Merge remote-tracking branch 'upstream/dev-freeze' into dev

Conflicts:
	code/_helpers/unsorted.dm
	code/game/objects/items/weapons/RCD.dm
	code/game/objects/items/weapons/grenades/emgrenade.dm
	code/modules/clothing/spacesuits/rig/rig_attackby.dm
This commit is contained in:
PsiOmegaDelta
2015-07-11 10:58:49 +02:00
57 changed files with 1186 additions and 1051 deletions

View File

@@ -1,24 +1,31 @@
#pretending we're C because otherwise ruby will initialize, even with "language: dm". #pretending we're C because otherwise ruby will initialize, even with "language: dm".
language: c language: c
sudo: false
env: env:
BYOND_MAJOR="508" BYOND_MAJOR="508"
BYOND_MINOR="1287" BYOND_MINOR="1287"
before_install: cache:
- sudo apt-get update -qq directories:
- sudo apt-get install libc6:i386 libgcc1:i386 libstdc++6:i386 -qq - $HOME/BYOND-${BYOND_MAJOR}.${BYOND_MINOR}
- sudo apt-get install python -qq
- sudo apt-get install python-pip -qq addons:
- sudo pip install PyYaml -q apt:
- sudo pip install beautifulsoup4 -q packages:
- libc6-i386
- libgcc1:i386
- libstdc++6:i386
- python
- python-pip
install: install:
- curl "http://www.byond.com/download/build/${BYOND_MAJOR}/${BYOND_MAJOR}.${BYOND_MINOR}_byond_linux.zip" -o byond.zip - pip install --user PyYaml -q
- unzip byond.zip - pip install --user beautifulsoup4 -q
- cd byond
- sudo make install before_script:
- cd .. - chmod +x ./install-byond.sh
- ./install-byond.sh
script: script:
- shopt -s globstar - shopt -s globstar
@@ -29,4 +36,6 @@ script:
- md5sum -c - <<< "88490b460c26947f5ec1ab1bb9fa9f17 *html/changelogs/example.yml" - md5sum -c - <<< "88490b460c26947f5ec1ab1bb9fa9f17 *html/changelogs/example.yml"
- python tools/TagMatcher/tag-matcher.py ../.. - python tools/TagMatcher/tag-matcher.py ../..
- python tools/GenerateChangelog/ss13_genchangelog.py html/changelog.html html/changelogs - python tools/GenerateChangelog/ss13_genchangelog.py html/changelog.html html/changelogs
- source $HOME/BYOND-${BYOND_MAJOR}.${BYOND_MINOR}/byond/bin/byondsetup
- DreamMaker baystation12.dme - DreamMaker baystation12.dme

View File

@@ -1,15 +1,6 @@
// Macro functions. // Macro functions.
#define RAND_F(LOW, HIGH) (rand()*(HIGH-LOW) + LOW) #define RAND_F(LOW, HIGH) (rand()*(HIGH-LOW) + LOW)
// List of square roots for the numbers 1-100.
var/list/sqrtTable = list(1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10)
/proc/Clamp(val, min, max)
return max(min, min(val, max))
// min is inclusive, max is exclusive // min is inclusive, max is exclusive
/proc/Wrap(val, min, max) /proc/Wrap(val, min, max)
var/d = max - min var/d = max - min

View File

@@ -550,23 +550,6 @@ proc/GaussRand(var/sigma)
proc/GaussRandRound(var/sigma,var/roundto) proc/GaussRandRound(var/sigma,var/roundto)
return round(GaussRand(sigma),roundto) return round(GaussRand(sigma),roundto)
proc/anim(turf/location as turf,target as mob|obj,a_icon,a_icon_state as text,flick_anim as text,sleeptime = 0,direction as num)
//This proc throws up either an icon or an animation for a specified amount of time.
//The variables should be apparent enough.
var/atom/movable/overlay/animation = new(location)
if(direction)
animation.set_dir(direction)
animation.icon = a_icon
animation.layer = target:layer+1
if(a_icon_state)
animation.icon_state = a_icon_state
else
animation.icon_state = "blank"
animation.master = target
flick(flick_anim, animation)
sleep(max(sleeptime, 15))
qdel(animation)
//Will return the contents of an atom recursivly to a depth of 'searchDepth' //Will return the contents of an atom recursivly to a depth of 'searchDepth'
/atom/proc/GetAllContents(searchDepth = 5) /atom/proc/GetAllContents(searchDepth = 5)
var/list/toReturn = list() var/list/toReturn = list()
@@ -1306,7 +1289,29 @@ var/list/WALLITEMS = list(
colour += temp_col colour += temp_col
return colour return colour
//Version of view() which ignores darkness, because BYOND doesn't have it.
/proc/dview(var/range = world.view, var/center, var/invis_flags = 0)
if(!center)
return
var/global/mob/dview/DV
if(!DV)
DV = new
DV.loc = center
DV.see_in_dark = range
DV.see_invisible = invis_flags
. = view(range, DV)
DV.loc = null
/mob/dview
invisibility = 101
density = 0
/atom/proc/get_light_and_color(var/atom/origin) /atom/proc/get_light_and_color(var/atom/origin)
if(origin) if(origin)
color = origin.color color = origin.color
set_light(origin.light_range, origin.light_power, origin.light_color) set_light(origin.light_range, origin.light_power, origin.light_color)

View File

@@ -381,7 +381,9 @@ datum/controller/vote
if(usr.client.holder) if(usr.client.holder)
initiate_vote("custom",usr.key) initiate_vote("custom",usr.key)
else else
submit_vote(usr.ckey, round(text2num(href_list["vote"]))) var/t = round(text2num(href_list["vote"]))
if(t) // It starts from 1, so there's no problem
submit_vote(usr.ckey, t)
usr.vote() usr.vote()

View File

@@ -70,3 +70,10 @@ var/global/list/antag_names_to_ids = list()
if(antag && islist(antag.current_antagonists)) if(antag && islist(antag.current_antagonists))
return antag.current_antagonists return antag.current_antagonists
return list() return list()
/proc/player_is_antag(var/datum/mind/player)
for(var/antag_type in all_antag_types)
var/datum/antagonist/antag = all_antag_types[antag_type]
if(player in antag.current_antagonists)
return 1
return 0

View File

@@ -70,6 +70,8 @@
candidates -= player candidates -= player
else if(!can_become_antag(player)) else if(!can_become_antag(player))
candidates -= player candidates -= player
else if(player_is_antag(player))
candidates -= player
return candidates return candidates
/datum/antagonist/proc/attempt_random_spawn() /datum/antagonist/proc/attempt_random_spawn()

View File

@@ -11,6 +11,7 @@ var/datum/antagonist/ninja/ninjas
flags = ANTAG_OVERRIDE_JOB | ANTAG_CLEAR_EQUIPMENT | ANTAG_CHOOSE_NAME | ANTAG_RANDSPAWN | ANTAG_VOTABLE | ANTAG_SET_APPEARANCE flags = ANTAG_OVERRIDE_JOB | ANTAG_CLEAR_EQUIPMENT | ANTAG_CHOOSE_NAME | ANTAG_RANDSPAWN | ANTAG_VOTABLE | ANTAG_SET_APPEARANCE
max_antags = 1 max_antags = 1
max_antags_round = 1 max_antags_round = 1
id_type = /obj/item/weapon/card/id/syndicate
/datum/antagonist/ninja/New() /datum/antagonist/ninja/New()
..() ..()
@@ -101,18 +102,15 @@ var/datum/antagonist/ninja/ninjas
player.equip_to_slot_or_del(R, slot_l_ear) player.equip_to_slot_or_del(R, slot_l_ear)
player.equip_to_slot_or_del(new /obj/item/clothing/under/color/black(player), slot_w_uniform) player.equip_to_slot_or_del(new /obj/item/clothing/under/color/black(player), slot_w_uniform)
player.equip_to_slot_or_del(new /obj/item/device/flashlight(player), slot_belt) player.equip_to_slot_or_del(new /obj/item/device/flashlight(player), slot_belt)
var/obj/item/weapon/rig/light/ninja/ninjasuit = new(player) create_id("Infiltrator", player)
var/obj/item/weapon/rig/light/ninja/ninjasuit = new(get_turf(player))
ninjasuit.seal_delay = 0
player.put_in_hands(ninjasuit)
player.equip_to_slot_or_del(ninjasuit,slot_back) player.equip_to_slot_or_del(ninjasuit,slot_back)
if(ninjasuit) if(ninjasuit)
// Make sure the ninja can actually equip the suit.
if(player.dna && player.dna.unique_enzymes)
ninjasuit.locked_dna = player.dna.unique_enzymes
player << "<span class='warning'>Suit hardware locked to your DNA hash.</span>"
else
ninjasuit.req_access = list()
ninjasuit.toggle_seals(src,1) ninjasuit.toggle_seals(src,1)
ninjasuit.seal_delay = initial(ninjasuit.seal_delay)
if(istype(player.back,/obj/item/weapon/rig)) if(istype(player.back,/obj/item/weapon/rig))
var/obj/item/weapon/rig/rig = player.back var/obj/item/weapon/rig/rig = player.back

View File

@@ -26,7 +26,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
icon = 'icons/turf/areas.dmi' icon = 'icons/turf/areas.dmi'
icon_state = "unknown" icon_state = "unknown"
layer = 10 layer = 10
luminosity = 1 luminosity = 0
mouse_opacity = 0 mouse_opacity = 0
var/lightswitch = 1 var/lightswitch = 1
@@ -518,6 +518,7 @@ area/space/atmosalert()
name = "\improper Wizard's Den" name = "\improper Wizard's Den"
icon_state = "yellow" icon_state = "yellow"
requires_power = 0 requires_power = 0
lighting_use_dynamic = 0
/area/skipjack_station/transit /area/skipjack_station/transit

View File

@@ -63,19 +63,10 @@
..() ..()
/obj/machinery/door/cultify() /obj/machinery/door/cultify()
icon_state = "null" if(invisibility != INVISIBILITY_MAXIMUM)
invisibility = INVISIBILITY_MAXIMUM
density = 0 density = 0
c_animation = new /atom/movable/overlay(src.loc) anim(target = src, a_icon = 'icons/effects/effects.dmi', a_icon_state = "breakdoor", sleeptime = 10)
c_animation.name = "cultification"
c_animation.density = 0
c_animation.anchored = 1
c_animation.icon = 'icons/effects/effects.dmi'
c_animation.layer = 5
c_animation.master = src.loc
c_animation.icon_state = "breakdoor"
flick("cultification",c_animation)
spawn(10)
qdel(c_animation)
qdel(src) qdel(src)
/obj/machinery/door/firedoor/cultify() /obj/machinery/door/firedoor/cultify()

View File

@@ -474,19 +474,23 @@ var/list/turret_icons
if(!L) if(!L)
return TURRET_NOT_TARGET return TURRET_NOT_TARGET
// If emagged not even the dead get a rest if(!emagged && issilicon(L)) // Don't target silica
if(emagged)
return L.stat ? TURRET_SECONDARY_TARGET : TURRET_PRIORITY_TARGET
if(issilicon(L)) // Don't target silica
return TURRET_NOT_TARGET return TURRET_NOT_TARGET
if(L.stat) //if the perp is dead/dying, no need to bother really if(L.stat && !emagged) //if the perp is dead/dying, no need to bother really
return TURRET_NOT_TARGET //move onto next potential victim! return TURRET_NOT_TARGET //move onto next potential victim!
var/dst = get_dist(src, L) //if it's too far away, why bother? if(get_dist(src, L) > 7) //if it's too far away, why bother?
if(dst > 7) return TURRET_NOT_TARGET
return 0
if(!check_trajectory(L, src)) //check if we have true line of sight
return TURRET_NOT_TARGET
if(emagged) // If emagged not even the dead get a rest
return L.stat ? TURRET_SECONDARY_TARGET : TURRET_PRIORITY_TARGET
if(lethal && locate(/mob/living/silicon/ai) in get_turf(L)) //don't accidentally kill the AI!
return TURRET_NOT_TARGET
if(check_synth) //If it's set to attack all non-silicons, target them! if(check_synth) //If it's set to attack all non-silicons, target them!
if(L.lying) if(L.lying)
@@ -498,6 +502,7 @@ var/list/turret_icons
if(isanimal(L) || issmall(L)) // Animals are not so dangerous if(isanimal(L) || issmall(L)) // Animals are not so dangerous
return check_anomalies ? TURRET_SECONDARY_TARGET : TURRET_NOT_TARGET return check_anomalies ? TURRET_SECONDARY_TARGET : TURRET_NOT_TARGET
if(isxenomorph(L) || isalien(L)) // Xenos are dangerous if(isxenomorph(L) || isalien(L)) // Xenos are dangerous
return check_anomalies ? TURRET_PRIORITY_TARGET : TURRET_NOT_TARGET return check_anomalies ? TURRET_PRIORITY_TARGET : TURRET_NOT_TARGET
@@ -605,7 +610,6 @@ var/list/turret_icons
if(!raised) //the turret has to be raised in order to fire - makes sense, right? if(!raised) //the turret has to be raised in order to fire - makes sense, right?
return return
update_icon() update_icon()
var/obj/item/projectile/A var/obj/item/projectile/A
if(emagged || lethal) if(emagged || lethal)

View File

@@ -7,6 +7,7 @@
var/build_machine_type var/build_machine_type
var/refund_amt = 2 var/refund_amt = 2
var/refund_type = /obj/item/stack/material/steel var/refund_type = /obj/item/stack/material/steel
var/reverse = 0 //if resulting object faces opposite its dir (like light fixtures)
/obj/item/frame/attackby(obj/item/weapon/W as obj, mob/user as mob) /obj/item/frame/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (istype(W, /obj/item/weapon/wrench)) if (istype(W, /obj/item/weapon/wrench))
@@ -22,7 +23,12 @@
if (get_dist(on_wall,usr)>1) if (get_dist(on_wall,usr)>1)
return return
var/ndir = get_dir(on_wall,usr) var/ndir
if(reverse)
ndir = get_dir(usr,on_wall)
else
ndir = get_dir(on_wall,usr)
if (!(ndir in cardinal)) if (!(ndir in cardinal))
return return
@@ -61,6 +67,7 @@
icon = 'icons/obj/lighting.dmi' icon = 'icons/obj/lighting.dmi'
icon_state = "tube-construct-item" icon_state = "tube-construct-item"
build_machine_type = /obj/machinery/light_construct build_machine_type = /obj/machinery/light_construct
reverse = 1
/obj/item/frame/light/small /obj/item/frame/light/small
name = "small light fixture frame" name = "small light fixture frame"

View File

@@ -55,8 +55,10 @@
targetTurfs = new() targetTurfs = new()
for(var/turf/T in view(range, location)) //build affected area list //build affected area list
if(cheap_pythag(T.x - location.x, T.y - location.y) <= range) //cull turfs to circle for(var/turf/T in view(range, location))
//cull turfs to circle
if(sqrt((T.x - location.x)**2 + (T.y - location.y)**2) <= range)
targetTurfs += T targetTurfs += T
wallList = new() wallList = new()

View File

@@ -1,11 +1,5 @@
//TODO: Flash range does nothing currently //TODO: Flash range does nothing currently
//A very crude linear approximatiaon of pythagoras theorem.
/proc/cheap_pythag(var/dx, var/dy)
dx = abs(dx); dy = abs(dy);
if(dx>=dy) return dx + (0.5*dy) //The longest side add half the shortest side approximates the hypotenuse
else return dy + (0.5*dx)
///// Z-Level Stuff ///// Z-Level Stuff
proc/explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impact_range, flash_range, adminlog = 1, z_transfer = 1) proc/explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impact_range, flash_range, adminlog = 1, z_transfer = 1)
///// Z-Level Stuff ///// Z-Level Stuff

View File

@@ -71,6 +71,8 @@
if(ismob(loc)) if(ismob(loc))
var/mob/m = loc var/mob/m = loc
m.unEquip(src, 1) m.unEquip(src, 1)
m.update_inv_r_hand()
m.update_inv_l_hand()
return ..() return ..()
/obj/item/device /obj/item/device

View File

@@ -2,9 +2,9 @@
name = "flash" name = "flash"
desc = "Used for blinding and being an asshole." desc = "Used for blinding and being an asshole."
icon_state = "flash" icon_state = "flash"
item_state = "flash" item_state = "flashtool"
throwforce = 5 throwforce = 5
w_class = 2.0 w_class = 2
throw_speed = 4 throw_speed = 4
throw_range = 10 throw_range = 10
flags = CONDUCT flags = CONDUCT

View File

@@ -141,7 +141,11 @@
desc = "There are 0 caps left. Looks almost like the real thing! Ages 8 and up. Please recycle in an autolathe when you're out of caps!" desc = "There are 0 caps left. Looks almost like the real thing! Ages 8 and up. Please recycle in an autolathe when you're out of caps!"
icon = 'icons/obj/gun.dmi' icon = 'icons/obj/gun.dmi'
icon_state = "revolver" icon_state = "revolver"
item_state = "gun" item_state = "revolver"
item_icons = list(
icon_l_hand = 'icons/mob/items/lefthand_guns.dmi',
icon_r_hand = 'icons/mob/items/righthand_guns.dmi',
)
flags = CONDUCT flags = CONDUCT
slot_flags = SLOT_BELT|SLOT_HOLSTER slot_flags = SLOT_BELT|SLOT_HOLSTER
w_class = 3.0 w_class = 3.0
@@ -220,6 +224,10 @@
icon = 'icons/obj/gun.dmi' icon = 'icons/obj/gun.dmi'
icon_state = "crossbow" icon_state = "crossbow"
item_state = "crossbow" item_state = "crossbow"
item_icons = list(
icon_l_hand = 'icons/mob/items/lefthand_guns.dmi',
icon_r_hand = 'icons/mob/items/righthand_guns.dmi',
)
w_class = 2.0 w_class = 2.0
attack_verb = list("attacked", "struck", "hit") attack_verb = list("attacked", "struck", "hit")
var/bullets = 5 var/bullets = 5

View File

@@ -155,9 +155,7 @@
icon = 'icons/obj/ammo.dmi' icon = 'icons/obj/ammo.dmi'
icon_state = "rcd" icon_state = "rcd"
item_state = "rcdammo" item_state = "rcdammo"
opacity = 0 w_class = 2
density = 0
anchored = 0.0
origin_tech = list(TECH_MATERIAL = 2) origin_tech = list(TECH_MATERIAL = 2)
matter = list(DEFAULT_WALL_MATERIAL = 30000,"glass" = 15000) matter = list(DEFAULT_WALL_MATERIAL = 30000,"glass" = 15000)
@@ -182,7 +180,7 @@
/obj/item/weapon/rcd/mounted/useResource(var/amount, var/mob/user) /obj/item/weapon/rcd/mounted/useResource(var/amount, var/mob/user)
var/cost = amount*30 var/cost = amount*130 //so that a rig with default powercell can build ~2.5x the stuff a fully-loaded RCD can.
if(istype(loc,/obj/item/rig_module)) if(istype(loc,/obj/item/rig_module))
var/obj/item/rig_module/module = loc var/obj/item/rig_module/module = loc
if(module.holder && module.holder.cell) if(module.holder && module.holder.cell)

View File

@@ -1,7 +1,7 @@
/obj/item/weapon/grenade/chem_grenade /obj/item/weapon/grenade/chem_grenade
name = "grenade casing" name = "grenade casing"
icon_state = "chemg" icon_state = "chemg"
item_state = "flashbang" item_state = "grenade"
desc = "A hand made chemical grenade." desc = "A hand made chemical grenade."
w_class = 2.0 w_class = 2.0
force = 2.0 force = 2.0

View File

@@ -1,7 +1,7 @@
/obj/item/weapon/grenade/empgrenade /obj/item/weapon/grenade/empgrenade
name = "classic emp grenade" name = "classic emp grenade"
icon_state = "emp" icon_state = "emp"
item_state = "emp" item_state = "empgrenade"
origin_tech = list(TECH_MATERIAL = 2, TECH_MAGNET = 3) origin_tech = list(TECH_MATERIAL = 2, TECH_MAGNET = 3)
prime() prime()

View File

@@ -4,7 +4,7 @@
w_class = 2.0 w_class = 2.0
icon = 'icons/obj/grenade.dmi' icon = 'icons/obj/grenade.dmi'
icon_state = "grenade" icon_state = "grenade"
item_state = "flashbang" item_state = "grenade"
throw_speed = 4 throw_speed = 4
throw_range = 20 throw_range = 20
flags = CONDUCT flags = CONDUCT

View File

@@ -61,7 +61,7 @@
attack_verb = list("attacked", "poked") attack_verb = list("attacked", "poked")
edge = 0 edge = 0
sharp = 0 sharp = 0
force_divisor = 0.25 //5 when wielded with weight 20 (steel) force_divisor = 0.1 //2 when wielded with weight 20 (steel)
/obj/item/weapon/material/kitchen/utensil/spoon/plastic /obj/item/weapon/material/kitchen/utensil/spoon/plastic
default_material = "plastic" default_material = "plastic"
@@ -71,9 +71,9 @@
*/ */
/obj/item/weapon/material/kitchen/utensil/knife /obj/item/weapon/material/kitchen/utensil/knife
name = "knife" name = "knife"
desc = "Can cut through any food." desc = "A knife for eating with. Can cut through any food."
icon_state = "knife" icon_state = "knife"
force_divisor = 0.2 // 12 when wielded with hardness 60 (steel) force_divisor = 0.1 // 6 when wielded with hardness 60 (steel)
/obj/item/weapon/material/kitchen/utensil/knife/attack(target as mob, mob/living/user as mob) /obj/item/weapon/material/kitchen/utensil/knife/attack(target as mob, mob/living/user as mob)
if ((CLUMSY in user.mutations) && prob(50)) if ((CLUMSY in user.mutations) && prob(50))
@@ -100,7 +100,7 @@
name = "rolling pin" name = "rolling pin"
desc = "Used to knock out the Bartender." desc = "Used to knock out the Bartender."
icon_state = "rolling_pin" icon_state = "rolling_pin"
attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked") //I think the rollingpin attackby will end up ignoring this anyway. attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked")
default_material = "wood" default_material = "wood"
force_divisor = 0.7 // 10 when wielded with weight 15 (wood) force_divisor = 0.7 // 10 when wielded with weight 15 (wood)
thrown_force_divisor = 1 // as above thrown_force_divisor = 1 // as above

View File

@@ -29,6 +29,7 @@
var/holy = 0 var/holy = 0
var/dynamic_lighting = 1 var/dynamic_lighting = 1
luminosity = 1
/turf/New() /turf/New()
..() ..()
@@ -37,7 +38,6 @@
src.Entered(AM) src.Entered(AM)
return return
turfs |= src turfs |= src
return
/turf/Destroy() /turf/Destroy()
turfs -= src turfs -= src
@@ -225,6 +225,7 @@
var/old_opacity = opacity var/old_opacity = opacity
var/old_dynamic_lighting = dynamic_lighting var/old_dynamic_lighting = dynamic_lighting
var/list/old_affecting_lights = affecting_lights var/list/old_affecting_lights = affecting_lights
var/old_lighting_overlay = lighting_overlay
//world << "Replacing [src.type] with [N]" //world << "Replacing [src.type] with [N]"
@@ -276,6 +277,7 @@
W.levelupdate() W.levelupdate()
. = W . = W
lighting_overlay = old_lighting_overlay
affecting_lights = old_affecting_lights affecting_lights = old_affecting_lights
if((old_opacity != opacity) || (dynamic_lighting != old_dynamic_lighting) || force_lighting_update) if((old_opacity != opacity) || (dynamic_lighting != old_dynamic_lighting) || force_lighting_update)
reconsider_lights() reconsider_lights()

View File

@@ -19,3 +19,24 @@
if(c_animation) if(c_animation)
qdel(c_animation) qdel(c_animation)
c_animation = null c_animation = null
proc/anim(turf/location as turf,target as mob|obj,a_icon,a_icon_state as text,flick_anim as text,sleeptime = 0,direction as num)
//This proc throws up either an icon or an animation for a specified amount of time.
//The variables should be apparent enough.
if(!location && target)
location = get_turf(target)
if(location && !target)
target = location
var/atom/movable/overlay/animation = PoolOrNew(/atom/movable/overlay, location)
if(direction)
animation.set_dir(direction)
animation.icon = a_icon
animation.layer = target:layer+1
if(a_icon_state)
animation.icon_state = a_icon_state
else
animation.icon_state = "blank"
animation.master = target
flick(flick_anim, animation)
spawn(max(sleeptime, 15))
qdel(animation)

View File

@@ -115,6 +115,10 @@
H << "<span class='warning'>You cannot teleport into solid walls.</span>" H << "<span class='warning'>You cannot teleport into solid walls.</span>"
return 0 return 0
if(T.z in config.admin_levels)
H << "<span class='warning'>You cannot use your teleporter on this Z-level.</span>"
return 0
phase_out(H,get_turf(H)) phase_out(H,get_turf(H))
H.loc = T H.loc = T
phase_in(H,get_turf(H)) phase_in(H,get_turf(H))

View File

@@ -64,8 +64,8 @@
var/malfunction_delay = 0 var/malfunction_delay = 0
var/electrified = 0 var/electrified = 0
var/locked_down = 0 var/locked_down = 0
var/locked_dna = null
var/seal_delay = SEAL_DELAY
var/sealing // Keeps track of seal status independantly of canremove. var/sealing // Keeps track of seal status independantly of canremove.
var/offline = 1 // Should we be applying suit maluses? var/offline = 1 // Should we be applying suit maluses?
var/offline_slowdown = 3 // If the suit is deployed and unpowered, it sets slowdown to this. var/offline_slowdown = 3 // If the suit is deployed and unpowered, it sets slowdown to this.
@@ -205,7 +205,7 @@
if(!instant) if(!instant)
M.visible_message("<font color='blue'>[M]'s suit emits a quiet hum as it begins to adjust its seals.</font>","<font color='blue'>With a quiet hum, the suit begins running checks and adjusting components.</font>") M.visible_message("<font color='blue'>[M]'s suit emits a quiet hum as it begins to adjust its seals.</font>","<font color='blue'>With a quiet hum, the suit begins running checks and adjusting components.</font>")
if(!do_after(M,SEAL_DELAY)) if(seal_delay && !do_after(M,seal_delay))
if(M) M << "<span class='warning'>You must remain still while the suit is adjusting the components.</span>" if(M) M << "<span class='warning'>You must remain still while the suit is adjusting the components.</span>"
failed_to_seal = 1 failed_to_seal = 1
@@ -229,8 +229,7 @@
if(!failed_to_seal && M.back == src && piece == compare_piece) if(!failed_to_seal && M.back == src && piece == compare_piece)
if(!instant) if(seal_delay && !instant && !do_after(M,seal_delay,needhand=0))
if(!do_after(M,SEAL_DELAY,needhand=0))
failed_to_seal = 1 failed_to_seal = 1
piece.icon_state = "[initial(icon_state)][!seal_target ? "_sealed" : ""]" piece.icon_state = "[initial(icon_state)][!seal_target ? "_sealed" : ""]"
@@ -500,10 +499,6 @@
return 0 return 0
if(user.back != src) if(user.back != src)
return 0 return 0
if(locked_dna)
if(!user.dna || user.dna.unique_enzymes != locked_dna)
user << "<span class='danger'>DNA scan mismatch. Access denied.</span>"
return 0
else if(!src.allowed(user)) else if(!src.allowed(user))
user << "<span class='danger'>Unauthorized user. Access denied.</span>" user << "<span class='danger'>Unauthorized user. Access denied.</span>"
return 0 return 0
@@ -563,10 +558,9 @@
/obj/item/weapon/rig/equipped(mob/living/carbon/human/M) /obj/item/weapon/rig/equipped(mob/living/carbon/human/M)
..() ..()
if(istype(M) && M.back == src) if(seal_delay > 0 && istype(M) && M.back == src)
M.visible_message("<font color='blue'>[M] starts putting on \the [src]...</font>", "<font color='blue'>You start putting on \the [src]...</font>") M.visible_message("<font color='blue'>[M] starts putting on \the [src]...</font>", "<font color='blue'>You start putting on \the [src]...</font>")
if(!do_after(M,seal_delay))
if(!do_after(M,SEAL_DELAY))
if(M && M.back == src) if(M && M.back == src)
M.back = null M.back = null
M.drop_from_inventory(src) M.drop_from_inventory(src)

View File

@@ -20,6 +20,7 @@
/datum/custom_item /datum/custom_item
var/assoc_key var/assoc_key
var/character_name var/character_name
var/inherit_inhands = 1 //if unset, and inhands are not provided, then the inhand overlays will be invisible.
var/item_icon var/item_icon
var/item_desc var/item_desc
var/name var/name
@@ -44,9 +45,20 @@
if(item_desc) if(item_desc)
item.desc = item_desc item.desc = item_desc
if(item_icon) if(item_icon)
if(!istype(item))
item.icon = CUSTOM_ITEM_OBJ item.icon = CUSTOM_ITEM_OBJ
item.icon_state = item_icon item.icon_state = item_icon
if(istype(item, /obj/item)) return
else
if(inherit_inhands)
apply_inherit_inhands(item)
else
item.item_state_slots = null
item.item_icons = null
item.icon = CUSTOM_ITEM_OBJ
item.icon_state = item_icon
item.item_state = null
item.icon_override = CUSTOM_ITEM_MOB item.icon_override = CUSTOM_ITEM_MOB
// Kits are dumb so this is going to have to be hardcoded/snowflake. // Kits are dumb so this is going to have to be hardcoded/snowflake.
@@ -66,6 +78,48 @@
return item return item
/datum/custom_item/proc/apply_inherit_inhands(var/obj/item/item)
var/list/new_item_icons = list()
var/list/new_item_state_slots = list()
var/list/available_states = icon_states(CUSTOM_ITEM_MOB)
//If l_hand or r_hand are not present, preserve them using item_icons/item_state_slots
//Then use icon_override to make every other slot use the custom sprites by default.
//This has to be done before we touch any of item's vars
if(!("[item_icon]_l" in available_states))
new_item_state_slots[slot_l_hand_str] = get_state(item, slot_l_hand_str, "_l")
new_item_icons[slot_l_hand_str] = get_icon(item, slot_l_hand_str, 'icons/mob/items/lefthand.dmi')
if(!("[item_icon]_r" in available_states))
new_item_state_slots[slot_r_hand_str] = get_state(item, slot_r_hand_str, "_r")
new_item_icons[slot_r_hand_str] = get_icon(item, slot_r_hand_str, 'icons/mob/items/righthand.dmi')
item.item_state_slots = new_item_state_slots
item.item_icons = new_item_icons
//this has to mirror the way update_inv_*_hand() selects the state
/datum/custom_item/proc/get_state(var/obj/item/item, var/slot_str, var/hand_str)
var/t_state
if(item.item_state_slots && item.item_state_slots[slot_str])
t_state = item.item_state_slots[slot_str]
else if(item.item_state)
t_state = item.item_state
else
t_state = item.icon_state
if(item.icon_override)
t_state += hand_str
return t_state
//this has to mirror the way update_inv_*_hand() selects the icon
/datum/custom_item/proc/get_icon(var/obj/item/item, var/slot_str, var/icon/hand_icon)
var/icon/t_icon
if(item.icon_override)
t_icon = item.icon_override
else if(item.item_icons && (slot_str in item.item_icons))
t_icon = item.item_icons[slot_str]
else
t_icon = hand_icon
return t_icon
// Parses the config file into the custom_items list. // Parses the config file into the custom_items list.
/hook/startup/proc/load_custom_items() /hook/startup/proc/load_custom_items()
@@ -107,6 +161,8 @@
current_data.name = field_data current_data.name = field_data
if("item_icon") if("item_icon")
current_data.item_icon = field_data current_data.item_icon = field_data
if("inherit_inhands")
current_data.inherit_inhands = text2num(field_data)
if("item_desc") if("item_desc")
current_data.item_desc = field_data current_data.item_desc = field_data
if("req_access") if("req_access")

View File

@@ -4,7 +4,7 @@
#define LIGHTING_LAMBERTIAN 1 // use lambertian shading for light sources #define LIGHTING_LAMBERTIAN 1 // use lambertian shading for light sources
#define LIGHTING_HEIGHT 1 // height off the ground of light sources on the pseudo-z-axis, you should probably leave this alone #define LIGHTING_HEIGHT 1 // height off the ground of light sources on the pseudo-z-axis, you should probably leave this alone
#define LIGHTING_TRANSITIONS 1 // smooth, animated transitions, similar to /tg/station #define LIGHTING_TRANSITIONS 1 // smooth, animated transitions, similar to /tg/station
#define LIGHTING_ROUND_VALUE (1 / 128) //Value used to round lumcounts, values smaller than 1/255 don't matter (if they do, thanks sinking points), greater values will make lighting less precise, but in turn increase performance, VERY SLIGHTLY.
#define LIGHTING_RESOLUTION 1 // resolution of the lighting overlays, powers of 2 only, max of 32
#define LIGHTING_LAYER 10 // drawing layer for lighting overlays #define LIGHTING_LAYER 10 // drawing layer for lighting overlays
#define LIGHTING_ICON 'icons/effects/lighting_overlay.dmi' // icon used for lighting shading effects #define LIGHTING_ICON 'icons/effects/lighting_overlay.dmi' // icon used for lighting shading effects

View File

@@ -60,13 +60,16 @@
if(top_atom != source_atom) if(top_atom != source_atom)
if(!top_atom.light_sources) top_atom.light_sources = list() if(!top_atom.light_sources) top_atom.light_sources = list()
top_atom.light_sources += src top_atom.light_sources += src
if(!needs_update)
lighting_update_lights += src lighting_update_lights += src
needs_update = 1 needs_update = 1
/datum/light_source/proc/force_update() /datum/light_source/proc/force_update()
needs_update = 1
force_update = 1 force_update = 1
if(!needs_update)
lighting_update_lights += src lighting_update_lights += src
needs_update = 1
/datum/light_source/proc/check() /datum/light_source/proc/check()
if(!source_atom || !light_range || !light_power) if(!source_atom || !light_range || !light_power)
@@ -113,11 +116,7 @@
/datum/light_source/proc/falloff(atom/movable/lighting_overlay/O) /datum/light_source/proc/falloff(atom/movable/lighting_overlay/O)
#if LIGHTING_FALLOFF == 1 // circular #if LIGHTING_FALLOFF == 1 // circular
#if LIGHTING_RESOLUTION == 1
. = (O.x - source_turf.x)**2 + (O.y - source_turf.y)**2 + LIGHTING_HEIGHT . = (O.x - source_turf.x)**2 + (O.y - source_turf.y)**2 + LIGHTING_HEIGHT
#else
. = (O.x - source_turf.x + O.xoffset)**2 + (O.y - source_turf.y + O.yoffset)**2 + LIGHTING_HEIGHT
#endif
#if LIGHTING_LAMBERTIAN == 1 #if LIGHTING_LAMBERTIAN == 1
. = CLAMP01((1 - CLAMP01(sqrt(.) / light_range)) * (1 / (sqrt(. + 1)))) . = CLAMP01((1 - CLAMP01(sqrt(.) / light_range)) * (1 / (sqrt(. + 1))))
@@ -126,11 +125,7 @@
#endif #endif
#elif LIGHTING_FALLOFF == 2 // square #elif LIGHTING_FALLOFF == 2 // square
#if LIGHTING_RESOLUTION == 1
. = abs(O.x - source_turf.x) + abs(O.y - source_turf.y) + LIGHTING_HEIGHT . = abs(O.x - source_turf.x) + abs(O.y - source_turf.y) + LIGHTING_HEIGHT
#else
. = abs(O.x - source_turf.x + O.xoffset) + abs(O.y - source_turf.y + O.yoffset) + LIGHTING_HEIGHT
#endif
#if LIGHTING_LAMBERTIAN == 1 #if LIGHTING_LAMBERTIAN == 1
. = CLAMP01((1 - CLAMP01(. / light_range)) * (1 / (sqrt(.)**2 + ))) . = CLAMP01((1 - CLAMP01(. / light_range)) * (1 / (sqrt(.)**2 + )))
@@ -142,26 +137,36 @@
/datum/light_source/proc/apply_lum() /datum/light_source/proc/apply_lum()
applied = 1 applied = 1
if(istype(source_turf)) if(istype(source_turf))
for(var/atom/movable/lighting_overlay/O in view(light_range, source_turf)) for(var/turf/T in dview(light_range, source_turf, INVISIBILITY_LIGHTING))
var/strength = light_power * falloff(O) if(T.lighting_overlay)
var/strength = light_power * falloff(T.lighting_overlay)
if(!strength) //Don't add turfs that aren't affected to the affected turfs.
continue
effect_r[O] = lum_r * strength effect_r[T.lighting_overlay] = round(lum_r * strength, LIGHTING_ROUND_VALUE)
effect_g[O] = lum_g * strength effect_g[T.lighting_overlay] = round(lum_g * strength, LIGHTING_ROUND_VALUE)
effect_b[O] = lum_b * strength effect_b[T.lighting_overlay] = round(lum_b * strength, LIGHTING_ROUND_VALUE)
T.lighting_overlay.update_lumcount(
round(lum_r * strength, LIGHTING_ROUND_VALUE),
round(lum_g * strength, LIGHTING_ROUND_VALUE),
round(lum_b * strength, LIGHTING_ROUND_VALUE)
)
if(!T.affecting_lights)
T.affecting_lights = list()
O.update_lumcount(lum_r * strength, lum_g * strength, lum_b * strength)
for(var/turf/T in view(light_range, source_turf))
if(!T.affecting_lights) T.affecting_lights = list()
T.affecting_lights += src T.affecting_lights += src
effect_turf += T effect_turf += T
/datum/light_source/proc/remove_lum() /datum/light_source/proc/remove_lum()
applied = 0 applied = 0
for(var/atom/movable/lighting_overlay/O in effect_r)
O.update_lumcount(-effect_r[O], -effect_g[O], -effect_b[O])
for(var/turf/T in effect_turf) for(var/turf/T in effect_turf)
if(T.affecting_lights) T.affecting_lights -= src if(T.affecting_lights)
T.affecting_lights -= src
if(T.lighting_overlay)
T.lighting_overlay.update_lumcount(-effect_r[T.lighting_overlay], -effect_g[T.lighting_overlay], -effect_b[T.lighting_overlay])
effect_r.Cut() effect_r.Cut()
effect_g.Cut() effect_g.Cut()

View File

@@ -5,6 +5,7 @@
anchored = 1 anchored = 1
icon = LIGHTING_ICON icon = LIGHTING_ICON
icon_state = "light1"
layer = LIGHTING_LAYER layer = LIGHTING_LAYER
invisibility = INVISIBILITY_LIGHTING invisibility = INVISIBILITY_LIGHTING
blend_mode = BLEND_MULTIPLY blend_mode = BLEND_MULTIPLY
@@ -14,22 +15,40 @@
var/lum_g var/lum_g
var/lum_b var/lum_b
#if LIGHTING_RESOLUTION != 1
var/xoffset
var/yoffset
#endif
var/needs_update var/needs_update
/atom/movable/lighting_overlay/New() /atom/movable/lighting_overlay/New()
. = ..() . = ..()
verbs.Cut() verbs.Cut()
var/turf/T = loc //If this runtimes atleast we'll know what's creating overlays in things that aren't turfs.
T.luminosity = 0
/atom/movable/lighting_overlay/proc/update_lumcount(delta_r, delta_g, delta_b) /atom/movable/lighting_overlay/proc/update_lumcount(delta_r, delta_g, delta_b)
if(!delta_r && !delta_g && !delta_b) //Nothing is being changed all together.
return
var/should_update = 0
if(!needs_update) //If this isn't true, we're already updating anyways.
if(max(lum_r, lum_g, lum_b) < 1) //Any change that could happen WILL change appearance.
should_update = 1
else if(max(lum_r + delta_r, lum_g + delta_g, lum_b + delta_b) < 1) //The change would bring us under 1 max lum, again, guaranteed to change appearance.
should_update = 1
else //We need to make sure that the colour ratios won't change in this code block.
var/mx1 = max(lum_r, lum_g, lum_b)
var/mx2 = max(lum_r + delta_r, lum_g + delta_g, lum_b + delta_b)
if(lum_r / mx1 != (lum_r + delta_r) / mx2 || lum_g / mx1 != (lum_g + delta_g) / mx2 || lum_b / mx1 != (lum_b + delta_b) / mx2) //Stuff would change.
should_update = 1
lum_r += delta_r lum_r += delta_r
lum_g += delta_g lum_g += delta_g
lum_b += delta_b lum_b += delta_b
if(!needs_update && should_update)
needs_update = 1 needs_update = 1
lighting_update_overlays += src lighting_update_overlays += src
@@ -46,3 +65,43 @@
#else #else
color = rgb(lum_r * 255 * ., lum_g * 255 * ., lum_b * 255 * .) color = rgb(lum_r * 255 * ., lum_g * 255 * ., lum_b * 255 * .)
#endif #endif
var/turf/T = loc
if(istype(T)) //Incase we're not on a turf, pool ourselves, something happened.
if(color != "#000000")
T.luminosity = 1
else //No light, set the turf's luminosity to 0 to remove it from view()
#if LIGHTING_TRANSITIONS == 1
spawn(LIGHTING_INTERVAL - 1)
T.luminosity = 0
#else
T.luminosity = 0
#endif
else
warning("A lighting overlay realised its loc was NOT a turf (actual loc: [loc][loc ? ", " + loc.type : ""]) in update_overlay() and got pooled!")
qdel(src)
/atom/movable/lighting_overlay/ResetVars()
loc = null
lum_r = 0
lum_g = 0
lum_b = 0
color = "#000000"
needs_update = 0
/atom/movable/lighting_overlay/Destroy()
lighting_update_overlays -= src
var/turf/T = loc
if(istype(T))
T.lighting_overlay = null
for(var/datum/light_source/D in T.affecting_lights) //Remove references to us on the light sources affecting us.
D.effect_r -= src
D.effect_g -= src
D.effect_b -= src

View File

@@ -5,7 +5,11 @@
create_lighting_overlays() create_lighting_overlays()
/datum/controller/process/lighting/doWork() /datum/controller/process/lighting/doWork()
for(var/datum/light_source/L in lighting_update_lights) var/list/lighting_update_lights_old = lighting_update_lights //We use a different list so any additions to the update lists during a delay from scheck() don't cause things to be cut from the list without being updated.
lighting_update_lights = null //Nulling it first because of http://www.byond.com/forum/?post=1854520
lighting_update_lights = list()
for(var/datum/light_source/L in lighting_update_lights_old)
if(L.needs_update) if(L.needs_update)
if(L.destroyed || L.check() || L.force_update) if(L.destroyed || L.check() || L.force_update)
L.remove_lum() L.remove_lum()
@@ -15,13 +19,13 @@
scheck() scheck()
lighting_update_lights.Cut() var/list/lighting_update_overlays_old = lighting_update_overlays //Same as above.
lighting_update_overlays = null //Same as above
lighting_update_overlays = list()
for(var/atom/movable/lighting_overlay/O in lighting_update_overlays) for(var/atom/movable/lighting_overlay/O in lighting_update_overlays_old)
if(O.needs_update) if(O.needs_update)
O.update_overlay() O.update_overlay()
O.needs_update = 0 O.needs_update = 0
scheck() scheck()
lighting_update_overlays.Cut()

View File

@@ -5,26 +5,15 @@
// duplicates lots of code, but this proc needs to be as fast as possible. // duplicates lots of code, but this proc needs to be as fast as possible.
/proc/create_lighting_overlays(zlevel = 0) /proc/create_lighting_overlays(zlevel = 0)
var/state = "light[LIGHTING_RESOLUTION]"
var/area/A var/area/A
if(zlevel == 0) // populate all zlevels if(zlevel == 0) // populate all zlevels
for(var/turf/T in world) for(var/turf/T in world)
if(T.dynamic_lighting) if(T.dynamic_lighting)
A = T.loc A = T.loc
if(A.lighting_use_dynamic) if(A.lighting_use_dynamic)
#if LIGHTING_RESOLUTION == 1 var/atom/movable/lighting_overlay/O = PoolOrNew(/atom/movable/lighting_overlay, T)
var/atom/movable/lighting_overlay/O = new(T) T.lighting_overlay = O
O.icon_state = state
#else
for(var/i = 0; i < LIGHTING_RESOLUTION; i++)
for(var/j = 0; j < LIGHTING_RESOLUTION; j++)
var/atom/movable/lighting_overlay/O = new(T)
O.pixel_x = i * (32 / LIGHTING_RESOLUTION)
O.pixel_y = j * (32 / LIGHTING_RESOLUTION)
O.xoffset = (((2*i + 1) / (LIGHTING_RESOLUTION * 2)) - 0.5)
O.yoffset = (((2*j + 1) / (LIGHTING_RESOLUTION * 2)) - 0.5)
O.icon_state = state
#endif
else else
for(var/x = 1; x <= world.maxx; x++) for(var/x = 1; x <= world.maxx; x++)
for(var/y = 1; y <= world.maxy; y++) for(var/y = 1; y <= world.maxy; y++)
@@ -32,16 +21,5 @@
if(T.dynamic_lighting) if(T.dynamic_lighting)
A = T.loc A = T.loc
if(A.lighting_use_dynamic) if(A.lighting_use_dynamic)
#if LIGHTING_RESOLUTION == 1 var/atom/movable/lighting_overlay/O = PoolOrNew(/atom/movable/lighting_overlay, T)
var/atom/movable/lighting_overlay/O = new(T) T.lighting_overlay = O
O.icon_state = state
#else
for(var/i = 0; i < LIGHTING_RESOLUTION; i++)
for(var/j = 0; j < LIGHTING_RESOLUTION; j++)
var/atom/movable/lighting_overlay/O = new(T)
O.pixel_x = i * (32 / LIGHTING_RESOLUTION)
O.pixel_y = j * (32 / LIGHTING_RESOLUTION)
O.xoffset = (((2*i + 1) / (LIGHTING_RESOLUTION * 2)) - 0.5)
O.yoffset = (((2*j + 1) / (LIGHTING_RESOLUTION * 2)) - 0.5)
O.icon_state = state
#endif

View File

@@ -1,29 +1,18 @@
/turf /turf
var/list/affecting_lights var/list/affecting_lights
var/atom/movable/lighting_overlay/lighting_overlay
/turf/proc/reconsider_lights() /turf/proc/reconsider_lights()
for(var/datum/light_source/L in affecting_lights) for(var/datum/light_source/L in affecting_lights)
L.force_update() L.force_update()
/turf/proc/lighting_clear_overlays() /turf/proc/lighting_clear_overlays()
for(var/atom/movable/lighting_overlay/L in src) if(lighting_overlay)
L.loc = null qdel(lighting_overlay)
/turf/proc/lighting_build_overlays() /turf/proc/lighting_build_overlays()
if(!locate(/atom/movable/lighting_overlay) in src) if(!lighting_overlay)
var/state = "light[LIGHTING_RESOLUTION]"
var/area/A = loc var/area/A = loc
if(A.lighting_use_dynamic) if(A.lighting_use_dynamic)
#if LIGHTING_RESOLUTION == 1 var/atom/movable/lighting_overlay/O = PoolOrNew(/atom/movable/lighting_overlay, src)
var/atom/movable/lighting_overlay/O = new(src) lighting_overlay = O
O.icon_state = state
#else
for(var/i = 0; i < LIGHTING_RESOLUTION; i++)
for(var/j = 0; j < LIGHTING_RESOLUTION; j++)
var/atom/movable/lighting_overlay/O = new(src)
O.pixel_x = i * (32 / LIGHTING_RESOLUTION)
O.pixel_y = j * (32 / LIGHTING_RESOLUTION)
O.xoffset = (((2*i + 1) / (LIGHTING_RESOLUTION * 2)) - 0.5)
O.yoffset = (((2*j + 1) / (LIGHTING_RESOLUTION * 2)) - 0.5)
O.icon_state = state
#endif

View File

@@ -340,8 +340,8 @@
R.amount = rand(5,25) R.amount = rand(5,25)
if(2) if(2)
var/obj/item/stack/tile/R = new(src) var/obj/item/stack/material/plasteel/R = new(src)
R.amount = rand(1,5) R.amount = rand(5,25)
if(3) if(3)
var/obj/item/stack/material/steel/R = new(src) var/obj/item/stack/material/steel/R = new(src)

View File

@@ -852,11 +852,11 @@ var/global/list/damage_icon_parts = list()
//determine icon to use //determine icon to use
var/icon/t_icon var/icon/t_icon
if(r_hand.icon_override) if(r_hand.item_icons && (slot_r_hand_str in r_hand.item_icons))
t_icon = r_hand.item_icons[slot_r_hand_str]
else if(r_hand.icon_override)
t_state += "_r" t_state += "_r"
t_icon = r_hand.icon_override t_icon = r_hand.icon_override
else if(r_hand.item_icons && (slot_r_hand_str in r_hand.item_icons))
t_icon = r_hand.item_icons[slot_r_hand_str]
else else
t_icon = INV_R_HAND_DEF_ICON t_icon = INV_R_HAND_DEF_ICON
@@ -884,11 +884,11 @@ var/global/list/damage_icon_parts = list()
//determine icon to use //determine icon to use
var/icon/t_icon var/icon/t_icon
if(l_hand.icon_override) if(l_hand.item_icons && (slot_l_hand_str in l_hand.item_icons))
t_icon = l_hand.item_icons[slot_l_hand_str]
else if(l_hand.icon_override)
t_state += "_l" t_state += "_l"
t_icon = l_hand.icon_override t_icon = l_hand.icon_override
else if(l_hand.item_icons && (slot_l_hand_str in l_hand.item_icons))
t_icon = l_hand.item_icons[slot_l_hand_str]
else else
t_icon = INV_L_HAND_DEF_ICON t_icon = INV_L_HAND_DEF_ICON

View File

@@ -200,9 +200,12 @@
if(hungry == 2 && !client) // if a slime is starving, it starts losing its friends if(hungry == 2 && !client) // if a slime is starving, it starts losing its friends
if(Friends.len > 0 && prob(1)) if(Friends.len > 0 && prob(1))
var/mob/nofriend = pick(Friends) var/mob/nofriend = pick(Friends)
--Friends[nofriend] if(nofriend && Friends[nofriend])
Friends[nofriend] -= 1
if (Friends[nofriend] <= 0) if (Friends[nofriend] <= 0)
Friends[nofriend] = null
Friends -= nofriend Friends -= nofriend
Friends -= null
if(!Target) if(!Target)
if(will_hunt(hungry) || attacked || rabid) // Only add to the list if we need to if(will_hunt(hungry) || attacked || rabid) // Only add to the list if we need to

View File

@@ -21,7 +21,7 @@
return "I cannot feed on other slimes..." return "I cannot feed on other slimes..."
if (!Adjacent(M)) if (!Adjacent(M))
return "This subject is too far away..." return "This subject is too far away..."
if (istype(M, /mob/living/carbon) && M.getCloneLoss() > 150 || istype(M, /mob/living/simple_animal) && M.stat == DEAD) if (istype(M, /mob/living/carbon) && M.getCloneLoss() >= M.maxHealth * 1.5 || istype(M, /mob/living/simple_animal) && M.stat == DEAD)
return "This subject does not have an edible life energy..." return "This subject does not have an edible life energy..."
for(var/mob/living/carbon/slime/met in view()) for(var/mob/living/carbon/slime/met in view())
if(met.Victim == M && met != src) if(met.Victim == M && met != src)

View File

@@ -215,7 +215,7 @@
return return
/mob/living/proc/adjust_fire_stacks(add_fire_stacks) //Adjusting the amount of fire_stacks we have on person /mob/living/proc/adjust_fire_stacks(add_fire_stacks) //Adjusting the amount of fire_stacks we have on person
fire_stacks = Clamp(fire_stacks + add_fire_stacks, min = FIRE_MIN_STACKS, max = FIRE_MAX_STACKS) fire_stacks = Clamp(fire_stacks + add_fire_stacks, FIRE_MIN_STACKS, FIRE_MAX_STACKS)
/mob/living/proc/handle_fire() /mob/living/proc/handle_fire()
if(fire_stacks < 0) if(fire_stacks < 0)

View File

@@ -212,6 +212,7 @@
/mob/living/simple_animal/hostile/proc/check_horde() /mob/living/simple_animal/hostile/proc/check_horde()
return 0
if(emergency_shuttle.shuttle.location) if(emergency_shuttle.shuttle.location)
if(!enroute && !target_mob) //The shuttle docked, all monsters rush for the escape hallway if(!enroute && !target_mob) //The shuttle docked, all monsters rush for the escape hallway
if(!shuttletarget && escape_list.len) //Make sure we didn't already assign it a target, and that there are targets to pick if(!shuttletarget && escape_list.len) //Make sure we didn't already assign it a target, and that there are targets to pick

View File

@@ -1,6 +1,12 @@
/**************************************************** /****************************************************
EXTERNAL ORGANS EXTERNAL ORGANS
****************************************************/ ****************************************************/
//These control the damage thresholds for the various ways of removing limbs
#define DROPLIMB_THRESHOLD_EDGE 5
#define DROPLIMB_THRESHOLD_TEAROFF 2
#define DROPLIMB_THRESHOLD_DESTROY 1
/obj/item/organ/external /obj/item/organ/external
name = "external" name = "external"
min_broken_damage = 30 min_broken_damage = 30
@@ -233,6 +239,7 @@
//If we can't inflict the full amount of damage, spread the damage in other ways //If we can't inflict the full amount of damage, spread the damage in other ways
//How much damage can we actually cause? //How much damage can we actually cause?
var/can_inflict = max_damage * config.organ_health_multiplier - (brute_dam + burn_dam) var/can_inflict = max_damage * config.organ_health_multiplier - (brute_dam + burn_dam)
var/spillover = 0
if(can_inflict) if(can_inflict)
if (brute > 0) if (brute > 0)
//Inflict all burte damage we can //Inflict all burte damage we can
@@ -244,16 +251,17 @@
//How much mroe damage can we inflict //How much mroe damage can we inflict
can_inflict = max(0, can_inflict - brute) can_inflict = max(0, can_inflict - brute)
//How much brute damage is left to inflict //How much brute damage is left to inflict
brute = max(0, brute - temp) spillover += max(0, brute - temp)
if (burn > 0 && can_inflict) if (burn > 0 && can_inflict)
//Inflict all burn damage we can //Inflict all burn damage we can
createwound(BURN, min(burn,can_inflict)) createwound(BURN, min(burn,can_inflict))
//How much burn damage is left to inflict //How much burn damage is left to inflict
burn = max(0, burn - can_inflict) spillover += max(0, burn - can_inflict)
//If there are still hurties to dispense //If there are still hurties to dispense
if (burn || brute) if (spillover)
owner.shock_stage += (brute+burn) * config.organ_damage_spillover_multiplier owner.shock_stage += spillover * config.organ_damage_spillover_multiplier
// sync the organ's damage with its wounds // sync the organ's damage with its wounds
src.update_damages() src.update_damages()
@@ -262,12 +270,13 @@
//If limb took enough damage, try to cut or tear it off //If limb took enough damage, try to cut or tear it off
if(owner && loc == owner) if(owner && loc == owner)
if(!cannot_amputate && config.limbs_can_break && (brute_dam + burn_dam) >= (max_damage * config.organ_health_multiplier)) if(!cannot_amputate && config.limbs_can_break && (brute_dam + burn_dam) >= (max_damage * config.organ_health_multiplier))
var/threshold = max_damage //organs can come off in three cases
var/dropped //1. If the damage source is edge_eligible and the brute damage dealt exceeds the edge threshold, then the organ is cut off.
if((burn >= threshold) && prob(burn/3)) //2. If the damage amount dealt exceeds the disintegrate threshold, the organ is completely obliterated.
dropped = 1 //3. If the organ has already reached or would be put over it's max damage amount (currently redundant),
droplimb(0,DROPLIMB_BURN) // and the brute damage dealt exceeds the tearoff threshold, the organ is torn off.
if(!dropped && prob(brute))
//Check edge eligibility
var/edge_eligible = 0 var/edge_eligible = 0
if(edge) if(edge)
if(istype(used_weapon,/obj/item)) if(istype(used_weapon,/obj/item))
@@ -277,11 +286,14 @@
else else
edge_eligible = 1 edge_eligible = 1
if(brute >= threshold || (edge_eligible && brute >= threshold/3)) if(edge_eligible && brute >= max_damage / DROPLIMB_THRESHOLD_EDGE && prob(brute))
if(edge) droplimb(0, DROPLIMB_EDGE)
droplimb(0,DROPLIMB_EDGE) else if(burn >= max_damage / DROPLIMB_THRESHOLD_DESTROY && prob(burn/3))
else droplimb(0, DROPLIMB_BURN)
droplimb(0,DROPLIMB_BLUNT) else if(brute >= max_damage / DROPLIMB_THRESHOLD_DESTROY && prob(brute))
droplimb(0, DROPLIMB_BLUNT)
else if(brute >= max_damage / DROPLIMB_THRESHOLD_TEAROFF && prob(brute/3))
droplimb(0, DROPLIMB_EDGE)
return update_icon() return update_icon()
@@ -709,11 +721,7 @@ Note that amputating the affected organ does in fact remove the infection from t
wounds.Cut() wounds.Cut()
if(parent) if(parent)
var/datum/wound/W var/datum/wound/lost_limb/W = new (src, disintegrate, clean)
if(clean || max_damage < 50)
W = new/datum/wound/lost_limb/small(max_damage/2)
else
W = new/datum/wound/lost_limb(max_damage)
parent.children -= src parent.children -= src
if(clean) if(clean)
parent.wounds |= W parent.wounds |= W
@@ -752,7 +760,7 @@ Note that amputating the affected organ does in fact remove the infection from t
I.loc = get_turf(src) I.loc = get_turf(src)
qdel(src) qdel(src)
if(DROPLIMB_BLUNT) if(DROPLIMB_BLUNT)
var/obj/effect/decal/cleanable/blood/gibs/gore = new owner.species.single_gib_type(get_turf(victim)) var/obj/effect/decal/cleanable/blood/gibs/gore = new victim.species.single_gib_type(get_turf(victim))
if(victim.species.flesh_color) if(victim.species.flesh_color)
gore.fleshcolor = victim.species.flesh_color gore.fleshcolor = victim.species.flesh_color
if(victim.species.blood_color) if(victim.species.blood_color)

View File

@@ -315,12 +315,32 @@ datum/wound/cut/massive
/** EXTERNAL ORGAN LOSS **/ /** EXTERNAL ORGAN LOSS **/
/datum/wound/lost_limb /datum/wound/lost_limb
/datum/wound/lost_limb/New(var/obj/item/organ/external/lost_limb, var/losstype, var/clean)
var/damage_amt = lost_limb.max_damage
if(clean) damage_amt /= 2
switch(losstype)
if(DROPLIMB_EDGE, DROPLIMB_BLUNT)
damage_type = CUT damage_type = CUT
stages = list("ripped stump" = 65, "bloody stump" = 50, "clotted stump" = 25, "scarred stump" = 0)
max_bleeding_stage = 3 max_bleeding_stage = 3
stages = list(
"ripped stump" = damage_amt*1.3,
"bloody stump" = damage_amt,
"clotted stump" = damage_amt*0.5,
"scarred stump" = 0
)
if(DROPLIMB_BURN)
damage_type = BURN
max_bleeding_stage = 1
stages = list(
"ripped charred stump" = damage_amt*1.3,
"charred stump" = damage_amt,
"scarred stump" = damage_amt*0.5,
"scarred stump" = 0
)
can_merge(var/datum/wound/other) ..(damage_amt)
/datum/wound/lost_limb/can_merge(var/datum/wound/other)
return 0 //cannot be merged return 0 //cannot be merged
/datum/wound/lost_limb/small
stages = list("ripped hole" = 40, "bloody hole" = 30, "clotted hole" = 15, "scarred hole" = 0)

View File

@@ -11,8 +11,8 @@
if(istype(M)) if(istype(M))
transform = M transform = M
/obj/effect/projectile/proc/activate() /obj/effect/projectile/proc/activate(var/kill_delay = 3)
spawn(3) spawn(kill_delay)
qdel(src) //see effect_system.dm - sets loc to null and lets GC handle removing these effects qdel(src) //see effect_system.dm - sets loc to null and lets GC handle removing these effects
return return

View File

@@ -37,7 +37,7 @@
var/dispersion = 0.0 var/dispersion = 0.0
var/damage = 10 var/damage = 10
var/damage_type = BRUTE //BRUTE, BURN, TOX, OXY, CLONE are the only things that should be in here var/damage_type = BRUTE //BRUTE, BURN, TOX, OXY, CLONE, HALLOSS are the only things that should be in here
var/nodamage = 0 //Determines if the projectile will skip any damage inflictions var/nodamage = 0 //Determines if the projectile will skip any damage inflictions
var/taser_effect = 0 //If set then the projectile will apply it's agony damage using stun_effect_act() to mobs it hits, and other damage will be ignored var/taser_effect = 0 //If set then the projectile will apply it's agony damage using stun_effect_act() to mobs it hits, and other damage will be ignored
var/check_armour = "bullet" //Defines what armor to use when it hits things. Must be set to bullet, laser, energy,or bomb //Cael - bio and rad are also valid var/check_armour = "bullet" //Defines what armor to use when it hits things. Must be set to bullet, laser, energy,or bomb //Cael - bio and rad are also valid
@@ -296,25 +296,26 @@
before_move() before_move()
Move(location.return_turf()) Move(location.return_turf())
if(first_step)
muzzle_effect(effect_transform)
first_step = 0
else
tracer_effect(effect_transform)
if(!bumped && !isturf(original)) if(!bumped && !isturf(original))
if(loc == get_turf(original)) if(loc == get_turf(original))
if(!(original in permutated)) if(!(original in permutated))
if(Bump(original)) if(Bump(original))
return return
if(first_step)
muzzle_effect(effect_transform)
first_step = 0
else if(!bumped)
tracer_effect(effect_transform)
if(!hitscan) if(!hitscan)
sleep(step_delay) //add delay between movement iterations if it's not a hitscan weapon sleep(step_delay) //add delay between movement iterations if it's not a hitscan weapon
/obj/item/projectile/proc/process_step(first_step = 0) /obj/item/projectile/proc/process_step(first_step = 0)
return
/obj/item/projectile/proc/before_move() /obj/item/projectile/proc/before_move()
return
/obj/item/projectile/proc/setup_trajectory() /obj/item/projectile/proc/setup_trajectory()
// trajectory dispersion // trajectory dispersion
@@ -332,6 +333,8 @@
effect_transform.Scale(trajectory.return_hypotenuse(), 1) effect_transform.Scale(trajectory.return_hypotenuse(), 1)
effect_transform.Turn(-trajectory.return_angle()) //no idea why this has to be inverted, but it works effect_transform.Turn(-trajectory.return_angle()) //no idea why this has to be inverted, but it works
transform = turn(transform, -(trajectory.return_angle() + 90)) //no idea why 90 needs to be added, but it works
/obj/item/projectile/proc/muzzle_effect(var/matrix/T) /obj/item/projectile/proc/muzzle_effect(var/matrix/T)
if(silenced) if(silenced)
return return
@@ -353,6 +356,9 @@
P.set_transform(M) P.set_transform(M)
P.pixel_x = location.pixel_x P.pixel_x = location.pixel_x
P.pixel_y = location.pixel_y P.pixel_y = location.pixel_y
if(!hitscan)
P.activate(step_delay) //if not a hitscan projectile, remove after a single delay
else
P.activate() P.activate()
/obj/item/projectile/proc/impact_effect(var/matrix/M) /obj/item/projectile/proc/impact_effect(var/matrix/M)
@@ -379,7 +385,7 @@
return //cannot shoot yourself return //cannot shoot yourself
if(istype(A, /obj/item/projectile)) if(istype(A, /obj/item/projectile))
return return
if(istype(A, /mob/living)) if(istype(A, /mob/living) || istype(A, /obj/mecha) || istype(A, /obj/vehicle))
result = 2 //We hit someone, return 1! result = 2 //We hit someone, return 1!
return return
result = 1 result = 1
@@ -418,15 +424,14 @@
if(istype(M)) if(istype(M))
return 1 return 1
/proc/check_trajectory(atom/target as mob, var/mob/living/user as mob, var/pass_flags=PASSTABLE|PASSGLASS|PASSGRILLE, flags=null) //Checks if you can hit them or not. /proc/check_trajectory(atom/target as mob|obj, atom/firer as mob|obj, var/pass_flags=PASSTABLE|PASSGLASS|PASSGRILLE, flags=null) //Checks if you can hit them or not.
if(!istype(target) || !istype(user)) if(!istype(target) || !istype(firer))
return 0 return 0
var/obj/item/projectile/test/trace = new /obj/item/projectile/test(get_step_to(user,target)) //Making the test.... var/obj/item/projectile/test/trace = new /obj/item/projectile/test(get_turf(firer)) //Making the test....
trace.target = target trace.target = target
if(!isnull(flags)) if(!isnull(flags))
trace.flags = flags //Set the flags... trace.flags = flags //Set the flags...
trace.pass_flags = pass_flags //And the pass flags to that of the real projectile... trace.pass_flags = pass_flags //And the pass flags to that of the real projectile...
trace.firer = user
var/output = trace.process() //Test it! var/output = trace.process() //Test it!
qdel(trace) //No need for it anymore qdel(trace) //No need for it anymore
return output //Send it back to the gun! return output //Send it back to the gun!

View File

@@ -8,6 +8,7 @@
eyeblur = 4 eyeblur = 4
var/frequency = 1 var/frequency = 1
hitscan = 1 hitscan = 1
invisibility = 101 //beam projectiles are invisible as they are rendered by the effect engine
muzzle_type = /obj/effect/projectile/laser/muzzle muzzle_type = /obj/effect/projectile/laser/muzzle
tracer_type = /obj/effect/projectile/laser/tracer tracer_type = /obj/effect/projectile/laser/tracer

View File

@@ -261,6 +261,7 @@
//These are called by the on-screen buttons, adjusting what the victim can and cannot do. //These are called by the on-screen buttons, adjusting what the victim can and cannot do.
/client/proc/add_gun_icons() /client/proc/add_gun_icons()
if(!usr) return 1 // This can runtime if someone manages to throw a gun out of their hand before the proc is called.
screen += usr.item_use_icon screen += usr.item_use_icon
screen += usr.gun_move_icon screen += usr.gun_move_icon
screen += usr.radio_use_icon screen += usr.radio_use_icon

View File

@@ -95,8 +95,9 @@
// attack with item, place item on conveyor // attack with item, place item on conveyor
/obj/machinery/conveyor/attackby(var/obj/item/I, mob/user) /obj/machinery/conveyor/attackby(var/obj/item/I, mob/user)
if(isrobot(user)) return //Carn: fix for borgs dropping their modules on conveyor belts if(isrobot(user)) return //Carn: fix for borgs dropping their modules on conveyor belts
user.drop_item() if(I.loc != user) return // This should stop mounted modules ending up outside the module.
if(I && I.loc) I.loc = src.loc
user.drop_item(src)
return return
// attack with hand, move pulled object onto conveyor // attack with hand, move pulled object onto conveyor

View File

@@ -176,6 +176,10 @@
user << "<span class='warning'>Plate \the [src] before reinforcing it!</span>" user << "<span class='warning'>Plate \the [src] before reinforcing it!</span>"
return return
if(flipped)
user << "<span class='warning'>Put \the [src] back in place before reinforcing it!</span>"
return
reinforced = common_material_add(S, user, "reinforc") reinforced = common_material_add(S, user, "reinforc")
if(reinforced) if(reinforced)
update_desc() update_desc()

View File

@@ -79,6 +79,13 @@
return return
..() ..()
//cargo trains are open topped, so there is a chance the projectile will hit the mob ridding the train instead
/obj/vehicle/train/cargo/bullet_act(var/obj/item/projectile/Proj)
if(buckled_mob && prob(70))
buckled_mob.bullet_act(Proj)
return
..()
/obj/vehicle/train/cargo/update_icon() /obj/vehicle/train/cargo/update_icon()
if(open) if(open)
icon_state = initial(icon_state) + "_open" icon_state = initial(icon_state) + "_open"

View File

@@ -124,7 +124,7 @@
//uniqueID = rand(0,10000) //uniqueID = rand(0,10000)
var/datum/disease2/effectholder/holder = pick(effects) var/datum/disease2/effectholder/holder = pick(effects)
holder.minormutate() holder.minormutate()
infectionchance = min(50,infectionchance + rand(0,10)) //infectionchance = min(50,infectionchance + rand(0,10))
/datum/disease2/disease/proc/majormutate() /datum/disease2/disease/proc/majormutate()
uniqueID = rand(0,10000) uniqueID = rand(0,10000)

View File

@@ -51,7 +51,7 @@ proc/infection_check(var/mob/living/carbon/M, var/vector = "Airborne")
if (vector == "Airborne") if (vector == "Airborne")
var/obj/item/I = M.wear_mask var/obj/item/I = M.wear_mask
if (istype(I)) if (istype(I))
protection = max(protection, round(0.06*I.armor["bio"])) protection = max(protection, I.armor["bio"])
return prob(protection) return prob(protection)
@@ -148,12 +148,12 @@ proc/airborne_can_reach(turf/source, turf/target)
// log_debug("Could not reach target") // log_debug("Could not reach target")
if (vector == "Contact") if (vector == "Contact")
if (in_range(src, victim)) if (Adjacent(victim))
// log_debug("In range, infecting") // log_debug("In range, infecting")
infect_virus2(victim,V) infect_virus2(victim,V)
//contact goes both ways //contact goes both ways
if (victim.virus2.len > 0 && vector == "Contact") if (victim.virus2.len > 0 && vector == "Contact" && Adjacent(victim))
// log_debug("Spreading [vector] diseases from [victim] to [src]") // log_debug("Spreading [vector] diseases from [victim] to [src]")
var/nudity = 1 var/nudity = 1

View File

@@ -957,7 +957,9 @@ var/list/be_special_flags = list(
#define WALL_CAN_OPEN 1 #define WALL_CAN_OPEN 1
#define WALL_OPENING 2 #define WALL_OPENING 2
#define CLAMP01(x) max(0, min(1, x)) #define Clamp(x, y, z) (x <= y ? y : (x >= z ? z : x))
#define CLAMP01(x) (Clamp(x, 0, 1))
#define DEFAULT_WALL_MATERIAL "steel" #define DEFAULT_WALL_MATERIAL "steel"
#define DEFAULT_TABLE_MATERIAL "plastic" #define DEFAULT_TABLE_MATERIAL "plastic"

View File

@@ -56,6 +56,24 @@
--> -->
<div class="commit sansserif"> <div class="commit sansserif">
<h2 class="date">11 July 2015</h2>
<h3 class="author">HarpyEagle updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Added inhand sprites for flashes, flashbangs, emp and other grenades.</li>
</ul>
<h3 class="author">Loganbacca updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Turrets no longer burn holes through the AI.</li>
<li class="tweak">Projectiles now have a chance of hitting mobs riding cargo trains.</li>
<li class="bugfix">Fixed visual bugs with projectile effects.</li>
</ul>
<h2 class="date">10 July 2015</h2>
<h3 class="author">Zuhayr updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Ninja now spawns on a little pod on Z2 and can teleport to the main level.</li>
</ul>
<h2 class="date">06 July 2015</h2> <h2 class="date">06 July 2015</h2>
<h3 class="author">GinjaNinja32 updated:</h3> <h3 class="author">GinjaNinja32 updated:</h3>
<ul class="changes bgimages16"> <ul class="changes bgimages16">

View File

@@ -2068,3 +2068,13 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
GinjaNinja32: GinjaNinja32:
- rscadd: '''Provisional'' is now also a valid temporary position prefix for manifest - rscadd: '''Provisional'' is now also a valid temporary position prefix for manifest
sorting.' sorting.'
2015-07-10:
Zuhayr:
- rscadd: Ninja now spawns on a little pod on Z2 and can teleport to the main level.
2015-07-11:
HarpyEagle:
- imageadd: Added inhand sprites for flashes, flashbangs, emp and other grenades.
Loganbacca:
- bugfix: Turrets no longer burn holes through the AI.
- tweak: Projectiles now have a chance of hitting mobs riding cargo trains.
- bugfix: Fixed visual bugs with projectile effects.

Binary file not shown.

Before

Width:  |  Height:  |  Size: 109 KiB

After

Width:  |  Height:  |  Size: 105 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 110 KiB

After

Width:  |  Height:  |  Size: 105 KiB

14
install-byond.sh Normal file
View File

@@ -0,0 +1,14 @@
#!/bin/sh
set -e
if [ -d "$HOME/BYOND-${BYOND_MAJOR}.${BYOND_MINOR}/byond/bin" ];
then
echo "Using cached directory."
else
echo "Setting up BYOND."
mkdir -p "$HOME/BYOND-${BYOND_MAJOR}.${BYOND_MINOR}"
cd "$HOME/BYOND-${BYOND_MAJOR}.${BYOND_MINOR}"
curl "http://www.byond.com/download/build/${BYOND_MAJOR}/${BYOND_MAJOR}.${BYOND_MINOR}_byond_linux.zip" -o byond.zip
unzip byond.zip
cd byond
make here
fi

File diff suppressed because it is too large Load Diff

View File

@@ -79,7 +79,7 @@
"bA" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/source_emptycourt) "bA" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/source_emptycourt)
"bB" = (/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/wall{icon_state = "iron3"},/area/space) "bB" = (/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/wall{icon_state = "iron3"},/area/space)
"bC" = (/obj/structure/flora/ausbushes/sparsegrass,/turf/simulated/floor/holofloor/desert,/area/holodeck/source_desert) "bC" = (/obj/structure/flora/ausbushes/sparsegrass,/turf/simulated/floor/holofloor/desert,/area/holodeck/source_desert)
"bD" = (/obj/structure/table/rack,/obj/item/weapon/crowbar,/obj/item/weapon/extinguisher,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) "bD" = (/turf/space,/area/syndicate_mothership)
"bE" = (/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea) "bE" = (/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
"bF" = (/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea) "bF" = (/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
"bG" = (/turf/simulated/floor/holofloor{icon_state = "cult"; dir = 2},/area/holodeck/source_theatre) "bG" = (/turf/simulated/floor/holofloor{icon_state = "cult"; dir = 2},/area/holodeck/source_theatre)
@@ -163,7 +163,7 @@
"dg" = (/turf/space/transit/east/shuttlespace_ew4,/area/shuttle/escape_pod5/transit) "dg" = (/turf/space/transit/east/shuttlespace_ew4,/area/shuttle/escape_pod5/transit)
"dh" = (/turf/space/transit/east/shuttlespace_ew5,/area/shuttle/escape_pod5/transit) "dh" = (/turf/space/transit/east/shuttlespace_ew5,/area/shuttle/escape_pod5/transit)
"di" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; stopper = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew1,/area/space) "di" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; stopper = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew1,/area/space)
"dj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_mothership) "dj" = (/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/syndicate_mothership{name = "\improper Ninja Base"})
"dk" = (/obj/item/weapon/beach_ball/holoball,/turf/simulated/floor/holofloor{dir = 2; icon_state = "red"},/area/holodeck/source_basketball) "dk" = (/obj/item/weapon/beach_ball/holoball,/turf/simulated/floor/holofloor{dir = 2; icon_state = "red"},/area/holodeck/source_basketball)
"dl" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_meetinghall) "dl" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_meetinghall)
"dm" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_theatre) "dm" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_theatre)
@@ -358,7 +358,7 @@
"gT" = (/turf/space/transit/north/shuttlespace_ns4,/area/skipjack_station/transit) "gT" = (/turf/space/transit/north/shuttlespace_ns4,/area/skipjack_station/transit)
"gU" = (/turf/space/transit/north/shuttlespace_ns8,/area/skipjack_station/transit) "gU" = (/turf/space/transit/north/shuttlespace_ns8,/area/skipjack_station/transit)
"gV" = (/obj/machinery/door/airlock/external{name = "Shuttle Airlock"; req_access = list(150)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "syndicate_elite"; name = "Side Hull Door"; opacity = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership) "gV" = (/obj/machinery/door/airlock/external{name = "Shuttle Airlock"; req_access = list(150)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "syndicate_elite"; name = "Side Hull Door"; opacity = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
"gW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_mothership) "gW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating,/area/syndicate_mothership{name = "\improper Ninja Base"})
"gX" = (/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad) "gX" = (/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad)
"gY" = (/obj/machinery/door/airlock/external{req_access = list(150)},/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad) "gY" = (/obj/machinery/door/airlock/external{req_access = list(150)},/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad)
"gZ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/space) "gZ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/space)
@@ -366,7 +366,7 @@
"hb" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space) "hb" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space)
"hc" = (/turf/space/transit/north/shuttlespace_ns7,/area/skipjack_station/transit) "hc" = (/turf/space/transit/north/shuttlespace_ns7,/area/skipjack_station/transit)
"hd" = (/turf/space/transit/north/shuttlespace_ns3,/area/skipjack_station/transit) "hd" = (/turf/space/transit/north/shuttlespace_ns3,/area/skipjack_station/transit)
"he" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_mothership) "he" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_mothership{name = "\improper Ninja Base"})
"hf" = (/turf/space,/area/shuttle/escape_pod1/centcom) "hf" = (/turf/space,/area/shuttle/escape_pod1/centcom)
"hg" = (/turf/space,/area/shuttle/escape_pod2/centcom) "hg" = (/turf/space,/area/shuttle/escape_pod2/centcom)
"hh" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/space) "hh" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/space)
@@ -440,10 +440,10 @@
"ix" = (/turf/space/transit/north/shuttlespace_ns11,/area/shuttle/escape_pod2/transit) "ix" = (/turf/space/transit/north/shuttlespace_ns11,/area/shuttle/escape_pod2/transit)
"iy" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space) "iy" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space)
"iz" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/space) "iz" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/space)
"iA" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) "iA" = (/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/syndicate_mothership{name = "\improper Ninja Base"})
"iB" = (/obj/structure/flora/grass/brown,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) "iB" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership{name = "\improper Ninja Base"})
"iC" = (/obj/structure/flora/tree/pine,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) "iC" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/syndicate_mothership{name = "\improper Ninja Base"})
"iD" = (/obj/structure/flora/grass/both,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) "iD" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/syndicate_mothership{name = "\improper Ninja Base"})
"iE" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/centcom/evac) "iE" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/centcom/evac)
"iF" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 30; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "iF" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 30; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"iG" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/centcom/evac) "iG" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/centcom/evac)
@@ -466,7 +466,7 @@
"iX" = (/turf/space/transit/north/shuttlespace_ns12,/area/shuttle/escape_pod2/transit) "iX" = (/turf/space/transit/north/shuttlespace_ns12,/area/shuttle/escape_pod2/transit)
"iY" = (/turf/space/transit/north/shuttlespace_ns9,/area/shuttle/escape_pod2/transit) "iY" = (/turf/space/transit/north/shuttlespace_ns9,/area/shuttle/escape_pod2/transit)
"iZ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/space) "iZ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/space)
"ja" = (/obj/structure/flora/bush,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) "ja" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/syndicate_mothership{name = "\improper Ninja Base"})
"jb" = (/obj/machinery/door/airlock/maintenance_hatch{req_access = list(101)},/turf/simulated/shuttle/plating,/area/centcom/evac) "jb" = (/obj/machinery/door/airlock/maintenance_hatch{req_access = list(101)},/turf/simulated/shuttle/plating,/area/centcom/evac)
"jc" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "jc" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"jd" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "jd" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
@@ -483,162 +483,71 @@
"jo" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "jo" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"jp" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_5_recovery"; pixel_x = -25; pixel_y = 25; req_one_access = list(13); tag_door = "escape_pod_5_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) "jp" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_5_recovery"; pixel_x = -25; pixel_y = 25; req_one_access = list(13); tag_door = "escape_pod_5_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac)
"jq" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac) "jq" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac)
"jr" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership) "jr" = (/obj/structure/bed/chair{dir = 1},/obj/effect/landmark{name = "ninjastart"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership{name = "\improper Ninja Base"})
"js" = (/obj/machinery/vending/coffee,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "js" = (/obj/machinery/vending/coffee,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"jt" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/syndicate_mothership) "jt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/syndicate_mothership{name = "\improper Ninja Base"})
"ju" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_3_recovery"; pixel_x = 25; pixel_y = -25; req_one_access = list(13); tag_door = "escape_pod_3_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) "ju" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_3_recovery"; pixel_x = 25; pixel_y = -25; req_one_access = list(13); tag_door = "escape_pod_3_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac)
"jv" = (/obj/structure/table/standard,/obj/machinery/microwave,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "jv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/syndicate_mothership{name = "\improper Ninja Base"})
"jw" = (/obj/machinery/door/blast/regular{id = "smindicate"; name = "Outer Airlock"},/turf/simulated/shuttle/plating,/area/syndicate_mothership) "jw" = (/obj/machinery/teleport/station,/turf/simulated/floor/plating,/area/syndicate_mothership{name = "\improper Ninja Base"})
"jx" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/syndicate_mothership) "jx" = (/obj/machinery/computer/teleporter,/turf/simulated/floor/plating,/area/syndicate_mothership{name = "\improper Ninja Base"})
"jy" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swallc1"},/area/centcom/evac) "jy" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swallc1"},/area/centcom/evac)
"jz" = (/obj/machinery/computer/arcade,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "jz" = (/obj/machinery/computer/arcade,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"jA" = (/obj/machinery/computer/shuttle_control/multi/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "jA" = (/obj/machinery/teleport/hub,/turf/simulated/floor/plating,/area/syndicate_mothership{name = "\improper Ninja Base"})
"jB" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "jB" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/syndicate_mothership{name = "\improper Ninja Base"})
"jC" = (/obj/machinery/computer/security/nuclear,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "jC" = (/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/syndicate_mothership{name = "\improper Ninja Base"})
"jD" = (/obj/structure/table/standard,/obj/machinery/button/remote/blast_door{id = "syndieshutters"; name = "remote shutter control"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "jD" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/syndicate_mothership{name = "\improper Ninja Base"})
"jE" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "jE" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"},/turf/space,/area/syndicate_mothership{name = "\improper Ninja Base"})
"jF" = (/obj/structure/computerframe,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "jF" = (/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/syndicate_mothership{name = "\improper Ninja Base"})
"jG" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 8},/area/syndicate_mothership) "jG" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"},/turf/space,/area/syndicate_mothership{name = "\improper Ninja Base"})
"jH" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/obj/structure/flora/grass/both,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership) "jH" = (/obj/structure/table/standard,/obj/machinery/recharger{pixel_y = 4},/obj/item/weapon/handcuffs,/obj/item/weapon/storage/pill_bottle/dice,/obj/item/weapon/deck,/obj/item/weapon/rig/internalaffairs/equipped,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
"jI" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/obj/structure/flora/tree/pine,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership)
"jJ" = (/obj/structure/closet/secure_closet/personal/patient,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac) "jJ" = (/obj/structure/closet/secure_closet/personal/patient,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac)
"jK" = (/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac) "jK" = (/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac)
"jL" = (/obj/structure/window/shuttle{icon_state = "window2"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac) "jL" = (/obj/structure/window/shuttle{icon_state = "window2"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac)
"jM" = (/obj/structure/grille,/obj/structure/window/shuttle,/turf/simulated/shuttle/plating,/area/centcom/evac) "jM" = (/obj/structure/grille,/obj/structure/window/shuttle,/turf/simulated/shuttle/plating,/area/centcom/evac)
"jN" = (/obj/structure/table/standard,/obj/item/stack/material/glass{amount = 15},/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"jO" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"jP" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 4},/area/syndicate_mothership)
"jQ" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 9},/area/syndicate_mothership)
"jR" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 8},/area/syndicate_mothership)
"jS" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 4},/area/syndicate_mothership)
"jT" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac) "jT" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac)
"jU" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac) "jU" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac)
"jV" = (/obj/structure/window/shuttle{icon_state = "window1"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac) "jV" = (/obj/structure/window/shuttle{icon_state = "window1"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac)
"jW" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "jW" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"jX" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "jX" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"jY" = (/obj/structure/table/reinforced,/obj/item/weapon/pen,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "jY" = (/obj/structure/table/reinforced,/obj/item/weapon/pen,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"jZ" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership)
"ka" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_y = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"kb" = (/obj/structure/closet/syndicate/personal,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"kc" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 1},/area/syndicate_mothership) "kc" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 1},/area/syndicate_mothership)
"kd" = (/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) "kd" = (/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
"ke" = (/obj/structure/sign/double/map/left{pixel_y = 32},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
"kf" = (/obj/structure/sign/double/map/right{pixel_y = 32},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
"kg" = (/obj/structure/table/standard,/obj/machinery/microwave,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership)
"kh" = (/obj/machinery/door/airlock/hatch{name = "Infirmary"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/centcom/evac) "kh" = (/obj/machinery/door/airlock/hatch{name = "Infirmary"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/centcom/evac)
"ki" = (/obj/machinery/sleeper,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac) "ki" = (/obj/machinery/sleeper,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac)
"kj" = (/obj/machinery/sleep_console,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac) "kj" = (/obj/machinery/sleep_console,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac)
"kk" = (/obj/machinery/door/window{dir = 1; name = "Cockpit"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"kl" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/stamp,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "kl" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/stamp,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"km" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "km" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"kn" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "kn" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"ko" = (/obj/machinery/computer/card,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "ko" = (/obj/machinery/computer/card,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"kp" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/syndicate_mothership)
"kq" = (/obj/machinery/door/airlock/centcom{name = "Kitchen"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
"kr" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/syndicate_mothership)
"ks" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/obj/structure/flora/grass/brown,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 4},/area/syndicate_mothership)
"kt" = (/obj/structure/bed/chair/comfy/black,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
"ku" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -30; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac) "ku" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -30; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac)
"kv" = (/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership)
"kw" = (/obj/structure/sink/kitchen{pixel_y = 28},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership)
"kx" = (/obj/structure/table/standard,/obj/item/weapon/folder,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
"ky" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "ky" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"kz" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "kz" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"kA" = (/obj/structure/closet,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"kB" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_surround"; dir = 8},/area/syndicate_mothership)
"kC" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 6},/area/syndicate_mothership)
"kD" = (/turf/unsimulated/wall/fakeglass,/area/syndicate_mothership) "kD" = (/turf/unsimulated/wall/fakeglass,/area/syndicate_mothership)
"kE" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
"kF" = (/obj/machinery/door/window/northright{base_state = "right"; dir = 4; icon_state = "right"; name = "Security Desk"; req_access = list(103)},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "kF" = (/obj/machinery/door/window/northright{base_state = "right"; dir = 4; icon_state = "right"; name = "Security Desk"; req_access = list(103)},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"kG" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
"kH" = (/obj/structure/closet/crate/freezer,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership)
"kI" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/handcuffs,/obj/item/device/flash,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "kI" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/handcuffs,/obj/item/device/flash,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"kJ" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
"kK" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"kL" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"kM" = (/obj/machinery/door/airlock/hatch{name = "Cockpit"; req_access = list(109)},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) "kM" = (/obj/machinery/door/airlock/hatch{name = "Cockpit"; req_access = list(109)},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac)
"kN" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/centcom/evac) "kN" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/centcom/evac)
"kO" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/centcom/evac) "kO" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/centcom/evac)
"kP" = (/obj/machinery/door/airlock/external{req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"kQ" = (/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "kQ" = (/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"kR" = (/obj/machinery/door/airlock/centcom{name = "Restroom"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
"kS" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "kS" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"kT" = (/obj/structure/urinal{pixel_y = 32},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) "kT" = (/obj/structure/urinal{pixel_y = 32},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
"kU" = (/obj/structure/urinal{pixel_y = 32},/obj/effect/decal/cleanable/vomit,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
"kV" = (/obj/machinery/computer/crew,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "kV" = (/obj/machinery/computer/crew,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"kW" = (/obj/structure/bed/chair{dir = 4; name = "Defense"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "kW" = (/obj/structure/bed/chair{dir = 4; name = "Defense"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"kX" = (/obj/machinery/computer/communications,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "kX" = (/obj/machinery/computer/communications,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"kY" = (/obj/structure/closet/syndicate/personal,/obj/item/clothing/accessory/storage/brown_vest,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"kZ" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 8},/area/syndicate_mothership)
"la" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) "la" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
"lb" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 28},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
"lc" = (/obj/item/device/radio/off,/obj/structure/table/reinforced,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "lc" = (/obj/item/device/radio/off,/obj/structure/table/reinforced,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"ld" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/space) "ld" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/space)
"le" = (/obj/structure/table/standard,/obj/item/weapon/gun/energy/ionrifle,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"lf" = (/turf/simulated/shuttle/plating,/area/syndicate_mothership)
"lg" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_mothership)
"lh" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/turf/unsimulated/floor{dir = 1; icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership)
"li" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 5},/area/syndicate_mothership)
"lj" = (/obj/machinery/door/airlock/centcom{name = "Barracks"},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
"lk" = (/obj/structure/mopbucket,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
"ll" = (/obj/item/weapon/stamp/captain,/obj/structure/table/reinforced,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "ll" = (/obj/item/weapon/stamp/captain,/obj/structure/table/reinforced,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"lm" = (/obj/item/weapon/storage/lockbox,/obj/structure/table/reinforced,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "lm" = (/obj/item/weapon/storage/lockbox,/obj/structure/table/reinforced,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"ln" = (/obj/machinery/computer/shuttle,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "ln" = (/obj/machinery/computer/shuttle,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"lo" = (/obj/item/weapon/clipboard,/obj/item/weapon/pen,/obj/structure/table/reinforced,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "lo" = (/obj/item/weapon/clipboard,/obj/item/weapon/pen,/obj/structure/table/reinforced,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"lp" = (/obj/item/weapon/paper_bin,/obj/structure/table/reinforced,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "lp" = (/obj/item/weapon/paper_bin,/obj/structure/table/reinforced,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
"lq" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'FOURTH WALL'."; name = "\improper FOURTH WALL"; pixel_x = -32},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership)
"lr" = (/obj/structure/table/standard,/obj/item/device/aicard,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"ls" = (/obj/machinery/door/window{dir = 2; name = "Seating"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"lt" = (/obj/structure/table/standard,/obj/machinery/computer/pod/old/syndicate{id = "smindicate"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"lu" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/obj/structure/flora/grass/brown,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 8},/area/syndicate_mothership)
"lv" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{dir = 1; icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership)
"lw" = (/obj/structure/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor/wood,/area/syndicate_mothership)
"lx" = (/turf/simulated/floor/wood,/area/syndicate_mothership)
"ly" = (/turf/simulated/floor/wood{icon_state = "wood-broken6"},/area/syndicate_mothership)
"lz" = (/obj/structure/window/shuttle{icon_state = "window4"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac) "lz" = (/obj/structure/window/shuttle{icon_state = "window4"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac)
"lA" = (/obj/structure/window/shuttle{icon_state = "window12"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac) "lA" = (/obj/structure/window/shuttle{icon_state = "window12"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac)
"lB" = (/obj/structure/window/shuttle{icon_state = "window8"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac) "lB" = (/obj/structure/window/shuttle{icon_state = "window8"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac)
"lC" = (/obj/machinery/door/window{dir = 4; name = "Brig"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"lD" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "synd_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"lE" = (/turf/unsimulated/wall/fakeglass{dir = 1; icon_state = "fakewindows"},/area/syndicate_mothership) "lE" = (/turf/unsimulated/wall/fakeglass{dir = 1; icon_state = "fakewindows"},/area/syndicate_mothership)
"lF" = (/obj/structure/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor/wood{icon_state = "wood-broken4"},/area/syndicate_mothership)
"lG" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Equipment Room"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"lH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/syndicate_mothership)
"lI" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 10},/area/syndicate_mothership)
"lJ" = (/turf/simulated/floor/wood{icon_state = "wood-broken"},/area/syndicate_mothership)
"lK" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"lL" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership)
"lM" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership)
"lN" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership)
"lO" = (/obj/structure/table/standard,/obj/item/stack/medical/bruise_pack,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership)
"lP" = (/obj/structure/table/standard,/obj/item/stack/medical/ointment,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership)
"lQ" = (/obj/structure/table/standard,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/signaler,/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"lR" = (/obj/structure/table/standard,/obj/machinery/cell_charger,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/signaler,/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"lS" = (/obj/structure/table/standard,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"lT" = (/obj/structure/table/standard,/obj/item/weapon/wrench,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/infra,/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"lU" = (/obj/structure/table/standard,/obj/item/weapon/crowbar,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"lV" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 8},/area/syndicate_mothership)
"lW" = (/turf/simulated/floor/wood{icon_state = "wood-broken3"},/area/syndicate_mothership)
"lX" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership)
"lY" = (/obj/machinery/door/window{dir = 4; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership)
"lZ" = (/obj/machinery/door/window/westright{name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"ma" = (/obj/structure/table/standard,/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/toolbox/syndicate{pixel_x = -3; pixel_y = -3},/obj/effect/spawner/newbomb/timer/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"mb" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership)
"mc" = (/obj/machinery/door/window{dir = 8; name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"md" = (/obj/structure/closet/crate/medical,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/o2,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/adv,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership)
"me" = (/obj/item/weapon/weldingtool,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership)
"mf" = (/obj/machinery/door/window{dir = 1; name = "Secure Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership)
"mg" = (/obj/item/weapon/crowbar,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership)
"mh" = (/obj/structure/table/standard,/obj/effect/spawner/newbomb/timer/syndicate,/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership)
"mi" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "syndieshutters_workshop"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) "mi" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "syndieshutters_workshop"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
"mj" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/obj/structure/flora/bush,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 8},/area/syndicate_mothership)
"mk" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/orange,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/orange,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "mk" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/orange,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/orange,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"ml" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/syndicate_mothership)
"mm" = (/obj/machinery/teleport/station,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"mn" = (/obj/machinery/teleport/hub,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership)
"mo" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"},/turf/space,/area/syndicate_mothership)
"mp" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/syndicate_mothership)
"mq" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"},/turf/space,/area/syndicate_mothership)
"mr" = (/turf/unsimulated/wall,/area/start) "mr" = (/turf/unsimulated/wall,/area/start)
"ms" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space,/area/space) "ms" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space,/area/space)
"mt" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space,/area/space) "mt" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space,/area/space)
@@ -1278,7 +1187,6 @@
"yD" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "yD" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
"yE" = (/obj/item/weapon/mop,/obj/structure/mopbucket,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "yE" = (/obj/item/weapon/mop,/obj/structure/mopbucket,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"yF" = (/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket{amount_per_transfer_from_this = 50},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "yF" = (/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket{amount_per_transfer_from_this = 50},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"yG" = (/obj/structure/table/standard,/obj/machinery/recharger{pixel_y = 4},/obj/item/weapon/handcuffs,/obj/item/weapon/storage/pill_bottle/dice,/obj/item/weapon/deck,/obj/item/weapon/rig/internalaffairs/equipped,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
"yH" = (/obj/structure/closet/secure_closet/hos,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "yH" = (/obj/structure/closet/secure_closet/hos,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
"yI" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "yI" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
"yJ" = (/obj/structure/table/rack,/obj/item/weapon/storage/backpack/security,/obj/item/clothing/under/syndicate/combat,/obj/item/clothing/shoes/galoshes,/obj/item/clothing/head/bio_hood/janitor,/obj/item/clothing/suit/bio_suit/janitor,/obj/item/clothing/gloves/purple,/obj/item/clothing/glasses/science,/obj/item/weapon/storage/backpack/security,/obj/item/clothing/under/syndicate/combat,/obj/item/clothing/shoes/galoshes,/obj/item/clothing/head/bio_hood/janitor,/obj/item/clothing/suit/bio_suit/janitor,/obj/item/clothing/gloves/purple,/obj/item/clothing/glasses/science,/obj/item/weapon/reagent_containers/spray/cleaner{pixel_x = 6; pixel_y = 3},/obj/item/weapon/reagent_containers/spray/cleaner{pixel_x = 6; pixel_y = 3},/obj/item/weapon/reagent_containers/spray/plantbgone,/obj/item/weapon/reagent_containers/spray/plantbgone,/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "yJ" = (/obj/structure/table/rack,/obj/item/weapon/storage/backpack/security,/obj/item/clothing/under/syndicate/combat,/obj/item/clothing/shoes/galoshes,/obj/item/clothing/head/bio_hood/janitor,/obj/item/clothing/suit/bio_suit/janitor,/obj/item/clothing/gloves/purple,/obj/item/clothing/glasses/science,/obj/item/weapon/storage/backpack/security,/obj/item/clothing/under/syndicate/combat,/obj/item/clothing/shoes/galoshes,/obj/item/clothing/head/bio_hood/janitor,/obj/item/clothing/suit/bio_suit/janitor,/obj/item/clothing/gloves/purple,/obj/item/clothing/glasses/science,/obj/item/weapon/reagent_containers/spray/cleaner{pixel_x = 6; pixel_y = 3},/obj/item/weapon/reagent_containers/spray/cleaner{pixel_x = 6; pixel_y = 3},/obj/item/weapon/reagent_containers/spray/plantbgone,/obj/item/weapon/reagent_containers/spray/plantbgone,/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
@@ -2183,40 +2091,40 @@ ahbdaSaYaRbbaWaTbbbdaSaYaRbbaWaTbbaWaTbdaSaYaRbbaWaTanaMaMaMaMbdaibabfbebdaUbcaT
agaTaZbaaUaYaSbcaYaTaZbaaUaYaSbcaYaSbcaTaZbaaUaYaSbcakaMaMaMaMaTafbdaRbbaTaXbfbcgQgkgggJgugtgqgvgrglgZaRbbbcaSaTbeaUamaTaZaLfLaZaUaUbdaZaUbdgQhchahdhchbgQhchahdhdhchchagQgdhahdhchagQaUbdaZaUbdaZaUaUfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNfUgogogogVgXgYgEgEgEgEhigEgHgHgHfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhfhfhfaMhghghgaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM agaTaZbaaUaYaSbcaYaTaZbaaUaYaSbcaYaSbcaTaZbaaUaYaSbcakaMaMaMaMaTafbdaRbbaTaXbfbcgQgkgggJgugtgqgvgrglgZaRbbbcaSaTbeaUamaTaZaLfLaZaUaUbdaZaUbdgQhchahdhchbgQhchahdhdhchchagQgdhahdhchagQaUbdaZaUbdaZaUaUfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNfUgogogogVgXgYgEgEgEgEhigEgHgHgHfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhfhfhfaMhghghgaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
acbcaVbdaXbaaZbfbabcaVbdaXbaaZbfbaaZbfbcaVbdaXbaaZbfaaaMaMaMaMbcanaTaUaYbcaWaRbfgZgvgrgsgjghgugJgfgIhhaUaYbfaZbcbbaXadbcbeaLfLaVaXaXaTaVaXaTgZhkhjhphkhlhphkhjhphphkhkhjhpgmhjhphkhjgZaXaTaVaXaTaVaXaXfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNfUhmgohnfUgPgAgEgEgDgEgAgFgGgHgHfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhfhfhfaMhghghgaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM acbcaVbdaXbaaZbfbabcaVbdaXbaaZbfbaaZbfbcaVbdaXbaaZbfaaaMaMaMaMbcanaTaUaYbcaWaRbfgZgvgrgsgjghgugJgfgIhhaUaYbfaZbcbbaXadbcbeaLfLaVaXaXaTaVaXaTgZhkhjhphkhlhphkhjhphphkhkhjhpgmhjhphkhjgZaXaTaVaXaTaVaXaXfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNfUhmgohnfUgPgAgEgEgDgEgAgFgGgHgHfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhfhfhfaMhghghgaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aibfbeaTaWbdaVaRbdbfbeaTaWbdaVaRbdaVaRbfbeaTaWbdaVaRajaMaMaMaMbfakbcaXbabfaSaUaRhhhogfglgggkgjgsgicggyaXbaaRaVbfaYaWalbfbbaLfLbeaWaWbcbeaWbchhhrhqhthrgxhthrhqhththrhrhqhtgwhqhthrhqhhaWbcbeaWbcbeaWaWfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNhsfUhvfUhugzgAgEgEgDgEgAgEgHgHgHfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhfhfhfaMhghghgaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aibfbeaTaWbdaVaRbdbfbeaTaWbdaVaRbdaVaRbfbeaTaWbdaVaRajaMaMaMaMbfakbcaXbabfaSaUaRhhhogfglgggkgjgsgicggyaXbaaRaVbfaYaWalbfbbaLfLbeaWaWbcbeaWbchhhrhqhthrgxhthrhqhththrhrhqhtgwhqhthrhqhhaWbcbeaWbcbeaWaWfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNhsfUhvfUhugzgAgEgEgDgEgAgEgHgHgHfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhfhfhfaMhghghgaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
afaRbbbcaSaTbeaUaTaRbbbcaSaTbeaUaTbeaUaRbbbcaSaTbeaUamaMaMaMaMaRaabfaWbdaRaZaXaUhodtgrgvgrgvgggrgvfZgOaWbdaUbeaRbaaSaoaRaYaLfLbbaSaSbfbbaSbfgygTgMhIgTgLhIgTgMhIhIgTgTgMhIgKgMhIgTgMgyaSbfbbaSbfbbaSaSfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNaMhshwhuaMgzgAgEgEgDgEgAgFgGgHgHfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhxhyhzhAhBhfhfhfaMhghghghxhyhzhAhBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM afaRbbbcaSaTbeaUaTaRbbbcaSaTbeaUaTbeaUaRbbbcaSaTbeaUamaMaMaMaMaRaabfaWbdaRaZaXaUhodtgrgvgrgvgggrgvfZgOaWbdaUbeaRbaaSaoaRaYaLfLbbaSaSbfbbaSbfgygTgMhIgTgLhIgTgMhIhIgTgTgMhIgKgMhIgTgMgyaSbfbbaSbfbbaSaSfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfNbDhshwhubDgzgAgEgEgDgEgAgFgGgHgHfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhxhyhzhAhBhfhfhfaMhghghghxhyhzhAhBaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
anaUaYbfaZbcbbaXbcaUaYbfaZbcbbaXbcbbaXaUaYbfaZbcbbaXadaMaMaMaMaUajaRaSaTaXicfXhChDgrgigsgigsgfgigsgkfZfZgxhCaYaUbdaZabaUbaaLfLaZaRaYaZaYaZaRgOhdgUcZhdgUcZhdgUcZhdgUcZhdcZhdgUcZhdgUgOaZaRaYaZaRaYaZaZfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfOfOfOfOfOfOfOfOfOfOfOfOfOfOfOfOfOfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEhFhFhFhGhHhJhHhHhHhQhHhKhFhFhFhEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM anaUaYbfaZbcbbaXbcaUaYbfaZbcbbaXbcbbaXaUaYbfaZbcbbaXadaMaMaMaMaUajaRaSaTaXicfXhChDgrgigsgigsgfgigsgkfZfZgxhCaYaUbdaZabaUbaaLfLaZaRaYaZaYaZaRgOhdgUcZhdgUcZhdgUcZhdgUcZhdcZhdgUcZhdgUgOaZaRaYaZaRaYaZaZfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMfOfOfOfOfOfOfOfOfOfOfOfOfOfOfOfOfOfOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEhFhFhFhGhHhJhHhHhHhQhHhKhFhFhFhEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
akaXbaaRaVbfaYaWbfaXbaaRaVbfaYaWbfaYaWaXbaaRaVbfaYaWalaMaMaMaMaXamaUaZbcaWgygkgtgIgigsgjgrgvgigugvgrgqgkgkfXbaaXaTaVaeaXbdaLfLaVaUbaaVbaaVaUgShphcgNhphcgNhphcgNhphcgNhpgNhphcgNhphcgSaVaUbaaVaUbaaMaVfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEhLhMhNhOhPhShRhUhTikhPhVhWhXhYhEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM akaXbaaRaVbfaYaWbfaXbaaRaVbfaYaWbfaYaWaXbaaRaVbfaYaWalaMaMaMaMaXamaUaZbcaWgygkgtgIgigsgjgrgvgigugvgrgqgkgkfXbaaXaTaVaeaXbdaLfLaVaUbaaVbaaVaUgShphcgNhphcgNhphcgNhphcgNhpgNhphcgNhphcgSaVaUbaaVaUbaaMaVfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEhLhMhNhOhPhShRhUhTikhPhVhWhXhYhEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aaaWbdaUbbaSaYbeaTaUhZiaibicidbaiecdifcwigaUbeaRbaaSaoaMaMaMaMaWadaXaVbfaSgOgkghgqgugvgggigsgtgjgkgfgugvggcwbdaWbcbeahaWaTaLfLbeaXbdbebdbeaXhbhthkhahthkhahthkhahthkhahthahthkhahthkhbbeaXbdbeaXbdaMbefLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihihihihihihihihihihihihihihihihihihihihihihihihihihihihihihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEiiiiijioilimilinilimiliFijiiiihEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aaaWbdaUbbaSaYbeaTaUhZiaibicidbaiecdifcwigaUbeaRbaaSaoaMaMaMaMaWadaXaVbfaSgOgkghgqgugvgggigsgtgjgkgfgugvggcwbdaWbcbeahaWaTaLfLbeaXbdbebdbeaXhbhthkhahthkhahthkhahthkhahthahthkhahthkhbbeaXbdbeaXbdaMbefLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEiiiiijioilimilinilimiliFijiiiihEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
ajbaaTaXaRbdaUbfaSaXipiqirisitaXiuiviwixiyaXbbaUbdaZabaMaMaMaMaSalaWbeaRaZgSgvgkgugjgJgrgkgqghgggsgigjgJgrizaTaSbfbbagaSbcaLfLbeaXbdbebdbegmhbhthkhahthkhahthkhahthkhahthahthkhahthkhbhhaXbdbeaXbdaMbefLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAiAiAiAiAiBiAiAiAiCiDiAiAiAiCiAiAiAiAiAiAiCiAiAihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMiEhWiijbimimimimimimimimimjbiihNiGaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM ajbaaTaXaRbdaUbfaSaXipiqirisitaXiuiviwixiyaXbbaUbdaZabaMaMaMaMaSalaWbeaRaZgSgvgkgugjgJgrgkgqghgggsgigjgJgrizaTaSbfbbagaSbcaLfLbeaXbdbebdbegmhbhthkhahthkhahthkhahthkhahthahthkhahthkhbhhaXbdbeaXbdaMbefLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMiEhWiijbimimimimimimimimimjbiihNiGaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
ambdbcaWaUaTaXaRaZaWiyiHiIiJiKaWiLiMiNiOiPaWaYaXaTaVaeaMaMaMaMaZaoaSbbaUaVLUgJgvgjgggsgfgvgugkgrglgtgggsgficbcaZaRaYacaZbfaLfLbeaXbdbebdbegmhahthkhahthkhahthkhahthkhahthahthkhahthkhahhaXbdbeaXbdaMbefLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiBiAiAiAiAiAiAiAiAiAiAiAiCiAiAiAiAiAiCiAiAiAiAiAihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMiEhHhKiRilimiliSiSilimiThGhHiGaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM ambdbcaWaUaTaXaRaZaWiyiHiIiJiKaWiLiMiNiOiPaWaYaXaTaVaeaMaMaMaMaZaoaSbbaUaVLUgJgvgjgggsgfgvgugkgrglgtgggsgficbcaZaRaYacaZbfaLfLbeaXbdbebdbegmhahthkhahthkhahthkhahthkhahthahthkhahthkhahhaXbdbeaXbdaMbefLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMiEhHhKiRilimiliSiSilimiThGhHiGaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
adaTbfaSaXbcaWaUaVaSiPiUiVirieaSipiWiXiYiZaSbaaWbcbeahaMaMaMaMaVabaZaYaXbecggsgJgggrglgigJgjgvgfgIghgrglgihobfaVaUbaaibeaRaLfLbbaWaTbbaTbbgwhjhIhrhjhIhrhjhIhrhjhIhrhjhIhjhIhrhjhIhrhjgyaWaTbbaWaTaMbbfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAiAiAjaiAiAiAiAiAiBiAiAiDiCiAiAiCiAiAiCiDiAiCiAihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEjkinimjcjkjkjdimjehEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM adaTbfaSaXbcaWaUaVaSiPiUiVirieaSipiWiXiYiZaSbaaWbcbeahaMaMaMaMaVabaZaYaXbecggsgJgggrglgigJgjgvgfgIghgrglgihobfaVaUbaaibeaRaLfLbbaWaTbbaTbbgwhjhIhrhjhIhrhjhIhrhjhIhrhjhIhjhIhrhjhIhrhjgyaWaTbbaWaTaMbbfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEjkinimjcjkjkjdimjehEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
albcaRaZaWbfaSaXbeaZiZisjfiIjgaZiyjhixjiitaZbdaSbfbbagaMaMaMaMbeaeaVbaaWbbfZglgsgrgfgIgtgsgggJgigqgkgfgIgtdtaRbeaXbdafaMaUaLfLbfbabaaZbfbagQgLgNhdgMgNgQgLgNhdgMgMgNgNhdgLgShdgMgNhdgLgSaZbfbaaZbfaTbafLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAiAiAiAiAiAiAiAiAiAiAiAiAiAiBiAiAiCiDiAiAiCiAiDihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjjjjjjjjhEjmilimjcjkjkjdimhPhEjljljljlaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM albcaRaZaWbfaSaXbeaZiZisjfiIjgaZiyjhixjiitaZbdaSbfbbagaMaMaMaMbeaeaVbaaWbbfZglgsgrgfgIgtgsgggJgigqgkgfgIgtdtaRbeaXbdafaMaUaLfLbfbabaaZbfbagQgLgNhdgMgNgQgLgNhdgMgMgNgNhdgLgShdgMgNhdgLgSaZbfbaaZbfaTbafLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjjjjjjjjhEjmilimjcjkjkjdimhPhEjljljljlaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aobfaUaVaSaRaZaWbbaVitipiKiZhZaViPigiuiyiKaVaTaZaRaYacaMaMaMaMbbahbebdaSgOdbgIglgfgigqghglgrgsgtgugvgigqghhDgdbbaWaTanbbaXaLfLaRbdbdaVaRbdaVgRhbgZgRhbgZgRhahpgUgUhahahpgRhbgZgRhbgZgRbdaVaRbdaVaRbdbdfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAiAiAiAiAiAiAiAiAiAiAiBiAiAiAiAiAiDiAiCiDiAiCiAihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjjjjjjjjjnjpimimiljojoilimjujqjljljljlaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aobfaUaVaSaRaZaWbbaVitipiKiZhZaViPigiuiyiKaVaTaZaRaYacaMaMaMaMbbahbebdaSgOdbgIglgfgigqghglgrgsgtgugvgigqghhDgdbbaWaTanbbaXaLfLaRbdbdaVaRbdaVgRhbgZgRhbgZgRhahpgUgUhahahpgRhbgZgRhbgZgRbdaVaRbdaVaRbdbdfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjjjjjjjjjnjpimimiljojoilimjujqjljljljlaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
abaRaXbebcaVaUbaaVaRaXbebcaVaUbaaVaUbaaRaXbebcaVaUbaaiaMaMaMaMaYagbbaTaZgSgggqgIgigtgugkgIgfglghgjgJgtgugkgIgmaYaSbcakaYaWaLfLaUaTaTbeaUaTbeaUaTbeaUaTbegdhjhthchchjhjhtgdaTbeaUaTbeaUaTbeaUaTbeaUaTaTfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAiAjrjrjrjrjrjrjriAiAiAiAiAiAiAiCiAiAjaiDiAiAiAihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjjjjjjjjhEhPjsimimimimimimilhEjljljljlaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM abaRaXbebcaVaUbaaVaRaXbebcaVaUbaaVaUbaaRaXbebcaVaUbaaiaMaMaMaMaYagbbaTaZgSgggqgIgigtgugkgIgfglghgjgJgtgugkgIgmaYaSbcakaYaWaLfLaUaTaTbeaUaTbeaUaTbeaUaTbegdhjhthchchjhjhtgdaTbeaUaTbeaUaTbeaUaTbeaUaTaTfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjjjjjjjjhEhPjsimimimimimimilhEjljljljlaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aebaaWbbbfbeaXbdbebaaWbbbfbeaXbdbeaXbdbaaWbbbfbeaXbdafaMaMaMaMbaacaYbcaVhbgrgugqgtghgjgvgqgigIgkgggsghgjgvgqgwbaaZbfaabaaSaLfLaXbcbcbbaXbcbbaXbcbbaXbcbbgmhqhIhkhkhqhqhIgmbcbbaXbcbbaXbcbbaXbcbbaXbcbcfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAjtfOdjgWgWgWhefOjxiAiAiAiAjaiAiAiBiAiBiAiCiAiCihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhGhHhHhHjyimilimimjzhEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aebaaWbbbfbeaXbdbebaaWbbbfbeaXbdbeaXbdbaaWbbbfbeaXbdafaMaMaMaMbaacaYbcaVhbgrgugqgtghgjgvgqgigIgkgggsghgjgvgqgwbaaZbfaabaaSaLfLaXbcbcbbaXbcbbaXbcbbaXbcbbgmhqhIhkhkhqhqhIgmbcbbaXbcbbaXbcbbaXbcbbaXbcbcfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhGhHhHhHjyimilimimjzhEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
ahaSaSaYaRbbaWaTbbaSaSaYaRbbaWaTbbaWaTaSaSaYaRbbaWaTanaMaMaMaMbdaibabfbehlgfgjgughgkgggJgugtgqgvgrglgkgggJgugKbdaVaRajbdaZaLfLaWbfbfaYaWbfaYaWbfaYaWbfaYgwgMcZhrhrgMgMcZgwbfaYaWbfaYaWbfaYaWbfaYaWbfbffLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAfOjvjBjCjAjDjFjFfOjGiAiAjrjrjrjrjrjrjrjrjHjIjrihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEjJjJjKjLimilimimiljMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM ahaSaSaYaRbbaWaTbbaSaSaYaRbbaWaTbbaWaTaSaSaYaRbbaWaTanaMaMaMaMbdaibabfbehlgfgjgughgkgggJgugtgqgvgrglgkgggJgugKbdaVaRajbdaZaLfLaWbfbfaYaWbfaYaWbfaYaWbfaYgwgMcZhrhrgMgMcZgwbfaYaWbfaYaWbfaYaWbfaYaWbfbffLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEjJjJjKjLimilimimiljMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
agaZaZbaaUaYaSbcaYaZaZbaaUaYaSbcaYaSbcaZaZbaaUaYaSbcakaMaMaMaMaTafbdaRbbgxgigggjgkgvgrgsgjghgugJgfgIgvgrgsgjgQaTbeaUamaTbeaLfLaSaRaRbaaSaRbaaSaRbaaSaRbagKgUgNgTgTgUgUgNgKaRbaaSaRbaaSaRbaaSaRbaaSaRaRfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAfOjEjBjBjOjBjBjBfOjGiAjPjQjRjRjSihihihihihihihihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjTjUjUjUjVimjWjXjYjXhEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM agaZaZbaaUaYaSbcaYaZaZbaaUaYaSbcaYaSbcaZaZbaaUaYaSbcakaMaMaMaMaTafbdaRbbgxgigggjgkgvgrgsgjghgugJgfgIgvgrgsgjgQaTbeaUamaTbeaLfLaSaRaRbaaSaRbaaSaRbaaSaRbagKgUgNgTgTgUgUgNgKaRbaaSaRbaaSaRbaaSaRbaaSaRaRfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjTjUjUjUjVimjWjXjYjXhEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
acaVaVbdaXbaaZbfbaaVaVbdaXbaaZbfbaaZbfaVaVbdaXbaaZbfaaaMaMaMaMbcanaTaUaYgLgtgrgggvgigJgkgIgsghgqgrgtgJgfglgggZbcbbaXadbcbbaLfLaZaUaUbdaZaUbdaZaUbdaZaUbdgQgdhahdhdhchchbgQaUbdaZaUbdaZaUbdaZaUbdaZaUaUfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAfOjNjBjBjBkajBkbfOjGjajPkckdkdkdkekfihkgjZihihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEkikjjUkhimklkmknkohEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM acaVaVbdaXbaaZbfbaaVaVbdaXbaaZbfbaaZbfaVaVbdaXbaaZbfaaaMaMaMaMbcanaTaUaYgLgtgrgggvgigJgkgIgsghgqgrgtgJgfglgggZbcbbaXadbcbbaLfLaZaUaUbdaZaUbdaZaUbdaZaUbdgQgdhahdhdhchchbgQaUbdaZaUbdaZaUbdaZaUbdaZaUaUfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEkikjjUkhimklkmknkohEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aibebeaTaWbdaVaRbdbebeaTaWbdaVaRbdaVaRbebeaTaWbdaVaRajaMaMaMaMbfakbcaXbagRghgfgrgJgtgsgvgqglgkgugfghgsgigIgrhhbfaYaWalbfaYaLfLaVaXaXaTaVaXaTaVaXaTaVaXaTaVgmhlgZgZgmgmhlaVaXaTaVaXaTaVaXaTaVaXaTaVaXaXfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAkpfOfOfOkkfOfOfOkriAiAkskckdkdktkdkdkqkvkvkwihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEkujUjUjLimjXkykykzhEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aibebeaTaWbdaVaRbdbebeaTaWbdaVaRbdaVaRbebeaTaWbdaVaRajaMaMaMaMbfakbcaXbagRghgfgrgJgtgsgvgqglgkgugfghgsgigIgrhhbfaYaWalbfaYaLfLaVaXaXaTaVaXaTaVaXaTaVaXaTaVgmhlgZgZgmgmhlaVaXaTaVaXaTaVaXaTaVaXaTaVaXaXfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEkujUjUjLimjXkykykzhEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
afbbbbbcaSaTbeaUaTbbbbbcaSaTbeaUaTbeaUbbbbbcaSaTbeaUamaMaMaMaMaRaabfaWbdfFgkgigfgsghglgJgugIgvgjgigkglgtgqgfdcaRbaaSaoaRbaaLfLbeaWaWbcbeaWbcbeaWbcbeaWbcbeaWbcbebeaWaWbcbeaWbcbeaWbcbeaWbcbeaWbcbeaWaWfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAiAiAfOkAjBkAfOkBjrjrjrkCkDkdkEkxkGkdihkvkHkHihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEkikjjUjVimkFkykykIhEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM afbbbbbcaSaTbeaUaTbbbbbcaSaTbeaUaTbeaUbbbbbcaSaTbeaUamaMaMaMaMaRaabfaWbdfFgkgigfgsghglgJgugIgvgjgigkglgtgqgfdcaRbaaSaoaRbaaLfLbeaWaWbcbeaWbcbeaWbcbeaWbcbeaWbcbebeaWaWbcbeaWbcbeaWbcbeaWbcbeaWbcbeaWaWfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEkikjjUjVimkFkykykIhEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
analahajaoacaeabanagakafamaafLfLfLfLfLahajabafaoaaagadaMaMaMaMaUajaRaSaTfYgvgtgiglgkgIgsgjgqgJgggtgvgIghgugidtaUbdaZabaUbdaLfLbbaSaSbfbbaSbfbbaSbfbbaSbfbbaSbfbbbbaSaSbfbbaSbfbbaSbfbbaSbfbbaSbfbbaSaSfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAiAiAfOkKjBkLfOjQjRjRjRjSihkdkEkJkGkdihihihihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMiEkNkNhHkOkMhHhHkNkNiGaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM analahajaoacaeabanagakafamaafLfLfLfLfLahajabafaoaaagadaMaMaMaMaUajaRaSaTfYgvgtgiglgkgIgsgjgqgJgggtgvgIghgugidtaUbdaZabaUbdaLfLbbaSaSbfbbaSbfbbaSbfbbaSbfbbaSbfbbbbaSaSbfbbaSbfbbaSbfbbaSbfbbaSbfbbaSaSfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMiEkNkNhHkOkMhHhHkNkNiGaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
bebcaXbabfaSaUaRbeaWbbaVbdaYaZaTaUaSbbaXbaaRaVbfaYaWaTaMaMaMaMaXamaUaZbchCgJghgtgIgvcgglgggugsgrcwgJgqgkgjgthDaXaTbeaeaXaTaLfLaZaRaYaZaYaZaRaYaZaRaYaZaRaYaZaRaYaZaRaYaZaYaZaRaYaZaRaYaZaRaYaZaRaYaZaZfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAjtfOfOfOfOfOkKjBkLfOkckQkQkQkQkPkdkdkdkdkdkRkTkUihihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMiEhKkVjdimkWkXhGiGaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM bebcaXbabfaSaUaRbeaWbbaVbdaYaZaTaUaSbbaXbaaRaVbfaYaWaTaMaMaMaMaXamaUaZbchCgJghgtgIgvcgglgggugsgrcwgJgqgkgjgthDaXaTbeaeaXaTaLfLaZaRaYaZaYaZaRaYaZaRaYaZaRaYaZaRaYaZaRaYaZaYaZaRaYaZaRaYaZaRaYaZaRaYaZaZfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMiEhKkVjdimkWkXhGiGaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
bbaWbdaUbeaRaUbeaRaWbdaUbeaRaWbdaUbeaRaWbdaUbeaRbaaSbcaMaMaMaMaWadaXaVbffXgsgkghgqgJfZgIgrgjglgfizgsgugvggghfWaWbcbeahaWbcaLfLaVaUbaaVbaaVaUbaaVaUbaaVaUbaaVaUbaaVaUbaaVbaaVaUbaaVaUbaaVaUbaaVaUbaaMaVfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAfOkYjBjBjBfOkKjBkLfOkDkQkZjRjSihkdkdkdkdkdihlalalbihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEkSiliSillchEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM bbaWbdaUbeaRaUbeaRaWbdaUbeaRaWbdaUbeaRaWbdaUbeaRbaaSbcaMaMaMaMaWadaXaVbffXgsgkghgqgJfZgIgrgjglgfizgsgugvggghfWaWbcbeahaWbcaLfLaVaUbaaVbaaVaUbaaVaUbaaVaUbaaVaUbaaVaUbaaVbaaVaUbaaVaUbaaVaUbaaVaUbaaMaVfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhEkSiliSillchEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aYaSaTaXbbaUaXbbaUaSaTaXbbaUaSaTaXbbaUaSaTaXbbaUbdaZbfaMaMaMaMaSalaWbeaRcwglgvgkgugsdbcgfYldfWhCicglgjgJgrgkcgaSbfbbagaSbfaLfLbeaWaWbcbeaWbcbeaWbcbeaWbcbeaWbcbebeaWaWbcbeaWbcbeaWbcbeaWbcbeaWbcbeaWaWfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAfOkYjBkKlefOkKjBkLfOfOlflglhliihihihihihljihlklalbihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhElmlllnlolphEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aYaSaTaXbbaUaXbbaUaSaTaXbbaUaSaTaXbbaUaSaTaXbbaUbdaZbfaMaMaMaMaSalaWbeaRcwglgvgkgugsdbcgfYldfWhCicglgjgJgrgkcgaSbfbbagaSbfaLfLbeaWaWbcbeaWbcbeaWbcbeaWbcbeaWbcbebeaWaWbcbeaWbcbeaWbcbeaWbcbeaWbcbeaWaWfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhElmlllnlolphEaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
baaZbcaWaYaXaWaYaXaZbcaWaYaXaZbcaWaYaXaZbcaWaYaXaTaVaRaMaMaMaMaZaoaSbbaUizfWhoicdbhDldbcaWaUaTaShofWlddtfYicfZaZaRaYacaZaRaLfLbbaSaSbfbbaSbfbbaSbfbbaSbfbbaSbfbbbbaSaSbfbbaSbfbbaSbfbbaSbfbbaSbfbbaSaSfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihlqiAfOkYjBkKlrfOfOlsfOfOltjBjBfOlulvliihlwlxlyihihihihihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMiElzlAlAlAlBiGaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM baaZbcaWaYaXaWaYaXaZbcaWaYaXaZbcaWaYaXaZbcaWaYaXaTaVaRaMaMaMaMaZaoaSbbaUizfWhoicdbhDldbcaWaUaTaShofWlddtfYicfZaZaRaYacaZaRaLfLbbaSaSbfbbaSbfbbaSbfbbaSbfbbaSbfbbbbaSaSbfbbaSbfbbaSbfbbaSbfbbaSbfbbaSaSfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMiElzlAlAlAlBiGaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
bdaVbfaSbaaWaSbaaWaVbfaSbaaWaVbfaSbaaWaVbfaSbaaWbcbeaUaMaMaMaMaVaeaVbaaWbeaTaYbbaRbdaUbfaSaXbcaZaYaTaUbaaWbbbfbeaXbdafaVaXaLfLaZaRaYaZaYaZaRaYaZaRaYaZaRaYaZaRaYaZaRaYaZaYaZaRaYaZaRaYaZaRaYaZaRaYaZaZfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAfOkYjBjBjBlCjBjBlDjBjBjBjBfOjGiAjPlElFlxlxihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM bdaVbfaSbaaWaSbaaWaVbfaSbaaWaVbfaSbaaWaVbfaSbaaWbcbeaUaMaMaMaMaVaeaVbaaWbeaTaYbbaRbdaUbfaSaXbcaZaYaTaUbaaWbbbfbeaXbdafaVaXaLfLaZaRaYaZaYaZaRaYaZaRaYaZaRaYaZaRaYaZaRaYaZaYaZaRaYaZaRaYaZaRaYaZaRaYaZaZfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aTbeaRaZbdaSaZbdaSbeaRaZbdaSbeaRaZbdaSbeaRaZbdaSbfbbaXaMaMaMaMbeahakadaiaaaoamajahalagaeafacabanamaoagadacaiaeaaacalanbeaWaLfLaVaUbaaVbaaVaUbaaVaUbaaVaUbaaVaUbaaVaUbaaVbaaVaUbaaVaUbaaVaUbaaVaUbaaMaVfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAfOkYjBjBjBlGjBjBjBlHjBjBjBfOlIiAjPkclwlJlxihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aTbeaRaZbdaSaZbdaSbeaRaZbdaSbeaRaZbdaSbeaRaZbdaSbfbbaXaMaMaMaMbeahakadaiaaaoamajahalagaeafacabanamaoagadacaiaeaaacalanbeaWaLfLaVaUbaaVbaaVaUbaaVaUbaaVaUbaaVaUbaaVaUbaaVbaaVaUbaaVaUbaaVaUbaaVaUbaaMaVfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
bcbbaUaVaTaZaVaTaZbbaUaVaTaZbbaUaVaTaZbbaUaVaTaZaRaYaWaMaMaMaMaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAjtfOfOfOfOfOfOlKjBjBfOfOfOfOfOfOjxjPkDlwlxlxihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM bcbbaUaVaTaZaVaTaZbbaUaVaTaZbbaUaVaTaZbbaUaVaTaZaRaYaWaMaMaMaMaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMdjhegWheiAaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaMaMaMaMaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAfOlLlMlNlOlPfOjBjBjBfOlRlQlTlSlUfOlVihlwlxlWihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaMaMaMaMaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMheiCiBiDheaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAfOlXlXlXlXlXlYjBjBjBlZjBjBjBjBmafOlVihihihihihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjaiBjriBjaaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAfOlLlMlXlXlXmbjBjBjBmcjBjBjBjBmafOjGiAihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjtiBiBiBjtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAfOlXlXlXlXmdfOmemfmgfOmhfOjwfOfOfOmjiAihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjtiBiBiBjtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAfOlXlXlXfOfOfOlXlXlXfOfOfOjBjBjBfOjGiAihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjviBiBiBjvaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAfOlLlMbDfOiAfOmlmlmlfOiAfOjFmmmnfOjGiAihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhejxjwjAheaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAfOmlmlmlfOiAkpmompmqkriAfOmlmlmlfOjGiAihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMhejBjBjBheaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAkpmompmqkriAiAiAiAiAiAiAkpmompmqkriAiAihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMjCjEjDjGjFaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
mrmrmrmrmrmrmrmrmrmrmrmrmrmrmraMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihiAiAiAiAiAiAiAiAiAiAiAiAiAiAiAiAiAiAiAiAihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmsmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmt mrmrmrmrmrmrmrmrmrmrmrmrmrmrmraMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmsmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmt
mrmrmrmrmrmrmrmrmrmrmrmrmrmrmraMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihihihihihihihihihihihihihihihihihihihihihihaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM mrmrmrmrmrmrmrmrmrmrmrmrmrmrmraMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
mrmrmrmrmrmrmrmrmrmrmrmrmrmrmraMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM mrmrmrmrmrmrmrmrmrmrmrmrmrmrmraMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
mrmrmrmrmrmrmrmrmrmrmrmrmrmrmraMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM mrmrmrmrmrmrmrmrmrmrmrmrmrmrmraMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
mrmrmrmrmrmrmrmrmrmrmrmrmrmrmraMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM mrmrmrmrmrmrmrmrmrmrmrmrmrmrmraMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
@@ -2280,7 +2188,7 @@ aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMuUuVuVuVuVuVuVuVuVuVuVuVuVuVxyuXuVuVuVuYxyxzvavbvbxAxnxHuhuhuhxIxnuhuhxnuhuhxKxJxLxnxMxQxQxQtvwFwGwHwGwItvwJwJwJxNufufwKwLwMwNwOxOwQwRwSwLwTufufxRwUwUwUwUwUtxtxuOtxtxtxuOtxtxuNuNuNuNuNvvvwvwtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumu aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMuUuVuVuVuVuVuVuVuVuVuVuVuVuVxyuXuVuVuVuYxyxzvavbvbxAxnxHuhuhuhxIxnuhuhxnuhuhxKxJxLxnxMxQxQxQtvwFwGwHwGwItvwJwJwJxNufufwKwLwMwNwOxOwQwRwSwLwTufufxRwUwUwUwUwUtxtxuOtxtxtxuOtxtxuNuNuNuNuNvvvwvwtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumu
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMustvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvutxXvbvbxYtvyauhuhuhuhtvybybtvycyctvtvtvtvxMxQxQuwuWxfxfxfxfxfydxfxfxfydufufufyeufufxiufxiufufyeufufufxjurururururxjurururururururxjwwwwwwwwwwvvvwvwtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMmu aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMustvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvutxXvbvbxYtvyauhuhuhuhtvybybtvycyctvtvtvtvxMxQxQuwuWxfxfxfxfxfydxfxfxfydufufufyeufufxiufxiufufyeufufufxjurururururxjurururururururxjwwwwwwwwwwvvvwvwtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMmu
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMuUuVuVuVuVuVuVuVuVuVuVuVuVuVyfuXuVuVuVuYyfygyivbvbuwyjuhuhuhuhuhyjuhuhykuhuhymylyzyzuhxQxQvdtvwFwGwHwGwItvxBxBxByAufufvBxCxDwNxEufxFwRxGxCvDufufxjurururururxjurururururururxjwwwwwwwwwwtxuOuOtxtxtxtxtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMuUuVuVuVuVuVuVuVuVuVuVuVuVuVyfuXuVuVuVuYyfygyivbvbuwyjuhuhuhuhuhyjuhuhykuhuhymylyzyzuhxQxQvdtvwFwGwHwGwItvxBxBxByAufufvBxCxDwNxEufxFwRxGxCvDufufxjurururururxjurururururururxjwwwwwwwwwwtxuOuOtxtxtxtxtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMustvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvvbvbuwyjuhuhuhuhuhyjuhuhyCuhuhxQyDyDyDxQxQxQzcyKyGyMxQySyQtvtvtvtvtvufufvVwLxSufxiufxivNyqwLueufufwAxTxUxUxUxVtxtxxWtxtxtxuOtxtxtxyXyXyXtxtxurururyYurxZtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMustvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvtvvbvbuwyjuhuhuhuhuhyjuhuhyCuhuhxQyDyDyDxQxQxQzcyKjHyMxQySyQtvtvtvtvtvufufvVwLxSufxiufxivNyqwLueufufwAxTxUxUxUxVtxtxxWtxtxtxuOtxtxtxyXyXyXtxtxurururyYurxZtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMtvvbvbyZtvwFwGwGwGwItvzezetvzfuhxQzgzizhxQxQxQyRzkyMxQxQxQxQxxxQxKzltvufufvVtxtxynyoufypxStxtxueufuftxaMaMaMaMaMtxyrystxuNytuNuNyuyvywywywzmtxururuQuQururyyaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMtvvbvbyZtvwFwGwGwGwItvzezetvzfuhxQzgzizhxQxQxQyRzkyMxQxQxQxQxxxQxKzltvufufvVtxtxynyoufypxStxtxueufuftxaMaMaMaMaMtxyrystxuNytuNuNyuyvywywywzmtxururuQuQururyyaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMtvtvtvtvtvznztzszvzuuhuhuhxczwuhxQzizCzxxQxQxQxQxxxQxQxQzFzDxcxQxQzGtvufJyvVtxtxvlvmvmvmvotxtxueJyuftxaMaMaMaMaMtxysystxyLyLyLuNyuywywywywzHtxuryNuPuPyOuryPaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMtvtvtvtvtvznztzszvzuuhuhuhxczwuhxQzizCzxxQxQxQxQxxxQxQxQzFzDxcxQxQzGtvufJyvVtxtxvlvmvmvmvotxtxueJyuftxaMaMaMaMaMtxysystxyLyLyLuNyuywywywywzHtxuryNuPuPyOuryPaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMtvuhuhuhuhuhuhuhuhxnzIuhxQzJzJzJxQxQxQxQxxxQxQxQzFzDxnyJyEyFtvufufwKyTyTyTyTyTyTyTyTyTwTufuftxaMaMaMaMaMtxyUystxyLyVyLuNyuyuyuyuyuyutxuryNuPuPyOuryPaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMtvuhuhuhuhuhuhuhuhxnzIuhxQzJzJzJxQxQxQxQxxxQxQxQzFzDxnyJyEyFtvufufwKyTyTyTyTyTyTyTyTyTwTufuftxaMaMaMaMaMtxyUystxyLyVyLuNyuyuyuyuyuyutxuryNuPuPyOuryPaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM