Adds stronger variants of cultmobs for shenanigans.

This commit is contained in:
Anewbe
2016-05-29 15:57:31 -05:00
parent 6f7960d7d4
commit 9b7c17a883
3 changed files with 24 additions and 3 deletions

View File

@@ -6,15 +6,16 @@
icon_state = "otherthing"
icon_living = "otherthing"
icon_dead = "otherthing-dead"
health = 40
maxHealth = 40
health = 40
harm_intent_damage = 8
melee_damage_lower = 5
melee_damage_upper = 5
attacktext = "chomped"
attack_sound = 'sound/weapons/bite.ogg'
faction = "creature"
speed = 8
harm_intent_damage = 10
/mob/living/simple_animal/hostile/creature/cult
faction = "cult"
@@ -37,3 +38,12 @@
/mob/living/simple_animal/hostile/creature/cult/Life()
..()
check_horde()
/mob/living/simple_animal/hostile/creature/strong
maxHealth = 160
health = 160
harm_intent_damage = 5
melee_damage_lower = 8
melee_damage_upper = 25

View File

@@ -58,3 +58,14 @@
/mob/living/simple_animal/hostile/faithless/cult/Life()
..()
check_horde()
/mob/living/simple_animal/hostile/faithless/strong
maxHealth = 100
health = 100
harm_intent_damage = 5
melee_damage_lower = 7
melee_damage_upper = 20

View File

@@ -19,7 +19,7 @@
meat_type = /obj/item/weapon/reagent_containers/food/snacks/xenomeat
response_help = "pets"
response_disarm = "gently pushes aside"
response_harm = "pokes"
response_harm = "punches"
stop_automated_movement_when_pulled = 0
maxHealth = 200
health = 200