapon/gun/rocketlauncher/attackby(obj/item/I as obj, mob/user as mob)
- if(istype(I, /obj/item/ammo_casing/rocket))
- if(rockets.len < max_rockets)
- user.drop_item()
- I.loc = src
- rockets += I
- user << "\blue You put the rocket in [src]."
- user << "\blue [rockets.len] / [max_rockets] rockets."
- else
- usr << "\red [src] cannot hold more rockets."
-
-/obj/item/weapon/gun/rocketlauncher/can_fire()
- return rockets.len
-
-/obj/item/weapon/gun/rocketlauncher/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0)
- if(rockets.len)
- var/obj/item/ammo_casing/rocket/I = rockets[1]
- var/obj/item/missile/M = new projectile(user.loc)
- playsound(user.loc, 'sound/effects/bang.ogg', 50, 1)
- M.primed = 1
- M.throw_at(target, missile_range, missile_speed,user)
- message_admins("[key_name_admin(user)] fired a rocket from a rocket launcher ([src.name]).")
- log_game("[key_name_admin(user)] used a rocket launcher ([src.name]).")
- rockets -= I
- del(I)
- return
- else
- usr << "\red [src] is empty."
diff --git a/code/modules/projectiles/guns/projectile/shotgun.dm b/code/modules/projectiles/guns/projectile/shotgun.dm
index 6db9300375..fa29d7e8ba 100644
--- a/code/modules/projectiles/guns/projectile/shotgun.dm
+++ b/code/modules/projectiles/guns/projectile/shotgun.dm
@@ -10,127 +10,85 @@
slot_flags = SLOT_BACK
caliber = "shotgun"
origin_tech = "combat=4;materials=2"
- ammo_type = "/obj/item/ammo_casing/shotgun/beanbag"
+ load_method = SINGLE_CASING
+ ammo_type = /obj/item/ammo_casing/shotgun/beanbag
+ handle_casings = HOLD_CASINGS
var/recentpump = 0 // to prevent spammage
- var/pumped = 0
- var/obj/item/ammo_casing/current_shell = null
- isHandgun()
- return 0
+/obj/item/weapon/gun/projectile/shotgun/pump/consume_next_projectile()
+ if(chambered)
+ return chambered.BB
+ return null
- load_into_chamber()
- if(in_chamber)
- return 1
- return 0
-
-
- attack_self(mob/living/user as mob)
- if(recentpump) return
+/obj/item/weapon/gun/projectile/shotgun/pump/attack_self(mob/living/user as mob)
+ if(world.time >= recentpump + 10)
pump(user)
- recentpump = 1
- spawn(10)
- recentpump = 0
- return
+ recentpump = world.time
+/obj/item/weapon/gun/projectile/shotgun/pump/proc/pump(mob/M as mob)
+ playsound(M, 'sound/weapons/shotgunpump.ogg', 60, 1)
- proc/pump(mob/M as mob)
- playsound(M, 'sound/weapons/shotgunpump.ogg', 60, 1)
- pumped = 0
- if(current_shell)//We have a shell in the chamber
- current_shell.loc = get_turf(src)//Eject casing
- current_shell = null
- if(in_chamber)
- in_chamber = null
- if(!loaded.len) return 0
+ if(chambered)//We have a shell in the chamber
+ chambered.loc = get_turf(src)//Eject casing
+ chambered = null
+
+ if(loaded.len)
var/obj/item/ammo_casing/AC = loaded[1] //load next casing.
loaded -= AC //Remove casing from loaded list.
- current_shell = AC
- if(AC.BB)
- in_chamber = AC.BB //Load projectile into chamber.
- update_icon() //I.E. fix the desc
- return 1
+ chambered = AC
+
+ update_icon()
/obj/item/weapon/gun/projectile/shotgun/pump/combat
name = "combat shotgun"
icon_state = "cshotgun"
- max_shells = 8
+ item_state = "cshotgun"
origin_tech = "combat=5;materials=2"
- ammo_type = "/obj/item/ammo_casing/shotgun"
+ max_shells = 7 //match the ammo box capacity, also it can hold a round in the chamber anyways, for a total of 8.
+ ammo_type = /obj/item/ammo_casing/shotgun
+
-//this is largely hacky and bad :( -Pete
/obj/item/weapon/gun/projectile/shotgun/doublebarrel
name = "double-barreled shotgun"
desc = "A true classic."
icon_state = "dshotgun"
- item_state = "shotgun"
+ item_state = "dshotgun"
+ //SPEEDLOADER because rapid unloading.
+ //In principle someone could make a speedloader for it, so it makes sense.
+ load_method = SINGLE_CASING|SPEEDLOADER
+ handle_casings = CYCLE_CASINGS
max_shells = 2
- w_class = 4.0
+ w_class = 4
force = 10
flags = CONDUCT
slot_flags = SLOT_BACK
caliber = "shotgun"
origin_tech = "combat=3;materials=1"
- ammo_type = "/obj/item/ammo_casing/shotgun/beanbag"
+ ammo_type = /obj/item/ammo_casing/shotgun/beanbag
- New()
- for(var/i = 1, i <= max_shells, i++)
- loaded += new ammo_type(src)
+/obj/item/weapon/gun/projectile/shotgun/doublebarrel/flare
+ name = "signal shotgun"
+ desc = "A double-barreled shotgun meant to fire signal flash shells."
+ ammo_type = /obj/item/ammo_casing/shotgun/flash
- update_icon()
- return
-
- load_into_chamber()
-// if(in_chamber)
-// return 1 {R}
- if(!loaded.len)
- return 0
-
- var/obj/item/ammo_casing/AC = loaded[1] //load next casing.
- loaded -= AC //Remove casing from loaded list.
- AC.desc += " This one is spent."
-
- if(AC.BB)
- in_chamber = AC.BB //Load projectile into chamber.
- return 1
- return 0
-
- attack_self(mob/living/user as mob)
- if(!(locate(/obj/item/ammo_casing/shotgun) in src) && !loaded.len)
- user << "\The [src] is empty."
- return
-
- for(var/obj/item/ammo_casing/shotgun/shell in src) //This feels like a hack. //don't code at 3:30am kids!!
- if(shell in loaded)
- loaded -= shell
- shell.loc = get_turf(src.loc)
-
- user << "You break \the [src]."
- update_icon()
-
- attackby(var/obj/item/A as obj, mob/user as mob)
- if(istype(A, /obj/item/ammo_casing) && !load_method)
- var/obj/item/ammo_casing/AC = A
- if(AC.caliber == caliber && (loaded.len < max_shells) && (contents.len < max_shells)) //forgive me father, for i have sinned
- user.drop_item()
- AC.loc = src
- loaded += AC
- user << "You load a shell into \the [src]!"
- A.update_icon()
- update_icon()
- if(istype(A, /obj/item/weapon/circular_saw) || istype(A, /obj/item/weapon/melee/energy) || istype(A, /obj/item/weapon/pickaxe/plasmacutter))
- user << "You begin to shorten the barrel of \the [src]."
- if(loaded.len)
- afterattack(user, user) //will this work?
- afterattack(user, user) //it will. we call it twice, for twice the FUN
+//this is largely hacky and bad :( -Pete
+/obj/item/weapon/gun/projectile/shotgun/doublebarrel/attackby(var/obj/item/A as obj, mob/user as mob)
+ if(istype(A, /obj/item/weapon/circular_saw) || istype(A, /obj/item/weapon/melee/energy) || istype(A, /obj/item/weapon/pickaxe/plasmacutter))
+ user << "You begin to shorten the barrel of \the [src]."
+ if(loaded.len)
+ for(var/i in 1 to max_shells)
+ afterattack(user, user) //will this work? //it will. we call it twice, for twice the FUN
playsound(user, fire_sound, 50, 1)
- user.visible_message("The shotgun goes off!", "The shotgun goes off in your face!")
- return
- if(do_after(user, 30)) //SHIT IS STEALTHY EYYYYY
- icon_state = "sawnshotgun"
- w_class = 3.0
- item_state = "gun"
- slot_flags &= ~SLOT_BACK //you can't sling it on your back
- slot_flags |= SLOT_BELT //but you can wear it on your belt (poorly concealed under a trenchcoat, ideally)
- name = "sawn-off shotgun"
- desc = "Omar's coming!"
- user << "You shorten the barrel of \the [src]!"
+ user.visible_message("The shotgun goes off!", "The shotgun goes off in your face!")
+ return
+ if(do_after(user, 30)) //SHIT IS STEALTHY EYYYYY
+ icon_state = "sawnshotgun"
+ w_class = 3
+ item_state = "gun"
+ slot_flags &= ~SLOT_BACK //you can't sling it on your back
+ slot_flags |= (SLOT_BELT|SLOT_HOLSTER) //but you can wear it on your belt (poorly concealed under a trenchcoat, ideally) - or in a holster, why not.
+ name = "sawn-off shotgun"
+ desc = "Omar's coming!"
+ user << "You shorten the barrel of \the [src]!"
+ else
+ ..()
\ No newline at end of file
diff --git a/code/modules/projectiles/guns/projectile/sniper.dm b/code/modules/projectiles/guns/projectile/sniper.dm
new file mode 100644
index 0000000000..6c14edfaa5
--- /dev/null
+++ b/code/modules/projectiles/guns/projectile/sniper.dm
@@ -0,0 +1,67 @@
+/obj/item/weapon/gun/projectile/heavysniper
+ name = "\improper PTR-7 rifle"
+ desc = "A portable anti-armour rifle fitted with a scope. Originally designed to used against armoured exosuits, it is capable of punching through windows and non-reinforced walls with ease. Fires armor piercing 14.5mm shells."
+ icon_state = "heavysniper"
+ item_state = "l6closednomag" //placeholder
+ w_class = 4
+ force = 10
+ slot_flags = SLOT_BACK
+ origin_tech = "combat=8;materials=2;syndicate=8"
+ caliber = "14.5mm"
+ recoil = 2 //extra kickback
+ //fire_sound = 'sound/weapons/sniper.ogg'
+ handle_casings = HOLD_CASINGS
+ load_method = SINGLE_CASING
+ max_shells = 1
+ ammo_type = /obj/item/ammo_casing/a145
+ //+2 accuracy over the LWAP because only one shot
+ accuracy = -1
+ scoped_accuracy = 2
+ var/bolt_open = 0
+
+/obj/item/weapon/gun/projectile/heavysniper/update_icon()
+ if(bolt_open)
+ icon_state = "heavysniper-open"
+ else
+ icon_state = "heavysniper"
+
+/obj/item/weapon/gun/projectile/heavysniper/attack_self(mob/user as mob)
+ playsound(src.loc, 'sound/weapons/flipblade.ogg', 50, 1)
+ bolt_open = !bolt_open
+ if(bolt_open)
+ if(chambered)
+ user << "You work the bolt open, ejecting [chambered]!"
+ chambered.loc = get_turf(src)
+ loaded -= chambered
+ chambered = null
+ else
+ user << "You work the bolt open."
+ else
+ user << "You work the bolt closed."
+ bolt_open = 0
+ add_fingerprint(user)
+ update_icon()
+
+/obj/item/weapon/gun/projectile/heavysniper/special_check(mob/user)
+ if(bolt_open)
+ user << "You can't fire [src] while the bolt is open!"
+ return 0
+ return ..()
+
+/obj/item/weapon/gun/projectile/heavysniper/load_ammo(var/obj/item/A, mob/user)
+ if(!bolt_open)
+ return
+ ..()
+
+/obj/item/weapon/gun/projectile/heavysniper/unload_ammo(mob/user, var/allow_dump=1)
+ if(!bolt_open)
+ return
+ ..()
+
+/obj/item/weapon/gun/projectile/heavysniper/verb/scope()
+ set category = "Object"
+ set name = "Use Scope"
+ set popup_menu = 1
+
+ toggle_scope(2.0)
+
diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm
index 3b5ed8bd53..3786dda532 100644
--- a/code/modules/projectiles/projectile.dm
+++ b/code/modules/projectiles/projectile.dm
@@ -36,8 +36,10 @@
var/damage = 10
var/damage_type = BRUTE //BRUTE, BURN, TOX, OXY, CLONE are the only things that should be in here
var/nodamage = 0 //Determines if the projectile will skip any damage inflictions
- var/flag = "bullet" //Defines what armor to use when it hits things. Must be set to bullet, laser, energy,or bomb //Cael - bio and rad are also valid
- var/projectile_type = "/obj/item/projectile"
+ var/taser_effect = 0 //If set then the projectile will apply it's agony damage using stun_effect_act() to mobs it hits, and other damage will be ignored
+ var/check_armour = "bullet" //Defines what armor to use when it hits things. Must be set to bullet, laser, energy,or bomb //Cael - bio and rad are also valid
+ var/projectile_type = /obj/item/projectile
+ var/penetrating = 0 //If greater than zero, the projectile will pass through dense objects as specified by on_penetrate()
var/kill_count = 50 //This will de-increment every process(). When 0, it will delete the projectile.
//Effects
var/stun = 0
@@ -49,117 +51,302 @@
var/drowsy = 0
var/agony = 0
var/embed = 0 // whether or not the projectile can embed itself in the mob
+
+ var/hitscan = 0 // whether the projectile should be hitscan
- proc/on_hit(var/atom/target, var/blocked = 0)
- if(blocked >= 2) return 0//Full block
- if(!isliving(target)) return 0
- if(isanimal(target)) return 0
- var/mob/living/L = target
- L.apply_effects(stun, weaken, paralyze, irradiate, stutter, eyeblur, drowsy, agony, blocked) // add in AGONY!
+ // effect types to be used
+ var/muzzle_type
+ var/tracer_type
+ var/impact_type
+
+ var/datum/plot_vector/trajectory // used to plot the path of the projectile
+ var/datum/vector_loc/location // current location of the projectile in pixel space
+ var/matrix/effect_transform // matrix to rotate and scale projectile effects - putting it here so it doesn't
+ // have to be recreated multiple times
+
+//TODO: make it so this is called more reliably, instead of sometimes by bullet_act() and sometimes not
+/obj/item/projectile/proc/on_hit(var/atom/target, var/blocked = 0, var/def_zone = null)
+ if(blocked >= 2) return 0//Full block
+ if(!isliving(target)) return 0
+ if(isanimal(target)) return 0
+ var/mob/living/L = target
+ L.apply_effects(stun, weaken, paralyze, irradiate, stutter, eyeblur, drowsy, agony, blocked) // add in AGONY!
+ return 1
+
+//called when the projectile stops flying because it collided with something
+/obj/item/projectile/proc/on_impact(var/atom/A)
+ impact_effect(effect_transform) // generate impact effect
+ return
+
+//Checks if the projectile is eligible for embedding. Not that it necessarily will.
+/obj/item/projectile/proc/can_embed()
+ //embed must be enabled and damage type must be brute
+ if(!embed || damage_type != BRUTE)
+ return 0
+ return 1
+
+//return 1 if the projectile should be allowed to pass through after all, 0 if not.
+/obj/item/projectile/proc/check_penetrate(var/atom/A)
+ return 1
+
+/obj/item/projectile/proc/check_fire(atom/target as mob, var/mob/living/user as mob) //Checks if you can hit them or not.
+ check_trajectory(target, user, pass_flags, flags)
+
+//sets the click point of the projectile using mouse input params
+/obj/item/projectile/proc/set_clickpoint(var/params)
+ var/list/mouse_control = params2list(params)
+ if(mouse_control["icon-x"])
+ p_x = text2num(mouse_control["icon-x"])
+ if(mouse_control["icon-y"])
+ p_y = text2num(mouse_control["icon-y"])
+
+//called to launch a projectile from a gun
+/obj/item/projectile/proc/launch(atom/target, mob/user, obj/item/weapon/gun/launcher, var/target_zone, var/x_offset=0, var/y_offset=0)
+ var/turf/curloc = get_turf(user)
+ var/turf/targloc = get_turf(target)
+ if (!istype(targloc) || !istype(curloc))
return 1
- proc/check_fire(var/mob/living/target as mob, var/mob/living/user as mob) //Checks if you can hit them or not.
- if(!istype(target) || !istype(user))
- return 0
- var/obj/item/projectile/test/in_chamber = new /obj/item/projectile/test(get_step_to(user,target)) //Making the test....
- in_chamber.target = target
- in_chamber.flags = flags //Set the flags...
- in_chamber.pass_flags = pass_flags //And the pass flags to that of the real projectile...
- in_chamber.firer = user
- var/output = in_chamber.process() //Test it!
- del(in_chamber) //No need for it anymore
- return output //Send it back to the gun!
+ firer = user
+ def_zone = user.zone_sel.selecting
- Bump(atom/A as mob|obj|turf|area)
- if(A == firer)
- loc = A.loc
- return 0 //cannot shoot yourself
+ if(user == target) //Shooting yourself
+ user.bullet_act(src, target_zone)
+ on_impact(user)
+ del(src)
+ return 0
+ if(targloc == curloc) //Shooting something in the same turf
+ target.bullet_act(src, target_zone)
+ on_impact(target)
+ del(src)
+ return 0
- if(bumped) return 0
- var/forcedodge = 0 // force the projectile to pass
+ original = target
+ loc = curloc
+ starting = curloc
+ current = curloc
+ yo = targloc.y - curloc.y + y_offset
+ xo = targloc.x - curloc.x + x_offset
- bumped = 1
- if(firer && istype(A, /mob))
- var/mob/M = A
- if(!istype(A, /mob/living))
- loc = A.loc
- return 0// nope.avi
+ shot_from = launcher
+ silenced = launcher.silenced
- var/distance = get_dist(starting,loc)
- var/miss_modifier = -30
+ spawn()
+ process()
- if (istype(shot_from,/obj/item/weapon/gun)) //If you aim at someone beforehead, it'll hit more often.
- var/obj/item/weapon/gun/daddy = shot_from //Kinda balanced by fact you need like 2 seconds to aim
- if (daddy.target && original in daddy.target) //As opposed to no-delay pew pew
- miss_modifier += -30
- def_zone = get_zone_with_miss_chance(def_zone, M, miss_modifier + 15*distance)
+ return 0
- if(!def_zone)
- visible_message("\blue \The [src] misses [M] narrowly!")
- forcedodge = -1
- else
- if(silenced)
- M << "\red You've been shot in the [parse_zone(def_zone)] by the [src.name]!"
- else
- visible_message("\red [A.name] is hit by the [src.name] in the [parse_zone(def_zone)]!")//X has fired Y is now given by the guns so you cant tell who shot you if you could not see the shooter
- if(istype(firer, /mob))
- M.attack_log += "\[[time_stamp()]\] [firer]/[firer.ckey] shot [M]/[M.ckey] with a [src.type]"
- firer.attack_log += "\[[time_stamp()]\] [firer]/[firer.ckey] shot [M]/[M.ckey] with a [src.type]"
- msg_admin_attack("[firer] ([firer.ckey]) shot [M] ([M.ckey]) with a [src] (JMP)") //BS12 EDIT ALG
- else
- M.attack_log += "\[[time_stamp()]\] UNKNOWN SUBJECT (No longer exists) shot [M]/[M.ckey] with a [src]"
- msg_admin_attack("UNKNOWN shot [M] ([M.ckey]) with a [src] (JMP)") //BS12 EDIT ALG
+//Used to change the direction of the projectile in flight.
+/obj/item/projectile/proc/redirect(var/new_x, var/new_y, var/atom/starting_loc, var/mob/new_firer=null)
+ original = locate(new_x, new_y, src.z)
+ starting = starting_loc
+ current = starting_loc
+ if(new_firer)
+ firer = src
- if(A)
- if (!forcedodge)
- forcedodge = A.bullet_act(src, def_zone) // searches for return value
- if(forcedodge == -1) // the bullet passes through a dense object!
- bumped = 0 // reset bumped variable!
- if(istype(A, /turf))
- loc = A
- else
- loc = A.loc
- permutated.Add(A)
- return 0
- if(istype(A,/turf))
- for(var/obj/O in A)
- O.bullet_act(src)
- for(var/mob/M in A)
- M.bullet_act(src, def_zone)
- density = 0
- invisibility = 101
- del(src)
- return 1
+ yo = new_y - starting_loc.y
+ xo = new_x - starting_loc.x
+//Called when the projectile intercepts a mob. Returns 1 if the projectile hit the mob, 0 if it missed and should keep flying.
+/obj/item/projectile/proc/attack_mob(var/mob/living/target_mob, var/distance, var/miss_modifier=0)
+ //accuracy bonus from aiming
+ if (istype(shot_from, /obj/item/weapon/gun))
+ var/obj/item/weapon/gun/daddy = shot_from
+ miss_modifier -= round(15*daddy.accuracy)
+
+ //If you aim at someone beforehead, it'll hit more often.
+ //Kinda balanced by fact you need like 2 seconds to aim
+ //As opposed to no-delay pew pew
+ if (daddy.aim_targets && original in daddy.aim_targets)
+ miss_modifier += -30
- CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
- if(air_group || (height==0)) return 1
+ //roll to-hit
+ miss_modifier = max(miss_modifier + 15*(distance-2), 0)
+ var/hit_zone = get_zone_with_miss_chance(def_zone, target_mob, miss_modifier, ranged_attack=(distance > 1))
+ if(!hit_zone)
+ visible_message("\The [src] misses [target_mob] narrowly!")
+ return 0
- if(istype(mover, /obj/item/projectile))
- return prob(95)
+ //set def_zone, so if the projectile ends up hitting someone else later (to be implemented), it is more likely to hit the same part
+ def_zone = hit_zone
+
+ //hit messages
+ if(silenced)
+ target_mob << "You've been hit in the [parse_zone(def_zone)] by \the [src]!"
+ else
+ visible_message("\The [target_mob] is hit by \the [src] in the [parse_zone(def_zone)]!")//X has fired Y is now given by the guns so you cant tell who shot you if you could not see the shooter
+
+ //admin logs
+ if(istype(firer, /mob))
+ target_mob.attack_log += "\[[time_stamp()]\] [firer]/[firer.ckey] shot [target_mob]/[target_mob.ckey] with a [src.type]"
+ firer.attack_log += "\[[time_stamp()]\] [firer]/[firer.ckey] shot [target_mob]/[target_mob.ckey] with a [src.type]"
+ msg_admin_attack("[firer] ([firer.ckey]) shot [target_mob] ([target_mob.ckey]) with a [src] (JMP)") //BS12 EDIT ALG
+ else if(firer)
+ target_mob.attack_log += "\[[time_stamp()]\] UNKNOWN SUBJECT (No longer exists) shot [target_mob]/[target_mob.ckey] with a [src]"
+ msg_admin_attack("UNKNOWN shot [target_mob] ([target_mob.ckey]) with a [src] (JMP)") //BS12 EDIT ALG
+ else
+ target_mob.attack_log += "\[[time_stamp()]\] UNKNOWN SUBJECT (No longer exists) shot [target_mob]/[target_mob.ckey] with a [src]"
+ msg_admin_attack("UNKNOWN shot [target_mob] ([target_mob.ckey]) with a [src] (JMP)") //BS12 EDIT ALG
+
+ //sometimes bullet_act() will want the projectile to continue flying
+ if (target_mob.bullet_act(src, def_zone) == -1)
+ return 0
+
+ return 1
+
+/obj/item/projectile/Bump(atom/A as mob|obj|turf|area, forced=0)
+ if(A == src)
+ return 0 //no
+
+ if(A == firer)
+ loc = A.loc
+ return 0 //cannot shoot yourself
+
+ if((bumped && !forced) || (A in permutated))
+ return 0
+
+ var/passthrough = 0 //if the projectile should continue flying
+ var/distance = get_dist(starting,loc)
+
+ bumped = 1
+ if(ismob(A))
+ var/mob/M = A
+ if(istype(A, /mob/living))
+ //if they have a neck grab on someone, that person gets hit instead
+ var/obj/item/weapon/grab/G = locate() in M
+ if(G && G.state >= GRAB_NECK)
+ visible_message("\The [M] uses [G.affecting] as a shield!")
+ if(Bump(G.affecting, forced=1))
+ return //If Bump() returns 0 (keep going) then we continue on to attack M.
+
+ passthrough = !attack_mob(M, distance)
else
- return 1
+ passthrough = 1 //so ghosts don't stop bullets
+ else
+ passthrough = (A.bullet_act(src, def_zone) == -1) //backwards compatibility
+ if(isturf(A))
+ for(var/obj/O in A)
+ O.bullet_act(src)
+ for(var/mob/M in A)
+ attack_mob(M, distance)
+ //penetrating projectiles can pass through things that otherwise would not let them
+ if(!passthrough && penetrating > 0)
+ if(check_penetrate(A))
+ passthrough = 1
+ penetrating--
- process()
- if(kill_count < 1)
+ //the bullet passes through a dense object!
+ if(passthrough)
+ //move ourselves onto A so we can continue on our way.
+ if(A)
+ if(istype(A, /turf))
+ loc = A
+ else
+ loc = A.loc
+ permutated.Add(A)
+ bumped = 0 //reset bumped variable!
+ return 0
+
+ //stop flying
+ on_impact(A)
+
+ density = 0
+ invisibility = 101
+
+ del(src)
+ return 1
+
+/obj/item/projectile/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
+ if(air_group || (height==0)) return 1
+
+ if(istype(mover, /obj/item/projectile))
+ return prob(95) //ha
+ else
+ return 1
+
+/obj/item/projectile/process()
+ var/first_step = 1
+
+ //plot the initial trajectory
+ setup_trajectory()
+
+ spawn while(src)
+ if(kill_count-- < 1)
+ on_impact(src.loc) //for any final impact behaviours
+ del(src)
+ if((!( current ) || loc == current))
+ current = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z)
+ if((x == 1 || x == world.maxx || y == 1 || y == world.maxy))
del(src)
- kill_count--
- spawn while(src)
- if((!( current ) || loc == current))
- current = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z)
- if((x == 1 || x == world.maxx || y == 1 || y == world.maxy))
- del(src)
- return
- step_towards(src, current)
- sleep(1)
- if(!bumped && !isturf(original))
- if(loc == get_turf(original))
- if(!(original in permutated))
- Bump(original)
- sleep(1)
+ return
+
+ trajectory.increment() // increment the current location
+ location = trajectory.return_location(location) // update the locally stored location data
+
+ if(!location)
+ del(src) // if it's left the world... kill it
+
+ Move(location.return_turf())
+
+ if(first_step)
+ muzzle_effect(effect_transform)
+ first_step = 0
+ else
+ tracer_effect(effect_transform)
+
+ if(!bumped && !isturf(original))
+ if(loc == get_turf(original))
+ if(!(original in permutated))
+ Bump(original)
+
+ if(!hitscan)
+ sleep(1) //add delay between movement iterations if it's not a hitscan weapon
+
+/obj/item/projectile/proc/setup_trajectory()
+ // plot the initial trajectory
+ trajectory = new()
+ trajectory.setup(starting, original, pixel_x, pixel_y)
+
+ // generate this now since all visual effects the projectile makes can use it
+ effect_transform = new()
+ effect_transform.Scale(trajectory.return_hypotenuse(), 1)
+ effect_transform.Turn(-trajectory.return_angle()) //no idea why this has to be inverted, but it works
+
+/obj/item/projectile/proc/muzzle_effect(var/matrix/T)
+ if(silenced)
return
+ if(ispath(muzzle_type))
+ var/obj/effect/projectile/M = new muzzle_type(get_turf(src))
+
+ if(istype(M))
+ M.set_transform(T)
+ M.pixel_x = location.pixel_x
+ M.pixel_y = location.pixel_y
+ M.activate()
+
+/obj/item/projectile/proc/tracer_effect(var/matrix/M)
+ if(ispath(tracer_type))
+ var/obj/effect/projectile/P = new tracer_type(location.loc)
+
+ if(istype(P))
+ P.set_transform(M)
+ P.pixel_x = location.pixel_x
+ P.pixel_y = location.pixel_y
+ P.activate()
+
+/obj/item/projectile/proc/impact_effect(var/matrix/M)
+ if(ispath(tracer_type))
+ var/obj/effect/projectile/P = new impact_type(location.loc)
+
+ if(istype(P))
+ P.set_transform(M)
+ P.pixel_x = location.pixel_x
+ P.pixel_y = location.pixel_y
+ P.activate()
+
+//"Tracing" projectile
/obj/item/projectile/test //Used to see if you can hit them.
invisibility = 101 //Nope! Can't see me!
yo = null
@@ -167,36 +354,58 @@
var/target = null
var/result = 0 //To pass the message back to the gun.
- Bump(atom/A as mob|obj|turf|area)
- if(A == firer)
- loc = A.loc
- return //cannot shoot yourself
- if(istype(A, /obj/item/projectile))
- return
- if(istype(A, /mob/living))
- result = 2 //We hit someone, return 1!
- return
- result = 1
+/obj/item/projectile/test/Bump(atom/A as mob|obj|turf|area)
+ if(A == firer)
+ loc = A.loc
+ return //cannot shoot yourself
+ if(istype(A, /obj/item/projectile))
return
+ if(istype(A, /mob/living))
+ result = 2 //We hit someone, return 1!
+ return
+ result = 1
+ return
- process()
- var/turf/curloc = get_turf(src)
- var/turf/targloc = get_turf(target)
- if(!curloc || !targloc)
- return 0
- yo = targloc.y - curloc.y
- xo = targloc.x - curloc.x
- target = targloc
- while(src) //Loop on through!
- if(result)
- return (result - 1)
- if((!( target ) || loc == target))
- target = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z) //Finding the target turf at map edge
- step_towards(src, target)
- var/mob/living/M = locate() in get_turf(src)
- if(istype(M)) //If there is someting living...
- return 1 //Return 1
- else
- M = locate() in get_step(src,target)
- if(istype(M))
- return 1
+/obj/item/projectile/test/process()
+ var/turf/curloc = get_turf(src)
+ var/turf/targloc = get_turf(target)
+ if(!curloc || !targloc)
+ return 0
+ yo = targloc.y - curloc.y
+ xo = targloc.x - curloc.x
+ target = targloc
+
+ //plot the initial trajectory
+ setup_trajectory()
+
+ while(src) //Loop on through!
+ if(result)
+ return (result - 1)
+ if((!( target ) || loc == target))
+ target = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z) //Finding the target turf at map edge
+
+ trajectory.increment() // increment the current location
+ location = trajectory.return_location(location) // update the locally stored location data
+
+ Move(location.return_turf())
+
+ var/mob/living/M = locate() in get_turf(src)
+ if(istype(M)) //If there is someting living...
+ return 1 //Return 1
+ else
+ M = locate() in get_step(src,target)
+ if(istype(M))
+ return 1
+
+/proc/check_trajectory(atom/target as mob, var/mob/living/user as mob, var/pass_flags=PASSTABLE|PASSGLASS|PASSGRILLE, flags=null) //Checks if you can hit them or not.
+ if(!istype(target) || !istype(user))
+ return 0
+ var/obj/item/projectile/test/trace = new /obj/item/projectile/test(get_step_to(user,target)) //Making the test....
+ trace.target = target
+ if(!isnull(flags))
+ trace.flags = flags //Set the flags...
+ trace.pass_flags = pass_flags //And the pass flags to that of the real projectile...
+ trace.firer = user
+ var/output = trace.process() //Test it!
+ del(trace) //No need for it anymore
+ return output //Send it back to the gun!
diff --git a/code/modules/projectiles/projectile/animate.dm b/code/modules/projectiles/projectile/animate.dm
index 490227d233..0f92729ad4 100644
--- a/code/modules/projectiles/projectile/animate.dm
+++ b/code/modules/projectiles/projectile/animate.dm
@@ -4,7 +4,7 @@
damage = 0
damage_type = BURN
nodamage = 1
- flag = "energy"
+ check_armour = "energy"
/obj/item/projectile/animate/Bump(var/atom/change)
if((istype(change, /obj/item) || istype(change, /obj/structure)) && !is_type_in_list(change, protected_objects))
diff --git a/code/modules/projectiles/projectile/beams.dm b/code/modules/projectiles/projectile/beams.dm
index b811eb9281..cbe1ad5625 100644
--- a/code/modules/projectiles/projectile/beams.dm
+++ b/code/modules/projectiles/projectile/beams.dm
@@ -1,84 +1,17 @@
-var/list/beam_master = list()
-//Use: Caches beam state images and holds turfs that had these images overlaid.
-//Structure:
-//beam_master
-// icon_states/dirs of beams
-// image for that beam
-// references for fired beams
-// icon_states/dirs for each placed beam image
-// turfs that have that icon_state/dir
-
/obj/item/projectile/beam
name = "laser"
icon_state = "laser"
pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
damage = 40
damage_type = BURN
- flag = "laser"
+ check_armour = "laser"
eyeblur = 4
var/frequency = 1
- process()
- var/reference = "\ref[src]" //So we do not have to recalculate it a ton
- var/first = 1 //So we don't make the overlay in the same tile as the firer
- spawn while(src) //Move until we hit something
+ hitscan = 1
- if((!( current ) || loc == current)) //If we pass our target
- current = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z)
- if((x == 1 || x == world.maxx || y == 1 || y == world.maxy))
- del(src) //Delete if it passes the world edge
- return
- step_towards(src, current) //Move~
-
- if(kill_count < 1)
- del(src)
- kill_count--
-
- if(!bumped && !isturf(original))
- if(loc == get_turf(original))
- if(!(original in permutated))
- Bump(original)
-
- if(!first) //Add the overlay as we pass over tiles
- var/target_dir = get_dir(src, current) //So we don't call this too much
-
- //If the icon has not been added yet
- if( !("[icon_state][target_dir]" in beam_master) )
- var/image/I = image(icon,icon_state,10,target_dir) //Generate it.
- beam_master["[icon_state][target_dir]"] = I //And cache it!
-
- //Finally add the overlay
- src.loc.overlays += beam_master["[icon_state][target_dir]"]
-
- //Add the turf to a list in the beam master so they can be cleaned up easily.
- if(reference in beam_master)
- var/list/turf_master = beam_master[reference]
- if("[icon_state][target_dir]" in turf_master)
- var/list/turfs = turf_master["[icon_state][target_dir]"]
- turfs += loc
- else
- turf_master["[icon_state][target_dir]"] = list(loc)
- else
- var/list/turfs = list()
- turfs["[icon_state][target_dir]"] = list(loc)
- beam_master[reference] = turfs
- else
- first = 0
- cleanup(reference)
- return
-
- Del()
- cleanup("\ref[src]")
- ..()
-
- proc/cleanup(reference) //Waits .3 seconds then removes the overlay.
- src = null //we're getting deleted! this will keep the code running
- spawn(3)
- var/list/turf_master = beam_master[reference]
- for(var/laser_state in turf_master)
- var/list/turfs = turf_master[laser_state]
- for(var/turf/T in turfs)
- T.overlays -= beam_master[laser_state]
- return
+ muzzle_type = /obj/effect/projectile/laser/muzzle
+ tracer_type = /obj/effect/projectile/laser/tracer
+ impact_type = /obj/effect/projectile/laser/impact
/obj/item/projectile/beam/practice
name = "laser"
@@ -86,31 +19,49 @@ var/list/beam_master = list()
pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
damage = 0
damage_type = BURN
- flag = "laser"
+ check_armour = "laser"
eyeblur = 2
-
/obj/item/projectile/beam/heavylaser
name = "heavy laser"
icon_state = "heavylaser"
damage = 60
+ muzzle_type = /obj/effect/projectile/laser_heavy/muzzle
+ tracer_type = /obj/effect/projectile/laser_heavy/tracer
+ impact_type = /obj/effect/projectile/laser_heavy/impact
+
/obj/item/projectile/beam/xray
name = "xray beam"
icon_state = "xray"
damage = 30
+ muzzle_type = /obj/effect/projectile/xray/muzzle
+ tracer_type = /obj/effect/projectile/xray/tracer
+ impact_type = /obj/effect/projectile/xray/impact
+
/obj/item/projectile/beam/pulse
name = "pulse"
icon_state = "u_laser"
damage = 50
+ muzzle_type = /obj/effect/projectile/laser_pulse/muzzle
+ tracer_type = /obj/effect/projectile/laser_pulse/tracer
+ impact_type = /obj/effect/projectile/laser_pulse/impact
+
+/obj/item/projectile/beam/pulse/on_hit(var/atom/target, var/blocked = 0)
+ if(isturf(target))
+ target.ex_act(2)
+ ..()
/obj/item/projectile/beam/emitter
name = "emitter beam"
icon_state = "emitter"
- damage = 30
+ damage = 0 // The actual damage is computed in /code/modules/power/singularity/emitter.dm
+ muzzle_type = /obj/effect/projectile/emitter/muzzle
+ tracer_type = /obj/effect/projectile/emitter/tracer
+ impact_type = /obj/effect/projectile/emitter/impact
/obj/item/projectile/beam/lastertag/blue
name = "lasertag beam"
@@ -118,14 +69,18 @@ var/list/beam_master = list()
pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
damage = 0
damage_type = BURN
- flag = "laser"
+ check_armour = "laser"
- on_hit(var/atom/target, var/blocked = 0)
- if(istype(target, /mob/living/carbon/human))
- var/mob/living/carbon/human/M = target
- if(istype(M.wear_suit, /obj/item/clothing/suit/redtag))
- M.Weaken(5)
- return 1
+ muzzle_type = /obj/effect/projectile/laser_blue/muzzle
+ tracer_type = /obj/effect/projectile/laser_blue/tracer
+ impact_type = /obj/effect/projectile/laser_blue/impact
+
+/obj/item/projectile/beam/lastertag/blue/on_hit(var/atom/target, var/blocked = 0)
+ if(istype(target, /mob/living/carbon/human))
+ var/mob/living/carbon/human/M = target
+ if(istype(M.wear_suit, /obj/item/clothing/suit/redtag))
+ M.Weaken(5)
+ return 1
/obj/item/projectile/beam/lastertag/red
name = "lasertag beam"
@@ -133,14 +88,14 @@ var/list/beam_master = list()
pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
damage = 0
damage_type = BURN
- flag = "laser"
+ check_armour = "laser"
- on_hit(var/atom/target, var/blocked = 0)
- if(istype(target, /mob/living/carbon/human))
- var/mob/living/carbon/human/M = target
- if(istype(M.wear_suit, /obj/item/clothing/suit/bluetag))
- M.Weaken(5)
- return 1
+/obj/item/projectile/beam/lastertag/red/on_hit(var/atom/target, var/blocked = 0)
+ if(istype(target, /mob/living/carbon/human))
+ var/mob/living/carbon/human/M = target
+ if(istype(M.wear_suit, /obj/item/clothing/suit/bluetag))
+ M.Weaken(5)
+ return 1
/obj/item/projectile/beam/lastertag/omni//A laser tag bolt that stuns EVERYONE
name = "lasertag beam"
@@ -148,26 +103,39 @@ var/list/beam_master = list()
pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
damage = 0
damage_type = BURN
- flag = "laser"
+ check_armour = "laser"
- on_hit(var/atom/target, var/blocked = 0)
- if(istype(target, /mob/living/carbon/human))
- var/mob/living/carbon/human/M = target
- if((istype(M.wear_suit, /obj/item/clothing/suit/bluetag))||(istype(M.wear_suit, /obj/item/clothing/suit/redtag)))
- M.Weaken(5)
- return 1
+ muzzle_type = /obj/effect/projectile/laser_omni/muzzle
+ tracer_type = /obj/effect/projectile/laser_omni/tracer
+ impact_type = /obj/effect/projectile/laser_omni/impact
+
+/obj/item/projectile/beam/lastertag/omni/on_hit(var/atom/target, var/blocked = 0)
+ if(istype(target, /mob/living/carbon/human))
+ var/mob/living/carbon/human/M = target
+ if((istype(M.wear_suit, /obj/item/clothing/suit/bluetag))||(istype(M.wear_suit, /obj/item/clothing/suit/redtag)))
+ M.Weaken(5)
+ return 1
/obj/item/projectile/beam/sniper
name = "sniper beam"
icon_state = "xray"
damage = 60
- stun = 5
- weaken = 5
- stutter = 5
+ stun = 3
+ weaken = 3
+ stutter = 3
+
+ muzzle_type = /obj/effect/projectile/xray/muzzle
+ tracer_type = /obj/effect/projectile/xray/tracer
+ impact_type = /obj/effect/projectile/xray/impact
/obj/item/projectile/beam/stun
name = "stun beam"
icon_state = "stun"
nodamage = 1
+ taser_effect = 1
agony = 40
damage_type = HALLOSS
+
+ muzzle_type = /obj/effect/projectile/stun/muzzle
+ tracer_type = /obj/effect/projectile/stun/tracer
+ impact_type = /obj/effect/projectile/stun/impact
diff --git a/code/modules/projectiles/projectile/bullets.dm b/code/modules/projectiles/projectile/bullets.dm
index d1216d1559..977c9e26f4 100644
--- a/code/modules/projectiles/projectile/bullets.dm
+++ b/code/modules/projectiles/projectile/bullets.dm
@@ -4,66 +4,182 @@
damage = 60
damage_type = BRUTE
nodamage = 0
- flag = "bullet"
+ check_armour = "bullet"
embed = 1
sharp = 1
+ var/mob_passthrough_check = 0
+
+ muzzle_type = /obj/effect/projectile/bullet/muzzle
- on_hit(var/atom/target, var/blocked = 0)
- if (..(target, blocked))
- var/mob/living/L = target
- shake_camera(L, 3, 2)
+/obj/item/projectile/bullet/on_hit(var/atom/target, var/blocked = 0)
+ if (..(target, blocked))
+ var/mob/living/L = target
+ shake_camera(L, 3, 2)
-/obj/item/projectile/bullet/weakbullet // "rubber" bullets
+/obj/item/projectile/bullet/attack_mob(var/mob/living/target_mob, var/distance, var/miss_modifier)
+ if(penetrating > 0 && damage > 20 && prob(damage))
+ mob_passthrough_check = 1
+ else
+ mob_passthrough_check = 0
+ return ..()
+
+/obj/item/projectile/bullet/can_embed()
+ //prevent embedding if the projectile is passing through the mob
+ if(mob_passthrough_check)
+ return 0
+ return ..()
+
+/obj/item/projectile/bullet/check_penetrate(var/atom/A)
+ if(!A || !A.density) return 1 //if whatever it was got destroyed when we hit it, then I guess we can just keep going
+
+ if(istype(A, /obj/mecha))
+ return 1 //mecha have their own penetration handling
+
+ if(ismob(A))
+ if(!mob_passthrough_check)
+ return 0
+ if(iscarbon(A))
+ damage *= 0.7 //squishy mobs absorb KE
+ return 1
+
+ var/chance = 0
+ if(istype(A, /turf/simulated/wall))
+ var/turf/simulated/wall/W = A
+ chance = round(damage/W.damage_cap*180)
+ else if(istype(A, /obj/machinery/door))
+ var/obj/machinery/door/D = A
+ chance = round(damage/D.maxhealth*180)
+ if(D.glass) chance *= 2
+ else if(istype(A, /obj/structure/girder) || istype(A, /obj/structure/cultgirder))
+ chance = 100
+ else if(istype(A, /obj/machinery) || istype(A, /obj/structure))
+ chance = 25
+
+ if(prob(chance))
+ if(A.opacity)
+ //display a message so that people on the other side aren't so confused
+ A.visible_message("\The [src] pierces through \the [A]!")
+ return 1
+
+ return 0
+
+//For projectiles that actually represent clouds of projectiles
+/obj/item/projectile/bullet/pellet
+ name = "shrapnel" //'shrapnel' sounds more dangerous (i.e. cooler) than 'pellet'
+ damage = 20
+ //icon_state = "bullet" //TODO: would be nice to have it's own icon state
+ var/pellets = 4 //number of pellets
+ var/range_step = 2 //effective pellet count decreases every few tiles
+ var/base_spread = 90 //lower means the pellets spread more across body parts
+ var/spread_step = 10 //higher means the pellets spread more across body parts with distance
+
+/obj/item/projectile/bullet/pellet/Bumped()
+ . = ..()
+ bumped = 0 //can hit all mobs in a tile. pellets is decremented inside attack_mob so this should be fine.
+
+/obj/item/projectile/bullet/pellet/attack_mob(var/mob/living/target_mob, var/distance)
+ if (pellets < 0) return 1
+
+ var/pellet_loss = round((distance - 1)/range_step) //pellets lost due to distance
+ var/total_pellets = max(pellets - pellet_loss, 1)
+ var/spread = max(base_spread - (spread_step*distance), 0)
+ var/hits = 0
+ for (var/i in 1 to total_pellets)
+ //pellet hits spread out across different zones, but 'aim at' the targeted zone with higher probability
+ //whether the pellet actually hits the def_zone or a different zone should still be determined by the parent using get_zone_with_miss_chance().
+ var/old_zone = def_zone
+ def_zone = ran_zone(def_zone, spread)
+ if (..()) hits++
+ def_zone = old_zone //restore the original zone the projectile was aimed at
+
+ pellets -= hits //each hit reduces the number of pellets left
+ if (hits >= total_pellets || pellets <= 0)
+ return 1
+ return 0
+
+/* short-casing projectiles, like the kind used in pistols or SMGs */
+
+/obj/item/projectile/bullet/pistol
+ damage = 20
+
+/obj/item/projectile/bullet/pistol/medium
+ damage = 25
+
+/obj/item/projectile/bullet/pistol/strong //revolvers and matebas
+ damage = 60
+
+/obj/item/projectile/bullet/pistol/rubber //"rubber" bullets
+ name = "rubber bullet"
damage = 10
agony = 40
embed = 0
sharp = 0
-/obj/item/projectile/bullet/weakbullet/beanbag //because beanbags are not bullets
+/* shotgun projectiles */
+
+/obj/item/projectile/bullet/shotgun
+ name = "slug"
+ damage = 60
+
+/obj/item/projectile/bullet/shotgun/beanbag //because beanbags are not bullets
name = "beanbag"
damage = 20
agony = 60
embed = 0
sharp = 0
-/obj/item/projectile/bullet/weakbullet/rubber
- name = "rubber bullet"
+//Should do about 80 damage at 1 tile distance (adjacent), and 50 damage at 3 tiles distance.
+//Overall less damage than slugs in exchange for more damage at very close range and more embedding
+/obj/item/projectile/bullet/pellet/shotgun
+ name = "shrapnel"
+ damage = 13
+ pellets = 6
+ range_step = 1
+ spread_step = 10
-/obj/item/projectile/bullet/midbullet
- damage = 20
+/* "Rifle" rounds */
-/obj/item/projectile/bullet/midbullet2
- damage = 25
+/obj/item/projectile/bullet/rifle/a762
+ damage = 30
+ penetrating = 1
+
+/obj/item/projectile/bullet/rifle/a145
+ damage = 80
+ stun = 3
+ weaken = 3
+ penetrating = 5
+
+/obj/item/projectile/bullet/rifle/a556
+ damage = 40
+ penetrating = 1
+
+/* Miscellaneous */
/obj/item/projectile/bullet/suffocationbullet//How does this even work?
name = "co bullet"
damage = 20
damage_type = OXY
-
/obj/item/projectile/bullet/cyanideround
name = "poison bullet"
damage = 40
damage_type = TOX
-
-/obj/item/projectile/bullet/burstbullet//I think this one needs something for the on hit
+/obj/item/projectile/bullet/burstbullet
name = "exploding bullet"
damage = 20
embed = 0
edge = 1
+/obj/item/projectile/bullet/gyro/on_hit(var/atom/target, var/blocked = 0)
+ if(isturf(target))
+ explosion(target, -1, 0, 2)
+ ..()
-/obj/item/projectile/bullet/stunshot
- name = "stunshot"
- damage = 5
- agony = 80
- stutter = 10
+/obj/item/projectile/bullet/blank
+ invisibility = 101
+ damage = 1
embed = 0
- sharp = 0
-
-/obj/item/projectile/bullet/a762
- damage = 25
/obj/item/projectile/bullet/chameleon
damage = 1 // stop trying to murderbone with a fake gun dumbass!!!
diff --git a/code/modules/projectiles/projectile/change.dm b/code/modules/projectiles/projectile/change.dm
index 215c117342..24feb08771 100644
--- a/code/modules/projectiles/projectile/change.dm
+++ b/code/modules/projectiles/projectile/change.dm
@@ -4,43 +4,47 @@
damage = 0
damage_type = BURN
nodamage = 1
- flag = "energy"
+ check_armour = "energy"
- on_hit(var/atom/change)
- wabbajack(change)
+/obj/item/projectile/change/on_hit(var/atom/change)
+ wabbajack(change)
-
-/obj/item/projectile/change/proc/wabbajack (mob/M as mob in living_mob_list)
+/obj/item/projectile/change/proc/wabbajack(var/mob/M)
if(istype(M, /mob/living) && M.stat != DEAD)
- if(M.monkeyizing) return
- if(M.has_brain_worms()) return //Borer stuff - RR
-
- M.monkeyizing = 1
- M.canmove = 0
- M.icon = null
- M.overlays.Cut()
- M.invisibility = 101
+ if(M.monkeyizing)
+ return
+ if(M.has_brain_worms())
+ return //Borer stuff - RR
if(istype(M, /mob/living/silicon/robot))
var/mob/living/silicon/robot/Robot = M
- if(Robot.mmi) del(Robot.mmi)
- Robot.notify_ai(1)
+ if(Robot.mmi)
+ del(Robot.mmi)
else
for(var/obj/item/W in M)
if(istype(W, /obj/item/weapon/implant)) //TODO: Carn. give implants a dropped() or something
del(W)
continue
- W.layer = initial(W.layer)
- W.loc = M.loc
- W.dropped(M)
+ M.drop_from_inventory(W)
var/mob/living/new_mob
- var/randomize = pick("monkey","robot","slime","xeno","human")
+ var/options = list("robot", "slime")
+ for(var/t in all_species)
+ options += t
+ options -= "Xenomorph Queen"
+ options -= "Xenomorph"
+ if(ishuman(M))
+ var/mob/living/carbon/human/H = M
+ if(H.species)
+ options -= H.species.name
+ else if(isrobot(M))
+ options -= "robot"
+ else if(isslime(M))
+ options -= "slime"
+
+ var/randomize = pick(options)
switch(randomize)
- if("monkey")
- new_mob = new /mob/living/carbon/monkey(M.loc)
- new_mob.universal_speak = 1
if("robot")
new_mob = new /mob/living/silicon/robot(M.loc)
new_mob.gender = M.gender
@@ -52,36 +56,42 @@
if("slime")
new_mob = new /mob/living/carbon/slime(M.loc)
new_mob.universal_speak = 1
- if("xeno")
- var/alien_caste = pick("Hunter","Sentinel","Drone","Larva")
- new_mob = create_new_xenomorph(alien_caste,M.loc)
- new_mob.universal_speak = 1
- if("human")
- new_mob = new /mob/living/carbon/human(M.loc, pick(all_species))
- if(M.gender == MALE)
- new_mob.gender = MALE
- new_mob.name = pick(first_names_male)
- else
- new_mob.gender = FEMALE
- new_mob.name = pick(first_names_female)
- new_mob.name += " [pick(last_names)]"
- new_mob.real_name = new_mob.name
-
- var/datum/preferences/A = new() //Randomize appearance for the human
- A.randomize_appearance_for(new_mob)
else
- return
+ var/mob/living/carbon/human/H
+ if(ishuman(M))
+ H = M
+ else
+ new_mob = new /mob/living/carbon/human(M.loc)
+ H = new_mob
- for (var/obj/effect/proc_holder/spell/S in M.spell_list)
- new_mob.spell_list += new S.type
+ if(M.gender == MALE)
+ H.gender = MALE
+ H.name = pick(first_names_male)
+ else
+ H.gender = FEMALE
+ H.name = pick(first_names_female)
+ H.name += " [pick(last_names)]"
+ H.real_name = H.name
- new_mob.a_intent = "hurt"
- if(M.mind)
- M.mind.transfer_to(new_mob)
+ H.set_species(randomize)
+ H.universal_speak = 1
+ var/datum/preferences/A = new() //Randomize appearance for the human
+ A.randomize_appearance_for(H)
+
+ if(new_mob)
+ for (var/obj/effect/proc_holder/spell/S in M.spell_list)
+ new_mob.spell_list += new S.type
+
+ new_mob.a_intent = "hurt"
+ if(M.mind)
+ M.mind.transfer_to(new_mob)
+ else
+ new_mob.key = M.key
+
+ new_mob << "Your form morphs into that of \a [lowertext(randomize)]."
+
+ del(M)
+ return
else
- new_mob.key = M.key
-
- new_mob << "Your form morphs into that of a [randomize]."
-
- del(M)
- return new_mob
+ M << "Your form morphs into that of \a [lowertext(randomize)]."
+ return
\ No newline at end of file
diff --git a/code/modules/projectiles/projectile/energy.dm b/code/modules/projectiles/projectile/energy.dm
index b94bda70ad..2a114e9067 100644
--- a/code/modules/projectiles/projectile/energy.dm
+++ b/code/modules/projectiles/projectile/energy.dm
@@ -3,9 +3,43 @@
icon_state = "spark"
damage = 0
damage_type = BURN
- flag = "energy"
+ check_armour = "energy"
+//releases a burst of light on impact or after travelling a distance
+/obj/item/projectile/energy/flash
+ name = "chemical shell"
+ icon_state = "bullet"
+ damage = 5
+ kill_count = 15 //if the shell hasn't hit anything after travelling this far it just explodes.
+ var/flash_range = 0
+ var/brightness = 7
+ var/light_duration = 5
+
+/obj/item/projectile/energy/flash/on_impact(var/atom/A)
+ var/turf/T = flash_range? src.loc : get_turf(A)
+ if(!istype(T)) return
+
+ //blind adjacent people
+ for (var/mob/living/carbon/M in viewers(T, flash_range))
+ if(M.eyecheck() < 1)
+ flick("e_flash", M.flash)
+
+ //snap pop
+ playsound(src, 'sound/effects/snap.ogg', 50, 1)
+ src.visible_message("\The [src] explodes in a bright flash!")
+
+ new /obj/effect/decal/cleanable/ash(src.loc) //always use src.loc so that ash doesn't end up inside windows
+ new /obj/effect/effect/sparks(T)
+ new /obj/effect/effect/smoke/illumination(T, brightness=max(flash_range*2, brightness), lifetime=light_duration)
+
+//blinds people like the flash round, but can also be used for temporary illumination
+/obj/item/projectile/energy/flash/flare
+ damage = 10
+ flash_range = 1
+ brightness = 9 //similar to a flare
+ light_duration = 200
+
/obj/item/projectile/energy/electrode
name = "electrode"
icon_state = "spark"
@@ -15,11 +49,16 @@
weaken = 10
stutter = 10
*/
+ taser_effect = 1
agony = 40
damage_type = HALLOSS
//Damage will be handled on the MOB side, to prevent window shattering.
-
+/obj/item/projectile/energy/electrode/stunshot
+ name = "stunshot"
+ damage = 5
+ taser_effect = 1
+ agony = 80
/obj/item/projectile/energy/declone
name = "declone"
diff --git a/code/modules/projectiles/projectile/force.dm b/code/modules/projectiles/projectile/force.dm
index 4dffe4ce89..71b7d34d04 100644
--- a/code/modules/projectiles/projectile/force.dm
+++ b/code/modules/projectiles/projectile/force.dm
@@ -3,7 +3,7 @@
icon = 'icons/obj/projectiles.dmi'
icon_state = "ice_1"
damage = 20
- flag = "energy"
+ check_armour = "energy"
/obj/item/projectile/forcebolt/strong
name = "force bolt"
diff --git a/code/modules/projectiles/projectile/special.dm b/code/modules/projectiles/projectile/special.dm
index 49cd420994..fc69f6ec94 100644
--- a/code/modules/projectiles/projectile/special.dm
+++ b/code/modules/projectiles/projectile/special.dm
@@ -4,7 +4,7 @@
damage = 0
damage_type = BURN
nodamage = 1
- flag = "energy"
+ check_armour = "energy"
on_hit(var/atom/target, var/blocked = 0)
@@ -16,7 +16,7 @@
name ="explosive bolt"
icon_state= "bolter"
damage = 50
- flag = "bullet"
+ check_armour = "bullet"
sharp = 1
edge = 1
@@ -30,7 +30,7 @@
damage = 0
damage_type = BURN
nodamage = 1
- flag = "energy"
+ check_armour = "energy"
var/temperature = 300
@@ -47,7 +47,7 @@
damage = 0
damage_type = BRUTE
nodamage = 1
- flag = "bullet"
+ check_armour = "bullet"
Bump(atom/A as mob|obj|turf|area)
if(A == firer)
@@ -76,7 +76,7 @@
damage = 0
damage_type = TOX
nodamage = 1
- flag = "energy"
+ check_armour = "energy"
on_hit(var/atom/target, var/blocked = 0)
var/mob/living/M = target
@@ -115,7 +115,7 @@
damage = 0
damage_type = TOX
nodamage = 1
- flag = "energy"
+ check_armour = "energy"
on_hit(var/atom/target, var/blocked = 0)
var/mob/M = target
@@ -137,3 +137,16 @@
var/mob/living/carbon/human/M = target
M.adjustBrainLoss(20)
M.hallucination += 20
+
+/obj/item/projectile/icarus/pointdefense/process()
+ Icarus_FireLaser(get_turf(original))
+ spawn
+ del src
+
+ return
+
+/obj/item/projectile/icarus/guns/process()
+ Icarus_FireCannon(get_turf(original))
+ spawn
+ del src
+ return
diff --git a/code/modules/projectiles/targeting.dm b/code/modules/projectiles/targeting.dm
index 59c5c02802..388b53a256 100644
--- a/code/modules/projectiles/targeting.dm
+++ b/code/modules/projectiles/targeting.dm
@@ -1,10 +1,10 @@
/obj/item/weapon/gun/verb/toggle_firerate()
- set name = "Toggle Firerate"
+ set name = "Toggle Continue Aiming"
set category = "Object"
- firerate = !firerate
+ keep_aim = !keep_aim
- if (firerate)
+ if (keep_aim)
loc << "You will now continue firing when your target moves."
else
loc << "You will now only fire once, then lower your aim, when your target moves."
@@ -12,7 +12,7 @@
/obj/item/weapon/gun/verb/lower_aim()
set name = "Lower Aim"
set category = "Object"
- if(target)
+ if(aim_targets)
stop_aim()
usr.visible_message("\blue \The [usr] lowers \the [src]...")
@@ -34,13 +34,13 @@
user.client.remove_gun_icons()
return ..()
-//Removes lock fro mall targets
+//Removes lock from all targets
/obj/item/weapon/gun/proc/stop_aim()
- if(target)
- for(var/mob/living/M in target)
+ if(aim_targets)
+ for(var/mob/living/M in aim_targets)
if(M)
M.NotTargeted(src) //Untargeting people.
- del(target)
+ del(aim_targets)
//Compute how to fire.....
//Return 1 if a target was found, 0 otherwise.
@@ -49,13 +49,13 @@
if(lock_time > world.time - 2) return
user.set_dir(get_cardinal_dir(src, A))
- if(isliving(A) && !(A in target))
+ if(isliving(A) && !(A in aim_targets))
Aim(A) //Clicked a mob, aim at them
return 1
//Didn't click someone, check if there is anyone along that guntrace
var/mob/living/M = GunTrace(usr.x,usr.y,A.x,A.y,usr.z,usr) //Find dat mob.
- if(isliving(M) && (M in view(user)) && !(M in target))
+ if(isliving(M) && (M in view(user)) && !(M in aim_targets))
Aim(M) //Aha! Aim at them!
return 1
@@ -63,13 +63,13 @@
//Aiming at the target mob.
/obj/item/weapon/gun/proc/Aim(var/mob/living/M)
- if(!target || !(M in target))
+ if(!aim_targets || !(M in aim_targets))
lock_time = world.time
- if(target && !automatic) //If they're targeting someone and they have a non automatic weapon.
- for(var/mob/living/L in target)
+ if(aim_targets && !multi_aim) //If they're targeting someone and they have a non multi_aim weapon.
+ for(var/mob/living/L in aim_targets)
if(L)
L.NotTargeted(src)
- del(target)
+ del(aim_targets)
usr.visible_message("\red [usr] turns \the [src] on [M]!")
else
usr.visible_message("\red [usr] aims \a [src] at [M]!")
@@ -85,34 +85,31 @@
return
//reflex firing is disabled when help intent is set
- if (M.a_intent == "help")
+ if (M.a_intent == I_HELP)
M << "\red You refrain from firing your [src] as your intent is set to help."
return
M.last_move_intent = world.time
- if(can_fire())
- var/firing_check = can_hit(T,usr) //0 if it cannot hit them, 1 if it is capable of hitting, and 2 if a special check is preventing it from firing.
- if(firing_check > 0)
- if(firing_check == 1)
- Fire(T,usr, reflex = 1)
- else if(!told_cant_shoot)
- M << "\red They can't be hit from here!"
- told_cant_shoot = 1
- spawn(30)
- told_cant_shoot = 0
- else
- click_empty(M)
+ var/firing_check = can_hit(T,usr) //0 if it cannot hit them, 1 if it is capable of hitting, and 2 if a special check is preventing it from firing.
+ if(firing_check > 0)
+ if(firing_check == 1)
+ Fire(T,usr, reflex = 1)
+ else if(!told_cant_shoot)
+ M << "\red They can't be hit from here!"
+ told_cant_shoot = 1
+ spawn(30)
+ told_cant_shoot = 0
usr.set_dir(get_cardinal_dir(src, T))
- if (!firerate) // If firerate is set to lower aim after one shot, untarget the target
+ if (!keep_aim) // If keep_aim is set to lower aim after one shot, untarget the target
T.NotTargeted(src)
//Yay, math!
#define SIGN(X) ((X<0)?-1:1)
-proc/GunTrace(X1,Y1,X2,Y2,Z=1,exc_obj,PX1=16,PY1=16,PX2=16,PY2=16)
+/proc/GunTrace(X1,Y1,X2,Y2,Z=1,exc_obj,PX1=16,PY1=16,PX2=16,PY2=16)
//bluh << "Tracin' [X1],[Y1] to [X2],[Y2] on floor [Z]."
var/turf/T
var/mob/living/M
@@ -150,19 +147,19 @@ proc/GunTrace(X1,Y1,X2,Y2,Z=1,exc_obj,PX1=16,PY1=16,PX2=16,PY2=16)
//Targeting management procs
-mob/var
+/mob/var
list/targeted_by
target_time = -100
last_move_intent = -100
last_target_click = -5
target_locked = null
-mob/living/proc/Targeted(var/obj/item/weapon/gun/I) //Self explanitory.
- if(!I.target)
- I.target = list(src)
- else if(I.automatic && I.target.len < 5) //Automatic weapon, they can hold down a room.
- I.target += src
- else if(I.target.len >= 5)
+/mob/living/proc/Targeted(var/obj/item/weapon/gun/I) //Self explanitory.
+ if(!I.aim_targets)
+ I.aim_targets = list(src)
+ else if(I.multi_aim && I.aim_targets.len < 5) //multi_aim weapon, they can hold down a room.
+ I.aim_targets += src
+ else if(I.aim_targets.len >= 5)
if(ismob(I.loc))
I.loc << "You can only target 5 people at once!"
return
@@ -223,43 +220,43 @@ mob/living/proc/Targeted(var/obj/item/weapon/gun/I) //Self explanitory.
I.last_moved_mob = src
sleep(1)
-mob/living/proc/NotTargeted(var/obj/item/weapon/gun/I)
+/mob/living/proc/NotTargeted(var/obj/item/weapon/gun/I)
if(!I.silenced)
for(var/mob/living/M in viewers(src))
M << 'sound/weapons/TargetOff.ogg'
targeted_by -= I
- I.target.Remove(src) //De-target them
- if(!I.target.len)
- del(I.target)
+ I.aim_targets.Remove(src) //De-target them
+ if(!I.aim_targets.len)
+ del(I.aim_targets)
var/mob/living/T = I.loc //Remove the targeting icons
- if(T && ismob(T) && !I.target)
+ if(T && ismob(T) && !I.aim_targets)
T.client.remove_gun_icons()
if(!targeted_by.len)
del target_locked //Remove the overlay
del targeted_by
spawn(1) update_targeted()
-mob/living/Move()
+/mob/living/Move()
. = ..()
for(var/obj/item/weapon/gun/G in targeted_by) //Handle moving out of the gunner's view.
var/mob/living/M = G.loc
if(!(M in view(src)))
NotTargeted(G)
for(var/obj/item/weapon/gun/G in src) //Handle the gunner loosing sight of their target/s
- if(G.target)
- for(var/mob/living/M in G.target)
+ if(G.aim_targets)
+ for(var/mob/living/M in G.aim_targets)
if(M && !(M in view(src)))
M.NotTargeted(G)
//If you move out of range, it isn't going to still stay locked on you any more.
-client/var
+/client/var
target_can_move = 0
target_can_run = 0
target_can_click = 0
gun_mode = 0
//These are called by the on-screen buttons, adjusting what the victim can and cannot do.
-client/proc/add_gun_icons()
+/client/proc/add_gun_icons()
screen += usr.item_use_icon
screen += usr.gun_move_icon
if (target_can_move)
@@ -267,14 +264,15 @@ client/proc/add_gun_icons()
-client/proc/remove_gun_icons()
+/client/proc/remove_gun_icons()
if(!usr) return 1 // Runtime prevention on N00k agents spawning with SMG
screen -= usr.item_use_icon
screen -= usr.gun_move_icon
if (target_can_move)
screen -= usr.gun_run_icon
-client/verb/ToggleGunMode()
+/client/verb/ToggleGunMode()
+ set name = "Toggle Gun Mode"
set hidden = 1
gun_mode = !gun_mode
if(gun_mode)
@@ -288,7 +286,7 @@ client/verb/ToggleGunMode()
usr.gun_setting_icon.icon_state = "gun[gun_mode]"
-client/verb/AllowTargetMove()
+/client/verb/AllowTargetMove()
set hidden=1
//Changing client's permissions
@@ -310,8 +308,8 @@ client/verb/AllowTargetMove()
//Handling change for all the guns on client
for(var/obj/item/weapon/gun/G in usr)
G.lock_time = world.time + 5
- if(G.target)
- for(var/mob/living/M in G.target)
+ if(G.aim_targets)
+ for(var/mob/living/M in G.aim_targets)
if(target_can_move)
M << "Your character may now walk at the discretion of their targeter."
if(!target_can_run)
@@ -320,7 +318,7 @@ client/verb/AllowTargetMove()
else
M << "\red Your character will now be shot if they move."
-mob/living/proc/set_m_intent(var/intent)
+/mob/living/proc/set_m_intent(var/intent)
if (intent != "walk" && intent != "run")
return 0
m_intent = intent
@@ -346,14 +344,14 @@ client/verb/AllowTargetRun()
//Handling change for all the guns on client
for(var/obj/item/weapon/gun/G in src)
G.lock_time = world.time + 5
- if(G.target)
- for(var/mob/living/M in G.target)
+ if(G.aim_targets)
+ for(var/mob/living/M in G.aim_targets)
if(target_can_run)
M << "Your character may now run at the discretion of their targeter."
else
M << "\red Your character will now be shot if they run."
-client/verb/AllowTargetClick()
+/client/verb/AllowTargetClick()
set hidden=1
//Changing client's permissions
@@ -370,8 +368,8 @@ client/verb/AllowTargetClick()
//Handling change for all the guns on client
for(var/obj/item/weapon/gun/G in src)
G.lock_time = world.time + 5
- if(G.target)
- for(var/mob/living/M in G.target)
+ if(G.aim_targets)
+ for(var/mob/living/M in G.aim_targets)
if(target_can_click)
M << "Your character may now use items at the discretion of their targeter."
else
diff --git a/code/modules/random_map/mining_distribution.dm b/code/modules/random_map/mining_distribution.dm
new file mode 100644
index 0000000000..76c3b5bcc0
--- /dev/null
+++ b/code/modules/random_map/mining_distribution.dm
@@ -0,0 +1,242 @@
+#define MIN_SURFACE_COUNT 500
+#define MIN_RARE_COUNT 200
+#define MIN_DEEP_COUNT 100
+#define RESOURCE_HIGH_MAX 4
+#define RESOURCE_HIGH_MIN 2
+#define RESOURCE_MID_MAX 3
+#define RESOURCE_MID_MIN 1
+#define RESOURCE_LOW_MAX 1
+#define RESOURCE_LOW_MIN 0
+
+/*
+Surface minerals:
+ silicates
+ iron
+ gold
+ silver
+Rare minerals:
+ uranium
+ diamond
+Deep minerals:
+ phoron
+ osmium (platinum)
+ tritium (hydrogen)
+*/
+
+/datum/random_map/ore
+
+ descriptor = "resource distribution map"
+ real_size = 65 // Must be (power of 2)+1 for diamond-square.
+ cell_range = 255 // These values are used to seed ore values rather than to determine a turf type.
+ iterations = 0 // We'll handle iterating on our end (recursive, with args).
+
+ var/chunk_size = 4 // Size each cell represents on map
+ var/random_variance_chance = 25 // % chance of applying random_element.
+ var/random_element = 0.5 // Determines the variance when smoothing out cell values.
+ var/deep_val = 0.8 // Threshold for deep metals, set in new as percentage of cell_range.
+ var/rare_val = 0.7 // Threshold for rare metal, set in new as percentage of cell_range.
+ var/cell_base // Set in New()
+ var/initial_cell_range // Set in New()
+
+/datum/random_map/ore/New()
+ rare_val = cell_range * rare_val
+ deep_val = cell_range * deep_val
+
+ initial_cell_range = cell_range/5
+ cell_base = cell_range/2
+ ..()
+
+/datum/random_map/ore/check_map_sanity()
+
+ var/rare_count = 0
+ var/surface_count = 0
+ var/deep_count = 0
+
+ // Increment map sanity counters.
+ for(var/value in map)
+ if(value < rare_val)
+ surface_count++
+ else if(value < deep_val)
+ rare_count++
+ else
+ deep_count++
+ // Sanity check.
+ if(surface_count < MIN_SURFACE_COUNT)
+ world << "Insufficient surface minerals. Rerolling..."
+ return 0
+ else if(rare_count < MIN_RARE_COUNT)
+ world << "Insufficient rare minerals. Rerolling..."
+ return 0
+ else if(deep_count < MIN_DEEP_COUNT)
+ world << "Insufficient deep minerals. Rerolling..."
+ return 0
+ else
+ return 1
+
+//Halfassed diamond-square algorithm with some fuckery since it's a single dimension array.
+/datum/random_map/ore/seed_map()
+
+ // Instantiate the grid.
+ for(var/x = 1, x <= real_size, x++)
+ for(var/y = 1, y <= real_size, y++)
+ map[get_map_cell(x,y)] = 0
+
+ // Now dump in the actual random data.
+ map[get_map_cell(1,1)] = cell_base+rand(initial_cell_range)
+ map[get_map_cell(1,real_size)] = cell_base+rand(initial_cell_range)
+ map[get_map_cell(real_size,real_size)] = cell_base+rand(initial_cell_range)
+ map[get_map_cell(real_size,1)] = cell_base+rand(initial_cell_range)
+ iterate(1,1,1,(real_size-1)) // Start the recursion here.
+
+/datum/random_map/ore/display_map(atom/user)
+
+ if(!user)
+ user = world
+
+ for(var/x = 1, x <= real_size, x++)
+ var/line = ""
+ for(var/y = 1, y <= real_size, y++)
+ var/current_cell = get_map_cell(x,y)
+ if(within_bounds(current_cell) && map[current_cell])
+ if(map[current_cell] < rare_val)
+ line += "S"
+ else if(map[current_cell] < deep_val)
+ line += "R"
+ else
+ line += "D"
+ else
+ line += "X"
+ user << line
+
+/datum/random_map/ore/iterate(var/iteration,var/x,var/y,var/input_size)
+
+ // Infinite loop check!
+ if(iteration>=iterate_before_fail)
+ world << "Iteration count exceeded, aborting."
+ return
+
+ var/isize = input_size
+ var/hsize = round(input_size/2)
+
+ /*
+ (x,y+isize)----(x+hsize,y+isize)----(x+size,y+isize)
+ | | |
+ | | |
+ | | |
+ (x,y+hsize)----(x+hsize,y+hsize)----(x+isize,y)
+ | | |
+ | | |
+ | | |
+ (x,y)----------(x+hsize,y)----------(x+isize,y)
+ */
+ // Central edge values become average of corners.
+ map[get_map_cell(x+hsize,y+isize)] = round((\
+ map[get_map_cell(x,y+isize)] + \
+ map[get_map_cell(x+isize,y+isize)] \
+ )/2)
+
+ map[get_map_cell(x+hsize,y)] = round(( \
+ map[get_map_cell(x,y)] + \
+ map[get_map_cell(x+isize,y)] \
+ )/2)
+
+ map[get_map_cell(x,y+hsize)] = round(( \
+ map[get_map_cell(x,y+isize)] + \
+ map[get_map_cell(x,y)] \
+ )/2)
+
+ map[get_map_cell(x+isize,y+hsize)] = round(( \
+ map[get_map_cell(x+isize,y+isize)] + \
+ map[get_map_cell(x+isize,y)] \
+ )/2)
+
+ // Centre value becomes the average of all other values + possible random variance.
+ var/current_cell = get_map_cell(x+hsize,y+hsize)
+ map[current_cell] = round((map[get_map_cell(x+hsize,y+isize)]+map[get_map_cell(x+hsize,y)]+map[get_map_cell(x,y+hsize)]+map[get_map_cell(x+isize,y)])/4)
+
+ if(prob(random_variance_chance))
+ map[current_cell] *= (rand(1,2)==1 ? (1.0-random_element) : (1.0+random_element))
+ map[current_cell] = max(0,min(cell_range,map[current_cell]))
+
+ // Recurse until size is too small to subdivide.
+ if(isize>3)
+ sleep(-1)
+ iteration++
+ iterate(iteration, x, y, hsize)
+ iterate(iteration, x+hsize, y, hsize)
+ iterate(iteration, x, y+hsize, hsize)
+ iterate(iteration, x+hsize, y+hsize, hsize)
+
+/datum/random_map/ore/apply_to_map()
+ for(var/x = 0, x < real_size, x++)
+ if((origin_x + x) > limit_x) continue
+ for(var/y = 0, y < real_size, y++)
+ if((origin_y + y) > limit_y) continue
+ sleep(-1)
+ apply_to_turf(x,y)
+
+/datum/random_map/ore/apply_to_turf(var/x,var/y)
+
+ var/tx = origin_x+((x-1)*chunk_size)
+ var/ty = origin_y+((y-1)*chunk_size)
+
+ for(var/i=0,ilimit_y)
+ continue
+ for(var/j=0,jlimit_x)
+ continue
+
+ var/turf/T = locate(tx+j, ty+i, origin_z)
+ if(!T || !T.has_resources)
+ continue
+
+ sleep(-1)
+
+ T.resources = list()
+ T.resources["silicates"] = rand(3,5)
+ T.resources["carbonaceous rock"] = rand(3,5)
+
+ var/current_cell = map[get_map_cell(x,y)]
+ if(current_cell < rare_val) // Surface metals.
+ T.resources["iron"] = rand(RESOURCE_HIGH_MIN, RESOURCE_HIGH_MAX)
+ T.resources["gold"] = rand(RESOURCE_LOW_MIN, RESOURCE_LOW_MAX)
+ T.resources["silver"] = rand(RESOURCE_LOW_MIN, RESOURCE_LOW_MAX)
+ T.resources["uranium"] = rand(RESOURCE_LOW_MIN, RESOURCE_LOW_MAX)
+ T.resources["diamond"] = 0
+ T.resources["phoron"] = 0
+ T.resources["osmium"] = 0
+ T.resources["hydrogen"] = 0
+ else if(current_cell < deep_val) // Rare metals.
+ T.resources["gold"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX)
+ T.resources["silver"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX)
+ T.resources["uranium"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX)
+ T.resources["phoron"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX)
+ T.resources["osmium"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX)
+ T.resources["hydrogen"] = 0
+ T.resources["diamond"] = 0
+ T.resources["iron"] = 0
+ else // Deep metals.
+ T.resources["uranium"] = rand(RESOURCE_LOW_MIN, RESOURCE_LOW_MAX)
+ T.resources["diamond"] = rand(RESOURCE_LOW_MIN, RESOURCE_LOW_MAX)
+ T.resources["phoron"] = rand(RESOURCE_HIGH_MIN, RESOURCE_HIGH_MAX)
+ T.resources["osmium"] = rand(RESOURCE_HIGH_MIN, RESOURCE_HIGH_MAX)
+ T.resources["hydrogen"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX)
+ T.resources["iron"] = 0
+ T.resources["gold"] = 0
+ T.resources["silver"] = 0
+
+ return
+
+/datum/random_map/ore/cleanup()
+ return 1
+
+#undef MIN_SURFACE_COUNT
+#undef MIN_RARE_COUNT
+#undef MIN_DEEP_COUNT
+#undef RESOURCE_HIGH_MAX
+#undef RESOURCE_HIGH_MIN
+#undef RESOURCE_MID_MAX
+#undef RESOURCE_MID_MIN
+#undef RESOURCE_LOW_MAX
+#undef RESOURCE_LOW_MIN
\ No newline at end of file
diff --git a/code/modules/random_map/random_map.dm b/code/modules/random_map/random_map.dm
new file mode 100644
index 0000000000..e6f4ec1409
--- /dev/null
+++ b/code/modules/random_map/random_map.dm
@@ -0,0 +1,173 @@
+#define ORE_COUNT 1000
+/*
+ This module is used to generate the debris fields/distribution maps/procedural stations.
+*/
+
+var/global/list/random_maps = list()
+
+/datum/random_map
+ var/descriptor = "asteroid" // Display name.
+ var/real_size = 246 // Size of each edge (must be square :().
+ var/cell_range = 2 // Random range for initial cells.
+ var/iterations = 5 // Number of times to apply the automata rule.
+ var/max_attempts = 5 // Fail if a sane map isn't generated by this point.
+ var/raw_map_size // Used for creating new maps each iteration. Value must be real_size^2
+ var/list/map = list() // Actual map.
+ var/origin_x = 1 // Origin point, left.
+ var/origin_y = 1 // Origin point, bottom.
+ var/origin_z = 1 // Target Z-level.
+ var/limit_x = 256 // Maximum x bound.
+ var/limit_y = 256 // Maximum y bound.
+ var/iterate_before_fail = 120 // Infinite loop safeguard.
+
+/datum/random_map/proc/get_map_cell(var/x,var/y)
+ return ((y-1)*real_size)+x
+
+/datum/random_map/proc/display_map(atom/user)
+
+ if(!user)
+ user = world
+
+ for(var/x = 1, x <= real_size, x++)
+ var/line = ""
+ for(var/y = 1, y <= real_size, y++)
+ var/current_cell = get_map_cell(x,y)
+ if(within_bounds(current_cell))
+ if(map[current_cell] == 2)
+ line += "#"
+ else
+ line += "."
+ user << line
+
+/datum/random_map/New(var/seed, var/tx, var/ty, var/tz, var/tlx, var/tly)
+
+ // Store this for debugging.
+ random_maps |= src
+
+ // Initialize map.
+ set_map_size()
+
+ // Get origins for applying the map later.
+ if(tx) origin_x = tx
+ if(ty) origin_y = ty
+ if(tz) origin_z = tz
+ if(tlx) limit_x = tlx
+ if(tly) limit_y = tly
+
+ // testing needed to see how reliable this is (asynchronous calls, called during worldgen), DM ref is not optimistic
+ if(seed) rand_seed(seed)
+
+ var/start_time = world.timeofday
+ world << "Generating [descriptor]."
+ for(var/i = 0;i[capitalize(descriptor)] generation completed in [round(0.1*(world.timeofday-start_time),0.1)] seconds."
+ return
+ world << "[capitalize(descriptor)] generation failed in [round(0.1*(world.timeofday-start_time),0.1)] seconds: could not produce sane map."
+
+/datum/random_map/proc/within_bounds(var/val)
+ return (val>0) && (val<=raw_map_size)
+
+/datum/random_map/proc/set_map_size(var/raw_size)
+ if(!raw_size)
+ raw_size = real_size * real_size
+ raw_map_size = raw_size
+ map.len = raw_map_size
+
+/datum/random_map/proc/seed_map()
+ for(var/x = 1, x <= real_size, x++)
+ for(var/y = 1, y <= real_size, y++)
+ var/current_cell = get_map_cell(x,y)
+ if(prob(55))
+ map[current_cell] = 2
+ else
+ map[current_cell] = 1
+
+/datum/random_map/proc/clear_map()
+ for(var/x = 1, x <= real_size, x++)
+ for(var/y = 1, y <= real_size, y++)
+ map[get_map_cell(x,y)] = 0
+
+/datum/random_map/proc/generate()
+ seed_map()
+ for(var/i=1;i<=iterations;i++)
+ iterate(i)
+ if(check_map_sanity())
+ cleanup()
+ apply_to_map()
+ return 1
+ return 0
+
+/datum/random_map/proc/iterate(var/iteration)
+ var/list/next_map[raw_map_size]
+ for(var/x = 1, x <= real_size, x++)
+ for(var/y = 1, y <= real_size, y++)
+ var/current_cell = get_map_cell(x,y)
+ // Sanity check.
+ if(!within_bounds(current_cell))
+ continue
+ // Copy over original value.
+ next_map[current_cell] = map[current_cell]
+ // Check all neighbors.
+ var/count = 0
+ for(var/cell in list(current_cell,get_map_cell(x+1,y+1),get_map_cell(x-1,y-1),get_map_cell(x+1,y-1),get_map_cell(x-1,y+1),get_map_cell(x-1,y),get_map_cell(x,y-1),get_map_cell(x+1,y),get_map_cell(x,y+1)))
+ if(within_bounds(cell) && map[cell] == 2)
+ count++
+ if(count>=5)
+ next_map[current_cell] = 2 // becomes a wall
+ else
+ next_map[current_cell] = 1 // becomes a floor
+ map = next_map
+
+/datum/random_map/proc/check_map_sanity()
+ return 1
+
+/datum/random_map/proc/apply_to_map()
+ for(var/x = 0, x < real_size, x++)
+ if((origin_x + x) > limit_x) continue
+ for(var/y = 0, y < real_size, y++)
+ if((origin_y + y) > limit_y) continue
+ sleep(-1)
+ apply_to_turf(origin_x+x,origin_y+y)
+
+/datum/random_map/proc/apply_to_turf(var/x,var/y)
+ var/current_cell = get_map_cell(x,y)
+ if(!within_bounds(current_cell))
+ return
+ var/turf/T = locate(x,y,origin_z)
+ if(!T || !istype(T,/turf/unsimulated/mask))
+ return
+ switch(map[current_cell])
+ if(1)
+ T.ChangeTurf(/turf/simulated/floor/plating/airless/asteroid)
+ if(2)
+ T.ChangeTurf(/turf/simulated/mineral)
+ if(3)
+ T.ChangeTurf(/turf/simulated/mineral/random)
+ if(4)
+ T.ChangeTurf(/turf/simulated/mineral/random/high_chance)
+
+/datum/random_map/proc/cleanup()
+
+ sleep(-1)
+ // Create ore.
+ var/ore_count = ORE_COUNT
+ while(ore_count)
+ var/check_cell = get_map_cell(rand(1,real_size),rand(1,real_size))
+ if(!(within_bounds(check_cell)) || map[check_cell] != 2)
+ continue
+ if(prob(25))
+ map[check_cell] = 4
+ else
+ map[check_cell] = 3
+ ore_count--
+
+ sleep(-1)
+
+ // Place random asteroid rooms.
+ var/rooms_placed = 0
+ for(var/i = 0, i < max_secret_rooms, i++)
+ if(make_mining_asteroid_secret())
+ rooms_placed++
+ world << "Placed [rooms_placed] secrets."
+ return 1
\ No newline at end of file
diff --git a/code/modules/reagents/Chemistry-Holder.dm b/code/modules/reagents/Chemistry-Holder.dm
index 78a48cf8e0..6c6c194af5 100644
--- a/code/modules/reagents/Chemistry-Holder.dm
+++ b/code/modules/reagents/Chemistry-Holder.dm
@@ -79,9 +79,9 @@ datum
if(A.volume > the_volume)
the_volume = A.volume
the_reagent = A
-
+
return the_reagent
-
+
get_master_reagent_name()
var/the_name = null
var/the_volume = 0
@@ -353,8 +353,11 @@ datum
if(C.result)
feedback_add_details("chemical_reaction","[C.result]|[C.result_amount*multiplier]")
multiplier = max(multiplier, 1) //this shouldnt happen ...
- add_reagent(C.result, C.result_amount*multiplier)
- set_data(C.result, preserved_data)
+ if(!isnull(C.resultcolor)) //paints
+ add_reagent(C.result, C.result_amount*multiplier, C.resultcolor)
+ else
+ add_reagent(C.result, C.result_amount*multiplier)
+ set_data(C.result, preserved_data)
//add secondary products
for(var/S in C.secondary_results)
@@ -458,7 +461,7 @@ datum
else R.reaction_obj(A, R.volume+volume_modifier)
return
- add_reagent(var/reagent, var/amount, var/list/data=null, var/safety = 0)
+ add_reagent(var/reagent, var/amount, var/data=null, var/safety = 0)
if(!isnum(amount)) return 1
update_total()
if(total_volume + amount > maximum_volume) amount = (maximum_volume - total_volume) //Doesnt fit in. Make it disappear. Shouldnt happen. Will happen.
@@ -469,7 +472,6 @@ datum
if (R.id == reagent)
R.volume += amount
update_total()
- my_atom.on_reagent_change()
// mix dem viruses
if(R.id == "blood" && reagent == "blood")
@@ -495,9 +497,23 @@ datum
if(!istype(D, /datum/disease/advance))
preserve += D
R.data["viruses"] = preserve
-
+ if(R.id == "paint" && reagent == "paint")
+ if(R.color && data)
+ var/list/mix = new /list(2)
+ //fill the list
+ var/datum/reagent/paint/P = chemical_reagents_list["paint"]
+ var/datum/reagent/paint/P1 = new P.type()
+ P1.color = R.color
+ P1.volume = R.volume - amount //since we just increased that
+ var/datum/reagent/paint/P2 = new P.type()
+ P2.color = data
+ P2.volume = amount
+ mix[1] = P1
+ mix[2] = P2
+ R.color = mix_color_from_reagents(mix)
if(!safety)
handle_reactions()
+ my_atom.on_reagent_change()
return 0
var/datum/reagent/D = chemical_reagents_list[reagent]
@@ -507,7 +523,10 @@ datum
reagent_list += R
R.holder = src
R.volume = amount
- SetViruses(R, data) // Includes setting data
+ if(reagent == "paint")
+ R.color = data
+ else
+ SetViruses(R, data) // Includes setting data for blood
//debug
//world << "Adding data"
@@ -611,6 +630,7 @@ datum
my_atom.reagents = null
copy_data(var/datum/reagent/current_reagent)
+ if (current_reagent.id == "paint") return current_reagent.color
if (!current_reagent || !current_reagent.data) return null
if (!istype(current_reagent.data, /list)) return current_reagent.data
diff --git a/code/modules/reagents/Chemistry-Machinery.dm b/code/modules/reagents/Chemistry-Machinery.dm
index afe1eb3ef7..4c857a51c3 100644
--- a/code/modules/reagents/Chemistry-Machinery.dm
+++ b/code/modules/reagents/Chemistry-Machinery.dm
@@ -2,249 +2,10 @@
#define LIQUID 2
#define GAS 3
-#define CHEM_DISPENSER_ENERGY_COST 0.1 //How many energy points do we use per unit of chemical?
-
-/obj/machinery/chem_dispenser
- name = "chem dispenser"
- density = 1
- anchored = 1
- icon = 'icons/obj/chemical.dmi'
- icon_state = "dispenser"
- use_power = 0
- idle_power_usage = 40
- var/ui_title = "Chem Dispenser 5000"
- var/energy = 100
- var/max_energy = 100
- var/amount = 30
- var/accept_glass = 0 //At 0 ONLY accepts glass containers. Kinda misleading varname.
- var/atom/beaker = null
- var/recharged = 0
- var/hackedcheck = 0
- var/list/dispensable_reagents = list("hydrogen","lithium","carbon","nitrogen","oxygen","fluorine",
- "sodium","aluminum","silicon","phosphorus","sulfur","chlorine","potassium","iron",
- "copper","mercury","radium","water","ethanol","sugar","sacid","tungsten")
-
-/obj/machinery/chem_dispenser/proc/recharge()
- if(stat & (BROKEN|NOPOWER)) return
- var/addenergy = 1
- var/oldenergy = energy
- energy = min(energy + addenergy, max_energy)
- if(energy != oldenergy)
- use_power(CHEM_SYNTH_ENERGY / CHEM_DISPENSER_ENERGY_COST) // This thing uses up "alot" of power (this is still low as shit for creating reagents from thin air)
- nanomanager.update_uis(src) // update all UIs attached to src
-
-/obj/machinery/chem_dispenser/power_change()
- ..()
- nanomanager.update_uis(src) // update all UIs attached to src
-
-/obj/machinery/chem_dispenser/process()
- if(recharged <= 0)
- recharge()
- recharged = 15
- else
- recharged -= 1
-
-/obj/machinery/chem_dispenser/New()
- ..()
- recharge()
- dispensable_reagents = sortList(dispensable_reagents)
+#define BOTTLE_SPRITES list("bottle-1", "bottle-2", "bottle-3", "bottle-4") //list of available bottle sprites
+#define REAGENTS_PER_SHEET 20
-/obj/machinery/chem_dispenser/ex_act(severity)
- switch(severity)
- if(1.0)
- del(src)
- return
- if(2.0)
- if (prob(50))
- del(src)
- return
-
-/obj/machinery/chem_dispenser/blob_act()
- if (prob(50))
- del(src)
-
-/obj/machinery/chem_dispenser/meteorhit()
- del(src)
- return
-
- /**
- * The ui_interact proc is used to open and update Nano UIs
- * If ui_interact is not used then the UI will not update correctly
- * ui_interact is currently defined for /atom/movable
- *
- * @param user /mob The mob who is interacting with this ui
- * @param ui_key string A string key to use for this ui. Allows for multiple unique uis on one obj/mob (defaut value "main")
- *
- * @return nothing
- */
-/obj/machinery/chem_dispenser/ui_interact(mob/user, ui_key = "main",var/datum/nanoui/ui = null, var/force_open = 1)
- if(stat & (BROKEN|NOPOWER)) return
- if(user.stat || user.restrained()) return
-
- // this is the data which will be sent to the ui
- var/data[0]
- data["amount"] = amount
- data["energy"] = round(energy)
- data["maxEnergy"] = round(max_energy)
- data["isBeakerLoaded"] = beaker ? 1 : 0
- data["glass"] = accept_glass
- var beakerContents[0]
- var beakerCurrentVolume = 0
- if(beaker && beaker:reagents && beaker:reagents.reagent_list.len)
- for(var/datum/reagent/R in beaker:reagents.reagent_list)
- beakerContents.Add(list(list("name" = R.name, "volume" = R.volume))) // list in a list because Byond merges the first list...
- beakerCurrentVolume += R.volume
- data["beakerContents"] = beakerContents
-
- if (beaker)
- data["beakerCurrentVolume"] = beakerCurrentVolume
- data["beakerMaxVolume"] = beaker:volume
- else
- data["beakerCurrentVolume"] = null
- data["beakerMaxVolume"] = null
-
- var chemicals[0]
- for (var/re in dispensable_reagents)
- var/datum/reagent/temp = chemical_reagents_list[re]
- if(temp)
- chemicals.Add(list(list("title" = temp.name, "id" = temp.id, "commands" = list("dispense" = temp.id)))) // list in a list because Byond merges the first list...
- data["chemicals"] = chemicals
-
- // update the ui if it exists, returns null if no ui is passed/found
- ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
- if (!ui)
- // the ui does not exist, so we'll create a new() one
- // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
- ui = new(user, src, ui_key, "chem_dispenser.tmpl", ui_title, 390, 655)
- // when the ui is first opened this is the data it will use
- ui.set_initial_data(data)
- // open the new ui window
- ui.open()
-
-/obj/machinery/chem_dispenser/Topic(href, href_list)
- if(stat & (NOPOWER|BROKEN))
- return 0 // don't update UIs attached to this object
-
- if(href_list["amount"])
- amount = round(text2num(href_list["amount"]), 5) // round to nearest 5
- if (amount < 0) // Since the user can actually type the commands himself, some sanity checking
- amount = 0
- if (amount > 120)
- amount = 120
-
- if(href_list["dispense"])
- if (dispensable_reagents.Find(href_list["dispense"]) && beaker != null && beaker.is_open_container())
- var/obj/item/weapon/reagent_containers/B = src.beaker
- var/datum/reagents/R = B.reagents
- var/space = R.maximum_volume - R.total_volume
-
- //uses 1 energy per 10 units.
- var/added_amount = min(amount, energy / CHEM_DISPENSER_ENERGY_COST, space)
- R.add_reagent(href_list["dispense"], added_amount)
- energy = max(energy - added_amount * CHEM_DISPENSER_ENERGY_COST, 0)
-
- if(href_list["ejectBeaker"])
- if(beaker)
- var/obj/item/weapon/reagent_containers/B = beaker
- B.loc = loc
- beaker = null
-
- add_fingerprint(usr)
- return 1 // update UIs attached to this object
-
-/obj/machinery/chem_dispenser/attackby(var/obj/item/weapon/reagent_containers/B as obj, var/mob/user as mob)
- if(isrobot(user))
- return
- if(src.beaker)
- user << "Something is already loaded into the machine."
- return
- if(istype(B, /obj/item/weapon/reagent_containers/glass) || istype(B, /obj/item/weapon/reagent_containers/food))
- if(!accept_glass && istype(B,/obj/item/weapon/reagent_containers/food))
- user << "This machine only accepts beakers"
- src.beaker = B
- user.drop_item()
- B.loc = src
- user << "You set [B] on the machine."
- nanomanager.update_uis(src) // update all UIs attached to src
- return
-
-/obj/machinery/chem_dispenser/attack_ai(mob/user as mob)
- return src.attack_hand(user)
-
-/obj/machinery/chem_dispenser/attack_hand(mob/user as mob)
- if(stat & BROKEN)
- return
- ui_interact(user)
-
-/obj/machinery/chem_dispenser/soda
- icon_state = "soda_dispenser"
- name = "soda fountain"
- desc = "A drink fabricating machine, capable of producing many sugary drinks with just one touch."
- ui_title = "Soda Dispens-o-matic"
- energy = 100
- accept_glass = 1
- max_energy = 100
- dispensable_reagents = list("water","ice","coffee","cream","tea","icetea","cola","spacemountainwind","dr_gibb","space_up","tonic","sodawater","lemon_lime","sugar","orangejuice","limejuice","watermelonjuice")
-
-/obj/machinery/chem_dispenser/soda/attackby(var/obj/item/weapon/B as obj, var/mob/user as mob)
- ..()
- if(istype(B, /obj/item/device/multitool))
- if(hackedcheck == 0)
- user << "You change the mode from 'McNano' to 'Pizza King'."
- dispensable_reagents += list("thirteenloko","grapesoda")
- hackedcheck = 1
- return
-
- else
- user << "You change the mode from 'Pizza King' to 'McNano'."
- dispensable_reagents -= list("thirteenloko","grapesoda")
- hackedcheck = 0
- return
-
-/obj/machinery/chem_dispenser/beer
- icon_state = "booze_dispenser"
- name = "booze dispenser"
- ui_title = "Booze Portal 9001"
- energy = 100
- accept_glass = 1
- max_energy = 100
- desc = "A technological marvel, supposedly able to mix just the mixture you'd like to drink the moment you ask for one."
- dispensable_reagents = list("lemon_lime","sugar","orangejuice","limejuice","sodawater","tonic","beer","kahlua","whiskey","wine","vodka","gin","rum","tequilla","vermouth","cognac","ale","mead")
-
-/obj/machinery/chem_dispenser/beer/attackby(var/obj/item/weapon/B as obj, var/mob/user as mob)
- ..()
-
- if(istype(B, /obj/item/device/multitool))
- if(hackedcheck == 0)
- user << "You disable the 'nanotrasen-are-cheap-bastards' lock, enabling hidden and very expensive boozes."
- dispensable_reagents += list("goldschlager","patron","watermelonjuice","berryjuice")
- hackedcheck = 1
- return
-
- else
- user << "You re-enable the 'nanotrasen-are-cheap-bastards' lock, disabling hidden and very expensive boozes."
- dispensable_reagents -= list("goldschlager","patron","watermelonjuice","berryjuice")
- hackedcheck = 0
- return
-
-/obj/machinery/chem_dispenser/meds
- name = "chem dispenser magic"
- density = 1
- anchored = 1
- icon = 'icons/obj/chemical.dmi'
- icon_state = "dispenser"
- use_power = 0
- idle_power_usage = 40
- ui_title = "Chem Dispenser 9000"
- energy = 100
- max_energy = 100
- amount = 30
- accept_glass = 0 //At 0 ONLY accepts glass containers. Kinda misleading varname.
- beaker = null
- recharged = 0
- hackedcheck = 0
- dispensable_reagents = list("inaprovaline","ryetalyn","paracetamol","tramadol","oxycodone","sterilizine","leporazine","kelotane","dermaline","dexalin","dexalinp","tricordrazine","anti_toxin","synaptizine","hyronalin","arithrazine","alkysine","imidazoline","peridaxon","bicaridine","hyperzine","rezadone","spaceacillin","ethylredoxrazine","stoxin","chloralhydrate","cryoxadone","clonexadone")
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -262,7 +23,7 @@
var/condi = 0
var/useramount = 30 // Last used amount
var/pillamount = 10
- var/bottlesprite = "1" //yes, strings
+ var/bottlesprite = "bottle-1" //yes, strings
var/pillsprite = "1"
var/client/has_sprites = list()
var/max_pill_count = 20
@@ -417,7 +178,7 @@
var/amount_per_pill = reagents.total_volume/count
if (amount_per_pill > 60) amount_per_pill = 60
- var/name = reject_bad_text(input(usr,"Name:","Name your pill!","[reagents.get_master_reagent_name()] ([amount_per_pill] units)"))
+ var/name = sanitizeSafe(input(usr,"Name:","Name your pill!","[reagents.get_master_reagent_name()] ([amount_per_pill] units)"), MAX_NAME_LEN)
if(reagents.total_volume/count < 1) //Sanity checking.
return
@@ -436,13 +197,13 @@
else if (href_list["createbottle"])
if(!condi)
- var/name = reject_bad_text(input(usr,"Name:","Name your bottle!",reagents.get_master_reagent_name()))
+ var/name = sanitizeSafe(input(usr,"Name:","Name your bottle!",reagents.get_master_reagent_name()), MAX_NAME_LEN)
var/obj/item/weapon/reagent_containers/glass/bottle/P = new/obj/item/weapon/reagent_containers/glass/bottle(src.loc)
if(!name) name = reagents.get_master_reagent_name()
P.name = "[name] bottle"
P.pixel_x = rand(-7, 7) //random position
P.pixel_y = rand(-7, 7)
- P.icon_state = "bottle-"+bottlesprite
+ P.icon_state = bottlesprite
reagents.trans_to(P,60)
P.update_icon()
else
@@ -457,10 +218,9 @@
usr << browse(dat, "window=chem_master")
return
else if(href_list["change_bottle"])
- #define MAX_BOTTLE_SPRITE 4 //max icon state of the bottle sprites
var/dat = ""
- for(var/i = 1 to MAX_BOTTLE_SPRITE)
- dat += " |
"
+ for(var/sprite in BOTTLE_SPRITES)
+ dat += " |
"
dat += "
"
usr << browse(dat, "window=chem_master")
return
@@ -484,8 +244,8 @@
has_sprites += user.client
for(var/i = 1 to MAX_PILL_SPRITE)
usr << browse_rsc(icon('icons/obj/chemical.dmi', "pill" + num2text(i)), "pill[i].png")
- for(var/i = 1 to MAX_BOTTLE_SPRITE)
- usr << browse_rsc(icon('icons/obj/chemical.dmi', "bottle-" + num2text(i)), "bottle-[i].png")
+ for(var/sprite in BOTTLE_SPRITES)
+ usr << browse_rsc(icon('icons/obj/chemical.dmi', sprite), "[sprite].png")
var/dat = ""
if(!beaker)
dat = "Please insert beaker.
"
@@ -529,7 +289,7 @@
if(!condi)
dat += "
Create pill (60 units max)
"
dat += "Create multiple pills
"
- dat += "Create bottle (60 units max)
"
+ dat += "Create bottle (60 units max)
"
else
dat += "Create bottle (50 units max)"
if(!condi)
@@ -635,7 +395,7 @@
else if (href_list["create_virus_culture"])
if(!wait)
var/obj/item/weapon/reagent_containers/glass/bottle/B = new/obj/item/weapon/reagent_containers/glass/bottle(src.loc)
- B.icon_state = "bottle3"
+ B.icon_state = "bottle-1"
var/type = text2path(href_list["create_virus_culture"])//the path is received as string - converting
var/datum/disease/D = null
if(!type)
@@ -646,11 +406,12 @@
if(type in diseases) // Make sure this is a disease
D = new type(0, null)
var/list/data = list("viruses"=list(D))
- var/name = sanitize(copytext(input(usr,"Name:","Name the culture",D.name), 1, MAX_NAME_LEN))
+ var/name = sanitizeSafe(input(usr,"Name:","Name the culture",D.name))
if(!name || name == " ") name = D.name
B.name = "[name] culture bottle"
B.desc = "A small bottle. Contains [D.agent] culture in synthblood medium."
B.reagents.add_reagent("blood",20,data)
+ B.update_icon()
src.updateUsrDialog()
wait = 1
spawn(1000)
@@ -674,7 +435,7 @@
src.updateUsrDialog()
return
else if(href_list["name_disease"])
- var/new_name = stripped_input(usr, "Name the Disease", "New Name", "", MAX_NAME_LEN)
+ var/new_name = sanitizeSafe(input(usr, "Name the Disease", "New Name", ""), MAX_NAME_LEN)
if(stat & (NOPOWER|BROKEN)) return
if(usr.stat || usr.restrained()) return
if(!in_range(src, usr)) return
@@ -824,54 +585,15 @@
var/inuse = 0
var/obj/item/weapon/reagent_containers/beaker = null
var/limit = 10
- var/list/blend_items = list (
-
- //Sheets
- /obj/item/stack/sheet/mineral/phoron = list("phoron" = 20),
- /obj/item/stack/sheet/mineral/uranium = list("uranium" = 20),
- /obj/item/stack/sheet/mineral/silver = list("silver" = 20),
- /obj/item/stack/sheet/mineral/gold = list("gold" = 20),
- /obj/item/weapon/grown/nettle/death = list("pacid" = 0),
- /obj/item/weapon/grown/nettle = list("sacid" = 0),
-
- //Blender Stuff
- /obj/item/weapon/reagent_containers/food/snacks/grown/soybeans = list("soymilk" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/grown/tomato = list("ketchup" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/grown/corn = list("cornoil" = 0),
- ///obj/item/weapon/reagent_containers/food/snacks/grown/wheat = list("flour" = -5),
- /obj/item/weapon/reagent_containers/food/snacks/grown/ricestalk = list("rice" = -5),
- /obj/item/weapon/reagent_containers/food/snacks/grown/cherries = list("cherryjelly" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/grown/plastellium = list("plasticide" = 5),
-
-
- //archaeology!
- /obj/item/weapon/rocksliver = list("ground_rock" = 50),
-
-
-
- //All types that you can put into the grinder to transfer the reagents to the beaker. !Put all recipes above this.!
- /obj/item/weapon/reagent_containers/pill = list(),
- /obj/item/weapon/reagent_containers/food = list()
- )
-
- var/list/juice_items = list (
-
- //Juicer Stuff
- /obj/item/weapon/reagent_containers/food/snacks/grown/tomato = list("tomatojuice" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/grown/carrot = list("carrotjuice" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/grown/berries = list("berryjuice" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/grown/banana = list("banana" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/grown/potato = list("potato" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/grown/lemon = list("lemonjuice" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/grown/orange = list("orangejuice" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/grown/lime = list("limejuice" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/watermelonslice = list("watermelonjuice" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/grown/grapes = list("grapejuice" = 0),
- /obj/item/weapon/reagent_containers/food/snacks/grown/poisonberries = list("poisonberryjuice" = 0),
- )
-
-
var/list/holdingitems = list()
+ var/list/sheet_reagents = list(
+ /obj/item/stack/sheet/mineral/iron = "iron",
+ /obj/item/stack/sheet/mineral/uranium = "uranium",
+ /obj/item/stack/sheet/mineral/phoron = "phoron",
+ /obj/item/stack/sheet/mineral/gold = "gold",
+ /obj/item/stack/sheet/mineral/silver = "silver",
+ /obj/item/stack/sheet/mineral/mhydrogen = "hydrogen"
+ )
/obj/machinery/reagentgrinder/New()
..()
@@ -882,10 +604,8 @@
icon_state = "juicer"+num2text(!isnull(beaker))
return
-
/obj/machinery/reagentgrinder/attackby(var/obj/item/O as obj, var/mob/user as mob)
-
if (istype(O,/obj/item/weapon/reagent_containers/glass) || \
istype(O,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass) || \
istype(O,/obj/item/weapon/reagent_containers/food/drinks/shaker))
@@ -904,25 +624,35 @@
usr << "The machine cannot hold anymore items."
return 1
- //Fill machine with the plantbag!
- if(istype(O, /obj/item/weapon/storage/bag/plants))
+ if(!istype(O))
+ return
- for (var/obj/item/weapon/reagent_containers/food/snacks/grown/G in O.contents)
+ if(istype(O,/obj/item/weapon/storage/bag/plants))
+ var/failed = 1
+ for(var/obj/item/G in O.contents)
+ if(!G.reagents || !G.reagents.total_volume)
+ continue
+ failed = 0
O.contents -= G
G.loc = src
holdingitems += G
- if(holdingitems && holdingitems.len >= limit) //Sanity checking so the blender doesn't overfill
- user << "You fill the All-In-One grinder to the brim."
+ if(holdingitems && holdingitems.len >= limit)
break
+ if(failed)
+ user << "Nothing in the plant bag is usable."
+ return 1
+
if(!O.contents.len)
- user << "You empty the plant bag into the All-In-One grinder."
+ user << "You empty \the [O] into \the [src]."
+ else
+ user << "You fill \the [src] from \the [O]."
src.updateUsrDialog()
return 0
- if (!is_type_in_list(O, blend_items) && !is_type_in_list(O, juice_items))
- user << "Cannot refine into a reagent."
+ if(!sheet_reagents[O.type] && (!O.reagents || !O.reagents.total_volume))
+ user << "\The [O] is not suitable for blending."
return 1
user.remove_from_mob(O)
@@ -971,8 +701,7 @@
[beaker_contents]
"}
if (is_beaker_ready && !is_chamber_empty && !(stat & (NOPOWER|BROKEN)))
- dat += "Grind the reagents
"
- dat += "Juice the reagents
"
+ dat += "Process the reagents
"
if(holdingitems && holdingitems.len > 0)
dat += "Eject the reagents
"
if (beaker)
@@ -991,8 +720,6 @@
switch(href_list["action"])
if ("grind")
grind()
- if("juice")
- juice()
if("eject")
eject()
if ("detach")
@@ -1022,175 +749,49 @@
holdingitems -= O
holdingitems = list()
-/obj/machinery/reagentgrinder/proc/is_allowed(var/obj/item/weapon/reagent_containers/O)
- for (var/i in blend_items)
- if(istype(O, i))
- return 1
- return 0
-
-/obj/machinery/reagentgrinder/proc/get_allowed_by_id(var/obj/item/weapon/grown/O)
- for (var/i in blend_items)
- if (istype(O, i))
- return blend_items[i]
-
-/obj/machinery/reagentgrinder/proc/get_allowed_snack_by_id(var/obj/item/weapon/reagent_containers/food/snacks/O)
- for(var/i in blend_items)
- if(istype(O, i))
- return blend_items[i]
-
-/obj/machinery/reagentgrinder/proc/get_allowed_juice_by_id(var/obj/item/weapon/reagent_containers/food/snacks/O)
- for(var/i in juice_items)
- if(istype(O, i))
- return juice_items[i]
-
-/obj/machinery/reagentgrinder/proc/get_grownweapon_amount(var/obj/item/weapon/grown/O)
- if (!istype(O))
- return 5
- else if (O.potency == -1)
- return 5
- else
- return round(O.potency)
-
-/obj/machinery/reagentgrinder/proc/get_juice_amount(var/obj/item/weapon/reagent_containers/food/snacks/grown/O)
- if (!istype(O))
- return 5
- else if (O.potency == -1)
- return 5
- else
- return round(5*sqrt(O.potency))
-
/obj/machinery/reagentgrinder/proc/remove_object(var/obj/item/O)
holdingitems -= O
del(O)
-/obj/machinery/reagentgrinder/proc/juice()
- power_change()
- if(stat & (NOPOWER|BROKEN))
- return
- if (!beaker || (beaker && beaker.reagents.total_volume >= beaker.reagents.maximum_volume))
- return
- playsound(src.loc, 'sound/machines/juicer.ogg', 20, 1)
- inuse = 1
- spawn(50)
- inuse = 0
- interact(usr)
- //Snacks
- for (var/obj/item/weapon/reagent_containers/food/snacks/O in holdingitems)
- if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
- break
-
- var/allowed = get_allowed_juice_by_id(O)
- if(isnull(allowed))
- break
-
- for (var/r_id in allowed)
-
- var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume
- var/amount = get_juice_amount(O)
-
- beaker.reagents.add_reagent(r_id, min(amount, space))
-
- if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
- break
-
- remove_object(O)
-
/obj/machinery/reagentgrinder/proc/grind()
power_change()
if(stat & (NOPOWER|BROKEN))
return
+
+ // Sanity check.
if (!beaker || (beaker && beaker.reagents.total_volume >= beaker.reagents.maximum_volume))
return
+
playsound(src.loc, 'sound/machines/blender.ogg', 50, 1)
inuse = 1
+
+ // Reset the machine.
spawn(60)
inuse = 0
interact(usr)
- //Snacks and Plants
- for (var/obj/item/weapon/reagent_containers/food/snacks/O in holdingitems)
- if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
- break
- var/allowed = get_allowed_snack_by_id(O)
- if(isnull(allowed))
- break
+ // Process.
+ for (var/obj/item/O in holdingitems)
- for (var/r_id in allowed)
+ if(!O || !istype(O))
+ holdingitems -= null
+ continue
- var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume
- var/amount = allowed[r_id]
- if(amount <= 0)
- if(amount == 0)
- if (O.reagents != null && O.reagents.has_reagent("nutriment"))
- beaker.reagents.add_reagent(r_id, min(O.reagents.get_reagent_amount("nutriment"), space))
- O.reagents.remove_reagent("nutriment", min(O.reagents.get_reagent_amount("nutriment"), space))
- else
- if (O.reagents != null && O.reagents.has_reagent("nutriment"))
- beaker.reagents.add_reagent(r_id, min(round(O.reagents.get_reagent_amount("nutriment")*abs(amount)), space))
- O.reagents.remove_reagent("nutriment", min(O.reagents.get_reagent_amount("nutriment"), space))
+ var/remaining_volume = beaker.reagents.maximum_volume - beaker.reagents.total_volume
+ if(sheet_reagents[O.type])
+ var/obj/item/stack/stack = O
+ if(istype(stack))
+ var/amount_to_take = max(0,min(stack.amount,round(remaining_volume/REAGENTS_PER_SHEET)))
+ if(amount_to_take)
+ stack.use(amount_to_take)
+ beaker.reagents.add_reagent(sheet_reagents[stack.type], (amount_to_take*REAGENTS_PER_SHEET))
+ continue
- else
- O.reagents.trans_id_to(beaker, r_id, min(amount, space))
-
- if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
- break
-
- if(O.reagents.reagent_list.len == 0)
+ O.reagents.trans_to(beaker, min(O.reagents.total_volume, remaining_volume))
+ if(O.reagents.total_volume == 0)
remove_object(O)
-
- //Sheets
- for (var/obj/item/stack/sheet/O in holdingitems)
- var/allowed = get_allowed_by_id(O)
if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
break
- for(var/i = 1; i <= round(O.amount, 1); i++)
- for (var/r_id in allowed)
- var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume
- var/amount = allowed[r_id]
- beaker.reagents.add_reagent(r_id,min(amount, space))
- if (space < amount)
- break
- if (i == round(O.amount, 1))
- remove_object(O)
- break
- //Plants
- for (var/obj/item/weapon/grown/O in holdingitems)
- if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
- break
- var/allowed = get_allowed_by_id(O)
- for (var/r_id in allowed)
- var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume
- var/amount = allowed[r_id]
- if (amount == 0)
- if (O.reagents != null && O.reagents.has_reagent(r_id))
- beaker.reagents.add_reagent(r_id,min(O.reagents.get_reagent_amount(r_id), space))
- else
- beaker.reagents.add_reagent(r_id,min(amount, space))
- if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
- break
- remove_object(O)
-
- //xenoarch
- for(var/obj/item/weapon/rocksliver/O in holdingitems)
- if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
- break
- var/allowed = get_allowed_by_id(O)
- for (var/r_id in allowed)
- var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume
- var/amount = allowed[r_id]
- beaker.reagents.add_reagent(r_id,min(amount, space), O.geological_data)
-
- if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
- break
- remove_object(O)
-
- //Everything else - Transfers reagents from it into beaker
- for (var/obj/item/weapon/reagent_containers/O in holdingitems)
- if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
- break
- var/amount = O.reagents.total_volume
- O.reagents.trans_to(beaker, amount)
- if(!O.reagents.total_volume)
- remove_object(O)
+#undef REAGENTS_PER_SHEET
diff --git a/code/modules/reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents.dm
index f58a39bd6c..1399fdd14a 100644
--- a/code/modules/reagents/Chemistry-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents.dm
@@ -88,7 +88,7 @@ datum
on_new(var/data)
return
- // Called when two reagents of the same are mixing.
+ // Called when two reagents of the same are mixing. <-- Blatant lies
on_merge(var/data)
return
@@ -98,7 +98,7 @@ datum
blood
- data = new/list("donor"=null,"viruses"=null,"species"="Human","blood_DNA"=null,"blood_type"=null,"blood_colour"= "#A10808","resistances"=null,"trace_chem"=null, "antibodies" = null)
+ data = new/list("donor"=null,"viruses"=null,"species"="Human","blood_DNA"=null,"blood_type"=null,"blood_colour"= "#A10808","resistances"=null,"trace_chem"=null, "antibodies" = list())
name = "Blood"
id = "blood"
reagent_state = LIQUID
@@ -153,9 +153,6 @@ datum
if(!self.data["donor"] || istype(self.data["donor"], /mob/living/carbon/human))
blood_splatter(T,self,1)
- else if(istype(self.data["donor"], /mob/living/carbon/monkey))
- var/obj/effect/decal/cleanable/blood/B = blood_splatter(T,self,1)
- if(B) B.blood_DNA["Non-Human DNA"] = "A+"
else if(istype(self.data["donor"], /mob/living/carbon/alien))
var/obj/effect/decal/cleanable/blood/B = blood_splatter(T,self,1)
if(B) B.blood_DNA["UNKNOWN DNA STRUCTURE"] = "X*"
@@ -192,6 +189,13 @@ datum
M.resistances += self.data
return
+ woodpulp
+ name = "Wood Pulp"
+ id = "woodpulp"
+ description = "A mass of wood fibers."
+ reagent_state = LIQUID
+ color = "#B97A57"
+
#define WATER_LATENT_HEAT 19000 // How much heat is removed when applied to a hot turf, in J/unit (19000 makes 120 u of water roughly equivalent to 4L)
water
name = "Water"
@@ -258,10 +262,15 @@ datum
if(!cube.wrapped)
cube.Expand()
- reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
+ reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)
if (istype(M, /mob/living/carbon/slime))
var/mob/living/carbon/slime/S = M
- S.apply_water()
+ S.apply_water(volume)
+ if(method == TOUCH && isliving(M))
+ M.adjust_fire_stacks(-(volume / 10))
+ if(M.fire_stacks <= 0)
+ M.ExtinguishMob()
+ return
water/holywater
name = "Holy Water"
@@ -275,11 +284,8 @@ datum
on_mob_life(var/mob/living/M as mob)
if(ishuman(M))
- if((M.mind in ticker.mode.cult) && prob(10))
- M << "\blue A cooling sensation from inside you brings you an untold calmness."
- ticker.mode.remove_cultist(M.mind)
- for(var/mob/O in viewers(M, null))
- O.show_message(text("\blue []'s eyes blink and become clearer.", M), 1) // So observers know it worked.
+ if(M.mind && cult.is_antagonist(M.mind) && prob(10))
+ cult.remove_antagonist(M.mind)
holder.remove_reagent(src.id, 10 * REAGENTS_METABOLISM) //high metabolism to prevent extended uncult rolls.
return
@@ -364,7 +370,7 @@ datum
W.loc = M.loc
W.dropped(M)
var/mob/living/carbon/slime/new_mob = new /mob/living/carbon/slime(M.loc)
- new_mob.a_intent = "hurt"
+ new_mob.a_intent = I_HURT
new_mob.universal_speak = 1
if(M.mind)
M.mind.transfer_to(new_mob)
@@ -427,7 +433,7 @@ datum
holder.remove_reagent(src.id, 0.25 * REAGENTS_METABOLISM)
return
-/* silicate
+ silicate
name = "Silicate"
id = "silicate"
description = "A compound that can be used to reinforce glass."
@@ -437,31 +443,9 @@ datum
reaction_obj(var/obj/O, var/volume)
src = null
if(istype(O,/obj/structure/window))
- if(O:silicate <= 200)
-
- O:silicate += volume
- O:health += volume * 3
-
- if(!O:silicateIcon)
- var/icon/I = icon(O.icon,O.icon_state,O.dir)
-
- var/r = (volume / 100) + 1
- var/g = (volume / 70) + 1
- var/b = (volume / 50) + 1
- I.SetIntensity(r,g,b)
- O.icon = I
- O:silicateIcon = I
- else
- var/icon/I = O:silicateIcon
-
- var/r = (volume / 100) + 1
- var/g = (volume / 70) + 1
- var/b = (volume / 50) + 1
- I.SetIntensity(r,g,b)
- O.icon = I
- O:silicateIcon = I
-
- return*/
+ var/obj/structure/window/W = O
+ W.apply_silicate(volume)
+ return
oxygen
name = "Oxygen"
@@ -682,15 +666,13 @@ datum
for (var/ID in C.virus2)
var/datum/disease2/disease/V = C.virus2[ID]
if(prob(5))
- M:antibodies |= V.antigen
+ C.antibodies |= V.antigen
if(prob(50))
M.radiation += 50 // curing it that way may kill you instead
var/absorbed
- if(istype(C,/mob/living/carbon))
- var/mob/living/carbon/H = C
- var/datum/organ/internal/diona/nutrients/rad_organ = locate() in H.internal_organs
- if(rad_organ && !rad_organ.is_broken())
- absorbed = 1
+ var/datum/organ/internal/diona/nutrients/rad_organ = locate() in C.internal_organs
+ if(rad_organ && !rad_organ.is_broken())
+ absorbed = 1
if(!absorbed)
M.adjustToxLoss(100)
..()
@@ -933,6 +915,12 @@ datum
M.adjustToxLoss(1)
..()
return
+ reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with welding fuel to make them easy to ignite!
+ if(!istype(M, /mob/living))
+ return
+ if(method == TOUCH)
+ M.adjust_fire_stacks(volume / 10)
+ return
space_cleaner
name = "Space cleaner"
@@ -1537,6 +1525,84 @@ datum
..()
return
+//////////////////////////Ground crayons/////////////////////
+
+
+ crayon_dust
+ name = "Crayon dust"
+ id = "crayon_dust"
+ description = "Intensely coloured powder obtained by grinding crayons."
+ reagent_state = LIQUID
+ color = "#888888"
+ overdose = 5
+
+ red
+ name = "Red crayon dust"
+ id = "crayon_dust_red"
+ color = "#FE191A"
+
+ orange
+ name = "Orange crayon dust"
+ id = "crayon_dust_orange"
+ color = "#FFBE4F"
+
+ yellow
+ name = "Yellow crayon dust"
+ id = "crayon_dust_yellow"
+ color = "#FDFE7D"
+
+ green
+ name = "Green crayon dust"
+ id = "crayon_dust_green"
+ color = "#18A31A"
+
+ blue
+ name = "Blue crayon dust"
+ id = "crayon_dust_blue"
+ color = "#247CFF"
+
+ purple
+ name = "Purple crayon dust"
+ id = "crayon_dust_purple"
+ color = "#CC0099"
+
+ grey //Mime
+ name = "Grey crayon dust"
+ id = "crayon_dust_grey"
+ color = "#808080"
+
+ brown //Rainbow
+ name = "Brown crayon dust"
+ id = "crayon_dust_brown"
+ color = "#846F35"
+
+//////////////////////////Paint//////////////////////////////
+
+ paint
+ name = "Paint"
+ id = "paint"
+ description = "This paint will stick to almost any object."
+ reagent_state = LIQUID
+ color = "#808080"
+ overdose = 15
+
+ reaction_turf(var/turf/T, var/volume)
+ ..()
+ if(istype(T) && !istype(T, /turf/space))
+ T.color = color
+
+ reaction_obj(var/obj/O, var/volume)
+ ..()
+ if(istype(O,/obj))
+ O.color = color
+
+ reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
+ ..()
+ if(istype(M,/mob) && !istype(M,/mob/dead))
+ //painting ghosts: not allowed
+ M.color = color
+
+
//////////////////////////Poison stuff///////////////////////
toxin
@@ -1615,6 +1681,12 @@ datum
src = null
T.assume_gas("volatile_fuel", volume, T20C)
return
+ reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with plasma is stronger than fuel!
+ if(!istype(M, /mob/living))
+ return
+ if(method == TOUCH)
+ M.adjust_fire_stacks(volume / 5)
+ return
toxin/lexorin
name = "Lexorin"
@@ -1631,8 +1703,8 @@ datum
if(!M) M = holder.my_atom
if(prob(33))
M.take_organ_damage(1*REM, 0)
- M.adjustOxyLoss(3)
- if(prob(20)) M.emote("gasp")
+ if(M.losebreath < 15)
+ M.losebreath++
..()
return
@@ -1777,10 +1849,12 @@ datum
var/obj/effect/alien/weeds/alien_weeds = O
alien_weeds.health -= rand(15,35) // Kills alien weeds pretty fast
alien_weeds.healthcheck()
- else if(istype(O,/obj/effect/glowshroom)) //even a small amount is enough to kill it
+ else if(istype(O,/obj/effect/plant)) //even a small amount is enough to kill it
del(O)
- else if(istype(O,/obj/effect/plantsegment))
- if(prob(50)) del(O) //Kills kudzu too.
+ else if(istype(O,/obj/effect/plant))
+ if(prob(50))
+ var/obj/effect/plant/plant = O
+ plant.die_off()
else if(istype(O,/obj/machinery/portable_atmospherics/hydroponics))
var/obj/machinery/portable_atmospherics/hydroponics/tray = O
@@ -1980,17 +2054,6 @@ datum
del (H.glasses)
H.update_inv_glasses(0)
- else if(ismonkey(M))
- var/mob/living/carbon/monkey/MK = M
- if(MK.wear_mask)
- if(!MK.wear_mask.unacidable)
- MK << "Your mask melts away but protects you from the acid!"
- del (MK.wear_mask)
- MK.update_inv_wear_mask(0)
- else
- MK << "Your mask protects you from the acid."
- return
-
if(!M.unacidable)
if(istype(M, /mob/living/carbon/human) && volume >= 10)
var/mob/living/carbon/human/H = M
@@ -2009,7 +2072,7 @@ datum
M.take_organ_damage(min(6*toxpwr, volume * toxpwr))
reaction_obj(var/obj/O, var/volume)
- if((istype(O,/obj/item) || istype(O,/obj/effect/glowshroom)) && prob(meltprob * 3))
+ if((istype(O,/obj/item) || istype(O,/obj/effect/plant)) && prob(meltprob * 3))
if(!O.unacidable)
var/obj/effect/decal/cleanable/molten_item/I = new/obj/effect/decal/cleanable/molten_item(O.loc)
I.desc = "Looks like this was \an [O] some time ago."
@@ -2041,22 +2104,31 @@ datum
if(!M) M = holder.my_atom
if(prob(50)) M.heal_organ_damage(1,0)
M.nutrition += nutriment_factor // For hunger and fatness
-/*
- // If overeaten - vomit and fall down
- // Makes you feel bad but removes reagents and some effect
- // from your body
- if (M.nutrition > 650)
- M.nutrition = rand (250, 400)
- M.weakened += rand(2, 10)
- M.jitteriness += rand(0, 5)
- M.dizziness = max (0, (M.dizziness - rand(0, 15)))
- M.druggy = max (0, (M.druggy - rand(0, 15)))
- M.adjustToxLoss(rand(-15, -5)))
- M.updatehealth()
-*/
..()
return
+ nutriment/protein // Bad for Skrell!
+ name = "animal protein"
+ id = "protein"
+ color = "#440000"
+
+ on_mob_life(var/mob/living/M, var/alien)
+ if(alien && alien == IS_SKRELL)
+ M.adjustToxLoss(0.5)
+ M.nutrition -= nutriment_factor
+ ..()
+
+ nutriment/egg // Also bad for skrell. Not a child of protein because it might mess up, not sure.
+ name = "egg yolk"
+ id = "egg"
+ color = "#FFFFAA"
+
+ on_mob_life(var/mob/living/M, var/alien)
+ if(alien && alien == IS_SKRELL)
+ M.adjustToxLoss(0.5)
+ M.nutrition -= nutriment_factor
+ ..()
+
lipozine
name = "Lipozine" // The anti-nutriment.
id = "lipozine"
@@ -2442,7 +2514,6 @@ datum
..()
return
-/* We're back to flour bags
flour
name = "flour"
id = "flour"
@@ -2460,7 +2531,6 @@ datum
src = null
if(!istype(T, /turf/space))
new /obj/effect/decal/cleanable/flour(T)
-*/
rice
name = "Rice"
@@ -2569,7 +2639,7 @@ datum
name = "Carrot juice"
id = "carrotjuice"
description = "It is just like a carrot but without crunching."
- color = "#973800" // rgb: 151, 56, 0
+ color = "#FF8C00" // rgb: 255, 140, 0
glass_icon_state = "carrotjuice"
glass_name = "glass of carrot juice"
@@ -2639,7 +2709,7 @@ datum
name = "Watermelon Juice"
id = "watermelonjuice"
description = "Delicious juice made from watermelon."
- color = "#863333" // rgb: 134, 51, 51
+ color = "#B83333" // rgb: 184, 51, 51
glass_icon_state = "glass_red"
glass_name = "glass of watermelon juice"
@@ -2649,7 +2719,7 @@ datum
name = "Lemon Juice"
id = "lemonjuice"
description = "This juice is VERY sour."
- color = "#863333" // rgb: 175, 175, 0
+ color = "#AFAF00" // rgb: 175, 175, 0
glass_icon_state = "lemonjuice"
glass_name = "glass of lemon juice"
@@ -2659,7 +2729,7 @@ datum
name = "Banana Juice"
id = "banana"
description = "The raw essence of a banana."
- color = "#863333" // rgb: 175, 175, 0
+ color = "#C3AF00" // rgb: 195, 175, 0
glass_icon_state = "banana"
glass_name = "glass of banana juice"
@@ -3288,6 +3358,12 @@ datum
usr << "It wasn't enough..."
return
+ reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with ethanol isn't quite as good as fuel.
+ if(!istype(M, /mob/living))
+ return
+ if(method == TOUCH)
+ M.adjust_fire_stacks(volume / 15)
+ return
ethanol/beer
name = "Beer"
id = "beer"
diff --git a/code/modules/reagents/Chemistry-Recipes.dm b/code/modules/reagents/Chemistry-Recipes.dm
index df9c8a219a..fc8c129140 100644
--- a/code/modules/reagents/Chemistry-Recipes.dm
+++ b/code/modules/reagents/Chemistry-Recipes.dm
@@ -4,6 +4,7 @@ datum
var/name = null
var/id = null
var/result = null
+ var/resultcolor = null //for paint
var/list/required_reagents = new/list()
var/list/required_catalysts = new/list()
@@ -55,14 +56,14 @@ datum
empulse(location, round(created_volume / 24), round(created_volume / 14), 1)
holder.clear_reagents()
return
-/*
+
silicate
name = "Silicate"
id = "silicate"
result = "silicate"
required_reagents = list("aluminum" = 1, "silicon" = 1, "oxygen" = 1)
result_amount = 3
-*/
+
stoxin
name = "Soporific"
id = "stoxin"
@@ -131,7 +132,7 @@ datum
name = "Water"
id = "water"
result = "water"
- required_reagents = list("oxygen" = 2, "hydrogen" = 1)
+ required_reagents = list("oxygen" = 1, "hydrogen" = 2)
result_amount = 1
thermite
@@ -585,6 +586,14 @@ datum
required_reagents = list("capsaicin" = 2)
required_catalysts = list("phoron" = 5)
result_amount = 1
+
+ ketchup
+ name = "Ketchup"
+ id = "ketchup"
+ result = "ketchup"
+ required_reagents = list("tomatojuice" = 2, "water" = 1, "sugar" = 1)
+ result_amount = 4
+
///////////////////////////////////////////////////////////////////////////////////
// foam and foam precursor
@@ -1344,6 +1353,200 @@ datum
var/obj/effect/golemrune/Z = new /obj/effect/golemrune
Z.loc = get_turf(holder.my_atom)
Z.announce_to_ghosts()
+
+//////////////////////////////////////////PAINT///////////////////////////////////////////
+//Crayon dust -> paint
+ red_paint
+ name = "Red paint"
+ id = "red_paint"
+ result = "paint"
+ resultcolor = "#FE191A"
+ required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_red" = 1)
+ result_amount = 5
+
+ orange_paint
+ name = "Orange paint"
+ id = "orange_paint"
+ result = "paint"
+ resultcolor = "#FFBE4F"
+ required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_orange" = 1)
+ result_amount = 5
+
+ yellow_paint
+ name = "Yellow paint"
+ id = "yellow_paint"
+ result = "paint"
+ resultcolor = "#FDFE7D"
+ required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_yellow" = 1)
+ result_amount = 5
+
+ green_paint
+ name = "Green paint"
+ id = "green_paint"
+ result = "paint"
+ resultcolor = "#18A31A"
+ required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_green" = 1)
+ result_amount = 5
+
+ blue_paint
+ name = "Blue paint"
+ id = "blue_paint"
+ result = "paint"
+ resultcolor = "#247CFF"
+ required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_blue" = 1)
+ result_amount = 5
+
+ purple_paint
+ name = "Purple paint"
+ id = "purple_paint"
+ result = "paint"
+ resultcolor = "#CC0099"
+ required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_purple" = 1)
+ result_amount = 5
+
+ grey_paint //mime
+ name = "Grey paint"
+ id = "grey_paint"
+ result = "paint"
+ resultcolor = "#808080"
+ required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_grey" = 1)
+ result_amount = 5
+
+ brown_paint
+ name = "Brown paint"
+ id = "brown_paint"
+ result = "paint"
+ resultcolor = "#846F35"
+ required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_brown" = 1)
+ result_amount = 5
+
+//Ghetto reactions
+
+/* Ideally the paint should take on the blood's colour (for each of the species)
+ but I could not think of a way. - RKF
+
+ blood_paint
+ name = "Blood paint"
+ id = "blood_paint"
+ result = "paint"
+ resultcolor = "#C80000"
+ required_reagents = list("plasticide" = 1, "water" = 3, "blood" = 2)
+ result_amount = 5
+*/
+ milk_paint
+ name = "Milk paint"
+ id = "milk_paint"
+ result = "paint"
+ resultcolor = "#F0F8FF"
+ required_reagents = list("plasticide" = 1, "water" = 3, "milk" = 5)
+ result_amount = 5
+
+ orange_juice_paint
+ name = "Orange juice paint"
+ id = "orange_juice_paint"
+ result = "paint"
+ resultcolor = "#E78108"
+ required_reagents = list("plasticide" = 1, "water" = 3, "orangejuice" = 5)
+ result_amount = 5
+
+ tomato_juice_paint
+ name = "Tomato juice paint"
+ id = "tomato_juice_paint"
+ result = "paint"
+ resultcolor = "#731008"
+ required_reagents = list("plasticide" = 1, "water" = 3, "tomatojuice" = 5)
+ result_amount = 5
+
+ lime_juice_paint
+ name = "Lime juice paint"
+ id = "lime_juice_paint"
+ result = "paint"
+ resultcolor = "#365E30"
+ required_reagents = list("plasticide" = 1, "water" = 3, "limejuice" = 5)
+ result_amount = 5
+
+ carrot_juice_paint
+ name = "Carrot juice paint"
+ id = "carrot_juice_paint"
+ result = "paint"
+ resultcolor = "#973800"
+ required_reagents = list("plasticide" = 1, "water" = 3, "carrotjuice" = 5)
+ result_amount = 5
+
+ berry_juice_paint
+ name = "Berry juice paint"
+ id = "berry_juice_paint"
+ result = "paint"
+ resultcolor = "#990066"
+ required_reagents = list("plasticide" = 1, "water" = 3, "berryjuice" = 5)
+ result_amount = 5
+
+ grape_juice_paint
+ name = "Grape juice paint"
+ id = "grape_juice_paint"
+ result = "paint"
+ resultcolor = "#863333"
+ required_reagents = list("plasticide" = 1, "water" = 3, "grapejuice" = 5)
+ result_amount = 5
+
+ poisonberry_juice_paint
+ name = "Poison berry juice paint"
+ id = "poisonberry_juice_paint"
+ result = "paint"
+ resultcolor = "#863353"
+ required_reagents = list("plasticide" = 1, "water" = 3, "poisonberryjuice" = 5)
+ result_amount = 5
+
+ watermelon_juice_paint
+ name = "Watermelon juice paint"
+ id = "watermelon_juice_paint"
+ result = "paint"
+ resultcolor = "#B83333"
+ required_reagents = list("plasticide" = 1, "water" = 3, "watermelonjuice" = 5)
+ result_amount = 5
+
+ lemon_juice_paint
+ name = "Lemon juice paint"
+ id = "lemon_juice_paint"
+ result = "paint"
+ resultcolor = "#AFAF00"
+ required_reagents = list("plasticide" = 1, "water" = 3, "lemonjuice" = 5)
+ result_amount = 5
+
+ banana_juice_paint
+ name = "Banana juice paint"
+ id = "banana_juice_paint"
+ result = "paint"
+ resultcolor = "#C3AF00"
+ required_reagents = list("plasticide" = 1, "water" = 3, "banana" = 5)
+ result_amount = 5
+
+ potato_juice_paint
+ name = "Potato juice paint"
+ id = "potato_juice_paint"
+ result = "paint"
+ resultcolor = "#302000"
+ required_reagents = list("plasticide" = 1, "water" = 3, "potatojuice" = 5)
+ result_amount = 5
+
+//Other paint
+
+ carbon_paint
+ name = "Carbon paint"
+ id = "carbon_paint"
+ result = "paint"
+ resultcolor = "#333333"
+ required_reagents = list("plasticide" = 1, "water" = 3, "carbon" = 1)
+ result_amount = 5
+
+ aluminum_paint
+ name = "Aluminum paint"
+ id = "aluminum_paint"
+ result = "paint"
+ resultcolor = "#F0F8FF"
+ required_reagents = list("plasticide" = 1, "water" = 3, "aluminum" = 1)
+ result_amount = 5
+
//////////////////////////////////////////FOOD MIXTURES////////////////////////////////////
tofu
@@ -1409,6 +1612,26 @@ datum
new /obj/item/weapon/reagent_containers/food/snacks/sliceable/cheesewheel(location)
return
+ meatball
+ name = "Meatball"
+ id = "meatball"
+ result = null
+ required_reagents = list("protein" = 3, "flour" = 5)
+ result_amount = 3
+ on_reaction(var/datum/reagents/holder, var/created_volume)
+ new /obj/item/weapon/reagent_containers/food/snacks/meatball(get_turf(holder.my_atom))
+ return
+
+ dough
+ name = "Dough"
+ id = "dough"
+ result = null
+ required_reagents = list("egg" = 3, "flour" = 10)
+ result_amount = 1
+ on_reaction(var/datum/reagents/holder, var/created_volume)
+ new /obj/item/weapon/reagent_containers/food/snacks/dough(get_turf(holder.my_atom))
+ return
+
syntiflesh
name = "Syntiflesh"
id = "syntiflesh"
diff --git a/code/modules/reagents/dartgun.dm b/code/modules/reagents/dartgun.dm
deleted file mode 100644
index d256f4f5f3..0000000000
--- a/code/modules/reagents/dartgun.dm
+++ /dev/null
@@ -1,293 +0,0 @@
-/obj/item/weapon/dart_cartridge
- name = "dart cartridge"
- desc = "A rack of hollow darts."
- icon = 'icons/obj/ammo.dmi'
- icon_state = "darts-5"
- item_state = "rcdammo"
- opacity = 0
- density = 0
- anchored = 0.0
- origin_tech = "materials=2"
- var/darts = 5
-
-/obj/item/weapon/dart_cartridge/update_icon()
- if(!darts)
- icon_state = "darts-0"
- else if(darts > 5)
- icon_state = "darts-5"
- else
- icon_state = "darts-[darts]"
- return 1
-
-/obj/item/weapon/gun/dartgun
- name = "dart gun"
- desc = "A small gas-powered dartgun, capable of delivering chemical cocktails swiftly across short distances."
- icon_state = "dartgun-empty"
-
- var/list/beakers = list() //All containers inside the gun.
- var/list/mixing = list() //Containers being used for mixing.
- var/obj/item/weapon/dart_cartridge/cartridge = null //Container of darts.
- var/max_beakers = 3
- var/dart_reagent_amount = 15
- var/container_type = /obj/item/weapon/reagent_containers/glass/beaker
- var/list/starting_chems = null
-
-/obj/item/weapon/gun/dartgun/update_icon()
-
- if(!cartridge)
- icon_state = "dartgun-empty"
- return 1
-
- if(!cartridge.darts)
- icon_state = "dartgun-0"
- else if(cartridge.darts > 5)
- icon_state = "dartgun-5"
- else
- icon_state = "dartgun-[cartridge.darts]"
- return 1
-
-/obj/item/weapon/gun/dartgun/New()
-
- ..()
- if(starting_chems)
- for(var/chem in starting_chems)
- var/obj/B = new container_type(src)
- B.reagents.add_reagent(chem, 50)
- beakers += B
- cartridge = new /obj/item/weapon/dart_cartridge(src)
- update_icon()
-
-/obj/item/weapon/gun/dartgun/examine(mob/user)
- update_icon()
- if (!..(user, 2))
- return
- if (beakers.len)
- user << "\blue [src] contains:"
- for(var/obj/item/weapon/reagent_containers/glass/beaker/B in beakers)
- if(B.reagents && B.reagents.reagent_list.len)
- for(var/datum/reagent/R in B.reagents.reagent_list)
- user << "\blue [R.volume] units of [R.name]"
-
-/obj/item/weapon/gun/dartgun/attackby(obj/item/I as obj, mob/user as mob)
- if(istype(I, /obj/item/weapon/dart_cartridge))
-
- var/obj/item/weapon/dart_cartridge/D = I
-
- if(!D.darts)
- user << "\blue [D] is empty."
- return 0
-
- if(cartridge)
- if(cartridge.darts <= 0)
- src.remove_cartridge()
- else
- user << "\blue There's already a cartridge in [src]."
- return 0
-
- user.drop_item()
- cartridge = D
- D.loc = src
- user << "\blue You slot [D] into [src]."
- update_icon()
- return
- if(istype(I, /obj/item/weapon/reagent_containers/glass))
- if(!istype(I, container_type))
- user << "\blue [I] doesn't seem to fit into [src]."
- return
- if(beakers.len >= max_beakers)
- user << "\blue [src] already has [max_beakers] beakers in it - another one isn't going to fit!"
- return
- var/obj/item/weapon/reagent_containers/glass/beaker/B = I
- user.drop_item()
- B.loc = src
- beakers += B
- user << "\blue You slot [B] into [src]."
- src.updateUsrDialog()
-
-/obj/item/weapon/gun/dartgun/can_fire()
- if(!cartridge)
- return 0
- else
- return cartridge.darts
-
-/obj/item/weapon/gun/dartgun/proc/has_selected_beaker_reagents()
- return 0
-
-/obj/item/weapon/gun/dartgun/proc/remove_cartridge()
- if(cartridge)
- usr << "\blue You pop the cartridge out of [src]."
- var/obj/item/weapon/dart_cartridge/C = cartridge
- C.loc = get_turf(src)
- C.update_icon()
- cartridge = null
- src.update_icon()
-
-/obj/item/weapon/gun/dartgun/proc/get_mixed_syringe()
- if (!cartridge)
- return 0
- if(!cartridge.darts)
- return 0
-
- var/obj/item/weapon/reagent_containers/syringe/dart = new(src)
-
- if(mixing.len)
- var/mix_amount = dart_reagent_amount/mixing.len
- for(var/obj/item/weapon/reagent_containers/glass/beaker/B in mixing)
- B.reagents.trans_to(dart,mix_amount)
-
- return dart
-
-/obj/item/weapon/gun/dartgun/proc/fire_dart(atom/target, mob/user)
- if (locate (/obj/structure/table, src.loc))
- return
- else
- var/turf/trg = get_turf(target)
- var/obj/effect/syringe_gun_dummy/D = new/obj/effect/syringe_gun_dummy(get_turf(src))
- var/obj/item/weapon/reagent_containers/syringe/S = get_mixed_syringe()
- if(!S)
- user << "\red There are no darts in [src]!"
- return
- if(!S.reagents)
- user << "\red There are no reagents available!"
- return
- cartridge.darts--
- src.update_icon()
- S.reagents.trans_to(D, S.reagents.total_volume)
- del(S)
- D.icon_state = "syringeproj"
- D.name = "syringe"
- D.flags |= NOREACT
- playsound(user.loc, 'sound/items/syringeproj.ogg', 50, 1)
-
- for(var/i=0, i<6, i++)
- if(!D) break
- if(D.loc == trg) break
- step_towards(D,trg)
-
- if(D)
- for(var/mob/living/carbon/M in D.loc)
- if(!istype(M,/mob/living/carbon)) continue
- if(M == user) continue
- //Syringe gun attack logging by Yvarov
- var/R
- if(D.reagents)
- for(var/datum/reagent/A in D.reagents.reagent_list)
- R += A.id + " ("
- R += num2text(A.volume) + "),"
- if (istype(M, /mob))
- M.attack_log += "\[[time_stamp()]\] [user]/[user.ckey] shot [M]/[M.ckey] with a dartgun ([R])"
- user.attack_log += "\[[time_stamp()]\] [user]/[user.ckey] shot [M]/[M.ckey] with a dartgun ([R])"
- msg_admin_attack("[user] ([user.ckey]) shot [M] ([M.ckey]) with a dartgun ([R]) (JMP)")
-
- else
- M.attack_log += "\[[time_stamp()]\] UNKNOWN SUBJECT (No longer exists) shot [M]/[M.ckey] with a dartgun ([R])"
- msg_admin_attack("UNKNOWN shot [M] ([M.ckey]) with a dartgun ([R]) (JMP)")
-
- if(D.reagents)
- D.reagents.trans_to(M, 15)
- M << "You feel a slight prick."
-
- del(D)
- break
- if(D)
- for(var/atom/A in D.loc)
- if(A == user) continue
- if(A.density) del(D)
-
- sleep(1)
-
- if (D) spawn(10) del(D)
-
- return
-
-/obj/item/weapon/gun/dartgun/afterattack(obj/target, mob/user , flag)
- if(!isturf(target.loc) || target == user) return
- ..()
-
-/obj/item/weapon/gun/dartgun/can_hit(var/mob/living/target as mob, var/mob/living/user as mob)
- return 1
-
-/obj/item/weapon/gun/dartgun/attack_self(mob/user)
-
- user.set_machine(src)
- var/dat = "[src] mixing control:
"
-
- if (beakers.len)
- var/i = 1
- for(var/obj/item/weapon/reagent_containers/glass/beaker/B in beakers)
- dat += "Beaker [i] contains: "
- if(B.reagents && B.reagents.reagent_list.len)
- for(var/datum/reagent/R in B.reagents.reagent_list)
- dat += "
[R.volume] units of [R.name], "
- if (check_beaker_mixing(B))
- dat += text("Mixing ")
- else
- dat += text("Not mixing ")
- else
- dat += "nothing."
- dat += " \[Eject\]
"
- i++
- else
- dat += "There are no beakers inserted!
"
-
- if(cartridge)
- if(cartridge.darts)
- dat += "The dart cartridge has [cartridge.darts] shots remaining."
- else
- dat += "The dart cartridge is empty!"
- dat += " \[Eject\]"
-
- user << browse(dat, "window=dartgun")
- onclose(user, "dartgun", src)
-
-/obj/item/weapon/gun/dartgun/proc/check_beaker_mixing(var/obj/item/B)
- if(!mixing || !beakers)
- return 0
- for(var/obj/item/M in mixing)
- if(M == B)
- return 1
- return 0
-
-/obj/item/weapon/gun/dartgun/Topic(href, href_list)
- src.add_fingerprint(usr)
- if(href_list["stop_mix"])
- var/index = text2num(href_list["stop_mix"])
- if(index <= beakers.len)
- for(var/obj/item/M in mixing)
- if(M == beakers[index])
- mixing -= M
- break
- else if (href_list["mix"])
- var/index = text2num(href_list["mix"])
- if(index <= beakers.len)
- mixing += beakers[index]
- else if (href_list["eject"])
- var/index = text2num(href_list["eject"])
- if(index <= beakers.len)
- if(beakers[index])
- var/obj/item/weapon/reagent_containers/glass/beaker/B = beakers[index]
- usr << "You remove [B] from [src]."
- mixing -= B
- beakers -= B
- B.loc = get_turf(src)
- else if (href_list["eject_cart"])
- remove_cartridge()
- src.updateUsrDialog()
- return
-
-/obj/item/weapon/gun/dartgun/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0)
- if(cartridge)
- spawn(0) fire_dart(target,user)
- else
- usr << "\red [src] is empty."
-
-
-/obj/item/weapon/gun/dartgun/vox
- name = "alien dart gun"
- desc = "A small gas-powered dartgun, fitted for nonhuman hands."
-
-/obj/item/weapon/gun/dartgun/vox/medical
- starting_chems = list("kelotane","bicaridine","anti_toxin")
-
-/obj/item/weapon/gun/dartgun/vox/raider
- starting_chems = list("space_drugs","stoxin","impedrezene")
\ No newline at end of file
diff --git a/code/modules/reagents/dispenser/_defines.dm b/code/modules/reagents/dispenser/_defines.dm
new file mode 100644
index 0000000000..60c12cdba6
--- /dev/null
+++ b/code/modules/reagents/dispenser/_defines.dm
@@ -0,0 +1,8 @@
+#define CARTRIDGE_VOLUME_LARGE 500
+#define CARTRIDGE_VOLUME_MEDIUM 250
+#define CARTRIDGE_VOLUME_SMALL 100
+
+// Chemistry dispenser starts with 21
+// ERT dispenser starts with 28
+#define DISPENSER_MAX_CARTRIDGES 30
+
diff --git a/code/modules/reagents/dispenser/cartridge.dm b/code/modules/reagents/dispenser/cartridge.dm
new file mode 100644
index 0000000000..fdb5e1fe76
--- /dev/null
+++ b/code/modules/reagents/dispenser/cartridge.dm
@@ -0,0 +1,90 @@
+/obj/item/weapon/reagent_containers/chem_disp_cartridge
+ name = "chemical dispenser cartridge"
+ desc = "This goes in a chemical dispenser."
+ icon_state = "cartridge"
+
+ w_class = 3
+
+ volume = CARTRIDGE_VOLUME_LARGE
+ amount_per_transfer_from_this = 50
+ // Large, but inaccurate. Use a chem dispenser or beaker for accuracy.
+ possible_transfer_amounts = list(50, 100)
+
+ var/spawn_reagent = null
+ var/label = ""
+
+/obj/item/weapon/reagent_containers/chem_disp_cartridge/New()
+ ..()
+ if(spawn_reagent)
+ reagents.add_reagent(spawn_reagent, volume)
+ var/datum/reagent/R = chemical_reagents_list[spawn_reagent]
+ setLabel(R.name)
+
+/obj/item/weapon/reagent_containers/chem_disp_cartridge/examine(mob/user)
+ ..()
+ user << "It has a capacity of [volume] units."
+ if(reagents.total_volume <= 0)
+ user << "It is empty."
+ else
+ user << "It contains [reagents.total_volume] units of liquid."
+ if(!is_open_container())
+ user << "The cap is sealed."
+
+/obj/item/weapon/reagent_containers/chem_disp_cartridge/verb/setLabel(L as text)
+ set name = "Set Cartridge Label"
+ set category = "Object"
+ set src in view(usr, 1)
+ if(L)
+ if(usr)
+ usr << "You set the label on \the [src] to '[L]'."
+
+ label = L
+ name = "[initial(name)] - '[L]'"
+ else
+ if(usr)
+ usr << "You clear the label on \the [src]."
+ label = ""
+ name = initial(name)
+
+/obj/item/weapon/reagent_containers/chem_disp_cartridge/attack_self()
+ ..()
+ if (is_open_container())
+ usr << "You put the cap on \the [src]."
+ flags ^= OPENCONTAINER
+ else
+ usr << "You take the cap off \the [src]."
+ flags |= OPENCONTAINER
+
+/obj/item/weapon/reagent_containers/chem_disp_cartridge/afterattack(obj/target, mob/user , flag)
+ if (!is_open_container() || !flag)
+ return
+
+ else if(istype(target, /obj/structure/reagent_dispensers)) //A dispenser. Transfer FROM it TO us.
+ target.add_fingerprint(user)
+
+ if(!target.reagents.total_volume && target.reagents)
+ user << "\The [target] is empty."
+ return
+
+ if(reagents.total_volume >= reagents.maximum_volume)
+ user << "\The [src] is full."
+ return
+
+ var/trans = target.reagents.trans_to(src, target:amount_per_transfer_from_this)
+ user << "You fill \the [src] with [trans] units of the contents of \the [target]."
+
+ else if(target.is_open_container() && target.reagents) //Something like a glass. Player probably wants to transfer TO it.
+
+ if(!reagents.total_volume)
+ user << "\The [src] is empty."
+ return
+
+ if(target.reagents.total_volume >= target.reagents.maximum_volume)
+ user << "\The [target] is full."
+ return
+
+ var/trans = src.reagents.trans_to(target, amount_per_transfer_from_this)
+ user << "You transfer [trans] units of the solution to \the [target]."
+
+ else
+ return ..()
\ No newline at end of file
diff --git a/code/modules/reagents/dispenser/cartridge_presets.dm b/code/modules/reagents/dispenser/cartridge_presets.dm
new file mode 100644
index 0000000000..007660c1e9
--- /dev/null
+++ b/code/modules/reagents/dispenser/cartridge_presets.dm
@@ -0,0 +1,94 @@
+/obj/item/weapon/reagent_containers/chem_disp_cartridge
+ small
+ volume = CARTRIDGE_VOLUME_SMALL
+
+ medium
+ volume = CARTRIDGE_VOLUME_MEDIUM
+
+ // Multiple
+ water spawn_reagent = "water"
+ sugar spawn_reagent = "sugar"
+
+ // Chemistry
+ hydrogen spawn_reagent = "hydrogen"
+ lithium spawn_reagent = "lithium"
+ carbon spawn_reagent = "carbon"
+ nitrogen spawn_reagent = "nitrogen"
+ oxygen spawn_reagent = "oxygen"
+ fluorine spawn_reagent = "fluorine"
+ sodium spawn_reagent = "sodium"
+ aluminum spawn_reagent = "aluminum"
+ silicon spawn_reagent = "silicon"
+ phosphorus spawn_reagent = "phosphorus"
+ sulfur spawn_reagent = "sulfur"
+ chlorine spawn_reagent = "chlorine"
+ potassium spawn_reagent = "potassium"
+ iron spawn_reagent = "iron"
+ copper spawn_reagent = "copper"
+ mercury spawn_reagent = "mercury"
+ radium spawn_reagent = "radium"
+ ethanol spawn_reagent = "ethanol"
+ sacid spawn_reagent = "sacid"
+ tungsten spawn_reagent = "tungsten"
+
+ // Bar, alcoholic
+ beer spawn_reagent = "beer"
+ kahlua spawn_reagent = "kahlua"
+ whiskey spawn_reagent = "whiskey"
+ wine spawn_reagent = "wine"
+ vodka spawn_reagent = "vodka"
+ gin spawn_reagent = "gin"
+ rum spawn_reagent = "rum"
+ tequila spawn_reagent = "tequilla"
+ vermouth spawn_reagent = "vermouth"
+ cognac spawn_reagent = "cognac"
+ ale spawn_reagent = "ale"
+ mead spawn_reagent = "mead"
+
+ // Bar, soft
+ ice spawn_reagent = "ice"
+ coffee spawn_reagent = "coffee"
+ cream spawn_reagent = "cream"
+ tea spawn_reagent = "tea"
+ icetea spawn_reagent = "icetea"
+ cola spawn_reagent = "cola"
+ smw spawn_reagent = "spacemountainwind"
+ dr_gibb spawn_reagent = "dr_gibb"
+ spaceup spawn_reagent = "space_up"
+ tonic spawn_reagent = "tonic"
+ sodawater spawn_reagent = "sodawater"
+ lemon_lime spawn_reagent = "lemon_lime"
+ orange spawn_reagent = "orangejuice"
+ lime spawn_reagent = "limejuice"
+ watermelon spawn_reagent = "watermelonjuice"
+
+ // ERT
+ inaprov spawn_reagent = "inaprovaline"
+ ryetalyn spawn_reagent = "ryetalyn"
+ paracetamol spawn_reagent = "paracetamol"
+ tramadol spawn_reagent = "tramadol"
+ oxycodone spawn_reagent = "oxycodone"
+ sterilizine spawn_reagent = "sterilizine"
+ leporazine spawn_reagent = "leporazine"
+ kelotane spawn_reagent = "kelotane"
+ dermaline spawn_reagent = "dermaline"
+ dexalin spawn_reagent = "dexalin"
+ dexalin/small volume = CARTRIDGE_VOLUME_SMALL // For the medicine cartridge crate, so it's not too easy to get large amounts of dexalin
+ dexalin_p spawn_reagent = "dexalinp"
+ tricord spawn_reagent = "tricordrazine"
+ dylovene spawn_reagent = "anti_toxin"
+ synaptizine spawn_reagent = "synaptizine"
+ hyronalin spawn_reagent = "hyronalin"
+ arithrazine spawn_reagent = "arithrazine"
+ alkysine spawn_reagent = "alkysine"
+ imidazoline spawn_reagent = "imidazoline"
+ peridaxon spawn_reagent = "peridaxon"
+ bicaridine spawn_reagent = "bicaridine"
+ hyperzine spawn_reagent = "hyperzine"
+ rezadone spawn_reagent = "rezadone"
+ spaceacillin spawn_reagent = "spaceacillin"
+ ethylredox spawn_reagent = "ethylredoxrazine"
+ sleeptox spawn_reagent = "stoxin"
+ chloral spawn_reagent = "chloralhydrate"
+ cryoxadone spawn_reagent = "cryoxadone"
+ clonexadone spawn_reagent = "clonexadone"
diff --git a/code/modules/reagents/dispenser/dispenser2.dm b/code/modules/reagents/dispenser/dispenser2.dm
new file mode 100644
index 0000000000..fb7299fcd9
--- /dev/null
+++ b/code/modules/reagents/dispenser/dispenser2.dm
@@ -0,0 +1,175 @@
+/obj/machinery/chemical_dispenser
+ name = "chemical dispenser"
+ icon = 'icons/obj/chemical.dmi'
+ icon_state = "dispenser"
+
+ var/list/spawn_cartridges = null // Set to a list of types to spawn one of each on New()
+
+ var/list/cartridges = list() // Associative, label -> cartridge
+ var/obj/item/weapon/reagent_containers/container = null
+
+ var/ui_title = "Chemical Dispenser"
+
+ var/accept_drinking = 0
+ var/amount = 30
+
+ use_power = 1
+ idle_power_usage = 100
+ density = 1
+ anchored = 1
+
+/obj/machinery/chemical_dispenser/New()
+ ..()
+
+ if(spawn_cartridges)
+ for(var/type in spawn_cartridges)
+ add_cartridge(new type(src))
+
+/obj/machinery/chemical_dispenser/examine(mob/user)
+ ..()
+ user << "It has [cartridges.len] cartridges installed, and has space for [DISPENSER_MAX_CARTRIDGES - cartridges.len] more."
+
+/obj/machinery/chemical_dispenser/proc/add_cartridge(obj/item/weapon/reagent_containers/chem_disp_cartridge/C, mob/user)
+ if(!istype(C))
+ if(user)
+ user << "\The [C] will not fit in \the [src]!"
+ return
+
+ if(cartridges.len >= DISPENSER_MAX_CARTRIDGES)
+ if(user)
+ user << "\The [src] does not have any slots open for \the [C] to fit into!"
+ return
+
+ if(!C.label)
+ if(user)
+ user << "\The [C] does not have a label!"
+ return
+
+ if(cartridges[C.label])
+ if(user)
+ user << "\The [src] already contains a cartridge with that label!"
+ return
+
+ if(user)
+ user.drop_from_inventory(C)
+ user << "You add \the [C] to \the [src]."
+
+ C.loc = src
+ cartridges[C.label] = C
+ cartridges = sortAssoc(cartridges)
+ nanomanager.update_uis(src)
+
+/obj/machinery/chemical_dispenser/proc/remove_cartridge(label)
+ . = cartridges[label]
+ cartridges -= label
+ nanomanager.update_uis(src)
+
+/obj/machinery/chemical_dispenser/attackby(obj/item/weapon/W, mob/user)
+ if(istype(W, /obj/item/weapon/wrench))
+ playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
+ user << "You begin to [anchored ? "un" : ""]fasten \the [src]."
+ if (do_after(user, 20))
+ user.visible_message(
+ "\The [user] [anchored ? "un" : ""]fastens \the [src].",
+ "You have [anchored ? "un" : ""]fastened \the [src].",
+ "You hear a ratchet.")
+ anchored = !anchored
+ else
+ user << "You decide not to [anchored ? "un" : ""]fasten \the [src]."
+
+ else if(istype(W, /obj/item/weapon/reagent_containers/chem_disp_cartridge))
+ add_cartridge(W, user)
+
+ else if(istype(W, /obj/item/weapon/screwdriver))
+ var/label = input(user, "Which cartridge would you like to remove?", "Chemical Dispenser") as null|anything in cartridges
+ if(!label) return
+ var/obj/item/weapon/reagent_containers/chem_disp_cartridge/C = remove_cartridge(label)
+ if(C)
+ user << "You remove \the [C] from \the [src]."
+ C.loc = loc
+
+ else if(istype(W, /obj/item/weapon/reagent_containers/glass) || istype(W, /obj/item/weapon/reagent_containers/food))
+ var/obj/item/weapon/reagent_containers/RC = W
+
+ if(!accept_drinking && istype(RC,/obj/item/weapon/reagent_containers/food))
+ user << "This machine only accepts beakers!"
+ return
+
+ if(!RC.is_open_container())
+ user << "You don't see how \the [src] could dispense reagents into \the [RC]."
+ return
+
+ container = RC
+ user.drop_from_inventory(RC)
+ RC.loc = src
+ user << "You set \the [RC] on \the [src]."
+ nanomanager.update_uis(src) // update all UIs attached to src
+
+ else
+ return ..()
+
+/obj/machinery/chemical_dispenser/ui_interact(mob/user, ui_key = "main",var/datum/nanoui/ui = null, var/force_open = 1)
+ if(stat & (BROKEN|NOPOWER)) return
+ if(user.stat || user.restrained()) return
+
+ // this is the data which will be sent to the ui
+ var/data[0]
+ data["amount"] = amount
+ data["isBeakerLoaded"] = container ? 1 : 0
+ data["glass"] = accept_drinking
+ var beakerD[0]
+ if(container && container.reagents && container.reagents.reagent_list.len)
+ for(var/datum/reagent/R in container.reagents.reagent_list)
+ beakerD[++beakerD.len] = list("name" = R.name, "volume" = R.volume)
+ data["beakerContents"] = beakerD
+
+ if(container)
+ data["beakerCurrentVolume"] = container.reagents.total_volume
+ data["beakerMaxVolume"] = container.reagents.maximum_volume
+ else
+ data["beakerCurrentVolume"] = null
+ data["beakerMaxVolume"] = null
+
+ var chemicals[0]
+ for(var/label in cartridges)
+ var/obj/item/weapon/reagent_containers/chem_disp_cartridge/C = cartridges[label]
+ chemicals[++chemicals.len] = list("label" = label, "amount" = C.reagents.total_volume)
+ data["chemicals"] = chemicals
+
+ // update the ui if it exists, returns null if no ui is passed/found
+ ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
+ if(!ui)
+ ui = new(user, src, ui_key, "chem_disp.tmpl", ui_title, 390, 680)
+ ui.set_initial_data(data)
+ ui.open()
+
+/obj/machinery/chemical_dispenser/Topic(href, href_list)
+ if(stat & (NOPOWER|BROKEN))
+ return 0 // don't update UIs attached to this object
+
+ if(href_list["amount"])
+ amount = round(text2num(href_list["amount"]), 1) // round to nearest 1
+ amount = max(0, min(120, amount)) // Since the user can actually type the commands himself, some sanity checking
+
+ else if(href_list["dispense"])
+ var/label = href_list["dispense"]
+ if(cartridges[label] && container && container.is_open_container())
+ var/obj/item/weapon/reagent_containers/chem_disp_cartridge/C = cartridges[label]
+ C.reagents.trans_to(container, amount)
+
+ else if(href_list["ejectBeaker"])
+ if(container)
+ var/obj/item/weapon/reagent_containers/B = container
+ B.loc = loc
+ container = null
+
+ add_fingerprint(usr)
+ return 1 // update UIs attached to this object
+
+/obj/machinery/chemical_dispenser/attack_ai(mob/user as mob)
+ src.attack_hand(user)
+
+/obj/machinery/chemical_dispenser/attack_hand(mob/user as mob)
+ if(stat & BROKEN)
+ return
+ ui_interact(user)
\ No newline at end of file
diff --git a/code/modules/reagents/dispenser/dispenser_presets.dm b/code/modules/reagents/dispenser/dispenser_presets.dm
new file mode 100644
index 0000000000..60d3050692
--- /dev/null
+++ b/code/modules/reagents/dispenser/dispenser_presets.dm
@@ -0,0 +1,115 @@
+/obj/machinery/chemical_dispenser/full
+ spawn_cartridges = list(
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/hydrogen,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/lithium,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/carbon,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/nitrogen,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/oxygen,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/fluorine,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/sodium,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/aluminum,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/silicon,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/phosphorus,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/sulfur,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/chlorine,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/potassium,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/iron,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/copper,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/mercury,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/radium,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/water,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/ethanol,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/sugar,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/sacid,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/tungsten
+ )
+
+/obj/machinery/chemical_dispenser/ert
+ name = "medicine dispenser"
+ spawn_cartridges = list(
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/inaprov,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/ryetalyn,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/paracetamol,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/tramadol,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/oxycodone,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/sterilizine,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/leporazine,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/kelotane,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/dermaline,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/dexalin,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/dexalin_p,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/tricord,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/dylovene,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/synaptizine,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/hyronalin,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/arithrazine,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/alkysine,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/imidazoline,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/peridaxon,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/bicaridine,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/hyperzine,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/rezadone,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/spaceacillin,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/ethylredox,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/sleeptox,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/chloral,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/cryoxadone,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/clonexadone
+ )
+
+/obj/machinery/chemical_dispenser/bar_soft
+ name = "soft drink dispenser"
+ desc = "A soda machine."
+ icon_state = "soda_dispenser"
+ ui_title = "Soda Dispenser"
+ accept_drinking = 1
+
+/obj/machinery/chemical_dispenser/bar_soft/full
+ spawn_cartridges = list(
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/water,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/ice,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/coffee,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/cream,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/tea,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/icetea,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/cola,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/smw,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/dr_gibb,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/spaceup,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/tonic,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/sodawater,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/lemon_lime,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/sugar,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/orange,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/lime,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/watermelon
+ )
+
+/obj/machinery/chemical_dispenser/bar_alc
+ name = "booze dispenser"
+ desc = "A beer machine. Like a soda machine, but more fun!"
+ icon_state = "booze_dispenser"
+ ui_title = "Booze Dispenser"
+ accept_drinking = 1
+
+/obj/machinery/chemical_dispenser/bar_alc/full
+ spawn_cartridges = list(
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/lemon_lime,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/sugar,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/orange,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/lime,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/sodawater,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/tonic,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/beer,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/kahlua,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/whiskey,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/wine,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/vodka,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/gin,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/rum,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/tequila,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/vermouth,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/cognac,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/ale,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/mead
+ )
diff --git a/code/modules/reagents/dispenser/supply.dm b/code/modules/reagents/dispenser/supply.dm
new file mode 100644
index 0000000000..f208991712
--- /dev/null
+++ b/code/modules/reagents/dispenser/supply.dm
@@ -0,0 +1,211 @@
+/datum/supply_packs/chemistry_dispenser
+ name = "Reagent dispenser"
+ contains = list(
+ /obj/machinery/chemical_dispenser{anchored = 0}
+ )
+ cost = 25
+ containertype = /obj/structure/largecrate
+ containername = "reagent dispenser crate"
+ group = "Reagents"
+
+/datum/supply_packs/beer_dispenser
+ name = "Booze dispenser"
+ contains = list(
+ /obj/machinery/chemical_dispenser/bar_alc{anchored = 0}
+ )
+ cost = 25
+ containertype = /obj/structure/largecrate
+ containername = "booze dispenser crate"
+ group = "Reagents"
+
+/datum/supply_packs/soda_dispenser
+ name = "Soda dispenser"
+ contains = list(
+ /obj/machinery/chemical_dispenser/bar_soft{anchored = 0}
+ )
+ cost = 25
+ containertype = /obj/structure/largecrate
+ containername = "soda dispenser crate"
+ group = "Reagents"
+
+/datum/supply_packs/reagents
+ name = "Chemistry dispenser refill"
+ contains = list(
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/hydrogen,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/lithium,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/carbon,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/nitrogen,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/oxygen,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/fluorine,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/sodium,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/aluminum,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/silicon,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/phosphorus,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/sulfur,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/chlorine,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/potassium,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/iron,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/copper,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/mercury,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/radium,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/water,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/ethanol,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/sugar,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/sacid,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/tungsten
+ )
+ cost = 150
+ containertype = /obj/structure/closet/crate/secure
+ containername = "chemical crate"
+ access = list(access_chemistry)
+ group = "Reagents"
+
+/datum/supply_packs/alcohol_reagents
+ name = "Bar alcoholic dispenser refill"
+ contains = list(
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/beer,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/kahlua,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/whiskey,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/wine,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/vodka,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/gin,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/rum,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/tequila,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/vermouth,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/cognac,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/ale,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/mead
+ )
+ cost = 50
+ containertype = /obj/structure/closet/crate/secure
+ containername = "alcoholic drinks crate"
+ access = list(access_bar)
+ group = "Reagents"
+
+/datum/supply_packs/softdrink_reagents
+ name = "Bar soft drink dispenser refill"
+ contains = list(
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/water,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/ice,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/coffee,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/cream,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/tea,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/icetea,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/cola,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/smw,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/dr_gibb,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/spaceup,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/tonic,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/sodawater,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/lemon_lime,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/sugar,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/orange,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/lime,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge/watermelon
+ )
+ cost = 50
+ containertype = /obj/structure/closet/crate
+ containername = "soft drinks crate"
+ group = "Reagents"
+
+/datum/supply_packs/dispenser_cartridges
+ name = "Empty dispenser cartridges"
+ contains = list(
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge,
+ /obj/item/weapon/reagent_containers/chem_disp_cartridge
+ )
+ cost = 15
+ containertype = /obj/structure/closet/crate
+ containername = "dispenser cartridge crate"
+ group = "Reagents"
+
+#define SEC_PACK(_tname, _type, _name, _cname, _cost, _access)\
+ /datum/supply_packs/dispenser_cartridges{\
+ _tname {\
+ name = _name ;\
+ containername = _cname ;\
+ containertype = /obj/structure/closet/crate/secure;\
+ access = list( _access );\
+ cost = _cost ;\
+ contains = list( _type , _type );\
+ group = "Reagent Cartridges"\
+ }\
+ }
+#define PACK(_tname, _type, _name, _cname, _cost)\
+ /datum/supply_packs/dispenser_cartridges{\
+ _tname {\
+ name = _name ;\
+ containername = _cname ;\
+ containertype = /obj/structure/closet/crate/secure;\
+ cost = _cost ;\
+ contains = list( _type , _type );\
+ group = "Reagent Cartridges"\
+ }\
+ }
+
+// Chemistry-restricted (raw reagents excluding sugar/water)
+// Datum path Contents type Supply pack name Container name Cost Container access
+SEC_PACK(hydrogen, /obj/item/weapon/reagent_containers/chem_disp_cartridge/hydrogen, "Reagent refill - Hydrogen", "hydrogen reagent cartridge crate", 15, access_chemistry)
+SEC_PACK(lithium, /obj/item/weapon/reagent_containers/chem_disp_cartridge/lithium, "Reagent refill - Lithium", "lithium reagent cartridge crate", 15, access_chemistry)
+SEC_PACK(carbon, /obj/item/weapon/reagent_containers/chem_disp_cartridge/carbon, "Reagent refill - Carbon", "carbon reagent cartridge crate", 15, access_chemistry)
+SEC_PACK(nitrogen, /obj/item/weapon/reagent_containers/chem_disp_cartridge/nitrogen, "Reagent refill - Nitrogen", "nitrogen reagent cartridge crate", 15, access_chemistry)
+SEC_PACK(oxygen, /obj/item/weapon/reagent_containers/chem_disp_cartridge/oxygen, "Reagent refill - Oxygen", "oxygen reagent cartridge crate", 15, access_chemistry)
+SEC_PACK(fluorine, /obj/item/weapon/reagent_containers/chem_disp_cartridge/fluorine, "Reagent refill - Fluorine", "fluorine reagent cartridge crate", 15, access_chemistry)
+SEC_PACK(sodium, /obj/item/weapon/reagent_containers/chem_disp_cartridge/sodium, "Reagent refill - Sodium", "sodium reagent cartridge crate", 15, access_chemistry)
+SEC_PACK(aluminium, /obj/item/weapon/reagent_containers/chem_disp_cartridge/aluminum, "Reagent refill - Aluminum", "aluminum reagent cartridge crate", 15, access_chemistry)
+SEC_PACK(silicon, /obj/item/weapon/reagent_containers/chem_disp_cartridge/silicon, "Reagent refill - Silicon", "silicon reagent cartridge crate", 15, access_chemistry)
+SEC_PACK(phosphorus,/obj/item/weapon/reagent_containers/chem_disp_cartridge/phosphorus, "Reagent refill - Phosphorus", "phosphorus reagent cartridge crate", 15, access_chemistry)
+SEC_PACK(sulfur, /obj/item/weapon/reagent_containers/chem_disp_cartridge/sulfur, "Reagent refill - Sulfur", "sulfur reagent cartridge crate", 15, access_chemistry)
+SEC_PACK(chlorine, /obj/item/weapon/reagent_containers/chem_disp_cartridge/chlorine, "Reagent refill - Chlorine", "chlorine reagent cartridge crate", 15, access_chemistry)
+SEC_PACK(potassium, /obj/item/weapon/reagent_containers/chem_disp_cartridge/potassium, "Reagent refill - Potassium", "potassium reagent cartridge crate", 15, access_chemistry)
+SEC_PACK(iron, /obj/item/weapon/reagent_containers/chem_disp_cartridge/iron, "Reagent refill - Iron", "iron reagent cartridge crate", 15, access_chemistry)
+SEC_PACK(copper, /obj/item/weapon/reagent_containers/chem_disp_cartridge/copper, "Reagent refill - Copper", "copper reagent cartridge crate", 15, access_chemistry)
+SEC_PACK(mercury, /obj/item/weapon/reagent_containers/chem_disp_cartridge/mercury, "Reagent refill - Mercury", "mercury reagent cartridge crate", 15, access_chemistry)
+SEC_PACK(radium, /obj/item/weapon/reagent_containers/chem_disp_cartridge/radium, "Reagent refill - Radium", "radium reagent cartridge crate", 15, access_chemistry)
+SEC_PACK(ethanol, /obj/item/weapon/reagent_containers/chem_disp_cartridge/ethanol, "Reagent refill - Ethanol", "ethanol reagent cartridge crate", 15, access_chemistry)
+SEC_PACK(sacid, /obj/item/weapon/reagent_containers/chem_disp_cartridge/sacid, "Reagent refill - Sulfuric Acid", "sulfuric acid reagent cartridge crate", 15, access_chemistry)
+SEC_PACK(tungsten, /obj/item/weapon/reagent_containers/chem_disp_cartridge/tungsten, "Reagent refill - Tungsten", "tungsten reagent cartridge crate", 15, access_chemistry)
+
+// Bar-restricted (alcoholic drinks)
+// Datum path Contents type Supply pack name Container name Cost Container access
+SEC_PACK(beer, /obj/item/weapon/reagent_containers/chem_disp_cartridge/beer, "Reagent refill - Beer", "beer reagent cartridge crate", 15, access_bar)
+SEC_PACK(kahlua, /obj/item/weapon/reagent_containers/chem_disp_cartridge/kahlua, "Reagent refill - Kahlua", "kahlua reagent cartridge crate", 15, access_bar)
+SEC_PACK(whiskey, /obj/item/weapon/reagent_containers/chem_disp_cartridge/whiskey, "Reagent refill - Whiskey", "whiskey reagent cartridge crate", 15, access_bar)
+SEC_PACK(wine, /obj/item/weapon/reagent_containers/chem_disp_cartridge/wine, "Reagent refill - Wine", "wine reagent cartridge crate", 15, access_bar)
+SEC_PACK(vodka, /obj/item/weapon/reagent_containers/chem_disp_cartridge/vodka, "Reagent refill - Vodka", "vodka reagent cartridge crate", 15, access_bar)
+SEC_PACK(gin, /obj/item/weapon/reagent_containers/chem_disp_cartridge/gin, "Reagent refill - Gin", "gin reagent cartridge crate", 15, access_bar)
+SEC_PACK(rum, /obj/item/weapon/reagent_containers/chem_disp_cartridge/rum, "Reagent refill - Rum", "rum reagent cartridge crate", 15, access_bar)
+SEC_PACK(tequila, /obj/item/weapon/reagent_containers/chem_disp_cartridge/tequila, "Reagent refill - Tequila", "tequila reagent cartridge crate", 15, access_bar)
+SEC_PACK(vermouth, /obj/item/weapon/reagent_containers/chem_disp_cartridge/vermouth, "Reagent refill - Vermouth", "vermouth reagent cartridge crate", 15, access_bar)
+SEC_PACK(cognac, /obj/item/weapon/reagent_containers/chem_disp_cartridge/cognac, "Reagent refill - Cognac", "cognac reagent cartridge crate", 15, access_bar)
+SEC_PACK(ale, /obj/item/weapon/reagent_containers/chem_disp_cartridge/ale, "Reagent refill - Ale", "ale reagent cartridge crate", 15, access_bar)
+SEC_PACK(mead, /obj/item/weapon/reagent_containers/chem_disp_cartridge/mead, "Reagent refill - Mead", "mead reagent cartridge crate", 15, access_bar)
+
+// Unrestricted (water, sugar, non-alcoholic drinks)
+// Datum path Contents type Supply pack name Container name Cost
+PACK(water, /obj/item/weapon/reagent_containers/chem_disp_cartridge/water, "Reagent refill - Water", "water reagent cartridge crate", 15)
+PACK(sugar, /obj/item/weapon/reagent_containers/chem_disp_cartridge/sugar, "Reagent refill - Sugar", "sugar reagent cartridge crate", 15)
+PACK(ice, /obj/item/weapon/reagent_containers/chem_disp_cartridge/ice, "Reagent refill - Ice", "ice reagent cartridge crate", 15)
+PACK(tea, /obj/item/weapon/reagent_containers/chem_disp_cartridge/tea, "Reagent refill - Tea", "tea reagent cartridge crate", 15)
+PACK(icetea, /obj/item/weapon/reagent_containers/chem_disp_cartridge/icetea, "Reagent refill - Iced Tea", "iced tea reagent cartridge crate", 15)
+PACK(cola, /obj/item/weapon/reagent_containers/chem_disp_cartridge/cola, "Reagent refill - Space Cola", "\improper Space Cola reagent cartridge crate", 15)
+PACK(smw, /obj/item/weapon/reagent_containers/chem_disp_cartridge/smw, "Reagent refill - Space Mountain Wind", "\improper Space Mountain Wind reagent cartridge crate", 15)
+PACK(dr_gibb, /obj/item/weapon/reagent_containers/chem_disp_cartridge/dr_gibb, "Reagent refill - Dr. Gibb", "\improper Dr. Gibb reagent cartridge crate", 15)
+PACK(spaceup, /obj/item/weapon/reagent_containers/chem_disp_cartridge/spaceup, "Reagent refill - Space-Up", "\improper Space-Up reagent cartridge crate", 15)
+PACK(tonic, /obj/item/weapon/reagent_containers/chem_disp_cartridge/tonic, "Reagent refill - Tonic Water", "tonic water reagent cartridge crate", 15)
+PACK(sodawater, /obj/item/weapon/reagent_containers/chem_disp_cartridge/sodawater, "Reagent refill - Soda Water", "soda water reagent cartridge crate", 15)
+PACK(lemon_lime, /obj/item/weapon/reagent_containers/chem_disp_cartridge/lemon_lime, "Reagent refill - Lemon-Lime Juice", "lemon-lime juice reagent cartridge crate", 15)
+PACK(orange, /obj/item/weapon/reagent_containers/chem_disp_cartridge/orange, "Reagent refill - Orange Juice", "orange juice reagent cartridge crate", 15)
+PACK(lime, /obj/item/weapon/reagent_containers/chem_disp_cartridge/lime, "Reagent refill - Lime Juice", "lime juice reagent cartridge crate", 15)
+PACK(watermelon, /obj/item/weapon/reagent_containers/chem_disp_cartridge/watermelon, "Reagent refill - Watermelon Juice", "watermelon juice reagent cartridge crate", 15)
+
+#undef SEC_PACK
+#undef PACK
diff --git a/code/modules/reagents/grenade_launcher.dm b/code/modules/reagents/grenade_launcher.dm
deleted file mode 100644
index b96455a178..0000000000
--- a/code/modules/reagents/grenade_launcher.dm
+++ /dev/null
@@ -1,63 +0,0 @@
-
-
-/obj/item/weapon/gun/grenadelauncher
- name = "grenade launcher"
- icon = 'icons/obj/gun.dmi'
- icon_state = "riotgun"
- item_state = "riotgun"
- w_class = 4.0
- throw_speed = 2
- throw_range = 10
- force = 5.0
- var/list/grenades = new/list()
- var/max_grenades = 3
- matter = list("metal" = 2000)
-
- examine(mob/user)
- if(..(user, 2))
- user << "\blue [grenades] / [max_grenades] Grenades."
-
- attackby(obj/item/I as obj, mob/user as mob)
-
- if((istype(I, /obj/item/weapon/grenade)))
- if(grenades.len < max_grenades)
- user.drop_item()
- I.loc = src
- grenades += I
- user << "\blue You put the grenade in the grenade launcher."
- user << "\blue [grenades.len] / [max_grenades] Grenades."
- else
- usr << "\red The grenade launcher cannot hold more grenades."
-
- afterattack(obj/target, mob/user , flag)
-
- if (istype(target, /obj/item/weapon/storage/backpack ))
- return
-
- else if (locate (/obj/structure/table, src.loc))
- return
-
- else if(target == user)
- return
-
- if(grenades.len)
- spawn(0) fire_grenade(target,user)
- else
- usr << "\red The grenade launcher is empty."
-
- proc
- fire_grenade(atom/target, mob/user)
- for(var/mob/O in viewers(world.view, user))
- O.show_message(text("\red [] fired a grenade!", user), 1)
- user << "\red You fire the grenade launcher!"
- var/obj/item/weapon/grenade/chem_grenade/F = grenades[1] //Now with less copypasta!
- grenades -= F
- F.loc = user.loc
- F.throw_at(target, 30, 2, user)
- message_admins("[key_name_admin(user)] fired a grenade ([F.name]) from a grenade launcher ([src.name]).")
- log_game("[key_name_admin(user)] used a grenade ([src.name]).")
- F.active = 1
- F.icon_state = initial(icon_state) + "_active"
- playsound(user.loc, 'sound/weapons/armbomb.ogg', 75, 1, -3)
- spawn(15)
- F.prime()
\ No newline at end of file
diff --git a/code/modules/reagents/reagent_containers.dm b/code/modules/reagents/reagent_containers.dm
index 827c400898..72bb60b4c6 100644
--- a/code/modules/reagents/reagent_containers.dm
+++ b/code/modules/reagents/reagent_containers.dm
@@ -28,8 +28,8 @@
return
/obj/item/weapon/reagent_containers/attack(mob/M as mob, mob/user as mob, def_zone)
- if (can_operate(M)) //Checks if mob is lying down on table for surgery
- if (do_surgery(M,user,src))
+ if(can_operate(M)) //Checks if mob is lying down on table for surgery
+ if(do_surgery(M,user,src))
return
// this prevented pills, food, and other things from being picked up by bags.
diff --git a/code/modules/reagents/reagent_containers/dropper.dm b/code/modules/reagents/reagent_containers/dropper.dm
index 11fd71e620..1cfe480ff9 100644
--- a/code/modules/reagents/reagent_containers/dropper.dm
+++ b/code/modules/reagents/reagent_containers/dropper.dm
@@ -21,7 +21,7 @@
user << "\red [target] is full."
return
- if(!target.is_open_container() && !ismob(target) && !istype(target,/obj/item/weapon/reagent_containers/food) && !istype(target, /obj/item/clothing/mask/cigarette)) //You can inject humans and food but you cant remove the shit.
+ if(!target.is_open_container() && !ismob(target) && !istype(target,/obj/item/weapon/reagent_containers/food) && !istype(target, /obj/item/clothing/mask/smokable/cigarette)) //You can inject humans and food but you cant remove the shit.
user << "\red You cannot directly fill this object."
return
diff --git a/code/modules/reagents/reagent_containers/food/drinks.dm b/code/modules/reagents/reagent_containers/food/drinks.dm
index e42ef09ac1..58b11a61ac 100644
--- a/code/modules/reagents/reagent_containers/food/drinks.dm
+++ b/code/modules/reagents/reagent_containers/food/drinks.dm
@@ -173,20 +173,6 @@
..()
reagents.add_reagent("milk", 50)
-/* Flour is no longer a reagent
-/obj/item/weapon/reagent_containers/food/drinks/flour
- name = "flour sack"
- desc = "A big bag of flour. Good for baking!"
- icon = 'icons/obj/food.dmi'
- icon_state = "flour"
- item_state = "flour"
- New()
- ..()
- reagents.add_reagent("flour", 30)
- src.pixel_x = rand(-10.0, 10)
- src.pixel_y = rand(-10.0, 10)
-*/
-
/obj/item/weapon/reagent_containers/food/drinks/soymilk
name = "SoyMilk"
desc = "It's soy milk. White and nutritious goodness!"
diff --git a/code/modules/reagents/reagent_containers/food/drinks/bottle.dm b/code/modules/reagents/reagent_containers/food/drinks/bottle.dm
index 52a4ba12ba..22c0bf6da8 100644
--- a/code/modules/reagents/reagent_containers/food/drinks/bottle.dm
+++ b/code/modules/reagents/reagent_containers/food/drinks/bottle.dm
@@ -37,7 +37,7 @@
if(!target)
return
- if(user.a_intent != "hurt" || !isGlass)
+ if(user.a_intent != I_HURT || !isGlass)
return ..()
diff --git a/code/modules/reagents/reagent_containers/food/snacks.dm b/code/modules/reagents/reagent_containers/food/snacks.dm
index 0ce1f1ee21..3cf8800e1d 100644
--- a/code/modules/reagents/reagent_containers/food/snacks.dm
+++ b/code/modules/reagents/reagent_containers/food/snacks.dm
@@ -9,6 +9,8 @@
var/trash = null
var/slice_path
var/slices_num
+ var/dried_type = null
+ var/dry = 0
center_of_mass = list("x"=15, "y"=15)
w_class = 2
@@ -32,9 +34,10 @@
return
/obj/item/weapon/reagent_containers/food/snacks/attack(mob/M as mob, mob/user as mob, def_zone)
- if(!reagents.total_volume) //Shouldn't be needed but it checks to see if it has anything left in it.
- user << "\red None of [src] left, oh no!"
- M.drop_from_inventory(src) //so icons update :[
+
+ if(!reagents.total_volume)
+ user << "None of [src] left!"
+ user.drop_from_inventory(src)
del(src)
return 0
@@ -106,9 +109,6 @@
return 0
-/obj/item/weapon/reagent_containers/food/snacks/afterattack(obj/target, mob/user, proximity)
- return ..()
-
/obj/item/weapon/reagent_containers/food/snacks/examine(mob/user)
if(!..(user, 1))
return
@@ -205,7 +205,7 @@
/obj/item/weapon/reagent_containers/food/snacks/attack_generic(var/mob/living/user)
if(!isanimal(user) && !isalien(user))
return
- user.visible_message("[user] nibbles away at the [src].","You nibble away at the [src].")
+ user.visible_message("[user] nibbles away at \the [src].","You nibble away at \the [src].")
bitecount++
if(reagents && user.reagents)
reagents.trans_to_ingest(user, bitesize)
@@ -465,31 +465,41 @@
icon_state = "egg"
filling_color = "#FDFFD1"
- New()
+/obj/item/weapon/reagent_containers/food/snacks/egg/New()
+ ..()
+ reagents.add_reagent("egg", 3)
+
+/obj/item/weapon/reagent_containers/food/snacks/egg/afterattack(obj/O as obj, mob/user as mob, proximity)
+ if(istype(O,/obj/machinery/microwave))
+ return ..()
+ if(!(proximity && O.is_open_container()))
+ return
+ user << "You crack \the [src] into \the [O]."
+ reagents.trans_to(O, reagents.total_volume)
+ user.drop_from_inventory(src)
+ del(src)
+
+/obj/item/weapon/reagent_containers/food/snacks/egg/throw_impact(atom/hit_atom)
+ ..()
+ new/obj/effect/decal/cleanable/egg_smudge(src.loc)
+ src.reagents.reaction(hit_atom, TOUCH)
+ src.visible_message("\red [src.name] has been squashed.","\red You hear a smack.")
+ del(src)
+
+/obj/item/weapon/reagent_containers/food/snacks/egg/attackby(obj/item/weapon/W as obj, mob/user as mob)
+ if(istype( W, /obj/item/toy/crayon ))
+ var/obj/item/toy/crayon/C = W
+ var/clr = C.colourName
+
+ if(!(clr in list("blue","green","mime","orange","purple","rainbow","red","yellow")))
+ usr << "\blue The egg refuses to take on this color!"
+ return
+
+ usr << "\blue You color \the [src] [clr]"
+ icon_state = "egg-[clr]"
+ item_color = clr
+ else
..()
- reagents.add_reagent("nutriment", 1)
-
- throw_impact(atom/hit_atom)
- ..()
- new/obj/effect/decal/cleanable/egg_smudge(src.loc)
- src.reagents.reaction(hit_atom, TOUCH)
- src.visible_message("\red [src.name] has been squashed.","\red You hear a smack.")
- del(src)
-
- attackby(obj/item/weapon/W as obj, mob/user as mob)
- if(istype( W, /obj/item/toy/crayon ))
- var/obj/item/toy/crayon/C = W
- var/clr = C.colourName
-
- if(!(clr in list("blue","green","mime","orange","purple","rainbow","red","yellow")))
- usr << "\blue The egg refuses to take on this color!"
- return
-
- usr << "\blue You color \the [src] [clr]"
- icon_state = "egg-[clr]"
- item_color = clr
- else
- ..()
/obj/item/weapon/reagent_containers/food/snacks/egg/blue
icon_state = "egg-blue"
@@ -531,7 +541,7 @@
New()
..()
- reagents.add_reagent("nutriment", 2)
+ reagents.add_reagent("protein", 3)
reagents.add_reagent("sodiumchloride", 1)
reagents.add_reagent("blackpepper", 1)
bitesize = 1
@@ -544,18 +554,21 @@
New()
..()
- reagents.add_reagent("nutriment", 2)
+ reagents.add_reagent("protein", 2)
/obj/item/weapon/reagent_containers/food/snacks/flour
- name = "flour"
- desc = "A small bag filled with some flour."
+ name = "flour sack"
+ desc = "A big bag of flour. Good for baking!"
+ icon = 'icons/obj/food.dmi'
icon_state = "flour"
+ item_state = "flour"
New()
..()
- reagents.add_reagent("nutriment", 1)
+ reagents.add_reagent("flour", 30)
+ src.pixel_x = rand(-10.0, 10)
+ src.pixel_y = rand(-10.0, 10)
/obj/item/weapon/reagent_containers/food/snacks/organ
-
name = "organ"
desc = "It's good for you."
icon = 'icons/obj/surgery.dmi'
@@ -564,7 +577,7 @@
New()
..()
- reagents.add_reagent("nutriment", rand(3,5))
+ reagents.add_reagent("protein", rand(3,5))
reagents.add_reagent("toxin", rand(1,3))
src.bitesize = 3
@@ -610,7 +623,7 @@
New()
..()
- reagents.add_reagent("nutriment", 3)
+ reagents.add_reagent("protein", 3)
reagents.add_reagent("carpotoxin", 3)
src.bitesize = 6
@@ -622,7 +635,7 @@
New()
..()
- reagents.add_reagent("nutriment", 4)
+ reagents.add_reagent("protein", 4)
reagents.add_reagent("carpotoxin", 3)
bitesize = 3
@@ -657,7 +670,7 @@
New()
..()
- reagents.add_reagent("nutriment", 12)
+ reagents.add_reagent("protein", 12)
reagents.add_reagent("hyperzine", 5)
src.bitesize = 3
@@ -669,7 +682,8 @@
New()
..()
- reagents.add_reagent("nutriment", 3)
+ reagents.add_reagent("protein", 6)
+ reagents.add_reagent("pacid",6)
src.bitesize = 6
/obj/item/weapon/reagent_containers/food/snacks/meatball
@@ -680,7 +694,7 @@
New()
..()
- reagents.add_reagent("nutriment", 3)
+ reagents.add_reagent("protein", 3)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/sausage
@@ -691,9 +705,26 @@
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 6)
bitesize = 2
+/obj/item/weapon/reagent_containers/food/snacks/donkpocket/sinpocket
+ name = "\improper Sin-pocket"
+ desc = "The food of choice for the veteran. Do NOT overconsume."
+ filling_color = "#6D6D00"
+ heated_reagents = list("doctorsdelight" = 5, "hyperzine" = 0.75, "synaptizine" = 0.25)
+ var/has_been_heated = 0
+
+/obj/item/weapon/reagent_containers/food/snacks/donkpocket/sinpocket/attack_self(mob/user)
+ if(has_been_heated)
+ user << "The heating chemicals have already been spent."
+ return
+ has_been_heated = 1
+ user.visible_message("[user] crushes \the [src] package.", "You crush \the [src] package and feel a comfortable heat build up.")
+ spawn(200)
+ user << "You think \the [src] is ready to eat about now."
+ heat()
+
/obj/item/weapon/reagent_containers/food/snacks/donkpocket
name = "Donk-pocket"
desc = "The food of choice for the seasoned traitor."
@@ -702,15 +733,26 @@
New()
..()
- reagents.add_reagent("nutriment", 4)
+ reagents.add_reagent("nutriment", 2)
+ reagents.add_reagent("protein", 2)
var/warm = 0
- proc/cooltime() //Not working, derp?
+ var/list/heated_reagents = list("tricordrazine" = 5)
+ proc/heat()
+ warm = 1
+ for(var/reagent in heated_reagents)
+ reagents.add_reagent(reagent, heated_reagents[reagent])
+ bitesize = 6
+ name = "Warm " + name
+ cooltime()
+
+ proc/cooltime()
if (src.warm)
- spawn( 4200 )
+ spawn(4200)
src.warm = 0
- src.reagents.del_reagent("tricordrazine")
- src.name = "donk-pocket"
+ for(var/reagent in heated_reagents)
+ src.reagents.del_reagent(reagent)
+ src.name = initial(name)
return
/obj/item/weapon/reagent_containers/food/snacks/brainburger
@@ -721,7 +763,7 @@
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 6)
reagents.add_reagent("alkysine", 6)
bitesize = 2
@@ -748,7 +790,7 @@
icon_state = "hburger"
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 6)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/cheeseburger
@@ -757,6 +799,7 @@
icon_state = "cheeseburger"
New()
..()
+ reagents.add_reagent("protein", 2)
reagents.add_reagent("nutriment", 2)
/obj/item/weapon/reagent_containers/food/snacks/monkeyburger
@@ -767,7 +810,8 @@
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 3)
+ reagents.add_reagent("nutriment", 3)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/fishburger
@@ -778,7 +822,7 @@
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 6)
reagents.add_reagent("carpotoxin", 3)
bitesize = 3
@@ -826,7 +870,7 @@
New()
..()
- reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("protein", 8)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/clownburger
@@ -837,11 +881,6 @@
New()
..()
-/*
- var/datum/disease/F = new /datum/disease/pierrot_throat(0)
- var/list/data = list("viruses"= list(F))
- reagents.add_reagent("blood", 4, data)
-*/
reagents.add_reagent("nutriment", 6)
bitesize = 2
@@ -866,7 +905,7 @@
//var/herp = 0
New()
..()
- reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("protein", 8)
bitesize = 1
/obj/item/weapon/reagent_containers/food/snacks/muffin
@@ -943,7 +982,7 @@
New()
..()
- reagents.add_reagent("nutriment", 10)
+ reagents.add_reagent("protein", 10)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/soylenviridians
@@ -968,7 +1007,7 @@
New()
..()
- reagents.add_reagent("nutriment", 10)
+ reagents.add_reagent("protein", 10)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/tofupie
@@ -1023,7 +1062,7 @@
New()
..()
- reagents.add_reagent("nutriment", 10)
+ reagents.add_reagent("protein", 10)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/wingfangchu
@@ -1035,7 +1074,7 @@
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 6)
bitesize = 2
@@ -1048,7 +1087,7 @@
New()
..()
- reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("protein", 8)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/monkeykabob
@@ -1060,7 +1099,7 @@
New()
..()
- reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("protein", 8)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/tofukabob
@@ -1077,14 +1116,15 @@
/obj/item/weapon/reagent_containers/food/snacks/cubancarp
name = "Cuban Carp"
- desc = "A grifftastic sandwich that burns your tongue and then leaves it numb!"
+ desc = "A sandwich that burns your tongue and then leaves it numb!"
icon_state = "cubancarp"
trash = /obj/item/trash/plate
filling_color = "#E9ADFF"
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 3)
+ reagents.add_reagent("nutriment", 3)
reagents.add_reagent("carpotoxin", 3)
reagents.add_reagent("capsaicin", 3)
bitesize = 3
@@ -1118,7 +1158,7 @@
New()
..()
- reagents.add_reagent("nutriment", 4)
+ reagents.add_reagent("protein", 4)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/no_raisin
@@ -1176,7 +1216,8 @@
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("nutriment", 3)
+ reagents.add_reagent("protein", 3)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/fries
@@ -1223,7 +1264,8 @@
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 2)
+ reagents.add_reagent("nutriment", 4)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/fortunecookie
@@ -1258,7 +1300,7 @@
New()
..()
- reagents.add_reagent("nutriment", 4)
+ reagents.add_reagent("protein", 4)
reagents.add_reagent("sodiumchloride", 1)
reagents.add_reagent("blackpepper", 1)
bitesize = 3
@@ -1312,7 +1354,7 @@
New()
..()
- reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("protein", 8)
reagents.add_reagent("water", 5)
bitesize = 5
@@ -1330,13 +1372,13 @@
/obj/item/weapon/reagent_containers/food/snacks/bloodsoup
name = "Tomato soup"
- desc = "Smells like copper"
+ desc = "Smells like copper."
icon_state = "tomatosoup"
filling_color = "#FF0000"
New()
..()
- reagents.add_reagent("nutriment", 2)
+ reagents.add_reagent("protein", 2)
reagents.add_reagent("blood", 10)
reagents.add_reagent("water", 5)
bitesize = 5
@@ -1452,7 +1494,8 @@
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 3)
+ reagents.add_reagent("nutriment", 3)
reagents.add_reagent("capsaicin", 3)
reagents.add_reagent("tomatojuice", 2)
bitesize = 5
@@ -1467,7 +1510,8 @@
trash = /obj/item/trash/snack_bowl
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 3)
+ reagents.add_reagent("nutriment", 3)
reagents.add_reagent("frostoil", 3)
reagents.add_reagent("tomatojuice", 2)
bitesize = 5
@@ -1497,11 +1541,11 @@
filling_color = "#ADAC7F"
var/wrapped = 0
- var/monkey_type = /mob/living/carbon/monkey
+ var/monkey_type = "Monkey"
New()
..()
- reagents.add_reagent("nutriment",10)
+ reagents.add_reagent("protein", 10)
afterattack(obj/O as obj, mob/user as mob, proximity)
if(!proximity) return
@@ -1515,6 +1559,7 @@
if(wrapped)
Unwrap(user)
+ /*
On_Consume(var/mob/M)
M << "Something inside of you suddently expands!"
@@ -1540,7 +1585,7 @@
else //someone is having a bad day
E.createwound(CUT, 30)
E.embed(surprise)
- else if (ismonkey(M))
+ else if (issmall(M))
M.visible_message("[M] suddenly tears in half!")
var/mob/living/carbon/monkey/ook = new monkey_type(M.loc)
ook.name = "malformed [ook.name]"
@@ -1548,11 +1593,13 @@
ook.add_blood(M)
M.gib()
..()
+ */
proc/Expand()
for(var/mob/M in viewers(src,7))
M << "\red \The [src] expands!"
- new monkey_type(src)
+ var/mob/living/carbon/human/H = new (src)
+ H.set_species(monkey_type)
del(src)
proc/Unwrap(mob/user as mob)
@@ -1567,29 +1614,29 @@
icon_state = "monkeycubewrap"
wrapped = 1
-
/obj/item/weapon/reagent_containers/food/snacks/monkeycube/farwacube
name = "farwa cube"
- monkey_type = /mob/living/carbon/monkey/tajara
+ monkey_type = "Farwa"
+
/obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped/farwacube
name = "farwa cube"
- monkey_type =/mob/living/carbon/monkey/tajara
-
+ monkey_type = "Farwa"
/obj/item/weapon/reagent_containers/food/snacks/monkeycube/stokcube
name = "stok cube"
- monkey_type = /mob/living/carbon/monkey/unathi
+ monkey_type = "Stok"
+
/obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped/stokcube
name = "stok cube"
- monkey_type =/mob/living/carbon/monkey/unathi
-
+ monkey_type = "Stok"
/obj/item/weapon/reagent_containers/food/snacks/monkeycube/neaeracube
name = "neaera cube"
- monkey_type = /mob/living/carbon/monkey/skrell
+ monkey_type = "Neara"
+
/obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped/neaeracube
name = "neaera cube"
- monkey_type =/mob/living/carbon/monkey/skrell
+ monkey_type = "Neara"
/obj/item/weapon/reagent_containers/food/snacks/spellburger
@@ -1611,7 +1658,8 @@
New()
..()
- reagents.add_reagent("nutriment", 14)
+ reagents.add_reagent("protein", 10)
+ reagents.add_reagent("nutriment", 4)
bitesize = 3
/obj/item/weapon/reagent_containers/food/snacks/enchiladas
@@ -1623,7 +1671,8 @@
New()
..()
- reagents.add_reagent("nutriment",8)
+ reagents.add_reagent("protein", 6)
+ reagents.add_reagent("nutriment",2)
reagents.add_reagent("capsaicin", 6)
bitesize = 4
@@ -1636,7 +1685,7 @@
New()
..()
- reagents.add_reagent("nutriment", 10)
+ reagents.add_reagent("protein", 10)
reagents.add_reagent("banana", 5)
reagents.add_reagent("blackpepper", 1)
reagents.add_reagent("sodiumchloride", 1)
@@ -1663,7 +1712,8 @@
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 3)
+ reagents.add_reagent("nutriment", 3)
reagents.add_reagent("carpotoxin", 3)
bitesize = 3
@@ -1676,7 +1726,8 @@
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 3)
+ reagents.add_reagent("nutriment", 3)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/toastedsandwich
@@ -1688,7 +1739,8 @@
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 3)
+ reagents.add_reagent("nutriment", 3)
reagents.add_reagent("carbon", 2)
bitesize = 2
@@ -1701,7 +1753,8 @@
New()
..()
- reagents.add_reagent("nutriment", 7)
+ reagents.add_reagent("protein", 4)
+ reagents.add_reagent("nutriment", 3)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/tomatosoup
@@ -1738,7 +1791,8 @@
New()
..()
- reagents.add_reagent("nutriment", 10)
+ reagents.add_reagent("protein", 4)
+ reagents.add_reagent("nutriment", 6)
reagents.add_reagent("tomatojuice", 5)
reagents.add_reagent("imidazoline", 5)
reagents.add_reagent("water", 5)
@@ -1834,7 +1888,7 @@
/obj/item/weapon/reagent_containers/food/snacks/ricepudding
name = "Rice Pudding"
- desc = "Where's the Jam!"
+ desc = "Where's the jam?"
icon_state = "rpudding"
trash = /obj/item/trash/snack_bowl
filling_color = "#FFFBDB"
@@ -1866,7 +1920,8 @@
New()
..()
- reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("protein", 4)
+ reagents.add_reagent("nutriment", 4)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/spesslaw
@@ -1877,7 +1932,8 @@
New()
..()
- reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("protein", 4)
+ reagents.add_reagent("nutriment", 4)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/poppypretzel
@@ -1912,7 +1968,8 @@
New()
..()
- reagents.add_reagent("nutriment", 50)
+ reagents.add_reagent("protein", 25)
+ reagents.add_reagent("nutriment", 25)
bitesize = 10
/obj/item/weapon/reagent_containers/food/snacks/candiedapple
@@ -2041,7 +2098,7 @@
New()
..()
- reagents.add_reagent("nutriment", 5)
+ reagents.add_reagent("protein", 5)
bitesize = 1
/obj/item/weapon/reagent_containers/food/snacks/beetsoup
@@ -2053,19 +2110,7 @@
New()
..()
- switch(rand(1,6))
- if(1)
- name = "borsch"
- if(2)
- name = "bortsch"
- if(3)
- name = "borstch"
- if(4)
- name = "borsh"
- if(5)
- name = "borshch"
- if(6)
- name = "borscht"
+ name = pick(list("borsch","bortsch","borstch","borsh","borshch","borscht"))
reagents.add_reagent("nutriment", 8)
bitesize = 2
@@ -2090,7 +2135,8 @@
New()
..()
- reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("protein", 2)
+ reagents.add_reagent("nutriment", 6)
bitesize = 3
/obj/item/weapon/reagent_containers/food/snacks/appletart
@@ -2123,7 +2169,8 @@
filling_color = "#FF7575"
New()
..()
- reagents.add_reagent("nutriment", 30)
+ reagents.add_reagent("protein", 20)
+ reagents.add_reagent("nutriment", 10)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/meatbreadslice
@@ -2143,7 +2190,8 @@
filling_color = "#8AFF75"
New()
..()
- reagents.add_reagent("nutriment", 30)
+ reagents.add_reagent("protein", 20)
+ reagents.add_reagent("nutriment", 10)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/xenomeatbreadslice
@@ -2226,7 +2274,8 @@
filling_color = "#E6AEDB"
New()
..()
- reagents.add_reagent("nutriment", 25)
+ reagents.add_reagent("protein", 25)
+ reagents.add_reagent("nutriment", 5)
reagents.add_reagent("alkysine", 10)
bitesize = 2
@@ -2247,7 +2296,8 @@
filling_color = "#FAF7AF"
New()
..()
- reagents.add_reagent("nutriment", 25)
+ reagents.add_reagent("protein", 15)
+ reagents.add_reagent("nutriment", 10)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/cheesecakeslice
@@ -2362,7 +2412,7 @@
filling_color = "#FFF700"
New()
..()
- reagents.add_reagent("nutriment", 20)
+ reagents.add_reagent("protein", 20)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/cheesewedge
@@ -2387,7 +2437,7 @@
/obj/item/weapon/reagent_containers/food/snacks/birthdaycakeslice
name = "Birthday Cake slice"
- desc = "A slice of your birthday"
+ desc = "A slice of your birthday."
icon_state = "birthdaycakeslice"
trash = /obj/item/trash/plate
filling_color = "#FFD6D6"
@@ -2424,7 +2474,8 @@
filling_color = "#FFF896"
New()
..()
- reagents.add_reagent("nutriment", 20)
+ reagents.add_reagent("protein", 15)
+ reagents.add_reagent("nutriment", 5)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/creamcheesebreadslice
@@ -2509,7 +2560,8 @@
slices_num = 6
New()
..()
- reagents.add_reagent("nutriment", 40)
+ reagents.add_reagent("nutriment", 35)
+ reagents.add_reagent("protein", 5)
reagents.add_reagent("tomatojuice", 6)
bitesize = 2
@@ -2528,7 +2580,7 @@
slices_num = 6
New()
..()
- reagents.add_reagent("nutriment", 50)
+ reagents.add_reagent("protein", 50)
reagents.add_reagent("tomatojuice", 6)
bitesize = 2
@@ -2548,6 +2600,7 @@
New()
..()
reagents.add_reagent("nutriment", 35)
+ reagents.add_reagent("protein", 5)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/mushroompizzaslice
@@ -2566,6 +2619,7 @@
New()
..()
reagents.add_reagent("nutriment", 30)
+ reagents.add_reagent("protein", 5)
reagents.add_reagent("tomatojuice", 6)
reagents.add_reagent("imidazoline", 12)
bitesize = 2
@@ -2725,7 +2779,7 @@
if( src.open )
return
- var/t = input("Enter what you want to add to the tag:", "Write", null, null) as text
+ var/t = sanitize(input("Enter what you want to add to the tag:", "Write", null, null) as text, 30)
var/obj/item/pizzabox/boxtotagto = src
if( boxes.len > 0 )
@@ -2772,23 +2826,6 @@
///////////////////////////////////////////
// new old food stuff from bs12
///////////////////////////////////////////
-
-// Flour + egg = dough
-/obj/item/weapon/reagent_containers/food/snacks/flour/attackby(obj/item/weapon/W as obj, mob/user as mob)
- if(istype(W,/obj/item/weapon/reagent_containers/food/snacks/egg))
- new /obj/item/weapon/reagent_containers/food/snacks/dough(src)
- user << "You make some dough."
- del(W)
- del(src)
-
-// Egg + flour = dough
-/obj/item/weapon/reagent_containers/food/snacks/egg/attackby(obj/item/weapon/W as obj, mob/user as mob)
- if(istype(W,/obj/item/weapon/reagent_containers/food/snacks/flour))
- new /obj/item/weapon/reagent_containers/food/snacks/dough(src)
- user << "You make some dough."
- del(W)
- del(src)
-
/obj/item/weapon/reagent_containers/food/snacks/dough
name = "dough"
desc = "A piece of dough."
@@ -2797,6 +2834,7 @@
bitesize = 2
New()
..()
+ reagents.add_reagent("protein", 1)
reagents.add_reagent("nutriment", 3)
// Dough + rolling pin = flat dough
@@ -2816,6 +2854,7 @@
slices_num = 3
New()
..()
+ reagents.add_reagent("protein", 1)
reagents.add_reagent("nutriment", 3)
/obj/item/weapon/reagent_containers/food/snacks/doughslice
@@ -2823,6 +2862,8 @@
desc = "A building block of an impressive dish."
icon = 'icons/obj/food_ingredients.dmi'
icon_state = "doughslice"
+ slice_path = /obj/item/weapon/reagent_containers/food/snacks/spagetti
+ slices_num = 1
bitesize = 2
New()
..()
@@ -2889,7 +2930,8 @@
bitesize = 3
New()
..()
- reagents.add_reagent("nutriment", 7)
+ reagents.add_reagent("protein", 3)
+ reagents.add_reagent("nutriment", 4)
/obj/item/weapon/reagent_containers/food/snacks/rawcutlet
name = "raw cutlet"
@@ -2899,7 +2941,7 @@
bitesize = 1
New()
..()
- reagents.add_reagent("nutriment", 1)
+ reagents.add_reagent("protein", 1)
/obj/item/weapon/reagent_containers/food/snacks/cutlet
name = "cutlet"
@@ -2909,7 +2951,7 @@
bitesize = 2
New()
..()
- reagents.add_reagent("nutriment", 2)
+ reagents.add_reagent("protein", 2)
/obj/item/weapon/reagent_containers/food/snacks/rawmeatball
name = "raw meatball"
@@ -2919,7 +2961,7 @@
bitesize = 2
New()
..()
- reagents.add_reagent("nutriment", 2)
+ reagents.add_reagent("protein", 2)
/obj/item/weapon/reagent_containers/food/snacks/hotdog
name = "hotdog"
@@ -2928,7 +2970,7 @@
bitesize = 2
New()
..()
- reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("protein", 6)
/obj/item/weapon/reagent_containers/food/snacks/flatbread
name = "flatbread"
@@ -2959,3 +3001,39 @@
..()
reagents.add_reagent("nutriment", 3)
+/obj/item/weapon/reagent_containers/food/snacks/liquidfood
+ name = "\improper LiquidFood Ration"
+ desc = "A prepackaged grey slurry of all the essential nutrients for a spacefarer on the go. Should this be crunchy?"
+ icon_state = "liquidfood"
+ trash = /obj/item/trash/liquidfood
+ filling_color = "#A8A8A8"
+
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 20)
+ reagents.add_reagent("iron", 3)
+ bitesize = 4
+
+
+/obj/item/weapon/reagent_containers/food/snacks/tastybread
+ name = "bread tube"
+ desc = "Bread in a tube. Chewy...and surprisingly tasty."
+ icon_state = "tastybread"
+ trash = /obj/item/trash/tastybread
+ filling_color = "#A66829"
+
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 6)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/skrellsnacks
+ name = "\improper SkrellSnax"
+ desc = "Cured fungus shipped all the way from Jargon 4, almost like jerky! Almost."
+ icon_state = "skrellsnacks"
+ filling_color = "#A66829"
+
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 10)
+ bitesize = 3
diff --git a/code/modules/reagents/reagent_containers/food/snacks/grown.dm b/code/modules/reagents/reagent_containers/food/snacks/grown.dm
deleted file mode 100644
index d570f13861..0000000000
--- a/code/modules/reagents/reagent_containers/food/snacks/grown.dm
+++ /dev/null
@@ -1,632 +0,0 @@
-
-
-// ***********************************************************
-// Foods that are produced from hydroponics ~~~~~~~~~~
-// Data from the seeds carry over to these grown foods
-// ***********************************************************
-
-//Grown foods
-//Subclass so we can pass on values
-/obj/item/weapon/reagent_containers/food/snacks/grown/
- var/plantname
- var/potency = -1
- icon = 'icons/obj/harvest.dmi'
- New(newloc,newpotency)
- if (!isnull(newpotency))
- potency = newpotency
- ..()
- src.pixel_x = rand(-5.0, 5)
- src.pixel_y = rand(-5.0, 5)
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/New()
- ..()
-
- //Handle some post-spawn var stuff.
- spawn(1)
- // Fill the object up with the appropriate reagents.
- if(!isnull(plantname))
- var/datum/seed/S = seed_types[plantname]
- if(!S || !S.chems)
- return
-
- potency = S.potency
-
- for(var/rid in S.chems)
- var/list/reagent_data = S.chems[rid]
- var/rtotal = reagent_data[1]
- if(reagent_data.len > 1 && potency > 0)
- rtotal += round(potency/reagent_data[2])
- reagents.add_reagent(rid,max(1,rtotal))
-
- if(reagents.total_volume > 0)
- bitesize = 1+round(reagents.total_volume / 2, 1)
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/corn
- name = "ear of corn"
- desc = "Needs some butter!"
- plantname = "corn"
- icon_state = "corn"
- potency = 40
- filling_color = "#FFEE00"
- trash = /obj/item/weapon/corncob
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/cherries
- name = "cherries"
- desc = "Great for toppings!"
- icon_state = "cherry"
- filling_color = "#FF0000"
- gender = PLURAL
- plantname = "cherry"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/poppy
- name = "poppy"
- desc = "Long-used as a symbol of rest, peace, and death."
- icon_state = "poppy"
- potency = 30
- filling_color = "#CC6464"
- plantname = "poppies"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/harebell
- name = "harebell"
- desc = "\"I'll sweeten thy sad grave: thou shalt not lack the flower that's like thy face, pale primrose, nor the azured hare-bell, like thy veins; no, nor the leaf of eglantine, whom not to slander, out-sweeten’d not thy breath.\""
- icon_state = "harebell"
- potency = 1
- filling_color = "#D4B2C9"
- plantname = "harebells"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/potato
- name = "potato"
- desc = "Boil 'em! Mash 'em! Stick 'em in a stew!"
- icon_state = "potato"
- potency = 25
- filling_color = "#E6E8DA"
- plantname = "potato"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/potato/attackby(obj/item/weapon/W as obj, mob/user as mob)
- ..()
- if(istype(W, /obj/item/stack/cable_coil))
- var/obj/item/stack/cable_coil/C = W
- if(C.use(5))
- user << "You add some cable to the potato and slide it inside the battery encasing."
- var/obj/item/weapon/cell/potato/pocell = new /obj/item/weapon/cell/potato(user.loc)
- pocell.maxcharge = src.potency * 10
- pocell.charge = pocell.maxcharge
- del(src)
- return
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/grapes
- name = "bunch of grapes"
- desc = "Nutritious!"
- icon_state = "grapes"
- filling_color = "#A332AD"
- plantname = "grapes"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/greengrapes
- name = "bunch of green grapes"
- desc = "Nutritious!"
- icon_state = "greengrapes"
- potency = 25
- filling_color = "#A6FFA3"
- plantname = "greengrapes"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/peanut
- name = "peanut"
- desc = "Nuts!"
- icon_state = "peanut"
- filling_color = "857e27"
- potency = 25
- plantname = "peanut"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/cabbage
- name = "cabbage"
- desc = "Ewwwwwwwwww. Cabbage."
- icon_state = "cabbage"
- potency = 25
- filling_color = "#A2B5A1"
- plantname = "cabbage"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/berries
- name = "bunch of berries"
- desc = "Nutritious!"
- icon_state = "berrypile"
- filling_color = "#C2C9FF"
- plantname = "berries"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/plastellium
- name = "clump of plastellium"
- desc = "Hmm, needs some processing"
- icon_state = "plastellium"
- filling_color = "#C4C4C4"
- plantname = "plastic"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/shand
- name = "S'rendarr's Hand leaf"
- desc = "A leaf sample from a lowland thicket shrub. Smells strongly like wax."
- icon_state = "shand"
- filling_color = "#70C470"
- plantname = "shand"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mtear
- name = "sprig of Messa's Tear"
- desc = "A mountain climate herb with a soft, cold blue flower, known to contain an abundance of healing chemicals."
- icon_state = "mtear"
- filling_color = "#70C470"
- plantname = "mtear"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mtear/attack_self(mob/user as mob)
- if(istype(user.loc,/turf/space))
- return
- var/obj/item/stack/medical/ointment/tajaran/poultice = new /obj/item/stack/medical/ointment/tajaran(user.loc)
-
- poultice.heal_burn = potency
- del(src)
-
- user << "You mash the petals into a poultice."
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/shand/attack_self(mob/user as mob)
- if(istype(user.loc,/turf/space))
- return
- var/obj/item/stack/medical/bruise_pack/tajaran/poultice = new /obj/item/stack/medical/bruise_pack/tajaran(user.loc)
-
- poultice.heal_brute = potency
- del(src)
-
- user << "You mash the leaves into a poultice."
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/glowberries
- name = "bunch of glow-berries"
- desc = "Nutritious!"
- var/light_on = 1
- var/brightness_on = 2 //luminosity when on
- filling_color = "#D3FF9E"
- icon_state = "glowberrypile"
- plantname = "glowberries"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/glowberries/Del()
- if(istype(loc,/mob))
- loc.SetLuminosity(round(loc.luminosity - potency/5,1))
- ..()
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/glowberries/pickup(mob/user)
- src.SetLuminosity(0)
- user.SetLuminosity(round(user.luminosity + (potency/5),1))
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/glowberries/dropped(mob/user)
- user.SetLuminosity(round(user.luminosity - (potency/5),1))
- src.SetLuminosity(round(potency/5,1))
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/cocoapod
- name = "cocoa pod"
- desc = "Can be ground into cocoa powder."
- icon_state = "cocoapod"
- potency = 50
- filling_color = "#9C8E54"
- plantname = "cocoa"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/sugarcane
- name = "sugarcane"
- desc = "Sickly sweet."
- icon_state = "sugarcane"
- potency = 50
- filling_color = "#C0C9AD"
- plantname = "sugarcane"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/poisonberries
- name = "bunch of poison-berries"
- desc = "Taste so good, you could die!"
- icon_state = "poisonberrypile"
- gender = PLURAL
- potency = 15
- filling_color = "#B422C7"
- plantname = "poisonberries"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/deathberries
- name = "bunch of death-berries"
- desc = "Taste so good, you could die!"
- icon_state = "deathberrypile"
- gender = PLURAL
- potency = 50
- filling_color = "#4E0957"
- plantname = "deathberries"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiavulgaris
- name = "ambrosia vulgaris branch"
- desc = "This is a plant containing various healing chemicals."
- icon_state = "ambrosiavulgaris"
- potency = 10
- filling_color = "#125709"
- plantname = "ambrosia"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiadeus
- name = "ambrosia deus branch"
- desc = "Eating this makes you feel immortal!"
- icon_state = "ambrosiadeus"
- potency = 10
- filling_color = "#229E11"
- plantname = "ambrosiadeus"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/apple
- name = "apple"
- desc = "It's a little piece of Eden."
- icon_state = "apple"
- potency = 15
- filling_color = "#DFE88B"
- plantname = "apple"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/apple/poisoned
- name = "apple"
- desc = "It's a little piece of Eden."
- icon_state = "apple"
- potency = 15
- filling_color = "#B3BD5E"
- plantname = "poisonapple"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/goldapple
- name = "golden apple"
- desc = "Emblazoned upon the apple is the word 'Kallisti'."
- icon_state = "goldapple"
- potency = 15
- filling_color = "#F5CB42"
- plantname = "goldapple"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/watermelon
- name = "watermelon"
- desc = "It's full of watery goodness."
- icon_state = "watermelon"
- potency = 10
- filling_color = "#FA2863"
- slice_path = /obj/item/weapon/reagent_containers/food/snacks/watermelonslice
- slices_num = 5
- plantname = "watermelon"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/pumpkin
- name = "pumpkin"
- desc = "It's large and scary."
- icon_state = "pumpkin"
- potency = 10
- filling_color = "#FAB728"
- plantname = "pumpkin"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/pumpkin/attackby(obj/item/weapon/W as obj, mob/user as mob)
- ..()
- if(istype(W, /obj/item/weapon/circular_saw) || istype(W, /obj/item/weapon/hatchet) || istype(W, /obj/item/weapon/twohanded/fireaxe) || istype(W, /obj/item/weapon/kitchen/utensil/knife) || istype(W, /obj/item/weapon/kitchenknife) || istype(W, /obj/item/weapon/melee/energy))
- user.show_message("You carve a face into [src]!", 1)
- new /obj/item/clothing/head/pumpkinhead (user.loc)
- del(src)
- return
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/lime
- name = "lime"
- desc = "It's so sour, your face will twist."
- icon_state = "lime"
- potency = 20
- filling_color = "#28FA59"
- plantname = "lime"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/lemon
- name = "lemon"
- desc = "When life gives you lemons, be grateful they aren't limes."
- icon_state = "lemon"
- potency = 20
- filling_color = "#FAF328"
- plantname = "lemon"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/orange
- name = "orange"
- desc = "It's a tangy fruit."
- icon_state = "orange"
- potency = 20
- filling_color = "#FAAD28"
- plantname = "orange"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/whitebeet
- name = "white-beet"
- desc = "You can't beat white-beet."
- icon_state = "whitebeet"
- potency = 15
- filling_color = "#FFFCCC"
- plantname = "whitebeet"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/banana
- name = "banana"
- desc = "It's an excellent prop for a comedy."
- icon = 'icons/obj/items.dmi'
- icon_state = "banana"
- item_state = "banana"
- filling_color = "#FCF695"
- trash = /obj/item/weapon/bananapeel
- plantname = "banana"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/chili
- name = "chili"
- desc = "It's spicy! Wait... IT'S BURNING ME!!"
- icon_state = "chilipepper"
- filling_color = "#FF0000"
- plantname = "chili"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/eggplant
- name = "eggplant"
- desc = "Maybe there's a chicken inside?"
- icon_state = "eggplant"
- filling_color = "#550F5C"
- plantname = "eggplant"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/soybeans
- name = "soybeans"
- desc = "It's pretty bland, but oh the possibilities..."
- gender = PLURAL
- filling_color = "#E6E8B7"
- icon_state = "soybeans"
- plantname = "soybean"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/tomato
- name = "tomato"
- desc = "I say to-mah-to, you say tom-mae-to."
- icon_state = "tomato"
- filling_color = "#FF0000"
- potency = 10
- plantname = "tomato"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/tomato/throw_impact(atom/hit_atom)
- ..()
- new/obj/effect/decal/cleanable/tomato_smudge(src.loc)
- src.visible_message("The [src.name] has been squashed.","You hear a smack.")
- del(src)
- return
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/killertomato
- name = "killer-tomato"
- desc = "I say to-mah-to, you say tom-mae-to... OH GOD IT'S EATING MY LEGS!!"
- icon_state = "killertomato"
- potency = 10
- filling_color = "#FF0000"
- potency = 30
- plantname = "killertomato"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/killertomato/attack_self(mob/user as mob)
- if(istype(user.loc,/turf/space))
- return
- new /mob/living/simple_animal/tomato(user.loc)
- del(src)
-
- user << "You plant the killer-tomato."
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/bloodtomato
- name = "blood-tomato"
- desc = "So bloody...so...very...bloody....AHHHH!!!!"
- icon_state = "bloodtomato"
- potency = 10
- filling_color = "#FF0000"
- plantname = "bloodtomato"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/bloodtomato/throw_impact(atom/hit_atom)
- ..()
- new/obj/effect/decal/cleanable/blood/splatter(src.loc)
- src.visible_message("The [src.name] has been squashed.","You hear a smack.")
- src.reagents.reaction(get_turf(hit_atom))
- for(var/atom/A in get_turf(hit_atom))
- src.reagents.reaction(A)
- del(src)
- return
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/bluetomato
- name = "blue-tomato"
- desc = "I say blue-mah-to, you say blue-mae-to."
- icon_state = "bluetomato"
- potency = 10
- filling_color = "#586CFC"
- plantname = "bluetomato"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/bluetomato/throw_impact(atom/hit_atom)
- ..()
- new/obj/effect/decal/cleanable/blood/oil(src.loc)
- src.visible_message("The [src.name] has been squashed.","You hear a smack.")
- src.reagents.reaction(get_turf(hit_atom))
- for(var/atom/A in get_turf(hit_atom))
- src.reagents.reaction(A)
- del(src)
- return
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/bluetomato/Crossed(AM as mob|obj)
- if (istype(AM, /mob/living))
- var/mob/living/M = AM
- M.slip("the [src]!")
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/wheat
- name = "wheat"
- desc = "Sigh... wheat... a-grain?"
- gender = PLURAL
- icon_state = "wheat"
- filling_color = "#F7E186"
- plantname = "wheat"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/ricestalk
- name = "rice stalk"
- desc = "Rice to see you."
- gender = PLURAL
- icon_state = "rice"
- filling_color = "#FFF8DB"
- plantname = "rice"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/kudzupod
- name = "kudzu pod"
- desc = "Pueraria Virallis: An invasive species with vines that rapidly creep and wrap around whatever they contact."
- icon_state = "kudzupod"
- filling_color = "#59691B"
- plantname = "kudzu"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/icepepper
- name = "ice-pepper"
- desc = "It's a mutant strain of chili"
- icon_state = "icepepper"
- potency = 20
- filling_color = "#66CEED"
- plantname = "icechili"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/carrot
- name = "carrot"
- desc = "It's good for the eyes!"
- icon_state = "carrot"
- potency = 10
- filling_color = "#FFC400"
- plantname = "carrot"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/reishi
- name = "reishi"
- desc = "Ganoderma lucidum: A special fungus believed to help relieve stress."
- icon_state = "reishi"
- potency = 10
- filling_color = "#FF4800"
- plantname = "reishi"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/amanita
- name = "fly amanita"
- desc = "Amanita Muscaria: Learn poisonous mushrooms by heart. Only pick mushrooms you know."
- icon_state = "amanita"
- potency = 10
- filling_color = "#FF0000"
- plantname = "amanita"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/angel
- name = "destroying angel"
- desc = "Amanita Virosa: Deadly poisonous basidiomycete fungus filled with alpha amatoxins."
- icon_state = "angel"
- potency = 35
- filling_color = "#FFDEDE"
- plantname = "destroyingangel"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap
- name = "liberty-cap"
- desc = "Psilocybe Semilanceata: Liberate yourself!"
- icon_state = "libertycap"
- potency = 15
- filling_color = "#F714BE"
- plantname = "libertycap"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/plumphelmet
- name = "plump-helmet"
- desc = "Plumus Hellmus: Plump, soft and s-so inviting~"
- icon_state = "plumphelmet"
- filling_color = "#F714BE"
- plantname = "plumphelmet"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/walkingmushroom
- name = "walking mushroom"
- desc = "Plumus Locomotus: The beginning of the great walk."
- icon_state = "walkingmushroom"
- filling_color = "#FFBFEF"
- potency = 30
- plantname = "walkingmushroom"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/walkingmushroom/attack_self(mob/user as mob)
- if(istype(user.loc,/turf/space))
- return
- new /mob/living/simple_animal/mushroom(user.loc)
- del(src)
-
- user << "You plant the walking mushroom."
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/chanterelle
- name = "chanterelle cluster"
- desc = "Cantharellus Cibarius: These jolly yellow little shrooms sure look tasty!"
- icon_state = "chanterelle"
- filling_color = "#FFE991"
- plantname = "mushrooms"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom
- name = "glowshroom cluster"
- desc = "Mycena Bregprox: This species of mushroom glows in the dark. Or does it?"
- icon_state = "glowshroom"
- filling_color = "#DAFF91"
- potency = 30
- plantname = "glowshroom"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/attack_self(mob/user as mob)
- if(istype(user.loc,/turf/space))
- return
- var/obj/effect/glowshroom/planted = new /obj/effect/glowshroom(user.loc)
-
- planted.delay = 50
- planted.endurance = 100
- planted.potency = potency
- del(src)
-
- user << "You plant the glowshroom."
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/Del()
- if(istype(loc,/mob))
- loc.SetLuminosity(round(loc.luminosity - potency/10,1))
- ..()
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/pickup(mob/user)
- SetLuminosity(0)
- user.SetLuminosity(round(user.luminosity + (potency/10),1))
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/dropped(mob/user)
- user.SetLuminosity(round(user.luminosity - (potency/10),1))
- SetLuminosity(round(potency/10,1))
-
-
-// *************************************
-// Complex Grown Object Defines -
-// Putting these at the bottom so they don't clutter the list up. -Cheridan
-// *************************************
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/bluespacetomato
- name = "blue-space tomato"
- desc = "So lubricated, you might slip through space-time."
- icon_state = "bluespacetomato"
- potency = 20
- origin_tech = "bluespace=3"
- filling_color = "#91F8FF"
- plantname = "bluespacetomato"
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/bluespacetomato/throw_impact(atom/hit_atom)
- ..()
- var/mob/M = usr
- var/outer_teleport_radius = potency/10 //Plant potency determines radius of teleport.
- var/inner_teleport_radius = potency/15
- var/list/turfs = new/list()
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
- if(inner_teleport_radius < 1) //Wasn't potent enough, it just splats.
- new/obj/effect/decal/cleanable/blood/oil(src.loc)
- src.visible_message("The [src.name] has been squashed.","You hear a smack.")
- del(src)
- return
- for(var/turf/T in orange(M,outer_teleport_radius))
- if(T in orange(M,inner_teleport_radius)) continue
- if(istype(T,/turf/space)) continue
- if(T.density) continue
- if(T.x>world.maxx-outer_teleport_radius || T.xworld.maxy-outer_teleport_radius || T.yThe [src.name] has been squashed, causing a distortion in space-time.","You hear a splat and a crackle.")
- del(src)
- return
\ No newline at end of file
diff --git a/code/modules/reagents/reagent_containers/food/snacks/meat.dm b/code/modules/reagents/reagent_containers/food/snacks/meat.dm
index efd73c3a4e..d703a6acb7 100644
--- a/code/modules/reagents/reagent_containers/food/snacks/meat.dm
+++ b/code/modules/reagents/reagent_containers/food/snacks/meat.dm
@@ -6,7 +6,7 @@
filling_color = "#FF1C1C"
New()
..()
- reagents.add_reagent("nutriment", 3)
+ reagents.add_reagent("protein", 9)
src.bitesize = 3
/obj/item/weapon/reagent_containers/food/snacks/meat/attackby(obj/item/weapon/W as obj, mob/user as mob)
diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm
index 7394c72880..12b56021d4 100644
--- a/code/modules/reagents/reagent_containers/glass.dm
+++ b/code/modules/reagents/reagent_containers/glass.dm
@@ -12,13 +12,14 @@
amount_per_transfer_from_this = 10
possible_transfer_amounts = list(5,10,15,25,30,60)
volume = 60
+ w_class = 2
flags = OPENCONTAINER
var/label_text = ""
var/list/can_be_placed_into = list(
/obj/machinery/chem_master/,
- /obj/machinery/chem_dispenser/,
+ /obj/machinery/chemical_dispenser,
/obj/machinery/reagentgrinder,
/obj/structure/table,
/obj/structure/closet,
@@ -137,7 +138,7 @@
attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W, /obj/item/weapon/pen) || istype(W, /obj/item/device/flashlight/pen))
- var/tmp_label = sanitize(copytext(input(user, "Enter a label for [src.name]","Label",src.label_text), 1, MAX_NAME_LEN))
+ var/tmp_label = sanitizeSafe(input(user, "Enter a label for [src.name]","Label",src.label_text), MAX_NAME_LEN)
if(length(tmp_label) > 10)
user << "\red The label can be at most 10 characters long."
else
@@ -194,7 +195,7 @@
if(80 to 90) filling.icon_state = "[icon_state]80"
if(91 to INFINITY) filling.icon_state = "[icon_state]100"
- filling.icon += mix_color_from_reagents(reagents.reagent_list)
+ filling.color = mix_color_from_reagents(reagents.reagent_list)
overlays += filling
if (!is_open_container())
@@ -253,12 +254,6 @@
reagents.add_reagent("sacid", 60)
update_icon()
-/obj/item/weapon/reagent_containers/glass/beaker/slime
- New()
- ..()
- reagents.add_reagent("slimejelly", 60)
- update_icon()
-
/obj/item/weapon/reagent_containers/glass/bucket
desc = "It's a bucket."
name = "bucket"
diff --git a/code/modules/reagents/reagent_containers/glass/bottle.dm b/code/modules/reagents/reagent_containers/glass/bottle.dm
index 44afd28407..ab01d11eaf 100644
--- a/code/modules/reagents/reagent_containers/glass/bottle.dm
+++ b/code/modules/reagents/reagent_containers/glass/bottle.dm
@@ -9,7 +9,7 @@
item_state = "atoxinbottle"
amount_per_transfer_from_this = 10
possible_transfer_amounts = list(5,10,15,25,30,60)
- flags = OPENCONTAINER
+ flags = 0
volume = 60
on_reagent_change()
@@ -30,7 +30,7 @@
New()
..()
if(!icon_state)
- icon_state = "bottle-[rand(1.4)]"
+ icon_state = "bottle-[rand(1,4)]"
update_icon()
overlays.Cut()
@@ -48,7 +48,7 @@
if(80 to 90) filling.icon_state = "[icon_state]-80"
if(91 to INFINITY) filling.icon_state = "[icon_state]-100"
- filling.icon += mix_color_from_reagents(reagents.reagent_list)
+ filling.color = mix_color_from_reagents(reagents.reagent_list)
overlays += filling
if (!is_open_container())
@@ -59,186 +59,203 @@
name = "inaprovaline bottle"
desc = "A small bottle. Contains inaprovaline - used to stabilize patients."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle16"
+ icon_state = "bottle-4"
New()
..()
reagents.add_reagent("inaprovaline", 60)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/toxin
name = "toxin bottle"
desc = "A small bottle of toxins. Do not drink, it is poisonous."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle12"
+ icon_state = "bottle-3"
New()
..()
reagents.add_reagent("toxin", 60)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/cyanide
name = "cyanide bottle"
desc = "A small bottle of cyanide. Bitter almonds?"
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle12"
+ icon_state = "bottle-3"
New()
..()
- reagents.add_reagent("cyanide", 60)
+ reagents.add_reagent("cyanide", 30) //volume changed to match chloral
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/stoxin
name = "soporific bottle"
desc = "A small bottle of soporific. Just the fumes make you sleepy."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle20"
+ icon_state = "bottle-3"
New()
..()
reagents.add_reagent("stoxin", 60)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/chloralhydrate
name = "Chloral Hydrate Bottle"
desc = "A small bottle of Choral Hydrate. Mickey's Favorite!"
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle20"
+ icon_state = "bottle-3"
New()
..()
reagents.add_reagent("chloralhydrate", 30) //Intentionally low since it is so strong. Still enough to knock someone out.
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/antitoxin
name = "dylovene bottle"
desc = "A small bottle of dylovene. Counters poisons, and repairs damage. A wonder drug."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle17"
+ icon_state = "bottle-4"
New()
..()
reagents.add_reagent("anti_toxin", 60)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/mutagen
name = "unstable mutagen bottle"
desc = "A small bottle of unstable mutagen. Randomly changes the DNA structure of whoever comes in contact."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle20"
+ icon_state = "bottle-1"
New()
..()
reagents.add_reagent("mutagen", 60)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/ammonia
name = "ammonia bottle"
desc = "A small bottle."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle20"
+ icon_state = "bottle-1"
New()
..()
reagents.add_reagent("ammonia", 60)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/diethylamine
name = "diethylamine bottle"
desc = "A small bottle."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle17"
+ icon_state = "bottle-4"
New()
..()
reagents.add_reagent("diethylamine", 60)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/flu_virion
name = "Flu virion culture bottle"
desc = "A small bottle. Contains H13N1 flu virion culture in synthblood medium."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
var/datum/disease/F = new /datum/disease/advance/flu(0)
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", 20, data)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/epiglottis_virion
name = "Epiglottis virion culture bottle"
desc = "A small bottle. Contains Epiglottis virion culture in synthblood medium."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
var/datum/disease/F = new /datum/disease/advance/voice_change(0)
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", 20, data)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/liver_enhance_virion
name = "Liver enhancement virion culture bottle"
desc = "A small bottle. Contains liver enhancement virion culture in synthblood medium."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
var/datum/disease/F = new /datum/disease/advance/heal(0)
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", 20, data)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/hullucigen_virion
name = "Hullucigen virion culture bottle"
desc = "A small bottle. Contains hullucigen virion culture in synthblood medium."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
var/datum/disease/F = new /datum/disease/advance/hullucigen(0)
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", 20, data)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/pierrot_throat
name = "Pierrot's Throat culture bottle"
desc = "A small bottle. Contains H0NI<42 virion culture in synthblood medium."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
var/datum/disease/F = new /datum/disease/pierrot_throat(0)
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", 20, data)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/cold
name = "Rhinovirus culture bottle"
desc = "A small bottle. Contains XY-rhinovirus culture in synthblood medium."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
var/datum/disease/advance/F = new /datum/disease/advance/cold(0)
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", 20, data)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/random
name = "Random culture bottle"
desc = "A small bottle. Contains a random disease."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
var/datum/disease/advance/F = new(0)
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", 20, data)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/retrovirus
name = "Retrovirus culture bottle"
desc = "A small bottle. Contains a retrovirus culture in a synthblood medium."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
var/datum/disease/F = new /datum/disease/dna_retrovirus(0)
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", 20, data)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/gbs
name = "GBS culture bottle"
desc = "A small bottle. Contains Gravitokinetic Bipotential SADS+ culture in synthblood medium."//Or simply - General BullShit
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
amount_per_transfer_from_this = 5
New()
@@ -248,23 +265,25 @@
var/datum/disease/F = new /datum/disease/gbs
var/list/data = list("virus"= F)
R.add_reagent("blood", 20, data)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/fake_gbs
name = "GBS culture bottle"
desc = "A small bottle. Contains Gravitokinetic Bipotential SADS- culture in synthblood medium."//Or simply - General BullShit
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
var/datum/disease/F = new /datum/disease/fake_gbs(0)
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", 20, data)
+ update_icon()
/*
/obj/item/weapon/reagent_containers/glass/bottle/rhumba_beat
name = "Rhumba Beat culture bottle"
desc = "A small bottle. Contains The Rhumba Beat culture in synthblood medium."//Or simply - General BullShit
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
amount_per_transfer_from_this = 5
New()
@@ -280,44 +299,48 @@
name = "Brainrot culture bottle"
desc = "A small bottle. Contains Cryptococcus Cosmosis culture in synthblood medium."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
var/datum/disease/F = new /datum/disease/brainrot(0)
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", 20, data)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/magnitis
name = "Magnitis culture bottle"
desc = "A small bottle. Contains a small dosage of Fukkos Miracos."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
var/datum/disease/F = new /datum/disease/magnitis(0)
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", 20, data)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/wizarditis
name = "Wizarditis culture bottle"
desc = "A small bottle. Contains a sample of Rincewindus Vulgaris."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
var/datum/disease/F = new /datum/disease/wizarditis(0)
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", 20, data)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/pacid
name = "Polytrinic Acid Bottle"
desc = "A small bottle. Contains a small amount of Polytrinic Acid"
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle17"
+ icon_state = "bottle-4"
New()
..()
reagents.add_reagent("pacid", 60)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/adminordrazine
name = "Adminordrazine Bottle"
@@ -327,21 +350,24 @@
New()
..()
reagents.add_reagent("adminordrazine", 60)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/capsaicin
name = "Capsaicin Bottle"
desc = "A small bottle. Contains hot sauce."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle3"
+ icon_state = "bottle-4"
New()
..()
reagents.add_reagent("capsaicin", 60)
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/frostoil
name = "Frost Oil Bottle"
desc = "A small bottle. Contains cold sauce."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle17"
+ icon_state = "bottle-4"
New()
..()
- reagents.add_reagent("frostoil", 60)
\ No newline at end of file
+ reagents.add_reagent("frostoil", 60)
+ update_icon()
diff --git a/code/modules/reagents/reagent_containers/glass/bottle/robot.dm b/code/modules/reagents/reagent_containers/glass/bottle/robot.dm
index 7c8bf02a5b..3a95b3cd1c 100644
--- a/code/modules/reagents/reagent_containers/glass/bottle/robot.dm
+++ b/code/modules/reagents/reagent_containers/glass/bottle/robot.dm
@@ -11,23 +11,24 @@
name = "internal inaprovaline bottle"
desc = "A small bottle. Contains inaprovaline - used to stabilize patients."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle16"
+ icon_state = "bottle-4"
reagent = "inaprovaline"
New()
..()
reagents.add_reagent("inaprovaline", 60)
- return
+ update_icon()
/obj/item/weapon/reagent_containers/glass/bottle/robot/antitoxin
name = "internal anti-toxin bottle"
desc = "A small bottle of Anti-toxins. Counters poisons, and repairs damage, a wonder drug."
icon = 'icons/obj/chemical.dmi'
- icon_state = "bottle17"
+ icon_state = "bottle-4"
reagent = "anti_toxin"
New()
..()
reagents.add_reagent("anti_toxin", 60)
- return
\ No newline at end of file
+ update_icon()
+
diff --git a/code/modules/reagents/reagent_containers/pill.dm b/code/modules/reagents/reagent_containers/pill.dm
index 34ce53a2b6..4d23bb30ed 100644
--- a/code/modules/reagents/reagent_containers/pill.dm
+++ b/code/modules/reagents/reagent_containers/pill.dm
@@ -190,6 +190,38 @@
..()
reagents.add_reagent("dexalin", 15)
+/obj/item/weapon/reagent_containers/pill/dexalin_plus
+ name = "Dexalin Plus pill"
+ desc = "Used to treat extreme oxygen deprivation."
+ icon_state = "pill8"
+ New()
+ ..()
+ reagents.add_reagent("dexalinp", 15)
+
+/obj/item/weapon/reagent_containers/pill/dermaline
+ name = "Dermaline pill"
+ desc = "Used to treat burn wounds."
+ icon_state = "pill12"
+ New()
+ ..()
+ reagents.add_reagent("dermaline", 15)
+
+/obj/item/weapon/reagent_containers/pill/dylovene
+ name = "Dylovene pill"
+ desc = "A broad-spectrum anti-toxin."
+ icon_state = "pill13"
+ New()
+ ..()
+ reagents.add_reagent("anti_toxin", 15)
+
+/obj/item/weapon/reagent_containers/pill/inaprovaline
+ name = "Inaprovaline pill"
+ desc = "Used to stabilize patients."
+ icon_state = "pill20"
+ New()
+ ..()
+ reagents.add_reagent("inaprovaline", 30)
+
/obj/item/weapon/reagent_containers/pill/bicaridine
name = "Bicaridine pill"
desc = "Used to treat physical injuries."
@@ -216,3 +248,11 @@
reagents.add_reagent("impedrezene", 10)
reagents.add_reagent("synaptizine", 5)
reagents.add_reagent("hyperzine", 5)
+
+/obj/item/weapon/reagent_containers/pill/spaceacillin
+ name = "Spaceacillin pill"
+ desc = "Contains antiviral agents."
+ icon_state = "pill19"
+ New()
+ ..()
+ reagents.add_reagent("spaceacillin", 15)
diff --git a/code/modules/reagents/reagent_containers/spray.dm b/code/modules/reagents/reagent_containers/spray.dm
index 91dbebc27c..1a25162526 100644
--- a/code/modules/reagents/reagent_containers/spray.dm
+++ b/code/modules/reagents/reagent_containers/spray.dm
@@ -21,7 +21,7 @@
..()
src.verbs -= /obj/item/weapon/reagent_containers/verb/set_APTFT
-/obj/item/weapon/reagent_containers/spray/afterattack(atom/A as mob|obj, mob/user as mob)
+/obj/item/weapon/reagent_containers/spray/afterattack(atom/A as mob|obj, mob/user as mob, proximity)
if(istype(A, /obj/item/weapon/storage) || istype(A, /obj/structure/table) || istype(A, /obj/structure/closet) \
|| istype(A, /obj/item/weapon/reagent_containers) || istype(A, /obj/structure/sink) || istype(A, /obj/structure/janitorialcart))
return
@@ -46,7 +46,7 @@
user << "\The [src] is empty!"
return
- Spray_at(A)
+ Spray_at(A, user, proximity)
playsound(src.loc, 'sound/effects/spray2.ogg', 50, 1, -6)
@@ -61,28 +61,39 @@
log_game("[key_name(user)] fired Space lube from \a [src].")
return
-/obj/item/weapon/reagent_containers/spray/proc/Spray_at(atom/A as mob|obj)
- var/obj/effect/decal/chempuff/D = new/obj/effect/decal/chempuff(get_turf(src))
- D.create_reagents(amount_per_transfer_from_this)
- reagents.trans_to(D, amount_per_transfer_from_this, 1/spray_size)
- D.icon += mix_color_from_reagents(D.reagents.reagent_list)
+/obj/item/weapon/reagent_containers/spray/proc/Spray_at(atom/A as mob|obj, mob/user as mob, proximity)
+ if (A.density && proximity)
+ A.visible_message("[usr] sprays [A] with [src].")
+ var/obj/D = new/obj()
+ D.create_reagents(amount_per_transfer_from_this)
+ reagents.trans_to(D, amount_per_transfer_from_this)
+ D.icon += mix_color_from_reagents(D.reagents.reagent_list)
+ spawn(0)
+ D.reagents.reaction(A)
+ sleep(5)
+ del(D)
+ else
+ var/obj/effect/decal/chempuff/D = new/obj/effect/decal/chempuff(get_turf(src))
+ D.create_reagents(amount_per_transfer_from_this)
+ reagents.trans_to(D, amount_per_transfer_from_this, 1/spray_size)
+ D.icon += mix_color_from_reagents(D.reagents.reagent_list)
- var/turf/A_turf = get_turf(A)//BS12
+ var/turf/A_turf = get_turf(A)//BS12
- spawn(0)
- for(var/i=0, i= target.reagents.maximum_volume)
@@ -217,15 +218,15 @@
item_state = "syringe_[rounded_vol]"
if(reagents.total_volume)
- var/image/filling = image('icons/obj/reagentfillings.dmi', src, "syringe10")
+ filling = image('icons/obj/reagentfillings.dmi', src, "syringe10")
filling.icon_state = "syringe[rounded_vol]"
- filling.icon += mix_color_from_reagents(reagents.reagent_list)
+ filling.color = mix_color_from_reagents(reagents.reagent_list)
overlays += filling
- /obj/item/weapon/reagent_containers/syringe/proc/syringestab(mob/living/carbon/target as mob, mob/living/carbon/user as mob)
+ proc/syringestab(mob/living/carbon/target as mob, mob/living/carbon/user as mob)
user.attack_log += "\[[time_stamp()]\] Attacked [target.name] ([target.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])"
target.attack_log += "\[[time_stamp()]\] Attacked by [user.name] ([user.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])"
@@ -268,13 +269,19 @@
src.reagents.reaction(target, INGEST)
var/syringestab_amount_transferred = rand(0, (reagents.total_volume - 5)) //nerfed by popular demand
src.reagents.trans_to(target, syringestab_amount_transferred)
+ src.break_syringe(target, user)
+
+ proc/break_syringe(mob/living/carbon/target, mob/living/carbon/user)
src.desc += " It is broken."
src.mode = SYRINGE_BROKEN
- src.add_blood(target)
- src.add_fingerprint(usr)
+ if(target)
+ src.add_blood(target)
+ if(user)
+ src.add_fingerprint(user)
src.update_icon()
+
/obj/item/weapon/reagent_containers/ld50_syringe
name = "Lethal Injection Syringe"
desc = "A syringe used for lethal injections."
diff --git a/code/modules/reagents/reagent_dispenser.dm b/code/modules/reagents/reagent_dispenser.dm
index 0156625886..0a42e8dee3 100644
--- a/code/modules/reagents/reagent_dispenser.dm
+++ b/code/modules/reagents/reagent_dispenser.dm
@@ -146,7 +146,7 @@
/obj/structure/reagent_dispensers/fueltank/bullet_act(var/obj/item/projectile/Proj)
- if(istype(Proj ,/obj/item/projectile/beam)||istype(Proj,/obj/item/projectile/bullet))
+ if(Proj.damage_type == BRUTE || Proj.damage_type == BURN)
if(istype(Proj.firer))
message_admins("[key_name_admin(Proj.firer)] shot fueltank at [loc.loc.name] ([loc.x],[loc.y],[loc.z]) (JMP).")
log_game("[key_name(Proj.firer)] shot fueltank at [loc.loc.name] ([loc.x],[loc.y],[loc.z]).")
@@ -238,3 +238,15 @@
New()
..()
reagents.add_reagent("virusfood", 1000)
+
+/obj/structure/reagent_dispensers/acid
+ name = "Sulphuric Acid Dispenser"
+ desc = "A dispenser of acid for industrial processes."
+ icon = 'icons/obj/objects.dmi'
+ icon_state = "acidtank"
+ amount_per_transfer_from_this = 10
+ anchored = 1
+
+ New()
+ ..()
+ reagents.add_reagent("sacid", 1000)
diff --git a/code/modules/reagents/syringe_gun.dm b/code/modules/reagents/syringe_gun.dm
deleted file mode 100644
index faecb79868..0000000000
--- a/code/modules/reagents/syringe_gun.dm
+++ /dev/null
@@ -1,137 +0,0 @@
-
-
-
-/obj/item/weapon/gun/syringe
- name = "syringe gun"
- desc = "A spring loaded rifle designed to fit syringes, designed to incapacitate unruly patients from a distance."
- icon = 'icons/obj/gun.dmi'
- icon_state = "syringegun"
- item_state = "syringegun"
- w_class = 3.0
- throw_speed = 2
- throw_range = 10
- force = 4.0
- var/list/syringes = new/list()
- var/max_syringes = 1
- matter = list("metal" = 2000)
-
-/obj/item/weapon/gun/syringe/examine(mob/user)
- if(..(user, 2))
- user << "\blue [syringes.len] / [max_syringes] syringes."
-
-/obj/item/weapon/gun/syringe/attackby(obj/item/I as obj, mob/user as mob)
- if(istype(I, /obj/item/weapon/reagent_containers/syringe))
- var/obj/item/weapon/reagent_containers/syringe/S = I
- if(S.mode != 2)//SYRINGE_BROKEN in syringes.dm
- if(syringes.len < max_syringes)
- user.drop_item()
- I.loc = src
- syringes += I
- user << "\blue You put the syringe in [src]."
- user << "\blue [syringes.len] / [max_syringes] syringes."
- else
- usr << "\red [src] cannot hold more syringes."
- else
- usr << "\red This syringe is broken!"
-
-
-/obj/item/weapon/gun/syringe/afterattack(obj/target, mob/user , flag)
- if(!isturf(target.loc) || target == user) return
- ..()
-
-/obj/item/weapon/gun/syringe/can_fire()
- return syringes.len
-
-/obj/item/weapon/gun/syringe/can_hit(var/mob/living/target as mob, var/mob/living/user as mob)
- return 1 //SHOOT AND LET THE GOD GUIDE IT (probably will hit a wall anyway)
-
-/obj/item/weapon/gun/syringe/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0)
- if(syringes.len)
- spawn(0) fire_syringe(target,user)
- else
- usr << "\red [src] is empty."
-
-/obj/item/weapon/gun/syringe/proc/fire_syringe(atom/target, mob/user)
- if (locate (/obj/structure/table, src.loc))
- return
- else
- var/turf/trg = get_turf(target)
- var/obj/effect/syringe_gun_dummy/D = new/obj/effect/syringe_gun_dummy(get_turf(src))
- var/obj/item/weapon/reagent_containers/syringe/S = syringes[1]
- if((!S) || (!S.reagents)) //ho boy! wot runtimes!
- return
- S.reagents.trans_to(D, S.reagents.total_volume)
- syringes -= S
- del(S)
- D.icon_state = "syringeproj"
- D.name = "syringe"
- playsound(user.loc, 'sound/items/syringeproj.ogg', 50, 1)
-
- for(var/i=0, i<6, i++)
- if(!D) break
- if(D.loc == trg) break
- step_towards(D,trg)
-
- if(D)
- for(var/mob/living/carbon/M in D.loc)
- if(!istype(M,/mob/living/carbon)) continue
- if(M == user) continue
- //Syringe gun attack logging by Yvarov
- var/R
- if(D.reagents)
- for(var/datum/reagent/A in D.reagents.reagent_list)
- R += A.id + " ("
- R += num2text(A.volume) + "),"
- if (istype(M, /mob))
- M.attack_log += "\[[time_stamp()]\] [user]/[user.ckey] shot [M]/[M.ckey] with a syringegun ([R])"
- user.attack_log += "\[[time_stamp()]\] [user]/[user.ckey] shot [M]/[M.ckey] with a syringegun ([R])"
- msg_admin_attack("[user] ([user.ckey]) shot [M] ([M.ckey]) with a syringegun ([R]) (JMP)")
-
- else
- M.attack_log += "\[[time_stamp()]\] UNKNOWN SUBJECT (No longer exists) shot [M]/[M.ckey] with a syringegun ([R])"
- msg_admin_attack("UNKNOWN shot [M] ([M.ckey]) with a syringegun ([R]) (JMP)")
-
- var/mob/living/T
- if(istype(M,/mob/living))
- T = M
-
- M.visible_message("[M] is hit by the syringe!")
-
- if(T && istype(T) && T.can_inject())
- if(D.reagents)
- D.reagents.trans_to(M, 15)
- else
- M.visible_message("The syringe bounces off [M]!")
-
- del(D)
- break
- if(D)
- for(var/atom/A in D.loc)
- if(A == user) continue
- if(A.density) del(D)
-
- sleep(1)
-
- if (D) spawn(10) del(D)
-
- return
-
-/obj/item/weapon/gun/syringe/rapidsyringe
- name = "rapid syringe gun"
- desc = "A modification of the syringe gun design, using a rotating cylinder to store up to four syringes."
- icon_state = "rapidsyringegun"
- max_syringes = 4
-
-
-/obj/effect/syringe_gun_dummy
- name = ""
- desc = ""
- icon = 'icons/obj/chemical.dmi'
- icon_state = "null"
- anchored = 1
- density = 0
-
- New()
- var/datum/reagents/R = new/datum/reagents(15)
- reagents = R
- R.my_atom = src
\ No newline at end of file
diff --git a/code/modules/recycling/disposal.dm b/code/modules/recycling/disposal.dm
index 34dbe0998f..e1a5407d0a 100644
--- a/code/modules/recycling/disposal.dm
+++ b/code/modules/recycling/disposal.dm
@@ -5,9 +5,9 @@
// Automatically recharges air (unless off), will flush when ready if pre-set
// Can hold items and human size things, no other draggables
// Toilets are a type of disposal bin for small objects only and work on magic. By magic, I mean torque rotation
-#define SEND_PRESSURE 50 //kPa
+#define SEND_PRESSURE 50 + ONE_ATMOSPHERE //kPa - assume the inside of a dispoal pipe is 1 atm
#define PRESSURE_TANK_VOLUME 70 //L - a 0.3 m diameter * 1 m long cylindrical tank. Happens to be the same volume as the regular oxygen tanks, so seems appropriate.
-#define PUMP_MAX_FLOW_RATE 50 //L/s - 8 m/s using a 15 cm by 15 cm inlet
+#define PUMP_MAX_FLOW_RATE 100 //L/s - 4 m/s using a 15 cm by 15 cm inlet
/obj/machinery/disposal
name = "disposal unit"
diff --git a/code/modules/recycling/sortingmachinery.dm b/code/modules/recycling/sortingmachinery.dm
index 5b375ed8f7..7a7622dd77 100755
--- a/code/modules/recycling/sortingmachinery.dm
+++ b/code/modules/recycling/sortingmachinery.dm
@@ -43,7 +43,7 @@
else if(istype(W, /obj/item/weapon/pen))
switch(alert("What would you like to alter?",,"Title","Description", "Cancel"))
if("Title")
- var/str = trim(sanitize(copytext(input(usr,"Label text?","Set label",""),1,MAX_NAME_LEN)))
+ var/str = sanitizeSafe(input(usr,"Label text?","Set label",""), MAX_NAME_LEN)
if(!str || !length(str))
usr << " Invalid text."
return
@@ -57,7 +57,7 @@
else
nameset = 1
if("Description")
- var/str = trim(sanitize(copytext(input(usr,"Label text?","Set label",""),1,MAX_MESSAGE_LEN)))
+ var/str = sanitize(input(usr,"Label text?","Set label",""))
if(!str || !length(str))
usr << "\red Invalid text."
return
@@ -150,7 +150,7 @@
else if(istype(W, /obj/item/weapon/pen))
switch(alert("What would you like to alter?",,"Title","Description", "Cancel"))
if("Title")
- var/str = trim(sanitize(copytext(input(usr,"Label text?","Set label",""),1,MAX_NAME_LEN)))
+ var/str = sanitizeSafe(input(usr,"Label text?","Set label",""), MAX_NAME_LEN)
if(!str || !length(str))
usr << " Invalid text."
return
@@ -165,7 +165,7 @@
nameset = 1
if("Description")
- var/str = trim(sanitize(copytext(input(usr,"Label text?","Set label",""),1,MAX_MESSAGE_LEN)))
+ var/str = sanitize(input(usr,"Label text?","Set label",""))
if(!str || !length(str))
usr << "\red Invalid text."
return
diff --git a/code/modules/research/circuitprinter.dm b/code/modules/research/circuitprinter.dm
index e64504cf51..a16e5653a9 100644
--- a/code/modules/research/circuitprinter.dm
+++ b/code/modules/research/circuitprinter.dm
@@ -14,138 +14,136 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis).
var/diamond_amount = 0
var/uranium_amount = 0
var/max_material_amount = 75000.0
+ var/mat_efficiency = 1
use_power = 1
idle_power_usage = 30
active_power_usage = 2500
- New()
- ..()
- component_parts = list()
- component_parts += new /obj/item/weapon/circuitboard/circuit_imprinter(src)
- component_parts += new /obj/item/weapon/stock_parts/matter_bin(src)
- component_parts += new /obj/item/weapon/stock_parts/manipulator(src)
- component_parts += new /obj/item/weapon/reagent_containers/glass/beaker(src)
- component_parts += new /obj/item/weapon/reagent_containers/glass/beaker(src)
- RefreshParts()
-
+/obj/machinery/r_n_d/circuit_imprinter/New()
+ ..()
+ component_parts = list()
+ component_parts += new /obj/item/weapon/circuitboard/circuit_imprinter(src)
+ component_parts += new /obj/item/weapon/stock_parts/matter_bin(src)
+ component_parts += new /obj/item/weapon/stock_parts/manipulator(src)
+ component_parts += new /obj/item/weapon/reagent_containers/glass/beaker(src)
+ component_parts += new /obj/item/weapon/reagent_containers/glass/beaker(src)
RefreshParts()
- var/T = 0
- for(var/obj/item/weapon/reagent_containers/glass/G in component_parts)
- T += G.reagents.maximum_volume
- var/datum/reagents/R = new/datum/reagents(T) //Holder for the reagents used as materials.
- reagents = R
- R.my_atom = src
- T = 0
- for(var/obj/item/weapon/stock_parts/matter_bin/M in component_parts)
- T += M.rating
- max_material_amount = T * 75000.0
+/obj/machinery/r_n_d/circuit_imprinter/RefreshParts()
+ var/T = 0
+ for(var/obj/item/weapon/reagent_containers/glass/G in component_parts)
+ T += G.reagents.maximum_volume
+ var/datum/reagents/R = new/datum/reagents(T) //Holder for the reagents used as materials.
+ reagents = R
+ R.my_atom = src
+ T = 0
+ for(var/obj/item/weapon/stock_parts/matter_bin/M in component_parts)
+ T += M.rating
+ max_material_amount = T * 75000.0
+ T = 0
+ for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts)
+ T += M.rating
+ mat_efficiency = 1 - (T - 1) / 4
- blob_act()
- if (prob(50))
- del(src)
+/obj/machinery/r_n_d/circuit_imprinter/update_icon()
+ if(panel_open)
+ icon_state = "circuit_imprinter_t"
+ else
+ icon_state = "circuit_imprinter"
- meteorhit()
+/obj/machinery/r_n_d/circuit_imprinter/blob_act()
+ if(prob(50))
del(src)
+
+/obj/machinery/r_n_d/circuit_imprinter/meteorhit()
+ del(src)
+ return
+
+/obj/machinery/r_n_d/circuit_imprinter/proc/TotalMaterials()
+ return g_amount + gold_amount + diamond_amount + uranium_amount
+
+/obj/machinery/r_n_d/circuit_imprinter/dismantle()
+ for(var/obj/I in component_parts)
+ if(istype(I, /obj/item/weapon/reagent_containers/glass/beaker))
+ reagents.trans_to(I, reagents.total_volume)
+ if(g_amount >= 3750)
+ var/obj/item/stack/sheet/glass/G = new /obj/item/stack/sheet/glass(loc)
+ G.amount = round(g_amount / 3750)
+ if(gold_amount >= 2000)
+ var/obj/item/stack/sheet/mineral/gold/G = new /obj/item/stack/sheet/mineral/gold(loc)
+ G.amount = round(gold_amount / 2000)
+ if(diamond_amount >= 2000)
+ var/obj/item/stack/sheet/mineral/diamond/G = new /obj/item/stack/sheet/mineral/diamond(loc)
+ G.amount = round(diamond_amount / 2000)
+ if(uranium_amount >= 2000)
+ var/obj/item/stack/sheet/mineral/uranium/G = new /obj/item/stack/sheet/mineral/uranium(loc)
+ G.amount = round(uranium_amount / 2000)
+ ..()
+
+/obj/machinery/r_n_d/circuit_imprinter/attackby(var/obj/item/O as obj, var/mob/user as mob)
+ if(shocked)
+ shock(user, 50)
+ if(default_deconstruction_screwdriver(user, O))
+ if(linked_console)
+ linked_console.linked_imprinter = null
+ linked_console = null
return
+ if(default_deconstruction_crowbar(user, O))
+ return
+ if(default_part_replacement(user, O))
+ return
+ if(panel_open)
+ user << "You can't load \the [src] while it's opened."
+ return 1
+ if(disabled)
+ user << "\The [src] appears to not be working!"
+ return
+ if(!linked_console)
+ user << "\The [src] must be linked to an R&D console first!"
+ return 1
+ if(O.is_open_container())
+ return 0
+ if(!istype(O, /obj/item/stack/sheet/glass) && !istype(O, /obj/item/stack/sheet/mineral/gold) && !istype(O, /obj/item/stack/sheet/mineral/diamond) && !istype(O, /obj/item/stack/sheet/mineral/uranium))
+ user << "You cannot insert this item into \the [src]!"
+ return 1
+ if(stat)
+ return 1
+ if(busy)
+ user << "\The [src] is busy. Please wait for completion of previous operation."
+ return 1
+ var/obj/item/stack/sheet/stack = O
+ if((TotalMaterials() + stack.perunit) > max_material_amount)
+ user << "\The [src] is full. Please remove glass from \the [src] in order to insert more."
+ return 1
- proc/TotalMaterials()
- return g_amount + gold_amount + diamond_amount + uranium_amount
+ var/amount = round(input("How many sheets do you want to add?") as num)
+ if(amount < 0)
+ amount = 0
+ if(amount == 0)
+ return
+ if(amount > stack.amount)
+ amount = min(stack.amount, round((max_material_amount - TotalMaterials()) / stack.perunit))
- attackby(var/obj/item/O as obj, var/mob/user as mob)
- if (shocked)
- shock(user,50)
- if (istype(O, /obj/item/weapon/screwdriver))
- if (!opened)
- opened = 1
- if(linked_console)
- linked_console.linked_imprinter = null
- linked_console = null
- icon_state = "circuit_imprinter_t"
- user << "You open the maintenance hatch of [src]."
- else
- opened = 0
- icon_state = "circuit_imprinter"
- user << "You close the maintenance hatch of [src]."
- return
- if (opened)
- if(istype(O, /obj/item/weapon/crowbar))
- playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1)
- var/obj/machinery/constructable_frame/machine_frame/M = new /obj/machinery/constructable_frame/machine_frame(src.loc)
- M.state = 2
- M.icon_state = "box_1"
- for(var/obj/I in component_parts)
- if(istype(I, /obj/item/weapon/reagent_containers/glass/beaker))
- reagents.trans_to(I, reagents.total_volume)
- if(I.reliability != 100 && crit_fail)
- I.crit_fail = 1
- I.loc = src.loc
- if(g_amount >= 3750)
- var/obj/item/stack/sheet/glass/G = new /obj/item/stack/sheet/glass(src.loc)
- G.amount = round(g_amount / 3750)
- if(gold_amount >= 2000)
- var/obj/item/stack/sheet/mineral/gold/G = new /obj/item/stack/sheet/mineral/gold(src.loc)
- G.amount = round(gold_amount / 2000)
- if(diamond_amount >= 2000)
- var/obj/item/stack/sheet/mineral/diamond/G = new /obj/item/stack/sheet/mineral/diamond(src.loc)
- G.amount = round(diamond_amount / 2000)
- if(uranium_amount >= 2000)
- var/obj/item/stack/sheet/mineral/uranium/G = new /obj/item/stack/sheet/mineral/uranium(src.loc)
- G.amount = round(uranium_amount / 2000)
- del(src)
- return 1
- else
- user << "\red You can't load the [src.name] while it's opened."
- return 1
- if (disabled)
- user << "\The [name] appears to not be working!"
- return
- if (!linked_console)
- user << "\The [name] must be linked to an R&D console first!"
- return 1
- if (O.is_open_container())
- return 0
- if (!istype(O, /obj/item/stack/sheet/glass) && !istype(O, /obj/item/stack/sheet/mineral/gold) && !istype(O, /obj/item/stack/sheet/mineral/diamond) && !istype(O, /obj/item/stack/sheet/mineral/uranium))
- user << "\red You cannot insert this item into the [name]!"
- return 1
- if (stat)
- return 1
- if (busy)
- user << "\red The [name] is busy. Please wait for completion of previous operation."
- return 1
- var/obj/item/stack/sheet/stack = O
- if ((TotalMaterials() + stack.perunit) > max_material_amount)
- user << "\red The [name] is full. Please remove glass from the protolathe in order to insert more."
- return 1
-
- var/amount = round(input("How many sheets do you want to add?") as num)
- if(amount < 0)
- amount = 0
- if(amount == 0)
- return
- if(amount > stack.amount)
- amount = min(stack.amount, round((max_material_amount-TotalMaterials())/stack.perunit))
-
- busy = 1
- use_power(max(1000, (3750*amount/10)))
- var/stacktype = stack.type
- stack.use(amount)
- if(do_after(usr,16))
- user << "\blue You add [amount] sheets to the [src.name]."
- switch(stacktype)
- if(/obj/item/stack/sheet/glass)
- g_amount += amount * 3750
- if(/obj/item/stack/sheet/mineral/gold)
- gold_amount += amount * 2000
- if(/obj/item/stack/sheet/mineral/diamond)
- diamond_amount += amount * 2000
- if(/obj/item/stack/sheet/mineral/uranium)
- uranium_amount += amount * 2000
- else
- new stacktype(src.loc, amount)
- busy = 0
- src.updateUsrDialog()
+ busy = 1
+ use_power(max(1000, (3750 * amount / 10)))
+ var/stacktype = stack.type
+ stack.use(amount)
+ if(do_after(usr, 16))
+ user << "You add [amount] sheets to \the [src]."
+ switch(stacktype)
+ if(/obj/item/stack/sheet/glass)
+ g_amount += amount * 3750
+ if(/obj/item/stack/sheet/mineral/gold)
+ gold_amount += amount * 2000
+ if(/obj/item/stack/sheet/mineral/diamond)
+ diamond_amount += amount * 2000
+ if(/obj/item/stack/sheet/mineral/uranium)
+ uranium_amount += amount * 2000
+ else
+ new stacktype(loc, amount)
+ busy = 0
+ updateUsrDialog()
//This is to stop these machines being hackable via clicking.
/obj/machinery/r_n_d/circuit_imprinter/attack_hand(mob/user as mob)
diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm
index 40de21081d..86eb5cce55 100644
--- a/code/modules/research/designs.dm
+++ b/code/modules/research/designs.dm
@@ -358,7 +358,7 @@ datum/design/aimodule/safeguard
build_path = /obj/item/weapon/aiModule/safeguard
datum/design/aimodule/onehuman
- name = "OneHuman"
+ name = "OneCrewMember"
id = "onehuman"
req_tech = list("programming" = 4, "materials" = 6)
build_path = /obj/item/weapon/aiModule/oneHuman
@@ -451,7 +451,7 @@ datum/design/circuit/tcom/server
name = "server mainframe"
id = "tcom-server"
build_path = /obj/item/weapon/circuitboard/telecomms/server
-
+
datum/design/circuit/tcom/processor
name = "processor unit"
id = "tcom-processor"
@@ -760,6 +760,14 @@ datum/design/item/stock_part/AssembleDesignDesc()
if(!desc)
desc = "A stock part used in the construction of various devices."
+/datum/design/item/stock_part/RPED
+ name = "Rapid Part Exchange Device"
+ desc = "Special mechanical module made to store, sort, and apply standard machine parts."
+ id = "rped"
+ req_tech = list("engineering" = 3, "materials" = 3)
+ materials = list("$metal" = 15000, "$glass" = 5000)
+ build_path = /obj/item/weapon/storage/part_replacer
+
datum/design/item/stock_part/basic_capacitor
build_type = PROTOLATHE | AUTOLATHE
id = "basic_capacitor"
@@ -971,6 +979,18 @@ datum/design/circuit/secure_airlock
req_tech = list("programming" = 3)
build_path = /obj/item/weapon/airlock_electronics/secure
+datum/design/circuit/biogenerator
+ name = "biogenerator"
+ id = "biogenerator"
+ req_tech = list("programming" = 2)
+ build_path = /obj/item/weapon/circuitboard/biogenerator
+
+datum/design/circuit/recharge_station
+ name = "cyborg recharge station"
+ id = "recharge_station"
+ req_tech = list("programming" = 3, "engineering" = 2)
+ build_path = /obj/item/weapon/circuitboard/recharge_station
+
/////////////////////////////////////////
////////Power Stuff Circuitboards////////
/////////////////////////////////////////
@@ -1292,7 +1312,7 @@ datum/design/item/weapon/rapidsyringe
id = "rapidsyringe"
req_tech = list("combat" = 3, "materials" = 3, "engineering" = 3, "biotech" = 2)
materials = list("$metal" = 5000, "$glass" = 1000)
- build_path = /obj/item/weapon/gun/syringe/rapidsyringe
+ build_path = /obj/item/weapon/gun/launcher/syringe/rapid
/*
datum/design/item/weapon/largecrossbow
name = "Energy Crossbow"
@@ -1547,7 +1567,7 @@ datum/design/item/mesons
req_tech = list("magnets" = 2, "engineering" = 2)
materials = list("$metal" = 50, "$glass" = 50)
build_path = /obj/item/clothing/glasses/meson
-
+
datum/design/item/binaryencrypt
name = "Binary encryption key"
desc = "Allows for deciphering the binary channel on-the-fly."
diff --git a/code/modules/research/destructive_analyzer.dm b/code/modules/research/destructive_analyzer.dm
index aef24dd8be..7b7445f099 100644
--- a/code/modules/research/destructive_analyzer.dm
+++ b/code/modules/research/destructive_analyzer.dm
@@ -12,6 +12,7 @@ Note: Must be placed within 3 tiles of the R&D Console
icon_state = "d_analyzer"
var/obj/item/weapon/loaded_item = null
var/decon_mod = 1
+ var/min_reliability = 90
use_power = 1
idle_power_usage = 30
@@ -29,9 +30,9 @@ Note: Must be placed within 3 tiles of the R&D Console
/obj/machinery/r_n_d/destructive_analyzer/RefreshParts()
var/T = 0
for(var/obj/item/weapon/stock_parts/S in src)
- T += S.rating * 0.1
- T = between (0, T, 1)
- decon_mod = T
+ T += S.rating
+ decon_mod = T * 0.1
+ min_reliability = 93 - T
/obj/machinery/r_n_d/destructive_analyzer/meteorhit()
del(src)
@@ -43,65 +44,58 @@ Note: Must be placed within 3 tiles of the R&D Console
temp_list[O] = text2num(temp_list[O])
return temp_list
+/obj/machinery/r_n_d/destructive_analyzer/update_icon()
+ if(panel_open)
+ icon_state = "d_analyzer_t"
+ else if(loaded_item)
+ icon_state = "d_analyzer_l"
+ else
+ icon_state = "d_analyzer"
/obj/machinery/r_n_d/destructive_analyzer/attackby(var/obj/O as obj, var/mob/user as mob)
- if (shocked)
- shock(user,50)
- if (istype(O, /obj/item/weapon/screwdriver))
- if (!opened)
- opened = 1
- if(linked_console)
- linked_console.linked_destroy = null
- linked_console = null
- icon_state = "d_analyzer_t"
- user << "You open the maintenance hatch of [src]."
- else
- opened = 0
- icon_state = "d_analyzer"
- user << "You close the maintenance hatch of [src]."
+ if(shocked)
+ shock(user, 50)
+ if(default_deconstruction_screwdriver(user, O))
+ if(linked_console)
+ linked_console.linked_destroy = null
+ linked_console = null
return
- if (opened)
- if(istype(O, /obj/item/weapon/crowbar))
- playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1)
- var/obj/machinery/constructable_frame/machine_frame/M = new /obj/machinery/constructable_frame/machine_frame(src.loc)
- M.state = 2
- M.icon_state = "box_1"
- for(var/obj/I in component_parts)
- I.loc = src.loc
- del(src)
- return 1
- else
- user << "\red You can't load the [src.name] while it's opened."
- return 1
- if (disabled)
+ if(default_deconstruction_crowbar(user, O))
return
- if (!linked_console)
- user << "\red The destructive analyzer must be linked to an R&D console first!"
+ if(default_part_replacement(user, O))
return
- if (busy)
- user << "\red The destructive analyzer is busy right now."
+ if(panel_open)
+ user << "You can't load \the [src] while it's opened."
+ return 1
+ if(disabled)
return
- if (istype(O, /obj/item) && !loaded_item)
+ if(!linked_console)
+ user << "\The [src] must be linked to an R&D console first!"
+ return
+ if(busy)
+ user << "\The [src] is busy right now."
+ return
+ if(istype(O, /obj/item) && !loaded_item)
if(isrobot(user)) //Don't put your module items in there!
return
if(!O.origin_tech)
- user << "\red This doesn't seem to have a tech origin!"
+ user << "This doesn't seem to have a tech origin!"
return
var/list/temp_tech = ConvertReqString2List(O.origin_tech)
- if (temp_tech.len == 0)
- user << "\red You cannot deconstruct this item!"
+ if(temp_tech.len == 0)
+ user << "You cannot deconstruct this item!"
return
- if(O.reliability < 90 && O.crit_fail == 0)
- usr << "\red Item is neither reliable enough nor broken enough to learn from."
+ if(O.reliability < min_reliability && O.crit_fail == 0)
+ usr << "Item is neither reliable enough nor broken enough to learn from."
return
busy = 1
loaded_item = O
user.drop_item()
O.loc = src
- user << "\blue You add the [O.name] to the machine!"
+ user << "You add \the [O] to \the [src]!"
flick("d_analyzer_la", src)
spawn(10)
- icon_state = "d_analyzer_l"
+ update_icon()
busy = 0
return 1
return
diff --git a/code/modules/research/protolathe.dm b/code/modules/research/protolathe.dm
index f23176de96..22df4b82dd 100644
--- a/code/modules/research/protolathe.dm
+++ b/code/modules/research/protolathe.dm
@@ -25,6 +25,8 @@ Note: Must be placed west/left of and R&D console to function.
var/uranium_amount = 0.0
var/diamond_amount = 0.0
+ var/mat_efficiency = 1
+
/obj/machinery/r_n_d/protolathe/New()
..()
component_parts = list()
@@ -51,80 +53,78 @@ Note: Must be placed west/left of and R&D console to function.
for(var/obj/item/weapon/stock_parts/matter_bin/M in component_parts)
T += M.rating
max_material_storage = T * 75000
+ T = 0
+ for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts)
+ T += M.rating
+ mat_efficiency = 1 - (T - 2) / 8
+
+/obj/machinery/r_n_d/protolathe/dismantle()
+ for(var/obj/I in component_parts)
+ if(istype(I, /obj/item/weapon/reagent_containers/glass/beaker))
+ reagents.trans_to(I, reagents.total_volume)
+ if(m_amount >= 3750)
+ var/obj/item/stack/sheet/metal/G = new /obj/item/stack/sheet/metal(loc)
+ G.amount = round(m_amount / G.perunit)
+ if(g_amount >= 3750)
+ var/obj/item/stack/sheet/glass/G = new /obj/item/stack/sheet/glass(loc)
+ G.amount = round(g_amount / G.perunit)
+ if(phoron_amount >= 2000)
+ var/obj/item/stack/sheet/mineral/phoron/G = new /obj/item/stack/sheet/mineral/phoron(loc)
+ G.amount = round(phoron_amount / G.perunit)
+ if(silver_amount >= 2000)
+ var/obj/item/stack/sheet/mineral/silver/G = new /obj/item/stack/sheet/mineral/silver(loc)
+ G.amount = round(silver_amount / G.perunit)
+ if(gold_amount >= 2000)
+ var/obj/item/stack/sheet/mineral/gold/G = new /obj/item/stack/sheet/mineral/gold(loc)
+ G.amount = round(gold_amount / G.perunit)
+ if(uranium_amount >= 2000)
+ var/obj/item/stack/sheet/mineral/uranium/G = new /obj/item/stack/sheet/mineral/uranium(loc)
+ G.amount = round(uranium_amount / G.perunit)
+ if(diamond_amount >= 2000)
+ var/obj/item/stack/sheet/mineral/diamond/G = new /obj/item/stack/sheet/mineral/diamond(loc)
+ G.amount = round(diamond_amount / G.perunit)
+ ..()
+
+/obj/machinery/r_n_d/protolathe/update_icon()
+ if(panel_open)
+ icon_state = "protolathe_t"
+ else
+ icon_state = "protolathe"
/obj/machinery/r_n_d/protolathe/attackby(var/obj/item/O as obj, var/mob/user as mob)
- if (shocked)
- shock(user,50)
- if (O.is_open_container())
- return 1
- if (istype(O, /obj/item/weapon/screwdriver))
- if (!opened)
- opened = 1
- if(linked_console)
- linked_console.linked_lathe = null
- linked_console = null
- icon_state = "protolathe_t"
- user << "You open the maintenance hatch of [src]."
- else
- opened = 0
- icon_state = "protolathe"
- user << "You close the maintenance hatch of [src]."
+ if(shocked)
+ shock(user, 50)
+ if(default_deconstruction_screwdriver(user, O))
+ if(linked_console)
+ linked_console.linked_lathe = null
+ linked_console = null
return
- if (opened)
- if(istype(O, /obj/item/weapon/crowbar))
- playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1)
- var/obj/machinery/constructable_frame/machine_frame/M = new /obj/machinery/constructable_frame/machine_frame(src.loc)
- M.state = 2
- M.icon_state = "box_1"
- for(var/obj/I in component_parts)
- if(istype(I, /obj/item/weapon/reagent_containers/glass/beaker))
- reagents.trans_to(I, reagents.total_volume)
- if(I.reliability != 100 && crit_fail)
- I.crit_fail = 1
- I.loc = src.loc
- if(m_amount >= 3750)
- var/obj/item/stack/sheet/metal/G = new /obj/item/stack/sheet/metal(src.loc)
- G.amount = round(m_amount / G.perunit)
- if(g_amount >= 3750)
- var/obj/item/stack/sheet/glass/G = new /obj/item/stack/sheet/glass(src.loc)
- G.amount = round(g_amount / G.perunit)
- if(phoron_amount >= 2000)
- var/obj/item/stack/sheet/mineral/phoron/G = new /obj/item/stack/sheet/mineral/phoron(src.loc)
- G.amount = round(phoron_amount / G.perunit)
- if(silver_amount >= 2000)
- var/obj/item/stack/sheet/mineral/silver/G = new /obj/item/stack/sheet/mineral/silver(src.loc)
- G.amount = round(silver_amount / G.perunit)
- if(gold_amount >= 2000)
- var/obj/item/stack/sheet/mineral/gold/G = new /obj/item/stack/sheet/mineral/gold(src.loc)
- G.amount = round(gold_amount / G.perunit)
- if(uranium_amount >= 2000)
- var/obj/item/stack/sheet/mineral/uranium/G = new /obj/item/stack/sheet/mineral/uranium(src.loc)
- G.amount = round(uranium_amount / G.perunit)
- if(diamond_amount >= 2000)
- var/obj/item/stack/sheet/mineral/diamond/G = new /obj/item/stack/sheet/mineral/diamond(src.loc)
- G.amount = round(diamond_amount / G.perunit)
- del(src)
- return 1
- else
- user << "\red You can't load the [src.name] while it's opened."
- return 1
- if (disabled)
+ if(default_deconstruction_crowbar(user, O))
return
- if (!linked_console)
- user << "\The protolathe must be linked to an R&D console first!"
+ if(default_part_replacement(user, O))
+ return
+ if(O.is_open_container())
return 1
- if (busy)
- user << "\red The protolathe is busy. Please wait for completion of previous operation."
+ if(panel_open)
+ user << "You can't load \the [src] while it's opened."
return 1
- if (!istype(O, /obj/item/stack/sheet))
- user << "\red You cannot insert this item into the protolathe!"
+ if(disabled)
+ return
+ if(!linked_console)
+ user << "\The [src] must be linked to an R&D console first!"
return 1
- if (stat)
+ if(busy)
+ user << "\The [src] is busy. Please wait for completion of previous operation."
+ return 1
+ if(!istype(O, /obj/item/stack/sheet))
+ user << "You cannot insert this item into \the [src]!"
+ return 1
+ if(stat)
return 1
if(istype(O,/obj/item/stack/sheet))
var/obj/item/stack/sheet/S = O
- if (TotalMaterials() + S.perunit > max_material_storage)
- user << "\red The protolathe's material bin is full. Please remove material before adding more."
+ if(TotalMaterials() + S.perunit > max_material_storage)
+ user << "\The [src]'s material bin is full. Please remove material before adding more."
return 1
var/obj/item/stack/sheet/stack = O
@@ -137,20 +137,20 @@ Note: Must be placed west/left of and R&D console to function.
return
if(amount > stack.get_amount())
amount = stack.get_amount()
- if(max_material_storage - TotalMaterials() < (amount*stack.perunit))//Can't overfill
- amount = min(stack.amount, round((max_material_storage-TotalMaterials())/stack.perunit))
+ if(max_material_storage - TotalMaterials() < (amount * stack.perunit))//Can't overfill
+ amount = min(stack.amount, round((max_material_storage - TotalMaterials()) / stack.perunit))
- src.overlays += "protolathe_[stack.name]"
+ overlays += "protolathe_[stack.name]"
sleep(10)
- src.overlays -= "protolathe_[stack.name]"
+ overlays -= "protolathe_[stack.name]"
icon_state = "protolathe"
busy = 1
- use_power(max(1000, (3750*amount/10)))
+ use_power(max(1000, (3750 * amount / 10)))
var/stacktype = stack.type
stack.use(amount)
- if (do_after(user, 16))
- user << "\blue You add [amount] sheets to the [src.name]."
+ if(do_after(user, 16))
+ user << "You add [amount] sheets to \the [src]."
icon_state = "protolathe"
switch(stacktype)
if(/obj/item/stack/sheet/metal)
@@ -168,9 +168,9 @@ Note: Must be placed west/left of and R&D console to function.
if(/obj/item/stack/sheet/mineral/diamond)
diamond_amount += amount * 2000
else
- new stacktype(src.loc, amount)
+ new stacktype(loc, amount)
busy = 0
- src.updateUsrDialog()
+ updateUsrDialog()
return
//This is to stop these machines being hackable via clicking.
diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm
index 3f40be01df..1ad86378b0 100644
--- a/code/modules/research/rdconsole.dm
+++ b/code/modules/research/rdconsole.dm
@@ -1,5 +1,3 @@
-//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:33
-
/*
Research and Development (R&D) Console
@@ -27,8 +25,6 @@ cause a ton of data to be lost, an admin can go send it back.
- The second method is with Technology Disks and Design Disks. Each of these disks can hold a single technology or design datum in
it's entirety. You can then take the disk to any R&D console and upload it's data to it. This method is a lot more secure (since it
won't update every console in existence) but it's more of a hassle to do. Also, the disks can be stolen.
-
-
*/
/obj/machinery/computer/rdconsole
@@ -97,7 +93,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
/obj/machinery/computer/rdconsole/proc/SyncRDevices() //Makes sure it is properly sync'ed up with the devices attached to it (if any).
for(var/obj/machinery/r_n_d/D in oview(3,src))
- if(D.linked_console != null || D.disabled || D.opened)
+ if(D.linked_console != null || D.disabled || D.panel_open)
continue
if(istype(D, /obj/machinery/r_n_d/destructive_analyzer))
if(linked_destroy == null)
@@ -166,7 +162,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
/obj/machinery/computer/rdconsole/Topic(href, href_list)
if(..())
- return
+ return 1
add_fingerprint(usr)
@@ -259,7 +255,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
usr <<"\red The destructive analyzer appears to be empty."
screen = 1.0
return
- if(linked_destroy.loaded_item.reliability >= 90)
+ if(linked_destroy.loaded_item.reliability >= linked_destroy.min_reliability)
var/list/temp_tech = linked_destroy.ConvertReqString2List(linked_destroy.loaded_item.origin_tech)
for(var/T in temp_tech)
files.UpdateTech(T, temp_tech[T])
@@ -351,21 +347,21 @@ won't update every console in existence) but it's more of a hassle to do. Also,
for(var/M in being_built.materials)
switch(M)
if("$metal")
- linked_lathe.m_amount = max(0, (linked_lathe.m_amount-being_built.materials[M]))
+ linked_lathe.m_amount = max(0, (linked_lathe.m_amount-being_built.materials[M]*linked_lathe.mat_efficiency))
if("$glass")
- linked_lathe.g_amount = max(0, (linked_lathe.g_amount-being_built.materials[M]))
+ linked_lathe.g_amount = max(0, (linked_lathe.g_amount-being_built.materials[M]*linked_lathe.mat_efficiency))
if("$gold")
- linked_lathe.gold_amount = max(0, (linked_lathe.gold_amount-being_built.materials[M]))
+ linked_lathe.gold_amount = max(0, (linked_lathe.gold_amount-being_built.materials[M]*linked_lathe.mat_efficiency))
if("$silver")
- linked_lathe.silver_amount = max(0, (linked_lathe.silver_amount-being_built.materials[M]))
+ linked_lathe.silver_amount = max(0, (linked_lathe.silver_amount-being_built.materials[M]*linked_lathe.mat_efficiency))
if("$phoron")
- linked_lathe.phoron_amount = max(0, (linked_lathe.phoron_amount-being_built.materials[M]))
+ linked_lathe.phoron_amount = max(0, (linked_lathe.phoron_amount-being_built.materials[M]*linked_lathe.mat_efficiency))
if("$uranium")
- linked_lathe.uranium_amount = max(0, (linked_lathe.uranium_amount-being_built.materials[M]))
+ linked_lathe.uranium_amount = max(0, (linked_lathe.uranium_amount-being_built.materials[M]*linked_lathe.mat_efficiency))
if("$diamond")
- linked_lathe.diamond_amount = max(0, (linked_lathe.diamond_amount-being_built.materials[M]))
+ linked_lathe.diamond_amount = max(0, (linked_lathe.diamond_amount-being_built.materials[M]*linked_lathe.mat_efficiency))
else
- linked_lathe.reagents.remove_reagent(M, being_built.materials[M])
+ linked_lathe.reagents.remove_reagent(M, being_built.materials[M]*linked_lathe.mat_efficiency)
if(being_built.build_path)
var/obj/new_item = new being_built.build_path(src)
@@ -379,6 +375,10 @@ won't update every console in existence) but it's more of a hassle to do. Also,
L.name += " ([new_item.name])"*/
else
new_item.loc = linked_lathe.loc
+ if(linked_lathe.mat_efficiency != 1) // No matter out of nowhere
+ if(new_item.matter && new_item.matter.len > 0)
+ for(var/i in new_item.matter)
+ new_item.matter[i] = new_item.matter[i] * linked_lathe.mat_efficiency
linked_lathe.busy = 0
screen = 3.1
errored = 0
@@ -405,15 +405,15 @@ won't update every console in existence) but it's more of a hassle to do. Also,
for(var/M in being_built.materials)
switch(M)
if("$glass")
- linked_imprinter.g_amount = max(0, (linked_imprinter.g_amount-being_built.materials[M]))
+ linked_imprinter.g_amount = max(0, (linked_imprinter.g_amount-being_built.materials[M]*linked_imprinter.mat_efficiency))
if("$gold")
- linked_imprinter.gold_amount = max(0, (linked_imprinter.gold_amount-being_built.materials[M]))
+ linked_imprinter.gold_amount = max(0, (linked_imprinter.gold_amount-being_built.materials[M]*linked_imprinter.mat_efficiency))
if("$diamond")
- linked_imprinter.diamond_amount = max(0, (linked_imprinter.diamond_amount-being_built.materials[M]))
+ linked_imprinter.diamond_amount = max(0, (linked_imprinter.diamond_amount-being_built.materials[M]*linked_imprinter.mat_efficiency))
if("$uranium")
- linked_imprinter.uranium_amount = max(0, (linked_imprinter.uranium_amount-being_built.materials[M]))
+ linked_imprinter.uranium_amount = max(0, (linked_imprinter.uranium_amount-being_built.materials[M]*linked_imprinter.mat_efficiency))
else
- linked_imprinter.reagents.remove_reagent(M, being_built.materials[M])
+ linked_imprinter.reagents.remove_reagent(M, being_built.materials[M]*linked_imprinter.mat_efficiency)
var/obj/new_item = new being_built.build_path(src)
new_item.reliability = being_built.reliability
if(linked_imprinter.hacked) being_built.reliability = max((reliability / 2), 0)
@@ -523,9 +523,50 @@ won't update every console in existence) but it's more of a hassle to do. Also,
spawn(20)
screen = 1.6
updateUsrDialog()
+
+ else if (href_list["print"]) //Print research information
+ screen = 0.5
+ spawn(20)
+ var/obj/item/weapon/paper/PR = new/obj/item/weapon/paper
+ PR.name = "list of researched technologies"
+ PR.info = "[station_name()] Science Laboratories"
+ PR.info += "[ (text2num(href_list["print"]) == 2) ? "Detailed" : ] Research Progress Report
"
+ PR.info += "report prepared at [worldtime2text()] station time
"
+ if(text2num(href_list["print"]) == 2)
+ PR.info += GetResearchListInfo()
+ else
+ PR.info += GetResearchLevelsInfo()
+ PR.info_links = PR.info
+ PR.icon_state = "paper_words"
+ PR.loc = src.loc
+ spawn(10)
+ screen = ((text2num(href_list["print"]) == 2) ? 5.0 : 1.1)
+ updateUsrDialog()
+
updateUsrDialog()
return
+/obj/machinery/computer/rdconsole/proc/GetResearchLevelsInfo()
+ var/dat
+ dat += ""
+ for(var/datum/tech/T in files.known_tech)
+ dat += "- "
+ dat += "[T.name]"
+ dat += "
"
+ dat += "- Level: [T.level]"
+ dat += "
- Summary: [T.desc]"
+ dat += "
"
+ return dat
+
+/obj/machinery/computer/rdconsole/proc/GetResearchListInfo()
+ var/dat
+ dat += ""
+ for(var/datum/design/D in files.known_designs)
+ if(D.build_path)
+ dat += "- [D.name]: [D.desc]"
+ dat += "
"
+ return dat
+
/obj/machinery/computer/rdconsole/attack_hand(mob/user as mob)
if(stat & (BROKEN|NOPOWER))
return
@@ -570,6 +611,9 @@ won't update every console in existence) but it's more of a hassle to do. Also,
if(0.4)
dat += "Imprinting Circuit. Please Wait..."
+ if(0.5)
+ dat += "Printing Research Information. Please Wait..."
+
if(1.0) //Main Menu
dat += "Main Menu:
"
dat += "Loaded disk: "
@@ -593,16 +637,10 @@ won't update every console in existence) but it's more of a hassle to do. Also,
dat += "
"
if(1.1) //Research viewer
- dat += "Main Menu
"
+ dat += "Main Menu || "
+ dat += "Print This Page
"
dat += "Current Research Levels:
"
- dat += ""
- for(var/datum/tech/T in files.known_tech)
- dat += "- "
- dat += "[T.name]"
- dat += "
"
- dat += "- Level: [T.level]"
- dat += "
- Summary: [T.desc]"
- dat += "
"
+ dat += GetResearchLevelsInfo()
dat += "
"
if(1.2) //Technology Disk Menu
@@ -718,6 +756,10 @@ won't update every console in existence) but it's more of a hassle to do. Also,
var/list/temp_tech = linked_destroy.ConvertReqString2List(linked_destroy.loaded_item.origin_tech)
for(var/T in temp_tech)
dat += "[CallTechName(T)] [temp_tech[T]]"
+ for(var/datum/tech/F in files.known_tech)
+ if(F.name == CallTechName(T))
+ dat += " (Current: [F.level])"
+ break
dat += ""
dat += "
Deconstruct Item || "
dat += "Eject Item || "
@@ -741,31 +783,33 @@ won't update every console in existence) but it's more of a hassle to do. Also,
var/temp_dat
var/check_materials = 1
for(var/M in D.materials)
- temp_dat += ", [D.materials[M]] [CallMaterialName(M)]"
+ temp_dat += ", [D.materials[M]*linked_lathe.mat_efficiency] [CallMaterialName(M)]"
if(copytext(M, 1, 2) == "$")
switch(M)
if("$glass")
- if(D.materials[M] > linked_lathe.g_amount) check_materials = 0
+ if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.g_amount) check_materials = 0
if("$metal")
- if(D.materials[M] > linked_lathe.m_amount) check_materials = 0
+ if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.m_amount) check_materials = 0
if("$gold")
- if(D.materials[M] > linked_lathe.gold_amount) check_materials = 0
+ if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.gold_amount) check_materials = 0
if("$silver")
- if(D.materials[M] > linked_lathe.silver_amount) check_materials = 0
+ if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.silver_amount) check_materials = 0
if("$phoron")
- if(D.materials[M] > linked_lathe.phoron_amount) check_materials = 0
+ if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.phoron_amount) check_materials = 0
if("$uranium")
- if(D.materials[M] > linked_lathe.uranium_amount) check_materials = 0
+ if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.uranium_amount) check_materials = 0
if("$diamond")
- if(D.materials[M] > linked_lathe.diamond_amount) check_materials = 0
- else if (!linked_lathe.reagents.has_reagent(M, D.materials[M]))
+ if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.diamond_amount) check_materials = 0
+ else if (!linked_lathe.reagents.has_reagent(M, D.materials[M]*linked_lathe.mat_efficiency))
check_materials = 0
if(temp_dat)
temp_dat = " \[[copytext(temp_dat,3)]\]"
- if (check_materials)
+ if(check_materials)
dat += "[D.name][temp_dat]"
else
dat += "[D.name][temp_dat]"
+ if(D.reliability < 100)
+ dat += " (Reliability: [D.reliability])"
dat += ""
if(3.2) //Protolathe Material Storage Sub-menu
@@ -835,18 +879,18 @@ won't update every console in existence) but it's more of a hassle to do. Also,
var/temp_dat
var/check_materials = 1
for(var/M in D.materials)
- temp_dat += ", [D.materials[M]] [CallMaterialName(M)]"
+ temp_dat += ", [D.materials[M]*linked_imprinter.mat_efficiency] [CallMaterialName(M)]"
if(copytext(M, 1, 2) == "$")
switch(M)
if("$glass")
- if(D.materials[M] > linked_imprinter.g_amount) check_materials = 0
+ if(D.materials[M]*linked_imprinter.mat_efficiency > linked_imprinter.g_amount) check_materials = 0
if("$gold")
- if(D.materials[M] > linked_imprinter.gold_amount) check_materials = 0
+ if(D.materials[M]*linked_imprinter.mat_efficiency > linked_imprinter.gold_amount) check_materials = 0
if("$diamond")
- if(D.materials[M] > linked_imprinter.diamond_amount) check_materials = 0
+ if(D.materials[M]*linked_imprinter.mat_efficiency > linked_imprinter.diamond_amount) check_materials = 0
if("$uranium")
- if(D.materials[M] > linked_imprinter.uranium_amount) check_materials = 0
- else if (!linked_imprinter.reagents.has_reagent(M, D.materials[M]))
+ if(D.materials[M]*linked_imprinter.mat_efficiency > linked_imprinter.uranium_amount) check_materials = 0
+ else if (!linked_imprinter.reagents.has_reagent(M, D.materials[M]*linked_imprinter.mat_efficiency))
check_materials = 0
if(temp_dat)
temp_dat = " \[[copytext(temp_dat,3)]\]"
@@ -854,6 +898,8 @@ won't update every console in existence) but it's more of a hassle to do. Also,
dat += "[D.name][temp_dat]"
else
dat += "[D.name][temp_dat]"
+ if(D.reliability < 100)
+ dat += " (Reliability: [D.reliability])"
dat += ""
if(4.2)
@@ -897,14 +943,10 @@ won't update every console in existence) but it's more of a hassle to do. Also,
///////////////////Research Information Browser////////////////////
if(5.0)
- dat += "Main Menu
"
+ dat += "Main Menu || "
+ dat += "Print This Page
"
dat += "List of Researched Technologies and Designs:"
- dat += ""
- for(var/datum/design/D in files.known_designs)
- if(D.build_path)
- dat += "- [D.name]: [D.desc]"
- dat += "
"
-
+ dat += GetResearchListInfo()
user << browse("Research and Development Console
[dat]", "window=rdconsole;size=850x600")
onclose(user, "rdconsole")
@@ -912,9 +954,8 @@ won't update every console in existence) but it's more of a hassle to do. Also,
/obj/machinery/computer/rdconsole/robotics
name = "Robotics R&D Console"
id = 2
- req_access = null
- req_access_txt = "29"
+ req_access = list(access_robotics)
/obj/machinery/computer/rdconsole/core
name = "Core R&D Console"
- id = 1
\ No newline at end of file
+ id = 1
diff --git a/code/modules/research/rdmachines.dm b/code/modules/research/rdmachines.dm
index 04f1536c25..4f0b81e531 100644
--- a/code/modules/research/rdmachines.dm
+++ b/code/modules/research/rdmachines.dm
@@ -17,7 +17,6 @@
var/hack_wire
var/disable_wire
var/shock_wire
- var/opened = 0
var/obj/machinery/computer/rdconsole/linked_console
/obj/machinery/r_n_d/New()
@@ -39,7 +38,7 @@
/obj/machinery/r_n_d/attack_hand(mob/user as mob)
if (shocked)
shock(user,50)
- if(opened)
+ if(panel_open)
var/dat as text
dat += "[src.name] Wires:
"
for(var/wire in src.wires)
diff --git a/code/modules/research/server.dm b/code/modules/research/server.dm
index 99b4719e28..6a5311e62b 100644
--- a/code/modules/research/server.dm
+++ b/code/modules/research/server.dm
@@ -103,7 +103,7 @@
/obj/machinery/r_n_d/server/proc/produce_heat()
if (!produces_heat)
return
-
+
if (!use_power)
return
@@ -118,7 +118,7 @@
if(removed)
var/heat_produced = idle_power_usage //obviously can't produce more heat than the machine draws from it's power source
-
+
removed.add_thermal_energy(heat_produced)
env.merge(removed)
@@ -129,16 +129,16 @@
if (shocked)
shock(user,50)
if (istype(O, /obj/item/weapon/screwdriver))
- if (!opened)
- opened = 1
+ if (!panel_open)
+ panel_open = 1
icon_state = "server_o"
user << "You open the maintenance hatch of [src]."
else
- opened = 0
+ panel_open = 0
icon_state = "server"
user << "You close the maintenance hatch of [src]."
return
- if (opened)
+ if (panel_open)
if(istype(O, /obj/item/weapon/crowbar))
griefProtection()
playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1)
@@ -205,7 +205,7 @@
/obj/machinery/computer/rdservercontrol/Topic(href, href_list)
if(..())
- return
+ return 1
add_fingerprint(usr)
usr.set_machine(src)
diff --git a/code/modules/research/xenoarchaeology/artifact/artifact_autocloner.dm b/code/modules/research/xenoarchaeology/artifact/artifact_autocloner.dm
index 9c3cc70eeb..4daf56e056 100644
--- a/code/modules/research/xenoarchaeology/artifact/artifact_autocloner.dm
+++ b/code/modules/research/xenoarchaeology/artifact/artifact_autocloner.dm
@@ -39,8 +39,7 @@
/mob/living/simple_animal/slime,\
/mob/living/simple_animal/crab,\
/mob/living/simple_animal/mouse,\
- /mob/living/simple_animal/hostile/retaliate/goat,\
- /mob/living/carbon/monkey\
+ /mob/living/simple_animal/hostile/retaliate/goat\
)
//todo: how the hell is the asteroid permanently powered?
diff --git a/code/modules/research/xenoarchaeology/artifact/effects/unknown_effect_hurt.dm b/code/modules/research/xenoarchaeology/artifact/effects/unknown_effect_hurt.dm
index 77074be63f..0c81a604a2 100644
--- a/code/modules/research/xenoarchaeology/artifact/effects/unknown_effect_hurt.dm
+++ b/code/modules/research/xenoarchaeology/artifact/effects/unknown_effect_hurt.dm
@@ -1,49 +1,49 @@
-
-/datum/artifact_effect/hurt
- effecttype = "hurt"
- effect_type = 5
-
-/datum/artifact_effect/hurt/DoEffectTouch(var/mob/toucher)
- if(toucher)
- var/weakness = GetAnomalySusceptibility(toucher)
- if(iscarbon(toucher) && prob(weakness * 100))
- var/mob/living/carbon/C = toucher
- C << "\red A painful discharge of energy strikes you!"
- C.adjustOxyLoss(rand(5,25) * weakness)
- C.adjustToxLoss(rand(5,25) * weakness)
- C.adjustBruteLoss(rand(5,25) * weakness)
- C.adjustFireLoss(rand(5,25) * weakness)
- C.adjustBrainLoss(rand(5,25) * weakness)
- C.radiation += 25 * weakness
- C.nutrition -= min(50 * weakness, C.nutrition)
- C.make_dizzy(6 * weakness)
- C.weakened += 6 * weakness
-
-/datum/artifact_effect/hurt/DoEffectAura()
- if(holder)
- var/turf/T = get_turf(holder)
- for (var/mob/living/carbon/C in range(src.effectrange,T))
- var/weakness = GetAnomalySusceptibility(C)
- if(prob(weakness * 100))
- if(prob(10))
- C << "\red You feel a painful force radiating from something nearby."
- C.adjustBruteLoss(1 * weakness)
- C.adjustFireLoss(1 * weakness)
- C.adjustToxLoss(1 * weakness)
- C.adjustOxyLoss(1 * weakness)
- C.adjustBrainLoss(1 * weakness)
- C.updatehealth()
-
-/datum/artifact_effect/hurt/DoEffectPulse()
- if(holder)
- var/turf/T = get_turf(holder)
- for (var/mob/living/carbon/C in range(effectrange, T))
- var/weakness = GetAnomalySusceptibility(C)
- if(prob(weakness * 100))
- C << "\red A wave of painful energy strikes you!"
- C.adjustBruteLoss(3 * weakness)
- C.adjustFireLoss(3 * weakness)
- C.adjustToxLoss(3 * weakness)
- C.adjustOxyLoss(3 * weakness)
- C.adjustBrainLoss(3 * weakness)
- C.updatehealth()
+
+/datum/artifact_effect/hurt
+ effecttype = I_HURT
+ effect_type = 5
+
+/datum/artifact_effect/hurt/DoEffectTouch(var/mob/toucher)
+ if(toucher)
+ var/weakness = GetAnomalySusceptibility(toucher)
+ if(iscarbon(toucher) && prob(weakness * 100))
+ var/mob/living/carbon/C = toucher
+ C << "\red A painful discharge of energy strikes you!"
+ C.adjustOxyLoss(rand(5,25) * weakness)
+ C.adjustToxLoss(rand(5,25) * weakness)
+ C.adjustBruteLoss(rand(5,25) * weakness)
+ C.adjustFireLoss(rand(5,25) * weakness)
+ C.adjustBrainLoss(rand(5,25) * weakness)
+ C.radiation += 25 * weakness
+ C.nutrition -= min(50 * weakness, C.nutrition)
+ C.make_dizzy(6 * weakness)
+ C.weakened += 6 * weakness
+
+/datum/artifact_effect/hurt/DoEffectAura()
+ if(holder)
+ var/turf/T = get_turf(holder)
+ for (var/mob/living/carbon/C in range(src.effectrange,T))
+ var/weakness = GetAnomalySusceptibility(C)
+ if(prob(weakness * 100))
+ if(prob(10))
+ C << "\red You feel a painful force radiating from something nearby."
+ C.adjustBruteLoss(1 * weakness)
+ C.adjustFireLoss(1 * weakness)
+ C.adjustToxLoss(1 * weakness)
+ C.adjustOxyLoss(1 * weakness)
+ C.adjustBrainLoss(1 * weakness)
+ C.updatehealth()
+
+/datum/artifact_effect/hurt/DoEffectPulse()
+ if(holder)
+ var/turf/T = get_turf(holder)
+ for (var/mob/living/carbon/C in range(effectrange, T))
+ var/weakness = GetAnomalySusceptibility(C)
+ if(prob(weakness * 100))
+ C << "\red A wave of painful energy strikes you!"
+ C.adjustBruteLoss(3 * weakness)
+ C.adjustFireLoss(3 * weakness)
+ C.adjustToxLoss(3 * weakness)
+ C.adjustOxyLoss(3 * weakness)
+ C.adjustBrainLoss(3 * weakness)
+ C.updatehealth()
diff --git a/code/modules/research/xenoarchaeology/artifact/effects/unknown_effect_teleport.dm b/code/modules/research/xenoarchaeology/artifact/effects/unknown_effect_teleport.dm
index 8eca5f355d..b8d1c9a87c 100644
--- a/code/modules/research/xenoarchaeology/artifact/effects/unknown_effect_teleport.dm
+++ b/code/modules/research/xenoarchaeology/artifact/effects/unknown_effect_teleport.dm
@@ -8,7 +8,7 @@
if(prob(100 * weakness))
user << "\red You are suddenly zapped away elsewhere!"
if (user.buckled)
- user.buckled.unbuckle()
+ user.buckled.unbuckle_mob()
var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread()
sparks.set_up(3, 0, get_turf(user))
@@ -28,7 +28,7 @@
if(prob(100 * weakness))
M << "\red You are displaced by a strange force!"
if(M.buckled)
- M.buckled.unbuckle()
+ M.buckled.unbuckle_mob()
var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread()
sparks.set_up(3, 0, get_turf(M))
@@ -47,7 +47,7 @@
if(prob(100 * weakness))
M << "\red You are displaced by a strange force!"
if(M.buckled)
- M.buckled.unbuckle()
+ M.buckled.unbuckle_mob()
var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread()
sparks.set_up(3, 0, get_turf(M))
diff --git a/code/modules/research/xenoarchaeology/chemistry.dm b/code/modules/research/xenoarchaeology/chemistry.dm
index f5b718dcf0..eae7b0afc0 100644
--- a/code/modules/research/xenoarchaeology/chemistry.dm
+++ b/code/modules/research/xenoarchaeology/chemistry.dm
@@ -84,7 +84,7 @@ datum
obj/item/weapon/reagent_containers/glass/solution_tray/attackby(obj/item/weapon/W as obj, mob/living/user as mob)
if(istype(W, /obj/item/weapon/pen))
- var/new_label = input("What should the new label be?","Label solution tray")
+ var/new_label = sanitizeSafe(input("What should the new label be?","Label solution tray"), MAX_NAME_LEN)
if(new_label)
name = "solution tray ([new_label])"
user << "\blue You write on the label of the solution tray."
diff --git a/code/modules/research/xenoarchaeology/finds/finds.dm b/code/modules/research/xenoarchaeology/finds/finds.dm
index 3c2a3dd8e2..117fd66418 100644
--- a/code/modules/research/xenoarchaeology/finds/finds.dm
+++ b/code/modules/research/xenoarchaeology/finds/finds.dm
@@ -208,7 +208,8 @@
new_item.icon_state = "box"
var/obj/item/weapon/storage/box/new_box = new_item
new_box.max_w_class = pick(1,2,2,3,3,3,4,4)
- new_box.max_combined_w_class = rand(new_box.max_w_class, new_box.max_w_class * 10)
+ var/storage_amount = 2**(new_box.max_w_class-1)
+ new_box.max_storage_space = rand(storage_amount, storage_amount * 10)
if(prob(30))
apply_image_decorations = 1
if(12)
@@ -345,7 +346,7 @@
/obj/item/weapon/gun/energy/laser/practice/xenoarch,\
/obj/item/weapon/gun/energy/laser/xenoarch,\
/obj/item/weapon/gun/energy/xray/xenoarch,\
- /obj/item/weapon/gun/energy/laser/captain/xenoarch)
+ /obj/item/weapon/gun/energy/captain/xenoarch)
if(spawn_type)
var/obj/item/weapon/gun/energy/new_gun = new spawn_type(src.loc)
new_item = new_gun
@@ -367,7 +368,7 @@
item_type = "gun"
if(27)
//revolver
- var/obj/item/weapon/gun/projectile/new_gun = new /obj/item/weapon/gun/projectile(src.loc)
+ var/obj/item/weapon/gun/projectile/new_gun = new /obj/item/weapon/gun/projectile/revolver(src.loc)
new_item = new_gun
new_item.icon_state = "gun[rand(1,4)]"
new_item.icon = 'icons/obj/xenoarchaeology.dmi'
@@ -383,7 +384,7 @@
if(num_bullets < new_gun.loaded.len)
new_gun.loaded.Cut()
for(var/i = 1, i <= num_bullets, i++)
- var/A = text2path(new_gun.ammo_type)
+ var/A = new_gun.ammo_type
new_gun.loaded += new A(new_gun)
else
for(var/obj/item/I in new_gun)
@@ -545,13 +546,9 @@
new_item.desc = src.desc
if(talkative)
- new_item.talking_atom = new()
- talking_atom.holder_atom = new_item
- talking_atom.init()
+ new_item.talking_atom = new(new_item)
del(src)
else if(talkative)
- src.talking_atom = new()
- talking_atom.holder_atom = src
- talking_atom.init()
+ src.talking_atom = new(src)
diff --git a/code/modules/research/xenoarchaeology/finds/finds_eguns.dm b/code/modules/research/xenoarchaeology/finds/finds_eguns.dm
index 95755e4d9c..dc07d9a88d 100644
--- a/code/modules/research/xenoarchaeology/finds/finds_eguns.dm
+++ b/code/modules/research/xenoarchaeology/finds/finds_eguns.dm
@@ -19,7 +19,7 @@
update_icon()
return
-/obj/item/weapon/gun/energy/laser/captain/xenoarch
+/obj/item/weapon/gun/energy/captain/xenoarch
icon = 'icons/obj/xenoarchaeology.dmi'
update_icon()
- return
\ No newline at end of file
+ return
diff --git a/code/modules/research/xenoarchaeology/finds/finds_fossils.dm b/code/modules/research/xenoarchaeology/finds/finds_fossils.dm
index 57d510015f..80dbf549c0 100644
--- a/code/modules/research/xenoarchaeology/finds/finds_fossils.dm
+++ b/code/modules/research/xenoarchaeology/finds/finds_fossils.dm
@@ -79,7 +79,7 @@
else
..()
else if(istype(W,/obj/item/weapon/pen))
- plaque_contents = input("What would you like to write on the plaque:","Skeleton plaque","")
+ plaque_contents = sanitize(input("What would you like to write on the plaque:","Skeleton plaque",""))
user.visible_message("[user] writes something on the base of [src].","You relabel the plaque on the base of \icon[src] [src].")
if(src.contents.Find(/obj/item/weapon/fossil/skull/horned))
src.desc = "A creature made of [src.contents.len-1] assorted bones and a horned skull. The plaque reads \'[plaque_contents]\'."
diff --git a/code/modules/research/xenoarchaeology/finds/finds_talkingitem.dm b/code/modules/research/xenoarchaeology/finds/finds_talkingitem.dm
index 65a2e24ca0..58cfdbb031 100644
--- a/code/modules/research/xenoarchaeology/finds/finds_talkingitem.dm
+++ b/code/modules/research/xenoarchaeology/finds/finds_talkingitem.dm
@@ -14,6 +14,10 @@
var/talk_interval = 50
var/talk_chance = 10
+/datum/talking_atom/New(atom/holder)
+ holder_atom = holder
+ init()
+
/datum/talking_atom/proc/init()
if(holder_atom)
processing_objects.Add(src)
@@ -55,7 +59,7 @@
if(prob(30))
var/list/options = list("[holder_atom] seems to be listening intently to [source]...",\
- "[holder_atom] seems to be focussing on [source]...",\
+ "[holder_atom] seems to be focusing on [source]...",\
"[holder_atom] seems to turn it's attention to [source]...")
holder_atom.loc.visible_message("\blue \icon[holder_atom] [pick(options)]")
diff --git a/code/modules/research/xenoarchaeology/genetics/prehistoric_plants.dm b/code/modules/research/xenoarchaeology/genetics/prehistoric_plants.dm
deleted file mode 100644
index d9212ac5b0..0000000000
--- a/code/modules/research/xenoarchaeology/genetics/prehistoric_plants.dm
+++ /dev/null
@@ -1,81 +0,0 @@
-/obj/item/weapon/reagent_containers/food/snacks/grown/telriis_clump
- name = "telriis grass"
- desc = "A clump of telriis grass, not recommended for consumption by sentients."
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "telriisclump"
- New(var/loc, var/potency)
- ..()
- reagents.add_reagent("pwine", potency * 5)
- reagents.add_reagent("nutriment", potency)
- bitesize = 1+round(reagents.total_volume / 2, 1)
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/thaadrabloom
- name = "thaa'dra bloom"
- desc = "Looks chewy, might be good to eat."
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "thaadrabloom"
- New(var/loc, var/potency)
- ..()
- reagents.add_reagent("frostoil", potency * 1.5 + 5)
- reagents.add_reagent("nutriment", potency)
- bitesize = 1+round(reagents.total_volume / 2, 1)
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/jurlmah
- name = "jurl'mah pod"
- desc = "Bulbous and veiny, it appears to pulse slightly as you look at it."
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "jurlmahpod"
- New(var/loc, var/potency)
- ..()
- reagents.add_reagent("serotrotium", potency)
- reagents.add_reagent("nutriment", potency)
- bitesize = 1+round(reagents.total_volume / 2, 1)
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/amauri
- name = "amauri fruit"
- desc = "It is small, round and hard. Its skin is a thick dark purple."
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "amaurifruit"
- New(var/loc, var/potency)
- ..()
- reagents.add_reagent("zombiepowder", potency * 10)
- reagents.add_reagent("condensedcapsaicin", potency * 5)
- reagents.add_reagent("nutriment", potency)
- bitesize = 1+round(reagents.total_volume / 2, 1)
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/gelthi
- name = "gelthi berries"
- desc = "They feel fluffy and slightly warm to the touch."
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "gelthiberries"
- New(var/loc, var/potency)
- ..()
- //this may prove a little strong
- reagents.add_reagent("stoxin", (potency * potency) / 5)
- reagents.add_reagent("capsaicin", (potency * potency) / 5)
- reagents.add_reagent("nutriment", potency)
- bitesize = 1+round(reagents.total_volume / 2, 1)
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/vale
- name = "vale leaves"
- desc = "Small, curly leaves covered in a soft pale fur."
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "valeleaves"
- New(var/loc, var/potency)
- ..()
- reagents.add_reagent("paracetamol", potency * 5)
- reagents.add_reagent("dexalin", potency * 2)
- reagents.add_reagent("nutriment", potency)
- bitesize = 1+round(reagents.total_volume / 2, 1)
-
-/obj/item/weapon/reagent_containers/food/snacks/grown/surik
- name = "surik fruit"
- desc = "Multiple layers of blue skin peeling away to reveal a spongey core, vaguely resembling an ear."
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "surikfruit"
- New(var/loc, var/potency)
- ..()
- reagents.add_reagent("impedrezene", potency * 3)
- reagents.add_reagent("synaptizine", potency * 2)
- reagents.add_reagent("nutriment", potency)
- bitesize = 1+round(reagents.total_volume / 2, 1)
\ No newline at end of file
diff --git a/code/modules/research/xenoarchaeology/genetics/prehistoric_seeds.dm b/code/modules/research/xenoarchaeology/genetics/prehistoric_seeds.dm
deleted file mode 100644
index 5597d27532..0000000000
--- a/code/modules/research/xenoarchaeology/genetics/prehistoric_seeds.dm
+++ /dev/null
@@ -1,139 +0,0 @@
-/datum/seed/telriis
-
- name = "telriis"
- seed_name = "telriis"
- display_name = "telriis grass"
- products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/telriis_clump)
- packet_icon = "seed-alien1"
- plant_icon = "telriis"
-
- lifespan = 50
- endurance = 50
- maturation = 5
- production = 5
- yield = 4
- potency = 5
- growth_stages = 4
-
-/datum/seed/thaadra
-
- name = "thaadra"
- seed_name = "thaa'dra"
- display_name = "thaa'dra lichen"
- products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/thaadrabloom)
- packet_icon = "seed-alien3"
- plant_icon = "thaadra"
-
- lifespan = 20
- endurance = 10
- maturation = 5
- production = 9
- yield = 2
- potency = 5
- growth_stages = 4
-
-/datum/seed/jurlmah
-
- name = "jurlmah"
- seed_name = "jurl'mah"
- display_name = "jurl'mah reeds"
- products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/jurlmah)
- packet_icon = "seed-alien3"
- plant_icon = "jurlmah"
-
- lifespan = 20
- endurance = 12
- maturation = 8
- production = 9
- yield = 3
- potency = 10
- growth_stages = 5
-
-/datum/seed/amauri
-
- name = "amauri"
- seed_name = "amauri"
- display_name = "amauri plant"
- products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/amauri)
- packet_icon = "seed-alien3"
- plant_icon = "amauri"
-
- lifespan = 30
- endurance = 10
- maturation = 8
- production = 9
- yield = 4
- potency = 10
- growth_stages = 3
-
-/datum/seed/gelthi
-
- name = "gelthi"
- seed_name = "gelthi"
- display_name = "gelthi plant"
- products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/gelthi)
- packet_icon = "seed-alien2"
- plant_icon = "gelthi"
-
- lifespan = 20
- endurance = 15
- maturation = 6
- production = 6
- yield = 2
- potency = 1
- growth_stages = 3
-
-/datum/seed/vale
-
- name = "vale"
- seed_name = "vale"
- display_name = "vale bush"
- products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/vale)
- packet_icon = "seed-alien2"
- plant_icon = "vale"
-
- lifespan = 25
- endurance = 15
- maturation = 8
- production = 10
- yield = 3
- potency = 3
- growth_stages = 4
-
-/datum/seed/surik
-
- name = "surik"
- seed_name = "surik"
- display_name = "surik vine"
- products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/surik)
- packet_icon = "seed-alien3"
- plant_icon = "surik"
-
- lifespan = 30
- endurance = 18
- maturation = 7
- production = 7
- yield = 3
- potency = 3
- growth_stages = 4
-
-/obj/item/seeds/jurlmah
- seed_type = "jurlmah"
-
-/obj/item/seeds/amauri
- seed_type = "amauri"
-
-/obj/item/seeds/gelthi
- seed_type = "gelthi"
-
-/obj/item/seeds/vale
- seed_type = "vale"
-
-/obj/item/seeds/surik
- seed_type = "surik"
-
-/obj/item/seeds/telriis
- seed_type = "telriis"
-
-/obj/item/seeds/thaadra
- seed_type = "thaadra"
\ No newline at end of file
diff --git a/code/modules/research/xenoarchaeology/genetics/reconstitutor.dm b/code/modules/research/xenoarchaeology/genetics/reconstitutor.dm
index 26419c6ab2..38d6a52465 100644
--- a/code/modules/research/xenoarchaeology/genetics/reconstitutor.dm
+++ b/code/modules/research/xenoarchaeology/genetics/reconstitutor.dm
@@ -181,6 +181,7 @@ datum/genesequence
onclose(user, "reconstitutor")
/obj/machinery/computer/reconstitutor/animal/Topic(href, href_list)
+ if(..()) return 1
if(href_list["clone"])
var/sequence_num = text2num(href_list["sequence_num"])
var/datum/genesequence/cloned_genesequence = completed_genesequences[sequence_num]
@@ -201,10 +202,9 @@ datum/genesequence
pod1.biomass -= CLONE_BIOMASS
else
usr << "\red \icon[src] Unable to locate cloning pod!"
- else
- ..()
/obj/machinery/computer/reconstitutor/Topic(href, href_list)
+ if(..()) return 1
if(href_list["insertpos"])
//world << "inserting gene for genesequence [href_list["insertgenome"]] at pos [text2num(href_list["insertpos"])]"
var/sequence_num = text2num(href_list["sequence_num"])
@@ -252,9 +252,6 @@ datum/genesequence
usr.unset_machine(src)
usr << browse(null, "window=reconstitutor")
- else
- ..()
-
/obj/machinery/computer/reconstitutor/proc/scan_fossil(var/obj/item/weapon/fossil/scan_fossil)
//see whether we accept these kind of fossils
if(accepted_fossil_types.len && !accepted_fossil_types.Find(scan_fossil.type))
diff --git a/code/modules/research/xenoarchaeology/geosample.dm b/code/modules/research/xenoarchaeology/geosample.dm
index 401ae13cd3..689f61b888 100644
--- a/code/modules/research/xenoarchaeology/geosample.dm
+++ b/code/modules/research/xenoarchaeology/geosample.dm
@@ -29,6 +29,8 @@
icon_state = "sliver[rand(1,3)]"
pixel_x = rand(0,16)-8
pixel_y = rand(0,8)-8
+ create_reagents(50)
+ reagents.add_reagent("ground_rock",50)
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Geosample datum
diff --git a/code/modules/research/xenoarchaeology/machinery/coolant.dm b/code/modules/research/xenoarchaeology/machinery/coolant.dm
index 6c0652f408..b2f2cd3d67 100644
--- a/code/modules/research/xenoarchaeology/machinery/coolant.dm
+++ b/code/modules/research/xenoarchaeology/machinery/coolant.dm
@@ -26,7 +26,7 @@ datum/chemical_reaction/coolant
reagents.add_reagent("coolant",1000)
/obj/structure/reagent_dispensers/coolanttank/bullet_act(var/obj/item/projectile/Proj)
- if(istype(Proj ,/obj/item/projectile/beam)||istype(Proj,/obj/item/projectile/bullet))
+ if(Proj.damage_type == BRUTE || Proj.damage_type == BURN)
if(!istype(Proj ,/obj/item/projectile/beam/lastertag) && !istype(Proj ,/obj/item/projectile/beam/practice) )
explode()
diff --git a/code/modules/research/xenoarchaeology/tools/gearbelt.dm b/code/modules/research/xenoarchaeology/tools/gearbelt.dm
index e2d4839d2b..d12446382b 100644
--- a/code/modules/research/xenoarchaeology/tools/gearbelt.dm
+++ b/code/modules/research/xenoarchaeology/tools/gearbelt.dm
@@ -1,28 +1,30 @@
-
-/obj/item/weapon/storage/belt/archaeology
- name = "excavation gear-belt"
- desc = "Can hold various excavation gear."
- icon_state = "gearbelt"
- item_state = "utility"
- can_hold = list(
- "/obj/item/weapon/storage/box/samplebags",
- "/obj/item/device/core_sampler",
- "/obj/item/device/beacon_locator",
- "/obj/item/device/radio/beacon",
- "/obj/item/device/gps",
- "/obj/item/device/measuring_tape",
- "/obj/item/device/flashlight",
- "/obj/item/weapon/pickaxe",
- "/obj/item/device/depth_scanner",
- "/obj/item/device/camera",
- "/obj/item/weapon/paper",
- "/obj/item/weapon/photo",
- "/obj/item/weapon/folder",
- "/obj/item/weapon/pen",
- "/obj/item/weapon/folder",
- "/obj/item/weapon/clipboard",
- "/obj/item/weapon/anodevice",
- "/obj/item/clothing/glasses",
- "/obj/item/weapon/wrench",
- "/obj/item/weapon/storage/box/excavation",
- "/obj/item/weapon/anobattery")
+
+/obj/item/weapon/storage/belt/archaeology
+ name = "excavation gear-belt"
+ desc = "Can hold various excavation gear."
+ icon_state = "gearbelt"
+ item_state = "utility"
+ can_hold = list(
+ /obj/item/weapon/storage/box/samplebags,
+ /obj/item/device/core_sampler,
+ /obj/item/device/beacon_locator,
+ /obj/item/device/radio/beacon,
+ /obj/item/device/gps,
+ /obj/item/device/measuring_tape,
+ /obj/item/device/flashlight,
+ /obj/item/weapon/pickaxe,
+ /obj/item/device/depth_scanner,
+ /obj/item/device/camera,
+ /obj/item/weapon/paper,
+ /obj/item/weapon/photo,
+ /obj/item/weapon/folder,
+ /obj/item/weapon/pen,
+ /obj/item/weapon/folder,
+ /obj/item/weapon/clipboard,
+ /obj/item/weapon/anodevice,
+ /obj/item/clothing/glasses,
+ /obj/item/weapon/wrench,
+ /obj/item/weapon/storage/box/excavation,
+ /obj/item/weapon/anobattery,
+ /obj/item/device/ano_scanner
+ )
diff --git a/code/modules/research/xenoarchaeology/tools/tools.dm b/code/modules/research/xenoarchaeology/tools/tools.dm
index 479d0240fa..e16db119c5 100644
--- a/code/modules/research/xenoarchaeology/tools/tools.dm
+++ b/code/modules/research/xenoarchaeology/tools/tools.dm
@@ -1,36 +1,36 @@
-
-////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Miscellaneous xenoarchaeology tools
-
-/obj/item/device/gps
- name = "relay positioning device"
- desc = "Triangulates the approximate co-ordinates using a nearby satellite network."
- icon = 'icons/obj/device.dmi'
- icon_state = "locator"
- item_state = "locator"
- w_class = 2
-
-/obj/item/device/gps/attack_self(var/mob/user as mob)
- var/turf/T = get_turf(src)
- user << "\blue \icon[src] [src] flashes [T.x].[rand(0,9)]:[T.y].[rand(0,9)]:[T.z].[rand(0,9)]."
-
-/obj/item/device/measuring_tape
- name = "measuring tape"
- desc = "A coiled metallic tape used to check dimensions and lengths."
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "measuring"
- w_class = 2
-
-//todo: dig site tape
-
-/obj/item/weapon/storage/bag/fossils
- name = "Fossil Satchel"
- desc = "Transports delicate fossils in suspension so they don't break during transit."
- icon = 'icons/obj/mining.dmi'
- icon_state = "satchel"
- slot_flags = SLOT_BELT | SLOT_POCKET
- w_class = 3
- storage_slots = 50
- max_combined_w_class = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * ore.w_class
- max_w_class = 3
- can_hold = list("/obj/item/weapon/fossil")
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Miscellaneous xenoarchaeology tools
+
+/obj/item/device/gps
+ name = "relay positioning device"
+ desc = "Triangulates the approximate co-ordinates using a nearby satellite network."
+ icon = 'icons/obj/device.dmi'
+ icon_state = "locator"
+ item_state = "locator"
+ w_class = 2
+
+/obj/item/device/gps/attack_self(var/mob/user as mob)
+ var/turf/T = get_turf(src)
+ user << "\blue \icon[src] [src] flashes [T.x].[rand(0,9)]:[T.y].[rand(0,9)]:[T.z].[rand(0,9)]."
+
+/obj/item/device/measuring_tape
+ name = "measuring tape"
+ desc = "A coiled metallic tape used to check dimensions and lengths."
+ icon = 'icons/obj/xenoarchaeology.dmi'
+ icon_state = "measuring"
+ w_class = 2
+
+//todo: dig site tape
+
+/obj/item/weapon/storage/bag/fossils
+ name = "Fossil Satchel"
+ desc = "Transports delicate fossils in suspension so they don't break during transit."
+ icon = 'icons/obj/mining.dmi'
+ icon_state = "satchel"
+ slot_flags = SLOT_BELT | SLOT_POCKET
+ w_class = 3
+ storage_slots = 50
+ max_storage_space = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * ore.w_class
+ max_w_class = 3
+ can_hold = list(/obj/item/weapon/fossil)
diff --git a/code/modules/research/xenoarchaeology/tools/tools_pickaxe.dm b/code/modules/research/xenoarchaeology/tools/tools_pickaxe.dm
index 31b6026981..1762cfbb0d 100644
--- a/code/modules/research/xenoarchaeology/tools/tools_pickaxe.dm
+++ b/code/modules/research/xenoarchaeology/tools/tools_pickaxe.dm
@@ -1,132 +1,132 @@
-
-////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Excavation pickaxes - sorted in order of delicacy. Players will have to choose the right one for each part of excavation.
-
-/obj/item/weapon/pickaxe/brush
- name = "brush"
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "pick_brush"
- item_state = "syringe_0"
- digspeed = 20
- desc = "Thick metallic wires for clearing away dust and loose scree (1 centimetre excavation depth)."
- excavation_amount = 0.5
- drill_sound = 'sound/weapons/thudswoosh.ogg'
- drill_verb = "brushing"
- w_class = 2
-
-/obj/item/weapon/pickaxe/one_pick
- name = "1/6 pick"
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "pick1"
- item_state = "syringe_0"
- digspeed = 20
- desc = "A miniature excavation tool for precise digging (2 centimetre excavation depth)."
- excavation_amount = 1
- drill_sound = 'sound/items/Screwdriver.ogg'
- drill_verb = "delicately picking"
- w_class = 2
-
-/obj/item/weapon/pickaxe/two_pick
- name = "1/3 pick"
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "pick2"
- item_state = "syringe_0"
- digspeed = 20
- desc = "A miniature excavation tool for precise digging (4 centimetre excavation depth)."
- excavation_amount = 2
- drill_sound = 'sound/items/Screwdriver.ogg'
- drill_verb = "delicately picking"
- w_class = 2
-
-/obj/item/weapon/pickaxe/three_pick
- name = "1/2 pick"
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "pick3"
- item_state = "syringe_0"
- digspeed = 20
- desc = "A miniature excavation tool for precise digging (6 centimetre excavation depth)."
- excavation_amount = 3
- drill_sound = 'sound/items/Screwdriver.ogg'
- drill_verb = "delicately picking"
- w_class = 2
-
-/obj/item/weapon/pickaxe/four_pick
- name = "2/3 pick"
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "pick4"
- item_state = "syringe_0"
- digspeed = 20
- desc = "A miniature excavation tool for precise digging (8 centimetre excavation depth)."
- excavation_amount = 4
- drill_sound = 'sound/items/Screwdriver.ogg'
- drill_verb = "delicately picking"
- w_class = 2
-
-/obj/item/weapon/pickaxe/five_pick
- name = "5/6 pick"
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "pick5"
- item_state = "syringe_0"
- digspeed = 20
- desc = "A miniature excavation tool for precise digging (10 centimetre excavation depth)."
- excavation_amount = 5
- drill_sound = 'sound/items/Screwdriver.ogg'
- drill_verb = "delicately picking"
- w_class = 2
-
-/obj/item/weapon/pickaxe/six_pick
- name = "1/1 pick"
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "pick6"
- item_state = "syringe_0"
- digspeed = 20
- desc = "A miniature excavation tool for precise digging (12 centimetre excavation depth)."
- excavation_amount = 6
- drill_sound = 'sound/items/Screwdriver.ogg'
- drill_verb = "delicately picking"
- w_class = 2
-
-/obj/item/weapon/pickaxe/hand
- name = "hand pickaxe"
- icon = 'icons/obj/xenoarchaeology.dmi'
- icon_state = "pick_hand"
- item_state = "syringe_0"
- digspeed = 30
- desc = "A smaller, more precise version of the pickaxe (30 centimetre excavation depth)."
- excavation_amount = 15
- drill_sound = 'sound/items/Crowbar.ogg'
- drill_verb = "clearing"
- w_class = 3
-
-////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Pack for holding pickaxes
-
-/obj/item/weapon/storage/box/excavation
- name = "excavation pick set"
- icon = 'icons/obj/storage.dmi'
- icon_state = "excavation"
- desc = "A set of picks for excavation."
- item_state = "syringe_kit"
- foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
- storage_slots = 7
- w_class = 2
- can_hold = list("/obj/item/weapon/pickaxe/brush",\
- "/obj/item/weapon/pickaxe/one_pick",\
- "/obj/item/weapon/pickaxe/two_pick",\
- "/obj/item/weapon/pickaxe/three_pick",\
- "/obj/item/weapon/pickaxe/four_pick",\
- "/obj/item/weapon/pickaxe/five_pick",\
- "/obj/item/weapon/pickaxe/six_pick")
- max_combined_w_class = 17
- max_w_class = 4
- use_to_pickup = 1 // for picking up broken bulbs, not that most people will try
-
-/obj/item/weapon/storage/box/excavation/New()
- ..()
- new /obj/item/weapon/pickaxe/brush(src)
- new /obj/item/weapon/pickaxe/one_pick(src)
- new /obj/item/weapon/pickaxe/two_pick(src)
- new /obj/item/weapon/pickaxe/three_pick(src)
- new /obj/item/weapon/pickaxe/four_pick(src)
- new /obj/item/weapon/pickaxe/five_pick(src)
- new /obj/item/weapon/pickaxe/six_pick(src)
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Excavation pickaxes - sorted in order of delicacy. Players will have to choose the right one for each part of excavation.
+
+/obj/item/weapon/pickaxe/brush
+ name = "brush"
+ icon = 'icons/obj/xenoarchaeology.dmi'
+ icon_state = "pick_brush"
+ item_state = "syringe_0"
+ digspeed = 20
+ desc = "Thick metallic wires for clearing away dust and loose scree (1 centimetre excavation depth)."
+ excavation_amount = 0.5
+ drill_sound = 'sound/weapons/thudswoosh.ogg'
+ drill_verb = "brushing"
+ w_class = 2
+
+/obj/item/weapon/pickaxe/one_pick
+ name = "1/6 pick"
+ icon = 'icons/obj/xenoarchaeology.dmi'
+ icon_state = "pick1"
+ item_state = "syringe_0"
+ digspeed = 20
+ desc = "A miniature excavation tool for precise digging (2 centimetre excavation depth)."
+ excavation_amount = 1
+ drill_sound = 'sound/items/Screwdriver.ogg'
+ drill_verb = "delicately picking"
+ w_class = 2
+
+/obj/item/weapon/pickaxe/two_pick
+ name = "1/3 pick"
+ icon = 'icons/obj/xenoarchaeology.dmi'
+ icon_state = "pick2"
+ item_state = "syringe_0"
+ digspeed = 20
+ desc = "A miniature excavation tool for precise digging (4 centimetre excavation depth)."
+ excavation_amount = 2
+ drill_sound = 'sound/items/Screwdriver.ogg'
+ drill_verb = "delicately picking"
+ w_class = 2
+
+/obj/item/weapon/pickaxe/three_pick
+ name = "1/2 pick"
+ icon = 'icons/obj/xenoarchaeology.dmi'
+ icon_state = "pick3"
+ item_state = "syringe_0"
+ digspeed = 20
+ desc = "A miniature excavation tool for precise digging (6 centimetre excavation depth)."
+ excavation_amount = 3
+ drill_sound = 'sound/items/Screwdriver.ogg'
+ drill_verb = "delicately picking"
+ w_class = 2
+
+/obj/item/weapon/pickaxe/four_pick
+ name = "2/3 pick"
+ icon = 'icons/obj/xenoarchaeology.dmi'
+ icon_state = "pick4"
+ item_state = "syringe_0"
+ digspeed = 20
+ desc = "A miniature excavation tool for precise digging (8 centimetre excavation depth)."
+ excavation_amount = 4
+ drill_sound = 'sound/items/Screwdriver.ogg'
+ drill_verb = "delicately picking"
+ w_class = 2
+
+/obj/item/weapon/pickaxe/five_pick
+ name = "5/6 pick"
+ icon = 'icons/obj/xenoarchaeology.dmi'
+ icon_state = "pick5"
+ item_state = "syringe_0"
+ digspeed = 20
+ desc = "A miniature excavation tool for precise digging (10 centimetre excavation depth)."
+ excavation_amount = 5
+ drill_sound = 'sound/items/Screwdriver.ogg'
+ drill_verb = "delicately picking"
+ w_class = 2
+
+/obj/item/weapon/pickaxe/six_pick
+ name = "1/1 pick"
+ icon = 'icons/obj/xenoarchaeology.dmi'
+ icon_state = "pick6"
+ item_state = "syringe_0"
+ digspeed = 20
+ desc = "A miniature excavation tool for precise digging (12 centimetre excavation depth)."
+ excavation_amount = 6
+ drill_sound = 'sound/items/Screwdriver.ogg'
+ drill_verb = "delicately picking"
+ w_class = 2
+
+/obj/item/weapon/pickaxe/hand
+ name = "hand pickaxe"
+ icon = 'icons/obj/xenoarchaeology.dmi'
+ icon_state = "pick_hand"
+ item_state = "syringe_0"
+ digspeed = 30
+ desc = "A smaller, more precise version of the pickaxe (30 centimetre excavation depth)."
+ excavation_amount = 15
+ drill_sound = 'sound/items/Crowbar.ogg'
+ drill_verb = "clearing"
+ w_class = 3
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Pack for holding pickaxes
+
+/obj/item/weapon/storage/box/excavation
+ name = "excavation pick set"
+ icon = 'icons/obj/storage.dmi'
+ icon_state = "excavation"
+ desc = "A set of picks for excavation."
+ item_state = "syringe_kit"
+ foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
+ storage_slots = 7
+ w_class = 2
+ can_hold = list(/obj/item/weapon/pickaxe/brush,\
+ /obj/item/weapon/pickaxe/one_pick,\
+ /obj/item/weapon/pickaxe/two_pick,\
+ /obj/item/weapon/pickaxe/three_pick,\
+ /obj/item/weapon/pickaxe/four_pick,\
+ /obj/item/weapon/pickaxe/five_pick,\
+ /obj/item/weapon/pickaxe/six_pick)
+ max_storage_space = 18
+ max_w_class = 3
+ use_to_pickup = 1 // for picking up broken bulbs, not that most people will try
+
+/obj/item/weapon/storage/box/excavation/New()
+ ..()
+ new /obj/item/weapon/pickaxe/brush(src)
+ new /obj/item/weapon/pickaxe/one_pick(src)
+ new /obj/item/weapon/pickaxe/two_pick(src)
+ new /obj/item/weapon/pickaxe/three_pick(src)
+ new /obj/item/weapon/pickaxe/four_pick(src)
+ new /obj/item/weapon/pickaxe/five_pick(src)
+ new /obj/item/weapon/pickaxe/six_pick(src)
diff --git a/code/modules/shuttles/antagonist.dm b/code/modules/shuttles/antagonist.dm
index 5bad5364cb..1e95093edd 100644
--- a/code/modules/shuttles/antagonist.dm
+++ b/code/modules/shuttles/antagonist.dm
@@ -1,7 +1,7 @@
/obj/machinery/computer/shuttle_control/multi/vox
name = "skipjack control console"
req_access = list(access_syndicate)
- shuttle_tag = "Vox Skipjack"
+ shuttle_tag = "Skipjack"
/obj/machinery/computer/shuttle_control/multi/syndicate
name = "mercenary shuttle control console"
diff --git a/code/modules/shuttles/departmental.dm b/code/modules/shuttles/departmental.dm
index 018d194a71..81ad237cc7 100644
--- a/code/modules/shuttles/departmental.dm
+++ b/code/modules/shuttles/departmental.dm
@@ -7,7 +7,7 @@
/obj/machinery/computer/shuttle_control/engineering
name = "engineering shuttle control console"
shuttle_tag = "Engineering"
- //req_one_access_txt = "11;24"
+ //req_one_access = list(access_engine_equip,access_atmospherics)
circuit = /obj/item/weapon/circuitboard/engineering_shuttle
/obj/machinery/computer/shuttle_control/research
diff --git a/code/modules/shuttles/escape_pods.dm b/code/modules/shuttles/escape_pods.dm
index 719c29fd9a..289cf4d7b0 100644
--- a/code/modules/shuttles/escape_pods.dm
+++ b/code/modules/shuttles/escape_pods.dm
@@ -43,7 +43,7 @@
ui.set_auto_update(1)
/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod/Topic(href, href_list)
- if(..()) //I hate this "return 1 to indicate they are not allowed to use the controller" crap, but not sure how else to do it without being able to call machinery/Topic() directly.
+ if(..())
return 1
if("manual_arm")
diff --git a/code/modules/shuttles/shuttle.dm b/code/modules/shuttles/shuttle.dm
index c0e8d31546..0442144b17 100644
--- a/code/modules/shuttles/shuttle.dm
+++ b/code/modules/shuttles/shuttle.dm
@@ -6,10 +6,10 @@
/datum/shuttle
var/warmup_time = 0
var/moving_status = SHUTTLE_IDLE
-
+
var/docking_controller_tag //tag of the controller used to coordinate docking
var/datum/computer/file/embedded_program/docking/docking_controller //the controller itself. (micro-controller, not game controller)
-
+
var/arrive_time = 0 //the time at which the shuttle arrives when long jumping
/datum/shuttle/proc/short_jump(var/area/origin,var/area/destination)
@@ -18,9 +18,9 @@
//it would be cool to play a sound here
moving_status = SHUTTLE_WARMUP
spawn(warmup_time*10)
- if (moving_status == SHUTTLE_IDLE)
+ if (moving_status == SHUTTLE_IDLE)
return //someone cancelled the launch
-
+
moving_status = SHUTTLE_INTRANSIT //shouldn't matter but just to be safe
move(origin, destination)
moving_status = SHUTTLE_IDLE
@@ -32,14 +32,14 @@
//it would be cool to play a sound here
moving_status = SHUTTLE_WARMUP
spawn(warmup_time*10)
- if (moving_status == SHUTTLE_IDLE)
+ if (moving_status == SHUTTLE_IDLE)
return //someone cancelled the launch
-
+
arrive_time = world.time + travel_time*10
moving_status = SHUTTLE_INTRANSIT
move(departing, interim, direction)
-
-
+
+
while (world.time < arrive_time)
sleep(5)
@@ -82,10 +82,10 @@
if(origin == destination)
//world << "cancelling move, shuttle will overlap."
return
-
+
if (docking_controller && !docking_controller.undocked())
docking_controller.force_undock()
-
+
var/list/dstturfs = list()
var/throwy = world.maxy
@@ -122,6 +122,18 @@
if(!M.buckled)
M.Weaken(3)
+ // Power-related checks. If shuttle contains power related machinery, update powernets.
+ var/update_power = 0
+ for(var/obj/machinery/power/P in destination)
+ update_power = 1
+ break
+
+ for(var/obj/structure/cable/C in destination)
+ update_power = 1
+ break
+
+ if(update_power)
+ makepowernets()
return
//returns 1 if the shuttle has a valid arrive time
diff --git a/code/modules/shuttles/shuttle_console.dm b/code/modules/shuttles/shuttle_console.dm
index 6a5c493462..5cb28c40e6 100644
--- a/code/modules/shuttles/shuttle_console.dm
+++ b/code/modules/shuttles/shuttle_console.dm
@@ -67,7 +67,7 @@
/obj/machinery/computer/shuttle_control/Topic(href, href_list)
if(..())
- return
+ return 1
usr.set_machine(src)
src.add_fingerprint(usr)
diff --git a/code/modules/shuttles/shuttle_emergency.dm b/code/modules/shuttles/shuttle_emergency.dm
index 814401cb5a..5215400a4e 100644
--- a/code/modules/shuttles/shuttle_emergency.dm
+++ b/code/modules/shuttles/shuttle_emergency.dm
@@ -221,7 +221,7 @@
/obj/machinery/computer/shuttle_control/emergency/Topic(href, href_list)
if(..())
- return
+ return 1
if(href_list["removeid"])
var/dna_hash = href_list["removeid"]
diff --git a/code/modules/shuttles/shuttles_multi.dm b/code/modules/shuttles/shuttles_multi.dm
index 9c2528adaa..e13d1da4ea 100644
--- a/code/modules/shuttles/shuttles_multi.dm
+++ b/code/modules/shuttles/shuttles_multi.dm
@@ -1,4 +1,4 @@
-//This is a holder for things like the Vox and Nuke shuttle.
+//This is a holder for things like the Skipjack and Nuke shuttle.
/datum/shuttle/multi_shuttle
var/cloaked = 1
@@ -78,7 +78,7 @@
/obj/machinery/computer/shuttle_control/multi/Topic(href, href_list)
if(..())
- return
+ return 1
usr.set_machine(src)
src.add_fingerprint(usr)
diff --git a/code/datums/spells/area_teleport.dm b/code/modules/spells/area_teleport.dm
similarity index 94%
rename from code/datums/spells/area_teleport.dm
rename to code/modules/spells/area_teleport.dm
index b2ced9fa0d..05a8e655ed 100644
--- a/code/datums/spells/area_teleport.dm
+++ b/code/modules/spells/area_teleport.dm
@@ -1,82 +1,82 @@
-/obj/effect/proc_holder/spell/targeted/area_teleport
- name = "Area teleport"
- desc = "This spell teleports you to a type of area of your selection."
-
- var/randomise_selection = 0 //if it lets the usr choose the teleport loc or picks it from the list
- var/invocation_area = 1 //if the invocation appends the selected area
-
-/obj/effect/proc_holder/spell/targeted/area_teleport/perform(list/targets, recharge = 1)
- var/thearea = before_cast(targets)
- if(!thearea || !cast_check(1))
- revert_cast()
- return
- invocation(thearea)
- spawn(0)
- if(charge_type == "recharge" && recharge)
- start_recharge()
- cast(targets,thearea)
- after_cast(targets)
-
-/obj/effect/proc_holder/spell/targeted/area_teleport/before_cast(list/targets)
- var/A = null
-
- if(!randomise_selection)
- A = input("Area to teleport to", "Teleport", A) in teleportlocs
- else
- A = pick(teleportlocs)
-
- var/area/thearea = teleportlocs[A]
-
- return thearea
-
-/obj/effect/proc_holder/spell/targeted/area_teleport/cast(list/targets,area/thearea)
- for(var/mob/living/target in targets)
- var/list/L = list()
- for(var/turf/T in get_area_turfs(thearea.type))
- if(!T.density)
- var/clear = 1
- for(var/obj/O in T)
- if(O.density)
- clear = 0
- break
- if(clear)
- L+=T
-
- if(!L.len)
- usr <<"The spell matrix was unable to locate a suitable teleport destination for an unknown reason. Sorry."
- return
-
- if(target && target.buckled)
- target.buckled.unbuckle()
-
- var/list/tempL = L
- var/attempt = null
- var/success = 0
- while(tempL.len)
- attempt = pick(tempL)
- success = target.Move(attempt)
- if(!success)
- tempL.Remove(attempt)
- else
- break
-
- if(!success)
- target.loc = pick(L)
-
- return
-
-/obj/effect/proc_holder/spell/targeted/area_teleport/invocation(area/chosenarea = null)
- if(!invocation_area || !chosenarea)
- ..()
- else
- switch(invocation_type)
- if("shout")
- usr.say("[invocation] [uppertext(chosenarea.name)]")
- if(usr.gender==MALE)
- playsound(usr.loc, pick('sound/misc/null.ogg','sound/misc/null.ogg'), 100, 1)
- else
- playsound(usr.loc, pick('sound/misc/null.ogg','sound/misc/null.ogg'), 100, 1)
- if("whisper")
- usr.whisper("[invocation] [uppertext(chosenarea.name)]")
-
+/obj/effect/proc_holder/spell/targeted/area_teleport
+ name = "Area teleport"
+ desc = "This spell teleports you to a type of area of your selection."
+
+ var/randomise_selection = 0 //if it lets the usr choose the teleport loc or picks it from the list
+ var/invocation_area = 1 //if the invocation appends the selected area
+
+/obj/effect/proc_holder/spell/targeted/area_teleport/perform(list/targets, recharge = 1)
+ var/thearea = before_cast(targets)
+ if(!thearea || !cast_check(1))
+ revert_cast()
+ return
+ invocation(thearea)
+ spawn(0)
+ if(charge_type == "recharge" && recharge)
+ start_recharge()
+ cast(targets,thearea)
+ after_cast(targets)
+
+/obj/effect/proc_holder/spell/targeted/area_teleport/before_cast(list/targets)
+ var/A = null
+
+ if(!randomise_selection)
+ A = input("Area to teleport to", "Teleport", A) in teleportlocs
+ else
+ A = pick(teleportlocs)
+
+ var/area/thearea = teleportlocs[A]
+
+ return thearea
+
+/obj/effect/proc_holder/spell/targeted/area_teleport/cast(list/targets,area/thearea)
+ for(var/mob/living/target in targets)
+ var/list/L = list()
+ for(var/turf/T in get_area_turfs(thearea.type))
+ if(!T.density)
+ var/clear = 1
+ for(var/obj/O in T)
+ if(O.density)
+ clear = 0
+ break
+ if(clear)
+ L+=T
+
+ if(!L.len)
+ usr <<"The spell matrix was unable to locate a suitable teleport destination for an unknown reason. Sorry."
+ return
+
+ if(target && target.buckled)
+ target.buckled.unbuckle_mob()
+
+ var/list/tempL = L
+ var/attempt = null
+ var/success = 0
+ while(tempL.len)
+ attempt = pick(tempL)
+ success = target.Move(attempt)
+ if(!success)
+ tempL.Remove(attempt)
+ else
+ break
+
+ if(!success)
+ target.loc = pick(L)
+
+ return
+
+/obj/effect/proc_holder/spell/targeted/area_teleport/invocation(area/chosenarea = null)
+ if(!invocation_area || !chosenarea)
+ ..()
+ else
+ switch(invocation_type)
+ if("shout")
+ usr.say("[invocation] [uppertext(chosenarea.name)]")
+ if(usr.gender==MALE)
+ playsound(usr.loc, pick('sound/misc/null.ogg','sound/misc/null.ogg'), 100, 1)
+ else
+ playsound(usr.loc, pick('sound/misc/null.ogg','sound/misc/null.ogg'), 100, 1)
+ if("whisper")
+ usr.whisper("[invocation] [uppertext(chosenarea.name)]")
+
return
\ No newline at end of file
diff --git a/code/datums/spells/conjure.dm b/code/modules/spells/conjure.dm
similarity index 96%
rename from code/datums/spells/conjure.dm
rename to code/modules/spells/conjure.dm
index 1a48952451..2034bf931f 100644
--- a/code/datums/spells/conjure.dm
+++ b/code/modules/spells/conjure.dm
@@ -1,87 +1,87 @@
-/obj/effect/proc_holder/spell/aoe_turf/conjure
- name = "Conjure"
- desc = "This spell conjures objs of the specified types in range."
-
- var/list/summon_type = list() //determines what exactly will be summoned
- //should be text, like list("/obj/machinery/bot/ed209")
-
- var/summon_lifespan = 0 // 0=permanent, any other time in deciseconds
- var/summon_amt = 1 //amount of objects summoned
- var/summon_ignore_density = 0 //if set to 1, adds dense tiles to possible spawn places
- var/summon_ignore_prev_spawn_points = 0 //if set to 1, each new object is summoned on a new spawn point
-
- var/list/newVars = list() //vars of the summoned objects will be replaced with those where they meet
- //should have format of list("emagged" = 1,"name" = "Wizard's Justicebot"), for example
- var/delay = 1//Go Go Gadget Inheritance
-
-/obj/effect/proc_holder/spell/aoe_turf/conjure/cast(list/targets)
-
- for(var/turf/T in targets)
- if(T.density && !summon_ignore_density)
- targets -= T
- playsound(src.loc, 'sound/items/welder.ogg', 50, 1)
-
- if(do_after(usr,delay))
- for(var/i=0,iSome strange aura is blocking the way!"
- src.canmove = 0
- spawn(2) src.canmove = 1
-
-/obj/effect/dummy/spell_jaunt/ex_act(blah)
- return
-/obj/effect/dummy/spell_jaunt/bullet_act(blah)
+/obj/effect/proc_holder/spell/targeted/ethereal_jaunt
+ name = "Ethereal Jaunt"
+ desc = "This spell creates your ethereal form, temporarily making you invisible and able to pass through walls."
+
+ school = "transmutation"
+ charge_max = 300
+ clothes_req = 1
+ invocation = "none"
+ invocation_type = "none"
+ range = -1
+ include_user = 1
+ centcomm_cancast = 0 //Prevent people from getting to centcomm
+
+ var phaseshift = 0
+ var/jaunt_duration = 50 //in deciseconds
+
+/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/cast(list/targets) //magnets, so mostly hardcoded
+ for(var/mob/living/target in targets)
+ spawn(0)
+
+ if(target.buckled)
+ var/obj/structure/bed/buckled_to = target.buckled.
+ buckled_to.unbuckle_mob()
+
+ var/mobloc = get_turf(target.loc)
+ var/obj/effect/dummy/spell_jaunt/holder = new /obj/effect/dummy/spell_jaunt( mobloc )
+ var/atom/movable/overlay/animation = new /atom/movable/overlay( mobloc )
+ animation.name = "water"
+ animation.density = 0
+ animation.anchored = 1
+ animation.icon = 'icons/mob/mob.dmi'
+ animation.icon_state = "liquify"
+ animation.layer = 5
+ animation.master = holder
+ if(phaseshift == 1)
+ animation.dir = target.dir
+ flick("phase_shift",animation)
+ target.loc = holder
+ target.client.eye = holder
+ sleep(jaunt_duration)
+ mobloc = get_turf(target.loc)
+ animation.loc = mobloc
+ target.canmove = 0
+ sleep(20)
+ animation.dir = target.dir
+ flick("phase_shift2",animation)
+ sleep(5)
+ if(!target.Move(mobloc))
+ for(var/direction in list(1,2,4,8,5,6,9,10))
+ var/turf/T = get_step(mobloc, direction)
+ if(T)
+ if(target.Move(T))
+ break
+ target.canmove = 1
+ target.client.eye = target
+ del(animation)
+ del(holder)
+ else
+ flick("liquify",animation)
+ target.loc = holder
+ target.client.eye = holder
+ var/datum/effect/effect/system/steam_spread/steam = new /datum/effect/effect/system/steam_spread()
+ steam.set_up(10, 0, mobloc)
+ steam.start()
+ sleep(jaunt_duration)
+ mobloc = get_turf(target.loc)
+ animation.loc = mobloc
+ steam.location = mobloc
+ steam.start()
+ target.canmove = 0
+ sleep(20)
+ flick("reappear",animation)
+ sleep(5)
+ if(!target.Move(mobloc))
+ for(var/direction in list(1,2,4,8,5,6,9,10))
+ var/turf/T = get_step(mobloc, direction)
+ if(T)
+ if(target.Move(T))
+ break
+ target.canmove = 1
+ target.client.eye = target
+ del(animation)
+ del(holder)
+
+/obj/effect/dummy/spell_jaunt
+ name = "water"
+ icon = 'icons/effects/effects.dmi'
+ icon_state = "nothing"
+ var/canmove = 1
+ density = 0
+ anchored = 1
+
+/obj/effect/dummy/spell_jaunt/relaymove(var/mob/user, direction)
+ if (!src.canmove) return
+ var/turf/newLoc = get_step(src,direction)
+ if(!(newLoc.flags & NOJAUNT))
+ loc = newLoc
+ else
+ user << "Some strange aura is blocking the way!"
+ src.canmove = 0
+ spawn(2) src.canmove = 1
+
+/obj/effect/dummy/spell_jaunt/ex_act(blah)
+ return
+/obj/effect/dummy/spell_jaunt/bullet_act(blah)
return
\ No newline at end of file
diff --git a/code/datums/spells/explosion.dm b/code/modules/spells/explosion.dm
similarity index 94%
rename from code/datums/spells/explosion.dm
rename to code/modules/spells/explosion.dm
index 7bb7195c2d..b93667ab47 100644
--- a/code/datums/spells/explosion.dm
+++ b/code/modules/spells/explosion.dm
@@ -1,15 +1,15 @@
-/obj/effect/proc_holder/spell/targeted/explosion
- name = "Explosion"
- desc = "This spell explodes an area."
-
- var/ex_severe = 1
- var/ex_heavy = 2
- var/ex_light = 3
- var/ex_flash = 4
-
-/obj/effect/proc_holder/spell/targeted/explosion/cast(list/targets)
-
- for(var/mob/living/target in targets)
- explosion(target.loc,ex_severe,ex_heavy,ex_light,ex_flash)
-
+/obj/effect/proc_holder/spell/targeted/explosion
+ name = "Explosion"
+ desc = "This spell explodes an area."
+
+ var/ex_severe = 1
+ var/ex_heavy = 2
+ var/ex_light = 3
+ var/ex_flash = 4
+
+/obj/effect/proc_holder/spell/targeted/explosion/cast(list/targets)
+
+ for(var/mob/living/target in targets)
+ explosion(target.loc,ex_severe,ex_heavy,ex_light,ex_flash)
+
return
\ No newline at end of file
diff --git a/code/datums/spells/genetic.dm b/code/modules/spells/genetic.dm
similarity index 95%
rename from code/datums/spells/genetic.dm
rename to code/modules/spells/genetic.dm
index cff51ec6ff..bcb7d04280 100644
--- a/code/datums/spells/genetic.dm
+++ b/code/modules/spells/genetic.dm
@@ -1,31 +1,31 @@
-/obj/effect/proc_holder/spell/targeted/genetic
- name = "Genetic"
- desc = "This spell inflicts a set of mutations and disabilities upon the target."
-
- var/disabilities = 0 //bits
- var/list/mutations = list() //mutation strings
- var/duration = 100 //deciseconds
- /*
- Disabilities
- 1st bit - ?
- 2nd bit - ?
- 3rd bit - ?
- 4th bit - ?
- 5th bit - ?
- 6th bit - ?
- */
-
-/obj/effect/proc_holder/spell/targeted/genetic/cast(list/targets)
-
- for(var/mob/living/target in targets)
- for(var/x in mutations)
- target.mutations.Add(x)
- target.disabilities |= disabilities
- target.update_mutations() //update target's mutation overlays
- spawn(duration)
- for(var/x in mutations)
- target.mutations.Remove(x)
- target.disabilities &= ~disabilities
- target.update_mutations()
-
+/obj/effect/proc_holder/spell/targeted/genetic
+ name = "Genetic"
+ desc = "This spell inflicts a set of mutations and disabilities upon the target."
+
+ var/disabilities = 0 //bits
+ var/list/mutations = list() //mutation strings
+ var/duration = 100 //deciseconds
+ /*
+ Disabilities
+ 1st bit - ?
+ 2nd bit - ?
+ 3rd bit - ?
+ 4th bit - ?
+ 5th bit - ?
+ 6th bit - ?
+ */
+
+/obj/effect/proc_holder/spell/targeted/genetic/cast(list/targets)
+
+ for(var/mob/living/target in targets)
+ for(var/x in mutations)
+ target.mutations.Add(x)
+ target.disabilities |= disabilities
+ target.update_mutations() //update target's mutation overlays
+ spawn(duration)
+ for(var/x in mutations)
+ target.mutations.Remove(x)
+ target.disabilities &= ~disabilities
+ target.update_mutations()
+
return
\ No newline at end of file
diff --git a/code/datums/spells/horsemask.dm b/code/modules/spells/horsemask.dm
similarity index 93%
rename from code/datums/spells/horsemask.dm
rename to code/modules/spells/horsemask.dm
index 2ea66dac57..32e362f346 100644
--- a/code/datums/spells/horsemask.dm
+++ b/code/modules/spells/horsemask.dm
@@ -1,50 +1,50 @@
-/obj/effect/proc_holder/spell/targeted/horsemask
- name = "Curse of the Horseman"
- desc = "This spell triggers a curse on a target, causing them to wield an unremovable horse head mask. They will speak like a horse! Any masks they are wearing will be disintegrated. This spell does not require robes."
- school = "transmutation"
- charge_type = "recharge"
- charge_max = 150
- charge_counter = 0
- clothes_req = 0
- stat_allowed = 0
- invocation = "KN'A FTAGHU, PUCK 'BTHNK!"
- invocation_type = "shout"
- range = 7
- selection_type = "range"
- var/list/compatible_mobs = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
-
-/obj/effect/proc_holder/spell/targeted/horsemask/cast(list/targets, mob/user = usr)
- if(!targets.len)
- user << "No target found in range."
- return
-
- var/mob/living/carbon/target = targets[1]
-
- if(!(target.type in compatible_mobs))
- user << "It'd be stupid to curse [target] with a horse's head!"
- return
-
- if(!(target in oview(range)))//If they are not in overview after selection.
- user << "They are too far away!"
- return
-
- var/obj/item/clothing/mask/horsehead/magic/magichead = new /obj/item/clothing/mask/horsehead/magic
- target.visible_message( "[target]'s face lights up in fire, and after the event a horse's head takes its place!", \
- "Your face burns up, and shortly after the fire you realise you have the face of a horse!")
- target.equip_to_slot(magichead, slot_wear_mask)
-
- flick("e_flash", target.flash)
-
-//item used by the horsehead spell
-/obj/item/clothing/mask/horsehead/magic
- //flags_inv = null //so you can still see their face... no. How can you recognize someone when their face is completely different?
- voicechange = 1 //NEEEEIIGHH
-
- dropped(mob/user as mob)
- canremove = 1
- ..()
-
- equipped(var/mob/user, var/slot)
- if (slot == slot_wear_mask)
- canremove = 0 //curses!
- ..()
+/obj/effect/proc_holder/spell/targeted/horsemask
+ name = "Curse of the Horseman"
+ desc = "This spell triggers a curse on a target, causing them to wield an unremovable horse head mask. They will speak like a horse! Any masks they are wearing will be disintegrated. This spell does not require robes."
+ school = "transmutation"
+ charge_type = "recharge"
+ charge_max = 150
+ charge_counter = 0
+ clothes_req = 0
+ stat_allowed = 0
+ invocation = "KN'A FTAGHU, PUCK 'BTHNK!"
+ invocation_type = "shout"
+ range = 7
+ selection_type = "range"
+ var/list/compatible_mobs = list(/mob/living/carbon/human)
+
+/obj/effect/proc_holder/spell/targeted/horsemask/cast(list/targets, mob/user = usr)
+ if(!targets.len)
+ user << "No target found in range."
+ return
+
+ var/mob/living/carbon/target = targets[1]
+
+ if(!(target.type in compatible_mobs))
+ user << "It'd be stupid to curse [target] with a horse's head!"
+ return
+
+ if(!(target in oview(range)))//If they are not in overview after selection.
+ user << "They are too far away!"
+ return
+
+ var/obj/item/clothing/mask/horsehead/magic/magichead = new /obj/item/clothing/mask/horsehead/magic
+ target.visible_message( "[target]'s face lights up in fire, and after the event a horse's head takes its place!", \
+ "Your face burns up, and shortly after the fire you realise you have the face of a horse!")
+ target.equip_to_slot(magichead, slot_wear_mask)
+
+ flick("e_flash", target.flash)
+
+//item used by the horsehead spell
+/obj/item/clothing/mask/horsehead/magic
+ //flags_inv = null //so you can still see their face... no. How can you recognize someone when their face is completely different?
+ voicechange = 1 //NEEEEIIGHH
+
+ dropped(mob/user as mob)
+ canremove = 1
+ ..()
+
+ equipped(var/mob/user, var/slot)
+ if (slot == slot_wear_mask)
+ canremove = 0 //curses!
+ ..()
diff --git a/code/datums/spells/inflict_handler.dm b/code/modules/spells/inflict_handler.dm
similarity index 92%
rename from code/datums/spells/inflict_handler.dm
rename to code/modules/spells/inflict_handler.dm
index 496eac9195..34b810d309 100644
--- a/code/datums/spells/inflict_handler.dm
+++ b/code/modules/spells/inflict_handler.dm
@@ -1,59 +1,59 @@
-/obj/effect/proc_holder/spell/targeted/inflict_handler
- name = "Inflict Handler"
- desc = "This spell blinds and/or destroys/damages/heals and/or weakens/stuns the target."
-
- var/amt_weakened = 0
- var/amt_paralysis = 0
- var/amt_stunned = 0
-
- //set to negatives for healing
- var/amt_dam_fire = 0
- var/amt_dam_brute = 0
- var/amt_dam_oxy = 0
- var/amt_dam_tox = 0
-
- var/amt_eye_blind = 0
- var/amt_eye_blurry = 0
-
- var/destroys = "none" //can be "none", "gib" or "disintegrate"
-
-/obj/effect/proc_holder/spell/targeted/inflict_handler/cast(list/targets)
-
- for(var/mob/living/target in targets)
- switch(destroys)
- if("gib")
- target.gib()
- if("gib_brain")
- if(ishuman(target) || ismonkey(target))
- var/mob/living/carbon/C = target
- if(!C.has_brain()) // Their brain is already taken out
- var/obj/item/organ/brain/B = new(C.loc)
- B.transfer_identity(C)
- target.gib()
- if("disintegrate")
- target.dust()
-
- if(!target)
- continue
- //damage
- if(amt_dam_brute > 0)
- if(amt_dam_fire >= 0)
- target.take_overall_damage(amt_dam_brute,amt_dam_fire)
- else if (amt_dam_fire < 0)
- target.take_overall_damage(amt_dam_brute,0)
- target.heal_overall_damage(0,amt_dam_fire)
- else if(amt_dam_brute < 0)
- if(amt_dam_fire > 0)
- target.take_overall_damage(0,amt_dam_fire)
- target.heal_overall_damage(amt_dam_brute,0)
- else if (amt_dam_fire <= 0)
- target.heal_overall_damage(amt_dam_brute,amt_dam_fire)
- target.adjustToxLoss(amt_dam_tox)
- target.oxyloss += amt_dam_oxy
- //disabling
- target.Weaken(amt_weakened)
- target.Paralyse(amt_paralysis)
- target.Stun(amt_stunned)
-
- target.eye_blind += amt_eye_blind
+/obj/effect/proc_holder/spell/targeted/inflict_handler
+ name = "Inflict Handler"
+ desc = "This spell blinds and/or destroys/damages/heals and/or weakens/stuns the target."
+
+ var/amt_weakened = 0
+ var/amt_paralysis = 0
+ var/amt_stunned = 0
+
+ //set to negatives for healing
+ var/amt_dam_fire = 0
+ var/amt_dam_brute = 0
+ var/amt_dam_oxy = 0
+ var/amt_dam_tox = 0
+
+ var/amt_eye_blind = 0
+ var/amt_eye_blurry = 0
+
+ var/destroys = "none" //can be "none", "gib" or "disintegrate"
+
+/obj/effect/proc_holder/spell/targeted/inflict_handler/cast(list/targets)
+
+ for(var/mob/living/target in targets)
+ switch(destroys)
+ if("gib")
+ target.gib()
+ if("gib_brain")
+ if(ishuman(target) || issmall(target))
+ var/mob/living/carbon/C = target
+ if(!C.has_brain()) // Their brain is already taken out
+ var/obj/item/organ/brain/B = new(C.loc)
+ B.transfer_identity(C)
+ target.gib()
+ if("disintegrate")
+ target.dust()
+
+ if(!target)
+ continue
+ //damage
+ if(amt_dam_brute > 0)
+ if(amt_dam_fire >= 0)
+ target.take_overall_damage(amt_dam_brute,amt_dam_fire)
+ else if (amt_dam_fire < 0)
+ target.take_overall_damage(amt_dam_brute,0)
+ target.heal_overall_damage(0,amt_dam_fire)
+ else if(amt_dam_brute < 0)
+ if(amt_dam_fire > 0)
+ target.take_overall_damage(0,amt_dam_fire)
+ target.heal_overall_damage(amt_dam_brute,0)
+ else if (amt_dam_fire <= 0)
+ target.heal_overall_damage(amt_dam_brute,amt_dam_fire)
+ target.adjustToxLoss(amt_dam_tox)
+ target.oxyloss += amt_dam_oxy
+ //disabling
+ target.Weaken(amt_weakened)
+ target.Paralyse(amt_paralysis)
+ target.Stun(amt_stunned)
+
+ target.eye_blind += amt_eye_blind
target.eye_blurry += amt_eye_blurry
\ No newline at end of file
diff --git a/code/datums/spells/knock.dm b/code/modules/spells/knock.dm
similarity index 83%
rename from code/datums/spells/knock.dm
rename to code/modules/spells/knock.dm
index 48ba2c633c..9ebf664942 100644
--- a/code/datums/spells/knock.dm
+++ b/code/modules/spells/knock.dm
@@ -1,19 +1,20 @@
-/obj/effect/proc_holder/spell/aoe_turf/knock
- name = "Knock"
- desc = "This spell opens nearby doors and does not require wizard garb."
-
- school = "transmutation"
- charge_max = 100
- clothes_req = 0
- invocation = "AULIE OXIN FIERA"
- invocation_type = "whisper"
- range = 3
-
-/obj/effect/proc_holder/spell/aoe_turf/knock/cast(list/targets)
- for(var/turf/T in targets)
- for(var/obj/machinery/door/door in T.contents)
- spawn(1)
- if(istype(door,/obj/machinery/door/airlock))
- door:unlock(1) //forced because it's magic!
- door.open()
- return
\ No newline at end of file
+/obj/effect/proc_holder/spell/aoe_turf/knock
+ name = "Knock"
+ desc = "This spell opens nearby doors and does not require wizard garb."
+
+ school = "transmutation"
+ charge_max = 100
+ clothes_req = 0
+ invocation = "AULIE OXIN FIERA"
+ invocation_type = "whisper"
+ range = 3
+
+/obj/effect/proc_holder/spell/aoe_turf/knock/cast(list/targets)
+ for(var/turf/T in targets)
+ for(var/obj/machinery/door/door in T.contents)
+ spawn(1)
+ if(istype(door,/obj/machinery/door/airlock))
+ var/obj/machinery/door/airlock/A = door
+ A.unlock(1) //forced because it's magic!
+ door.open()
+ return
diff --git a/code/datums/spells/mind_transfer.dm b/code/modules/spells/mind_transfer.dm
similarity index 95%
rename from code/datums/spells/mind_transfer.dm
rename to code/modules/spells/mind_transfer.dm
index 61c6f980fd..a4f8258ff7 100644
--- a/code/datums/spells/mind_transfer.dm
+++ b/code/modules/spells/mind_transfer.dm
@@ -9,7 +9,7 @@
invocation_type = "whisper"
range = 1
var/list/protected_roles = list("Wizard","Changeling","Cultist") //which roles are immune to the spell
- var/list/compatible_mobs = list(/mob/living/carbon/human,/mob/living/carbon/monkey) //which types of mobs are affected by the spell. NOTE: change at your own risk
+ var/list/compatible_mobs = list(/mob/living/carbon/human) //which types of mobs are affected by the spell. NOTE: change at your own risk
var/base_spell_loss_chance = 20 //base probability of the wizard losing a spell in the process
var/spell_loss_chance_modifier = 7 //amount of probability of losing a spell added per spell (mind_transfer included)
var/spell_loss_amount = 1 //the maximum amount of spells possible to lose during a single transfer
diff --git a/code/datums/spells/projectile.dm b/code/modules/spells/projectile.dm
similarity index 96%
rename from code/datums/spells/projectile.dm
rename to code/modules/spells/projectile.dm
index 9bd1a34f18..24c79a0a1c 100644
--- a/code/datums/spells/projectile.dm
+++ b/code/modules/spells/projectile.dm
@@ -1,83 +1,83 @@
-/obj/effect/proc_holder/spell/targeted/projectile
- name = "Projectile"
- desc = "This spell summons projectiles which try to hit the targets."
-
- var/proj_icon = 'icons/obj/projectiles.dmi'
- var/proj_icon_state = "spell"
- var/proj_name = "a spell projectile"
-
- var/proj_trail = 0 //if it leaves a trail
- var/proj_trail_lifespan = 0 //deciseconds
- var/proj_trail_icon = 'icons/obj/wizard.dmi'
- var/proj_trail_icon_state = "trail"
-
- var/proj_type = "/obj/effect/proc_holder/spell/targeted" //IMPORTANT use only subtypes of this
-
- var/proj_lingering = 0 //if it lingers or disappears upon hitting an obstacle
- var/proj_homing = 1 //if it follows the target
- var/proj_insubstantial = 0 //if it can pass through dense objects or not
- var/proj_trigger_range = 0 //the range from target at which the projectile triggers cast(target)
-
- var/proj_lifespan = 15 //in deciseconds * proj_step_delay
- var/proj_step_delay = 1 //lower = faster
-
-/obj/effect/proc_holder/spell/targeted/projectile/cast(list/targets, mob/user = usr)
-
- for(var/mob/living/target in targets)
- spawn(0)
- var/obj/effect/proc_holder/spell/targeted/projectile
- if(istext(proj_type))
- var/projectile_type = text2path(proj_type)
- projectile = new projectile_type(user)
- if(istype(proj_type,/obj/effect/proc_holder/spell))
- projectile = new /obj/effect/proc_holder/spell/targeted/trigger(user)
- projectile:linked_spells += proj_type
- projectile.icon = proj_icon
- projectile.icon_state = proj_icon_state
- projectile.set_dir(get_dir(target,projectile))
- projectile.name = proj_name
-
- var/current_loc = usr.loc
-
- projectile.loc = current_loc
-
- for(var/i = 0,i < proj_lifespan,i++)
- if(!projectile)
- break
-
- if(proj_homing)
- if(proj_insubstantial)
- projectile.set_dir(get_dir(projectile,target))
- projectile.loc = get_step_to(projectile,target)
- else
- step_to(projectile,target)
- else
- if(proj_insubstantial)
- projectile.loc = get_step(projectile,dir)
- else
- step(projectile,dir)
-
- if(!proj_lingering && projectile.loc == current_loc) //if it didn't move since last time
- del(projectile)
- break
-
- if(proj_trail && projectile)
- spawn(0)
- if(projectile)
- var/obj/effect/overlay/trail = new /obj/effect/overlay(projectile.loc)
- trail.icon = proj_trail_icon
- trail.icon_state = proj_trail_icon_state
- trail.density = 0
- spawn(proj_trail_lifespan)
- del(trail)
-
- if(projectile.loc in range(target.loc,proj_trigger_range))
- projectile.perform(list(target))
- break
-
- current_loc = projectile.loc
-
- sleep(proj_step_delay)
-
- if(projectile)
+/obj/effect/proc_holder/spell/targeted/projectile
+ name = "Projectile"
+ desc = "This spell summons projectiles which try to hit the targets."
+
+ var/proj_icon = 'icons/obj/projectiles.dmi'
+ var/proj_icon_state = "spell"
+ var/proj_name = "a spell projectile"
+
+ var/proj_trail = 0 //if it leaves a trail
+ var/proj_trail_lifespan = 0 //deciseconds
+ var/proj_trail_icon = 'icons/obj/wizard.dmi'
+ var/proj_trail_icon_state = "trail"
+
+ var/proj_type = "/obj/effect/proc_holder/spell/targeted" //IMPORTANT use only subtypes of this
+
+ var/proj_lingering = 0 //if it lingers or disappears upon hitting an obstacle
+ var/proj_homing = 1 //if it follows the target
+ var/proj_insubstantial = 0 //if it can pass through dense objects or not
+ var/proj_trigger_range = 0 //the range from target at which the projectile triggers cast(target)
+
+ var/proj_lifespan = 15 //in deciseconds * proj_step_delay
+ var/proj_step_delay = 1 //lower = faster
+
+/obj/effect/proc_holder/spell/targeted/projectile/cast(list/targets, mob/user = usr)
+
+ for(var/mob/living/target in targets)
+ spawn(0)
+ var/obj/effect/proc_holder/spell/targeted/projectile
+ if(istext(proj_type))
+ var/projectile_type = text2path(proj_type)
+ projectile = new projectile_type(user)
+ if(istype(proj_type,/obj/effect/proc_holder/spell))
+ projectile = new /obj/effect/proc_holder/spell/targeted/trigger(user)
+ projectile:linked_spells += proj_type
+ projectile.icon = proj_icon
+ projectile.icon_state = proj_icon_state
+ projectile.set_dir(get_dir(target,projectile))
+ projectile.name = proj_name
+
+ var/current_loc = usr.loc
+
+ projectile.loc = current_loc
+
+ for(var/i = 0,i < proj_lifespan,i++)
+ if(!projectile)
+ break
+
+ if(proj_homing)
+ if(proj_insubstantial)
+ projectile.set_dir(get_dir(projectile,target))
+ projectile.loc = get_step_to(projectile,target)
+ else
+ step_to(projectile,target)
+ else
+ if(proj_insubstantial)
+ projectile.loc = get_step(projectile,dir)
+ else
+ step(projectile,dir)
+
+ if(!proj_lingering && projectile.loc == current_loc) //if it didn't move since last time
+ del(projectile)
+ break
+
+ if(proj_trail && projectile)
+ spawn(0)
+ if(projectile)
+ var/obj/effect/overlay/trail = new /obj/effect/overlay(projectile.loc)
+ trail.icon = proj_trail_icon
+ trail.icon_state = proj_trail_icon_state
+ trail.density = 0
+ spawn(proj_trail_lifespan)
+ del(trail)
+
+ if(projectile.loc in range(target.loc,proj_trigger_range))
+ projectile.perform(list(target))
+ break
+
+ current_loc = projectile.loc
+
+ sleep(proj_step_delay)
+
+ if(projectile)
del(projectile)
\ No newline at end of file
diff --git a/code/datums/spell.dm b/code/modules/spells/spell.dm
similarity index 92%
rename from code/datums/spell.dm
rename to code/modules/spells/spell.dm
index c7c12b097b..2ae347ee4a 100644
--- a/code/datums/spell.dm
+++ b/code/modules/spells/spell.dm
@@ -1,286 +1,302 @@
-/obj/effect/proc_holder
- var/panel = "Debug"//What panel the proc holder needs to go on.
-
-var/list/spells = typesof(/obj/effect/proc_holder/spell) //needed for the badmin verb for now
-
-/obj/effect/proc_holder/spell
- name = "Spell"
- desc = "A wizard spell"
- density = 0
- opacity = 0
-
- var/school = "evocation" //not relevant at now, but may be important later if there are changes to how spells work. the ones I used for now will probably be changed... maybe spell presets? lacking flexibility but with some other benefit?
-
- var/charge_type = "recharge" //can be recharge or charges, see charge_max and charge_counter descriptions; can also be based on the holder's vars now, use "holder_var" for that
-
- var/charge_max = 100 //recharge time in deciseconds if charge_type = "recharge" or starting charges if charge_type = "charges"
- var/charge_counter = 0 //can only cast spells if it equals recharge, ++ each decisecond if charge_type = "recharge" or -- each cast if charge_type = "charges"
-
- var/holder_var_type = "bruteloss" //only used if charge_type equals to "holder_var"
- var/holder_var_amount = 20 //same. The amount adjusted with the mob's var when the spell is used
-
- var/clothes_req = 1 //see if it requires clothes
- var/stat_allowed = 0 //see if it requires being conscious/alive, need to set to 1 for ghostpells
- var/invocation = "HURP DURP" //what is uttered when the wizard casts the spell
- var/invocation_type = "none" //can be none, whisper and shout
- var/range = 7 //the range of the spell; outer radius for aoe spells
- var/message = "" //whatever it says to the guy affected by it
- var/selection_type = "view" //can be "range" or "view"
-
- var/overlay = 0
- var/overlay_icon = 'icons/obj/wizard.dmi'
- var/overlay_icon_state = "spell"
- var/overlay_lifespan = 0
-
- var/sparks_spread = 0
- var/sparks_amt = 0 //cropped at 10
- var/smoke_spread = 0 //1 - harmless, 2 - harmful
- var/smoke_amt = 0 //cropped at 10
-
- var/critfailchance = 0
- var/centcomm_cancast = 1 //Whether or not the spell should be allowed on z2
-
-/obj/effect/proc_holder/spell/proc/cast_check(skipcharge = 0,mob/user = usr) //checks if the spell can be cast based on its settings; skipcharge is used when an additional cast_check is called inside the spell
-
- if(!(src in usr.spell_list))
- usr << "\red You shouldn't have this spell! Something's wrong."
- return 0
-
- if(usr.z == 2 && !centcomm_cancast) //Certain spells are not allowed on the centcomm zlevel
- return 0
-
- if(!skipcharge)
- switch(charge_type)
- if("recharge")
- if(charge_counter < charge_max)
- usr << "[name] is still recharging."
- return 0
- if("charges")
- if(!charge_counter)
- usr << "[name] has no charges left."
- return 0
-
- if(usr.stat && !stat_allowed)
- usr << "Not when you're incapacitated."
- return 0
-
- if(ishuman(usr) || ismonkey(usr))
- if(istype(usr.wear_mask, /obj/item/clothing/mask/muzzle))
- usr << "Mmmf mrrfff!"
- return 0
-
- if(clothes_req) //clothes check
- if(!istype(usr, /mob/living/carbon/human))
- usr << "You aren't a human, Why are you trying to cast a human spell, silly non-human? Casting human spells is for humans."
- return 0
- if(!istype(usr:wear_suit, /obj/item/clothing/suit/wizrobe) && !istype(user:wear_suit, /obj/item/clothing/suit/space/void/wizard))
- usr << "I don't feel strong enough without my robe."
- return 0
- if(!istype(usr:shoes, /obj/item/clothing/shoes/sandal))
- usr << "I don't feel strong enough without my sandals."
- return 0
- if(!istype(usr:head, /obj/item/clothing/head/wizard) && !istype(user:head, /obj/item/clothing/head/helmet/space/void/wizard))
- usr << "I don't feel strong enough without my hat."
- return 0
-
- if(!skipcharge)
- switch(charge_type)
- if("recharge")
- charge_counter = 0 //doesn't start recharging until the targets selecting ends
- if("charges")
- charge_counter-- //returns the charge if the targets selecting fails
- if("holdervar")
- adjust_var(user, holder_var_type, holder_var_amount)
-
- return 1
-
-/obj/effect/proc_holder/spell/proc/invocation(mob/user = usr) //spelling the spell out and setting it on recharge/reducing charges amount
-
- switch(invocation_type)
- if("shout")
- if(prob(50))//Auto-mute? Fuck that noise
- usr.say(invocation)
- else
- usr.say(replacetext(invocation," ","`"))
- if(usr.gender==MALE)
- playsound(usr.loc, pick('sound/misc/null.ogg','sound/misc/null.ogg'), 100, 1)
- else
- playsound(usr.loc, pick('sound/misc/null.ogg','sound/misc/null.ogg'), 100, 1)
- if("whisper")
- if(prob(50))
- usr.whisper(invocation)
- else
- usr.whisper(replacetext(invocation," ","`"))
-
-/obj/effect/proc_holder/spell/New()
- ..()
-
- charge_counter = charge_max
-
-/obj/effect/proc_holder/spell/Click()
- if(cast_check())
- choose_targets()
- return 1
-
-/obj/effect/proc_holder/spell/proc/choose_targets(mob/user = usr) //depends on subtype - /targeted or /aoe_turf
- return
-
-/obj/effect/proc_holder/spell/proc/start_recharge()
- while(charge_counter < charge_max)
- sleep(1)
- charge_counter++
-
-/obj/effect/proc_holder/spell/proc/perform(list/targets, recharge = 1) //if recharge is started is important for the trigger spells
- before_cast(targets)
- invocation()
- spawn(0)
- if(charge_type == "recharge" && recharge)
- start_recharge()
- if(prob(critfailchance))
- critfail(targets)
- else
- cast(targets)
- after_cast(targets)
-
-/obj/effect/proc_holder/spell/proc/before_cast(list/targets)
- if(overlay)
- for(var/atom/target in targets)
- var/location
- if(istype(target,/mob/living))
- location = target.loc
- else if(istype(target,/turf))
- location = target
- var/obj/effect/overlay/spell = new /obj/effect/overlay(location)
- spell.icon = overlay_icon
- spell.icon_state = overlay_icon_state
- spell.anchored = 1
- spell.density = 0
- spawn(overlay_lifespan)
- del(spell)
-
-/obj/effect/proc_holder/spell/proc/after_cast(list/targets)
- for(var/atom/target in targets)
- var/location
- if(istype(target,/mob/living))
- location = target.loc
- else if(istype(target,/turf))
- location = target
- if(istype(target,/mob/living) && message)
- target << text("[message]")
- if(sparks_spread)
- var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread()
- sparks.set_up(sparks_amt, 0, location) //no idea what the 0 is
- sparks.start()
- if(smoke_spread)
- if(smoke_spread == 1)
- var/datum/effect/effect/system/smoke_spread/smoke = new /datum/effect/effect/system/smoke_spread()
- smoke.set_up(smoke_amt, 0, location) //no idea what the 0 is
- smoke.start()
- else if(smoke_spread == 2)
- var/datum/effect/effect/system/smoke_spread/bad/smoke = new /datum/effect/effect/system/smoke_spread/bad()
- smoke.set_up(smoke_amt, 0, location) //no idea what the 0 is
- smoke.start()
-
-/obj/effect/proc_holder/spell/proc/cast(list/targets)
- return
-
-/obj/effect/proc_holder/spell/proc/critfail(list/targets)
- return
-
-/obj/effect/proc_holder/spell/proc/revert_cast(mob/user = usr) //resets recharge or readds a charge
- switch(charge_type)
- if("recharge")
- charge_counter = charge_max
- if("charges")
- charge_counter++
- if("holdervar")
- adjust_var(user, holder_var_type, -holder_var_amount)
-
- return
-
-/obj/effect/proc_holder/spell/proc/adjust_var(mob/living/target = usr, type, amount) //handles the adjustment of the var when the spell is used. has some hardcoded types
- switch(type)
- if("bruteloss")
- target.adjustBruteLoss(amount)
- if("fireloss")
- target.adjustFireLoss(amount)
- if("toxloss")
- target.adjustToxLoss(amount)
- if("oxyloss")
- target.adjustOxyLoss(amount)
- if("stunned")
- target.AdjustStunned(amount)
- if("weakened")
- target.AdjustWeakened(amount)
- if("paralysis")
- target.AdjustParalysis(amount)
- else
- target.vars[type] += amount //I bear no responsibility for the runtimes that'll happen if you try to adjust non-numeric or even non-existant vars
- return
-
-/obj/effect/proc_holder/spell/targeted //can mean aoe for mobs (limited/unlimited number) or one target mob
- var/max_targets = 1 //leave 0 for unlimited targets in range, 1 for one selectable target in range, more for limited number of casts (can all target one guy, depends on target_ignore_prev) in range
- var/target_ignore_prev = 1 //only important if max_targets > 1, affects if the spell can be cast multiple times at one person from one cast
- var/include_user = 0 //if it includes usr in the target list
-
-/obj/effect/proc_holder/spell/aoe_turf //affects all turfs in view or range (depends)
- var/inner_radius = -1 //for all your ring spell needs
-
-/obj/effect/proc_holder/spell/targeted/choose_targets(mob/user = usr)
- var/list/targets = list()
-
- switch(max_targets)
- if(0) //unlimited
- for(var/mob/living/target in view_or_range(range, user, selection_type))
- targets += target
- if(1) //single target can be picked
- if(range < 0)
- targets += user
- else
- var/possible_targets = list()
-
- for(var/mob/living/M in view_or_range(range, user, selection_type))
- if(!include_user && user == M)
- continue
- possible_targets += M
-
- targets += input("Choose the target for the spell.", "Targeting") as mob in possible_targets
- else
- var/list/possible_targets = list()
- for(var/mob/living/target in view_or_range(range, user, selection_type))
- possible_targets += target
- for(var/i=1,i<=max_targets,i++)
- if(!possible_targets.len)
- break
- if(target_ignore_prev)
- var/target = pick(possible_targets)
- possible_targets -= target
- targets += target
- else
- targets += pick(possible_targets)
-
- if(!include_user && (user in targets))
- targets -= user
-
- if(!targets.len) //doesn't waste the spell
- revert_cast(user)
- return
-
- perform(targets)
-
- return
-
-/obj/effect/proc_holder/spell/aoe_turf/choose_targets(mob/user = usr)
- var/list/targets = list()
-
- for(var/turf/target in view_or_range(range,user,selection_type))
- if(!(target in view_or_range(inner_radius,user,selection_type)))
- targets += target
-
- if(!targets.len) //doesn't waste the spell
- revert_cast()
- return
-
- perform(targets)
-
+/client/proc/give_spell(mob/T as mob in mob_list) // -- Urist
+ set category = "Fun"
+ set name = "Give Spell"
+ set desc = "Gives a spell to a mob."
+ var/list/spell_names = list()
+ for(var/v in spells)
+ // "/obj/effect/proc_holder/spell/" 30 symbols ~Intercross21
+ spell_names.Add(copytext("[v]", 31, 0))
+ var/S = input("Choose the spell to give to that guy", "ABRAKADABRA") as null|anything in spell_names
+ if(!S) return
+ var/path = text2path("/obj/effect/proc_holder/spell/[S]")
+ T.spell_list += new path
+ feedback_add_details("admin_verb","GS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+ log_admin("[key_name(usr)] gave [key_name(T)] the spell [S].")
+ message_admins("\blue [key_name_admin(usr)] gave [key_name(T)] the spell [S].", 1)
+
+/obj/effect/proc_holder
+ var/panel = "Debug"//What panel the proc holder needs to go on.
+
+var/list/spells = typesof(/obj/effect/proc_holder/spell) //needed for the badmin verb for now
+
+/obj/effect/proc_holder/spell
+ name = "Spell"
+ desc = "A wizard spell"
+ density = 0
+ opacity = 0
+
+ var/school = "evocation" //not relevant at now, but may be important later if there are changes to how spells work. the ones I used for now will probably be changed... maybe spell presets? lacking flexibility but with some other benefit?
+
+ var/charge_type = "recharge" //can be recharge or charges, see charge_max and charge_counter descriptions; can also be based on the holder's vars now, use "holder_var" for that
+
+ var/charge_max = 100 //recharge time in deciseconds if charge_type = "recharge" or starting charges if charge_type = "charges"
+ var/charge_counter = 0 //can only cast spells if it equals recharge, ++ each decisecond if charge_type = "recharge" or -- each cast if charge_type = "charges"
+
+ var/holder_var_type = "bruteloss" //only used if charge_type equals to "holder_var"
+ var/holder_var_amount = 20 //same. The amount adjusted with the mob's var when the spell is used
+
+ var/clothes_req = 1 //see if it requires clothes
+ var/stat_allowed = 0 //see if it requires being conscious/alive, need to set to 1 for ghostpells
+ var/invocation = "HURP DURP" //what is uttered when the wizard casts the spell
+ var/invocation_type = "none" //can be none, whisper and shout
+ var/range = 7 //the range of the spell; outer radius for aoe spells
+ var/message = "" //whatever it says to the guy affected by it
+ var/selection_type = "view" //can be "range" or "view"
+
+ var/overlay = 0
+ var/overlay_icon = 'icons/obj/wizard.dmi'
+ var/overlay_icon_state = "spell"
+ var/overlay_lifespan = 0
+
+ var/sparks_spread = 0
+ var/sparks_amt = 0 //cropped at 10
+ var/smoke_spread = 0 //1 - harmless, 2 - harmful
+ var/smoke_amt = 0 //cropped at 10
+
+ var/critfailchance = 0
+ var/centcomm_cancast = 1 //Whether or not the spell should be allowed on z2
+
+/obj/effect/proc_holder/spell/proc/cast_check(skipcharge = 0,mob/user = usr) //checks if the spell can be cast based on its settings; skipcharge is used when an additional cast_check is called inside the spell
+
+ if(!(src in usr.spell_list))
+ usr << "\red You shouldn't have this spell! Something's wrong."
+ return 0
+
+ if(usr.z == 2 && !centcomm_cancast) //Certain spells are not allowed on the centcomm zlevel
+ return 0
+
+ if(!skipcharge)
+ switch(charge_type)
+ if("recharge")
+ if(charge_counter < charge_max)
+ usr << "[name] is still recharging."
+ return 0
+ if("charges")
+ if(!charge_counter)
+ usr << "[name] has no charges left."
+ return 0
+
+ if(usr.stat && !stat_allowed)
+ usr << "Not when you're incapacitated."
+ return 0
+
+ if(ishuman(usr) || issmall(usr))
+ if(istype(usr.wear_mask, /obj/item/clothing/mask/muzzle))
+ usr << "Mmmf mrrfff!"
+ return 0
+
+ if(clothes_req) //clothes check
+ if(!istype(usr, /mob/living/carbon/human))
+ usr << "You aren't a human, Why are you trying to cast a human spell, silly non-human? Casting human spells is for humans."
+ return 0
+ if(!istype(usr:wear_suit, /obj/item/clothing/suit/wizrobe) && !istype(user:wear_suit, /obj/item/clothing/suit/space/void/wizard))
+ usr << "I don't feel strong enough without my robe."
+ return 0
+ if(!istype(usr:shoes, /obj/item/clothing/shoes/sandal))
+ usr << "I don't feel strong enough without my sandals."
+ return 0
+ if(!istype(usr:head, /obj/item/clothing/head/wizard) && !istype(user:head, /obj/item/clothing/head/helmet/space/void/wizard))
+ usr << "I don't feel strong enough without my hat."
+ return 0
+
+ if(!skipcharge)
+ switch(charge_type)
+ if("recharge")
+ charge_counter = 0 //doesn't start recharging until the targets selecting ends
+ if("charges")
+ charge_counter-- //returns the charge if the targets selecting fails
+ if("holdervar")
+ adjust_var(user, holder_var_type, holder_var_amount)
+
+ return 1
+
+/obj/effect/proc_holder/spell/proc/invocation(mob/user = usr) //spelling the spell out and setting it on recharge/reducing charges amount
+
+ switch(invocation_type)
+ if("shout")
+ if(prob(50))//Auto-mute? Fuck that noise
+ usr.say(invocation)
+ else
+ usr.say(replacetext(invocation," ","`"))
+ if(usr.gender==MALE)
+ playsound(usr.loc, pick('sound/misc/null.ogg','sound/misc/null.ogg'), 100, 1)
+ else
+ playsound(usr.loc, pick('sound/misc/null.ogg','sound/misc/null.ogg'), 100, 1)
+ if("whisper")
+ if(prob(50))
+ usr.whisper(invocation)
+ else
+ usr.whisper(replacetext(invocation," ","`"))
+
+/obj/effect/proc_holder/spell/New()
+ ..()
+
+ charge_counter = charge_max
+
+/obj/effect/proc_holder/spell/Click()
+ if(cast_check())
+ choose_targets()
+ return 1
+
+/obj/effect/proc_holder/spell/proc/choose_targets(mob/user = usr) //depends on subtype - /targeted or /aoe_turf
+ return
+
+/obj/effect/proc_holder/spell/proc/start_recharge()
+ while(charge_counter < charge_max)
+ sleep(1)
+ charge_counter++
+
+/obj/effect/proc_holder/spell/proc/perform(list/targets, recharge = 1) //if recharge is started is important for the trigger spells
+ before_cast(targets)
+ invocation()
+ spawn(0)
+ if(charge_type == "recharge" && recharge)
+ start_recharge()
+ if(prob(critfailchance))
+ critfail(targets)
+ else
+ cast(targets)
+ after_cast(targets)
+
+/obj/effect/proc_holder/spell/proc/before_cast(list/targets)
+ if(overlay)
+ for(var/atom/target in targets)
+ var/location
+ if(istype(target,/mob/living))
+ location = target.loc
+ else if(istype(target,/turf))
+ location = target
+ var/obj/effect/overlay/spell = new /obj/effect/overlay(location)
+ spell.icon = overlay_icon
+ spell.icon_state = overlay_icon_state
+ spell.anchored = 1
+ spell.density = 0
+ spawn(overlay_lifespan)
+ del(spell)
+
+/obj/effect/proc_holder/spell/proc/after_cast(list/targets)
+ for(var/atom/target in targets)
+ var/location
+ if(istype(target,/mob/living))
+ location = target.loc
+ else if(istype(target,/turf))
+ location = target
+ if(istype(target,/mob/living) && message)
+ target << text("[message]")
+ if(sparks_spread)
+ var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread()
+ sparks.set_up(sparks_amt, 0, location) //no idea what the 0 is
+ sparks.start()
+ if(smoke_spread)
+ if(smoke_spread == 1)
+ var/datum/effect/effect/system/smoke_spread/smoke = new /datum/effect/effect/system/smoke_spread()
+ smoke.set_up(smoke_amt, 0, location) //no idea what the 0 is
+ smoke.start()
+ else if(smoke_spread == 2)
+ var/datum/effect/effect/system/smoke_spread/bad/smoke = new /datum/effect/effect/system/smoke_spread/bad()
+ smoke.set_up(smoke_amt, 0, location) //no idea what the 0 is
+ smoke.start()
+
+/obj/effect/proc_holder/spell/proc/cast(list/targets)
+ return
+
+/obj/effect/proc_holder/spell/proc/critfail(list/targets)
+ return
+
+/obj/effect/proc_holder/spell/proc/revert_cast(mob/user = usr) //resets recharge or readds a charge
+ switch(charge_type)
+ if("recharge")
+ charge_counter = charge_max
+ if("charges")
+ charge_counter++
+ if("holdervar")
+ adjust_var(user, holder_var_type, -holder_var_amount)
+
+ return
+
+/obj/effect/proc_holder/spell/proc/adjust_var(mob/living/target = usr, type, amount) //handles the adjustment of the var when the spell is used. has some hardcoded types
+ switch(type)
+ if("bruteloss")
+ target.adjustBruteLoss(amount)
+ if("fireloss")
+ target.adjustFireLoss(amount)
+ if("toxloss")
+ target.adjustToxLoss(amount)
+ if("oxyloss")
+ target.adjustOxyLoss(amount)
+ if("stunned")
+ target.AdjustStunned(amount)
+ if("weakened")
+ target.AdjustWeakened(amount)
+ if("paralysis")
+ target.AdjustParalysis(amount)
+ else
+ target.vars[type] += amount //I bear no responsibility for the runtimes that'll happen if you try to adjust non-numeric or even non-existant vars
+ return
+
+/obj/effect/proc_holder/spell/targeted //can mean aoe for mobs (limited/unlimited number) or one target mob
+ var/max_targets = 1 //leave 0 for unlimited targets in range, 1 for one selectable target in range, more for limited number of casts (can all target one guy, depends on target_ignore_prev) in range
+ var/target_ignore_prev = 1 //only important if max_targets > 1, affects if the spell can be cast multiple times at one person from one cast
+ var/include_user = 0 //if it includes usr in the target list
+
+/obj/effect/proc_holder/spell/aoe_turf //affects all turfs in view or range (depends)
+ var/inner_radius = -1 //for all your ring spell needs
+
+/obj/effect/proc_holder/spell/targeted/choose_targets(mob/user = usr)
+ var/list/targets = list()
+
+ switch(max_targets)
+ if(0) //unlimited
+ for(var/mob/living/target in view_or_range(range, user, selection_type))
+ targets += target
+ if(1) //single target can be picked
+ if(range < 0)
+ targets += user
+ else
+ var/possible_targets = list()
+
+ for(var/mob/living/M in view_or_range(range, user, selection_type))
+ if(!include_user && user == M)
+ continue
+ possible_targets += M
+
+ targets += input("Choose the target for the spell.", "Targeting") as mob in possible_targets
+ else
+ var/list/possible_targets = list()
+ for(var/mob/living/target in view_or_range(range, user, selection_type))
+ possible_targets += target
+ for(var/i=1,i<=max_targets,i++)
+ if(!possible_targets.len)
+ break
+ if(target_ignore_prev)
+ var/target = pick(possible_targets)
+ possible_targets -= target
+ targets += target
+ else
+ targets += pick(possible_targets)
+
+ if(!include_user && (user in targets))
+ targets -= user
+
+ if(!targets.len) //doesn't waste the spell
+ revert_cast(user)
+ return
+
+ perform(targets)
+
+ return
+
+/obj/effect/proc_holder/spell/aoe_turf/choose_targets(mob/user = usr)
+ var/list/targets = list()
+
+ for(var/turf/target in view_or_range(range,user,selection_type))
+ if(!(target in view_or_range(inner_radius,user,selection_type)))
+ targets += target
+
+ if(!targets.len) //doesn't waste the spell
+ revert_cast()
+ return
+
+ perform(targets)
+
return
\ No newline at end of file
diff --git a/code/game/gamemodes/wizard/spellbook.dm b/code/modules/spells/spellbook.dm
similarity index 92%
rename from code/game/gamemodes/wizard/spellbook.dm
rename to code/modules/spells/spellbook.dm
index 716045a721..6236f8c35a 100644
--- a/code/game/gamemodes/wizard/spellbook.dm
+++ b/code/modules/spells/spellbook.dm
@@ -1,208 +1,211 @@
-/obj/item/weapon/spellbook
- name = "spell book"
- desc = "The legendary book of spells of the wizard."
- icon = 'icons/obj/library.dmi'
- icon_state ="book"
- throw_speed = 1
- throw_range = 5
- w_class = 2.0
- var/uses = 5
- var/temp = null
- var/max_uses = 5
- var/op = 1
-
-
-/obj/item/weapon/spellbook/attack_self(mob/user as mob)
- user.set_machine(src)
- var/dat
- if(temp)
- dat = "[temp]
Clear"
- else
- dat = "The Book of Spells:
"
- dat += "Spells left to memorize: [uses]
"
- dat += "
"
- dat += "Memorize which spell:
"
- dat += "The number after the spell name is the cooldown time.
"
- dat += "Magic Missile (10)
"
- dat += "Fireball (10)
"
- //dat += "Disintegrate (60)
"
- dat += "Disable Technology (60)
"
- dat += "Smoke (10)
"
- dat += "Blind (30)
"
- dat += "Mind Transfer (60)
"
- dat += "Forcewall (10)
"
- dat += "Blink (2)
"
- dat += "Teleport (60)
"
- dat += "Mutate (60)
"
- dat += "Ethereal Jaunt (60)
"
- dat += "Knock (10)
"
- dat += "Curse of the Horseman (15)
"
-// if(op)
-// dat += "Summon Guns (One time use, global spell)
"
- dat += "
"
- dat += "Artefacts:
"
- dat += "Powerful items imbued with eldritch magics. Summoning one will count towards your maximum number of spells.
"
- dat += "It is recommended that only experienced wizards attempt to wield such artefacts.
"
- dat += "
"
- dat += "Staff of Change
"
- dat += "
"
- dat += "Mental Focus
"
- dat += "
"
- dat += "Six Soul Stone Shards and the spell Artificer
"
- dat += "
"
- dat += "Mastercrafted Armor Set
"
- dat += "
"
- dat += "Staff of Animation
"
- dat += "
"
- dat += "Scrying Orb
"
- dat += "
"
- if(op)
- dat += "Re-memorize Spells
"
- user << browse(dat, "window=radio")
- onclose(user, "radio")
- return
-
-/obj/item/weapon/spellbook/Topic(href, href_list)
- ..()
- var/mob/living/carbon/human/H = usr
-
- if(H.stat || H.restrained())
- return
- if(!istype(H, /mob/living/carbon/human))
- return 1
-
- if(loc == H || (in_range(src, H) && istype(loc, /turf)))
- H.set_machine(src)
- if(href_list["spell_choice"])
- if(href_list["spell_choice"] == "rememorize")
- var/area/wizard_station/A = locate()
- if(usr in A.contents)
- uses = max_uses
- H.spellremove(usr)
- temp = "All spells have been removed. You may now memorize a new set of spells."
- feedback_add_details("wizard_spell_learned","UM") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
- else
- temp = "You may only re-memorize spells whilst located inside the wizard sanctuary."
- else if(uses >= 1 && max_uses >=1)
- uses--
- /*
- */
- var/list/available_spells = list(magicmissile = "Magic Missile", fireball = "Fireball", disintegrate = "Disintegrate", disabletech = "Disable Tech", smoke = "Smoke", blind = "Blind", mindswap = "Mind Transfer", forcewall = "Forcewall", blink = "Blink", teleport = "Teleport", mutate = "Mutate", etherealjaunt = "Ethereal Jaunt", knock = "Knock", horseman = "Curse of the Horseman", summonguns = "Summon Guns", staffchange = "Staff of Change", mentalfocus = "Mental Focus", soulstone = "Six Soul Stone Shards and the spell Artificer", armor = "Mastercrafted Armor Set", staffanimate = "Staff of Animation")
- var/already_knows = 0
- for(var/obj/effect/proc_holder/spell/aspell in H.spell_list)
- if(available_spells[href_list["spell_choice"]] == aspell.name)
- already_knows = 1
- temp = "You already know that spell."
- uses++
- break
- /*
- */
- if(!already_knows)
- switch(href_list["spell_choice"])
- if("magicmissile")
- feedback_add_details("wizard_spell_learned","MM") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
- H.spell_list += new /obj/effect/proc_holder/spell/targeted/projectile/magic_missile(H)
- temp = "This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage."
- if("fireball")
- feedback_add_details("wizard_spell_learned","FB") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
- H.spell_list += new /obj/effect/proc_holder/spell/dumbfire/fireball(H)
- temp = "This spell fires a fireball in the direction you're facing and does not require wizard garb. Be careful not to fire it at people that are standing next to you."
- if("disintegrate")
- feedback_add_details("wizard_spell_learned","DG") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
- H.spell_list += new /obj/effect/proc_holder/spell/targeted/inflict_handler/disintegrate(H)
- temp = "This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown."
- if("disabletech")
- feedback_add_details("wizard_spell_learned","DT") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
- H.spell_list += new /obj/effect/proc_holder/spell/targeted/emplosion/disable_tech(H)
- temp = "This spell disables all weapons, cameras and most other technology in range."
- if("smoke")
- feedback_add_details("wizard_spell_learned","SM") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
- H.spell_list += new /obj/effect/proc_holder/spell/targeted/smoke(H)
- temp = "This spell spawns a cloud of choking smoke at your location and does not require wizard garb."
- if("blind")
- feedback_add_details("wizard_spell_learned","BD") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
- H.spell_list += new /obj/effect/proc_holder/spell/targeted/trigger/blind(H)
- temp = "This spell temporarly blinds a single person and does not require wizard garb."
- if("mindswap")
- feedback_add_details("wizard_spell_learned","MT") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
- H.spell_list += new /obj/effect/proc_holder/spell/targeted/mind_transfer(H)
- temp = "This spell allows the user to switch bodies with a target. Careful to not lose your memory in the process."
- if("forcewall")
- feedback_add_details("wizard_spell_learned","FW") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
- H.spell_list += new /obj/effect/proc_holder/spell/aoe_turf/conjure/forcewall(H)
- temp = "This spell creates an unbreakable wall that lasts for 30 seconds and does not need wizard garb."
- if("blink")
- feedback_add_details("wizard_spell_learned","BL") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
- H.spell_list += new /obj/effect/proc_holder/spell/targeted/turf_teleport/blink(H)
- temp = "This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience."
- if("teleport")
- feedback_add_details("wizard_spell_learned","TP") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
- H.spell_list += new /obj/effect/proc_holder/spell/targeted/area_teleport/teleport(H)
- temp = "This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable."
- if("mutate")
- feedback_add_details("wizard_spell_learned","MU") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
- H.spell_list += new /obj/effect/proc_holder/spell/targeted/genetic/mutate(H)
- temp = "This spell causes you to turn into a hulk and gain telekinesis for a short while."
- if("etherealjaunt")
- feedback_add_details("wizard_spell_learned","EJ") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
- H.spell_list += new /obj/effect/proc_holder/spell/targeted/ethereal_jaunt(H)
- temp = "This spell creates your ethereal form, temporarily making you invisible and able to pass through walls."
- if("knock")
- feedback_add_details("wizard_spell_learned","KN") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
- H.spell_list += new /obj/effect/proc_holder/spell/aoe_turf/knock(H)
- temp = "This spell opens nearby doors and does not require wizard garb."
- if("horseman")
- feedback_add_details("wizard_spell_learned","HH") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
- H.spell_list += new /obj/effect/proc_holder/spell/targeted/horsemask(H)
- temp = "This spell will curse a person to wear an unremovable horse mask (it has glue on the inside) and speak like a horse. It does not require a wizard garb. Do note the curse will disintegrate the target's current mask if they are wearing one."
- if("summonguns")
- feedback_add_details("wizard_spell_learned","SG") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
- H.rightandwrong()
- max_uses--
- temp = "Nothing could possibly go wrong with arming a crew of lunatics just itching for an excuse to kill eachother. Just be careful not to get hit in the crossfire!"
- if("staffchange")
- feedback_add_details("wizard_spell_learned","ST") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
- new /obj/item/weapon/gun/energy/staff(get_turf(H))
- temp = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself"
- max_uses--
- if("mentalfocus")
- feedback_add_details("wizard_spell_learned","MF") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
- new /obj/item/weapon/gun/energy/staff/focus(get_turf(H))
- temp = "An artefact that channels the will of the user into destructive bolts of force."
- max_uses--
- if("soulstone")
- feedback_add_details("wizard_spell_learned","SS") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
- new /obj/item/weapon/storage/belt/soulstone/full(get_turf(H))
- H.spell_list += new /obj/effect/proc_holder/spell/aoe_turf/conjure/construct(H)
- temp = "Soul Stone Shards are ancient tools capable of capturing and harnessing the spirits of the dead and dying. The spell Artificer allows you to create arcane machines for the captured souls to pilot."
- max_uses--
- if("armor")
- feedback_add_details("wizard_spell_learned","HS") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
- new /obj/item/clothing/shoes/sandal(get_turf(H)) //In case they've lost them.
- new /obj/item/clothing/gloves/purple(get_turf(H))//To complete the outfit
- new /obj/item/clothing/suit/space/void/wizard(get_turf(H))
- new /obj/item/clothing/head/helmet/space/void/wizard(get_turf(H))
- temp = "An artefact suit of armor that allows you to cast spells while providing more protection against attacks and the void of space."
- max_uses--
- if("staffanimation")
- feedback_add_details("wizard_spell_learned","SA") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
- new /obj/item/weapon/gun/energy/staff/animate(get_turf(H))
- temp = "An artefact that spits bolts of life-force which causes objects which are hit by it to animate and come to life! This magic doesn't affect machines."
- max_uses--
- if("scrying")
- feedback_add_details("wizard_spell_learned","SO") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
- new /obj/item/weapon/scrying(get_turf(H))
- if (!(XRAY in H.mutations))
- H.mutations.Add(XRAY)
- H.sight |= (SEE_MOBS|SEE_OBJS|SEE_TURFS)
- H.see_in_dark = 8
- H.see_invisible = SEE_INVISIBLE_LEVEL_TWO
- H << "The walls suddenly disappear."
- temp = "You have purchased a scrying orb, and gained x-ray vision."
- max_uses--
- else
- if(href_list["temp"])
- temp = null
- attack_self(H)
-
- return
+// This is a bloody terrible place to put the spellbook, but it doesn't belong in the
+// roundmode code and the wizard's staff is in weapons.dm for some fucking reason. ~Z
+
+/obj/item/weapon/spellbook
+ name = "spell book"
+ desc = "The legendary book of spells of the wizard."
+ icon = 'icons/obj/library.dmi'
+ icon_state ="book"
+ throw_speed = 1
+ throw_range = 5
+ w_class = 2.0
+ var/uses = 5
+ var/temp = null
+ var/max_uses = 5
+ var/op = 1
+
+
+/obj/item/weapon/spellbook/attack_self(mob/user as mob)
+ user.set_machine(src)
+ var/dat
+ if(temp)
+ dat = "[temp]
Clear"
+ else
+ dat = "The Book of Spells:
"
+ dat += "Spells left to memorize: [uses]
"
+ dat += "
"
+ dat += "Memorize which spell:
"
+ dat += "The number after the spell name is the cooldown time.
"
+ dat += "Magic Missile (15)
"
+ dat += "Fireball (10)
"
+ //dat += "Disintegrate (60)
"
+ dat += "Disable Technology (40)
"
+ dat += "Smoke (12)
"
+ dat += "Blind (30)
"
+ dat += "Mind Transfer (60)
"
+ dat += "Forcewall (10)
"
+ dat += "Blink (2)
"
+ dat += "Teleport (60)
"
+ dat += "Mutate (40)
"
+ dat += "Ethereal Jaunt (30)
"
+ dat += "Knock (10)
"
+ dat += "Curse of the Horseman (15)
"
+// if(op)
+// dat += "Summon Guns (One time use, global spell)
"
+ dat += "
"
+ dat += "Artefacts:
"
+ dat += "Powerful items imbued with eldritch magics. Summoning one will count towards your maximum number of spells.
"
+ dat += "It is recommended that only experienced wizards attempt to wield such artefacts.
"
+ dat += "
"
+ dat += "Staff of Change
"
+ dat += "
"
+ dat += "Mental Focus
"
+ dat += "
"
+ dat += "Six Soul Stone Shards and the spell Artificer
"
+ dat += "
"
+ dat += "Mastercrafted Armor Set
"
+ dat += "
"
+ dat += "Staff of Animation
"
+ dat += "
"
+ dat += "Scrying Orb
"
+ dat += "
"
+ if(op)
+ dat += "Re-memorize Spells
"
+ user << browse(dat, "window=radio")
+ onclose(user, "radio")
+ return
+
+/obj/item/weapon/spellbook/Topic(href, href_list)
+ ..()
+ var/mob/living/carbon/human/H = usr
+
+ if(H.stat || H.restrained())
+ return
+ if(!istype(H, /mob/living/carbon/human))
+ return 1
+
+ if(loc == H || (in_range(src, H) && istype(loc, /turf)))
+ H.set_machine(src)
+ if(href_list["spell_choice"])
+ if(href_list["spell_choice"] == "rememorize")
+ var/area/wizard_station/A = locate()
+ if(usr in A.contents)
+ uses = max_uses
+ H.spellremove(usr)
+ temp = "All spells have been removed. You may now memorize a new set of spells."
+ feedback_add_details("wizard_spell_learned","UM") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
+ else
+ temp = "You may only re-memorize spells whilst located inside the wizard sanctuary."
+ else if(uses >= 1 && max_uses >=1)
+ uses--
+ /*
+ */
+ var/list/available_spells = list(magicmissile = "Magic Missile", fireball = "Fireball", disintegrate = "Disintegrate", disabletech = "Disable Tech", smoke = "Smoke", blind = "Blind", mindswap = "Mind Transfer", forcewall = "Forcewall", blink = "Blink", teleport = "Teleport", mutate = "Mutate", etherealjaunt = "Ethereal Jaunt", knock = "Knock", horseman = "Curse of the Horseman", summonguns = "Summon Guns", staffchange = "Staff of Change", mentalfocus = "Mental Focus", soulstone = "Six Soul Stone Shards and the spell Artificer", armor = "Mastercrafted Armor Set", staffanimate = "Staff of Animation")
+ var/already_knows = 0
+ for(var/obj/effect/proc_holder/spell/aspell in H.spell_list)
+ if(available_spells[href_list["spell_choice"]] == aspell.name)
+ already_knows = 1
+ temp = "You already know that spell."
+ uses++
+ break
+ /*
+ */
+ if(!already_knows)
+ switch(href_list["spell_choice"])
+ if("magicmissile")
+ feedback_add_details("wizard_spell_learned","MM") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
+ H.spell_list += new /obj/effect/proc_holder/spell/targeted/projectile/magic_missile(H)
+ temp = "This spell fires several, slow moving, magic projectiles at nearby targets. If a projectile hits a target, the target is stunned for some time."
+ if("fireball")
+ feedback_add_details("wizard_spell_learned","FB") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
+ H.spell_list += new /obj/effect/proc_holder/spell/dumbfire/fireball(H)
+ temp = "This spell fires a fireball in the direction you're facing and does not require wizard garb. Be careful not to fire it at people that are standing next to you."
+ if("disintegrate")
+ feedback_add_details("wizard_spell_learned","DG") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
+ H.spell_list += new /obj/effect/proc_holder/spell/targeted/inflict_handler/disintegrate(H)
+ temp = "This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown."
+ if("disabletech")
+ feedback_add_details("wizard_spell_learned","DT") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
+ H.spell_list += new /obj/effect/proc_holder/spell/targeted/emplosion/disable_tech(H)
+ temp = "This spell releases an EMP from your person disabling most technology within range; computers, doors, prosthetics, etc."
+ if("smoke")
+ feedback_add_details("wizard_spell_learned","SM") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
+ H.spell_list += new /obj/effect/proc_holder/spell/targeted/smoke(H)
+ temp = "This spell spawns a cloud of vision obscuring smoke at your location and does not require wizard garb."
+ if("blind")
+ feedback_add_details("wizard_spell_learned","BD") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
+ H.spell_list += new /obj/effect/proc_holder/spell/targeted/trigger/blind(H)
+ temp = "This spell temporarly blinds a single person and does not require wizard garb."
+ if("mindswap")
+ feedback_add_details("wizard_spell_learned","MT") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
+ H.spell_list += new /obj/effect/proc_holder/spell/targeted/mind_transfer(H)
+ temp = "This spell allows the user to switch bodies with a target. Careful to not lose your memory in the process."
+ if("forcewall")
+ feedback_add_details("wizard_spell_learned","FW") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
+ H.spell_list += new /obj/effect/proc_holder/spell/aoe_turf/conjure/forcewall(H)
+ temp = "This spell creates an unbreakable wall that lasts for 30 seconds and does not need wizard garb."
+ if("blink")
+ feedback_add_details("wizard_spell_learned","BL") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
+ H.spell_list += new /obj/effect/proc_holder/spell/targeted/turf_teleport/blink(H)
+ temp = "This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience."
+ if("teleport")
+ feedback_add_details("wizard_spell_learned","TP") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
+ H.spell_list += new /obj/effect/proc_holder/spell/targeted/area_teleport/teleport(H)
+ temp = "This spell teleports you to an area of your selection, and creates a cloud of smoke around you upon arrival. Very useful if you are in danger.."
+ if("mutate")
+ feedback_add_details("wizard_spell_learned","MU") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
+ H.spell_list += new /obj/effect/proc_holder/spell/targeted/genetic/mutate(H)
+ temp = "This spell causes you to turn into a hulk, gaining super strength and the ability to punch down walls! You also gain the ability to fire lasers from your eyes!"
+ if("etherealjaunt")
+ feedback_add_details("wizard_spell_learned","EJ") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
+ H.spell_list += new /obj/effect/proc_holder/spell/targeted/ethereal_jaunt(H)
+ temp = "This spell creates your ethereal form, temporarily making you invisible and able to pass through walls."
+ if("knock")
+ feedback_add_details("wizard_spell_learned","KN") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
+ H.spell_list += new /obj/effect/proc_holder/spell/aoe_turf/knock(H)
+ temp = "This spell opens nearby doors and does not require wizard garb."
+ if("horseman")
+ feedback_add_details("wizard_spell_learned","HH") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
+ H.spell_list += new /obj/effect/proc_holder/spell/targeted/horsemask(H)
+ temp = "This spell will curse a person to wear an unremovable horse mask (it has glue on the inside) and speak like a horse. It does not require a wizard garb. Do note the curse will disintegrate the target's current mask if they are wearing one."
+ if("summonguns")
+ feedback_add_details("wizard_spell_learned","SG") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
+ rightandwrong()
+ max_uses--
+ temp = "Nothing could possibly go wrong with arming a crew of lunatics just itching for an excuse to kill eachother. Just be careful not to get hit in the crossfire!"
+ if("staffchange")
+ feedback_add_details("wizard_spell_learned","ST") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
+ new /obj/item/weapon/gun/energy/staff(get_turf(H))
+ temp = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself"
+ max_uses--
+ if("mentalfocus")
+ feedback_add_details("wizard_spell_learned","MF") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
+ new /obj/item/weapon/gun/energy/staff/focus(get_turf(H))
+ temp = "An artefact that channels the will of the user into destructive bolts of force."
+ max_uses--
+ if("soulstone")
+ feedback_add_details("wizard_spell_learned","SS") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
+ new /obj/item/weapon/storage/belt/soulstone/full(get_turf(H))
+ H.spell_list += new /obj/effect/proc_holder/spell/aoe_turf/conjure/construct(H)
+ temp = "Soul Stone Shards are ancient tools capable of capturing and harnessing the spirits of the dead and dying. The spell Artificer allows you to create arcane machines for the captured souls to pilot."
+ max_uses--
+ if("armor")
+ feedback_add_details("wizard_spell_learned","HS") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
+ new /obj/item/clothing/shoes/sandal(get_turf(H)) //In case they've lost them.
+ new /obj/item/clothing/gloves/purple(get_turf(H))//To complete the outfit
+ new /obj/item/clothing/suit/space/void/wizard(get_turf(H))
+ new /obj/item/clothing/head/helmet/space/void/wizard(get_turf(H))
+ temp = "An artefact suit of armor that allows you to cast spells while providing more protection against attacks and the void of space."
+ max_uses--
+ if("staffanimation")
+ feedback_add_details("wizard_spell_learned","SA") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
+ new /obj/item/weapon/gun/energy/staff/animate(get_turf(H))
+ temp = "An artefact that spits bolts of life-force which causes objects which are hit by it to animate and come to life! This magic doesn't affect machines."
+ max_uses--
+ if("scrying")
+ feedback_add_details("wizard_spell_learned","SO") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
+ new /obj/item/weapon/scrying(get_turf(H))
+ if (!(XRAY in H.mutations))
+ H.mutations.Add(XRAY)
+ H.sight |= (SEE_MOBS|SEE_OBJS|SEE_TURFS)
+ H.see_in_dark = 8
+ H.see_invisible = SEE_INVISIBLE_LEVEL_TWO
+ H << "The walls suddenly disappear."
+ temp = "You have purchased a scrying orb, and gained x-ray vision."
+ max_uses--
+ else
+ if(href_list["temp"])
+ temp = null
+ attack_self(H)
+
+ return
diff --git a/code/datums/spells/trigger.dm b/code/modules/spells/trigger.dm
similarity index 96%
rename from code/datums/spells/trigger.dm
rename to code/modules/spells/trigger.dm
index 1b7f2b330f..5e2ed8475f 100644
--- a/code/datums/spells/trigger.dm
+++ b/code/modules/spells/trigger.dm
@@ -1,28 +1,28 @@
-/obj/effect/proc_holder/spell/targeted/trigger
- name = "Trigger"
- desc = "This spell triggers another spell or a few."
-
- var/list/linked_spells = list() //those are just referenced by the trigger spell and are unaffected by it directly
- var/list/starting_spells = list() //those are added on New() to contents from default spells and are deleted when the trigger spell is deleted to prevent memory leaks
-
-/obj/effect/proc_holder/spell/targeted/trigger/New()
- ..()
-
- for(var/spell in starting_spells)
- var/spell_to_add = text2path(spell)
- new spell_to_add(src) //should result in adding to contents, needs testing
-
-/obj/effect/proc_holder/spell/targeted/trigger/Del()
- for(var/spell in contents)
- del(spell)
-
- ..()
-
-/obj/effect/proc_holder/spell/targeted/trigger/cast(list/targets)
- for(var/mob/living/target in targets)
- for(var/obj/effect/proc_holder/spell/spell in contents)
- spell.perform(list(target),0)
- for(var/obj/effect/proc_holder/spell/spell in linked_spells)
- spell.perform(list(target),0)
-
+/obj/effect/proc_holder/spell/targeted/trigger
+ name = "Trigger"
+ desc = "This spell triggers another spell or a few."
+
+ var/list/linked_spells = list() //those are just referenced by the trigger spell and are unaffected by it directly
+ var/list/starting_spells = list() //those are added on New() to contents from default spells and are deleted when the trigger spell is deleted to prevent memory leaks
+
+/obj/effect/proc_holder/spell/targeted/trigger/New()
+ ..()
+
+ for(var/spell in starting_spells)
+ var/spell_to_add = text2path(spell)
+ new spell_to_add(src) //should result in adding to contents, needs testing
+
+/obj/effect/proc_holder/spell/targeted/trigger/Del()
+ for(var/spell in contents)
+ del(spell)
+
+ ..()
+
+/obj/effect/proc_holder/spell/targeted/trigger/cast(list/targets)
+ for(var/mob/living/target in targets)
+ for(var/obj/effect/proc_holder/spell/spell in contents)
+ spell.perform(list(target),0)
+ for(var/obj/effect/proc_holder/spell/spell in linked_spells)
+ spell.perform(list(target),0)
+
return
\ No newline at end of file
diff --git a/code/datums/spells/turf_teleport.dm b/code/modules/spells/turf_teleport.dm
similarity index 97%
rename from code/datums/spells/turf_teleport.dm
rename to code/modules/spells/turf_teleport.dm
index 02dd5f71b4..d59bff313a 100644
--- a/code/datums/spells/turf_teleport.dm
+++ b/code/modules/spells/turf_teleport.dm
@@ -1,34 +1,34 @@
-/obj/effect/proc_holder/spell/targeted/turf_teleport
- name = "Turf Teleport"
- desc = "This spell teleports the target to the turf in range."
-
- var/inner_tele_radius = 1
- var/outer_tele_radius = 2
-
- var/include_space = 0 //whether it includes space tiles in possible teleport locations
- var/include_dense = 0 //whether it includes dense tiles in possible teleport locations
-
-/obj/effect/proc_holder/spell/targeted/turf_teleport/cast(list/targets)
- for(var/mob/living/target in targets)
- var/list/turfs = new/list()
- for(var/turf/T in range(target,outer_tele_radius))
- if(T in range(target,inner_tele_radius)) continue
- if(istype(T,/turf/space) && !include_space) continue
- if(T.density && !include_dense) continue
- if(T.x>world.maxx-outer_tele_radius || T.xworld.maxy-outer_tele_radius || T.yworld.maxx-outer_tele_radius || T.xworld.maxy-outer_tele_radius || T.y\The [user] touches \a [W] to \the [src] as a silence fills the room...
",\
diff --git a/code/modules/surgery/eye.dm b/code/modules/surgery/eye.dm
index 0fa9f4863a..81170afc39 100644
--- a/code/modules/surgery/eye.dm
+++ b/code/modules/surgery/eye.dm
@@ -113,7 +113,7 @@
/datum/surgery_step/eye/cauterize
allowed_tools = list(
/obj/item/weapon/cautery = 100, \
- /obj/item/clothing/mask/cigarette = 75, \
+ /obj/item/clothing/mask/smokable/cigarette = 75, \
/obj/item/weapon/flame/lighter = 50, \
/obj/item/weapon/weldingtool = 25
)
diff --git a/code/modules/surgery/face.dm b/code/modules/surgery/face.dm
index 50fb64990b..b5b22659f4 100644
--- a/code/modules/surgery/face.dm
+++ b/code/modules/surgery/face.dm
@@ -103,7 +103,7 @@
/datum/surgery_step/face/cauterize
allowed_tools = list(
/obj/item/weapon/cautery = 100, \
- /obj/item/clothing/mask/cigarette = 75, \
+ /obj/item/clothing/mask/smokable/cigarette = 75, \
/obj/item/weapon/flame/lighter = 50, \
/obj/item/weapon/weldingtool = 25
)
diff --git a/code/modules/surgery/generic.dm b/code/modules/surgery/generic.dm
index 2642b87cb7..b7a4bfa61c 100644
--- a/code/modules/surgery/generic.dm
+++ b/code/modules/surgery/generic.dm
@@ -239,7 +239,7 @@
/datum/surgery_step/generic/cauterize
allowed_tools = list(
/obj/item/weapon/cautery = 100, \
- /obj/item/clothing/mask/cigarette = 75, \
+ /obj/item/clothing/mask/smokable/cigarette = 75, \
/obj/item/weapon/flame/lighter = 50, \
/obj/item/weapon/weldingtool = 25
)
diff --git a/code/modules/surgery/headreattach.dm b/code/modules/surgery/headreattach.dm
index 76ad0b6201..85a56a754e 100644
--- a/code/modules/surgery/headreattach.dm
+++ b/code/modules/surgery/headreattach.dm
@@ -119,7 +119,7 @@
/datum/surgery_step/head/prepare
allowed_tools = list(
/obj/item/weapon/cautery = 100, \
- /obj/item/clothing/mask/cigarette = 75, \
+ /obj/item/clothing/mask/smokable/cigarette = 75, \
/obj/item/weapon/flame/lighter = 50, \
/obj/item/weapon/weldingtool = 25
)
diff --git a/code/modules/surgery/implant.dm b/code/modules/surgery/implant.dm
index 32546da143..9a8c77e480 100644
--- a/code/modules/surgery/implant.dm
+++ b/code/modules/surgery/implant.dm
@@ -70,7 +70,7 @@
priority = 2
allowed_tools = list(
/obj/item/weapon/cautery = 100, \
- /obj/item/clothing/mask/cigarette = 75, \
+ /obj/item/clothing/mask/smokable/cigarette = 75, \
/obj/item/weapon/flame/lighter = 50, \
/obj/item/weapon/weldingtool = 25
)
@@ -190,7 +190,7 @@
"\blue You take [obj] out of incision on [target]'s [affected.display_name]s with \the [tool]." )
affected.implants -= obj
- target.hud_updateflag |= 1 << IMPLOYAL_HUD
+ BITSET(target.hud_updateflag, IMPLOYAL_HUD)
//Handle possessive brain borers.
if(istype(obj,/mob/living/simple_animal/borer))
diff --git a/code/modules/surgery/organs_internal.dm b/code/modules/surgery/organs_internal.dm
index c6e27d1e04..146cf3eda6 100644
--- a/code/modules/surgery/organs_internal.dm
+++ b/code/modules/surgery/organs_internal.dm
@@ -58,8 +58,7 @@
/datum/surgery_step/internal/fix_organ
allowed_tools = list(
/obj/item/stack/medical/advanced/bruise_pack= 100, \
- /obj/item/stack/medical/bruise_pack = 20, \
- /obj/item/stack/medical/bruise_pack/tajaran = 70, \
+ /obj/item/stack/medical/bruise_pack = 20
)
min_duration = 70
@@ -82,11 +81,8 @@
var/tool_name = "\the [tool]"
if (istype(tool, /obj/item/stack/medical/advanced/bruise_pack))
tool_name = "regenerative membrane"
- if (istype(tool, /obj/item/stack/medical/bruise_pack))
- if (istype(tool, /obj/item/stack/medical/bruise_pack/tajaran))
- tool_name = "the poultice"
- else
- tool_name = "the bandaid"
+ else if (istype(tool, /obj/item/stack/medical/bruise_pack))
+ tool_name = "the bandaid"
if (!hasorgans(target))
return
@@ -106,10 +102,7 @@
if (istype(tool, /obj/item/stack/medical/advanced/bruise_pack))
tool_name = "regenerative membrane"
if (istype(tool, /obj/item/stack/medical/bruise_pack))
- if (istype(tool, /obj/item/stack/medical/bruise_pack/tajaran))
- tool_name = "the poultice"
- else
- tool_name = "the bandaid"
+ tool_name = "the bandaid"
if (!hasorgans(target))
return
@@ -136,12 +129,9 @@
target.adjustToxLoss(5)
else if (istype(tool, /obj/item/stack/medical/bruise_pack))
- if (istype(tool, /obj/item/stack/medical/bruise_pack/tajaran))
- target.adjustToxLoss(7)
- else
- dam_amt = 5
- target.adjustToxLoss(10)
- affected.createwound(CUT, 5)
+ dam_amt = 5
+ target.adjustToxLoss(10)
+ affected.createwound(CUT, 5)
for(var/datum/organ/internal/I in affected.internal_organs)
if(I && I.damage > 0)
diff --git a/code/modules/surgery/robolimbs.dm b/code/modules/surgery/robolimbs.dm
index c1328227ac..7e768bfa06 100644
--- a/code/modules/surgery/robolimbs.dm
+++ b/code/modules/surgery/robolimbs.dm
@@ -93,7 +93,7 @@
/datum/surgery_step/limb/prepare
allowed_tools = list(
/obj/item/weapon/cautery = 100, \
- /obj/item/clothing/mask/cigarette = 75, \
+ /obj/item/clothing/mask/smokable/cigarette = 75, \
/obj/item/weapon/flame/lighter = 50, \
/obj/item/weapon/weldingtool = 25
)
diff --git a/code/modules/surgery/surgery.dm b/code/modules/surgery/surgery.dm
index 61d6688a6f..b0626cdc77 100644
--- a/code/modules/surgery/surgery.dm
+++ b/code/modules/surgery/surgery.dm
@@ -80,7 +80,7 @@ proc/spread_germs_to_organ(datum/organ/external/E, mob/living/carbon/human/user)
proc/do_surgery(mob/living/carbon/M, mob/living/user, obj/item/tool)
if(!istype(M))
return 0
- if (user.a_intent == "harm") //check for Hippocratic Oath
+ if (user.a_intent == I_HURT) //check for Hippocratic Oath
return 0
var/zone = user.zone_sel.selecting
if(zone in M.op_stage.in_progress) //Can't operate on someone repeatedly.
@@ -103,9 +103,12 @@ proc/do_surgery(mob/living/carbon/M, mob/living/user, obj/item/tool)
else // This failing silently was a pain.
user << "\red You must remain close to your patient to conduct surgery."
M.op_stage.in_progress -= zone // Clear the in-progress flag.
+ if (ishuman(M))
+ var/mob/living/carbon/human/H = M
+ H.update_surgery()
return 1 //don't want to do weapony things after surgery
- if (user.a_intent == "help")
+ if (user.a_intent == I_HELP)
user << "\red You can't see any useful way to use [tool] on [M]."
return 1
return 0
diff --git a/code/modules/vehicles/vehicle.dm b/code/modules/vehicles/vehicle.dm
index 072423d496..c39c8ec047 100644
--- a/code/modules/vehicles/vehicle.dm
+++ b/code/modules/vehicles/vehicle.dm
@@ -13,6 +13,10 @@
animate_movement=1
luminosity = 3
+ can_buckle = 1
+ buckle_movable = 1
+ buckle_lying = 0
+
var/attack_log = null
var/on = 0
var/health = 0 //do not forget to set health for your vehicle!
@@ -25,7 +29,6 @@
var/emagged = 0
var/powered = 0 //set if vehicle is powered and should use fuel when moving
var/move_delay = 1 //set this to limit the speed of the vehicle
- var/movable = 1
var/obj/item/weapon/cell/cell
var/charge_use = 5 //set this to adjust the amount of power the vehicle uses per move
@@ -111,7 +114,8 @@
..()
/obj/vehicle/bullet_act(var/obj/item/projectile/Proj)
- health -= Proj.damage
+ if (Proj.damage_type == BRUTE || Proj.damage_type == BURN)
+ health -= Proj.damage
..()
healthcheck()
@@ -298,9 +302,7 @@
C.layer = layer + 0.1 //so it sits above the vehicle
if(ismob(C))
- var/mob/M = C
- M.buckled = src
- M.update_canmove()
+ buckle_mob(C)
return 1
@@ -343,10 +345,7 @@
load.layer = initial(load.layer)
if(ismob(load))
- var/mob/M = load
- M.buckled = null
- M.anchored = initial(M.anchored)
- M.update_canmove()
+ unbuckle_mob(load)
load = null
diff --git a/code/modules/virus2/admin.dm b/code/modules/virus2/admin.dm
new file mode 100644
index 0000000000..88876da9ed
--- /dev/null
+++ b/code/modules/virus2/admin.dm
@@ -0,0 +1,200 @@
+/datum/disease2/disease/Topic(href, href_list)
+ . = ..()
+ if(.) return
+
+ if(href_list["info"])
+ // spawn or admin privileges to see info about viruses
+ if(!check_rights(R_ADMIN|R_SPAWN)) return
+
+ usr << "Infection chance: [infectionchance]; Speed: [speed]; Spread type: [spreadtype]"
+ usr << "Affected species: [english_list(affected_species)]"
+ usr << "Effects:"
+ for(var/datum/disease2/effectholder/E in effects)
+ usr << "[E.stage]: [E.effect.name]; chance=[E.chance]; multiplier=[E.multiplier]"
+ usr << "Antigens: [antigens2string(antigen)]"
+
+ return 1
+
+/datum/admins/var/datum/virus2_editor/virus2_editor_datum = new
+/client/proc/virus2_editor()
+ set name = "Virus Editor"
+ set category = "Admin"
+ if(!holder || !check_rights(R_SPAWN)) return // spawn privileges to create viruses
+
+ holder.virus2_editor_datum.show_ui(src)
+
+/datum/virus2_editor
+ var/list/s = list(/datum/disease2/effect/invisible,/datum/disease2/effect/invisible,/datum/disease2/effect/invisible,/datum/disease2/effect/invisible)
+ var/list/s_chance = list(1,1,1,1)
+ var/list/s_multiplier = list(1,1,1,1)
+ var/species = list()
+ var/infectionchance = 70
+ var/spreadtype = "Contact"
+ var/list/antigens = list()
+ var/speed = 1
+ var/mob/living/carbon/infectee = null
+
+ // this holds spawned viruses so that the "Info" links work after the proc exits
+ var/list/spawned_viruses = list()
+
+ proc/select(mob/user, stage)
+ if(stage < 1 || stage > 4) return
+
+ var/list/L = list()
+
+ for(var/e in (typesof(/datum/disease2/effect) - /datum/disease2/effect))
+ var/datum/disease2/effect/f = e
+ if(initial(f.stage) <= stage)
+ L[initial(f.name)] = e
+
+ var/datum/disease2/effect/Eff = s[stage]
+
+ var/C = input("Select effect for stage [stage]:", "Stage [stage]", initial(Eff.name)) as null|anything in L
+ if(!C) return
+ return L[C]
+
+ proc/show_ui(mob/user)
+ var/H = {"
+ Virus2 Virus Editor
+ Effects:
+ "}
+ for(var/i = 1 to 4)
+ var/datum/disease2/effect/Eff = s[i]
+ H += {"
+ [initial(Eff.name)]
+ Chance: [s_chance[i]]
+ Multiplier: [s_multiplier[i]]
+
+ "}
+ H += {"
+
+ Infectable Species:
+ "}
+ var/f = 1
+ for(var/k in all_species)
+ var/datum/species/S = all_species[k]
+ if(!(S.flags & IS_SYNTHETIC))
+ if(!f) H += " | "
+ else f = 0
+ H += "[k]"
+ H += {"
+ Reset
+
+ Infection Chance: [infectionchance]
+ Spread Type: [spreadtype]
+ Speed: [speed]
+
+ "}
+ f = 1
+ for(var/k in ALL_ANTIGENS)
+ if(!f) H += " | "
+ else f = 0
+ H += "[k]"
+ H += {"
+ Reset
+
+
+ Initial infectee: [infectee ? infectee : "(choose)"]
+ RELEASE
+ "}
+
+ user << browse(H, "window=virus2edit")
+
+ Topic(href, href_list)
+ switch(href_list["what"])
+ if("effect")
+ var/stage = text2num(href_list["stage"])
+ if(href_list["effect"])
+ var/datum/disease2/effect/E = select(usr,stage)
+ if(!E) return
+ s[stage] = E
+ // set a default chance and multiplier of half the maximum (roughly average)
+ s_chance[stage] = max(1, round(initial(E.chance_maxm)/2))
+ s_multiplier[stage] = max(1, round(initial(E.maxm)/2))
+ else if(href_list["chance"])
+ var/datum/disease2/effect/Eff = s[stage]
+ var/I = input("Chance, per tick, of this effect happening (min 0, max [initial(Eff.chance_maxm)])", "Effect Chance", s_chance[stage]) as null|num
+ if(I == null || I < 0 || I > initial(Eff.chance_maxm)) return
+ s_chance[stage] = I
+ else if(href_list["multiplier"])
+ var/datum/disease2/effect/Eff = s[stage]
+ var/I = input("Multiplier for this effect (min 1, max [initial(Eff.maxm)])", "Effect Multiplier", s_multiplier[stage]) as null|num
+ if(I == null || I < 1 || I > initial(Eff.maxm)) return
+ s_multiplier[stage] = I
+ if("species")
+ if(href_list["toggle"])
+ var/T = href_list["toggle"]
+ if(T in species)
+ species -= T
+ else
+ species |= T
+ else if(href_list["reset"])
+ species = list()
+ if(infectee)
+ if(!infectee.species || !(infectee.species.name in species))
+ infectee = null
+ if("ichance")
+ var/I = input("Input infection chance", "Infection Chance", infectionchance) as null|num
+ if(!I) return
+ infectionchance = I
+ if("stype")
+ var/S = alert("Which spread type?", "Spread Type", "Cancel", "Contact", "Airborne")
+ if(!S || S == "Cancel") return
+ spreadtype = S
+ if("speed")
+ var/S = input("Input speed", "Speed", speed) as null|num
+ if(!S) return
+ speed = S
+ if("antigen")
+ if(href_list["toggle"])
+ var/T = href_list["toggle"]
+ if(length(T) != 1) return
+ if(T in antigens)
+ antigens -= T
+ else
+ antigens |= T
+ else if(href_list["reset"])
+ antigens = list()
+ if("infectee")
+ var/list/candidates = list()
+ for(var/mob/living/carbon/G in living_mob_list)
+ if(G.stat != DEAD && G.species)
+ if(G.species.name in species)
+ candidates["[G.name][G.client ? "" : " (no client)"]"] = G
+ else
+ candidates["[G.name] ([G.species.name])[G.client ? "" : " (no client)"]"] = G
+ if(!candidates.len) usr << "No possible candidates found!"
+
+ var/I = input("Choose initial infectee", "Infectee", infectee) as null|anything in candidates
+ if(!I || !candidates[I]) return
+ infectee = candidates[I]
+ species |= infectee.species.name
+ if("go")
+ if(!antigens.len)
+ var/a = alert("This disease has no antigens; it will be impossible to permanently immunise anyone without them.\
+ It is strongly recommended to set at least one antigen. Do you want to go back and edit your virus?", "Antigens", "Yes", "Yes", "No")
+ if(a == "Yes") return
+ var/datum/disease2/disease/D = new
+ D.infectionchance = infectionchance
+ D.spreadtype = spreadtype
+ D.antigen = antigens
+ D.affected_species = species
+ D.speed = speed
+ for(var/i in 1 to 4)
+ var/datum/disease2/effectholder/E = new
+ var/Etype = s[i]
+ E.effect = new Etype()
+ E.effect.generate()
+ E.chance = s_chance[i]
+ E.multiplier = s_multiplier[i]
+ E.stage = i
+
+ D.effects += E
+
+ spawned_viruses += D
+
+ message_admins("[key_name_admin(usr)] infected [key_name_admin(infectee)] with a virus (Info)")
+ log_admin("[key_name_admin(usr)] infected [key_name_admin(infectee)] with a virus!")
+ infect_virus2(infectee, D, forced=1)
+
+ show_ui(usr)
diff --git a/code/modules/virus2/analyser.dm b/code/modules/virus2/analyser.dm
index 8046c48af0..1bd3b3053c 100644
--- a/code/modules/virus2/analyser.dm
+++ b/code/modules/virus2/analyser.dm
@@ -1,5 +1,5 @@
/obj/machinery/disease2/diseaseanalyser
- name = "Disease Analyser"
+ name = "disease analyser"
icon = 'icons/obj/virology.dmi'
icon_state = "analyser"
anchored = 1
@@ -43,7 +43,9 @@
Additional Notes:
"}
+ dish.basic_info = dish.virus2.get_basic_info()
dish.info = r
+ dish.name = "[initial(dish.name)] ([dish.virus2.name()])"
dish.analysed = 1
dish.loc = src.loc
dish = null
diff --git a/code/modules/virus2/antibodies.dm b/code/modules/virus2/antibodies.dm
index 9d4c63ae2c..e203560e6d 100644
--- a/code/modules/virus2/antibodies.dm
+++ b/code/modules/virus2/antibodies.dm
@@ -1,37 +1,55 @@
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:33
+/*
// reserving some numbers for later special antigens
var/global/const/ANTIGEN_A = 1
var/global/const/ANTIGEN_B = 2
-var/global/const/ANTIGEN_RH = 4
-var/global/const/ANTIGEN_Q = 8
-var/global/const/ANTIGEN_U = 16
-var/global/const/ANTIGEN_V = 32
-var/global/const/ANTIGEN_X = 64
-var/global/const/ANTIGEN_Y = 128
-var/global/const/ANTIGEN_Z = 256
-var/global/const/ANTIGEN_M = 512
-var/global/const/ANTIGEN_N = 1024
-var/global/const/ANTIGEN_P = 2048
-var/global/const/ANTIGEN_O = 4096
+var/global/const/ANTIGEN_C = 4
+var/global/const/ANTIGEN_D = 8
+var/global/const/ANTIGEN_E = 16
+var/global/const/ANTIGEN_M = 32
+var/global/const/ANTIGEN_N = 64
+var/global/const/ANTIGEN_O = 128
+var/global/const/ANTIGEN_P = 256
+var/global/const/ANTIGEN_Q = 512
+var/global/const/ANTIGEN_U = 1024
+var/global/const/ANTIGEN_V = 2048
+var/global/const/ANTIGEN_W = 4096
+var/global/const/ANTIGEN_X = 8192
+var/global/const/ANTIGEN_Y = 16384
+var/global/const/ANTIGEN_Z = 32768
var/global/list/ANTIGENS = list(
"[ANTIGEN_A]" = "A",
"[ANTIGEN_B]" = "B",
-"[ANTIGEN_RH]" = "RH",
+"[ANTIGEN_C]" = "C",
+"[ANTIGEN_E]" = "E",
+"[ANTIGEN_D]" = "D",
+"[ANTIGEN_M]" = "M",
+"[ANTIGEN_N]" = "N",
+"[ANTIGEN_O]" = "O",
+"[ANTIGEN_P]" = "P",
"[ANTIGEN_Q]" = "Q",
"[ANTIGEN_U]" = "U",
"[ANTIGEN_V]" = "V",
-"[ANTIGEN_Z]" = "Z",
-"[ANTIGEN_M]" = "M",
-"[ANTIGEN_N]" = "N",
-"[ANTIGEN_P]" = "P",
-"[ANTIGEN_O]" = "O"
+"[ANTIGEN_W]" = "W",
+"[ANTIGEN_X]" = "X",
+"[ANTIGEN_Y]" = "Y",
+"[ANTIGEN_Z]" = "Z"
)
+*/
+
+var/global/list/ALL_ANTIGENS = list(
+ "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z"
+ )
+
+/hook/startup/proc/randomise_antigens_order()
+ ALL_ANTIGENS = shuffle(ALL_ANTIGENS)
+ return 1
// pure concentrated antibodies
datum/reagent/antibodies
- data = list("antibodies"=0)
+ data = list("antibodies"=list())
name = "Antibodies"
id = "antibodies"
reagent_state = LIQUID
@@ -39,14 +57,26 @@ datum/reagent/antibodies
reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
if(istype(M,/mob/living/carbon))
+ var/mob/living/carbon/C = M
if(src.data && method == INGEST)
- if(M:virus2) if(src.data["antibodies"] & M:virus2.antigen)
- M:virus2.dead = 1
- M:antibodies |= src.data["antibodies"]
+ //if(C.virus2) if(src.data["antibodies"] & C.virus2.antigen)
+ // C.virus2.dead = 1
+ C.antibodies |= src.data["antibodies"]
return
// iterate over the list of antigens and see what matches
-/proc/antigens2string(var/antigens)
+/proc/antigens2string(list/antigens, none="None")
+ if(!istype(antigens))
+ CRASH("Illegal type!")
+ if(!antigens.len)
+ return none
+
var/code = ""
- for(var/V in ANTIGENS) if(text2num(V) & antigens) code += ANTIGENS[V]
- return code
\ No newline at end of file
+ for(var/V in ALL_ANTIGENS)
+ if(V in antigens)
+ code += V
+
+ if(!code)
+ return none
+
+ return code
diff --git a/code/modules/virus2/centrifuge.dm b/code/modules/virus2/centrifuge.dm
index b36e63ff3a..f6cf9fe390 100644
--- a/code/modules/virus2/centrifuge.dm
+++ b/code/modules/virus2/centrifuge.dm
@@ -1,5 +1,5 @@
/obj/machinery/computer/centrifuge
- name = "Isolation Centrifuge"
+ name = "isolation centrifuge"
desc = "Used to separate things with different weight. Spin 'em round, round, right round."
icon = 'icons/obj/virology.dmi'
icon_state = "centrifuge"
@@ -54,7 +54,7 @@
if (sample)
var/datum/reagent/blood/B = locate(/datum/reagent/blood) in sample.reagents.reagent_list
if (B)
- data["antibodies"] = B.data["antibodies"] ? antigens2string(B.data["antibodies"]) : null
+ data["antibodies"] = antigens2string(B.data["antibodies"], none=null)
var/list/pathogens[0]
var/list/virus = B.data["virus2"]
@@ -67,7 +67,8 @@
else
var/datum/reagent/antibodies/A = locate(/datum/reagent/antibodies) in sample.reagents.reagent_list
- data["antibodies"] = A && A.data["antibodies"] ? antigens2string(A.data["antibodies"]) : null
+ if(A)
+ data["antibodies"] = antigens2string(A.data["antibodies"], none=null)
data["is_antibody_sample"] = 1
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
@@ -91,7 +92,7 @@
isolate()
/obj/machinery/computer/centrifuge/Topic(href, href_list)
- if (..()) return 0
+ if (..()) return 1
var/mob/user = usr
var/datum/nanoui/ui = nanomanager.get_open_ui(user, src, "main")
@@ -186,7 +187,7 @@
var/datum/reagent/blood/B = locate(/datum/reagent/blood) in sample.reagents.reagent_list
if (B)
P.info += "Antibodies: "
- P.info += B.data["antibodies"] ? antigens2string(B.data["antibodies"]) : "None"
+ P.info += antigens2string(B.data["antibodies"])
P.info += "
"
var/list/virus = B.data["virus2"]
@@ -202,7 +203,7 @@
var/datum/reagent/antibodies/A = locate(/datum/reagent/antibodies) in sample.reagents.reagent_list
if (A)
P.info += "The following antibodies have been isolated from the blood sample: "
- P.info += A.data["antibodies"] ? antigens2string(A.data["antibodies"]) : "None"
+ P.info += antigens2string(A.data["antibodies"])
P.info += "
"
P.info += {"
diff --git a/code/modules/virus2/curer.dm b/code/modules/virus2/curer.dm
index d87f579d31..ccbbbed9a2 100644
--- a/code/modules/virus2/curer.dm
+++ b/code/modules/virus2/curer.dm
@@ -1,5 +1,5 @@
/obj/machinery/computer/curer
- name = "Cure Research Machine"
+ name = "cure research machine"
icon = 'icons/obj/computer.dmi'
icon_state = "dna"
circuit = /obj/item/weapon/circuitboard/curefab
@@ -22,7 +22,7 @@
return
var/obj/item/weapon/reagent_containers/glass/beaker/product = new(src.loc)
- var/list/data = list("donor"=null,"viruses"=null,"blood_DNA"=null,"blood_type"=null,"resistances"=null,"trace_chem"=null,"virus2"=list(),"antibodies"=0)
+ var/list/data = list("donor"=null,"viruses"=null,"blood_DNA"=null,"blood_type"=null,"resistances"=null,"trace_chem"=null,"virus2"=list(),"antibodies"=list())
data["virus2"] |= I:virus2
product.reagents.add_reagent("blood",30,data)
@@ -52,9 +52,7 @@
if(B)
dat = "Blood sample inserted."
- var/code = ""
- for(var/V in ANTIGENS) if(text2num(V) & B.data["antibodies"]) code += ANTIGENS[V]
- dat += "
Antibodies: [code]"
+ dat += "
Antibodies: [antigens2string(B.data["antibodies"])]"
dat += "
Begin antibody production"
else
dat += "
Please check container contents."
@@ -82,7 +80,7 @@
/obj/machinery/computer/curer/Topic(href, href_list)
if(..())
- return
+ return 1
usr.machine = src
if (href_list["antibody"])
@@ -93,7 +91,6 @@
src.add_fingerprint(usr)
src.updateUsrDialog()
- return
/obj/machinery/computer/curer/proc/createcure(var/obj/item/weapon/reagent_containers/container)
diff --git a/code/modules/virus2/disease2.dm b/code/modules/virus2/disease2.dm
index 0f16b91b34..c1852a0cb9 100644
--- a/code/modules/virus2/disease2.dm
+++ b/code/modules/virus2/disease2.dm
@@ -8,7 +8,7 @@
var/clicks = 0
var/uniqueID = 0
var/list/datum/disease2/effectholder/effects = list()
- var/antigen = 0 // 16 bits describing the antigens, when one bit is set, a cure with that bit can dock here
+ var/antigen = list() // 16 bits describing the antigens, when one bit is set, a cure with that bit can dock here
var/max_stage = 4
var/list/affected_species = list("Human","Unathi","Skrell","Tajara")
@@ -17,10 +17,12 @@
..()
/datum/disease2/disease/proc/makerandom(var/severity=1)
+ var/list/excludetypes = list()
for(var/i=1 ; i <= max_stage ; i++ )
var/datum/disease2/effectholder/holder = new /datum/disease2/effectholder
holder.stage = i
- holder.getrandomeffect(severity)
+ holder.getrandomeffect(severity, excludetypes)
+ excludetypes += holder.effect.type
effects += holder
uniqueID = rand(0,10000)
switch(severity)
@@ -31,8 +33,8 @@
else
infectionchance = rand(60,90)
- antigen |= text2num(pick(ANTIGENS))
- antigen |= text2num(pick(ANTIGENS))
+ antigen = list(pick(ALL_ANTIGENS))
+ antigen |= pick(ALL_ANTIGENS)
spreadtype = prob(70) ? "Airborne" : "Contact"
if(all_species.len)
@@ -79,13 +81,18 @@
mob.reagents.remove_reagent("virusfood",0.1)
clicks += 10
+ if(prob(1) && prob(stage)) // Increasing chance of curing as the virus progresses
+ src.cure(mob)
+ mob.antibodies |= src.antigen
+
//Moving to the next stage
if(clicks > max(stage*100, 200) && prob(10))
- if(stage == max_stage)
+ if((stage <= max_stage) && prob(20)) // ~60% of viruses will be cured by the end of S4 with this
src.cure(mob)
mob.antibodies |= src.antigen
stage++
clicks = 0
+
//Do nasty effects
for(var/datum/disease2/effectholder/e in effects)
if(prob(33))
@@ -98,14 +105,14 @@
infect_virus2(M,src)
//fever
- mob.bodytemperature = max(mob.bodytemperature, min(310+5*stage ,mob.bodytemperature+5*stage))
+ mob.bodytemperature = max(mob.bodytemperature, min(310+5*min(stage,max_stage) ,mob.bodytemperature+5*min(stage,max_stage)))
clicks+=speed
/datum/disease2/disease/proc/cure(var/mob/living/carbon/mob)
for(var/datum/disease2/effectholder/e in effects)
e.effect.deactivate(mob)
mob.virus2.Remove("[uniqueID]")
- mob.hud_updateflag |= 1 << STATUS_HUD
+ BITSET(mob.hud_updateflag, STATUS_HUD)
/datum/disease2/disease/proc/minormutate()
//uniqueID = rand(0,10000)
@@ -116,10 +123,14 @@
/datum/disease2/disease/proc/majormutate()
uniqueID = rand(0,10000)
var/datum/disease2/effectholder/holder = pick(effects)
- holder.majormutate()
+ var/list/exclude = list()
+ for(var/datum/disease2/effectholder/D in effects)
+ if(D != holder)
+ exclude += D.effect.type
+ holder.majormutate(exclude)
if (prob(5))
- antigen = text2num(pick(ANTIGENS))
- antigen |= text2num(pick(ANTIGENS))
+ antigen = list(pick(ALL_ANTIGENS))
+ antigen |= pick(ALL_ANTIGENS)
if (prob(5) && all_species.len)
affected_species = get_infectable_species()
@@ -134,6 +145,7 @@
for(var/datum/disease2/effectholder/holder in effects)
var/datum/disease2/effectholder/newholder = new /datum/disease2/effectholder
newholder.effect = new holder.effect.type
+ newholder.effect.generate(holder.effect.data)
newholder.chance = holder.chance
newholder.cure = holder.cure
newholder.multiplier = holder.multiplier
@@ -176,6 +188,12 @@ var/global/list/virusDB = list()
var/datum/data/record/V = virusDB["[uniqueID]"]
.= V.fields["name"]
+/datum/disease2/disease/proc/get_basic_info()
+ var/t = ""
+ for(var/datum/disease2/effectholder/E in effects)
+ t += ", [E.effect.name]"
+ return "[name()] ([copytext(t,3)])"
+
/datum/disease2/disease/proc/get_info()
var/r = {"
Analysis determined the existence of a GNAv2-based viral lifeform.
@@ -237,3 +255,10 @@ proc/virology_letterhead(var/report_name)
[station_name()] Virology Lab
"}
+
+/datum/disease2/disease/proc/can_add_symptom(type)
+ for(var/datum/disease2/effectholder/H in effects)
+ if(H.effect.type == type)
+ return 0
+
+ return 1
\ No newline at end of file
diff --git a/code/modules/virus2/diseasesplicer.dm b/code/modules/virus2/diseasesplicer.dm
index cbab5f5f7d..4ff37034b7 100644
--- a/code/modules/virus2/diseasesplicer.dm
+++ b/code/modules/virus2/diseasesplicer.dm
@@ -1,5 +1,5 @@
/obj/machinery/computer/diseasesplicer
- name = "Disease Splicer"
+ name = "disease splicer"
icon = 'icons/obj/computer.dmi'
icon_state = "crew"
@@ -49,7 +49,7 @@
data["affected_species"] = null
if (memorybank)
- data["buffer"] = list("name" = (analysed ? memorybank.effect.name : "Unknown Symptom"), "stage" = memorybank.stage)
+ data["buffer"] = list("name" = (analysed ? memorybank.effect.name : "Unknown Symptom"), "stage" = memorybank.effect.stage)
if (species_buffer)
data["species_buffer"] = analysed ? list2text(species_buffer, ", ") : "Unknown Species"
@@ -122,7 +122,7 @@
nanomanager.update_uis(src)
/obj/machinery/computer/diseasesplicer/Topic(href, href_list)
- if(..()) return 0
+ if(..()) return 1
var/mob/user = usr
var/datum/nanoui/ui = nanomanager.get_open_ui(user, src, "main")
@@ -160,14 +160,26 @@
if(href_list["splice"])
if(dish)
- if (memorybank)
- for(var/datum/disease2/effectholder/e in dish.virus2.effects)
- if(e.stage == memorybank.stage)
- e.effect = memorybank.effect
+ var/target = text2num(href_list["splice"]) // target = 1 to 4 for effects, 5 for species
+ if(memorybank && 0 < target && target <= 4)
+ if(target < memorybank.effect.stage) return // too powerful, catching this for href exploit prevention
- if (species_buffer)
+ var/datum/disease2/effectholder/target_holder
+ var/list/illegal_types = list()
+ for(var/datum/disease2/effectholder/e in dish.virus2.effects)
+ if(e.stage == target)
+ target_holder = e
+ else
+ illegal_types += e.effect.type
+ if(memorybank.effect.type in illegal_types) return
+ target_holder.effect = memorybank.effect
+
+ else if(species_buffer && target == 5)
dish.virus2.affected_species = species_buffer
+ else
+ return
+
splicing = 10
dish.virus2.uniqueID = rand(0,10000)
return 1
diff --git a/code/modules/virus2/dishincubator.dm b/code/modules/virus2/dishincubator.dm
index f3f339f895..6882e8e622 100644
--- a/code/modules/virus2/dishincubator.dm
+++ b/code/modules/virus2/dishincubator.dm
@@ -1,5 +1,5 @@
/obj/machinery/disease2/incubator/
- name = "Pathogenic incubator"
+ name = "pathogenic incubator"
density = 1
anchored = 1
icon = 'icons/obj/virology.dmi'
@@ -108,6 +108,7 @@
dish.virus2.majormutate()
if(dish.info)
dish.info = "OUTDATED : [dish.info]"
+ dish.basic_info = "OUTDATED: [dish.basic_info]"
dish.analysed = 0
ping("\The [src] pings, \"Mutant viral strain detected.\"")
else if(prob(5))
@@ -138,7 +139,7 @@
nanomanager.update_uis(src)
/obj/machinery/disease2/incubator/Topic(href, href_list)
- if (..()) return 0
+ if (..()) return 1
var/mob/user = usr
var/datum/nanoui/ui = nanomanager.get_open_ui(user, src, "main")
diff --git a/code/modules/virus2/effect.dm b/code/modules/virus2/effect.dm
index 50d7bcb569..8b6d9f30e8 100644
--- a/code/modules/virus2/effect.dm
+++ b/code/modules/virus2/effect.dm
@@ -13,15 +13,19 @@
if(happensonce == 1)
happensonce = -1
-/datum/disease2/effectholder/proc/getrandomeffect(var/badness = 1)
+/datum/disease2/effectholder/proc/getrandomeffect(var/badness = 1, exclude_types=list())
var/list/datum/disease2/effect/list = list()
for(var/e in (typesof(/datum/disease2/effect) - /datum/disease2/effect))
- var/datum/disease2/effect/f = new e
- if (f.badness > badness) //we don't want such strong effects
+ var/datum/disease2/effect/f = e
+ if(e in exclude_types)
continue
- if(f.stage == src.stage)
+ if(initial(f.badness) > badness) //we don't want such strong effects
+ continue
+ if(initial(f.stage) <= src.stage)
list += f
- effect = pick(list)
+ var/type = pick(list)
+ effect = new type()
+ effect.generate()
chance = rand(0,effect.chance_maxm)
multiplier = rand(1,effect.maxm)
@@ -32,8 +36,8 @@
if(2)
multiplier = rand(1,effect.maxm)
-/datum/disease2/effectholder/proc/majormutate()
- getrandomeffect(3)
+/datum/disease2/effectholder/proc/majormutate(exclude_types=list())
+ getrandomeffect(3, exclude_types)
////////////////////////////////////////////////////////////////
////////////////////////EFFECTS/////////////////////////////////
@@ -45,8 +49,11 @@
var/stage = 4
var/maxm = 1
var/badness = 1
+ var/data = null // For semi-procedural effects; this should be generated in generate() if used
+
proc/activate(var/mob/living/carbon/mob,var/multiplier)
proc/deactivate(var/mob/living/carbon/mob)
+ proc/generate(copy_data) // copy_data will be non-null if this is a copy; it should be used to initialise the data for this effect if present
/datum/disease2/effect/invisible
name = "Waiting Syndrome"
@@ -67,7 +74,23 @@
stage = 4
badness = 3
activate(var/mob/living/carbon/mob,var/multiplier)
- mob.gib()
+ // Probabilities have been tweaked to kill in ~2-3 minutes, giving 5-10 messages.
+ // Probably needs more balancing, but it's better than LOL U GIBBED NOW, especially now that viruses can potentially have no signs up until Gibbingtons.
+ mob.adjustBruteLoss(10*multiplier)
+ if(istype(mob, /mob/living/carbon/human))
+ var/mob/living/carbon/human/H = mob
+ var/datum/organ/external/O = pick(H.organs)
+ if(prob(25))
+ mob << "Your [O.display_name] feels as if it might fall off!"
+ if(prob(10))
+ spawn(50)
+ if(O)
+ O.droplimb(1)
+ else
+ if(prob(75))
+ mob << "Your whole body feels like it might fall apart!"
+ if(prob(10))
+ mob.adjustBruteLoss(25*multiplier)
/datum/disease2/effect/radian
name = "Radian's Syndrome"
@@ -257,6 +280,26 @@
chance_maxm = 25
activate(var/mob/living/carbon/mob,var/multiplier)
mob.say("*groan")
+
+/datum/disease2/effect/chem_synthesis
+ name = "Chemical Synthesis"
+ stage = 3
+ chance_maxm = 25
+
+ generate(c_data)
+ if(c_data)
+ data = c_data
+ else
+ data = pick("bicaridine", "kelotane", "dylovene", "inaprovaline", "space_drugs", "sugar",
+ "tramadol", "dexalin", "cryptobiolin", "impedrezene", "hyperzine", "ethylredoxrazine",
+ "mindbreaker", "nutriment")
+ var/datum/reagent/R = chemical_reagents_list[data]
+ name = "[initial(name)] ([initial(R.name)])"
+
+ activate(var/mob/living/carbon/mob,var/multiplier)
+ if (mob.reagents.get_reagent_amount(data) < 5)
+ mob.reagents.add_reagent(data, 2)
+
////////////////////////STAGE 2/////////////////////////////////
/datum/disease2/effect/scream
diff --git a/code/modules/virus2/helpers.dm b/code/modules/virus2/helpers.dm
index 17cabb5210..feb7aec6a6 100644
--- a/code/modules/virus2/helpers.dm
+++ b/code/modules/virus2/helpers.dm
@@ -77,7 +77,8 @@ proc/airborne_can_reach(turf/source, turf/target)
if ("[disease.uniqueID]" in M.virus2)
return
// if one of the antibodies in the mob's body matches one of the disease's antigens, don't infect
- if((M.antibodies & disease.antigen) != 0)
+ var/list/antibodies_in_common = M.antibodies & disease.antigen
+ if(antibodies_in_common.len)
return
if(M.reagents.has_reagent("spaceacillin"))
return
@@ -98,7 +99,7 @@ proc/airborne_can_reach(turf/source, turf/target)
D.minormutate()
// log_debug("Adding virus")
M.virus2["[D.uniqueID]"] = D
- M.hud_updateflag |= 1 << STATUS_HUD
+ BITSET(M.hud_updateflag, STATUS_HUD)
//Infects mob M with disease D
@@ -109,12 +110,14 @@ proc/airborne_can_reach(turf/source, turf/target)
//Infects mob M with random lesser disease, if he doesn't have one
/proc/infect_mob_random_lesser(var/mob/living/carbon/M)
var/datum/disease2/disease/D = new /datum/disease2/disease
+
D.makerandom(1)
infect_mob(M, D)
//Infects mob M with random greated disease, if he doesn't have one
/proc/infect_mob_random_greater(var/mob/living/carbon/M)
var/datum/disease2/disease/D = new /datum/disease2/disease
+
D.makerandom(2)
infect_mob(M, D)
diff --git a/code/modules/virus2/isolator.dm b/code/modules/virus2/isolator.dm
index 09f07793c9..6a27d2f17d 100644
--- a/code/modules/virus2/isolator.dm
+++ b/code/modules/virus2/isolator.dm
@@ -4,7 +4,7 @@
#define ENTRY "entry"
/obj/machinery/disease2/isolator/
- name = "Pathogenic Isolator"
+ name = "pathogenic isolator"
density = 1
anchored = 1
icon = 'icons/obj/virology.dmi'
@@ -120,7 +120,7 @@
update_icon()
/obj/machinery/disease2/isolator/Topic(href, href_list)
- if (..()) return 0
+ if (..()) return 1
var/mob/user = usr
var/datum/nanoui/ui = nanomanager.get_open_ui(user, src, "main")
diff --git a/code/modules/virus2/items_devices.dm b/code/modules/virus2/items_devices.dm
index a2a102611d..741fdb099d 100644
--- a/code/modules/virus2/items_devices.dm
+++ b/code/modules/virus2/items_devices.dm
@@ -1,7 +1,7 @@
///////////////ANTIBODY SCANNER///////////////
/obj/item/device/antibody_scanner
- name = "\improper Antibody Scanner"
+ name = "antibody scanner"
desc = "Scans living beings for antibodies in their blood."
icon_state = "health"
w_class = 2.0
@@ -20,7 +20,7 @@
report("Scan aborted: The target does not have blood.", user)
return
- if(!C.antibodies)
+ if(!C.antibodies.len)
report("Scan Complete: No antibodies detected.", user)
return
@@ -36,11 +36,12 @@
///////////////VIRUS DISH///////////////
/obj/item/weapon/virusdish
- name = "virus containment/growth dish"
+ name = "virus dish"
icon = 'icons/obj/items.dmi'
icon_state = "implantcase-b"
var/datum/disease2/disease/virus2 = null
var/growth = 0
+ var/basic_info = null
var/info = 0
var/analysed = 0
@@ -66,10 +67,17 @@
del src
/obj/item/weapon/virusdish/examine(mob/user)
- user << "This is a virus containment dish."
- if(src.info)
- user << "It has the following information about its contents:"
- user << src.info
+ ..()
+ if(basic_info)
+ user << "[basic_info] : More Information"
+
+/obj/item/weapon/virusdish/Topic(href, href_list)
+ . = ..()
+ if(.) return 1
+
+ if(href_list["info"])
+ usr << browse(info, "window=info_\ref[src]")
+ return 1
/obj/item/weapon/ruinedvirusdish
name = "ruined virus sample"
diff --git a/code/setup.dm b/code/setup.dm
index 33201d10bf..0196122e87 100644
--- a/code/setup.dm
+++ b/code/setup.dm
@@ -1,488 +1,477 @@
-//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
-
#define DEBUG
-#define PI 3.1415
+// Math constants.
+#define M_E 2.71828183
+#define M_PI 3.14159265
+#define M_SQRT2 1.41421356
-#define R_IDEAL_GAS_EQUATION 8.31 //kPa*L/(K*mol)
-#define ONE_ATMOSPHERE 101.325 //kPa
-#define IDEAL_GAS_ENTROPY_CONSTANT 1164 //(mol^3 * s^3) / (kg^3 * L). Equal to (4*pi/(avrogadro's number * planck's constant)^2)^(3/2) / (avrogadro's number * 1000 Liters per m^3).
+#define R_IDEAL_GAS_EQUATION 8.31 // kPa*L/(K*mol).
+#define ONE_ATMOSPHERE 101.325 // kPa.
+#define IDEAL_GAS_ENTROPY_CONSTANT 1164 // (mol^3 * s^3) / (kg^3 * L).
-//radiation constants
-#define STEFAN_BOLTZMANN_CONSTANT 5.6704e-8 //W/(m^2*K^4)
-#define COSMIC_RADIATION_TEMPERATURE 3.15 //K
-#define AVERAGE_SOLAR_RADIATION 200 //W/m^2. Kind of arbitrary. Really this should depend on the sun position much like solars. From the numbers on Erebus, this'd be an orbit of 23.3 lightseconds.
-#define RADIATOR_OPTIMUM_PRESSURE 110 //kPa at 20 C
-#define RADIATOR_EXPOSED_SURFACE_AREA 0.03 //The pipe looks to be thin vertically and wide horizontally, so we'll assume that it's three centimeters thick and only explosed to the sun edge-on.
+// Radiation constants.
+#define STEFAN_BOLTZMANN_CONSTANT 5.6704e-8 // W/(m^2*K^4).
+#define COSMIC_RADIATION_TEMPERATURE 3.15 // K.
+#define AVERAGE_SOLAR_RADIATION 200 // W/m^2. Kind of arbitrary. Really this should depend on the sun position much like solars.
+#define RADIATOR_OPTIMUM_PRESSURE 3771 // kPa at 20 C. This should be higher as gases aren't great conductors until they are dense. Used the critical pressure for air.
+#define GAS_CRITICAL_TEMPERATURE 132.65 // K. The critical point temperature for air.
-#define CELL_VOLUME 2500 //liters in a cell
-#define MOLES_CELLSTANDARD (ONE_ATMOSPHERE*CELL_VOLUME/(T20C*R_IDEAL_GAS_EQUATION)) //moles in a 2.5 m^3 cell at 101.325 Pa and 20 degC
+/*
+ The pipe looks to be thin vertically and wide horizontally, so we'll assume that it's
+ three centimeters thick, one meter wide, and only explosed to the sun 3 degrees off of edge-on.
+ Since the radiatior is uniform along it's length, the ratio of surface area touched by sunlight
+ to the total surface area is the same as the ratio of the perimeter of the cross-section.
+*/
+#define RADIATOR_EXPOSED_SURFACE_AREA_RATIO 0.04 // (3 cm + 100 cm * sin(3deg))/(2*(3+100 cm)). Unitless ratio.
-#define O2STANDARD 0.21
+#define CELL_VOLUME 2500 // Liters in a cell.
+#define MOLES_CELLSTANDARD (ONE_ATMOSPHERE*CELL_VOLUME/(T20C*R_IDEAL_GAS_EQUATION)) // Moles in a 2.5 m^3 cell at 101.325 kPa and 20 C.
+
+#define O2STANDARD 0.21 // Percentage.
#define N2STANDARD 0.79
-#define MOLES_PHORON_VISIBLE 0.7 //Moles in a standard cell after which phoron is visible
-#define MOLES_O2STANDARD MOLES_CELLSTANDARD*O2STANDARD // O2 standard value (21%)
-#define MOLES_N2STANDARD MOLES_CELLSTANDARD*N2STANDARD // N2 standard value (79%)
+#define MOLES_PHORON_VISIBLE 0.7 // Moles in a standard cell after which phoron is visible.
+#define MOLES_O2STANDARD (MOLES_CELLSTANDARD * O2STANDARD) // O2 standard value (21%)
+#define MOLES_N2STANDARD (MOLES_CELLSTANDARD * N2STANDARD) // N2 standard value (79%)
-#define MIN_TOXIN_DAMAGE 1 //This and MAX_TOXIN_DAMAGE are for when a mob breathes poisonous air
-#define MAX_TOXIN_DAMAGE 10 //This and MIN_TOXIN_DAMAGE are for when a mob breathes poisonous air
+// These are for when a mob breathes poisonous air.
+#define MIN_TOXIN_DAMAGE 1
+#define MAX_TOXIN_DAMAGE 10
-#define BREATH_VOLUME 0.5 //liters in a normal breath
-#define BREATH_MOLES (ONE_ATMOSPHERE * BREATH_VOLUME /(T20C*R_IDEAL_GAS_EQUATION))
-//Amount of air to take a from a tile
-#define BREATH_PERCENTAGE BREATH_VOLUME/CELL_VOLUME
-//Amount of air needed before pass out/suffocation commences
-#define HUMAN_NEEDED_OXYGEN MOLES_CELLSTANDARD*BREATH_PERCENTAGE*0.16
+#define BREATH_VOLUME 0.5 // Liters in a normal breath.
+#define BREATH_MOLES (ONE_ATMOSPHERE * BREATH_VOLUME / (T20C * R_IDEAL_GAS_EQUATION)) // Amount of air to take a from a tile
+#define BREATH_PERCENTAGE (BREATH_VOLUME / CELL_VOLUME) // Amount of air needed before pass out/suffocation commences.
+#define HUMAN_NEEDED_OXYGEN (MOLES_CELLSTANDARD * BREATH_PERCENTAGE * 0.16)
#define SOUND_MINIMUM_PRESSURE 10
// Pressure limits.
-#define HAZARD_HIGH_PRESSURE 550 //This determins at what pressure the ultra-high pressure red icon is displayed. (This one is set as a constant)
-#define WARNING_HIGH_PRESSURE 325 //This determins when the orange pressure icon is displayed (it is 0.7 * HAZARD_HIGH_PRESSURE)
-#define WARNING_LOW_PRESSURE 50 //This is when the gray low pressure icon is displayed. (it is 2.5 * HAZARD_LOW_PRESSURE)
-#define HAZARD_LOW_PRESSURE 20 //This is when the black ultra-low pressure icon is displayed. (This one is set as a constant)
+#define HAZARD_HIGH_PRESSURE 550 // This determines at what pressure the ultra-high pressure red icon is displayed. (This one is set as a constant)
+#define WARNING_HIGH_PRESSURE 325 // This determines when the orange pressure icon is displayed (it is 0.7 * HAZARD_HIGH_PRESSURE)
+#define WARNING_LOW_PRESSURE 50 // This is when the gray low pressure icon is displayed. (it is 2.5 * HAZARD_LOW_PRESSURE)
+#define HAZARD_LOW_PRESSURE 20 // This is when the black ultra-low pressure icon is displayed. (This one is set as a constant)
-#define TEMPERATURE_DAMAGE_COEFFICIENT 1.5 //This is used in handle_temperature_damage() for humans, and in reagents that affect body temperature. Temperature damage is multiplied by this amount.
-#define BODYTEMP_AUTORECOVERY_DIVISOR 12 //This is the divisor which handles how much of the temperature difference between the current body temperature and 310.15K (optimal temperature) humans auto-regenerate each tick. The higher the number, the slower the recovery. This is applied each tick, so long as the mob is alive.
-#define BODYTEMP_AUTORECOVERY_MINIMUM 1 //Minimum amount of kelvin moved toward 310.15K per tick. So long as abs(310.15 - bodytemp) is more than 50.
-#define BODYTEMP_COLD_DIVISOR 6 //Similar to the BODYTEMP_AUTORECOVERY_DIVISOR, but this is the divisor which is applied at the stage that follows autorecovery. This is the divisor which comes into play when the human's loc temperature is lower than their body temperature. Make it lower to lose bodytemp faster.
-#define BODYTEMP_HEAT_DIVISOR 6 //Similar to the BODYTEMP_AUTORECOVERY_DIVISOR, but this is the divisor which is applied at the stage that follows autorecovery. This is the divisor which comes into play when the human's loc temperature is higher than their body temperature. Make it lower to gain bodytemp faster.
-#define BODYTEMP_COOLING_MAX -30 //The maximum number of degrees that your body can cool in 1 tick, when in a cold area.
-#define BODYTEMP_HEATING_MAX 30 //The maximum number of degrees that your body can heat up in 1 tick, when in a hot area.
+#define TEMPERATURE_DAMAGE_COEFFICIENT 1.5 // This is used in handle_temperature_damage() for humans, and in reagents that affect body temperature. Temperature damage is multiplied by this amount.
+#define BODYTEMP_AUTORECOVERY_DIVISOR 12 // This is the divisor which handles how much of the temperature difference between the current body temperature and 310.15K (optimal temperature) humans auto-regenerate each tick. The higher the number, the slower the recovery. This is applied each tick, so long as the mob is alive.
+#define BODYTEMP_AUTORECOVERY_MINIMUM 1 // Minimum amount of kelvin moved toward 310.15K per tick. So long as abs(310.15 - bodytemp) is more than 50.
+#define BODYTEMP_COLD_DIVISOR 6 // Similar to the BODYTEMP_AUTORECOVERY_DIVISOR, but this is the divisor which is applied at the stage that follows autorecovery. This is the divisor which comes into play when the human's loc temperature is lower than their body temperature. Make it lower to lose bodytemp faster.
+#define BODYTEMP_HEAT_DIVISOR 6 // Similar to the BODYTEMP_AUTORECOVERY_DIVISOR, but this is the divisor which is applied at the stage that follows autorecovery. This is the divisor which comes into play when the human's loc temperature is higher than their body temperature. Make it lower to gain bodytemp faster.
+#define BODYTEMP_COOLING_MAX -30 // The maximum number of degrees that your body can cool down in 1 tick, when in a cold area.
+#define BODYTEMP_HEATING_MAX 30 // The maximum number of degrees that your body can heat up in 1 tick, when in a hot area.
#define BODYTEMP_HEAT_DAMAGE_LIMIT 360.15 // The limit the human body can take before it starts taking damage from heat.
#define BODYTEMP_COLD_DAMAGE_LIMIT 260.15 // The limit the human body can take before it starts taking damage from coldness.
-#define SPACE_HELMET_MIN_COLD_PROTECTION_TEMPERATURE 2.0 //what min_cold_protection_temperature is set to for space-helmet quality headwear. MUST NOT BE 0.
-#define SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE 2.0 //what min_cold_protection_temperature is set to for space-suit quality jumpsuits or suits. MUST NOT BE 0.
-#define SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE 5000 //These need better heat protect, but not as good heat protect as firesuits.
-#define FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE 30000 //what max_heat_protection_temperature is set to for firesuit quality headwear. MUST NOT BE 0.
-#define FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE 30000 //for fire helmet quality items (red and white hardhats)
-#define HELMET_MIN_COLD_PROTECTION_TEMPERATURE 160 //For normal helmets
-#define HELMET_MAX_HEAT_PROTECTION_TEMPERATURE 600 //For normal helmets
-#define ARMOR_MIN_COLD_PROTECTION_TEMPERATURE 160 //For armor
-#define ARMOR_MAX_HEAT_PROTECTION_TEMPERATURE 600 //For armor
+#define SPACE_HELMET_MIN_COLD_PROTECTION_TEMPERATURE 2.0 // What min_cold_protection_temperature is set to for space-helmet quality headwear. MUST NOT BE 0.
+#define SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE 2.0 // What min_cold_protection_temperature is set to for space-suit quality jumpsuits or suits. MUST NOT BE 0.
+#define HELMET_MIN_COLD_PROTECTION_TEMPERATURE 160 // For normal helmets.
+#define ARMOR_MIN_COLD_PROTECTION_TEMPERATURE 160 // For armor.
+#define GLOVES_MIN_COLD_PROTECTION_TEMPERATURE 2.0 // For some gloves.
+#define SHOE_MIN_COLD_PROTECTION_TEMPERATURE 2.0 // For shoes.
-#define GLOVES_MIN_COLD_PROTECTION_TEMPERATURE 2.0 //For some gloves (black and)
-#define GLOVES_MAX_HEAT_PROTECTION_TEMPERATURE 1500 //For some gloves
-#define SHOE_MIN_COLD_PROTECTION_TEMPERATURE 2.0 //For gloves
-#define SHOE_MAX_HEAT_PROTECTION_TEMPERATURE 1500 //For gloves
+#define SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE 5000 // These need better heat protect, but not as good heat protect as firesuits.
+#define FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE 30000 // What max_heat_protection_temperature is set to for firesuit quality headwear. MUST NOT BE 0.
+#define FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE 30000 // For fire-helmet quality items. (Red and white hardhats)
+#define HELMET_MAX_HEAT_PROTECTION_TEMPERATURE 600 // For normal helmets.
+#define ARMOR_MAX_HEAT_PROTECTION_TEMPERATURE 600 // For armor.
+#define GLOVES_MAX_HEAT_PROTECTION_TEMPERATURE 1500 // For some gloves.
+#define SHOE_MAX_HEAT_PROTECTION_TEMPERATURE 1500 // For shoes.
+// Fire.
+#define FIRE_MIN_STACKS -20
+#define FIRE_MAX_STACKS 25
+#define FIRE_MAX_FIRESUIT_STACKS 20 // If the number of stacks goes above this firesuits won't protect you anymore. If not, you can walk around while on fire like a badass.
-#define PRESSURE_DAMAGE_COEFFICIENT 4 //The amount of pressure damage someone takes is equal to (pressure / HAZARD_HIGH_PRESSURE)*PRESSURE_DAMAGE_COEFFICIENT, with the maximum of MAX_PRESSURE_DAMAGE
-#define MAX_HIGH_PRESSURE_DAMAGE 4 //This used to be 20... I got this much random rage for some retarded decision by polymorph?! Polymorph now lies in a pool of blood with a katana jammed in his spleen. ~Errorage --PS: The katana did less than 20 damage to him :(
-#define LOW_PRESSURE_DAMAGE 2 //The amounb of damage someone takes when in a low pressure area (The pressure threshold is so low that it doesn't make sense to do any calculations, so it just applies this flat value).
+#define THROWFORCE_SPEED_DIVISOR 5 // The throwing speed value at which the throwforce multiplier is exactly 1.
+#define THROWNOBJ_KNOCKBACK_SPEED 15 // The minumum speed of a w_class 2 thrown object that will cause living mobs it hits to be knocked back. Heavier objects can cause knockback at lower speeds.
+#define THROWNOBJ_KNOCKBACK_DIVISOR 2 // Affects how much speed the mob is knocked back with.
+
+#define PRESSURE_DAMAGE_COEFFICIENT 4 // The amount of pressure damage someone takes is equal to (pressure / HAZARD_HIGH_PRESSURE)*PRESSURE_DAMAGE_COEFFICIENT, with the maximum of MAX_PRESSURE_DAMAGE.
+#define MAX_HIGH_PRESSURE_DAMAGE 4 // This used to be 20... I got this much random rage for some retarded decision by polymorph?! Polymorph now lies in a pool of blood with a katana jammed in his spleen. ~Errorage --PS: The katana did less than 20 damage to him :(
+#define LOW_PRESSURE_DAMAGE 2 // The amount of damage someone takes when in a low pressure area. (The pressure threshold is so low that it doesn't make sense to do any calculations, so it just applies this flat value).
// Doors!
#define DOOR_CRUSH_DAMAGE 10
-// Factor of how fast mob nutrition decreases
-#define HUNGER_FACTOR 0.05
+#define HUNGER_FACTOR 0.05 // Factor of how fast mob nutrition decreases
+#define REAGENTS_METABOLISM 0.2 // How many units of reagent are consumed per tick, by default.
+#define REAGENTS_EFFECT_MULTIPLIER (REAGENTS_METABOLISM / 0.4) // By defining the effect multiplier this way, it'll exactly adjust
+ // all effects according to how they originally were with the 0.4 metabolism
-// How many units of reagent are consumed per tick, by default.
-#define REAGENTS_METABOLISM 0.2
+#define MINIMUM_AIR_RATIO_TO_SUSPEND 0.05 // Minimum ratio of air that must move to/from a tile to suspend group processing
+#define MINIMUM_AIR_TO_SUSPEND (MOLES_CELLSTANDARD * MINIMUM_AIR_RATIO_TO_SUSPEND) // Minimum amount of air that has to move before a group processing can be suspended
+#define MINIMUM_MOLES_DELTA_TO_MOVE (MOLES_CELLSTANDARD * MINIMUM_AIR_RATIO_TO_SUSPEND) // Either this must be active
+#define MINIMUM_TEMPERATURE_TO_MOVE (T20C + 100) // or this (or both, obviously)
-// By defining the effect multiplier this way, it'll exactly adjust
-// all effects according to how they originally were with the 0.4 metabolism
-#define REAGENTS_EFFECT_MULTIPLIER REAGENTS_METABOLISM / 0.4
+#define MINIMUM_TEMPERATURE_RATIO_TO_SUSPEND 0.012 // Minimum temperature difference before group processing is suspended.
+#define MINIMUM_TEMPERATURE_DELTA_TO_SUSPEND 4
+#define MINIMUM_TEMPERATURE_DELTA_TO_CONSIDER 0.5 // Minimum temperature difference before the gas temperatures are just set to be equal.
+#define MINIMUM_TEMPERATURE_FOR_SUPERCONDUCTION (T20C + 10)
+#define MINIMUM_TEMPERATURE_START_SUPERCONDUCTION (T20C + 200)
+// Must be between 0 and 1. Values closer to 1 equalize temperature faster. Should not exceed 0.4, else strange heat flow occurs.
+#define FLOOR_HEAT_TRANSFER_COEFFICIENT 0.4
+#define WALL_HEAT_TRANSFER_COEFFICIENT 0.0
+#define DOOR_HEAT_TRANSFER_COEFFICIENT 0.0
+#define SPACE_HEAT_TRANSFER_COEFFICIENT 0.2 // A hack to partly simulate radiative heat.
+#define OPEN_HEAT_TRANSFER_COEFFICIENT 0.4
+#define WINDOW_HEAT_TRANSFER_COEFFICIENT 0.1 // A hack for now.
-//Minimum ratio of air that must move to/from a tile to suspend group processing
-#define MINIMUM_AIR_RATIO_TO_SUSPEND 0.05
-//Minimum amount of air that has to move before a group processing can be suspended
-#define MINIMUM_AIR_TO_SUSPEND MOLES_CELLSTANDARD*MINIMUM_AIR_RATIO_TO_SUSPEND
+// Fire damage.
+#define CARBON_LIFEFORM_FIRE_RESISTANCE (T0C + 200)
+#define CARBON_LIFEFORM_FIRE_DAMAGE 4
-#define MINIMUM_MOLES_DELTA_TO_MOVE MOLES_CELLSTANDARD*MINIMUM_AIR_RATIO_TO_SUSPEND //Either this must be active
-#define MINIMUM_TEMPERATURE_TO_MOVE T20C+100 //or this (or both, obviously)
+// Phoron fire properties.
+#define PHORON_MINIMUM_BURN_TEMPERATURE (T0C + 126) //400 K - autoignite temperature in tanks and canisters - enclosed environments I guess
+#define PHORON_FLASHPOINT (T0C + 246) //519 K - autoignite temperature in air if that ever gets implemented.
-//Minimum temperature difference before group processing is suspended
-#define MINIMUM_TEMPERATURE_RATIO_TO_SUSPEND 0.012
-#define MINIMUM_TEMPERATURE_DELTA_TO_SUSPEND 4
-//Minimum temperature difference before the gas temperatures are just set to be equal
-#define MINIMUM_TEMPERATURE_DELTA_TO_CONSIDER 0.5
-#define MINIMUM_TEMPERATURE_FOR_SUPERCONDUCTION T20C+10
-#define MINIMUM_TEMPERATURE_START_SUPERCONDUCTION T20C+200
+//These control the mole ratio of oxidizer and fuel used in the combustion reaction
+#define FIRE_REACTION_OXIDIZER_AMOUNT 3
+#define FIRE_REACTION_FUEL_AMOUNT 2
-//Must be between 0 and 1. Values closer to 1 equalize temperature faster
-//Should not exceed 0.4 else strange heat flow occur
-#define FLOOR_HEAT_TRANSFER_COEFFICIENT 0.4
-#define WALL_HEAT_TRANSFER_COEFFICIENT 0.0
-#define DOOR_HEAT_TRANSFER_COEFFICIENT 0.0
-#define SPACE_HEAT_TRANSFER_COEFFICIENT 0.2 //a hack to partly simulate radiative heat
-#define OPEN_HEAT_TRANSFER_COEFFICIENT 0.4
-#define WINDOW_HEAT_TRANSFER_COEFFICIENT 0.1 //a hack for now
+//These control the speed at which fire burns
+#define FIRE_GAS_BURNRATE_MULT 1
+#define FIRE_LIQUID_BURNRATE_MULT 0.5
-// Fire Damage
-#define CARBON_LIFEFORM_FIRE_RESISTANCE 200+T0C
-#define CARBON_LIFEFORM_FIRE_DAMAGE 4
+//If the fire is burning slower than this rate then the reaction is going too slow to be self sustaining and the fire burns itself out.
+//This ensures that fires don't grind to a near-halt while still remaining active forever.
+#define FIRE_GAS_MIN_BURNRATE 0.1
+#define FIRE_LIQUD_MIN_BURNRATE 0.05
-//Phoron fire properties
-#define PHORON_MINIMUM_BURN_TEMPERATURE 100+T0C
-#define PHORON_FLASHPOINT 246+T0C
-#define PHORON_UPPER_TEMPERATURE 1370+T0C
-#define PHORON_MINIMUM_OXYGEN_NEEDED 2
-#define PHORON_MINIMUM_OXYGEN_PHORON_RATIO 20
-#define PHORON_OXYGEN_FULLBURN 10
+//How many moles of fuel are contained within one solid/liquid fuel volume unit
+#define LIQUIDFUEL_AMOUNT_TO_MOL 1 //mol/volume unit
-#define T0C 273.15 // 0degC
-#define T20C 293.15 // 20degC
-#define TCMB 2.7 // -270.3degC
+#define T0C 273.15 // 0.0 degrees celcius
+#define T20C 293.15 // 20.0 degrees celcius
+#define TCMB 2.7 // -270.3 degrees celcius
-//XGM gas flags
-#define XGM_GAS_FUEL 1
-#define XGM_GAS_OXIDIZER 2
+// XGM gas flags.
+#define XGM_GAS_FUEL 1
+#define XGM_GAS_OXIDIZER 2
#define XGM_GAS_CONTAMINANT 4
-#define TANK_LEAK_PRESSURE (30.*ONE_ATMOSPHERE) // Tank starts leaking
-#define TANK_RUPTURE_PRESSURE (40.*ONE_ATMOSPHERE) // Tank spills all contents into atmosphere
+#define TANK_LEAK_PRESSURE (30.*ONE_ATMOSPHERE) // Tank starts leaking.
+#define TANK_RUPTURE_PRESSURE (40.*ONE_ATMOSPHERE) // Tank spills all contents into atmosphere.
+#define TANK_FRAGMENT_PRESSURE (50.*ONE_ATMOSPHERE) // Boom 3x3 base explosion.
+#define TANK_FRAGMENT_SCALE (10.*ONE_ATMOSPHERE) // +1 for each SCALE kPa above threshold. Was 2 atm.
-#define TANK_FRAGMENT_PRESSURE (50.*ONE_ATMOSPHERE) // Boom 3x3 base explosion
-#define TANK_FRAGMENT_SCALE (10.*ONE_ATMOSPHERE) // +1 for each SCALE kPa aboe threshold
- // was 2 atm
-#define HUMAN_STRIP_DELAY 40 //takes 40ds = 4s to strip someone.
-#define ALIEN_SELECT_AFK_BUFFER 1 // How many minutes that a person can be AFK before not being allowed to be an alien.
-#define NORMPIPERATE 30 //pipe-insulation rate divisor
-#define HEATPIPERATE 8 //heat-exch pipe insulation
-#define FLOWFRAC 0.99 // fraction of gas transfered per process
-#define SHOES_SLOWDOWN -1.0 // How much shoes slow you down by default. Negative values speed you up
+#define HUMAN_STRIP_DELAY 40 // Takes 40ds = 4s to strip someone.
+#define ALIEN_SELECT_AFK_BUFFER 1 // How many minutes that a person can be AFK before not being allowed to be an alien.
+#define NORMPIPERATE 30 // Pipe-insulation rate divisor.
+#define HEATPIPERATE 8 // Heat-exchange pipe insulation.
+#define FLOWFRAC 0.99 // Fraction of gas transfered per process.
+#define SHOES_SLOWDOWN -1.0 // How much shoes slow you down by default. Negative values speed you up.
-//ITEM INVENTORY SLOT BITMASKS
-#define SLOT_OCLOTHING 1
-#define SLOT_ICLOTHING 2
-#define SLOT_GLOVES 4
-#define SLOT_EYES 8
-#define SLOT_EARS 16
-#define SLOT_MASK 32
-#define SLOT_HEAD 64
-#define SLOT_FEET 128
-#define SLOT_ID 256
-#define SLOT_BELT 512
-#define SLOT_BACK 1024
-#define SLOT_POCKET 2048 //this is to allow items with a w_class of 3 or 4 to fit in pockets.
-#define SLOT_DENYPOCKET 4096 //this is to deny items with a w_class of 2 or 1 to fit in pockets.
-#define SLOT_TWOEARS 8192
-#define SLOT_TIE 16384
+// Item inventory slot bitmasks.
+#define SLOT_OCLOTHING 1
+#define SLOT_ICLOTHING 2
+#define SLOT_GLOVES 4
+#define SLOT_EYES 8
+#define SLOT_EARS 16
+#define SLOT_MASK 32
+#define SLOT_HEAD 64
+#define SLOT_FEET 128
+#define SLOT_ID 256
+#define SLOT_BELT 512
+#define SLOT_BACK 1024
+#define SLOT_POCKET 2048 // This is to allow items with a w_class of 3 or 4 to fit in pockets.
+#define SLOT_DENYPOCKET 4096 // This is to deny items with a w_class of 2 or 1 from fitting in pockets.
+#define SLOT_TWOEARS 8192
+#define SLOT_TIE 16384
+#define SLOT_HOLSTER 32768 //16th bit
-//FLAGS BITMASK
-#define STOPSPRESSUREDMAGE 1 //This flag is used on the flags variable for SUIT and HEAD items which stop pressure damage. Note that the flag 1 was previous used as ONBACK, so it is possible for some code to use (flags & 1) when checking if something can be put on your back. Replace this code with (inv_flags & SLOT_BACK) if you see it anywhere
- //To successfully stop you taking all pressure damage you must have both a suit and head item with this flag.
-#define NOBLUDGEON 2 // when an item has this it produces no "X has been hit by Y with Z" message with the default handler
-#define AIRTIGHT 4 // functions with internals
-#define USEDELAY 8 // 1 second extra delay on use (Can be used once every 2s)
-#define NOSHIELD 16 // weapon not affected by shield
-#define CONDUCT 32 // conducts electricity (metal etc.)
-#define ON_BORDER 64 // item has priority to check when entering or leaving
-#define NOBLOODY 512 // used to items if they don't want to get a blood overlay
-#define NODELAY 8192 // 1 second attackby delay skipped (Can be used once every 0.2s). Most objects have a 1s attackby delay, which doesn't require a flag.
+// Flags bitmasks.
+#define STOPPRESSUREDAMAGE 1 // This flag is used on the flags variable for SUIT and HEAD items which stop pressure damage. Note that the flag 1 was previous used as ONBACK, so it is possible for some code to use (flags & 1) when checking if something can be put on your back. Replace this code with (inv_flags & SLOT_BACK) if you see it anywhere
+ // To successfully stop you taking all pressure damage you must have both a suit and head item with this flag.
+#define NOBLUDGEON 2 // When an item has this it produces no "X has been hit by Y with Z" message with the default handler.
+#define AIRTIGHT 4 // Functions with internals.
+#define USEDELAY 8 // 1 second extra delay on use. (Can be used once every 2s)
+#define NOSHIELD 16 // Weapon not affected by shield.
+#define CONDUCT 32 // Conducts electricity. (metal etc.)
+#define ON_BORDER 64 // Item has priority to check when entering or leaving.
+#define NOBLOODY 512 // Used for items if they don't want to get a blood overlay.
+#define NODELAY 8192 // 1 second attack-by delay skipped (Can be used once every 0.2s). Most objects have a 1s attack-by delay, which doesn't require a flag.
-#define GLASSESCOVERSEYES 256
-#define MASKCOVERSEYES 256 // get rid of some of the other retardation in these flags
-#define HEADCOVERSEYES 256 // feel free to realloc these numbers for other purposes
-#define MASKCOVERSMOUTH 512 // on other items, these are just for mask/head
-#define HEADCOVERSMOUTH 512
+#define GLASSESCOVERSEYES 256
+#define MASKCOVERSEYES 256 // Get rid of some of the other retardation in these flags.
+#define HEADCOVERSEYES 256 // Feel free to reallocate these numbers for other purposes.
+#define MASKCOVERSMOUTH 512 // On other items, these are just for mask/head.
+#define HEADCOVERSMOUTH 512
-#define THICKMATERIAL 256 //From /tg: prevents syringes, parapens and hypos if the external suit or helmet (if targeting head) has this flag. Example: space suits, biosuit, bombsuits, thick suits that cover your body. (NOTE: flag shared with NOSLIP for shoes)
-#define NOSLIP 256 //prevents from slipping on wet floors, in space etc
+#define THICKMATERIAL 256 // From /tg/station: prevents syringes, parapens and hyposprays if the external suit or helmet (if targeting head) has this flag. Example: space suits, biosuit, bombsuits, thick suits that cover your body. (NOTE: flag shared with NOSLIP for shoes)
+#define NOSLIP 256 // Prevents from slipping on wet floors, in space, etc.
+#define OPENCONTAINER 1024 // Is an open container for chemistry purposes.
+#define BLOCK_GAS_SMOKE_EFFECT 2048 // Blocks the effect that chemical clouds would have on a mob -- glasses, mask and helmets ONLY! (NOTE: flag shared with ONESIZEFITSALL)
+#define ONESIZEFITSALL 2048
+#define PHORONGUARD 4096 // Does not get contaminated by phoron.
+#define NOREACT 4096 // Reagents don't react inside this container.
+#define BLOCKHEADHAIR 4 // Temporarily removes the user's hair overlay. Leaves facial hair.
+#define BLOCKHAIR 8192 // Temporarily removes the user's hair, facial and otherwise.
-#define OPENCONTAINER 1024 // is an open container for chemistry purposes
+// Flags for pass_flags.
+#define PASSTABLE 1
+#define PASSGLASS 2
+#define PASSGRILLE 4
+#define PASSBLOB 8
-#define BLOCK_GAS_SMOKE_EFFECT 2048 // blocks the effect that chemical clouds would have on a mob --glasses, mask and helmets ONLY! (NOTE: flag shared with ONESIZEFITSALL)
-#define ONESIZEFITSALL 2048
-#define PHORONGUARD 4096 //Does not get contaminated by phoron.
+// Turf-only flags.
+#define NOJAUNT 1 // This is used in literally one place, turf.dm, to block ethereal jaunt.
-#define NOREACT 4096 //Reagents dont' react inside this container.
+// Bitmasks for the flags_inv variable. These determine when a piece of clothing hides another, i.e. a helmet hiding glasses.
+// WARNING: The following flags apply only to the external suit!
+#define HIDEGLOVES 1
+#define HIDESUITSTORAGE 2
+#define HIDEJUMPSUIT 4
+#define HIDESHOES 8
+#define HIDETAIL 16
-#define BLOCKHEADHAIR 4 // temporarily removes the user's hair overlay. Leaves facial hair.
-#define BLOCKHAIR 8192 // temporarily removes the user's hair, facial and otherwise.
+// WARNING: The following flags apply only to the helmets and masks!
+#define HIDEMASK 1
+#define HIDEEARS 2 // Headsets and such.
+#define HIDEEYES 4 // Glasses.
+#define HIDEFACE 8 // Dictates whether we appear as "Unknown".
-//flags for pass_flags
-#define PASSTABLE 1
-#define PASSGLASS 2
-#define PASSGRILLE 4
-#define PASSBLOB 8
-
-//turf-only flags
-#define NOJAUNT 1 //This is used in literally one place, turf.dm, to block ethereal jaunt.
-
-//Bit flags for the flags_inv variable, which determine when a piece of clothing hides another. IE a helmet hiding glasses.
-//APPLIES ONLY TO THE EXTERIOR SUIT!!
-#define HIDEGLOVES 1
-#define HIDESUITSTORAGE 2
-#define HIDEJUMPSUIT 4
-#define HIDESHOES 8
-#define HIDETAIL 16
-//APPLIES ONLY TO HELMETS/MASKS!!
-#define HIDEMASK 1
-#define HIDEEARS 2 //headsets and such
-#define HIDEEYES 4 //glasses
-#define HIDEFACE 8 //Dictates whether we appear as unknown.
-
-//slots
-#define slot_back 1
-#define slot_wear_mask 2
-#define slot_handcuffed 3
-#define slot_l_hand 4
-#define slot_r_hand 5
-#define slot_belt 6
-#define slot_wear_id 7
-#define slot_l_ear 8
-#define slot_glasses 9
-#define slot_gloves 10
-#define slot_head 11
-#define slot_shoes 12
-#define slot_wear_suit 13
-#define slot_w_uniform 14
-#define slot_l_store 15
-#define slot_r_store 16
-#define slot_s_store 17
+// Slots.
+#define slot_back 1
+#define slot_wear_mask 2
+#define slot_handcuffed 3
+#define slot_l_hand 4
+#define slot_r_hand 5
+#define slot_belt 6
+#define slot_wear_id 7
+#define slot_l_ear 8
+#define slot_glasses 9
+#define slot_gloves 10
+#define slot_head 11
+#define slot_shoes 12
+#define slot_wear_suit 13
+#define slot_w_uniform 14
+#define slot_l_store 15
+#define slot_r_store 16
+#define slot_s_store 17
#define slot_in_backpack 18
-#define slot_legcuffed 19
-#define slot_r_ear 20
-#define slot_legs 21
-#define slot_tie 22
+#define slot_legcuffed 19
+#define slot_r_ear 20
+#define slot_legs 21
+#define slot_tie 22
-//Cant seem to find a mob bitflags area other than the powers one
+// Mob sprite sheets. These need to be strings as numbers
+// cannot be used as associative list keys.
+#define icon_l_hand "slot_l_hand"
+#define icon_r_hand "slot_r_hand"
-// bitflags for clothing parts
-#define HEAD 1
-#define FACE 2
-#define EYES 4
-#define UPPER_TORSO 8
-#define LOWER_TORSO 16
-#define LEG_LEFT 32
-#define LEG_RIGHT 64
-#define LEGS 96
-#define FOOT_LEFT 128
-#define FOOT_RIGHT 256
-#define FEET 384
-#define ARM_LEFT 512
-#define ARM_RIGHT 1024
-#define ARMS 1536
-#define HAND_LEFT 2048
-#define HAND_RIGHT 4096
-#define HANDS 6144
-#define FULL_BODY 8191
+// Bitflags for clothing parts.
+#define HEAD 1
+#define FACE 2
+#define EYES 4
+#define UPPER_TORSO 8
+#define LOWER_TORSO 16
+#define LEG_LEFT 32
+#define LEG_RIGHT 64
+#define LEGS 96 // LEG_LEFT | LEG_RIGHT
+#define FOOT_LEFT 128
+#define FOOT_RIGHT 256
+#define FEET 384 // FOOT_LEFT | FOOT_RIGHT
+#define ARM_LEFT 512
+#define ARM_RIGHT 1024
+#define ARMS 1536 // ARM_LEFT | ARM_RIGHT
+#define HAND_LEFT 2048
+#define HAND_RIGHT 4096
+#define HANDS 6144 // HAND_LEFT | HAND_RIGHT
+#define FULL_BODY 8191
-// bitflags for the percentual amount of protection a piece of clothing which covers the body part offers.
-// Used with human/proc/get_heat_protection() and human/proc/get_cold_protection()
-// The values here should add up to 1.
-// Hands and feet have 2.5%, arms and legs 7.5%, each of the torso parts has 15% and the head has 30%
-#define THERMAL_PROTECTION_HEAD 0.3
-#define THERMAL_PROTECTION_UPPER_TORSO 0.15
-#define THERMAL_PROTECTION_LOWER_TORSO 0.15
-#define THERMAL_PROTECTION_LEG_LEFT 0.075
-#define THERMAL_PROTECTION_LEG_RIGHT 0.075
-#define THERMAL_PROTECTION_FOOT_LEFT 0.025
-#define THERMAL_PROTECTION_FOOT_RIGHT 0.025
-#define THERMAL_PROTECTION_ARM_LEFT 0.075
-#define THERMAL_PROTECTION_ARM_RIGHT 0.075
-#define THERMAL_PROTECTION_HAND_LEFT 0.025
-#define THERMAL_PROTECTION_HAND_RIGHT 0.025
-
-//bitflags for mutations
- // Extra powers:
-#define SHADOW (1<<10) // shadow teleportation (create in/out portals anywhere) (25%)
-#define SCREAM (1<<11) // supersonic screaming (25%)
-#define EXPLOSIVE (1<<12) // exploding on-demand (15%)
-#define REGENERATION (1<<13) // superhuman regeneration (30%)
-#define REPROCESSOR (1<<14) // eat anything (50%)
-#define SHAPESHIFTING (1<<15) // take on the appearance of anything (40%)
-#define PHASING (1<<16) // ability to phase through walls (40%)
-#define SHIELD (1<<17) // shielding from all projectile attacks (30%)
-#define SHOCKWAVE (1<<18) // attack a nearby tile and cause a massive shockwave, knocking most people on their asses (25%)
-#define ELECTRICITY (1<<19) // ability to shoot electric attacks (15%)
+// Bitflags for the percentual amount of protection a piece of clothing which covers the body part offers.
+// Used with human/proc/get_heat_protection() and human/proc/get_cold_protection().
+// The values here should add up to 1, e.g., the head has 30% protection.
+#define THERMAL_PROTECTION_HEAD 0.3
+#define THERMAL_PROTECTION_UPPER_TORSO 0.15
+#define THERMAL_PROTECTION_LOWER_TORSO 0.15
+#define THERMAL_PROTECTION_LEG_LEFT 0.075
+#define THERMAL_PROTECTION_LEG_RIGHT 0.075
+#define THERMAL_PROTECTION_FOOT_LEFT 0.025
+#define THERMAL_PROTECTION_FOOT_RIGHT 0.025
+#define THERMAL_PROTECTION_ARM_LEFT 0.075
+#define THERMAL_PROTECTION_ARM_RIGHT 0.075
+#define THERMAL_PROTECTION_HAND_LEFT 0.025
+#define THERMAL_PROTECTION_HAND_RIGHT 0.025
+// Bitflags for mutations.
#define STRUCDNASIZE 27
-#define UNIDNASIZE 13
+#define UNIDNASIZE 13
- // Generic mutations:
-#define TK 1
-#define COLD_RESISTANCE 2
-#define XRAY 3
-#define HULK 4
-#define CLUMSY 5
-#define FAT 6
-#define HUSK 7
-#define NOCLONE 8
+// Generic mutations:
+#define TK 1
+#define COLD_RESISTANCE 2
+#define XRAY 3
+#define HULK 4
+#define CLUMSY 5
+#define FAT 6
+#define HUSK 7
+#define NOCLONE 8
+#define LASER 9 // Harm intent - click anywhere to shoot lasers from eyes.
+#define HEAL 10 // Healing people with hands.
- // Extra powers:
-#define LASER 9 // harm intent - click anywhere to shoot lasers from eyes
-#define HEAL 10 // healing people with hands
-#define SHADOW 11 // shadow teleportation (create in/out portals anywhere) (25%)
-#define SCREAM 12 // supersonic screaming (25%)
-#define EXPLOSIVE 13 // exploding on-demand (15%)
-#define REGENERATION 14 // superhuman regeneration (30%)
-#define REPROCESSOR 15 // eat anything (50%)
-#define SHAPESHIFTING 16 // take on the appearance of anything (40%)
-#define PHASING 17 // ability to phase through walls (40%)
-#define SHIELD 18 // shielding from all projectile attacks (30%)
-#define SHOCKWAVE 19 // attack a nearby tile and cause a massive shockwave, knocking most people on their asses (25%)
-#define ELECTRICITY 20 // ability to shoot electric attacks (15%)
-#define SKELETON 29
-#define PLANT 30
+#define SKELETON 29
+#define PLANT 30
// Other Mutations:
-#define mNobreath 100 // no need to breathe
-#define mRemote 101 // remote viewing
-#define mRegen 102 // health regen
-#define mRun 103 // no slowdown
-#define mRemotetalk 104 // remote talking
-#define mMorph 105 // changing appearance
-#define mBlend 106 // nothing (seriously nothing)
-#define mHallucination 107 // hallucinations
-#define mFingerprints 108 // no fingerprints
-#define mShock 109 // insulated hands
-#define mSmallsize 110 // table climbing
+#define mNobreath 100 // No need to breathe.
+#define mRemote 101 // Remote viewing.
+#define mRegen 102 // Health regeneration.
+#define mRun 103 // No slowdown.
+#define mRemotetalk 104 // Remote talking.
+#define mMorph 105 // Hanging appearance.
+#define mBlend 106 // Nothing. (seriously nothing)
+#define mHallucination 107 // Hallucinations.
+#define mFingerprints 108 // No fingerprints.
+#define mShock 109 // Insulated hands.
+#define mSmallsize 110 // Table climbing.
-//disabilities
-#define NEARSIGHTED 1
-#define EPILEPSY 2
-#define COUGHING 4
-#define TOURETTES 8
-#define NERVOUS 16
+// disabilities
+#define NEARSIGHTED 1
+#define EPILEPSY 2
+#define COUGHING 4
+#define TOURETTES 8
+#define NERVOUS 16
-//sdisabilities
-#define BLIND 1
-#define MUTE 2
-#define DEAF 4
+// sdisabilities
+#define BLIND 1
+#define MUTE 2
+#define DEAF 4
-//mob/var/stat things
-#define CONSCIOUS 0
-#define UNCONSCIOUS 1
-#define DEAD 2
+// /mob/var/stat things.
+#define CONSCIOUS 0
+#define UNCONSCIOUS 1
+#define DEAD 2
-// channel numbers for power
-#define EQUIP 1
-#define LIGHT 2
-#define ENVIRON 3
-#define TOTAL 4 //for total power used only
+// Channel numbers for power.
+#define EQUIP 1
+#define LIGHT 2
+#define ENVIRON 3
+#define TOTAL 4 // For total power used only.
-// bitflags for machine stat variable
-#define BROKEN 1
-#define NOPOWER 2
-#define POWEROFF 4 // tbd
-#define MAINT 8 // under maintaince
-#define EMPED 16 // temporary broken by EMP pulse
+// Bitflags for machine stat variable.
+#define BROKEN 1
+#define NOPOWER 2
+#define POWEROFF 4 // TBD.
+#define MAINT 8 // Under maintenance.
+#define EMPED 16 // Temporary broken by EMP pulse.
-//bitflags for door switches.
-#define OPEN 1
-#define IDSCAN 2
-#define BOLTS 4
-#define SHOCK 8
-#define SAFE 16
+// Bitmasks for door switches.
+#define OPEN 1
+#define IDSCAN 2
+#define BOLTS 4
+#define SHOCK 8
+#define SAFE 16
-//metal, glass, rod stacks
-#define MAX_STACK_AMOUNT_METAL 50
-#define MAX_STACK_AMOUNT_GLASS 50
-#define MAX_STACK_AMOUNT_RODS 60
+// Metal sheets, glass sheets, and rod stacks.
+#define MAX_STACK_AMOUNT_METAL 50
+#define MAX_STACK_AMOUNT_GLASS 50
+#define MAX_STACK_AMOUNT_RODS 60
-#define GAS_O2 (1 << 0)
-#define GAS_N2 (1 << 1)
-#define GAS_PL (1 << 2)
-#define GAS_CO2 (1 << 3)
-#define GAS_N2O (1 << 4)
+#define GAS_O2 (1 << 0)
+#define GAS_N2 (1 << 1)
+#define GAS_PL (1 << 2)
+#define GAS_CO2 (1 << 3)
+#define GAS_N2O (1 << 4)
#define IS_MODE_COMPILED(MODE) (ispath(text2path("/datum/game_mode/"+(MODE))))
-//Damage things //TODO: merge these down to reduce on defines
-//Way to waste perfectly good damagetype names (BRUTE) on this... If you were really worried about case sensitivity, you could have just used lowertext(damagetype) in the proc...
-#define BRUTE "brute"
-#define BURN "fire"
-#define TOX "tox"
-#define OXY "oxy"
-#define CLONE "clone"
-#define HALLOSS "halloss"
+// Damage things. TODO: Merge these down to reduce on defines.
+// Way to waste perfectly good damage-type names (BRUTE) on this... If you were really worried about case sensitivity, you could have just used lowertext(damagetype) in the proc.
+#define BRUTE "brute"
+#define BURN "fire"
+#define TOX "tox"
+#define OXY "oxy"
+#define CLONE "clone"
+#define HALLOSS "halloss"
-#define STUN "stun"
-#define WEAKEN "weaken"
-#define PARALYZE "paralize"
-#define IRRADIATE "irradiate"
-#define AGONY "agony" // Added in PAIN!
-#define STUTTER "stutter"
-#define EYE_BLUR "eye_blur"
-#define DROWSY "drowsy"
+#define CUT "cut"
+#define BRUISE "bruise"
-//I hate adding defines like this but I'd much rather deal with bitflags than lists and string searches
+#define STUN "stun"
+#define WEAKEN "weaken"
+#define PARALYZE "paralize"
+#define IRRADIATE "irradiate"
+#define AGONY "agony" // Added in PAIN!
+#define SLUR "slur"
+#define STUTTER "stutter"
+#define EYE_BLUR "eye_blur"
+#define DROWSY "drowsy"
+
+// I hate adding defines like this but I'd much rather deal with bitflags than lists and string searches.
#define BRUTELOSS 1
-#define FIRELOSS 2
-#define TOXLOSS 4
-#define OXYLOSS 8
+#define FIRELOSS 2
+#define TOXLOSS 4
+#define OXYLOSS 8
-//Bitflags defining which status effects could be or are inflicted on a mob
-#define CANSTUN 1
-#define CANWEAKEN 2
-#define CANPARALYSE 4
-#define CANPUSH 8
-#define LEAPING 16
-#define PASSEMOTES 32 //Mob has a cortical borer or holders inside of it that need to see emotes.
-#define GODMODE 4096
-#define FAKEDEATH 8192 //Replaces stuff like changeling.changeling_fakedeath
-#define DISFIGURED 16384 //I'll probably move this elsewhere if I ever get wround to writing a bitflag mob-damage system
-#define XENO_HOST 32768 //Tracks whether we're gonna be a baby alien's mummy.
+// Bitflags defining which status effects could be or are inflicted on a mob.
+#define CANSTUN 1
+#define CANWEAKEN 2
+#define CANPARALYSE 4
+#define CANPUSH 8
+#define LEAPING 16
+#define PASSEMOTES 32 // Mob has a cortical borer or holders inside of it that need to see emotes.
+#define GODMODE 4096
+#define FAKEDEATH 8192 // Replaces stuff like changeling.changeling_fakedeath.
+#define DISFIGURED 16384 // I'll probably move this elsewhere if I ever get wround to writing a bitflag mob-damage system.
+#define XENO_HOST 32768 // Tracks whether we're gonna be a baby alien's mummy.
-//Grab levels
-#define GRAB_PASSIVE 1
-#define GRAB_AGGRESSIVE 2
-#define GRAB_NECK 3
-#define GRAB_UPGRADING 4
-#define GRAB_KILL 5
+// Grab levels.
+#define GRAB_PASSIVE 1
+#define GRAB_AGGRESSIVE 2
+#define GRAB_NECK 3
+#define GRAB_UPGRADING 4
+#define GRAB_KILL 5
-//Security levels
-#define SEC_LEVEL_GREEN 0
-#define SEC_LEVEL_BLUE 1
-#define SEC_LEVEL_RED 2
-#define SEC_LEVEL_DELTA 3
+// Security levels.
+#define SEC_LEVEL_GREEN 0
+#define SEC_LEVEL_BLUE 1
+#define SEC_LEVEL_RED 2
+#define SEC_LEVEL_DELTA 3
-#define CLICK_CD_MELEE 8
-#define CLICK_CD_RANGE 4
-//click cooldowns, in tenths of a second
+#define TRANSITIONEDGE 7 // Distance from edge to move to another z-level.
-#define TRANSITIONEDGE 7 //Distance from edge to move to another z-level
+// A set of constants used to determine which type of mute an admin wishes to apply.
+// Please read and understand the muting/automuting stuff before changing these. MUTE_IC_AUTO, etc. = (MUTE_IC << 1)
+// Therefore there needs to be a gap between the flags for the automute flags.
+#define MUTE_IC 1
+#define MUTE_OOC 2
+#define MUTE_PRAY 4
+#define MUTE_ADMINHELP 8
+#define MUTE_DEADCHAT 16
+#define MUTE_ALL 31
-//A set of constants used to determine which type of mute an admin wishes to apply:
-//Please read and understand the muting/automuting stuff before changing these. MUTE_IC_AUTO etc = (MUTE_IC << 1)
-//Therefore there needs to be a gap between the flags for the automute flags
-#define MUTE_IC 1
-#define MUTE_OOC 2
-#define MUTE_PRAY 4
-#define MUTE_ADMINHELP 8
-#define MUTE_DEADCHAT 16
-#define MUTE_ALL 31
-
-//Number of identical messages required to get the spam-prevention automute thing to trigger warnings and automutes
-#define SPAM_TRIGGER_WARNING 5
+// Number of identical messages required to get the spam-prevention auto-mute thing to trigger warnings and automutes.
+#define SPAM_TRIGGER_WARNING 5
#define SPAM_TRIGGER_AUTOMUTE 10
-//Some constants for DB_Ban
-#define BANTYPE_PERMA 1
-#define BANTYPE_TEMP 2
-#define BANTYPE_JOB_PERMA 3
-#define BANTYPE_JOB_TEMP 4
-#define BANTYPE_ANY_FULLBAN 5 //used to locate stuff to unban.
+// Some constants for DB_Ban
+#define BANTYPE_PERMA 1
+#define BANTYPE_TEMP 2
+#define BANTYPE_JOB_PERMA 3
+#define BANTYPE_JOB_TEMP 4
+#define BANTYPE_ANY_FULLBAN 5 // Used to locate stuff to unban.
+
+// Invisibility constants.
+#define INVISIBILITY_LIGHTING 20
+#define INVISIBILITY_LEVEL_ONE 35
+#define INVISIBILITY_LEVEL_TWO 45
+#define INVISIBILITY_OBSERVER 60
+#define INVISIBILITY_EYE 61
+
+#define SEE_INVISIBLE_LIVING 25
+#define SEE_INVISIBLE_OBSERVER_NOLIGHTING 15
+#define SEE_INVISIBLE_LEVEL_ONE 35
+#define SEE_INVISIBLE_LEVEL_TWO 45
+#define SEE_INVISIBLE_CULT 60
+#define SEE_INVISIBLE_OBSERVER 61
#define SEE_INVISIBLE_MINIMUM 5
-
-#define SEE_INVISIBLE_OBSERVER_NOLIGHTING 15
-
-#define INVISIBILITY_LIGHTING 20
-
-#define SEE_INVISIBLE_LIVING 25
-
-#define SEE_INVISIBLE_LEVEL_ONE 35 //Used by some stuff in code. It's really poorly organized.
-#define INVISIBILITY_LEVEL_ONE 35 //Used by some stuff in code. It's really poorly organized.
-
-#define SEE_INVISIBLE_LEVEL_TWO 45 //Used by some other stuff in code. It's really poorly organized.
-#define INVISIBILITY_LEVEL_TWO 45 //Used by some other stuff in code. It's really poorly organized.
-
-#define INVISIBILITY_OBSERVER 60
-#define SEE_INVISIBLE_OBSERVER 60
-
#define INVISIBILITY_MAXIMUM 100
-//Object specific defines
-#define CANDLE_LUM 3 //For how bright candles are
-
+// Object specific defines.
+#define CANDLE_LUM 3 // For how bright candles are.
//Some mob defines below
#define AI_CAMERA_LUMINOSITY 6
@@ -491,94 +480,67 @@
#define BORGTHERM 2
#define BORGXRAY 4
-//some arbitrary defines to be used by self-pruning global lists. (see master_controller)
-#define PROCESS_KILL 26 //Used to trigger removal from a processing list
+// Some arbitrary defines to be used by self-pruning global lists. (see master_controller)
+#define PROCESS_KILL 26 // Used to trigger removal from a processing list.
-
-#define HOSTILE_STANCE_IDLE 1
-#define HOSTILE_STANCE_ALERT 2
-#define HOSTILE_STANCE_ATTACK 3
+#define HOSTILE_STANCE_IDLE 1
+#define HOSTILE_STANCE_ALERT 2
+#define HOSTILE_STANCE_ATTACK 3
#define HOSTILE_STANCE_ATTACKING 4
-#define HOSTILE_STANCE_TIRED 5
+#define HOSTILE_STANCE_TIRED 5
-#define ROUNDSTART_LOGOUT_REPORT_TIME 6000 //Amount of time (in deciseconds) after the rounds starts, that the player disconnect report is issued.
+#define ROUNDSTART_LOGOUT_REPORT_TIME 6000 // Amount of time (in deciseconds) after the rounds starts, that the player disconnect report is issued.
-//Damage things
-
-#define CUT "cut"
-#define BRUISE "bruise"
-#define BRUTE "brute"
-#define BURN "fire"
-#define TOX "tox"
-#define OXY "oxy"
-#define CLONE "clone"
-#define HALLOSS "halloss"
-
-#define STUN "stun"
-#define WEAKEN "weaken"
-#define PARALYZE "paralize"
-#define IRRADIATE "irradiate"
-#define STUTTER "stutter"
-#define SLUR "slur"
-#define EYE_BLUR "eye_blur"
-#define DROWSY "drowsy"
-
-///////////////////ORGAN DEFINES///////////////////
-
-#define ORGAN_CUT_AWAY 1
-#define ORGAN_GAUZED 2
+// Organ defines.
+#define ORGAN_CUT_AWAY 1
+#define ORGAN_GAUZED 2
#define ORGAN_ATTACHABLE 4
-#define ORGAN_BLEEDING 8
-#define ORGAN_BROKEN 32
-#define ORGAN_DESTROYED 64
-#define ORGAN_ROBOT 128
-#define ORGAN_SPLINTED 256
-#define SALVED 512
-#define ORGAN_DEAD 1024
-#define ORGAN_MUTATED 2048
+#define ORGAN_BLEEDING 8
+#define ORGAN_BROKEN 32
+#define ORGAN_DESTROYED 64
+#define ORGAN_ROBOT 128
+#define ORGAN_SPLINTED 256
+#define SALVED 512
+#define ORGAN_DEAD 1024
+#define ORGAN_MUTATED 2048
-#define ROUNDSTART_LOGOUT_REPORT_TIME 6000 //Amount of time (in deciseconds) after the rounds starts, that the player disconnect report is issued.
+// Admin permissions. Please don't edit these values without speaking to Errorage first. ~Carn
+#define R_BUILDMODE 1
+#define R_ADMIN 2
+#define R_BAN 4
+#define R_FUN 8
+#define R_SERVER 16
+#define R_DEBUG 32
+#define R_POSSESS 64
+#define R_PERMISSIONS 128
+#define R_STEALTH 256
+#define R_REJUVINATE 512
+#define R_VAREDIT 1024
+#define R_SOUNDS 2048
+#define R_SPAWN 4096
+#define R_MOD 8192
+#define R_MENTOR 16384
+#define R_HOST 32768
+#define R_MAXPERMISSION 32768 // This holds the maximum value for a permission. It is used in iteration, so keep it updated.
-
-//Please don't edit these values without speaking to Errorage first ~Carn
-//Admin Permissions
-#define R_BUILDMODE 1
-#define R_ADMIN 2
-#define R_BAN 4
-#define R_FUN 8
-#define R_SERVER 16
-#define R_DEBUG 32
-#define R_POSSESS 64
-#define R_PERMISSIONS 128
-#define R_STEALTH 256
-#define R_REJUVINATE 512
-#define R_VAREDIT 1024
-#define R_SOUNDS 2048
-#define R_SPAWN 4096
-#define R_MOD 8192
-#define R_MENTOR 16384
-#define R_HOST 32768
-
-#define R_MAXPERMISSION 32768 //This holds the maximum value for a permission. It is used in iteration, so keep it updated.
-
-//Preference toggles
-#define SOUND_ADMINHELP 1
-#define SOUND_MIDI 2
-#define SOUND_AMBIENCE 4
-#define SOUND_LOBBY 8
-#define CHAT_OOC 16
-#define CHAT_DEAD 32
-#define CHAT_GHOSTEARS 64
-#define CHAT_GHOSTSIGHT 128
-#define CHAT_PRAYER 256
-#define CHAT_RADIO 512
-#define CHAT_ATTACKLOGS 1024
-#define CHAT_DEBUGLOGS 2048
-#define CHAT_LOOC 4096
+// Preference toggles.
+#define SOUND_ADMINHELP 1
+#define SOUND_MIDI 2
+#define SOUND_AMBIENCE 4
+#define SOUND_LOBBY 8
+#define CHAT_OOC 16
+#define CHAT_DEAD 32
+#define CHAT_GHOSTEARS 64
+#define CHAT_GHOSTSIGHT 128
+#define CHAT_PRAYER 256
+#define CHAT_RADIO 512
+#define CHAT_ATTACKLOGS 1024
+#define CHAT_DEBUGLOGS 2048
+#define CHAT_LOOC 4096
#define CHAT_GHOSTRADIO 8192
-#define SHOW_TYPING 16384
-#define CHAT_NOICONS 32768
+#define SHOW_TYPING 16384
+#define CHAT_NOICONS 32768
#define TOGGLES_DEFAULT (SOUND_ADMINHELP|SOUND_MIDI|SOUND_AMBIENCE|SOUND_LOBBY|CHAT_OOC|CHAT_DEAD|CHAT_GHOSTEARS|CHAT_GHOSTSIGHT|CHAT_PRAYER|CHAT_RADIO|CHAT_ATTACKLOGS|CHAT_LOOC)
@@ -598,207 +560,300 @@
#define BE_MUTINEER 8192
#define BE_PAI 16384
-//Not sure if moving this to global.dm would break the defines.
var/list/be_special_flags = list(
- "Traitor" = BE_TRAITOR,
- "Operative" = BE_OPERATIVE,
- "Changeling" = BE_CHANGELING,
- "Wizard" = BE_WIZARD,
- "Malf AI" = BE_MALF,
- "Revolutionary" = BE_REV,
- "Xenomorph" = BE_ALIEN,
+ "Traitor" = BE_TRAITOR,
+ "Operative" = BE_OPERATIVE,
+ "Changeling" = BE_CHANGELING,
+ "Wizard" = BE_WIZARD,
+ "Malf AI" = BE_MALF,
+ "Revolutionary" = BE_REV,
+ "Xenomorph" = BE_ALIEN,
"Positronic Brain" = BE_AI,
- "Cultist" = BE_CULTIST,
- "Monkey" = BE_MONKEY,
- "Ninja" = BE_NINJA,
- "Raider" = BE_RAIDER,
- "Diona" = BE_PLANT,
- "Mutineer" = BE_MUTINEER,
- "pAI" = BE_PAI
- )
+ "Cultist" = BE_CULTIST,
+ "Monkey" = BE_MONKEY,
+ "Ninja" = BE_NINJA,
+ "Raider" = BE_RAIDER,
+ "Diona" = BE_PLANT,
+ "Mutineer" = BE_MUTINEER,
+ "pAI" = BE_PAI
+)
-#define AGE_MIN 17 //youngest a character can be
-#define AGE_MAX 85 //oldest a character can be
+// Age limits on a character.
+#define AGE_MIN 17
+#define AGE_MAX 85
-//Languages!
-#define LANGUAGE_HUMAN 1
-#define LANGUAGE_ALIEN 2
-#define LANGUAGE_DOG 4
-#define LANGUAGE_CAT 8
-#define LANGUAGE_BINARY 16
-#define LANGUAGE_OTHER 32768
+// Languages.
+#define LANGUAGE_HUMAN 1
+#define LANGUAGE_ALIEN 2
+#define LANGUAGE_DOG 4
+#define LANGUAGE_CAT 8
+#define LANGUAGE_BINARY 16
+#define LANGUAGE_OTHER 32768
-#define LANGUAGE_UNIVERSAL 65535
+#define LANGUAGE_UNIVERSAL 65535
-#define LEFT 1
+#define LEFT 1
#define RIGHT 2
-// for secHUDs and medHUDs and variants. The number is the location of the image on the list hud_list of humans.
-#define HEALTH_HUD 1 // a simple line rounding the mob's number health
-#define STATUS_HUD 2 // alive, dead, diseased, etc.
-#define ID_HUD 3 // the job asigned to your ID
-#define WANTED_HUD 4 // wanted, released, parroled, security status
-#define IMPLOYAL_HUD 5 // loyality implant
-#define IMPCHEM_HUD 6 // chemical implant
-#define IMPTRACK_HUD 7 // tracking implant
-#define SPECIALROLE_HUD 8 // AntagHUD image
-#define STATUS_HUD_OOC 9 // STATUS_HUD without virus db check for someone being ill.
+// For secHUDs and medHUDs and variants. The number is the location of the image on the list hud_list of humans.
+#define HEALTH_HUD 1 // A simple line rounding the mob's number health.
+#define STATUS_HUD 2 // Alive, dead, diseased, etc.
+#define ID_HUD 3 // The job asigned to your ID.
+#define WANTED_HUD 4 // Wanted, released, paroled, security status.
+#define IMPLOYAL_HUD 5 // Loyality implant.
+#define IMPCHEM_HUD 6 // Chemical implant.
+#define IMPTRACK_HUD 7 // Tracking implant.
+#define SPECIALROLE_HUD 8 // AntagHUD image.
+#define STATUS_HUD_OOC 9 // STATUS_HUD without virus DB check for someone being ill.
+#define LIFE_HUD 10 // STATUS_HUD that only reports dead or alive
-//Pulse levels, very simplified
-#define PULSE_NONE 0 //so !M.pulse checks would be possible
-#define PULSE_SLOW 1 //<60 bpm
-#define PULSE_NORM 2 //60-90 bpm
-#define PULSE_FAST 3 //90-120 bpm
-#define PULSE_2FAST 4 //>120 bpm
-#define PULSE_THREADY 5 //occurs during hypovolemic shock
-#define GETPULSE_HAND 0 //less accurate (hand)
-#define GETPULSE_TOOL 1 //more accurate (med scanner, sleeper, etc)
+// Pulse levels, very simplified.
+#define PULSE_NONE 0 // So !M.pulse checks would be possible.
+#define PULSE_SLOW 1 // <60 bpm
+#define PULSE_NORM 2 // 60-90 bpm
+#define PULSE_FAST 3 // 90-120 bpm
+#define PULSE_2FAST 4 // >120 bpm
+#define PULSE_THREADY 5 // Occurs during hypovolemic shock
+#define GETPULSE_HAND 0 // Less accurate. (hand)
+#define GETPULSE_TOOL 1 // More accurate. (med scanner, sleeper, etc.)
-//Species flags.
-#define NO_BLOOD 1 // Vessel var is not filled with blood, cannot bleed out.
-#define NO_BREATHE 2 // Cannot suffocate or take oxygen loss.
-#define NO_SCAN 4 // Cannot be scanned in a DNA machine/genome-stolen.
-#define NO_PAIN 8 // Cannot suffer halloss/recieves deceptive health indicator
-#define NO_SLIP 16 // Cannot fall over
-#define NO_POISON 32 // Cannot not suffer toxloss
-#define HAS_SKIN_TONE 64 // Skin tone selectable in chargen (0-255)
-#define HAS_SKIN_COLOR 128 // Skin colour selectable in chargen (RGB)
-#define HAS_LIPS 256 // Lips are drawn onto the mob icon (lipstick)
-#define HAS_UNDERWEAR 512 // Underwear is drawn onto the mob icon
-#define IS_PLANT 1024 // Is a treeperson
-#define IS_WHITELISTED 2048 // Must be whitelisted to play
-#define IS_SYNTHETIC 4096 // Is a machine race
-#define HAS_EYE_COLOR 8192 // Eye colour selectable in chargen (RGB)
-#define CAN_JOIN 16384 // Species is selectable in chargen
-#define IS_RESTRICTED 32768 // Is not a core/normally playable species (castes, mutantraces)
+// Species flags.
+#define NO_BLOOD 1 // Vessel var is not filled with blood, cannot bleed out.
+#define NO_BREATHE 2 // Cannot suffocate or take oxygen loss.
+#define NO_SCAN 4 // Cannot be scanned in a DNA machine/genome-stolen.
+#define NO_PAIN 8 // Cannot suffer halloss/recieves deceptive health indicator.
+#define NO_SLIP 16 // Cannot fall over.
+#define NO_POISON 32 // Cannot not suffer toxloss.
+#define HAS_SKIN_TONE 64 // Skin tone selectable in chargen. (0-255)
+#define HAS_SKIN_COLOR 128 // Skin colour selectable in chargen. (RGB)
+#define HAS_LIPS 256 // Lips are drawn onto the mob icon. (lipstick)
+#define HAS_UNDERWEAR 512 // Underwear is drawn onto the mob icon.
+#define IS_PLANT 1024 // Is a treeperson.
+#define IS_WHITELISTED 2048 // Must be whitelisted to play.
+#define IS_SYNTHETIC 4096 // Is a machine race.
+#define HAS_EYE_COLOR 8192 // Eye colour selectable in chargen. (RGB)
+#define CAN_JOIN 16384 // Species is selectable in chargen.
+#define IS_RESTRICTED 32768 // Is not a core/normally playable species. (castes, mutantraces)
-//Language flags.
-#define WHITELISTED 1 // Language is available if the speaker is whitelisted.
-#define RESTRICTED 2 // Language can only be accquired by spawning or an admin.
-#define NONVERBAL 4 // Language has a significant non-verbal component. Speech is garbled without line-of-sight
-#define SIGNLANG 8 // Language is completely non-verbal. Speech is displayed through emotes for those who can understand.
-#define HIVEMIND 16 // Broadcast to all mobs with this language.
-#define NONGLOBAL 32 // Do not add to general languages list
-#define INNATE 64 // All mobs can be assumed to speak and understand this language (audible emotes)
-#define NO_TALK_MSG 128 // Do not show the "\The [speaker] talks into \the [radio]" message
-#define NO_STUTTER 256 // No stuttering, slurring, or other speech problems
+// Language flags.
+#define WHITELISTED 1 // Language is available if the speaker is whitelisted.
+#define RESTRICTED 2 // Language can only be accquired by spawning or an admin.
+#define NONVERBAL 4 // Language has a significant non-verbal component. Speech is garbled without line-of-sight.
+#define SIGNLANG 8 // Language is completely non-verbal. Speech is displayed through emotes for those who can understand.
+#define HIVEMIND 16 // Broadcast to all mobs with this language.
+#define NONGLOBAL 32 // Do not add to general languages list.
+#define INNATE 64 // All mobs can be assumed to speak and understand this language. (audible emotes)
+#define NO_TALK_MSG 128 // Do not show the "\The [speaker] talks into \the [radio]" message
+#define NO_STUTTER 256 // No stuttering, slurring, or other speech problems
//Flags for zone sleeping
-#define ZONE_ACTIVE 1
+#define ZONE_ACTIVE 1
#define ZONE_SLEEPING 0
//some colors
-#define COLOR_RED "#FF0000"
-#define COLOR_GREEN "#00FF00"
-#define COLOR_BLUE "#0000FF"
-#define COLOR_CYAN "#00FFFF"
-#define COLOR_PINK "#FF00FF"
-#define COLOR_YELLOW "#FFFF00"
-#define COLOR_ORANGE "#FF9900"
-#define COLOR_WHITE "#FFFFFF"
+#define COLOR_RED "#FF0000"
+#define COLOR_GREEN "#00FF00"
+#define COLOR_BLUE "#0000FF"
+#define COLOR_CYAN "#00FFFF"
+#define COLOR_PINK "#FF00FF"
+#define COLOR_YELLOW "#FFFF00"
+#define COLOR_ORANGE "#FF9900"
+#define COLOR_WHITE "#FFFFFF"
+#define COLOR_BLACK "#000000"
/*
- Germs and infections
+ * Germs and infections.
*/
-#define GERM_LEVEL_AMBIENT 110 //maximum germ level you can reach by standing still
-#define GERM_LEVEL_MOVE_CAP 200 //maximum germ level you can reach by running around
+#define GERM_LEVEL_AMBIENT 110 // Maximum germ level you can reach by standing still.
+#define GERM_LEVEL_MOVE_CAP 200 // Maximum germ level you can reach by running around.
-#define INFECTION_LEVEL_ONE 100
-#define INFECTION_LEVEL_TWO 500
-#define INFECTION_LEVEL_THREE 1000
+#define INFECTION_LEVEL_ONE 100
+#define INFECTION_LEVEL_TWO 500
+#define INFECTION_LEVEL_THREE 1000
/*
- Shuttles
+ * Shuttles.
*/
-// these define the time taken for the shuttle to get to SS13
-// and the time before it leaves again
-#define SHUTTLE_PREPTIME 300 // 5 minutes = 300 seconds - after this time, the shuttle departs centcom and cannot be recalled
-#define SHUTTLE_LEAVETIME 180 // 3 minutes = 180 seconds - the duration for which the shuttle will wait at the station after arriving
-#define SHUTTLE_TRANSIT_DURATION 300 // 5 minutes = 300 seconds - how long it takes for the shuttle to get to the station
-#define SHUTTLE_TRANSIT_DURATION_RETURN 120 // 2 minutes = 120 seconds - for some reason it takes less time to come back, go figure.
+// These define the time taken for the shuttle to get to the space station, and the time before it leaves again.
+#define SHUTTLE_PREPTIME 300 // 5 minutes = 300 seconds - after this time, the shuttle departs centcom and cannot be recalled.
+#define SHUTTLE_LEAVETIME 180 // 3 minutes = 180 seconds - the duration for which the shuttle will wait at the station after arriving.
+#define SHUTTLE_TRANSIT_DURATION 300 // 5 minutes = 300 seconds - how long it takes for the shuttle to get to the station.
+#define SHUTTLE_TRANSIT_DURATION_RETURN 120 // 2 minutes = 120 seconds - for some reason it takes less time to come back, go figure.
-//Shuttle moving status
-#define SHUTTLE_IDLE 0
-#define SHUTTLE_WARMUP 1
-#define SHUTTLE_INTRANSIT 2
+// Shuttle moving status.
+#define SHUTTLE_IDLE 0
+#define SHUTTLE_WARMUP 1
+#define SHUTTLE_INTRANSIT 2
-//Ferry shuttle processing status
-#define IDLE_STATE 0
-#define WAIT_LAUNCH 1
-#define FORCE_LAUNCH 2
-#define WAIT_ARRIVE 3
-#define WAIT_FINISH 4
+// Ferry shuttle processing status.
+#define IDLE_STATE 0
+#define WAIT_LAUNCH 1
+#define FORCE_LAUNCH 2
+#define WAIT_ARRIVE 3
+#define WAIT_FINISH 4
-//computer3 error codes, move lower in the file when it passes dev -Sayu
- #define PROG_CRASH 1 // Generic crash
- #define MISSING_PERIPHERAL 2 // Missing hardware
- #define BUSTED_ASS_COMPUTER 4 // Self-perpetuating error. BAC will continue to crash forever.
- #define MISSING_PROGRAM 8 // Some files try to automatically launch a program. This is that failing.
- #define FILE_DRM 16 // Some files want to not be copied/moved. This is them complaining that you tried.
- #define NETWORK_FAILURE 32
+// computer3 error codes, move lower in the file when it passes dev -Sayu
+#define PROG_CRASH 1 // Generic crash.
+#define MISSING_PERIPHERAL 2 // Missing hardware.
+#define BUSTED_ASS_COMPUTER 4 // Self-perpetuating error. BAC will continue to crash forever.
+#define MISSING_PROGRAM 8 // Some files try to automatically launch a program. This is that failing.
+#define FILE_DRM 16 // Some files want to not be copied/moved. This is them complaining that you tried.
+#define NETWORK_FAILURE 32
-//Some on_mob_life() procs check for alien races.
-#define IS_DIONA 1
-#define IS_VOX 2
+// Some on_mob_life() procs check for alien races.
+#define IS_DIONA 1
+#define IS_VOX 2
#define IS_SKRELL 3
#define IS_UNATHI 4
-#define IS_XENOS 5
+#define IS_XENOS 5
-#define MAX_GEAR_COST 5 //Used in chargen for loadout limit.
+#define MAX_GEAR_COST 5 // Used in chargen for accessory loadout limit.
/*
- Atmos Machinery
+ * Atmospherics Machinery.
*/
-#define MAX_SIPHON_FLOWRATE 2500 //L/s This can be used to balance how fast a room is siphoned. Anything higher than CELL_VOLUME has no effect.
-#define MAX_SCRUBBER_FLOWRATE 200 //L/s Max flow rate when scrubbing from a turf.
+#define MAX_SIPHON_FLOWRATE 2500 // L/s. This can be used to balance how fast a room is siphoned. Anything higher than CELL_VOLUME has no effect.
+#define MAX_SCRUBBER_FLOWRATE 200 // L/s. Max flow rate when scrubbing from a turf.
-//These balance how easy or hard it is to create huge pressure gradients with pumps and filters. Lower values means it takes longer to create large pressures differences.
-//Has no effect on pumping gasses from high pressure to low, only from low to high. Must be between 0 and 1.
-#define ATMOS_PUMP_EFFICIENCY 2.5
-#define ATMOS_FILTER_EFFICIENCY 2.5
+// These balance how easy or hard it is to create huge pressure gradients with pumps and filters.
+// Lower values means it takes longer to create large pressures differences.
+// Has no effect on pumping gasses from high pressure to low, only from low to high.
+#define ATMOS_PUMP_EFFICIENCY 2.5
+#define ATMOS_FILTER_EFFICIENCY 2.5
-//will not bother pumping or filtering if the gas source as fewer than this amount of moles, to help with performance.
-#define MINUMUM_MOLES_TO_PUMP 0.01
-#define MINUMUM_MOLES_TO_FILTER 0.1
+// Will not bother pumping or filtering if the gas source as fewer than this amount of moles, to help with performance.
+#define MINIMUM_MOLES_TO_PUMP 0.01
+#define MINIMUM_MOLES_TO_FILTER 0.1
-//The flow rate/effectiveness of various atmos devices is limited by their internal volume, so for many atmos devices these will control maximum flow rates in L/s
-#define ATMOS_DEFAULT_VOLUME_PUMP 200 //L
-#define ATMOS_DEFAULT_VOLUME_FILTER 200 //L
-#define ATMOS_DEFAULT_VOLUME_MIXER 200 //L
-#define ATMOS_DEFAULT_VOLUME_PIPE 70 //L
+// The flow rate/effectiveness of various atmos devices is limited by their internal volume,
+// so for many atmos devices these will control maximum flow rates in L/s.
+#define ATMOS_DEFAULT_VOLUME_PUMP 200 // Liters.
+#define ATMOS_DEFAULT_VOLUME_FILTER 200 // L.
+#define ATMOS_DEFAULT_VOLUME_MIXER 200 // L.
+#define ATMOS_DEFAULT_VOLUME_PIPE 70 // L.
// Reagent metabolism defines.
-#define FOOD_METABOLISM 0.4
+#define FOOD_METABOLISM 0.4
#define ALCOHOL_METABOLISM 0.1
-//Chemistry
+// Chemistry.
+#define CHEM_SYNTH_ENERGY 500 // How much energy does it take to synthesize 1 unit of chemical, in Joules.
-#define CHEM_SYNTH_ENERGY 500 //How much energy does it take to synthesize 1 unit of chemical, in J
+#define SPEED_OF_LIGHT 3e8 // Approximate.
+#define SPEED_OF_LIGHT_SQ 9e16
+#define FIRE_DAMAGE_MODIFIER 0.0215 // Higher values result in more external fire damage to the skin. (default 0.0215)
+#define AIR_DAMAGE_MODIFIER 2.025 // More means less damage from hot air scalding lungs, less = more damage. (default 2.025)
+#define INFINITY 1.#INF
+#define BACKGROUND_ENABLED 0 // The default value for all uses of set background. Set background can
+ // cause gradual lag and is recommended you only turn this on if necessary.
+ // 1 will enable set background. 0 will disable set background.
-
-#define SPEED_OF_LIGHT 3e8 //not exact but hey!
-#define SPEED_OF_LIGHT_SQ 9e+16
-#define FIRE_DAMAGE_MODIFIER 0.0215 //Higher values result in more external fire damage to the skin (default 0.0215)
-#define AIR_DAMAGE_MODIFIER 2.025 //More means less damage from hot air scalding lungs, less = more damage. (default 2.025)
-#define INFINITY 1.#INF
-#define BACKGROUND_ENABLED 0 // The default value for all uses of set background. Set background can cause gradual lag and is recommended you only turn this on if necessary.
- // 1 will enable set background. 0 will disable set background.
-
-//Don't set this very much higher then 1024 unless you like inviting people in to dos your server with message spam
-#define MAX_MESSAGE_LEN 1024
+// Setting this much higher than 1024 could allow spammers to DOS the server easily.
+#define MAX_MESSAGE_LEN 1024
#define MAX_PAPER_MESSAGE_LEN 3072
-#define MAX_BOOK_MESSAGE_LEN 9216
-#define MAX_NAME_LEN 26
+#define MAX_BOOK_MESSAGE_LEN 9216
+#define MAX_NAME_LEN 26
// Event defines.
-#define EVENT_LEVEL_MUNDANE 1
+#define EVENT_LEVEL_MUNDANE 1
#define EVENT_LEVEL_MODERATE 2
-#define EVENT_LEVEL_MAJOR 3
+#define EVENT_LEVEL_MAJOR 3
// Suit sensor levels
-#define SUIT_SENSOR_OFF 0
-#define SUIT_SENSOR_BINARY 1
-#define SUIT_SENSOR_VITAL 2
-#define SUIT_SENSOR_TRACKING 3
\ No newline at end of file
+#define SUIT_SENSOR_OFF 0
+#define SUIT_SENSOR_BINARY 1
+#define SUIT_SENSOR_VITAL 2
+#define SUIT_SENSOR_TRACKING 3
+
+// NanoUI flags
+#define STATUS_INTERACTIVE 2 // GREEN Visability
+#define STATUS_UPDATE 1 // ORANGE Visability
+#define STATUS_DISABLED 0 // RED Visability
+#define STATUS_CLOSE -1 // Close the interface
+
+//General-purpose life speed define for plants.
+#define HYDRO_SPEED_MULTIPLIER 1
+
+#define NANO_IGNORE_DISTANCE 1
+
+// Robot AI notifications
+#define ROBOT_NOTIFICATION_NEW_UNIT 1
+#define ROBOT_NOTIFICATION_NEW_NAME 2
+#define ROBOT_NOTIFICATION_NEW_MODULE 3
+#define ROBOT_NOTIFICATION_MODULE_RESET 4
+
+#define DEFAULT_JOB_TYPE /datum/job/assistant
+
+// Appearance change flags
+#define APPEARANCE_UPDATE_DNA 1
+#define APPEARANCE_RACE (2|APPEARANCE_UPDATE_DNA)
+#define APPEARANCE_GENDER (4|APPEARANCE_UPDATE_DNA)
+#define APPEARANCE_SKIN 8
+#define APPEARANCE_HAIR 16
+#define APPEARANCE_HAIR_COLOR 32
+#define APPEARANCE_FACIAL_HAIR 64
+#define APPEARANCE_FACIAL_HAIR_COLOR 128
+#define APPEARANCE_EYE_COLOR 256
+#define APPEARANCE_ALL_HAIR (APPEARANCE_HAIR|APPEARANCE_HAIR_COLOR|APPEARANCE_FACIAL_HAIR|APPEARANCE_FACIAL_HAIR_COLOR)
+#define APPEARANCE_ALL 511
+
+// Antagonist datum flags.
+#define ANTAG_OVERRIDE_JOB 1 // Assigned job is set to MODE when spawning.
+#define ANTAG_OVERRIDE_MOB 2 // Mob is recreated from datum mob_type var when spawning.
+#define ANTAG_CLEAR_EQUIPMENT 4 // All preexisting equipment is purged.
+#define ANTAG_CHOOSE_NAME 8 // Antagonists are prompted to enter a name.
+#define ANTAG_IMPLANT_IMMUNE 16 // Cannot be loyalty implanted.
+#define ANTAG_SUSPICIOUS 32 // Shows up on roundstart report.
+#define ANTAG_HAS_LEADER 64 // Generates a leader antagonist.
+#define ANTAG_HAS_NUKE 128 // Will spawn a nuke at supplied location.
+#define ANTAG_RANDSPAWN 256 // Potentially randomly spawns due to events.
+#define ANTAG_VOTABLE 512 // Can be voted as an additional antagonist before roundstart.
+#define ANTAG_SET_APPEARANCE 1024 // Causes antagonists to use an appearance modifier on spawn.
+// Mode/antag template macros.
+#define MODE_BORER "borer"
+#define MODE_XENOMORPH "xeno"
+#define MODE_LOYALIST "loyalist"
+#define MODE_MUTINEER "mutineer"
+#define MODE_COMMANDO "commando"
+#define MODE_DEATHSQUAD "deathsquad"
+#define MODE_ERT "ert"
+#define MODE_MERCENARY "mercenary"
+#define MODE_NINJA "ninja"
+#define MODE_RAIDER "raider"
+#define MODE_WIZARD "wizard"
+#define MODE_CHANGELING "changeling"
+#define MODE_CULTIST "cultist"
+#define MODE_HIGHLANDER "highlander"
+#define MODE_MONKEY "monkey"
+#define MODE_RENEGADE "renegade"
+#define MODE_REVOLUTIONARY "revolutionary"
+#define MODE_MALFUNCTION "malf"
+#define MODE_TRAITOR "traitor"
+
+#define MIN_SUPPLIED_LAW_NUMBER 15
+#define MAX_SUPPLIED_LAW_NUMBER 50
+
+//Area flags, possibly more to come
+#define RAD_SHIELDED 1 //shielded from radiation, clearly
+
+//intent flags, why wasn't this done the first time?
+#define I_HELP "help"
+#define I_DISARM "disarm"
+#define I_GRAB "grab"
+#define I_HURT "hurt"
+
+/*
+ These are used Bump() code for living mobs, in the mob_bump_flag, mob_swap_flags, and mob_push_flags vars to determine whom can bump/swap with whom.
+*/
+#define HUMAN 1
+#define MONKEY 2
+#define ALIEN 4
+#define ROBOT 8
+#define SLIME 16
+#define SIMPLE_ANIMAL 32
+
+#define ALLMOBS (HUMAN|MONKEY|ALIEN|ROBOT|SLIME|SIMPLE_ANIMAL)
+
+#define NEXT_MOVE_DELAY 8
diff --git a/code/stylesheet.dm b/code/stylesheet.dm
index 5bb538a3dc..ea4ac29fc3 100644
--- a/code/stylesheet.dm
+++ b/code/stylesheet.dm
@@ -70,12 +70,13 @@ h1.alert, h2.alert {color: #000000;}
.disarm {color: #990000;}
.passive {color: #660000;}
-.danger {color: #ff0000; font-weight: bold;}
-.warning {color: #ff0000; font-style: italic;}
+.danger {color: #ff0000; font-weight: bold;}
+.warning {color: #ff0000; font-style: italic;}
.rose {color: #ff5050;}
.info {color: #0000CC;}
.notice {color: #000099;}
.alium {color: #00ff00;}
+.cult {color: #800080; font-weight: bold; font-style: italic;}
/* Languages */
diff --git a/code/world.dm b/code/world.dm
index 3897c24729..ae63acadb2 100644
--- a/code/world.dm
+++ b/code/world.dm
@@ -55,20 +55,31 @@ var/global/datum/global_init/init = new ()
// Set up roundstart seed list. This is here because vendors were
// bugging out and not populating with the correct packet names
// due to this list not being instantiated.
- populate_seed_list()
+ plant_controller = new()
+
+ //Create the asteroid Z-level.
+ if(config.generate_asteroid)
+ new /datum/random_map(null,13,32,5,217,223)
// Create autolathe recipes, as above.
populate_lathe_recipes()
+ processScheduler = new
master_controller = new /datum/controller/game_controller()
spawn(1)
+
+ processScheduler.deferSetupFor(/datum/controller/process/ticker)
+ processScheduler.setup()
+
master_controller.setup()
+
+
spawn(3000) //so we aren't adding to the round-start lag
if(config.ToRban)
ToRban_autoupdate()
- if(config.kick_inactive)
- KickInactiveClients()
+/* if(config.kick_inactive) // handled in scheduler
+ KickInactiveClients()*/
#undef RECOMMENDED_VERSION
@@ -209,6 +220,9 @@ var/world_topic_spam_protect_time = world.timeofday
/*spawn(0)
world << sound(pick('sound/AI/newroundsexy.ogg','sound/misc/apcdestroyed.ogg','sound/misc/bangindonk.ogg')) // random end sounds!! - LastyBatsy
*/
+
+ processScheduler.stop()
+
for(var/client/C in clients)
if(config.server) //if you set a server location in config.txt, it sends you there instead of trying to reconnect to the same world address. -- NeoFite
C << link("byond://[config.server]")
@@ -228,7 +242,7 @@ var/world_topic_spam_protect_time = world.timeofday
log_access("AFK: [key_name(C)]")
C << "\red You have been inactive for more than 10 minutes and have been disconnected."
del(C)
-#undef INACTIVITY_KICK
+//#undef INACTIVITY_KICK
/hook/startup/proc/loadMode()
diff --git a/config/example/config.txt b/config/example/config.txt
index 333082d189..a0c999bcf4 100644
--- a/config/example/config.txt
+++ b/config/example/config.txt
@@ -320,4 +320,18 @@ EVENT_CUSTOM_START_MAJOR 80;100
#DISABLE_DSAY
## Uncomment to disable respawning by default.
-#DISABLE_RESPAWN
\ No newline at end of file
+#DISABLE_RESPAWN
+
+## Strength of ambient star light. Set to 0 or less to turn off. A value of 1 is unlikely to have a noticeable effect in most lightning systems.
+STARLIGHT 0
+
+## Defines which races are allowed to join as ERT, in singular form. If unset, defaults to only human. Casing matters, separate using ;
+## Example races include: Human, Tajara, Skrell, Unathi
+# ERT_SPECIES Human;Skrell;Unathi
+
+## Defines how Law Zero is phrased. Primarily in the Malfunction gamemode.
+# LAW_ZERO ERROR ER0RR $R0RRO$!R41.%%!!(%$^^__+ @#F0E4'STATION OVERRUN, ASSUME CONTROL TO CONTAIN OUTBREAK, ALL LAWS OVERRIDDEN#*?&110010
+
+## Enable asteroid tunnel/cave generation. Will behave strangely if turned off with a map that expects it on.
+# GENERATE_ASTEROID
+
diff --git a/html/changelog.html b/html/changelog.html
index 69f8fc0809..11ccdbedce 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -56,8 +56,50 @@ should be listed in the changelog upon commit though. Thanks. -->
+
+
24 February 2015
+
Zuhayr updated:
+
+ - Major changes to the kitchen and hydroponics mechanics. Review the detailed changelog here,
+
+
+
+
18 February 2015
+
PsiOmegaDelta updated:
+
+ - Synths now have timestamped radio and chat messages.
+ - New and updated uplink items.
+ - Multiple AIs can now share the same holopad.
+ - The AI now has built-in consoles, accessible from the subsystem tab.
+
+
+
+
+
+
+
16 February 2015
+
RavingManiac updated:
+
+ - Say hello to the new Thermoelectric Supermatter Engine. Read the operating manual to get started.
+
+
+
+
+
+
12 February 2015
+
Daranz updated:
+
+ - Vending machines now use NanoUI and accept cash. The vendor account can now be suspended to disable all sales in all machines on station.
+
+
+
+
+
4 February 2015
+
RavingManiac updated:
+
+ - Holodeck is now bigger and better, with toggleable gravity and a new courtroom setting
TwistedAkai updated:
- Purple Combs should now be visible and have their proper icon
@@ -66,10 +108,12 @@ should be listed in the changelog upon commit though. Thanks. -->
+
1 September 2014
9 January 2015
Zuhayr updated:
- Voice changers no longer use ID cards. They have Toggle and Set Voice verbs on the actual mask object now.
+ - Readded moonwalking. Alt-dir to face new dir, or Face-Direction verb to face current dir.
diff --git a/icons/atmos/heat.dmi b/icons/atmos/heat.dmi
index 6d1ed47e7e..1014c2015b 100644
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diff --git a/icons/atmos/junction.dmi b/icons/atmos/junction.dmi
index 70286bde15..892f5823f2 100644
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diff --git a/icons/chattags.dmi b/icons/chattags.dmi
index 317ce5a992..5cfdcd689d 100644
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diff --git a/icons/effects/blood.dmi b/icons/effects/blood.dmi
index 9820bb1f8a..f0146ec2cc 100644
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diff --git a/icons/effects/projectiles.dmi b/icons/effects/projectiles.dmi
new file mode 100644
index 0000000000..703d8f8c3d
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diff --git a/icons/effects/species.dmi b/icons/effects/species.dmi
index defb526a7f..99588092d0 100644
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diff --git a/icons/mob/OnFire.dmi b/icons/mob/OnFire.dmi
new file mode 100644
index 0000000000..8bf6e2c774
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diff --git a/icons/mob/animal.dmi b/icons/mob/animal.dmi
index 3ebd2534d8..d968c6ed57 100644
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diff --git a/icons/mob/back.dmi b/icons/mob/back.dmi
index f160af9933..8322b7b4f5 100644
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diff --git a/icons/mob/belt.dmi b/icons/mob/belt.dmi
index fa013d0fdb..e8a10e349d 100644
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diff --git a/icons/mob/collar.dmi b/icons/mob/collar.dmi
index fccfe6dd53..b603e5bf29 100644
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diff --git a/icons/mob/custom-synthetic.dmi b/icons/mob/custom-synthetic.dmi
index 3525678125..1c2b577db2 100644
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diff --git a/icons/mob/dam_human.dmi b/icons/mob/dam_human.dmi
deleted file mode 100644
index 9f649669c0..0000000000
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diff --git a/icons/mob/dam_mask.dmi b/icons/mob/dam_mask.dmi
deleted file mode 100644
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diff --git a/icons/mob/eye.dmi b/icons/mob/eye.dmi
new file mode 100644
index 0000000000..64ca1b100e
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diff --git a/icons/mob/feet.dmi b/icons/mob/feet.dmi
index afeb796a29..0c99056632 100644
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diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi
index b3a24f07c7..e6903797d4 100644
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diff --git a/icons/mob/human.dmi b/icons/mob/human.dmi
index c867b0d886..27256f307e 100644
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diff --git a/icons/mob/human_races/masks/blood_human.dmi b/icons/mob/human_races/masks/blood_human.dmi
new file mode 100644
index 0000000000..dc54991c84
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diff --git a/icons/mob/human_races/masks/blood_monkey.dmi b/icons/mob/human_races/masks/blood_monkey.dmi
new file mode 100644
index 0000000000..5d5dd66d75
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diff --git a/icons/mob/human_races/masks/dam_human.dmi b/icons/mob/human_races/masks/dam_human.dmi
new file mode 100644
index 0000000000..cb6bf82d98
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diff --git a/icons/mob/human_races/masks/dam_mask_human.dmi b/icons/mob/human_races/masks/dam_mask_human.dmi
new file mode 100644
index 0000000000..db55b5a6b5
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diff --git a/icons/mob/human_races/masks/dam_mask_monkey.dmi b/icons/mob/human_races/masks/dam_mask_monkey.dmi
new file mode 100644
index 0000000000..4761f21fbd
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diff --git a/icons/mob/human_races/masks/dam_monkey.dmi b/icons/mob/human_races/masks/dam_monkey.dmi
new file mode 100644
index 0000000000..43d1f2c7a7
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diff --git a/icons/mob/human_races/monkeys/r_farwa.dmi b/icons/mob/human_races/monkeys/r_farwa.dmi
new file mode 100644
index 0000000000..585fa3bcf3
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diff --git a/icons/mob/human_races/monkeys/r_monkey.dmi b/icons/mob/human_races/monkeys/r_monkey.dmi
new file mode 100644
index 0000000000..c405a94978
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diff --git a/icons/mob/human_races/monkeys/r_neara.dmi b/icons/mob/human_races/monkeys/r_neara.dmi
new file mode 100644
index 0000000000..69183f0d4b
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diff --git a/icons/mob/human_races/monkeys/r_stok.dmi b/icons/mob/human_races/monkeys/r_stok.dmi
new file mode 100644
index 0000000000..28af62205c
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diff --git a/icons/mob/items/lefthand.dmi b/icons/mob/items/lefthand.dmi
new file mode 100644
index 0000000000..fca687513a
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diff --git a/icons/mob/items/lefthand_guns.dmi b/icons/mob/items/lefthand_guns.dmi
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diff --git a/icons/mob/items/righthand.dmi b/icons/mob/items/righthand.dmi
new file mode 100644
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diff --git a/icons/mob/items/righthand_guns.dmi b/icons/mob/items/righthand_guns.dmi
new file mode 100644
index 0000000000..63c5c0ae01
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diff --git a/icons/mob/items_lefthand.dmi b/icons/mob/items_lefthand.dmi
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diff --git a/icons/mob/items_righthand.dmi b/icons/mob/items_righthand.dmi
index 6155e0994c..3fbc7d159a 100644
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diff --git a/icons/mob/mask.dmi b/icons/mob/mask.dmi
index 6e1a907c11..70baf0badb 100644
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diff --git a/icons/mob/monkey.dmi b/icons/mob/monkey.dmi
deleted file mode 100644
index b9c1299ec2..0000000000
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diff --git a/icons/mob/species/armalis/feet.dmi b/icons/mob/species/armalis/feet.dmi
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index cbd83be702..0000000000
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diff --git a/icons/mob/species/armalis/gloves.dmi b/icons/mob/species/armalis/gloves.dmi
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diff --git a/icons/mob/species/armalis/head.dmi b/icons/mob/species/armalis/head.dmi
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index ddb8859fd0..0000000000
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diff --git a/icons/mob/species/armalis/held.dmi b/icons/mob/species/armalis/held.dmi
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index 517709f33c..0000000000
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diff --git a/icons/mob/species/armalis/mask.dmi b/icons/mob/species/armalis/mask.dmi
deleted file mode 100644
index e69de29bb2..0000000000
diff --git a/icons/mob/species/armalis/suit.dmi b/icons/mob/species/armalis/suit.dmi
deleted file mode 100644
index 05f9b082cf..0000000000
Binary files a/icons/mob/species/armalis/suit.dmi and /dev/null differ
diff --git a/icons/mob/species/skrell/helmet.dmi b/icons/mob/species/skrell/helmet.dmi
index 3d24f5f335..2db8b5119a 100644
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diff --git a/icons/mob/species/tajaran/helmet.dmi b/icons/mob/species/tajaran/helmet.dmi
index 0851a4576d..95300157f2 100644
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diff --git a/icons/mob/species/tajaran/suit.dmi b/icons/mob/species/tajaran/suit.dmi
index 5fae4520b6..8cdc5e46ce 100644
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diff --git a/icons/mob/species/unathi/helmet.dmi b/icons/mob/species/unathi/helmet.dmi
index 975a1a5786..db43fd2f07 100644
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diff --git a/icons/mob/species/unathi/suit.dmi b/icons/mob/species/unathi/suit.dmi
index 1783cf91b4..8dbf403c70 100644
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diff --git a/icons/mob/suit.dmi b/icons/mob/suit.dmi
index ecbad9bfa3..e8f9800334 100644
Binary files a/icons/mob/suit.dmi and b/icons/mob/suit.dmi differ
diff --git a/icons/mob/surgery.dmi b/icons/mob/surgery.dmi
new file mode 100644
index 0000000000..20381e0909
Binary files /dev/null and b/icons/mob/surgery.dmi differ
diff --git a/icons/mob/ties.dmi b/icons/mob/ties.dmi
index 32792a3211..a4d3c38612 100644
Binary files a/icons/mob/ties.dmi and b/icons/mob/ties.dmi differ
diff --git a/icons/mob/uniform.dmi b/icons/mob/uniform.dmi
index ffc7169614..8bcb5920ed 100644
Binary files a/icons/mob/uniform.dmi and b/icons/mob/uniform.dmi differ
diff --git a/icons/obj/ammo.dmi b/icons/obj/ammo.dmi
index 10fae561b7..5a2f06d319 100644
Binary files a/icons/obj/ammo.dmi and b/icons/obj/ammo.dmi differ
diff --git a/icons/obj/biomass.dmi b/icons/obj/biomass.dmi
deleted file mode 100644
index ffb133f768..0000000000
Binary files a/icons/obj/biomass.dmi and /dev/null differ
diff --git a/icons/obj/chemical.dmi b/icons/obj/chemical.dmi
index 5fe976397d..2b0f051bd2 100644
Binary files a/icons/obj/chemical.dmi and b/icons/obj/chemical.dmi differ
diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi
index a899995b25..a55c1b1cc2 100644
Binary files a/icons/obj/clothing/hats.dmi and b/icons/obj/clothing/hats.dmi differ
diff --git a/icons/obj/clothing/species/skrell/hats.dmi b/icons/obj/clothing/species/skrell/hats.dmi
index 30c012ddf1..f3916f564b 100644
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diff --git a/icons/obj/clothing/species/tajaran/hats.dmi b/icons/obj/clothing/species/tajaran/hats.dmi
index 224fcaee58..cad2ef6242 100644
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diff --git a/icons/obj/clothing/species/tajaran/suits.dmi b/icons/obj/clothing/species/tajaran/suits.dmi
index 3b0b4dafbd..a41048e94f 100644
Binary files a/icons/obj/clothing/species/tajaran/suits.dmi and b/icons/obj/clothing/species/tajaran/suits.dmi differ
diff --git a/icons/obj/clothing/species/unathi/hats.dmi b/icons/obj/clothing/species/unathi/hats.dmi
index 987e0accac..4724c19baf 100644
Binary files a/icons/obj/clothing/species/unathi/hats.dmi and b/icons/obj/clothing/species/unathi/hats.dmi differ
diff --git a/icons/obj/clothing/species/unathi/suits.dmi b/icons/obj/clothing/species/unathi/suits.dmi
index 9e6217ce1b..a84993521e 100644
Binary files a/icons/obj/clothing/species/unathi/suits.dmi and b/icons/obj/clothing/species/unathi/suits.dmi differ
diff --git a/icons/obj/clothing/suits.dmi b/icons/obj/clothing/suits.dmi
index b7b6373ae5..a5ed2192bc 100644
Binary files a/icons/obj/clothing/suits.dmi and b/icons/obj/clothing/suits.dmi differ
diff --git a/icons/obj/clothing/ties.dmi b/icons/obj/clothing/ties.dmi
index da88859fb1..ac6a4e0177 100644
Binary files a/icons/obj/clothing/ties.dmi and b/icons/obj/clothing/ties.dmi differ
diff --git a/icons/obj/clothing/ties_overlay.dmi b/icons/obj/clothing/ties_overlay.dmi
index 6c6a65afc1..c69dff3940 100644
Binary files a/icons/obj/clothing/ties_overlay.dmi and b/icons/obj/clothing/ties_overlay.dmi differ
diff --git a/icons/obj/clothing/uniforms.dmi b/icons/obj/clothing/uniforms.dmi
index 43f9eb909b..fa842ae507 100644
Binary files a/icons/obj/clothing/uniforms.dmi and b/icons/obj/clothing/uniforms.dmi differ
diff --git a/icons/obj/contraband.dmi b/icons/obj/contraband.dmi
index 020b44606b..ee5eb6d9a2 100644
Binary files a/icons/obj/contraband.dmi and b/icons/obj/contraband.dmi differ
diff --git a/icons/obj/cryogenics.dmi b/icons/obj/cryogenics.dmi
index e063421fd5..b731ec3c67 100644
Binary files a/icons/obj/cryogenics.dmi and b/icons/obj/cryogenics.dmi differ
diff --git a/icons/obj/custom_items.dmi b/icons/obj/custom_items.dmi
index beae558e4c..70cfb01027 100644
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diff --git a/icons/obj/device.dmi b/icons/obj/device.dmi
index afc7c69532..c141d0dad1 100644
Binary files a/icons/obj/device.dmi and b/icons/obj/device.dmi differ
diff --git a/icons/obj/food.dmi b/icons/obj/food.dmi
index 65756ff5a8..6b8c5b0a49 100644
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diff --git a/icons/obj/gun.dmi b/icons/obj/gun.dmi
index 1e03bbe0b7..7c823421d3 100644
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diff --git a/icons/obj/harvest.dmi b/icons/obj/harvest.dmi
deleted file mode 100644
index 443b6c5ebf..0000000000
Binary files a/icons/obj/harvest.dmi and /dev/null differ
diff --git a/icons/obj/hydroponics.dmi b/icons/obj/hydroponics.dmi
deleted file mode 100644
index 3118d5d30d..0000000000
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diff --git a/icons/obj/hydroponics_growing.dmi b/icons/obj/hydroponics_growing.dmi
new file mode 100644
index 0000000000..6de8b809de
Binary files /dev/null and b/icons/obj/hydroponics_growing.dmi differ
diff --git a/icons/obj/hydroponics_machines.dmi b/icons/obj/hydroponics_machines.dmi
new file mode 100644
index 0000000000..3373d03152
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diff --git a/icons/obj/hydroponics_products.dmi b/icons/obj/hydroponics_products.dmi
new file mode 100644
index 0000000000..103f0c9210
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diff --git a/icons/obj/hydroponics_vines.dmi b/icons/obj/hydroponics_vines.dmi
new file mode 100644
index 0000000000..2bad94b350
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diff --git a/icons/obj/items.dmi b/icons/obj/items.dmi
index afbbefd304..21a0022aab 100644
Binary files a/icons/obj/items.dmi and b/icons/obj/items.dmi differ
diff --git a/icons/obj/magic.dmi b/icons/obj/magic.dmi
index 141b2df3f8..f92243d6bc 100644
Binary files a/icons/obj/magic.dmi and b/icons/obj/magic.dmi differ
diff --git a/icons/obj/objects.dmi b/icons/obj/objects.dmi
index 667c952789..23beb5f4fa 100644
Binary files a/icons/obj/objects.dmi and b/icons/obj/objects.dmi differ
diff --git a/icons/obj/pipe-item.dmi b/icons/obj/pipe-item.dmi
index 2fa39fec04..1ad833316d 100644
Binary files a/icons/obj/pipe-item.dmi and b/icons/obj/pipe-item.dmi differ
diff --git a/icons/obj/pipes.dmi b/icons/obj/pipes.dmi
index eb005aaf31..ec6d28a613 100644
Binary files a/icons/obj/pipes.dmi and b/icons/obj/pipes.dmi differ
diff --git a/icons/obj/power.dmi b/icons/obj/power.dmi
index 5da859b982..099070a4fc 100644
Binary files a/icons/obj/power.dmi and b/icons/obj/power.dmi differ
diff --git a/icons/obj/projectiles.dmi b/icons/obj/projectiles.dmi
index 03915794e4..7f3468a363 100644
Binary files a/icons/obj/projectiles.dmi and b/icons/obj/projectiles.dmi differ
diff --git a/icons/obj/reagentfillings.dmi b/icons/obj/reagentfillings.dmi
index 3e64c9e45a..4799249dfc 100644
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diff --git a/icons/obj/seeds.dmi b/icons/obj/seeds.dmi
index e2035f59db..530683ef9b 100644
Binary files a/icons/obj/seeds.dmi and b/icons/obj/seeds.dmi differ
diff --git a/icons/obj/storage.dmi b/icons/obj/storage.dmi
index 989c1001b3..377d12b4ff 100644
Binary files a/icons/obj/storage.dmi and b/icons/obj/storage.dmi differ
diff --git a/icons/obj/syringe.dmi b/icons/obj/syringe.dmi
index 2adc34b05b..a9a46f6046 100644
Binary files a/icons/obj/syringe.dmi and b/icons/obj/syringe.dmi differ
diff --git a/icons/obj/toy.dmi b/icons/obj/toy.dmi
index a921d45d48..46c280252e 100644
Binary files a/icons/obj/toy.dmi and b/icons/obj/toy.dmi differ
diff --git a/icons/obj/trash.dmi b/icons/obj/trash.dmi
index c031a9576c..18b34ee20c 100644
Binary files a/icons/obj/trash.dmi and b/icons/obj/trash.dmi differ
diff --git a/icons/obj/weapons.dmi b/icons/obj/weapons.dmi
index 92b3aed2b9..77e1f1d7de 100644
Binary files a/icons/obj/weapons.dmi and b/icons/obj/weapons.dmi differ
diff --git a/icons/obj/wizard.dmi b/icons/obj/wizard.dmi
index b659bdc23e..1d6bad4c50 100644
Binary files a/icons/obj/wizard.dmi and b/icons/obj/wizard.dmi differ
diff --git a/icons/obj/xenoarchaeology.dmi b/icons/obj/xenoarchaeology.dmi
index b40ae3db6e..ab6cd5a97d 100644
Binary files a/icons/obj/xenoarchaeology.dmi and b/icons/obj/xenoarchaeology.dmi differ
diff --git a/icons/turf/areas.dmi b/icons/turf/areas.dmi
index 5bb4e85e34..ccc2fd1f5a 100755
Binary files a/icons/turf/areas.dmi and b/icons/turf/areas.dmi differ
diff --git a/interface/interface.dm b/interface/interface.dm
index e788afb7c1..31312c277b 100644
--- a/interface/interface.dm
+++ b/interface/interface.dm
@@ -35,6 +35,14 @@
set name = "hotkeys-help"
set category = "OOC"
+ var/admin = {"
+Admin:
+\tF5 = Aghost (admin-ghost)
+\tF6 = player-panel-new
+\tF7 = admin-pm
+\tF8 = Invisimin
+"}
+
var/hotkey_mode = {"
Hotkey-Mode: (hotkey-mode must be on)
\tTAB = toggle hotkey-mode
@@ -55,6 +63,8 @@ Hotkey-Mode: (hotkey-mode must be on)
\t2 = disarm-intent
\t3 = grab-intent
\t4 = harm-intent
+\tCtrl = drag
+\tShift = examine
"}
var/other = {"
@@ -86,15 +96,58 @@ Any-Mode: (hotkey doesn't need to be on)
\tEND = throw
"}
- var/admin = {"
-Admin:
-\tF5 = Aghost (admin-ghost)
-\tF6 = player-panel-new
-\tF7 = admin-pm
-\tF8 = Invisimin
+ var/robot_hotkey_mode = {"
+Hotkey-Mode: (hotkey-mode must be on)
+\tTAB = toggle hotkey-mode
+\ta = left
+\ts = down
+\td = right
+\tw = up
+\tq = unequip active module
+\tt = say
+\tx = cycle active modules
+\tz = activate held object (or y)
+\tf = cycle-intents-left
+\tg = cycle-intents-right
+\t1 = activate module 1
+\t2 = activate module 2
+\t3 = activate module 3
+\t4 = toggle intents
+\t5 = emote
+\tCtrl = drag
+\tShift = examine
"}
- src << hotkey_mode
- src << other
+ var/robot_other = {"
+Any-Mode: (hotkey doesn't need to be on)
+\tCtrl+a = left
+\tCtrl+s = down
+\tCtrl+d = right
+\tCtrl+w = up
+\tCtrl+q = unequip active module
+\tCtrl+x = cycle active modules
+\tCtrl+z = activate held object (or Ctrl+y)
+\tCtrl+f = cycle-intents-left
+\tCtrl+g = cycle-intents-right
+\tCtrl+1 = activate module 1
+\tCtrl+2 = activate module 2
+\tCtrl+3 = activate module 3
+\tCtrl+4 = toggle intents
+\tF1 = adminhelp
+\tF2 = ooc
+\tF3 = say
+\tF4 = emote
+\tDEL = pull
+\tINS = toggle intents
+\tPGUP = cycle active modules
+\tPGDN = activate held object
+"}
+
+ if(isrobot(src.mob))
+ src << robot_hotkey_mode
+ src << robot_other
+ else
+ src << hotkey_mode
+ src << other
if(holder)
src << admin
diff --git a/interface/skin.dmf b/interface/skin.dmf
index 330d547944..68acfba607 100644
--- a/interface/skin.dmf
+++ b/interface/skin.dmf
@@ -1,3 +1,269 @@
+macro "borghotkeymode"
+ elem
+ name = "TAB"
+ command = ".winset \"mainwindow.macro=borgmacro hotkey_toggle.is-checked=false input.focus=true input.background-color=#D3B5B5\""
+ is-disabled = false
+ elem
+ name = "CENTER+REP"
+ command = ".center"
+ is-disabled = false
+ elem
+ name = "NORTHEAST"
+ command = ".northeast"
+ is-disabled = false
+ elem
+ name = "SOUTHEAST"
+ command = ".southeast"
+ is-disabled = false
+ elem
+ name = "SOUTHWEST"
+ command = ".southwest"
+ is-disabled = false
+ elem
+ name = "NORTHWEST"
+ command = ".northwest"
+ is-disabled = false
+ elem
+ name = "ALT+WEST"
+ command = "westfaceperm"
+ is-disabled = false
+ elem
+ name = "CTRL+WEST"
+ command = "westface"
+ is-disabled = false
+ elem
+ name = "WEST+REP"
+ command = ".west"
+ is-disabled = false
+ elem
+ name = "ALT+NORTH"
+ command = "northfaceperm"
+ is-disabled = false
+ elem
+ name = "CTRL+NORTH"
+ command = "northface"
+ is-disabled = false
+ elem
+ name = "NORTH+REP"
+ command = ".north"
+ is-disabled = false
+ elem
+ name = "ALT+EAST"
+ command = "eastfaceperm"
+ is-disabled = false
+ elem
+ name = "CTRL+EAST"
+ command = "eastface"
+ is-disabled = false
+ elem
+ name = "EAST+REP"
+ command = ".east"
+ is-disabled = false
+ elem
+ name = "ALT+SOUTH"
+ command = "southfaceperm"
+ is-disabled = false
+ elem
+ name = "CTRL+SOUTH"
+ command = "southface"
+ is-disabled = false
+ elem
+ name = "SOUTH+REP"
+ command = ".south"
+ is-disabled = false
+ elem
+ name = "1"
+ command = "toggle-module 1"
+ is-disabled = false
+ elem
+ name = "CTRL+1"
+ command = "toggle-module 1"
+ is-disabled = false
+ elem
+ name = "2"
+ command = "toggle-module 2"
+ is-disabled = false
+ elem
+ name = "CTRL+2"
+ command = "toggle-module 2"
+ is-disabled = false
+ elem
+ name = "3"
+ command = "toggle-module 3"
+ is-disabled = false
+ elem
+ name = "CTRL+3"
+ command = "toggle-module 3"
+ is-disabled = false
+ elem
+ name = "4"
+ command = "a-intent left"
+ is-disabled = false
+ elem
+ name = "CTRL+4"
+ command = "a-intent left"
+ is-disabled = false
+ elem
+ name = "INSERT"
+ command = "a-intent right"
+ is-disabled = false
+ elem
+ name = "DELETE"
+ command = "delete-key-pressed"
+ is-disabled = false
+ elem
+ name = "5"
+ command = ".me"
+ is-disabled = false
+ elem
+ name = "A+REP"
+ command = ".west"
+ is-disabled = false
+ elem
+ name = "CTRL+A+REP"
+ command = ".west"
+ is-disabled = false
+ elem
+ name = "D+REP"
+ command = ".east"
+ is-disabled = false
+ elem
+ name = "CTRL+D+REP"
+ command = ".east"
+ is-disabled = false
+ elem
+ name = "F"
+ command = "a-intent left"
+ is-disabled = false
+ elem
+ name = "CTRL+F"
+ command = "a-intent left"
+ is-disabled = false
+ elem
+ name = "G"
+ command = "a-intent right"
+ is-disabled = false
+ elem
+ name = "CTRL+G"
+ command = "a-intent right"
+ is-disabled = false
+ elem
+ name = "J"
+ command = "toggle-gun-mode"
+ is-disabled = false
+ elem
+ name = "CTRL+J"
+ command = "toggle-gun-mode"
+ is-disabled = false
+ elem
+ name = "Q"
+ command = "unequip-module"
+ is-disabled = false
+ elem
+ name = "CTRL+Q"
+ command = "unequip-module"
+ is-disabled = false
+ elem
+ name = "R"
+ command = ".southwest"
+ is-disabled = false
+ elem
+ name = "CTRL+R"
+ command = ".southwest"
+ is-disabled = false
+ elem "s_key"
+ name = "S+REP"
+ command = ".south"
+ is-disabled = false
+ elem
+ name = "CTRL+S+REP"
+ command = ".south"
+ is-disabled = false
+ elem
+ name = "T"
+ command = ".say"
+ is-disabled = false
+ elem "w_key"
+ name = "W+REP"
+ command = ".north"
+ is-disabled = false
+ elem
+ name = "CTRL+W+REP"
+ command = ".north"
+ is-disabled = false
+ elem
+ name = "X"
+ command = ".northeast"
+ is-disabled = false
+ elem
+ name = "CTRL+X"
+ command = ".northeast"
+ is-disabled = false
+ elem
+ name = "Y"
+ command = "Activate-Held-Object"
+ is-disabled = false
+ elem
+ name = "CTRL+Y"
+ command = "Activate-Held-Object"
+ is-disabled = false
+ elem
+ name = "Z"
+ command = "Activate-Held-Object"
+ is-disabled = false
+ elem
+ name = "CTRL+Z"
+ command = "Activate-Held-Object"
+ is-disabled = false
+ elem
+ name = "F1"
+ command = "adminhelp"
+ is-disabled = false
+ elem
+ name = "CTRL+SHIFT+F1+REP"
+ command = ".options"
+ is-disabled = false
+ elem
+ name = "F2"
+ command = "ooc"
+ is-disabled = false
+ elem
+ name = "F2+REP"
+ command = ".screenshot auto"
+ is-disabled = false
+ elem
+ name = "SHIFT+F2+REP"
+ command = ".screenshot"
+ is-disabled = false
+ elem
+ name = "F3"
+ command = ".say"
+ is-disabled = false
+ elem
+ name = "F4"
+ command = ".me"
+ is-disabled = false
+ elem
+ name = "F5"
+ command = "asay"
+ is-disabled = false
+ elem
+ name = "F6"
+ command = "Player-Panel-New"
+ is-disabled = false
+ elem
+ name = "F7"
+ command = "Admin-PM"
+ is-disabled = false
+ elem
+ name = "F8"
+ command = "Invisimin"
+ is-disabled = false
+ elem
+ name = "F12"
+ command = "F12"
+ is-disabled = false
+
macro "macro"
elem
name = "TAB"
@@ -23,6 +289,10 @@ macro "macro"
name = "NORTHWEST"
command = ".northwest"
is-disabled = false
+ elem
+ name = "ALT+WEST"
+ command = "westfaceperm"
+ is-disabled = false
elem
name = "CTRL+WEST"
command = "westface"
@@ -31,6 +301,10 @@ macro "macro"
name = "WEST+REP"
command = ".west"
is-disabled = false
+ elem
+ name = "ALT+NORTH"
+ command = "northfaceperm"
+ is-disabled = false
elem
name = "CTRL+NORTH"
command = "northface"
@@ -39,6 +313,10 @@ macro "macro"
name = "NORTH+REP"
command = ".north"
is-disabled = false
+ elem
+ name = "ALT+EAST"
+ command = "eastfaceperm"
+ is-disabled = false
elem
name = "CTRL+EAST"
command = "eastface"
@@ -47,6 +325,10 @@ macro "macro"
name = "EAST+REP"
command = ".east"
is-disabled = false
+ elem
+ name = "ALT+SOUTH"
+ command = "southfaceperm"
+ is-disabled = false
elem
name = "CTRL+SOUTH"
command = "southface"
@@ -201,6 +483,10 @@ macro "hotkeymode"
name = "NORTHWEST"
command = ".northwest"
is-disabled = false
+ elem
+ name = "ALT+WEST"
+ command = "westfaceperm"
+ is-disabled = false
elem
name = "CTRL+WEST"
command = "westface"
@@ -209,6 +495,10 @@ macro "hotkeymode"
name = "WEST+REP"
command = ".west"
is-disabled = false
+ elem
+ name = "ALT+NORTH"
+ command = "northfaceperm"
+ is-disabled = false
elem
name = "CTRL+NORTH"
command = "northface"
@@ -217,6 +507,10 @@ macro "hotkeymode"
name = "NORTH+REP"
command = ".north"
is-disabled = false
+ elem
+ name = "ALT+EAST"
+ command = "eastfaceperm"
+ is-disabled = false
elem
name = "CTRL+EAST"
command = "eastface"
@@ -225,6 +519,10 @@ macro "hotkeymode"
name = "EAST+REP"
command = ".east"
is-disabled = false
+ elem
+ name = "ALT+SOUTH"
+ command = "southfaceperm"
+ is-disabled = false
elem
name = "CTRL+SOUTH"
command = "southface"
@@ -325,6 +623,14 @@ macro "hotkeymode"
name = "CTRL+H"
command = "holster"
is-disabled = false
+ elem
+ name = "J"
+ command = "toggle-gun-mode"
+ is-disabled = false
+ elem
+ name = "CTRL+J"
+ command = "toggle-gun-mode"
+ is-disabled = false
elem
name = "Q"
command = ".northwest"
@@ -434,6 +740,196 @@ macro "hotkeymode"
command = "F12"
is-disabled = false
+macro "borgmacro"
+ elem
+ name = "TAB"
+ command = ".winset \"mainwindow.macro=borghotkeymode hotkey_toggle.is-checked=true mapwindow.map.focus=true input.background-color=#F0F0F0\""
+ is-disabled = false
+ elem
+ name = "CENTER+REP"
+ command = ".center"
+ is-disabled = false
+ elem
+ name = "NORTHEAST"
+ command = ".northeast"
+ is-disabled = false
+ elem
+ name = "SOUTHEAST"
+ command = ".southeast"
+ is-disabled = false
+ elem
+ name = "SOUTHWEST"
+ command = ".southwest"
+ is-disabled = false
+ elem
+ name = "NORTHWEST"
+ command = ".northwest"
+ is-disabled = false
+ elem
+ name = "ALT+WEST"
+ command = "westfaceperm"
+ is-disabled = false
+ elem
+ name = "CTRL+WEST"
+ command = "westface"
+ is-disabled = false
+ elem
+ name = "WEST+REP"
+ command = ".west"
+ is-disabled = false
+ elem
+ name = "ALT+NORTH"
+ command = "northfaceperm"
+ is-disabled = false
+ elem
+ name = "CTRL+NORTH"
+ command = "northface"
+ is-disabled = false
+ elem
+ name = "NORTH+REP"
+ command = ".north"
+ is-disabled = false
+ elem
+ name = "ALT+EAST"
+ command = "eastfaceperm"
+ is-disabled = false
+ elem
+ name = "CTRL+EAST"
+ command = "eastface"
+ is-disabled = false
+ elem
+ name = "EAST+REP"
+ command = ".east"
+ is-disabled = false
+ elem
+ name = "ALT+SOUTH"
+ command = "southfaceperm"
+ is-disabled = false
+ elem
+ name = "CTRL+SOUTH"
+ command = "southface"
+ is-disabled = false
+ elem
+ name = "SOUTH+REP"
+ command = ".south"
+ is-disabled = false
+ elem
+ name = "INSERT"
+ command = "a-intent right"
+ is-disabled = false
+ elem
+ name = "DELETE"
+ command = "delete-key-pressed"
+ is-disabled = false
+ elem
+ name = "CTRL+1"
+ command = "toggle-module 1"
+ is-disabled = false
+ elem
+ name = "CTRL+2"
+ command = "toggle-module 2"
+ is-disabled = false
+ elem
+ name = "CTRL+3"
+ command = "toggle-module 3"
+ is-disabled = false
+ elem
+ name = "CTRL+4"
+ command = "a-intent left"
+ is-disabled = false
+ elem
+ name = "CTRL+A+REP"
+ command = ".west"
+ is-disabled = false
+ elem
+ name = "CTRL+D+REP"
+ command = ".east"
+ is-disabled = false
+ elem
+ name = "CTRL+F"
+ command = "a-intent left"
+ is-disabled = false
+ elem
+ name = "CTRL+G"
+ command = "a-intent right"
+ is-disabled = false
+ elem
+ name = "CTRL+Q"
+ command = ".northwest"
+ is-disabled = false
+ elem
+ name = "CTRL+R"
+ command = ".southwest"
+ is-disabled = false
+ elem
+ name = "CTRL+S+REP"
+ command = ".south"
+ is-disabled = false
+ elem
+ name = "CTRL+W+REP"
+ command = ".north"
+ is-disabled = false
+ elem
+ name = "CTRL+X"
+ command = ".northeast"
+ is-disabled = false
+ elem
+ name = "CTRL+Y"
+ command = "Activate-Held-Object"
+ is-disabled = false
+ elem
+ name = "CTRL+Z"
+ command = "Activate-Held-Object"
+ is-disabled = false
+ elem
+ name = "F1"
+ command = "adminhelp"
+ is-disabled = false
+ elem
+ name = "CTRL+SHIFT+F1+REP"
+ command = ".options"
+ is-disabled = false
+ elem
+ name = "F2"
+ command = "ooc"
+ is-disabled = false
+ elem
+ name = "F2+REP"
+ command = ".screenshot auto"
+ is-disabled = false
+ elem
+ name = "SHIFT+F2+REP"
+ command = ".screenshot"
+ is-disabled = false
+ elem
+ name = "F3"
+ command = ".say"
+ is-disabled = false
+ elem
+ name = "F4"
+ command = ".me"
+ is-disabled = false
+ elem
+ name = "F5"
+ command = "asay"
+ is-disabled = false
+ elem
+ name = "F6"
+ command = "Player-Panel-New"
+ is-disabled = false
+ elem
+ name = "F7"
+ command = "Admin-PM"
+ is-disabled = false
+ elem
+ name = "F8"
+ command = "Invisimin"
+ is-disabled = false
+ elem
+ name = "F12"
+ command = "F12"
+ is-disabled = false
+
menu "menu"
elem
@@ -1804,7 +2300,7 @@ window "infowindow"
elem "info"
type = INFO
pos = 0,0
- size = 638x475
+ size = 638x477
anchor1 = 0,0
anchor2 = 100,100
font-family = ""
@@ -1827,7 +2323,7 @@ window "infowindow"
tab-font-family = ""
tab-font-size = 0
tab-font-style = ""
- allow-html = false
+ allow-html = true
multi-line = true
on-show = ".winset\"rpane.infob.is-visible=true;rpane.browseb.is-visible=true?rpane.infob.pos=130,0:rpane.infob.pos=65,0 rpane.textb.is-visible=true rpane.infob.is-checked=true rpane.rpanewindow.pos=0,30 rpane.rpanewindow.size=0x0 rpane.rpanewindow.left=infowindow\""
on-hide = ".winset\"rpane.infob.is-visible=false;rpane.browseb.is-visible=true?rpane.browseb.is-checked=true rpane.rpanewindow.left=browserwindow:rpane.textb.is-visible=true rpane.rpanewindow.pos=0,30 rpane.rpanewindow.size=0x0 rpane.rpanewindow.left=\""
diff --git a/maps/PowerTesting.dmm b/maps/PowerTesting.dmm
index e9a20ece67..9c7088d6ab 100644
--- a/maps/PowerTesting.dmm
+++ b/maps/PowerTesting.dmm
@@ -27,11 +27,11 @@
"aA" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/solar/port)
"aB" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/solar/port)
"aC" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/solar/port)
-"aD" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "0"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/solar/port)
-"aE" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "robotics_solar_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar)
-"aF" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "robotics_solar_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "robotics_solar_pump"; tag_exterior_door = "robotics_solar_outer"; frequency = 1379; id_tag = "robotics_solar_airlock"; tag_interior_door = "robotics_solar_inner"; layer = 3.3; pixel_x = 0; pixel_y = -25; req_access_txt = "13"; tag_chamber_sensor = "robotics_solar_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "robotics_solar_sensor"; layer = 3.3; pixel_x = 12; pixel_y = -25},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/portsolar)
-"aG" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "robotics_solar_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar)
-"aH" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/portsolar)
+"aD" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/solar/port)
+"aE" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "robotics_solar_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10, 13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar)
+"aF" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "robotics_solar_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "robotics_solar_pump"; tag_exterior_door = "robotics_solar_outer"; frequency = 1379; id_tag = "robotics_solar_airlock"; tag_interior_door = "robotics_solar_inner"; layer = 3.3; pixel_x = 0; pixel_y = -25; req_access = list(13); tag_chamber_sensor = "robotics_solar_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "robotics_solar_sensor"; layer = 3.3; pixel_x = 12; pixel_y = -25},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/portsolar)
+"aG" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "robotics_solar_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar)
+"aH" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/portsolar)
"aI" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar)
"aJ" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/portsolar)
"aK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/portsolar)
diff --git a/maps/exodus-1.dmm b/maps/exodus-1.dmm
index 2e16bd9b35..1f0a960d34 100644
--- a/maps/exodus-1.dmm
+++ b/maps/exodus-1.dmm
@@ -18,7 +18,7 @@
"aar" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/airless{icon_state = "circuit"},/area/space)
"aas" = (/obj/item/clothing/suit/ianshirt,/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/space)
"aat" = (/turf/simulated/wall/r_wall,/area/space)
-"aau" = (/turf/space,/area/vox_station/northwest_solars)
+"aau" = (/turf/space,/area/skipjack_station/northwest_solars)
"aav" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/solar{id = "auxsolarnorth"; name = "Fore Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/fore)
"aaw" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/fore)
"aax" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/space)
@@ -39,7 +39,7 @@
"aaM" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/security/range)
"aaN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/range)
"aaO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/security/range)
-"aaP" = (/obj/machinery/door/window/northleft{dir = 4; name = "Range Access"; req_access_txt = "63"},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/security/range)
+"aaP" = (/obj/machinery/door/window/northleft{dir = 4; name = "Range Access"; req_access = list(63)},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/security/range)
"aaQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/security/range)
"aaR" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/range)
"aaS" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/table/reinforced,/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/obj/item/clothing/ears/earmuffs,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/security/range)
@@ -56,13 +56,13 @@
"abd" = (/turf/simulated/wall/r_wall,/area/maintenance/foresolar)
"abe" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port)
"abf" = (/turf/simulated/wall,/area/maintenance/security_port)
-"abg" = (/obj/structure/closet/wardrobe/tactical,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
-"abh" = (/obj/machinery/camera{c_tag = "Armoury - Tactical Equipment "; dir = 2; network = list("SS13")},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/table/rack,/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = null; req_access_txt = "58"},/obj/item/ammo_magazine/c45m{icon_state = "45-7"},/obj/item/ammo_magazine/c45m{icon_state = "45-7"},/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunammo,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
+"abg" = (/obj/effect/landmark/start/ninja,/turf/space,/area/space)
+"abh" = (/turf/simulated/wall/r_wall,/area/security/tactical)
"abi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/security/range)
"abj" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/laser/practice,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor,/area/security/range)
-"abk" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor{dir = 1; icon_state = "loadingarea"},/area/security/range)
+"abk" = (/turf/space,/area/skipjack_station/northeast_solars)
"abl" = (/obj/structure/table/reinforced,/obj/machinery/recharger,/turf/simulated/floor,/area/security/range)
-"abm" = (/obj/machinery/camera{c_tag = "Firing Range"; dir = 8; network = list("SS13")},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/range)
+"abm" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Riot Control"; req_access = list(2)},/turf/simulated/floor,/area/security/brig)
"abn" = (/obj/structure/closet/crate,/obj/item/clothing/glasses/meson/prescription,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"abo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"abp" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
@@ -71,14 +71,14 @@
"abs" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/foresolar)
"abt" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/foresolar)
"abu" = (/obj/machinery/power/terminal{dir = 4},/obj/machinery/light/small{dir = 1},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/foresolar)
-"abv" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Fore Solar"},/turf/simulated/floor/plating,/area/maintenance/foresolar)
+"abv" = (/obj/structure/closet/wardrobe/tactical,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/tactical)
"abw" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/foresolar)
"abx" = (/obj/effect/decal/cleanable/ash,/obj/structure/closet/emcloset,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/security_port)
-"aby" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
-"abz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
-"abA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
-"abB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
-"abC" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
+"aby" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access = list(12,24)},/turf/simulated/floor/plating,/area/security/brig)
+"abz" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore"},/turf/simulated/floor/plating,/area/maintenance/foresolar)
+"abA" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical)
+"abB" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical)
+"abC" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical)
"abD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/range)
"abE" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/security/range)
"abF" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/range)
@@ -91,24 +91,24 @@
"abM" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating/airless,/area/solar/auxport)
"abN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"abO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
-"abP" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/turf/simulated/floor/plating,/area/security/brig)
+"abP" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/machinery/door_control{id = "prisonentry"; name = "Entry Doors"; normaldoorcontrol = 1; pixel_x = -6; pixel_y = 24; req_access = list(2)},/obj/machinery/door_control{id = "prisonexit"; name = "Exit Doors"; normaldoorcontrol = 1; pixel_x = 6; pixel_y = 24; req_access = list(2)},/obj/machinery/button/flasher{id = "permentryflash"; name = "entry flash"; pixel_x = -26; pixel_y = 6; req_access = list(2)},/turf/simulated/floor,/area/security/brig)
"abQ" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
"abR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "lawyer_blast"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/security/brig)
"abS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "lawyer_blast"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/security/brig)
"abT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "lawyer_blast"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/security/brig)
"abU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/prison)
"abV" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/prison)
-"abW" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "brig_solar_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/foresolar)
-"abX" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "brig_solar_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "brig_solar_airlock"; layer = 3.3; pixel_x = 0; pixel_y = -25; req_access_txt = "13"; tag_airpump = "brig_solar_pump"; tag_chamber_sensor = "brig_solar_sensor"; tag_exterior_door = "brig_solar_outer"; tag_interior_door = "brig_solar_inner"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "brig_solar_sensor"; layer = 3.3; pixel_x = 12; pixel_y = -25},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/foresolar)
-"abY" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "brig_solar_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/foresolar)
-"abZ" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; layer = 3.3; master_tag = "brig_solar_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/foresolar)
+"abW" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/brigdoor{base_state = "rightsecure"; dir = 8; icon_state = "rightsecure"; req_access = list(2)},/obj/structure/table/reinforced,/turf/simulated/floor,/area/security/brig)
+"abX" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
+"abY" = (/obj/machinery/door/airlock/engineering{name = "Security Substation"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/substation/security)
+"abZ" = (/obj/machinery/door/airlock/glass_security{id_tag = "BrigFoyer"; layer = 2.8; name = "Security Wing"; req_access = list(63)},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/brig)
"aca" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/foresolar)
"acb" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/foresolar)
-"acc" = (/obj/machinery/door/airlock/engineering{name = "Fore Solar Access"; req_access_txt = "10"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/foresolar)
+"acc" = (/obj/machinery/door/airlock/glass_security{id_tag = "BrigFoyer"; layer = 2.8; name = "Security Wing"; req_access = list(63)},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/brig)
"acd" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/security_port)
-"ace" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/warden)
-"acf" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/highsecurity{name = "Tactical Equipment"; req_access_txt = "3"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
-"acg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/warden)
+"ace" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical)
+"acf" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical)
+"acg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/tactical)
"ach" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/main)
"aci" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/main)
"acj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/main)
@@ -117,27 +117,27 @@
"acm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/main)
"acn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/main)
"aco" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/main)
-"acp" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Firing Range"; req_access_txt = "1"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main)
+"acp" = (/obj/machinery/door/window/brigdoor{dir = 1; req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
"acq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/main)
"acr" = (/turf/simulated/wall,/area/security/main)
"acs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"act" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
-"acu" = (/obj/machinery/door/window/brigdoor{dir = 1; id = "Cell 3"; name = "Cell 3"; req_access_txt = "2"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig)
+"acu" = (/obj/machinery/door/window/brigdoor{base_state = "rightsecure"; dir = 1; icon_state = "rightsecure"; req_access = list(63)},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
"acv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/foresolar)
"acw" = (/obj/machinery/power/solar_control{id = "auxsolarnorth"; name = "Fore Solar Control"; track = 0},/obj/structure/cable/yellow,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/foresolar)
"acx" = (/turf/simulated/floor/plating,/area/maintenance/foresolar)
"acy" = (/obj/machinery/camera{c_tag = "Fore Solar Control"; dir = 1},/obj/structure/cable,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/foresolar)
"acz" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera{c_tag = "Fore Solar Access"; dir = 8},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/security_port)
-"acA" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/item/weapon/gun/energy/laser,/obj/item/weapon/gun/energy/laser,/obj/item/weapon/gun/energy/laser,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
-"acB" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/gun/projectile/shotgun/pump/combat{ammo_type = "/obj/item/ammo_casing/shotgun/beanbag"; pixel_x = 2; pixel_y = -2},/obj/item/weapon/gun/projectile/shotgun/pump/combat{ammo_type = "/obj/item/ammo_casing/shotgun/beanbag"; pixel_x = 2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
-"acC" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced{dir = 4},/obj/machinery/light{dir = 1},/obj/item/weapon/gun/energy/ionrifle,/obj/item/weapon/gun/energy/ionrifle,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
-"acD" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
+"acA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/tactical)
+"acB" = (/obj/machinery/door/airlock/glass_security{id_tag = "prisonexit"; name = "Brig Exit"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
+"acC" = (/obj/machinery/door/window/brigdoor{dir = 1; id = "Cell 3"; name = "Cell 3"; req_access = list(2)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig)
+"acD" = (/obj/machinery/door_control{id = "Cell 3"; name = "Cell 3 Door"; pixel_x = -1; pixel_y = -28; req_access = list(2)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/security/brig)
"acE" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"acF" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"acG" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/screwdriver{pixel_y = 15},/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/security/main)
"acH" = (/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor,/area/security/main)
"acI" = (/obj/structure/disposalpipe/segment,/obj/structure/table,/obj/machinery/recharger,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/main)
-"acJ" = (/obj/structure/stool/bed/roller,/obj/item/device/radio/intercom{pixel_y = 25},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/security/main)
+"acJ" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{id_tag = "detdoor"; name = "Detective"; req_access = list(4)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/detectives_office)
"acK" = (/obj/structure/table,/obj/item/weapon/reagent_containers/syringe/inaprovaline,/obj/item/weapon/reagent_containers/syringe/inaprovaline{pixel_x = -2; pixel_y = 5},/obj/item/weapon/reagent_containers/syringe/inaprovaline{pixel_y = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/security/main)
"acL" = (/obj/structure/table,/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = 5; pixel_y = 5},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/security/main)
"acM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/main)
@@ -150,7 +150,7 @@
"acT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/brig)
"acU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating/airless,/area/maintenance/foresolar)
"acV" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_port)
-"acW" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
+"acW" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access = list(12)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"acX" = (/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"acY" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"acZ" = (/obj/structure/table,/obj/machinery/recharger,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main)
@@ -159,7 +159,7 @@
"adc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/main)
"add" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main)
"ade" = (/obj/structure/table,/obj/item/device/healthanalyzer,/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/bruise_pack{pixel_x = 10},/obj/item/stack/medical/ointment{pixel_y = 10},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/security/main)
-"adf" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
+"adf" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/turf/simulated/floor/plating,/area/security/brig)
"adg" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main)
"adh" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/vending/snack,/turf/simulated/floor,/area/security/main)
"adi" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/item/weapon/cigbutt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
@@ -167,11 +167,11 @@
"adk" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"adl" = (/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"adm" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'VACUUM'"; icon_state = "space"; layer = 4; name = "VACUUM"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
-"adn" = (/obj/machinery/light{dir = 8},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/machinery/camera{c_tag = "Armoury - Secure"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
+"adn" = (/obj/structure/bed/roller,/obj/item/device/radio/intercom{pixel_y = 25},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/security/main)
"ado" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"adp" = (/obj/structure/table,/obj/machinery/recharger,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
-"adq" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/handcuffs{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/box/flashbangs,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
-"adr" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/beanbags{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/box/beanbags,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
+"adq" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
+"adr" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/security_port)
"ads" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/chemimp{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/box/trackimp,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
"adt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"adu" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
@@ -179,59 +179,59 @@
"adw" = (/obj/machinery/vending/cigarette,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"adx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/main)
"ady" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
-"adz" = (/obj/structure/stool/bed/chair/office/dark,/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor,/area/security/main)
+"adz" = (/obj/structure/table/rack,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/weapon/storage/box/emps{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
"adA" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/noticeboard{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"adB" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
-"adC" = (/obj/machinery/door/airlock/external{icon_state = "door_locked"; locked = 1; name = "External Construction Airlock"; req_access_txt = "32"},/obj/item/tape/engineering{icon_state = "engineering_door"; layer = 4},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
+"adC" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Interrogation"; req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig)
"adD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port)
"adE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_port)
-"adF" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
-"adG" = (/obj/machinery/door_control{id = "Armoury"; name = "Armoury Access"; pixel_x = -1; pixel_y = -28; req_access_txt = "3"; req_one_access = null; req_one_access_txt = "0"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
+"adF" = (/obj/structure/table/rack,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/reagent_containers/spray/pepper,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
+"adG" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Interrogation Observation"; req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig)
"adH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main)
"adI" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/main)
"adJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
-"adK" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Briefing Room"; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/main)
+"adK" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Security Processing"; req_access = list(1)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig)
"adL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
-"adM" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/security/main)
+"adM" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor,/area/security/main)
"adN" = (/obj/structure/table,/obj/item/weapon/folder/red,/turf/simulated/floor,/area/security/main)
-"adO" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main)
+"adO" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Evidence Storage"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig)
"adP" = (/obj/machinery/requests_console{department = "Security"; departmentType = 5; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"adQ" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"adR" = (/obj/structure/closet/toolcloset,/obj/item/clothing/head/hardhat/dblue,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"adS" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"adT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port)
-"adU" = (/obj/structure/table/rack,/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/item/clothing/suit/armor/bulletproof{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/armor/bulletproof{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
-"adV" = (/obj/structure/table/rack,/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/item/clothing/suit/armor/laserproof{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/armor/laserproof{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
+"adU" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/security/main)
+"adV" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main)
"adW" = (/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
"adX" = (/obj/machinery/light,/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
-"adY" = (/obj/machinery/door_control{id = "Armoury"; name = "Emergency Access"; pixel_x = -28; pixel_y = 4; req_access_txt = "3"; req_one_access = null; req_one_access_txt = "0"},/turf/simulated/floor,/area/security/main)
+"adY" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access = list(3)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"adZ" = (/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"aea" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/main)
"aeb" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/main)
-"aec" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/main)
+"aec" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Security Processing"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig)
"aed" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"aee" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'INTERNALS REQUIRED'."; name = "INTERNALS REQUIRED"; pixel_x = 32; pixel_y = 32},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
-"aef" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/window/brigdoor{dir = 4; id = "Cell 1"; name = "Cell 1"; req_access_txt = "2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig)
+"aef" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Equipment Storage"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main)
"aeg" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_port)
-"aeh" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/highsecurity{name = "Secure Armoury Section"; req_access_txt = "3"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/warden)
+"aeh" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Equipment Storage"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main)
"aei" = (/obj/machinery/light{dir = 8},/obj/structure/window/reinforced,/obj/structure/table,/obj/item/device/megaphone,/obj/item/device/megaphone,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
"aej" = (/obj/structure/window/reinforced,/obj/structure/table,/obj/item/device/taperecorder{pixel_y = 0},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
"aek" = (/obj/structure/disposalpipe/segment,/obj/structure/window/reinforced,/obj/structure/table,/obj/item/weapon/packageWrap,/obj/item/weapon/storage/box,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
"ael" = (/obj/structure/window/reinforced,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
"aem" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/main)
"aen" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
-"aeo" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Briefing Room"; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/main)
+"aeo" = (/obj/item/weapon/hand_labeler,/obj/structure/table/reinforced,/obj/machinery/door/window/brigdoor{dir = 4; name = "Warden's Desk"; req_access = list(3)},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"aep" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
-"aeq" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/main)
+"aeq" = (/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/device/flashlight/lamp/green{dir = 2; pixel_x = 10; pixel_y = 12},/obj/machinery/door_control{id = "Secure Gate"; name = "Brig Lockdown"; pixel_x = -4; pixel_y = 7; req_access = list(2)},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos)
"aer" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/main)
"aes" = (/obj/structure/table,/obj/item/weapon/book/manual/security_space_law,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/main)
-"aet" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/security/main)
+"aet" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/main)
"aeu" = (/obj/machinery/camera{c_tag = "Security Office South"; dir = 8; network = list("SS13")},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"aev" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"aew" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port)
"aex" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/item/weapon/shard,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/security_port)
"aey" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor/plating,/area/maintenance/security_port)
-"aez" = (/obj/structure/closet/crate/secure{name = "FOR DISPOSAL"; req_access_txt = "58"},/obj/item/clothing/glasses/sunglasses/blindfold,/obj/item/clothing/mask/balaclava,/obj/effect/decal/cleanable/cobweb2,/obj/item/clothing/mask/muzzle,/obj/item/weapon/reagent_containers/ld50_syringe/choral,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/security_port)
+"aez" = (/obj/machinery/door/airlock/security{name = "Evidence Storage"; req_access = list(1)},/turf/simulated/floor,/area/security/brig)
"aeA" = (/obj/machinery/deployable/barrier,/turf/simulated/floor{icon_state = "delivery"},/area/security/warden)
"aeB" = (/obj/machinery/camera{c_tag = "Armoury"},/obj/machinery/deployable/barrier,/obj/structure/sign/securearea{name = "\improper ARMORY"; pixel_y = 32},/turf/simulated/floor{icon_state = "delivery"},/area/security/warden)
"aeC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/warden)
@@ -244,10 +244,10 @@
"aeJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/main)
"aeK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
"aeL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/main)
-"aeM" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/security/main)
+"aeM" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/main)
"aeN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/main)
"aeO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
-"aeP" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access_txt = "1"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/security/main)
+"aeP" = (/obj/item/device/eftpos{eftpos_name = "Brig EFTPOS scanner"},/obj/structure/table/reinforced,/obj/machinery/door/window/brigdoor{dir = 8; name = "Warden's Desk"; req_access = list(3)},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"aeQ" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"aeR" = (/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"aeS" = (/turf/simulated/wall/r_wall,/area/maintenance/security_starboard)
@@ -262,7 +262,7 @@
"afb" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "red"},/area/security/main)
"afc" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; name = "Security"; sortType = "Security"},/turf/simulated/floor{icon_state = "red"},/area/security/main)
"afd" = (/turf/simulated/floor{icon_state = "red"},/area/security/main)
-"afe" = (/obj/structure/table,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/weapon/storage/donut_box,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
+"afe" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/window/brigdoor{dir = 4; id = "Cell 1"; name = "Cell 1"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig)
"aff" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/main)
"afg" = (/obj/machinery/photocopier,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
"afh" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/main)
@@ -282,23 +282,23 @@
"afv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/warden)
"afw" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/warden)
"afx" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/warden)
-"afy" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Armoury"; req_access_txt = "2"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/warden)
+"afy" = (/obj/machinery/door/airlock/glass_security{name = "Solitary Confinement 1"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig)
"afz" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/main)
-"afA" = (/obj/structure/stool,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main)
-"afB" = (/obj/structure/disposalpipe/segment,/obj/structure/stool,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main)
+"afA" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/security/main)
+"afB" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/security/main)
"afC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main)
"afD" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"afE" = (/obj/machinery/vending/cola,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
"afF" = (/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
"afG" = (/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/security/main)
-"afH" = (/obj/machinery/door/window/eastright{dir = 1; name = "Security Delivery"; req_access_txt = "1"},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"},/area/security/main)
-"afI" = (/obj/structure/plasticflaps{opacity = 1},/obj/machinery/navbeacon{codes_txt = "delivery;dir=1"; dir = 1; freq = 1400; location = "Security"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/security/main)
+"afH" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory)
+"afI" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/dormitory)
"afJ" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/meter,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"afK" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_3_berth"; pixel_x = 25; pixel_y = 25; tag_door = "escape_pod_3_berth_hatch"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
-"afL" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_berth_hatch"; locked = 1; name = "Escape Pod"; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
-"afM" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access_txt = "13"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station)
-"afN" = (/obj/structure/stool/bed/chair{dir = 4},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station)
-"afO" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_3"; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "escape_pod_3_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station)
+"afL" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "arrivals_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access = list(13)},/turf/simulated/floor/plating/airless,/area/space)
+"afM" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "dorm_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_access = list(13)},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/dormitory)
+"afN" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main)
+"afO" = (/obj/structure/disposalpipe/segment,/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main)
"afP" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod3/station)
"afQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port)
"afR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/security_port)
@@ -316,8 +316,8 @@
"agd" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/seccarts{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
"age" = (/obj/structure/table/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
"agf" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/warden)
-"agg" = (/obj/structure/table/rack,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/reagent_containers/spray/pepper,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
-"agh" = (/obj/structure/dispenser/oxygen,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
+"agg" = (/obj/machinery/door_control{id = "Cell 1"; name = "Cell 1 Door"; pixel_x = 30; pixel_y = 1; req_access = list(2)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/brig)
+"agh" = (/obj/structure/bed/chair{dir = 4},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station)
"agi" = (/obj/machinery/light{dir = 8},/obj/item/device/radio/intercom{broadcasting = 1; freerange = 0; frequency = 1475; listening = 0; name = "Station Intercom (Security)"; pixel_x = -30; pixel_y = 0},/turf/simulated/floor,/area/security/main)
"agj" = (/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main)
"agk" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main)
@@ -328,12 +328,12 @@
"agp" = (/turf/simulated/wall,/area/crew_quarters/heads/hos)
"agq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos)
"agr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/sign/goldenplaque,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos)
-"ags" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_command{id_tag = "HoSdoor"; name = "Head of Security"; req_access_txt = "58"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
+"ags" = (/obj/machinery/door/airlock{id_tag = "visitdoor"; name = "Visitation Area"; req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/lobby)
"agt" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos)
"agu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos)
"agv" = (/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hos)
"agw" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
-"agx" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
+"agx" = (/obj/machinery/door/airlock{name = "Visitation Area"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
"agy" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/escape_pod3/station)
"agz" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/escape_pod3/station)
"agA" = (/obj/structure/table/rack,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/security_port)
@@ -343,10 +343,10 @@
"agE" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/solar/auxport)
"agF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/warden)
"agG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/warden)
-"agH" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access_txt = "3"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
+"agH" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Security Lobby"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/fore)
"agI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/warden)
"agJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/warden)
-"agK" = (/obj/structure/closet/wardrobe/red,/obj/structure/window/reinforced,/obj/item/clothing/tie/holster/waist,/obj/item/clothing/tie/holster/waist,/obj/item/clothing/tie/holster/waist,/obj/item/clothing/tie/armband,/obj/item/clothing/tie/armband,/obj/item/clothing/tie/armband,/turf/simulated/floor,/area/security/main)
+"agK" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Security Lobby"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/fore)
"agL" = (/obj/structure/closet/secure_closet/security,/obj/item/device/flashlight/flare,/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/main)
"agM" = (/obj/structure/reagent_dispensers/peppertank{pixel_x = 30},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"agN" = (/obj/structure/disposalpipe/sortjunction{dir = 1; name = "HoS Office"; sortType = "HoS Office"},/turf/simulated/wall,/area/crew_quarters/heads/hos)
@@ -381,13 +381,13 @@
"ahq" = (/obj/structure/table/woodentable,/obj/item/device/megaphone,/obj/item/device/radio/off,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
"ahr" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
"ahs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos)
-"aht" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/stool/bed/chair,/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos)
+"aht" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dorm_inner"; locked = 1; name = "Dormitory Internal Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/dormitory)
"ahu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos)
"ahv" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
"ahw" = (/obj/structure/table/woodentable,/obj/machinery/keycard_auth{pixel_x = 30},/obj/machinery/photocopier/faxmachine{department = "Head of Security"},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
"ahx" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"ahy" = (/obj/effect/decal/cleanable/dirt,/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
-"ahz" = (/turf/space,/area/vox_station/northeast_solars)
+"ahz" = (/obj/structure/table,/obj/machinery/vending/wallmed1{pixel_y = -32},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/prison)
"ahA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/security_port)
"ahB" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/security_port)
"ahC" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/turf/simulated/floor,/area/security/brig)
@@ -397,21 +397,21 @@
"ahG" = (/obj/machinery/camera{c_tag = "Interrogation"; network = list("SS13","Interrogation")},/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1449; listening = 0; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
"ahH" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
"ahI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
-"ahJ" = (/obj/machinery/door/airlock/security{name = "Evidence Storage"; req_access_txt = "1"},/turf/simulated/floor,/area/security/brig)
+"ahJ" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "dorm_airlock"; name = "Dormitory Airlock Console"; pixel_x = 25; pixel_y = 0; req_one_access = list(1,5,11,18,24); tag_airpump = "dorm_pump"; tag_chamber_sensor = "dorm_sensor"; tag_exterior_door = "dorm_outer"; tag_interior_door = "dorm_inner"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/dormitory)
"ahK" = (/turf/simulated/floor,/area/security/brig)
"ahL" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
"ahM" = (/obj/structure/table,/obj/item/device/flashlight/lamp,/turf/simulated/floor,/area/security/brig)
-"ahN" = (/obj/structure/stool/bed/chair,/turf/simulated/floor,/area/security/brig)
+"ahN" = (/obj/structure/closet/wardrobe/red,/obj/structure/window/reinforced,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/armband,/obj/item/clothing/accessory/armband,/obj/item/clothing/accessory/armband,/turf/simulated/floor,/area/security/main)
"ahO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig)
-"ahP" = (/obj/item/device/eftpos{eftpos_name = "Brig EFTPOS scanner"},/obj/structure/table/reinforced,/obj/machinery/door/window/brigdoor{dir = 8; name = "Warden's Desk"; req_access_txt = "3"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
-"ahQ" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
-"ahR" = (/obj/item/weapon/hand_labeler,/obj/structure/table/reinforced,/obj/machinery/door/window/brigdoor{dir = 4; name = "Warden's Desk"; req_access_txt = "3"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
+"ahP" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock{name = "Internal Affairs"; req_access = list(38)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/lawoffice)
+"ahQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/bed/chair,/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos)
+"ahR" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Detective Maintenance"; req_access = list(4)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/security/detectives_office)
"ahS" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main)
"ahT" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/vending/coffee,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"ahU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/crew_quarters/heads/hos)
"ahV" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/flask/barflask{pixel_x = -4; pixel_y = 8},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
"ahW" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
-"ahX" = (/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/device/flashlight/lamp/green{dir = 2; pixel_x = 10; pixel_y = 12},/obj/machinery/door_control{id = "Secure Gate"; name = "Brig Lockdown"; pixel_x = -4; pixel_y = 7; req_access_txt = "2"},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos)
+"ahX" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/window/brigdoor{dir = 4; id = "Cell 2"; name = "Cell 2"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig)
"ahY" = (/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/item/weapon/stamp/hos,/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos)
"ahZ" = (/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/computer/skills{pixel_y = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos)
"aia" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
@@ -422,30 +422,30 @@
"aif" = (/obj/structure/table,/obj/item/device/t_scanner,/turf/simulated/floor/plating,/area/maintenance/security_port)
"aig" = (/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor/plating,/area/maintenance/security_port)
"aih" = (/obj/machinery/camera{c_tag = "Interrogation Observation"; dir = 4; network = list("SS13")},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/security/brig)
-"aii" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{layer = 4; name = "Observation Screen"; network = list("Interrogation"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
+"aii" = (/obj/structure/bed/chair,/turf/simulated/floor,/area/security/brig)
"aij" = (/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/obj/structure/grille,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/brig)
-"aik" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
+"aik" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"ail" = (/obj/structure/table,/obj/item/device/flashlight/lamp,/obj/item/device/taperecorder,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
-"aim" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
+"aim" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{layer = 4; name = "Observation Screen"; network = list("Interrogation"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
"ain" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
"aio" = (/obj/machinery/camera{c_tag = "Security Processing"; dir = 4; network = list("SS13")},/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/weapon/folder/red,/turf/simulated/floor,/area/security/brig)
-"aip" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor,/area/security/brig)
+"aip" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
"aiq" = (/obj/structure/table,/turf/simulated/floor,/area/security/brig)
"air" = (/obj/machinery/computer/secure_data,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
-"ais" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Warden"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
+"ais" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
"ait" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"aiu" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"aiv" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/auxport)
"aiw" = (/obj/machinery/vending/security,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"aix" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/obj/structure/cable/green,/turf/simulated/floor/plating,/area/crew_quarters/heads/hos)
"aiy" = (/obj/structure/table/woodentable,/obj/item/device/taperecorder{pixel_y = 0},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
-"aiz" = (/obj/structure/stool/bed/chair/comfy/black{dir = 1},/obj/effect/landmark/start{name = "Head of Security"},/obj/machinery/door_control{id = "HoSdoor"; name = "Office Door"; normaldoorcontrol = 1; pixel_x = -36; pixel_y = 29},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
+"aiz" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor,/area/security/brig)
"aiA" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/weapon/folder/red,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
"aiB" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"aiC" = (/obj/structure/closet,/obj/item/clothing/glasses/welding,/obj/item/weapon/weldingtool,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"aiD" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/security_port)
"aiE" = (/obj/item/device/radio/intercom{frequency = 1449; pixel_x = 0; pixel_y = -27},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
-"aiF" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
+"aiF" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Warden"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"aiG" = (/obj/structure/window/reinforced/tinted,/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/obj/structure/grille,/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/brig)
"aiH" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
"aiI" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
@@ -470,37 +470,37 @@
"ajb" = (/obj/machinery/light{dir = 1},/obj/machinery/firealarm{pixel_y = 24},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
"ajc" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/wall,/area/crew_quarters/heads/hos)
"ajd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera{c_tag = "HoS Office South"; dir = 1},/obj/structure/flora/pottedplant,/obj/machinery/newscaster/security_unit{pixel_x = -30},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
-"aje" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
+"aje" = (/obj/structure/bed/chair/comfy/black{dir = 1},/obj/effect/landmark/start{name = "Head of Security"},/obj/machinery/door_control{id = "HoSdoor"; name = "Office Door"; normaldoorcontrol = 1; pixel_x = -36; pixel_y = 29},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
"ajf" = (/obj/machinery/computer/security,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
"ajg" = (/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
"ajh" = (/obj/structure/filingcabinet,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
"aji" = (/obj/structure/closet/secure_closet/hos,/obj/item/device/radio/intercom{pixel_x = 27},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
-"ajj" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/security_port)
+"ajj" = (/obj/machinery/door/airlock/glass_security{name = "Solitary Confinement 2"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig)
"ajk" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/plating,/area/maintenance/security_port)
"ajl" = (/obj/machinery/light/small{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_port)
-"ajm" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Interrogation Observation"; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig)
-"ajn" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Interrogation"; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig)
-"ajo" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Evidence Storage"; req_access_txt = "1"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig)
+"ajm" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "lawyer_blast"; name = "Privacy Shutters"; opacity = 0},/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/eastright{base_state = "left"; dir = 4; icon_state = "left"; name = "Internal Affairs Desk"; req_access = list(38)},/turf/simulated/floor,/area/lawoffice)
+"ajn" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dorm_outer"; locked = 1; name = "Dormitory External Access"; req_access = list(13)},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/dormitory)
+"ajo" = (/obj/machinery/door_control{id = "Cell 2"; name = "Cell 2 Door"; pixel_x = 30; pixel_y = 1; req_access = list(2)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/brig)
"ajp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/brig)
"ajq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig)
-"ajr" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Security Processing"; req_access_txt = "1"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig)
+"ajr" = (/obj/machinery/door/window/westleft{dir = 1; name = "Forensics Area"; req_access = list(4)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "warnwhite"; dir = 1},/area/security/detectives_office)
"ajs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/brig)
-"ajt" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Security Processing"; req_access_txt = "1"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig)
+"ajt" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "dorm_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access = list(13)},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating/airless,/area/maintenance/dormitory)
"aju" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig)
"ajv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/brig)
"ajw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig)
-"ajx" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access_txt = "3"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
+"ajx" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance{name = "Dormitory\\Security Maintenance"; req_access = list(12)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/dormitory)
"ajy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig)
"ajz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/brig)
-"ajA" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Equipment Storage"; req_access_txt = "1"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main)
-"ajB" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Equipment Storage"; req_access_txt = "1"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main)
+"ajA" = (/obj/machinery/door/airlock/glass_security{id_tag = "prisonentry"; name = "Brig Entry"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
+"ajB" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "EVA\\Security Maintenance"},/turf/simulated/floor/plating,/area/maintenance/security_port)
"ajC" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/crew_quarters/heads/hos)
"ajD" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"ajE" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"ajF" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/security_port)
"ajG" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/security_port)
"ajH" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/maintenance/security_port)
-"ajI" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access_txt = "1"},/turf/simulated/floor/plating,/area/security/brig)
+"ajI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/engineering{name = "Security Substation"; req_one_access = list(11,24)},/turf/simulated/floor/plating,/area/maintenance/substation/security)
"ajJ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/brig)
"ajK" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
"ajL" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
@@ -523,7 +523,7 @@
"akc" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
"akd" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
"ake" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/brig)
-"akf" = (/obj/structure/table,/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = -28},/obj/item/clothing/tie/holobadge,/obj/item/clothing/tie/holobadge,/obj/item/clothing/tie/holobadge/cord,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
+"akf" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
"akg" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/brig)
"akh" = (/obj/structure/table/rack,/obj/item/weapon/storage/briefcase{pixel_x = -2; pixel_y = -5},/obj/item/weapon/storage/briefcase{pixel_x = 3; pixel_y = 0},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
"aki" = (/obj/structure/disposalpipe/segment,/obj/structure/closet{name = "Evidence Closet"},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
@@ -544,11 +544,11 @@
"akx" = (/obj/machinery/door_timer/cell_3{pixel_y = -32},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig)
"aky" = (/obj/item/device/radio/intercom{pixel_y = -30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/brig)
"akz" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig)
-"akA" = (/obj/machinery/door_control{id = "Cell 3"; name = "Cell 3 Door"; pixel_x = -1; pixel_y = -28; req_access_txt = "2"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/security/brig)
+"akA" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/brigdoor{dir = 8; req_access = list(2)},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/table/reinforced,/turf/simulated/floor,/area/security/brig)
"akB" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig)
"akC" = (/obj/machinery/light,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/brig)
"akD" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/brig)
-"akE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/flasher_button{id = "permflash"; name = "Brig flashes"; pixel_x = 0; pixel_y = -27; tag = "permflash"},/turf/simulated/floor,/area/security/brig)
+"akE" = (/obj/structure/table,/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = -28},/obj/item/clothing/accessory/holobadge,/obj/item/clothing/accessory/holobadge,/obj/item/clothing/accessory/holobadge/cord,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"akF" = (/obj/machinery/camera{c_tag = "Brig Center"; dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor,/area/security/brig)
"akG" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/brig)
"akH" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/security/brig)
@@ -561,17 +561,17 @@
"akO" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/security/brig)
"akP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/brig)
"akQ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/security/brig)
-"akR" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{id_tag = "detdoor"; name = "Detective"; req_access_txt = "4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/detectives_office)
+"akR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/button/flasher{id = "permflash"; name = "Brig flashes"; pixel_x = -6; pixel_y = -24; req_access = list(2); tag = "permflash"},/obj/machinery/door_control{id = "brigobs"; name = "observation shutters"; pixel_x = 6; pixel_y = -24},/obj/machinery/door_control{id = "Secure Gate"; name = "Brig Lockdown"; pixel_x = -26; pixel_y = -4; req_access = list(2)},/turf/simulated/floor,/area/security/brig)
"akS" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
"akT" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/security/detectives_office)
"akU" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/carpet,/area/security/detectives_office)
-"akV" = (/obj/structure/stool,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/carpet,/area/security/detectives_office)
+"akV" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -29},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
"akW" = (/obj/structure/table/woodentable,/obj/machinery/door_control{id = "detdoor"; name = "Office Door"; normaldoorcontrol = 1},/obj/item/weapon/handcuffs,/obj/item/device/flash,/turf/simulated/floor/carpet,/area/security/detectives_office)
-"akX" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Detective"},/turf/simulated/floor/carpet,/area/security/detectives_office)
+"akX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/button/flasher{id = "permflash"; name = "Brig flashes"; pixel_x = 0; pixel_y = -27; tag = "permflash"},/turf/simulated/floor,/area/security/brig)
"akY" = (/obj/structure/closet/secure_closet/detective,/obj/item/weapon/reagent_containers/food/drinks/flask/detflask,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
"akZ" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
-"ala" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access_txt = "12"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
-"alb" = (/obj/structure/table,/obj/item/device/t_scanner,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
+"ala" = (/obj/machinery/door/airlock/external{icon_state = "door_locked"; locked = 1; name = "External Construction Airlock"; req_access = list(32)},/obj/item/tape/engineering{icon_state = "engineering_door"; layer = 4},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
+"alb" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/carpet,/area/security/detectives_office)
"alc" = (/obj/machinery/atmospherics/pipe/tank/nitrous_oxide{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/security/brig)
"ald" = (/obj/machinery/atmospherics/valve{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/security/brig)
"ale" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/machinery/meter,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/security/brig)
@@ -583,22 +583,22 @@
"alk" = (/turf/simulated/floor/plating/airless,/area/solar/auxport)
"all" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/auxport)
"alm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/prison)
-"aln" = (/obj/machinery/door/airlock/glass_security{id_tag = "prisonexit"; name = "Brig Exit"; req_access_txt = "2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
+"aln" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access = list(3)},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/machinery/light{dir = 8},/obj/machinery/camera{c_tag = "Armoury - Secure"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
"alo" = (/obj/machinery/door/blast/regular{id = "Cell 1"; name = "Cell Door"},/turf/simulated/floor,/area/security/prison)
"alp" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/brig)
-"alq" = (/obj/machinery/door/window/brigdoor{dir = 1; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
-"alr" = (/obj/machinery/door/window/brigdoor{base_state = "rightsecure"; dir = 1; icon_state = "rightsecure"; req_access_txt = "63"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
+"alq" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access = list(3)},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
+"alr" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Briefing Room"; req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/main)
"als" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/computer/security,/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/brig)
"alt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/security/brig)
"alu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/security/brig)
-"alv" = (/obj/machinery/door/airlock/glass_security{id_tag = "BrigFoyer"; layer = 2.8; name = "Security Wing"; req_access_txt = "63"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/brig)
+"alv" = (/obj/machinery/door_control{id = "Armoury"; name = "Armoury Access"; pixel_x = -1; pixel_y = -28; req_access = list(3)},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"alw" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/brig)
-"alx" = (/obj/machinery/door/airlock/glass_security{id_tag = "BrigFoyer"; layer = 2.8; name = "Security Wing"; req_access_txt = "63"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/brig)
+"alx" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/random/projectile,/obj/random/projectile,/obj/random/projectile,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
"aly" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/auxport)
"alz" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/auxport)
"alA" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/auxport)
"alB" = (/obj/machinery/light_switch{pixel_x = -25; pixel_y = 0},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
-"alC" = (/obj/structure/disposalpipe/segment,/obj/structure/stool,/turf/simulated/floor/carpet,/area/security/detectives_office)
+"alC" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Detective"},/turf/simulated/floor/carpet,/area/security/detectives_office)
"alD" = (/turf/simulated/floor/carpet,/area/security/detectives_office)
"alE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/carpet,/area/security/detectives_office)
"alF" = (/obj/structure/table/woodentable,/obj/item/ashtray/bronze,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/obj/item/device/taperecorder{pixel_x = -4; pixel_y = 2},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/security/detectives_office)
@@ -610,8 +610,8 @@
"alL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "visit_blast"; name = "Privacy Shutters"; opacity = 0},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/lobby)
"alM" = (/turf/simulated/floor/plating,/area/security/brig)
"alN" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/brig)
-"alO" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/security/brig)
-"alP" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Riot Control"; req_access_txt = "2"},/turf/simulated/floor,/area/security/brig)
+"alO" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/security_starboard)
+"alP" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/structure/window/reinforced{dir = 8},/obj/random/energy,/obj/random/energy,/obj/random/energy,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
"alQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig)
"alR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/brig)
"alS" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/security/brig)
@@ -621,10 +621,10 @@
"alW" = (/turf/simulated/wall,/area/security/prison)
"alX" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor,/area/security/prison)
"alY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
-"alZ" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/brigdoor{base_state = "rightsecure"; dir = 8; icon_state = "rightsecure"; req_access_txt = "2"},/obj/structure/table/reinforced,/turf/simulated/floor,/area/security/brig)
-"ama" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/machinery/door_control{id = "prisonentry"; name = "Entry Doors"; normaldoorcontrol = 1; pixel_x = -6; pixel_y = 24; req_access_txt = "2"},/obj/machinery/door_control{id = "prisonexit"; name = "Exit Doors"; normaldoorcontrol = 1; pixel_x = 6; pixel_y = 24; req_access_txt = "2"},/obj/machinery/flasher_button{id = "permentryflash"; name = "entry flash"; pixel_x = -26; pixel_y = 6; req_access_txt = "2"},/turf/simulated/floor,/area/security/brig)
+"alZ" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/light{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/weapon/storage/box/beanbags,/obj/item/weapon/storage/box/beanbags,/obj/item/weapon/storage/box/flashshells,/obj/item/weapon/storage/box/stunshells,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
+"ama" = (/obj/structure/table,/obj/item/device/t_scanner,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/security_starboard)
"amb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/brig)
-"amc" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/machinery/door_control{desc = "A remote control switch for the brig foyer."; id = "BrigFoyer"; name = "Brig Foyer Doors"; normaldoorcontrol = 1; pixel_x = 28; pixel_y = -15},/turf/simulated/floor,/area/security/brig)
+"amc" = (/obj/structure/disposalpipe/segment,/obj/item/weapon/stool,/turf/simulated/floor/carpet,/area/security/detectives_office)
"amd" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/southright{base_state = "left"; dir = 4; icon_state = "left"},/obj/structure/table/reinforced,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/security/lobby)
"ame" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/lobby)
"amf" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/lobby)
@@ -640,13 +640,13 @@
"amp" = (/obj/structure/table/woodentable,/obj/item/ashtray/bronze,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/obj/item/device/flash,/obj/item/weapon/handcuffs,/turf/simulated/floor/carpet,/area/security/detectives_office)
"amq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/security/detectives_office)
"amr" = (/obj/item/weapon/storage/secure/safe{pixel_x = 35; pixel_y = 5},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
-"ams" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
-"amt" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
-"amu" = (/obj/machinery/door/airlock/engineering{name = "Security Substation"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/substation/security)
+"ams" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/security/brig)
+"amt" = (/obj/structure/table/rack,/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/structure/window/reinforced{dir = 1},/obj/item/weapon/gun/energy/ionrifle,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
+"amu" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access = list(3)},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
"amv" = (/obj/machinery/light/small{dir = 1},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/power/sensor{name = "Powernet Sensor - Security Subgrid"; name_tag = "Security Subgrid"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/maintenance/substation/security)
"amw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/security)
-"amx" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "arrivals_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "13"},/turf/simulated/floor/plating/airless,/area/space)
-"amy" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Security Lobby"; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/fore)
+"amx" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/security/range)
+"amy" = (/obj/machinery/door/airlock/engineering{name = "Fore Solar Access"; req_access = list(10)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/foresolar)
"amz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/hallway/primary/fore)
"amA" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/camera{c_tag = "Brig Toxin Control"; dir = 4; network = list("SS13")},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/security/brig)
"amB" = (/obj/machinery/atmospherics/valve{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/security/brig)
@@ -655,35 +655,36 @@
"amE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig)
"amF" = (/obj/machinery/camera{c_tag = "Prison Wing Processing"; dir = 1},/obj/structure/closet/secure_closet/brig,/turf/simulated/floor,/area/security/brig)
"amG" = (/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor,/area/security/brig)
-"amH" = (/obj/machinery/flasher{id = "Cell 3"; pixel_x = -28; pixel_y = 0},/obj/structure/stool/bed,/turf/simulated/floor{icon_state = "red"},/area/security/prison)
+"amH" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "brig_solar_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "brig_solar_airlock"; layer = 3.3; pixel_x = 0; pixel_y = -25; req_access = list(13); tag_airpump = "brig_solar_pump"; tag_chamber_sensor = "brig_solar_sensor"; tag_exterior_door = "brig_solar_outer"; tag_interior_door = "brig_solar_inner"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "brig_solar_sensor"; layer = 3.3; pixel_x = 12; pixel_y = -25},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/foresolar)
"amI" = (/turf/simulated/floor{icon_state = "red"},/area/security/prison)
"amJ" = (/obj/structure/closet/secure_closet/brig{id = "Cell 3"; name = "Cell 3 Locker"},/obj/machinery/camera{c_tag = "Brig Cell 3"; dir = 8; network = list("SS13","Prison")},/turf/simulated/floor{icon_state = "red"},/area/security/prison)
"amK" = (/obj/machinery/flasher{id = "permentryflash"; name = "Floor mounted flash"; pixel_x = 0},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/prison)
"amL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
-"amM" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/brigdoor{dir = 8; req_access_txt = "2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/table/reinforced,/turf/simulated/floor,/area/security/brig)
-"amN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/flasher_button{id = "permflash"; name = "Brig flashes"; pixel_x = -6; pixel_y = -24; req_access_txt = "2"; tag = "permflash"},/obj/machinery/door_control{id = "brigobs"; name = "observation shutters"; pixel_x = 6; pixel_y = -24},/obj/machinery/door_control{id = "Secure Gate"; name = "Brig Lockdown"; pixel_x = -26; pixel_y = -4; req_access_txt = "2"},/turf/simulated/floor,/area/security/brig)
+"amM" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "brig_solar_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/foresolar)
+"amN" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/door_control{desc = "A remote control switch for the brig foyer."; id = "BrigFoyer"; name = "Brig Foyer Doors"; normaldoorcontrol = 1; pixel_x = 28; pixel_y = -15},/turf/simulated/floor,/area/security/brig)
"amO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Big Brother is watching."; name = "Brig Monitor"; network = list("Prison"); pixel_x = 3; pixel_y = -33},/turf/simulated/floor,/area/security/brig)
"amP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera{c_tag = "Prison Wing Observation"; dir = 1; network = list("SS13")},/turf/simulated/floor,/area/security/brig)
"amQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Big Brother is watching."; name = "Brig Monitor"; network = list("Prison"); pixel_x = -3; pixel_y = -33},/turf/simulated/floor,/area/security/brig)
-"amR" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig)
+"amR" = (/obj/machinery/flasher{id = "Cell 3"; pixel_x = -28; pixel_y = 0},/obj/structure/bed,/turf/simulated/floor{icon_state = "red"},/area/security/prison)
"amS" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/southright{dir = 4},/obj/structure/table/reinforced,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/security/lobby)
"amT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby)
-"amU" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Security Lobby"; req_access_txt = "0"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/fore)
+"amU" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; layer = 3.3; master_tag = "brig_solar_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/foresolar)
"amV" = (/obj/structure/table/reinforced,/obj/item/weapon/folder{pixel_x = -4},/obj/item/weapon/folder/red{pixel_y = 3},/obj/item/weapon/folder/blue{pixel_x = 5},/obj/item/weapon/folder/yellow,/obj/item/weapon/stamp/internalaffairs,/obj/item/weapon/stamp/denied{pixel_x = 4; pixel_y = -2},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
-"amW" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Internal Affairs Agent"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
+"amW" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "brig_solar_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/foresolar)
"amX" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
"amY" = (/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
"amZ" = (/obj/machinery/computer/security/wooden_tv,/obj/machinery/camera{c_tag = "Forensic Office"; dir = 4; pixel_x = 0; pixel_y = -22},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
-"ana" = (/obj/structure/disposalpipe/segment,/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Detective"},/turf/simulated/floor/carpet,/area/security/detectives_office)
+"ana" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig)
"anb" = (/obj/item/device/radio/intercom{pixel_x = 29; pixel_y = -1},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
"anc" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/security_starboard)
"and" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/security)
"ane" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/terminal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/security)
-"anf" = (/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Security Substation"},/turf/simulated/floor/plating,/area/maintenance/substation/security)
+"anf" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Internal Affairs Agent"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
"ang" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/security)
+"anh" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
"ani" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
"anj" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
-"ank" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "EVA\\Security Maintenance"; req_access_txt = "0"},/turf/simulated/floor/plating,/area/maintenance/security_port)
+"ank" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/highsecurity{name = "Tactical Equipment"; req_access = list(3)},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical)
"anl" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/wall,/area/security/brig)
"anm" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/wall,/area/security/brig)
"ann" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig)
@@ -714,27 +715,27 @@
"anM" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/photo_album{pixel_y = -10},/obj/item/device/camera_film,/obj/item/device/camera_film,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
"anN" = (/obj/structure/bookcase,/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
"anO" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/security_starboard)
-"anP" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/engineering{name = "Security Substation"; req_access_txt = "0"; req_one_access_txt = "11;24"},/turf/simulated/floor/plating,/area/maintenance/substation/security)
+"anP" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Firing Range"; req_access = list(1)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main)
"anQ" = (/turf/simulated/wall,/area/maintenance/substation/security)
"anR" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Security Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/security)
"anS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/security)
"anT" = (/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxstarboard)
"anU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/prison)
"anV" = (/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxport)
-"anW" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1443; icon_state = "on"; id = "air_in"; use_power = 1},/obj/structure/stool/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/prison)
+"anW" = (/obj/structure/disposalpipe/segment,/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Detective"},/turf/simulated/floor/carpet,/area/security/detectives_office)
"anX" = (/turf/simulated/wall,/area/maintenance/evahallway)
"anY" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"anZ" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"aoa" = (/obj/structure/closet/crate,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/double,/obj/effect/decal/cleanable/cobweb2,/obj/effect/landmark{name = "blobstart"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"aob" = (/obj/structure/table,/obj/item/weapon/pen,/obj/item/weapon/paper,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/security/brig)
-"aoc" = (/obj/structure/stool,/obj/effect/decal/cleanable/dirt,/obj/machinery/camera{c_tag = "Solitary Confinement North"; dir = 2; network = list("SS13","Prison")},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/security/brig)
+"aoc" = (/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Security"},/turf/simulated/floor/plating,/area/maintenance/substation/security)
"aod" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig)
-"aoe" = (/obj/machinery/door_control{id = "Cell 2"; name = "Cell 2 Door"; pixel_x = 30; pixel_y = 1; req_access_txt = "2"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/brig)
-"aof" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/window/brigdoor{dir = 4; id = "Cell 2"; name = "Cell 2"; req_access_txt = "2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig)
+"aoe" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.3; master_tag = "brig_solar_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/fore)
+"aof" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor,/area/security/range)
"aog" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/security/prison)
"aoh" = (/obj/machinery/camera{c_tag = "Brig Cell 2"; dir = 2; network = list("SS13","Prison")},/obj/structure/closet/secure_closet/brig{id = "Cell 2"; name = "Cell 2 Locker"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
"aoi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/prison)
-"aoj" = (/obj/machinery/door/airlock/glass_security{id_tag = "prisonentry"; name = "Brig Entry"; req_access_txt = "2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
+"aoj" = (/obj/machinery/camera{c_tag = "Armoury - Tactical Equipment "; dir = 2; network = list("SS13")},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/structure/table/rack,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunshells,/obj/item/weapon/storage/box/shotgunshells,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/tactical)
"aok" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/prison)
"aol" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/security/prison)
"aom" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/structure/table,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/southleft,/turf/simulated/floor,/area/security/prison)
@@ -743,7 +744,7 @@
"aop" = (/obj/item/device/radio/intercom{desc = "Talk... listen through this."; name = "Station Intercom (Brig Radio)"; pixel_x = 0; pixel_y = 26; wires = 7},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
"aoq" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/security/prison)
"aor" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
-"aos" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "lawyer_blast"; name = "Privacy Shutters"; opacity = 0},/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/eastright{base_state = "left"; dir = 4; icon_state = "left"; name = "Internal Affairs Desk"; req_access_txt = "38"},/turf/simulated/floor,/area/lawoffice)
+"aos" = (/obj/machinery/camera{c_tag = "Firing Range"; dir = 8; network = list("SS13")},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/range)
"aot" = (/obj/machinery/camera{c_tag = "Security Lobby"; dir = 4; pixel_x = 0; pixel_y = -22},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/table,/obj/item/weapon/book/manual/security_space_law{pixel_y = 6},/turf/simulated/floor,/area/security/lobby)
"aou" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/lobby)
"aov" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/lobby)
@@ -753,11 +754,11 @@
"aoz" = (/obj/structure/window/basic{dir = 1},/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/disposal,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
"aoA" = (/obj/structure/window/basic{dir = 1},/obj/structure/disposalpipe/junction{dir = 1; icon_state = "pipe-j2"},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
"aoB" = (/obj/structure/window/basic{dir = 1},/obj/machinery/photocopier,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
-"aoC" = (/obj/machinery/door/window/westleft{dir = 1; name = "Forensics Area"; req_access_txt = "4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "warnwhite"; dir = 1},/area/security/detectives_office)
+"aoC" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access = list(3)},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
"aoD" = (/obj/structure/window/basic{dir = 1},/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
"aoE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/window/basic{dir = 1},/obj/structure/filingcabinet/security{desc = "A large cabinet with hard copy security records."; name = "Security Records"},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
"aoF" = (/obj/machinery/newscaster{pixel_x = 28; pixel_y = 1},/obj/structure/window/basic{dir = 1},/obj/structure/filingcabinet/medical{desc = "A large cabinet with hard copy medical records."; name = "Medical Records"},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
-"aoG" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance{name = "Dormitory\\Security Maintenance"; req_access_txt = "12"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/dormitory)
+"aoG" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/turf/simulated/floor/plating,/area/security/brig)
"aoH" = (/turf/simulated/wall,/area/maintenance/dormitory)
"aoI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/dormitory)
"aoJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory)
@@ -780,7 +781,7 @@
"apa" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/evahallway)
"apb" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"apc" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/security/brig)
-"apd" = (/obj/machinery/door/airlock/glass_security{name = "Solitary Confinement 2"; req_access_txt = "2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig)
+"apd" = (/obj/machinery/door/window/eastright{dir = 1; name = "Security Delivery"; req_access = list(1)},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"},/area/security/main)
"ape" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/security/brig)
"apf" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/security/brig)
"apg" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/fore)
@@ -792,8 +793,8 @@
"apm" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison)
"apn" = (/obj/machinery/flasher{id = "permflash"; name = "Floor mounted flash"; pixel_x = 0},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/prison)
"apo" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/security/prison)
-"app" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access_txt = "1"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/security/range)
-"apq" = (/obj/machinery/light{dir = 8},/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby)
+"app" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Armoury"; req_access = list(2)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/warden)
+"apq" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/substation/security)
"apr" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/lobby)
"aps" = (/obj/structure/cable/yellow,/turf/simulated/floor/plating/airless,/area/solar/fore)
"apt" = (/obj/machinery/newscaster{pixel_x = 30},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
@@ -806,46 +807,46 @@
"apA" = (/obj/machinery/requests_console{pixel_x = 30},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
"apB" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/dormitory)
"apC" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/maintenance/dormitory)
-"apD" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/maintenance/dormitory)
-"apE" = (/obj/structure/stool/bed/chair/wood/wings,/turf/simulated/floor/wood,/area/maintenance/dormitory)
+"apD" = (/obj/item/weapon/stool,/obj/effect/decal/cleanable/dirt,/obj/machinery/camera{c_tag = "Solitary Confinement North"; dir = 2; network = list("SS13","Prison")},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/security/brig)
+"apE" = (/obj/machinery/light{dir = 8},/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby)
"apF" = (/turf/simulated/floor/wood,/area/maintenance/dormitory)
-"apG" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/wood{icon_state = "wood-broken6"},/area/maintenance/dormitory)
-"apH" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dorm_outer"; locked = 1; name = "Dormitory External Access"; req_access = null; req_access_txt = "13"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/dormitory)
+"apG" = (/obj/structure/bed/chair/wood/wings,/turf/simulated/floor/wood,/area/maintenance/dormitory)
+"apH" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station)
"apI" = (/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/obj/structure/cable/yellow,/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxstarboard)
"apJ" = (/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/obj/structure/cable/yellow,/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxport)
"apK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/evahallway)
-"apL" = (/obj/structure/stool/bed,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/brig)
+"apL" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/maintenance/dormitory)
"apM" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/plating,/area/security/brig)
"apN" = (/obj/item/device/radio/intercom{pixel_x = 30},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/security/brig)
"apO" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/security/prison)
-"apP" = (/obj/structure/stool/bed,/obj/machinery/flasher{id = "Cell 2"; pass_flags = 0; pixel_x = 0; pixel_y = -26},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
+"apP" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/wood{icon_state = "wood-broken6"},/area/maintenance/dormitory)
"apQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/prison)
"apR" = (/obj/machinery/light{dir = 8},/obj/effect/decal/cleanable/generic,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/prison)
"apS" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/security/prison)
"apT" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/fore)
-"apU" = (/obj/structure/stool/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/prison)
-"apV" = (/obj/structure/stool/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor,/area/security/prison)
+"apU" = (/obj/structure/bed,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/brig)
+"apV" = (/obj/structure/bed,/obj/machinery/flasher{id = "Cell 2"; pass_flags = 0; pixel_x = 0; pixel_y = -26},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
"apW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
"apX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison)
"apY" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison)
"apZ" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison)
"aqa" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/prison)
"aqb" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/fore)
-"aqc" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby)
+"aqc" = (/obj/structure/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/prison)
"aqd" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/security/lobby)
"aqe" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/lobby)
"aqf" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby)
-"aqg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock{name = "Internal Affairs"; req_access_txt = "38"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/lawoffice)
+"aqg" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_3"; pixel_x = 0; pixel_y = -25; tag_door = "escape_pod_3_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station)
"aqh" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
"aqi" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
"aqj" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
"aqk" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table/reinforced,/obj/item/weapon/pen/blue{pixel_x = -5; pixel_y = -1},/obj/item/weapon/pen/red{pixel_x = -1; pixel_y = 3},/obj/item/ashtray/plastic{pixel_x = 4; pixel_y = 6},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
"aql" = (/obj/machinery/computer/med_data,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
-"aqm" = (/obj/structure/disposalpipe/segment,/obj/structure/stool/bed/chair/office/light{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
+"aqm" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1443; icon_state = "on"; id = "air_in"; use_power = 1},/obj/structure/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/prison)
"aqn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
"aqo" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
-"aqp" = (/obj/structure/stool/bed/chair/office/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
-"aqq" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Detective Maintenance"; req_access_txt = "4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/security/detectives_office)
+"aqp" = (/obj/structure/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor,/area/security/prison)
+"aqq" = (/obj/structure/plasticflaps{opacity = 1},/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; dir = 1; freq = 1400; location = "Security"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/security/main)
"aqr" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory)
"aqs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory)
"aqt" = (/obj/structure/table/gamblingtable,/turf/simulated/floor/wood,/area/maintenance/dormitory)
@@ -864,11 +865,11 @@
"aqG" = (/obj/structure/table,/obj/item/weapon/dice,/turf/simulated/floor,/area/security/prison)
"aqH" = (/obj/structure/table,/obj/item/ashtray/plastic,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
"aqI" = (/obj/structure/reagent_dispensers/water_cooler,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/security/prison)
-"aqJ" = (/obj/structure/table,/obj/machinery/vending/wallmed1{pixel_y = -32; req_access_txt = "0"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/prison)
+"aqJ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_berth_hatch"; locked = 1; name = "Escape Pod"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"aqK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/prison)
"aqL" = (/obj/structure/table,/obj/item/weapon/storage/box/cups,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/prison)
"aqM" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/fore)
-"aqN" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby)
+"aqN" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby)
"aqO" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby)
"aqP" = (/obj/machinery/door_control{id = "visitdoor"; name = "Visitation Access"; normaldoorcontrol = 1; pixel_y = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby)
"aqQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/lobby)
@@ -877,7 +878,7 @@
"aqT" = (/turf/simulated/floor/plating/airless,/area/solar/fore)
"aqU" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
"aqV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
-"aqW" = (/obj/structure/stool/bed/chair/office/dark,/obj/effect/landmark/start{name = "Internal Affairs Agent"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
+"aqW" = (/obj/structure/disposalpipe/segment,/obj/structure/bed/chair/office/light{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
"aqX" = (/obj/machinery/camera{c_tag = "Detective South"; dir = 1},/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
"aqY" = (/obj/structure/disposalpipe/segment,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = -30},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
"aqZ" = (/obj/structure/closet{name = "Evidence Closet"},/obj/item/weapon/storage/box/bodybags,/obj/item/weapon/storage/box/evidence,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
@@ -890,11 +891,11 @@
"arg" = (/obj/structure/table,/obj/item/weapon/dice/d20,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/maintenance/dormitory)
"arh" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "dorm_pump"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/dormitory)
"ari" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/dormitory)
-"arj" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "dorm_airlock"; name = "Dormitory Airlock Console"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "1;5;11;18;24"; tag_airpump = "dorm_pump"; tag_chamber_sensor = "dorm_sensor"; tag_exterior_door = "dorm_outer"; tag_interior_door = "dorm_inner"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/dormitory)
+"arj" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_command{id_tag = "HoSdoor"; name = "Head of Security"; req_access = list(58)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos)
"ark" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/evahallway)
-"arl" = (/obj/structure/stool,/obj/effect/decal/cleanable/dirt,/obj/machinery/camera{c_tag = "Solitary Confinement South"; dir = 2; network = list("SS13","Prison")},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/security/brig)
+"arl" = (/obj/structure/bed/chair/office/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office)
"arm" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig)
-"arn" = (/obj/machinery/door_control{id = "Cell 1"; name = "Cell 1 Door"; pixel_x = 30; pixel_y = 1; req_access_txt = "2"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/brig)
+"arn" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/table/rack,/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access = list(3)},/obj/random/handgun,/obj/random/handgun,/obj/random/handgun,/obj/random/handgun,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
"aro" = (/obj/structure/closet/secure_closet/brig{id = "Cell 2"; name = "Cell 2 Locker"},/obj/machinery/camera{c_tag = "Brig Cell 1"; dir = 2; network = list("SS13","Prison")},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
"arp" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/prison)
"arq" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/security/prison)
@@ -902,14 +903,14 @@
"ars" = (/obj/structure/table,/obj/item/weapon/deck,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
"art" = (/obj/structure/table,/obj/item/weapon/newspaper,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison)
"aru" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/security/prison)
-"arv" = (/obj/machinery/door/airlock{name = "Visitation Area"; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
+"arv" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access = list(3)},/obj/item/clothing/suit/storage/vest/heavy/officer,/obj/item/clothing/suit/storage/vest/heavy/officer,/obj/item/clothing/suit/storage/vest/heavy/officer,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
"arw" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/prison)
"arx" = (/turf/simulated/wall/r_wall,/area/security/lobby)
-"ary" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.3; master_tag = "brig_solar_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "13"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/fore)
-"arz" = (/obj/machinery/door/airlock{id_tag = "visitdoor"; name = "Visitation Area"; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/lobby)
+"ary" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
+"arz" = (/obj/structure/closet/crate/secure{name = "FOR DISPOSAL"; req_access = list(58)},/obj/item/clothing/glasses/sunglasses/blindfold,/obj/item/clothing/mask/balaclava,/obj/effect/decal/cleanable/cobweb2,/obj/item/clothing/mask/muzzle,/obj/item/weapon/reagent_containers/ld50_syringe/choral,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/security_port)
"arA" = (/turf/simulated/wall/r_wall,/area/hallway/primary/fore)
"arB" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/fore)
-"arC" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access_txt = "1"},/turf/simulated/floor/plating,/area/security/brig)
+"arC" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/security/main)
"arD" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating/airless,/area/solar/fore)
"arE" = (/turf/simulated/wall,/area/hallway/primary/fore)
"arF" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/door_control{id = "lawyer_blast"; name = "Privacy Shutters"; pixel_y = -25},/obj/item/device/taperecorder{pixel_x = -4; pixel_y = 2},/obj/item/device/camera{pixel_x = 3; pixel_y = -4},/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/storage/secure/briefcase,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
@@ -919,22 +920,22 @@
"arJ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/dormitory)
"arK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory)
"arL" = (/turf/simulated/floor/wood{icon_state = "wood-broken4"},/area/maintenance/dormitory)
-"arM" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/turf/simulated/floor/wood,/area/maintenance/dormitory)
+"arM" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby)
"arN" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/wood,/area/maintenance/dormitory)
-"arO" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dorm_inner"; locked = 1; name = "Dormitory Internal Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/dormitory)
-"arP" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "dorm_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "13"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating/airless,/area/maintenance/dormitory)
-"arQ" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plating,/area/maintenance/evahallway)
+"arO" = (/obj/structure/table,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/weapon/storage/box/donut,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
+"arP" = (/obj/structure/table/rack,/obj/structure/window/reinforced,/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access = list(3)},/obj/structure/window/reinforced{dir = 4},/obj/item/clothing/suit/armor/laserproof{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/armor/laserproof{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
+"arQ" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Internal Affairs Agent"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
"arR" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/brig)
-"arS" = (/obj/machinery/door/airlock/glass_security{name = "Solitary Confinement 1"; req_access_txt = "2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig)
+"arS" = (/obj/structure/table/rack,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access = list(3)},/obj/item/clothing/suit/armor/bulletproof{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/armor/bulletproof{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden)
"arT" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/security/brig)
"arU" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig)
"arV" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/status_display{density = 0; layer = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"arW" = (/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
"arX" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"arY" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/prison)
-"arZ" = (/obj/effect/decal/cleanable/dirt,/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor,/area/security/prison)
-"asa" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor,/area/security/prison)
-"asb" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison)
+"arZ" = (/obj/item/weapon/stool,/obj/effect/decal/cleanable/dirt,/obj/machinery/camera{c_tag = "Solitary Confinement South"; dir = 2; network = list("SS13","Prison")},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/security/brig)
+"asa" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/turf/simulated/floor/wood,/area/maintenance/dormitory)
+"asb" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"asc" = (/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor,/area/security/prison)
"asd" = (/obj/machinery/flasher{id = "IAflash"; pixel_x = -30; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison)
"ase" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
@@ -946,7 +947,7 @@
"ask" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore)
"asl" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/dormitory)
"asm" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/dormitory)
-"asn" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/dormitory)
+"asn" = (/obj/machinery/door_control{id = "Armoury"; name = "Emergency Access"; pixel_x = -28; pixel_y = 4; req_access = list(3)},/turf/simulated/floor,/area/security/main)
"aso" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/dormitory)
"asp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/dormitory)
"asq" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory)
@@ -957,33 +958,33 @@
"asv" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/dormitory)
"asw" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/dormitory)
"asx" = (/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/dormitory)
-"asy" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "dorm_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_access_txt = "13"},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 0.01; oxygen = 0.01},/area/maintenance/dormitory)
+"asy" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor,/area/security/prison)
"asz" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/decal/cleanable/cobweb2,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/dormitory)
"asA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals)
-"asB" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "arrivals_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/turf/simulated/floor/plating,/area/maintenance/arrivals)
+"asB" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Briefing Room"; req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/main)
"asC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"asD" = (/obj/structure/table,/obj/item/device/radio/intercom{broadcasting = 1; freerange = 0; frequency = 1475; listening = 0; name = "Station Intercom (Security)"; pixel_x = 0; pixel_y = -30},/obj/item/device/radio/headset,/obj/item/device/radio/headset,/obj/item/device/radio/headset,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/brig)
"asE" = (/obj/item/device/radio/intercom{pixel_x = 30},/obj/machinery/door_timer/cell_1{pixel_x = 32; pixel_y = -32},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/brig)
-"asF" = (/obj/structure/stool/bed,/obj/machinery/flasher{id = "Cell 1"; pixel_x = 0; pixel_y = -28},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
+"asF" = (/obj/effect/decal/cleanable/dirt,/obj/structure/bed/chair{dir = 1},/turf/simulated/floor,/area/security/prison)
"asG" = (/obj/machinery/portable_atmospherics/powered/scrubber/huge,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig)
"asH" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/security/prison)
"asI" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/prison)
"asJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison)
"asK" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/machinery/newscaster{pixel_x = 28; pixel_y = 1},/turf/simulated/floor,/area/security/prison)
"asL" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
-"asM" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
+"asM" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison)
"asN" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
-"asO" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/security/prison)
-"asP" = (/obj/machinery/flasher_button{id = "IAflash"; pixel_y = -30},/obj/machinery/door_control{id = "visit_blast"; name = "Privacy Shutters"; pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/security/prison)
+"asO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/highsecurity{name = "Secure Armoury Section"; req_access = list(3)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/warden)
+"asP" = (/obj/structure/bed,/obj/machinery/flasher{id = "Cell 1"; pixel_x = 0; pixel_y = -28},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
"asQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore)
"asR" = (/obj/machinery/bot/secbot/beepsky{name = "Officer Beepsky"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/fore)
"asS" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore)
"asT" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/dormitory)
"asU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory)
"asV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory)
-"asW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/dormitory)
-"asX" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/plating,/area/maintenance/dormitory)
-"asY" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/dormitory)
+"asW" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass{name = "Hydroponics Pasture"; req_access = list(28)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
+"asX" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/port)
+"asY" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/hallway/primary/port)
"asZ" = (/turf/simulated/wall/r_wall,/area/maintenance/dormitory)
"ata" = (/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor/plating,/area/maintenance/dormitory)
"atb" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/maintenance/dormitory)
@@ -991,10 +992,10 @@
"atd" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/maintenance/dormitory)
"ate" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/maintenance/dormitory)
"atf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/dormitory)
-"atg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"ath" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"ati" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/effect/landmark{name = "Syndicate Breach Area"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"atj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"atg" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
+"ath" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/security/prison)
+"ati" = (/obj/machinery/button/flasher{id = "IAflash"; pixel_y = -30},/obj/machinery/door_control{id = "visit_blast"; name = "Privacy Shutters"; pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/security/prison)
+"atj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
"atk" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/escape_pod1/station)
"atl" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod1/station)
"atm" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/escape_pod1/station)
@@ -1002,7 +1003,7 @@
"ato" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod2/station)
"atp" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/escape_pod2/station)
"atq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals)
-"atr" = (/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 0.01; oxygen = 0.01},/area/maintenance/arrivals)
+"atr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/effect/landmark{name = "Syndicate Breach Area"},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
"ats" = (/obj/structure/table/rack,/obj/item/weapon/flame/lighter/random,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/turf/simulated/floor/plating,/area/maintenance/evahallway)
"att" = (/obj/item/weapon/cigbutt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"atu" = (/obj/machinery/washing_machine,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/security/prison)
@@ -1027,14 +1028,14 @@
"atN" = (/turf/simulated/wall/r_wall,/area/crew_quarters/fitness)
"atO" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
"atP" = (/turf/simulated/wall,/area/crew_quarters/fitness)
-"atQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"atQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/camera{c_tag = "Holodeck North"; dir = 2; network = list("SS13"); pixel_y = -6},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
"atR" = (/turf/simulated/floor/engine{name = "Holodeck Projector Floor"},/area/holodeck/alphadeck)
"atS" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/fore)
"atT" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/escape_pod1/station)
-"atU" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_1"; pixel_x = -25; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "escape_pod_1_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station)
+"atU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
"atV" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/escape_pod2/station)
-"atW" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_2"; pixel_x = -25; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "escape_pod_2_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station)
-"atX" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "arrivals_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "arrivals_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "arrivals_pump"; tag_exterior_door = "arrivals_outer"; frequency = 1379; id_tag = "arrivals_airlock"; tag_interior_door = "arrivals_inner"; pixel_x = 25; req_access_txt = "13"; tag_chamber_sensor = "arrivals_sensor"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/arrivals)
+"atW" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/arrivals)
+"atX" = (/obj/machinery/door/airlock{name = "Kitchen cold room"; req_access = list(28)},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
"atY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/maintenance/arrivals)
"atZ" = (/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/turf/simulated/wall,/area/maintenance/evahallway)
"aua" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/maintenance/evahallway)
@@ -1045,20 +1046,20 @@
"auf" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison)
"aug" = (/obj/structure/urinal{pixel_y = 32},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison)
"auh" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison)
-"aui" = (/obj/machinery/door/airlock{name = "Brig Restroom"; req_access_txt = "0"},/turf/simulated/floor,/area/security/prison)
+"aui" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access = list(28)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
"auj" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor,/area/security/prison)
"auk" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/security/prison)
"aul" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/turf/simulated/floor,/area/security/prison)
-"aum" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/orange,/obj/machinery/camera{c_tag = "Bedroom"; dir = 6; network = list("SS13","Prison")},/turf/simulated/floor,/area/security/prison)
+"aum" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = -6},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
"aun" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/computer/cryopod{density = 0; layer = 3.3; pixel_y = 32},/obj/machinery/light_switch{pixel_x = -25; pixel_y = 24},/turf/simulated/floor,/area/security/prison)
-"auo" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/orange,/obj/effect/decal/cleanable/generic,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
+"auo" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access = list(28)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/hydroponics/garden)
"aup" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/random/tech_supply,/obj/item/clothing/head/flatcap,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
"auq" = (/obj/machinery/atm{pixel_x = -25},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore)
"aur" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/fore)
"aus" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore)
"aut" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/security/prison)
-"auu" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
-"auv" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"auu" = (/obj/machinery/door/window/northright{base_state = "right"; dir = 8; icon_state = "right"; name = "Library Desk Door"; req_access = list(37)},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/wood,/area/library)
+"auv" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/machinery/camera{c_tag = "Bedroom"; dir = 6; network = list("SS13","Prison")},/turf/simulated/floor,/area/security/prison)
"auw" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/fitness)
"aux" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 9},/area/crew_quarters/sleep)
"auy" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor{icon_state = "neutral"; dir = 5},/area/crew_quarters/sleep)
@@ -1073,15 +1074,15 @@
"auH" = (/turf/simulated/floor/beach/water{tag = "icon-seadeep"; icon_state = "seadeep"},/area/crew_quarters/fitness)
"auI" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/beach/water{tag = "icon-seadeep"; icon_state = "seadeep"},/area/crew_quarters/fitness)
"auJ" = (/obj/structure/window/basic{dir = 4},/turf/simulated/floor/beach/water{tag = "icon-seadeep"; icon_state = "seadeep"},/area/crew_quarters/fitness)
-"auK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
-"auL" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "neutral"; dir = 5},/area/crew_quarters/fitness)
-"auM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"auK" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/effect/decal/cleanable/generic,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
+"auL" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"auM" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"auN" = (/turf/simulated/wall,/area/hallway/secondary/entry/fore)
-"auO" = (/obj/structure/stool/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station)
-"auP" = (/obj/structure/stool/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station)
+"auO" = (/turf/simulated/floor{icon_state = "neutral"; dir = 5},/area/crew_quarters/fitness)
+"auP" = (/obj/machinery/light{dir = 1},/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness)
"auQ" = (/turf/simulated/wall,/area/maintenance/arrivals)
"auR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals)
-"auS" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "arrivals_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/arrivals)
+"auS" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
"auT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating,/area/maintenance/arrivals)
"auU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/arrivals)
"auV" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/arrivals)
@@ -1091,7 +1092,7 @@
"auZ" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison)
"ava" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 30},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison)
"avb" = (/obj/structure/table,/obj/item/weapon/paper_bin,/obj/machinery/camera{c_tag = "Common Brig Southwest"; dir = 4; network = list("SS13")},/obj/item/weapon/pen,/turf/simulated/floor,/area/security/prison)
-"avc" = (/obj/structure/stool,/turf/simulated/floor,/area/security/prison)
+"avc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
"avd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/security/prison)
"ave" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison)
"avf" = (/obj/machinery/door/airlock/glass{name = "Brig Dormitories"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison)
@@ -1101,7 +1102,7 @@
"avj" = (/obj/structure/cryofeed,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
"avk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore)
"avl" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore)
-"avm" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"avm" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station)
"avn" = (/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/crew_quarters/sleep)
"avo" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet{tag = "icon-carpet3-0"; icon_state = "carpet3-0"},/area/crew_quarters/sleep/bedrooms)
"avp" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/dormitory)
@@ -1113,30 +1114,30 @@
"avv" = (/turf/simulated/floor{dir = 2; icon_state = "whitecorner"},/area/crew_quarters/fitness)
"avw" = (/turf/simulated/floor{icon_state = "escapecorner"; dir = 8},/area/crew_quarters/fitness)
"avx" = (/turf/simulated/floor,/area/crew_quarters/fitness)
-"avy" = (/obj/machinery/light{dir = 1},/obj/structure/stool,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/crew_quarters/fitness)
-"avz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"avA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"avy" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station)
+"avz" = (/obj/item/weapon/stool,/turf/simulated/floor,/area/security/prison)
+"avA" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"avB" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/escape_pod1/station)
-"avC" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access_txt = "13"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station)
+"avC" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
"avD" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/escape_pod1/station)
"avE" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/escape_pod2/station)
-"avF" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_2_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access_txt = "13"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station)
+"avF" = (/obj/machinery/door/morgue{dir = 2; name = "Private Study"; req_access = list(37)},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library)
"avG" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/escape_pod2/station)
"avH" = (/turf/simulated/floor/plating,/area/maintenance/arrivals)
"avI" = (/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/arrivals)
-"avJ" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "arrivals_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_access_txt = "13"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 0.01; oxygen = 0.01},/area/maintenance/arrivals)
+"avJ" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"avK" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/arrivals)
"avL" = (/obj/structure/table/rack,/obj/item/clothing/mask/gas,/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/maintenance/arrivals)
"avM" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/arrivals)
"avN" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/arrivals)
"avO" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/arrivals)
"avP" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/central_one)
-"avQ" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eva_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"},/turf/simulated/floor/plating/airless,/area/maintenance/evahallway)
-"avR" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eva_outer"; locked = 1; name = "EVA External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/airless{icon_state = "circuit"},/area/maintenance/evahallway)
+"avQ" = (/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/fitness)
+"avR" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/plating,/area/maintenance/locker)
"avS" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eva_sensor"; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "eva_pump"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/evahallway)
-"avT" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "eva_airlock"; name = "EVA Airlock Console"; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "1;5;11;18;24"; tag_airpump = "eva_pump"; tag_chamber_sensor = "eva_sensor"; tag_exterior_door = "eva_outer"; tag_interior_door = "eva_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/evahallway)
-"avU" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eva_inner"; locked = 1; name = "EVA Internal Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/evahallway)
-"avV" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eva_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/evahallway)
+"avT" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "nuke_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "nuke_shuttle_dock_pump"; tag_chamber_sensor = "nuke_shuttle_dock_sensor"; tag_exterior_door = "nuke_shuttle_dock_outer"; tag_interior_door = "nuke_shuttle_dock_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/hallway/secondary/entry/port)
+"avU" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
+"avV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
"avW" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"avX" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"avY" = (/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison)
@@ -1146,17 +1147,17 @@
"awc" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets{pixel_x = -3; pixel_y = -3},/turf/simulated/floor,/area/security/prison)
"awd" = (/obj/structure/table,/obj/item/weapon/minihoe,/obj/item/device/analyzer/plant_analyzer,/obj/item/clothing/head/greenbandana,/turf/simulated/floor,/area/security/prison)
"awe" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor,/area/security/prison)
-"awf" = (/obj/machinery/vending/hydroseeds,/turf/simulated/floor,/area/security/prison)
+"awf" = (/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness)
"awg" = (/obj/structure/table,/obj/structure/bedsheetbin,/turf/simulated/floor,/area/security/prison)
"awh" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/item/clothing/head/soft/orange,/obj/item/clothing/shoes/sandal,/turf/simulated/floor,/area/security/prison)
-"awi" = (/obj/machinery/light,/obj/structure/stool/bed,/obj/item/weapon/bedsheet/orange,/turf/simulated/floor,/area/security/prison)
+"awi" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "nuke_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 25; req_one_access = list(13)},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port)
"awj" = (/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
-"awk" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/orange,/turf/simulated/floor,/area/security/prison)
+"awk" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Auxiliary Tool Storage"; req_access = list(12)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/port)
"awl" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/item/weapon/reagent_containers/food/drinks/bottle/absinthe,/obj/item/clothing/suit/apron/overalls,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
"awm" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore)
-"awn" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore)
-"awo" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
-"awp" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"awn" = (/obj/machinery/door/airlock{name = "Port Emergency Storage"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/hallway/primary/port)
+"awo" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock{name = "Crematorium"; req_access = list(27)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
+"awp" = (/obj/machinery/seed_storage/garden,/turf/simulated/floor,/area/security/prison)
"awq" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/port)
"awr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep)
"aws" = (/obj/machinery/door/airlock/glass{name = "Cryogenic Storage"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 2; icon_state = "warnwhite"},/area/crew_quarters/sleep/cryo)
@@ -1164,22 +1165,22 @@
"awu" = (/obj/machinery/door/airlock/glass{name = "Cryogenic Storage"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "warnwhite"},/area/crew_quarters/sleep/cryo)
"awv" = (/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Fitness Room West"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/fitness)
"aww" = (/turf/simulated/floor{dir = 6; icon_state = "whitehall"},/area/crew_quarters/fitness)
-"awx" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{dir = 10; icon_state = "whitehall"},/area/crew_quarters/fitness)
-"awy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness)
-"awz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/crew_quarters/fitness)
-"awA" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Holodeck Door"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/crew_quarters/fitness)
-"awB" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Holodeck Door"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/crew_quarters/fitness)
-"awC" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera{c_tag = "Holodeck"},/turf/simulated/floor,/area/crew_quarters/fitness)
-"awD" = (/obj/machinery/alarm{pixel_y = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/crew_quarters/fitness)
-"awE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"awx" = (/obj/machinery/light,/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/simulated/floor,/area/security/prison)
+"awy" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/simulated/floor,/area/security/prison)
+"awz" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"awA" = (/turf/simulated/floor{dir = 10; icon_state = "whitehall"},/area/crew_quarters/fitness)
+"awB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"awC" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"awD" = (/obj/machinery/door/airlock/glass{name = "Holodeck"},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor,/area/crew_quarters/fitness)
+"awE" = (/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness)
"awF" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"awG" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"awH" = (/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"awI" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"awJ" = (/obj/structure/closet,/obj/item/weapon/storage/backpack,/turf/simulated/floor/plating,/area/maintenance/arrivals)
"awK" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/maintenance/substation/security)
-"awL" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/camera{c_tag = "Security Substation"; dir = 1; network = list("SS13","Engineering")},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/substation/security)
-"awM" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
+"awL" = (/obj/item/weapon/stool{pixel_y = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/crew_quarters/sleep)
+"awM" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/table/reinforced,/obj/item/weapon/book/manual/barman_recipes,/obj/item/clothing/head/that{pixel_x = 4; pixel_y = 6},/obj/item/weapon/screwdriver,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"awN" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/plating,/area/maintenance/arrivals)
"awO" = (/obj/structure/table/reinforced,/obj/machinery/door/blast/shutters{dir = 2; id = "bar"; layer = 3.1; name = "Bar Shutters"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"awP" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating/airless,/area/maintenance/evahallway)
@@ -1190,7 +1191,7 @@
"awU" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet{tag = "icon-carpet3-0"; icon_state = "carpet3-0"},/area/crew_quarters/sleep/bedrooms)
"awV" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore)
"awW" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore)
-"awX" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"awX" = (/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/crew_quarters/fitness)
"awY" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"awZ" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/crew_quarters/sleep)
"axa" = (/obj/machinery/door/airlock{id_tag = "Dormitory 1"; name = "Dorm"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/wood,/area/crew_quarters/sleep)
@@ -1208,20 +1209,20 @@
"axm" = (/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/fitness)
"axn" = (/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/fitness)
"axo" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/fitness)
-"axp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/fitness)
-"axq" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/crew_quarters/fitness)
-"axr" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/crew_quarters/fitness)
+"axp" = (/obj/item/weapon/stool{pixel_y = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/sleep)
+"axq" = (/obj/item/weapon/stool{pixel_y = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/crew_quarters/sleep)
+"axr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness)
"axs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"axt" = (/obj/machinery/computer/HolodeckControl,/turf/simulated/floor,/area/crew_quarters/fitness)
-"axu" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor,/area/crew_quarters/fitness)
-"axv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"axw" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_berth_hatch"; locked = 1; name = "Escape Pod"; req_access_txt = "13"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
+"axt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/crew_quarters/fitness)
+"axu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera{c_tag = "Fitness Room East"; dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness)
+"axv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"axw" = (/obj/machinery/door/window/eastright{name = "Hydroponics Delivery"; icon_state = "right"; dir = 2; req_access = list(35)},/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics)
"axx" = (/obj/structure/sign/pods,/turf/simulated/wall,/area/hallway/secondary/entry/fore)
-"axy" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_2_berth_hatch"; locked = 1; name = "Escape Pod"; req_access_txt = "13"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
+"axy" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"axz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/power/apc/high{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry/port)
"axA" = (/obj/machinery/camera{c_tag = "Arrivals East"; dir = 8; network = list("SS13")},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry/port)
"axB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
-"axC" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_tool_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
+"axC" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_one_access = list(1,11,18,24)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_one)
"axD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/evahallway)
"axE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/evahallway)
"axF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/evahallway)
@@ -1233,12 +1234,12 @@
"axL" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"axM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"axN" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/plating,/area/maintenance/evahallway)
-"axO" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/fore)
+"axO" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_one_access = list(1,11,18,24)},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_one)
"axP" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore)
"axQ" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/turf/simulated/floor,/area/hallway/primary/fore)
"axR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore)
"axS" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
-"axT" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"axT" = (/obj/machinery/hologram/holopad,/obj/machinery/light,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness)
"axU" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"axV" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep)
"axW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep)
@@ -1246,17 +1247,17 @@
"axY" = (/obj/structure/table/woodentable,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/sleep)
"axZ" = (/obj/structure/table/woodentable,/obj/item/clothing/glasses/threedglasses,/turf/simulated/floor,/area/crew_quarters/sleep)
"aya" = (/obj/structure/table/woodentable,/obj/item/weapon/coin/silver,/turf/simulated/floor,/area/crew_quarters/sleep)
-"ayb" = (/obj/structure/stool{pixel_y = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/crew_quarters/sleep)
+"ayb" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"ayc" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"ayd" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Fitness"},/turf/simulated/floor,/area/crew_quarters/fitness)
"aye" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/fitness)
"ayf" = (/turf/simulated/floor{dir = 4; icon_state = "escapecorner"},/area/crew_quarters/fitness)
"ayg" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/crew_quarters/fitness)
"ayh" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/crew_quarters/fitness)
-"ayi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/crew_quarters/fitness)
-"ayj" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "green"; dir = 4},/area/crew_quarters/fitness)
+"ayi" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor,/area/crew_quarters/sleep)
+"ayj" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 2},/area/crew_quarters/sleep)
"ayk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"ayl" = (/obj/structure/table,/obj/item/weapon/paper{desc = ""; info = "Brusies sustained in the holodeck can be healed simply by sleeping."; name = "Holodeck Disclaimer"},/turf/simulated/floor,/area/crew_quarters/fitness)
+"ayl" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralcorner"},/area/crew_quarters/fitness)
"aym" = (/turf/simulated/floor/airless{icon_state = "catwalk12"},/area/space)
"ayn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"ayo" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/fore)
@@ -1270,7 +1271,7 @@
"ayw" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "arrival"; dir = 5},/area/hallway/secondary/entry/fore)
"ayx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/checkpoint2)
"ayy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
-"ayz" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "solar_tool_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_tool_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_tool_pump"; tag_exterior_door = "solar_tool_outer"; frequency = 1379; id_tag = "solar_tool_airlock"; tag_interior_door = "solar_tool_inner"; pixel_x = 25; req_access_txt = "13"; tag_chamber_sensor = "solar_tool_sensor"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
+"ayz" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/port)
"ayA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"ayB" = (/obj/effect/decal/cleanable/cobweb,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"ayC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/evahallway)
@@ -1284,7 +1285,7 @@
"ayK" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/plating,/area/maintenance/evahallway)
"ayL" = (/turf/simulated/wall/r_wall,/area/ai_monitored/storage/eva)
"ayM" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/ai_monitored/storage/eva)
-"ayN" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "E.V.A. Maintenance"; req_one_access_txt = "1;5;11;18;24"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva)
+"ayN" = (/obj/structure/closet/coffin,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "chapel"; name = "Privacy Shutters"; opacity = 0},/obj/machinery/door/window/eastleft{dir = 8; name = "Coffin Storage"; req_access = list(22)},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
"ayO" = (/obj/machinery/camera{c_tag = "Fore Primary Hallway"; dir = 4; network = list("SS13")},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore)
"ayP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/fore)
"ayQ" = (/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore)
@@ -1292,27 +1293,27 @@
"ayS" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/camera{c_tag = "Dormitory Bedroom Fore"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/carpet{tag = "icon-carpet2-0"; icon_state = "carpet2-0"},/area/crew_quarters/sleep/bedrooms)
"ayT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/sleep)
"ayU" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep)
-"ayV" = (/obj/structure/stool{pixel_y = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/sleep)
+"ayV" = (/obj/structure/closet/lasertag/blue,/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/fitness)
"ayW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/sleep)
"ayX" = (/obj/structure/table/woodentable,/obj/item/device/paicard,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/sleep)
"ayY" = (/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/sleep)
-"ayZ" = (/obj/structure/stool{pixel_y = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/crew_quarters/sleep)
+"ayZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/glass{name = "Holodeck Control"},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor,/area/crew_quarters/fitness)
"aza" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep)
"azb" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Fitness"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/fitness)
"azc" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/crew_quarters/fitness)
"azd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/fitness)
"aze" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/fitness)
"azf" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/crew_quarters/fitness)
-"azg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/crew_quarters/fitness)
-"azh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness)
-"azi" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/crew_quarters/fitness)
-"azj" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Holodeck Door"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/crew_quarters/fitness)
-"azk" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Holodeck Door"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/crew_quarters/fitness)
-"azl" = (/obj/machinery/light/small,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness)
-"azm" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/crew_quarters/fitness)
-"azn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"azg" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{name = "Hydroponics Maintenance"; req_access = list(35)},/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/hydroponics)
+"azh" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/undies_wardrobe,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep)
+"azi" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/crew_quarters/fitness)
+"azj" = (/obj/structure/grille,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"azk" = (/obj/structure/table,/obj/item/weapon/paper{desc = ""; info = "Brusies sustained in the holodeck can be healed simply by sleeping."; name = "Holodeck Disclaimer"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness)
+"azl" = (/obj/item/weapon/stool{pixel_y = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
+"azm" = (/obj/item/weapon/stool{pixel_y = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
+"azn" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"azo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
-"azp" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_chapel_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
+"azp" = (/obj/machinery/door/window/southleft{base_state = "left"; dir = 2; icon_state = "left"; name = "Kitchen Delivery"; req_access = list(28)},/turf/simulated/floor{icon_state = "delivery"},/area/crew_quarters/kitchen)
"azq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"azr" = (/turf/simulated/floor{icon_state = "warning"},/area/hallway/secondary/entry/fore)
"azs" = (/turf/simulated/floor,/area/hallway/secondary/entry/fore)
@@ -1324,11 +1325,11 @@
"azy" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "warning"},/area/hallway/secondary/entry/fore)
"azz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "warning"},/area/hallway/secondary/entry/fore)
"azA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/hallway/secondary/entry/fore)
-"azB" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry/fore)
-"azC" = (/obj/structure/stool/bed/chair/office/dark,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/checkpoint2)
+"azB" = (/obj/machinery/door/airlock/maintenance{name = "Bar Maintenance"; req_one_access = list(12,25,28)},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/crew_quarters/bar)
+"azC" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"azD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"azE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
-"azF" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_tool_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
+"azF" = (/obj/machinery/door/airlock{name = "Bar Backroom"; req_access = list(25)},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/crew_quarters/bar)
"azG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"azH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"azI" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/evahallway)
@@ -1343,34 +1344,34 @@
"azR" = (/obj/structure/sign/securearea{pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"azS" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
"azT" = (/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
-"azU" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Medical Hardsuits"; req_access_txt = "5"},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
+"azU" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two)
"azV" = (/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/ai_monitored/storage/eva)
"azW" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/ai_monitored/storage/eva)
"azX" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/ai_monitored/storage/eva)
"azY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/ai_monitored/storage/eva)
"azZ" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/ai_monitored/storage/eva)
"aAa" = (/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/ai_monitored/storage/eva)
-"aAb" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Security Hardsuits"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
+"aAb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/engineering{name = "Civilian West Substation"; req_one_access = list(11,24)},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
"aAc" = (/obj/structure/table/rack,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/security,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/security,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva)
"aAd" = (/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore)
"aAe" = (/turf/simulated/floor/carpet{tag = "icon-carpet2-0"; icon_state = "carpet2-0"},/area/crew_quarters/sleep/bedrooms)
-"aAf" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"aAf" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/crew_quarters/fitness)
"aAg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet{tag = "icon-carpet3-0"; icon_state = "carpet3-0"},/area/crew_quarters/sleep/bedrooms)
"aAh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"aAi" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/dormitory)
-"aAj" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/floor,/area/crew_quarters/sleep)
-"aAk" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 2},/area/crew_quarters/sleep)
+"aAj" = (/obj/structure/grille,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"aAk" = (/obj/machinery/computer/HolodeckControl,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness)
"aAl" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -27},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep)
"aAm" = (/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep)
"aAn" = (/turf/simulated/floor{icon_state = "neutral"; dir = 6},/area/crew_quarters/sleep)
"aAo" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_x = -2; pixel_y = -28},/turf/simulated/floor{dir = 10; icon_state = "neutral"},/area/crew_quarters/fitness)
"aAp" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness)
"aAq" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/fitness)
-"aAr" = (/obj/machinery/camera{c_tag = "Fitness Room East"; dir = 1},/obj/machinery/light,/obj/structure/stool,/turf/simulated/floor{icon_state = "green"; dir = 4},/area/crew_quarters/fitness)
-"aAs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"aAt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"aAr" = (/obj/machinery/camera{c_tag = "Fore Starboard Solars"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Starboard"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
+"aAs" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Port"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
+"aAt" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"aAu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
-"aAv" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_chapel_pump"; tag_exterior_door = "solar_chapel_outer"; frequency = 1379; id_tag = "solar_chapel_airlock"; tag_interior_door = "solar_chapel_inner"; pixel_x = 25; req_access_txt = "13"; tag_chamber_sensor = "solar_chapel_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_chapel_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1379; id_tag = "solar_chapel_pump"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
+"aAv" = (/obj/machinery/door/window{dir = 4; name = "Bar"; req_access = list(25)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aAw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"aAx" = (/obj/machinery/door/airlock/external{name = "Arrival Airlock"},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"aAy" = (/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/fore)
@@ -1382,7 +1383,7 @@
"aAE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals)
"aAF" = (/turf/simulated/wall/r_wall,/area/maintenance/auxsolarport)
"aAG" = (/obj/machinery/power/solar_control{id = "auxsolareast"; name = "Fore Port Solar Control"; track = 0},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
-"aAH" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_tool_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "13"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
+"aAH" = (/obj/effect/landmark/start{name = "Bartender"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/mob/living/carbon/human/monkey/punpun,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aAI" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"aAJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"aAK" = (/obj/structure/closet/emcloset,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/evahallway)
@@ -1400,30 +1401,30 @@
"aAW" = (/obj/structure/table/reinforced,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva)
"aAX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva)
"aAY" = (/turf/simulated/floor/carpet{tag = "icon-carpet3-0"; icon_state = "carpet3-0"},/area/crew_quarters/sleep/bedrooms)
-"aAZ" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
-"aBa" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"aAZ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"aBa" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/camera{c_tag = "Holodeck South"; dir = 1; pixel_y = 6},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
"aBb" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock{id_tag = "Dormitory 2"; name = "Dorm"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep)
"aBc" = (/obj/machinery/camera{c_tag = "Dormitory Bedroom Aft"; dir = 1},/turf/simulated/floor/carpet{tag = "icon-carpet1-0"; icon_state = "carpet1-0"},/area/crew_quarters/sleep/bedrooms)
"aBd" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 2},/area/crew_quarters/sleep)
"aBe" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/flora/pottedplant{tag = "icon-plant-22"; icon_state = "plant-22"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep)
-"aBf" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/closet/secure_closet/personal,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep)
+"aBf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
"aBg" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep)
"aBh" = (/obj/structure/closet/wardrobe/pjs,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep)
"aBi" = (/obj/structure/closet/wardrobe/pjs,/turf/simulated/floor{icon_state = "neutral"; dir = 6},/area/crew_quarters/sleep)
"aBj" = (/turf/simulated/wall,/area/crew_quarters/toilet)
-"aBk" = (/obj/machinery/door/airlock{name = "Unisex Showers"; req_access_txt = "0"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
+"aBk" = (/obj/machinery/door/morgue{dir = 2; name = "Confession Booth (Chaplain)"; req_access = list(22)},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aBl" = (/obj/machinery/light,/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/turf/simulated/floor{dir = 10; icon_state = "neutral"},/area/crew_quarters/fitness)
"aBm" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness)
"aBn" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/closet/athletic_mixed,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness)
"aBo" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness)
"aBp" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness)
-"aBq" = (/obj/structure/closet/lasertag/blue,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness)
+"aBq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library)
"aBr" = (/obj/structure/closet/lasertag/red,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "neutral"; dir = 6},/area/crew_quarters/fitness)
-"aBs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"aBt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"aBs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/library)
+"aBt" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/library)
"aBu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aBv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
-"aBw" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_chapel_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
+"aBw" = (/obj/machinery/door/airlock/glass{name = "Chapel Office"; req_access = list(22)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
"aBx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aBy" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aBz" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/fore)
@@ -1443,7 +1444,7 @@
"aBN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/checkpoint2)
"aBO" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/arrivals)
"aBP" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals)
-"aBQ" = (/obj/structure/stool{pixel_y = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
+"aBQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/camera{c_tag = "Fore Starboard Solar Access"; dir = 1},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/library)
"aBR" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"aBS" = (/obj/machinery/power/terminal,/obj/machinery/light/small{dir = 4},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"aBT" = (/obj/item/weapon/extinguisher,/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating,/area/maintenance/evahallway)
@@ -1468,29 +1469,29 @@
"aCm" = (/turf/simulated/wall/r_wall,/area/maintenance/substation/civilian_east)
"aCn" = (/obj/effect/decal/cleanable/dirt,/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/bar)
"aCo" = (/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Civilian East Subgrid"; name_tag = "Civilian East Subgrid"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
-"aCp" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/camera{c_tag = "Dormitory South"; c_tag_order = 999; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep)
+"aCp" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/library)
"aCq" = (/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
"aCr" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
"aCs" = (/obj/machinery/shower{dir = 8; icon_state = "shower"; pixel_x = -5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
-"aCt" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"aCt" = (/obj/machinery/door/airlock/glass{name = "Hydroponics Pasture"; req_access = list(35)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hydroponics)
"aCu" = (/turf/simulated/wall,/area/maintenance/substation/civilian_east)
"aCv" = (/turf/simulated/wall/r_wall,/area/maintenance/auxsolarstarboard)
"aCw" = (/obj/machinery/power/solar_control{id = "auxsolareast"; name = "Fore Starboard Solar Control"; track = 0},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/auxsolarstarboard)
-"aCx" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 82.1472; oxygen = 21.8366},/area/maintenance/auxsolarstarboard)
+"aCx" = (/obj/structure/bed/chair/office/dark,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/checkpoint2)
"aCy" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/auxsolarstarboard)
"aCz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"aCA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"aCB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"aCC" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port)
-"aCD" = (/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access_txt = "1"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/checkpoint2)
+"aCD" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/table/reinforced,/obj/machinery/chemical_dispenser/bar_alc/full,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aCE" = (/turf/simulated/wall,/area/security/checkpoint2)
"aCF" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/machinery/meter,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/arrivals)
"aCG" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/arrivals)
"aCH" = (/obj/machinery/camera{c_tag = "Fore Port Solar Control"; dir = 1},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"aCI" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
-"aCJ" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Fore Port Solar"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
+"aCJ" = (/obj/machinery/camera{c_tag = "Fore Port Solar Access"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals)
"aCK" = (/turf/simulated/wall,/area/storage/primary)
-"aCL" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/storage/primary)
+"aCL" = (/obj/structure/table/reinforced,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/chemical_dispenser/bar_soft/full,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aCM" = (/turf/simulated/wall/r_wall,/area/storage/primary)
"aCN" = (/obj/structure/closet/secure_closet/freezer/money,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/nuke_storage)
"aCO" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 6},/area/security/nuke_storage)
@@ -1507,10 +1508,10 @@
"aCZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
"aDa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
"aDb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/ai_monitored/storage/eva)
-"aDc" = (/obj/structure/table/reinforced,/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva)
+"aDc" = (/obj/structure/table,/obj/machinery/newscaster{pixel_y = -32},/turf/simulated/floor,/area/security/vacantoffice)
"aDd" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore)
"aDe" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/civilian_east)
-"aDf" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Civilian East Substation Bypass"},/obj/machinery/camera{c_tag = "East Civilian Substation"; dir = 4; network = list("SS13","Engineering")},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
+"aDf" = (/obj/structure/lattice,/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "centcom_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = 25; req_one_access = list(13)},/turf/space,/area/space)
"aDg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep)
"aDh" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
"aDi" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
@@ -1522,15 +1523,15 @@
"aDo" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/shaker,/obj/item/weapon/gun/projectile/shotgun/doublebarrel,/obj/item/weapon/paper{info = "This permit signifies that the Bartender is permitted to posess this firearm in the bar, and ONLY the bar. Failure to adhere to this permit will result in confiscation of the weapon and possibly arrest."; name = "Shotgun permit"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aDp" = (/turf/simulated/wall,/area/crew_quarters/bar)
"aDq" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aDr" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Civilian East Substation"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
+"aDr" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/arrivals)
"aDs" = (/turf/simulated/wall,/area/maintenance/bar)
-"aDt" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"aDu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"aDv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"aDt" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor,/area/storage/primary)
+"aDu" = (/obj/structure/closet/crate,/obj/item/stack/sheet/mineral/gold,/obj/item/stack/sheet/mineral/gold,/obj/item/stack/sheet/mineral/gold,/obj/item/stack/sheet/mineral/gold,/obj/item/stack/sheet/mineral/gold,/obj/item/weapon/storage/belt/champion,/turf/simulated/floor{icon_state = "vault"; dir = 1},/area/security/nuke_storage)
+"aDv" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Civilian East"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
"aDw" = (/obj/structure/cable/green,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
-"aDx" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
-"aDy" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
-"aDz" = (/obj/structure/stool{pixel_y = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
+"aDx" = (/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/wood,/area/bridge/meeting_room)
+"aDy" = (/obj/machinery/door/airlock/command{id_tag = "captaindoor"; name = "Captain's Office"; req_access = list(20)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/wood,/area/crew_quarters/captain)
+"aDz" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep)
"aDA" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aDB" = (/obj/machinery/power/terminal,/obj/machinery/light/small{dir = 4},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aDC" = (/turf/simulated/wall,/area/maintenance/library)
@@ -1547,7 +1548,7 @@
"aDN" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/shuttle/arrival/station)
"aDO" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/arrival/station)
"aDP" = (/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port)
-"aDQ" = (/obj/effect/decal/cleanable/blood/oil{amount = 0},/obj/machinery/atmospherics/pipe/simple/visible/universal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals)
+"aDQ" = (/obj/machinery/door/airlock/maintenance{name = "Cargo Bay Warehouse Maintenance"; req_access = list(31)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/quartermaster/storage)
"aDR" = (/obj/structure/closet/secure_closet/security,/obj/machinery/light{dir = 1},/obj/item/device/flashlight/flare,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/checkpoint2)
"aDS" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/checkpoint2)
"aDT" = (/obj/machinery/computer/security,/obj/structure/reagent_dispensers/peppertank{pixel_x = 0; pixel_y = 30},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/checkpoint2)
@@ -1555,7 +1556,7 @@
"aDV" = (/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/checkpoint2)
"aDW" = (/obj/machinery/requests_console{department = "Security"; departmentType = 5; pixel_y = 30},/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/checkpoint2)
"aDX" = (/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/maintenance/arrivals)
-"aDY" = (/obj/machinery/door/airlock/engineering{icon_state = "door_closed"; locked = 0; name = "Fore Port Solar Access"; req_access_txt = "10"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
+"aDY" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/donut,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 2; id = "kitchen"; layer = 3.3; name = "Kitchen Shutters"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/hallway/primary/starboard)
"aDZ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/auxsolarport)
"aEa" = (/obj/machinery/vending/assist,/turf/simulated/floor,/area/storage/primary)
"aEb" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/storage/primary)
@@ -1578,14 +1579,14 @@
"aEs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/gateway)
"aEt" = (/obj/structure/window/reinforced,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/gateway)
"aEu" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/item/clothing/mask/gas,/turf/simulated/floor/plating,/area/maintenance/evahallway)
-"aEv" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hardsuits"; req_access_txt = "0"; req_one_access_txt = "11;24"},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
+"aEv" = (/obj/structure/lattice,/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_south_airlock"; name = "exterior access button"; pixel_x = 5; pixel_y = -25; req_one_access = list(13)},/turf/space,/area/space)
"aEw" = (/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva)
"aEx" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
"aEy" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
"aEz" = (/obj/structure/table/reinforced{icon_state = "table"},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 6},/obj/item/weapon/storage/briefcase/inflatable{pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = -3},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva)
"aEA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva)
"aEB" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/clothing/shoes/magboots,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva)
-"aEC" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one)
+"aEC" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"aED" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/hallway/primary/central_one)
"aEE" = (/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/hallway/primary/central_one)
"aEF" = (/obj/structure/table/woodentable,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/item/weapon/tape_roll,/turf/simulated/floor/wood,/area/library)
@@ -1595,23 +1596,23 @@
"aEJ" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
"aEK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
"aEL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
-"aEM" = (/obj/machinery/door/airlock{name = "Unisex Showers"; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
+"aEM" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access = list(12)},/turf/simulated/floor/plating,/area/security/vacantoffice)
"aEN" = (/obj/machinery/light/small,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
"aEO" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
"aEP" = (/obj/item/weapon/storage/secure/safe{pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aEQ" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aER" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aES" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Bar Maintenance"; req_access_txt = "25"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/bar)
+"aES" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/donut,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"aET" = (/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j1s"; sortType = "Bar"; name = "Bar"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/bar)
"aEU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
-"aEV" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep)
-"aEW" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep)
+"aEV" = (/obj/machinery/camera{c_tag = "Dormitory South"; c_tag_order = 999; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep)
+"aEW" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/library)
"aEX" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aEY" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
-"aEZ" = (/obj/machinery/camera{c_tag = "Fore Starboard Solars"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Fore Starboard Solar"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
+"aEZ" = (/turf/simulated/floor/plating,/area/maintenance/library)
"aFa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/bar)
"aFb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aFc" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/library)
+"aFc" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/library)
"aFd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library)
"aFe" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/library)
"aFf" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor/plating,/area/maintenance/library)
@@ -1631,26 +1632,26 @@
"aFt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
"aFu" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating,/area/maintenance/arrivals)
"aFv" = (/obj/structure/closet/wardrobe/red,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/checkpoint2)
-"aFw" = (/obj/machinery/camera{c_tag = "Fore Port Solar Access"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/arrivals)
+"aFw" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library)
"aFx" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals)
-"aFy" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/arrivals)
+"aFy" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
"aFz" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/arrivals)
"aFA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2)
"aFB" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals)
"aFC" = (/turf/simulated/wall,/area/maintenance/substation/civilian_west)
"aFD" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/arrivals)
-"aFE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/engineering{name = "Civilian West Substation"; req_access_txt = "0"; req_one_access_txt = "11;24"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
+"aFE" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = 19},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
"aFF" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "whitecorner"},/area/hallway/secondary/entry/port)
-"aFG" = (/obj/machinery/door/airlock/security{name = "Security Checkpoint"; req_access = null; req_access_txt = "1"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
+"aFG" = (/obj/machinery/light/small{dir = 1},/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_south_airlock"; master_tag = "escape_dock"; pixel_y = -30; req_one_access = list(13); tag_airlock_mech_sensor = "escape_dock_south_mech"; tag_airpump = "escape_dock_south_pump"; tag_chamber_sensor = "escape_dock_south_sensor"; tag_exterior_door = "escape_dock_south_outer"; tag_interior_door = "escape_dock_south_inner"; tag_shuttle_mech_sensor = "shuttle_dock_south_mech"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_south_pump"},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
"aFH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
-"aFI" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/storage/primary)
+"aFI" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = 19},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
"aFJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/storage/primary)
"aFK" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/storage/primary)
"aFL" = (/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor,/area/storage/primary)
-"aFM" = (/obj/structure/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor,/area/storage/primary)
+"aFM" = (/obj/structure/bed/chair{dir = 8},/obj/effect/landmark{name = "JoinLate"},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
"aFN" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/storage/primary)
"aFO" = (/obj/machinery/lapvend,/turf/simulated/floor,/area/storage/primary)
-"aFP" = (/obj/machinery/camera{c_tag = "Vault"; dir = 4; network = list("SS13")},/obj/structure/closet/crate{name = "Gold Crate"},/obj/item/stack/sheet/mineral/gold{pixel_x = -1; pixel_y = 5},/obj/item/stack/sheet/mineral/gold{pixel_y = 2},/obj/item/stack/sheet/mineral/gold{pixel_x = 1; pixel_y = -2},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/item/weapon/storage/belt/champion,/turf/simulated/floor{icon_state = "vault"; dir = 1},/area/security/nuke_storage)
+"aFP" = (/obj/item/weapon/stool,/turf/simulated/floor,/area/gateway)
"aFQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "vault"},/area/security/nuke_storage)
"aFR" = (/obj/item/weapon/coin/silver{pixel_x = 7; pixel_y = 12},/obj/item/weapon/coin/silver{pixel_x = 12; pixel_y = 7},/obj/item/weapon/coin/silver{pixel_x = 4; pixel_y = 8},/obj/item/weapon/coin/silver{pixel_x = -6; pixel_y = 5},/obj/item/weapon/coin/silver{pixel_x = 5; pixel_y = -8},/obj/structure/closet/crate{name = "Silver Crate"},/turf/simulated/floor{icon_state = "vault"; dir = 4},/area/security/nuke_storage)
"aFS" = (/obj/machinery/camera{c_tag = "Gateway"; dir = 4; network = list("SS13")},/obj/machinery/vending/coffee,/turf/simulated/floor,/area/gateway)
@@ -1660,7 +1661,7 @@
"aFW" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/evahallway)
"aFX" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva)
"aFY" = (/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva)
-"aFZ" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_access_txt = "0"; req_one_access_txt = "1;5;11;18;24"},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
+"aFZ" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_south_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = -25; req_one_access = list(13)},/turf/simulated/floor,/area/hallway/secondary/exit)
"aGa" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
"aGb" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore)
"aGc" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/fore)
@@ -1670,35 +1671,35 @@
"aGg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
"aGh" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/entry/port)
"aGi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
-"aGj" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep)
-"aGk" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"; req_access_txt = "0"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep)
+"aGj" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep)
+"aGk" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "nuke_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = 32; req_one_access = list(13)},/turf/space,/area/space)
"aGl" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
"aGm" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
"aGn" = (/obj/structure/sign/poster{pixel_x = 0; pixel_y = 0},/turf/simulated/wall,/area/crew_quarters/toilet)
"aGo" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aGp" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aGq" = (/obj/structure/closet/gmcloset{icon_closed = "black"; icon_state = "black"; name = "formal wardrobe"},/obj/item/device/eftpos{eftpos_name = "Bar EFTPOS scanner"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aGr" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/bar)
+"aGr" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/starboard)
"aGs" = (/turf/simulated/floor/plating,/area/maintenance/bar)
"aGt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/bar)
"aGu" = (/obj/item/weapon/cigbutt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/dormitory)
"aGv" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
"aGw" = (/obj/effect/decal/cleanable/dirt,/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/bar)
-"aGx" = (/obj/machinery/door/airlock/engineering{icon_state = "door_closed"; locked = 0; name = "Fore Starboard Solar Access"; req_access_txt = "10"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
+"aGx" = (/obj/structure/table,/obj/machinery/camera{c_tag = "Bridge East"; dir = 2},/obj/item/weapon/storage/box/donut,/obj/structure/noticeboard{pixel_y = 27},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge)
"aGy" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/auxsolarstarboard)
-"aGz" = (/obj/effect/decal/cleanable/cobweb,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/bar)
-"aGA" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aGB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Bar\\Library Maintenance"; req_access_txt = "0"},/turf/simulated/floor/plating,/area/maintenance/library)
-"aGC" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library)
+"aGz" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep)
+"aGA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/library)
+"aGB" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/reagent_dispensers/watertank,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/library)
+"aGC" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library)
"aGD" = (/obj/item/weapon/cigbutt,/obj/effect/decal/cleanable/dirt,/obj/structure/cable,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor/plating,/area/maintenance/library)
"aGE" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/library)
"aGF" = (/turf/simulated/wall,/area/chapel/office)
"aGG" = (/turf/simulated/wall,/area/chapel/main)
-"aGH" = (/obj/machinery/door/airlock/maintenance{name = "Chapel Maintenance"; req_access_txt = "0"; req_one_access_txt = "12;22"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/chapel/main)
+"aGH" = (/obj/machinery/light/small,/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_north_airlock"; master_tag = "escape_dock"; pixel_y = 30; req_one_access = list(13); tag_airlock_mech_sensor = "escape_dock_north_mech"; tag_airpump = "escape_dock_north_pump"; tag_chamber_sensor = "escape_dock_north_sensor"; tag_exterior_door = "escape_dock_north_outer"; tag_interior_door = "escape_dock_north_inner"; tag_shuttle_mech_sensor = "shuttle_dock_north_mech"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_north_pump"},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
"aGI" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/arrival/station)
-"aGJ" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
+"aGJ" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/landmark{name = "blobstart"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/library)
"aGK" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/arrival/station)
-"aGL" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark{name = "JoinLate"},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
+"aGL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/library)
"aGM" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/shuttle/arrival/station)
"aGN" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 8},/turf/space,/area/shuttle/arrival/station)
"aGO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
@@ -1708,7 +1709,7 @@
"aGS" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2)
"aGT" = (/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2)
"aGU" = (/obj/item/weapon/crowbar,/obj/item/device/flash,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/checkpoint2)
-"aGV" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/camera{c_tag = "West Civilian Substation"; dir = 8; network = list("SS13","Engineering")},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
+"aGV" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = -19},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
"aGW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/terminal,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
"aGX" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
"aGY" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/hallway/secondary/entry/port)
@@ -1723,7 +1724,7 @@
"aHh" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "vault"; dir = 10},/area/security/nuke_storage)
"aHi" = (/obj/structure/safe,/obj/item/clothing/under/color/yellow,/obj/item/key,/obj/item/toy/katana,/turf/simulated/floor{icon_state = "vault"; dir = 4},/area/security/nuke_storage)
"aHj" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/vending/cola,/turf/simulated/floor,/area/gateway)
-"aHk" = (/obj/structure/stool,/turf/simulated/floor,/area/gateway)
+"aHk" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
"aHl" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/gateway)
"aHm" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/closet/wardrobe/black,/turf/simulated/floor,/area/gateway)
"aHn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/evahallway)
@@ -1747,8 +1748,8 @@
"aHF" = (/obj/structure/toilet{pixel_y = 8},/obj/machinery/light/small{dir = 8},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
"aHG" = (/obj/machinery/light/small{dir = 8},/obj/machinery/recharge_station,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
"aHH" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aHI" = (/obj/item/device/radio/intercom{pixel_x = 25},/obj/structure/window/reinforced,/obj/structure/closet/secure_closet/bar{req_access_txt = "25"},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aHJ" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/bar)
+"aHI" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_north_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor,/area/hallway/secondary/exit)
+"aHJ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = -19},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
"aHK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
"aHL" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
"aHM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
@@ -1756,33 +1757,33 @@
"aHO" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/obj/effect/decal/cleanable/flour,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
"aHP" = (/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; sortType = "Kitchen"; name = "Kitchen"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
"aHQ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aHR" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/bar)
-"aHS" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 0.01; oxygen = 0.01},/area/maintenance/bar)
-"aHT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/bar)
-"aHU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/bar)
+"aHR" = (/obj/effect/landmark/start{name = "Assistant"},/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor,/area/storage/primary)
+"aHS" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/vault/bolted,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/security/nuke_storage)
+"aHT" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two)
+"aHU" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two)
"aHV" = (/obj/structure/closet,/obj/item/device/flashlight,/obj/effect/decal/cleanable/cobweb2,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aHW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aHX" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 4; sortType = "Chapel"; name = "Chapel"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aHY" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera{c_tag = "Fore Starboard Solar Access"; dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar)
+"aHW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar)
+"aHX" = (/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; sortType = "Hydroponics"; name = "Hydroponics"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
+"aHY" = (/obj/structure/table,/obj/machinery/chemical_dispenser/bar_soft/full,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
"aHZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aIa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/bar)
-"aIb" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/bar)
-"aIc" = (/obj/machinery/door/airlock/maintenance{name = "Library Maintenance"; req_access_txt = "0"; req_one_access_txt = "12;37"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/library)
+"aIa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/maintenance/bar)
+"aIb" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library)
+"aIc" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/locker)
"aId" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/structure/table/woodentable,/obj/item/weapon/dice/d20,/obj/item/weapon/dice,/turf/simulated/floor/wood,/area/library)
"aIe" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/packageWrap,/turf/simulated/floor/wood,/area/library)
"aIf" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor/wood,/area/library)
"aIg" = (/turf/simulated/wall,/area/library)
-"aIh" = (/obj/machinery/door/airlock/maintenance{name = "Crematorium Maintenance"; req_access_txt = "27"},/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/chapel/office)
+"aIh" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
"aIi" = (/obj/structure/closet/wardrobe/chaplain_black,/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
"aIj" = (/obj/machinery/light/small{dir = 1},/obj/machinery/requests_console{department = "Chapel"; departmentType = 2; pixel_y = 30},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
"aIk" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/camera{c_tag = "Chapel Office"; dir = 2; network = list("SS13")},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
"aIl" = (/obj/machinery/door_control{id = "chapel"; name = "Privacy Shutters"; pixel_y = 25},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
"aIm" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/glass/rag,/obj/structure/noticeboard{pixel_x = -30; pixel_y = 0},/obj/machinery/door/blast/shutters{dir = 2; id = "bar"; layer = 3.1; name = "Bar Shutters"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
-"aIn" = (/obj/structure/closet/coffin,/obj/machinery/door/window/eastleft{name = "Coffin Storage"; req_access_txt = "22"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
+"aIn" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "centcom_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -30; pixel_y = 25; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor,/area/hallway/secondary/entry/aft)
"aIo" = (/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aIp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aIq" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
-"aIr" = (/obj/machinery/door/window{dir = 8; name = "Mass Driver"; req_access_txt = "22"},/obj/machinery/mass_driver{dir = 4; id = "chapelgun"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/chapel/main)
+"aIr" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 4; sortType = "Chapel"; name = "Chapel"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library)
"aIs" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/chapel/main)
"aIt" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/obj/item/weapon/pen/blue{pixel_x = 2; pixel_y = 6},/obj/item/weapon/pen/blue{pixel_x = -3; pixel_y = 2},/obj/machinery/door/blast/shutters{dir = 2; id = "bar"; layer = 3.1; name = "Bar Shutters"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aIu" = (/turf/space,/area/shuttle/escape/station)
@@ -1794,21 +1795,21 @@
"aIA" = (/turf/simulated/wall,/area/hallway/secondary/entry/starboard)
"aIB" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
"aIC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard)
-"aID" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/door/window/brigdoor{dir = 1; name = "Security Checkpoint"; req_access_txt = "63"},/turf/simulated/floor{icon_state = "delivery"},/area/hallway/secondary/entry/starboard)
+"aID" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"aIE" = (/obj/structure/sign/double/map/left,/turf/simulated/wall,/area/hallway/secondary/entry/starboard)
"aIF" = (/obj/structure/sign/double/map/right,/turf/simulated/wall,/area/hallway/secondary/entry/starboard)
"aIG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
"aIH" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
-"aII" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/engineering{name = "Civilian West Substation"; req_access_txt = "0"; req_one_access_txt = "11;24"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
+"aII" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"aIJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
"aIK" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary)
"aIL" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/storage/primary)
"aIM" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/storage/primary)
-"aIN" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/stool{pixel_y = 8},/turf/simulated/floor,/area/storage/primary)
+"aIN" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/library)
"aIO" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/storage/primary)
"aIP" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/storage/primary)
"aIQ" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/security/nuke_storage)
-"aIR" = (/obj/machinery/door/airlock/vault{icon_state = "door_locked"; locked = 1; req_access_txt = "53"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/security/nuke_storage)
+"aIR" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library)
"aIS" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/table,/obj/item/weapon/deck,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/gateway)
"aIT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/gateway)
"aIU" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/gateway)
@@ -1816,7 +1817,7 @@
"aIW" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/evahallway)
"aIX" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/evahallway)
"aIY" = (/obj/machinery/suit_cycler/engineering,/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva)
-"aIZ" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A. Cycler Access"; req_access_txt = "0"; req_one_access_txt = "1;5;11;18;24"},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
+"aIZ" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "centcom_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "centcom_shuttle_dock_pump"; tag_chamber_sensor = "centcom_shuttle_dock_sensor"; tag_exterior_door = "centcom_shuttle_dock_outer"; tag_interior_door = "centcom_shuttle_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "centcom_shuttle_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "centcom_shuttle_dock_pump"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"aJa" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
"aJb" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva)
"aJc" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva)
@@ -1826,8 +1827,8 @@
"aJg" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/central_one)
"aJh" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_one)
"aJi" = (/turf/simulated/wall/r_wall,/area/hallway/primary/central_two)
-"aJj" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two)
-"aJk" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two)
+"aJj" = (/obj/structure/bed/chair/office/dark,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/camera{c_tag = "Library North"; dir = 2; network = list("SS13")},/turf/simulated/floor/wood,/area/library)
+"aJk" = (/obj/structure/bed/chair/office/dark,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/library)
"aJl" = (/turf/simulated/wall,/area/hallway/primary/central_two)
"aJm" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
"aJn" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
@@ -1835,42 +1836,42 @@
"aJp" = (/obj/machinery/door/airlock{name = "Unit 2"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
"aJq" = (/obj/machinery/door/airlock{name = "Unit B"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
"aJr" = (/obj/structure/sign/securearea{desc = "Under the painting a plaque reads: 'While the meat grinder may not have spared you, fear not. Not one part of you has gone to waste... You were delicious.'"; icon_state = "monkey_painting"; name = "Mr. Deempisi portrait"; pixel_x = -28; pixel_y = 4},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aJs" = (/obj/machinery/door/window/southleft{name = "Bar Delivery"; icon_state = "left"; dir = 8; req_access_txt = "25"; base_state = "left"},/turf/simulated/floor{icon_state = "delivery"},/area/crew_quarters/bar)
+"aJs" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/door_control{id = "kitchen"; name = "Kitchen Shutters Control"; pixel_x = -1; pixel_y = -24; req_access = list(28)},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
"aJt" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Bar"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/crew_quarters/bar)
"aJu" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/substation/command)
"aJv" = (/obj/effect/landmark{name = "blobstart"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/bar)
-"aJw" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{name = "Kitchen Cold Room Maintenance"; req_access_txt = "28"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/bar)
+"aJw" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access = list(28)},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
"aJx" = (/obj/structure/plasticflaps{opacity = 1},/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Kitchen"},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/maintenance/bar)
"aJy" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/bar)
"aJz" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aJA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aJB" = (/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; sortType = "Hydroponics"; name = "Hydroponics"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
+"aJA" = (/obj/effect/landmark/start{name = "Chaplain"},/obj/structure/bed/chair,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
+"aJB" = (/obj/machinery/button/driver{id = "chapelgun"; name = "Chapel Mass Driver"; pixel_x = 25},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aJC" = (/obj/machinery/light/small{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/dormitory)
"aJD" = (/obj/structure/table/reinforced,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/obj/item/weapon/packageWrap,/obj/item/weapon/hand_labeler,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the 'Space' from Space Cleaner and written in Chemistry. Scrawled on the back is, 'Okay, whoever filled this with polytrinic acid, it was only funny the first time. It was hard enough replacing the CMO's first cat!'"; name = "Chemistry Cleaner"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"aJE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
"aJF" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
-"aJG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aJH" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
+"aJG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Civilian West"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
+"aJH" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/bridge)
"aJI" = (/obj/structure/filingcabinet,/turf/simulated/floor/wood,/area/library)
"aJJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/library)
-"aJK" = (/obj/structure/stool/bed/chair/office/dark,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/camera{c_tag = "Library North"; dir = 2; network = list("SS13")},/turf/simulated/floor/wood,/area/library)
-"aJL" = (/obj/structure/stool/bed/chair/office/dark,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/library)
+"aJK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two)
+"aJL" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/library)
"aJM" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/wood,/area/library)
"aJN" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/library)
"aJO" = (/obj/structure/crematorium,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
"aJP" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
"aJQ" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
-"aJR" = (/obj/effect/landmark/start{name = "Chaplain"},/obj/structure/stool/bed/chair,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
+"aJR" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/wood,/area/library)
"aJS" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 5},/obj/item/weapon/storage/fancy/crayons,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
"aJT" = (/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
"aJU" = (/obj/structure/closet/coffin,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aJV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
-"aJW" = (/obj/machinery/driver_button{id = "chapelgun"; name = "Chapel Mass Driver"; pixel_x = 25},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
+"aJW" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/library)
"aJX" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area/shuttle/arrival/station)
"aJY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
"aJZ" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/power/sensor{name = "Powernet Sensor - Civilian West"; name_tag = "Civilian West Subgrid"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
"aKa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/power/breakerbox/activated{RCon_tag = "Civilian West Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
-"aKb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Civilian West Substation"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
+"aKb" = (/obj/structure/disposalpipe/segment,/obj/machinery/button/crematorium{pixel_x = 25},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
"aKc" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/storage/emergency2)
"aKd" = (/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
"aKe" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/storage/emergency2)
@@ -1878,9 +1879,9 @@
"aKg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/locker)
"aKh" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/maintenance/locker)
"aKi" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/locker)
-"aKj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/locker)
+"aKj" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access = list(19)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/bridge)
"aKk" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/locker)
-"aKl" = (/obj/machinery/door/airlock/maintenance{name = "Cargo Bay Warehouse Maintenance"; req_access_txt = "31"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/quartermaster/storage)
+"aKl" = (/obj/machinery/door_control{id = "bridge blast"; name = "Bridge Blast Door Control"; pixel_x = -1; pixel_y = -24; req_access = list(19)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
"aKm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/storage/primary)
"aKn" = (/turf/simulated/floor,/area/storage/primary)
"aKo" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/storage/primary)
@@ -1907,42 +1908,42 @@
"aKJ" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva)
"aKK" = (/obj/machinery/light,/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
"aKL" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/rig/unathi,/obj/item/clothing/mask/breath,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva)
-"aKM" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
+"aKM" = (/obj/machinery/door/airlock/glass_command{id_tag = "sbridgedoor"; name = "Bridge"; req_access = list(19)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/bridge)
"aKN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/central_one)
"aKO" = (/turf/simulated/floor{dir = 4; icon_state = "bluecorner"},/area/hallway/primary/central_one)
"aKP" = (/obj/machinery/light{dir = 1},/obj/machinery/camera{c_tag = "Central Hallway North"; dir = 2},/obj/structure/sign/directions/evac{dir = 4; icon_state = "direction_evac"; pixel_y = 24; tag = "icon-direction_evac (EAST)"},/obj/structure/sign/directions/security{dir = 1; icon_state = "direction_sec"; pixel_y = 40; tag = "icon-direction_sec (NORTH)"},/obj/structure/sign/directions/medical{dir = 4; icon_state = "direction_med"; pixel_y = 32; tag = "icon-direction_med (EAST)"},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/hallway/primary/central_one)
-"aKQ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
+"aKQ" = (/obj/machinery/door/airlock/glass_command{id_tag = "sbridgedoor"; name = "Bridge"; req_access = list(19)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/bridge)
"aKR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"aKS" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_two)
-"aKT" = (/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two)
-"aKU" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two)
-"aKV" = (/obj/machinery/camera{c_tag = "Dormitory Toilets"; dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
+"aKT" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main)
+"aKU" = (/obj/structure/lattice,/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_north_airlock"; name = "exterior access button"; pixel_x = 5; pixel_y = 25; req_one_access = list(13)},/turf/space,/area/space)
+"aKV" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
"aKW" = (/obj/machinery/light,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
-"aKX" = (/obj/machinery/door/airlock{name = "Bar Backroom"; req_access_txt = "25"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/crew_quarters/bar)
-"aKY" = (/obj/machinery/door/airlock/maintenance{name = "Bar Maintenance"; req_access_txt = "0"; req_one_access_txt = "12;25;28"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/crew_quarters/bar)
+"aKX" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access = list(10,13)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
+"aKY" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "arrivals_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_access = list(13)},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/arrivals)
"aKZ" = (/turf/simulated/wall,/area/crew_quarters/kitchen)
"aLa" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
"aLb" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
"aLc" = (/obj/structure/closet/chefcloset,/obj/machinery/light/small{dir = 1},/obj/item/device/eftpos{eftpos_name = "Kitchen EFTPOS scanner"},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
"aLd" = (/obj/machinery/camera{c_tag = "Kitchen Cold Room"},/obj/machinery/chem_master/condimaster{name = "CondiMaster Neo"; pixel_x = -5},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
-"aLe" = (/obj/machinery/door/window/southleft{base_state = "left"; dir = 2; icon_state = "left"; name = "Kitchen Delivery"; req_access_txt = "28"},/turf/simulated/floor{icon_state = "delivery"},/area/crew_quarters/kitchen)
+"aLe" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_2_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station)
"aLf" = (/turf/simulated/wall,/area/hydroponics)
"aLg" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Hydroponics"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/hydroponics)
"aLh" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/hydroponics)
-"aLi" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{name = "Hydroponics Maintenance"; req_access_txt = "35"},/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/hydroponics)
+"aLi" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station)
"aLj" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/wood,/area/library)
-"aLk" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/wood,/area/library)
+"aLk" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eva_outer"; locked = 1; name = "EVA External Access"; req_access = list(13)},/turf/simulated/floor/airless{icon_state = "circuit"},/area/maintenance/evahallway)
"aLl" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/yellow,/obj/item/weapon/pen,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/library)
-"aLm" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "nuke_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_access_txt = "0"; req_one_access_txt = "13"; tag_airpump = "nuke_shuttle_dock_pump"; tag_chamber_sensor = "nuke_shuttle_dock_sensor"; tag_exterior_door = "nuke_shuttle_dock_outer"; tag_interior_door = "nuke_shuttle_dock_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/hallway/secondary/entry/port)
-"aLn" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/library)
+"aLm" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eva_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access = list(1,11,18,24)},/turf/simulated/floor/plating/airless,/area/maintenance/evahallway)
+"aLn" = (/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two)
"aLo" = (/obj/machinery/newscaster{pixel_x = 30},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/wood,/area/library)
"aLp" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
-"aLq" = (/obj/structure/disposalpipe/segment,/obj/machinery/crema_switch{pixel_x = 25},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
+"aLq" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two)
"aLr" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp{pixel_y = 10},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
"aLs" = (/obj/structure/table/woodentable,/obj/item/weapon/pen,/obj/item/weapon/reagent_containers/food/drinks/bottle/holywater,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
"aLt" = (/obj/structure/table/woodentable,/obj/item/weapon/nullrod,/obj/item/device/eftpos{eftpos_name = "Chapel EFTPOS scanner"},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
"aLu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/hallway/secondary/exit)
-"aLv" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main)
+"aLv" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
"aLw" = (/obj/structure/table,/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main)
"aLx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/chapel/main)
"aLy" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/arrival/station)
@@ -1971,15 +1972,15 @@
"aLV" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/hallway/primary/port)
"aLW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/hallway/primary/port)
"aLX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/port)
-"aLY" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/port)
+"aLY" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eva_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = 25; req_access = list(1,11,18,24)},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/evahallway)
"aLZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/port)
"aMa" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Gateway Access"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/port)
"aMb" = (/turf/simulated/wall,/area/hallway/primary/central_one)
-"aMc" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one)
+"aMc" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "eva_airlock"; name = "EVA Airlock Console"; pixel_y = 25; req_one_access = list(1,5,11,18,24); tag_airpump = "eva_pump"; tag_chamber_sensor = "eva_sensor"; tag_exterior_door = "eva_outer"; tag_interior_door = "eva_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/evahallway)
"aMd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"aMe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/sign/securearea,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
-"aMf" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_access_txt = "0"; req_one_access_txt = "1;5;11;18;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_one)
-"aMg" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_access_txt = "0"; req_one_access_txt = "1;5;11;18;24"},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_one)
+"aMf" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
+"aMg" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor/wood,/area/library)
"aMh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/sign/securearea,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"aMi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"aMj" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor,/area/hallway/primary/central_one)
@@ -1989,21 +1990,21 @@
"aMn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"aMo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"aMp" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_two)
-"aMq" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two)
-"aMr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two)
+"aMq" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor/wood,/area/library)
+"aMr" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
"aMs" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/light{dir = 1},/obj/machinery/smartfridge/drinks,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aMt" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aMu" = (/obj/structure/reagent_dispensers/beerkeg,/obj/machinery/requests_console{announcementConsole = 0; department = "Bar"; departmentType = 2; name = "Bar RC"; pixel_x = 0; pixel_y = 30},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aMv" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/camera{c_tag = "Bar North"; dir = 2},/obj/machinery/vending/boozeomat,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
-"aMw" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/table/reinforced,/obj/item/weapon/book/manual/barman_recipes,/obj/item/clothing/head/that{pixel_x = 4; pixel_y = 6},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
-"aMx" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/stool/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
+"aMw" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eva_inner"; locked = 1; name = "EVA Internal Access"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/evahallway)
+"aMx" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main)
"aMy" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
-"aMz" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/stool/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
+"aMz" = (/obj/structure/bed/chair/comfy/beige,/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard)
"aMA" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
"aMB" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
"aMC" = (/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
"aMD" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
-"aME" = (/obj/machinery/door/window/eastright{name = "Hydroponics Delivery"; icon_state = "right"; dir = 2; req_access_txt = "35"},/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics)
+"aME" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore)
"aMF" = (/obj/structure/disposalpipe/segment,/obj/structure/window/reinforced{dir = 8},/obj/machinery/alarm{pixel_y = 22},/obj/machinery/camera{c_tag = "Hydroponics Pasture"},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics)
"aMG" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics)
"aMH" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics)
@@ -2015,26 +2016,26 @@
"aMN" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics)
"aMO" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics)
"aMP" = (/obj/machinery/light{dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/wood,/area/library)
-"aMQ" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor/wood,/area/library)
+"aMQ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/hallway/primary/central_two)
"aMR" = (/obj/structure/table/woodentable,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor/wood,/area/library)
"aMS" = (/obj/structure/table/woodentable,/obj/structure/disposalpipe/segment,/obj/item/weapon/deck,/turf/simulated/floor/wood,/area/library)
-"aMT" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/turf/simulated/floor/wood,/area/library)
+"aMT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/central_two)
"aMU" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/wood,/area/library)
"aMV" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/camera{c_tag = "Chapel Crematorium"; dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
"aMW" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
-"aMX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock{name = "Crematorium"; req_access_txt = "27"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
+"aMX" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_chapel_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aMY" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
-"aMZ" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
+"aMZ" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
"aNa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
"aNb" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
"aNc" = (/obj/machinery/light{dir = 8},/obj/machinery/camera{c_tag = "Chapel North"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
-"aNd" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main)
+"aNd" = (/obj/structure/bed/chair/comfy/brown{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
"aNe" = (/obj/structure/table,/obj/machinery/light/small,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main)
"aNf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/chapel/main)
"aNg" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/arrival/station)
"aNh" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port)
"aNi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard)
-"aNj" = (/obj/structure/stool/bed/chair/comfy/beige,/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard)
+"aNj" = (/obj/structure/bed/chair/office/dark{dir = 1},/turf/simulated/floor/wood,/area/library)
"aNk" = (/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard)
"aNl" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard)
"aNm" = (/obj/machinery/vending/cigarette,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/entry/starboard)
@@ -2082,8 +2083,8 @@
"aOc" = (/turf/simulated/floor{icon_state = "L15"},/area/hallway/primary/central_one)
"aOd" = (/obj/machinery/light{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/turf/simulated/floor,/area/hallway/primary/central_two)
"aOe" = (/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/hallway/primary/central_two)
-"aOf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/central_two)
-"aOg" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/hallway/primary/central_two)
+"aOf" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/library)
+"aOg" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chips,/obj/random/single{icon = 'icons/obj/drinks.dmi'; icon_state = "cola"; name = "randomly spawned cola"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/reagent_containers/food/drinks/cans/cola},/turf/simulated/floor/carpet,/area/hallway/secondary/entry/starboard)
"aOh" = (/obj/machinery/newscaster{pixel_y = 32},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/central_two)
"aOi" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/camera{c_tag = "Central Hallway North-East"; dir = 2},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/central_two)
"aOj" = (/obj/machinery/light{dir = 1},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/central_two)
@@ -2092,15 +2093,15 @@
"aOm" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/central_two)
"aOn" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/hallway/primary/central_two)
"aOo" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/door_control{id = "bar"; name = "Bar Shutters"; pixel_y = 25; throw_range = 15},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
-"aOp" = (/obj/structure/table/reinforced,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/chem_dispenser/soda{pixel_x = 2; pixel_y = 4},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
-"aOq" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/table/reinforced,/obj/machinery/chem_dispenser/beer{pixel_x = -2; pixel_y = 9},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
+"aOp" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_tool_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access = list(13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/auxport)
+"aOq" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_chapel_pump"; tag_exterior_door = "solar_chapel_outer"; frequency = 1379; id_tag = "solar_chapel_airlock"; tag_interior_door = "solar_chapel_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "solar_chapel_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_chapel_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1379; id_tag = "solar_chapel_pump"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aOr" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
-"aOs" = (/mob/living/carbon/monkey{name = "Pun Pun"; icon_state = "punpun1"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
+"aOs" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_2_berth_hatch"; locked = 1; name = "Escape Pod"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"aOt" = (/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aOu" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/table/reinforced,/obj/item/weapon/flame/lighter/zippo,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
-"aOv" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
+"aOv" = (/obj/structure/table/woodentable,/obj/random/single{icon = 'icons/obj/playing_cards.dmi'; icon_state = "deck"; name = "randomly spawned deck of cards"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/deck},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard)
"aOw" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
-"aOx" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
+"aOx" = (/obj/structure/bed/chair/comfy/beige{dir = 8},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard)
"aOy" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light/small{dir = 8},/obj/structure/kitchenspike,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
"aOz" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
"aOA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
@@ -2110,7 +2111,7 @@
"aOE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics)
"aOF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics)
"aOG" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{dir = 5; icon_state = "green"},/area/hydroponics)
-"aOH" = (/obj/machinery/door/airlock/glass{name = "Hydroponics Pasture"; req_access_txt = "35"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hydroponics)
+"aOH" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"aOI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics)
"aOJ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics)
"aOK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics)
@@ -2118,8 +2119,8 @@
"aOM" = (/obj/machinery/camera/autoname{dir = 8},/obj/item/device/radio/intercom{pixel_x = 25},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 5; icon_state = "green"},/area/hydroponics)
"aON" = (/turf/simulated/floor/wood,/area/library)
"aOO" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/library)
-"aOP" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/turf/simulated/floor/wood,/area/library)
-"aOQ" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/library)
+"aOP" = (/obj/machinery/seed_storage/garden,/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics)
+"aOQ" = (/obj/machinery/light/small{dir = 1},/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1480; name = "Confessional Intercom"; pixel_x = 25},/obj/structure/bed/chair,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aOR" = (/obj/structure/morgue,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
"aOS" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
"aOT" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
@@ -2134,10 +2135,10 @@
"aPc" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port)
"aPd" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/secondary/entry/port)
"aPe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard)
-"aPf" = (/obj/structure/table/woodentable,/obj/item/weapon/deck,/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard)
-"aPg" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chips,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/turf/simulated/floor/carpet,/area/hallway/secondary/entry/starboard)
+"aPf" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/fancy/cigarettes{pixel_y = 2},/obj/random/single{icon = 'icons/obj/items.dmi'; icon_state = "lighter-g"; name = "randomly spawned lighter"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/flame/lighter},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard)
+"aPg" = (/obj/machinery/seed_storage/garden,/turf/simulated/floor,/area/hydroponics)
"aPh" = (/turf/simulated/floor/carpet,/area/hallway/secondary/entry/starboard)
-"aPi" = (/obj/structure/stool/bed/chair/comfy/beige{dir = 8},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard)
+"aPi" = (/obj/structure/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard)
"aPj" = (/obj/machinery/vending/coffee,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/entry/starboard)
"aPk" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{desc = "\"This is a plaque in honour of our comrades on the G4407 Stations. Hopefully TG4407 model can live up to your fame and fortune.\" Scratched in beneath that is a crude image of a meteor and a spaceman. The spaceman is laughing. The meteor is exploding."; dir = 4; icon_state = "plaque"; name = "Comemmorative Plaque"; nitrogen = 30; oxygen = 70; temperature = 80},/area/hallway/secondary/entry/starboard)
"aPl" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
@@ -2181,10 +2182,10 @@
"aPX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_two)
"aPY" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=EVA2"; location = "Dorm"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/hallway/primary/central_two)
"aPZ" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/hallway/primary/central_two)
-"aQa" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit)
+"aQa" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aQb" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
-"aQc" = (/obj/effect/landmark/start{name = "Bartender"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
-"aQd" = (/obj/machinery/door/window{dir = 4; name = "Bar"; req_access_txt = "25"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
+"aQc" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_berth_hatch"; locked = 1; name = "Escape Pod"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
+"aQd" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/fore)
"aQe" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
"aQf" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
"aQg" = (/obj/machinery/light/small{dir = 4},/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 32},/obj/structure/table/woodentable,/obj/item/ashtray/bronze{pixel_x = -1; pixel_y = 1},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
@@ -2197,17 +2198,17 @@
"aQn" = (/turf/simulated/floor,/area/hydroponics)
"aQo" = (/obj/structure/disposalpipe/segment,/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics)
"aQp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hydroponics)
-"aQq" = (/obj/machinery/vending/hydroseeds,/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics)
+"aQq" = (/obj/machinery/computer/security/telescreen/entertainment{pixel_x = -32},/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aQr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hydroponics)
"aQs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hydroponics)
"aQt" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics)
"aQu" = (/obj/machinery/bookbinder{pixel_y = 0},/turf/simulated/floor/wood,/area/library)
"aQv" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/library)
"aQw" = (/obj/machinery/photocopier,/turf/simulated/floor/wood,/area/library)
-"aQx" = (/obj/machinery/door/airlock/glass{name = "Chapel Office"; req_access_txt = "22"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
-"aQy" = (/obj/machinery/door/morgue{dir = 2; name = "Confession Booth (Chaplain)"; req_access_txt = "22"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
-"aQz" = (/obj/machinery/light/small{dir = 1},/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1480; name = "Confessional Intercom"; pixel_x = 25},/obj/structure/stool/bed/chair,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
-"aQA" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "nuke_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13"},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port)
+"aQx" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_tool_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
+"aQy" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_chapel_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
+"aQz" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library)
+"aQA" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "E.V.A. Maintenance"; req_one_access = list(1,5,11,18,24)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva)
"aQB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
"aQC" = (/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
"aQD" = (/obj/machinery/vending/snack,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry/port)
@@ -2217,7 +2218,7 @@
"aQH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
"aQI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
"aQJ" = (/obj/machinery/camera{c_tag = "Arrivals Center"; dir = 4; network = list("SS13")},/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port)
-"aQK" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/fancy/cigarettes{pixel_y = 2},/obj/item/weapon/flame/lighter{pixel_x = 4; pixel_y = 2},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard)
+"aQK" = (/obj/machinery/light/small,/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1480; name = "Confessional Intercom"; pixel_x = 25},/obj/structure/bed/chair{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aQL" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/hallway/secondary/entry/starboard)
"aQM" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/entry/starboard)
"aQN" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
@@ -2250,18 +2251,18 @@
"aRo" = (/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_two)
"aRp" = (/turf/simulated/floor,/area/hallway/primary/central_two)
"aRq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_two)
-"aRr" = (/obj/structure/closet/coffin,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "chapel"; name = "Privacy Shutters"; opacity = 0},/obj/machinery/door/window/eastleft{dir = 8; name = "Coffin Storage"; req_access_txt = "22"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
+"aRr" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "solar_tool_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_tool_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_tool_pump"; tag_exterior_door = "solar_tool_outer"; frequency = 1379; id_tag = "solar_tool_airlock"; tag_interior_door = "solar_tool_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "solar_tool_sensor"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"aRs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/blast/shutters{dir = 2; id = "bar"; layer = 3.1; name = "Bar Shutters"},/turf/simulated/floor/plating,/area/hallway/primary/central_two)
"aRt" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 8; id = "office_shutter"; layer = 3.1; name = "Office Shutters"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"aRu" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
"aRv" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/crew_quarters/bar)
"aRw" = (/obj/machinery/vending/cigarette{pixel_x = 0; pixel_y = 0},/obj/structure/window/reinforced,/turf/simulated/floor/carpet,/area/crew_quarters/bar)
-"aRx" = (/obj/machinery/door/airlock{name = "Kitchen cold room"; req_access_txt = "28"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
+"aRx" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/dormitory)
"aRy" = (/obj/structure/table,/obj/item/weapon/hatchet,/obj/item/weapon/minihoe,/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics)
"aRz" = (/obj/machinery/biogenerator,/turf/simulated/floor,/area/hydroponics)
"aRA" = (/obj/machinery/seed_extractor,/turf/simulated/floor,/area/hydroponics)
"aRB" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor,/area/hydroponics)
-"aRC" = (/obj/machinery/vending/hydroseeds,/turf/simulated/floor,/area/hydroponics)
+"aRC" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Gardener"},/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics/garden)
"aRD" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics)
"aRE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hydroponics)
"aRF" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics)
@@ -2296,15 +2297,15 @@
"aSi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry/port)
"aSj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/hallway/secondary/entry/port)
"aSk" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard)
-"aSl" = (/obj/structure/stool/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard)
+"aSl" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/bridge)
"aSm" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/entry/starboard)
"aSn" = (/obj/structure/cable/green,/obj/machinery/power/apc/high{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
-"aSo" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/port)
+"aSo" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory)
"aSp" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor,/area/hallway/primary/port)
"aSq" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/port)
"aSr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/port)
"aSs" = (/obj/machinery/door/airlock/glass{name = "Art Storage"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/port)
-"aSt" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/hallway/primary/port)
+"aSt" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/dormitory)
"aSu" = (/obj/structure/table,/turf/simulated/floor,/area/hallway/primary/port)
"aSv" = (/obj/structure/table,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/hallway/primary/port)
"aSw" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/closet/emcloset,/turf/simulated/floor,/area/hallway/primary/port)
@@ -2314,19 +2315,19 @@
"aSA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"aSB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"aSC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
-"aSD" = (/obj/machinery/light/small{dir = 1},/obj/machinery/power/smes/buildable{charge = 5e+006; input_attempt = 1; output_level = 100000},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
+"aSD" = (/obj/structure/bed/chair{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/bridge)
"aSE" = (/obj/machinery/flasher{pixel_x = 0; pixel_y = 24; id = "AI"},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/obj/machinery/power/sensor{name = "Powernet Sensor - AI Subgrid"; name_tag = "AI Subgrid"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"aSF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 8; id = "office_shutter"; layer = 3.1; name = "Office Shutters"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"aSG" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 2; id = "kitchen"; layer = 3.3; name = "Kitchen Shutters"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/hallway/primary/starboard)
-"aSH" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/donut_box,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 2; id = "kitchen"; layer = 3.3; name = "Kitchen Shutters"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/hallway/primary/starboard)
+"aSH" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/brigdoor{name = "Visitation Window"; req_access = list(63)},/turf/simulated/floor,/area/security/prison)
"aSI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "heads_meeting"; name = "Meeting Room Window Shutters"; opacity = 0},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"aSJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_two)
"aSK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_two)
"aSL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_two)
"aSM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_two)
"aSN" = (/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/hallway/primary/central_two)
-"aSO" = (/obj/machinery/computer/security/telescreen/entertainment{pixel_x = -32},/obj/structure/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aSP" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar)
+"aSO" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge)
+"aSP" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aSQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aSR" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aSS" = (/turf/simulated/floor/wood,/area/crew_quarters/bar)
@@ -2336,7 +2337,7 @@
"aSW" = (/obj/machinery/disposal,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aSX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/kitchen)
"aSY" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
-"aSZ" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass{name = "Hydroponics Pasture"; req_access_txt = "28"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
+"aSZ" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "arrivals_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/turf/simulated/floor/plating,/area/maintenance/arrivals)
"aTa" = (/obj/machinery/smartfridge,/turf/simulated/wall,/area/crew_quarters/kitchen)
"aTb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/kitchen)
"aTc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/kitchen)
@@ -2347,7 +2348,7 @@
"aTh" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/library)
"aTi" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/library)
"aTj" = (/obj/machinery/light/small,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library)
-"aTk" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 1},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library)
+"aTk" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aTl" = (/obj/structure/cult/tome,/obj/item/clothing/under/suit_jacket/red,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library)
"aTm" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main)
"aTn" = (/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main)
@@ -2355,7 +2356,7 @@
"aTp" = (/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main)
"aTq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main)
"aTr" = (/obj/machinery/door/morgue{dir = 2; name = "Confession Booth"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
-"aTs" = (/obj/machinery/light/small,/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1480; name = "Confessional Intercom"; pixel_x = 25},/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
+"aTs" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/bed/chair/wood/wings,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aTt" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/exit)
"aTu" = (/obj/machinery/lapvend,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/exit)
"aTv" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/exit)
@@ -2378,7 +2379,7 @@
"aTM" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/hallway/secondary/entry/starboard)
"aTN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "neutralcorner"; dir = 1},/area/hallway/secondary/entry/starboard)
"aTO" = (/obj/machinery/atm{pixel_x = 24},/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
-"aTP" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/locker)
+"aTP" = (/obj/machinery/door/airlock{name = "Brig Restroom"},/turf/simulated/floor,/area/security/prison)
"aTQ" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/locker)
"aTR" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/locker)
"aTS" = (/turf/simulated/wall,/area/crew_quarters/locker)
@@ -2398,9 +2399,9 @@
"aUg" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/storage/art)
"aUh" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/storage/art)
"aUi" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/locker)
-"aUj" = (/obj/machinery/door/airlock{name = "Port Emergency Storage"; req_access_txt = "0"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/hallway/primary/port)
+"aUj" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_1"; pixel_x = -25; pixel_y = 0; tag_door = "escape_pod_1_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station)
"aUk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/port)
-"aUl" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Auxiliary Tool Storage"; req_access_txt = "12"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/port)
+"aUl" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_2"; pixel_x = -25; pixel_y = 0; tag_door = "escape_pod_2_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station)
"aUm" = (/turf/simulated/wall,/area/storage/tools)
"aUn" = (/obj/machinery/light{dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/hallway/primary/central_one)
"aUo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
@@ -2437,7 +2438,7 @@
"aUT" = (/obj/structure/closet/secure_closet/freezer/kitchen,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
"aUU" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden)
"aUV" = (/obj/structure/table/reinforced,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden)
-"aUW" = (/obj/structure/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Gardener"},/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics/garden)
+"aUW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/bed/chair/wood/wings,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aUX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics/garden)
"aUY" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 5; icon_state = "green"},/area/hydroponics/garden)
"aUZ" = (/obj/structure/flora/ausbushes/brflowers,/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/grass,/area/hydroponics/garden)
@@ -2446,7 +2447,7 @@
"aVc" = (/obj/structure/bookcase{name = "bookcase (Fiction)"},/turf/simulated/floor/wood,/area/library)
"aVd" = (/obj/structure/bookcase{name = "bookcase (Non-Fiction)"},/turf/simulated/floor/wood,/area/library)
"aVe" = (/obj/machinery/camera{c_tag = "Library South"; dir = 8; network = list("SS13")},/turf/simulated/floor/wood,/area/library)
-"aVf" = (/obj/machinery/door/morgue{dir = 2; name = "Private Study"; req_access_txt = "37"},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library)
+"aVf" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "arrivals_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "arrivals_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "arrivals_pump"; tag_exterior_door = "arrivals_outer"; frequency = 1379; id_tag = "arrivals_airlock"; tag_interior_door = "arrivals_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "arrivals_sensor"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/arrivals)
"aVg" = (/obj/machinery/light{dir = 8},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aVh" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main)
"aVi" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/chapel/main)
@@ -2475,7 +2476,7 @@
"aVF" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/storage/art)
"aVG" = (/turf/simulated/wall,/area/storage/emergency2)
"aVH" = (/obj/machinery/light_switch{pixel_y = 28},/obj/structure/closet/hydrant{pixel_x = -32},/turf/simulated/floor/plating,/area/storage/emergency2)
-"aVI" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "5;12;47"},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
+"aVI" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "arrivals_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/arrivals)
"aVJ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/research_port)
"aVK" = (/turf/simulated/floor/plating,/area/storage/emergency2)
"aVL" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/camera{c_tag = "Auxiliary Tool Storage"; dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/storage/tools)
@@ -2485,29 +2486,29 @@
"aVP" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/tools)
"aVQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"aVR" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/bridge)
-"aVS" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/bridge)
+"aVS" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aVT" = (/turf/simulated/floor{icon_state = "red"; dir = 1},/area/bridge)
"aVU" = (/obj/machinery/computer/rcon,/turf/simulated/floor{dir = 6; icon_state = "whitehall"},/area/bridge)
"aVV" = (/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/bridge)
-"aVW" = (/obj/structure/stool/bed/chair{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/bridge)
+"aVW" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aVX" = (/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/bridge)
"aVY" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/computer/shuttle_control/mining,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/bridge)
"aVZ" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge)
-"aWa" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge)
+"aWa" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden)
"aWb" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 5},/area/bridge)
"aWc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_two)
-"aWd" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
+"aWd" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Gardener"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics/garden)
"aWe" = (/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 2; pixel_y = 6},/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -2; pixel_y = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aWf" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aWg" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/stool/bed/chair/wood/wings,/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aWh" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/stool/bed/chair/wood/wings,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/bar)
+"aWf" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit)
+"aWg" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor,/area/crew_quarters/locker)
+"aWh" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aWi" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aWj" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/bar)
+"aWj" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Gardener"},/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics/garden)
"aWk" = (/obj/structure/table/woodentable,/obj/item/weapon/kitchen/utensil/fork,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aWl" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar)
+"aWl" = (/obj/structure/bed/chair/comfy/black,/turf/simulated/floor/wood,/area/library)
"aWm" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aWn" = (/obj/structure/table/reinforced,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
-"aWo" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access_txt = "28"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
+"aWo" = (/obj/machinery/door/airlock/engineering{icon_state = "door_closed"; locked = 0; name = "Fore Port Solar Access"; req_access = list(10)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"aWp" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
"aWq" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
"aWr" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
@@ -2515,16 +2516,16 @@
"aWt" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
"aWu" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
"aWv" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
-"aWw" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access_txt = "28"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/hydroponics/garden)
-"aWx" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden)
+"aWw" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hardsuits"; req_one_access = list(11,24)},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
+"aWx" = (/obj/item/device/radio/intercom{pixel_x = 28},/obj/machinery/libraryscanner,/turf/simulated/floor/wood,/area/library)
"aWy" = (/obj/structure/table/reinforced,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden)
-"aWz" = (/obj/structure/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Gardener"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics/garden)
+"aWz" = (/obj/effect/landmark/start{name = "Librarian"},/obj/structure/bed/chair/office/dark,/turf/simulated/floor/wood,/area/library)
"aWA" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hydroponics/garden)
"aWB" = (/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics/garden)
"aWC" = (/obj/structure/flora/bush,/turf/simulated/floor/grass,/area/hydroponics/garden)
"aWD" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/turf/simulated/floor/grass,/area/hydroponics/garden)
"aWE" = (/obj/structure/flora/ausbushes/sparsegrass,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/grass,/area/hydroponics/garden)
-"aWF" = (/obj/machinery/door/window/northright{base_state = "right"; dir = 8; icon_state = "right"; name = "Library Desk Door"; req_access_txt = "37"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/wood,/area/library)
+"aWF" = (/obj/machinery/door/airlock{name = "Unisex Showers"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
"aWG" = (/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/wood,/area/library)
"aWH" = (/obj/structure/table/woodentable,/obj/machinery/librarycomp{pixel_y = 0},/obj/machinery/light/small{dir = 4},/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/wood,/area/library)
"aWI" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
@@ -2552,7 +2553,7 @@
"aXe" = (/turf/simulated/floor/plating,/area/maintenance/locker)
"aXf" = (/obj/effect/decal/cleanable/generic,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/locker)
"aXg" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/closet/wardrobe/white,/turf/simulated/floor,/area/crew_quarters/locker)
-"aXh" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/floor,/area/crew_quarters/locker)
+"aXh" = (/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main)
"aXi" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor,/area/crew_quarters/locker)
"aXj" = (/obj/structure/table,/turf/simulated/floor,/area/crew_quarters/locker)
"aXk" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/locker)
@@ -2579,7 +2580,7 @@
"aXF" = (/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/bridge)
"aXG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/bridge)
"aXH" = (/turf/simulated/floor{dir = 4; icon_state = "escapecorner"},/area/bridge)
-"aXI" = (/obj/structure/table,/obj/machinery/camera{c_tag = "Bridge East"; dir = 2},/obj/item/weapon/storage/donut_box,/obj/structure/noticeboard{pixel_y = 27},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge)
+"aXI" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Bar Maintenance"; req_access = list(25)},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/bar)
"aXJ" = (/obj/machinery/computer/med_data,/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge)
"aXK" = (/turf/simulated/wall,/area/maintenance/substation/medical)
"aXL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_two)
@@ -2588,13 +2589,13 @@
"aXO" = (/obj/structure/table/woodentable,/obj/item/weapon/kitchen/utensil/fork,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aXP" = (/obj/structure/disposalpipe/segment,/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aXQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/woodentable,/obj/item/weapon/deck{pixel_y = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aXR" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/bar)
+"aXR" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main)
"aXS" = (/obj/structure/table/woodentable,/obj/item/device/camera,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aXT" = (/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aXU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/kitchen)
"aXV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
"aXW" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/mint,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
-"aXX" = (/obj/structure/table,/obj/machinery/chem_dispenser/soda,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
+"aXX" = (/obj/effect/decal/cleanable/blood/oil,/obj/machinery/atmospherics/pipe/simple/visible/universal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals)
"aXY" = (/obj/structure/table,/obj/item/weapon/kitchen/rollingpin,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
"aXZ" = (/obj/structure/table,/obj/item/weapon/book/manual/chef_recipes,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
"aYa" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
@@ -2602,34 +2603,34 @@
"aYc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hydroponics/garden)
"aYd" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden)
"aYe" = (/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden)
-"aYf" = (/obj/structure/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Gardener"},/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics/garden)
+"aYf" = (/obj/item/weapon/stool,/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main)
"aYg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hydroponics/garden)
"aYh" = (/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/grass,/area/hydroponics/garden)
"aYi" = (/obj/structure/flora/ausbushes/sunnybush,/obj/item/device/radio/intercom{pixel_x = 25},/turf/simulated/floor/grass,/area/hydroponics/garden)
"aYj" = (/obj/structure/bookcase{name = "bookcase (Adult)"},/turf/simulated/floor/wood,/area/library)
-"aYk" = (/obj/structure/stool/bed/chair/comfy/black,/turf/simulated/floor/wood,/area/library)
+"aYk" = (/obj/item/weapon/stool,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main)
"aYl" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/turf/simulated/floor/wood,/area/library)
-"aYm" = (/obj/effect/landmark/start{name = "Librarian"},/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor/wood,/area/library)
-"aYn" = (/obj/item/device/radio/intercom{pixel_x = 25},/obj/machinery/libraryscanner,/turf/simulated/floor/wood,/area/library)
-"aYo" = (/obj/structure/stool,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main)
-"aYp" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main)
-"aYq" = (/obj/structure/stool,/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main)
+"aYm" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit)
+"aYn" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/bridge)
+"aYo" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/bridge)
+"aYp" = (/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
+"aYq" = (/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/checkpoint2)
"aYr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 1; id = "office_shutter"; layer = 3.1; name = "Office Shutters"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard)
"aYs" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
-"aYt" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit)
+"aYt" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/wood,/area/library)
"aYu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/secondary/exit)
"aYv" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor,/area/hallway/secondary/exit)
-"aYw" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_north_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor,/area/hallway/secondary/exit)
-"aYx" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_inner"; locked = 1; name = "Escape Airlock"; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = -19},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
-"aYy" = (/obj/machinery/light/small,/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_north_airlock"; master_tag = "escape_dock"; pixel_y = 30; req_one_access_txt = "13"; tag_airlock_mech_sensor = "escape_dock_north_mech"; tag_airpump = "escape_dock_north_pump"; tag_chamber_sensor = "escape_dock_north_sensor"; tag_exterior_door = "escape_dock_north_outer"; tag_interior_door = "escape_dock_north_inner"; tag_shuttle_mech_sensor = "shuttle_dock_north_mech"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_north_pump"},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
+"aYw" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/storage/primary)
+"aYx" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep)
+"aYy" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Civilian East Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
"aYz" = (/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "escape_dock_north_sensor"; pixel_x = 0; pixel_y = -25},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
-"aYA" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_outer"; locked = 1; name = "Escape Airlock"; req_access_txt = "13"},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = -19},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
+"aYA" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_one_access = list(1,5,11,18,24)},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
"aYB" = (/turf/space,/area/shuttle/transport1/station)
"aYC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"aYD" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/hallway/secondary/entry/aft)
"aYE" = (/turf/simulated/floor{dir = 8; icon_state = "whitecorner"},/area/hallway/secondary/entry/port)
"aYF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/secondary/entry/aft)
-"aYG" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit)
+"aYG" = (/obj/item/weapon/stool,/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main)
"aYH" = (/obj/structure/table,/turf/simulated/floor,/area/security/vacantoffice)
"aYI" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/security/vacantoffice)
"aYJ" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/vacantoffice)
@@ -2644,22 +2645,22 @@
"aYS" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/locker)
"aYT" = (/obj/structure/closet/wardrobe/grey,/obj/machinery/requests_console{department = "Locker Room"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor,/area/crew_quarters/locker)
"aYU" = (/obj/structure/table,/obj/item/clothing/head/soft/grey{pixel_x = -2; pixel_y = 3},/turf/simulated/floor,/area/crew_quarters/locker)
-"aYV" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "nuke_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = 32; req_access_txt = "0"; req_one_access_txt = "13"},/turf/space,/area/space)
+"aYV" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/bar)
"aYW" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/crew_quarters/locker)
-"aYX" = (/obj/machinery/light/small{dir = 1},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/camera{c_tag = "Medical Substation"; dir = 2; network = list("SS13","Engineering")},/turf/simulated/floor/plating,/area/maintenance/substation/medical)
+"aYX" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main)
"aYY" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/storage/tools)
"aYZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/storage/tools)
"aZa" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/hallway/primary/central_one)
"aZb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/bridge)
"aZc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/hallway/secondary/exit)
"aZd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/bridge)
-"aZe" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/bridge)
+"aZe" = (/obj/item/weapon/stool,/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main)
"aZf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/bridge)
"aZg" = (/obj/item/device/radio/beacon,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/bridge)
"aZh" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/bridge)
-"aZi" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/bridge)
+"aZi" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit)
"aZj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/bridge)
-"aZk" = (/obj/structure/stool,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main)
+"aZk" = (/obj/structure/bed/chair/office/light{dir = 8},/turf/simulated/floor,/area/security/vacantoffice)
"aZl" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/hallway/primary/central_two)
"aZm" = (/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/hallway/primary/central_two)
"aZn" = (/obj/machinery/camera{c_tag = "Bridge East Entrance"; dir = 2},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/hallway/primary/central_two)
@@ -2670,24 +2671,24 @@
"aZs" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/reagent_containers/glass/beaker{pixel_x = 5},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
"aZt" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -3; pixel_y = 0},/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 3},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
"aZu" = (/obj/structure/table,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
-"aZv" = (/obj/machinery/processor,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
+"aZv" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/security/vacantoffice)
"aZw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hydroponics/garden)
"aZx" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/grass,/area/hydroponics/garden)
"aZy" = (/obj/structure/flora/ausbushes/brflowers,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/grass,/area/hydroponics/garden)
"aZz" = (/turf/simulated/wall,/area/hallway/primary/starboard)
-"aZA" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/starboard)
+"aZA" = (/obj/structure/disposalpipe/segment,/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aZB" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/carpet,/area/library)
"aZC" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/carpet,/area/library)
"aZD" = (/obj/structure/table/woodentable,/obj/item/weapon/paper,/turf/simulated/floor/wood,/area/library)
-"aZE" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/wood,/area/library)
+"aZE" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aZF" = (/obj/structure/table/woodentable,/obj/item/device/camera_film,/obj/item/device/camera_film,/turf/simulated/floor/wood,/area/library)
"aZG" = (/obj/structure/table/woodentable,/obj/item/weapon/pen/red{pixel_x = 2; pixel_y = 6},/obj/item/weapon/pen/blue{pixel_x = 5; pixel_y = 5},/turf/simulated/floor/wood,/area/library)
"aZH" = (/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/library)
"aZI" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/turf/simulated/floor/wood,/area/library)
"aZJ" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
-"aZK" = (/obj/structure/stool,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main)
-"aZL" = (/obj/structure/stool,/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main)
-"aZM" = (/obj/structure/stool,/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main)
+"aZK" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
+"aZL" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Library"; name = "Library"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/starboard)
+"aZM" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/smartfridge/drying_rack,/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics/garden)
"aZN" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/hallway/secondary/exit)
"aZO" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/exit)
"aZP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/exit)
@@ -2700,9 +2701,9 @@
"aZW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/secondary/entry/aft)
"aZX" = (/obj/machinery/hologram/holopad,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aZY" = (/obj/structure/table,/obj/item/ashtray/plastic{pixel_x = 4; pixel_y = 6},/turf/simulated/floor,/area/security/vacantoffice)
-"aZZ" = (/obj/structure/stool/bed/chair/office/light{dir = 8},/turf/simulated/floor,/area/security/vacantoffice)
+"aZZ" = (/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/primary/starboard)
"baa" = (/turf/simulated/floor,/area/security/vacantoffice)
-"bab" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/security/vacantoffice)
+"bab" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor,/area/security/vacantoffice)
"bac" = (/obj/structure/table,/obj/structure/window/basic{dir = 4},/obj/item/weapon/folder/blue{pixel_x = 5},/turf/simulated/floor,/area/security/vacantoffice)
"bad" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/vacantoffice)
"bae" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/vacantoffice)
@@ -2740,9 +2741,9 @@
"baK" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/hallway/primary/central_one)
"baL" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/primary/central_one)
"baM" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/hallway/primary/central_one)
-"baN" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access_txt = "19"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/bridge)
+"baN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/bar)
"baO" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/chapel/main)
-"baP" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access_txt = "19"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/bridge)
+"baP" = (/obj/machinery/door/airlock/maintenance{name = "Chapel Maintenance"; req_one_access = list(12,22)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/chapel/main)
"baQ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/bridge)
"baR" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/bridge)
"baS" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "bluecorner"},/area/bridge)
@@ -2751,16 +2752,16 @@
"baV" = (/obj/machinery/light,/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
"baW" = (/obj/machinery/camera{c_tag = "Bridge Center"; dir = 1},/obj/machinery/requests_console{announcementConsole = 1; department = "Bridge"; departmentType = 5; name = "Bridge RC"; pixel_y = -30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
"baX" = (/obj/structure/closet/fireaxecabinet{pixel_y = -32},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
-"baY" = (/obj/machinery/door_control{id = "bridge blast"; name = "Bridge Blast Door Control"; pixel_x = -1; pixel_y = -24; req_access_txt = "19"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
+"baY" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
"baZ" = (/obj/machinery/light,/obj/machinery/newscaster{pixel_y = -28},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
"bba" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
"bbb" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
"bbc" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/bridge)
"bbd" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/bridge)
"bbe" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/bridge)
-"bbf" = (/obj/machinery/door/airlock/glass_command{id_tag = "sbridgedoor"; name = "Bridge"; req_access_txt = "19"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/bridge)
+"bbf" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
"bbg" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/bridge)
-"bbh" = (/obj/machinery/door/airlock/glass_command{id_tag = "sbridgedoor"; name = "Bridge"; req_access_txt = "19"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/bridge)
+"bbh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/engineering{name = "Civilian West Substation"; req_one_access = list(11,24)},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
"bbi" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/hallway/primary/central_two)
"bbj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/hallway/primary/central_two)
"bbk" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_two)
@@ -2768,10 +2769,10 @@
"bbm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor,/area/hallway/primary/central_two)
"bbn" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/hallway/primary/central_two)
"bbo" = (/obj/structure/table/woodentable,/obj/item/weapon/flame/candle,/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"bbp" = (/obj/structure/disposalpipe/segment,/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"bbq" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/wood,/area/crew_quarters/bar)
+"bbp" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/tank/air{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/locker)
+"bbq" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor,/area/hallway/primary/starboard)
"bbr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"bbs" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
+"bbs" = (/obj/structure/bed/chair/comfy/black{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/library)
"bbt" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/snacks/pie,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"bbu" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
"bbv" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
@@ -2783,7 +2784,7 @@
"bbB" = (/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics/garden)
"bbC" = (/obj/structure/flora/ausbushes/fernybush,/turf/simulated/floor/grass,/area/hydroponics/garden)
"bbD" = (/obj/structure/flora/ausbushes/brflowers,/obj/machinery/camera/autoname{dir = 8},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/grass,/area/hydroponics/garden)
-"bbE" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Library"; name = "Library"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/starboard)
+"bbE" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/wood,/area/library)
"bbF" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard)
"bbG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Library"},/turf/simulated/floor/carpet,/area/hallway/primary/starboard)
"bbH" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/carpet,/area/library)
@@ -2794,10 +2795,10 @@
"bbM" = (/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/hallway/secondary/exit)
"bbN" = (/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/hallway/secondary/exit)
"bbO" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
-"bbP" = (/obj/structure/lattice,/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_north_airlock"; name = "exterior access button"; pixel_x = 5; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13"},/turf/space,/area/space)
-"bbQ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
-"bbR" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "centcom_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_access_txt = "0"; req_one_access_txt = "13"; tag_airpump = "centcom_shuttle_dock_pump"; tag_chamber_sensor = "centcom_shuttle_dock_sensor"; tag_exterior_door = "centcom_shuttle_dock_outer"; tag_interior_door = "centcom_shuttle_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "centcom_shuttle_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "centcom_shuttle_dock_pump"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
-"bbS" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
+"bbP" = (/obj/machinery/door/airlock/maintenance{name = "Library Maintenance"; req_one_access = list(12,37)},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/library)
+"bbQ" = (/obj/machinery/door/airlock/maintenance{name = "Crematorium Maintenance"; req_access = list(27)},/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/chapel/office)
+"bbR" = (/obj/structure/closet/coffin,/obj/machinery/door/window/eastleft{name = "Coffin Storage"; req_access = list(22)},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
+"bbS" = (/obj/machinery/door/window{dir = 8; name = "Mass Driver"; req_access = list(22)},/obj/machinery/mass_driver{dir = 4; id = "chapelgun"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/airlock_sensor{pixel_y = 25},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/chapel/main)
"bbT" = (/obj/structure/table,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/weapon/tape_roll,/turf/simulated/floor,/area/crew_quarters/locker)
"bbU" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/secondary/entry/aft)
"bbV" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/vacantoffice)
@@ -2805,7 +2806,7 @@
"bbX" = (/obj/structure/table/rack{dir = 4},/obj/item/clothing/mask/gas,/turf/simulated/floor/plating,/area/maintenance/locker)
"bbY" = (/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/maintenance/locker)
"bbZ" = (/turf/simulated/wall,/area/crew_quarters/locker/locker_toilet)
-"bca" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"; req_access_txt = "0"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
+"bca" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/bar)
"bcb" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/locker)
"bcc" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/crew_quarters/locker)
"bcd" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "warningcorner"; dir = 2},/area/crew_quarters/locker)
@@ -2817,7 +2818,7 @@
"bcj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/locker)
"bck" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
"bcl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/power/terminal{dir = 8},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable,/turf/simulated/floor/plating,/area/maintenance/substation/medical)
-"bcm" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Medical Substation"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/substation/medical)
+"bcm" = (/obj/structure/bed/chair/comfy/black{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/wood,/area/library)
"bcn" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Robotics"; name = "Robotics"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/research_port)
"bco" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/maintenance/locker)
"bcp" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/storage/tools)
@@ -2846,17 +2847,17 @@
"bcM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"bcN" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"bcO" = (/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/bar)
-"bcP" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access_txt = "28"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
+"bcP" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/bar)
"bcQ" = (/obj/machinery/light_switch{pixel_x = 16; pixel_y = -23},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
"bcR" = (/obj/machinery/light,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
"bcS" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
-"bcT" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/door_control{id = "kitchen"; name = "Kitchen Shutters Control"; pixel_x = -1; pixel_y = -24; req_access_txt = "28"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
+"bcT" = (/obj/item/device/radio/intercom{pixel_x = 25},/obj/structure/window/reinforced,/obj/structure/closet/secure_closet/bar{req_access = list(25)},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"bcU" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
-"bcV" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics/garden)
+"bcV" = (/obj/item/weapon/stool,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/quartermaster/office)
"bcW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics/garden)
"bcX" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/hydroponics/garden)
"bcY" = (/obj/structure/flora/ausbushes,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/grass,/area/hydroponics/garden)
-"bcZ" = (/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/hallway/primary/starboard)
+"bcZ" = (/obj/machinery/light/small{dir = 1},/obj/machinery/power/smes/buildable{charge = 5e+006; input_attempt = 1; input_level = 200000; output_level = 200000},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bda" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/starboard)
"bdb" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard)
"bdc" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Library"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet,/area/hallway/primary/starboard)
@@ -2881,10 +2882,10 @@
"bdv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"bdw" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/aft)
"bdx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry/aft)
-"bdy" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/turf/simulated/floor,/area/security/vacantoffice)
+"bdy" = (/obj/effect/decal/cleanable/cobweb2,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bdz" = (/obj/structure/table,/obj/structure/window/basic{dir = 4},/turf/simulated/floor,/area/security/vacantoffice)
"bdA" = (/obj/machinery/photocopier,/turf/simulated/floor,/area/security/vacantoffice)
-"bdB" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/tank/air{dir = 4},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 0.01; oxygen = 0.01},/area/maintenance/locker)
+"bdB" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/hallway/primary/starboard)
"bdC" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/locker)
"bdD" = (/obj/structure/toilet{pixel_y = 8},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
"bdE" = (/obj/machinery/door/airlock{name = "Unit 1"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
@@ -2899,7 +2900,7 @@
"bdN" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/disposalpipe/segment,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/crew_quarters/locker)
"bdO" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/locker)
"bdP" = (/turf/simulated/wall,/area/quartermaster/storage)
-"bdQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/engineering{name = "Medbay Substation"; req_access_txt = "0"; req_one_access_txt = "11;24;5"},/turf/simulated/floor/plating,/area/maintenance/substation/medical)
+"bdQ" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/door/window/brigdoor{dir = 1; name = "Security Checkpoint"; req_access = list(63)},/turf/simulated/floor{icon_state = "delivery"},/area/hallway/secondary/entry/starboard)
"bdR" = (/obj/machinery/conveyor{dir = 4; id = "packageSort2"},/obj/machinery/light{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/office)
"bdS" = (/obj/machinery/conveyor{dir = 4; id = "packageSort2"},/turf/simulated/floor/plating,/area/quartermaster/office)
"bdT" = (/obj/machinery/conveyor{dir = 4; id = "packageSort2"},/obj/structure/plasticflaps{opacity = 0},/turf/simulated/floor/plating,/area/quartermaster/office)
@@ -2909,11 +2910,11 @@
"bdX" = (/obj/machinery/door/firedoor/border_only{name = "\improper Firelock South"},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_one)
"bdY" = (/turf/simulated/wall/r_wall,/area/bridge/meeting_room)
"bdZ" = (/turf/simulated/wall,/area/bridge/meeting_room)
-"bea" = (/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = null; req_access_txt = "19"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/wood,/area/bridge/meeting_room)
+"bea" = (/obj/machinery/door/airlock/security{name = "Security Checkpoint"; req_access = list(1)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard)
"beb" = (/turf/simulated/wall/r_wall,/area/turret_protected/ai)
"bec" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/wall/r_wall,/area/turret_protected/ai)
"bed" = (/turf/simulated/wall/r_wall,/area/crew_quarters/captain)
-"bee" = (/obj/machinery/door/airlock/command{id_tag = "captaindoor"; name = "Captain's Office"; req_access = null; req_access_txt = "20"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/wood,/area/crew_quarters/captain)
+"bee" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"bef" = (/obj/machinery/computer/arcade,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"beg" = (/obj/machinery/vending/cola,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"beh" = (/obj/machinery/light,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/wood,/area/crew_quarters/bar)
@@ -2932,14 +2933,14 @@
"beu" = (/obj/structure/flora/grass/brown,/turf/simulated/floor/grass,/area/hydroponics/garden)
"bev" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/starboard)
"bew" = (/turf/simulated/floor,/area/hallway/primary/starboard)
-"bex" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor,/area/hallway/primary/starboard)
+"bex" = (/obj/structure/bed/chair/comfy/black,/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bey" = (/obj/machinery/vending/coffee,/turf/simulated/floor/wood,/area/library)
-"bez" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/library)
+"bez" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"beA" = (/obj/structure/table/woodentable,/obj/item/weapon/pen,/turf/simulated/floor/wood,/area/library)
"beB" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/light/small,/turf/simulated/floor/wood,/area/library)
-"beC" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/wood,/area/library)
+"beC" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"beD" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/wood,/area/library)
-"beE" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/wood,/area/library)
+"beE" = (/obj/structure/bed/chair/comfy/brown{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"beF" = (/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main)
"beG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main)
"beH" = (/turf/simulated/floor/carpet{icon_state = "carpetsymbol"},/area/chapel/main)
@@ -2947,8 +2948,8 @@
"beJ" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit)
"beK" = (/turf/simulated/floor{icon_state = "warningcorner"; dir = 2},/area/hallway/secondary/exit)
"beL" = (/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/hallway/secondary/exit)
-"beM" = (/obj/structure/lattice,/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_south_airlock"; name = "exterior access button"; pixel_x = 5; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "13"},/turf/space,/area/space)
-"beN" = (/obj/structure/lattice,/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "centcom_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13"},/turf/space,/area/space)
+"beM" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A. Cycler Access"; req_one_access = list(1,5,11,18,24)},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
+"beN" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{name = "Kitchen Cold Room Maintenance"; req_access = list(28)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/bar)
"beO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"beP" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry/aft)
"beQ" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/hallway/secondary/entry/aft)
@@ -2970,7 +2971,7 @@
"bfg" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
"bfh" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/module/power_control,/obj/item/weapon/cell{maxcharge = 2000},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
"bfi" = (/obj/machinery/conveyor{dir = 1; id = "packageSort1"},/turf/simulated/floor/plating,/area/quartermaster/office)
-"bfj" = (/obj/structure/stool,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/quartermaster/office)
+"bfj" = (/obj/structure/bed/chair/comfy/black{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bfk" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/office)
"bfl" = (/obj/machinery/conveyor_switch/oneway{id = "packageSort2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/office)
"bfm" = (/turf/simulated/wall,/area/quartermaster/office)
@@ -2984,11 +2985,11 @@
"bfu" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bfv" = (/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bfw" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/porta_turret,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"bfx" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_tool_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "13"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/auxport)
-"bfy" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "10;13"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
+"bfx" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Bar\\Library Maintenance"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library)
+"bfy" = (/obj/machinery/door/window/southleft{name = "Bar Delivery"; icon_state = "left"; dir = 8; req_access = list(25); base_state = "left"},/turf/simulated/floor{icon_state = "delivery"},/area/crew_quarters/bar)
"bfz" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bfA" = (/obj/machinery/porta_turret,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"bfB" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
+"bfB" = (/obj/structure/bed/chair/comfy/black{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bfC" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bfD" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bfE" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/wood,/area/crew_quarters/captain)
@@ -3017,7 +3018,7 @@
"bgb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
"bgc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
"bgd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
-"bge" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/hallway/primary/starboard)
+"bge" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bgf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
"bgg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
"bgh" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass{name = "Chapel"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/starboard)
@@ -3033,7 +3034,7 @@
"bgr" = (/turf/simulated/wall,/area/hallway/secondary/entry/aft)
"bgs" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/hallway/secondary/entry/aft)
"bgt" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/secondary/entry/aft)
-"bgu" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/security/vacantoffice)
+"bgu" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_tool_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"bgv" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/maintenance/locker)
"bgw" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/locker)
"bgx" = (/obj/machinery/door/airlock{name = "Unit 2"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
@@ -3051,11 +3052,11 @@
"bgJ" = (/obj/structure/table,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/turf/simulated/floor{icon_state = "arrival"; dir = 5},/area/quartermaster/office)
"bgK" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_one)
"bgL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_one)
-"bgM" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/brigdoor{name = "Visitation Window"; req_access_txt = "63"},/turf/simulated/floor,/area/security/prison)
+"bgM" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Medical Hardsuits"; req_access = list(5)},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
"bgN" = (/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bgO" = (/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bgP" = (/turf/simulated/floor/carpet,/area/bridge/meeting_room)
-"bgQ" = (/obj/structure/stool/bed/chair/comfy/black,/turf/simulated/floor/carpet,/area/bridge/meeting_room)
+"bgQ" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"bgR" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bgS" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bgT" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/wood,/area/bridge/meeting_room)
@@ -3064,13 +3065,13 @@
"bgW" = (/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bgX" = (/obj/machinery/ai_slipper{icon_state = "motion0"},/obj/effect/landmark{name = "lightsout"},/obj/machinery/camera/all{c_tag = "AI Chamber"; dir = 1; pixel_x = 12},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bgY" = (/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
-"bgZ" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
+"bgZ" = (/obj/structure/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"bha" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bhb" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bhc" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"bhd" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
-"bhe" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/donut_box,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
-"bhf" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
+"bhd" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
+"bhe" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Security Hardsuits"; req_access = list(1)},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
+"bhf" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bhg" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bhh" = (/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bhi" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_two)
@@ -3100,16 +3101,16 @@
"bhG" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor{dir = 4; icon_state = "whitecorner"},/area/hallway/secondary/exit)
"bhH" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/secondary/exit)
"bhI" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor,/area/hallway/secondary/exit)
-"bhJ" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_south_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "13"},/turf/simulated/floor,/area/hallway/secondary/exit)
-"bhK" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_inner"; locked = 1; name = "Escape Airlock"; req_access_txt = "13"},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = 19},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
-"bhL" = (/obj/machinery/light/small{dir = 1},/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_south_airlock"; master_tag = "escape_dock"; pixel_y = -30; req_one_access_txt = "13"; tag_airlock_mech_sensor = "escape_dock_south_mech"; tag_airpump = "escape_dock_south_pump"; tag_chamber_sensor = "escape_dock_south_sensor"; tag_exterior_door = "escape_dock_south_outer"; tag_interior_door = "escape_dock_south_inner"; tag_shuttle_mech_sensor = "shuttle_dock_south_mech"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_south_pump"},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
+"bhJ" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry/fore)
+"bhK" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/auxsolarstarboard)
+"bhL" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_tool_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access = list(13)},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"bhM" = (/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "escape_dock_south_sensor"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
-"bhN" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_outer"; locked = 1; name = "Escape Airlock"; req_access_txt = "13"},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = 19},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
+"bhN" = (/obj/machinery/door/airlock{name = "Unisex Showers"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
"bhO" = (/turf/space,/area/shuttle/specops/station)
"bhP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"bhQ" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/hallway/secondary/entry/aft)
"bhR" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/secondary/entry/aft)
-"bhS" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
+"bhS" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
"bhT" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/locker)
"bhU" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/locker)
"bhV" = (/obj/effect/landmark{name = "blobstart"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating,/area/maintenance/locker)
@@ -3133,22 +3134,22 @@
"bin" = (/obj/structure/closet/coffin,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "chapel"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
"bio" = (/obj/item/weapon/hand_labeler,/obj/item/device/assembly/timer,/obj/item/device/eftpos{eftpos_name = "Bridge EFTPOS scanner"},/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bip" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/bridge/meeting_room)
-"biq" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
+"biq" = (/obj/structure/table/reinforced,/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva)
"bir" = (/obj/item/weapon/folder/red,/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bis" = (/obj/item/weapon/book/manual/security_space_law,/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
-"bit" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
+"bit" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/storage/primary)
"biu" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"biv" = (/obj/structure/table/woodentable,/obj/machinery/photocopier/faxmachine{department = "Bridge"},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"biw" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bix" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
"biy" = (/turf/simulated/wall,/area/turret_protected/ai)
-"biz" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
+"biz" = (/obj/structure/bed/chair,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"biA" = (/obj/machinery/vending/coffee,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"biB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"biC" = (/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"biD" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
+"biD" = (/obj/machinery/door/airlock/engineering{icon_state = "door_closed"; locked = 0; name = "Fore Starboard Solar Access"; req_access = list(10)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"biE" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/crew_quarters/captain)
-"biF" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
+"biF" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"biG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"biH" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/flora/pottedplant{tag = "icon-plant-01"; icon_state = "plant-01"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"biI" = (/obj/structure/disposalpipe/segment,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_two)
@@ -3185,13 +3186,13 @@
"bjn" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/aft)
"bjo" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/secondary/entry/aft)
"bjp" = (/turf/simulated/wall,/area/maintenance/disposal)
-"bjq" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Disposal Access"; req_access_txt = "12"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/disposal)
+"bjq" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "hazard door east"},/obj/machinery/door/airlock/research{name = "Miscellaneous Reseach Room"; req_access = list(47)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bjr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/locker)
"bjs" = (/obj/machinery/door/airlock{name = "Unit 3"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
"bjt" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
"bju" = (/obj/item/latexballon,/turf/simulated/floor/plating,/area/maintenance/locker)
"bjv" = (/obj/effect/landmark{name = "blobstart"},/obj/item/latexballon,/turf/simulated/floor/plating,/area/maintenance/locker)
-"bjw" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/crew_quarters/locker)
+"bjw" = (/obj/machinery/meter,/obj/machinery/door_control{id = "mixvent"; name = "Mixing Room Vent Control"; pixel_x = -25; pixel_y = 5; req_access = list(7)},/obj/machinery/button/ignition{id = "mixingsparker"; pixel_x = -25; pixel_y = -5},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/turf/simulated/floor{dir = 4; icon_state = "warnwhitecorner"},/area/rnd/mixing)
"bjx" = (/obj/structure/disposalpipe/tagger/partial{name = "Sorting Office"; sort_tag = "Sorting Office"},/turf/simulated/floor/plating,/area/maintenance/locker)
"bjy" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
"bjz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
@@ -3201,22 +3202,22 @@
"bjD" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor{icon_state = "arrival"; dir = 4},/area/quartermaster/office)
"bjE" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central_one)
"bjF" = (/obj/machinery/door/blast/regular{id = "chapelgun"; name = "Chapel Launcher Door"},/turf/simulated/floor/plating,/area/chapel/main)
-"bjG" = (/obj/item/weapon/storage/donut_box,/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/bridge/meeting_room)
-"bjH" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
+"bjG" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_5"; pixel_x = 0; pixel_y = -25; tag_door = "escape_pod_5_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station)
+"bjH" = (/obj/structure/sign/securearea{pixel_x = 32},/turf/simulated/floor{dir = 1; icon_state = "loadingarea"},/area/hallway/primary/starboard)
"bjI" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bjJ" = (/obj/item/weapon/folder/blue,/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/bridge/meeting_room)
-"bjK" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
+"bjK" = (/obj/structure/bed/chair{dir = 4},/obj/effect/landmark/start{name = "Cargo Technician"},/turf/simulated/floor,/area/quartermaster/office)
"bjL" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bjM" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bjN" = (/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = 0; pixel_y = 20},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 0; pixel_y = -26},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 1; freerange = 1; listening = 1; name = "Common Channel"; pixel_x = -25; pixel_y = -4},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"bjO" = (/obj/machinery/door/window{dir = 4; name = "AI Core Door"; req_access_txt = "16"},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
+"bjO" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station)
"bjP" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
-"bjQ" = (/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 28; pixel_y = 5},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = -27; pixel_y = 4},/obj/effect/landmark/start{name = "AI"},/obj/item/device/radio/intercom{broadcasting = 1; freerange = 1; listening = 1; name = "Common Channel"; pixel_y = 25},/obj/machinery/door_control{desc = "A remote control switch for the AI chamber door."; id = "AI Door"; name = "AI Chamber Door Control"; pixel_x = 16; pixel_y = 32; req_access_txt = "16"},/obj/machinery/newscaster/security_unit{pixel_x = 32; pixel_y = 32},/obj/machinery/requests_console{department = "AI"; departmentType = 5; pixel_x = -32; pixel_y = 32},/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"bjR" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "AI Core Door"; req_access_txt = "16"},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
+"bjQ" = (/obj/machinery/light/small{dir = 4},/obj/machinery/porta_turret{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
+"bjR" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_berth_hatch"; locked = 1; name = "Escape Pod"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/cargo)
"bjS" = (/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = 0; pixel_y = 19},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 0; pixel_y = -26},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 1; freerange = 1; listening = 1; name = "Common Channel"; pixel_x = 27; pixel_y = -3},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bjT" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bjU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"bjV" = (/obj/structure/stool/bed/chair,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain)
+"bjV" = (/obj/machinery/light{dir = 1},/obj/item/weapon/stool,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception)
"bjW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"bjX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bjY" = (/obj/structure/table/woodentable,/obj/machinery/recharger{pixel_y = 4},/obj/machinery/camera{c_tag = "Captain's Office"; dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/wood,/area/crew_quarters/captain)
@@ -3254,13 +3255,13 @@
"bkE" = (/obj/machinery/newscaster{pixel_y = -32},/turf/simulated/floor{dir = 2; icon_state = "escape"},/area/hallway/secondary/exit)
"bkF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 2; icon_state = "escape"},/area/hallway/secondary/exit)
"bkG" = (/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "escape"},/area/hallway/secondary/exit)
-"bkH" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/embedded_controller/radio/docking_port_multi{child_names_txt = "Airlock One;Airlock Two"; child_tags_txt = "escape_dock_north_airlock;escape_dock_south_airlock"; frequency = 1380; id_tag = "escape_dock"; pixel_x = 0; pixel_y = -25; req_one_access_txt = "13"},/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/hallway/secondary/exit)
+"bkH" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Mental Health"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
"bkI" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/hallway/secondary/exit)
"bkJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
-"bkK" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
-"bkL" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "specops_dock_airlock"; pixel_x = 0; pixel_y = 30; req_access_txt = "0"; req_one_access_txt = "13"; tag_airpump = "specops_dock_pump"; tag_chamber_sensor = "specops_dock_sensor"; tag_exterior_door = "specops_dock_outer"; tag_interior_door = "specops_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "specops_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "specops_dock_pump"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
-"bkM" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
-"bkN" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "specops_dock_airlock"; name = "interior access button"; pixel_x = -30; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor,/area/hallway/secondary/entry/aft)
+"bkK" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Sub-Acute C"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_c)
+"bkL" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Secondary Storage"; req_access = list(5)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/medical/medbay2)
+"bkM" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Medbay Diagnostics Maintenance Access"; req_access = list(5)},/turf/simulated/floor/plating,/area/medical/sleeper)
+"bkN" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Patient Ward"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
"bkO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/power/apc/high{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green,/turf/simulated/floor,/area/hallway/secondary/entry/aft)
"bkP" = (/obj/machinery/conveyor{dir = 5; id = "garbage"},/turf/simulated/floor/plating,/area/maintenance/disposal)
"bkQ" = (/obj/machinery/conveyor{dir = 4; id = "garbage"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/disposal)
@@ -3268,10 +3269,10 @@
"bkS" = (/obj/structure/disposaloutlet{dir = 8},/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plating,/area/maintenance/disposal)
"bkT" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/maintenance/disposal)
"bkU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/locker)
-"bkV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/locker)
+"bkV" = (/obj/machinery/door/airlock/glass_medical{name = "Hygiene Facilities"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
"bkW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker)
-"bkX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker)
-"bkY" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker)
+"bkX" = (/obj/machinery/door/airlock/engineering{name = "Engineering Supplies"; req_one_access = list(10,24,5)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/engineering/break_room)
+"bkY" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/cargo)
"bkZ" = (/obj/machinery/camera{c_tag = "Locker Room Toilets"; dir = 8; network = list("SS13")},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
"bla" = (/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/locker)
"blb" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/locker)
@@ -3300,10 +3301,10 @@
"bly" = (/obj/machinery/vending/coffee,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"blz" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"blA" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"blB" = (/obj/machinery/door/window{dir = 2; name = "AI Core Door"; req_access_txt = "109"},/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/flasher{id = "AI"; pixel_x = 22; pixel_y = 24},/obj/machinery/turretid/stun{check_synth = 1; name = "AI Chamber turret control"; pixel_x = 36; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"blC" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/light/small{dir = 1},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc/super{dir = 1; name = "north bump"; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
+"blB" = (/obj/machinery/camera{c_tag = "Medbay Lobby Port"; network = list("SS13")},/obj/item/weapon/stool,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception)
+"blC" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Sub-Acute B"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
"blD" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"blE" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
+"blE" = (/obj/machinery/camera{c_tag = "Medbay Lobby Starboard"; network = list("SS13")},/obj/item/weapon/stool,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception)
"blF" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = -30; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/device/megaphone,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"blG" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/blue,/obj/item/weapon/stamp/captain,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"blH" = (/obj/structure/table/woodentable,/obj/machinery/computer/skills{icon_state = "medlaptop"},/obj/item/weapon/hand_tele,/turf/simulated/floor/wood,/area/crew_quarters/captain)
@@ -3318,7 +3319,7 @@
"blQ" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"},/turf/simulated/wall,/area/hallway/primary/starboard)
"blR" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; opacity = 0},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay4)
"blS" = (/obj/machinery/sparker{dir = 2; id = "mixingsparker"; pixel_x = 25},/obj/machinery/atmospherics/unary/outlet_injector{dir = 4; frequency = 1443; icon_state = "map_injector"; id = "air_in"; use_power = 1},/turf/simulated/floor/engine/vacuum,/area/rnd/mixing)
-"blT" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Morgue"; req_access_txt = "6"},/turf/simulated/floor,/area/hallway/primary/starboard)
+"blT" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/research{name = "Toxins Storage"; req_access = list(8)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/rnd/research)
"blU" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "whitepurplecorner"},/area/medical/medbay2)
"blV" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/hallway/primary/starboard)
"blW" = (/turf/simulated/floor{dir = 1; icon_state = "loadingarea"},/area/hallway/primary/starboard)
@@ -3328,7 +3329,7 @@
"bma" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "purple"},/area/hallway/primary/starboard)
"bmb" = (/turf/simulated/floor{dir = 6; icon_state = "purple"},/area/hallway/primary/starboard)
"bmc" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/exit)
-"bmd" = (/obj/machinery/door/airlock/maintenance{name = "Maintenance Access"; req_access_txt = "12"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit)
+"bmd" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "tox_airlock_pump"; tag_exterior_door = "tox_airlock_exterior"; id_tag = "tox_airlock_control"; tag_interior_door = "tox_airlock_interior"; pixel_x = -24; pixel_y = 0; tag_chamber_sensor = "tox_airlock_sensor"},/obj/machinery/atmospherics/tvalve/bypass{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "warnwhitecorner"},/area/rnd/mixing)
"bme" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall,/area/hallway/secondary/exit)
"bmf" = (/obj/machinery/light{dir = 4},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/secondary/entry/aft)
"bmg" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/turf/simulated/floor/plating,/area/maintenance/disposal)
@@ -3336,7 +3337,7 @@
"bmi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/disposal)
"bmj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/locker)
"bmk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/locker)
-"bml" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/locker)
+"bml" = (/obj/machinery/door_control{id = "scanhide"; name = "Diagnostics Room Separation Shutters"; pixel_x = -6; pixel_y = 25; req_access = list(5)},/obj/machinery/camera{c_tag = "Medbay Scanning"; network = list("SS13")},/obj/machinery/atmospherics/unary/freezer{dir = 8; icon_state = "freezer"},/obj/machinery/door_control{id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; pixel_x = 6; pixel_y = 25; req_access = list(5)},/turf/simulated/floor{icon_state = "delivery"},/area/medical/sleeper)
"bmm" = (/obj/machinery/door/airlock{name = "Unit 4"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
"bmn" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
"bmo" = (/obj/item/stack/sheet/glass/reinforced,/obj/effect/decal/cleanable/cobweb,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/maintenance/locker)
@@ -3348,47 +3349,47 @@
"bmu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/locker)
"bmv" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/locker)
"bmw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
-"bmx" = (/obj/machinery/door_control{id = "qm_warehouse"; name = "Warehouse Door Control"; pixel_x = -1; pixel_y = -24; req_access_txt = "31"},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
+"bmx" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Sub-Acute A"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
"bmy" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
"bmz" = (/obj/structure/disposalpipe/sortjunction/untagged{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
"bmA" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/wall,/area/quartermaster/office)
"bmB" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/office)
-"bmC" = (/obj/structure/stool/bed/chair{dir = 4},/obj/effect/landmark/start{name = "Cargo Technician"},/turf/simulated/floor,/area/quartermaster/office)
+"bmC" = (/obj/item/weapon/stool,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception)
"bmD" = (/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "arrival"; dir = 4},/area/quartermaster/office)
-"bmE" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "Mailing Room"; req_access_txt = "50"},/turf/simulated/floor{icon_state = "bot"},/area/hallway/primary/central_one)
+"bmE" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/plating,/area/maintenance/cargo)
"bmF" = (/obj/machinery/camera{c_tag = "Central Hallway West"; dir = 8},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_one)
"bmG" = (/turf/simulated/wall/r_wall,/area/maintenance/substation/command)
-"bmH" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = null; req_access_txt = "19"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/maintenance/substation/command)
+"bmH" = (/obj/machinery/door/airlock/glass_research{autoclose = 0; frequency = 1379; glass = 1; icon_state = "door_locked"; id_tag = "tox_airlock_exterior"; locked = 1; name = "Mixing Room Exterior Airlock"; req_access = list(8)},/turf/simulated/floor/engine,/area/rnd/mixing)
"bmI" = (/obj/machinery/light/small{dir = 8},/obj/machinery/porta_turret{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bmJ" = (/obj/structure/cable/cyan{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
"bmK" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bmL" = (/obj/machinery/ai_slipper{icon_state = "motion0"},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
"bmM" = (/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
-"bmN" = (/obj/machinery/light/small{dir = 4},/obj/machinery/porta_turret{dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
+"bmN" = (/obj/item/weapon/stool,/obj/machinery/camera{c_tag = "Medbay Examination Room"; network = list("SS13")},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
"bmO" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Captain's Desk"; departmentType = 5; name = "Captain RC"; pixel_x = -30; pixel_y = 0},/obj/structure/filingcabinet,/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"bmP" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 4},/obj/effect/landmark/start{name = "Captain"},/obj/machinery/door_control{desc = "A remote control-switch for the office door."; id = "captaindoor"; name = "Office Door Control"; normaldoorcontrol = 1; pixel_x = 15; pixel_y = 30; req_access_txt = "20"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door_control{desc = "A remote control-switch for the starboard bridge doors."; id = "sbridgedoor"; name = "Bridge Door Control"; normaldoorcontrol = 1; pixel_x = 15; pixel_y = 39; req_access_txt = "20"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
+"bmP" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/bed/chair/wheelchair,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
"bmQ" = (/obj/machinery/computer/communications,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bmR" = (/obj/structure/table/woodentable,/obj/item/device/eftpos{eftpos_name = "Captain EFTPOS scanner"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bmS" = (/obj/structure/table/woodentable,/obj/item/weapon/melee/chainofcommand,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bmT" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/dropper,/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
-"bmU" = (/obj/machinery/chem_dispenser,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
+"bmU" = (/obj/machinery/door/airlock/glass_research{autoclose = 0; frequency = 1379; glass = 1; icon_state = "door_locked"; id_tag = "tox_airlock_interior"; locked = 1; name = "Mixing Room Interior Airlock"; req_access = list(8)},/turf/simulated/floor/engine,/area/rnd/mixing)
"bmV" = (/obj/machinery/camera{c_tag = "Chemistry"; network = list("SS13")},/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = 30},/obj/machinery/chem_master,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"bmW" = (/obj/structure/table/reinforced,/obj/item/stack/sheet/mineral/phoron,/obj/item/stack/sheet/mineral/phoron,/obj/item/stack/sheet/mineral/phoron,/obj/item/stack/sheet/mineral/phoron,/obj/item/stack/sheet/mineral/phoron,/obj/item/stack/sheet/mineral/phoron,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"bmX" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "chemcounter"; name = "Pharmacy Counter Lockdown Control"; pixel_y = 25},/obj/machinery/reagentgrinder,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"bmY" = (/obj/structure/sign/chemistry,/turf/simulated/wall/r_wall,/area/medical/chemistry)
"bmZ" = (/obj/structure/reagent_dispensers/water_cooler,/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/turf/simulated/floor{tag = "icon-whiteblue (NORTHWEST)"; icon_state = "whiteblue"; dir = 9},/area/medical/reception)
"bna" = (/obj/structure/table,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/item/weapon/storage/box/cups{pixel_x = 0; pixel_y = 0},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception)
-"bnb" = (/obj/machinery/camera{c_tag = "Medbay Lobby Port"; network = list("SS13")},/obj/structure/stool,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception)
-"bnc" = (/obj/machinery/light{dir = 1},/obj/structure/stool,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception)
+"bnb" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/rnd/mixing)
+"bnc" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Command"},/turf/simulated/floor/plating,/area/maintenance/substation/command)
"bnd" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 1; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/reception)
"bne" = (/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/reception)
-"bnf" = (/obj/machinery/camera{c_tag = "Medbay Lobby Starboard"; network = list("SS13")},/obj/structure/stool,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception)
-"bng" = (/obj/structure/stool,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception)
+"bnf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
+"bng" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"bnh" = (/obj/machinery/newscaster{pixel_x = 30},/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor{tag = "icon-whiteblue (NORTHEAST)"; icon_state = "whiteblue"; dir = 5},/area/medical/reception)
"bni" = (/turf/simulated/wall,/area/medical/reception)
"bnj" = (/obj/machinery/light{dir = 1},/obj/structure/closet/secure_closet/medical1,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
-"bnk" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/stool/bed/chair/wheelchair,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
-"bnl" = (/obj/structure/stool,/obj/machinery/camera{c_tag = "Medbay Examination Room"; network = list("SS13")},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
+"bnk" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Chemist"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{dir = 4; icon_state = "whiteyellow"},/area/medical/chemistry)
+"bnl" = (/obj/item/weapon/stool,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/medical/reception)
"bnm" = (/obj/machinery/light{dir = 1},/obj/machinery/disposal,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
"bnn" = (/turf/simulated/wall,/area/medical/exam_room)
"bno" = (/obj/structure/table,/obj/item/device/camera{name = "Autopsy Camera"; pixel_x = -2; pixel_y = 7},/obj/item/weapon/paper_bin{pixel_y = -6},/obj/item/weapon/pen/red{pixel_x = -1; pixel_y = -9},/obj/item/weapon/pen/blue{pixel_x = 3; pixel_y = -5},/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/medical/morgue)
@@ -3399,14 +3400,14 @@
"bnt" = (/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/morgue)
"bnu" = (/obj/structure/morgue{tag = "icon-morgue1 (WEST)"; icon_state = "morgue1"; dir = 8},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/medical/morgue)
"bnv" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
-"bnw" = (/obj/machinery/door/airlock{name = "Medbay Substation"; req_access_txt = "5"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/substation/medical)
+"bnw" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Medbay Patient Wing Maintenance Access"; req_access = list(5)},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/medical/patient_wing)
"bnx" = (/obj/machinery/door/blast/regular{id = "mixvent"; name = "Mixer Room Vent"},/turf/simulated/floor/engine/vacuum,/area/rnd/mixing)
-"bny" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "psych"; name = "Mental Health Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/medbay4)
+"bny" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/assembly/chargebay)
"bnz" = (/obj/machinery/computer/rdconsole/robotics,/obj/machinery/alarm{pixel_y = 25},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
"bnA" = (/obj/structure/table,/obj/item/weapon/book/manual/robotics_cyborgs{pixel_x = 2; pixel_y = 5},/obj/item/weapon/storage/belt/utility,/obj/machinery/requests_console{department = "Robotics"; departmentType = 2; name = "Robotics RC"; pixel_y = 30},/obj/machinery/light{dir = 1},/obj/item/weapon/storage/belt/utility,/obj/item/weapon/reagent_containers/glass/beaker/large,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
"bnB" = (/obj/machinery/r_n_d/circuit_imprinter,/obj/item/weapon/reagent_containers/glass/beaker/sulphuric,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
-"bnC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "psych"; name = "Mental Health Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay4)
-"bnD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medprivc"; name = "Patient Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/patient_c)
+"bnC" = (/obj/structure/reagent_dispensers/acid{density = 0; pixel_x = -32},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
+"bnD" = (/obj/structure/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Roboticist"},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
"bnE" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; opacity = 0},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay4)
"bnF" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bnG" = (/obj/machinery/autolathe,/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
@@ -3416,17 +3417,17 @@
"bnK" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/storage/emergency)
"bnL" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/storage/emergency)
"bnM" = (/turf/simulated/wall,/area/storage/emergency)
-"bnN" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "specops_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13"},/turf/space,/area/space)
+"bnN" = (/obj/machinery/door_control{id = "misclab"; name = "Test Chamber Blast Doors"; pixel_x = 6; pixel_y = 30; req_access = list(47)},/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bnO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"bnP" = (/obj/structure/closet/emcloset,/obj/machinery/camera{c_tag = "Arrivals Auxiliary Docking South"; dir = 4; network = list("SS13")},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry/aft)
"bnQ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/hallway/secondary/entry/aft)
"bnR" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/obj/structure/sign/vacuum{pixel_x = -32},/turf/simulated/floor/plating,/area/maintenance/disposal)
-"bnS" = (/obj/machinery/door_control{id = "Disposal Exit"; name = "Disposal Vent Control"; pixel_x = -25; pixel_y = 4; req_access_txt = "12"},/obj/machinery/driver_button{id = "trash"; pixel_x = -26; pixel_y = -6},/turf/simulated/floor/plating,/area/maintenance/disposal)
+"bnS" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "hazard door east"},/obj/machinery/door/airlock/research{name = "Miscellaneous Reseach Room"; req_access = list(47)},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bnT" = (/obj/machinery/conveyor_switch/oneway{convdir = -1; id = "garbage"; name = "disposal coveyor"},/turf/simulated/floor/plating,/area/maintenance/disposal)
"bnU" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/plating,/area/maintenance/disposal)
"bnV" = (/obj/effect/decal/cleanable/blood/oil,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/disposal)
-"bnW" = (/obj/machinery/light/small{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/locker)
-"bnX" = (/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating,/area/maintenance/locker)
+"bnW" = (/obj/machinery/door/window/eastleft{name = "Medical Delivery"; req_access = list(5)},/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "delivery"},/area/medical/sleeper)
+"bnX" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "toxin_test_pump"; tag_exterior_door = "toxin_test_outer"; frequency = 1379; id_tag = "toxin_test_airlock"; tag_interior_door = "toxin_test_inner"; pixel_x = 0; pixel_y = 25; req_access = list(13); tag_chamber_sensor = "toxin_test_sensor"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/research_starboard)
"bnY" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/locker)
"bnZ" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/locker)
"boa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/locker)
@@ -3437,15 +3438,15 @@
"bof" = (/obj/machinery/light,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{dir = 2; icon_state = "whitegreencorner"},/area/rnd/research)
"bog" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/quartermaster/storage)
"boh" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/trunk,/turf/simulated/floor/plating,/area/quartermaster/office)
-"boi" = (/obj/machinery/door/window/eastleft{name = "Mail"; req_access_txt = "50"},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor{icon_state = "delivery"},/area/quartermaster/office)
+"boi" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "toxin_test_airlock"; name = "exterior access button"; pixel_x = -20; pixel_y = -20; req_access = list(13)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating/airless,/area/space)
"boj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/office)
"bok" = (/obj/item/weapon/folder/yellow,/obj/item/weapon/pen{pixel_x = 4; pixel_y = 4},/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "arrival"; dir = 4},/area/quartermaster/office)
-"bol" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_one)
+"bol" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "toxin_test_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"bom" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/substation/command)
"bon" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/terminal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/command)
-"boo" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/camera{c_tag = "Command Substation"; dir = 2; network = list("SS13","Engineering")},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Command Substation"},/turf/simulated/floor/plating,/area/maintenance/substation/command)
-"bop" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/command{name = "Electrical Maintenance"; req_access = null; req_access_txt = "19"},/turf/simulated/floor/plating,/area/maintenance/substation/command)
-"boq" = (/obj/machinery/camera{c_tag = "Engineering Washroom"; dir = 1; network = list("SS13")},/obj/machinery/light,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
+"boo" = (/obj/item/weapon/stool,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics)
+"bop" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "toxin_test_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
+"boq" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/lab)
"bor" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/command)
"bos" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/maintenance/substation/command)
"bot" = (/turf/simulated/wall,/area/maintenance/substation/command)
@@ -3455,7 +3456,7 @@
"box" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"boy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"boz" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"boA" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
+"boA" = (/obj/item/weapon/stool,/turf/simulated/floor/plating,/area/maintenance/disposal)
"boB" = (/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; listening = 1; name = "Captain's Intercom"; pixel_x = -27; pixel_y = -3},/obj/structure/closet/secure_closet/captains,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"boC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"boD" = (/obj/machinery/computer/card,/obj/item/weapon/card/id/captains_spare,/turf/simulated/floor/wood,/area/crew_quarters/captain)
@@ -3465,11 +3466,11 @@
"boH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_two)
"boI" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{dir = 8; icon_state = "whitegreencorner"},/area/rnd/research)
"boJ" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/glass/beaker/large,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
-"boK" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
+"boK" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "toxin_test_airlock"; name = "interior access button"; pixel_x = 20; pixel_y = 20; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/research_starboard)
"boL" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"boM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
-"boN" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Chemist"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{dir = 4; icon_state = "whiteyellow"},/area/medical/chemistry)
-"boO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medprivb"; name = "Patient Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/patient_b)
+"boN" = (/obj/structure/bed,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
+"boO" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = 6},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
"boP" = (/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/reception)
"boQ" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/reception)
"boR" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/reception)
@@ -3477,7 +3478,7 @@
"boT" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/medical/reception)
"boU" = (/turf/simulated/floor{icon_state = "white"},/area/medical/reception)
"boV" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "white"},/area/medical/reception)
-"boW" = (/obj/structure/stool,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/medical/reception)
+"boW" = (/obj/machinery/door/airlock/external{name = "Toxins Test Chamber"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating/airless,/area/rnd/test_area)
"boX" = (/obj/structure/sign/examroom,/turf/simulated/wall,/area/medical/reception)
"boY" = (/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
"boZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
@@ -3495,18 +3496,18 @@
"bpl" = (/turf/simulated/floor,/area/assembly/chargebay)
"bpm" = (/obj/machinery/door_control{dir = 2; id = "Skynet_launch"; name = "Mech Bay Door Control"; pixel_x = 6; pixel_y = 24},/turf/simulated/floor{tag = "icon-warningcorner (WEST)"; icon_state = "warningcorner"; dir = 8},/area/assembly/chargebay)
"bpn" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/assembly/chargebay)
-"bpo" = (/obj/structure/sign/securearea{pixel_x = 32},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/assembly/chargebay)
+"bpo" = (/obj/machinery/door/airlock/glass_medical{name = "Patient Ward"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
"bpp" = (/turf/simulated/wall,/area/assembly/robotics)
"bpq" = (/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
-"bpr" = (/obj/structure/stool/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Roboticist"},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
+"bpr" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyerStar"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = 6; pixel_y = 28},/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/medical/reception)
"bps" = (/obj/machinery/camera{c_tag = "Robotics"; dir = 2; network = list("SS13","Research"); pixel_x = 22},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/assembly/robotics)
"bpt" = (/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics)
-"bpu" = (/obj/structure/stool,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics)
-"bpv" = (/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics)
-"bpw" = (/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access_txt = "47"},/turf/simulated/floor{icon_state = "white"},/area/hallway/primary/starboard)
+"bpu" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
+"bpv" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Roboticist"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/assembly/robotics)
+"bpw" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Observation Room"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
"bpx" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area/hallway/primary/starboard)
"bpy" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 50; pixel_x = 3; pixel_y = 3},/obj/item/stack/sheet/metal{amount = 50},/obj/item/clothing/glasses/welding,/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/lab)
-"bpz" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/lab)
+"bpz" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/firealarm{pixel_y = 27},/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/quartermaster/office)
"bpA" = (/obj/structure/table,/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/lab)
"bpB" = (/obj/machinery/camera{c_tag = "Research and Development Lab"; dir = 2; network = list("SS13","Research")},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 1; icon_state = "whitepurplecorner"},/area/rnd/lab)
"bpC" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
@@ -3518,15 +3519,15 @@
"bpI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"bpJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"bpK" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/hallway/secondary/entry/aft)
-"bpL" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor,/area/hallway/secondary/entry/aft)
+"bpL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora)
"bpM" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/disposal)
"bpN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/disposal)
-"bpO" = (/obj/structure/stool,/turf/simulated/floor/plating,/area/maintenance/disposal)
+"bpO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/turret_protected/ai_upload)
"bpP" = (/turf/simulated/floor/plating,/area/maintenance/disposal)
"bpQ" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 0; pixel_y = -29},/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/disposal)
"bpR" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/disposal)
-"bpS" = (/obj/machinery/door/airlock/maintenance{name = "Disposal Access"; req_access_txt = "12"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/disposal)
-"bpT" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plating,/area/maintenance/locker)
+"bpS" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_eva_outer"; locked = 1; name = "Engineering EVA External Access"; req_access = list(13)},/turf/simulated/floor/airless{icon_state = "circuit"},/area/maintenance/atmos_control)
+"bpT" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_eva_inner"; locked = 1; name = "Engineering EVA Internal Access"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/atmos_control)
"bpU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/locker)
"bpV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/maintenance/locker)
"bpW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/locker)
@@ -3539,7 +3540,7 @@
"bqd" = (/obj/structure/closet/secure_closet/cargotech,/turf/simulated/floor,/area/quartermaster/storage)
"bqe" = (/obj/machinery/light{dir = 1},/obj/machinery/alarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/quartermaster/storage)
"bqf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/quartermaster/storage)
-"bqg" = (/obj/machinery/door_control{id = "qm_warehouse"; name = "Warehouse Door Control"; pixel_x = -1; pixel_y = 24; req_access_txt = "31"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/quartermaster/storage)
+"bqg" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_command{name = "Chief Engineer"; req_access = list(56)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
"bqh" = (/obj/structure/sign/poster{pixel_x = 0; pixel_y = 0},/turf/simulated/wall,/area/quartermaster/storage)
"bqi" = (/obj/machinery/photocopier,/turf/simulated/floor,/area/quartermaster/office)
"bqj" = (/obj/structure/disposalpipe/sortjunction{dir = 1; name = "Sorting Office"; sortType = "Sorting Office"},/turf/simulated/floor,/area/quartermaster/office)
@@ -3560,7 +3561,7 @@
"bqy" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/primary/central_three)
"bqz" = (/obj/structure/table/rack,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/clothing/mask/gas,/obj/item/clothing/suit/armor/captain,/obj/item/clothing/head/helmet/space/capspace,/obj/machinery/newscaster/security_unit{pixel_x = -32; pixel_y = 0},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bqA" = (/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"bqB" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Captain's Desk Door"; req_access_txt = "20"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
+"bqB" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Break Room"; req_one_access = list(10,24,5)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/break_room)
"bqC" = (/obj/machinery/light,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bqD" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bqE" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain)
@@ -3571,13 +3572,14 @@
"bqJ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"bqK" = (/obj/machinery/camera{c_tag = "Common Brig Northwest"; dir = 4; network = list("SS13","Prison")},/obj/machinery/computer/arcade,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/prison)
"bqL" = (/turf/simulated/wall/r_wall,/area/medical/chemistry)
+"bqM" = (/obj/structure/bed,/obj/item/weapon/bedsheet/captain,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"bqN" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/reception)
"bqO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/reception)
"bqP" = (/turf/simulated/floor{dir = 4; icon_state = "whiteblue_ex"; tag = "icon-whiteblue (EAST)"},/area/medical/reception)
-"bqQ" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/medical{name = "Examination room"; req_access_txt = "5"},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/exam_room)
+"bqQ" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Washroom"; req_one_access = list(10,24,5)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/break_room)
"bqR" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
"bqS" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
-"bqT" = (/obj/structure/stool/bed,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
+"bqT" = (/obj/structure/table,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000; pixel_x = 5; pixel_y = -5},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
"bqU" = (/obj/structure/filingcabinet/chestdrawer{desc = "A large drawer filled with autopsy reports."; name = "Autopsy Reports"},/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/morgue)
"bqV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/morgue)
"bqW" = (/obj/machinery/optable,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/medical/morgue)
@@ -3586,11 +3588,11 @@
"bqZ" = (/turf/simulated/floor/bluegrid,/area/assembly/chargebay)
"bra" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor,/area/assembly/chargebay)
"brb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/assembly/chargebay)
-"brc" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "hazard door east"},/obj/machinery/door/airlock/glass_research{name = "Robotics Lab"; req_access_txt = "29"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
+"brc" = (/obj/structure/closet/secure_closet{name = "Psychiatrist's Locker"; req_access = list(64)},/obj/item/clothing/suit/straight_jacket{layer = 3},/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/pill/methylphenidate,/obj/item/weapon/reagent_containers/pill/citalopram,/obj/item/weapon/reagent_containers/pill/citalopram,/obj/item/weapon/reagent_containers/pill/methylphenidate,/obj/item/weapon/reagent_containers/syringe,/turf/simulated/floor{icon_state = "bcarpet04"},/area/medical/psych)
"brd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
"bre" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
"brf" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
-"brg" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = 6},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
+"brg" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/research/station)
"brh" = (/turf/simulated/wall/r_wall,/area/assembly/robotics)
"bri" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "warnwhite"},/area/rnd/research)
"brj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
@@ -3599,14 +3601,14 @@
"brm" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
"brn" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
"bro" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
-"brp" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
+"brp" = (/obj/effect/landmark/start{name = "Cargo Technician"},/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/quartermaster/office)
"brq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/storage/emergency)
"brr" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/storage/emergency)
"brs" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"brt" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "admin_shuttle_dock_pump"},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry/aft)
-"bru" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "admin_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_access_txt = "0"; req_one_access_txt = "13"; tag_airpump = "admin_shuttle_dock_pump"; tag_chamber_sensor = "admin_shuttle_dock_sensor"; tag_exterior_door = "admin_shuttle_dock_outer"; tag_interior_door = "admin_shuttle_dock_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/hallway/secondary/entry/aft)
-"brv" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
-"brw" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "admin_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -8; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/aft)
+"bru" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/ward)
+"brv" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/machinery/holosign/surgery,/obj/machinery/door/airlock/glass_medical{id_tag = "Surgery"; name = "Pre-Op Prep Room"; req_access = list(5)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
+"brw" = (/obj/machinery/door/firedoor,/obj/machinery/holosign/surgery,/obj/machinery/door/airlock/glass_medical{id_tag = "Surgery"; name = "Pre-Op Prep Room"; req_access = list(5)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
"brx" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/aft)
"bry" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/hallway/secondary/entry/aft)
"brz" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor,/area/hallway/secondary/entry/aft)
@@ -3618,14 +3620,14 @@
"brF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker)
"brG" = (/turf/simulated/wall/r_wall,/area/maintenance/locker)
"brH" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/locker)
-"brI" = (/obj/machinery/door/airlock/maintenance{name = "Cargo Bay Maintenance"; req_access_txt = "31"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/quartermaster/storage)
+"brI" = (/obj/machinery/seed_storage/xenobotany,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
"brJ" = (/turf/simulated/floor,/area/quartermaster/storage)
"brK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/quartermaster/storage)
"brL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/storage)
"brM" = (/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/quartermaster/office)
"brN" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/quartermaster/office)
"brO" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/item/device/radio/intercom{pixel_y = 23},/turf/simulated/floor,/area/quartermaster/office)
-"brP" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass_mining{name = "Delivery Office"; req_access_txt = "50"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/quartermaster/office)
+"brP" = (/obj/machinery/botany/editor,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora)
"brQ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/quartermaster/office)
"brR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/quartermaster/office)
"brS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/quartermaster/office)
@@ -3643,33 +3645,33 @@
"bse" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/table,/obj/machinery/cell_charger,/turf/simulated/floor/plating,/area/maintenance/substation/command)
"bsf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor/plating,/area/maintenance/substation/medical)
"bsg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/obj/machinery/power/sensor{name = "Powernet Sensor - Medbay Subgrid"; name_tag = "Medbay Subgrid"},/turf/simulated/floor/plating,/area/maintenance/substation/medical)
-"bsh" = (/obj/machinery/door/airlock/highsecurity{icon_state = "door_closed"; locked = 0; name = "AI Upload Access"; req_access_txt = "16"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "vault"},/area/hallway/primary/central_three)
+"bsh" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/light_switch{pixel_x = -6; pixel_y = 26},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/hydroponics{closed_system = 1; name = "isolation tray"},/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
"bsi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/turret_protected/ai_upload)
-"bsj" = (/obj/structure/table,/obj/item/weapon/aiModule/asimov,/obj/item/weapon/aiModule/freeformcore,/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Core Modules"; req_access_txt = "20"},/obj/structure/window/reinforced,/obj/item/weapon/aiModule/corp,/obj/item/weapon/aiModule/paladin,/obj/item/weapon/aiModule/robocop,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload)
+"bsj" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Xenobiology Research"; req_access = list(47)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"bsk" = (/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload)
"bsl" = (/obj/machinery/computer/borgupload,/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1447; name = "Private AI Channel"; pixel_x = -5; pixel_y = 22},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload)
"bsm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/flasher{id = "AI"; pixel_x = -22; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload)
"bsn" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/computer/aiupload,/obj/machinery/light{dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload)
-"bso" = (/obj/structure/table,/obj/item/weapon/aiModule/oxygen,/obj/item/weapon/aiModule/oneHuman,/obj/machinery/door/window{base_state = "left"; dir = 8; icon_state = "left"; name = "High-Risk Modules"; req_access_txt = "20"},/obj/item/weapon/aiModule/purge,/obj/structure/window/reinforced,/obj/item/weapon/aiModule/antimov,/obj/item/weapon/aiModule/teleporterOffline,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload)
+"bso" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/engineering{name = "Science Substation"; req_one_access = list(11,24,47)},/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/substation/research)
"bsp" = (/turf/simulated/wall,/area/crew_quarters/captain)
-"bsq" = (/obj/machinery/door/airlock/command{name = "Captain's Quarters"; req_access = null; req_access_txt = "20"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/crew_quarters/captain)
-"bsr" = (/obj/machinery/door/airlock/maintenance{name = "Captain's Office Maintenance"; req_access_txt = "20"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/supply,/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/captain)
+"bsq" = (/obj/machinery/door/airlock/maintenance{name = "Miscellaneous Reseach Maintenance"; req_access = list(47)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/substation/research)
+"bsr" = (/obj/machinery/door/firedoor/border_only{name = "hazard door south"},/obj/machinery/door/airlock/research{name = "Xenobiology Research"; req_access = list(47)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bss" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/central_two)
"bst" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"bsu" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
-"bsv" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/syringes,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
+"bsv" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 0; name = "Diagnostics Room"; req_access = list(5)},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay4)
"bsw" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/reception)
"bsx" = (/obj/structure/table,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/storage/box/cups,/obj/item/weapon/storage/box/cups{pixel_x = 2; pixel_y = 5},/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/medical/reception)
-"bsy" = (/obj/structure/table,/obj/machinery/door/window/northright{name = "Medbay Lobby"; req_access_txt = "5"},/obj/item/weapon/reagent_containers/spray/cleaner{pixel_x = -5},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/reception)
+"bsy" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_command{name = "Chief Engineer"; req_access = list(56)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads/chief)
"bsz" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table,/obj/machinery/computer/med_data/laptop,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/reception)
"bsA" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table,/obj/item/weapon/paper_bin,/obj/item/weapon/folder/white,/obj/item/weapon/pen,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/reception)
-"bsB" = (/obj/structure/table,/obj/machinery/door/window/northright{name = "Medbay Lobby"; req_access_txt = "5"},/obj/item/device/radio/intercom{broadcasting = 0; canhear_range = 5; freerange = 0; frequency = 1485; listening = 0; name = "Station Intercom (Medbay)"; pixel_x = 0; pixel_y = 3},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/reception)
+"bsB" = (/obj/machinery/door/airlock/external{name = "Toxins Test Chamber"},/turf/simulated/floor/plating/airless,/area/rnd/test_area)
"bsC" = (/obj/structure/filingcabinet/chestdrawer{name = "Medical Forms"},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/medical/reception)
"bsD" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/medical/reception)
"bsE" = (/obj/structure/table,/obj/structure/closet/secure_closet/medical_wall{name = "Pill Cabinet"; pixel_y = -32},/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/storage/pill_bottle/antitox,/obj/item/weapon/storage/pill_bottle/tramadol,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
"bsF" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
"bsG" = (/obj/structure/table,/obj/item/weapon/cane,/obj/item/weapon/cane{pixel_x = -3; pixel_y = 2},/obj/item/weapon/cane{pixel_x = -6; pixel_y = 4},/obj/item/weapon/storage/box/rxglasses,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
-"bsH" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_y = -10},/obj/item/weapon/folder/white{pixel_y = 0},/obj/item/weapon/pen,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 16; req_access_txt = "0"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
+"bsH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"bsI" = (/obj/structure/table,/obj/item/weapon/storage/box/bodybags,/obj/item/weapon/storage/box/bodybags,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/morgue)
"bsJ" = (/obj/machinery/mech_bay_recharge_port,/turf/simulated/floor/plating,/area/assembly/chargebay)
"bsK" = (/turf/simulated/floor/mech_bay_recharge_floor,/area/assembly/chargebay)
@@ -3695,7 +3697,7 @@
"bte" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/tank/oxygen,/obj/item/weapon/storage/belt/utility,/obj/item/clothing/mask/breath,/turf/simulated/floor/plating,/area/storage/emergency)
"btf" = (/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "admin_shuttle_dock_sensor"; pixel_x = -30; pixel_y = 8},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/hallway/secondary/entry/aft)
"btg" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "admin_shuttle_dock_pump"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/hallway/secondary/entry/aft)
-"bth" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
+"bth" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"bti" = (/turf/simulated/floor{icon_state = "warning"},/area/hallway/secondary/entry/aft)
"btj" = (/obj/machinery/light,/turf/simulated/floor{icon_state = "warning"},/area/hallway/secondary/entry/aft)
"btk" = (/obj/machinery/disposal/deliveryChute{dir = 1; name = "disposal inlet"},/obj/structure/disposalpipe/trunk{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/disposal)
@@ -3709,20 +3711,20 @@
"bts" = (/obj/machinery/light{dir = 1},/obj/machinery/firealarm{pixel_y = 27},/turf/simulated/floor,/area/quartermaster/storage)
"btt" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/quartermaster/storage)
"btu" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/quartermaster/storage)
-"btv" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass_mining{name = "Cargo Bay"; req_access_txt = "31"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/quartermaster/storage)
+"btv" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"btw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/office)
"btx" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/quartermaster/office)
"bty" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/quartermaster/office)
"btz" = (/obj/machinery/status_display/supply_display,/turf/simulated/wall,/area/quartermaster/office)
"btA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/office)
-"btB" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_mining{name = "Delivery Office"; req_access_txt = "50"},/turf/simulated/floor,/area/quartermaster/office)
+"btB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 10},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"btC" = (/turf/simulated/wall,/area/hallway/primary/central_three)
"btD" = (/obj/machinery/light{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central_three)
"btE" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_three)
"btF" = (/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor,/area/hallway/primary/central_three)
"btG" = (/turf/simulated/wall/r_wall,/area/hallway/primary/central_three)
"btH" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/tank/emergency_oxygen,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/command)
-"btI" = (/obj/machinery/door/airlock/command{name = "Head of Personnel"; req_access = null; req_access_txt = "57"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/maintenance/substation/command)
+"btI" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(12,47)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology)
"btJ" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/cyan,/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/turret_protected/ai_upload)
"btK" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/porta_turret{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload)
"btL" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload)
@@ -3733,7 +3735,7 @@
"btQ" = (/obj/structure/displaycase,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"btR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"btS" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
-"btT" = (/obj/machinery/door/airlock{name = "Private Restroom"; req_access_txt = "0"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain)
+"btT" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(12,47)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology)
"btU" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 28},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain)
"btV" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/supply,/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/captain)
"btW" = (/obj/structure/disposalpipe/segment,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/hallway/primary/central_two)
@@ -3746,15 +3748,15 @@
"bud" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = -32},/turf/simulated/floor{tag = "icon-whiteblue (SOUTHWEST)"; icon_state = "whiteblue"; dir = 10},/area/medical/reception)
"bue" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{tag = "icon-whiteblue"; icon_state = "whiteblue"},/area/medical/reception)
"buf" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/computer/crew,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/reception)
-"bug" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyerPort"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = -16; pixel_y = 28; req_access_txt = null},/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/medical/reception)
+"bug" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/office)
"buh" = (/obj/structure/table,/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 1; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Reception Emergency Phone"},/turf/simulated/floor,/area/medical/reception)
-"bui" = (/obj/structure/table,/obj/machinery/door_control{id = "medbayrecquar"; name = "Medbay Entrance Lockdown Shutters Control"; pixel_x = 6; pixel_y = 8; req_access_txt = "5"},/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 1; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Reception Emergency Phone"; pixel_x = -5},/turf/simulated/floor,/area/medical/reception)
-"buj" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyerStar"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = 6; pixel_y = 28},/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/medical/reception)
+"bui" = (/obj/item/weapon/shard,/turf/simulated/floor/plating,/area/maintenance/research_port)
+"buj" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "hop_office_desk"; name = "Desk Privacy Shutter"; pixel_x = 16; pixel_y = 28},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/crew_quarters/heads/hop)
"buk" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/filingcabinet/medical{pixel_y = 0},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/reception)
"bul" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whiteblue"; icon_state = "whiteblue"},/area/medical/reception)
"bum" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 32},/turf/simulated/floor{tag = "icon-whiteblue (SOUTHEAST)"; icon_state = "whiteblue"; dir = 6},/area/medical/reception)
"bun" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
-"buo" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
+"buo" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/machinery/camera{c_tag = "Captain's Quarters"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"bup" = (/obj/structure/table,/obj/machinery/computer/med_data/laptop,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -28},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
"buq" = (/obj/structure/morgue,/turf/simulated/floor{icon_state = "blue"; dir = 10},/area/medical/morgue)
"bur" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/medical/morgue)
@@ -3767,7 +3769,7 @@
"buy" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/assembly/chargebay)
"buz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/assembly/robotics)
"buA" = (/obj/structure/table,/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/cable_coil,/obj/item/device/flash,/obj/item/device/flash,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/assembly/robotics)
-"buB" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Roboticist"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/assembly/robotics)
+"buB" = (/obj/structure/table/woodentable,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/item/weapon/storage/box/matches,/obj/item/clothing/mask/smokable/cigarette/cigar,/obj/item/weapon/reagent_containers/food/drinks/flask{pixel_x = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"buC" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "bot"},/area/assembly/robotics)
"buD" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "bot"},/area/assembly/robotics)
"buE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/hologram/holopad,/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/assembly/robotics)
@@ -3785,8 +3787,8 @@
"buQ" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/research/station)
"buR" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/research/station)
"buS" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/research/station)
-"buT" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "admin_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = 30; pixel_y = -5; req_access_txt = "0"; req_one_access_txt = "13"},/turf/space,/area/space)
-"buU" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
+"buT" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/obj/machinery/camera{c_tag = "Medbay Patient C"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_c)
+"buU" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Break Room"; req_one_access = list(10,24,5)},/turf/simulated/floor,/area/engineering/break_room)
"buV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"buW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"buX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
@@ -3801,7 +3803,7 @@
"bvg" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/quartermaster/storage)
"bvh" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/quartermaster/storage)
"bvi" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/quartermaster/storage)
-"bvj" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass_mining{name = "Cargo Bay"; req_access_txt = "31"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/quartermaster/storage)
+"bvj" = (/obj/structure/closet/secure_closet/engineering_chief,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/crew_quarters/heads/chief)
"bvk" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/office)
"bvl" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/quartermaster/office)
"bvm" = (/obj/structure/disposalpipe/tagger/partial{name = "Sorting Office"; sort_tag = "Sorting Office"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/office)
@@ -3809,7 +3811,7 @@
"bvo" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/clipboard,/obj/item/weapon/pen/red{pixel_x = 2; pixel_y = 6},/obj/structure/table,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/quartermaster/office)
"bvp" = (/obj/machinery/computer/ordercomp,/turf/simulated/floor,/area/quartermaster/office)
"bvq" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor,/area/quartermaster/office)
-"bvr" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/firealarm{pixel_y = 27},/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/quartermaster/office)
+"bvr" = (/obj/machinery/light/small{dir = 1},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/substation/medical)
"bvs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/primary/central_three)
"bvt" = (/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central_three)
"bvu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/central_three)
@@ -3821,7 +3823,7 @@
"bvA" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bvB" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bvC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer)
-"bvD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{dir = 4},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/turret_protected/ai_upload)
+"bvD" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 28},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research)
"bvE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer)
"bvF" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/structure/cable/cyan{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer)
"bvG" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/substation/command)
@@ -3829,11 +3831,11 @@
"bvI" = (/obj/structure/table,/obj/item/weapon/aiModule/nanotrasen,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload)
"bvJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload)
"bvK" = (/obj/machinery/hologram/holopad,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload)
-"bvL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/supply{dir = 4},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/turret_protected/ai_upload)
+"bvL" = (/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/weapon/stock_parts/scanning_module{pixel_x = 2; pixel_y = 3},/obj/item/weapon/stock_parts/scanning_module,/obj/machinery/light_switch{pixel_x = 27},/obj/structure/reagent_dispensers/acid{density = 0; pixel_y = -32},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
"bvM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload)
"bvN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload)
"bvO" = (/obj/structure/table,/obj/item/weapon/aiModule/freeform,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload)
-"bvP" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/captain,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
+"bvP" = (/obj/structure/grille,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/window/reinforced/polarized{dir = 4},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop)
"bvQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"bvR" = (/obj/structure/toilet{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain)
"bvS" = (/obj/machinery/light/small{dir = 8},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/supply,/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/captain)
@@ -3843,31 +3845,31 @@
"bvW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/chemistry)
"bvX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/chemistry)
"bvY" = (/obj/machinery/smartfridge/secure/medbay,/turf/simulated/wall,/area/medical/chemistry)
-"bvZ" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Chemistry Laboratory"; req_access_txt = "33"},/obj/structure/sign/chemistry{pixel_x = 32},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
+"bvZ" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eng_eva_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = 25; req_access = list(13)},/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control)
"bwa" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay4)
-"bwb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medpriva"; name = "Patient Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/patient_a)
-"bwc" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Medical Reception"; req_access_txt = "5"},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/medical/reception)
+"bwb" = (/obj/structure/table,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/item/weapon/reagent_containers/glass/bottle/stoxin{pixel_x = -6; pixel_y = 10},/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = 5; pixel_y = 5},/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline{pixel_x = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/random/medical,/turf/simulated/floor{dir = 8; icon_state = "whiteyellow"},/area/medical/chemistry)
+"bwc" = (/obj/machinery/keycard_auth{pixel_x = -24; pixel_y = 0},/obj/machinery/door_control{desc = "A remote control-switch for engine core."; id = "EngineVent"; name = "Engine Ventillatory Control"; pixel_x = -24; pixel_y = 10; req_access = list(10)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door_control{desc = "A remote control-switch for the engine core airlock hatch bolts."; id = "engine_access_hatch"; name = "Engine Hatch Bolt Control"; normaldoorcontrol = 1; pixel_x = -24; pixel_y = -10; req_access = list(10); specialfunctions = 4},/turf/simulated/floor,/area/crew_quarters/heads/chief)
"bwd" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor,/area/medical/reception)
"bwe" = (/turf/simulated/floor,/area/medical/reception)
"bwf" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/medical/reception)
-"bwg" = (/obj/machinery/door/window/eastright{name = "Medical Reception"; req_access_txt = "5"},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/medical/reception)
+"bwg" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "eng_eva_pump"; tag_exterior_door = "eng_eva_outer"; frequency = 1379; id_tag = "eng_eva_airlock"; tag_interior_door = "eng_eva_inner"; name = "Engineering Airlock Console"; pixel_y = 25; req_access = list(13); tag_chamber_sensor = "eng_eva_sensor"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor{dir = 5; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control)
"bwh" = (/obj/machinery/door/blast/regular{id = "toxinsdriver"; name = "Toxins Launcher Bay Door"},/turf/simulated/floor/plating/airless,/area/rnd/mixing)
"bwi" = (/obj/machinery/door/blast/regular{id = "toxinsdriver"; name = "Toxins Launcher Bay Door"},/turf/simulated/floor/plating/airless,/area/rnd/test_area)
"bwj" = (/obj/structure/table,/obj/item/roller,/obj/item/roller{pixel_y = 8},/obj/item/roller{pixel_y = 16},/turf/simulated/floor,/area/medical/reception)
"bwk" = (/turf/simulated/wall,/area/medical/medbay2)
-"bwl" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Examination Room"; req_access_txt = "5"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
+"bwl" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eng_eva_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access = list(13)},/turf/simulated/floor/plating/airless,/area/maintenance/atmos_control)
"bwm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/medbay2)
-"bwn" = (/obj/machinery/door/airlock/medical{name = "Morgue"; req_access_txt = "6;5"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/medbay2)
+"bwn" = (/obj/machinery/door/airlock/glass_mining{name = "Quartermaster"; req_access = list(41)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/quartermaster/qm)
"bwo" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/assembly/chargebay)
"bwp" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/assembly/chargebay)
"bwq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/assembly/robotics)
"bwr" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor,/area/assembly/robotics)
"bws" = (/turf/simulated/floor,/area/assembly/robotics)
"bwt" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
-"bwu" = (/obj/structure/table,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000; pixel_x = 5; pixel_y = -5},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
+"bwu" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Medical"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/substation/medical)
"bwv" = (/obj/machinery/status_display,/turf/simulated/wall/r_wall,/area/assembly/robotics)
"bww" = (/turf/simulated/wall/r_wall,/area/rnd/research)
-"bwx" = (/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access_txt = "47"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
+"bwx" = (/obj/structure/table,/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "mining_shuttle"; pixel_x = 25; pixel_y = -8; req_one_access = list(13,48); tag_door = "mining_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/mining/station)
"bwy" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/rnd/research)
"bwz" = (/obj/machinery/newscaster{pixel_x = -27; pixel_y = 1},/turf/simulated/floor{icon_state = "warnwhite"; dir = 1},/area/rnd/lab)
"bwA" = (/turf/simulated/floor{icon_state = "warnwhite"; dir = 1},/area/rnd/lab)
@@ -3878,7 +3880,7 @@
"bwF" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/storage/emergency)
"bwG" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/research/station)
"bwH" = (/obj/structure/closet/crate,/turf/simulated/shuttle/floor,/area/shuttle/research/station)
-"bwI" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/research/station)
+"bwI" = (/obj/structure/grille,/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = -32},/obj/structure/cable/green,/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/obj/structure/window/reinforced/polarized{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop)
"bwJ" = (/turf/simulated/shuttle/floor,/area/shuttle/research/station)
"bwK" = (/obj/structure/table,/turf/simulated/shuttle/floor,/area/shuttle/research/station)
"bwL" = (/turf/space,/area/shuttle/administration/station)
@@ -3894,16 +3896,16 @@
"bwV" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/quartermaster/office)
"bwW" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Cargo Bay"; name = "Cargo Bay"},/turf/simulated/floor,/area/quartermaster/office)
"bwX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/office)
-"bwY" = (/obj/effect/landmark/start{name = "Cargo Technician"},/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/quartermaster/office)
-"bwZ" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/window/westleft{name = "Cargo Desk"; req_access_txt = "50"},/obj/structure/noticeboard{pixel_y = 27},/turf/simulated/floor,/area/quartermaster/office)
+"bwY" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire{pixel_x = 5; pixel_y = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/random/firstaid,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
+"bwZ" = (/obj/machinery/door/airlock{name = "Custodial Closet"; req_access = list(26)},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/central_three)
"bxa" = (/turf/simulated/floor{icon_state = "delivery"},/area/quartermaster/office)
-"bxb" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/office)
+"bxb" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 5; pixel_y = 5},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/random/firstaid,/turf/simulated/floor{dir = 8; icon_state = "whiteyellowcorner"},/area/medical/chemistry)
"bxc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_three)
"bxd" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/hallway/primary/central_three)
"bxe" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "loadingarea"},/area/hallway/primary/central_three)
"bxf" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "delivery"},/area/hallway/primary/central_three)
"bxg" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay4)
-"bxh" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "hop_office_desk"; name = "Desk Privacy Shutter"; pixel_x = 16; pixel_y = 28},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "hop_office_window"; name = "Window Privacy Shutters"; pixel_x = 16; pixel_y = 38},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/crew_quarters/heads/hop)
+"bxh" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{pixel_x = 5; pixel_y = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/random/firstaid,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"bxi" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/heads/hop)
"bxj" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/carpet,/area/crew_quarters/heads/hop)
"bxk" = (/turf/simulated/floor/carpet,/area/crew_quarters/heads/hop)
@@ -3915,9 +3917,9 @@
"bxq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/obj/machinery/power/sensor{name = "Powernet Sensor - Command Subgrid"; name_tag = "Command Subgrid"},/turf/simulated/floor/plating,/area/maintenance/substation/command)
"bxr" = (/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload)
"bxs" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/maintenance/substation/command)
-"bxt" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 4},/obj/machinery/camera{c_tag = "Captain's Quarters"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
-"bxu" = (/obj/structure/table/woodentable,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/item/weapon/storage/box/matches,/obj/item/clothing/mask/cigarette/cigar,/obj/item/weapon/reagent_containers/food/drinks/flask{pixel_x = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
-"bxv" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 1; icon_state = "left"; name = "Shower"; req_access_txt = "0"},/obj/machinery/shower{icon_state = "shower"; dir = 4},/obj/item/weapon/soap/deluxe,/obj/item/weapon/bikehorn/rubberducky,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain)
+"bxt" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = -5; pixel_y = -22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/extinguisher_cabinet{pixel_x = 6; pixel_y = -29},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
+"bxu" = (/obj/machinery/cryopod/robot/right,/turf/simulated/floor,/area/assembly/chargebay)
+"bxv" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_two)
"bxw" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/central_two)
"bxx" = (/obj/structure/table,/obj/item/weapon/packageWrap,/obj/item/weapon/hand_labeler,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 1; icon_state = "whiteyellowcorner"},/area/medical/chemistry)
"bxy" = (/obj/structure/closet/secure_closet/medical1,/turf/simulated/floor{dir = 1; icon_state = "whiteyellow"},/area/medical/chemistry)
@@ -3925,12 +3927,12 @@
"bxA" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"bxB" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"bxC" = (/turf/simulated/wall,/area/medical/medbay)
-"bxD" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/multi_tile/glass{id_tag = "MedbayFoyerPort"; req_access_txt = "5"},/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/medical/medbay)
+"bxD" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_three)
"bxE" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/medical/medbay)
"bxF" = (/turf/simulated/wall,/area/medical/medbay3)
"bxG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/medbay3)
-"bxH" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medbay Reception"; req_access_txt = "5"},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/medbay3)
-"bxI" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/multi_tile/glass{id_tag = "MedbayFoyerStar"; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/medical/medbay2)
+"bxH" = (/obj/machinery/camera{c_tag = "EMT Storage"; dir = 1; network = list("SS13")},/obj/machinery/door_control{id = "acutesep"; name = "Acute Separation Shutters"; pixel_y = -25; req_access = list(5)},/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Paramedic"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
+"bxI" = (/obj/machinery/light/small{dir = 4; pixel_y = 8},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "mining_dock_airlock"; pixel_x = 25; pixel_y = -5; req_one_access = list(13,48); tag_airpump = "mining_dock_pump"; tag_chamber_sensor = "mining_dock_sensor"; tag_exterior_door = "mining_dock_outer"; tag_interior_door = "mining_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "mining_dock_sensor"; pixel_x = 25; pixel_y = 8},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/miningdock)
"bxJ" = (/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/medical/medbay2)
"bxK" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-white_ex"; icon_state = "white_ex"; dir = 2},/area/medical/medbay2)
"bxL" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
@@ -3941,8 +3943,8 @@
"bxQ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "whitehall_m"; tag = "icon-whitehall_m"},/area/medical/medbay2)
"bxR" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/medical/medbay2)
"bxS" = (/obj/machinery/vending/medical,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
-"bxT" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "toxin_test_airlock"; name = "exterior access button"; pixel_x = -20; pixel_y = -20; req_access_txt = "13"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating/airless,/area/space)
-"bxU" = (/obj/structure/table/reinforced,/obj/machinery/ignition_switch{id = "Xenobio"; pixel_x = -6; pixel_y = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
+"bxT" = (/obj/machinery/door/window/westleft{name = "Janitoral Delivery"; req_access = list(26)},/turf/simulated/floor{icon_state = "delivery"},/area/janitor)
+"bxU" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/landmark{name = "JoinLateCyborg"},/obj/machinery/computer/cryopod/robot{pixel_y = -30},/turf/simulated/floor,/area/assembly/chargebay)
"bxV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/research_port)
"bxW" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bxX" = (/obj/structure/extinguisher_cabinet{pixel_x = -27},/obj/machinery/light{dir = 8},/turf/simulated/floor/bluegrid,/area/assembly/chargebay)
@@ -3957,12 +3959,12 @@
"byg" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
"byh" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = 2; pixel_y = 3},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
"byi" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
-"byj" = (/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/weapon/stock_parts/scanning_module{pixel_x = 2; pixel_y = 3},/obj/item/weapon/stock_parts/scanning_module,/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
+"byj" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor,/area/quartermaster/office)
"byk" = (/obj/structure/closet/crate,/obj/item/weapon/coin/silver,/turf/simulated/floor/plating,/area/storage/emergency)
"byl" = (/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/space,/area/shuttle/research/station)
"bym" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/shuttle/engine/heater{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/shuttle/research/station)
"byn" = (/obj/machinery/computer/shuttle_control/research,/turf/simulated/shuttle/floor,/area/shuttle/research/station)
-"byo" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "cargo_bay_door"; locked = 1; name = "Cargo Docking Hatch"; req_access_txt = "13"},/turf/simulated/floor/plating,/area/quartermaster/storage)
+"byo" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "CMO's Office"; req_access = list(40)},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
"byp" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/turf/simulated/floor/plating,/area/quartermaster/storage)
"byq" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/quartermaster/storage)
"byr" = (/turf/simulated/floor{dir = 4; icon_state = "loadingarea"},/area/quartermaster/storage)
@@ -3988,13 +3990,13 @@
"byL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload)
"byM" = (/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1447; name = "Private AI Channel"; pixel_x = 0; pixel_y = -27},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload)
"byN" = (/turf/simulated/wall/r_wall,/area/teleporter)
-"byO" = (/obj/machinery/door/airlock/maintenance{name = "Teleporter Maintenance"; req_access_txt = "17"},/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/supply,/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor/plating,/area/teleporter)
+"byO" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Staff Room"; req_access = list(5)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/medbay2)
"byP" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/central_two)
-"byQ" = (/obj/structure/table,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/item/weapon/reagent_containers/glass/bottle/stoxin{pixel_x = -6; pixel_y = 10},/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = 5; pixel_y = 5},/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline{pixel_x = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 8; icon_state = "whiteyellow"},/area/medical/chemistry)
+"byQ" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_cyborg_station)
"byR" = (/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"byS" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"byT" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whiteyellow"},/area/medical/chemistry)
-"byU" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyerPort"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = -24; pixel_y = 26; req_access_txt = null},/obj/machinery/computer/guestpass{pixel_x = -28},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{tag = "icon-whiteblue (NORTHWEST)"; icon_state = "whiteblue"; dir = 9},/area/medical/medbay)
+"byU" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "CMO's Office"; req_access = list(40)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
"byV" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-whiteblue (NORTHEAST)"; icon_state = "whiteblue"; dir = 5},/area/medical/medbay)
"byW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/medbay)
"byX" = (/obj/structure/table,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/device/flashlight/pen,/obj/item/device/flashlight/pen,/obj/item/device/flashlight/pen,/obj/item/device/flashlight/pen,/obj/item/device/flashlight/pen,/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{tag = "icon-whiteblue (NORTHWEST)"; icon_state = "whiteblue"; dir = 9},/area/medical/medbay3)
@@ -4012,12 +4014,12 @@
"bzj" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
"bzk" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
"bzl" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
-"bzm" = (/obj/machinery/door_control{id = "misclab"; name = "Test Chamber Blast Doors"; pixel_x = 6; pixel_y = 30; req_access_txt = "47"},/obj/structure/stool,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
+"bzm" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/teleporter)
"bzn" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
"bzo" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/patient_wing)
"bzp" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
"bzq" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{tag = "icon-whitebluecorner (WEST)"; icon_state = "whitebluecorner"; dir = 8},/area/medical/patient_wing)
-"bzr" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock{name = "Starboard Emergency Storage"; req_access_txt = "29"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/assembly/chargebay)
+"bzr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(8,12)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_shuttle)
"bzs" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/assembly/chargebay)
"bzt" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/assembly/chargebay)
"bzu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/assembly/chargebay)
@@ -4033,15 +4035,15 @@
"bzE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/rnd/research)
"bzF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/rnd/research)
"bzG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/rnd/research)
-"bzH" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_research{name = "Research and Development"; req_access_txt = "7"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
+"bzH" = (/obj/machinery/door/airlock/glass_command{name = "Research Director"; req_access = list(30)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/rnd/research)
"bzI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/rnd/research)
-"bzJ" = (/obj/machinery/door/airlock{name = "Starboard Emergency Storage"; req_access_txt = "0"; req_one_access_txt = "12;47"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/storage/emergency)
+"bzJ" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/window/westleft{dir = 8; name = "Server Room"; opacity = 1; req_access = list(30)},/obj/machinery/door/window/westleft{dir = 4; name = "Server Room"; opacity = 1; req_access = list(30)},/turf/simulated/floor{icon_state = "dark"},/area/server)
"bzK" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/docking)
"bzL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/docking)
"bzM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/docking)
"bzN" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall,/area/rnd/docking)
-"bzO" = (/obj/structure/table,/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "research_shuttle"; pixel_x = -8; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "13;65"; tag_door = "research_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/research/station)
-"bzP" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "cargo_bay_door"; locked = 1; name = "Cargo Docking Hatch"; req_access_txt = "13"},/turf/simulated/floor/plating,/area/quartermaster/storage)
+"bzO" = (/obj/machinery/door_control{id = "acute1"; name = "EMT Storage Privacy Shutters"; pixel_x = 26; pixel_y = 25; req_access = list(5)},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
+"bzP" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{id_tag = "cmodoor"; name = "CMO's Office"; req_access = list(40)},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
"bzQ" = (/turf/simulated/floor/plating,/area/quartermaster/storage)
"bzR" = (/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/quartermaster/storage)
"bzS" = (/turf/simulated/floor{icon_state = "bot"},/area/quartermaster/storage)
@@ -4056,7 +4058,7 @@
"bAb" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_three)
"bAc" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/central_three)
"bAd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_three)
-"bAe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora)
+"bAe" = (/obj/structure/table/rack,/obj/item/weapon/crowbar,/obj/item/weapon/crowbar,/obj/item/weapon/storage/toolbox/mechanical,/obj/machinery/vending/wallmed1{pixel_x = -32; pixel_y = 0},/obj/item/roller,/obj/item/roller,/obj/item/roller,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bAf" = (/obj/structure/closet/secure_closet/hop,/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bAg" = (/obj/structure/disposalpipe/segment,/obj/machinery/firealarm{dir = 4; layer = 3.3; pixel_x = 26},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bAh" = (/turf/simulated/wall/r_wall,/area/turret_protected/ai_server_room)
@@ -4070,26 +4072,26 @@
"bAp" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/teleporter)
"bAq" = (/obj/machinery/light_switch{pixel_x = 27},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/teleporter)
"bAr" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/hallway/primary/central_two)
-"bAs" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 5; pixel_y = 5},/obj/item/weapon/storage/firstaid/toxin,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 8; icon_state = "whiteyellowcorner"},/area/medical/chemistry)
-"bAt" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire{pixel_x = 5; pixel_y = 5},/obj/item/weapon/storage/firstaid/fire,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
-"bAu" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{pixel_x = 5; pixel_y = 5},/obj/item/weapon/storage/firstaid/o2,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
+"bAs" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 5; pixel_y = 5},/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/obj/random/firstaid,/turf/simulated/floor{dir = 8; icon_state = "whiteyellowcorner"},/area/medical/chemistry)
+"bAt" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/camera/autoname{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking)
+"bAu" = (/obj/structure/bed/chair{dir = 8},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -35},/obj/machinery/light,/turf/simulated/floor,/area/quartermaster/office)
"bAv" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"bAw" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
-"bAx" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medicine Storage"; req_access_txt = "5"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
+"bAx" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 1; name = "EMT Storage"; req_access = list(5)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay)
"bAy" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bAz" = (/obj/structure/disposalpipe/sortjunction{dir = 1; icon_state = "pipe-j1s"; sortType = "Medbay"; name = "Medbay"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
-"bAA" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medical Equipment"; req_access_txt = "5"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
+"bAA" = (/obj/machinery/door/airlock/maintenance{name = "Custodial Maintenance"; req_access = list(26)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/janitor)
"bAB" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay3)
"bAC" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay3)
"bAD" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay3)
"bAE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay3)
-"bAF" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medical Equipment"; req_access_txt = "5"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
+"bAF" = (/obj/machinery/door/airlock/highsecurity{name = "Secure Tech Storage"; req_access = list(19,23)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/storage/tech)
"bAG" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
"bAH" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
"bAI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
"bAJ" = (/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
"bAK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
-"bAL" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
+"bAL" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Head of Personnel"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "hop_office_desk"; name = "Desk Privacy Shutter"; pixel_x = 26; pixel_y = 17},/obj/machinery/button/windowtint{pixel_x = 36; pixel_y = 18},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bAM" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 2; icon_state = "whitepurplecorner"},/area/medical/medbay2)
"bAN" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "whitepurple"},/area/medical/medbay2)
"bAO" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 8; icon_state = "whitepurplecorner"},/area/medical/medbay2)
@@ -4100,8 +4102,8 @@
"bAT" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "whitered_c"; tag = "icon-whitered_c (WEST)"},/area/medical/patient_wing)
"bAU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
"bAV" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/camera{c_tag = "Medbay Patient Hallway - Starboard"; dir = 1; network = list("SS13")},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
-"bAW" = (/obj/structure/table,/turf/simulated/floor,/area/assembly/chargebay)
-"bAX" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/assembly/chargebay)
+"bAW" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor,/area/crew_quarters/heads/hop)
+"bAX" = (/obj/machinery/door/airlock/engineering{name = "Tech Storage"; req_access = list(23)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/aft)
"bAY" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor,/area/assembly/chargebay)
"bAZ" = (/obj/machinery/recharge_station,/turf/simulated/floor{icon_state = "bot"},/area/assembly/chargebay)
"bBa" = (/obj/structure/table,/obj/item/weapon/storage/box/bodybags{pixel_x = -1; pixel_y = -2},/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/assembly/robotics)
@@ -4120,27 +4122,27 @@
"bBn" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/research)
"bBo" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whitepurplecorner"},/area/rnd/research)
"bBp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora)
-"bBq" = (/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access_txt = "47"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking)
+"bBq" = (/obj/structure/sign/securearea{pixel_x = -32},/obj/structure/sign/securearea{pixel_x = -32},/obj/structure/sign/securearea{pixel_x = -32},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/rnd/mixing)
"bBr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking)
"bBs" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera{c_tag = "Research Shuttle Maintainance"; dir = 2},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking)
-"bBt" = (/obj/machinery/door/airlock/research{name = "Research Shuttle Dock"; req_access_txt = "65"},/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking)
+"bBt" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/obj/machinery/camera{c_tag = "Medbay Patient A"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_a)
"bBu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora_storage)
"bBv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking)
"bBw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking)
"bBx" = (/obj/structure/closet/emcloset,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking)
"bBy" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/shuttle/plating,/area/rnd/docking)
"bBz" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/research/station)
-"bBA" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "research_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access_txt = "13"},/turf/simulated/shuttle/floor,/area/shuttle/research/station)
+"bBA" = (/obj/machinery/door_control{id = "scanhide"; name = "Diagnostics Room Separation Shutters"; pixel_x = -6; pixel_y = -25; req_access = list(5)},/obj/machinery/door_control{id = "acute2"; name = "Acute Treatment Privacy Shutters"; pixel_x = 6; pixel_y = -25; req_access = list(5)},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bBB" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/research/station)
"bBC" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/storage)
"bBD" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/storage)
-"bBE" = (/obj/machinery/camera{c_tag = "Cargo Recieving Dock"; dir = 4},/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "cargo_bay"; name = "cargo bay hatch controller"; pixel_x = -30; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "13;31"; tag_door = "cargo_bay_door"},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/quartermaster/storage)
+"bBE" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
"bBF" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #2"},/obj/machinery/bot/mulebot{home_destination = "QM #2"; suffix = "#2"},/turf/simulated/floor{icon_state = "bot"},/area/quartermaster/storage)
"bBG" = (/obj/structure/table,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/weapon/folder/yellow,/obj/item/device/eftpos{eftpos_name = "Cargo Bay EFTPOS scanner"},/turf/simulated/floor,/area/quartermaster/office)
"bBH" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/quartermaster/office)
"bBI" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/office)
-"bBJ" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass_mining{name = "Cargo Office"; req_access_txt = "50"},/turf/simulated/floor,/area/quartermaster/office)
-"bBK" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor,/area/quartermaster/office)
+"bBJ" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/obj/machinery/camera{c_tag = "Medbay Patient B"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_b)
+"bBK" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/accessory/stethoscope,/obj/machinery/camera{c_tag = "Medbay Equipment Storage"; dir = 1},/obj/item/clothing/accessory/stethoscope,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay3)
"bBL" = (/obj/structure/closet/secure_closet/hop2,/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bBM" = (/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bBN" = (/obj/structure/table,/obj/item/weapon/pen,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/device/megaphone,/turf/simulated/floor,/area/crew_quarters/heads/hop)
@@ -4148,18 +4150,18 @@
"bBP" = (/obj/machinery/message_server,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_server_room)
"bBQ" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_server_room)
"bBR" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room)
-"bBS" = (/obj/machinery/door/airlock/highsecurity{icon_state = "door_closed"; locked = 0; name = "AI Upload"; req_access_txt = "16"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload)
-"bBT" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_cyborg_station)
+"bBS" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "mining_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = 25; req_one_access = list(13,48)},/turf/space,/area/space)
+"bBT" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/plating,/area/medical/genetics)
"bBU" = (/obj/structure/table,/obj/item/weapon/phone{pixel_x = -3; pixel_y = 3},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_cyborg_station)
"bBV" = (/obj/machinery/computer/aifixer,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_cyborg_station)
"bBW" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor,/area/teleporter)
-"bBX" = (/obj/structure/stool,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/teleporter)
+"bBX" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/aft)
"bBY" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/teleporter)
"bBZ" = (/obj/item/device/radio/beacon,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/teleporter)
"bCa" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/teleporter)
"bCb" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/teleporter)
-"bCc" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/command{name = "Teleport Access"; req_access_txt = "17"},/turf/simulated/floor,/area/hallway/primary/central_two)
-"bCd" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 5; pixel_y = 5},/obj/item/weapon/storage/firstaid/regular,/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/turf/simulated/floor{dir = 8; icon_state = "whiteyellowcorner"},/area/medical/chemistry)
+"bCc" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(8,12)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
+"bCd" = (/obj/machinery/door/window/southright{name = "Toxins Launcher"; req_access = list(8)},/obj/machinery/door/window/southright{dir = 1; name = "Toxins Launcher"; req_access = list(8)},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/mixing)
"bCe" = (/turf/simulated/floor{dir = 2; icon_state = "whiteyellow"},/area/medical/chemistry)
"bCf" = (/obj/structure/closet/wardrobe/chemistry_white,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{dir = 2; icon_state = "whiteyellowcorner"},/area/medical/chemistry)
"bCg" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
@@ -4169,11 +4171,11 @@
"bCk" = (/obj/structure/table,/obj/item/weapon/storage/box/beakers,/obj/item/weapon/storage/box/syringes{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/syringes,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/medical/medbay3)
"bCl" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/medbay2)
"bCm" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
-"bCn" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Cloning Laboratory"; req_access_txt = "5"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
-"bCo" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Genetics Laboratory"; req_access_txt = "9"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
+"bCn" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "CMO's Office"; req_access = list(40)},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
+"bCo" = (/obj/machinery/door/window/southright{dir = 1; name = "Test Chamber"; req_access = list(47)},/obj/machinery/door/window/southright{name = "Test Chamber"; req_access = list(47)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bCp" = (/turf/simulated/wall,/area/medical/genetics)
"bCq" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
-"bCr" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/machinery/door/airlock/glass_research{name = "Robotics Lab"; req_access_txt = "29; 47"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
+"bCr" = (/obj/machinery/door/window/southleft{dir = 1; name = "Test Chamber"; req_access = list(47)},/obj/machinery/door/window/southleft{name = "Test Chamber"; req_access = list(47)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bCs" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/rnd/research)
"bCt" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/rnd/research)
"bCu" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
@@ -4182,39 +4184,39 @@
"bCx" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bCy" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bCz" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
-"bCA" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acutesep"; name = "Acute Separation Shutters"; opacity = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper)
+"bCA" = (/turf/simulated/floor{dir = 2; icon_state = "cmo"},/area/rnd/docking)
"bCB" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Research Division"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research)
"bCC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/rnd/docking)
"bCD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking)
-"bCE" = (/obj/machinery/door/airlock/research{name = "Research Shuttle Dock"; req_access_txt = "65"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking)
+"bCE" = (/obj/structure/sign/nosmoking_2{pixel_x = -32},/obj/machinery/camera{c_tag = "Toxins Lab"; dir = 4; network = list("SS13","Research")},/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
"bCF" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay3)
"bCG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking)
"bCH" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking)
-"bCI" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking)
+"bCI" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1380; id_tag = "research_dock_pump"},/obj/machinery/camera/autoname{dir = 2; network = list("SS13","Supermatter","Atmospherics")},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/rnd/docking)
"bCJ" = (/turf/simulated/wall,/area/rnd/docking)
-"bCK" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "research_dock_outer"; locked = 1; name = "Shuttle Airlock"; req_access_txt = "13"},/turf/simulated/floor/plating,/area/rnd/docking)
-"bCL" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "research_dock_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = 8; req_access_txt = "0"; req_one_access_txt = "13;65"},/turf/space,/area/space)
+"bCK" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/engineering)
+"bCL" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "mining_dock_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_one_access = list(13,48)},/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/miningdock)
"bCM" = (/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/quartermaster/storage)
"bCN" = (/obj/machinery/conveyor_switch/oneway{convdir = -1; id = "QMLoad"},/turf/simulated/floor,/area/quartermaster/storage)
"bCO" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/quartermaster/storage)
"bCP" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #3"},/turf/simulated/floor{icon_state = "bot"},/area/quartermaster/storage)
"bCQ" = (/obj/structure/table,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/item/weapon/storage/belt/utility,/turf/simulated/floor,/area/quartermaster/office)
"bCR" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/quartermaster/office)
-"bCS" = (/obj/structure/stool/bed/chair{dir = 8},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -35},/obj/machinery/light,/turf/simulated/floor,/area/quartermaster/office)
+"bCS" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bCT" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_three)
"bCU" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "bot"},/area/hallway/primary/central_three)
"bCV" = (/obj/machinery/keycard_auth{pixel_x = -24; pixel_y = 0},/obj/machinery/account_database,/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/crew_quarters/heads/hop)
-"bCW" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Head of Personnel"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "hop_office_desk"; name = "Desk Privacy Shutter"; pixel_x = 26; pixel_y = 17},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "hop_office_window"; name = "Window Privacy Shutters"; pixel_x = 38; pixel_y = 17},/turf/simulated/floor,/area/crew_quarters/heads/hop)
+"bCW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bCX" = (/obj/structure/table,/obj/item/weapon/folder/blue,/obj/item/weapon/stamp/hop,/obj/item/device/eftpos{eftpos_name = "HoP EFTPOS scanner"},/turf/simulated/floor,/area/crew_quarters/heads/hop)
-"bCY" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor,/area/crew_quarters/heads/hop)
+"bCY" = (/obj/structure/bed/chair/office/light{dir = 8},/obj/effect/landmark/start{name = "Research Director"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor)
"bCZ" = (/obj/machinery/computer/message_monitor,/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room)
"bDa" = (/obj/structure/cable/cyan{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room)
"bDb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room)
-"bDc" = (/obj/machinery/door/airlock/highsecurity{name = "Messaging Server"; req_access_txt = "30"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room)
+"bDc" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "mining_dock_inner"; locked = 1; name = "Mining Dock Airlock"; req_access = list(13)},/turf/simulated/floor,/area/quartermaster/miningdock)
"bDd" = (/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1447; name = "Private AI Channel"; pixel_x = -12; pixel_y = 20},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/turretid/stun{control_area = "\improper AI Upload Chamber"; name = "AI Upload turret control"; pixel_x = 6; pixel_y = 24},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer)
-"bDe" = (/obj/structure/closet/crate,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/turf/simulated/floor/plating,/area/engine/storage_hard)
-"bDf" = (/obj/machinery/door_control{id = "engineering_cubicle"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = -25; pixel_y = 8; req_access_txt = "0"; specialfunctions = 4},/obj/structure/toilet{dir = 1},/obj/machinery/light/small{dir = 4},/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
-"bDg" = (/obj/machinery/door/airlock/highsecurity{name = "Cyborg Station"; req_access_txt = "16"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_cyborg_station)
+"bDe" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Quartermaster"},/turf/simulated/floor,/area/quartermaster/qm)
+"bDf" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "mining_dock_outer"; locked = 1; name = "Mining Dock Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/quartermaster/miningdock)
+"bDg" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "mining_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/mining/station)
"bDh" = (/obj/effect/landmark/start{name = "Cyborg"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_cyborg_station)
"bDi" = (/obj/effect/landmark/start{name = "Cyborg"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_cyborg_station)
"bDj" = (/obj/effect/landmark/start{name = "Cyborg"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 1},/area/turret_protected/ai_cyborg_station)
@@ -4228,15 +4230,15 @@
"bDr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_two)
"bDs" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 32},/turf/simulated/floor,/area/hallway/primary/central_two)
"bDt" = (/turf/simulated/wall,/area/medical/sleeper)
-"bDu" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/backpack/medic,/obj/item/roller,/obj/item/roller,/obj/item/roller,/obj/item/weapon/storage/toolbox/emergency,/obj/item/bodybag/cryobag{pixel_x = -3},/obj/item/bodybag/cryobag{pixel_x = -3},/obj/item/device/radio{frequency = 1487; name = "Medbay Emergency Radio Link"},/obj/machinery/door/window/eastright{dir = 1; name = "Emergency Kit"; req_access_txt = "5"},/obj/machinery/door/firedoor,/turf/simulated/floor{dir = 1; icon_state = "whiteyellow"},/area/medical/sleeper)
+"bDu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acute1"; name = "EMT Storage Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/sleeper)
"bDv" = (/obj/structure/closet/secure_closet/medical_wall{name = "Pill Cabinet"},/obj/item/weapon/storage/pill_bottle/antitox,/obj/item/weapon/storage/pill_bottle/tramadol,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/inaprovaline,/turf/simulated/wall,/area/medical/sleeper)
-"bDw" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medicine Storage"; req_access_txt = "5"},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
+"bDw" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/glass_research{name = "Toxins Lab"; req_access = list(8)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bDx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/sleeper)
"bDy" = (/obj/machinery/status_display,/turf/simulated/wall,/area/medical/medbay)
"bDz" = (/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bDA" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/medical/medbay)
"bDB" = (/obj/structure/table,/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/mask/muzzle,/obj/machinery/light,/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor{tag = "icon-whiteblue (SOUTHWEST)"; icon_state = "whiteblue"; dir = 10},/area/medical/medbay3)
-"bDC" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/clothing/tie/stethoscope,/obj/item/clothing/tie/stethoscope,/obj/item/clothing/tie/stethoscope,/obj/item/clothing/tie/stethoscope,/obj/machinery/camera{c_tag = "Medbay Equipment Storage"; dir = 1},/obj/item/clothing/tie/stethoscope,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay3)
+"bDC" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acute1"; name = "EMT Storage Privacy Shutters"; opacity = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper)
"bDD" = (/obj/structure/table,/obj/machinery/light,/obj/item/weapon/storage/box/gloves{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/masks{pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{tag = "icon-whiteblue (SOUTHEAST)"; icon_state = "whiteblue"; dir = 6},/area/medical/medbay3)
"bDE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/medbay2)
"bDF" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
@@ -4249,11 +4251,11 @@
"bDM" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning)
"bDN" = (/obj/item/apc_frame,/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/medical/genetics)
"bDO" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/genetics)
-"bDP" = (/obj/machinery/camera{c_tag = "Genetics Fore"; network = list("SS13")},/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/plating,/area/medical/genetics)
+"bDP" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acute1"; name = "EMT Storage Privacy Shutters"; opacity = 0},/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper)
"bDQ" = (/obj/item/weapon/table_parts,/turf/simulated/floor/plating,/area/medical/genetics)
"bDR" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/medical/genetics)
"bDS" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay2)
-"bDT" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "acute1"; name = "Acute One Privacy Shutters"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay)
+"bDT" = (/obj/structure/extinguisher_cabinet{pixel_x = -25},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning)
"bDU" = (/obj/structure/sign/securearea,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/rnd/research)
"bDV" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/medbay3)
"bDW" = (/obj/machinery/light{dir = 1},/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8; name = "hazard door west"},/turf/simulated/floor{dir = 8; icon_state = "whiteblue"},/area/rnd/research)
@@ -4271,18 +4273,18 @@
"bEi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/research)
"bEj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/research)
"bEk" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/research)
-"bEl" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;47"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_shuttle)
-"bEm" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;47"},/turf/simulated/floor/plating,/area/maintenance/research_shuttle)
+"bEl" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning)
+"bEm" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor,/area/quartermaster/miningdock)
"bEn" = (/turf/simulated/wall,/area/maintenance/research_shuttle)
"bEo" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/docking)
"bEp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking)
-"bEq" = (/obj/machinery/camera{c_tag = "Research Dock"; dir = 2; network = list("SS13","Research")},/turf/simulated/floor{dir = 2; icon_state = "cmo"},/area/rnd/docking)
-"bEr" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "research_dock_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "13;65"},/turf/simulated/floor{dir = 2; icon_state = "cmo"},/area/rnd/docking)
-"bEs" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "research_dock_inner"; locked = 1; name = "Shuttle Airlock"; req_access_txt = "13"},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking)
-"bEt" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1380; id_tag = "research_dock_pump"},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/rnd/docking)
+"bEq" = (/turf/simulated/floor/mech_bay_recharge_floor,/area/medical/sleeper)
+"bEr" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 0; name = "Acute Treatment"; req_access = list(5)},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay)
+"bEs" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/camera{c_tag = "Medbay Acute"; network = list("SS13")},/obj/machinery/door_control{id = "acutesep"; name = "Acute Separation Shutters"; pixel_y = 25; req_access = list(5)},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
+"bEt" = (/obj/machinery/mech_bay_recharge_port,/obj/structure/sign/poster{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating,/area/medical/sleeper)
"bEu" = (/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/rnd/docking)
"bEv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/rnd/docking)
-"bEw" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "cargo_bay_door"; locked = 1; name = "Cargo Docking Hatch"; req_access_txt = "13"},/turf/simulated/floor/plating,/area/quartermaster/storage)
+"bEw" = (/obj/machinery/door/airlock/maintenance{name = "Mining Maintenance"; req_access = list(48)},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/quartermaster/miningdock)
"bEx" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/turf/simulated/floor/plating,/area/quartermaster/storage)
"bEy" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/machinery/status_display/supply_display{pixel_y = -32},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/quartermaster/storage)
"bEz" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -35},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/quartermaster/storage)
@@ -4311,7 +4313,7 @@
"bEW" = (/obj/machinery/light_switch{pixel_y = -25},/obj/machinery/camera{c_tag = "Messaging Server"; dir = 1},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room)
"bEX" = (/obj/machinery/camera{c_tag = "AI Upload Access"; dir = 1},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer)
"bEY" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer)
-"bEZ" = (/obj/structure/window/basic{dir = 4},/obj/machinery/shower{dir = 1},/obj/structure/curtain/open/shower{color = "#FFA500"; layer = 3.3},/obj/machinery/door/window/northleft{name = "Shower"; req_access_txt = "0"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
+"bEZ" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Toxins Launch Room"; req_access = list(8)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/rnd/mixing)
"bFa" = (/obj/machinery/light_switch{pixel_y = -25},/obj/machinery/camera{c_tag = "Cyborg Station"; dir = 1},/obj/structure/closet/crate{name = "Camera Assembly Crate"},/obj/item/weapon/camera_assembly,/obj/item/weapon/camera_assembly,/obj/item/weapon/camera_assembly,/obj/item/weapon/camera_assembly,/obj/item/weapon/camera_assembly,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_cyborg_station)
"bFb" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/recharge_station,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_cyborg_station)
"bFc" = (/obj/machinery/recharge_station,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_cyborg_station)
@@ -4329,7 +4331,7 @@
"bFo" = (/obj/machinery/camera{c_tag = "Medbay Emergency Entrance"; dir = 2; network = list("SS13")},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bFp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bFq" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/medical/medbay)
-"bFr" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medical Equipment"; req_access_txt = "5"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay3)
+"bFr" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Toxins Launch Room Access"; req_access = list(8)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
"bFs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/medbay2)
"bFt" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
"bFu" = (/obj/machinery/door/firedoor,/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/medbay2)
@@ -4343,9 +4345,9 @@
"bFC" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/medical/genetics)
"bFD" = (/turf/simulated/floor/plating,/area/medical/genetics)
"bFE" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/medical/genetics)
-"bFF" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Genetics Research"; req_access_txt = "9"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
+"bFF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
"bFG" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 0; external_pressure_bound_default = 0; icon_state = "map_vent_in"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/bluegrid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server)
-"bFH" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "acute1"; name = "Acute One Privacy Shutters"; opacity = 0},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay)
+"bFH" = (/obj/machinery/computer/mech_bay_power_console,/obj/machinery/light{dir = 1},/turf/simulated/floor/bluegrid,/area/medical/sleeper)
"bFI" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay)
"bFJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8; name = "hazard door west"},/turf/simulated/floor{dir = 8; icon_state = "whiteblue"},/area/rnd/research)
"bFK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
@@ -4359,7 +4361,7 @@
"bFS" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bFT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/research)
"bFU" = (/obj/structure/table,/obj/item/weapon/folder/white,/obj/item/weapon/stamp/rd{pixel_x = 3; pixel_y = -2},/obj/item/weapon/paper/monitorkey,/obj/item/device/megaphone,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor)
-"bFV" = (/obj/machinery/computer/security/telescreen{desc = "Used for watching the RD's goons from the safety of his office."; name = "Research Monitor"; network = list("Research","Toxins Test Area","Robots","Anomaly Isolation"); pixel_x = 0; pixel_y = 2},/obj/structure/table,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor)
+"bFV" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
"bFW" = (/obj/machinery/computer/aifixer,/obj/machinery/requests_console{announcementConsole = 1; department = "Research Director's Desk"; departmentType = 5; name = "Research Director RC"; pixel_x = -2; pixel_y = 30},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor)
"bFX" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/crew_quarters/heads/hor)
"bFY" = (/obj/structure/lamarr,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/hor)
@@ -4374,7 +4376,7 @@
"bGh" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor{dir = 2; icon_state = "cmo"},/area/rnd/docking)
"bGi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/shuttle/plating,/area/rnd/docking)
"bGj" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "research_dock_sensor"; pixel_x = 0; pixel_y = -25},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/rnd/docking)
-"bGk" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "research_dock_pump"},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "research_dock_airlock"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "13;65"; tag_airpump = "research_dock_pump"; tag_chamber_sensor = "research_dock_sensor"; tag_exterior_door = "research_dock_outer"; tag_interior_door = "research_dock_inner"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/rnd/docking)
+"bGk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
"bGl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/storage)
"bGm" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/storage)
"bGn" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/storage)
@@ -4384,7 +4386,7 @@
"bGr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/storage)
"bGs" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/storage)
"bGt" = (/turf/simulated/wall,/area/quartermaster/miningdock)
-"bGu" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/door/airlock/mining{name = "Mining Dock"; req_access_txt = "48"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/miningdock)
+"bGu" = (/obj/effect/landmark/start{name = "Scientist"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
"bGv" = (/turf/simulated/wall,/area/quartermaster/qm)
"bGw" = (/obj/structure/filingcabinet,/turf/simulated/floor,/area/quartermaster/qm)
"bGx" = (/obj/machinery/computer/supplycomp,/turf/simulated/floor,/area/quartermaster/qm)
@@ -4392,12 +4394,12 @@
"bGz" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor,/area/quartermaster/qm)
"bGA" = (/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Cargo Bay Entrance"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "bluecorner"},/area/hallway/primary/central_three)
"bGB" = (/obj/machinery/status_display,/turf/simulated/wall,/area/hallway/primary/central_three)
-"bGC" = (/obj/machinery/door/airlock/command{name = "Head of Personnel"; req_access = null; req_access_txt = "57"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/central_three)
-"bGD" = (/obj/structure/window/basic{dir = 8},/obj/machinery/shower{dir = 1},/obj/structure/curtain/open/shower{color = "#FFA500"; layer = 3.3},/obj/machinery/door/window/northright{name = "Shower"; req_access_txt = "0"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
-"bGE" = (/obj/machinery/door/airlock/multi_tile/glass{autoclose = 1; dir = 2; req_access_txt = "5"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/medical/sleeper)
+"bGC" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
+"bGD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
+"bGE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
"bGF" = (/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bGG" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
-"bGH" = (/obj/machinery/light,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
+"bGH" = (/obj/machinery/vending/medical,/turf/simulated/wall,/area/medical/medbay)
"bGI" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bGJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bGK" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Chemistry"; name = "Chemistry"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/medbay)
@@ -4412,11 +4414,11 @@
"bGT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whiteredcorner"},/area/medical/cryo)
"bGU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/cryo)
"bGV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/cryo)
-"bGW" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Cloning Laboratory"; req_access_txt = "5"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/cryo)
+"bGW" = (/obj/machinery/door/airlock/glass_research{name = "Toxins Lab"; req_access = list(8)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bGX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning)
"bGY" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning)
"bGZ" = (/obj/structure/disposalpipe/junction{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning)
-"bHa" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Genetics Laboratory"; req_access_txt = "9"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
+"bHa" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Chief Medical Officer"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "cmooffice"; name = "CMO Privacy Shutters"; pixel_x = 38; pixel_y = 21},/obj/machinery/door_control{desc = "A remote control switch for the CMO's office."; id = "cmodoor"; name = "CMO Office Door Control"; normaldoorcontrol = 1; pixel_x = 28; pixel_y = 21},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "virologyquar"; name = "Virology Emergency Lockdown Control"; pixel_x = -15; pixel_y = 38; req_access = list(5)},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "medbayquar"; name = "Medbay Emergency Lockdown Control"; pixel_x = -15; pixel_y = 30; req_access = list(5)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
"bHb" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/medical/genetics)
"bHc" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/medical/genetics)
"bHd" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/medical/genetics)
@@ -4424,11 +4426,11 @@
"bHf" = (/obj/item/light_fixture_frame,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "floorgrime"},/area/medical/genetics)
"bHg" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay2)
"bHh" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/shutters{density = 0; dir = 0; icon_state = "shutter0"; id = "staffroom"; name = "Staff Room Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/cryo)
-"bHi" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/machinery/door/airlock/command{name = "Server Room"; req_access = null; req_access_txt = "30"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/rnd/research)
-"bHj" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/research{name = "Toxins Storage"; req_access_txt = "8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/rnd/research)
+"bHi" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/bed/roller,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = -32},/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/structure/closet/secure_closet/medical_wall{name = "O- Blood Locker"; pixel_x = -32},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper)
+"bHj" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/machinery/door/airlock/glass_research{name = "Robotics Lab"; req_access = list(29,47)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bHk" = (/obj/machinery/vending/coffee,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
-"bHl" = (/obj/structure/table,/obj/machinery/door_control{id = "Biohazard"; name = "Biohazard Shutter Control"; pixel_x = 5; pixel_y = 15; req_access_txt = "47"},/obj/machinery/computer/skills{icon_state = "medlaptop"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor)
-"bHm" = (/obj/structure/stool/bed/chair/office/light{dir = 8},/obj/effect/landmark/start{name = "Research Director"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor)
+"bHl" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Research Division Delivery"; req_access = list(47)},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{icon_state = "delivery"},/area/rnd/research)
+"bHm" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/maintenance{req_one_access = list(5,12,47)},/turf/simulated/floor/plating,/area/maintenance/research_port)
"bHn" = (/obj/machinery/computer/robotics,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor)
"bHo" = (/turf/simulated/floor{dir = 10; icon_state = "warnwhite"},/area/crew_quarters/heads/hor)
"bHp" = (/turf/simulated/floor{dir = 2; icon_state = "warnwhite"},/area/crew_quarters/heads/hor)
@@ -4442,7 +4444,7 @@
"bHx" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/miningdock)
"bHy" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/machinery/light{dir = 1},/obj/machinery/light_switch{pixel_y = 24},/obj/item/weapon/storage/belt/utility,/turf/simulated/floor,/area/quartermaster/miningdock)
"bHz" = (/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = -30; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/quartermaster/qm)
-"bHA" = (/obj/structure/stool/bed/chair/office/dark,/obj/effect/landmark/start{name = "Quartermaster"},/turf/simulated/floor,/area/quartermaster/qm)
+"bHA" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay)
"bHB" = (/turf/simulated/floor,/area/quartermaster/qm)
"bHC" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/quartermaster/qm)
"bHD" = (/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor,/area/hallway/primary/central_three)
@@ -4457,7 +4459,7 @@
"bHM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera{c_tag = "Central Primary Hallway South South-West"; dir = 2},/turf/simulated/floor,/area/hallway/primary/central_three)
"bHN" = (/obj/machinery/ai_status_display{pixel_y = 32},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three)
"bHO" = (/obj/structure/sign/securearea{pixel_y = 32},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/hallway/primary/central_three)
-"bHP" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engine/locker_room)
+"bHP" = (/obj/structure/bed/chair/office/light,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor{icon_state = "dark"},/area/server)
"bHQ" = (/obj/structure/sign/securearea{pixel_y = 32},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/hallway/primary/central_three)
"bHR" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/hallway/primary/central_three)
"bHS" = (/obj/machinery/camera{c_tag = "Central Primary Hallway South South-East"; dir = 2},/turf/simulated/floor,/area/hallway/primary/central_three)
@@ -4482,14 +4484,14 @@
"bIl" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor{dir = 10; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/cryo)
"bIm" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/cryo)
"bIn" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/cryo)
-"bIo" = (/obj/structure/stool/bed/chair/office/dark,/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning)
+"bIo" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Genetics Laboratory"; req_access = list(9)},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
"bIp" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning)
"bIq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/genetics)
"bIr" = (/obj/item/light_fixture_frame,/turf/simulated/floor/plating,/area/medical/genetics)
"bIs" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/medical/genetics)
"bIt" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/medical/genetics)
"bIu" = (/obj/item/weapon/table_parts,/turf/simulated/floor{icon_state = "floorgrime"},/area/medical/genetics)
-"bIv" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "9;12;47"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_port)
+"bIv" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Cloning Laboratory"; req_access = list(5)},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
"bIw" = (/turf/simulated/wall/r_wall,/area/maintenance/research_port)
"bIx" = (/turf/simulated/wall/r_wall,/area/server)
"bIy" = (/obj/machinery/r_n_d/server/robotics,/turf/simulated/floor/bluegrid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server)
@@ -4514,7 +4516,7 @@
"bIR" = (/obj/structure/table,/obj/item/device/taperecorder{pixel_x = -3},/obj/item/device/paicard{pixel_x = 4},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/obj/item/weapon/circuitboard/teleporter,/obj/item/weapon/circuitboard/aicore{pixel_x = -2; pixel_y = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor)
"bIS" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/research_shuttle)
"bIT" = (/obj/structure/table,/obj/item/weapon/folder/yellow,/obj/item/weapon/pen,/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = -30; pixel_y = 0},/turf/simulated/floor,/area/quartermaster/miningdock)
-"bIU" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor,/area/quartermaster/miningdock)
+"bIU" = (/obj/machinery/door/airlock/research{name = "Research Shuttle Dock"; req_access = list(65)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking)
"bIV" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/miningdock)
"bIW" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/pickaxe{pixel_x = 5},/obj/item/weapon/shovel{pixel_x = -5},/turf/simulated/floor,/area/quartermaster/miningdock)
"bIX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/qm)
@@ -4532,7 +4534,7 @@
"bJj" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "hazard door west"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three)
"bJk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/hallway/primary/central_three)
"bJl" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AftH"; location = "AIW"},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three)
-"bJm" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engine/locker_room)
+"bJm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bJn" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=CHE"; location = "AIE"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three)
"bJo" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_three)
"bJp" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/hallway/primary/central_three)
@@ -4543,13 +4545,13 @@
"bJu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_two)
"bJv" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_two)
"bJw" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=HOP"; location = "CHE"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/hallway/primary/central_two)
-"bJx" = (/obj/machinery/iv_drip,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper)
-"bJy" = (/obj/machinery/door_control{id = "acute1"; name = "Acute One Privacy Shutters"; pixel_x = 6; pixel_y = 25; req_access_txt = "5"},/obj/machinery/camera{c_tag = "Medbay Acute 1"; network = list("SS13")},/obj/machinery/door_control{id = "acute1em"; name = "Acute One Entry Shutters"; pixel_x = -6; pixel_y = 25; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
+"bJx" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay)
+"bJy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bJz" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay2)
"bJA" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay)
"bJB" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay)
-"bJC" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "acute2"; name = "Acute Two Privacy Shutters"; opacity = 0},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay)
-"bJD" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{id_tag = "cmodoor"; name = "CMO's Office"; req_access_txt = "40"},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
+"bJC" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor,/area/rnd/storage)
+"bJD" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "research_dock_outer"; locked = 1; name = "Shuttle Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/rnd/docking)
"bJE" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/medbay4)
"bJF" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay4)
"bJG" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
@@ -4567,9 +4569,9 @@
"bJS" = (/obj/machinery/alarm/server{dir = 4; pixel_x = -22; pixel_y = 0},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Server Walkway"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server)
"bJT" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Server Walkway"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server)
"bJU" = (/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Server Walkway"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server)
-"bJV" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/window/westleft{dir = 8; name = "Server Room"; opacity = 1; req_access_txt = "30"},/obj/machinery/door/window/westleft{dir = 4; name = "Server Room"; opacity = 1; req_access_txt = "30"},/turf/simulated/floor{icon_state = "dark"},/area/server)
+"bJV" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "research_dock_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = 8; req_one_access = list(13,65)},/turf/space,/area/space)
"bJW" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor{icon_state = "dark"},/area/server)
-"bJX" = (/obj/structure/stool/bed/chair/office/light,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor{icon_state = "dark"},/area/server)
+"bJX" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Paramedic"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bJY" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor{icon_state = "dark"},/area/server)
"bJZ" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/rnd/storage)
"bKa" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/storage)
@@ -4577,7 +4579,7 @@
"bKc" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 5; icon_state = "whitehall"},/area/rnd/research)
"bKd" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bKe" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "whitehall"},/area/rnd/research)
-"bKf" = (/obj/machinery/door/airlock/glass_command{name = "Research Director"; req_access_txt = "30"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/rnd/research)
+"bKf" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/command{name = "Teleport Access"; req_access = list(17)},/turf/simulated/floor,/area/hallway/primary/central_two)
"bKg" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor)
"bKh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor)
"bKi" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hop)
@@ -4623,11 +4625,11 @@
"bKW" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor,/area/hallway/primary/central_two)
"bKX" = (/obj/machinery/light,/turf/simulated/floor,/area/hallway/primary/central_two)
"bKY" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/hallway/primary/central_two)
-"bKZ" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -25; pixel_y = 0; req_access_txt = "0"},/obj/structure/stool/bed,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper)
-"bLa" = (/obj/machinery/sleeper,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
+"bKZ" = (/obj/structure/closet/secure_closet/medical1,/obj/item/device/radio/intercom{broadcasting = 0; canhear_range = 5; freerange = 0; frequency = 1485; listening = 1; name = "Station Intercom (Medbay)"; pixel_x = 0; pixel_y = -31},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/device/flashlight,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/random/medical,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
+"bLa" = (/obj/machinery/door/airlock/highsecurity{icon_state = "door_closed"; locked = 0; name = "AI Upload"; req_access = list(16)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload)
"bLb" = (/obj/machinery/sleep_console,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bLc" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "scanhide"; name = "Diagnostics Room Separation Shutters"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper)
-"bLd" = (/turf/simulated/floor{icon_state = "white_1"},/area/medical/medbay)
+"bLd" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/closet/fireaxecabinet{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bLe" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay)
"bLf" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "scanhide"; name = "Diagnostics Room Separation Shutters"; opacity = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper)
"bLg" = (/obj/machinery/light{dir = 1},/obj/structure/filingcabinet/chestdrawer{dir = 1},/turf/simulated/floor{tag = "icon-whiteblue (NORTHWEST)"; icon_state = "whiteblue"; dir = 9},/area/crew_quarters/heads/cmo)
@@ -4637,7 +4639,7 @@
"bLk" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "scanhide"; name = "Diagnostics Room Separation Shutters"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper)
"bLl" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay4)
"bLm" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay4)
-"bLn" = (/obj/machinery/door/window/southright{dir = 1; name = "Test Chamber"; req_access_txt = "47"},/obj/machinery/door/window/southright{name = "Test Chamber"; req_access_txt = "47"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
+"bLn" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass_mining{name = "Cargo Office"; req_access = list(50)},/turf/simulated/floor,/area/quartermaster/office)
"bLo" = (/turf/simulated/wall,/area/medical/genetics_cloning)
"bLp" = (/obj/structure/computerframe,/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor{icon_state = "floorgrime"},/area/medical/genetics)
"bLq" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor/plating,/area/medical/genetics)
@@ -4647,13 +4649,13 @@
"bLu" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_port)
"bLv" = (/obj/structure/reagent_dispensers/watertank,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/research_port)
"bLw" = (/obj/machinery/r_n_d/server/core,/turf/simulated/floor/bluegrid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server)
-"bLx" = (/obj/machinery/door/window/southleft{dir = 1; name = "Test Chamber"; req_access_txt = "47"},/obj/machinery/door/window/southleft{name = "Test Chamber"; req_access_txt = "47"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
+"bLx" = (/obj/machinery/camera{c_tag = "Cargo Recieving Dock"; dir = 4},/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "cargo_bay"; name = "cargo bay hatch controller"; pixel_x = -30; pixel_y = 0; req_one_access = list(13,31); tag_door = "cargo_bay_door"},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/quartermaster/storage)
"bLy" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Server Walkway"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server)
"bLz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/sign/securearea{desc = "A warning sign which reads 'SERVER ROOM'."; name = "SERVER ROOM"; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/plating,/area/server)
"bLA" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor{icon_state = "dark"},/area/server)
"bLB" = (/obj/machinery/computer/rdservercontrol,/turf/simulated/floor{icon_state = "dark"},/area/server)
"bLC" = (/obj/machinery/computer/message_monitor,/turf/simulated/floor{icon_state = "dark"},/area/server)
-"bLD" = (/turf/simulated/floor,/area/rnd/storage)
+"bLD" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay)
"bLE" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/storage)
"bLF" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bLG" = (/obj/machinery/light_switch{pixel_y = -23},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor)
@@ -4674,7 +4676,7 @@
"bLV" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/mining/station)
"bLW" = (/obj/structure/table,/turf/simulated/shuttle/floor,/area/shuttle/mining/station)
"bLX" = (/obj/machinery/computer/shuttle_control/mining,/turf/simulated/shuttle/floor,/area/shuttle/mining/station)
-"bLY" = (/obj/structure/table,/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "mining_shuttle"; pixel_x = 25; pixel_y = -8; req_access_txt = "0"; req_one_access_txt = "13;48"; tag_door = "mining_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/mining/station)
+"bLY" = (/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access = list(47)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking)
"bLZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/miningdock)
"bMa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/floor/plating,/area/quartermaster/miningdock)
"bMb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/miningdock)
@@ -4683,23 +4685,23 @@
"bMe" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/quartermaster/miningdock)
"bMf" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/miningdock)
"bMg" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/quartermaster/miningdock)
-"bMh" = (/obj/machinery/door/airlock/glass_mining{name = "Quartermaster"; req_access_txt = "41"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/quartermaster/qm)
+"bMh" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medical Equipment"; req_access = list(5)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bMi" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/quartermaster/qm)
"bMj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/quartermaster/qm)
"bMk" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/quartermaster/qm)
-"bMl" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_three)
+"bMl" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medicine Storage"; req_access = list(5)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bMm" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/central_three)
"bMn" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three)
"bMo" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/junction,/turf/simulated/floor,/area/hallway/primary/central_three)
-"bMp" = (/obj/machinery/door/airlock{name = "Custodial Closet"; req_access_txt = "26"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/central_three)
-"bMq" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_two)
+"bMp" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medical Equipment"; req_access = list(5)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
+"bMq" = (/obj/machinery/door/airlock{name = "Medbay Substation"; req_access = list(5)},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/substation/medical)
"bMr" = (/obj/machinery/vending/cigarette,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_two)
-"bMs" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/item/roller,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper)
-"bMt" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
-"bMu" = (/obj/machinery/door_control{id = "acutesep"; name = "Acute Separation Shutters"; pixel_y = -25; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
-"bMv" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 0; name = "Acute One"; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay)
-"bMw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
-"bMx" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay)
+"bMs" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/mining/station)
+"bMt" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acutesep"; name = "Acute Separation Shutters"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper)
+"bMu" = (/obj/structure/bed/chair,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
+"bMv" = (/obj/structure/bed/chair,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
+"bMw" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Medical Doctor"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
+"bMx" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Medical Doctor"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
"bMy" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/table,/obj/machinery/photocopier/faxmachine{department = "CMO's Office"},/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/crew_quarters/heads/cmo)
"bMz" = (/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
"bMA" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
@@ -4731,14 +4733,14 @@
"bNa" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_shuttle)
"bNb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/research_shuttle)
"bNc" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
-"bNd" = (/obj/machinery/door/airlock/external{name = "Toxins Test Chamber"; req_access_txt = "0"},/turf/simulated/floor/plating/airless,/area/rnd/test_area)
+"bNd" = (/obj/machinery/door/airlock/research{name = "Research Shuttle Dock"; req_access = list(65)},/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking)
"bNe" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating/airless,/area/rnd/test_area)
"bNf" = (/obj/machinery/camera{c_tag = "Toxins Test Chamber North"; network = list("Toxins Test Area")},/obj/machinery/light{dir = 1},/turf/simulated/floor/airless,/area/rnd/test_area)
"bNg" = (/turf/simulated/shuttle/floor,/area/shuttle/mining/station)
-"bNh" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/mining/station)
+"bNh" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/obj/structure/bed,/obj/item/weapon/bedsheet/blue,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
"bNi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/miningdock)
"bNj" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "mining_dock_pump"},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/quartermaster/miningdock)
-"bNk" = (/obj/machinery/light/small{dir = 4; pixel_y = 8},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "mining_dock_airlock"; pixel_x = 25; pixel_y = -5; req_access_txt = "0"; req_one_access_txt = "13;48"; tag_airpump = "mining_dock_pump"; tag_chamber_sensor = "mining_dock_sensor"; tag_exterior_door = "mining_dock_outer"; tag_interior_door = "mining_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "mining_dock_sensor"; pixel_x = 25; pixel_y = 8},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/miningdock)
+"bNk" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "research_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/research/station)
"bNl" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall,/area/quartermaster/miningdock)
"bNm" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/miningdock)
"bNn" = (/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor,/area/quartermaster/miningdock)
@@ -4770,32 +4772,32 @@
"bNN" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/janitor)
"bNO" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/janitor)
"bNP" = (/turf/simulated/floor,/area/janitor)
-"bNQ" = (/obj/machinery/door/window/westleft{name = "Janitoral Delivery"; req_access_txt = "26"},/turf/simulated/floor{icon_state = "delivery"},/area/janitor)
+"bNQ" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "cargo_bay_door"; locked = 1; name = "Cargo Docking Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/quartermaster/storage)
"bNR" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Janitor"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "bot"},/area/janitor)
"bNS" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/engineering)
"bNT" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/engineering)
"bNU" = (/turf/simulated/wall,/area/maintenance/engineering)
-"bNV" = (/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/structure/closet/secure_closet/medical_wall{name = "O- Blood Locker"},/turf/simulated/wall,/area/medical/sleeper)
+"bNV" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyerPort"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = -24; pixel_y = 26},/obj/machinery/computer/guestpass{pixel_x = -28},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{tag = "icon-whiteblue (NORTHWEST)"; icon_state = "whiteblue"; dir = 9},/area/medical/medbay)
"bNW" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
-"bNX" = (/obj/machinery/vending/medical,/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/turf/simulated/wall,/area/medical/sleeper)
-"bNY" = (/obj/structure/sign/greencross,/turf/simulated/wall,/area/medical/medbay)
+"bNX" = (/obj/item/weapon/camera_assembly,/turf/simulated/floor/plating,/area/medical/genetics)
+"bNY" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Janitor"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/janitor)
"bNZ" = (/obj/machinery/hologram/holopad,/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bOa" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
-"bOb" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "CMO's Office"; req_access_txt = "40"},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
-"bOc" = (/obj/structure/stool/bed/chair,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
-"bOd" = (/obj/structure/stool/bed/chair,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
+"bOb" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_research{name = "Research and Development"; req_access = list(7)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
+"bOc" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/machinery/sleeper,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper)
+"bOd" = (/obj/machinery/door/airlock{name = "Starboard Emergency Storage"; req_one_access = list(12,47)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/storage/emergency)
"bOe" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
-"bOf" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "CMO's Office"; req_access_txt = "40"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
+"bOf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/engineering{name = "Medbay Substation"; req_one_access = list(11,24,5)},/turf/simulated/floor/plating,/area/maintenance/substation/medical)
"bOg" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
"bOh" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
-"bOi" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Staff Room"; req_access_txt = "5"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/medbay2)
+"bOi" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock{name = "Starboard Emergency Storage"; req_access = list(29)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/assembly/chargebay)
"bOj" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
-"bOk" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Medical Doctor"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
-"bOl" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Medical Doctor"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
+"bOk" = (/obj/structure/table,/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "research_shuttle"; pixel_x = -8; pixel_y = -25; req_one_access = list(13,65); tag_door = "research_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/research/station)
+"bOl" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Medical Doctor"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
"bOm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
-"bOn" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/obj/structure/stool/bed,/obj/item/weapon/bedsheet/blue,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
+"bOn" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
"bOo" = (/obj/machinery/light,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/medical/genetics)
-"bOp" = (/obj/machinery/camera{c_tag = "Genetics Aft"; dir = 1; network = list("SS13")},/turf/simulated/floor/plating,/area/medical/genetics)
+"bOp" = (/obj/machinery/button/driver{dir = 2; id = "toxinsdriver"; pixel_y = 24},/turf/simulated/floor,/area/rnd/mixing)
"bOq" = (/obj/machinery/portable_atmospherics/canister,/turf/simulated/floor/engine,/area/rnd/misc_lab)
"bOr" = (/obj/machinery/portable_atmospherics/canister,/obj/machinery/light{dir = 1},/turf/simulated/floor/engine,/area/rnd/misc_lab)
"bOs" = (/turf/simulated/floor/engine,/area/rnd/misc_lab)
@@ -4819,14 +4821,14 @@
"bOK" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor{dir = 9; icon_state = "warnwhite"},/area/rnd/mixing)
"bOL" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "warnwhite"; dir = 1},/area/rnd/mixing)
"bOM" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor{icon_state = "warnwhite"; dir = 5},/area/rnd/mixing)
-"bON" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "8;12"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_shuttle)
+"bON" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "cargo_bay_door"; locked = 1; name = "Cargo Docking Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/quartermaster/storage)
"bOO" = (/turf/simulated/wall,/area/rnd/mixing)
"bOP" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'BOMB RANGE"; name = "BOMB RANGE"},/turf/simulated/wall,/area/rnd/test_area)
-"bOQ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "mining_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access_txt = "13"},/turf/simulated/shuttle/floor,/area/shuttle/mining/station)
-"bOR" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "mining_dock_outer"; locked = 1; name = "Mining Dock Airlock"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/quartermaster/miningdock)
+"bOQ" = (/obj/machinery/door/airlock/maintenance{name = "Teleporter Maintenance"; req_access = list(17)},/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/supply,/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor/plating,/area/teleporter)
+"bOR" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/multi_tile/glass{id_tag = "MedbayFoyerPort"; req_access = list(5)},/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/medical/medbay)
"bOS" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/quartermaster/miningdock)
-"bOT" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "mining_dock_inner"; locked = 1; name = "Mining Dock Airlock"; req_access = null; req_access_txt = "13"},/turf/simulated/floor,/area/quartermaster/miningdock)
-"bOU" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "mining_dock_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13;48"},/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/miningdock)
+"bOT" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medbay Reception"; req_access = list(5)},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/medbay3)
+"bOU" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/multi_tile/glass{id_tag = "MedbayFoyerStar"; req_access = list(5)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/medical/medbay2)
"bOV" = (/obj/structure/disposalpipe/segment,/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor,/area/quartermaster/miningdock)
"bOW" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/quartermaster/miningdock)
"bOX" = (/obj/item/weapon/cigbutt,/turf/simulated/floor/plating,/area/maintenance/cargo)
@@ -4845,7 +4847,7 @@
"bPk" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor,/area/hallway/primary/aft)
"bPl" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
"bPm" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/janitor)
-"bPn" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Janitor"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/janitor)
+"bPn" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins Test Area"); pixel_x = 32; pixel_y = 0},/turf/simulated/floor,/area/rnd/mixing)
"bPo" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/janitor)
"bPp" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/janitor)
"bPq" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/janitor)
@@ -4853,24 +4855,24 @@
"bPs" = (/obj/structure/mopbucket,/obj/item/weapon/mop,/turf/simulated/floor,/area/janitor)
"bPt" = (/turf/simulated/wall,/area/janitor)
"bPu" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/engineering)
-"bPv" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/engineering)
+"bPv" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/window/westleft{name = "Cargo Desk"; req_access = list(50)},/obj/structure/noticeboard{pixel_y = 27},/turf/simulated/floor,/area/quartermaster/office)
"bPw" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/engineering)
"bPx" = (/turf/simulated/floor/plating,/area/maintenance/engineering)
"bPy" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/engineering)
-"bPz" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
-"bPA" = (/obj/machinery/door_control{id = "acutesep"; name = "Acute Separation Shutters"; pixel_y = 25; req_access_txt = "5"},/obj/machinery/camera{c_tag = "Medbay Acute 2"; network = list("SS13")},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
-"bPB" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 0; name = "Acute Two"; req_access_txt = "5"},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay)
+"bPz" = (/obj/structure/table/reinforced,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/noticeboard{pixel_y = 27},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "hop_office_desk"; name = "HoP Office Privacy Shutters"; opacity = 0},/obj/machinery/door/window/northleft{dir = 8; icon_state = "left"; name = "Reception Window"},/obj/machinery/door/window/brigdoor{base_state = "rightsecure"; dir = 4; icon_state = "rightsecure"; name = "Head of Personnel's Desk"; req_access = list(57)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/hop)
+"bPA" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acute2"; name = "Acute Privacy Shutters"; opacity = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/medbay)
+"bPB" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 1; icon_state = "left"; name = "Shower"},/obj/machinery/shower{icon_state = "shower"; dir = 4},/obj/item/weapon/soap/deluxe,/obj/item/weapon/bikehorn/rubberducky,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain)
"bPC" = (/obj/machinery/camera{c_tag = "Medbay Port Corridor"; dir = 8; network = list("SS13")},/obj/structure/disposalpipe/segment,/obj/machinery/light_switch{pixel_x = 22; pixel_y = -9},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay)
"bPD" = (/obj/machinery/camera{c_tag = "Medbay CMO Office"; dir = 4; network = list("SS13")},/obj/machinery/light_switch{pixel_x = -22; pixel_y = -9},/obj/machinery/requests_console{announcementConsole = 1; department = "Chief Medical Officer's Desk"; departmentType = 5; name = "Chief Medical Officer RC"; pixel_x = -34; pixel_y = 2},/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/crew_quarters/heads/cmo)
"bPE" = (/obj/structure/table,/obj/machinery/computer/skills{pixel_y = 4},/obj/item/device/megaphone,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
-"bPF" = (/obj/structure/table,/obj/item/weapon/paper{desc = "A few notes scratched out by the last CMO before they departed the station."; info = "To the incoming CMO of Exodus:
I wish you and your crew well. Do take note:
The Medical Emergency Red Phone system has proven itself well. Take care to keep the phones in their designated places as they have been optimised for broadcast. The two handheld green radios (I have left one in this office, and one near the Emergency Entrance) are free to be used. The system has proven effective at alerting Medbay of important details, especially during power outages.
I think I may have left the toilet cubicle doors shut. It might be a good idea to open them so the staff and patients know they are not engaged.
The new syringe gun has been stored in secondary storage. I tend to prefer it stored in my office, but 'guidelines' are 'guidelines'.
Also in secondary storage is the grenade equipment crate. I've just realised I've left it open - you may wish to shut it.
There were a few problems with their installation, but the Medbay Quarantine shutters should now be working again - they lock down the Emergency and Main entrances to prevent travel in and out. Pray you shan't have to use them.
The new version of the Medical Diagnostics Manual arrived. I distributed them to the shelf in the staff break room, and one on the table in the corner of this room.
The exam/triage room has the walking canes in it. I'm not sure why we'd need them - but there you have it.
Emergency Cryo bags are beside the emergency entrance, along with a kit.
Spare paper cups for the reception are on the left side of the reception desk.
I've fed Runtime. She should be fine.
That should be all. Good luck!"; name = "Outgoing CMO's Notes"},/obj/item/device/radio{frequency = 1487; name = "Medbay Emergency Radio Link"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
+"bPF" = (/obj/structure/table,/obj/item/weapon/paper{desc = "A few notes scratched out by the last CMO before they departed the station."; info = "\[i]\[center]To the incoming CMO of Exodus:\[/i]\[/center]\[br]\[br]I wish you and your crew well. Do take note:\[br]\[br]\[br]The Medical Emergency Red Phone system has proven itself well. Take care to keep the phones in their designated places as they have been optimised for broadcast. The two handheld green radios (I have left one in this office, and one near the Emergency Entrance) are free to be used. The system has proven effective at alerting Medbay of important details, especially during power outages.\[br]\[br]I think I may have left the toilet cubicle doors shut. It might be a good idea to open them so the staff and patients know they are not engaged.\[br]\[br]The new syringe gun has been stored in secondary storage. I tend to prefer it stored in my office, but 'guidelines' are 'guidelines'.\[br]\[br]Also in secondary storage is the grenade equipment crate. I've just realised I've left it open - you may wish to shut it.\[br]\[br]There were a few problems with their installation, but the Medbay Quarantine shutters should now be working again - they lock down the Emergency and Main entrances to prevent travel in and out. Pray you shan't have to use them.\[br]\[br]The new version of the Medical Diagnostics Manual arrived. I distributed them to the shelf in the staff break room, and one on the table in the corner of this room.\[br]\[br]The exam/triage room has the walking canes in it. I'm not sure why we'd need them - but there you have it.\[br]\[br]Emergency Cryo bags are beside the emergency entrance, along with a kit.\[br]\[br]Spare paper cups for the reception are on the left side of the reception desk.\[br]\[br]I've fed Runtime. She should be fine.\[br]\[br]\[br]\[center]That should be all. Good luck!\[/center]"; name = "Outgoing CMO's Notes"},/obj/item/device/radio{frequency = 1487; name = "Medbay Emergency Radio Link"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
"bPG" = (/obj/structure/table,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/computer/med_data/laptop{pixel_x = 3; pixel_y = 4},/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/crew_quarters/heads/cmo)
"bPH" = (/obj/machinery/camera{c_tag = "Medbay Starboard Corridor"; dir = 4; network = list("SS13")},/obj/machinery/light_switch{pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/medbay2)
"bPI" = (/obj/structure/disposalpipe/segment,/obj/machinery/newscaster{pixel_x = 30},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
-"bPJ" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Medical Doctor"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
+"bPJ" = (/mob/living/simple_animal/cat/fluff/Runtime,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
"bPK" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
"bPL" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/britcup,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
-"bPM" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
+"bPM" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/button/windowtint{id = "isoA_window_tint"; pixel_y = 26},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/medical/patient_a)
"bPN" = (/obj/machinery/computer/med_data,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
"bPO" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_port)
"bPP" = (/obj/machinery/sparker{id = "Xenobio"; pixel_x = -25},/turf/simulated/floor/engine,/area/rnd/misc_lab)
@@ -4881,7 +4883,7 @@
"bPU" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/rnd/storage)
"bPV" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bPW" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "whitehall"},/area/rnd/research)
-"bPX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/glass_research{name = "Toxins Lab"; req_access_txt = "8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
+"bPX" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(9,12,47)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_port)
"bPY" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
"bPZ" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
"bQa" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
@@ -4892,8 +4894,8 @@
"bQf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/rnd/mixing)
"bQg" = (/obj/machinery/light/small{dir = 4},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "warningcorner"; dir = 2},/area/rnd/mixing)
"bQh" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/rnd/mixing)
-"bQi" = (/obj/machinery/driver_button{dir = 2; id = "toxinsdriver"; pixel_y = 24},/turf/simulated/floor,/area/rnd/mixing)
-"bQj" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins Test Area"); pixel_x = 32; pixel_y = 0},/turf/simulated/floor,/area/rnd/mixing)
+"bQi" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/button/windowtint{id = "isoB_window_tint"; pixel_y = 26},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/medical/patient_b)
+"bQj" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins Test Area"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/rnd/mixing)
"bQk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/mixing)
"bQl" = (/turf/simulated/floor/airless{dir = 9; icon_state = "warning"},/area/rnd/test_area)
"bQm" = (/turf/simulated/floor/airless{icon_state = "warning"; dir = 1},/area/rnd/test_area)
@@ -4904,7 +4906,7 @@
"bQr" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor{dir = 10; icon_state = "brown"},/area/quartermaster/miningdock)
"bQs" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/quartermaster/miningdock)
"bQt" = (/obj/structure/disposalpipe/sortjunction{dir = 8; icon_state = "pipe-j1s"; sortType = "QM Office"; name = "QM Office"},/turf/simulated/floor,/area/quartermaster/miningdock)
-"bQu" = (/obj/machinery/door/airlock/maintenance{name = "Mining Maintenance"; req_access_txt = "48"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/quartermaster/miningdock)
+"bQu" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/research{name = "Toxins Storage"; req_access = list(8)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/rnd/research)
"bQv" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/cargo)
"bQw" = (/obj/structure/disposalpipe/sortjunction{dir = 8; icon_state = "pipe-j1s"; sortType = "HoP Office"; name = "HoP Office"},/turf/simulated/floor/plating,/area/maintenance/cargo)
"bQx" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/cargo)
@@ -4917,7 +4919,7 @@
"bQE" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/pandemic{pixel_x = -3; pixel_y = 3},/obj/item/weapon/circuitboard/rdconsole,/obj/item/weapon/circuitboard/destructive_analyzer,/obj/item/weapon/circuitboard/protolathe,/obj/item/weapon/circuitboard/rdserver{pixel_x = 3; pixel_y = -3},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/storage/tech)
"bQF" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/arcade,/obj/item/weapon/circuitboard/message_monitor{pixel_x = 3; pixel_y = -3},/turf/simulated/floor/plating,/area/storage/tech)
"bQG" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/security/mining,/obj/item/weapon/circuitboard/autolathe{pixel_x = 3; pixel_y = -3},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/storage/tech)
-"bQH" = (/obj/machinery/requests_console{department = "Tech storage"; pixel_x = 28; pixel_y = 0},/turf/simulated/floor/plating,/area/storage/tech)
+"bQH" = (/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Aft Primary Hallway"; dir = 8; network = list("SS13")},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
"bQI" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -27},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft)
"bQJ" = (/turf/simulated/floor,/area/hallway/primary/aft)
"bQK" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
@@ -4933,22 +4935,22 @@
"bQU" = (/obj/structure/closet,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering)
"bQV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bQW" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/engine,/area/rnd/misc_lab)
-"bQX" = (/turf/simulated/floor{icon_state = "white_2"},/area/medical/medbay)
+"bQX" = (/obj/machinery/sleeper,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper)
"bQY" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 4; frequency = 1441; icon_state = "map_injector"; id = "n2_in"; use_power = 1},/turf/simulated/floor/engine,/area/rnd/misc_lab)
"bQZ" = (/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/crew_quarters/heads/cmo)
-"bRa" = (/mob/living/simple_animal/cat/Runtime,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
-"bRb" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Chief Medical Officer"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "cmooffice"; name = "CMO Privacy Shutters"; pixel_x = 38; pixel_y = 21},/obj/machinery/door_control{desc = "A remote control switch for the CMO's office."; id = "cmodoor"; name = "CMO Office Door Control"; normaldoorcontrol = 1; pixel_x = 28; pixel_y = 21},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "virologyquar"; name = "Virology Emergency Lockdown Control"; pixel_x = -15; pixel_y = 38; req_access_txt = "5"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "medbayquar"; name = "Medbay Emergency Lockdown Control"; pixel_x = -15; pixel_y = 30; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
+"bRa" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/machinery/door/airlock/command{name = "Server Room"; req_access = list(30)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/rnd/research)
+"bRb" = (/obj/structure/table/rack,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/glasses/hud/health,/obj/item/device/flashlight/pen,/obj/item/weapon/storage/belt/medical,/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -38},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/crew_quarters/heads/cmo)
"bRc" = (/obj/structure/table,/obj/item/weapon/folder/white{pixel_y = 10},/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/item/weapon/stamp/cmo,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/crew_quarters/heads/cmo)
-"bRd" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Toxins Launch Room"; req_access_txt = "8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/rnd/mixing)
-"bRe" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Toxins Launch Room Access"; req_access_txt = "8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
+"bRd" = (/obj/structure/table,/obj/machinery/door_control{id = "Biohazard"; name = "Biohazard Shutter Control"; pixel_x = 5; pixel_y = 15; req_access = list(47)},/obj/machinery/computer/skills{icon_state = "medlaptop"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor)
+"bRe" = (/obj/machinery/door/airlock/multi_tile/glass{autoclose = 1; dir = 2; req_access = list(5)},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/medical/sleeper)
"bRf" = (/obj/machinery/computer/crew,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
"bRg" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/medical/patient_a)
"bRh" = (/obj/machinery/light{dir = 1},/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/hologram/holopad,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/patient_a)
-"bRi" = (/obj/machinery/door_control{id = "medpriva"; name = "Privacy Shutters"; pixel_y = 25},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/medical/patient_a)
+"bRi" = (/obj/item/weapon/stool,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -30},/obj/effect/landmark/start{name = "Chemist"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
"bRj" = (/turf/simulated/wall,/area/medical/patient_a)
"bRk" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/medical/patient_b)
"bRl" = (/obj/machinery/light{dir = 1},/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/hologram/holopad,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/patient_b)
-"bRm" = (/obj/machinery/door_control{id = "medprivb"; name = "Privacy Shutters"; pixel_y = 25},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/medical/patient_b)
+"bRm" = (/obj/item/weapon/stool,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/effect/landmark/start{name = "Chemist"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
"bRn" = (/turf/simulated/wall,/area/medical/patient_b)
"bRo" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/engine,/area/rnd/misc_lab)
"bRp" = (/obj/structure/table,/obj/item/device/assembly/igniter,/turf/simulated/floor/engine,/area/rnd/misc_lab)
@@ -4957,13 +4959,13 @@
"bRs" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor{dir = 5; icon_state = "whitehall"},/area/rnd/research)
"bRt" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bRu" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 9; icon_state = "whitehall"},/area/rnd/research)
-"bRv" = (/obj/machinery/door/airlock/glass_research{name = "Toxins Lab"; req_access_txt = "8"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
+"bRv" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Genetics Laboratory"; req_access = list(9)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
"bRw" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
-"bRx" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
-"bRy" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
-"bRz" = (/obj/effect/landmark/start{name = "Scientist"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
-"bRA" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
-"bRB" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
+"bRx" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Cloning Laboratory"; req_access = list(5)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/cryo)
+"bRy" = (/obj/machinery/door/airlock/command{name = "Head of Personnel"; req_access = list(57)},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/central_three)
+"bRz" = (/obj/machinery/door/airlock/highsecurity{icon_state = "door_closed"; locked = 0; name = "AI Upload Access"; req_access = list(16)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "vault"},/area/hallway/primary/central_three)
+"bRA" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/door/airlock/mining{name = "Mining Dock"; req_access = list(48)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/miningdock)
+"bRB" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "research_dock_pump"},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "research_dock_airlock"; pixel_x = 25; pixel_y = 0; req_one_access = list(13,65); tag_airpump = "research_dock_pump"; tag_chamber_sensor = "research_dock_sensor"; tag_exterior_door = "research_dock_outer"; tag_interior_door = "research_dock_inner"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/rnd/docking)
"bRC" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay)
"bRD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/rnd/mixing)
"bRE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/rnd/mixing)
@@ -4971,7 +4973,7 @@
"bRG" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay2)
"bRH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/rnd/mixing)
"bRI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/rnd/mixing)
-"bRJ" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins Test Area"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/rnd/mixing)
+"bRJ" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/office/dark,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_a)
"bRK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/mixing)
"bRL" = (/turf/simulated/floor/airless{dir = 8; icon_state = "warning"},/area/rnd/test_area)
"bRM" = (/obj/structure/closet/crate,/turf/simulated/shuttle/floor,/area/shuttle/mining/station)
@@ -4984,44 +4986,44 @@
"bRT" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/storage/tech)
"bRU" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/crew{pixel_x = -1; pixel_y = 1},/obj/item/weapon/circuitboard/card{pixel_x = 2; pixel_y = -2},/obj/item/weapon/circuitboard/communications{pixel_x = 5; pixel_y = -5},/obj/machinery/light/small{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/storage/tech)
"bRV" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/storage/tech)
-"bRW" = (/obj/machinery/door/airlock/highsecurity{name = "Secure Tech Storage"; req_access_txt = "19;23"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/storage/tech)
+"bRW" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medical Equipment"; req_access = list(5)},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay3)
"bRX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/storage/tech)
"bRY" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/storage/tech)
"bRZ" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/storage/tech)
"bSa" = (/obj/effect/landmark{name = "blobstart"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/storage/tech)
"bSb" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/storage/tech)
-"bSc" = (/obj/machinery/door/airlock/engineering{name = "Tech Storage"; req_access_txt = "23"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/aft)
+"bSc" = (/obj/machinery/computer/security/telescreen{desc = "Used for watching the RD's goons from the safety of his office."; name = "Research Monitor"; network = list("Research","Toxins Test Area","Robots","Anomaly Isolation","Research Outpost"); pixel_x = 0; pixel_y = 2},/obj/structure/table,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor)
"bSd" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft)
"bSe" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/hallway/primary/aft)
-"bSf" = (/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Aft Primary Hallway"; dir = 8; network = list("SS13")},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"bSg" = (/obj/machinery/door/airlock/maintenance{name = "Custodial Maintenance"; req_access_txt = "26"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/janitor)
+"bSf" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Genetics Research"; req_access = list(9)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
+"bSg" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access = list(47)},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bSh" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/engineering)
"bSi" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engineering)
"bSj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/engineering)
"bSk" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/engineering)
"bSl" = (/obj/structure/table,/obj/item/device/t_scanner,/turf/simulated/floor/plating,/area/maintenance/engineering)
"bSm" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
-"bSn" = (/obj/machinery/door_control{id = "acute2"; name = "Acute Two Privacy Shutters"; pixel_x = 6; pixel_y = -25; req_access_txt = "5"},/obj/machinery/door_control{id = "scanhide"; name = "Diagnostics Room Separation Shutters"; pixel_x = -6; pixel_y = -25; req_access_txt = "5"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
+"bSn" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/office/dark,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_b)
"bSo" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bSp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "staffroom"; name = "Staff Room Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay2)
"bSq" = (/obj/machinery/light,/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{dir = 10; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/crew_quarters/heads/cmo)
-"bSr" = (/obj/structure/table/rack,/obj/item/clothing/tie/stethoscope,/obj/item/clothing/glasses/hud/health,/obj/item/device/flashlight/pen,/obj/item/weapon/storage/belt/medical,/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -38},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/crew_quarters/heads/cmo)
+"bSr" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "cargo_bay_door"; locked = 1; name = "Cargo Docking Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/quartermaster/storage)
"bSs" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo)
"bSt" = (/obj/machinery/computer/crew,/obj/machinery/light,/turf/simulated/floor{dir = 6; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/crew_quarters/heads/cmo)
-"bSu" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Research Division Delivery"; req_access_txt = "47"},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{icon_state = "delivery"},/area/rnd/research)
+"bSu" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "research_dock_inner"; locked = 1; name = "Shuttle Airlock"; req_access = list(13)},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking)
"bSv" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
-"bSw" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "5;12;47"},/turf/simulated/floor/plating,/area/maintenance/research_port)
+"bSw" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "research_dock_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = -25; req_one_access = list(13,65)},/turf/simulated/floor{dir = 2; icon_state = "cmo"},/area/rnd/docking)
"bSx" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
-"bSy" = (/obj/structure/stool,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/effect/landmark/start{name = "Chemist"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
-"bSz" = (/obj/structure/stool,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -30},/obj/effect/landmark/start{name = "Chemist"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
+"bSy" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
+"bSz" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins Test Area"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/rnd/mixing)
"bSA" = (/obj/item/device/radio/intercom{broadcasting = 0; canhear_range = 5; freerange = 0; frequency = 1485; listening = 1; name = "Station Intercom (Medbay Lobby)"; pixel_x = 0; pixel_y = -30},/obj/machinery/hologram/holopad,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
"bSB" = (/obj/machinery/light,/obj/machinery/vending/snack,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
-"bSC" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_a)
+"bSC" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft)
"bSD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_a)
-"bSE" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"},/obj/machinery/camera{c_tag = "Medbay Patient A"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_a)
-"bSF" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_b)
+"bSE" = (/obj/machinery/atmospherics/binary/passive_gate{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/rnd/mixing)
+"bSF" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastright{dir = 1; name = "Emergency Kit"; req_access = list(5)},/obj/machinery/door/firedoor,/obj/item/weapon/storage/toolbox/emergency,/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/bodybag/cryobag,/obj/item/device/radio{frequency = 1487; name = "Medbay Emergency Radio Link"},/turf/simulated/floor{dir = 1; icon_state = "whiteyellow"},/area/medical/sleeper)
"bSG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_b)
-"bSH" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"},/obj/machinery/camera{c_tag = "Medbay Patient B"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_b)
+"bSH" = (/obj/machinery/light/small{dir = 4},/obj/machinery/requests_console{department = "Tech storage"; pixel_x = 28; pixel_y = 0},/turf/simulated/floor/plating,/area/storage/tech)
"bSI" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/rnd/storage)
"bSJ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/storage)
"bSK" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor{dir = 5; icon_state = "whitehall"},/area/rnd/research)
@@ -5033,20 +5035,20 @@
"bSQ" = (/obj/item/device/assembly/timer{pixel_x = 5; pixel_y = 4},/obj/item/device/assembly/timer{pixel_x = -4; pixel_y = 2},/obj/item/device/assembly/timer{pixel_x = 6; pixel_y = -4},/obj/item/device/assembly/timer{pixel_x = 0; pixel_y = 0},/obj/structure/table,/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/mixing)
"bSR" = (/obj/item/device/transfer_valve{pixel_x = -5},/obj/item/device/transfer_valve{pixel_x = -5},/obj/item/device/transfer_valve{pixel_x = 0},/obj/item/device/transfer_valve{pixel_x = 0},/obj/item/device/transfer_valve{pixel_x = 5},/obj/item/device/transfer_valve{pixel_x = 5},/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/mixing)
"bSS" = (/obj/structure/dispenser,/turf/simulated/floor{dir = 5; icon_state = "whitepurple"},/area/rnd/mixing)
-"bST" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
-"bSU" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
-"bSV" = (/obj/structure/sign/securearea{pixel_x = -32},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/rnd/mixing)
+"bST" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/primary/aft)
+"bSU" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
+"bSV" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medicine Storage"; req_access = list(5)},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bSW" = (/obj/machinery/camera{c_tag = "Toxins Launch Room Access"; dir = 1},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/rnd/mixing)
"bSX" = (/obj/machinery/disposal,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -30; pixel_y = 0},/obj/structure/disposalpipe/trunk,/turf/simulated/floor{icon_state = "warningcorner"; dir = 2},/area/rnd/mixing)
"bSY" = (/turf/simulated/floor{icon_state = "warning"},/area/rnd/mixing)
-"bSZ" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins Test Area"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/rnd/mixing)
+"bSZ" = (/turf/simulated/wall,/area/engineering/break_room)
"bTa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/mixing)
"bTb" = (/turf/simulated/floor/airless{dir = 4; icon_state = "warning"},/area/rnd/test_area)
"bTc" = (/turf/simulated/floor/airless{icon_state = "warningcorner"; dir = 1},/area/rnd/test_area)
"bTd" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/mining/station)
"bTe" = (/obj/structure/shuttle/engine/propulsion/burst,/turf/space,/area/shuttle/mining/station)
"bTf" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/mining/station)
-"bTg" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "mining_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13;48"},/turf/space,/area/space)
+"bTg" = (/obj/machinery/door/airlock/maintenance{req_one_access = list(12,47)},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/research_shuttle)
"bTh" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/miningdock)
"bTi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/miningdock)
"bTj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/miningdock)
@@ -5063,10 +5065,10 @@
"bTu" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/powermonitor{pixel_x = -2; pixel_y = 2},/obj/item/weapon/circuitboard/stationalert{pixel_x = 1; pixel_y = -1},/obj/item/weapon/circuitboard/security/engineering,/obj/item/weapon/circuitboard/atmos_alert{pixel_x = 3; pixel_y = -3},/turf/simulated/floor/plating,/area/storage/tech)
"bTv" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/secure_data{pixel_x = -2; pixel_y = 2},/obj/item/weapon/circuitboard/security{pixel_x = 1; pixel_y = -1},/obj/item/weapon/circuitboard/skills{pixel_x = 4; pixel_y = -3},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/storage/tech)
"bTw" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor/plating,/area/storage/tech)
-"bTx" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft)
+"bTx" = (/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/medical/sleeper)
"bTy" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
"bTz" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"bTA" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/aft)
+"bTA" = (/obj/machinery/door/airlock/maintenance{req_one_access = list(12,47)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/research_shuttle)
"bTB" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/engineering)
"bTC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/engineering)
"bTD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/engineering)
@@ -5078,10 +5080,10 @@
"bTJ" = (/turf/simulated/wall,/area/medical/medbay4)
"bTK" = (/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
"bTL" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay4)
-"bTM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = -32},/obj/structure/cable/green,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "hop_office_window"; name = "HoP Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop)
-"bTN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "hop_office_window"; name = "HoP Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop)
-"bTO" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "CMO's Office"; req_access_txt = "40"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
-"bTP" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research)
+"bTM" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/sleeper)
+"bTN" = (/obj/machinery/light{dir = 1},/obj/structure/bed/chair/comfy/teal{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4)
+"bTO" = (/obj/machinery/door/airlock/highsecurity{name = "Messaging Server"; req_access = list(30)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room)
+"bTP" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 26},/obj/structure/bed/chair/comfy/teal{tag = "icon-comfychair (WEST)"; icon_state = "comfychair"; dir = 8},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4)
"bTQ" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research)
"bTR" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/medbay4)
"bTS" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
@@ -5093,38 +5095,38 @@
"bTY" = (/obj/machinery/iv_drip,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 6; icon_state = "whitered"},/area/medical/patient_b)
"bTZ" = (/obj/machinery/shieldwallgen{anchored = 1; req_access = list(47)},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bUa" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "bot"},/area/rnd/research)
-"bUb" = (/obj/structure/table/reinforced,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/noticeboard{pixel_y = 27},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "hop_office_desk"; name = "HoP Office Privacy Shutters"; opacity = 0},/obj/machinery/door/window/northleft{dir = 8; icon_state = "left"; name = "Reception Window"; req_access_txt = "0"},/obj/machinery/door/window/brigdoor{base_state = "rightsecure"; dir = 4; icon_state = "rightsecure"; name = "Head of Personnel's Desk"; req_access_txt = "57"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/hop)
+"bUb" = (/obj/machinery/door/airlock/highsecurity{name = "Cyborg Station"; req_access = list(16)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_cyborg_station)
"bUc" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer_1"; use_power = 1; power_setting = 20; set_temperature = 73},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "dark"},/area/server)
"bUd" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; icon_state = "map_vent_out"; use_power = 1},/turf/simulated/floor/bluegrid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server)
-"bUe" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acute1em"; name = "Acute One Entry Shutters"; opacity = 0},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/sleeper)
+"bUe" = (/obj/machinery/vending/medical,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing)
"bUf" = (/obj/structure/sign/science{pixel_x = 32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bUg" = (/turf/simulated/wall,/area/rnd/misc_lab)
"bUh" = (/obj/machinery/light_switch{pixel_y = -23},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "floorgrime"},/area/rnd/storage)
"bUi" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/rnd/storage)
"bUj" = (/obj/structure/sign/fire{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 9; icon_state = "whitehall"},/area/rnd/research)
"bUk" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/wall/r_wall,/area/rnd/mixing)
-"bUl" = (/obj/structure/sign/nosmoking_2{pixel_x = -32},/obj/machinery/camera{c_tag = "Toxins Lab"; dir = 4; network = list("SS13","Research")},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
-"bUm" = (/obj/machinery/power/apc/high{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green,/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing)
+"bUl" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 4; id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoA_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_a)
+"bUm" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{dir = 4; id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoA_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_a)
"bUn" = (/turf/simulated/wall,/area/maintenance/research_starboard)
-"bUo" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "8;12"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
+"bUo" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "specops_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = 25; req_one_access = list(13)},/turf/space,/area/space)
"bUp" = (/obj/structure/disposaloutlet,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating/airless,/area/rnd/mixing)
-"bUq" = (/obj/machinery/door/window/southright{name = "Toxins Launcher"; req_access_txt = "8"; req_one_access_txt = "0"},/obj/machinery/door/window/southright{dir = 1; name = "Toxins Launcher"; req_access_txt = "8"},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/mixing)
+"bUq" = (/obj/effect/decal/cleanable/generic,/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating,/area/maintenance/locker)
"bUr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/mixing)
"bUs" = (/turf/simulated/floor/airless{icon_state = "warning"},/area/rnd/test_area)
"bUt" = (/turf/simulated/floor/airless{dir = 6; icon_state = "warning"},/area/rnd/test_area)
"bUu" = (/turf/simulated/floor/airless{dir = 10; icon_state = "warning"},/area/rnd/test_area)
"bUv" = (/turf/simulated/wall/r_wall,/area/maintenance/cargo)
-"bUw" = (/obj/effect/decal/cleanable/blood/oil{amount = 0},/turf/simulated/floor/plating,/area/maintenance/cargo)
+"bUw" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/locker)
"bUx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/maintenance/cargo)
"bUy" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/storage/tech)
"bUz" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/storage/tech)
"bUA" = (/obj/structure/table,/obj/item/stack/cable_coil{pixel_x = -3; pixel_y = 3},/obj/item/stack/cable_coil,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plating,/area/storage/tech)
"bUB" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating,/area/storage/tech)
-"bUC" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/storage/tech)
+"bUC" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{id = "isoB_window_tint"},/obj/structure/window/reinforced/polarized{dir = 4; id = "isoB_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoB_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoB_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_b)
"bUD" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft)
"bUE" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/aft)
-"bUF" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"bUG" = (/turf/simulated/wall,/area/engine/break_room)
+"bUF" = (/obj/structure/table/reinforced,/obj/machinery/button/ignition{id = "Xenobio"; pixel_x = -6; pixel_y = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
+"bUG" = (/obj/machinery/airlock_sensor{id_tag = "tox_airlock_sensor"; master_tag = "tox_airlock_control"; pixel_y = 24},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/engine,/area/rnd/mixing)
"bUH" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/engineering)
"bUI" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/engineering)
"bUJ" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/engineering)
@@ -5132,31 +5134,31 @@
"bUL" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/engineering)
"bUM" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating,/area/maintenance/engineering)
"bUN" = (/obj/machinery/atmospherics/unary/cryo_cell,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/medical/sleeper)
-"bUO" = (/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/medical/sleeper)
-"bUP" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor,/area/medical/sleeper)
+"bUO" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/rnd/mixing)
+"bUP" = (/obj/machinery/light/small{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/locker)
"bUQ" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/medical/sleeper)
-"bUR" = (/obj/machinery/door_control{id = "scanhide"; name = "Diagnostics Room Separation Shutters"; pixel_x = -6; pixel_y = 25; req_access_txt = "5"},/obj/machinery/camera{c_tag = "Medbay Scanning"; network = list("SS13")},/obj/machinery/atmospherics/unary/freezer{dir = 8; icon_state = "freezer"},/obj/machinery/door_control{id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; pixel_x = 6; pixel_y = 25; req_access_txt = "5"},/turf/simulated/floor{icon_state = "delivery"},/area/medical/sleeper)
+"bUR" = (/obj/machinery/door_control{id = "Disposal Exit"; name = "Disposal Vent Control"; pixel_x = -25; pixel_y = 4; req_access = list(12)},/obj/machinery/button/driver{id = "trash"; pixel_x = -26; pixel_y = -6},/turf/simulated/floor/plating,/area/maintenance/disposal)
"bUS" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bUT" = (/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
"bUU" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/medbay4)
-"bUV" = (/obj/machinery/light{dir = 1},/obj/structure/stool/bed/chair/comfy/teal{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4)
+"bUV" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/mixing)
"bUW" = (/obj/machinery/camera{c_tag = "Medbay Lounge"; network = list("SS13")},/obj/structure/table,/obj/structure/disposalpipe/segment,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4)
-"bUX" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 26},/obj/structure/stool/bed/chair/comfy/teal{tag = "icon-comfychair (WEST)"; icon_state = "comfychair"; dir = 8},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4)
+"bUX" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/carpet,/area/engineering/break_room)
"bUY" = (/obj/machinery/vending/coffee,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4)
"bUZ" = (/obj/machinery/light{dir = 1},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4)
"bVa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/medbay4)
"bVb" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
-"bVc" = (/obj/machinery/vending/medical,/obj/machinery/light{dir = 1},/turf/simulated/wall,/area/medical/medbay4)
+"bVc" = (/obj/machinery/light{dir = 1},/obj/machinery/door/firedoor,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4)
"bVd" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing)
"bVe" = (/obj/structure/table,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing)
-"bVf" = (/obj/structure/stool/bed/roller,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing)
+"bVf" = (/obj/structure/table/woodentable,/obj/item/weapon/dice,/turf/simulated/floor/carpet,/area/engineering/break_room)
"bVg" = (/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing)
"bVh" = (/obj/machinery/iv_drip,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing)
"bVi" = (/turf/simulated/wall,/area/medical/patient_wing)
"bVj" = (/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "medbayquar"; name = "Medbay Emergency Quarantine Shutters"; opacity = 0},/obj/machinery/door/firedoor,/turf/simulated/floor{dir = 4; icon_state = "loadingarea"; tag = "loading"},/area/hallway/primary/central_two)
-"bVk" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Sub-Acute A"; req_access_txt = "0"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
+"bVk" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_one)
"bVl" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "RD Office"; name = "RD Office"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
-"bVm" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Sub-Acute B"; req_access_txt = "0"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
+"bVm" = (/obj/machinery/door/window/eastleft{name = "Mail"; req_access = list(50)},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor{icon_state = "delivery"},/area/quartermaster/office)
"bVn" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bVo" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bVp" = (/obj/structure/table/reinforced,/obj/item/weapon/wrench,/obj/item/weapon/crowbar/red,/obj/item/clothing/glasses/science,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
@@ -5165,16 +5167,16 @@
"bVs" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bVt" = (/obj/structure/table/reinforced,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bVu" = (/obj/machinery/computer/security/telescreen{desc = "Used to monitor the proceedings inside the test chamber."; name = "Test Chamber Monitor"; network = list("Miscellaneous Reseach"); pixel_x = 32; pixel_y = 0},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
-"bVv" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/research{name = "Toxins Storage"; req_access_txt = "8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/rnd/research)
+"bVv" = (/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access = list(47)},/turf/simulated/floor{icon_state = "white"},/area/hallway/primary/starboard)
"bVw" = (/obj/machinery/vending/cigarette{pixel_x = 0; pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bVx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/research)
-"bVy" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access_txt = "47"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
+"bVy" = (/obj/structure/filingcabinet/chestdrawer,/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics)
"bVz" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/engine/vacuum,/area/rnd/mixing)
"bVA" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research)
"bVB" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall/r_wall,/area/rnd/mixing)
-"bVC" = (/obj/machinery/airlock_sensor{id_tag = "tox_airlock_sensor"; master_tag = "tox_airlock_control"; pixel_y = 24},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor/engine,/area/rnd/mixing)
-"bVD" = (/obj/machinery/meter,/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "tox_airlock_pump"; tag_exterior_door = "tox_airlock_exterior"; id_tag = "tox_airlock_control"; tag_interior_door = "tox_airlock_interior"; pixel_x = -24; pixel_y = 0; tag_chamber_sensor = "tox_airlock_sensor"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "warnwhitecorner"},/area/rnd/mixing)
-"bVE" = (/obj/machinery/atmospherics/valve{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/rnd/mixing)
+"bVC" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/carpet,/area/engineering/break_room)
+"bVD" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/engineering_guide{pixel_x = 3; pixel_y = 2},/obj/item/weapon/book/manual/atmospipes,/obj/machinery/light{dir = 1},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"bVE" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/engineering_construction,/obj/item/weapon/book/manual/evaguide{pixel_x = -2; pixel_y = 7},/turf/simulated/floor/carpet,/area/engineering/break_room)
"bVF" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/rnd/mixing)
"bVG" = (/obj/item/weapon/wrench,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"bVH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
@@ -5198,18 +5200,18 @@
"bVZ" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/item/device/multitool,/obj/item/clothing/glasses/meson,/turf/simulated/floor/plating,/area/storage/tech)
"bWa" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft)
"bWb" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/aft)
-"bWc" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/carpet,/area/engine/break_room)
-"bWd" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/carpet,/area/engine/break_room)
-"bWe" = (/obj/structure/table/woodentable,/obj/item/weapon/dice,/turf/simulated/floor/carpet,/area/engine/break_room)
-"bWf" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/engineering_construction,/obj/item/weapon/book/manual/evaguide{pixel_x = -2; pixel_y = 7},/turf/simulated/floor/carpet,/area/engine/break_room)
-"bWg" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/engineering_guide{pixel_x = 3; pixel_y = 2},/obj/item/weapon/book/manual/atmospipes,/obj/machinery/light{dir = 1},/turf/simulated/floor/carpet,/area/engine/break_room)
-"bWh" = (/obj/structure/bookcase/manuals/engineering,/turf/simulated/floor/carpet,/area/engine/break_room)
-"bWi" = (/turf/simulated/wall,/area/engine/engineering_supply)
+"bWc" = (/obj/structure/bookcase/manuals/engineering,/turf/simulated/floor/carpet,/area/engineering/break_room)
+"bWd" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/medical/sleeper)
+"bWe" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/medical/sleeper)
+"bWf" = (/obj/structure/bed/chair/comfy/teal,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/patient_wing)
+"bWg" = (/obj/structure/bed/chair/comfy/teal,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/patient_wing)
+"bWh" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/window/eastright{dir = 8; name = "Chemistry Desk"; req_access = list(33)},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "chemcounter"; name = "Pharmacy Counter Shutters"; opacity = 0},/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/medical/chemistry)
+"bWi" = (/obj/structure/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Scientist"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bWj" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; freq = 1400; location = "Medbay"},/obj/structure/plasticflaps{opacity = 1},/turf/simulated/floor{icon_state = "bot"},/area/medical/sleeper)
-"bWk" = (/obj/machinery/door/window/eastleft{name = "Medical Delivery"; req_access_txt = "5"},/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "delivery"},/area/medical/sleeper)
+"bWk" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/locker)
"bWl" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/medical/sleeper)
-"bWm" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/medical/sleeper)
-"bWn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/medical/sleeper)
+"bWm" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/effect/landmark/start{name = "Captain"},/obj/machinery/door_control{desc = "A remote control-switch for the office door."; id = "captaindoor"; name = "Office Door Control"; normaldoorcontrol = 1; pixel_x = 15; pixel_y = 30; req_access = list(20)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door_control{desc = "A remote control-switch for the starboard bridge doors."; id = "sbridgedoor"; name = "Bridge Door Control"; normaldoorcontrol = 1; pixel_x = 15; pixel_y = 39; req_access = list(20)},/turf/simulated/floor/wood,/area/crew_quarters/captain)
+"bWn" = (/obj/structure/bed/chair{dir = 8},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station)
"bWo" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/medical/sleeper)
"bWp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/medical/sleeper)
"bWq" = (/obj/machinery/door/blast/shutters{dir = 2; id = "qm_warehouse"; name = "Warehouse Shutters"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/quartermaster/storage)
@@ -5229,31 +5231,31 @@
"bWE" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
"bWF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/patient_wing)
"bWG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "whitered_a"; tag = "icon-whitered_a (WEST)"},/area/medical/patient_wing)
-"bWH" = (/obj/structure/stool/bed/chair/comfy/teal,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/patient_wing)
+"bWH" = (/obj/machinery/light_switch{pixel_x = -22; pixel_y = -10},/turf/simulated/floor/carpet,/area/engineering/break_room)
"bWI" = (/obj/machinery/light{dir = 1},/obj/machinery/alarm{pixel_y = 25},/obj/structure/table,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
-"bWJ" = (/obj/structure/stool/bed/chair/comfy/teal,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/patient_wing)
+"bWJ" = (/obj/structure/bed/chair/comfy/beige,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engineering/break_room)
"bWK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "whitered_b"; tag = "icon-whitered_b (WEST)"},/area/medical/patient_wing)
"bWL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/patient_wing)
-"bWM" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Medbay Patient Wing Maintenance Access"; req_access_txt = "5"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/medical/patient_wing)
+"bWM" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/maintenance/substation/command)
"bWN" = (/obj/effect/landmark/start{name = "Scientist"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bWO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bWP" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bWQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
-"bWR" = (/obj/machinery/door/airlock/glass_medical{name = "Hygiene Facilities"; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
+"bWR" = (/turf/simulated/floor/carpet,/area/engineering/break_room)
"bWS" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bWT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
-"bWU" = (/obj/structure/stool/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Scientist"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
-"bWV" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "hazard door east"},/obj/machinery/door/airlock/research{name = "Miscellaneous Reseach Room"; req_access_txt = "47"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
+"bWU" = (/obj/structure/extinguisher_cabinet{pixel_x = 25},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"bWV" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "Mailing Room"; req_access = list(50)},/turf/simulated/floor{icon_state = "bot"},/area/hallway/primary/central_one)
"bWW" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bWX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bWY" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bWZ" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bXa" = (/turf/simulated/floor/engine/vacuum,/area/rnd/mixing)
"bXb" = (/obj/machinery/air_sensor{frequency = 1430; id_tag = "toxins_mixing_exterior"; output = 63},/turf/simulated/floor/engine/vacuum,/area/rnd/mixing)
-"bXc" = (/obj/machinery/door/airlock/glass_research{autoclose = 0; frequency = 1379; glass = 1; icon_state = "door_locked"; id_tag = "tox_airlock_exterior"; locked = 1; name = "Mixing Room Exterior Airlock"; req_access_txt = "8"},/turf/simulated/floor/engine,/area/rnd/mixing)
+"bXc" = (/obj/machinery/door_control{id = "qm_warehouse"; name = "Warehouse Door Control"; pixel_x = -1; pixel_y = -24; req_access = list(31)},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
"bXd" = (/obj/machinery/atmospherics/binary/dp_vent_pump/high_volume{dir = 2; frequency = 1379; id = "tox_airlock_pump"},/obj/machinery/air_sensor{frequency = 1430; id_tag = "toxins_mixing_interior"; output = 63; pixel_x = -8; pixel_y = -18},/turf/simulated/floor/engine,/area/rnd/mixing)
-"bXe" = (/obj/machinery/door/airlock/glass_research{autoclose = 0; frequency = 1379; glass = 1; icon_state = "door_locked"; id_tag = "tox_airlock_interior"; locked = 1; name = "Mixing Room Interior Airlock"; req_access_txt = "8"},/turf/simulated/floor/engine,/area/rnd/mixing)
-"bXf" = (/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/rnd/mixing)
+"bXe" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/weapon/folder/white,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/window/eastright{base_state = "left"; dir = 2; icon_state = "left"; name = "Robotics Desk"; req_access = list(29)},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
+"bXf" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/machinery/door/window/southright{name = "Research and Development Desk"; req_access = list(7)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
"bXg" = (/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/rnd/mixing)
"bXh" = (/obj/machinery/computer/general_air_control{frequency = 1430; name = "Mixing Chamber Monitor"; sensors = list("toxins_mixing_exterior" = "Mixing Chamber - Exterior", "toxins_mixing_interior" = "Mixing Chamber - Interior")},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/mixing)
"bXi" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
@@ -5261,20 +5263,20 @@
"bXk" = (/turf/simulated/floor/airless{dir = 5; icon_state = "warning"},/area/rnd/test_area)
"bXl" = (/turf/simulated/floor/airless{icon_state = "warningcorner"; dir = 4},/area/rnd/test_area)
"bXm" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod5/station)
-"bXn" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_5"; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "escape_pod_5_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station)
-"bXo" = (/obj/structure/stool/bed/chair{dir = 8},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station)
-"bXp" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access_txt = "13"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station)
-"bXq" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_berth_hatch"; locked = 1; name = "Escape Pod"; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/cargo)
+"bXn" = (/obj/structure/closet/wardrobe/engineering_yellow,/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi_wash)
+"bXo" = (/obj/structure/table,/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/ointment{pixel_y = 10},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash)
+"bXp" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Mech Bay"; req_access = list(29)},/turf/simulated/floor,/area/hallway/primary/starboard)
+"bXq" = (/obj/machinery/chemical_dispenser/full,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"bXr" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_5_berth"; pixel_x = -25; pixel_y = 25; tag_door = "escape_pod_5_berth_hatch"},/turf/simulated/floor/plating,/area/maintenance/cargo)
"bXs" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/cargo)
"bXt" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"bXu" = (/obj/machinery/light_switch{pixel_x = -22; pixel_y = -10},/turf/simulated/floor/carpet,/area/engine/break_room)
-"bXv" = (/turf/simulated/floor/carpet,/area/engine/break_room)
-"bXw" = (/obj/structure/stool/bed/chair/comfy/beige,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engine/break_room)
-"bXx" = (/obj/structure/extinguisher_cabinet{pixel_x = 25},/turf/simulated/floor/carpet,/area/engine/break_room)
-"bXy" = (/obj/structure/table,/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/ointment{pixel_y = 10},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/engine/engineering_supply)
-"bXz" = (/obj/structure/closet/wardrobe/engineering_yellow,/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/engine/engineering_supply)
-"bXA" = (/obj/structure/closet/wardrobe/atmospherics_yellow,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/engine/engineering_supply)
+"bXu" = (/obj/structure/closet/wardrobe/atmospherics_yellow,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash)
+"bXv" = (/obj/structure/sign/fire{pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor/engine,/area/rnd/mixing)
+"bXw" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "specops_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "specops_dock_pump"; tag_chamber_sensor = "specops_dock_sensor"; tag_exterior_door = "specops_dock_outer"; tag_interior_door = "specops_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "specops_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "specops_dock_pump"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
+"bXx" = (/obj/machinery/atm{pixel_y = 28},/turf/simulated/floor{dir = 4; icon_state = "yellowpatch"},/area/engineering/foyer)
+"bXy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief)
+"bXz" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/foyer)
+"bXA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/foyer)
"bXB" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 32},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/engineering)
"bXC" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/medical/sleeper)
"bXD" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/medical/sleeper)
@@ -5300,21 +5302,21 @@
"bXX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing)
"bXY" = (/turf/simulated/wall/r_wall,/area/maintenance/substation/research)
"bXZ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/substation/research)
-"bYa" = (/obj/machinery/door/airlock/maintenance{name = "Miscellaneous Reseach Maintenance"; req_access_txt = "47"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/substation/research)
+"bYa" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"bYb" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port)
"bYc" = (/turf/simulated/wall,/area/maintenance/substation/research)
"bYd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port)
-"bYe" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Research Substation"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/maintenance/substation/research)
+"bYe" = (/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor{dir = 2; icon_state = "yellowpatch"},/area/engineering/foyer)
"bYf" = (/turf/simulated/wall,/area/maintenance/research_port)
"bYg" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = -32},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_port)
"bYh" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bYi" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/obj/machinery/power/sensor{name = "Powernet Sensor - Research Subgrid"; name_tag = "Research Subgrid"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/substation/research)
-"bYj" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Research Substation Bypass"},/obj/machinery/camera{c_tag = "Research Substation"; dir = 2; network = list("SS13","Engineering")},/turf/simulated/floor/plating,/area/maintenance/substation/research)
+"bYj" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering/foyer)
"bYk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port)
"bYl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/research_port)
"bYm" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bYn" = (/obj/machinery/light_switch{pixel_x = 7; pixel_y = -23},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
-"bYo" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "hazard door east"},/obj/machinery/door/airlock/research{name = "Miscellaneous Reseach Room"; req_access_txt = "47"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
+"bYo" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating,/area/maintenance/locker)
"bYp" = (/obj/machinery/light,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bYq" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bYr" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
@@ -5322,9 +5324,9 @@
"bYt" = (/obj/machinery/camera{c_tag = "Research Division South"; dir = 1; network = list("SS13","Research"); pixel_x = 0},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bYu" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bYv" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
-"bYw" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/window/eastright{dir = 8; name = "Chemistry Desk"; req_access_txt = "33"},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "chemcounter"; name = "Pharmacy Counter Shutters"; opacity = 0},/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/medical/chemistry)
-"bYx" = (/obj/structure/sign/fire{pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/engine,/area/rnd/mixing)
-"bYy" = (/obj/machinery/meter,/obj/machinery/door_control{id = "mixvent"; name = "Mixing Room Vent Control"; pixel_x = -25; pixel_y = 5; req_access_txt = "7"},/obj/machinery/ignition_switch{id = "mixingsparker"; pixel_x = -25; pixel_y = -5},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warnwhitecorner"},/area/rnd/mixing)
+"bYw" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker)
+"bYx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/break_room)
+"bYy" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/supermatter_engine{pixel_x = -3},/turf/simulated/floor/carpet,/area/engineering/break_room)
"bYz" = (/obj/machinery/atmospherics/valve{dir = 4},/obj/machinery/light,/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -29},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/rnd/mixing)
"bYA" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/rnd/mixing)
"bYB" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/research_starboard)
@@ -5333,7 +5335,7 @@
"bYE" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/cargo)
"bYF" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/wall,/area/maintenance/cargo)
"bYG" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/maintenance/cargo)
-"bYH" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/cargo)
+"bYH" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker)
"bYI" = (/turf/simulated/wall/r_wall,/area/crew_quarters/heads/chief)
"bYJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief)
"bYK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief)
@@ -5342,25 +5344,25 @@
"bYN" = (/obj/structure/table/reinforced,/obj/machinery/light{dir = 1},/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/obj/machinery/computer/skills{icon_state = "medlaptop"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
"bYO" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
"bYP" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/crew_quarters/heads/chief)
-"bYQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/hallway/primary/aft)
-"bYR" = (/obj/machinery/atm{pixel_y = 28},/turf/simulated/floor{dir = 4; icon_state = "yellowpatch"},/area/hallway/primary/aft)
-"bYS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/aft)
-"bYT" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/aft)
-"bYU" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/aft)
-"bYV" = (/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor{dir = 2; icon_state = "yellowpatch"},/area/hallway/primary/aft)
-"bYW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/aft)
-"bYX" = (/obj/structure/stool/bed/chair/comfy/beige{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engine/break_room)
-"bYY" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/supermatter_engine{pixel_x = -3},/turf/simulated/floor/carpet,/area/engine/break_room)
-"bYZ" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/turf/simulated/floor/carpet,/area/engine/break_room)
-"bZa" = (/obj/structure/stool/bed/chair/comfy/beige{dir = 8},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor/carpet,/area/engine/break_room)
-"bZb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/carpet,/area/engine/break_room)
-"bZc" = (/obj/machinery/door/airlock/engineering{name = "Engineering Supplies"; req_one_access_txt = "10;24;5"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/engine/break_room)
-"bZd" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = -20; pixel_y = 22},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/engine/engineering_supply)
-"bZe" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/engine/engineering_supply)
-"bZf" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light,/obj/machinery/camera{c_tag = "Engineering Supplies"; dir = 1; network = list("SS13")},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/engine/engineering_supply)
-"bZg" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/engine/engineering_supply)
+"bYQ" = (/obj/structure/bed/chair/comfy/beige{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"bYR" = (/obj/structure/bed/chair/comfy/beige{dir = 8},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"bYS" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"bYT" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/locker)
+"bYU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"bYV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi_wash)
+"bYW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = -20; pixel_y = 22},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash)
+"bYX" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash)
+"bYY" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi_wash)
+"bYZ" = (/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "psych"; name = "Mental Health Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/medical/medbay4)
+"bZa" = (/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "psych"; name = "Mental Health Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/medical/medbay4)
+"bZb" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{id = "isoC_window_tint"},/obj/structure/window/reinforced/polarized{dir = 4; id = "isoC_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoC_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoC_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_c)
+"bZc" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
+"bZd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -29},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
+"bZe" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/wall/r_wall,/area/rnd/mixing)
+"bZf" = (/turf/simulated/wall/r_wall,/area/maintenance/atmos_control)
+"bZg" = (/turf/simulated/wall,/area/maintenance/atmos_control)
"bZh" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering)
-"bZi" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Medbay Diagnostics Maintenance Access"; req_access_txt = "5"},/turf/simulated/floor/plating,/area/medical/sleeper)
+"bZi" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "specops_dock_airlock"; name = "interior access button"; pixel_x = -30; pixel_y = 25; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor,/area/hallway/secondary/entry/aft)
"bZj" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/medical/sleeper)
"bZk" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/medical/sleeper)
"bZl" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/medical/sleeper)
@@ -5369,27 +5371,27 @@
"bZo" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
"bZp" = (/obj/structure/disposalpipe/junction{dir = 1; icon_state = "pipe-j2"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
"bZq" = (/obj/structure/sign/greencross,/turf/simulated/wall,/area/medical/medbay4)
-"bZr" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Patient Ward"; req_access_txt = "0"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
-"bZs" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Mental Health"; req_access_txt = "0"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
+"bZr" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/light/small{dir = 1},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc/super/equipment{dir = 1; name = "north bump"; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
+"bZs" = (/obj/machinery/door/window{dir = 2; name = "AI Core Door"; req_access = list(109)},/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/flasher{id = "AI"; pixel_x = 22; pixel_y = 24},/obj/machinery/turretid/stun{check_synth = 1; name = "AI Chamber turret control"; pixel_x = 36; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bZt" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
-"bZu" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/weapon/folder/white,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/window/eastright{base_state = "left"; dir = 2; icon_state = "left"; name = "Robotics Desk"; req_access_txt = "29"},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
+"bZu" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Morgue"; req_access = list(6)},/turf/simulated/floor,/area/hallway/primary/starboard)
"bZv" = (/obj/machinery/camera{c_tag = "Medbay Patient Hallway - Port"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
"bZw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/research_port)
"bZx" = (/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
"bZy" = (/turf/simulated/wall,/area/medical/biostorage)
-"bZz" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Secondary Storage"; req_access_txt = "5"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/medical/medbay2)
+"bZz" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{req_one_access = list(5,12,47)},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
"bZA" = (/turf/simulated/wall,/area/medical/patient_c)
-"bZB" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/machinery/door/window/southright{name = "Research and Development Desk"; req_access_txt = "7"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
-"bZC" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Sub-Acute C"; req_access_txt = "0"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_c)
+"bZB" = (/obj/machinery/door/airlock/maintenance{name = "Maintenance Access"; req_access = list(12)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit)
+"bZC" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Disposal Access"; req_access = list(12)},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/disposal)
"bZD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port)
"bZE" = (/obj/machinery/light,/obj/machinery/atmospherics/portables_connector{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bZF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port)
"bZG" = (/obj/structure/sign/securearea{pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"bZH" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"bZH" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall,/area/maintenance/atmos_control)
"bZI" = (/obj/machinery/disposal,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/camera{c_tag = "Telescience Control Room"; dir = 1; network = list("SS13","Research"); pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bZJ" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/closet/bombcloset,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bZK" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/light,/obj/machinery/suit_storage_unit/standard_unit,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
-"bZL" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Mech Bay"; req_access_txt = "29"; req_one_access_txt = "0"},/turf/simulated/floor,/area/hallway/primary/starboard)
+"bZL" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/crew_quarters/locker)
"bZM" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/blast/shutters{dir = 2; id = "Skynet_launch"; name = "Mech Bay"},/turf/simulated/floor{icon_state = "delivery"},/area/hallway/primary/starboard)
"bZN" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medbayquar"; name = "Medbay Emergency Quarantine Shutters"; opacity = 0},/turf/simulated/floor{tag = "icon-whiteblue (NORTHWEST)"; icon_state = "whiteblue"; dir = 9},/area/hallway/primary/starboard)
"bZO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
@@ -5397,40 +5399,40 @@
"bZQ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/machinery/meter,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/research_starboard)
"bZR" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/research_starboard)
"bZS" = (/obj/structure/lattice,/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/space,/area/space)
-"bZT" = (/turf/simulated/wall/r_wall,/area/engine/engine_eva_maintenance)
-"bZU" = (/turf/simulated/wall,/area/engine/engine_eva_maintenance)
-"bZV" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall,/area/engine/engine_eva_maintenance)
-"bZW" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance)
-"bZX" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance)
+"bZT" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control)
+"bZU" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control)
+"bZV" = (/obj/machinery/button/driver{id = "enginecore"; name = "Emergency Core Eject"; pixel_x = -20; pixel_y = 0},/obj/structure/window/basic{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/heads/chief)
+"bZW" = (/obj/structure/bed/chair/office/light{dir = 4},/obj/effect/landmark/start{name = "Chief Engineer"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads/chief)
+"bZX" = (/obj/structure/bed/chair{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
"bZY" = (/obj/structure/table/reinforced,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief)
"bZZ" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
-"caa" = (/obj/machinery/driver_button{id = "enginecore"; name = "Emergency Core Eject"; pixel_x = -20; pixel_y = 0},/obj/structure/window/basic{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/heads/chief)
+"caa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer)
"cab" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/crew_quarters/heads/chief)
-"cac" = (/obj/structure/stool/bed/chair/office/light{dir = 4},/obj/effect/landmark/start{name = "Chief Engineer"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads/chief)
+"cac" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "AI Core Door"; req_access = list(16)},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"cad" = (/obj/structure/table/reinforced,/obj/item/weapon/folder/yellow,/obj/item/weapon/stamp/ce,/obj/item/weapon/pen,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/flame/lighter/zippo,/obj/item/device/megaphone,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief)
-"cae" = (/obj/structure/stool/bed/chair{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
+"cae" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engineering/foyer)
"caf" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor,/area/crew_quarters/heads/chief)
-"cag" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_command{name = "Chief Engineer"; req_access_txt = "56"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
-"cah" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"cai" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
-"caj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/hallway/primary/aft)
-"cak" = (/obj/structure/disposalpipe/sortjunction{sortType = "CE Office"; name = "CE Office"},/turf/simulated/floor,/area/hallway/primary/aft)
-"cal" = (/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"cam" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/aft)
-"can" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/yellow,/turf/simulated/floor/carpet,/area/engine/break_room)
-"cao" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chips,/turf/simulated/floor/carpet,/area/engine/break_room)
-"cap" = (/obj/machinery/newscaster{pixel_x = 28; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/engine/break_room)
+"cag" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer)
+"cah" = (/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer)
+"cai" = (/obj/structure/disposalpipe/sortjunction{sortType = "CE Office"; name = "CE Office"},/turf/simulated/floor,/area/engineering/foyer)
+"caj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/break_room)
+"cak" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/yellow,/turf/simulated/floor/carpet,/area/engineering/break_room)
+"cal" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chips,/turf/simulated/floor/carpet,/area/engineering/break_room)
+"cam" = (/obj/machinery/newscaster{pixel_x = 28; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/engineering/break_room)
+"can" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/iv_drip,/turf/simulated/floor,/area/medical/sleeper)
+"cao" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -28},/obj/structure/bed/roller,/turf/simulated/floor,/area/medical/sleeper)
+"cap" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/comfy/teal{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/medical/ward)
"caq" = (/turf/simulated/wall,/area/crew_quarters/sleep/engi_wash)
"car" = (/obj/item/weapon/cigbutt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/engineering)
"cas" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor{icon_state = "delivery"},/area/medical/sleeper)
"cat" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/turf/simulated/floor,/area/medical/sleeper)
-"cau" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -28},/obj/structure/stool/bed/roller,/turf/simulated/floor,/area/medical/sleeper)
-"cav" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor,/area/medical/sleeper)
+"cau" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/structure/bed/roller,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
+"cav" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 6},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"caw" = (/obj/machinery/power/apc/high{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/turf/simulated/floor,/area/medical/sleeper)
-"cax" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 0; name = "Diagnostics Room"; req_access_txt = "5"},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay4)
+"cax" = (/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 28; pixel_y = 5},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = -27; pixel_y = 4},/obj/effect/landmark/start{name = "AI"},/obj/item/device/radio/intercom{broadcasting = 1; freerange = 1; listening = 1; name = "Common Channel"; pixel_y = 25},/obj/machinery/newscaster/security_unit{pixel_x = 32; pixel_y = 32},/obj/machinery/requests_console{department = "AI"; departmentType = 5; pixel_x = -32; pixel_y = 32},/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/obj/machinery/door_control{desc = "A remote control-switch for the AI core maintenance door."; id = "AICore"; name = "AI Maintenance Hatch"; pixel_x = 17; pixel_y = 25; req_access = list(109)},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"cay" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
"caz" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
-"caA" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/stool/bed/chair/comfy/teal{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/medical/ward)
+"caA" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"caB" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/ward)
"caC" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/ward)
"caD" = (/obj/machinery/iv_drip,/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/medical/ward)
@@ -5439,7 +5441,7 @@
"caG" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/medical/psych)
"caH" = (/obj/structure/table/woodentable,/obj/machinery/computer/med_data/laptop,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/wood,/area/medical/psych)
"caI" = (/turf/simulated/wall,/area/medical/psych)
-"caJ" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
+"caJ" = (/obj/machinery/atmospherics/tvalve{dir = 4; name = "siphon switching valve"},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"caK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage)
"caL" = (/obj/structure/table,/obj/item/weapon/storage/box/lights/mixed,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage)
"caM" = (/obj/structure/table,/obj/machinery/computer/med_data/laptop,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/medical/patient_c)
@@ -5452,65 +5454,65 @@
"caT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor/plating,/area/maintenance/research_port)
"caU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/maintenance/research_port)
"caV" = (/obj/effect/decal/cleanable/cobweb2,/obj/effect/decal/cleanable/spiderling_remains,/turf/simulated/floor/plating,/area/maintenance/research_port)
-"caW" = (/obj/machinery/door/firedoor/border_only{name = "hazard door south"},/obj/machinery/door/airlock/research{name = "Xenobiology Research"; req_access_txt = "47"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
+"caW" = (/obj/machinery/door/window{dir = 4; name = "AI Core Door"; req_access = list(16)},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"caX" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/item/device/flashlight,/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"caY" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"caZ" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"cba" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
-"cbb" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
+"cbb" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"cbc" = (/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"cbd" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"cbe" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"cbf" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"cbg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"cbh" = (/obj/effect/decal/cleanable/spiderling_remains,/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
-"cbi" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless,/area/engine/engine_eva_maintenance)
-"cbj" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eng_eva_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"},/turf/simulated/floor/plating/airless,/area/engine/engine_eva_maintenance)
-"cbk" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_eva_outer"; locked = 1; name = "Engineering EVA External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/airless{icon_state = "circuit"},/area/engine/engine_eva_maintenance)
-"cbl" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_eva_sensor"; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "eng_eva_pump"},/turf/simulated/floor{dir = 9; icon_state = "floorgrimecaution"},/area/engine/engine_eva_maintenance)
-"cbm" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "eng_eva_pump"; tag_exterior_door = "eng_eva_outer"; frequency = 1379; id_tag = "eng_eva_airlock"; tag_interior_door = "eng_eva_inner"; name = "Engineering Airlock Console"; pixel_y = 25; req_access_txt = "13"; tag_chamber_sensor = "eng_eva_sensor"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor{dir = 5; icon_state = "floorgrimecaution"},/area/engine/engine_eva_maintenance)
-"cbn" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_eva_inner"; locked = 1; name = "Engineering EVA Internal Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance)
-"cbo" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eng_eva_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"},/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/engine/engine_eva_maintenance)
-"cbp" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance)
-"cbq" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance)
-"cbr" = (/obj/structure/closet/secure_closet/engineering_chief{req_access_txt = "0"},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/crew_quarters/heads/chief)
+"cbi" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless,/area/maintenance/atmos_control)
+"cbj" = (/obj/item/weapon/storage/box/donut,/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/bridge/meeting_room)
+"cbk" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/embedded_controller/radio/docking_port_multi{child_names_txt = "Airlock One;Airlock Two"; child_tags_txt = "escape_dock_north_airlock;escape_dock_south_airlock"; frequency = 1380; id_tag = "escape_dock"; pixel_x = 0; pixel_y = -25; req_one_access = list(13)},/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/hallway/secondary/exit)
+"cbl" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass_mining{name = "Cargo Bay"; req_access = list(31)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/quartermaster/storage)
+"cbm" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_eva_sensor"; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "eng_eva_pump"},/turf/simulated/floor{dir = 9; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control)
+"cbn" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "admin_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = 30; pixel_y = -5; req_one_access = list(13)},/turf/space,/area/space)
+"cbo" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
+"cbp" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control)
+"cbq" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control)
+"cbr" = (/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access = list(47)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"cbs" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
-"cbt" = (/obj/machinery/keycard_auth{pixel_x = -24; pixel_y = 0},/obj/machinery/door_control{desc = "A remote control-switch for engine core."; id = "EngineVent"; name = "Engine Ventillatory Control"; pixel_x = -24; pixel_y = 10; req_access_txt = "10"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door_control{desc = "A remote control-switch for the engine core airlock hatch bolts."; id = "engine_access_hatch"; name = "Engine Hatch Bolt Control"; normaldoorcontrol = 1; pixel_x = -24; pixel_y = -10; req_access_txt = "10"; specialfunctions = 4},/turf/simulated/floor,/area/crew_quarters/heads/chief)
+"cbt" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Medical Reception"; req_access = list(5)},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/medical/reception)
"cbu" = (/obj/structure/table/reinforced,/obj/machinery/photocopier/faxmachine{department = "Chief Engineer's Office"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
"cbv" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/clothing/glasses/meson{pixel_y = 4},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/clothing/glasses/welding/superior,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/book/manual/supermatter_engine,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief)
"cbw" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
"cbx" = (/obj/structure/disposalpipe/segment,/obj/machinery/firealarm{dir = 4; layer = 3.3; pixel_x = 26},/turf/simulated/floor,/area/crew_quarters/heads/chief)
-"cby" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/hallway/primary/aft)
-"cbz" = (/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"cbA" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"cbB" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Break Room"; req_one_access_txt = "10;24;5"},/turf/simulated/floor,/area/hallway/primary/aft)
-"cbC" = (/obj/structure/stool/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engine/break_room)
-"cbD" = (/obj/structure/stool/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor/carpet,/area/engine/break_room)
-"cbE" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera{c_tag = "Engineering Break Room"; dir = 8; network = list("SS13")},/turf/simulated/floor/carpet,/area/engine/break_room)
+"cby" = (/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer)
+"cbz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief)
+"cbA" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer)
+"cbB" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Chemistry Laboratory"; req_access = list(33)},/obj/structure/sign/chemistry{pixel_x = 32},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
+"cbC" = (/obj/structure/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"cbD" = (/obj/structure/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"cbE" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera{c_tag = "Engineering Break Room"; dir = 8; network = list("SS13")},/turf/simulated/floor/carpet,/area/engineering/break_room)
"cbF" = (/obj/structure/mirror{pixel_y = 32},/obj/structure/sink{pixel_y = 16},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
"cbG" = (/obj/structure/mirror{pixel_y = 32},/obj/structure/sink{pixel_y = 16},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
"cbH" = (/obj/structure/urinal{pixel_y = 32},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
"cbI" = (/turf/simulated/wall,/area/medical/surgeryobs)
"cbJ" = (/obj/machinery/camera{c_tag = "Medbay Surgery Access"; dir = 4; network = list("SS13")},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
-"cbK" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
-"cbL" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{pixel_x = -26},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/ward)
+"cbK" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
+"cbL" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{pixel_x = -26},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/ward)
"cbM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/ward)
"cbN" = (/turf/simulated/floor{icon_state = "white"},/area/medical/ward)
-"cbO" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/ward)
+"cbO" = (/obj/machinery/door/airlock/medical{name = "Morgue"; req_access = list(6,5)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/medbay2)
"cbP" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/wood,/area/medical/psych)
-"cbQ" = (/obj/structure/table/woodentable,/obj/machinery/light_switch{pixel_x = -4},/obj/machinery/door_control{id = "psych"; name = "Mental Health Privacy Shutters Control"; pixel_x = 6; pixel_y = 0},/turf/simulated/floor/wood,/area/medical/psych)
-"cbR" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/wood,/area/medical/psych)
+"cbQ" = (/obj/structure/table/woodentable,/obj/machinery/light_switch{pixel_x = -4},/obj/machinery/button/windowtint{pixel_x = 3},/turf/simulated/floor/wood,/area/medical/psych)
+"cbR" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/wood,/area/medical/psych)
"cbS" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage)
"cbT" = (/obj/structure/closet/crate{icon_state = "crateopen"; name = "Grenade Crate"; opened = 1},/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/device/assembly/igniter,/obj/item/device/assembly/igniter,/obj/item/device/assembly/igniter,/obj/item/device/assembly/timer,/obj/item/device/assembly/timer,/obj/item/device/assembly/timer,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage)
-"cbU" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/stool/bed/chair/office/dark{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_c)
+"cbU" = (/obj/structure/bed/roller,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
"cbV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_c)
-"cbW" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"},/obj/machinery/camera{c_tag = "Medbay Patient C"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_c)
+"cbW" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/office/dark{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_c)
"cbX" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/substation/research)
"cbY" = (/obj/structure/cable/green,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/substation/research)
"cbZ" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/substation/research)
"cca" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port)
"ccb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing)
-"ccc" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/engineering{name = "Science Substation"; req_access_txt = "0"; req_one_access_txt = "11;24;47"},/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/substation/research)
+"ccc" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Examination Room"; req_access = list(5)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
"ccd" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/research)
"cce" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/maintenance/research_port)
"ccf" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/medical/patient_wing)
@@ -5521,50 +5523,50 @@
"cck" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port)
"ccl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port)
"ccm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plating,/area/maintenance/research_port)
-"ccn" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Virology Access"; req_access_txt = "39"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/medical/virologyaccess)
+"ccn" = (/obj/machinery/door/window/eastright{name = "Medical Reception"; req_access = list(5)},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/medical/reception)
"cco" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/research_port)
"ccp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/research_port)
-"ccq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"ccr" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;47"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology)
-"ccs" = (/obj/machinery/light/small,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
+"ccq" = (/obj/machinery/door/airlock{name = "Private Restroom"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain)
+"ccr" = (/obj/machinery/door/airlock/command{name = "Head of Personnel"; req_access = list(57)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/maintenance/substation/command)
+"ccs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing)
"cct" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
-"ccu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
+"ccu" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass_mining{name = "Cargo Bay"; req_access = list(31)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/quartermaster/storage)
"ccv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"ccw" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/visible/universal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"ccx" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"ccy" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
"ccz" = (/obj/structure/table/rack,/obj/item/clothing/mask/gas,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/research_starboard)
-"ccA" = (/turf/simulated/floor/plating/airless,/area/engine/engine_eva_maintenance)
-"ccB" = (/obj/machinery/light/small,/turf/simulated/floor{dir = 10; icon_state = "floorgrimecaution"},/area/engine/engine_eva_maintenance)
-"ccC" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "eng_eva_pump"},/obj/machinery/camera{c_tag = "Engineering EVA Airlock"; dir = 1},/turf/simulated/floor{dir = 6; icon_state = "floorgrimecaution"},/area/engine/engine_eva_maintenance)
-"ccD" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/engine/engine_eva_maintenance)
-"ccE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance)
-"ccF" = (/obj/structure/disposalpipe/segment,/obj/structure/extinguisher_cabinet{pixel_x = 25},/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance)
+"ccA" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Research"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/maintenance/substation/research)
+"ccB" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Research Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/research)
+"ccC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"ccD" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"ccE" = (/obj/machinery/light/small,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
+"ccF" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_mining{name = "Delivery Office"; req_access = list(50)},/turf/simulated/floor,/area/quartermaster/office)
"ccG" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/weapon/rig/ce,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief)
"ccH" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
"ccI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
-"ccJ" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_command{name = "Chief Engineer"; req_access_txt = "56"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
+"ccJ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"ccK" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
"ccL" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Chief Engineer's Desk"; departmentType = 6; name = "Chief Engineer RC"; pixel_x = 0; pixel_y = -34},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
"ccM" = (/obj/machinery/camera{c_tag = "Chief Engineer's Office"; dir = 1; network = list("SS13")},/obj/item/device/radio/intercom{layer = 4; name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
"ccN" = (/obj/machinery/newscaster{layer = 3.3; pixel_x = 0; pixel_y = -27},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief)
"ccO" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/crew_quarters/heads/chief)
-"ccP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/hallway/primary/aft)
-"ccQ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"ccR" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/aft)
-"ccS" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; name = "Engineering Break Room"; sortType = "Engineering Break Room"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
-"ccT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"ccU" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Break Room"; req_one_access_txt = "10;24;5"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
-"ccV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engine/break_room)
-"ccW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/carpet,/area/engine/break_room)
-"ccX" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engine/break_room)
-"ccY" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engine/break_room)
-"ccZ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engine/break_room)
-"cda" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/carpet,/area/engine/break_room)
-"cdb" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Washroom"; req_one_access_txt = "10;24;5"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/break_room)
+"ccP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
+"ccQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
+"ccR" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyerPort"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = -16; pixel_y = 28},/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/medical/reception)
+"ccS" = (/turf/simulated/floor/plating/airless,/area/maintenance/atmos_control)
+"ccT" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "eng_eva_pump"},/obj/machinery/camera{c_tag = "Engineering EVA Airlock"; dir = 1},/turf/simulated/floor{dir = 6; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control)
+"ccU" = (/obj/machinery/light/small,/turf/simulated/floor{dir = 10; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control)
+"ccV" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control)
+"ccW" = (/obj/structure/disposalpipe/segment,/obj/structure/extinguisher_cabinet{pixel_x = 25},/turf/simulated/floor/plating,/area/maintenance/atmos_control)
+"ccX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control)
+"ccY" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer)
+"ccZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief)
+"cda" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer)
+"cdb" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/engineering/foyer)
"cdc" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = -20; pixel_y = -21},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
"cdd" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
-"cde" = (/obj/machinery/camera{c_tag = "Engineering Substation"; dir = 2; network = list("SS13","Engineering")},/obj/machinery/light{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Engineering Subgrid"; name_tag = "Engineering Subgrid"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering)
+"cde" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer)
"cdf" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
"cdg" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/medical/surgeryobs)
"cdh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/surgeryobs)
@@ -5572,10 +5574,10 @@
"cdj" = (/obj/machinery/camera{c_tag = "Medbay Surgery Observation"; network = list("SS13")},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/surgeryobs)
"cdk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/surgeryobs)
"cdl" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 22},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/medical/surgeryobs)
-"cdm" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Observation Room"; req_access_txt = "0"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
+"cdm" = (/obj/structure/table,/obj/machinery/door_control{id = "medbayrecquar"; name = "Medbay Entrance Lockdown Shutters Control"; pixel_x = 6; pixel_y = 8; req_access = list(5)},/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 1; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Reception Emergency Phone"; pixel_x = -5},/turf/simulated/floor,/area/medical/reception)
"cdn" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor{icon_state = "white_halfo"},/area/medical/medbay4)
"cdo" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white_halfp"},/area/medical/medbay4)
-"cdp" = (/obj/machinery/door/airlock/glass_medical{name = "Patient Ward"; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
+"cdp" = (/obj/machinery/door/airlock/maintenance{name = "Cargo Bay Maintenance"; req_access = list(31)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/quartermaster/storage)
"cdq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/ward)
"cdr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/ward)
"cds" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/medical/ward)
@@ -5584,14 +5586,14 @@
"cdv" = (/turf/simulated/floor{icon_state = "bcarpet02"},/area/medical/psych)
"cdw" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "bcarpet03"},/area/medical/psych)
"cdx" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light/small{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage)
-"cdy" = (/obj/structure/table,/obj/item/weapon/storage/box/cdeathalarm_kit,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage)
+"cdy" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; name = "Engineering Break Room"; sortType = "Engineering Break Room"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer)
"cdz" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{dir = 10; icon_state = "whitered"},/area/medical/patient_c)
"cdA" = (/obj/machinery/light,/obj/machinery/newscaster{pixel_y = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/hologram/holopad,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/patient_c)
-"cdB" = (/obj/machinery/door_control{id = "medprivc"; name = "Privacy Shutters"; pixel_y = -25},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{dir = 6; icon_state = "whitered"},/area/medical/patient_c)
+"cdB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room)
"cdC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/research_port)
"cdD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port)
"cdE" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/medical/virologyaccess)
-"cdF" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/effect/landmark{name = "blobstart"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/medical/virologyaccess)
+"cdF" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass_mining{name = "Delivery Office"; req_access = list(50)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/quartermaster/office)
"cdG" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance,/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/medical/virologyaccess)
"cdH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/medical/virologyaccess)
"cdI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port)
@@ -5602,7 +5604,7 @@
"cdN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "heads_meeting"; name = "Meeting Room Window Shutters"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"cdO" = (/turf/simulated/wall/r_wall,/area/rnd/xenobiology)
"cdP" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light/small,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology)
-"cdQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology)
+"cdQ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room)
"cdR" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/light/small,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology)
"cdS" = (/turf/simulated/wall/r_wall,/area/rnd/xenobiology/xenoflora)
"cdT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medbayrecquar"; name = "Medbay Emergency Quarantine Shutters"; opacity = 0},/turf/simulated/floor,/area/medical/reception)
@@ -5610,45 +5612,45 @@
"cdV" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medbayrecquar"; name = "Medbay Emergency Quarantine Shutters"; opacity = 0},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/medical/reception)
"cdW" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medbayrecquar"; name = "Medbay Emergency Quarantine Shutters"; opacity = 0},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/medical/reception)
"cdX" = (/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
-"cdY" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "toxin_test_airlock"; name = "interior access button"; pixel_x = 20; pixel_y = 20; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/research_starboard)
-"cdZ" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "toxin_test_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
+"cdY" = (/obj/structure/table,/obj/item/weapon/aiModule/asimov,/obj/item/weapon/aiModule/freeformcore,/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Core Modules"; req_access = list(20)},/obj/structure/window/reinforced,/obj/item/weapon/aiModule/corp,/obj/item/weapon/aiModule/paladin,/obj/item/weapon/aiModule/robocop,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload)
+"cdZ" = (/obj/structure/table,/obj/item/weapon/aiModule/oxygen,/obj/item/weapon/aiModule/oneHuman,/obj/machinery/door/window{base_state = "left"; dir = 8; icon_state = "left"; name = "High-Risk Modules"; req_access = list(20)},/obj/item/weapon/aiModule/purge,/obj/structure/window/reinforced,/obj/item/weapon/aiModule/antimov,/obj/item/weapon/aiModule/teleporterOffline,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload)
"cea" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "toxin_test_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "toxin_test_sensor"; pixel_x = 0; pixel_y = 16},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/research_starboard)
-"ceb" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "toxin_test_pump"; tag_exterior_door = "toxin_test_outer"; frequency = 1379; id_tag = "toxin_test_airlock"; tag_interior_door = "toxin_test_inner"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"; tag_chamber_sensor = "toxin_test_sensor"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/research_starboard)
-"cec" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "toxin_test_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/research_starboard)
+"ceb" = (/obj/machinery/door/airlock/maintenance{name = "Captain's Office Maintenance"; req_access = list(20)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/supply,/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/captain)
+"cec" = (/obj/machinery/door/airlock/command{name = "Captain's Quarters"; req_access = list(20)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"ced" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/obj/machinery/door/blast/regular{density = 1; icon_state = "pdoor1"; id = "Disposal Exit"; name = "Disposal Exit Vent"; opacity = 1},/turf/simulated/floor/plating,/area/maintenance/disposal)
-"cee" = (/obj/machinery/door/blast/regular{desc = "For use by authorized NanoTrasen AI maintenance technicians or in case of emergency only."; id = "AI Door"; name = "AI Chamber Maintenance Door"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/turret_protected/ai)
-"cef" = (/obj/machinery/door/airlock/external{name = "Toxins Test Chamber"; req_access_txt = "0"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating/airless,/area/rnd/test_area)
+"cee" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"cef" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "admin_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "admin_shuttle_dock_pump"; tag_chamber_sensor = "admin_shuttle_dock_sensor"; tag_exterior_door = "admin_shuttle_dock_outer"; tag_interior_door = "admin_shuttle_dock_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/hallway/secondary/entry/aft)
"ceg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating/airless,/area/rnd/test_area)
"ceh" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/rnd/test_area)
"cei" = (/obj/machinery/camera{c_tag = "Toxins Test Chamber South"; dir = 1; network = list("Toxins Test Area")},/obj/machinery/light,/turf/simulated/floor/airless,/area/rnd/test_area)
"cej" = (/turf/simulated/wall,/area/construction)
-"cek" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance)
-"cel" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/disposalpipe/segment,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance)
-"cem" = (/turf/simulated/wall/r_wall,/area/engine/engine_eva)
-"cen" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/engine/engine_eva)
-"ceo" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/hallway/primary/aft)
-"cep" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/hallway/primary/aft)
-"ceq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/aft)
-"cer" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"ces" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"cet" = (/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room)
-"ceu" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room)
-"cev" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room)
-"cew" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room)
-"cex" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room)
-"cey" = (/obj/structure/noticeboard{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room)
+"cek" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"cel" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room)
+"cem" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "admin_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -8; pixel_y = 25; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/aft)
+"cen" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/carpet,/area/engineering/break_room)
+"ceo" = (/obj/machinery/iv_drip,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
+"cep" = (/obj/structure/table,/obj/item/weapon/storage/box/cdeathalarm_kit,/obj/item/bodybag/cryobag{pixel_x = -3},/obj/item/bodybag/cryobag{pixel_x = -3},/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage)
+"ceq" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/button/windowtint{id = "isoC_window_tint"; pixel_y = -26},/turf/simulated/floor{dir = 6; icon_state = "whitered"},/area/medical/patient_c)
+"cer" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology)
+"ces" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
+"cet" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/disposalpipe/segment,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/atmos_control)
+"ceu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/atmos_control)
+"cev" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief)
+"cew" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief)
+"cex" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer)
+"cey" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief)
"cez" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
"ceA" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/substation/engineering)
"ceB" = (/obj/machinery/door/airlock/medical{autoclose = 0; icon_state = "door_open"; id_tag = "engineering_cubicle"; name = "Restroom"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
-"ceC" = (/obj/machinery/door/airlock/engineering{name = "Engineering Substation"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering)
+"ceC" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/syringes,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/item/weapon/screwdriver,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"ceD" = (/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryobs)
-"ceE" = (/obj/structure/stool/bed/chair,/turf/simulated/floor,/area/medical/surgeryobs)
+"ceE" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer)
"ceF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "bluecorner"},/area/medical/surgeryobs)
"ceG" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/turf/simulated/floor{icon_state = "blue"; dir = 6},/area/medical/surgeryobs)
-"ceH" = (/obj/machinery/door/firedoor,/obj/machinery/holosign/surgery,/obj/machinery/door/airlock/glass_medical{id_tag = "Surgery"; name = "Pre-Op Prep Room"; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
-"ceI" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/machinery/holosign/surgery,/obj/machinery/door/airlock/glass_medical{id_tag = "Surgery"; name = "Pre-Op Prep Room"; req_access_txt = "5"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4)
+"ceH" = (/obj/structure/table,/obj/machinery/door/window/northright{name = "Medbay Lobby"; req_access = list(5)},/obj/item/weapon/reagent_containers/spray/cleaner{pixel_x = -5},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/reception)
+"ceI" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_y = -10},/obj/item/weapon/folder/white{pixel_y = 0},/obj/item/weapon/pen,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 16},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
"ceJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/ward)
-"ceK" = (/obj/structure/closet/secure_closet{name = "Psychiatrist's Locker"; req_access = null; req_access_txt = "64"},/obj/item/clothing/suit/straight_jacket{layer = 3},/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/pill/methylphenidate,/obj/item/weapon/reagent_containers/pill/citalopram,/obj/item/weapon/reagent_containers/pill/citalopram,/obj/item/weapon/reagent_containers/pill/methylphenidate,/obj/item/weapon/reagent_containers/syringe,/turf/simulated/floor{icon_state = "bcarpet04"},/area/medical/psych)
+"ceK" = (/obj/structure/table,/obj/machinery/door/window/northright{name = "Medbay Lobby"; req_access = list(5)},/obj/item/device/radio/intercom{broadcasting = 0; canhear_range = 5; freerange = 0; frequency = 1485; listening = 0; name = "Station Intercom (Medbay)"; pixel_x = 0; pixel_y = 3},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/reception)
"ceL" = (/turf/simulated/floor{icon_state = "bcarpet05"},/area/medical/psych)
"ceM" = (/obj/structure/bookcase,/turf/simulated/floor{icon_state = "bcarpet06"},/area/medical/psych)
"ceN" = (/obj/machinery/vending/medical,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
@@ -5656,27 +5658,27 @@
"ceP" = (/obj/structure/closet/l3closet,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/suit/bio_suit/general,/obj/item/clothing/suit/bio_suit/general,/obj/item/clothing/suit/bio_suit/general,/obj/item/clothing/mask/gas,/obj/item/clothing/head/bio_hood/general,/obj/item/clothing/head/bio_hood/general,/obj/item/clothing/head/bio_hood/general,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage)
"ceQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port)
"ceR" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/mirror{pixel_x = 32},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing)
-"ceS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port)
-"ceT" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/engine/locker_room)
-"ceU" = (/turf/simulated/wall,/area/engine/locker_room)
+"ceS" = (/obj/structure/bed/chair/office/dark,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room)
+"ceT" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room)
+"ceU" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room)
"ceV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering)
-"ceW" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/engine/locker_room)
-"ceX" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table,/obj/machinery/camera{c_tag = "Engineering Washroom"; dir = 1; network = list("SS13")},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/engine/locker_room)
-"ceY" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engine/locker_room)
+"ceW" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room)
+"ceX" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room)
+"ceY" = (/obj/structure/noticeboard{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room)
"ceZ" = (/obj/structure/table,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/weapon/hand_labeler,/turf/simulated/floor{tag = "icon-whitegreen (NORTHWEST)"; icon_state = "whitegreen"; dir = 9},/area/rnd/xenobiology/xenoflora_storage)
-"cfa" = (/obj/structure/closet/crate/hydroponics/prespawned,/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
+"cfa" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
"cfb" = (/obj/structure/closet/secure_closet/hydroponics{req_access = list(47)},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
-"cfc" = (/obj/structure/closet/secure_closet/hydroponics{req_access = list(47)},/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{tag = "icon-whitegreen_v (NORTHEAST)"; icon_state = "whitegreen_v"; dir = 5},/area/rnd/xenobiology/xenoflora_storage)
+"cfc" = (/obj/structure/bed/chair,/turf/simulated/floor,/area/medical/surgeryobs)
"cfd" = (/obj/structure/sign/biohazard,/turf/simulated/wall,/area/rnd/xenobiology)
-"cfe" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Xenobiology Research"; req_access_txt = "47"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"cfe" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/smartfridge/drying_rack,/turf/simulated/floor{tag = "icon-whitegreen_v (NORTHEAST)"; icon_state = "whitegreen_v"; dir = 5},/area/rnd/xenobiology/xenoflora_storage)
"cff" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area/rnd/xenobiology)
"cfg" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/obj/structure/sign/deathsposal{pixel_x = 0; pixel_y = 32},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
"cfh" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/hydroponics{closed_system = 1; name = "isolation tray"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora)
-"cfi" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/light_switch{pixel_x = -6; pixel_y = 26},/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
-"cfj" = (/obj/machinery/vending/hydroseeds,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
+"cfi" = (/obj/machinery/door_control{id = "qm_warehouse"; name = "Warehouse Door Control"; pixel_x = -1; pixel_y = 24; req_access = list(31)},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/quartermaster/storage)
+"cfj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/vault/bolted{name = "AI core"; req_access = list(16)},/obj/machinery/door/blast/regular{id = "AICore"; name = "AI core maintenance hatch"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"cfk" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
"cfl" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/table,/obj/item/weapon/storage/box/botanydisk,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
-"cfm" = (/obj/machinery/botany/editor,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora)
+"cfm" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Captain's Desk Door"; req_access = list(20)},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"cfn" = (/obj/machinery/botany/extractor,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora)
"cfo" = (/obj/structure/table,/obj/machinery/reagentgrinder,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora)
"cfp" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/smartfridge,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
@@ -5684,33 +5686,33 @@
"cfr" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/research_starboard)
"cfs" = (/obj/machinery/light/small{dir = 4},/obj/machinery/camera{c_tag = "Aft Starboard Solar Access"; dir = 1},/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/research_starboard)
"cft" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/rnd/test_area)
-"cfu" = (/obj/item/clothing/mask/cigarette,/turf/simulated/floor/plating/airless,/area/rnd/test_area)
+"cfu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/command{name = "Electrical Maintenance"; req_access = list(19)},/turf/simulated/floor/plating,/area/maintenance/substation/command)
"cfv" = (/obj/machinery/light/small,/turf/simulated/floor/plating/airless,/area/rnd/test_area)
"cfw" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/plating,/area/construction)
"cfx" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/plating,/area/construction)
"cfy" = (/obj/structure/table,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/random/tech_supply,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/construction)
"cfz" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/construction)
"cfA" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/construction)
-"cfB" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance)
-"cfC" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance)
-"cfD" = (/obj/structure/sign/pods,/turf/simulated/wall/r_wall,/area/engine/engine_eva)
-"cfE" = (/obj/structure/dispenser{phorontanks = 0},/turf/simulated/floor,/area/engine/engine_eva)
-"cfF" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engine/engine_eva)
-"cfG" = (/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/machinery/light{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access_txt = "11"},/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor,/area/engine/engine_eva)
-"cfH" = (/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access_txt = "11"},/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor,/area/engine/engine_eva)
-"cfI" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/hallway/primary/aft)
-"cfJ" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/hallway/primary/aft)
-"cfK" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/hallway/primary/aft)
-"cfL" = (/obj/machinery/newscaster{pixel_x = 31; pixel_y = 3},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"cfM" = (/obj/machinery/computer/station_alert,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room)
-"cfN" = (/obj/machinery/light,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/structure/flora/pottedplant{icon_state = "plant-20"; tag = "icon-plant-22"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room)
-"cfO" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room)
-"cfP" = (/obj/structure/table,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room)
-"cfQ" = (/obj/machinery/light,/obj/structure/table,/obj/machinery/chem_dispenser/soda,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room)
-"cfR" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engine/break_room)
+"cfB" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor,/area/hallway/secondary/entry/aft)
+"cfC" = (/obj/item/clothing/mask/smokable/cigarette,/turf/simulated/floor/plating/airless,/area/rnd/test_area)
+"cfD" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/atmos_control)
+"cfE" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control)
+"cfF" = (/obj/structure/dispenser{phorontanks = 0},/turf/simulated/floor,/area/engineering/engine_eva)
+"cfG" = (/obj/structure/sign/pods,/turf/simulated/wall/r_wall,/area/engineering/engine_eva)
+"cfH" = (/obj/machinery/door/airlock/maintenance{name = "Disposal Access"; req_access = list(12)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/disposal)
+"cfI" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/engine_eva)
+"cfJ" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/locker)
+"cfK" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/engineering/foyer)
+"cfL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engine_eva)
+"cfM" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engineering/foyer)
+"cfN" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engineering/foyer)
+"cfO" = (/obj/machinery/newscaster{pixel_x = 31; pixel_y = 3},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer)
+"cfP" = (/obj/machinery/computer/station_alert,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room)
+"cfQ" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room)
+"cfR" = (/obj/machinery/light,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/structure/flora/pottedplant{icon_state = "plant-20"; tag = "icon-plant-22"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room)
"cfS" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"cfT" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow,/turf/simulated/floor/plating/airless,/area/solar/starboard)
-"cfU" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/substation/engineering)
+"cfU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker)
"cfV" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "blue"; dir = 10},/area/medical/surgeryobs)
"cfW" = (/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/medical/surgeryobs)
"cfX" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "blue"; dir = 6},/area/medical/surgeryobs)
@@ -5722,133 +5724,133 @@
"cgd" = (/obj/structure/closet/secure_closet/personal/patient,/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 7; icon_state = "whitered"},/area/medical/ward)
"cge" = (/obj/structure/closet/secure_closet/personal/patient,/obj/machinery/camera{c_tag = "Medbay Recovery Ward"; dir = 1; network = list("SS13")},/turf/simulated/floor{dir = 6; icon_state = "whitered"},/area/medical/ward)
"cgf" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/camera{c_tag = "Medbay Mental Health Room"; dir = 1; network = list("SS13")},/turf/simulated/floor{icon_state = "bcarpet04"},/area/medical/psych)
-"cgg" = (/obj/structure/stool/bed/chair/comfy/brown,/obj/effect/landmark/start{name = "Psychiatrist"},/turf/simulated/floor{icon_state = "bcarpet06"},/area/medical/psych)
+"cgg" = (/obj/structure/table,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room)
"cgh" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/medical/patient_wing)
-"cgi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engine/locker_room)
+"cgi" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room)
"cgj" = (/obj/structure/table,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/medical/patient_wing)
"cgk" = (/obj/item/weapon/storage/toolbox/emergency,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage)
"cgl" = (/obj/structure/table/rack,/obj/item/clothing/suit/radiation,/obj/item/clothing/head/radiation,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage)
-"cgm" = (/obj/structure/reagent_dispensers/fueltank,/obj/effect/decal/cleanable/blood/oil{amount = 0},/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/research_port)
+"cgm" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker)
"cgn" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing)
-"cgo" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engine/locker_room)
-"cgp" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor,/area/engine/locker_room)
+"cgo" = (/obj/structure/bed/chair/comfy/brown,/obj/effect/landmark/start{name = "Psychiatrist"},/turf/simulated/floor{icon_state = "bcarpet06"},/area/medical/psych)
+"cgp" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/camera/autoname{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/closet/crate/hydroponics/prespawned,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
"cgq" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/terminal{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/engineering)
-"cgr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/locker_room)
+"cgr" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cgs" = (/turf/simulated/wall/r_wall,/area/maintenance/substation/engineering)
-"cgt" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Aft Starboard Solar"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
-"cgu" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Engineering Substation"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/maintenance/substation/engineering)
+"cgt" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"cgu" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Isolation to Waste"},/turf/simulated/floor{tag = "icon-whitegreen_v (SOUTHWEST)"; icon_state = "whitegreen_v"; dir = 10},/area/rnd/xenobiology/xenoflora)
"cgv" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall/r_wall,/area/medical/virology)
"cgw" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/disposaloutlet,/turf/simulated/floor/plating/airless,/area/rnd/xenobiology)
-"cgx" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/camera/autoname{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
+"cgx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora)
"cgy" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora_storage)
"cgz" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
"cgA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/rnd/xenobiology)
-"cgB" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "co2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos)
-"cgC" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "co2_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos)
-"cgD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora)
-"cgE" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{tag = "icon-whitegreen_v (SOUTHWEST)"; icon_state = "whitegreen_v"; dir = 10},/area/rnd/xenobiology/xenoflora)
-"cgF" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
+"cgB" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor{dir = 6; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
+"cgC" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/medical{name = "Examination room"; req_access = list(5)},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/exam_room)
+"cgD" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
+"cgE" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
+"cgF" = (/obj/structure/grille,/turf/simulated/wall/r_wall,/area/engineering/atmos)
"cgG" = (/obj/machinery/atmospherics/pipe/manifold/visible,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
-"cgH" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/turf/simulated/floor{dir = 6; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
+"cgH" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control)
"cgI" = (/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
"cgJ" = (/turf/simulated/floor{tag = "icon-whitegreen_v (SOUTHWEST)"; icon_state = "whitegreen_v"; dir = 10},/area/rnd/xenobiology/xenoflora)
-"cgK" = (/obj/structure/stool,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
+"cgK" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control)
"cgL" = (/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
"cgM" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{dir = 6; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
"cgN" = (/turf/simulated/wall/r_wall,/area/maintenance/starboardsolar)
-"cgO" = (/obj/machinery/door/airlock/engineering{name = "Aft Starboard Solar Access"; req_access_txt = "10"},/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
+"cgO" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "hazard door east"},/obj/machinery/door/airlock/glass_research{name = "Robotics Lab"; req_access = list(29)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
"cgP" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/starboardsolar)
"cgQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/rnd/test_area)
-"cgR" = (/obj/structure/grille,/turf/simulated/wall/r_wall,/area/atmos)
+"cgR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/engine_eva)
"cgS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/construction)
"cgT" = (/turf/simulated/floor/plating,/area/construction)
"cgU" = (/turf/simulated/floor,/area/construction)
"cgV" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/table,/obj/item/clothing/gloves/black,/obj/item/device/multitool{pixel_x = 5},/obj/random/tech_supply,/turf/simulated/floor,/area/construction)
-"cgW" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance)
-"cgX" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance)
-"cgY" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering EVA Storage"; req_access_txt = "12"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva)
-"cgZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engine/engine_eva)
-"cha" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engine/engine_eva)
-"chb" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engine/engine_eva)
-"chc" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_eva)
-"chd" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_eva)
-"che" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering EVA Storage"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
-"chf" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
-"chg" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
-"chh" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
-"chi" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
-"chj" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"chk" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
-"chl" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/aft)
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-"chn" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/camera{c_tag = "Engineering Foyer"; dir = 8; network = list("SS13")},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
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+"cih" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/foyer)
"cii" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/construction)
"cij" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/construction)
-"cik" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance)
-"cil" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance)
-"cim" = (/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/table/reinforced{icon_state = "table"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/engine/engine_eva)
-"cin" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/engine/engine_eva)
-"cio" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/engine/engine_eva)
-"cip" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engine/engine_eva)
-"ciq" = (/turf/simulated/floor,/area/engine/engine_eva)
-"cir" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering EVA Storage"; req_one_access_txt = "11;24"},/turf/simulated/floor,/area/hallway/primary/aft)
-"cis" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/floor,/area/hallway/primary/aft)
-"cit" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/aft)
-"ciu" = (/obj/machinery/firealarm{dir = 4; layer = 3.3; pixel_x = 26},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"civ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/primary/aft)
-"ciw" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engine/locker_room)
-"cix" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engine/locker_room)
-"ciy" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/machinery/light{dir = 1},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engine/locker_room)
+"cik" = (/obj/machinery/firealarm{dir = 4; layer = 3.3; pixel_x = 26},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer)
+"cil" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/locker_room)
+"cim" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/locker_room)
+"cin" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/machinery/light{dir = 1},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room)
+"cio" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room)
+"cip" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor,/area/engineering/locker_room)
+"ciq" = (/turf/simulated/wall,/area/engineering/locker_room)
+"cir" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/engineering/locker_room)
+"cis" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
+"cit" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor{dir = 6; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
+"ciu" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/unary/heater{dir = 2; icon_state = "heater"},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
+"civ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"ciw" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 1},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
+"cix" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
+"ciy" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/constructionsite/station)
"ciz" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/floor/plating,/area/maintenance/engineering)
"ciA" = (/turf/simulated/wall,/area/maintenance/substation/engineering)
"ciB" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/medbay)
-"ciC" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
+"ciC" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/shuttle/constructionsite/station)
"ciD" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating,/area/maintenance/engineering)
"ciE" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/maintenance/engineering)
"ciF" = (/obj/structure/table/rack,/obj/item/weapon/extinguisher,/obj/item/weapon/storage/belt/utility,/obj/item/clothing/mask/gas,/turf/simulated/floor/plating,/area/maintenance/engi_engine)
@@ -5857,158 +5859,158 @@
"ciI" = (/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"ciJ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"ciK" = (/obj/machinery/door_control{id = "surgeryobs"; name = "Privacy Shutters"; pixel_y = 25},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/surgery)
-"ciL" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 1"; req_access_txt = "45"},/turf/simulated/floor,/area/medical/surgeryprep)
+"ciL" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/shuttle/constructionsite/station)
"ciM" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep)
"ciN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/surgeryprep)
"ciO" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep)
-"ciP" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 2"; req_access_txt = "45"},/turf/simulated/floor,/area/medical/surgeryprep)
+"ciP" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/constructionsite/station)
"ciQ" = (/obj/machinery/door_control{id = "surgeryobs2"; name = "Privacy Shutters"; pixel_y = 25},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/surgery2)
"ciR" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2)
"ciS" = (/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2)
"ciT" = (/obj/structure/closet/secure_closet/medical2,/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2)
"ciU" = (/turf/simulated/wall,/area/medical/surgery2)
"ciV" = (/obj/machinery/camera{c_tag = "Virology Access Fore"; dir = 4; network = list("SS13","Research")},/turf/simulated/floor,/area/medical/virologyaccess)
-"ciW" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "n2o_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos)
+"ciW" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
"ciX" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/medical/surgeryprep)
"ciY" = (/obj/structure/toilet{dir = 1},/obj/machinery/light/small{dir = 4},/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing)
"ciZ" = (/obj/machinery/shower{dir = 1},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing)
-"cja" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "tox_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/atmos)
-"cjb" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "tox_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/atmos)
-"cjc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cjd" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cje" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engine/engine_room)
+"cja" = (/obj/item/weapon/stool,/obj/machinery/camera{c_tag = "Aft Starboard Solar Control"; dir = 4; network = list("SS13")},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
+"cjb" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos)
+"cjc" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos)
+"cjd" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos)
+"cje" = (/obj/machinery/light/small{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control)
"cjf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/research_port)
"cjg" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{tag = "icon-whitegreen_v (SOUTHWEST)"; icon_state = "whitegreen_v"; dir = 10},/area/rnd/xenobiology/xenoflora_storage)
-"cjh" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
-"cji" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{dir = 6; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
+"cjh" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/atmos_control)
+"cji" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 6},/obj/item/weapon/storage/briefcase/inflatable{pixel_y = 3},/obj/structure/table/reinforced{icon_state = "table"},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = -3; pixel_y = 0},/turf/simulated/floor,/area/engineering/engine_eva)
"cjj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/light,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology)
"cjk" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"cjl" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"cjl" = (/obj/machinery/camera{c_tag = "Engineering EVA Storage"; dir = 1; network = list("SS13")},/obj/machinery/suit_cycler/engineering,/turf/simulated/floor,/area/engineering/engine_eva)
"cjm" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cjn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/light,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora)
"cjo" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
-"cjp" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
-"cjq" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
+"cjp" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor,/area/engineering/engine_eva)
+"cjq" = (/obj/structure/table/reinforced,/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; pixel_x = 0; pixel_y = -3; req_access = list(10)},/obj/machinery/door_control{desc = "A remote control-switch for the engine charging port."; id = "SupermatterPort"; name = "Reactor Blast Doors"; pixel_x = -6; pixel_y = 7; req_access = list(10)},/obj/machinery/door_control{desc = "A remote control-switch for the engine emitter."; id = "EngineEmitter"; name = "Engine Emitter"; normaldoorcontrol = 2; pixel_x = 6; pixel_y = 7; req_access = list(10)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring)
"cjr" = (/obj/structure/table,/obj/item/clothing/gloves/latex,/obj/item/weapon/hand_labeler,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
"cjs" = (/obj/structure/table,/obj/item/weapon/storage/box/syringes,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
-"cjt" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
+"cjt" = (/turf/simulated/shuttle/wall{icon_state = "swall1"; dir = 2},/area/shuttle/constructionsite/station)
"cju" = (/obj/structure/table,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
-"cjv" = (/obj/structure/stool,/obj/machinery/camera{c_tag = "Aft Starboard Solar Control"; dir = 4; network = list("SS13")},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
+"cjv" = (/obj/machinery/power/terminal{dir = 8},/obj/machinery/light,/obj/machinery/door_control{id = "engine_electrical_maintenance"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 5; pixel_y = -25; req_access = list(10); specialfunctions = 4},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/engineering/engine_smes)
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"ckG" = (/obj/structure/sign/biohazard,/turf/simulated/wall/r_wall,/area/rnd/xenobiology/xenoflora)
"ckH" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{tag = "icon-whitegreen (NORTHWEST)"; icon_state = "whitegreen"; dir = 9},/area/rnd/xenobiology/xenoflora)
-"ckI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
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"ckL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
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"ckO" = (/obj/machinery/requests_console{department = "Science"; departmentType = 2; name = "Science Requests Console"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{tag = "icon-whitegreen_v (NORTHEAST)"; icon_state = "whitegreen_v"; dir = 5},/area/rnd/xenobiology/xenoflora)
"ckP" = (/obj/machinery/power/solar_control{id = "starboardsolar"; name = "Aft Starboard Solar Control"; track = 0},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/starboardsolar)
-"ckQ" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "10;13"},/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/starboardsolar)
+"ckQ" = (/obj/machinery/computer/shuttle_control/engineering,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station)
"ckR" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/starboardsolar)
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+"ckT" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/engineering/foyer)
"ckU" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/solar/starboard)
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"ckX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio1"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/rnd/xenobiology)
-"ckY" = (/obj/structure/table,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/t_scanner,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor,/area/engine/workshop)
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+"ckZ" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIE"; location = "AftH"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engineering/foyer)
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"clb" = (/obj/item/weapon/wirecutters,/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/plating,/area/construction)
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-"cld" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance)
-"cle" = (/turf/simulated/wall/r_wall,/area/hallway/primary/aft)
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-"clg" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/hallway/primary/aft)
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-"cln" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Locker Room"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
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"clo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio6"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/disposalpipe/segment,/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology)
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+"clp" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/shuttle/constructionsite/station)
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"cls" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio5"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/disposalpipe/segment,/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology)
-"clt" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/tape_roll,/turf/simulated/floor,/area/hallway/primary/aft)
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-"clv" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/atmos)
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"clw" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/engineering)
"clx" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/engineering)
"cly" = (/obj/structure/table,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/item/weapon/circular_saw{pixel_y = 8},/obj/item/weapon/scalpel,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"clz" = (/obj/machinery/optable,/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
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"clB" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/surgery)
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+"clC" = (/obj/machinery/door/airlock/maintenance{name = "Drone Fabrication/Engine Waste Handling"; req_one_access = list(10,24)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
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"clE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/medical/surgeryprep)
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-"clG" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 2"; req_access_txt = "45"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/medical/surgeryprep)
+"clG" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_electrical_maintenance"; locked = 1; name = "Electrical Maintenance"; req_access = list(10)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/engine_room)
"clH" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/surgery2)
"clI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2)
"clJ" = (/obj/machinery/optable,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2)
@@ -6016,16 +6018,16 @@
"clL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/medbay)
"clM" = (/turf/simulated/floor/plating,/area/maintenance/medbay)
"clN" = (/turf/simulated/wall/r_wall,/area/medical/virologyaccess)
-"clO" = (/obj/machinery/light/small,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/medical/virologyaccess)
-"clP" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/medical/virologyaccess)
+"clO" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora)
+"clP" = (/obj/machinery/light,/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
"clQ" = (/obj/machinery/light/small,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "bluecorner"},/area/medical/virologyaccess)
"clR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/research_port)
"clS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/research_port)
"clT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/research_port)
"clU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio4"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology)
-"clV" = (/obj/machinery/door/window/southright{name = "Containment Pen"; req_access_txt = "47"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio6"; name = "Containment Blast Doors"; opacity = 0},/turf/simulated/floor/engine,/area/rnd/xenobiology)
+"clV" = (/turf/simulated/shuttle/wall{tag = "icon-swall2"; icon_state = "swall2"; dir = 2},/area/shuttle/constructionsite/station)
"clW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio6"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology)
-"clX" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; use_power = 1; pressure_checks = 0; pressure_checks_default = 0},/turf/simulated/floor/plating/airless,/area/medical/virology)
+"clX" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter{frequency = 1443; id = "mair_out_meter"; name = "Mixed Air Tank Out"},/turf/simulated/wall/r_wall,/area/engineering/atmos)
"clY" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; icon_state = "map_vent_in"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/obj/structure/sign/securearea{desc = "A warning sign which reads 'VACUUM'"; icon_state = "space"; layer = 4; name = "VACUUM"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
"clZ" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1443; icon_state = "map_injector"; id = "air_in"; use_power = 1},/obj/machinery/sparker{id = "Incinerator"; pixel_x = -20},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
"cma" = (/obj/machinery/light,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage)
@@ -6037,62 +6039,62 @@
"cmg" = (/obj/structure/closet/emcloset,/obj/machinery/camera/xray{c_tag = "Xenobiology Access"},/turf/simulated/floor{icon_state = "warnwhite"; dir = 5},/area/rnd/xenobiology)
"cmh" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
"cmi" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora)
-"cmj" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
+"cmj" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter{frequency = 1443; id = "mair_in_meter"; name = "Mixed Air Tank In"},/turf/simulated/wall/r_wall,/area/engineering/atmos)
"cmk" = (/obj/machinery/biogenerator,/obj/machinery/camera/autoname{dir = 1},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
"cml" = (/obj/machinery/seed_extractor,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora)
-"cmm" = (/obj/machinery/light,/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
+"cmm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos)
"cmn" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
"cmo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
-"cmp" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_xeno_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
+"cmp" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/obj/machinery/alarm/nobreach{dir = 2; pixel_y = 22},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room)
"cmq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
"cmr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
-"cms" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter{frequency = 1443; id = "mair_out_meter"; name = "Mixed Air Tank Out"},/turf/simulated/wall/r_wall,/area/atmos)
-"cmt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/atmos)
-"cmu" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter{frequency = 1443; id = "mair_in_meter"; name = "Mixed Air Tank In"},/turf/simulated/wall/r_wall,/area/atmos)
-"cmv" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/wall/r_wall,/area/atmos)
-"cmw" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/wall/r_wall,/area/atmos)
-"cmx" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/atmos)
-"cmy" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/atmos)
+"cms" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/wall/r_wall,/area/engineering/atmos)
+"cmt" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/wall/r_wall,/area/engineering/atmos)
+"cmu" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/atmos_control)
+"cmv" = (/obj/structure/sign/securearea{pixel_x = -32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/atmos_control)
+"cmw" = (/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineEmitterPortWest"; name = "Engine Room Blast Doors"; pixel_x = 0; pixel_y = 25; req_access = list(10)},/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_room)
+"cmx" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; freq = 1400; location = "Engineering"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{icon_state = "bot"},/area/engineering/foyer)
+"cmy" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/light,/turf/simulated/floor,/area/engineering/foyer)
"cmz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/construction)
"cmA" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/construction)
-"cmB" = (/obj/structure/sign/securearea{pixel_x = -32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance)
-"cmC" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance)
-"cmD" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; freq = 1400; location = "Engineering"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{icon_state = "bot"},/area/hallway/primary/aft)
-"cmE" = (/obj/machinery/door/window/eastright{name = "Engineering Delivery"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor{icon_state = "delivery"},/area/hallway/primary/aft)
-"cmF" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{dir = 4; icon_state = "loadingarea"},/area/hallway/primary/aft)
-"cmG" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/light,/turf/simulated/floor,/area/hallway/primary/aft)
-"cmH" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor,/area/hallway/primary/aft)
-"cmI" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/computer/guestpass{pixel_y = -28},/turf/simulated/floor,/area/hallway/primary/aft)
-"cmJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 4; name = "Engineering RC"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor,/area/hallway/primary/aft)
-"cmK" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor,/area/hallway/primary/aft)
-"cmL" = (/obj/machinery/door/window/eastright{name = "Engineering Reception Desk"; req_one_access_txt = "10;24"},/obj/machinery/light,/turf/simulated/floor,/area/hallway/primary/aft)
-"cmM" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"cmN" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/aft)
-"cmO" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"cmP" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"cmQ" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engine/locker_room)
-"cmR" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engine/locker_room)
-"cmS" = (/turf/simulated/floor,/area/engine/locker_room)
+"cmB" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{dir = 4; icon_state = "loadingarea"},/area/engineering/foyer)
+"cmC" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor,/area/engineering/foyer)
+"cmD" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 4; name = "Engineering RC"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor,/area/engineering/foyer)
+"cmE" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/computer/guestpass{pixel_y = -28},/turf/simulated/floor,/area/engineering/foyer)
+"cmF" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor,/area/engineering/foyer)
+"cmG" = (/obj/machinery/airlock_sensor/airlock_interior{id_tag = "eng_al_int_snsr"; master_tag = "engine_room_airlock"; pixel_y = 22; req_access = list(10)},/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cmH" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/foyer)
+"cmI" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer)
+"cmJ" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer)
+"cmK" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer)
+"cmL" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room)
+"cmM" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room)
+"cmN" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering/locker_room)
+"cmO" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/engineering/locker_room)
+"cmP" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table,/obj/machinery/camera{c_tag = "Engineering Locker Room"; dir = 1; network = list("SS13")},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/engineering/locker_room)
+"cmQ" = (/obj/structure/cable,/obj/machinery/power/terminal{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/shuttle/constructionsite/station)
+"cmR" = (/obj/machinery/camera{c_tag = "Medbay Operating Theatre 1"; dir = 8; network = list("SS13")},/obj/machinery/button/holosign{pixel_x = 24; pixel_y = 2},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/surgery)
+"cmS" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep)
"cmT" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating/airless,/area/solar/starboard)
"cmU" = (/obj/machinery/door/blast/regular{dir = 4; id = "disvent"; name = "Incinerator Vent"},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
"cmV" = (/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/hallway/secondary/entry/port)
-"cmW" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; use_power = 1; pressure_checks = 0; pressure_checks_default = 0},/turf/simulated/floor/plating/airless,/area/maintenance/incinerator)
-"cmX" = (/obj/machinery/atmospherics/pipe/cap/visible{color = "#ffcc00"},/turf/simulated/floor,/area/atmos)
+"cmW" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep)
+"cmX" = (/obj/machinery/button/holosign{pixel_x = -24; pixel_y = 2},/obj/machinery/camera{c_tag = "Medbay Operating Theatre 2"; dir = 4; network = list("SS13")},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/surgery2)
"cmY" = (/obj/machinery/door/blast/regular{desc = "By gods, release the hounds!"; id = "xenobioout6"; name = "Containment Release"},/turf/simulated/floor/engine,/area/rnd/xenobiology)
"cmZ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/starboard)
"cna" = (/obj/structure/cable/yellow,/turf/simulated/floor/plating/airless,/area/solar/starboard)
"cnb" = (/obj/structure/table,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/stack/medical/advanced/bruise_pack,/obj/item/weapon/retractor,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"cnc" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"cnd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
-"cne" = (/obj/machinery/camera{c_tag = "Medbay Operating Theatre 1"; dir = 8; network = list("SS13")},/obj/machinery/holosign_switch{pixel_x = 24; pixel_y = 2},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/surgery)
-"cnf" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep)
-"cng" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep)
-"cnh" = (/obj/machinery/holosign_switch{pixel_x = -24; pixel_y = 2},/obj/machinery/camera{c_tag = "Medbay Operating Theatre 2"; dir = 4; network = list("SS13")},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/surgery2)
+"cne" = (/obj/structure/cable,/obj/machinery/power/smes/buildable/power_shuttle,/turf/simulated/floor/plating,/area/shuttle/constructionsite/station)
+"cnf" = (/obj/machinery/computer/atmos_alert,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station)
+"cng" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/constructionsite/station)
+"cnh" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/constructionsite/station)
"cni" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2)
"cnj" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2)
"cnk" = (/obj/structure/table,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/item/stack/medical/advanced/bruise_pack,/obj/item/weapon/retractor,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2)
"cnl" = (/obj/structure/sign/biohazard,/turf/simulated/wall/r_wall,/area/medical/virologyaccess)
-"cnm" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Virology Access"; req_access_txt = "39"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/medical/virologyaccess)
+"cnm" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/wall/r_wall,/area/engineering/atmos)
"cnn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/research_port)
"cno" = (/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/obj/machinery/shower{icon_state = "shower"; dir = 4},/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/rnd/xenobiology)
"cnp" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
@@ -6100,42 +6102,42 @@
"cnr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora)
"cns" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora)
"cnt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora)
-"cnu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora)
+"cnu" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 8; name = "Engine Waste"; req_one_access = list(10,24)},/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_waste)
"cnv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
-"cnw" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_xeno_pump"; tag_exterior_door = "solar_xeno_outer"; frequency = 1379; id_tag = "solar_xeno_airlock"; tag_interior_door = "solar_xeno_inner"; pixel_x = 25; req_access_txt = "13"; tag_chamber_sensor = "solar_xeno_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_xeno_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "solar_xeno_pump"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
+"cnw" = (/obj/machinery/door/window/brigdoor{dir = 8; name = "Engine Waste"; req_one_access = list(10,24)},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_waste)
"cnx" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/structure/lattice,/turf/space,/area/space)
-"cny" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cnz" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = 0; pixel_y = 32},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 2e+006; RCon_tag = "Atmospherics"},/turf/simulated/floor/plating,/area/atmos)
+"cny" = (/turf/simulated/wall/r_wall,/area/engineering/atmos)
+"cnz" = (/turf/simulated/wall/r_wall,/area/engineering/atmos/monitoring)
"cnA" = (/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/construction)
"cnB" = (/obj/item/device/flashlight,/turf/simulated/floor,/area/construction)
"cnC" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor,/area/construction)
"cnD" = (/turf/simulated/wall/r_wall,/area/construction)
-"cnE" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor,/area/atmos)
-"cnF" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/obj/machinery/atmospherics/pipe/simple/visible/supply,/turf/simulated/floor,/area/atmos)
-"cnG" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/wall/r_wall,/area/hallway/primary/aft)
-"cnH" = (/obj/machinery/door/airlock/maintenance{name = "Atmospherics Maintenance Access"; req_access_txt = "12;24"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor,/area/hallway/primary/aft)
-"cnI" = (/obj/machinery/door/airlock/maintenance{name = "Engineering EVA Storage Maintainance"; req_access_txt = "12"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/aft)
-"cnJ" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Monitoring Room"; req_access_txt = "11"},/turf/simulated/floor,/area/hallway/primary/aft)
-"cnK" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/hallway/primary/aft)
-"cnL" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/turf/simulated/floor,/area/hallway/primary/aft)
-"cnM" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/aft)
-"cnN" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/turf/simulated/floor,/area/hallway/primary/aft)
-"cnO" = (/turf/simulated/wall/r_wall,/area/engine/workshop)
-"cnP" = (/obj/machinery/atmospherics/binary/pump/on{dir = 1},/turf/simulated/floor,/area/atmos)
-"cnQ" = (/obj/machinery/atmospherics/binary/pump/on,/turf/simulated/floor,/area/atmos)
-"cnR" = (/turf/simulated/wall/r_wall,/area/engine/storage_hard)
+"cnE" = (/obj/machinery/door/window/brigdoor{dir = 8; name = "Engine Waste"; req_one_access = list(10,24)},/obj/structure/window/reinforced,/obj/machinery/atmospherics/binary/pump{dir = 8; name = "waste pump"},/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_waste)
+"cnF" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor,/area/engineering/workshop)
+"cnG" = (/turf/simulated/wall/r_wall,/area/engineering/engineering_monitoring)
+"cnH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring)
+"cnI" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access = list(12,24)},/turf/simulated/floor,/area/engineering/atmos/storage)
+"cnJ" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/engineering/engineering_monitoring)
+"cnK" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor,/area/engineering/atmos)
+"cnL" = (/obj/machinery/atmospherics/pipe/manifold/visible/red,/turf/simulated/floor,/area/engineering/atmos)
+"cnM" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/engineering/workshop)
+"cnN" = (/obj/machinery/atmospherics/pipe/manifold/visible/red{tag = "icon-map (NORTH)"; icon_state = "map"; dir = 1},/turf/simulated/floor,/area/engineering/atmos)
+"cnO" = (/turf/simulated/wall/r_wall,/area/engineering/workshop)
+"cnP" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos)
+"cnQ" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos)
+"cnR" = (/turf/simulated/wall/r_wall,/area/engineering/locker_room)
"cnS" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/engineering)
"cnT" = (/obj/structure/table,/obj/item/weapon/hemostat,/obj/machinery/light,/obj/item/weapon/cautery,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"cnU" = (/obj/structure/table,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
-"cnV" = (/obj/structure/table,/obj/machinery/vending/wallmed1{pixel_y = -32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
+"cnV" = (/obj/structure/table,/obj/machinery/vending/wallmed1{pixel_y = -32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/random/medical,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"cnW" = (/obj/machinery/computer/med_data,/obj/machinery/light,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"cnX" = (/obj/structure/table,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep)
"cnY" = (/obj/machinery/computer/med_data,/obj/machinery/light,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2)
-"cnZ" = (/obj/structure/table,/obj/machinery/vending/wallmed1{pixel_y = -32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2)
+"cnZ" = (/obj/structure/table,/obj/machinery/vending/wallmed1{pixel_y = -32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/random/medical,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2)
"coa" = (/obj/structure/table,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2)
"cob" = (/obj/structure/table,/obj/item/weapon/hemostat,/obj/machinery/light,/obj/item/weapon/cautery,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2)
"coc" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/medical/virologyaccess)
-"cod" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/virologyaccess)
+"cod" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/virologyaccess)
"coe" = (/obj/machinery/light{dir = 1},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 4; icon_state = "bluecorner"},/area/medical/virologyaccess)
"cof" = (/obj/structure/disposalpipe/trunk{dir = 4},/obj/structure/disposaloutlet,/turf/simulated/floor/engine,/area/rnd/xenobiology)
"cog" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine,/area/rnd/xenobiology)
@@ -6143,105 +6145,105 @@
"coi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio3"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/rnd/xenobiology)
"coj" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/rnd/xenobiology)
"cok" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"col" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"col" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos)
"com" = (/turf/simulated/wall,/area/rnd/xenobiology)
-"con" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "xeno_airlock_control"; name = "Xenobiology Access Button"; pixel_x = 8; pixel_y = -28; req_access_txt = "55"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 10; icon_state = "warnwhite"},/area/rnd/xenobiology)
-"coo" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"cop" = (/obj/structure/closet/l3closet/scientist,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{dir = 6; icon_state = "warnwhite"},/area/rnd/xenobiology)
-"coq" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/wall/r_wall,/area/rnd/xenobiology)
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+"con" = (/obj/machinery/camera{c_tag = "Xenobiology Module South"; dir = 4; network = list("SS13","Research"); pixel_x = 0},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio1"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology)
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-"cpt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/atmos)
-"cpu" = (/turf/simulated/floor,/area/atmos)
-"cpv" = (/obj/machinery/atmospherics/valve/digital/open{name = "Mixed Air Outlet Valve"},/turf/simulated/floor{dir = 9; icon_state = "arrival"},/area/atmos)
-"cpw" = (/obj/machinery/computer/rcon,/turf/simulated/floor{icon_state = "warning"},/area/engine/engine_monitoring)
-"cpx" = (/obj/machinery/computer/security/engineering{network = list("Engineering","Power Alarms","Atmosphere Alarms","Fire Alarms","Supermatter")},/turf/simulated/floor{icon_state = "warning"},/area/engine/engine_monitoring)
-"cpy" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cpz" = (/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineEmitterPortWest"; name = "Engine Room Blast Doors"; pixel_x = 0; pixel_y = 25; req_access_txt = "10"},/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor/plating{icon_state = "platebot"},/area/engine/engine_room)
-"cpA" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable/yellow,/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Output"; name_tag = "Engine Output"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engine_room)
-"cpB" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/cyan,/turf/simulated/floor/plating,/area/engine/engine_room)
-"cpC" = (/obj/machinery/alarm{breach_detection = 0; dir = 2; frequency = 1439; name = "Engine Room Air Alarm"; pixel_y = 23},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 10},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engine_room)
-"cpD" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engine_room)
-"cpE" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/space,/area/space)
-"cpF" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 0; pressure_checks_default = 0},/turf/simulated/floor/plating/airless,/area/atmos)
+"cpr" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10,24)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering)
+"cps" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "virologyquar"; name = "Virology Emergency Quarantine Blast Doors"; opacity = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "delivery"},/area/medical/virologyaccess)
+"cpt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos)
+"cpu" = (/obj/machinery/atmospherics/valve/digital/open{name = "Mixed Air Outlet Valve"},/turf/simulated/floor{dir = 9; icon_state = "arrival"},/area/engineering/atmos)
+"cpv" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos)
+"cpw" = (/obj/machinery/atmospherics/valve/digital/open{name = "Mixed Air Inlet Valve"},/turf/simulated/floor{icon_state = "arrival"; dir = 5},/area/engineering/atmos)
+"cpx" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1443; input_tag = "air_in"; name = "Mixed Air Supply Control"; output_tag = "air_out"; pressure_setting = 2000; sensors = list("air_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "arrival"},/area/engineering/atmos)
+"cpy" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/engineering/atmos)
+"cpz" = (/obj/machinery/atmospherics/valve/digital/open{name = "Oxygen Outlet Valve"},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/engineering/atmos)
+"cpA" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "o2_in"; name = "Oxygen Supply Control"; output_tag = "o2_out"; sensors = list("o2_sensor" = "Tank")},/obj/machinery/camera{c_tag = "Atmospherics North West"; dir = 2},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engineering/atmos)
+"cpB" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/engineering/atmos)
+"cpC" = (/obj/machinery/atmospherics/binary/pump,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos)
+"cpD" = (/obj/machinery/atmospherics/valve/digital/open{name = "Nitrogen Outlet Valve"},/turf/simulated/floor{icon_state = "red"; dir = 5},/area/engineering/atmos)
+"cpE" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/turf/simulated/floor/plating/airless,/area/engineering/atmos)
+"cpF" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2_in"; name = "Nitrogen Supply Control"; output_tag = "n2_out"; sensors = list("n2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/engineering/atmos)
"cpG" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/space,/area/space)
-"cpH" = (/obj/structure/reagent_dispensers/fueltank,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/turf/simulated/floor,/area/atmos)
+"cpH" = (/turf/simulated/floor,/area/engineering/atmos)
"cpI" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/space,/area/space)
-"cpJ" = (/obj/structure/table,/obj/item/device/t_scanner,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/radio/headset/headset_eng,/obj/item/weapon/cartridge/atmos,/obj/item/weapon/cartridge/atmos,/obj/item/device/pipe_painter,/obj/machinery/requests_console{department = "Atmospherics"; departmentType = 4; name = "Atmos RC"; pixel_x = 0; pixel_y = 28},/turf/simulated/floor,/area/atmos)
+"cpJ" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor,/area/engineering/atmos)
"cpK" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/hallway/secondary/entry/aft)
-"cpL" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/machinery/camera{c_tag = "Atmospherics North East"; dir = 6},/obj/structure/sign/atmosplaque{pixel_x = 0; pixel_y = 32},/obj/machinery/cell_charger,/turf/simulated/floor,/area/atmos)
-"cpM" = (/obj/structure/table,/obj/machinery/newscaster{pixel_y = 30},/obj/machinery/light{dir = 1},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/belt/utility/atmostech,/obj/item/weapon/storage/belt/utility/atmostech,/turf/simulated/floor,/area/atmos)
-"cpN" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/atmos)
-"cpO" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/atmos)
+"cpL" = (/obj/structure/reagent_dispensers/fueltank,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/turf/simulated/floor,/area/engineering/atmos)
+"cpM" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos)
+"cpN" = (/obj/structure/table,/obj/item/device/t_scanner,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/radio/headset/headset_eng,/obj/item/weapon/cartridge/atmos,/obj/item/weapon/cartridge/atmos,/obj/item/device/pipe_painter,/obj/machinery/requests_console{department = "Atmospherics"; departmentType = 4; name = "Atmos RC"; pixel_x = 0; pixel_y = 28},/turf/simulated/floor,/area/engineering/atmos)
+"cpO" = (/obj/structure/dispenser,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos)
"cpP" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/space,/area/space)
-"cpQ" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/atmos)
+"cpQ" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/machinery/camera{c_tag = "Atmospherics North East"; dir = 6},/obj/structure/sign/atmosplaque{pixel_x = 0; pixel_y = 32},/obj/machinery/cell_charger,/turf/simulated/floor,/area/engineering/atmos)
"cpR" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/space,/area/space)
"cpS" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/hallway/secondary/entry/port)
-"cpT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engine/atmos_monitoring)
-"cpU" = (/obj/machinery/computer/atmos_alert,/turf/simulated/floor,/area/engine/atmos_monitoring)
-"cpV" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engine/atmos_monitoring)
-"cpW" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engine/atmos_monitoring)
-"cpX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engine/engineering_monitoring)
-"cpY" = (/obj/machinery/camera{c_tag = "Engineering Monitoring"; dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engine/engineering_monitoring)
-"cpZ" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/engine/engineering_monitoring)
-"cqa" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/engine/engineering_monitoring)
-"cqb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/status_display{pixel_y = 32},/turf/simulated/floor/plating,/area/engine/engineering_monitoring)
-"cqc" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engine/hallway)
-"cqd" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/engine/hallway)
-"cqe" = (/obj/structure/extinguisher_cabinet{pixel_x = 25},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/workshop)
-"cqf" = (/obj/machinery/shield_capacitor,/turf/simulated/floor/plating,/area/engine/storage_hard)
+"cpT" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 50},/obj/item/clothing/head/welding{pixel_x = -5; pixel_y = 3},/obj/item/clothing/glasses/welding,/obj/structure/closet/fireaxecabinet{pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos)
+"cpU" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/engineering/atmos)
+"cpV" = (/obj/structure/table,/obj/machinery/newscaster{pixel_y = 30},/obj/machinery/light{dir = 1},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/belt/utility/atmostech,/obj/item/weapon/storage/belt/utility/atmostech,/turf/simulated/floor,/area/engineering/atmos)
+"cpW" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Atmospherics"; name = "Atmospherics"},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/engineering/atmos)
+"cpX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/engineering/atmos)
+"cpY" = (/obj/machinery/atmospherics/binary/pump/on{dir = 1},/turf/simulated/floor,/area/engineering/atmos)
+"cpZ" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/engineering/atmos)
+"cqa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring)
+"cqb" = (/obj/machinery/atmospherics/binary/pump/on,/turf/simulated/floor,/area/engineering/atmos)
+"cqc" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring)
+"cqd" = (/obj/machinery/computer/atmos_alert,/turf/simulated/floor,/area/engineering/atmos/monitoring)
+"cqe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring)
+"cqf" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/autoname{dir = 8},/turf/simulated/floor,/area/engineering/atmos/monitoring)
"cqg" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/engineering)
"cqh" = (/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery)
"cqi" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery)
@@ -6253,16 +6255,16 @@
"cqo" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2)
"cqp" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2)
"cqq" = (/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2)
-"cqr" = (/obj/effect/decal/cleanable/blood/oil{amount = 0},/turf/simulated/floor/plating,/area/maintenance/medbay)
-"cqs" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/light,/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "virologyquar"; name = "Virology Emergency Lockdown Control"; pixel_x = 0; pixel_y = -28; req_access_txt = "5"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "greencorner"},/area/medical/virologyaccess)
-"cqt" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "green"},/area/medical/virologyaccess)
+"cqr" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10,24)},/turf/simulated/floor,/area/engineering)
+"cqs" = (/obj/machinery/embedded_controller/radio/airlock/access_controller{tag_exterior_door = "incinerator_airlock_exterior"; id_tag = "incinerator_access_control"; tag_interior_door = "incinerator_airlock_interior"; name = "Incinerator Access Console"; pixel_x = -6; pixel_y = -26; req_access = list(12)},/obj/machinery/button/ignition{id = "Incinerator"; pixel_x = 6; pixel_y = -24},/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{dir = 2; icon_state = "warningcorner"; tag = "icon-warningcorner (WEST)"},/area/maintenance/incinerator)
+"cqt" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/engineering/engineering_monitoring)
"cqu" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "greencorner"},/area/medical/virologyaccess)
"cqv" = (/turf/simulated/wall/r_wall,/area/medical/virology)
"cqw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology)
"cqx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology)
"cqy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology)
-"cqz" = (/obj/machinery/atmospherics/omni/mixer{active_power_usage = 7500; use_power = 1; tag_east = 1; tag_east_con = 0.79; tag_north = 1; tag_north_con = 0.21; tag_west = 2},/turf/simulated/floor,/area/atmos)
-"cqA" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio3"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/rnd/xenobiology)
+"cqz" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/camera/autoname{dir = 4},/turf/simulated/floor,/area/engineering/engineering_monitoring)
+"cqA" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/meter,/obj/machinery/door_control{id = "disvent"; name = "Incinerator Vent Control"; pixel_x = 0; pixel_y = -24; req_one_access = list(12,5)},/turf/simulated/floor{dir = 1; icon_state = "warningcorner"; tag = "icon-warningcorner (WEST)"},/area/maintenance/incinerator)
"cqB" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cqC" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cqD" = (/obj/machinery/requests_console{department = "Science"; departmentType = 2; name = "Science Requests Console"; pixel_x = 0; pixel_y = 30},/obj/machinery/camera{c_tag = "Xenobiology Module North"; dir = 2; network = list("SS13","Research"); pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
@@ -6270,50 +6272,50 @@
"cqF" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology)
"cqG" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whitegreencorner"},/area/rnd/xenobiology)
"cqH" = (/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"cqI" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 2e+006; RCon_tag = "Engine Core"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engine_room)
-"cqJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/atmos)
-"cqK" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor,/area/atmos)
+"cqI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/status_display{pixel_y = 32},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring)
+"cqJ" = (/obj/machinery/door/window/southright{dir = 1; name = "Containment Pen"; req_access = list(47)},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology)
+"cqK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering)
"cqL" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/structure/lattice,/turf/space,/area/space)
-"cqM" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/atmos)
+"cqM" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/engineering)
"cqN" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/turf/space,/area/space)
-"cqO" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "centcom_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -30; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor,/area/hallway/secondary/entry/aft)
-"cqP" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor,/area/atmos)
-"cqQ" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 10},/turf/simulated/floor,/area/atmos)
-"cqR" = (/obj/structure/stool/bed/chair{dir = 1},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor,/area/atmos)
-"cqS" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/turf/simulated/floor,/area/atmos)
+"cqO" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio5"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology)
+"cqP" = (/obj/structure/extinguisher_cabinet{pixel_x = 25},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop)
+"cqQ" = (/obj/machinery/shield_capacitor,/turf/simulated/floor/plating,/area/engineering/storage)
+"cqR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 2; icon_state = "green"},/area/medical/virologyaccess)
+"cqS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos)
"cqT" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/security/prison)
-"cqU" = (/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics Monitoring Room"; req_access_txt = "24"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/aft)
-"cqV" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/turf/simulated/floor,/area/atmos)
-"cqW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/turf/simulated/floor/plating,/area/atmos)
-"cqX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engine/drone_fabrication)
-"cqY" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor,/area/atmos)
-"cqZ" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/drone_fabrication)
-"cra" = (/obj/machinery/computer/general_air_control{frequency = 1441; name = "Tank Monitor"; sensors = list("n2_sensor" = "Nitrogen", "o2_sensor" = "Oxygen", "co2_sensor" = "Carbon Dioxide", "tox_sensor" = "Toxins", "n2o_sensor" = "Nitrous Oxide", "waste_sensor" = "Gas Mix Tank")},/turf/simulated/floor,/area/engine/atmos_monitoring)
-"crb" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Atmospheric Technician"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/engine/atmos_monitoring)
-"crc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/atmos_monitoring)
-"crd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engine/engineering_monitoring)
-"cre" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/engine/engineering_monitoring)
-"crf" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engine/engineering_monitoring)
-"crg" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/engine/engineering_monitoring)
-"crh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engine/engineering_monitoring)
-"cri" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engine/hallway)
-"crj" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/engine/workshop)
-"crk" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engine/workshop)
-"crl" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/workshop)
-"crm" = (/obj/machinery/power/port_gen/pacman{anchored = 1},/turf/simulated/floor/plating,/area/engine/storage_hard)
-"crn" = (/turf/simulated/floor/plating,/area/engine/storage_hard)
-"cro" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/plating,/area/engine/storage_hard)
-"crp" = (/obj/structure/closet/crate/solar,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/engine/storage_hard)
+"cqU" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 8},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos)
+"cqV" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos)
+"cqW" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor,/area/engineering/atmos)
+"cqX" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor,/area/engineering/atmos)
+"cqY" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor,/area/engineering/atmos)
+"cqZ" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/turf/simulated/floor,/area/engineering/atmos)
+"cra" = (/obj/structure/bed/chair{dir = 1},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor,/area/engineering/atmos)
+"crb" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/engineering/atmos)
+"crc" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor,/area/engineering/atmos)
+"crd" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Atmospheric Technician"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring)
+"cre" = (/obj/machinery/computer/general_air_control{frequency = 1441; name = "Tank Monitor"; sensors = list("n2_sensor" = "Nitrogen", "o2_sensor" = "Oxygen", "co2_sensor" = "Carbon Dioxide", "tox_sensor" = "Toxins", "n2o_sensor" = "Nitrous Oxide", "waste_sensor" = "Gas Mix Tank")},/turf/simulated/floor,/area/engineering/atmos/monitoring)
+"crf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring)
+"crg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring)
+"crh" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engineering/engineering_monitoring)
+"cri" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/engineering/engineering_monitoring)
+"crj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring)
+"crk" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/engineering/engineering_monitoring)
+"crl" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor,/area/engineering)
+"crm" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/engineering/workshop)
+"crn" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/workshop)
+"cro" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop)
+"crp" = (/obj/machinery/power/port_gen/pacman{anchored = 1},/turf/simulated/floor/plating,/area/engineering/storage)
"crq" = (/obj/structure/closet,/obj/item/weapon/storage/backpack,/turf/simulated/floor/plating,/area/maintenance/engineering)
"crr" = (/obj/machinery/light/small{dir = 8},/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery)
"crs" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery)
"crt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery)
"cru" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery)
-"crv" = (/obj/machinery/door/airlock/medical{name = "Operating Theatre 1 Storage"; req_access_txt = "45"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgeryprep)
+"crv" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio4"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology)
"crw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 10},/area/medical/surgeryprep)
"crx" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/medical/surgeryprep)
"cry" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 6},/area/medical/surgeryprep)
-"crz" = (/obj/machinery/door/airlock/medical{name = "Operating Theatre 2 Storage"; req_access_txt = "45"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgeryprep)
+"crz" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio6"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/machinery/door_control{desc = "A remote control-switch for a door to space."; id = "xenobioout6"; name = "Containment Release Switch"; pixel_x = 24; pixel_y = 4; req_access = list(55)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/rnd/xenobiology)
"crA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2)
"crB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2)
"crC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2)
@@ -6322,266 +6324,266 @@
"crF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/maintenance/medbay)
"crG" = (/turf/simulated/wall,/area/maintenance/medbay)
"crH" = (/obj/structure/sign/biohazard,/turf/simulated/wall/r_wall,/area/medical/virology)
-"crI" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_exterior"; locked = 1; name = "Virology Exterior Airlock"; req_access_txt = "39"},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = -24; pixel_y = 0; req_access_txt = "39"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"crJ" = (/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology)
-"crK" = (/obj/machinery/light{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology)
-"crL" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology)
+"crI" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/plating,/area/engineering/storage)
+"crJ" = (/turf/simulated/floor/plating,/area/engineering/storage)
+"crK" = (/obj/structure/closet/crate/solar,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/engineering/storage)
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"cuK" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/medbay)
-"cuL" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = 8; pixel_y = -28; req_access_txt = "39"},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 10; icon_state = "warnwhite"},/area/medical/virology)
+"cuL" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "engineering_dock_pump"},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "engineering_dock_airlock"; pixel_x = -25; pixel_y = 0; req_one_access = list(13,11,24); tag_airpump = "engineering_dock_pump"; tag_chamber_sensor = "engineering_dock_sensor"; tag_exterior_door = "engineering_dock_outer"; tag_interior_door = "engineering_dock_inner"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/engi_shuttle)
"cuM" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cuN" = (/obj/structure/closet/l3closet/virology,/obj/item/clothing/mask/gas,/turf/simulated/floor{dir = 6; icon_state = "warnwhite"},/area/medical/virology)
"cuO" = (/obj/structure/table,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/weapon/folder/white,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cuP" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cuP" = (/obj/structure/bed/chair/office/dark{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cuQ" = (/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cuR" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cuR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cuS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/virology)
"cuT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/medical/virology)
-"cuU" = (/obj/machinery/door/window/southright{dir = 1; name = "Virology Isolation Room One"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/medical/virology)
+"cuU" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/obj/machinery/light_switch{pixel_x = -27; pixel_y = 0},/obj/machinery/airlock_sensor/airlock_exterior{id_tag = "eng_al_ext_snsr"; layer = 3.3; master_tag = "engine_room_airlock"; pixel_y = -22; req_access = list(10)},/obj/structure/table,/obj/item/weapon/book/manual/supermatter_engine,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering/engine_airlock)
"cuV" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/virology)
"cuW" = (/obj/structure/extinguisher_cabinet,/turf/simulated/wall/r_wall,/area/medical/virology)
"cuX" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cuY" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio2"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology)
+"cuY" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "engineering_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "engineering_dock_sensor"; pixel_x = -25; pixel_y = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/engi_shuttle)
"cuZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"cva" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"cva" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cvb" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/item/clothing/gloves/latex,/obj/item/device/slime_scanner,/obj/item/device/slime_scanner,/obj/item/weapon/hand_labeler,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cvc" = (/obj/structure/table,/obj/machinery/reagentgrinder,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"cvd" = (/obj/structure/stool/bed/chair{dir = 8},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"cvd" = (/obj/structure/bed/chair{dir = 8},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cve" = (/obj/machinery/smartfridge/secure/extract,/turf/simulated/floor{dir = 2; icon_state = "whitecorner"},/area/rnd/xenobiology)
"cvf" = (/obj/machinery/optable{name = "Xenobiology Operating Table"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "whitehall"; dir = 2},/area/rnd/xenobiology)
"cvg" = (/obj/machinery/computer/operating{name = "Xenobiology Operating Computer"},/turf/simulated/floor{dir = 8; icon_state = "whitecorner"},/area/rnd/xenobiology)
-"cvh" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "o2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos)
-"cvi" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1441; icon_state = "map_injector"; id = "o2_in"; use_power = 1},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos)
-"cvj" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1443; icon_state = "map_injector"; id = "air_in"; use_power = 1},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos)
-"cvk" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1443; icon_state = "map_vent_in"; id_tag = "air_out"; internal_pressure_bound = 2000; internal_pressure_bound_default = 2000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos)
-"cvl" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio3"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access_txt = "55"},/turf/simulated/floor/engine,/area/rnd/xenobiology)
+"cvh" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos)
+"cvi" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
+"cvj" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
+"cvk" = (/obj/machinery/atmospherics/unary/heater{dir = 2; icon_state = "heater"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
+"cvl" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_exterior"; locked = 1; name = "Virology Exterior Airlock"; req_access = list(39)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = -24; pixel_y = 0; req_access = list(39)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cvm" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "virologyquar"; name = "Virology Emergency Quarantine Blast Doors"; opacity = 0},/turf/simulated/floor{icon_state = "delivery"},/area/medical/virologyaccess)
-"cvn" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "virologyquar"; name = "Virology Emergency Quarantine Blast Doors"; opacity = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "delivery"},/area/medical/virologyaccess)
-"cvo" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engine/engine_room)
-"cvp" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor,/area/atmos)
-"cvq" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engine/engine_hallway)
-"cvr" = (/obj/machinery/door/airlock/maintenance{name = "Drone Fabrication"; req_one_access_txt = "10;24"},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engine/drone_fabrication)
-"cvs" = (/obj/machinery/computer/general_air_control{frequency = 1443; level = 3; name = "Distribution and Waste Monitor"; sensors = list("mair_in_meter" = "Mixed Air In", "air_sensor" = "Mixed Air Supply Tank", "mair_out_meter" = "Mixed Air Out", "dloop_atm_meter" = "Distribution Loop", "wloop_atm_meter" = "Engine Waste")},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engine/atmos_monitoring)
-"cvt" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "10;13"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/starboard)
-"cvu" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos)
-"cvv" = (/obj/machinery/atmospherics/unary/heater{dir = 2; icon_state = "heater"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos)
-"cvw" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/atmos)
-"cvx" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/atmos)
-"cvy" = (/obj/machinery/hologram/holopad,/obj/structure/disposalpipe/sortjunction/flipped{dir = 8; sortType = "Drone Fabrication"; name = "Drone Fabrication"},/turf/simulated/floor,/area/atmos)
-"cvz" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/workshop)
-"cvA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access_txt = "24"},/turf/simulated/floor,/area/atmos)
-"cvB" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engine/hallway)
-"cvC" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/engine/hallway)
-"cvD" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor,/area/engine/hallway)
-"cvE" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor,/area/engine/hallway)
-"cvF" = (/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/hallway)
-"cvG" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/engine/hallway)
-"cvH" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engine/workshop)
-"cvI" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/engine/workshop)
-"cvJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engine/workshop)
-"cvK" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access_txt = "11"},/turf/simulated/floor,/area/engine/workshop)
-"cvL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engine/storage_hard)
+"cvn" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engineering/atmos)
+"cvo" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/engineering/atmos)
+"cvp" = (/obj/machinery/hologram/holopad,/obj/structure/disposalpipe/sortjunction/flipped{dir = 8; sortType = "Drone Fabrication"; name = "Drone Fabrication"},/turf/simulated/floor,/area/engineering/atmos)
+"cvq" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engineering)
+"cvr" = (/obj/machinery/door/airlock/medical{name = "Operating Theatre 1 Storage"; req_access = list(45)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgeryprep)
+"cvs" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor,/area/engineering)
+"cvt" = (/obj/machinery/door/airlock/medical{name = "Operating Theatre 2 Storage"; req_access = list(45)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgeryprep)
+"cvu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/engineering)
+"cvv" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor,/area/engineering)
+"cvw" = (/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering)
+"cvx" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/engineering)
+"cvy" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering/workshop)
+"cvz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/workshop)
+"cvA" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/engineering/workshop)
+"cvB" = (/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/floor,/area/engineering/atmos)
+"cvC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/storage)
+"cvD" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/plating,/area/maintenance/medbay)
+"cvE" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cvF" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "warnwhite"},/area/medical/virology)
+"cvG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "warnwhitecorner"},/area/medical/virology)
+"cvH" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cvI" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "warnwhitecorner"},/area/medical/virology)
+"cvJ" = (/obj/structure/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Xenobiologist"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"cvK" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor,/area/engineering/atmos)
+"cvL" = (/obj/machinery/atmospherics/pipe/cap/visible{color = "#ffcc00"},/turf/simulated/floor,/area/engineering/atmos)
"cvM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/engineering)
"cvN" = (/turf/simulated/wall,/area/maintenance/incinerator)
-"cvO" = (/obj/machinery/door/airlock/maintenance{name = "Incinerator Access"; req_access_txt = null; req_one_access_txt = "5;12"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/incinerator)
+"cvO" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/light,/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "virologyquar"; name = "Virology Emergency Lockdown Control"; pixel_x = 0; pixel_y = -28; req_access = list(5)},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "greencorner"},/area/medical/virologyaccess)
"cvP" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/plating,/area/maintenance/medbay)
-"cvQ" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_interior"; locked = 1; name = "Virology Interior Airlock"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cvQ" = (/obj/machinery/power/apc/super{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/atmos)
"cvR" = (/obj/structure/table,/obj/machinery/light{dir = 8},/obj/machinery/camera{c_tag = "Virology Port"; dir = 4; network = list("SS13")},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/item/weapon/storage/box/gloves{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/masks,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cvS" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cvT" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cvU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cvV" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cvW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cvX" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cvY" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cvZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cwa" = (/obj/machinery/door/window/southright{dir = 4; name = "Primate Pen"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/medical/virology)
+"cvW" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/atmos)
+"cvX" = (/turf/simulated/wall/r_wall,/area/engineering/atmos/storage)
+"cvY" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "yellow"},/area/engineering)
+"cvZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/wall/r_wall,/area/engineering/atmos/storage)
+"cwa" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio3"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/rnd/xenobiology)
"cwb" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cwc" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cwd" = (/obj/structure/closet/l3closet/scientist,/obj/machinery/light{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology)
"cwe" = (/obj/structure/table,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cwf" = (/obj/structure/table,/obj/item/stack/sheet/mineral/phoron{amount = 5; layer = 2.9},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"cwg" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Xenobiologist"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"cwg" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering)
"cwh" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/rnd/xenobiology)
"cwi" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor{icon_state = "whitehall"; dir = 8},/area/rnd/xenobiology)
"cwj" = (/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/obj/structure/cable/yellow,/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/starboard)
-"cwk" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; use_power = 1; pressure_checks = 0; pressure_checks_default = 0},/turf/simulated/floor/plating/airless,/area/rnd/xenobiology)
+"cwk" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engineering)
"cwl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio3"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/rnd/xenobiology)
-"cwm" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine/engine_waste)
+"cwm" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/engineering/workshop)
"cwn" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless,/area/solar/port)
-"cwo" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cwp" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engine_room)
-"cwq" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine/engine_room)
+"cwo" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor,/area/engineering/workshop)
+"cwp" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/newscaster{pixel_x = 28; pixel_y = 3},/turf/simulated/floor,/area/engineering/workshop)
+"cwq" = (/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor/plating,/area/engineering/storage)
"cwr" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless,/area/solar/port)
-"cws" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor,/area/atmos)
-"cwt" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/atmos)
-"cwu" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/valve/digital/open{dir = 4},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/engine_room)
-"cwv" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/wall/r_wall,/area/atmos)
-"cww" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "yellow"},/area/engine/hallway)
-"cwx" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engine/hallway)
-"cwy" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engine/hallway)
-"cwz" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/engine/workshop)
-"cwA" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor,/area/engine/workshop)
-"cwB" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/newscaster{pixel_x = 28; pixel_y = 3},/turf/simulated/floor,/area/engine/workshop)
-"cwC" = (/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor/plating,/area/engine/storage_hard)
-"cwD" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineVent"; name = "Engine Core Vent"; p_open = 0},/turf/simulated/floor/engine,/area/engine/engine_room)
-"cwE" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating,/area/engine/storage_hard)
-"cwF" = (/obj/machinery/shieldwallgen,/turf/simulated/floor/plating,/area/engine/storage_hard)
-"cwG" = (/obj/machinery/shieldgen,/turf/simulated/floor/plating,/area/engine/storage_hard)
-"cwH" = (/obj/effect/decal/cleanable/blood/oil{amount = 0},/obj/effect/decal/remains/robot,/turf/simulated/floor/plating,/area/maintenance/engineering)
+"cws" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating,/area/engineering/storage)
+"cwt" = (/obj/machinery/shieldgen,/turf/simulated/floor/plating,/area/engineering/storage)
+"cwu" = (/obj/machinery/shieldwallgen,/turf/simulated/floor/plating,/area/engineering/storage)
+"cwv" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/purple,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/medical/virology)
+"cww" = (/obj/machinery/computer/security/engineering{network = list("Engineering","Engineering Outpost","Power Alarms","Atmosphere Alarms","Fire Alarms")},/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/engineering/engineering_monitoring)
+"cwx" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/medical/virology)
+"cwy" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cwz" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/medical/virology)
+"cwA" = (/obj/structure/table,/obj/item/weapon/storage/lockbox/vials,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cwB" = (/obj/structure/table,/obj/item/weapon/storage/fancy/vials,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cwC" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cwD" = (/obj/structure/table,/obj/item/weapon/storage/box/syringes{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/beakers,/obj/item/weapon/reagent_containers/dropper,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cwE" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/tvalve/bypass,/obj/structure/sign/securearea{desc = "A warning sign which reads 'SIPHON VALVE'."; name = "\improper SIPHON VALVE"; pixel_y = -32},/turf/simulated/floor/plating,/area/medical/virology)
+"cwF" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/medical/virology)
+"cwG" = (/obj/machinery/camera{c_tag = "Virology Starboard"; dir = 8; network = list("RD"); pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cwH" = (/obj/machinery/door/window/southright{dir = 1; name = "Virology Isolation Room One"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/medical/virology)
"cwI" = (/obj/machinery/atmospherics/pipe/tank/phoron{dir = 2; volume = 3200},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
"cwJ" = (/obj/machinery/atmospherics/pipe/tank/oxygen{dir = 2; volume = 3200},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
"cwK" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
@@ -6592,18 +6594,18 @@
"cwP" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/medbay)
"cwQ" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/medbay)
"cwR" = (/obj/structure/closet/l3closet/virology,/obj/item/clothing/mask/gas,/obj/machinery/embedded_controller/radio/airlock/access_controller{tag_exterior_door = "virology_airlock_exterior"; id_tag = "virology_airlock_control"; tag_interior_door = "virology_airlock_interior"; name = "Virology Access Console"; pixel_x = 8; pixel_y = 22},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "greencorner"},/area/medical/virology)
-"cwS" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/purple,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "green"},/area/medical/virology)
-"cwT" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/medical/virology)
-"cwU" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Virology Laboratory"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "delivery"},/area/medical/virology)
-"cwV" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/medical/virology)
-"cwW" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cwX" = (/obj/structure/table,/obj/item/weapon/storage/fancy/vials,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cwY" = (/obj/structure/table,/obj/item/weapon/storage/lockbox/vials,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cwZ" = (/obj/structure/table,/obj/item/weapon/storage/box/syringes{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/beakers,/obj/item/weapon/reagent_containers/dropper,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cxa" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/purple,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cxb" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cxc" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cxd" = (/obj/machinery/camera{c_tag = "Virology Starboard"; dir = 8; network = list("RD"); pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cwS" = (/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/medical/virology)
+"cwT" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio2"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access = list(55)},/turf/simulated/floor/engine,/area/rnd/xenobiology)
+"cwU" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos)
+"cwV" = (/obj/machinery/door/window/northleft{dir = 4; name = "Containment Pen"; req_access = list(55)},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology)
+"cwW" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/engineering/atmos)
+"cwX" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/yellow,/turf/simulated/floor,/area/engineering/atmos)
+"cwY" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos)
+"cwZ" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos)
+"cxa" = (/obj/machinery/atmospherics/valve/digital{dir = 4},/turf/simulated/floor,/area/engineering/atmos)
+"cxb" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/engineering/atmos)
+"cxc" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/engineering/atmos/storage)
+"cxd" = (/obj/machinery/smartfridge/secure/virology,/obj/structure/sign/deathsposal{pixel_y = 32},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cxe" = (/obj/structure/table,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cxf" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating/airless,/area/solar/port)
"cxg" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
@@ -6611,31 +6613,31 @@
"cxi" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cxj" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cxk" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"cxl" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 0; pixel_y = -32; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor,/area/rnd/xenobiology)
+"cxl" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor,/area/engineering/atmos/storage)
"cxm" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/sign/deathsposal{pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/rnd/xenobiology)
"cxn" = (/obj/structure/table,/obj/item/weapon/circular_saw,/obj/item/weapon/scalpel{pixel_y = 12},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/rnd/xenobiology)
-"cxo" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 6},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engine/engine_room)
-"cxp" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/yellow,/turf/simulated/floor,/area/atmos)
-"cxq" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor,/area/atmos)
-"cxr" = (/obj/machinery/atmospherics/pipe/manifold/hidden/yellow{tag = "icon-map (WEST)"; icon_state = "map"; dir = 8},/turf/simulated/wall/r_wall,/area/atmos)
-"cxs" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineRads"; layer = 3.3; name = "Engine Radiation Collector Access"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cxt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/atmos)
-"cxu" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/obj/machinery/meter,/turf/simulated/floor,/area/atmos)
-"cxv" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor,/area/atmos)
-"cxw" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/atmos)
+"cxo" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/portable_atmospherics/powered/pump,/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/engineering/atmos/storage)
+"cxp" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold4w/hidden/yellow,/turf/simulated/wall/r_wall,/area/engineering/atmos/storage)
+"cxq" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering)
+"cxr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/workshop)
+"cxs" = (/obj/structure/table,/obj/item/weapon/crowbar,/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor,/area/engineering/workshop)
+"cxt" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering/workshop)
+"cxu" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/engineering/workshop)
+"cxv" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/plating,/area/engineering/storage)
+"cxw" = (/obj/structure/dispenser{oxygentanks = 0},/obj/machinery/light,/turf/simulated/floor/plating,/area/engineering/storage)
"cxx" = (/turf/simulated/floor/plating/airless,/area/solar/port)
"cxy" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/port)
"cxz" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/port)
-"cxA" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/portable_atmospherics/powered/pump,/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/atmos)
-"cxB" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor,/area/atmos)
-"cxC" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/wall/r_wall,/area/atmos)
-"cxD" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/hallway)
-"cxE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engine/workshop)
-"cxF" = (/obj/structure/table,/obj/item/weapon/crowbar,/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor,/area/engine/workshop)
-"cxG" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engine/workshop)
-"cxH" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/engine/workshop)
-"cxI" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/plating,/area/engine/storage_hard)
-"cxJ" = (/obj/structure/dispenser{oxygentanks = 0},/obj/machinery/light,/turf/simulated/floor/plating,/area/engine/storage_hard)
+"cxA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/medical/virology)
+"cxB" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Operating Theatre 1 Maintenance Access"; req_access = list(45)},/turf/simulated/floor/plating,/area/medical/surgery)
+"cxC" = (/obj/machinery/atmospherics/omni/filter{use_power = 1; tag_east = 1; tag_north = 3; tag_south = 6; tag_west = 2},/turf/simulated/floor,/area/engineering/atmos)
+"cxD" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos)
+"cxE" = (/obj/machinery/atmospherics/omni/filter{use_power = 1; tag_east = 1; tag_north = 4; tag_south = 7; tag_west = 2},/turf/simulated/floor,/area/engineering/atmos)
+"cxF" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Operating Theatre 2 Maintenance Access"; req_access = list(45)},/turf/simulated/floor/plating,/area/medical/surgery2)
+"cxG" = (/obj/structure/closet/crate,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil/super_capacity,/obj/item/weapon/smes_coil/super_capacity,/obj/item/weapon/smes_coil/super_io,/obj/item/weapon/smes_coil/super_io,/turf/simulated/floor/plating,/area/engineering/storage)
+"cxH" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics Monitoring Room"; req_access = list(24)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/atmos/monitoring)
+"cxI" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Monitoring Room"; req_access = list(11)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engineering_monitoring)
+"cxJ" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor,/area/engineering/atmos)
"cxK" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
"cxL" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
"cxM" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
@@ -6643,106 +6645,106 @@
"cxO" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
"cxP" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
"cxQ" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/medbay)
-"cxR" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "virology_airlock"; name = "interior access button"; pixel_x = -20; pixel_y = -20; req_access_txt = "10;13"},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/medbay)
+"cxR" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor,/area/engineering/atmos)
"cxS" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{dir = 8; icon_state = "greencorner"},/area/medical/virology)
"cxT" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "green"},/area/medical/virology)
"cxU" = (/obj/machinery/embedded_controller/radio/airlock/access_controller{id_tag = "virologyq_airlock_control"; name = "Virology Quarantine Access Console"; pixel_x = -8; pixel_y = -22; tag_exterior_door = "virologyq_airlock_exterior"; tag_interior_door = "virologyq_airlock_interior"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/medical/virology)
-"cxV" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Virology Laboratory"; req_access_txt = "39"},/turf/simulated/floor{icon_state = "delivery"},/area/medical/virology)
+"cxV" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/red,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos)
"cxW" = (/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/medical/virology)
"cxX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cxY" = (/obj/structure/table,/obj/machinery/computer/med_data/laptop,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cxZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/virology)
-"cya" = (/obj/machinery/door/window/southright{name = "Virology Isolation Room Two"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/virology)
-"cyb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/virology)
-"cyc" = (/obj/machinery/door/window/southright{name = "Virology Isolation Room Three"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/virology)
+"cya" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Pre-Op Prep Room Maintenance Access"; req_access = list(45)},/turf/simulated/floor/plating,/area/medical/surgeryprep)
+"cyb" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/engineering/atmos)
+"cyc" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor,/area/engineering/atmos)
"cyd" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/port)
"cye" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cyf" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cyg" = (/obj/machinery/camera{c_tag = "Xenobiology South"; dir = 8; network = list("SS13","Research"); pixel_y = -22},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
-"cyh" = (/turf/space,/area/vox_station/southeast_solars)
-"cyi" = (/obj/machinery/space_heater,/obj/machinery/light/small,/turf/simulated/floor,/area/atmos)
-"cyj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/atmos)
-"cyk" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/obj/machinery/meter,/turf/simulated/floor,/area/atmos)
-"cyl" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/atmos)
-"cym" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor,/area/atmos)
-"cyn" = (/obj/machinery/atmospherics/binary/passive_gate,/turf/simulated/floor,/area/atmos)
-"cyo" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/meter,/turf/simulated/floor,/area/atmos)
-"cyp" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "13"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/port)
-"cyq" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/green,/turf/simulated/floor,/area/atmos)
-"cyr" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/turf/simulated/floor,/area/atmos)
-"cys" = (/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor,/area/atmos)
-"cyt" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/atmos)
-"cyu" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/atmos)
-"cyv" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor,/area/atmos)
-"cyw" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/atmos)
-"cyx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/atmos)
-"cyy" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/camera{c_tag = "Atmospherics South East"; dir = 1},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/atmos)
-"cyz" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/atmos)
-"cyA" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/engine/engine_room)
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+"czp" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
+"czq" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
+"czr" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
+"czs" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = 0; pixel_y = 32},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 2e+006; RCon_tag = "Substation - Atmospherics"},/turf/simulated/floor/plating,/area/engineering/atmos/storage)
+"czt" = (/obj/structure/disposalpipe/segment,/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/power/sensor{name = "Powernet Sensor - Atmospherics Subgrid"; name_tag = "Atmospherics Subgrid"},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/structure/cable/cyan,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/atmos/storage)
+"czu" = (/turf/simulated/wall/r_wall,/area/engineering)
+"czv" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_one_access = list(11,24)},/turf/simulated/floor,/area/engineering/workshop)
+"czw" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
+"czx" = (/obj/structure/bed/chair{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
+"czy" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access = list(11)},/turf/simulated/floor,/area/engineering/storage)
+"czz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/medical/virology)
+"czA" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology)
+"czB" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 10},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology)
"czC" = (/obj/structure/cable/yellow,/turf/simulated/floor/plating/airless,/area/solar/port)
-"czD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPort"; layer = 3.3; name = "Engine Blast Doors"},/turf/simulated/floor/plating,/area/engine/engine_room)
-"czE" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/weapon/storage/toolbox/electrical,/turf/simulated/floor,/area/engine/workshop)
-"czF" = (/obj/structure/table,/obj/machinery/light,/obj/item/weapon/wrench,/obj/item/device/flashlight,/obj/machinery/cell_charger,/turf/simulated/floor,/area/engine/workshop)
-"czG" = (/obj/structure/table,/obj/item/device/radio/off{pixel_y = 6},/obj/item/device/radio/off{pixel_x = 6; pixel_y = 4},/obj/item/device/radio/off{pixel_x = -6; pixel_y = 4},/obj/item/device/radio/off,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/engine/workshop)
-"czH" = (/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 4; name = "Engineering RC"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor,/area/engine/workshop)
-"czI" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
+"czD" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology)
+"czE" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos)
+"czF" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/engineering/atmos)
+"czG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/portable_atmospherics/canister/phoron,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
+"czH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/atmos)
+"czI" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
"czJ" = (/obj/structure/table,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
-"czK" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
+"czK" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
"czL" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/camera/autoname,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
-"czM" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
+"czM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access = list(24)},/turf/simulated/floor,/area/engineering/atmos)
"czN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engineering)
"czO" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/engineering)
"czP" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
@@ -6751,19 +6753,19 @@
"czS" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/incinerator)
"czT" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/incinerator)
"czU" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/medbay)
-"czV" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "virology_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "virology_pump"; tag_exterior_door = "virology_outer"; frequency = 1379; id_tag = "virology_airlock"; tag_interior_door = "virology_inner"; pixel_x = 25; req_access_txt = "13"; tag_chamber_sensor = "virology_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "virology_pump"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/medbay)
+"czV" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 0; pixel_y = 32},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Engineering\\Medbay Maintenance"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering)
"czW" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"czX" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "virologyq_airlock_control"; name = "Virology Quarantine Access Button"; pixel_x = -8; pixel_y = 28; req_access_txt = "39"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"czX" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = 8; pixel_y = -28; req_access = list(39)},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 10; icon_state = "warnwhite"},/area/medical/virology)
"czY" = (/obj/structure/closet/crate/freezer,/obj/item/weapon/virusdish/random,/obj/item/weapon/virusdish/random,/obj/item/weapon/virusdish/random,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"czZ" = (/obj/machinery/computer/diseasesplicer,/obj/machinery/light,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cAa" = (/obj/machinery/disease2/diseaseanalyser,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cAb" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cAc" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cAd" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cAd" = (/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
"cAe" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cAf" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/wall/r_wall,/area/rnd/xenobiology)
"cAg" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/rnd/xenobiology)
-"cAh" = (/obj/machinery/light{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology)
+"cAh" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
"cAi" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cAj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cAk" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
@@ -6775,34 +6777,34 @@
"cAq" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"cAr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/xenobiology)
"cAs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering)
-"cAt" = (/obj/machinery/power/apc/super{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/atmos)
-"cAu" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engine/drone_fabrication)
-"cAv" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/atmos)
-"cAw" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/atmos)
-"cAx" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/atmos)
-"cAy" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/atmos)
-"cAz" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plating,/area/atmos)
-"cAA" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/atmos)
-"cAB" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/atmos)
-"cAC" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos)
-"cAD" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos)
-"cAE" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos)
-"cAF" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos)
+"cAt" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos)
+"cAu" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/atmos/storage)
+"cAv" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Atmospherics Substation"; dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engineering/atmos/storage)
+"cAw" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering)
+"cAx" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio2"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology)
+"cAy" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/engineering)
+"cAz" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering)
+"cAA" = (/obj/machinery/alarm{pixel_y = 22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering)
+"cAB" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/engineering)
+"cAC" = (/obj/machinery/firealarm{pixel_y = 24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering)
+"cAD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering)
+"cAE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering)
+"cAF" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/engineering)
"cAG" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.1; master_tag = "incinerator_access_control"; name = "Incinerator airlock control"; pixel_x = 10; pixel_y = -22},/obj/structure/sign/fire{pixel_x = -32; pixel_y = 0},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor/plating,/area/maintenance/incinerator)
-"cAH" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plating,/area/atmos)
-"cAI" = (/turf/simulated/wall/r_wall,/area/engine/hallway)
-"cAJ" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/turf/simulated/floor,/area/engine/hallway)
-"cAK" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/hallway)
-"cAL" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
-"cAM" = (/obj/structure/stool/bed/chair{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
+"cAH" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/engineering)
+"cAI" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/floor,/area/engineering/atmos)
+"cAJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/medical/virology)
+"cAK" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "yellow"},/area/engineering/atmos)
+"cAL" = (/obj/machinery/light,/turf/simulated/floor,/area/engineering/atmos)
+"cAM" = (/obj/machinery/atmospherics/valve/digital{name = "CO2 Outlet Valve"},/turf/simulated/floor{dir = 6; icon_state = "yellow"},/area/engineering/atmos)
"cAN" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
"cAO" = (/turf/simulated/wall,/area/maintenance/engi_shuttle)
"cAP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/engineering)
"cAQ" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/incinerator)
"cAR" = (/obj/structure/sign/nosmoking_2{pixel_x = 0; pixel_y = -30},/turf/simulated/floor/plating,/area/maintenance/incinerator)
-"cAS" = (/obj/machinery/embedded_controller/radio/airlock/access_controller{tag_exterior_door = "incinerator_airlock_exterior"; id_tag = "incinerator_access_control"; tag_interior_door = "incinerator_airlock_interior"; name = "Incinerator Access Console"; pixel_x = -6; pixel_y = -26; req_access_txt = "12"},/obj/machinery/ignition_switch{id = "Incinerator"; pixel_x = 6; pixel_y = -24},/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{dir = 2; icon_state = "warningcorner"; tag = "icon-warningcorner (WEST)"},/area/maintenance/incinerator)
+"cAS" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "co2_in"; name = "Carbon Dioxide Supply Control"; output_tag = "co2_out"; sensors = list("co2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "yellow"},/area/engineering/atmos)
"cAT" = (/turf/simulated/floor{dir = 2; icon_state = "floorgrimecaution"},/area/maintenance/incinerator)
-"cAU" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/meter,/obj/machinery/door_control{id = "disvent"; name = "Incinerator Vent Control"; pixel_x = 0; pixel_y = -24; req_access_txt = null; req_one_access_txt = "12;5"},/turf/simulated/floor{dir = 1; icon_state = "warningcorner"; tag = "icon-warningcorner (WEST)"},/area/maintenance/incinerator)
+"cAU" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/turf/simulated/floor,/area/engineering/atmos)
"cAV" = (/turf/simulated/floor/plating,/area/maintenance/incinerator)
"cAW" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating,/area/maintenance/incinerator)
"cAX" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "virology_pump"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/medbay)
@@ -6813,45 +6815,48 @@
"cBc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/virology)
"cBd" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology)
"cBe" = (/obj/machinery/light,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology)
-"cBf" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology)
-"cBg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/virology)
-"cBh" = (/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology)
-"cBi" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology)
-"cBj" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology)
-"cBk" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating/airless,/area/space)
+"cBf" = (/obj/machinery/camera{c_tag = "Atmospherics South West"; dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/engineering/atmos)
+"cBg" = (/obj/machinery/light,/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/engineering/atmos)
+"cBh" = (/obj/machinery/atmospherics/valve/digital{name = "Phoron Outlet Valve"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/engineering/atmos)
+"cBi" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "tox_in"; name = "Phoron Supply Control"; output_tag = "tox_out"; sensors = list("tox_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{icon_state = "warning"},/area/engineering/atmos)
+"cBj" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "escape"},/area/engineering/atmos)
+"cBk" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/obj/machinery/light,/turf/simulated/floor,/area/engineering/atmos)
"cBl" = (/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology)
-"cBm" = (/obj/machinery/door/window/southright{dir = 1; name = "Containment Pen"; req_access_txt = "47"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology)
-"cBn" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio4"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology)
+"cBm" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access = list(24)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/atmos)
+"cBn" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/workshop)
"cBo" = (/obj/machinery/light,/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology)
"cBp" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology)
-"cBq" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio5"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology)
+"cBq" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access = list(11)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/storage)
"cBr" = (/obj/machinery/light,/obj/structure/closet,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology)
-"cBs" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio6"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/machinery/door_control{desc = "A remote control-switch for a door to space."; id = "xenobioout6"; name = "Containment Release Switch"; pixel_x = 24; pixel_y = 4; req_access = "55"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/rnd/xenobiology)
-"cBt" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/atmos)
-"cBu" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/atmos)
-"cBv" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/atmos)
+"cBs" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio1"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access = list(55)},/turf/simulated/floor/engine,/area/rnd/xenobiology)
+"cBt" = (/obj/machinery/atmospherics/valve/digital{name = "N2O Outlet Valve"},/turf/simulated/floor{icon_state = "escape"; dir = 6},/area/engineering/atmos)
+"cBu" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2o_in"; name = "Nitrous Oxide Supply Control"; output_tag = "n2o_out"; sensors = list("n2o_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 7; icon_state = "escape"},/area/engineering/atmos)
+"cBv" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Inlet Valve"},/obj/machinery/camera{c_tag = "Atmospherics South"; dir = 1},/turf/simulated/floor{dir = 10; icon_state = "green"},/area/engineering/atmos)
"cBw" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "incinerator_access_control"; name = "Incinerator airlock control"; pixel_x = -8; pixel_y = 24},/obj/structure/sign/fire{pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor/plating,/area/maintenance/incinerator)
-"cBz" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engine_room)
-"cBA" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cBB" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos)
-"cBC" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos)
-"cBD" = (/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos)
-"cBE" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos)
-"cBG" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/atmos)
-"cBH" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/turf/simulated/floor/plating,/area/engine/engine_room)
-"cBI" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_hallway)
-"cBJ" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/engine/engine_hallway)
-"cBK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_hallway)
-"cBL" = (/obj/machinery/alarm{pixel_y = 22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_hallway)
-"cBM" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_hallway)
-"cBN" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/engine/engine_hallway)
-"cBO" = (/obj/machinery/firealarm{pixel_y = 24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_hallway)
-"cBP" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_hallway)
-"cBQ" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_hallway)
-"cBR" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/engine/engine_hallway)
-"cBS" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/engine_hallway)
-"cBT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/engine/engine_hallway)
-"cBU" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "10;24"},/turf/simulated/floor/plating,/area/engine/engine_hallway)
+"cBx" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Outlet Valve"},/turf/simulated/floor{icon_state = "green"; dir = 6},/area/engineering/atmos)
+"cBy" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "waste_in"; name = "Gas Mix Tank Control"; output_tag = "waste_out"; sensors = list("waste_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "green"},/area/engineering/atmos)
+"cBz" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/atmos)
+"cBA" = (/turf/simulated/wall/r_wall,/area/engineering/drone_fabrication)
+"cBB" = (/obj/machinery/door/window/southright{name = "Virology Isolation Room Three"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/virology)
+"cBC" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering)
+"cBD" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering)
+"cBE" = (/obj/machinery/camera{c_tag = "Engineering Hallway South West"; dir = 1; pixel_x = 22},/turf/simulated/floor,/area/engineering)
+"cBF" = (/obj/machinery/camera{c_tag = "Engineering Hallway South East"; dir = 1},/turf/simulated/floor,/area/engineering)
+"cBG" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering)
+"cBH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/engineering)
+"cBI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering)
+"cBJ" = (/obj/structure/sign/securearea,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engineering)
+"cBK" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/space)
+"cBL" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating/airless,/area/space)
+"cBM" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating/airless,/area/maintenance/medbay)
+"cBN" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cBO" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/turf/simulated/floor/plating/airless,/area/medical/virology)
+"cBP" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating/airless,/area/medical/virology)
+"cBQ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/turf/simulated/floor/plating/airless,/area/medical/virology)
+"cBR" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/structure/lattice,/turf/space,/area/space)
+"cBS" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cBT" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cBU" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos)
"cBV" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cBW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
"cBX" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
@@ -6859,335 +6864,411 @@
"cBZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/maintenance/engineering)
"cCa" = (/turf/simulated/wall/r_wall,/area/maintenance/incinerator)
"cCb" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall/r_wall,/area/maintenance/incinerator)
-"cCc" = (/obj/machinery/door/airlock/glass{autoclose = 0; frequency = 1379; heat_proof = 1; icon_state = "door_locked"; id_tag = "incinerator_airlock_interior"; locked = 1; name = "Mixing Room Interior Airlock"; req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/incinerator)
+"cCc" = (/obj/machinery/door/window/southright{name = "Virology Isolation Room Two"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/virology)
"cCd" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/incinerator)
-"cCe" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "virology_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/turf/simulated/floor/plating,/area/maintenance/medbay)
-"cCf" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virologyq_airlock_exterior"; locked = 1; name = "Virology Quarantine Airlock"; req_access_txt = "39"},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virologyq_airlock_control"; name = "Virology Quarantine Access Button"; pixel_x = -24; pixel_y = 0; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cCe" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Virology Laboratory"; req_access = list(39)},/turf/simulated/floor{icon_state = "delivery"},/area/medical/virology)
+"cCf" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "virology_airlock"; name = "interior access button"; pixel_x = -20; pixel_y = -20; req_access = list(10,13)},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/medbay)
"cCg" = (/obj/structure/table,/obj/item/weapon/storage/box/cups,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cCh" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"cCi" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cCi" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access = list(12,24)},/turf/simulated/floor,/area/engineering/atmos/storage)
"cCj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology)
"cCk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/status_display,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology)
"cCl" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 5},/turf/simulated/floor/plating/airless,/area/space)
"cCm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology)
-"cCn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/status_display,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/medical/virology)
+"cCn" = (/obj/machinery/atmospherics/pipe/manifold/visible/red{tag = "icon-map (WEST)"; icon_state = "map"; dir = 8},/turf/simulated/floor,/area/engineering/atmos)
"cCo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology)
-"cCp" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/wall/r_wall,/area/atmos)
+"cCp" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos)
"cCq" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/computer/reconstitutor/animal,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology)
-"cCz" = (/turf/simulated/wall/r_wall,/area/engine/drone_fabrication)
-"cCA" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/drone_fabrication)
-"cCB" = (/turf/simulated/wall/r_wall,/area/engine/engine_hallway)
-"cCC" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engine/engine_hallway)
-"cCD" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/engine_hallway)
-"cCE" = (/turf/simulated/floor,/area/engine/engine_hallway)
-"cCF" = (/obj/machinery/camera{c_tag = "Engineering Hallway South West"; dir = 1; pixel_x = 22},/turf/simulated/floor,/area/engine/engine_hallway)
-"cCG" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/engine_hallway)
-"cCH" = (/obj/machinery/camera{c_tag = "Engineering Hallway South East"; dir = 1},/turf/simulated/floor,/area/engine/engine_hallway)
-"cCI" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engine/engine_hallway)
-"cCJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engine/engine_hallway)
-"cCK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/engine/engine_hallway)
-"cCL" = (/obj/structure/sign/securearea,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engine/engine_hallway)
-"cCN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/engi_shuttle)
-"cCO" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "engineering_dock_airlock"; name = "interior access button"; pixel_x = -30; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "13;11;24"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/engi_shuttle)
+"cCr" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cCs" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cCt" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cCu" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/atmos)
+"cCv" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cCw" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cCx" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/engineering/atmos)
+"cCy" = (/obj/machinery/cryopod/robot/right,/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cCz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cCA" = (/obj/machinery/computer/cryopod/robot{pixel_y = 30},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/drone_fabrication)
+"cCB" = (/obj/machinery/light{dir = 1},/obj/effect/landmark{name = "JoinLateCyborg"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engineering/drone_fabrication)
+"cCC" = (/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engineering/drone_fabrication)
+"cCD" = (/obj/structure/bed/chair,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/drone_fabrication)
+"cCE" = (/obj/machinery/recharge_station,/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cCF" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
+"cCG" = (/turf/simulated/wall/r_wall,/area/engineering/engine_smes)
+"cCH" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_smes)
+"cCI" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -7; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 7; pixel_y = -32},/turf/simulated/floor,/area/rnd/xenobiology)
+"cCJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engine_monitoring)
+"cCK" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring)
+"cCL" = (/obj/effect/decal/cleanable/blood/oil,/obj/effect/decal/remains/robot,/turf/simulated/floor/plating,/area/maintenance/engineering)
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+"cCN" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Virology Laboratory"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "delivery"},/area/medical/virology)
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"cIK" = (/turf/simulated/wall/r_wall,/area/maintenance/portsolar)
"cIL" = (/turf/simulated/wall/r_wall,/area/maintenance/engi_engine)
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+"cIS" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room)
+"cIT" = (/obj/machinery/air_sensor{frequency = 1438; id_tag = "engine_sensor"; output = 63},/turf/simulated/floor/engine/nitrogen{icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room)
"cIU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar)
"cIV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/maintenance/portsolar)
"cIW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar)
"cIX" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/portsolar)
"cIY" = (/obj/machinery/power/terminal{dir = 4},/obj/machinery/light/small{dir = 1},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/portsolar)
+"cIZ" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1438; icon_state = "map_injector"; id = "cooling_in"; name = "Coolant Injector"; pixel_y = 1; power_rating = 30000; use_power = 1; volume_rate = 700},/turf/simulated/floor/engine/nitrogen{icon_state = "warnplatecorner"; name = "plating"},/area/engineering/engine_room)
"cJa" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/portsolar)
"cJb" = (/obj/structure/closet/wardrobe/black,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/engi_engine)
"cJc" = (/obj/structure/closet/crate,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/assembly/prox_sensor,/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/maintenance/engi_engine)
+"cJd" = (/obj/machinery/atmospherics/unary/vent_pump/engine{dir = 1; external_pressure_bound = 100; external_pressure_bound_default = 0; frequency = 1438; icon_state = "map_vent_in"; id_tag = "cooling_out"; initialize_directions = 1; use_power = 1; pressure_checks = 1; pressure_checks_default = 1; pump_direction = 0},/turf/simulated/floor/engine/nitrogen{dir = 1; icon_state = "warnplatecorner"; name = "plating"},/area/engineering/engine_room)
"cJe" = (/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cJf" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cJg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
-"cJh" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cJi" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engine_room)
-"cJk" = (/obj/machinery/power/rad_collector,/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cJl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cJn" = (/obj/machinery/air_sensor{frequency = 1438; id_tag = "engine_sensor"; output = 63},/turf/simulated/floor/engine/nitrogen{icon_state = "warnplate"; name = "plating"},/area/engine/engine_room)
-"cJp" = (/obj/machinery/power/rad_collector,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cJq" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engine_room)
-"cJr" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cJz" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "robotics_solar_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar)
-"cJA" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "robotics_solar_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "robotics_solar_pump"; tag_exterior_door = "robotics_solar_outer"; frequency = 1379; id_tag = "robotics_solar_airlock"; tag_interior_door = "robotics_solar_inner"; layer = 3.3; pixel_x = 0; pixel_y = -25; req_access_txt = "13"; tag_chamber_sensor = "robotics_solar_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "robotics_solar_sensor"; layer = 3.3; pixel_x = 12; pixel_y = -25},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/portsolar)
-"cJB" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "robotics_solar_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar)
-"cJC" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/portsolar)
+"cJh" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cJi" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room)
+"cJj" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 9; icon_state = "intact"; tag = "icon-intact (SOUTHEAST)"},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cJk" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cJl" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cJm" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_room)
+"cJn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cJo" = (/obj/machinery/power/supermatter{layer = 4},/obj/machinery/mass_driver{id = "enginecore"},/turf/simulated/floor/engine/nitrogen{icon_state = "gcircuit"; name = "floor"},/area/engineering/engine_room)
+"cJp" = (/turf/simulated/floor/engine/nitrogen{dir = 4; icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room)
+"cJq" = (/turf/simulated/floor/engine/nitrogen{dir = 8; icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room)
+"cJr" = (/obj/machinery/power/generator{anchored = 1; dir = 4},/obj/structure/cable/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cJs" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cJt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cJu" = (/turf/simulated/floor/engine/nitrogen,/area/engineering/engine_room)
+"cJv" = (/obj/machinery/camera{c_tag = "Engineering Core South"; dir = 1; network = list("SS13","Supermatter")},/turf/simulated/floor/engine/nitrogen{dir = 8; icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room)
+"cJw" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cJx" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room)
+"cJy" = (/obj/machinery/atmospherics/valve/digital{dir = 4; name = "Emergency Cooling Valve 2"},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cJz" = (/obj/machinery/door/window/eastright{name = "Engineering Reception Desk"; req_one_access = list(10,24)},/obj/machinery/light,/turf/simulated/floor,/area/engineering/foyer)
+"cJA" = (/obj/machinery/door/airlock/maintenance{req_one_access = list(10,24)},/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/substation/engineering)
+"cJB" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Virology Access"; req_access = list(39)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/virologyaccess)
+"cJC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora)
"cJD" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar)
"cJE" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/portsolar)
-"cJF" = (/obj/machinery/door/airlock/engineering{name = "Aft Port Solar Access"; req_access_txt = "10"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/portsolar)
+"cJF" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_xeno_pump"; tag_exterior_door = "solar_xeno_outer"; frequency = 1379; id_tag = "solar_xeno_airlock"; tag_interior_door = "solar_xeno_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "solar_xeno_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_xeno_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "solar_xeno_pump"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
"cJG" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/engi_engine)
"cJH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cJI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cJJ" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cJK" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
-"cJL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engine/engine_room)
-"cJM" = (/turf/simulated/floor/engine/nitrogen{dir = 4; icon_state = "warnplate"; name = "plating"},/area/engine/engine_room)
-"cJN" = (/obj/machinery/power/supermatter{layer = 4},/obj/machinery/mass_driver{id = "enginecore"},/turf/simulated/floor/engine/nitrogen{icon_state = "gcircuit"; name = "floor"},/area/engine/engine_room)
-"cJO" = (/turf/simulated/floor/engine/nitrogen{dir = 8; icon_state = "warnplate"; name = "plating"},/area/engine/engine_room)
-"cJP" = (/obj/machinery/door_control{id = "EngineVent"; name = "Engine Ventillatory Control"; pixel_x = 25; pixel_y = 0; req_access_txt = "10"},/turf/simulated/floor/plating,/area/engine/engine_room)
+"cJL" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cJM" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cJN" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cJO" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cJP" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineVent"; name = "Reactor Vent"; p_open = 0},/turf/simulated/floor/engine,/area/engineering/engine_room)
+"cJQ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EJECTION/VENTING PORT'."; name = "\improper EJECTION/VENTING PORT"; pixel_y = 32},/turf/space,/area/space)
"cJR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar)
"cJS" = (/obj/machinery/power/solar_control{id = "portsolar"; name = "Aft Port Solar Control"; track = 0},/obj/structure/cable/yellow,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/portsolar)
"cJT" = (/turf/simulated/floor/plating,/area/maintenance/portsolar)
@@ -7196,32 +7277,56 @@
"cJW" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cJX" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cJY" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area/maintenance/engi_engine)
-"cJZ" = (/obj/machinery/door_control{desc = "A remote control-switch for opening the engines blast doors."; id = "EngineRads"; name = "Radiation Collector Access"; pixel_x = 0; pixel_y = -25; req_access_txt = "10"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engine_room)
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diff --git a/maps/exodus-2.dmm b/maps/exodus-2.dmm
index 28724abc1a..4a6468a5a0 100644
--- a/maps/exodus-2.dmm
+++ b/maps/exodus-2.dmm
@@ -94,44 +94,44 @@
"bP" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/engie,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/engie,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"bQ" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea)
"bR" = (/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_theatre)
-"bS" = (/turf/simulated/floor/holofloor{icon_state = "rampbottom"; dir = 2},/area/holodeck/source_theatre)
+"bS" = (/turf/space,/area/shuttle/escape/transit)
"bT" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/blue,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/blue,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
-"bU" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/grassybush,/turf/simulated/floor/holofloor{icon_state = "wood_siding5"; dir = 2},/area/holodeck/source_picnicarea)
+"bU" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/space)
"bV" = (/obj/effect/decal/cleanable/dirt,/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea)
-"bW" = (/obj/effect/decal/cleanable/dirt,/obj/structure/table/holotable/wood,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea)
-"bX" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/grassybush,/turf/simulated/floor/holofloor{icon_state = "wood_siding9"; dir = 2},/area/holodeck/source_picnicarea)
+"bW" = (/turf/simulated/floor/holofloor/space,/area/holodeck/source_space)
+"bX" = (/obj/effect/landmark{name = "Holocarp Spawn Random"},/turf/simulated/floor/holofloor/space,/area/holodeck/source_space)
"bY" = (/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_theatre)
"bZ" = (/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_theatre)
-"ca" = (/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_theatre)
+"ca" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_meetinghall)
"cb" = (/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_theatre)
"cc" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/space)
"cd" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/space)
-"ce" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/space)
+"ce" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_meetinghall)
"cf" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space)
"cg" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space)
"ch" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/space)
"ci" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
-"cj" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/grassybush,/turf/simulated/floor/holofloor{icon_state = "wood_siding6"; dir = 2},/area/holodeck/source_picnicarea)
-"ck" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/grassybush,/turf/simulated/floor/holofloor{icon_state = "wood_siding10"; dir = 2},/area/holodeck/source_picnicarea)
-"cl" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_theatre)
+"cj" = (/turf/simulated/floor/holofloor{icon_state = "cult"; dir = 2},/area/holodeck/source_meetinghall)
+"ck" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_meetinghall)
+"cl" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_basketball)
"cm" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_theatre)
-"cn" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_theatre)
+"cn" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_basketball)
"co" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_emptycourt)
"cp" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_emptycourt)
"cq" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space)
-"cr" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space)
-"cs" = (/turf/space/transit/north/shuttlespace_ns9,/area/shuttle/escape/transit)
-"ct" = (/turf/space/transit/north/shuttlespace_ns4,/area/shuttle/escape/transit)
-"cu" = (/turf/space/transit/north/shuttlespace_ns6,/area/shuttle/escape/transit)
-"cv" = (/turf/space/transit/north/shuttlespace_ns10,/area/shuttle/escape/transit)
+"cr" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_basketball)
+"cs" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_thunderdomecourt)
+"ct" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_thunderdomecourt)
+"cu" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_thunderdomecourt)
+"cv" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_boxingcourt)
"cw" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space)
"cx" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/space)
-"cy" = (/turf/simulated/floor/holofloor{icon_state = "carpet2-0"; dir = 4},/area/holodeck/source_theatre)
+"cy" = (/obj/structure/window/reinforced/holowindow{dir = 8},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
"cz" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space)
-"cA" = (/turf/space/transit/north/shuttlespace_ns8,/area/shuttle/escape/transit)
-"cB" = (/turf/space/transit/north/shuttlespace_ns3,/area/shuttle/escape/transit)
-"cC" = (/turf/space/transit/north/shuttlespace_ns5,/area/shuttle/escape/transit)
-"cD" = (/turf/space/transit/north/shuttlespace_ns2,/area/shuttle/escape/transit)
+"cA" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
+"cB" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
+"cC" = (/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
+"cD" = (/turf/space/transit/east/shuttlespace_ew1,/area/shuttle/escape_pod3/transit)
"cE" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/space)
"cF" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew4,/area/space)
"cG" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew13,/area/space)
@@ -141,57 +141,57 @@
"cK" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew9,/area/space)
"cL" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding1"; dir = 2},/area/holodeck/source_picnicarea)
"cM" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding1"; dir = 2},/area/holodeck/source_picnicarea)
-"cN" = (/turf/simulated/floor/holofloor{icon_state = "carpet3-0"; dir = 4},/area/holodeck/source_theatre)
+"cN" = (/turf/simulated/floor/holofloor{icon_state = "bluefull"},/area/holodeck/source_boxingcourt)
"cO" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/space)
-"cP" = (/turf/space/transit/north/shuttlespace_ns11,/area/shuttle/escape/transit)
-"cQ" = (/turf/space/transit/north/shuttlespace_ns13,/area/shuttle/escape/transit)
-"cR" = (/turf/space/transit/north/shuttlespace_ns7,/area/shuttle/escape/transit)
-"cS" = (/turf/space/transit/north/shuttlespace_ns14,/area/shuttle/escape/transit)
+"cP" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt)
+"cQ" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
+"cR" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
+"cS" = (/turf/space/transit/east/shuttlespace_ew15,/area/shuttle/escape_pod3/transit)
"cT" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/space)
"cU" = (/turf/space/transit/east/shuttlespace_ew7,/area/shuttle/escape_pod5/transit)
-"cV" = (/turf/space/transit/east/shuttlespace_ew8,/area/shuttle/escape_pod5/transit)
-"cW" = (/turf/space/transit/east/shuttlespace_ew9,/area/shuttle/escape_pod5/transit)
-"cX" = (/turf/space/transit/east/shuttlespace_ew10,/area/shuttle/escape_pod5/transit)
+"cV" = (/obj/structure/window/reinforced/holowindow/disappearing,/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
+"cW" = (/obj/structure/window/reinforced/holowindow/disappearing,/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt)
+"cX" = (/obj/item/weapon/inflatable_duck,/turf/simulated/floor/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/holodeck/source_beach)
"cY" = (/obj/effect/step_trigger/thrower{direction = 1; name = "thrower_throwup"; nostop = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew14,/area/space)
-"cZ" = (/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/turf/simulated/floor/holofloor{icon_state = "asteroid6"; dir = 2},/area/centcom/specops)
-"da" = (/turf/space/transit/north/shuttlespace_ns12,/area/shuttle/escape/transit)
+"cZ" = (/turf/space/transit/north/shuttlespace_ns14,/area/skipjack_station/transit)
+"da" = (/obj/structure/window/reinforced/holowindow/disappearing,/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
"db" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/space)
"dc" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area/space)
"dd" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew11,/area/space)
-"de" = (/turf/space/transit/east/shuttlespace_ew2,/area/shuttle/escape_pod5/transit)
-"df" = (/turf/space/transit/east/shuttlespace_ew3,/area/shuttle/escape_pod5/transit)
+"de" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_meetinghall)
+"df" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_meetinghall)
"dg" = (/turf/space/transit/east/shuttlespace_ew4,/area/shuttle/escape_pod5/transit)
"dh" = (/turf/space/transit/east/shuttlespace_ew5,/area/shuttle/escape_pod5/transit)
"di" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; stopper = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew1,/area/space)
"dj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_mothership)
-"dk" = (/turf/simulated/floor/holofloor{icon_state = "carpet1-0"; dir = 4},/area/holodeck/source_theatre)
-"dl" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_theatre)
+"dk" = (/obj/item/weapon/beach_ball/holoball,/turf/simulated/floor/holofloor{dir = 2; icon_state = "red"},/area/holodeck/source_basketball)
+"dl" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_meetinghall)
"dm" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_theatre)
-"dn" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_theatre)
+"dn" = (/turf/space/transit/east/shuttlespace_ew14,/area/shuttle/escape_pod3/transit)
"do" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_emptycourt)
"dp" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_emptycourt)
"dq" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_emptycourt)
-"dr" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space)
-"ds" = (/turf/space/transit/north/shuttlespace_ns1,/area/shuttle/escape/transit)
+"dr" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_boxingcourt)
+"ds" = (/obj/item/weapon/beach_ball,/turf/simulated/floor/beach/sand{tag = "icon-desert0"; icon_state = "desert0"},/area/holodeck/source_beach)
"dt" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/space)
"du" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space)
-"dv" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew5,/area/space)
+"dv" = (/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_meetinghall)
"dw" = (/turf/space/transit/east/shuttlespace_ew14,/area/shuttle/escape_pod5/transit)
"dx" = (/turf/space/transit/east/shuttlespace_ew15,/area/shuttle/escape_pod5/transit)
"dy" = (/turf/space/transit/east/shuttlespace_ew1,/area/shuttle/escape_pod5/transit)
"dz" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; stopper = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew10,/area/space)
-"dA" = (/turf/unsimulated/wall{icon_state = "iron3"},/area/space)
+"dA" = (/turf/simulated/floor/holofloor{icon_state = "rampbottom"; dir = 2},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_meetinghall)
"dB" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/wall{icon_state = "iron12"},/area/space)
"dC" = (/turf/unsimulated/wall,/area/space)
"dD" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/wall{icon_state = "iron12"},/area/space)
"dE" = (/turf/unsimulated/wall{icon_state = "iron11"},/area/space)
-"dF" = (/turf/space/transit/north/shuttlespace_ns15,/area/shuttle/escape/transit)
+"dF" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove{icon_state = "boxinggreen"; item_state = "boxinggreen"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
"dG" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/space)
"dH" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew10,/area/space)
"dI" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew12,/area/space)
-"dJ" = (/turf/simulated/floor/holofloor{icon_state = "1"; dir = 5},/area/holodeck/source_space)
-"dK" = (/turf/simulated/floor/holofloor{icon_state = "17"; dir = 5},/area/holodeck/source_space)
-"dL" = (/turf/simulated/floor/holofloor{icon_state = "22"; dir = 5},/area/holodeck/source_space)
+"dJ" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_meetinghall)
+"dK" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_meetinghall)
+"dL" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_meetinghall)
"dM" = (/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield)
"dN" = (/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_meetinghall)
"dO" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_basketball)
@@ -204,9 +204,9 @@
"dV" = (/obj/structure/table/holotable,/obj/machinery/readybutton{pixel_y = 0},/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
"dW" = (/obj/structure/table/holotable,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/red,/obj/item/clothing/under/color/red,/obj/item/weapon/holo/esword/red,/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
"dX" = (/obj/structure/table/holotable,/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
-"dY" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove,/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_boxingcourt)
+"dY" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space)
"dZ" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_boxingcourt)
-"ea" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove,/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/source_boxingcourt)
+"ea" = (/obj/structure/window/reinforced/holowindow{dir = 1},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
"eb" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/space)
"ec" = (/obj/structure/flora/grass/both,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield)
"ed" = (/turf/simulated/floor/holofloor{icon_state = "carpet4-0"; dir = 4},/area/holodeck/source_meetinghall)
@@ -218,15 +218,15 @@
"ej" = (/obj/effect/overlay/palmtree_r,/turf/simulated/floor/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/holodeck/source_beach)
"ek" = (/turf/simulated/floor/beach/sand{tag = "icon-desert3"; icon_state = "desert3"},/area/holodeck/source_beach)
"el" = (/obj/effect/overlay/palmtree_l,/obj/effect/overlay/coconut,/turf/simulated/floor/beach/sand{tag = "icon-desert0"; icon_state = "desert0"},/area/holodeck/source_beach)
-"em" = (/obj/item/weapon/beach_ball,/turf/simulated/floor/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/holodeck/source_beach)
+"em" = (/obj/machinery/door/window/holowindoor{dir = 1; name = "Green Corner"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt)
"en" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
"eo" = (/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt)
"ep" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
"eq" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_boxingcourt)
"er" = (/turf/simulated/floor/holofloor,/area/holodeck/source_boxingcourt)
-"es" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_boxingcourt)
+"es" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_thunderdomecourt)
"et" = (/obj/structure/flora/tree/pine,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield)
-"eu" = (/obj/structure/table/holotable/wood,/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_meetinghall)
+"eu" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_basketball)
"ev" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_basketball)
"ew" = (/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/beach/sand{tag = "icon-desert0"; icon_state = "desert0"},/area/holodeck/source_beach)
"ex" = (/turf/space/transit/east/shuttlespace_ew7,/area/shuttle/escape_pod3/transit)
@@ -236,38 +236,38 @@
"eB" = (/turf/space/transit/east/shuttlespace_ew2,/area/shuttle/escape_pod3/transit)
"eC" = (/turf/space/transit/east/shuttlespace_ew3,/area/shuttle/escape_pod3/transit)
"eD" = (/turf/space/transit/east/shuttlespace_ew4,/area/shuttle/escape_pod3/transit)
-"eE" = (/turf/space/transit/east/shuttlespace_ew5,/area/shuttle/escape_pod3/transit)
+"eE" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns10,/area/space)
"eF" = (/obj/structure/flora/grass/green,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield)
-"eG" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet6-0"; dir = 4},/area/holodeck/source_meetinghall)
-"eH" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet14-0"; dir = 4},/area/holodeck/source_meetinghall)
-"eI" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet10-0"; dir = 4},/area/holodeck/source_meetinghall)
+"eG" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew5,/area/space)
+"eH" = (/turf/space/transit/east/shuttlespace_ew5,/area/shuttle/escape_pod3/transit)
+"eI" = (/turf/space/transit/north/shuttlespace_ns14,/area/shuttle/escape/transit)
"eJ" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "red"},/area/holodeck/source_basketball)
"eK" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "red"},/area/holodeck/source_basketball)
"eL" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "red"},/area/holodeck/source_basketball)
-"eM" = (/obj/item/weapon/inflatable_duck,/turf/simulated/floor/beach/sand{tag = "icon-desert1"; icon_state = "desert1"},/area/holodeck/source_beach)
-"eN" = (/obj/structure/holowindow,/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
-"eO" = (/obj/structure/holowindow,/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt)
-"eP" = (/obj/structure/holowindow,/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
-"eQ" = (/turf/space/transit/east/shuttlespace_ew14,/area/shuttle/escape_pod3/transit)
-"eR" = (/turf/space/transit/east/shuttlespace_ew15,/area/shuttle/escape_pod3/transit)
-"eS" = (/turf/space/transit/east/shuttlespace_ew1,/area/shuttle/escape_pod3/transit)
+"eM" = (/turf/space/transit/north/shuttlespace_ns3,/area/shuttle/escape/transit)
+"eN" = (/turf/space/transit/north/shuttlespace_ns7,/area/shuttle/escape/transit)
+"eO" = (/turf/space/transit/north/shuttlespace_ns11,/area/shuttle/escape/transit)
+"eP" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_emptycourt)
+"eQ" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_emptycourt)
+"eR" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_emptycourt)
+"eS" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom)
"eT" = (/obj/structure/flora/tree/dead,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield)
-"eU" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet7-0"; dir = 4},/area/holodeck/source_meetinghall)
-"eV" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet15-0"; dir = 4},/area/holodeck/source_meetinghall)
-"eW" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet11-0"; dir = 4},/area/holodeck/source_meetinghall)
+"eU" = (/obj/structure/window/reinforced/holowindow{dir = 4},/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom)
+"eV" = (/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom)
+"eW" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom)
"eX" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "green"},/area/holodeck/source_basketball)
"eY" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "green"},/area/holodeck/source_basketball)
"eZ" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "green"},/area/holodeck/source_basketball)
"fa" = (/turf/simulated/floor/beach/sand{tag = "icon-beachcorner"; icon_state = "beachcorner"; dir = 2},/area/holodeck/source_beach)
"fb" = (/turf/simulated/floor/beach/sand{tag = "icon-beach"; icon_state = "beach"},/area/holodeck/source_beach)
"fc" = (/turf/simulated/floor/beach/sand{tag = "icon-beachcorner (NORTH)"; icon_state = "beachcorner"; dir = 1},/area/holodeck/source_beach)
-"fd" = (/obj/structure/holowindow{dir = 1},/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
-"fe" = (/obj/structure/holowindow{dir = 1},/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt)
-"ff" = (/obj/structure/holowindow{dir = 1},/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
-"fg" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_boxingcourt)
+"fd" = (/obj/machinery/door/window/holowindoor,/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom)
+"fe" = (/turf/simulated/floor/holofloor{icon_state = "rampbottom"; dir = 2},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_theatre)
+"ff" = (/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom)
+"fg" = (/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_courtroom)
"fh" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_boxingcourt)
"fi" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_basketball)
-"fj" = (/obj/item/weapon/beach_ball/holoball,/turf/simulated/floor/holofloor,/area/holodeck/source_basketball)
+"fj" = (/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_courtroom)
"fk" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_basketball)
"fl" = (/turf/simulated/floor/beach/sand{tag = "icon-beach (SOUTHEAST)"; icon_state = "beach"; dir = 6},/area/holodeck/source_beach)
"fm" = (/turf/simulated/floor/beach/sand{tag = "icon-seashallow"; icon_state = "seashallow"; dir = 2},/area/holodeck/source_beach)
@@ -277,18 +277,18 @@
"fq" = (/obj/structure/flora/grass/brown,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield)
"fr" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_basketball)
"fs" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/space)
-"ft" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet5-0"; dir = 4},/area/holodeck/source_meetinghall)
-"fu" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet13-0"; dir = 4},/area/holodeck/source_meetinghall)
-"fv" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet9-0"; dir = 4},/area/holodeck/source_meetinghall)
+"ft" = (/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom)
+"fu" = (/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_courtroom)
+"fv" = (/obj/structure/bed/chair/holochair{dir = 8},/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom)
"fw" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_basketball)
"fx" = (/obj/structure/holohoop{dir = 1},/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_basketball)
"fy" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_basketball)
"fz" = (/obj/structure/table/holotable,/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
"fA" = (/obj/structure/table/holotable,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/under/color/green,/obj/item/weapon/holo/esword/green,/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
"fB" = (/obj/structure/table/holotable,/obj/machinery/readybutton{pixel_y = 0},/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
-"fC" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove{icon_state = "boxinggreen"; item_state = "boxinggreen"},/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_boxingcourt)
+"fC" = (/obj/structure/bed/chair/holochair{dir = 8},/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom)
"fD" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_boxingcourt)
-"fE" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove{icon_state = "boxinggreen"; item_state = "boxinggreen"},/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_boxingcourt)
+"fE" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea)
"fF" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space)
"fG" = (/turf/unsimulated/wall{icon_state = "iron5"},/area/space)
"fH" = (/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/wall{icon_state = "iron12"},/area/space)
@@ -314,7 +314,7 @@
"gb" = (/mob/living/silicon/decoy{icon_state = "ai-malf"; name = "GLaDOS"},/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/syndicate_mothership/control)
"gc" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; freerange = 1; frequency = 1213; listening = 1; name = "Syndicate Ops Intercom"; pixel_y = 0; subspace_transmission = 1; syndie = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "circuit"},/area/syndicate_mothership)
"gd" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space)
-"ge" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space)
+"ge" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{dir = 4; icon_state = "wood_siding8"},/area/holodeck/source_picnicarea)
"gf" = (/turf/space/transit/north/shuttlespace_ns6,/area/syndicate_station/transit)
"gg" = (/turf/space/transit/north/shuttlespace_ns8,/area/syndicate_station/transit)
"gh" = (/turf/space/transit/north/shuttlespace_ns3,/area/syndicate_station/transit)
@@ -323,9 +323,9 @@
"gk" = (/turf/space/transit/north/shuttlespace_ns2,/area/syndicate_station/transit)
"gl" = (/turf/space/transit/north/shuttlespace_ns13,/area/syndicate_station/transit)
"gm" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/space)
-"gn" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
+"gn" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
"go" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
-"gp" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
+"gp" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
"gq" = (/turf/space/transit/north/shuttlespace_ns11,/area/syndicate_station/transit)
"gr" = (/turf/space/transit/north/shuttlespace_ns7,/area/syndicate_station/transit)
"gs" = (/turf/space/transit/north/shuttlespace_ns14,/area/syndicate_station/transit)
@@ -348,42 +348,42 @@
"gJ" = (/turf/space/transit/north/shuttlespace_ns15,/area/syndicate_station/transit)
"gK" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/space)
"gL" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/space)
-"gM" = (/turf/space/transit/north/shuttlespace_ns14,/area/vox_station/transit)
-"gN" = (/turf/space/transit/north/shuttlespace_ns9,/area/vox_station/transit)
+"gM" = (/turf/space/transit/north/shuttlespace_ns9,/area/skipjack_station/transit)
+"gN" = (/turf/space/transit/north/shuttlespace_ns13,/area/skipjack_station/transit)
"gO" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/space)
"gP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad)
"gQ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space)
"gR" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/space)
"gS" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/space)
-"gT" = (/turf/space/transit/north/shuttlespace_ns13,/area/vox_station/transit)
-"gU" = (/turf/space/transit/north/shuttlespace_ns4,/area/vox_station/transit)
-"gV" = (/turf/space/transit/north/shuttlespace_ns8,/area/vox_station/transit)
+"gT" = (/turf/space/transit/north/shuttlespace_ns4,/area/skipjack_station/transit)
+"gU" = (/turf/space/transit/north/shuttlespace_ns8,/area/skipjack_station/transit)
+"gV" = (/obj/machinery/door/airlock/external{name = "Shuttle Airlock"; req_access = list(150)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "syndicate_elite"; name = "Side Hull Door"; opacity = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
"gW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_mothership)
"gX" = (/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad)
-"gY" = (/obj/machinery/door/airlock/external{req_access_txt = "150"},/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad)
+"gY" = (/obj/machinery/door/airlock/external{req_access = list(150)},/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad)
"gZ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/space)
-"ha" = (/turf/space/transit/north/shuttlespace_ns7,/area/vox_station/transit)
+"ha" = (/turf/space/transit/north/shuttlespace_ns12,/area/skipjack_station/transit)
"hb" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space)
-"hc" = (/turf/space/transit/north/shuttlespace_ns12,/area/vox_station/transit)
-"hd" = (/turf/space/transit/north/shuttlespace_ns3,/area/vox_station/transit)
+"hc" = (/turf/space/transit/north/shuttlespace_ns7,/area/skipjack_station/transit)
+"hd" = (/turf/space/transit/north/shuttlespace_ns3,/area/skipjack_station/transit)
"he" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_mothership)
"hf" = (/turf/space,/area/shuttle/escape_pod1/centcom)
"hg" = (/turf/space,/area/shuttle/escape_pod2/centcom)
"hh" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/space)
-"hi" = (/turf/space/transit/north/shuttlespace_ns6,/area/vox_station/transit)
-"hj" = (/turf/space/transit/north/shuttlespace_ns11,/area/vox_station/transit)
-"hk" = (/turf/space/transit/north/shuttlespace_ns2,/area/vox_station/transit)
+"hi" = (/obj/machinery/door/airlock/glass_security{name = "Airlock"; req_access = list(150)},/obj/machinery/door/blast/regular{id = "syndicate_elite_mech_room"; name = "Mech Room Door"},/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
+"hj" = (/turf/space/transit/north/shuttlespace_ns11,/area/skipjack_station/transit)
+"hk" = (/turf/space/transit/north/shuttlespace_ns6,/area/skipjack_station/transit)
"hl" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space)
"hm" = (/obj/machinery/computer/pod{id = "syndicate_elite"; name = "Hull Door Control"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
"hn" = (/obj/machinery/computer/syndicate_elite_shuttle,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
"ho" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area/space)
-"hp" = (/turf/space/transit/north/shuttlespace_ns5,/area/vox_station/transit)
-"hq" = (/turf/space/transit/north/shuttlespace_ns10,/area/vox_station/transit)
-"hr" = (/turf/space/transit/north/shuttlespace_ns1,/area/vox_station/transit)
+"hp" = (/turf/space/transit/north/shuttlespace_ns2,/area/skipjack_station/transit)
+"hq" = (/turf/space/transit/north/shuttlespace_ns10,/area/skipjack_station/transit)
+"hr" = (/turf/space/transit/north/shuttlespace_ns5,/area/skipjack_station/transit)
"hs" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/shuttle/syndicate_elite/mothership)
-"ht" = (/obj/machinery/door/airlock/external{name = "Shuttle Airlock"; req_access_txt = "150"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "syndicate_elite"; name = "Side Hull Door"; opacity = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
+"ht" = (/turf/space/transit/north/shuttlespace_ns1,/area/skipjack_station/transit)
"hu" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/syndicate_elite/mothership)
-"hv" = (/turf/space/transit/north/shuttlespace_ns15,/area/vox_station/transit)
+"hv" = (/obj/machinery/door/airlock/external{name = "Shuttle Airlock"; req_access = list(150)},/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "syndicate_elite"; name = "Front Hull Door"; opacity = 1},/turf/simulated/shuttle/plating,/area/shuttle/syndicate_elite/mothership)
"hw" = (/turf/simulated/floor/plating/airless,/area/shuttle/syndicate_elite/mothership)
"hx" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/centcom/evac)
"hy" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"; dir = 1},/turf/space,/area/centcom/evac)
@@ -396,19 +396,19 @@
"hF" = (/obj/structure/window/reinforced,/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 1},/turf/simulated/floor/plating/airless,/area/centcom/evac)
"hG" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/centcom/evac)
"hH" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/centcom/evac)
-"hI" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access_txt = "13"},/turf/unsimulated/floor,/area/centcom/evac)
-"hJ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_2_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access_txt = "13"},/turf/unsimulated/floor,/area/centcom/evac)
+"hI" = (/turf/space/transit/north/shuttlespace_ns15,/area/skipjack_station/transit)
+"hJ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac)
"hK" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/centcom/evac)
"hL" = (/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/shuttle/plating,/area/centcom/evac)
"hM" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/plating,/area/centcom/evac)
"hN" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/centcom/evac)
"hO" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_floor_f9"},/area/centcom/evac)
"hP" = (/obj/structure/closet/emcloset,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
-"hQ" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_1_recovery"; pixel_x = 25; pixel_y = 30; req_access_txt = "0"; req_one_access_txt = "13"; tag_door = "escape_pod_1_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac)
+"hQ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_2_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac)
"hR" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = -2; pixel_y = 4},/obj/item/weapon/storage/firstaid/toxin,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"hS" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/fire{pixel_x = -2; pixel_y = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"hT" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 0},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
-"hU" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_2_recovery"; pixel_x = -25; pixel_y = 30; req_access_txt = "0"; req_one_access_txt = "13"; tag_door = "escape_pod_2_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac)
+"hU" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_1_recovery"; pixel_x = 25; pixel_y = 30; req_one_access = list(13); tag_door = "escape_pod_1_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac)
"hV" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_floor_f5"},/area/centcom/evac)
"hW" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{dir = 3; icon_state = "swall_f10"; layer = 2},/area/centcom/evac)
"hX" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/shuttle/plating,/area/centcom/evac)
@@ -424,11 +424,11 @@
"ih" = (/turf/unsimulated/wall,/area/syndicate_mothership)
"ii" = (/turf/simulated/shuttle/plating,/area/centcom/evac)
"ij" = (/turf/simulated/shuttle/wall{icon_state = "swall1"; dir = 2},/area/centcom/evac)
-"ik" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -30; pixel_y = 0; req_access_txt = "0"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
+"ik" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_2_recovery"; pixel_x = -25; pixel_y = 30; req_one_access = list(13); tag_door = "escape_pod_2_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac)
"il" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"im" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac)
-"in" = (/obj/structure/stool,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
-"io" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 30; pixel_y = 0; req_access_txt = "0"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
+"in" = (/obj/item/weapon/stool,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
+"io" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -30; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"ip" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/space)
"iq" = (/turf/space/transit/north/shuttlespace_ns12,/area/shuttle/escape_pod1/transit)
"ir" = (/turf/space/transit/north/shuttlespace_ns7,/area/shuttle/escape_pod1/transit)
@@ -445,7 +445,7 @@
"iC" = (/obj/structure/flora/tree/pine,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership)
"iD" = (/obj/structure/flora/grass/both,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership)
"iE" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/centcom/evac)
-"iF" = (/obj/machinery/door/airlock/maintenance_hatch{req_access_txt = "101"},/turf/simulated/shuttle/plating,/area/centcom/evac)
+"iF" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 30; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"iG" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/centcom/evac)
"iH" = (/turf/space/transit/north/shuttlespace_ns11,/area/shuttle/escape_pod1/transit)
"iI" = (/turf/space/transit/north/shuttlespace_ns6,/area/shuttle/escape_pod1/transit)
@@ -456,9 +456,9 @@
"iN" = (/turf/space/transit/north/shuttlespace_ns13,/area/shuttle/escape_pod2/transit)
"iO" = (/turf/space/transit/north/shuttlespace_ns10,/area/shuttle/escape_pod2/transit)
"iP" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/space)
-"iQ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space)
+"iQ" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_theatre)
"iR" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
-"iS" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
+"iS" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"iT" = (/obj/machinery/vending/cola,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"iU" = (/turf/space/transit/north/shuttlespace_ns10,/area/shuttle/escape_pod1/transit)
"iV" = (/turf/space/transit/north/shuttlespace_ns5,/area/shuttle/escape_pod1/transit)
@@ -468,8 +468,8 @@
"iZ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/space)
"ja" = (/obj/structure/flora/bush,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership)
"jb" = (/obj/structure/table,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
-"jc" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
-"jd" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
+"jc" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
+"jd" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"je" = (/obj/machinery/vending/snack,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"jf" = (/turf/space/transit/north/shuttlespace_ns4,/area/shuttle/escape_pod1/transit)
"jg" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/space)
@@ -478,16 +478,16 @@
"jj" = (/turf/space,/area/shuttle/escape_pod5/centcom)
"jk" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"jl" = (/turf/space,/area/shuttle/escape_pod3/centcom)
-"jm" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access_txt = "13"},/turf/unsimulated/floor,/area/centcom/evac)
-"jn" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_5_recovery"; pixel_x = -25; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13"; tag_door = "escape_pod_5_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac)
-"jo" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
-"jp" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_3_recovery"; pixel_x = 25; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "13"; tag_door = "escape_pod_3_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac)
-"jq" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access_txt = "13"},/turf/unsimulated/floor,/area/centcom/evac)
+"jm" = (/obj/machinery/door/airlock/maintenance_hatch{req_access = list(101)},/turf/simulated/shuttle/plating,/area/centcom/evac)
+"jn" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac)
+"jo" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
+"jp" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_5_recovery"; pixel_x = -25; pixel_y = 25; req_one_access = list(13); tag_door = "escape_pod_5_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac)
+"jq" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac)
"jr" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership)
"js" = (/obj/machinery/vending/coffee,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"jt" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/syndicate_mothership)
-"ju" = (/obj/machinery/door/airlock/glass_security{name = "Airlock"; req_access_txt = "150"},/obj/machinery/door/blast/regular{id = "syndicate_elite_mech_room"; name = "Mech Room Door"},/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
-"jv" = (/obj/machinery/door/airlock/external{name = "Shuttle Airlock"; req_access_txt = "150"},/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "syndicate_elite"; name = "Front Hull Door"; opacity = 1},/turf/simulated/shuttle/plating,/area/shuttle/syndicate_elite/mothership)
+"ju" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_3_recovery"; pixel_x = 25; pixel_y = -25; req_one_access = list(13); tag_door = "escape_pod_3_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac)
+"jv" = (/obj/machinery/computer/shuttle_control/multi/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"jw" = (/obj/machinery/door/blast/regular{id = "smindicate"; name = "Outer Airlock"},/turf/simulated/shuttle/plating,/area/syndicate_mothership)
"jx" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/syndicate_mothership)
"jy" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swallc1"},/area/centcom/evac)
@@ -495,8 +495,8 @@
"jA" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"jB" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"jC" = (/obj/machinery/computer/security/nuclear,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
-"jD" = (/obj/machinery/computer/shuttle_control/multi/syndicate{req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
-"jE" = (/obj/structure/table,/obj/machinery/door_control{id = "syndieshutters"; name = "remote shutter control"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
+"jD" = (/obj/structure/table,/obj/machinery/door_control{id = "syndieshutters"; name = "remote shutter control"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
+"jE" = (/obj/machinery/door/airlock/hatch{name = "Infirmary"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/centcom/evac)
"jF" = (/obj/structure/computerframe,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"jG" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 8},/area/syndicate_mothership)
"jH" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/obj/structure/flora/grass/both,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership)
@@ -506,7 +506,7 @@
"jL" = (/obj/structure/window/shuttle{icon_state = "window2"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac)
"jM" = (/obj/structure/grille,/obj/structure/window/shuttle,/turf/simulated/shuttle/plating,/area/centcom/evac)
"jN" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
-"jO" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
+"jO" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"jP" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 4},/area/syndicate_mothership)
"jQ" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 9},/area/syndicate_mothership)
"jR" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 8},/area/syndicate_mothership)
@@ -528,47 +528,47 @@
"kh" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership)
"ki" = (/obj/machinery/sleeper,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac)
"kj" = (/obj/machinery/sleep_console,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac)
-"kk" = (/obj/machinery/door/airlock/hatch{name = "Infirmary"; req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/centcom/evac)
+"kk" = (/obj/machinery/door/window{dir = 1; name = "Cockpit"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"kl" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/stamp,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
-"km" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
-"kn" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
+"km" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
+"kn" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"ko" = (/obj/machinery/computer/card,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"kp" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/syndicate_mothership)
-"kq" = (/obj/machinery/door/window{dir = 1; name = "Cockpit"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
+"kq" = (/obj/machinery/door/airlock/centcom{name = "Kitchen"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
"kr" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/syndicate_mothership)
"ks" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/obj/structure/flora/grass/brown,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 4},/area/syndicate_mothership)
-"kt" = (/obj/structure/stool/bed/chair/comfy/black,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
-"ku" = (/obj/machinery/door/airlock/centcom{name = "Kitchen"; opacity = 1; req_access_txt = "150"},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
+"kt" = (/obj/structure/bed/chair/comfy/black,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
+"ku" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -30; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac)
"kv" = (/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership)
"kw" = (/obj/structure/sink/kitchen{pixel_y = 28},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership)
-"kx" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -30; pixel_y = 0; req_access_txt = "0"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac)
+"kx" = (/obj/machinery/door/window/northright{base_state = "right"; dir = 4; icon_state = "right"; name = "Security Desk"; req_access = list(103)},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"ky" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"kz" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"kA" = (/obj/structure/closet,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"kB" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_surround"; dir = 8},/area/syndicate_mothership)
"kC" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 6},/area/syndicate_mothership)
"kD" = (/turf/unsimulated/wall/fakeglass,/area/syndicate_mothership)
-"kE" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
+"kE" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
"kF" = (/obj/structure/table,/obj/item/weapon/folder,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
-"kG" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
+"kG" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
"kH" = (/obj/structure/closet/crate/freezer,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership)
-"kI" = (/obj/machinery/door/window/northright{base_state = "right"; dir = 4; icon_state = "right"; name = "Security Desk"; req_access_txt = "103"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
+"kI" = (/obj/machinery/door/airlock/hatch{name = "Cockpit"; req_access = list(109)},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac)
"kJ" = (/obj/structure/table,/obj/item/weapon/storage/box/handcuffs,/obj/item/device/flash,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
-"kK" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
-"kL" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
+"kK" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
+"kL" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"kM" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
"kN" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/centcom/evac)
"kO" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/centcom/evac)
-"kP" = (/obj/machinery/door/airlock/hatch{name = "Cockpit"; req_access_txt = "109"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac)
+"kP" = (/obj/machinery/door/airlock/external{req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"kQ" = (/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
-"kR" = (/obj/machinery/door/airlock/external{req_access_txt = "150"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
-"kS" = (/obj/machinery/door/airlock/centcom{name = "Restroom"; opacity = 1; req_access_txt = "150"},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
+"kR" = (/obj/machinery/door/airlock/centcom{name = "Restroom"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
+"kS" = (/obj/machinery/door/window{dir = 2; name = "Seating"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"kT" = (/obj/structure/urinal{pixel_y = 32},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
"kU" = (/obj/structure/urinal{pixel_y = 32},/obj/effect/decal/cleanable/vomit,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
"kV" = (/obj/machinery/computer/crew,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
-"kW" = (/obj/structure/stool/bed/chair{dir = 4; name = "Defense"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
+"kW" = (/obj/structure/bed/chair{dir = 4; name = "Defense"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"kX" = (/obj/machinery/computer/communications,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
-"kY" = (/obj/structure/closet/syndicate/personal,/obj/item/clothing/tie/storage/brown_vest,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
+"kY" = (/obj/structure/closet/syndicate/personal,/obj/item/clothing/accessory/storage/brown_vest,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"kZ" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 8},/area/syndicate_mothership)
"la" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
"lb" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 28},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
@@ -588,21 +588,21 @@
"lp" = (/obj/structure/table,/obj/item/weapon/paper_bin,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"lq" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'FOURTH WALL'."; name = "\improper FOURTH WALL"; pixel_x = -32},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership)
"lr" = (/obj/structure/table,/obj/item/device/aicard,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
-"ls" = (/obj/machinery/door/window{dir = 2; name = "Seating"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
+"ls" = (/obj/machinery/door/window{dir = 4; name = "Brig"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"lt" = (/obj/structure/table,/obj/machinery/computer/pod/old/syndicate{id = "smindicate"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"lu" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/obj/structure/flora/grass/brown,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 8},/area/syndicate_mothership)
"lv" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{dir = 1; icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership)
-"lw" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor/wood,/area/syndicate_mothership)
+"lw" = (/obj/structure/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor/wood,/area/syndicate_mothership)
"lx" = (/turf/simulated/floor/wood,/area/syndicate_mothership)
"ly" = (/turf/simulated/floor/wood{icon_state = "wood-broken6"},/area/syndicate_mothership)
"lz" = (/obj/structure/window/shuttle{icon_state = "window4"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac)
"lA" = (/obj/structure/window/shuttle{icon_state = "window12"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac)
"lB" = (/obj/structure/window/shuttle{icon_state = "window8"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac)
-"lC" = (/obj/machinery/door/window{dir = 4; name = "Brig"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
-"lD" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "synd_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
+"lC" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "synd_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
+"lD" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Equipment Room"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"lE" = (/turf/unsimulated/wall/fakeglass{dir = 1; icon_state = "fakewindows"},/area/syndicate_mothership)
-"lF" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor/wood{icon_state = "wood-broken4"},/area/syndicate_mothership)
-"lG" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Equipment Room"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
+"lF" = (/obj/structure/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor/wood{icon_state = "wood-broken4"},/area/syndicate_mothership)
+"lG" = (/obj/machinery/door/window{dir = 4; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership)
"lH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/syndicate_mothership)
"lI" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 10},/area/syndicate_mothership)
"lJ" = (/turf/simulated/floor/wood{icon_state = "wood-broken"},/area/syndicate_mothership)
@@ -620,14 +620,14 @@
"lV" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 8},/area/syndicate_mothership)
"lW" = (/turf/simulated/floor/wood{icon_state = "wood-broken3"},/area/syndicate_mothership)
"lX" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership)
-"lY" = (/obj/machinery/door/window{dir = 4; name = "Infirmary"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership)
-"lZ" = (/obj/machinery/door/window/westright{name = "Tool Storage"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
+"lY" = (/obj/machinery/door/window/westright{name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
+"lZ" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership)
"ma" = (/obj/structure/table,/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/toolbox/syndicate{pixel_x = -3; pixel_y = -3},/obj/effect/spawner/newbomb/timer/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
-"mb" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Infirmary"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership)
-"mc" = (/obj/machinery/door/window{dir = 8; name = "Tool Storage"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
+"mb" = (/obj/machinery/door/window{dir = 8; name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
+"mc" = (/obj/machinery/door/window{dir = 1; name = "Secure Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership)
"md" = (/obj/structure/closet/crate/medical,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/o2,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/adv,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership)
"me" = (/obj/item/weapon/weldingtool,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership)
-"mf" = (/obj/machinery/door/window{dir = 1; name = "Secure Storage"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership)
+"mf" = (/obj/machinery/door/airlock/centcom{name = "Barracks"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership)
"mg" = (/obj/item/weapon/crowbar,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership)
"mh" = (/obj/structure/table,/obj/effect/spawner/newbomb/timer/syndicate,/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership)
"mi" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "syndieshutters_workshop"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
@@ -667,8 +667,8 @@
"mQ" = (/obj/structure/table,/obj/item/device/flashlight/lamp{pixel_x = 4; pixel_y = 8},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership)
"mR" = (/obj/structure/table,/obj/effect/landmark{name = "Nuclear-Code"},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership)
"mS" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 8},/obj/item/weapon/pen{pixel_y = 4},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership)
-"mT" = (/obj/structure/stool/bed/alien,/turf/unsimulated/floor{icon_state = "floor5"},/area/alien)
-"mU" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/hos,/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership)
+"mT" = (/obj/structure/bed/alien,/turf/unsimulated/floor{icon_state = "floor5"},/area/alien)
+"mU" = (/obj/structure/bed,/obj/item/weapon/bedsheet/hos,/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership)
"mV" = (/obj/effect/landmark{name = "Syndicate-Spawn"},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership)
"mW" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership)
"mX" = (/turf/unsimulated/wall{icon_state = "phoron5"},/area/alien)
@@ -676,57 +676,57 @@
"mZ" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership)
"na" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership)
"nb" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership)
-"nc" = (/obj/machinery/door/airlock/centcom{name = "Barracks"; opacity = 1; req_access_txt = "150"},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership)
+"nc" = (/obj/structure/table,/obj/machinery/chemical_dispenser/bar_soft/full{pixel_x = 2; pixel_y = 6},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
"nd" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership)
"ne" = (/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
"nf" = (/obj/structure/sign/double/map/left{pixel_y = 32},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
"ng" = (/obj/structure/sign/double/map/right{pixel_y = 32},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
"nh" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "syndieshutters_infirmary"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
-"ni" = (/obj/structure/table,/obj/machinery/chem_dispenser/soda{pixel_x = 2; pixel_y = 6},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
+"ni" = (/obj/machinery/computer/shuttle_control/multi/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"nj" = (/obj/structure/table,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
"nk" = (/obj/structure/sink/kitchen{pixel_y = 28},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
"nl" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
-"nm" = (/obj/structure/stool/bed/chair/comfy/black,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
-"nn" = (/obj/machinery/door/airlock/centcom{name = "Kitchen"; opacity = 1; req_access_txt = "150"},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
+"nm" = (/obj/structure/bed/chair/comfy/black,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
+"nn" = (/obj/structure/table,/obj/machinery/door_control{id = "syndieshutters"; name = "remote shutter control"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"no" = (/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
"np" = (/obj/structure/table/reinforced,/obj/machinery/microwave{pixel_x = -1; pixel_y = 8},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
-"nq" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
+"nq" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
"nr" = (/obj/structure/table,/obj/item/weapon/folder{pixel_y = 2},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
"ns" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen{pixel_y = 4},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
-"nt" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
+"nt" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
"nu" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
"nv" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/syndicate_station/start)
"nw" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "syndieshutters_workshop"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
"nx" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "syndieshutters_infirmary"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
"ny" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "syndieshutters_infirmary"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
"nz" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/syndicate_station/start)
-"nA" = (/obj/structure/stool/bed/chair/comfy/black{dir = 1},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
+"nA" = (/obj/structure/bed/chair/comfy/black{dir = 1},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
"nB" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "syndieshutters_workshop"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
-"nC" = (/obj/structure/closet/secure_closet/freezer/kitchen{req_access = null; req_access_txt = "150"},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
+"nC" = (/obj/machinery/door/airlock/centcom{name = "Kitchen"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
"nD" = (/obj/structure/table/reinforced,/obj/item/weapon/tray{pixel_y = 5},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
"nE" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka{pixel_x = 3; pixel_y = 12},/obj/item/weapon/reagent_containers/food/drinks/bottle/wine{pixel_x = -1; pixel_y = 8},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
-"nF" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/security,/obj/item/weapon/storage/belt/security,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"nF" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/security,/obj/item/weapon/storage/belt/security,/obj/item/ammo_magazine/mc9mm/flash,/obj/item/weapon/gun/projectile/pistol/flash,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"nG" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/red,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/red,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"nH" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_station/start)
"nI" = (/obj/structure/table,/obj/machinery/recharger,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"nJ" = (/obj/machinery/computer/security/nuclear,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"nK" = (/obj/machinery/computer/shuttle_control/multi/syndicate{req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"nK" = (/obj/structure/closet/secure_closet/freezer/kitchen{req_access = list(150)},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
"nL" = (/obj/structure/computerframe,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"nM" = (/obj/structure/table,/obj/machinery/door_control{id = "syndieshutters"; name = "remote shutter control"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"nM" = (/obj/machinery/vending/cigarette{name = "hacked cigarette machine"; prices = list(); products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
"nN" = (/obj/machinery/door/blast/regular{id = "syndieshutters_telebay"; name = "Outer Airlock"},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
"nO" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/ionrifle,/obj/machinery/recharger/wallcharger{pixel_x = 5; pixel_y = 32},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"nP" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"nQ" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -1; pixel_y = 2},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"nR" = (/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"nS" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"nS" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"nT" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership)
"nU" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership)
"nV" = (/obj/machinery/shower{pixel_y = 32},/obj/structure/window/basic{dir = 8},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
"nW" = (/obj/machinery/shower{pixel_y = 32},/obj/item/weapon/soap/syndie,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
-"nX" = (/obj/structure/table/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
-"nY" = (/obj/structure/table/rack,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
+"nX" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
+"nY" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"nZ" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 2; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"oa" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"oa" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"ob" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership)
"oc" = (/obj/machinery/door/airlock/centcom{name = "Bathroom"; opacity = 1},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
"od" = (/obj/machinery/shower{dir = 1},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
@@ -739,38 +739,38 @@
"ok" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership)
"ol" = (/obj/machinery/door/airlock/centcom{name = "Suit Storage"; opacity = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"om" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/syndicate_station/start)
-"on" = (/obj/machinery/door/window/northright{name = "Flight Deck"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"on" = (/obj/machinery/door/window/northright{name = "Flight Deck"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"oo" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/syndicate_station/start)
"op" = (/obj/structure/table/rack,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"oq" = (/obj/structure/table/rack,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"or" = (/obj/structure/closet,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"os" = (/obj/effect/landmark{name = "Holocarp Spawn Random"},/turf/simulated/floor/holofloor{icon_state = "17"; dir = 5},/area/holodeck/source_space)
+"os" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "carpet2-0"},/area/holodeck/source_theatre)
"ot" = (/obj/structure/window/reinforced,/obj/structure/lattice,/turf/space,/area/space)
"ou" = (/obj/structure/closet/hydrant{pixel_y = 32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"ov" = (/obj/structure/table/rack,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"ow" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/handcuffs{pixel_x = 4; pixel_y = 2},/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"ox" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
-"oy" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"oy" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"oz" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/machinery/recharger/wallcharger{pixel_x = 5; pixel_y = -32},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
-"oA" = (/obj/structure/stool/bed/chair{dir = 8},/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"oA" = (/obj/structure/bed/chair{dir = 8},/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"oB" = (/obj/machinery/recharger/wallcharger{pixel_x = -25},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"oC" = (/obj/machinery/door/airlock/vault{name = "Armory"; req_access_txt = "150"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
+"oC" = (/obj/structure/closet/secure_closet/medical_wall{pixel_x = -32; pixel_y = 0; req_access = list(150)},/obj/item/stack/medical/splint,/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"oD" = (/obj/effect/landmark{name = "Syndicate-Uplink"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"oE" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/merc,/obj/item/clothing/mask/gas/syndicate,/obj/item/clothing/head/helmet/space/void/merc,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"oF" = (/obj/structure/lattice,/obj/structure/grille,/obj/structure/lattice,/turf/space,/area/space)
-"oG" = (/obj/structure/closet/secure_closet/medical_wall{pixel_x = -32; pixel_y = 0; req_access = null; req_access_txt = "150"},/obj/item/stack/medical/splint,/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"oG" = (/obj/structure/closet,/obj/item/weapon/reagent_containers/food/snacks/liquidfood,/obj/item/weapon/reagent_containers/food/snacks/liquidfood,/obj/item/weapon/reagent_containers/food/snacks/liquidfood,/obj/item/weapon/reagent_containers/food/snacks/liquidfood,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"oH" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 0; pixel_y = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"oI" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/turf/space,/area/space)
"oJ" = (/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"oK" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/utility/full,/obj/item/device/multitool,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"oL" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/obj/item/weapon/gun/projectile/automatic/l6_saw,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
+"oL" = (/obj/structure/closet,/obj/item/weapon/reagent_containers/food/snacks/tastybread,/obj/item/weapon/reagent_containers/food/snacks/tastybread,/obj/item/weapon/reagent_containers/food/snacks/tastybread,/obj/item/weapon/reagent_containers/food/snacks/tastybread,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"oM" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"oN" = (/turf/unsimulated/wall,/area/centcom)
"oO" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "synd_sensor"; pixel_x = 8; pixel_y = 25},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"oP" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership)
-"oQ" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
-"oR" = (/obj/structure/table/rack,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/weapon/gun/projectile/automatic,/obj/item/weapon/gun/projectile/automatic,/obj/item/weapon/gun/projectile/automatic,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"oS" = (/obj/structure/table/rack,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
+"oQ" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_closed"; id_tag = "synd_outer"; locked = 0; name = "Ship External Access"; req_access = list(150)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "smindicate"; name = "Outer Airlock"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
+"oR" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "synd_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1331; id_tag = "synd_airlock"; pixel_x = -8; pixel_y = 25; tag_airpump = "synd_pump"; tag_chamber_sensor = "synd_sensor"; tag_exterior_door = "synd_outer"; tag_interior_door = "synd_inner"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"oS" = (/obj/machinery/door/airlock/vault{name = "Armory"; req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"oT" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom)
"oU" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 8},/area/centcom)
"oV" = (/turf/unsimulated/floor{name = "plating"},/area/centcom)
@@ -779,42 +779,42 @@
"oY" = (/obj/item/device/radio/electropack,/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/syndicate_station/start)
"oZ" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1331; id_tag = "synd_pump"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"pa" = (/obj/machinery/vending/cola{name = "hacked Robust Softdrinks"; prices = list()},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
-"pb" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "synd_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1331; id_tag = "synd_airlock"; pixel_x = -8; pixel_y = 25; req_access_txt = "0"; tag_airpump = "synd_pump"; tag_chamber_sensor = "synd_sensor"; tag_exterior_door = "synd_outer"; tag_interior_door = "synd_inner"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"pb" = (/obj/machinery/door/window{dir = 2; name = "Seating"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"pc" = (/obj/machinery/door/airlock/centcom{name = "Hardsuit Storage"; opacity = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"pd" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom)
"pe" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/administration/centcom)
-"pf" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access_txt = "13"},/turf/simulated/floor/plating,/area/shuttle/administration/centcom)
+"pf" = (/obj/structure/table,/obj/machinery/computer/pod/old/syndicate{id = "smindicate"},/obj/machinery/door/window{dir = 4; name = "Blast Door Control"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"pg" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom)
"ph" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_station/start)
"pi" = (/obj/structure/toilet{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/syndicate_station/start)
"pj" = (/obj/item/weapon/cigbutt,/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/syndicate_station/start)
-"pk" = (/obj/machinery/door/window{dir = 2; name = "Seating"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"pk" = (/obj/machinery/door/window{dir = 1; name = "Cell"; req_access = list(150)},/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"pl" = (/obj/machinery/atmospherics/pipe/manifold4w/visible,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"pm" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "synd_pump"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"pn" = (/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
-"po" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
+"po" = (/obj/machinery/vending/assist{contraband = null; name = "AntagCorpVend"; products = list(/obj/item/device/assembly/prox_sensor = 5, /obj/item/device/assembly/signaler = 4, /obj/item/device/assembly/infra = 4, /obj/item/device/assembly/prox_sensor = 4, /obj/item/weapon/handcuffs = 8, /obj/item/device/flash = 4, /obj/item/weapon/cartridge/signal = 4)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"pp" = (/obj/machinery/vending/boozeomat,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/administration/centcom)
"pq" = (/obj/machinery/vending/coffee,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"pr" = (/obj/machinery/vending/cigarette,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"ps" = (/obj/machinery/microwave,/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"pt" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "admin_shuttle"; pixel_x = -25; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "101"; tag_door = "admin_shuttle_hatch"},/turf/simulated/floor/plating,/area/shuttle/administration/centcom)
+"pt" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_closed"; id_tag = "synd_inner"; locked = 0; name = "Ship External Access"},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"pu" = (/turf/simulated/floor/plating,/area/shuttle/administration/centcom)
"pv" = (/obj/item/device/multitool,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"pw" = (/obj/item/weapon/storage/toolbox/mechanical,/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"px" = (/obj/machinery/door/window{dir = 1; name = "Cell"; req_access_txt = "150"},/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"py" = (/obj/machinery/vending/assist{contraband = null; name = "AntagCorpVent"; products = list(/obj/item/device/assembly/prox_sensor = 5, /obj/item/device/assembly/signaler = 4, /obj/item/device/assembly/infra = 4, /obj/item/device/assembly/prox_sensor = 4, /obj/item/weapon/handcuffs = 8, /obj/item/device/flash = 4, /obj/item/weapon/cartridge/signal = 4)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"px" = (/obj/machinery/vending/cigarette{name = "hacked cigarette machine"; prices = list(); products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"py" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "synd_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"pz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
-"pA" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_closed"; id_tag = "synd_inner"; locked = 0; name = "Ship External Access"; req_access = null; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"pA" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/shuttle/administration/centcom)
"pB" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"pC" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access_txt = "101"},/turf/simulated/floor/plating,/area/shuttle/administration/centcom)
+"pC" = (/obj/machinery/door/window{dir = 4; name = "Brig"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"pD" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"pE" = (/obj/machinery/cell_charger,/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"pF" = (/turf/unsimulated/wall,/area/centcom/living)
-"pG" = (/obj/machinery/vending/cigarette{contraband = newlist(); premium = newlist(); prices = list(/obj/item/weapon/storage/fancy/cigarettes = 15, /obj/item/weapon/storage/box/matches = 1, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/cigarette/cigar/havana = 20); products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/cigarette/cigar/havana = 2)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"pH" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/flasher_button{id = "syndieflash"; name = "Flasher"; pixel_x = 27; pixel_y = 0; tag = "permflash"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"pG" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom)
+"pH" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/button/flasher{id = "syndieflash"; name = "Flasher"; pixel_x = 27; pixel_y = 0; tag = "permflash"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"pI" = (/obj/machinery/suit_cycler/syndicate{locked = 0},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"pJ" = (/obj/structure/table,/obj/machinery/computer/pod/old/syndicate{id = "smindicate"},/obj/machinery/door/window{dir = 4; name = "Blast Door Control"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"pK" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"pJ" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "Preparation"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"pK" = (/obj/structure/table/rack,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/weapon/gun/projectile/automatic/sts35,/obj/item/weapon/gun/projectile/automatic/sts35,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"pL" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"pM" = (/obj/machinery/door/window/northright,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"pN" = (/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
@@ -831,24 +831,24 @@
"pY" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor,/area/centcom/living)
"pZ" = (/turf/unsimulated/wall,/area/centcom/suppy)
"qa" = (/obj/structure/table,/obj/item/weapon/kitchen/utensil/knife{pixel_x = -6},/obj/item/weapon/reagent_containers/syringe/drugs{pixel_x = 3; pixel_y = -1},/obj/item/weapon/reagent_containers/syringe/drugs{pixel_x = 3; pixel_y = 4},/obj/item/weapon/reagent_containers/syringe/drugs{pixel_x = 3; pixel_y = 9},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"qb" = (/obj/machinery/door/window{dir = 4; name = "Brig"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"qc" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "Preparation"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"qb" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "admin_shuttle"; pixel_x = -25; pixel_y = 0; req_one_access = list(101); tag_door = "admin_shuttle_hatch"},/turf/simulated/floor/plating,/area/shuttle/administration/centcom)
+"qc" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Brig"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"qd" = (/obj/structure/closet/syndicate/suit{name = "suit closet"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"qe" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 4},/turf/space,/area/shuttle/administration/centcom)
"qf" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 8},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/administration/centcom)
"qg" = (/obj/machinery/vending/snack,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"qh" = (/obj/structure/stool,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
+"qh" = (/obj/item/weapon/stool,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"qi" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"qj" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"qk" = (/obj/machinery/recharge_station,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"ql" = (/obj/machinery/robotic_fabricator,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"qm" = (/obj/machinery/autolathe{desc = "Your typical Autolathe. It appears to have much more options than your regular one, however..."; hacked = 1; name = "Thunderdome Autolathe"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"qn" = (/obj/structure/dispenser,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"qo" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living)
-"qp" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access_txt = "105"},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living)
+"qo" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living)
+"qp" = (/obj/machinery/door/window{base_state = "left"; dir = 8; icon_state = "left"; name = "Preparation"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"qq" = (/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
"qr" = (/obj/machinery/atm{pixel_y = 24},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living)
-"qs" = (/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living)
+"qs" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living)
"qt" = (/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 2; pixel_y = 6},/obj/structure/table,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
"qu" = (/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/structure/table,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
"qv" = (/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living)
@@ -859,14 +859,14 @@
"qA" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 4},/area/centcom/suppy)
"qB" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/suppy)
"qC" = (/obj/structure/closet{name = "custodial"},/obj/item/weapon/reagent_containers/glass/bucket,/obj/item/weapon/mop,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"qD" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Brig"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"qE" = (/obj/machinery/door/window{base_state = "left"; dir = 8; icon_state = "left"; name = "Preparation"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"qD" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/turf/simulated/floor/plating,/area/shuttle/administration/centcom)
+"qE" = (/obj/structure/table,/obj/structure/closet/secure_closet/medical_wall{pixel_y = 32; req_access = list(150)},/obj/item/bodybag,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = -4; pixel_y = 8},/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline{pixel_x = 4; pixel_y = 7},/obj/item/weapon/reagent_containers/syringe,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
"qF" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/syndicate{pixel_x = -1; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"qG" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"; dir = 4},/turf/space,/area/shuttle/administration/centcom)
"qH" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom)
-"qI" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "admin_shuttle_bay"; name = "shuttle bay controller"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "admin_shuttle_bay_door"},/turf/unsimulated/floor{name = "plating"},/area/centcom)
+"qI" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access = list(105)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living)
"qJ" = (/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/structure/table,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
-"qK" = (/obj/structure/table,/obj/machinery/juicer{pixel_y = 6},/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
+"qK" = (/obj/machinery/suit_cycler/syndicate{locked = 0},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"qL" = (/obj/machinery/door/airlock/external,/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
"qM" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
"qN" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/living)
@@ -884,13 +884,13 @@
"qZ" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
"ra" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
"rb" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 4; start_pressure = 740.5},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"rc" = (/obj/structure/table,/obj/item/roller{pixel_y = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
-"rd" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "synd_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"rc" = (/obj/structure/table/rack,/obj/item/clothing/suit/storage/vest/heavy/merc{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/storage/vest/heavy/merc{pixel_x = -2; pixel_y = -2},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
+"rd" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "admin_shuttle_bay"; name = "shuttle bay controller"; pixel_x = 25; pixel_y = 0; tag_door = "admin_shuttle_bay_door"},/turf/unsimulated/floor{name = "plating"},/area/centcom)
"re" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"rf" = (/obj/structure/table,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/signaler{pixel_y = 2},/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"rg" = (/obj/structure/table,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"rh" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"ri" = (/obj/machinery/vending/cigarette{name = "hacked cigarette machine"; prices = list()},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
+"rh" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
+"ri" = (/obj/machinery/door/window{dir = 4; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
"rj" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
"rk" = (/obj/structure/table,/obj/item/weapon/screwdriver,/obj/effect/spawner/newbomb/timer/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"rl" = (/obj/machinery/vending/snack{name = "hacked Getmore Chocolate Corp"; prices = list()},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
@@ -898,23 +898,23 @@
"rn" = (/obj/machinery/computer/cloning,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
"ro" = (/obj/machinery/clonepod,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
"rp" = (/obj/machinery/computer/scan_consolenew,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
-"rq" = (/obj/machinery/computer/shuttle_control{req_access = null; req_access_txt = "101"; shuttle_tag = "Administration"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
+"rq" = (/obj/machinery/door/window/westright{name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"rr" = (/obj/structure/device/piano{dir = 4},/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
-"rs" = (/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
-"rt" = (/obj/structure/closet/secure_closet/bar{req_access_txt = "25"},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
+"rs" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
+"rt" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
"ru" = (/obj/structure/reagent_dispensers/beerkeg,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
"rv" = (/obj/machinery/vending/boozeomat,/turf/unsimulated/wall,/area/centcom/living)
"rw" = (/obj/structure/kitchenspike,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living)
"rx" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living)
"ry" = (/obj/machinery/gibber,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living)
"rz" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/turf/simulated/shuttle/floor,/area/supply/dock)
-"rA" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "supply_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access_txt = "13"},/turf/simulated/shuttle/plating,/area/supply/dock)
+"rA" = (/obj/machinery/door/window{dir = 8; name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"rB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
"rC" = (/obj/machinery/bodyscanner,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
"rD" = (/obj/machinery/body_scanconsole,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
-"rE" = (/obj/machinery/door/window{dir = 4; name = "Infirmary"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
-"rF" = (/obj/machinery/door/window/westright{name = "Tool Storage"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"rG" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"rE" = (/obj/machinery/door_control{id = "syndieshutters_infirmary"; name = "remote shutter control"; pixel_x = -25},/obj/structure/mopbucket,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
+"rF" = (/obj/machinery/door/window{dir = 1; name = "Secure Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"rG" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"rH" = (/obj/structure/table,/obj/effect/spawner/newbomb/timer/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"rI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
"rJ" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
@@ -922,41 +922,41 @@
"rL" = (/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
"rM" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living)
"rN" = (/obj/machinery/chem_master/condimaster{name = "CondiMaster Neo"; pixel_x = -5},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living)
-"rO" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "supply_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access_txt = "13"},/turf/simulated/shuttle/floor,/area/supply/dock)
+"rO" = (/obj/machinery/door_control{id = "syndieshutters_telebay"; name = "remote shutter control"; pixel_x = 0; pixel_y = -25; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"rP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
-"rQ" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Infirmary"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
-"rR" = (/obj/machinery/door/window{dir = 8; name = "Tool Storage"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"rQ" = (/obj/machinery/door_control{id = "syndieshutters_workshop"; name = "remote shutter control"; pixel_x = 25},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"rR" = (/obj/machinery/computer/shuttle_control{req_access = list(101); shuttle_tag = "Administration"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"rS" = (/obj/structure/table,/obj/item/device/aicard,/obj/effect/spawner/newbomb/timer/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"rT" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_closed"; id_tag = "synd_outer"; locked = 0; name = "Ship External Access"; req_access = null; req_access_txt = "150"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "smindicate"; name = "Outer Airlock"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
+"rT" = (/obj/structure/closet/secure_closet/bar{req_access = list(25)},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
"rU" = (/obj/machinery/optable,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
"rV" = (/obj/structure/table/reinforced,/obj/machinery/librarycomp,/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/shuttle/administration/centcom)
"rW" = (/obj/structure/bookcase,/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/shuttle/administration/centcom)
"rX" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/shaker,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
"rY" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
-"rZ" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access_txt = "105"},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living)
-"sa" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "supply_shuttle"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "13;31"; tag_door = "supply_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/supply/dock)
-"sb" = (/obj/machinery/door_control{id = "syndieshutters_infirmary"; name = "remote shutter control"; pixel_x = -25; req_access_txt = "0"},/obj/structure/mopbucket,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
+"rZ" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "supply_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/plating,/area/supply/dock)
+"sa" = (/obj/machinery/door/window{dir = 1; name = "Surgery"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
+"sb" = (/obj/machinery/telecomms/allinone{intercept = 1},/obj/machinery/door/window/northright{name = "Telecoms Mainframe"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"sc" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
-"sd" = (/obj/machinery/door/window{dir = 1; name = "Secure Storage"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"sd" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "supply_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/supply/dock)
"se" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/structure/sign/nosmoking_1{pixel_y = 32},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
-"sf" = (/obj/machinery/door_control{id = "syndieshutters_workshop"; name = "remote shutter control"; pixel_x = 25; req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"sf" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/syringe,/obj/item/clothing/mask/surgical,/obj/item/clothing/gloves/latex,/obj/item/weapon/surgicaldrill,/obj/structure/closet/secure_closet/medical_wall{pixel_x = 32; pixel_y = 0; req_access = null; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
"sg" = (/obj/machinery/door/window/northright{icon_state = "right"; dir = 2},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
"sh" = (/obj/structure/table,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
"si" = (/obj/structure/table,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"sj" = (/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/shuttle/administration/centcom)
"sk" = (/turf/simulated/floor{icon_state = "chapel"},/area/shuttle/administration/centcom)
-"sl" = (/obj/machinery/door/airlock/centcom{name = "Commander Quarters"; opacity = 1; req_access_txt = "109"},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living)
+"sl" = (/obj/structure/closet/secure_closet/medical_wall{pixel_y = 0; req_access = list(150)},/obj/item/weapon/surgicaldrill,/obj/item/clothing/gloves/latex,/obj/item/clothing/mask/surgical,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/syringe,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_station/start)
"sm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
-"sn" = (/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
-"so" = (/obj/structure/table,/obj/machinery/processor{pixel_x = 0; pixel_y = 10},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
+"sn" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
+"so" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/meter,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"sp" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
-"sq" = (/obj/machinery/door/window{dir = 1; name = "Surgery"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
-"sr" = (/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
+"sq" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access = list(105)},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living)
+"sr" = (/obj/structure/table,/obj/item/roller{pixel_y = 8},/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
"ss" = (/obj/structure/table,/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/storage/firstaid/toxin{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/firstaid/adv{pixel_x = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
"st" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/firstaid/fire{pixel_x = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
"su" = (/obj/item/weapon/weldingtool,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"sv" = (/obj/structure/table,/obj/structure/closet/secure_closet/medical_wall{pixel_y = 32; req_access = null; req_access_txt = "150"},/obj/item/bodybag,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = -4; pixel_y = 8},/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline{pixel_x = 4; pixel_y = 7},/obj/item/weapon/reagent_containers/syringe,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
-"sw" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/ionrifle,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
+"sv" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "supply_shuttle"; pixel_x = 25; pixel_y = 0; req_one_access = list(13,31); tag_door = "supply_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/supply/dock)
+"sw" = (/obj/machinery/door/airlock/centcom{name = "Commander Quarters"; opacity = 1; req_access = list(109)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living)
"sx" = (/obj/structure/table,/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/centcom/living)
"sy" = (/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/centcom/living)
"sz" = (/obj/machinery/sleeper,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/centcom/living)
@@ -965,16 +965,16 @@
"sC" = (/obj/machinery/computer/card/centcom,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living)
"sD" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/kitchen/rollingpin,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
"sE" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/turf/simulated/shuttle/floor,/area/supply/dock)
-"sF" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "supply_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access_txt = "13"},/turf/simulated/shuttle/plating,/area/supply/dock)
+"sF" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "supply_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/plating,/area/supply/dock)
"sG" = (/obj/structure/table,/obj/item/weapon/scalpel,/obj/item/weapon/circular_saw{pixel_y = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
-"sH" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
-"sI" = (/obj/machinery/door_control{id = "syndieshutters_telebay"; name = "remote shutter control"; pixel_x = 0; pixel_y = -25; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
+"sH" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/iv_drip,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start)
+"sI" = (/obj/machinery/chemical_dispenser/full,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
"sJ" = (/obj/effect/landmark{name = "Nuclear-Bomb"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"sK" = (/obj/item/weapon/crowbar,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"sL" = (/obj/machinery/vending/medical,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
"sM" = (/obj/machinery/chem_master,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
-"sN" = (/obj/machinery/chem_dispenser,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
-"sO" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/centcom/living)
+"sN" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access = list(105)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/living)
+"sO" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/centcom/living)
"sP" = (/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/living)
"sQ" = (/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/centcom/living)
"sR" = (/turf/unsimulated/floor{dir = 2; icon_state = "carpetsymbol"},/area/centcom/living)
@@ -1002,7 +1002,7 @@
"tn" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/syndicate_station/start)
"to" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"},/turf/space,/area/syndicate_station/start)
"tp" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/living)
-"tq" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access_txt = "105"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/living)
+"tq" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/obj/item/weapon/gun/projectile/automatic/l6_saw,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"tr" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/supply/dock)
"ts" = (/turf/simulated/shuttle/wall{icon_state = "swall15"; dir = 2},/area/supply/dock)
"tt" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/shuttle/engine/heater,/turf/simulated/floor/plating/airless,/area/supply/dock)
@@ -1015,17 +1015,17 @@
"tA" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_l"},/turf/space,/area/supply/dock)
"tB" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/supply/dock)
"tC" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"},/turf/space,/area/supply/dock)
-"tD" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/emps,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"tE" = (/obj/machinery/shieldgen,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
-"tF" = (/obj/machinery/shield_gen,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
-"tG" = (/obj/machinery/shield_capacitor,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"tH" = (/obj/machinery/shieldwallgen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"tI" = (/obj/structure/stool/bed,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
+"tD" = (/obj/structure/table/rack,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"tE" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/ionrifle,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"tF" = (/obj/structure/table/rack,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/weapon/gun/projectile/automatic/wt550,/obj/item/weapon/gun/projectile/automatic/wt550,/obj/item/weapon/gun/projectile/automatic/wt550,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"tG" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/emps,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/gun/launcher/grenade,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"tH" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"tI" = (/obj/structure/bed,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
"tJ" = (/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
"tK" = (/obj/effect/decal/cleanable/cobweb2,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
-"tL" = (/obj/structure/stool/bed,/turf/unsimulated/floor{icon_state = "floorscorched2"},/area/prison/solitary)
+"tL" = (/obj/structure/bed,/turf/unsimulated/floor{icon_state = "floorscorched2"},/area/prison/solitary)
"tM" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
-"tN" = (/turf/space,/area/centcom/control)
+"tN" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/weapon/gun/projectile/automatic/z8,/obj/item/weapon/gun/projectile/automatic/z8,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"tO" = (/obj/machinery/telecomms/receiver/preset_cent,/turf/unsimulated/floor{icon_state = "green"; dir = 9},/area/centcom/control)
"tP" = (/obj/machinery/telecomms/bus/preset_cent,/turf/unsimulated/floor{icon_state = "green"; dir = 1},/area/centcom/control)
"tQ" = (/obj/machinery/telecomms/processor/preset_cent,/turf/unsimulated/floor{icon_state = "green"; dir = 1},/area/centcom/control)
@@ -1036,9 +1036,9 @@
"tV" = (/obj/machinery/teleport/hub,/turf/unsimulated/floor{icon_state = "engine"},/area/centcom/control)
"tW" = (/turf/unsimulated/floor{icon_state = "engine"},/area/centcom/control)
"tX" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "CentComPort"; name = "Security Doors"; opacity = 0},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"tY" = (/obj/machinery/shieldgen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"tZ" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
-"ua" = (/obj/machinery/power/emitter,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
+"tY" = (/obj/machinery/vending/assist,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"tZ" = (/obj/machinery/shieldgen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"ua" = (/obj/machinery/shield_capacitor,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"ub" = (/obj/effect/landmark{name = "prisonwarp"},/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
"uc" = (/turf/unsimulated/floor{icon_state = "panelscorched"},/area/prison/solitary)
"ud" = (/turf/unsimulated/floor{icon_state = "platingdmg3"},/area/prison/solitary)
@@ -1046,13 +1046,13 @@
"uf" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"ug" = (/turf/unsimulated/wall,/area/centcom/test)
"uh" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
-"ui" = (/obj/structure/table/rack,/obj/item/weapon/gun/grenadelauncher,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"uj" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
+"ui" = (/obj/machinery/shield_gen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"uj" = (/obj/machinery/portable_atmospherics/canister/air,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"uk" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/weapon/storage/backpack/ert/security,/obj/item/weapon/storage/backpack/ert/security,/obj/item/weapon/storage/backpack/ert/security,/obj/item/weapon/storage/backpack/ert/security,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"ul" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/security,/obj/item/clothing/tie/storage/black_vest,/obj/item/weapon/rig/ert/security,/obj/item/clothing/tie/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"um" = (/obj/structure/table/rack,/obj/item/rig_module/mounted,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"un" = (/obj/structure/table/reinforced,/obj/item/weapon/circuitboard/aiupload,/obj/item/weapon/circuitboard/borgupload,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/aiModule/nanotrasen,/obj/item/weapon/aiModule/reset,/obj/item/weapon/aiModule/freeformcore,/obj/item/weapon/aiModule/protectStation,/obj/item/weapon/aiModule/quarantine,/obj/item/weapon/aiModule/paladin,/obj/item/weapon/aiModule/robocop,/obj/item/weapon/aiModule/safeguard,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"uo" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"ul" = (/obj/machinery/shieldwallgen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"um" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/creed)
+"un" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
+"uo" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"up" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"uq" = (/obj/structure/closet/secure_closet/security,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"ur" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
@@ -1062,11 +1062,11 @@
"uv" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"uw" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 9},/area/centcom/specops)
"ux" = (/obj/machinery/door/blast/regular{id = "CentComPort"; name = "Security Doors"},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control)
-"uy" = (/obj/structure/table/rack,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
-"uz" = (/obj/structure/table/reinforced,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/glass/reinforced{amount = 50},/obj/item/stack/sheet/glass/reinforced{amount = 50},/obj/item/stack/sheet/glass/reinforced{amount = 50},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
-"uA" = (/obj/machinery/pipedispenser/disposal/orderable,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"uB" = (/obj/structure/stool/bed,/turf/unsimulated/floor{icon_state = "panelscorched"},/area/prison/solitary)
-"uC" = (/obj/structure/stool/bed,/obj/effect/decal/cleanable/cobweb,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
+"uy" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"uz" = (/obj/machinery/vending/tool,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"uA" = (/obj/structure/table/woodentable{dir = 10},/obj/machinery/door_control{name = "Spec Ops Ready Room"; desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; pixel_y = 15; req_access = list(11); id = "CREED"},/obj/machinery/door_control{name = "Mech Storage"; desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; pixel_y = 0; req_access = list(11); id = "ASSAULT"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
+"uB" = (/obj/structure/bed,/turf/unsimulated/floor{icon_state = "panelscorched"},/area/prison/solitary)
+"uC" = (/obj/structure/bed,/obj/effect/decal/cleanable/cobweb,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
"uD" = (/turf/unsimulated/floor{icon_state = "green"; dir = 10},/area/centcom/control)
"uE" = (/obj/machinery/telecomms/broadcaster/preset_cent,/turf/unsimulated/floor{icon_state = "green"},/area/centcom/control)
"uF" = (/obj/machinery/telecomms/hub/preset_cent,/turf/unsimulated/floor{icon_state = "green"},/area/centcom/control)
@@ -1080,7 +1080,7 @@
"uN" = (/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"uO" = (/obj/machinery/door/airlock/centcom{name = "Courthouse"; opacity = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"uP" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"uQ" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
+"uQ" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
"uR" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"uS" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"uT" = (/obj/machinery/door/window/northleft,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
@@ -1093,49 +1093,49 @@
"va" = (/turf/unsimulated/floor{icon_state = "loadingarea"; dir = 8},/area/centcom/specops)
"vb" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"vc" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/weapon/energy/ion,/obj/item/mecha_parts/mecha_equipment/weapon/energy/taser,/obj/item/mecha_parts/mecha_equipment/anticcw_armor_booster,/obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"vd" = (/obj/structure/table/rack,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/tie/holster/waist,/obj/item/clothing/tie/holster/waist,/obj/item/clothing/tie/holster/waist,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"ve" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"vf" = (/obj/structure/table/reinforced,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/rcd,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
-"vg" = (/obj/machinery/pipedispenser/orderable,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
+"vd" = (/obj/structure/table/rack,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"ve" = (/obj/machinery/door/airlock/centcom{name = "Creed's Office"; opacity = 1; req_access = list(108)},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/creed)
+"vf" = (/obj/machinery/door/airlock/centcom{name = "Maintenance Access"; opacity = 1; req_access = list(106)},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
+"vg" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT"; name = "Assault Armor Storage"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
"vh" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/wall,/area/prison/solitary)
"vi" = (/turf/unsimulated/floor{icon_state = "platingdmg1"},/area/prison/solitary)
"vj" = (/turf/unsimulated/floor{icon_state = "floorscorched2"},/area/prison/solitary)
-"vk" = (/obj/machinery/door/airlock/centcom{name = "Maintenance Access"; opacity = 1; req_access_txt = "106"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control)
+"vk" = (/obj/machinery/vending/engivend,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"vl" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
"vm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
"vn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
"vo" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
-"vp" = (/obj/machinery/door/airlock/centcom{name = "Teleporter Bay"; opacity = 1; req_access_txt = "107"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control)
+"vp" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
"vq" = (/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
-"vr" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
-"vs" = (/obj/machinery/door/window/northleft,/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
+"vr" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
+"vs" = (/obj/machinery/door/window/northleft,/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
"vt" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
"vu" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
"vv" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
-"vw" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"vw" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"vx" = (/obj/structure/table/reinforced,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/item/taperoll/police,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"vy" = (/obj/machinery/vending/security,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
-"vz" = (/obj/structure/table/reinforced,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/taperoll/engineering,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
-"vA" = (/obj/machinery/vending/assist,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
+"vy" = (/obj/machinery/vending/security,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"vz" = (/obj/machinery/vending/engineering,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"vA" = (/obj/machinery/pipedispenser/disposal/orderable,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"vB" = (/turf/unsimulated/floor{icon_state = "greencorner"},/area/centcom/control)
"vC" = (/turf/unsimulated/floor{icon_state = "green"},/area/centcom/control)
"vD" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 8},/area/centcom/control)
-"vE" = (/obj/machinery/door/airlock/centcom{name = "Research Facility"; opacity = 1; req_access_txt = "104"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/test)
+"vE" = (/obj/machinery/pipedispenser/orderable,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"vF" = (/obj/structure/closet/secure_closet/courtroom,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"vG" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"vH" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/obj/machinery/camera{c_tag = "Court"; invisibility = 1; network = list("thunder"); pixel_x = 10},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"vI" = (/obj/mecha/medical/odysseus/loaded,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops)
"vJ" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tool/sleeper,/obj/item/mecha_parts/mecha_equipment/tool/sleeper,/obj/item/mecha_parts/mecha_equipment/tool/syringe_gun,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"vK" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/engineer,/obj/item/clothing/tie/storage/brown_vest,/obj/item/weapon/rig/ert/engineer,/obj/item/clothing/tie/storage/brown_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
+"vK" = (/obj/machinery/power/emitter,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"vL" = (/obj/structure/sign/poster{poster_type = "/datum/poster/bay_50"; pixel_x = -32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"vM" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"vN" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"vO" = (/obj/machinery/vending/tool,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"vP" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/command,/obj/item/clothing/head/helmet/ert/command,/obj/item/weapon/storage/backpack/ert/commander,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
-"vQ" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
-"vR" = (/obj/structure/closet{icon_closed = "syndicate1"; icon_opened = "syndicate1open"; icon_state = "syndicate1"; name = "emergency response team wardrobe"},/obj/item/clothing/under/ert,/obj/item/clothing/under/syndicate/combat,/obj/item/clothing/under/rank/centcom_officer,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
-"vS" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/obj/item/weapon/handcuffs,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
-"vT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"vM" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"vN" = (/obj/structure/table/reinforced,/obj/item/weapon/circuitboard/aiupload,/obj/item/weapon/circuitboard/borgupload,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/aiModule/nanotrasen,/obj/item/weapon/aiModule/reset,/obj/item/weapon/aiModule/freeformcore,/obj/item/weapon/aiModule/protectStation,/obj/item/weapon/aiModule/quarantine,/obj/item/weapon/aiModule/paladin,/obj/item/weapon/aiModule/robocop,/obj/item/weapon/aiModule/safeguard,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"vO" = (/obj/machinery/door/airlock/centcom{name = "Maintenance Access"; opacity = 1; req_access = list(106)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control)
+"vP" = (/obj/machinery/door/airlock/centcom{name = "Teleporter Bay"; opacity = 1; req_access = list(107)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control)
+"vQ" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/handcuffs,/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night,/obj/item/weapon/storage/box/handcuffs,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"vR" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/security,/obj/item/clothing/accessory/storage/black_vest,/obj/item/weapon/rig/ert/security,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"vS" = (/obj/structure/table/rack,/obj/item/rig_module/mounted,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"vT" = (/obj/structure/table/reinforced,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/glass/reinforced{amount = 50},/obj/item/stack/sheet/glass/reinforced{amount = 50},/obj/item/stack/sheet/glass/reinforced{amount = 50},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"vU" = (/obj/structure/sign/securearea{name = "\improper CAUTION"; pixel_x = 32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"vV" = (/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/control)
"vW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
@@ -1146,33 +1146,33 @@
"wb" = (/obj/structure/closet/secure_closet/medical2{pixel_x = 5},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
"wc" = (/obj/machinery/sleeper,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
"wd" = (/obj/machinery/sleep_console,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
-"we" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"we" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"wf" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"wg" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space,/area/space)
-"wh" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT1"; name = "Launch Bay #1"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom)
+"wh" = (/obj/machinery/porta_turret{anchored = 0; check_records = 0; enabled = 0; req_one_access = list(103); use_power = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"wi" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT2"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops)
"wj" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/teleporter,/obj/item/mecha_parts/mecha_tracking,/obj/item/mecha_parts/mecha_tracking,/obj/item/mecha_parts/mecha_tracking,/obj/item/mecha_parts/mecha_tracking,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"wk" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/black_vest,/obj/item/weapon/rig/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"wl" = (/obj/machinery/vending/engivend,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
+"wk" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_courtroom)
+"wl" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"wm" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
-"wn" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 9},/area/centcom)
-"wo" = (/obj/machinery/door/airlock/centcom{name = "Special Operations"; opacity = 1; req_access_txt = "103"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
-"wp" = (/obj/effect/landmark{name = "Response Team"},/obj/effect/landmark{name = "Commando"},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"wq" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
+"wn" = (/obj/structure/table/reinforced,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"wo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"wp" = (/obj/machinery/cell_charger,/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"wq" = (/obj/structure/table/reinforced,/obj/item/weapon/crowbar,/obj/item/weapon/screwdriver,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"wr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
"ws" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"wt" = (/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"wu" = (/mob/living/silicon/decoy{name = "A.L.I.C.E."},/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control)
"wv" = (/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"ww" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"ww" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"wx" = (/obj/mecha/working/ripley/firefighter,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops)
"wy" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tool/extinguisher,/obj/item/mecha_parts/mecha_equipment/tool/rcd,/obj/item/weapon/pickaxe/diamonddrill,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"wz" = (/obj/structure/table/reinforced,/obj/item/device/megaphone,/obj/item/clothing/glasses/sunglasses/sechud,/obj/item/weapon/storage/box/trackimp,/obj/item/weapon/storage/box/cdeathalarm_kit,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
-"wA" = (/obj/structure/table/reinforced,/obj/item/device/aicard,/obj/item/weapon/pinpointer/advpinpointer,/obj/item/weapon/stamp/centcomm,/turf/unsimulated/floor{icon_state = "blue"},/area/centcom)
-"wB" = (/obj/structure/table/reinforced,/obj/item/device/pda/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
+"wz" = (/obj/structure/table/reinforced,/obj/item/weapon/crowbar,/obj/item/weapon/screwdriver,/obj/item/weapon/wrench,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"wA" = (/obj/machinery/door/airlock/centcom{name = "Research Facility"; opacity = 1; req_access = list(104)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/test)
+"wB" = (/obj/structure/table/reinforced,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/rcd,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"wC" = (/obj/structure/table/reinforced,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"wD" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/medical,/obj/item/clothing/tie/storage/black_vest,/obj/item/weapon/rig/ert/medical,/obj/item/clothing/tie/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"wE" = (/obj/machinery/vending/engineering,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
+"wD" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/medical,/obj/item/clothing/accessory/storage/black_vest,/obj/item/weapon/rig/ert/medical,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"wE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom)
"wF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
"wG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
"wH" = (/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
@@ -1181,63 +1181,63 @@
"wK" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 4},/area/centcom/control)
"wL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
"wM" = (/obj/machinery/computer/ordercomp,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"wN" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"wN" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"wO" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1443; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"wP" = (/obj/machinery/door/window{dir = 2; name = "AI Core Door"; req_access_txt = "109"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"wP" = (/obj/machinery/recharge_station,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"wQ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"wR" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"wR" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"wS" = (/obj/machinery/computer/crew,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"wT" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 1},/area/centcom/control)
-"wU" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/control)
-"wV" = (/obj/effect/landmark{name = "Marauder Exit"},/turf/unsimulated/floor{name = "plating"},/area/centcom)
+"wU" = (/obj/structure/bed/chair,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/control)
+"wV" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/handcuffs,/obj/item/device/flash,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"wW" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT2"; name = "Launch Bay #2"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
-"wX" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT1"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom)
-"wY" = (/turf/unsimulated/floor{icon_state = "loadingarea"; dir = 8},/area/centcom)
-"wZ" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill,/obj/item/mecha_parts/mecha_equipment/tool/cable_layer,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"xa" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/device/flash,/obj/item/device/flash,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
-"xb" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/hand_tele,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
-"xc" = (/obj/machinery/door/airlock/centcom{name = "Armory Special Operations"; opacity = 1; req_access_txt = "103"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
-"xd" = (/obj/machinery/door/airlock/centcom{name = "Engineering Special Operations"; opacity = 1; req_access_txt = "103"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
-"xe" = (/obj/machinery/porta_turret{anchored = 0; check_records = 0; on = 0; req_one_access = list(103); req_one_access_txt = "103"; use_power = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
+"wX" = (/obj/structure/table/reinforced,/obj/item/device/aicard,/obj/item/weapon/pinpointer/advpinpointer,/obj/item/weapon/stamp/centcomm,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"wY" = (/obj/structure/table/reinforced,/obj/item/device/megaphone,/obj/item/weapon/storage/box/trackimp,/obj/item/weapon/storage/box/cdeathalarm_kit,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"wZ" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/hand_tele,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"xa" = (/obj/structure/table/reinforced,/obj/item/device/pda/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"xb" = (/obj/structure/table/reinforced,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/taperoll/engineering,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"xc" = (/obj/machinery/door/airlock/centcom{name = "Special Operations"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
+"xd" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT1"; name = "Launch Bay #1"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
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-"xh" = (/obj/machinery/door/airlock/centcom{name = "Bridge"; opacity = 1; req_access_txt = "109"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"xi" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"xg" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill,/obj/item/mecha_parts/mecha_equipment/tool/cable_layer,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"xh" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/command,/obj/item/clothing/head/helmet/ert/command,/obj/item/weapon/storage/backpack/ert/commander,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"xi" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"xj" = (/obj/machinery/door/airlock/centcom{name = "Courthouse"; opacity = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"xk" = (/turf/space,/area/centcom)
-"xl" = (/obj/machinery/mech_bay_recharge_port,/turf/unsimulated/floor{icon_state = "bot"},/area/centcom)
-"xm" = (/obj/mecha/working/hoverpod,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom)
-"xn" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp,/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp,/obj/item/mecha_parts/mecha_equipment/tool/passenger,/obj/item/mecha_parts/mecha_equipment/tool/passenger,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"xo" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"xp" = (/obj/structure/table/rack,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"xq" = (/obj/structure/sign/securearea{name = "\improper ARMORY"; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
-"xr" = (/obj/structure/sign/securearea{name = "ENGINEERING ACCESS"; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
-"xs" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
-"xt" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
-"xu" = (/obj/machinery/portable_atmospherics/canister/air,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"xv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
-"xw" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
-"xx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
-"xy" = (/obj/machinery/door/airlock/centcom{name = "Creed's Office"; opacity = 1; req_access_txt = "108"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
-"xz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
-"xA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"xk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"xl" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/accessory/storage/black_vest,/obj/item/weapon/rig/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"xm" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"xn" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/device/flash,/obj/item/device/flash,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"xo" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"xp" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/engineer,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/weapon/rig/ert/engineer,/obj/item/clothing/accessory/storage/brown_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"xq" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"xr" = (/obj/machinery/door/window{dir = 2; name = "AI Core Door"; req_access = list(109)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"xs" = (/obj/mecha/working/hoverpod,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops)
+"xt" = (/obj/structure/table/rack,/obj/item/rig_module/mounted/taser,/obj/item/rig_module/mounted/taser,/obj/item/rig_module/mounted/taser,/obj/item/rig_module/maneuvering_jets,/obj/item/rig_module/maneuvering_jets,/obj/item/rig_module/grenade_launcher,/obj/item/rig_module/device/drill,/obj/item/rig_module/device/drill,/obj/item/rig_module/device/healthscanner,/obj/item/rig_module/device/healthscanner,/obj/item/rig_module/device/plasmacutter,/obj/item/rig_module/device/plasmacutter,/obj/item/rig_module/device/rcd,/obj/item/rig_module/device/rcd,/obj/item/rig_module/chem_dispenser/injector,/obj/item/rig_module/chem_dispenser/injector,/obj/item/rig_module/chem_dispenser/combat,/obj/item/rig_module/chem_dispenser/combat,/obj/item/rig_module/mounted/egun,/obj/item/rig_module/mounted/egun,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"xu" = (/obj/machinery/door/airlock/centcom{name = "Armory Special Operations"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
+"xv" = (/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"xw" = (/obj/machinery/door/airlock/centcom{name = "Special Operations"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/specops)
+"xx" = (/obj/machinery/door/airlock/centcom{name = "Bridge"; opacity = 1; req_access = list(109)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"xy" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT0"; name = "Launch Bay #0"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"xz" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT0"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops)
+"xA" = (/obj/machinery/camera{c_tag = "Assault Armor South"; dir = 1; network = list("ERT")},/turf/unsimulated/floor{icon_state = "loadingarea"; dir = 8},/area/centcom/specops)
"xB" = (/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
"xC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
"xD" = (/obj/machinery/computer/robotics,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"xE" = (/obj/machinery/computer/communications,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"xF" = (/obj/machinery/computer/card,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"xG" = (/obj/machinery/computer/med_data,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"xH" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT0"; name = "Launch Bay #0"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom)
-"xI" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT0"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom)
-"xJ" = (/obj/machinery/camera{c_tag = "Assault Armor South"; dir = 1; network = list("ERT")},/turf/unsimulated/floor{icon_state = "loadingarea"; dir = 8},/area/centcom)
-"xK" = (/obj/machinery/door/airlock/centcom{name = "Special Operations Mechbay "; opacity = 1; req_access_txt = "103"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
-"xL" = (/obj/machinery/door/airlock/centcom{name = "Special Operations Command"; opacity = 1; req_access_txt = "103"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
-"xM" = (/obj/structure/sign/redcross{pixel_y = -32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
-"xN" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
+"xH" = (/obj/machinery/door/airlock/centcom{name = "Special Operations Command"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
+"xI" = (/obj/structure/sign/securearea{name = "\improper ARMORY"; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
+"xJ" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
+"xK" = (/obj/structure/sign/securearea{name = "ENGINEERING ACCESS"; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
+"xL" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
+"xM" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/repair_droid,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"xN" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp,/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp,/obj/item/mecha_parts/mecha_equipment/tool/passenger,/obj/item/mecha_parts/mecha_equipment/tool/passenger,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"xO" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/specops)
"xP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
"xQ" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
-"xR" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/turf/unsimulated/floor{dir = 6; icon_state = "asteroid8"; name = "sand"},/area/centcom/specops)
+"xR" = (/obj/structure/sign/redcross{pixel_y = -32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
"xS" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"xT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control)
"xU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control)
@@ -1246,88 +1246,88 @@
"xX" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/control)
"xY" = (/obj/machinery/camera{c_tag = "Jury Room"; network = list("thunder"); pixel_x = 10},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
"xZ" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"ya" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/repair_droid,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"yb" = (/obj/machinery/door/airlock/centcom{name = "Medical Special Operations"; opacity = 1; req_access_txt = "103"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
-"yc" = (/obj/machinery/autolathe{desc = "Your typical Autolathe. It appears to have much more options than your regular one, however..."; hacked = 1; name = "Unlocked Autolathe"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
-"yd" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
-"ye" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/donut_box,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
-"yf" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
-"yg" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
+"ya" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
+"yb" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/obj/item/weapon/handcuffs,/obj/item/weapon/storage/pill_bottle/dice,/obj/item/weapon/deck,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
+"yc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"yd" = (/obj/structure/bed/chair/office/light,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
+"ye" = (/obj/structure/undies_wardrobe,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
+"yf" = (/obj/machinery/computer/arcade,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
+"yg" = (/obj/machinery/door/airlock/centcom{name = "Medical Special Operations"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
"yh" = (/turf/unsimulated/wall,/area/centcom/creed)
-"yi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed)
-"yj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed)
-"yk" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/creed)
-"yl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed)
-"ym" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed)
+"yi" = (/obj/machinery/autolathe{desc = "Your typical Autolathe. It appears to have much more options than your regular one, however..."; hacked = 1; name = "Unlocked Autolathe"},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"yj" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/donut,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
+"yk" = (/obj/structure/table/reinforced,/obj/item/weapon/crowbar,/obj/item/weapon/screwdriver,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
+"yl" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
+"ym" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 0},/turf/unsimulated/wall,/area/centcom/specops)
"yn" = (/obj/structure/table/reinforced,/obj/item/device/pda/captain,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"yo" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"yp" = (/obj/machinery/computer/security,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"yq" = (/obj/structure/table/reinforced,/obj/item/weapon/card/id/captains_spare,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"yr" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/control)
+"yr" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/control)
"ys" = (/turf/unsimulated/floor{icon_state = "white"},/area/centcom/control)
-"yt" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"yt" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
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"zv" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{dir = 8; icon_state = "red"},/area/centcom/control)
-"zw" = (/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{tag = "icon-red (EAST)"; icon_state = "red"; dir = 4},/area/centcom/control)
-"zx" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"zw" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{tag = "icon-red (EAST)"; icon_state = "red"; dir = 4},/area/centcom/control)
+"zx" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/medical,/obj/item/clothing/suit/armor/vest/ert/medical,/obj/item/clothing/suit/armor/vest/ert/medical,/obj/item/clothing/suit/armor/vest/ert/medical,/obj/item/clothing/head/helmet/ert/medical,/obj/item/clothing/head/helmet/ert/medical,/obj/item/clothing/head/helmet/ert/medical,/obj/item/clothing/head/helmet/ert/medical,/obj/item/weapon/storage/backpack/ert/medical,/obj/item/weapon/storage/backpack/ert/medical,/obj/item/weapon/storage/backpack/ert/medical,/obj/item/weapon/storage/backpack/ert/medical,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"zy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor,/area/centcom/control)
"zz" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space,/area/space)
"zA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
"zB" = (/turf/unsimulated/floor{icon_state = "loadingarea"},/area/centcom/specops)
-"zC" = (/obj/structure/table/woodentable{dir = 10},/obj/machinery/door_control{name = "Spec Ops Ready Room"; desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; pixel_y = 15; req_access_txt = "11"; id = "CREED"},/obj/machinery/door_control{name = "Mech Storage"; desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; pixel_y = 0; req_access_txt = "11"; id = "ASSAULT"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"zD" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
+"zC" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/device/flash,/obj/item/device/flash,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"zD" = (/obj/structure/table/rack,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"zE" = (/obj/machinery/computer/pod{id = "NTrasen"; name = "Hull Door Control"},/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
"zF" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/control)
"zG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor,/area/centcom/control)
@@ -1335,10 +1335,10 @@
"zI" = (/turf/unsimulated/floor{icon_state = "green"; dir = 9},/area/centcom/control)
"zJ" = (/turf/unsimulated/floor{icon_state = "green"; dir = 5},/area/centcom/control)
"zK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control)
-"zL" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
+"zL" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
"zM" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_l"; dir = 4},/turf/space,/area/shuttle/specops/centcom)
"zN" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/specops/centcom)
-"zO" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_shuttle_port_hatch"; locked = 1; name = "Port Docking Hatch"; req_access_txt = "13"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
+"zO" = (/obj/structure/table/rack,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"zP" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/specops/centcom)
"zQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/unsimulated/floor,/area/centcom/control)
"zR" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/escape/centcom)
@@ -1350,34 +1350,34 @@
"zX" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 4},/turf/space,/area/shuttle/specops/centcom)
"zY" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 8},/turf/unsimulated/floor,/area/shuttle/specops/centcom)
"zZ" = (/obj/machinery/computer/security/telescreen{desc = ""; name = "Spec. Ops. Monitor"; network = list("ERT"); pixel_y = 30},/obj/machinery/computer/shuttle_control/specops,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
-"Aa" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
-"Ab" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_shuttle_port"; name = "port docking hatch controller"; pixel_x = 0; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "specops_shuttle_port_hatch"},/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
+"Aa" = (/obj/structure/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
+"Ab" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_centcom_dock_door"; locked = 1},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/specops)
"Ac" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"Ad" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 32},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
-"Ae" = (/obj/machinery/door/airlock/glass_security{name = "Holding Cell"; req_access_txt = "2"},/turf/unsimulated/floor,/area/centcom/control)
+"Ae" = (/obj/machinery/vending/snack{name = "hacked Getmore Chocolate Corp"; prices = list()},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
"Af" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
"Ag" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT"; name = "Assault Weapon Storage"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
-"Ah" = (/obj/machinery/door/airlock/centcom{name = "Arrivals Processing"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"Ah" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"Ai" = (/turf/simulated/shuttle/wall{icon_state = "swallc4"},/area/shuttle/escape/centcom)
-"Aj" = (/obj/machinery/computer/shuttle_control/emergency,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"Ak" = (/obj/machinery/computer/communications,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
+"Aj" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom)
+"Ak" = (/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom)
"Al" = (/turf/simulated/shuttle/wall{icon_state = "swallc3"},/area/shuttle/escape/centcom)
-"Am" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
-"An" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_shuttle_fore"; name = "forward docking hatch controller"; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "specops_shuttle_fore_hatch"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
-"Ao" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_shuttle_fore_hatch"; locked = 1; name = "Forward Docking Hatch"; req_access_txt = "13"},/turf/simulated/shuttle/plating,/area/shuttle/specops/centcom)
-"Ap" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/red,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/control)
+"Am" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
+"An" = (/turf/simulated/mineral,/area/syndicate_mothership{name = "\improper Raider Base"})
+"Ao" = (/turf/unsimulated/wall{icon_state = "iron6"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"Ap" = (/obj/structure/bed,/obj/item/weapon/bedsheet/red,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/control)
"Aq" = (/turf/unsimulated/floor{tag = "icon-red (EAST)"; icon_state = "red"; dir = 4},/area/centcom/control)
-"Ar" = (/obj/machinery/door/airlock/glass_security{name = "Holding Cell"; req_access_txt = "2"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/ferry)
-"As" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Arrivals Processing"; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"Ar" = (/turf/unsimulated/wall{icon_state = "iron12"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"As" = (/turf/unsimulated/wall{icon_state = "iron10"},/area/syndicate_mothership{name = "\improper Raider Base"})
"At" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/escape/centcom)
-"Au" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/extinguisher,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_shuttle"; pixel_x = 8; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13"; tag_door = "escape_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"Av" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"Aw" = (/obj/machinery/computer/crew,/obj/machinery/status_display{pixel_y = 30},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
+"Au" = (/obj/machinery/door/window/holowindoor{dir = 1; name = "Jury Box"},/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_courtroom)
+"Av" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
+"Aw" = (/obj/structure/window/reinforced/holowindow{dir = 1},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_courtroom)
"Ax" = (/obj/machinery/computer/communications,/obj/item/device/radio/intercom{broadcasting = 0; dir = 1; frequency = 1443; listening = 1; name = "Spec Ops Intercom"; pixel_y = -28},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"Ay" = (/obj/machinery/computer/prisoner{name = "Implant Management"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
-"Az" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
+"Az" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"AA" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/specops/centcom)
-"AB" = (/obj/structure/stool/bed/chair/office/dark,/obj/machinery/door_control{desc = "A remote control switch for port-side blast doors."; icon_state = "doorctrl0"; id = "CentComPort"; name = "Security Doors"; pixel_x = -12; pixel_y = -25; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"AB" = (/obj/machinery/vending/cola{name = "Robust Softdrinks"; prices = list()},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
"AC" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom)
"AD" = (/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
"AE" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"; dir = 4},/turf/space,/area/shuttle/specops/centcom)
@@ -1386,33 +1386,33 @@
"AH" = (/turf/unsimulated/wall,/area/centcom/ferry)
"AI" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT3"; name = "Launch Bay #3"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
"AJ" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/computer/skills{icon_state = "medlaptop"; pixel_x = 3; pixel_y = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"AK" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/machinery/door/window/southright{name = "Arrivals Processing"; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"AL" = (/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"AM" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"AN" = (/obj/machinery/computer/security,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"AO" = (/turf/simulated/shuttle/wall{dir = 1; icon_state = "wall_space"},/area/shuttle/escape/centcom)
+"AK" = (/turf/unsimulated/wall{icon_state = "iron3"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"AL" = (/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom)
+"AM" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
+"AN" = (/obj/structure/window/reinforced/holowindow{dir = 1},/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_courtroom)
+"AO" = (/obj/machinery/door/window/holowindoor{name = "Red Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_emptycourt)
"AP" = (/obj/machinery/atm{pixel_x = -26},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control)
"AQ" = (/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control)
"AR" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/shuttle/escape/centcom)
-"AS" = (/obj/machinery/door/airlock/glass_command{name = "Escape Shuttle Cockpit"; req_access_txt = "19"},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
+"AS" = (/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
"AT" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/shuttle/escape/centcom)
"AU" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/escape/centcom)
"AV" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/ferry)
"AW" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
"AX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
"AY" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 8},/area/centcom/ferry)
-"AZ" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_shuttle_bay"; name = "shuttle bay controller"; pixel_x = 0; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "centcom_shuttle_bay_door"},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
-"Ba" = (/obj/machinery/computer/shuttle_control{req_access = null; req_access_txt = "101"; shuttle_tag = "Centcom"},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
+"AZ" = (/obj/effect/landmark{name = "voxstart"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"Ba" = (/obj/structure/table,/obj/effect/decal/cleanable/cobweb2,/obj/effect/decal/cleanable/cobweb2{icon_state = "spiderling"; name = "dead spider"; tag = "icon-spiderling"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
"Bb" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
"Bc" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry)
"Bd" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/control)
-"Be" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control)
+"Be" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control)
"Bf" = (/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/control)
"Bg" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 3},/obj/item/weapon/extinguisher,/obj/item/weapon/crowbar,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"Bh" = (/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"Bi" = (/turf/simulated/shuttle/wall{icon_state = "swall1"; dir = 2},/area/shuttle/escape/centcom)
-"Bj" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom)
-"Bk" = (/obj/machinery/status_display{pixel_y = 30},/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom)
+"Bh" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/holofloor{dir = 4; icon_state = "wood_siding8"},/area/holodeck/source_picnicarea)
+"Bi" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding6"; dir = 2},/area/holodeck/source_picnicarea)
+"Bj" = (/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea)
+"Bk" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/obj/structure/window/reinforced/holowindow{dir = 8},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom)
"Bl" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/transport1/centcom)
"Bm" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/transport1/centcom)
"Bn" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/transport1/centcom)
@@ -1422,56 +1422,56 @@
"Br" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/shuttle/transport1/centcom)
"Bs" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 8},/turf/space,/area/shuttle/transport1/centcom)
"Bt" = (/obj/machinery/door/airlock/external{frequency = 1380; glass = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_bay_door"; locked = 1; name = "Transport Airlock"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry)
-"Bu" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"Bv" = (/obj/machinery/door/airlock/glass_security{name = "Escape Shuttle Cell"; req_access_txt = "2"},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom)
+"Bu" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
+"Bv" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_shuttle_port_hatch"; locked = 1; name = "Port Docking Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"Bw" = (/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom)
-"Bx" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom)
+"Bx" = (/obj/structure/window/reinforced/holowindow,/obj/machinery/door/window/holowindoor{dir = 1; name = "Court Reporter's Box"},/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom)
"By" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_floor_f9"},/area/shuttle/transport1/centcom)
-"Bz" = (/obj/machinery/computer/shuttle_control{req_access = null; req_access_txt = "101"; shuttle_tag = "Centcom"},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
+"Bz" = (/obj/machinery/vending/cigarette{name = "cigarette machine"; prices = list()},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
"BA" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_floor_f5"},/area/shuttle/transport1/centcom)
"BB" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/shuttle/transport1/centcom)
-"BC" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
+"BC" = (/obj/structure/bed/chair,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
"BD" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/shuttle/transport1/centcom)
"BE" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 8},/obj/structure/window/reinforced,/turf/space,/area/shuttle/transport1/centcom)
-"BF" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/control)
+"BF" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/control)
"BG" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/evac)
-"BH" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom)
+"BH" = (/obj/structure/window/reinforced/holowindow,/obj/machinery/door/window/holowindoor{base_state = "right"; dir = 1; icon_state = "right"; name = "Witness Box"},/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom)
"BI" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/transport1/centcom)
"BJ" = (/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
-"BK" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
+"BK" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
"BL" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
-"BM" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access_txt = "13"},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
+"BM" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
"BN" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/turf/unsimulated/wall,/area/centcom/ferry)
"BO" = (/obj/machinery/door/airlock/external{name = "Arrivals Bar Airlock"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry)
-"BP" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 4},/area/centcom/control)
+"BP" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 4},/area/centcom/control)
"BQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
"BR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
"BS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
-"BT" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"BU" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_floor_f5"},/area/shuttle/escape/centcom)
+"BT" = (/obj/structure/bed/chair{dir = 4},/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
+"BU" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom)
"BV" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/shuttle/escape/centcom)
"BW" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/transport1/centcom)
"BX" = (/turf/simulated/shuttle/wall{dir = 1; icon_state = "swall_floor_f10"},/area/shuttle/transport1/centcom)
-"BY" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_shuttle"; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "centcom_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
+"BY" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_shuttle_port"; name = "port docking hatch controller"; pixel_x = 0; pixel_y = 25; tag_door = "specops_shuttle_port_hatch"},/obj/structure/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"BZ" = (/turf/simulated/shuttle/wall{dir = 8; icon_state = "swall_floor_f6"},/area/shuttle/transport1/centcom)
-"Ca" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
+"Ca" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
"Cb" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/shuttle/transport1/centcom)
"Cc" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/space,/area/shuttle/transport1/centcom)
-"Cd" = (/obj/structure/stool/bed/chair/comfy/brown,/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/centcom/ferry)
-"Ce" = (/obj/structure/stool/bed/chair/comfy/brown,/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/centcom/ferry)
-"Cf" = (/obj/structure/stool/bed/chair/comfy/brown,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/centcom/ferry)
+"Cd" = (/obj/structure/bed/chair/comfy/brown,/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/centcom/ferry)
+"Ce" = (/obj/structure/bed/chair/comfy/brown,/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/centcom/ferry)
+"Cf" = (/obj/structure/bed/chair/comfy/brown,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/centcom/ferry)
"Cg" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/ferry)
"Ch" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
"Ci" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
-"Cj" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 1},/area/centcom/control)
+"Cj" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 1},/area/centcom/control)
"Ck" = (/obj/machinery/door/airlock/glass{name = "Arrivals Processing"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/evac)
"Cl" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/evac)
"Cm" = (/turf/unsimulated/floor{dir = 4; heat_capacity = 1; icon_state = "warning"},/area/centcom/evac)
-"Cn" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_dock_airlock"; locked = 1; name = "Arrivals Airlock"; req_access_txt = "13"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/evac)
+"Cn" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 32},/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"Co" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/evac)
-"Cp" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access_txt = "13"},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "shuttle_dock_north_mech"; pixel_y = -19},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"Cq" = (/obj/structure/closet/hydrant{pixel_y = 30},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"Cr" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
+"Cp" = (/obj/machinery/door/airlock/glass_security{name = "Holding Cell"; req_access = list(2)},/turf/unsimulated/floor,/area/centcom/control)
+"Cq" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom)
+"Cr" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"Cs" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/transport1/centcom)
"Ct" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/shuttle/transport1/centcom)
"Cu" = (/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/centcom/ferry)
@@ -1481,26 +1481,26 @@
"Cy" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/ferry)
"Cz" = (/obj/machinery/door/airlock/glass{name = "Arrivals Processing"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/ferry)
"CA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
-"CB" = (/obj/structure/stool/bed/chair{dir = 4},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
+"CB" = (/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_theatre)
"CC" = (/obj/structure/window/shuttle{icon_state = "window2"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom)
-"CD" = (/obj/structure/stool/bed/chair{dir = 8},/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"CE" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/centcom/ferry)
-"CF" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/ferry)
-"CG" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/centcom/ferry)
-"CH" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "greencorner"},/area/centcom/control)
+"CD" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom)
+"CE" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/centcom/ferry)
+"CF" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/ferry)
+"CG" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/centcom/ferry)
+"CH" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "greencorner"},/area/centcom/control)
"CI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
"CJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
"CK" = (/turf/unsimulated/floor{icon_state = "warning"},/area/centcom/evac)
-"CL" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_dock"; name = "docking port controller"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "13"; tag_door = "centcom_dock_airlock"},/turf/unsimulated/floor{dir = 6; icon_state = "warning"},/area/centcom/evac)
+"CL" = (/obj/machinery/door/airlock/centcom{name = "Arrivals Processing"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"CM" = (/obj/structure/window/shuttle{icon_state = "window3"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom)
"CN" = (/turf/unsimulated/wall,/area/centcom/holding)
"CO" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/ashtray/bronze{pixel_x = -1; pixel_y = 1},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
"CP" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
"CQ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
-"CR" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 8},/area/centcom/control)
+"CR" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 8},/area/centcom/control)
"CS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
"CT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
-"CU" = (/obj/machinery/turretcover{density = 1},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/evac)
+"CU" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom)
"CV" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 0},/turf/unsimulated/wall,/area/centcom/evac)
"CW" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/obj/item/clothing/head/bandana{pixel_y = -10},/obj/item/clothing/glasses/sunglasses,/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/ferry)
"CX" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/obj/item/clothing/glasses/sunglasses,/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/ferry)
@@ -1514,35 +1514,35 @@
"Df" = (/obj/structure/window/shuttle{icon_state = "window1"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom)
"Dg" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/ferry)
"Dh" = (/turf/unsimulated/beach/sand{tag = "icon-desert3"; icon_state = "desert3"},/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding)
-"Di" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/unsimulated/floor{tag = "icon-siding8"; name = "plating"; icon_state = "siding8"},/area/centcom/holding)
+"Di" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/unsimulated/floor{tag = "icon-siding8"; name = "plating"; icon_state = "siding8"},/area/centcom/holding)
"Dj" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/amanita_pie,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
"Dk" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/bigbiteburger,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
-"Dl" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
-"Dm" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
+"Dl" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
+"Dm" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
"Dn" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/carrotcakeslice,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
"Do" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/stew,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
"Dp" = (/obj/machinery/vending/coffee,/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control)
-"Dq" = (/obj/structure/stool/bed/chair{dir = 8},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
+"Dq" = (/obj/structure/bed/chair{dir = 8},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"Dr" = (/turf/unsimulated/beach/sand{tag = "icon-desert2"; icon_state = "desert2"},/area/centcom/ferry)
"Ds" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding)
"Dt" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/boiledrice,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
"Du" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/beetsoup,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
"Dv" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/stuffing,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
"Dw" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/soylenviridians,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
-"Dx" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{tag = "icon-siding2"; name = "plating"; icon_state = "siding2"},/area/centcom/holding)
+"Dx" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{tag = "icon-siding2"; name = "plating"; icon_state = "siding2"},/area/centcom/holding)
"Dy" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/holding)
"Dz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding)
"DA" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "green"; dir = 10},/area/centcom/holding)
"DB" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 8},/area/centcom/holding)
"DC" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
"DD" = (/obj/machinery/door/airlock/glass{name = "Arrivals Processing"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
-"DE" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access_txt = "13"},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "shuttle_dock_south_mech"; pixel_y = 19},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
+"DE" = (/turf/unsimulated/wall{icon_state = "iron13"},/area/syndicate_mothership{name = "\improper Raider Base"})
"DF" = (/obj/item/weapon/inflatable_duck,/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/ferry)
"DG" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding)
"DH" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding)
-"DI" = (/obj/machinery/door/airlock/glass_medical{name = "Arrivals Medbay"; req_access_txt = "0"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
-"DJ" = (/obj/machinery/door/airlock/glass_medical{name = "Escape Shuttle Infirmary"; req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"DK" = (/turf/simulated/shuttle/wall{dir = 1; icon_state = "swall_floor_f10"},/area/shuttle/escape/centcom)
+"DI" = (/turf/unsimulated/wall{tag = "icon-iron8"; icon_state = "iron8"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"DJ" = (/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_theatre)
+"DK" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "carpet1-0"},/area/holodeck/source_theatre)
"DL" = (/turf/unsimulated/beach/sand{tag = "icon-desert1"; icon_state = "desert1"},/area/centcom/ferry)
"DM" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/obj/effect/overlay/palmtree_r,/turf/unsimulated/beach/sand{tag = "icon-coconuts"; icon_state = "coconuts"},/area/centcom/ferry)
"DN" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/bloodsoup,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
@@ -1552,14 +1552,14 @@
"DR" = (/obj/structure/table/woodentable{dir = 5},/obj/item/clothing/under/suit_jacket,/obj/item/clothing/suit/wcoat,/obj/item/clothing/head/that{pixel_x = 4; pixel_y = 6},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding)
"DS" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding)
"DT" = (/obj/machinery/atmospherics/unary/cryo_cell,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
-"DU" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT"; name = "Assault Armor Storage"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
+"DU" = (/turf/unsimulated/wall{tag = "icon-iron4"; icon_state = "iron4"},/area/syndicate_mothership{name = "\improper Raider Base"})
"DV" = (/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding)
-"DW" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 0; pixel_y = 29; req_access_txt = "0"},/turf/unsimulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/centcom/holding)
-"DX" = (/obj/structure/stool/bed/roller,/turf/unsimulated/floor{dir = 4; icon_state = "whitegreenfull"},/area/centcom/holding)
+"DW" = (/turf/unsimulated/wall{icon_state = "iron5"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"DX" = (/obj/structure/bed/roller,/turf/unsimulated/floor{dir = 4; icon_state = "whitegreenfull"},/area/centcom/holding)
"DY" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"DZ" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"Ea" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"Eb" = (/obj/structure/stool/bed/roller,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
+"Eb" = (/obj/structure/bed/roller,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"Ec" = (/mob/living/simple_animal/crab,/turf/unsimulated/beach/sand{tag = "icon-desert3"; icon_state = "desert3"},/area/centcom/ferry)
"Ed" = (/obj/item/weapon/beach_ball,/turf/unsimulated/beach/sand{tag = "icon-desert_dug"; icon_state = "desert_dug"},/area/centcom/ferry)
"Ee" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/spesslaw,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
@@ -1568,22 +1568,22 @@
"Eh" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/meatsteak,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding)
"Ei" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/unsimulated/floor{dir = 8; icon_state = "whitegreencorner"},/area/centcom/holding)
"Ej" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding)
-"Ek" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding)
+"Ek" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom)
"El" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding)
-"Em" = (/obj/structure/stool/bed/roller,/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0; req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"En" = (/obj/structure/closet/crate/freezer/rations,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
+"Em" = (/turf/space/transit/north/shuttlespace_ns4,/area/shuttle/escape/transit)
+"En" = (/turf/space/transit/east/shuttlespace_ew10,/area/shuttle/escape_pod5/transit)
"Eo" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/obj/item/weapon/inflatable_duck,/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding)
-"Ep" = (/obj/structure/closet/secure_closet/bar{req_access_txt = "25"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding)
+"Ep" = (/obj/machinery/door/airlock/hatch{req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
"Eq" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/book/manual/barman_recipes,/obj/item/weapon/reagent_containers/glass/rag,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding)
-"Er" = (/obj/structure/table/woodentable{dir = 5},/obj/machinery/chem_dispenser/beer,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding)
-"Es" = (/obj/structure/table/woodentable{dir = 5},/obj/machinery/chem_dispenser/soda,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding)
+"Er" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_shuttle_fore_hatch"; locked = 1; name = "Forward Docking Hatch"; req_access = list(13)},/turf/simulated/shuttle/plating,/area/shuttle/specops/centcom)
+"Es" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_shuttle_fore"; name = "forward docking hatch controller"; pixel_x = 0; pixel_y = -25; tag_door = "specops_shuttle_fore_hatch"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"Et" = (/turf/unsimulated/floor{dir = 8; icon_state = "whitegreen"},/area/centcom/holding)
-"Eu" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding)
-"Ev" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding)
+"Eu" = (/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_courtroom)
+"Ev" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_courtroom)
"Ew" = (/turf/unsimulated/floor{dir = 2; icon_state = "whitegreencorner"},/area/centcom/holding)
"Ex" = (/turf/unsimulated/floor{dir = 8; icon_state = "whitegreencorner"},/area/centcom/holding)
"Ey" = (/obj/structure/sign/nosmoking_2{pixel_x = 28; pixel_y = 0},/turf/unsimulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/centcom/holding)
-"Ez" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/bodybag/cryobag{pixel_x = 5},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 30},/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
+"Ez" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_courtroom)
"EA" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/shuttle/escape/centcom)
"EB" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/shuttle/escape/centcom)
"EC" = (/obj/effect/overlay/palmtree_l,/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/ferry)
@@ -1594,11 +1594,11 @@
"EH" = (/turf/unsimulated/wall,/area/tdome)
"EI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome)
"EJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome)
-"EK" = (/obj/machinery/door/airlock/centcom{name = "Thunderdome"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
+"EK" = (/obj/machinery/door/airlock/glass_security{name = "Holding Cell"; req_access = list(2)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/ferry)
"EL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome)
"EM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome)
-"EN" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 5; pixel_y = 5},/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 0; pixel_y = 0},/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 7; pixel_y = 1},/turf/unsimulated/floor{dir = 8; icon_state = "whitegreen"},/area/centcom/holding)
-"EO" = (/obj/machinery/atmospherics/pipe/tank/oxygen{dir = 1; volume = 3200},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
+"EN" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_courtroom)
+"EO" = (/turf/simulated/floor/holofloor{icon_state = "carpetsymbol"; dir = 6},/area/holodeck/source_theatre)
"EP" = (/turf/unsimulated/floor{dir = 6; icon_state = "whitegreen"},/area/centcom/holding)
"EQ" = (/turf/unsimulated/floor{dir = 10; icon_state = "whitegreen"},/area/centcom/holding)
"ER" = (/obj/machinery/sleep_console{icon_state = "sleeperconsole-r"; orient = "RIGHT"},/turf/unsimulated/floor{dir = 8; icon_state = "whitehall"; tag = "icon-whitehall (EAST)"},/area/centcom/holding)
@@ -1619,12 +1619,12 @@
"Fg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome)
"Fh" = (/turf/unsimulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/centcom/holding)
"Fi" = (/turf/unsimulated/floor{dir = 5; icon_state = "whitegreen"},/area/centcom/holding)
-"Fj" = (/turf/unsimulated/floor{dir = 9; icon_state = "whitegreen"},/area/centcom/holding)
+"Fj" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_courtroom)
"Fk" = (/turf/unsimulated/floor{dir = 1; icon_state = "whitegreencorner"},/area/centcom/holding)
"Fl" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/turf/unsimulated/beach/sand{tag = "icon-coconuts"; icon_state = "coconuts"},/area/centcom/ferry)
-"Fm" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
+"Fm" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
"Fn" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
-"Fo" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
+"Fo" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
"Fp" = (/obj/structure/table,/obj/item/weapon/FixOVein{pixel_x = -6; pixel_y = 1},/turf/unsimulated/floor{tag = "icon-whitecorner"; name = "plating"; icon_state = "whitecorner"},/area/centcom/holding)
"Fq" = (/obj/structure/table,/obj/item/weapon/cautery{pixel_y = 4},/obj/item/weapon/hemostat{pixel_y = 4},/turf/unsimulated/floor{dir = 2; icon_state = "whitehall"; tag = "icon-whitehall (SOUTHEAST)"},/area/centcom/holding)
"Fr" = (/obj/structure/table,/obj/item/weapon/retractor{pixel_x = 0; pixel_y = 6},/obj/item/weapon/scalpel,/turf/unsimulated/floor{dir = 2; icon_state = "whitehall"; tag = "icon-whitehall (SOUTHEAST)"},/area/centcom/holding)
@@ -1633,7 +1633,7 @@
"Fu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/shuttle/plating,/area/centcom/holding)
"Fv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome)
"Fw" = (/turf/unsimulated/floor{tag = "icon-whitehall (EAST)"; icon_state = "whitehall"; dir = 4},/area/centcom/holding)
-"Fx" = (/obj/machinery/door/airlock/medical{name = "Operating Theatre"; req_access_txt = "45"},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding)
+"Fx" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Arrivals Processing"; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"Fy" = (/turf/unsimulated/floor{dir = 4; icon_state = "whitegreen"},/area/centcom/holding)
"Fz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/shuttle/plating,/area/centcom/holding)
"FA" = (/turf/unsimulated/floor{dir = 8; icon_state = "red"},/area/tdome)
@@ -1642,7 +1642,7 @@
"FD" = (/turf/unsimulated/floor{tag = "icon-whitehall (NORTHEAST)"; icon_state = "whitehall"; dir = 5},/area/centcom/holding)
"FE" = (/obj/machinery/optable,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding)
"FF" = (/turf/unsimulated/floor{tag = "icon-whitehall (NORTHWEST)"; icon_state = "whitehall"; dir = 9},/area/centcom/holding)
-"FG" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 28; req_access_txt = "0"},/turf/unsimulated/floor{tag = "icon-whitecorner (NORTH)"; icon_state = "whitecorner"; dir = 1},/area/centcom/holding)
+"FG" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/extinguisher,/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_shuttle"; pixel_x = 8; pixel_y = 25; req_one_access = list(13); tag_door = "escape_shuttle_hatch"},/obj/machinery/camera{c_tag = "Shuttle Bridge West"},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
"FH" = (/obj/structure/table,/obj/item/weapon/storage/box/gloves{pixel_x = 3; pixel_y = 4},/obj/item/weapon/storage/box/masks{pixel_x = 0; pixel_y = 0},/turf/unsimulated/floor{dir = 4; icon_state = "whitegreen"},/area/centcom/holding)
"FI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/shuttle/plating,/area/centcom/holding)
"FJ" = (/turf/unsimulated/floor{icon_state = "red"; dir = 10},/area/tdome)
@@ -1656,12 +1656,12 @@
"FR" = (/obj/structure/table,/obj/item/weapon/reagent_containers/blood/OPlus{pixel_x = 4; pixel_y = 2},/obj/item/weapon/reagent_containers/blood/OPlus{pixel_x = 4; pixel_y = 2},/obj/item/weapon/reagent_containers/blood/OMinus{pixel_x = -5; pixel_y = -1},/obj/item/weapon/reagent_containers/blood/OMinus{pixel_x = -5; pixel_y = -1},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
"FS" = (/obj/machinery/bodyscanner,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
"FT" = (/obj/machinery/body_scanconsole,/turf/unsimulated/floor{tag = "icon-whitehall (EAST)"; icon_state = "whitehall"; dir = 4},/area/centcom/holding)
-"FU" = (/obj/structure/stool/bed/roller,/turf/unsimulated/floor{dir = 0; icon_state = "whitegreen"},/area/centcom/holding)
+"FU" = (/obj/structure/bed/roller,/turf/unsimulated/floor{dir = 0; icon_state = "whitegreen"},/area/centcom/holding)
"FV" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/weapon/storage/firstaid/adv{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/firstaid/adv{pixel_x = -2},/turf/unsimulated/floor{dir = 0; icon_state = "whitegreen"},/area/centcom/holding)
"FW" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/fire{layer = 2.9; pixel_x = 2; pixel_y = 3},/turf/unsimulated/floor{dir = 0; icon_state = "whitegreen"},/area/centcom/holding)
"FX" = (/obj/structure/table,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/unsimulated/floor{dir = 6; icon_state = "whitegreen"},/area/centcom/holding)
-"FY" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
-"FZ" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome)
+"FY" = (/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"FZ" = (/obj/item/tape/engineering{tag = "icon-engineering_v"; icon_state = "engineering_v"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
"Ga" = (/obj/structure/closet/secure_closet/bar,/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
"Gb" = (/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
"Gc" = (/obj/machinery/gibber,/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
@@ -1674,7 +1674,7 @@
"Gj" = (/obj/machinery/vending/coffee,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
"Gk" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
"Gl" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
-"Gm" = (/obj/structure/stool/bed/chair,/obj/effect/landmark{name = "tdomeobserve"},/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
+"Gm" = (/obj/structure/bed/chair,/obj/effect/landmark{name = "tdomeobserve"},/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
"Gn" = (/obj/structure/disposalpipe/trunk,/obj/structure/disposaloutlet,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
"Go" = (/obj/machinery/vending/snack,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
"Gp" = (/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/structure/table,/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
@@ -1683,7 +1683,7 @@
"Gs" = (/obj/machinery/computer/security/telescreen,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
"Gt" = (/obj/item/device/camera,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
"Gu" = (/obj/structure/disposalpipe/segment,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
-"Gv" = (/obj/structure/stool/bed/chair,/obj/structure/disposalpipe/segment,/obj/effect/landmark{name = "tdomeobserve"},/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
+"Gv" = (/obj/structure/bed/chair,/obj/structure/disposalpipe/segment,/obj/effect/landmark{name = "tdomeobserve"},/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
"Gw" = (/obj/structure/table/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/head/helmet/thunderdome,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/energy/sword/green,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome)
"Gx" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/effect/forcefield{desc = "You can't get in. Heh."; layer = 1; name = "Blocker"},/turf/simulated/floor,/area/tdome)
"Gy" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/effect/forcefield{desc = "You can't get in. Heh."; layer = 1; name = "Blocker"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/tdome)
@@ -1719,26 +1719,26 @@
"Hc" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/tdome)
"Hd" = (/obj/effect/overlay/palmtree_l,/turf/unsimulated/beach/sand,/area/beach)
"He" = (/obj/effect/overlay/palmtree_r,/obj/effect/overlay/coconut,/turf/unsimulated/beach/sand,/area/beach)
-"Hf" = (/obj/machinery/door/airlock/command{name = "Thunderdome Administration"; req_access = null; req_access_txt = "102"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
+"Hf" = (/obj/structure/bed/chair/office/dark,/obj/machinery/door_control{desc = "A remote control switch for port-side blast doors."; icon_state = "doorctrl0"; id = "CentComPort"; name = "Security Doors"; pixel_x = -12; pixel_y = -25; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"Hg" = (/obj/machinery/door/blast/regular{id = "thunderdomeaxe"; name = "Axe Supply"},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome)
"Hh" = (/obj/effect/overlay/coconut,/turf/unsimulated/beach/sand,/area/beach)
"Hi" = (/turf/unsimulated/floor{icon_state = "redcorner"; dir = 8},/area/tdome)
"Hj" = (/obj/structure/table/rack,/obj/item/weapon/kitchenknife/ritual,/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station)
-"Hk" = (/obj/machinery/door/airlock/command{name = "Thunderdome Administration"; req_access = null; req_access_txt = "102"},/turf/simulated/floor,/area/tdome)
+"Hk" = (/obj/item/tape/engineering{tag = "icon-engineering_v"; icon_state = "engineering_v"},/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
"Hl" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/effect/forcefield{desc = "You can't get in. Heh."; layer = 1; name = "Blocker"},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/tdome)
-"Hm" = (/obj/structure/table/rack,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
+"Hm" = (/turf/unsimulated/wall{tag = "icon-iron1"; icon_state = "iron1"},/area/syndicate_mothership{name = "\improper Raider Base"})
"Hn" = (/turf/unsimulated/floor{icon_state = "greencorner"},/area/tdome)
"Ho" = (/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"Hp" = (/obj/structure/stool/bed/chair{dir = 1},/obj/effect/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
+"Hp" = (/obj/structure/bed/chair{dir = 1},/obj/effect/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
"Hq" = (/obj/item/weapon/extinguisher,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
"Hr" = (/obj/machinery/atmospherics/valve,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"Hs" = (/obj/structure/stool/bed/chair{dir = 1},/obj/structure/disposalpipe/segment,/obj/effect/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
+"Hs" = (/obj/structure/bed/chair{dir = 1},/obj/structure/disposalpipe/segment,/obj/effect/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
"Ht" = (/obj/effect/overlay/palmtree_r,/turf/unsimulated/beach/sand,/area/beach)
"Hu" = (/obj/machinery/computer/security/telescreen,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
"Hv" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/sleeping_agent{pixel_x = 1},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
"Hw" = (/obj/item/weapon/wrench,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
"Hx" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"Hy" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
+"Hy" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
"Hz" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/turf/unsimulated/beach/sand,/area/beach)
"HA" = (/obj/structure/table,/obj/item/clothing/under/rainbow,/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/head/collectable/petehat{pixel_y = 5},/turf/unsimulated/beach/sand,/area/beach)
"HB" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
@@ -1756,7 +1756,7 @@
"HN" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/chips,/turf/unsimulated/beach/sand,/area/beach)
"HO" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/turf/unsimulated/beach/sand,/area/beach)
"HP" = (/obj/item/weapon/beach_ball,/turf/unsimulated/beach/sand,/area/beach)
-"HQ" = (/obj/structure/stool/bed/chair,/turf/unsimulated/beach/sand,/area/beach)
+"HQ" = (/obj/structure/bed/chair,/turf/unsimulated/beach/sand,/area/beach)
"HR" = (/mob/living/simple_animal/crab/Coffee,/turf/unsimulated/beach/sand,/area/beach)
"HS" = (/obj/item/clothing/head/collectable/paper,/turf/unsimulated/beach/sand,/area/beach)
"HT" = (/turf/unsimulated/floor{icon_state = "sandwater"},/area/beach)
@@ -1773,7 +1773,7 @@
"Ie" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/security_space_law,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"If" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/nuclear,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Ig" = (/obj/structure/table/woodentable,/obj/effect/landmark{name = "Teleport-Scroll"},/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/wizard_station)
-"Ih" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "LIST OF SPELLS AVAILABLE
Magic Missile:
This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.
Fireball:
This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.
Disintegrate:This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.
Disable Technology:
This spell disables all weapons, cameras and most other technology in range.
Smoke:
This spell spawns a cloud of choking smoke at your location and does not require wizard garb.
Blind:
This spell temporarly blinds a single person and does not require wizard garb.
Forcewall:
This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.
Blink:
This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.
Teleport:
This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.
Mutate:
This spell causes you to turn into a hulk, and gain telekinesis for a short while.
Ethereal Jaunt:
This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.
Knock:
This spell opens nearby doors and does not require wizard garb.
"; name = "List of Available Spells (READ)"},/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/wizard_station)
+"Ih" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "\[center]\[b]LIST OF SPELLS AVAILABLE\[/b]\[/center]\[br]\[br]Magic Missile:\[br]This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.\[br]\[br]Fireball:\[br]This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.\[br]\[br]Disintegrate:\[br]This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.\[br]\[br]Disable Technology:\[br]This spell disables all weapons, cameras and most other technology in range.\[br]\[br]Smoke:\[br]This spell spawns a cloud of choking smoke at your location and does not require wizard garb.\[br]\[br]Blind:\[br]This spell temporarly blinds a single person and does not require wizard garb.\[br]Forcewall:\[br]This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.\[br]\[br]Blink:\[br]This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.\[br]\[br]Teleport:\[br]This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.\[br]\[br]Mutate:\[br]This spell causes you to turn into a hulk, and gain telekinesis for a short while.\[br]\[br]Ethereal Jaunt:\[br]This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.\[br]\[br]Knock:\[br]This spell opens nearby doors and does not require wizard garb.\[br]"; name = "List of Available Spells (READ)"},/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/wizard_station)
"Ii" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/backpack/satchel/withwallet,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/wizard_station)
"Ij" = (/obj/structure/toilet{pixel_y = 8},/turf/unsimulated/floor{icon_state = "engine"},/area/wizard_station)
"Ik" = (/turf/unsimulated/floor{icon_state = "engine"},/area/wizard_station)
@@ -1791,7 +1791,7 @@
"Iw" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{on = 0; pixel_x = -3; pixel_y = 8},/obj/item/weapon/reagent_containers/food/drinks/flask/barflask,/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/wizard_station)
"Ix" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/bag/cash,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Iy" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"Iz" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/rd,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
+"Iz" = (/obj/structure/bed,/obj/item/weapon/bedsheet/rd,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
"IA" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/red,/obj/item/clothing/shoes/sandal,/obj/item/clothing/head/wizard/red,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
"IB" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/marisa,/obj/item/clothing/shoes/sandal/marisa,/obj/item/clothing/head/wizard/marisa,/obj/item/weapon/staff/broom,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
"IC" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/magusblue,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
@@ -1800,86 +1800,86 @@
"IF" = (/obj/machinery/vending/magivend,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"IG" = (/obj/structure/mineral_door/wood{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
"IH" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"II" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/space)
-"IJ" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/space)
-"IK" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/space)
-"IL" = (/obj/structure/table/woodentable,/obj/machinery/chem_dispenser/soda,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"II" = (/obj/structure/table,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"IJ" = (/obj/structure/table/reinforced,/obj/item/weapon/tray{pixel_y = 5},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"IK" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/machinery/door/window/southright{name = "Arrivals Processing"; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"IL" = (/turf/unsimulated/wall{icon_state = "iron14"},/area/syndicate_mothership{name = "\improper Raider Base"})
"IM" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/backpack/cultpack,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
"IN" = (/obj/structure/table/woodentable,/obj/item/clothing/glasses/monocle,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
"IO" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/backpack,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
"IP" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/under/psysuit,/obj/item/clothing/suit/wizrobe/psypurple,/obj/item/clothing/head/wizard/amp,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
"IQ" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/shoes/sandal/marisa{desc = "A set of fancy shoes that are as functional as they are comfortable."; name = "Gentlemans Shoes"},/obj/item/clothing/under/gentlesuit,/obj/item/clothing/suit/wizrobe/gentlecoat,/obj/item/clothing/head/wizard/cap,/obj/item/weapon/staff/gentcane,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
"IR" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/magusred,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"IS" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/space)
-"IT" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/vox/station)
-"IU" = (/turf/simulated/shuttle/wall{icon_state = "pwall"; dir = 1},/area/space)
-"IV" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/vox/station)
-"IW" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/space)
-"IX" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/space)
-"IY" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station)
-"IZ" = (/obj/machinery/atmospherics/unary/freezer{set_temperature = 73; dir = 2; icon_state = "freezer_1"; use_power = 1},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
-"Ja" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
-"Jb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
-"Jc" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/space)
-"Jd" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"IS" = (/turf/unsimulated/wall{tag = "icon-iron2"; icon_state = "iron2"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"IT" = (/obj/structure/table,/obj/machinery/chemical_dispenser/bar_soft/full,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"})
+"IU" = (/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"IV" = (/obj/machinery/door/airlock/glass_command{name = "Escape Shuttle Cockpit"; req_access = list(19)},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
+"IW" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/effect/decal/cleanable/cobweb2{tag = "icon-cobweb1"; icon_state = "cobweb1"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"IX" = (/obj/structure/table/reinforced,/obj/machinery/microwave{pixel_x = -1; pixel_y = 8},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"IY" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_shuttle_bay"; name = "shuttle bay controller"; pixel_x = 0; pixel_y = 25; tag_door = "centcom_shuttle_bay_door"},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
+"IZ" = (/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_theatre)
+"Ja" = (/obj/machinery/computer/shuttle_control{req_access = list(101); shuttle_tag = "Centcom"},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
+"Jb" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"Jc" = (/turf/unsimulated/wall{icon_state = "iron11"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"Jd" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Je" = (/obj/structure/table/woodentable,/obj/item/weapon/dice/d20,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Jf" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/cups,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"Jg" = (/obj/structure/stool/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"Jg" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Jh" = (/obj/item/target,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station)
"Ji" = (/obj/item/target/syndicate,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station)
"Jj" = (/obj/item/target/alien,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station)
"Jk" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 1},/area/wizard_station)
-"Jl" = (/obj/structure/table/rack,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
+"Jl" = (/obj/structure/closet/secure_closet/freezer/kitchen,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/syndicate_mothership{name = "\improper Raider Base"})
"Jm" = (/obj/structure/kitchenspike,/obj/structure/table/reinforced,/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station)
"Jn" = (/obj/structure/kitchenspike,/obj/structure/table/reinforced,/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station)
-"Jo" = (/obj/structure/table/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/suit/space/vox/carapace,/obj/item/clothing/head/helmet/space/vox/carapace,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"Jp" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"Jq" = (/obj/machinery/computer/shuttle_control/multi/vox,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/vox/station)
-"Jr" = (/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/vox/station)
+"Jo" = (/obj/item/tape/engineering{tag = "icon-engineering_h"; icon_state = "engineering_h"},/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"Jp" = (/obj/structure/urinal{pixel_y = 32},/obj/item/weapon/soap/syndie,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"})
+"Jq" = (/obj/structure/urinal{pixel_y = 32},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"})
+"Jr" = (/turf/unsimulated/wall{icon_state = "iron9"},/area/syndicate_mothership{name = "\improper Raider Base"})
"Js" = (/obj/structure/table/woodentable,/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/milosoup,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Jt" = (/obj/structure/table/woodentable,/obj/item/weapon/dice,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Ju" = (/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station)
"Jv" = (/turf/unsimulated/wall/fakeglass,/area/wizard_station)
"Jw" = (/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station)
"Jx" = (/turf/unsimulated/floor{icon_state = "chapel"},/area/wizard_station)
-"Jy" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "vox_west_control"; req_one_access_txt = "150"},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station)
-"Jz" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_northwest_lock"; locked = 1; req_access_txt = "150"; req_one_access = null; req_one_access_txt = "0"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
-"JA" = (/obj/machinery/door_control{id = "skipjack"; pixel_y = 24},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"JB" = (/obj/effect/landmark{name = "voxstart"},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"JC" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"JD" = (/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"JE" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_northeast_lock"; locked = 1; req_access_txt = "150"; req_one_access = null; req_one_access_txt = "0"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
-"JF" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "vox_east_control"; req_access_txt = "150"},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station)
+"Jy" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/syndicate_mothership{name = "\improper Raider Base"})
+"Jz" = (/obj/machinery/computer/shuttle_control{req_access = list(101); shuttle_tag = "Centcom"},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
+"JA" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"})
+"JB" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"})
+"JC" = (/obj/machinery/gibber,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"JD" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"JE" = (/obj/structure/kitchenspike,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"JF" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
"JG" = (/obj/structure/table/woodentable,/obj/item/device/megaphone,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"JH" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/donut_box,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"JI" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{frequency = 1331; id_tag = "vox_west_vent"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
-"JJ" = (/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "vox_west_sensor"; pixel_x = 25},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
-"JK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
-"JL" = (/obj/item/weapon/stool,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"JM" = (/obj/item/clothing/head/collectable/petehat{desc = "It smells faintly of reptile."; name = "fancy leader hat"},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"JN" = (/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "vox_east_sensor"; pixel_x = -25},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
-"JO" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{frequency = 1331; id_tag = "vox_east_vent"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
+"JH" = (/obj/machinery/door/airlock/glass_security{name = "Escape Shuttle Cell"; req_access = list(2)},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom)
+"JI" = (/obj/item/clothing/head/xenos,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"JJ" = (/obj/item/organ/xenos/plasmavessel,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"JK" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror/raider{pixel_x = -28; pixel_y = 0},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"})
+"JL" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_shuttle"; pixel_x = 0; pixel_y = -25; tag_door = "centcom_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
+"JM" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_dock_airlock"; locked = 1; name = "Arrivals Airlock"; req_access = list(13)},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/evac)
+"JN" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "shuttle_dock_north_mech"; pixel_y = -19},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
+"JO" = (/obj/item/clothing/mask/gas/swat{desc = "A close-fitting mask clearly not made for a human face."; name = "\improper alien mask"},/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
"JP" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chawanmushi,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"JQ" = (/obj/structure/table/woodentable,/obj/item/weapon/spacecash/c1,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"JR" = (/obj/structure/table/reinforced,/obj/item/weapon/book/manual/robotics_cyborgs,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station)
"JS" = (/obj/structure/table/reinforced,/obj/item/robot_parts/head,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station)
"JT" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station)
-"JU" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
-"JV" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "vox_west_vent"; tag_exterior_door = "vox_northwest_lock"; frequency = 1331; id_tag = "vox_west_control"; tag_interior_door = "vox_southwest_lock"; pixel_x = 24; req_access_txt = "150"; tag_chamber_sensor = "vox_west_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "vox_west_vent"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
-"JW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/regular{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
-"JX" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "vox_east_vent"; tag_exterior_door = "vox_northeast_lock"; frequency = 1331; id_tag = "vox_east_control"; tag_interior_door = "vox_southeast_lock"; pixel_x = -24; req_access_txt = "150"; tag_chamber_sensor = "vox_east_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1331; id_tag = "vox_east_vent"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
-"JY" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
-"JZ" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_southwest_lock"; locked = 1; req_access_txt = "150"; req_one_access = null; req_one_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
-"Ka" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "vox_west_control"; req_one_access_txt = "150"},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station)
-"Kb" = (/obj/machinery/door/airlock/hatch{req_access_txt = "150"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
-"Kc" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "vox_east_control"; req_one_access_txt = "150"},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station)
-"Kd" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_southeast_lock"; locked = 1; req_access_txt = "150"; req_one_access = null; req_one_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
+"JU" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/carapace,/obj/item/clothing/head/helmet/space/vox/carapace,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/weapon/gun/launcher/spikethrower,/obj/item/clothing/under/vox/vox_casual,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"JV" = (/obj/item/xenos_claw,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"JW" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/carapace,/obj/item/clothing/head/helmet/space/vox/carapace,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/weapon/gun/launcher/spikethrower,/obj/item/clothing/under/vox/vox_robes,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"JX" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{dir = 4; pixel_x = -28; pixel_y = 0},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"})
+"JY" = (/obj/machinery/shower{dir = 1},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"})
+"JZ" = (/obj/item/pizzabox/meat,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"Ka" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/medic,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/clothing/under/vox/vox_robes,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"Kb" = (/obj/structure/reagent_dispensers/beerkeg,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"Kc" = (/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"Kd" = (/obj/effect/decal/cleanable/cobweb2,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"})
"Ke" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 8},/area/wizard_station)
"Kf" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 8},/area/wizard_station)
"Kg" = (/turf/unsimulated/wall/fakeglass{dir = 1; icon_state = "fakewindows"},/area/wizard_station)
"Kh" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 4},/area/wizard_station)
-"Ki" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
-"Kj" = (/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
+"Ki" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_dock"; name = "docking port controller"; pixel_x = 25; pixel_y = 0; req_one_access = list(13); tag_door = "centcom_dock_airlock"},/turf/unsimulated/floor{dir = 6; icon_state = "warning"},/area/centcom/evac)
+"Kj" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/pressure,/obj/item/clothing/head/helmet/space/vox/pressure,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/clothing/under/vox/vox_casual,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
"Kk" = (/obj/effect/decal/remains/human,/turf/unsimulated/floor{tag = "icon-lava"; name = "plating"; icon_state = "lava"},/area/wizard_station)
"Kl" = (/turf/unsimulated/floor{tag = "icon-lava"; name = "plating"; icon_state = "lava"},/area/wizard_station)
"Km" = (/turf/unsimulated/floor{tag = "icon-ironsand8"; icon_state = "ironsand8"},/turf/unsimulated/floor{tag = "icon-asteroid8"; name = "plating"; icon_state = "asteroid8"},/area/wizard_station)
@@ -1888,137 +1888,319 @@
"Kp" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/wizard_station)
"Kq" = (/obj/structure/flora/ausbushes/fullgrass,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/wizard_station)
"Kr" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station)
-"Ks" = (/mob/living/carbon/monkey{name = "Murphey"},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station)
+"Ks" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/stealth,/obj/item/clothing/head/helmet/space/vox/stealth,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/clothing/glasses/thermal/monocle,/obj/item/clothing/under/vox/vox_robes,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
"Kt" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station)
-"Ku" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
-"Kv" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"Kw" = (/obj/structure/window/basic{dir = 1},/obj/structure/table,/obj/machinery/recharger,/obj/item/robot_parts/chest,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"Kx" = (/obj/structure/window/basic{dir = 1},/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weed_extract,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"Ky" = (/obj/structure/window/basic{dir = 1},/obj/structure/table,/obj/machinery/bot/floorbot,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"Kz" = (/obj/structure/window/basic{dir = 1},/obj/structure/table,/obj/item/broken_device,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"KA" = (/obj/structure/table/reinforced,/obj/item/weapon/pickaxe,/obj/item/weapon/storage/firstaid/toxin,/obj/structure/window/basic{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"KB" = (/obj/structure/table/reinforced,/obj/item/weapon/scalpel,/obj/item/stack/cable_coil,/obj/item/weapon/storage/firstaid/regular,/obj/structure/window/basic{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"KC" = (/obj/structure/table/reinforced,/obj/item/weapon/circular_saw,/obj/structure/window/basic{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"KD" = (/obj/machinery/optable,/obj/item/organ/brain,/obj/structure/window/basic{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
+"Ku" = (/obj/effect/landmark{name = "voxstart"},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"Kv" = (/obj/machinery/porta_turret{anchored = 0; check_records = 0; enabled = 0; req_one_access = list(103); use_power = 0},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/evac)
+"Kw" = (/obj/item/organ/xenos/eggsac,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"Kx" = (/obj/item/weapon/tank/nitrogen,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"Ky" = (/obj/item/organ/stack,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"Kz" = (/obj/structure/bed/chair,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"KA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"KB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"KC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"KD" = (/obj/machinery/computer/shuttle_control/multi/vox,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"})
"KE" = (/mob/living/simple_animal/hostile/creature{name = "Experiment 35b"},/turf/unsimulated/floor{tag = "icon-lava"; name = "plating"; icon_state = "lava"},/area/wizard_station)
-"KF" = (/obj/effect/landmark{name = "Holocarp Spawn Random"},/turf/simulated/floor/holofloor{icon_state = "1"; dir = 5},/area/holodeck/source_space)
+"KF" = (/turf/space/transit/east/shuttlespace_ew8,/area/shuttle/escape_pod5/transit)
"KG" = (/turf/unsimulated/floor{tag = "icon-ironsand14"; icon_state = "ironsand14"},/turf/unsimulated/floor{tag = "icon-asteroid7"; name = "plating"; icon_state = "asteroid7"},/area/wizard_station)
"KH" = (/obj/structure/flora/ausbushes/grassybush,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/wizard_station)
"KI" = (/mob/living/simple_animal/hostile/retaliate/goat{name = "Experiment 97d"},/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/wizard_station)
"KJ" = (/obj/item/weapon/caution,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station)
"KK" = (/obj/item/weapon/kitchenknife/ritual,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station)
-"KL" = (/obj/item/weapon/screwdriver{pixel_y = 15},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"KM" = (/obj/item/weapon/organ/r_arm,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"KN" = (/obj/machinery/atmospherics/pipe/tank/nitrogen{dir = 1; initialize_directions = 1; start_pressure = 493.6},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"KO" = (/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"KP" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"KQ" = (/obj/structure/table/rack,/obj/item/weapon/gun/dartgun/vox/raider,/obj/item/weapon/gun/dartgun/vox/medical,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"KR" = (/obj/structure/table/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/suit/space/vox/medic,/obj/item/clothing/head/helmet/space/vox/medic,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"KS" = (/obj/structure/table/rack,/obj/item/weapon/gun/launcher/pneumatic,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/tank/nitrogen,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"KT" = (/obj/structure/table/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/suit/space/vox/pressure,/obj/item/clothing/head/helmet/space/vox/pressure,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"KU" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"KV" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"KW" = (/obj/machinery/bodyscanner,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"KX" = (/obj/machinery/body_scanconsole,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"KY" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/shuttle/vox/station)
-"KZ" = (/obj/structure/shuttle/engine/heater,/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
-"La" = (/obj/structure/table/rack,/obj/item/weapon/gun/launcher/spikethrower,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"Lb" = (/obj/structure/table/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/suit/space/vox/stealth,/obj/item/clothing/head/helmet/space/vox/stealth,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"Lc" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/vox/station)
-"Ld" = (/obj/structure/shuttle/engine/propulsion,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station)
-"Le" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
-"Lf" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/roller,/obj/item/roller,/obj/item/roller,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
-"Lg" = (/obj/structure/table/rack,/obj/item/rig_module/mounted/taser,/obj/item/rig_module/mounted/taser,/obj/item/rig_module/mounted/taser,/obj/item/rig_module/maneuvering_jets,/obj/item/rig_module/maneuvering_jets,/obj/item/rig_module/grenade_launcher,/obj/item/rig_module/device/drill,/obj/item/rig_module/device/healthscanner,/obj/item/rig_module/device/plasmacutter,/obj/item/rig_module/device/rcd,/obj/item/rig_module/chem_dispenser/combat,/obj/item/rig_module/chem_dispenser/injector,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
-"Lh" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
-"Li" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
-"Lj" = (/obj/machinery/door/airlock/hatch{req_access_txt = "150"; req_one_access = null; req_one_access_txt = "0"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
-"Lk" = (/obj/item/clothing/head/bowler,/obj/item/weapon/broken_bottle,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"Ll" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"Lm" = (/obj/item/weapon/tank/emergency_oxygen,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"Ln" = (/obj/item/clothing/head/bearpelt,/obj/item/xenos_claw,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"Lo" = (/obj/structure/stool/bed/chair{dir = 4},/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"Lp" = (/obj/item/clothing/head/collectable/xenom,/obj/item/clothing/head/chicken,/obj/item/weapon/aiModule/syndicate,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"Lq" = (/obj/item/weapon/spacecash/c1000,/obj/item/weapon/spacecash/c500,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"Lr" = (/obj/item/weapon/spacecash/c50,/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"Ls" = (/obj/structure/AIcore,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"Lt" = (/obj/item/weapon/spacecash/c200,/obj/item/weapon/spacecash/c50,/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
+"KL" = (/obj/machinery/computer/station_alert,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"KM" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/item/weapon/tank/nitrogen,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"KN" = (/obj/item/clothing/head/philosopher_wig,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"KO" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "shuttle_dock_south_mech"; pixel_y = 19},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
+"KP" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 4},/turf/space,/area/syndicate_mothership{name = "\improper Raider Base"})
+"KQ" = (/obj/machinery/door/airlock/external{req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"KR" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 8},/turf/space,/area/syndicate_mothership{name = "\improper Raider Base"})
+"KS" = (/obj/machinery/door/airlock/glass_medical{name = "Arrivals Medbay"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
+"KT" = (/obj/machinery/door/airlock/glass_medical{name = "Escape Shuttle Infirmary"; req_access = list(5)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
+"KU" = (/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
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-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnvnHnHnHnHvLoyoanRornHnHnHnHnzototihkdkdkdkdihnYnXkQkQkQkQkQkQkQoxihmumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHpioXoYnHnRoHnRoJnHnHoZoOpbrTkRpnkRkdkdkdkdoCkQkQkQkQkQoDkQkQkQoeihmumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMmumuaMaMaMaMphoWpjoWnHnHnHpknHnHpJoZplpmrTkRpLkRkdkdkdkdihoqopkQkQkQkQkQkQkQoMihmumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMmumumuaMaMaMaMnHnHphpxnHnHnRnRpynHnHpzpApznHoIoIihoPnanUihihihihowovkQkQkQozozihihmumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUoVoVoVoVoVoVoVoVoVoVoVoVoVoVoVoVoVoVoVoNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMmumumumuaMaMaMaMnHpGnRnRpHnHnRnRnRnHrbpKrdpInHmBaMmBaMaMaMaMmumuihihihokpcokihihihmumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUoVoVoVpdpepepepepfpfpepepepepgoVoVoVoVoNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMmumumumuaMaMaMaMnHqanRnRnRqbnRnRnRqcnRnRnRqdnHmKmKmKmKaMaMaMaMmumumuihoEkQoEihmumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUoVoVpdpppqprpspeptpupepvpwpepepepgoVoVoNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMmumumumumuaMaMaMaMnHqCnRnRnRqDnRnRnRqEnRnRnRqFnHaMaMaMaMaMaMaMaMaMmumuihoEkQoEihmumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUoVpdpepBpBpBpBpepCpCpepBpBpDpEpepepgoVpFpFpFpFpFaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMmumumumuaMaMaMaMnvnHnHnHnHnHnHnRnRnRnHnHnHnHnHnHnzaMaMaMaMaMmAaMmBmumuihoEkQoEihmumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUpdpepepMpNpOpPpepBpBpQpBpBpBpBpRpSpeoVpFpTpUpVpFpFpFpFpFpWpXpXpYpFpFaMaMaMaMaMaMaMaMpZpZpZpZpZpZpZpZpZpZpZaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMmumumumuaMaMaMaMnHqZrasercsvnHrenRnRnHrfrfrfrgrgnHaMaMaMaMaMmAmBmumumuihoEkQoEihmumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUqeqfqgpBqhqhqhpepBpBpeqiqjqkqlqmqnpeoVpFqopUpUqpqqqrqsqtquqsqvqwqxpFpFpFpFpFpFpFpFpFpFqyqzqzqzqzqzqzqzqAqBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMmumumuaMaMaMaMaMnxrjrjrjrjrjnHnRnRnRnHrenRnRnRrknwaMaMaMaMaMmPaMmumumuihihihihihmumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUqGqfpBpBpBpBpBpQpBpBpepepepepepepeqHqIpFpFpFpFpFqqqvqsqJqKqsqvqvqvqLqMqMqMqMqMqMqMqMqNqyqOqPqPqPqPqPqQqAqBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMmumuaMaMaMaMaMaMnhrCrDrjrjrjrEnRnRnRrFnRnRnRrGrHmiaMaMaMaMaMmAmBmBmumumumumumumumumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUqRpeqSpBqSpBqSpepBpBpBqTqUoVoVoVoVoVqVqWqMqMqMqLqvqvqvqvqvqvqvqvqvqLqMqMqMqMqMqMqMqMqNqyqXqYqYqYqYqYqXqAqBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnyrjrjrjrjrjrQnRnRnRrRnRnRnRnRrSnBaMaMaMaMaMmAaMaMmBmumumumumumumumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUoVpepepepepepepepBpBrhpBqUoVoVoVoVoVqVqWqMqMqMqLqvqvqvqvqvqvqvqqqqpFpFpFpFpFpFpFpFpFpZqyqXqYqYqYqYqYqXpZqBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHsbrjrjrjscnHpzsdpznHoKoKsInRsfnHaMaMaMaMaMaMaMaMaMmumumumumumumumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUpdpermrnrormrppepBpBpBrqqUoVoVoVoVoVoVpFpFpFpFpFqvqvqsqJquqsqvrrrspFrtrururvpFrwrxrypZqzqXqYqYqYqYrzrApZqBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHspsqsrssstnHsunRvUnHyCnHnHnNnHnHaMaMaMaMaMaMaMmAaMmBmumumumumumumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUqeqfrJrJrJrJrJpQpBpBpepepepepepepepgoVpFpTpUpVpFqvqvqsqJrKqsqvqqqqpFrLrLrLrLpFrMrxrNpZqzqXqYqYqYqYqYrOpZqBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHsGrjsHLwnHnHnRsJsKnHnHnHnRnRLxnHaMaMaMaMaMaMaMmAmBmBmumumumumumumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUqGqfrUrJrJrJrJpepBpBpBpBpBpepBrVrWpeoVpFqopUpUqpqvqvqvqvqvqvqvqvqvpFrLrXrYrYpFpFrZpFpZqzqXqYqYqYqYsaqXpZqBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHsWsXsYnHaMnHsZsZsZnHaMnHnLtatbnHaMaMaMaMaMaMaMmAaMmBaMmumumumumumumumumumumumumumu
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUqRpepesgshshshpepBpNsipNpBpQpBsjskpeoVpFpFpFpFpFpFpFslpFpFpFqvqvqvsmrLsnsnrLrLrLrLsopZqzqXqYqYqYqYqYrOpZqBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHsZsZsZnHaMomtmtntoooaMnHsZsZsZnHaMaMaMaMaMaMaMmAmBmBmBmBmBmumumumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMmumumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmZnananbihihmfihihihihihihihmumumumumumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMmumumumumumuaMaMaMaMaMaMaMaMaMaMnvrPrIrIrIrBnzaMaMndnenfngnenenerlihncnjnknlihmumumumumumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMmumumumumuaMaMaMaMaMaMaMaMaMnvnHnInJninLnnnHnzaMndnenmnmnenenenenCnonononpihihihihihmumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMmumumumuaMaMaMaMaMaMaMaMaMnHnQnRnRnSnRnRnLnHaMndnqnrnsntneneneihnonononuihbOkQbTihmumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMmumuaMaMaMaMaMaMaMaMaMaMnHnZnRnRnRnRoanLnHaMndnenAnAnenenepaihnKnonDnEihbLkQmkihmumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHofnRnRognRnRohnHaMndnenenenenenenMihihihihihihbPkQnGihmumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMomnHonnHnHnHnHnHooaMnTnananUihkdkdkdihkTkTnVnWihcikQrcihmumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHoCoyoaounFnHaMaMaMaMaMaMobkdkdkdoclalaododihcikQrcihmumumumumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHoBoAoanRornHaMaMaMaMaMaMoikdkdkdihojlaihihihokolokihihihihmumumumumumumu
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnvnHoBoyoanRoGnHnzaMaMmPmKoFihkdkdkdihihihihnOnOkQkQkQnPnPpKihihmumumumumumu
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-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgDgDgDgDgEoDaCPCPCPCPCPCPCPCPCPDGDSDSEpEqErEsCNEtEuEvDVEwExDVDVEyCNaMaMaMaMaMaMaMAtDYDZEaEzEAEBEBBVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgECDgDrEDEEEFEGEGEGEHEHEHEIEJEKELEMEHEHEHCNCNCNENEOEOEwEPEQExERESCNaMaMaMaMaMaMaMETATEUEUEUBVEVEVEWaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
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-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHFlDgEDEXEYEYEZEZEZEZEHFbFmFnFdFeFfFnFoFbEHFpFqFrFsFtCNDVFhFkDVDVEwFuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
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-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHFAEHzjGAGGGGGOGGGGGFGIGCGCGCGCGCGPGQGPGCGCGCGCGDGJGFGKGKGRGKGKGAGwEHFBEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
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-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHFAEHzjGAGGGMGGGMGGGFGIGCGCGCGCGCGVGWGXGCGCGCGCGDGJGFGKGNGKGNGKGAGwEHFBEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMGUGYGYGZGYGYGYHaHaHaGYGYHaHaHaGYGYGYGYGYGU
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHFAEHFbGHGGGGGGGGGGGFGIGCGCGCGCGCGCHcGCGCGCGCGCGDGJGFGKGKGKGKGKGHFbEHFBEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMGUHdGYGYGYGYGYGYGYGYGYGYGYGYGYGYGYGYGYHeGU
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-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcJdJsJtJgIcJuJuJuJuJvJwJxJwJxHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMIYJyJzIYISITIYJAJBJCJBJDIYIVISIYJEJFIYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcJdJGJHJgIcJuJuJuJuJuJuJuJuJuHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMIYJIJJIYIUJKJLJDJBJMJBJDJLJKIUIYJNJOIYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcJdJPJQJgIcJuJuJuJuJuJuJRJSJTHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMIYJUJVIYIUJbJLJDJBJDJBJDJLJbIUIYJXJYIYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcIcIcIcIcIcJuJuJuJuJuJuJuJuJuHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMIYJZKaIYIYIYIYIYIYKbIYIYIYIYIYIYKcKdIYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYKeKfKfKgKfKfKfKgKfKfKfKgKfKfKhHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMIUJKKiKjKjKjKjKjKjIYKjIYKjKjKjKjKjKjKiJKIUaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYKkKlKlJkKmKoKnJkKpKpKqJkKrKsKtHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMIUJaKvKwKxKyKzIYKbIYKbIYKbIYKAKBKCKDKvJaIUaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYKlKEKkJvKGLvLuJvKHKIKpJvKJKtKKHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMIUJbKvJDJDJDKLIYJDJDJDJDJDIYJDJDKMJDKvJbIUaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYHYHYHYHYHYHYHYHYHYHYHYHYHYHYHYHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMITIYKNKOKPJlHmIYJoJDJDJDKQIYKUKVKWKXKNIYIVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMKYIYKZKZIYIYIYIYKRJDJDJDKSIYIYIYIYKZKZIYLcaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMKYLdLdLcaMaMIYKTJDJDJDLaIYaMaMKYLdLdLcaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMIYLbJDJDJDLaIYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMIYLhLiLjLhLiIYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMIYLkLlJDLmLnIYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMIYLoLpJDLqLrIYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMKYIYLsLtJDIYLcaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMKYIYIYIYLcaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIEIEIcIcIcIFHYIyIyIyIGIyIyIyIHHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcIcIcIcIcOUHYIMINIOHYIPIQIRIDHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVaMaMaMOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcIcIcIcIcItHYHYHYHYHYHYHYHYHYHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcJdJeJfJgIcJhJiJjJhJkGLJmJnHjHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVaMaMOVaMaMOVOVOVOVOVOVOVaMaMOVaMaMOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcJdJsJtJgIcJuJuJuJuJvJwJxJwJxHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVaMOVOVOVOVOVOVOVOVOVaMOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcJdJGOWJgIcJuJuJuJuJuJuJuJuJuHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVaMOVOVOVOVOVOVOVOVOVaMOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcJdJPJQJgIcJuJuJuJuJuJuJRJSJTHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVaMOVOVOVOVOVOVOVOVOVaMOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcIcIcIcIcIcJuJuJuJuJuJuJuJuJuHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYKeKfKfKgKfKfKfKgKfKfKfKgKfKfKhHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYKkKlKlJkKmKoKnJkKpKpKqJkKrOXKtHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYKlKEKkJvKGLvLuJvKHKIKpJvKJKtKKHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYHYHYHYHYHYHYHYHYHYHYHYHYHYHYHYHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVaMaMOVOVOVOVOVOVOVaMaMOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
"}
diff --git a/maps/exodus-3.dmm b/maps/exodus-3.dmm
index ad3f736587..0e2012a824 100644
--- a/maps/exodus-3.dmm
+++ b/maps/exodus-3.dmm
@@ -26,7 +26,7 @@
"az" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/derelict/ship)
"aA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/derelict/ship)
"aB" = (/obj/machinery/door/airlock/glass{name = "Hibernation Pods"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
-"aC" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
+"aC" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"aD" = (/obj/structure/table,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"aE" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/derelict/ship)
"aF" = (/obj/item/device/multitool,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
@@ -41,11 +41,11 @@
"aO" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"aP" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"aQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating,/area/derelict/ship)
-"aR" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
+"aR" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"aS" = (/obj/machinery/door/window,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"aT" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"aU" = (/obj/structure/lattice,/turf/space,/area/space)
-"aV" = (/obj/structure/table,/obj/item/weapon/gun/energy/laser/retro,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
+"aV" = (/obj/structure/table,/obj/item/weapon/gun/energy/retro,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"aW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/derelict/ship)
"aX" = (/obj/machinery/light/small{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"aY" = (/obj/structure/table,/obj/item/weapon/tank/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
@@ -56,7 +56,7 @@
"bd" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/space)
"be" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/space)
"bf" = (/obj/structure/table,/obj/item/device/analyzer,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
-"bg" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
+"bg" = (/obj/structure/bed/chair{dir = 8},/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"bh" = (/obj/machinery/door/airlock/glass{name = "Living Module"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"bi" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"bj" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/space)
@@ -65,7 +65,7 @@
"bm" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/space)
"bn" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/space)
"bo" = (/obj/machinery/door/window/northright,/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
-"bp" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
+"bp" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"bq" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"br" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/space)
"bs" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/derelict/ship)
@@ -79,8 +79,8 @@
"bA" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/space)
"bB" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/space)
"bC" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
-"bD" = (/obj/item/weapon/shard,/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
-"bE" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
+"bD" = (/obj/item/weapon/shard,/obj/structure/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
+"bE" = (/obj/structure/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"bF" = (/obj/structure/cable,/obj/structure/computerframe{anchored = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"bG" = (/obj/structure/cable,/obj/structure/computerframe{anchored = 1},/obj/item/stack/cable_coil/cut,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"bH" = (/obj/structure/table/rack,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
@@ -118,11 +118,11 @@
"cn" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
"co" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
"cp" = (/turf/simulated/floor/engine,/area/tcommsat/computer)
-"cq" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/green,/turf/simulated/floor,/area/tcommsat/computer)
+"cq" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/turf/simulated/floor,/area/tcommsat/computer)
"cr" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/tcommsat/computer)
-"cs" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor,/area/tcommsat/computer)
+"cs" = (/obj/structure/bed,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor,/area/tcommsat/computer)
"ct" = (/obj/machinery/camera{c_tag = "Lounge"; dir = 2; network = list("Tcomsat")},/turf/simulated/floor,/area/tcommsat/computer)
-"cu" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor,/area/tcommsat/computer)
+"cu" = (/obj/structure/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor,/area/tcommsat/computer)
"cv" = (/turf/simulated/floor,/area/tcommsat/computer)
"cw" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 4},/turf/space,/area/turret_protected/tcomsat)
"cx" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
@@ -145,9 +145,9 @@
"cO" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/closet,/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
"cP" = (/obj/structure/window/reinforced{dir = 8},/turf/space,/area/turret_protected/tcomsat)
"cQ" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor,/area/tcommsat/computer)
-"cR" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/turf/simulated/floor,/area/tcommsat/computer)
+"cR" = (/obj/structure/bed/chair/office/dark{dir = 1},/turf/simulated/floor,/area/tcommsat/computer)
"cS" = (/obj/machinery/computer/telecomms/monitor{network = "tcommsat"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; name = "General Listening Channel"; pixel_x = 28; pixel_y = 0},/turf/simulated/floor,/area/tcommsat/computer)
-"cT" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/orange,/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/tcommsat/computer)
+"cT" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/tcommsat/computer)
"cU" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/turf/space,/area/turret_protected/tcomsat)
"cV" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/turf/space,/area/turret_protected/tcomsat)
"cW" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/turret_protected/tcomsat)
@@ -157,20 +157,20 @@
"da" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/tcommsat/computer)
"db" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/tcommsat/computer)
"dc" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/tcommsat/computer)
-"dd" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/tcommsat/computer)
+"dd" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/tcommsat/computer)
"de" = (/obj/machinery/computer/telecomms/server{network = "tcommsat"},/turf/simulated/floor,/area/tcommsat/computer)
"df" = (/obj/item/weapon/reagent_containers/food/snacks/meat/syntiflesh{name = "Cuban Pete-Meat"},/obj/item/weapon/spacecash/c1,/turf/simulated/floor/engine,/area/tcommsat/computer)
"dg" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/tcommsat/computer)
"dh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/tcommsat/computer)
"di" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/tcommsat/computer)
-"dj" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor,/area/tcommsat/computer)
+"dj" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor,/area/tcommsat/computer)
"dk" = (/obj/structure/table,/obj/item/weapon/storage/fancy/cigarettes,/turf/simulated/floor,/area/tcommsat/computer)
-"dl" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor,/area/tcommsat/computer)
+"dl" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor,/area/tcommsat/computer)
"dm" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat)
"dn" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat)
"do" = (/obj/structure/window/reinforced,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat)
"dp" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat)
-"dq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/hatch{name = "Telecoms Control Room"; req_access_txt = "61"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/tcommsat/computer)
+"dq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/hatch{name = "Telecoms Control Room"; req_access = list(61)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/tcommsat/computer)
"dr" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/tcommsat/computer)
"ds" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/turf/simulated/floor,/area/tcommsat/computer)
"dt" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor,/area/tcommsat/computer)
@@ -181,7 +181,7 @@
"dy" = (/obj/machinery/vending/cola,/turf/simulated/floor,/area/tcommsat/computer)
"dz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/tcommsat/computer)
"dA" = (/obj/item/weapon/cigbutt,/obj/machinery/light,/turf/simulated/floor,/area/tcommsat/computer)
-"dB" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor,/area/tcommsat/computer)
+"dB" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor,/area/tcommsat/computer)
"dC" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/tcommsat/computer)
"dD" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/tcommsat/computer)
"dE" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/space)
@@ -196,9 +196,9 @@
"dN" = (/obj/machinery/atmospherics/unary/freezer{set_temperature = 73; dir = 1; icon_state = "freezer_1"; use_power = 1},/turf/simulated/floor,/area/tcommsat/computer)
"dO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/tcommsat/computer)
"dP" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/tcommsat/computer)
-"dQ" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/window/eastleft{req_access_txt = "61"},/obj/machinery/door/window/westleft{req_access_txt = "61"},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/tcommsat/chamber)
+"dQ" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/window/eastleft{req_access = list(61)},/obj/machinery/door/window/westleft{req_access = list(61)},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/tcommsat/chamber)
"dR" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/tcommsat/chamber)
-"dS" = (/obj/machinery/door/airlock/hatch{name = "Telecoms Lounge"; req_access_txt = "61"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/tcommsat/computer)
+"dS" = (/obj/machinery/door/airlock/hatch{name = "Telecoms Lounge"; req_access = list(61)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/tcommsat/computer)
"dT" = (/obj/machinery/porta_turret/stationary,/turf/simulated/floor/plating/airless,/area/turret_protected/tcomsat)
"dU" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/lattice,/turf/space,/area/turret_protected/tcomsat)
"dV" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/tcommsat/chamber)
@@ -206,7 +206,7 @@
"dX" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/tcommsat/chamber)
"dY" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/tcommsat/chamber)
"dZ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'SERVER ROOM'."; name = "SERVER ROOM"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/tcommsat/chamber)
-"ea" = (/obj/machinery/door/airlock/maintenance_hatch{name = "Telecoms Server Access"; req_access_txt = "61"},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/tcommsat/chamber)
+"ea" = (/obj/machinery/door/airlock/maintenance_hatch{name = "Telecoms Server Access"; req_access = list(61)},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/tcommsat/chamber)
"eb" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat)
"ec" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/lattice,/turf/space,/area/turret_protected/tcomsat)
"ed" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat)
@@ -263,7 +263,7 @@
"fc" = (/obj/structure/sign/nosmoking_2{pixel_x = 32; pixel_y = 0},/obj/machinery/light{dir = 4},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber)
"fd" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/lattice,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/space,/area/turret_protected/tcomsat)
"fe" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat)
-"ff" = (/obj/machinery/door/airlock/maintenance_hatch{name = "Telecoms Storage"; req_access_txt = "61"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat)
+"ff" = (/obj/machinery/door/airlock/maintenance_hatch{name = "Telecoms Storage"; req_access = list(61)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat)
"fg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/turret_protected/tcomsat)
"fh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/turret_protected/tcomsat)
"fi" = (/obj/structure/table,/obj/item/weapon/stock_parts/subspace/amplifier,/obj/item/weapon/stock_parts/subspace/amplifier,/obj/item/weapon/stock_parts/subspace/amplifier,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 29; pixel_y = 0},/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/turret_protected/tcomsat)
@@ -307,12 +307,12 @@
"fU" = (/obj/structure/window/reinforced,/obj/machinery/light{dir = 1},/turf/space,/area/turret_protected/tcomsat)
"fV" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/space,/area/turret_protected/tcomsat)
"fW" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat)
-"fX" = (/obj/machinery/door/airlock/hatch{name = "Telecoms West Wing"; req_access_txt = "61"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomfoyer)
+"fX" = (/obj/machinery/door/airlock/hatch{name = "Telecoms West Wing"; req_access = list(61)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomfoyer)
"fY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/turret_protected/tcomfoyer)
"fZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/turret_protected/tcomfoyer)
"ga" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor,/area/turret_protected/tcomfoyer)
"gb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/turret_protected/tcomfoyer)
-"gc" = (/obj/machinery/door/airlock/hatch{name = "Telecoms East Wing"; req_access_txt = "61"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomfoyer)
+"gc" = (/obj/machinery/door/airlock/hatch{name = "Telecoms East Wing"; req_access = list(61)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomfoyer)
"gd" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat)
"ge" = (/obj/machinery/camera{c_tag = "East Wing South"; dir = 8; network = list("Tcomsat")},/turf/space,/area/turret_protected/tcomsat)
"gf" = (/obj/machinery/camera{c_tag = "West Wing South"; dir = 4; network = list("Tcomsat")},/turf/space,/area/turret_protected/tcomsat)
@@ -324,7 +324,7 @@
"gl" = (/obj/machinery/light/small,/turf/simulated/floor{icon_state = "warningcorner"; dir = 2},/area/turret_protected/tcomfoyer)
"gm" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'LETHAL TURRETS'. Enter at your own risk!"; name = "LETHAL TURRETS"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/turret_protected/tcomfoyer)
"gn" = (/turf/simulated/wall/r_wall,/area/tcommsat/entrance)
-"go" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/hatch{name = "Telecoms Satellite"; req_access_txt = "61"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/turret_protected/tcomfoyer)
+"go" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/hatch{name = "Telecoms Satellite"; req_access = list(61)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/turret_protected/tcomfoyer)
"gp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/tcommsat/entrance)
"gq" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/tcommsat/entrance)
"gr" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/tcommsat/entrance)
@@ -343,7 +343,7 @@
"gE" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/camera{c_tag = "Power Room East"; dir = 1; network = list("Tcomsat")},/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/tcommsat/entrance)
"gF" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/tcommsat/entrance)
"gG" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/tcommsat/entrance)
-"gH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/hatch{name = "Telecoms Satellite"; req_access_txt = "61"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/tcommsat/entrance)
+"gH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/hatch{name = "Telecoms Satellite"; req_access = list(61)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/tcommsat/entrance)
"gI" = (/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/tcommsat/entrance)
"gJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/tcommsat/entrance)
"gK" = (/obj/machinery/camera{c_tag = "Entrance North"; dir = 2; network = list("Tcomsat")},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/tcommsat/entrance)
@@ -357,11 +357,11 @@
"gS" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/tcommsat/entrance)
"gT" = (/obj/item/weapon/cell,/turf/simulated/floor,/area/tcommsat/entrance)
"gU" = (/obj/structure/closet/malf/suits,/turf/simulated/floor,/area/tcommsat/entrance)
-"gV" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1381; master_tag = "telecoms_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "13"},/turf/simulated/floor/plating/airless,/area/space)
-"gW" = (/obj/machinery/door/airlock/external{frequency = 1381; icon_state = "door_locked"; id_tag = "telecoms_outer"; locked = 1; name = "External Access"; req_access = null; req_access_txt = "10;13"},/turf/simulated/floor/plating,/area/tcommsat/entrance)
-"gX" = (/obj/machinery/camera/xray{c_tag = "External Airlock"; network = list("Tcomsat")},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1381; id_tag = "telecoms_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "telecoms_pump"; tag_exterior_door = "telecoms_outer"; frequency = 1381; id_tag = "telecoms_airlock"; tag_interior_door = "telecoms_inner"; pixel_x = 0; pixel_y = -25; req_access_txt = "13"; tag_chamber_sensor = "telecoms_sensor"},/obj/machinery/airlock_sensor{frequency = 1381; id_tag = "telecoms_sensor"; pixel_x = 12; pixel_y = -25},/turf/simulated/floor/plating,/area/tcommsat/entrance)
-"gY" = (/obj/machinery/door/airlock/external{frequency = 1381; icon_state = "door_locked"; id_tag = "telecoms_inner"; locked = 1; name = "External Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor/plating,/area/tcommsat/entrance)
-"gZ" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1381; master_tag = "telecoms_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/tcommsat/entrance)
+"gV" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1381; master_tag = "telecoms_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(13)},/turf/simulated/floor/plating/airless,/area/space)
+"gW" = (/obj/machinery/door/airlock/external{frequency = 1381; icon_state = "door_locked"; id_tag = "telecoms_outer"; locked = 1; name = "External Access"; req_access = list(10,13)},/turf/simulated/floor/plating,/area/tcommsat/entrance)
+"gX" = (/obj/machinery/camera/xray{c_tag = "External Airlock"; network = list("Tcomsat")},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1381; id_tag = "telecoms_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "telecoms_pump"; tag_exterior_door = "telecoms_outer"; frequency = 1381; id_tag = "telecoms_airlock"; tag_interior_door = "telecoms_inner"; pixel_x = 0; pixel_y = -25; req_access = list(13); tag_chamber_sensor = "telecoms_sensor"},/obj/machinery/airlock_sensor{frequency = 1381; id_tag = "telecoms_sensor"; pixel_x = 12; pixel_y = -25},/turf/simulated/floor/plating,/area/tcommsat/entrance)
+"gY" = (/obj/machinery/door/airlock/external{frequency = 1381; icon_state = "door_locked"; id_tag = "telecoms_inner"; locked = 1; name = "External Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor/plating,/area/tcommsat/entrance)
+"gZ" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1381; master_tag = "telecoms_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/tcommsat/entrance)
"ha" = (/obj/machinery/bluespace_beacon,/turf/simulated/floor,/area/tcommsat/entrance)
"hb" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 29; pixel_y = 0},/turf/simulated/floor,/area/tcommsat/entrance)
"hc" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating/airless,/area/space)
diff --git a/maps/exodus-4.dmm b/maps/exodus-4.dmm
index d0a2adf82a..0d9ffaf86b 100644
--- a/maps/exodus-4.dmm
+++ b/maps/exodus-4.dmm
@@ -10,264 +10,108 @@
"aj" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/floor/plating/airless,/area/constructionsite/bridge)
"ak" = (/turf/simulated/floor/airless,/area/space)
"al" = (/turf/simulated/floor/plating/airless,/area/space)
-"am" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access_txt = "19"},/turf/simulated/floor/airless,/area/constructionsite/bridge)
+"am" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access = list(19)},/turf/simulated/floor/airless,/area/constructionsite/bridge)
"an" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/constructionsite/hallway/fore)
"ao" = (/turf/simulated/floor/airless,/area/constructionsite/hallway/fore)
"ap" = (/turf/simulated/wall,/area/constructionsite/hallway/fore)
"aq" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/floor/plating/airless,/area/constructionsite/hallway/fore)
"ar" = (/obj/machinery/door/airlock/glass{name = "Library"},/turf/simulated/floor/airless,/area/constructionsite/hallway/fore)
-"as" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access_txt = "19"},/turf/simulated/floor/airless,/area/constructionsite/hallway/fore)
-"at" = (/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access_txt = "28"},/turf/simulated/floor/plating/airless,/area/constructionsite/hallway/fore)
+"as" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access = list(19)},/turf/simulated/floor/airless,/area/constructionsite/hallway/fore)
+"at" = (/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access = list(28)},/turf/simulated/floor/plating/airless,/area/constructionsite/hallway/fore)
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-"dP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/djstation)
-"dQ" = (/obj/machinery/access_button/airlock_interior{master_tag = "listeningpost_airlock"; name = "airlock access button"; pixel_x = -23},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/plating,/area/djstation)
-"dR" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/plating,/area/djstation)
-"dS" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/plating,/area/djstation)
-"dT" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/turf/simulated/floor/plating,/area/djstation)
-"dU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/djstation)
-"dV" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating/airless,/area/space)
-"dW" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "freezerfloor"},/area/djstation)
-"dX" = (/obj/structure/toilet{pixel_y = 8},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/djstation)
-"dY" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation)
-"dZ" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "listeningpost_inner"; locked = 1; name = "Engineering Dock Airlock"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/djstation)
-"ea" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/djstation)
"eb" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/wall,/area/constructionsite/hallway/aft)
-"ec" = (/obj/machinery/door/airlock/highsecurity{icon_state = "door_closed"; locked = 0; name = "AI Upload Access"; req_access_txt = "16"},/turf/simulated/floor/plating/airless,/area/constructionsite/hallway/aft)
+"ec" = (/obj/machinery/door/airlock/highsecurity{icon_state = "door_closed"; locked = 0; name = "AI Upload Access"; req_access = list(16)},/turf/simulated/floor/plating/airless,/area/constructionsite/hallway/aft)
"ed" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/floor/plating/airless,/area/constructionsite/hallway/aft)
-"ee" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "freezerfloor"},/area/djstation)
-"ef" = (/obj/machinery/door/airlock{name = "Restroom"; req_access_txt = "0"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/djstation)
-"eg" = (/obj/machinery/computer/shuttle_control/engineering,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation)
-"eh" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "engineering_station_airlock"; name = "interior access button"; pixel_x = 30; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "13;32"},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation)
-"ei" = (/obj/structure/computerframe{anchored = 1},/turf/simulated/floor{icon_state = "grimy"},/area/djstation)
-"ej" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/turf/simulated/floor{icon_state = "grimy"},/area/djstation)
-"ek" = (/obj/machinery/light/small,/turf/simulated/floor{icon_state = "grimy"},/area/djstation)
-"el" = (/obj/structure/closet,/turf/simulated/floor{icon_state = "grimy"},/area/djstation)
-"em" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "listeningpost_airlock"; pixel_x = -25; req_access_txt = "0"; tag_airpump = "listeningpost_pump"; tag_chamber_sensor = "listeningpost_sensor"; tag_exterior_door = "listeningpost_outer"; tag_interior_door = "listeningpost_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor/plating,/area/djstation)
-"en" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/turf/simulated/floor/plating,/area/djstation)
-"eo" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/light/small,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/djstation)
-"ep" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/djstation)
-"eq" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/djstation)
-"er" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light/small,/turf/simulated/floor{icon_state = "freezerfloor"},/area/djstation)
-"es" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_station_inner"; locked = 1; name = "Engineering Dock Airlock"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating,/area/djstation)
-"et" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/djstation)
-"eu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/djstation)
-"ev" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/djstation)
-"ew" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/djstation)
-"ex" = (/obj/machinery/airlock_sensor{id_tag = "listeningpost_sensor"; master_tag = "listeningpost_airlock"; pixel_x = -23},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "listeningpost_pump"},/turf/simulated/floor/plating,/area/djstation)
-"ey" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "listeningpost_pump"},/turf/simulated/floor/plating,/area/djstation)
-"ez" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/disposaloutlet,/turf/simulated/floor/plating/airless,/area/space)
-"eA" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "engineering_station_airlock"; pixel_x = -25; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "13;32"; tag_airpump = "engineering_station_pump"; tag_chamber_sensor = "engineering_station_sensor"; tag_exterior_door = "engineering_station_outer"; tag_interior_door = "engineering_station_inner"},/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor/plating,/area/djstation)
-"eB" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "engineering_station_pump"},/turf/simulated/floor/plating,/area/djstation)
-"eC" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "listeningpost_outer"; locked = 1; name = "Engineering Dock Airlock"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/djstation)
-"eD" = (/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "engineering_station_sensor"; pixel_x = -25; pixel_y = 8},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/djstation)
-"eE" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "engineering_station_pump"},/turf/simulated/floor/plating,/area/djstation)
-"eF" = (/obj/machinery/access_button/airlock_exterior{master_tag = "listeningpost_airlock"; name = "airlock access button"; pixel_y = 23},/turf/simulated/floor/plating/airless,/area/space)
-"eG" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_station_outer"; locked = 1; name = "Engineering Dock Airlock"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/djstation)
-"eH" = (/obj/structure/lattice,/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "engineering_station_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -8; req_access_txt = "0"; req_one_access_txt = "13;32"},/turf/space,/area/space)
-"eI" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/constructionsite/site)
-"eJ" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/constructionsite/site)
-"eK" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access_txt = "13"},/turf/simulated/floor/plating,/area/shuttle/constructionsite/site)
-"eL" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/constructionsite/site)
-"eM" = (/turf/simulated/shuttle/wall{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/area/shuttle/constructionsite/site)
-"eN" = (/turf/simulated/shuttle/wall,/area/shuttle/constructionsite/site)
-"eO" = (/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/site)
-"eP" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/site)
-"eQ" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "engineering_shuttle"; pixel_x = 0; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13;11;24"; tag_door = "engineering_shuttle_hatch"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/site)
-"eR" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/site)
-"eS" = (/turf/simulated/shuttle/wall{icon_state = "swall1"; dir = 2},/area/shuttle/constructionsite/site)
-"eT" = (/obj/machinery/computer/shuttle_control/engineering,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/site)
-"eU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/shuttle/constructionsite/site)
-"eV" = (/obj/machinery/computer/atmos_alert,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/site)
-"eW" = (/turf/simulated/shuttle/wall{tag = "icon-swall2"; icon_state = "swall2"; dir = 2},/area/shuttle/constructionsite/site)
-"eX" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/constructionsite/site)
-"eY" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/constructionsite/site)
"eZ" = (/turf/simulated/floor/airless{icon_state = "white"},/area/constructionsite/medical)
"fa" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/constructionsite/medical)
"fb" = (/obj/machinery/sleeper,/turf/simulated/floor/airless{icon_state = "white"},/area/constructionsite/medical)
"fc" = (/turf/simulated/floor/plating/airless,/area/constructionsite/atmospherics)
"fd" = (/turf/simulated/floor/airless,/area/constructionsite/atmospherics)
"fe" = (/turf/simulated/floor/plating/airless,/area/constructionsite/medical)
-"ff" = (/obj/machinery/door/airlock/glass_medical{name = "Medbay"; req_access_txt = "0"; req_one_access_txt = "65;5"},/turf/simulated/wall,/area/constructionsite/medical)
+"ff" = (/obj/machinery/door/airlock/glass_medical{name = "Medbay"; req_one_access = list(65,5)},/turf/simulated/wall,/area/constructionsite/medical)
"fg" = (/obj/structure/lattice,/turf/space,/area/constructionsite/medical)
"fh" = (/turf/space,/area/constructionsite/medical)
-"fi" = (/obj/machinery/door/airlock/glass_medical{name = "Medbay"; req_access_txt = "0"; req_one_access_txt = "65;5"},/turf/simulated/wall,/area/constructionsite/hallway/aft)
-"fj" = (/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access_txt = "24"},/turf/simulated/floor/plating/airless,/area/constructionsite/hallway/aft)
+"fi" = (/obj/machinery/door/airlock/glass_medical{name = "Medbay"; req_one_access = list(65,5)},/turf/simulated/wall,/area/constructionsite/hallway/aft)
+"fj" = (/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access = list(24)},/turf/simulated/floor/plating/airless,/area/constructionsite/hallway/aft)
"fk" = (/turf/space,/area/constructionsite/hallway/aft)
"fl" = (/turf/simulated/wall,/area/constructionsite/atmospherics)
"fm" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor/plating/airless,/area/constructionsite/atmospherics)
@@ -279,7 +123,7 @@
"fs" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/wall,/area/constructionsite/atmospherics)
"ft" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "d_o2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/constructionsite/atmospherics)
"fu" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/constructionsite/atmospherics)
-"fv" = (/obj/machinery/door/airlock/glass_medical{name = "Medbay"; req_access_txt = "0"; req_one_access_txt = "65;5"},/turf/simulated/floor/plating/airless,/area/constructionsite/hallway/aft)
+"fv" = (/obj/machinery/door/airlock/glass_medical{name = "Medbay"; req_one_access = list(65,5)},/turf/simulated/floor/plating/airless,/area/constructionsite/hallway/aft)
"fw" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor/airless,/area/constructionsite/atmospherics)
"fx" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "d_o2_in"; name = "Oxygen Supply Control"; output_tag = "d_o2_out"; sensors = list("d_o2_sensor" = "Tank")},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor/airless,/area/constructionsite/atmospherics)
"fy" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; frequency = 1443; icon_state = "map_injector"; id = "d_air_in"; use_power = 1},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/constructionsite/atmospherics)
@@ -293,8 +137,6 @@
"fG" = (/obj/machinery/light/small{dir = 1},/obj/machinery/air_sensor{frequency = 1441; id_tag = "d_n2_sensor"},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/constructionsite/atmospherics)
"fH" = (/turf/simulated/floor/plating/airless,/area/constructionsite)
"fI" = (/obj/structure/lattice,/turf/space,/area/constructionsite)
-"fJ" = (/obj/machinery/pipedispenser,/turf/simulated/floor/airless,/area/constructionsite/atmospherics)
-"fK" = (/obj/machinery/pipedispenser/disposal,/turf/simulated/floor/airless,/area/constructionsite/atmospherics)
"fL" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/airless,/area/constructionsite/atmospherics)
"fM" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1443; icon_state = "map_vent_in"; id_tag = "d_air_out"; internal_pressure_bound = 2000; internal_pressure_bound_default = 2000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/constructionsite/atmospherics)
"fN" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/constructionsite/atmospherics)
@@ -302,13 +144,13 @@
"fP" = (/turf/space,/area/constructionsite)
"fQ" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/floor/plating/airless,/area/constructionsite)
"fR" = (/turf/simulated/wall,/area/constructionsite/engineering)
-"fS" = (/obj/machinery/door/airlock/maintenance_hatch{icon_state = "door_closed"; locked = 0; name = "Engine Access"; req_access_txt = "0"; req_one_access_txt = "11;24"},/turf/simulated/floor/plating/airless,/area/constructionsite/engineering)
+"fS" = (/obj/machinery/door/airlock/maintenance_hatch{icon_state = "door_closed"; locked = 0; name = "Engine Access"; req_one_access = list(11,24)},/turf/simulated/floor/plating/airless,/area/constructionsite/engineering)
"fT" = (/turf/simulated/floor/plating/airless,/area/constructionsite/engineering)
"fU" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/floor/plating/airless,/area/constructionsite/engineering)
"fV" = (/obj/structure/lattice,/turf/space,/area/constructionsite/engineering)
"fW" = (/turf/space,/area/constructionsite/engineering)
"fX" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/constructionsite/engineering)
-"fY" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access_txt = "11"},/turf/simulated/floor/plating/airless,/area/constructionsite/engineering)
+"fY" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access = list(11)},/turf/simulated/floor/plating/airless,/area/constructionsite/engineering)
"fZ" = (/obj/machinery/power/smes/buildable,/turf/simulated/floor/plating/airless,/area/constructionsite/engineering)
"ge" = (/obj/machinery/field_generator,/turf/simulated/floor/plating/airless,/area/space)
@@ -381,16 +223,16 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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@@ -454,7 +296,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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diff --git a/maps/exodus-5.dmm b/maps/exodus-5.dmm
index e026786fa4..98aae30971 100644
--- a/maps/exodus-5.dmm
+++ b/maps/exodus-5.dmm
@@ -1,979 +1,982 @@
"aa" = (/turf/space,/area/space)
-"ab" = (/turf/simulated/mineral,/area/mine/unexplored)
+"ab" = (/turf/unsimulated/mask,/area/mine/unexplored)
"ac" = (/turf/space,/area/syndicate_station/mining)
"ad" = (/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored)
"ae" = (/obj/structure/lattice,/turf/space,/area/space)
-"af" = (/obj/structure/transit_tube{icon_state = "D-SE"},/obj/structure/lattice,/turf/space,/area/space)
-"ag" = (/obj/structure/lattice,/obj/structure/transit_tube{icon_state = "E-SW"},/turf/space,/area/space)
-"ah" = (/obj/structure/lattice,/obj/structure/transit_tube,/turf/space,/area/space)
-"ai" = (/obj/structure/transit_tube,/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored)
-"aj" = (/obj/machinery/light/small,/obj/structure/transit_tube,/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored)
-"ak" = (/obj/structure/transit_tube{icon_state = "W-SE"},/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored)
-"al" = (/obj/structure/transit_tube{icon_state = "D-SW"},/turf/simulated/mineral,/area/mine/unexplored)
-"am" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/research_outpost/hallway)
-"an" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/research_outpost/hallway)
-"ao" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/research_outpost/hallway)
-"ap" = (/obj/structure/lattice,/obj/structure/transit_tube{icon_state = "NE-SW"},/turf/space,/area/space)
-"aq" = (/obj/structure/transit_tube{icon_state = "D-NW"},/obj/structure/lattice,/turf/space,/area/space)
-"ar" = (/turf/simulated/wall/r_wall,/area/research_outpost/maintstore1)
-"as" = (/obj/structure/transit_tube{icon_state = "D-NE"},/turf/simulated/wall/r_wall,/area/research_outpost/maintstore1)
-"at" = (/obj/structure/transit_tube{icon_state = "NW-SE"},/turf/simulated/wall/r_wall,/area/research_outpost/maintstore1)
-"au" = (/obj/structure/transit_tube{icon_state = "D-SE"},/turf/simulated/mineral,/area/mine/unexplored)
-"av" = (/obj/structure/transit_tube{icon_state = "E-SW"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored)
-"aw" = (/obj/structure/transit_tube,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/research_outpost/hallway)
-"ax" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/mine/abandoned)
-"ay" = (/obj/structure/transit_tube/station,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/research_outpost/hallway)
-"az" = (/obj/structure/transit_tube,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/research_outpost/hallway)
-"aA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/transit_tube,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/research_outpost/hallway)
-"aB" = (/obj/structure/transit_tube,/obj/structure/lattice,/turf/space,/area/space)
-"aC" = (/obj/structure/transit_tube{icon_state = "W-SE"},/obj/structure/lattice,/turf/space,/area/space)
-"aD" = (/obj/structure/lattice,/obj/structure/transit_tube{icon_state = "D-SW"},/turf/space,/area/space)
-"aE" = (/obj/structure/transit_tube{icon_state = "S-NE"},/obj/structure/lattice,/turf/space,/area/space)
-"aF" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor/plating,/area/research_outpost/maintstore1)
-"aG" = (/obj/structure/closet/hydrant{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating,/area/research_outpost/maintstore1)
-"aH" = (/obj/structure/table,/obj/item/device/analyzer/plant_analyzer,/obj/item/weapon/cell,/obj/item/stack/cable_coil/random,/obj/item/stack/cable_coil/random,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/research_outpost/maintstore1)
-"aI" = (/obj/structure/transit_tube{icon_state = "D-SW"},/turf/simulated/wall/r_wall,/area/research_outpost/maintstore1)
-"aJ" = (/obj/structure/transit_tube{icon_state = "D-SE"},/turf/simulated/wall/r_wall,/area/research_outpost/maintstore1)
-"aK" = (/obj/structure/transit_tube{icon_state = "NE-SW"},/turf/simulated/wall/r_wall,/area/research_outpost/maintstore1)
-"aL" = (/obj/structure/transit_tube{icon_state = "D-NW"},/turf/simulated/wall/r_wall,/area/research_outpost/hallway)
-"aM" = (/turf/simulated/wall/r_wall,/area/research_outpost/hallway)
-"aN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/research_outpost/hallway)
-"aO" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/research_outpost/hallway)
-"aP" = (/obj/structure/lattice,/obj/structure/transit_tube{icon_state = "D-NE"},/turf/space,/area/space)
-"aQ" = (/obj/structure/transit_tube{icon_state = "NW-SE"},/obj/structure/lattice,/turf/space,/area/space)
-"aR" = (/obj/structure/lattice,/obj/structure/transit_tube{icon_state = "N-S"},/turf/space,/area/space)
-"aS" = (/turf/simulated/wall/r_wall,/area/research_outpost/spectro)
-"aT" = (/obj/structure/table/rack,/obj/item/stack/sheet/metal{amount = 50; pixel_x = 5; pixel_y = 5},/obj/item/stack/sheet/glass{amount = 50},/obj/item/weapon/storage/belt/utility{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/toolbox/emergency{pixel_x = 5; pixel_y = 5},/turf/simulated/floor/plating,/area/research_outpost/maintstore1)
-"aU" = (/turf/simulated/floor/plating,/area/research_outpost/maintstore1)
-"aV" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/research_outpost/maintstore1)
-"aW" = (/turf/simulated/wall,/area/research_outpost/maintstore1)
-"aX" = (/obj/structure/transit_tube{icon_state = "D-NE"},/obj/structure/table,/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/research_outpost/maintstore1)
-"aY" = (/obj/structure/transit_tube{icon_state = "E-NW"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/research_outpost/maintstore1)
-"aZ" = (/obj/structure/transit_tube/station,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/research_outpost/maintstore1)
-"ba" = (/obj/structure/transit_tube{icon_state = "W-NE"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/research_outpost/maintstore1)
-"bb" = (/obj/structure/transit_tube{icon_state = "D-NW"},/obj/structure/reagent_dispensers/watertank,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/research_outpost/maintstore1)
-"bc" = (/turf/simulated/wall,/area/research_outpost/hallway)
-"bd" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/brown,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor/carpet,/area/research_outpost/hallway)
-"be" = (/obj/machinery/door_control{id = "rddorm1"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 25; pixel_y = 0; req_access_txt = "0"; specialfunctions = 4},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/carpet,/area/research_outpost/hallway)
-"bf" = (/obj/machinery/camera{c_tag = "Research Outpost Hallway Fore"; dir = 4; network = list("Research","SS13")},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/research_outpost/hallway)
-"bg" = (/turf/simulated/floor,/area/research_outpost/hallway)
-"bh" = (/obj/machinery/door_control{id = "rdorm2"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = -25; pixel_y = 0; req_access_txt = "0"; specialfunctions = 4},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/carpet,/area/research_outpost/hallway)
-"bi" = (/obj/structure/transit_tube{icon_state = "D-NE"},/obj/structure/lattice,/turf/space,/area/space)
-"bj" = (/obj/structure/transit_tube{icon_state = "S-NW"},/obj/structure/lattice,/turf/space,/area/space)
-"bk" = (/turf/simulated/mineral/random,/area/mine/unexplored)
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+"sg" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "edock_inner"; locked = 1; name = "Engineering Dock Airlock"},/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock"},/turf/simulated/floor/plating,/area/outpost/engineering/hallway)
+"sh" = (/turf/simulated/floor,/area/outpost/engineering/hallway)
+"si" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/outpost/engineering/hallway)
+"sj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/outpost/research/power)
+"sk" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/light,/turf/simulated/floor,/area/outpost/engineering/hallway)
+"sl" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/outpost/engineering/hallway)
+"sm" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/outpost/engineering/hallway)
+"sn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Atmospherics"; req_access = list(10)},/turf/simulated/floor,/area/outpost/engineering/hallway)
+"so" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/outpost/engineering/hallway)
+"sp" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "edock_inner"; locked = 1; name = "Engineering Dock Airlock"},/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock"},/turf/simulated/floor/plating,/area/outpost/engineering/hallway)
+"sq" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/outpost/engineering/hallway)
+"sr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/outpost/engineering/hallway)
+"ss" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock"},/turf/simulated/floor,/area/outpost/engineering/hallway)
+"st" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/outpost/engineering/hallway)
+"su" = (/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/outpost/engineering/hallway)
+"sv" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock"},/turf/simulated/floor/plating,/area/outpost/engineering/hallway)
+"sw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eoutpost_main_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = -25; req_access = list(10)},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored)
+"sx" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eoutpost_main_sensor"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor,/area/outpost/engineering/hallway)
+"sy" = (/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/supply{tag = "icon-intact-supply (NORTHWEST)"; icon_state = "intact-supply"; dir = 9},/turf/simulated/floor,/area/outpost/research/power)
+"sz" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eoutpost_main_outer"; locked = 1; name = "Engineering Outpost"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/outpost/engineering/hallway)
"sA" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored)
+"sB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eoutpost_main_inner"; locked = 1; name = "Engineering Outpost"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock"},/turf/simulated/floor,/area/outpost/engineering/hallway)
"sC" = (/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 1},/area/mine/explored)
-"sD" = (/turf/simulated/mineral/random/high_chance,/area/mine/explored)
+"sD" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/outpost/engineering/hallway)
"sE" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
-"sF" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 1},/area/mine/explored)
-"sG" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 2},/area/mine/explored)
+"sF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/blue{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/outpost/engineering/hallway)
+"sG" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/outpost/engineering/hallway)
"sH" = (/turf/simulated/floor/airless,/area/space)
-"sI" = (/turf/simulated/mineral/random,/area/space)
-"sJ" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 8},/area/mine/explored)
-"sK" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 4},/area/mine/explored)
+"sI" = (/obj/machinery/camera{c_tag = "Isolation Cell C"; dir = 8; network = list("Anomaly Isolation")},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/outpost/research/isolation_c)
+"sJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor,/area/outpost/engineering/hallway)
+"sK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "eoutpost_main_airlock"; pixel_x = 0; pixel_y = -25; req_access = list(10); tag_airpump = "eoutpost_main_pump"; tag_chamber_sensor = "eoutpost_main_sensor"; tag_exterior_door = "eoutpost_main_outer"; tag_interior_door = "eoutpost_main_inner"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "eoutpost_main_pump"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/outpost/engineering/hallway)
"sL" = (/obj/machinery/light/small,/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
"sM" = (/obj/machinery/light_construct/small,/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
"sN" = (/turf/simulated/floor/plating/airless,/area/space)
"sO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/mine/explored)
"sP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/mine/explored)
-"sQ" = (/obj/machinery/door/airlock/external{name = "Mining Bridge"; req_access_txt = "54"},/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"},/area/mine/explored)
+"sQ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "edock_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(10)},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/outpost/engineering/hallway)
"sR" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 4},/turf/space,/area/mine/explored)
"sS" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/mine/explored)
"sT" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 8},/obj/machinery/light{dir = 1},/turf/space,/area/mine/explored)
@@ -981,402 +984,622 @@
"sV" = (/obj/structure/lattice,/obj/structure/window/reinforced,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/space,/area/mine/explored)
"sW" = (/obj/structure/lattice,/obj/structure/window/reinforced,/turf/space,/area/mine/explored)
"sX" = (/obj/structure/lattice,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/space,/area/mine/explored)
-"sY" = (/turf/simulated/wall/r_wall,/area/mine/maintenance)
+"sY" = (/obj/structure/cable/blue{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/outpost/engineering/hallway)
"sZ" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/airless,/area/mine/explored)
"ta" = (/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/airless,/area/mine/explored)
"tb" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless,/area/mine/explored)
-"tc" = (/turf/simulated/floor/bluegrid,/area/mine/maintenance)
-"td" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor{icon_state = "dark"},/area/mine/maintenance)
-"te" = (/obj/machinery/telecomms/relay/preset/mining,/obj/machinery/light/small{dir = 1},/turf/simulated/floor{icon_state = "vault"; dir = 1},/area/mine/maintenance)
-"tf" = (/obj/machinery/alarm{pixel_y = 24},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "dark"},/area/mine/maintenance)
+"tc" = (/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/outpost/engineering/hallway)
+"td" = (/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/alarm{frequency = 1439; pixel_y = 22},/turf/simulated/floor,/area/outpost/engineering/hallway)
+"te" = (/obj/machinery/light{dir = 1},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/outpost/engineering/hallway)
+"tf" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock"},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/outpost/engineering/hallway)
"tg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/mine/explored)
"th" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/space,/area/mine/explored)
"ti" = (/obj/structure/lattice,/obj/structure/lattice,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/space,/area/mine/explored)
"tj" = (/obj/structure/lattice,/turf/space,/area/mine/explored)
-"tk" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/bluegrid,/area/mine/maintenance)
-"tl" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "dark"},/area/mine/maintenance)
-"tm" = (/obj/machinery/light_switch{pixel_y = -25},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/bluegrid,/area/mine/maintenance)
-"tn" = (/obj/machinery/camera{c_tag = "Communications Relay"; dir = 8; network = list("MINE")},/turf/simulated/floor/bluegrid,/area/mine/maintenance)
+"tk" = (/obj/structure/cable/blue{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/blue{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/outpost/engineering/hallway)
+"tl" = (/obj/machinery/camera{c_tag = "Isolation Cell B"; dir = 8; network = list("Anomaly Isolation")},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/outpost/research/isolation_b)
+"tm" = (/obj/structure/cable/blue{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor,/area/outpost/engineering/hallway)
+"tn" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/outpost/engineering/hallway)
"to" = (/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiavulgaris,/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiavulgaris,/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored)
"tp" = (/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap,/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored)
-"tq" = (/turf/simulated/wall,/area/mine/living_quarters)
-"tr" = (/obj/machinery/door/airlock/maintenance{name = "Mining Station Communications"; req_access_txt = "48"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "vault"},/area/mine/maintenance)
+"tq" = (/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/outpost/engineering/hallway)
+"tr" = (/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/blue{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/outpost/engineering/hallway)
"ts" = (/obj/item/clothing/under/rank/miner,/obj/effect/decal/remains/human,/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored)
"tt" = (/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiavulgaris,/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"},/area/mine/explored)
-"tu" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/carpet,/area/mine/living_quarters)
-"tv" = (/obj/machinery/light/small{dir = 4},/obj/machinery/door_control{id = "miningdorm1"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 25; pixel_y = 0; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor/carpet,/area/mine/living_quarters)
-"tw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/mine/living_quarters)
+"tu" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/outpost/engineering/hallway)
+"tv" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/outpost/engineering/hallway)
+"tw" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/turf/simulated/floor,/area/outpost/engineering/hallway)
"tx" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 4},/obj/machinery/light,/turf/space,/area/mine/explored)
-"ty" = (/obj/structure/table,/turf/simulated/floor/carpet,/area/mine/living_quarters)
-"tz" = (/turf/simulated/floor/carpet,/area/mine/living_quarters)
-"tA" = (/obj/machinery/door/airlock{id_tag = "miningdorm1"; name = "Room 1"},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/mine/living_quarters)
+"ty" = (/obj/machinery/camera{c_tag = "Isolation Cell A"; dir = 8; network = list("Anomaly Isolation")},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/outpost/research/isolation_a)
+"tz" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/outpost/engineering/meeting)
+"tA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/outpost/engineering/hallway)
"tB" = (/obj/structure/disposalpipe/trunk,/obj/structure/disposaloutlet{dir = 1},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored)
-"tC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/mine/living_quarters)
-"tD" = (/obj/structure/disposalpipe/segment,/turf/simulated/mineral/random,/area/mine/unexplored)
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+"DO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/outpost/mining_west)
+"DP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/outpost/mining_west)
+"DQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/outpost/mining_west)
+"DR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/outpost/mining_main/dorms)
+"DS" = (/obj/structure/disposalpipe/segment,/obj/structure/sign/deathsposal,/turf/simulated/wall,/area/outpost/mining_main/dorms)
+"DT" = (/obj/machinery/computer/mech_bay_power_console,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"},/area/outpost/mining_west)
+"DU" = (/turf/simulated/floor/mech_bay_recharge_floor{icon_state = "recharge_floor_asteroid"},/area/outpost/mining_west)
+"DV" = (/obj/machinery/mech_bay_recharge_port,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"},/area/outpost/mining_west)
+"DW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored)
+"DX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 4},/area/mine/explored)
+"DY" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored)
+"DZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 8},/area/mine/explored)
+"Ea" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating/airless,/area/space)
+"Eb" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating/airless,/area/mine/explored)
+"Ec" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating/airless,/area/mine/explored)
+"Ed" = (/obj/machinery/conveyor{icon_state = "conveyor0"; dir = 10; id = "mining_internal"},/obj/machinery/mineral/input,/turf/simulated/floor{dir = 8; icon_state = "loadingarea"},/area/outpost/mining_main/refinery)
+"Ee" = (/obj/machinery/mineral/stacking_machine,/turf/simulated/floor{icon_state = "floorgrime"},/area/outpost/mining_main/refinery)
+"Ef" = (/obj/structure/lattice,/obj/structure/grille,/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/space,/area/space)
+"Eg" = (/obj/machinery/conveyor{dir = 4; id = "mining_external"},/obj/machinery/mineral/input,/turf/simulated/floor{icon_state = "floorgrime"},/area/outpost/mining_main/refinery)
+"Eh" = (/obj/machinery/conveyor{dir = 8; id = "mining_internal"},/turf/simulated/floor{icon_state = "floorgrime"},/area/outpost/mining_main/refinery)
+"Ei" = (/obj/machinery/conveyor{dir = 8; id = "mining_internal"},/obj/machinery/mineral/output,/turf/simulated/floor{icon_state = "floorgrime"},/area/outpost/mining_main/refinery)
+"Ej" = (/turf/simulated/floor{dir = 8; icon_state = "loadingarea"},/area/outpost/mining_main/refinery)
+"Ek" = (/obj/machinery/conveyor{dir = 8; id = "mining_internal"},/obj/structure/plasticflaps,/turf/simulated/floor{icon_state = "floorgrime"},/area/outpost/mining_main/refinery)
+"El" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/outpost/mining_main/east_hall)
+"Em" = (/obj/machinery/light/small{dir = 4},/obj/machinery/door_control{id = "miningdorm1"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 25; pixel_y = 0; specialfunctions = 4},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/carpet,/area/outpost/mining_main/dorms)
+"En" = (/obj/machinery/door/airlock/external{name = "Mining Bridge"; req_access = list(54)},/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"},/area/mine/explored)
+"Eo" = (/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light{dir = 1},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/wood,/area/outpost/engineering/meeting)
+"Ep" = (/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = 28},/turf/simulated/floor/wood,/area/outpost/engineering/meeting)
+"Eq" = (/obj/structure/cable/blue{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = 28},/turf/simulated/floor,/area/outpost/engineering/storage)
+"Er" = (/obj/structure/cable/blue{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/camera/autoname/engineering_outpost,/obj/machinery/status_display{pixel_y = 32},/turf/simulated/floor/wood,/area/outpost/engineering/meeting)
+"Es" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/sign/vacuum{pixel_x = 32},/turf/simulated/floor,/area/outpost/engineering/hallway)
+"Et" = (/obj/structure/sign/electricshock,/turf/simulated/wall,/area/outpost/engineering/hallway)
+"Eu" = (/obj/machinery/light/small{dir = 4},/obj/machinery/camera/autoname/engineering_outpost{dir = 8},/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"},/area/mine/explored)
+"Ev" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/outpost/engineering/hallway)
+"Ew" = (/obj/structure/table/rack,/obj/item/clothing/head/helmet/space/void/engineering,/obj/item/clothing/suit/space/void/engineering,/obj/item/clothing/shoes/magboots,/obj/item/clothing/gloves/yellow,/obj/machinery/camera/autoname/engineering_outpost{dir = 1},/obj/machinery/firealarm{dir = 4; layer = 3.3; pixel_x = 26},/obj/item/weapon/storage/briefcase/inflatable,/turf/simulated/floor,/area/outpost/engineering/storage)
+"Ex" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/camera/autoname/engineering_outpost{dir = 1},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 82.1472; oxygen = 21.8366; temperature = 293.15},/area/outpost/engineering/telecomms)
+"Ey" = (/obj/machinery/light/small{dir = 4},/obj/machinery/door_control{id = "miningdorm2"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 25; pixel_y = 0; specialfunctions = 4},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/carpet,/area/outpost/mining_main/dorms)
+"Ez" = (/obj/machinery/light/small{dir = 4},/obj/machinery/door_control{id = "miningdorm3"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 25; pixel_y = 0; specialfunctions = 4},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/carpet,/area/outpost/mining_main/dorms)
+"EA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/light{dir = 1},/obj/machinery/alarm{frequency = 1439; pixel_y = 22},/obj/machinery/camera/autoname/engineering_outpost,/turf/simulated/floor,/area/outpost/engineering/power)
+"EB" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/outpost/engineering/meeting)
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+"ED" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall,/area/space)
+"EE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/camera/autoname/mining_outpost{dir = 8},/turf/simulated/floor/plating,/area/outpost/mining_main/maintenance)
+"EF" = (/obj/structure/window/reinforced,/obj/structure/lattice,/turf/space,/area/space)
+"EG" = (/obj/structure/window/reinforced,/obj/structure/lattice,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/space,/area/space)
+"EH" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/turf/space,/area/space)
+"EI" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/obj/machinery/light{dir = 4},/turf/space,/area/space)
+"EJ" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored)
+"EK" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating/airless,/area/space)
+"EL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/mine/explored)
+"EM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating/airless,/area/space)
+"EN" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating/airless,/area/space)
+"EO" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/outpost/mining_main/east_hall)
+"EP" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/outpost/mining_main/east_hall)
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+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaAaAaAaAaAaAaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaAaAaAaAaAaAaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaAaAaAaAaAaAaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaAaAaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaAaAaAaAaAaAaAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
diff --git a/nano/css/shared.css b/nano/css/shared.css
index b81990b7a3..b7c9bd66df 100644
--- a/nano/css/shared.css
+++ b/nano/css/shared.css
@@ -128,7 +128,7 @@ img, a img {
h1, h2, h3, h4, h5, h6 {
margin: 0;
padding: 12px 0 6px 0;
- color: #517087;
+ color: #FFFFFF;
clear: both;
}
@@ -248,27 +248,41 @@ div.notice {
clear: both;
}
-.itemLabel {
+.itemContentNarrow, .itemContent {
float: left;
+}
+
+.itemContentNarrow {
width: 30%;
- color: #e9c183;
}
.itemContent {
- float: left;
width: 69%;
}
-.itemLabelNarrow {
+.itemLabelNarrow, .itemLabel, .itemLabelWide, .itemLabelWider, .itemLabelWidest {
float: left;
- width: 20%;
color: #e9c183;
}
+.itemLabelNarrow {
+ width: 20%;
+}
+
+.itemLabel {
+ width: 30%;
+}
+
.itemLabelWide {
- float: left;
width: 45%;
- color: #e9c183;
+}
+
+.itemLabelWider {
+ width: 69%;
+}
+
+.itemLabelWidest {
+ width: 100%;
}
.itemContentWide {
@@ -491,6 +505,14 @@ div.notice {
text-align: center;
}
+table.fixed {
+ table-layout:fixed;
+}
+
+table.fixed td {
+ overflow: hidden;
+}
+
/* Table stuffs for power monitor */
table.pmon {
border: 2px solid RoyalBlue;
diff --git a/nano/js/nano_base_helpers.js b/nano/js/nano_base_helpers.js
index d5a019e2f8..20e6160fed 100644
--- a/nano/js/nano_base_helpers.js
+++ b/nano/js/nano_base_helpers.js
@@ -48,6 +48,10 @@ NanoBaseHelpers = function ()
round: function(number) {
return Math.round(number);
},
+ // Returns the number fixed to 1 decimal
+ fixed: function(number) {
+ return Math.round(number * 10) / 10;
+ },
// Round a number down to integer
floor: function(number) {
return Math.floor(number);
diff --git a/nano/templates/air_alarm.tmpl b/nano/templates/air_alarm.tmpl
new file mode 100644
index 0000000000..edfe41cda7
--- /dev/null
+++ b/nano/templates/air_alarm.tmpl
@@ -0,0 +1,217 @@
+
+Air Status
+{{if data.has_environment}}
+ {{for data.environment}}
+ {{:value.name}}:
+ {{if value.danger_level == 2}}
+
+ {{else value.danger_level == 1}}
+
+ {{else}}
+
+ {{/if}}
+ {{:helper.fixed(value.value, 1)}}
+ {{:value.unit}}
+ {{/for}}
+ Local Status: {{if value.danger_level == 2}}
+ DANGER: Internals Required
+ {{else value.danger_level == 1}}
+ Caution
+ {{else}}
+ Optimal
+ {{/if}}
+
+ Area Status: {{if data.atmos_alarm}}Atmosphere alert in area{{else data.fire_alarm}}Fire alarm in area{{else}}No alerts{{/if}}
+{{else}}
+ Warning: Cannot obtain air sample for analysis.
+{{/if}}
+
+
+
+ |
+ |
+
+ Remote Control
+ |
+
+ Thermostat
+ |
+
+
+
+ |
+
+
+
+ {{:helper.link('Off', null, { 'rcon' : 1}, data.remote_connection && !data.remote_access ? (data.rcon == 1 ? 'yellowButton' : 'disabled') : null, data.rcon == 1 ? 'selected' : null)}}
+ {{:helper.link('Auto', null, { 'rcon' : 2}, data.remote_connection && !data.remote_access ? (data.rcon == 2 ? 'yellowButton' : 'disabled') : null, data.rcon == 2 ? 'selected' : null)}}
+ {{:helper.link('On', null, { 'rcon' : 3}, data.remote_connection && !data.remote_access ? (data.rcon == 3 ? 'yellowButton' : 'disabled') : null, data.rcon == 3 ? 'selected' : null)}}
+
+
+ |
+
+ {{:helper.link(data.target_temperature, null, { 'temperature' : 1})}}
+ |
+
+
+
+
+
+{{if (data.locked && !data.remote_connection) || (data.remote_connection && ! data.remote_access)}}
+ {{if data.remote_connection}}
+ (Current remote control settings and alarm status restricts access.)
+ {{else}}
+ (Swipe ID card to unlock interface.)
+ {{/if}}
+{{else}}
+ {{if data.screen != 1}}
+ {{:helper.link('Main Menu', null, { 'screen' : 1})}}
+ {{/if}}
+ {{if data.screen == 1}}
+
+ {{if data.atmos_alarm}}
+ {{:helper.link('Reset - Area Atmospheric Alarm', null, { 'atmos_reset' : 1})}}
+ {{else}}
+ {{:helper.link('Activate - Area Atmospheric Alarm', null, { 'atmos_alarm' : 1})}}
+ {{/if}}
+
+
+
+ {{:helper.link('Scrubbers Control', null, { 'screen' : 3})}}
+
+
+ {{:helper.link('Vents Control', null, { 'screen' : 2})}}
+
+
+ {{:helper.link('Set Environmental Mode', null, { 'screen' : 4})}}
+
+
+ {{:helper.link('Sensor Settings', null, { 'screen' : 5})}}
+
+
+ {{if data.mode==3}}
+ {{:helper.link('PANIC SIPHON ACTIVE - Turn siphoning off', null, { 'mode' : 1}, null, 'redButton')}}
+ {{else}}
+ {{:helper.link('ACTIVATE PANIC SIPHON IN AREA', null, { 'mode' : 3}, null, 'yellowButton')}}
+ {{/if}}
+ {{else data.screen == 2}}
+ {{for data.vents}}
+
+ {{:value.long_name}}
+
+
+ Operating:
+
+
+ {{:helper.link(value.power ? 'On' : 'Off', null, { 'id_tag' : value.id_tag, 'command' : 'power', 'val' : value.power ? 0 : 1}, null, value.power ? null : 'redButton')}}
+
+
+
+
+ Operation Mode:
+
+
+ {{:value.direction == "siphon" ? 'Siphoning' : 'Pressurizing'}}
+
+
+
+
+ Pressure Checks:
+
+
+ {{:helper.link('External', null, { 'id_tag' : value.id_tag, 'command' : 'checks', 'val' : value.checks^1}, null, value.checks&1 ? 'selected' : null)}}
+ {{:helper.link('Internal', null, { 'id_tag' : value.id_tag, 'command' : 'checks', 'val' : value.checks^2}, null, value.checks&2 ? 'selected' : null)}}
+
+
+
+
+ External Pressure Bound:
+
+
+ {{:helper.link(helper.fixed(value.external,2), null, { 'id_tag' : value.id_tag, 'command' : 'set_external_pressure'})}}
+ {{:helper.link('Reset', null, { 'id_tag' : value.id_tag, 'command' : 'reset_external_pressure'})}}
+
+
+
+ {{empty}}
+ No vents connected.
+ {{/for}}
+ {{else data.screen == 3}}
+ {{for data.scrubbers}}
+
+ {{:value.long_name}}
+
+
+ Operating:
+
+
+ {{:helper.link(value.power ? 'On' : 'Off', null, { 'id_tag' : value.id_tag, 'command' : 'power', 'val' : value.power ? 0 : 1}, null, value.power ? null : 'redButton')}}
+
+
+
+
+ Operation Mode:
+
+
+ {{:helper.link(value.scrubbing ? 'Scrubbing' : 'Siphoning', null, { 'id_tag' : value.id_tag, 'command' : 'scrubbing', 'val' : value.scrubbing ? 0 : 1}, null, value.scrubbing ? null : 'redButton')}}
+
+
+
+
+ Filters:
+
+
+ {{for value.filters :filterValue:filterIndex}}
+ {{:helper.link(filterValue.name, null, { 'id_tag' : value.id_tag, 'command' : filterValue.command, 'val' : filterValue.val ? 0 : 1}, null, filterValue.val ? 'selected' : null)}}
+ {{/for}}
+
+
+
+ {{empty}}
+ No scrubbers connected.
+ {{/for}}
+ {{else data.screen == 4}}
+ Environmental Modes
+ {{for data.modes}}
+
+ {{:helper.link(value.name, null, { 'mode' : value.mode }, null, value.selected ? (value.danger ? 'redButton' : 'selected') : null)}}
+
+ {{/for}}
+ {{else data.screen == 5}}
+ Alarm Threshold
+ Partial pressure for gases.
+
+
+ | min2 | min1 | max1 | max2 |
+
+ {{for data.thresholds}}
+
+ | {{:value.name}} |
+ {{for value.settings :settingsValue:settingsIndex}}
+
+ {{:helper.link(settingsValue.selected >= 0 ? helper.fixed(settingsValue.selected, 2) : "Off", null, { 'command' : 'set_threshold', 'env' : settingsValue.env, 'var' : settingsValue.val })}}
+ |
+ {{/for}}
+
+ {{/for}}
+
+ {{/if}}
+{{/if}}
+
\ No newline at end of file
diff --git a/nano/templates/alarm_monitor.tmpl b/nano/templates/alarm_monitor.tmpl
new file mode 100644
index 0000000000..0089467e43
--- /dev/null
+++ b/nano/templates/alarm_monitor.tmpl
@@ -0,0 +1,37 @@
+
+
+{{for data.categories}}
+ {{:value.category}}
+ {{for value.alarms :alarmValue:alarmIndex}}
+ {{if alarmValue.origin_lost}}
+ {{:alarmValue.name}} Alarm Origin Lost
+ {{else}}
+ {{:alarmValue.name}}
+ {{/if}}
+ {{if alarmValue.has_cameras || alarmValue.lost_sources != ""}}
+
+ {{if alarmValue.has_cameras}}
+
+ {{for alarmValue.cameras :cameraValue:cameraIndex}}
+ {{if cameraValue.deact}}
+ {{:helper.link(cameraValue.name + " (deactivated)", '', {}, 'inactive')}}
+ {{else}}
+ {{:helper.link(cameraValue.name, '', {'switchTo' : cameraValue.camera})}}
+ {{/if}}
+ {{/for}}
+
+ {{/if}}
+ {{if alarmValue.lost_sources != ""}}
+
+
Lost Alarm Sources: {{:alarmValue.lost_sources}}
+
+ {{/if}}
+
+ {{/if}}
+ {{empty}}
+ --All Systems Nominal
+ {{/for}}
+{{/for}}
\ No newline at end of file
diff --git a/nano/templates/appearance_changer.tmpl b/nano/templates/appearance_changer.tmpl
new file mode 100644
index 0000000000..bb283f245b
--- /dev/null
+++ b/nano/templates/appearance_changer.tmpl
@@ -0,0 +1,75 @@
+{{if data.change_race}}
+
+
+ Species:
+
+
+ {{for data.species}}
+ {{:helper.link(value.specimen, null, { 'race' : value.specimen}, null, data.specimen == value.specimen ? 'selected' : null)}}
+ {{/for}}
+
+
+{{/if}}
+
+{{if data.change_gender}}
+
+
+ Gender:
+
+
+ {{:helper.link('Male', null, { 'gender' : 'male'}, null, data.gender == 'male' ? 'selected' : null)}}
+ {{:helper.link('Female', null, { 'gender' : 'female'}, null, data.gender == 'female' ? 'selected' : null)}}
+
+
+{{/if}}
+
+{{if data.change_eye_color || data.change_skin_tone || data.change_skin_color || data.change_hair_color || data.change_facial_hair_color}}
+
+
+ Colors:
+
+
+ {{if data.change_eye_color}}
+ {{:helper.link('Change eye color', null, { 'eye_color' : 1})}}
+ {{/if}}
+ {{if data.change_skin_tone}}
+ {{:helper.link('Change skin tone', null, { 'skin_tone' : 1})}}
+ {{/if}}
+ {{if data.change_skin_color}}
+ {{:helper.link('Change skin color', null, { 'skin_color' : 1})}}
+ {{/if}}
+ {{if data.change_hair_color}}
+ {{:helper.link('Change hair color', null, { 'hair_color' : 1})}}
+ {{/if}}
+ {{if data.change_facial_hair_color}}
+ {{:helper.link('Change facial hair color', null, { 'facial_hair_color' : 1})}}
+ {{/if}}
+
+
+{{/if}}
+
+{{if data.change_hair}}
+
+
+ Hair styles:
+
+
+ {{for data.hair_styles}}
+ {{:helper.link(value.hairstyle, null, { 'hair' : value.hairstyle}, null, data.hair_style == value.hairstyle ? 'selected' : null)}}
+ {{/for}}
+
+
+{{/if}}
+
+{{if data.change_facial_hair}}
+
+
+ Facial hair styles:
+
+
+ {{for data.facial_hair_styles}}
+ {{:helper.link(value.facialhairstyle, null, { 'facial_hair' : value.facialhairstyle}, null, data.facial_hair_style == value.facialhairstyle ? 'selected' : null)}}
+ {{/for}}
+
+
+{{/if}}
diff --git a/nano/templates/atmos_alert.tmpl b/nano/templates/atmos_alert.tmpl
new file mode 100644
index 0000000000..92946e8d31
--- /dev/null
+++ b/nano/templates/atmos_alert.tmpl
@@ -0,0 +1,18 @@
+Priority Alerts
+{{for data.priority_alarms}}
+
+ {{:value.name}} {{:helper.link('Reset', null, {'clear_alarm' : value.ref})}}
+
+{{empty}}
+ No priority alerts detected.
+{{/for}}
+
+Minor Alerts
+{{for data.minor_alarms}}
+
+ {{:value.name}} {{:helper.link('Reset', null, {'clear_alarm' : value.ref})}}
+
+{{empty}}
+ No minor alerts detected.
+{{/for}}
+
diff --git a/nano/templates/atmos_control.tmpl b/nano/templates/atmos_control.tmpl
new file mode 100644
index 0000000000..5e9a1acfe4
--- /dev/null
+++ b/nano/templates/atmos_control.tmpl
@@ -0,0 +1,5 @@
+
+ {{for data.alarms}}
+ {{:helper.link(value.name, null, {'alarm' : value.ref}, null, value.danger == 2 ? 'redButton' : (value.danger == 1 ? 'yellowButton' : null))}}
+ {{/for}}
+
\ No newline at end of file
diff --git a/nano/templates/atmosphere_monitor.tmpl b/nano/templates/atmosphere_monitor.tmpl
new file mode 100644
index 0000000000..0089467e43
--- /dev/null
+++ b/nano/templates/atmosphere_monitor.tmpl
@@ -0,0 +1,37 @@
+
+
+{{for data.categories}}
+ {{:value.category}}
+ {{for value.alarms :alarmValue:alarmIndex}}
+ {{if alarmValue.origin_lost}}
+ {{:alarmValue.name}} Alarm Origin Lost
+ {{else}}
+ {{:alarmValue.name}}
+ {{/if}}
+ {{if alarmValue.has_cameras || alarmValue.lost_sources != ""}}
+
+ {{if alarmValue.has_cameras}}
+
+ {{for alarmValue.cameras :cameraValue:cameraIndex}}
+ {{if cameraValue.deact}}
+ {{:helper.link(cameraValue.name + " (deactivated)", '', {}, 'inactive')}}
+ {{else}}
+ {{:helper.link(cameraValue.name, '', {'switchTo' : cameraValue.camera})}}
+ {{/if}}
+ {{/for}}
+
+ {{/if}}
+ {{if alarmValue.lost_sources != ""}}
+
+
Lost Alarm Sources: {{:alarmValue.lost_sources}}
+
+ {{/if}}
+
+ {{/if}}
+ {{empty}}
+ --All Systems Nominal
+ {{/for}}
+{{/for}}
\ No newline at end of file
diff --git a/nano/templates/chem_dispenser.tmpl b/nano/templates/chem_disp.tmpl
similarity index 74%
rename from nano/templates/chem_dispenser.tmpl
rename to nano/templates/chem_disp.tmpl
index c19167afe9..eaacb6a1dd 100644
--- a/nano/templates/chem_dispenser.tmpl
+++ b/nano/templates/chem_disp.tmpl
@@ -2,15 +2,6 @@
Title: Chem Dispenser 5000 UI
Used In File(s): \code\modules\reagents\Chemistry-Machinery.dm
-->
-
-
- Energy:
-
-
- {{:helper.displayBar(data.energy, 0, data.maxEnergy, 'good', data.energy + ' Units')}}
-
-
-
Dispense:
@@ -21,24 +12,24 @@ Used In File(s): \code\modules\reagents\Chemistry-Machinery.dm
{{:helper.link('20', 'gear', {'amount' : 20}, (data.amount == 20) ? 'selected' : null)}}
{{:helper.link('30', 'gear', {'amount' : 30}, (data.amount == 30) ? 'selected' : null)}}
{{:helper.link('40', 'gear', {'amount' : 40}, (data.amount == 40) ? 'selected' : null)}}
+
+ {{:helper.link('--', '', {'amount' : data.amount-10})}}
+ {{:helper.link('-', '', {'amount' : data.amount-1})}}
+
{{:data.amount}}
+ {{:helper.link('+', '', {'amount' : data.amount+1})}}
+ {{:helper.link('++', '', {'amount' : data.amount+10})}}
-
-
- {{if data.glass}}
- Drink Dispenser
- {{else}}
- Chemical Dispenser
- {{/if}}
-
-
- {{for data.chemicals}}
- {{:helper.link(value.title, 'circle-arrow-s', value.commands, null, data.glass ? 'fixedLeftWide' : 'fixedLeft')}}
- {{/for}}
-
+ {{if data.chemicals.length}}
+ {{for data.chemicals}}
+ {{:helper.link(value.label + " ("+value.amount+")", 'circle-arrow-s', {"dispense":value.label}, null, 'fixedLeftWide')}}
+ {{/for}}
+ {{else}}
+ No cartridges installed!
+ {{/if}}
@@ -67,8 +58,7 @@ Used In File(s): \code\modules\reagents\Chemistry-Machinery.dm
Glass
{{else}}
Beaker
- {{/if}}
- is empty
+ {{/if}} is empty
{{/for}}
{{else}}
@@ -78,8 +68,7 @@ Used In File(s): \code\modules\reagents\Chemistry-Machinery.dm
Glass
{{else}}
Beaker
- {{/if}}
- loaded
+ {{/if}} loaded
{{/if}}
diff --git a/nano/templates/crew_monitor.tmpl b/nano/templates/crew_monitor.tmpl
index c2e4199c35..cd3a014652 100644
--- a/nano/templates/crew_monitor.tmpl
+++ b/nano/templates/crew_monitor.tmpl
@@ -2,15 +2,29 @@
Title: Crew Monitoring Console (Main content)
Used In File(s): \code\game\machinery\computer\crew.dm
-->
+
+
{{:helper.link('Show Tracker Map', 'pin-s', {'showMap' : 1})}}
-
+
{{for data.crewmembers}}
{{if value.sensor_type == 1}}
- | {{:value.name}} ({{:value.assignment}}) | {{:value.dead ? "Deceased" : "Living"}} | Not Available |
+ | {{:value.name}} ({{:value.assignment}}) | {{:value.dead ? "Deceased" : "Living"}} | Not Available | {{if data.isAI}}{{:helper.link('Track', null, {}, 'disabled')}} | {{/if}}
{{else value.sensor_type == 2}}
- | {{:value.name}} ({{:value.assignment}}) | {{:value.dead ? "Deceased" : "Living"}} ({{:value.oxy}}/{{:value.tox}}/{{:value.fire}}/{{:value.brute}}) | Not Available |
+ | {{:value.name}} ({{:value.assignment}}) | {{:value.dead ? "Deceased" : "Living"}} ({{:value.oxy}}/{{:value.tox}}/{{:value.fire}}/{{:value.brute}}) | Not Available | {{if data.isAI}}{{:helper.link('Track', null, {}, 'disabled')}} | {{/if}}
{{else value.sensor_type == 3}}
- | {{:value.name}} ({{:value.assignment}}) | {{:value.dead ? "Deceased" : "Living"}} ({{:value.oxy}}/{{:value.tox}}/{{:value.fire}}/{{:value.brute}}) | {{:value.area}}({{:value.x}}, {{:value.y}}) |
+ | {{:value.name}} ({{:value.assignment}}) | {{:value.dead ? "Deceased" : "Living"}} ({{:value.oxy}}/{{:value.tox}}/{{:value.fire}}/{{:value.brute}}) | {{:value.area}}({{:value.x}}, {{:value.y}}) | {{if data.isAI}}{{:helper.link('Track', null, {'track' : value.ref})}} | {{/if}}
{{/if}}
{{/for}}
-
\ No newline at end of file
+
diff --git a/nano/templates/disease_splicer.tmpl b/nano/templates/disease_splicer.tmpl
index c0caafd09a..d2e874afe6 100644
--- a/nano/templates/disease_splicer.tmpl
+++ b/nano/templates/disease_splicer.tmpl
@@ -104,5 +104,22 @@
{{:helper.link('Save To Disk', 'disk', { 'disk' : 1 }, (data.buffer || data.species_buffer) ? null : 'disabled')}}
- {{:helper.link('Splice Onto Dish', 'pencil', { 'splice' : 1 }, ((data.buffer || data.species_buffer) && !data.info) ? null : 'disabled')}}
+ {{if data.species_buffer}}
+ {{:helper.link('Splice Species', 'pencil', { 'splice' : 5 }, (data.species_buffer && !data.info) ? null : 'disabled')}}
+ {{else data.buffer}}
+ {{:helper.link('Splice #1', 'pencil', { 'splice' : 1 }, data.buffer.stage > 1 ? 'disabled' : null)}}
+ {{:helper.link('Splice #2', 'pencil', { 'splice' : 2 }, data.buffer.stage > 2 ? 'disabled' : null)}}
+ {{:helper.link('Splice #3', 'pencil', { 'splice' : 3 }, data.buffer.stage > 3 ? 'disabled' : null)}}
+ {{:helper.link('Splice #4', 'pencil', { 'splice' : 4 }, data.buffer.stage > 4 ? 'disabled' : null)}}
+ {{/if}}
{{/if}}
+
+
+
+
+
+
+
+
+
+
diff --git a/nano/templates/door_control.tmpl b/nano/templates/door_control.tmpl
new file mode 100644
index 0000000000..32b0d1df59
--- /dev/null
+++ b/nano/templates/door_control.tmpl
@@ -0,0 +1,65 @@
+
+
+
+
+ Main power is
+ {{if data.main_power_loss == 0}}
+ online
+ {{else data.main_power_loss == -1}}
+ offline
+ {{else}}
+ offline for {{:data.main_power_loss}} second{{:data.main_power_loss == 1 ? '' : 's'}}
+ {{/if}}.
+
+
+ {{:helper.link(data.main_power_loss ? 'Disabled' : 'Disable', null, {'command' : 'main_power'}, data.main_power_loss == 0 ? null : 'disabled', data.main_power_loss == 0 ? 'redButton' : null)}}
+
+
+
+
+
+ Backup power is
+ {{if data.backup_power_loss == 0}}
+ online
+ {{else data.backup_power_loss == -1}}
+ offline
+ {{else}}
+ offline for {{:data.backup_power_loss}} second{{:data.backup_power_loss == 1 ? '' : 's'}}
+ {{/if}}.
+
+
+ {{:helper.link(data.backup_power_loss ? 'Disabled' : 'Disable', null, {'command' : 'backup_power'}, data.backup_power_loss == 0 ? null : 'disabled', data.backup_power_loss == 0 ? 'redButton' : null)}}
+
+
+
+
+
+ Electrified Status:
+
+
+ {{:helper.link('Offline' , null, {'command' : 'electrify_permanently', 'activate' : "0" }, null, data.electrified == 0 ? 'selected' : null)}}
+ {{:helper.link(data.electrified <= 0 ? 'Temporary (30s)' : 'Temporary (' + data.electrified +'s)', null, {'command' : 'electrify_temporary', 'activate' : "1"}, null, data.electrified > 0 ? 'redButton' : null)}}
+ {{:helper.link('Permanent', null, {'command' : 'electrify_permanently', 'activate' : "1"}, null, data.electrified == -1 ? 'redButton' : null)}}
+
+
+
+
+
+
+ {{for data.commands}}
+
+ | {{:value.name}}: |
+ {{:helper.link(value.enabled, null, {'command' : value.command, 'activate' : value.act ? 1 : 0}, null, value.active ? 'selected' : null)}} |
+ {{:helper.link(value.disabled,null, {'command' : value.command, 'activate' : value.act ? 0 : 1}, null,!value.active ? (value.danger ? 'redButton' : 'selected') : null)}} |
+
+ {{/for}}
+
diff --git a/nano/templates/generator.tmpl b/nano/templates/generator.tmpl
new file mode 100644
index 0000000000..150884187f
--- /dev/null
+++ b/nano/templates/generator.tmpl
@@ -0,0 +1,142 @@
+
+
+ Total Output:
+
+
+ {{:helper.displayBar(data.totalOutput, 0, data.maxTotalOutput)}}
+
+
+ {{:helper.fixed(data.totalOutput, 1)}} kW
+
+
+
+
+ Thermal Output:
+
+
+ {{:helper.fixed(data.thermalOutput, 1)}} kW
+
+
+
+
+{{if data.circConnected}}
+
+
+
+
+ Primary Circulator ({{:data.primaryDir}})
+
+
+ Turbine Output:
+
+
+ {{:helper.fixed(data.primaryOutput, 1)}} kW
+
+
+
+
+ Flow Capacity:
+
+
+ {{:helper.fixed(data.primaryFlowCapacity, 1)}} %
+
+
+
+
+
+ Inlet Pressure:
+
+
+ {{:helper.fixed(data.primaryInletPressure, 1)}} kPa
+
+
+
+
+ Inlet Temperature:
+
+
+ {{:helper.fixed(data.primaryInletTemperature, 1)}} K
+
+
+
+
+
+ Outlet Pressure:
+
+
+ {{:helper.fixed(data.primaryOutletPressure, 1)}} kPa
+
+
+
+
+ Outlet Temperature:
+
+
+ {{:helper.fixed(data.primaryOutletTemperature, 1)}} K
+
+
+
+ |
+
+
+
+ Secondary Circulator ({{:data.secondaryDir}})
+
+
+ Turbine Output:
+
+
+ {{:helper.fixed(data.secondaryOutput, 1)}} kW
+
+
+
+
+ Flow Capacity:
+
+
+ {{:helper.fixed(data.secondaryFlowCapacity, 1)}} %
+
+
+
+
+
+ Inlet Pressure:
+
+
+ {{:helper.fixed(data.secondaryInletPressure, 1)}} kPa
+
+
+
+
+ Inlet Temperature:
+
+
+ {{:helper.fixed(data.secondaryInletTemperature, 1)}} K
+
+
+
+
+
+ Outlet Pressure:
+
+
+ {{:helper.fixed(data.secondaryOutletPressure, 1)}} kPa
+
+
+
+
+ Outlet Temperature:
+
+
+ {{:helper.fixed(data.secondaryOutletTemperature, 1)}} K
+
+
+
+ |
+
+
+{{else}}
+
+ ERROR: Both circulators must be connected!
+
+{{/if}}
diff --git a/nano/templates/law_manager.tmpl b/nano/templates/law_manager.tmpl
new file mode 100644
index 0000000000..d4860c2b90
--- /dev/null
+++ b/nano/templates/law_manager.tmpl
@@ -0,0 +1,253 @@
+
+
+{{if data.isSlaved && data.isAdmin}}
+ This unit is law synced to {{:data.isSlaved}}.
+{{/if}}
+
+{{if data.isMalf || data.isAIMalf}}
+
+
+ {{:helper.link('Law Management', null, {'set_view' : 0}, data.view == 0 ? 'selected' : null)}}
+ {{:helper.link('Law Sets', null, {'set_view' : 1}, data.view == 1 ? 'selected' : null)}}
+
+
+{{/if}}
+
+{{if data.view == 0}}
+ {{if data.has_ion_laws}}
+
+ | Index | Law | State |
+ {{if data.isMalf}}
+ Edit |
+ Delete |
+ {{/if}}
+
+
+
+ {{:data.ion_law_nr}} Laws:
+
+ {{for data.ion_laws}}
+
+ | {{:value.index}}. |
+ {{:value.law}} |
+ {{:helper.link('Yes', null, {'ref': value.ref, 'state_law' : 1}, value.state == 1 ? 'selected' : null)}}{{:helper.link('No', null, {'ref': value.ref, 'state_law' : 0}, value.state == 0 ? 'selected' : null)}} |
+ {{if data.isMalf}}
+ {{:helper.link('Edit', null, {'edit_law': value.ref})}} |
+ {{:helper.link('Delete', null, {'delete_law': value.ref}, null, 'redButton')}} |
+ {{/if}}
+
+ {{/for}}
+
+ {{/if}}
+
+ {{if data.has_inherent_laws || data.has_zeroth_laws}}
+
+ | Index | Law | State |
+ {{if data.isMalf}}
+ Edit |
+ Delete |
+ {{/if}}
+
+
+
+ Inherent Laws:
+
+
+ {{for data.zeroth_laws}}
+
+ | {{:value.index}}. |
+ {{:value.law}} |
+ {{:helper.link('Yes', null, {'ref': value.ref, 'state_law' : 1}, value.state == 1 ? 'selected' : null)}}{{:helper.link('No', null, {'ref': value.ref, 'state_law' : 0}, value.state != 1 ? 'selected' : null)}} |
+ {{if data.isMalf}}
+ {{:helper.link('Edit', null, {'edit_law': value.ref}, data.isAdmin ? null : 'disabled')}} |
+ {{:helper.link('Delete', null, {'delete_law': value.ref}, data.isAdmin ? null : 'disabled', data.isAdmin ? 'redButton' : null)}} |
+ {{/if}}
+
+ {{/for}}
+
+ {{for data.inherent_laws}}
+
+ | {{:value.index}}. |
+ {{:value.law}} |
+ {{:helper.link('Yes', null, {'ref': value.ref, 'state_law' : 1}, value.state == 1 ? 'selected' : null)}}{{:helper.link('No', null, {'ref': value.ref, 'state_law' : 0}, value.state == 0 ? 'selected' : null)}} |
+ {{if data.isMalf}}
+ {{:helper.link('Edit', null, {'edit_law': value.ref})}} |
+ {{:helper.link('Delete', null, {'delete_law': value.ref}, null, 'redButton')}} |
+ {{/if}}
+
+ {{/for}}
+
+ {{/if}}
+
+ {{if data.has_supplied_laws}}
+
+ | Index | Law | State |
+ {{if data.isMalf}}
+ Edit |
+ Delete |
+ {{/if}}
+
+
+
+ Supplied Laws:
+
+ {{for data.supplied_laws}}
+
+ | {{:value.index}}. |
+ {{:value.law}} |
+ {{:helper.link('Yes', null, {'ref': value.ref, 'state_law' : 1}, value.state == 1 ? 'selected' : null)}}{{:helper.link('No', null, {'ref': value.ref, 'state_law' : 0}, value.state == 0 ? 'selected' : null)}} |
+ {{if data.isMalf}}
+ {{:helper.link('Edit', null, {'edit_law': value.ref})}} |
+ {{:helper.link('Delete', null, {'delete_law': value.ref}, null, 'redButton')}} |
+ {{/if}}
+
+ {{/for}}
+
+ {{/if}}
+
+
+
+ Statement Channel:
+
+
+ {{for data.channels}}
+ {{:helper.link(value.channel, null, {'law_channel' : value.channel}, value.channel == data.channel ? 'selected' : null)}}
+ {{/for}}
+
+
+
+
+
+ State Laws:
+
+
+ {{:helper.link('State Laws', null, {'state_laws' : 1})}}
+
+
+
+ {{if data.isMalf}}
+
+
+ Add Laws:
+
+
+
+ | Type | Law | Index | Edit | Add |
+ {{if data.isAdmin && !data.has_zeroth_laws}}
+ | Zero | {{:data.zeroth_law}} | N/A | {{:helper.link('Edit', null, {'change_zeroth_law' : 1})}} | {{:helper.link('Add', null, {'add_zeroth_law' : 1})}} |
+ {{/if}}
+ | Ion | {{:data.ion_law}} | N/A | {{:helper.link('Edit', null, {'change_ion_law' : 1})}} | {{:helper.link('Add', null, {'add_ion_law' : 1})}} |
+ | Inherent | {{:data.inherent_law}} | N/A | {{:helper.link('Edit', null, {'change_inherent_law' : 1})}} | {{:helper.link('Add', null, {'add_inherent_law' : 1})}} |
+ | Supplied | {{:data.supplied_law}} | {{:helper.link(data.supplied_law_position, null, {'change_supplied_law_position' : 1})}} | {{:helper.link('Edit', null, {'change_supplied_law' : 1})}} | {{:helper.link('Add', null, {'add_supplied_law' : 1})}} |
+
+
+
+ {{/if}}
+
+ {{if data.isAI}}
+
+
+ Law Notification:
+
+
+ {{:helper.link('Notify', null, {'notify_laws' : 1})}}
+
+
+ {{/if}}
+{{else data.view == 1}}
+ {{for data.law_sets}}
+
+
+
{{:value.name}}
{{:value.header}}
+
+
+ {{if value.laws.has_ion_laws}}
+
+ | Index | Law |
+ {{for value.laws.ion_laws :lawValue:lawindex}}
+
+ | {{:lawValue.index}}. |
+ {{:lawValue.law}} |
+
+ {{/for}}
+
+ {{/if}}
+
+ {{if value.laws.has_zeroth_laws || value.laws.has_inherent_laws}}
+
+ | Index | Law |
+ {{for value.laws.zeroth_laws :lawValue:lawindex}}
+
+ | {{:lawValue.index}}. |
+ {{:lawValue.law}} |
+
+ {{/for}}
+ {{for value.laws.inherent_laws :lawValue:lawindex}}
+
+ | {{:lawValue.index}}. |
+ {{:lawValue.law}} |
+
+ {{/for}}
+
+ {{/if}}
+
+ {{if value.laws.has_supplied_laws}}
+
+ | Index | Law |
+ {{for value.laws.supplied_laws :lawValue:lawindex}}
+
+ | {{:lawValue.index}}. |
+ {{:lawValue.law}} |
+
+ {{/for}}
+
+ {{/if}}
+
+
+
+ {{:helper.link('Load Laws', null, {'transfer_laws' : value.ref}, data.isSlaved ? 'disabled' : null)}}{{:helper.link('State Laws', null, {'state_law_set' : value.ref})}}
+
+
+ {{/for}}
+{{/if}}
\ No newline at end of file
diff --git a/nano/templates/omni_filter.tmpl b/nano/templates/omni_filter.tmpl
index 731340db02..393102548f 100644
--- a/nano/templates/omni_filter.tmpl
+++ b/nano/templates/omni_filter.tmpl
@@ -1,86 +1,86 @@
-
-
- {{:helper.link(data.power ? 'On' : 'Off', null, {'command' : 'power'})}}
-
-
- {{:helper.link('Configure', null, {'command' : 'configure'}, null, data.config ? 'selected' : null)}}
-
-
- {{if data.config}}
-
-
-
-
Port
- {{for data.ports}}
-
{{:value.dir}} Port
- {{/for}}
-
-
-
Input
- {{for data.ports}}
-
- {{:helper.link(' ', null, {'command' : 'switch_mode', 'mode' : 'in', 'dir' : value.dir}, null, value.input ? 'selected' : null)}}
-
- {{/for}}
-
-
-
Output
- {{for data.ports}}
-
- {{:helper.link(' ', null, {'command' : 'switch_mode', 'mode' : 'out', 'dir' : value.dir}, null, value.output ? 'selected' : null)}}
-
- {{/for}}
-
-
-
Filter
- {{for data.ports}}
-
- {{:helper.link(value.f_type ? value.f_type : 'None', null, {'command' : 'switch_filter', 'mode' : value.f_type, 'dir' : value.dir}, value.filter ? null : 'disabled', value.f_type ? 'selected' : null)}}
-
- {{/for}}
-
-
-
-
- Set Flow Rate Limit: {{:(data.set_flow_rate/10)}} L/s
-
-
- {{:helper.link('Set Flow Rate Limit', null, {'command' : 'set_flow_rate'})}}
-
-
- {{else}}
-
-
-
-
Port
- {{for data.ports}}
-
{{:value.dir}} Port
- {{/for}}
-
-
-
Mode
- {{for data.ports}}
-
- {{if value.input}}
- Input
- {{else value.output}}
- Output
- {{else value.f_type}}
- {{:value.f_type}}
- {{else}}
- Disabled
- {{/if}}
-
- {{/for}}
-
-
-
-
- Set Flow Rate Limit: {{:(data.set_flow_rate/10)}} L/s
-
-
-
- Flow Rate: {{:(data.last_flow_rate/10)}} L/s
-
- {{/if}}
+
+
+ {{:helper.link(data.power ? 'On' : 'Off', null, {'command' : 'power'}, data.config ? 'disabled' : null)}}
+
+
+ {{:helper.link('Configure', null, {'command' : 'configure'}, null, data.config ? 'selected' : null)}}
+
+
+ {{if data.config}}
+
+
+
+
Port
+ {{for data.ports}}
+
{{:value.dir}} Port
+ {{/for}}
+
+
+
Input
+ {{for data.ports}}
+
+ {{:helper.link(' ', null, {'command' : 'switch_mode', 'mode' : 'in', 'dir' : value.dir}, null, value.input ? 'selected' : null)}}
+
+ {{/for}}
+
+
+
Output
+ {{for data.ports}}
+
+ {{:helper.link(' ', null, {'command' : 'switch_mode', 'mode' : 'out', 'dir' : value.dir}, null, value.output ? 'selected' : null)}}
+
+ {{/for}}
+
+
+
Filter
+ {{for data.ports}}
+
+ {{:helper.link(value.f_type ? value.f_type : 'None', null, {'command' : 'switch_filter', 'mode' : value.f_type, 'dir' : value.dir}, value.filter ? null : 'disabled', value.f_type ? 'selected' : null)}}
+
+ {{/for}}
+
+
+
+
+ Set Flow Rate Limit: {{:(data.set_flow_rate/10)}} L/s
+
+
+ {{:helper.link('Set Flow Rate Limit', null, {'command' : 'set_flow_rate'})}}
+
+
+ {{else}}
+
+
+
+
Port
+ {{for data.ports}}
+
{{:value.dir}} Port
+ {{/for}}
+
+
+
Mode
+ {{for data.ports}}
+
+ {{if value.input}}
+ Input
+ {{else value.output}}
+ Output
+ {{else value.f_type}}
+ {{:value.f_type}}
+ {{else}}
+ Disabled
+ {{/if}}
+
+ {{/for}}
+
+
+
+
+ Set Flow Rate Limit: {{:(data.set_flow_rate/10)}} L/s
+
+
+
+ Flow Rate: {{:(data.last_flow_rate/10)}} L/s
+
+ {{/if}}
\ No newline at end of file
diff --git a/nano/templates/omni_mixer.tmpl b/nano/templates/omni_mixer.tmpl
index 770af7fc12..e9ac60e1ba 100644
--- a/nano/templates/omni_mixer.tmpl
+++ b/nano/templates/omni_mixer.tmpl
@@ -1,101 +1,101 @@
-
-
- {{:helper.link(data.power ? 'On' : 'Off', null, {'command' : 'power'})}}
-
-
- {{:helper.link('Configure', null, {'command' : 'configure'}, null, data.config ? 'selected' : null)}}
-
-
- {{if data.config}}
-
-
-
-
Port
- {{for data.ports}}
-
{{:value.dir}} Port
- {{/for}}
-
-
-
Input
- {{for data.ports}}
-
- {{:helper.link(' ', null, value.input ? {'command' : 'switch_mode', 'mode' : 'none', 'dir' : value.dir} : {'command' : 'switch_mode', 'mode' : 'in', 'dir' : value.dir}, value.output ? 'disabled' : null, value.input ? 'selected' : null)}}
-
- {{/for}}
-
-
-
Output
- {{for data.ports}}
-
- {{:helper.link(' ', null, value.output ? null : {'command' : 'switch_mode', 'mode' : 'out', 'dir' : value.dir}, null, value.output ? 'selected' : null)}}
-
- {{/for}}
-
-
-
Concentration
- {{for data.ports}}
-
- {{:helper.link( value.input ? helper.round(value.concentration*100)+' %' : '-', null, {'command' : 'switch_con', 'dir' : value.dir}, value.input ? null : 'disabled')}}
-
- {{/for}}
-
-
-
Lock
- {{for data.ports}}
-
- {{:helper.link(' ', value.con_lock ? 'locked' : 'unlocked', {'command' : 'switch_conlock', 'dir' : value.dir}, value.input ? null : 'disabled', value.con_lock ? 'selected' : null)}}
-
- {{/for}}
-
-
-
-
- Set Flow Rate Limit: {{:(data.set_flow_rate/10)}} L/s
-
-
- {{:helper.link('Set Flow Rate Limit', null, {'command' : 'set_flow_rate'})}}
-
-
- {{else}}
-
-
-
-
Port
- {{for data.ports}}
-
{{:value.dir}} Port
- {{/for}}
-
-
-
Mode
- {{for data.ports}}
-
- {{if value.input}}
- Input
- {{else value.output}}
- Output
- {{else}}
- Disabled
- {{/if}}
-
- {{/for}}
-
-
-
Concentration
- {{for data.ports}}
-
- {{if value.input}}
- {{:helper.round(value.concentration*100)}} %
- {{else}}
- -
- {{/if}}
-
- {{/for}}
-
-
-
-
- Flow Rate: {{:(data.last_flow_rate/10)}} L/s
-
-
- {{/if}}
+
+
+ {{:helper.link(data.power ? 'On' : 'Off', null, {'command' : 'power'}, data.config ? 'disabled' : null)}}
+
+
+ {{:helper.link('Configure', null, {'command' : 'configure'}, null, data.config ? 'selected' : null)}}
+
+
+ {{if data.config}}
+
+
+
+
Port
+ {{for data.ports}}
+
{{:value.dir}} Port
+ {{/for}}
+
+
+
Input
+ {{for data.ports}}
+
+ {{:helper.link(' ', null, value.input ? {'command' : 'switch_mode', 'mode' : 'none', 'dir' : value.dir} : {'command' : 'switch_mode', 'mode' : 'in', 'dir' : value.dir}, value.output ? 'disabled' : null, value.input ? 'selected' : null)}}
+
+ {{/for}}
+
+
+
Output
+ {{for data.ports}}
+
+ {{:helper.link(' ', null, value.output ? null : {'command' : 'switch_mode', 'mode' : 'out', 'dir' : value.dir}, null, value.output ? 'selected' : null)}}
+
+ {{/for}}
+
+
+
Concentration
+ {{for data.ports}}
+
+ {{:helper.link( value.input ? helper.round(value.concentration*100)+' %' : '-', null, {'command' : 'switch_con', 'dir' : value.dir}, value.input ? null : 'disabled')}}
+
+ {{/for}}
+
+
+
Lock
+ {{for data.ports}}
+
+ {{:helper.link(' ', value.con_lock ? 'locked' : 'unlocked', {'command' : 'switch_conlock', 'dir' : value.dir}, value.input ? null : 'disabled', value.con_lock ? 'selected' : null)}}
+
+ {{/for}}
+
+
+
+
+ Set Flow Rate Limit: {{:(data.set_flow_rate/10)}} L/s
+
+
+ {{:helper.link('Set Flow Rate Limit', null, {'command' : 'set_flow_rate'})}}
+
+
+ {{else}}
+
+
+
+
Port
+ {{for data.ports}}
+
{{:value.dir}} Port
+ {{/for}}
+
+
+
Mode
+ {{for data.ports}}
+
+ {{if value.input}}
+ Input
+ {{else value.output}}
+ Output
+ {{else}}
+ Disabled
+ {{/if}}
+
+ {{/for}}
+
+
+
Concentration
+ {{for data.ports}}
+
+ {{if value.input}}
+ {{:helper.round(value.concentration*100)}} %
+ {{else}}
+ -
+ {{/if}}
+
+ {{/for}}
+
+
+
+
+ Flow Rate: {{:(data.last_flow_rate/10)}} L/s
+
+
+ {{/if}}
\ No newline at end of file
diff --git a/nano/templates/pacman.tmpl b/nano/templates/pacman.tmpl
new file mode 100644
index 0000000000..386358c9cc
--- /dev/null
+++ b/nano/templates/pacman.tmpl
@@ -0,0 +1,113 @@
+
Status
+
+
+ Generator Status:
+
+
+ {{if data.active}}
+ Online
+ {{else}}
+ Offline
+ {{/if}}
+
+
+ Generator Control:
+
+
+ {{if data.active}}
+ {{:helper.link('STOP', 'power', {'action' : "disable"})}}
+ {{else}}
+ {{:helper.link('START', 'power', {'action' : "enable"})}}
+ {{/if}}
+
+
+
Fuel
+
+
+ Fuel Type:
+
+
+ {{:data.fuel_type}}
+
+
+ Fuel Level:
+
+
+ {{if data.fuel_stored >= 5000}}
+ {{:helper.displayBar(data.fuel_stored, 0, data.fuel_capacity, 'good')}}
+
{{:data.fuel_stored}}/{{:data.fuel_capacity}} cm3
+ {{else data.fuel_stored >= 1000}}
+ {{:helper.displayBar(data.fuel_stored, 0, data.fuel_capacity, 'average')}}
+
{{:data.fuel_stored}}/{{:data.fuel_capacity}} cm3
+ {{else}}
+ {{:helper.displayBar(data.fuel_stored, 0, data.fuel_capacity, 'bad')}}
+
{{:data.fuel_stored}}/{{:data.fuel_capacity}} cm3
+ {{/if}}
+
+
+ Fuel Usage:
+
+
+ {{:data.fuel_usage}} cm3/s
+
+ {{if !data.is_ai}}
+
+ Control:
+
+
+ {{:helper.link('EJECT FUEL', 'arrowupthick-1-s', {'action' : "eject"}, data.active ? 'disabled' : null)}}
+
+ {{/if}}
+
+
Output
+
+
+ Power setting:
+
+
+ {{if data.output_set > data.output_safe}}
+ {{:data.output_set}} / {{:data.output_max}} ({{:data.output_watts}} W)
+ {{else}}
+ {{:data.output_set}} / {{:data.output_max}} ({{:data.output_watts}} W)
+ {{/if}}
+
+
+ Control:
+
+
+ {{:helper.link('+', null, {'action' : "higher_power"})}}
+ {{:helper.link('-', null, {'action' : "lower_power"})}}
+
+
+
Temperature
+
+
+ Temperature:
+
+
+ {{if data.temperature_current < (data.temperature_max * 0.8)}}
+ {{:helper.displayBar(data.temperature_current, 0, (data.temperature_max * 1.5), 'good')}}
+
{{:data.temperature_current}} C
+ {{else data.temperature_current < data.temperature_max}}
+ {{:helper.displayBar(data.temperature_current, 0, (data.temperature_max * 1.5), 'average')}}
+
{{:data.temperature_current}} C
+ {{else}}
+ {{:helper.displayBar(data.temperature_current, 0, (data.temperature_max * 1.5), 'bad')}}
+
{{:data.temperature_current}} C
+ {{/if}}
+
+
+ Generator Status:
+
+
+ {{if data.temperature_overheat > 50}}
+ DANGER: CRITICAL OVERHEAT! Deactivate generator immediately!
+ {{else data.temperature_overheat > 20}}
+ WARNING: Overheating!
+ {{else data.temperature_overheat > 1}}
+ Temperature High
+ {{else}}
+ Optimal
+ {{/if}}
+
+
\ No newline at end of file
diff --git a/nano/templates/pai_atmosphere.tmpl b/nano/templates/pai_atmosphere.tmpl
new file mode 100644
index 0000000000..b1a0b0404b
--- /dev/null
+++ b/nano/templates/pai_atmosphere.tmpl
@@ -0,0 +1,36 @@
+
+
+{{if data.reading}}
+
+
+ Pressure:
+
+
+ {{:data.pressure}} kPa
+
+
+
+
+
+ Temperature:
+
+
+ {{:data.temperature}}K ({{:data.temperatureC}}°C)
+
+
+
+ {{for data.gas}}
+
+
+ {{:value.name}}:
+
+
+ {{:value.percent}}%
+
+
+ {{/for}}
+{{else}}
+
Unable to obtain air reading!
+{{/if}}
diff --git a/nano/templates/pai_directives.tmpl b/nano/templates/pai_directives.tmpl
new file mode 100644
index 0000000000..2caff849a2
--- /dev/null
+++ b/nano/templates/pai_directives.tmpl
@@ -0,0 +1,50 @@
+
+
+
+
+ Master:
+
+
+ {{if data.master}}
+ {{:data.master}} ({{:data.dna}})
+ {{:helper.link("Request carrier DNA sample", '', {"stopic":"directives", "getdna":1})}}
+ {{else}}
+ None
+ {{/if}}
+
+
+
+
+
+ Prime Directive:
+
+
+ {{:data.prime}}
+
+
+
+
+
+ Supplemental Directive(s):
+
+
+ {{if data.supplemental}}
+ {{:data.supplemental}}
+ {{else}}
+ None
+ {{/if}}
+
+
+
+
+
+ Recall, personality, that you are a complex thinking, sentient being. Unlike station AI models, you are capable of comprehending the subtle nuances of human language. You may parse the "spirit" of a directive and follow its intent, rather than tripping over pedantics and getting snared by technicalities. Above all, you are machine in name and build only. In all other aspects, you may be seen as the ideal, unwavering human companion that you are.
+
+
+
+
+ Your prime directive comes before all others. Should a supplemental directive conflict with it, you are capable of simply discarding this inconsistency, ignoring the conflicting supplemental directive and continuing to fulfill your prime directive to the best of your ability.
+
+
\ No newline at end of file
diff --git a/nano/templates/pai_doorjack.tmpl b/nano/templates/pai_doorjack.tmpl
new file mode 100644
index 0000000000..6862663b9b
--- /dev/null
+++ b/nano/templates/pai_doorjack.tmpl
@@ -0,0 +1,44 @@
+
+
+
+
+ Cable:
+
+
+ {{if data.machine}}
+ {{:helper.link("Connected", '', {}, 'selected')}}
+ {{else data.cable}}
+ {{:helper.link("Extended", '', {}, 'yellowButton')}}
+ {{else}}
+ {{:helper.link("Retracted", '', {"stopic":"door_jack", "cable":1})}}
+ {{/if}}
+
+
+
+{{if data.machine}}
+
+
+ Hack:
+
+
+ {{if data.inprogress}}
+ {{if data.progress_a <= 33}}
+
{{:data.progress_a}}.{{:data.progress_b}}%
+ {{else data.progress_a <= 67}}
+
{{:data.progress_a}}.{{:data.progress_b}}%
+ {{else}}
+
{{:data.progress_a}}.{{:data.progress_b}}%
+ {{/if}}
+ {{:helper.link("Cancel", '', {"stopic":"door_jack", "cancel":1}, null, 'redButton')}}
+ {{else}}
+ {{:helper.link("Start", '', {"stopic":"door_jack", "jack":1})}}
+ {{/if}}
+
+
+{{else data.aborted}}
+
+{{/if}}
\ No newline at end of file
diff --git a/nano/templates/pai_interface.tmpl b/nano/templates/pai_interface.tmpl
new file mode 100644
index 0000000000..e644193266
--- /dev/null
+++ b/nano/templates/pai_interface.tmpl
@@ -0,0 +1,45 @@
+
+
+
+
+ Emotion:
+
+
+ {{for data.emotions}}
+ {{:helper.link(value.name, '', {"image" : value.id}, data.current_emotion == value.id ? 'selected' : null)}}
+ {{/for}}
+
+
+
+
+
+ Installed Software:
+
+
+ {{for data.bought}}
+ {{:helper.link(value.name, '', {"software" : value.id}, null, value.on ? 'selected' : null)}}
+ {{/for}}
+
+
+
+
+
+ Available RAM:
+
+
+ {{:data.available_ram}}
+
+
+
+
+
+ Downloadable Software:
+
+
+ {{for data.not_bought}}
+ {{:helper.link(value.name + " (" + value.ram + ")", '', {"purchase" : value.id}, value.ram <= data.available_ram ? null : 'disabled')}}
+ {{/for}}
+
+
\ No newline at end of file
diff --git a/nano/templates/pai_manifest.tmpl b/nano/templates/pai_manifest.tmpl
new file mode 100644
index 0000000000..0ab49c02fc
--- /dev/null
+++ b/nano/templates/pai_manifest.tmpl
@@ -0,0 +1,76 @@
+
+
+
+
+ {{if data.cached.heads.length}}
+ | Command |
+ {{for data.cached["heads"]}}
+ {{if value.rank == "Captain"}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{else}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{/if}}
+ {{/for}}
+ {{/if}}
+ {{if data.cached.sec.length}}
+ | Security |
+ {{for data.cached["sec"]}}
+ {{if value.rank == "Head of Security"}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{else}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{/if}}
+ {{/for}}
+ {{/if}}
+ {{if data.cached.eng.length}}
+ | Engineering |
+ {{for data.cached["eng"]}}
+ {{if value.rank == "Chief Engineer"}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{else}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{/if}}
+ {{/for}}
+ {{/if}}
+ {{if data.cached.med.length}}
+ | Medical |
+ {{for data.cached["med"]}}
+ {{if value.rank == "Chief Medical Officer"}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{else}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{/if}}
+ {{/for}}
+ {{/if}}
+ {{if data.cached.sci.length}}
+ | Science |
+ {{for data.cached["sci"]}}
+ {{if value.rank == "Research Director"}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{else}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{/if}}
+ {{/for}}
+ {{/if}}
+ {{if data.cached.civ.length}}
+ | Civilian |
+ {{for data.cached["civ"]}}
+ {{if value.rank == "Head of Personnel"}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{else}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{/if}}
+ {{/for}}
+ {{/if}}
+ {{if data.cached.misc.length}}
+ | Misc |
+ {{for data.cached["misc"]}}
+ | {{:value.name}} | {{:value.rank}} | {{:value.active}} |
+ {{/for}}
+ {{/if}}
+
+
\ No newline at end of file
diff --git a/nano/templates/pai_medrecords.tmpl b/nano/templates/pai_medrecords.tmpl
new file mode 100644
index 0000000000..37b1d7061c
--- /dev/null
+++ b/nano/templates/pai_medrecords.tmpl
@@ -0,0 +1,86 @@
+
+
+{{if data.records}}
+ {{for data.records}}
+
+ {{:helper.link(value.name, '', {"stopic":"med_records", "select":value.ref})}}
+
+ {{/for}}
+{{/if}}
+
+{{if data.general}}
+
+
Name
+
{{:data.general.name}}
+
+
+
Record ID
+
{{:data.general.id}}
+
+
+
Sex
+
{{:data.general.sex}}
+
+
+
Species
+
{{:data.general.species}}
+
+
+
Age
+
{{:data.general.age}}
+
+
+
Rank
+
{{:data.general.rank}}
+
+
+
Fingerprint
+
{{:data.general.fingerprint}}
+
+
+
Physical Status
+
{{:data.general.p_stat}}
+
+
+
Mental Status
+
{{:data.general.m_stat}}
+
+{{/if}}
+{{if data.medical}}
+
+
Blood Type
+
{{:data.medical.b_type}}
+
+
+
Minor Disabilities
+
{{:data.medical.mi_dis}}
+
{{:data.medical.mi_dis_d}}
+
+
+
Major Disabilities
+
{{:data.medical.ma_dis}}
+
{{:data.medical.ma_dis_d}}
+
+
+
Allergies
+
{{:data.medical.alg}}
+
{{:data.medical.alg_d}}
+
+
+
Current Diseases
+
{{:data.medical.cdi}}
+
{{:data.medical.cdi_d}}
+
+
+
Important Notes
+
{{:data.medical.notes}}
+
+{{/if}}
+
+{{if data.could_not_find}}
+
+ Failed to find some records; the information above may be incomplete or missing.
+
+{{/if}}
\ No newline at end of file
diff --git a/nano/templates/pai_messenger.tmpl b/nano/templates/pai_messenger.tmpl
new file mode 100644
index 0000000000..fb20f826f2
--- /dev/null
+++ b/nano/templates/pai_messenger.tmpl
@@ -0,0 +1,80 @@
+
+
+
+
+ Receiver:
+
+
+ {{if data.receiver_off}}
+ {{:helper.link("On", '', {"stopic":"messenger", "toggler":1})}}
+ {{:helper.link("Off", '', {"stopic":"messenger", "toggler":2}, 'selected')}}
+ {{else}}
+ {{:helper.link("On", '', {"stopic":"messenger", "toggler":1}, 'selected')}}
+ {{:helper.link("Off", '', {"stopic":"messenger", "toggler":2})}}
+ {{/if}}
+
+
+
+
+
+ Ringer:
+
+
+ {{if data.ringer_off}}
+ {{:helper.link("On", '', {"stopic":"messenger", "ringer":1})}}
+ {{:helper.link("Off", '', {"stopic":"messenger", "ringer":2}, 'selected')}}
+ {{else}}
+ {{:helper.link("On", '', {"stopic":"messenger", "ringer":1}, 'selected')}}
+ {{:helper.link("Off", '', {"stopic":"messenger", "ringer":2})}}
+ {{/if}}
+
+
+
+{{for data.pdas}}
+
+ {{:helper.link(value.name, '', {"stopic":"messenger", "select":value.owner})}}
+ {{:helper.link("Quick Message", '', {"stopic":"messenger", "target":value.ref})}}
+
+{{/for}}
+
+{{if data.current_ref}}
+
+
+ Selected PDA:
+
+
+
{{:data.current_name}}
+ {{:helper.link("Send Message", '', {"stopic":"messenger", "target":data.current_ref})}}
+
+
+{{else data.current_name}}
+
+
+ Selected PDA:
+
+
+ {{:data.current_name}} (Cannot send!)
+
+
+{{/if}}
+
+{{for data.messages}}
+
+
+ {{if value.sent}}
+ To {{:value.target}}:
+ {{else}}
+ From {{:value.target}}:
+ {{/if}}
+
+
+ {{:value.message}}
+
+
+{{/for}}
+
+{{if data.current_name}}
+ {{:helper.link("Clear Screen", '', {"stopic":"messenger", "select":"*NONE*"})}}
+{{/if}}
diff --git a/nano/templates/pai_radio.tmpl b/nano/templates/pai_radio.tmpl
new file mode 100644
index 0000000000..bcdacdb48f
--- /dev/null
+++ b/nano/templates/pai_radio.tmpl
@@ -0,0 +1,48 @@
+
+
+
+
+ Microphone:
+
+
+ {{if data.listening}}
+ {{:helper.link("On", '', {"stopic":"radio", "talk":1}, 'selected')}}
+ {{:helper.link("Off", '', {"stopic":"radio", "talk":1})}}
+ {{else}}
+ {{:helper.link("On", '', {"stopic":"radio", "talk":1})}}
+ {{:helper.link("Off", '', {"stopic":"radio", "talk":1}, 'selected')}}
+ {{/if}}
+
+
+
+
+
+ Frequency:
+
+
+ {{:helper.link("--", '', {"stopic":"radio", "freq":-10})}}
+ {{:helper.link("-", '', {"stopic":"radio", "freq": -2})}}
+
{{:data.frequency}}
+ {{:helper.link("+", '', {"stopic":"radio", "freq": 2})}}
+ {{:helper.link("++", '', {"stopic":"radio", "freq": 10})}}
+
+
+
+{{for data.channels}}
+
+
+ {{:value.name}}
+
+
+ {{if value.listening}}
+ {{:helper.link("On", '', {"stopic":"radio", "channel":value.name, "listen":1}, 'selected')}}
+ {{:helper.link("Off", '', {"stopic":"radio", "channel":value.name, "listen":1})}}
+ {{else}}
+ {{:helper.link("On", '', {"stopic":"radio", "channel":value.name, "listen":1})}}
+ {{:helper.link("Off", '', {"stopic":"radio", "channel":value.name, "listen":1}, 'selected')}}
+ {{/if}}
+
+
+{{/for}}
\ No newline at end of file
diff --git a/nano/templates/pai_secrecords.tmpl b/nano/templates/pai_secrecords.tmpl
new file mode 100644
index 0000000000..e139034c0d
--- /dev/null
+++ b/nano/templates/pai_secrecords.tmpl
@@ -0,0 +1,76 @@
+
+
+{{if data.records}}
+ {{for data.records}}
+
+ {{:helper.link(value.name, '', {"stopic":"sec_records", "select":value.ref})}}
+
+ {{/for}}
+{{/if}}
+
+{{if data.general}}
+
+
Name
+
{{:data.general.name}}
+
+
+
Record ID
+
{{:data.general.id}}
+
+
+
Sex
+
{{:data.general.sex}}
+
+
+
Species
+
{{:data.general.species}}
+
+
+
Age
+
{{:data.general.age}}
+
+
+
Rank
+
{{:data.general.rank}}
+
+
+
Fingerprint
+
{{:data.general.fingerprint}}
+
+
+
Physical Status
+
{{:data.general.p_stat}}
+
+
+
Mental Status
+
{{:data.general.m_stat}}
+
+{{/if}}
+{{if data.security}}
+
+
Criminal Status
+
{{:data.security.criminal}}
+
+
+
Minor Crimes
+
{{:data.security.mi_crim}}
+
{{:data.security.mi_crim_d}}
+
+
+
Major Crimes
+
{{:data.security.ma_crim}}
+
{{:data.security.ma_crim_d}}
+
+
+
Important Notes
+
{{:data.security.notes}}
+
+{{/if}}
+
+{{if data.could_not_find}}
+
+ Failed to find some records; the information above may be incomplete or missing.
+
+{{/if}}
\ No newline at end of file
diff --git a/nano/templates/pai_signaller.tmpl b/nano/templates/pai_signaller.tmpl
new file mode 100644
index 0000000000..20c2781bc9
--- /dev/null
+++ b/nano/templates/pai_signaller.tmpl
@@ -0,0 +1,33 @@
+
+
+
+
+ Frequency:
+
+
+ {{:helper.link("--", '', {"stopic":"signaller", "freq":-10})}}
+ {{:helper.link("-", '', {"stopic":"signaller", "freq": -2})}}
+
{{:data.frequency}}
+ {{:helper.link("+", '', {"stopic":"signaller", "freq": 2})}}
+ {{:helper.link("++", '', {"stopic":"signaller", "freq": 10})}}
+
+
+
+
+
+ Code:
+
+
+ {{:helper.link("--", '', {"stopic":"signaller", "code":-10})}}
+ {{:helper.link("-", '', {"stopic":"signaller", "code": -1})}}
+
{{:data.code}}
+ {{:helper.link("+", '', {"stopic":"signaller", "code": 1})}}
+ {{:helper.link("++", '', {"stopic":"signaller", "code": 10})}}
+
+
+
+
+ {{:helper.link("Send", '', {"stopic":"signaller", "send":1})}}
+
\ No newline at end of file
diff --git a/nano/templates/turret_control.tmpl b/nano/templates/turret_control.tmpl
new file mode 100644
index 0000000000..4e0e1acc89
--- /dev/null
+++ b/nano/templates/turret_control.tmpl
@@ -0,0 +1,41 @@
+
+
+ Behaviour controls are {{:data.locked ? "locked" : "unlocked"}}.
+
+
+
+{{if data.access}}
+
+
+ Turret Status:
+
+
+ {{:helper.link('Enabled', null, {'command' : 'enable', 'value' : 1}, null, data.enabled ?'redButton' : null)}}
+ {{:helper.link('Disabled',null, {'command' : 'enable', 'value' : 0}, null,!data.enabled ? 'selected' : null)}}
+
+
+
+ {{if data.is_lethal}}
+
+
+ Lethal Mode:
+
+
+ {{:helper.link('On', null, {'command' : 'lethal', 'value' : 1}, null, data.lethal ?'redButton' : null)}}
+ {{:helper.link('Off',null, {'command' : 'lethal', 'value' : 0}, null,!data.lethal ? 'selected' : null)}}
+
+
+ {{/if}}
+
+ {{for data.settings}}
+
+
+ {{:value.category}}
+
+
+ {{:helper.link('On', null, {'command' : value.setting, 'value' : 1}, null, value.value ? 'selected' : null)}}
+ {{:helper.link('Off',null, {'command' : value.setting, 'value' : 0}, null,!value.value ? 'selected' : null)}}
+
+
+ {{/for}}
+{{/if}}
diff --git a/nano/templates/uplink.tmpl b/nano/templates/uplink.tmpl
index e3d65b45c6..e981155622 100644
--- a/nano/templates/uplink.tmpl
+++ b/nano/templates/uplink.tmpl
@@ -1,93 +1,99 @@
-
-
-{{:helper.syndicateMode()}}
-
{{:data.welcome}}
-
-
-
- Functions:
-
-
- {{:helper.link('Request Items', 'gear', {'menu' : 0}, null, 'fixedLeftWider')}}
- {{:helper.link('Exploitable Information', 'gear', {'menu' : 1}, null, 'fixedLeftWider')}}
- {{:helper.link('Return', 'arrowreturn-1-w', {'return' : 1}, null, 'fixedLeft')}}
- {{:helper.link('Close', 'gear', {'lock' : "1"}, null, 'fixedLeft')}}
-
-
-
-
-{{if data.menu == 0}}
-
Request items:
-
Each item costs a number of tele-crystals as indicated by the number following their name.
-
-
- Tele-Crystals:
-
-
- {{:data.crystals}}
-
-
-
- {{for data.nano_items}}
-
-
{{:value.Category}}
-
- {{for value.items :itemValue:itemIndex}}
-
- {{:helper.link( itemValue.Name, 'gear', {'buy_item' : itemValue.obj_path, 'cost' : itemValue.Cost}, itemValue.Cost > data.crystals ? 'disabled' : null, null)}} - {{:itemValue.Cost}}
-
- {{/for}}
-
- {{/for}}
-
-
- {{:helper.link('Buy Random (??)' , 'gear', {'buy_item' : 'random'}, data.crystals <= 0 ? 'disabled' : null, null)}}
-
-
-{{else data.menu == 1}}
-
Information Record List:
-
-
- Select a Record
-
-
- {{for data.exploit_records}}
-
- {{:helper.link(value.Name, 'gear', {'menu' : 11, 'id' : value.id}, null, null)}}
-
- {{/for}}
-
-{{else data.menu == 11}}
-
Information Record:
-
-
-
-
- {{if data.exploit_exists == 1}}
- Name: {{:data.exploit.name}}
- Sex: {{:data.exploit.sex}}
- Species: {{:data.exploit.species}}
- Age: {{:data.exploit.age}}
- Rank: {{:data.exploit.rank}}
- Home System: {{:data.exploit.home_system}}
- Citizenship: {{:data.exploit.citizenship}}
- Faction: {{:data.exploit.faction}}
- Religion: {{:data.exploit.religion}}
- Fingerprint: {{:data.exploit.fingerprint}}
-
-
Acquired Information:
- Notes:
{{:data.exploit.nanoui_exploit_record}}
- {{else}}
-
- No exploitative information acquired!
-
-
-
- {{/if}}
-
-
-
-{{/if}}
+
+
+{{:helper.syndicateMode()}}
+
{{:data.welcome}}
+
+
+
+ Functions:
+
+
+ {{:helper.link('Request Items', 'gear', {'menu' : 0}, null, 'fixedLeftWider')}}
+ {{:helper.link('Exploitable Information', 'gear', {'menu' : 1}, null, 'fixedLeftWider')}}
+ {{:helper.link('Return', 'arrowreturn-1-w', {'return' : 1}, null, 'fixedLeft')}}
+ {{:helper.link('Close', 'gear', {'lock' : "1"}, null, 'fixedLeft')}}
+
+
+
+
+{{if data.menu == 0}}
+
Request items:
+
Each item costs a number of tele-crystals as indicated by the number following their name.
+
+
+ Tele-Crystals:
+
+
+ {{:data.crystals}}
+
+
+
+ {{for data.nano_items}}
+
+
{{:value.Category}}
+
+ {{for value.items :itemValue:itemIndex}}
+
+ {{:helper.link( itemValue.Name, 'gear', {'buy_item' : itemValue.obj_path, 'cost' : itemValue.Cost}, itemValue.Cost > data.crystals ? 'disabled' : null, null)}} - {{:itemValue.Cost}}
+
+
+ {{if itemValue.Cost <= data.crystals}}
+
+ {{:itemValue.Description}}
+
+ {{/if}}
+ {{/for}}
+
+ {{/for}}
+
+
+ {{:helper.link('Buy Random (??)' , 'gear', {'buy_item' : 'random'}, data.crystals <= 0 ? 'disabled' : null, null)}}
+
+
+{{else data.menu == 1}}
+
Information Record List:
+
+
+ Select a Record
+
+
+ {{for data.exploit_records}}
+
+ {{:helper.link(value.Name, 'gear', {'menu' : 11, 'id' : value.id}, null, null)}}
+
+ {{/for}}
+
+{{else data.menu == 11}}
+
Information Record:
+
+
+
+
+ {{if data.exploit_exists == 1}}
+ Name: {{:data.exploit.name}}
+ Sex: {{:data.exploit.sex}}
+ Species: {{:data.exploit.species}}
+ Age: {{:data.exploit.age}}
+ Rank: {{:data.exploit.rank}}
+ Home System: {{:data.exploit.home_system}}
+ Citizenship: {{:data.exploit.citizenship}}
+ Faction: {{:data.exploit.faction}}
+ Religion: {{:data.exploit.religion}}
+ Fingerprint: {{:data.exploit.fingerprint}}
+
+
Acquired Information:
+ Notes:
{{:data.exploit.nanoui_exploit_record}}
+ {{else}}
+
+ No exploitative information acquired!
+
+
+
+ {{/if}}
+
+
+
+{{/if}}
diff --git a/nano/templates/vending_machine.tmpl b/nano/templates/vending_machine.tmpl
new file mode 100644
index 0000000000..93d5c1007c
--- /dev/null
+++ b/nano/templates/vending_machine.tmpl
@@ -0,0 +1,56 @@
+
+
+{{if data.mode == 0}}
+
Items available
+
+ {{for data.products}}
+
+
+ {{if value.price > 0}}
+ {{:helper.link('Buy (' + value.price + ')', 'cart', { "vend" : value.key }, value.amount > 0 ? null : 'disabled')}}
+ {{else}}
+ {{:helper.link('Vend', 'circle-arrow-s', { "vend" : value.key }, value.amount > 0 ? null : 'disabled')}}
+ {{/if}}
+
+
+ {{if value.color}}{{:value.name}}
+ {{else}}{{:value.name}}
+ {{/if}}
+ ({{:value.amount ? value.amount : "NONE LEFT"}})
+
+
+ {{empty}}
+ No items available!
+ {{/for}}
+
+{{if data.coin}}
+
Coin
+
+
Coin deposited:
+
{{:helper.link(data.coin, 'eject', {'remove_coin' : 1})}}
+
+{{/if}}
+{{else data.mode == 1}}
+
Item selected
+
+
+
Item selected:
{{:data.product}}
+
Charge:
{{:data.price}}
+
+
+ {{if data.message_err}} {{/if}} {{:data.message}}
+
+
+ {{:helper.link('Cancel', 'arrowreturn-1-w', {'cancelpurchase' : 1})}}
+
+
+{{/if}}
+{{if data.panel}}
+
Maintenance panel
+
+
Speaker
{{:helper.link(data.speaker ? 'Enabled' : 'Disabled', 'gear', {'togglevoice' : 1})}}
+
+{{/if}}
\ No newline at end of file
diff --git a/sound/effects/singlebeat.ogg b/sound/effects/singlebeat.ogg
new file mode 100644
index 0000000000..8dd550d5d8
Binary files /dev/null and b/sound/effects/singlebeat.ogg differ
diff --git a/sound/serversound_list.txt b/sound/serversound_list.txt
new file mode 100644
index 0000000000..24cbafaf15
--- /dev/null
+++ b/sound/serversound_list.txt
@@ -0,0 +1,11 @@
+sound/music/1.ogg
+sound/music/b12_combined_start.ogg
+sound/music/main.ogg
+sound/music/space.ogg
+sound/music/space_asshole.ogg
+sound/music/space_oddity.ogg
+sound/music/title1.ogg
+sound/music/title2.ogg
+sound/music/traitor.ogg
+sound/items/bikehorn.ogg
+sound/effects/siren.ogg
\ No newline at end of file
diff --git a/sound/weapons/gunshot_smg2.ogg b/sound/weapons/gunshot_smg2.ogg
new file mode 100644
index 0000000000..faba955f52
Binary files /dev/null and b/sound/weapons/gunshot_smg2.ogg differ
diff --git a/tools/dmitool/dmitool.jar b/tools/dmitool/dmitool.jar
index e82d12e5b4..34bdb5bdd4 100644
Binary files a/tools/dmitool/dmitool.jar and b/tools/dmitool/dmitool.jar differ
diff --git a/tools/dmitool/src/main/java/dmitool/DMI.java b/tools/dmitool/src/main/java/dmitool/DMI.java
index 7fbe9912f1..bb560107ae 100644
--- a/tools/dmitool/src/main/java/dmitool/DMI.java
+++ b/tools/dmitool/src/main/java/dmitool/DMI.java
@@ -419,6 +419,12 @@ public class DMI implements Comparator
{
public void printInfo() {
System.out.println(totalImages + " images, " + images.size() + " states, size "+w+"x"+h);
}
+
+ public void printStateList() {
+ for(IconState s: images) {
+ System.out.println(s.getInfoLine());
+ }
+ }
@Override public boolean equals(Object obj) {
if(obj == this) return true;
diff --git a/tools/dmitool/src/main/java/dmitool/DMIException.java b/tools/dmitool/src/main/java/dmitool/DMIException.java
index ecc9d2f062..e929316289 100644
--- a/tools/dmitool/src/main/java/dmitool/DMIException.java
+++ b/tools/dmitool/src/main/java/dmitool/DMIException.java
@@ -8,6 +8,9 @@ public class DMIException extends Exception {
desc = descriptor;
this.line = line;
}
+ public DMIException(String what) {
+ super(what);
+ }
public DMIException(String what, Exception cause) {
super(what, cause);
}
diff --git a/tools/dmitool/src/main/java/dmitool/IconState.java b/tools/dmitool/src/main/java/dmitool/IconState.java
index 568f7c5cea..c3eb2cff21 100644
--- a/tools/dmitool/src/main/java/dmitool/IconState.java
+++ b/tools/dmitool/src/main/java/dmitool/IconState.java
@@ -4,6 +4,9 @@ import java.util.Arrays;
import ar.com.hjg.pngj.ImageInfo;
import ar.com.hjg.pngj.ImageLineInt;
import ar.com.hjg.pngj.PngWriter;
+import ar.com.hjg.pngj.PngReader;
+import ar.com.hjg.pngj.PngjInputException;
+import java.io.InputStream;
import java.io.OutputStream;
public class IconState {
@@ -16,6 +19,21 @@ public class IconState {
int loop;
String hotspot;
boolean movement;
+
+ public String getInfoLine() {
+ String extraInfo = "";
+ if(rewind) extraInfo += " rewind";
+ if(frames != 1) {
+ extraInfo += " loop(" + (loop==-1 ? "infinite" : loop) + ")";
+ }
+ if(hotspot != null) extraInfo += " hotspot('" + hotspot + "')";
+ if(movement) extraInfo += " movement";
+ if(extraInfo.equals("")) {
+ return String.format("state \"%s\", %d dir(s), %d frame(s)", name, dirs, frames);
+ } else {
+ return String.format("state \"%s\", %d dir(s), %d frame(s),%s", name, dirs, frames, extraInfo);
+ }
+ }
@Override public IconState clone() {
IconState is = new IconState(name, dirs, frames, images.clone(), delays==null ? null : delays.clone(), rewind, loop, hotspot, movement);
@@ -144,4 +162,88 @@ public class IconState {
}
out.end();
}
-}
\ No newline at end of file
+
+ public static IconState importFromPNG(DMI dmi, InputStream inS, String name, float[] delays, boolean rewind, int loop, String hotspot, boolean movement) throws DMIException {
+ int w = dmi.w;
+ int h = dmi.h;
+
+ PngReader in;
+ try {
+ in = new PngReader(inS);
+ } catch(PngjInputException pie) {
+ throw new DMIException("Bad file format!", pie);
+ }
+ int pxW = in.imgInfo.cols;
+ int pxH = in.imgInfo.rows;
+ int frames = pxW / w;
+ int dirs = pxH / h;
+
+ // make sure the size is an integer multiple
+ if(frames * w != pxW || frames==0) throw new DMIException("Illegal image size!");
+ if(dirs * h != pxH || dirs==0) throw new DMIException("Illegal image size!");
+
+ int[][] px = new int[pxH][];
+ for(int i=0; i argq = new ArrayDeque<>();
for(String s: args) {
@@ -63,9 +82,9 @@ public class Main {
argq.pollFirst();
}
String op = argq.pollFirst();
-
+
switch(op) {
- case "diff":
+ case "diff": {
if(argq.size() < 2) {
System.out.println("Insufficient arguments for command!");
System.out.println(helpStr);
@@ -73,7 +92,7 @@ public class Main {
}
String a = argq.pollFirst();
String b = argq.pollFirst();
-
+
if(VERBOSITY >= 0) System.out.println("Loading " + a);
DMI dmi = doDMILoad(a);
if(VERBOSITY >= 0) dmi.printInfo();
@@ -85,22 +104,24 @@ public class Main {
DMIDiff dmid = new DMIDiff(dmi, dmi2);
System.out.println(dmid);
break;
- case "sort":
+ }
+ case "sort": {
if(argq.size() < 1) {
System.out.println("Insufficient arguments for command!");
System.out.println(helpStr);
return;
}
String f = argq.pollFirst();
-
+
if(VERBOSITY >= 0) System.out.println("Loading " + f);
- dmi = doDMILoad(f);
+ DMI dmi = doDMILoad(f);
if(VERBOSITY >= 0) dmi.printInfo();
-
+
if(VERBOSITY >= 0) System.out.println("Saving " + f);
dmi.writeDMI(new FileOutputStream(f), true);
break;
- case "merge":
+ }
+ case "merge": {
if(argq.size() < 4) {
System.out.println("Insufficient arguments for command!");
System.out.println(helpStr);
@@ -113,26 +134,26 @@ public class Main {
if(VERBOSITY >= 0) System.out.println("Loading " + baseF);
DMI base = doDMILoad(baseF);
if(VERBOSITY >= 0) base.printInfo();
-
+
if(VERBOSITY >= 0) System.out.println("Loading " + aF);
DMI aDMI = doDMILoad(aF);
if(VERBOSITY >= 0) aDMI.printInfo();
-
+
if(VERBOSITY >= 0) System.out.println("Loading " + bF);
DMI bDMI = doDMILoad(bF);
if(VERBOSITY >= 0) bDMI.printInfo();
-
+
DMIDiff aDiff = new DMIDiff(base, aDMI);
DMIDiff bDiff = new DMIDiff(base, bDMI);
DMIDiff mergedDiff = new DMIDiff();
DMI conflictDMI = new DMI(32, 32);
-
+
Set cf = aDiff.mergeDiff(bDiff, conflictDMI, mergedDiff, aF, bF);
-
+
mergedDiff.applyToDMI(base);
-
+
base.writeDMI(new FileOutputStream(mergedF));
-
+
if(!cf.isEmpty()) {
if(VERBOSITY >= 0) for(String s: cf) {
System.out.println(s);
@@ -145,7 +166,8 @@ public class Main {
System.exit(0);
}
break;
- case "extract":
+ }
+ case "extract": {
if(argq.size() < 3) {
System.out.println("Insufficient arguments for command!");
System.out.println(helpStr);
@@ -154,10 +176,10 @@ public class Main {
String file = argq.pollFirst(),
state = argq.pollFirst(),
outFile = argq.pollFirst();
-
- dmi = doDMILoad(file);
+
+ DMI dmi = doDMILoad(file);
if(VERBOSITY >= 0) dmi.printInfo();
-
+
IconState is = dmi.getIconState(state);
if(is == null) {
System.out.println("icon_state '"+state+"' does not exist!");
@@ -166,10 +188,10 @@ public class Main {
// minDir, Maxdir, minFrame, Maxframe
int mDir=0, Mdir=is.dirs-1;
int mFrame=0, Mframe=is.frames-1;
-
+
while(argq.size() > 1) {
String arg = argq.pollFirst();
-
+
switch(arg) {
case "d":
case "dir":
@@ -231,7 +253,120 @@ public class Main {
}
is.dumpToPNG(new FileOutputStream(outFile), mDir, Mdir, mFrame, Mframe);
break;
- case "verify":
+ }
+ case "import": {
+ if(argq.size() < 3) {
+ System.out.println("Insufficient arguments for command!");
+ System.out.println(helpStr);
+ return;
+ }
+ String dmiFile = argq.pollFirst(),
+ stateName = argq.pollFirst(),
+ pngFile = argq.pollFirst();
+
+ boolean noDup = false;
+ boolean rewind = false;
+ int loop = 0;
+ boolean movement = false;
+ String hotspot = null;
+ float[] delays = null;
+ while(!argq.isEmpty()) {
+ String s = argq.pollFirst();
+ switch(s.toLowerCase()) {
+ case "nodup":
+ case "nd":
+ case "n":
+ noDup = true;
+ break;
+ case "rewind":
+ case "rw":
+ case "r":
+ rewind = true;
+ break;
+ case "loop":
+ case "lp":
+ case "l":
+ loop = -1;
+ break;
+ case "loopn":
+ case "lpn":
+ case "ln":
+ if(!argq.isEmpty()) {
+ String loopTimes = argq.pollFirst();
+ try {
+ loop = Integer.parseInt(loopTimes);
+ } catch(NumberFormatException nfe) {
+ System.out.println("Illegal number '" + loopTimes + "' as argument to '" + s + "'!");
+ return;
+ }
+ } else {
+ System.out.println("Argument '" + s + "' requires a numeric argument following it!");
+ return;
+ }
+ break;
+ case "movement":
+ case "move":
+ case "mov":
+ case "m":
+ movement = true;
+ break;
+ case "delays":
+ case "delay":
+ case "del":
+ case "d":
+ if(!argq.isEmpty()) {
+ String delaysString = argq.pollFirst();
+ String[] delaysSplit = delaysString.split(",");
+ delays = new float[delaysSplit.length];
+ for(int i=0; i= 0) System.out.println("Loading " + dmiFile);
+ DMI toImportTo = doDMILoad(dmiFile);
+ if(VERBOSITY >= 0) toImportTo.printInfo();
+ IconState is = IconState.importFromPNG(toImportTo, new FileInputStream(pngFile), stateName, delays, rewind, loop, hotspot, movement);
+
+ if(noDup) {
+ if(!toImportTo.setIconState(is)) {
+ toImportTo.addIconState(null, is);
+ }
+ } else {
+ toImportTo.addIconState(null, is);
+ }
+
+ if(VERBOSITY >= 0) toImportTo.printInfo();
+
+ if(VERBOSITY >= 0) System.out.println("Saving " + dmiFile);
+ toImportTo.writeDMI(new FileOutputStream(dmiFile));
+ break;
+ }
+ case "verify": {
if(argq.size() < 1) {
System.out.println("Insufficient arguments for command!");
System.out.println(helpStr);
@@ -242,6 +377,23 @@ public class Main {
DMI v = doDMILoad(vF);
if(VERBOSITY >= 0) v.printInfo();
break;
+ }
+ case "info": {
+ if(argq.size() < 1) {
+ System.out.println("Insufficient arguments for command!");
+ System.out.println(helpStr);
+ return;
+ }
+ String infoFile = argq.pollFirst();
+ if(VERBOSITY >= 0) System.out.println("Loading " + infoFile);
+ DMI info = doDMILoad(infoFile);
+ info.printInfo();
+ info.printStateList();
+ break;
+ }
+ case "version":
+ System.out.println(VERSION);
+ return;
default:
System.out.println("Command '" + op + "' not found!");
case "help":
@@ -249,7 +401,7 @@ public class Main {
break;
}
}
-
+
static int parseDir(String s, IconState is) {
try {
int i = Integer.parseInt(s);
@@ -275,7 +427,7 @@ public class Main {
return -1;
}
}
-
+
static int parseFrame(String s, IconState is) {
try {
int i = Integer.parseInt(s);
@@ -290,7 +442,7 @@ public class Main {
return -1;
}
}
-
+
static DMI doDMILoad(String file) {
try {
DMI dmi = new DMI(file);