Fix remaining code that directly modified use_power to call update_use_power.

This commit is contained in:
Leshana
2020-04-21 13:15:32 -04:00
parent 93fb3f7865
commit 9bd2347966
7 changed files with 12 additions and 12 deletions

View File

@@ -185,7 +185,7 @@
var/new_flow_rate = input(usr,"Enter new flow rate (0-[air1.volume]L/s)","Flow Rate Control",src.set_flow_rate) as num var/new_flow_rate = input(usr,"Enter new flow rate (0-[air1.volume]L/s)","Flow Rate Control",src.set_flow_rate) as num
src.set_flow_rate = max(0, min(air1.volume, new_flow_rate)) src.set_flow_rate = max(0, min(air1.volume, new_flow_rate))
if(href_list["power"]) if(href_list["power"])
use_power=!use_power update_use_power(!use_power)
src.update_icon() src.update_icon()
src.updateUsrDialog() src.updateUsrDialog()
/* /*

View File

@@ -161,7 +161,7 @@
container.reagents.remove_reagent("biomass", possible_list[choice][2]) container.reagents.remove_reagent("biomass", possible_list[choice][2])
use_power = USE_POWER_ACTIVE update_use_power(USE_POWER_ACTIVE)
printing = 1 printing = 1
update_icon() update_icon()
@@ -169,7 +169,7 @@
sleep(print_delay) sleep(print_delay)
use_power = USE_POWER_IDLE update_use_power(USE_POWER_IDLE)
printing = 0 printing = 0
update_icon() update_icon()

View File

@@ -182,7 +182,7 @@
if(istype(L)) if(istype(L))
L.tracking_cancelled() L.tracking_cancelled()
current_camera = null current_camera = null
use_power = USE_POWER_IDLE update_use_power(USE_POWER_IDLE)
//Camera control: mouse. //Camera control: mouse.
/atom/DblClick() /atom/DblClick()

View File

@@ -80,7 +80,7 @@
return return
set_light(3, 3, "#00CCAA") set_light(3, 3, "#00CCAA")
icon_state = "beacon_active" icon_state = "beacon_active"
use_power = USE_POWER_IDLE update_use_power(USE_POWER_IDLE)
if(user) to_chat(user, "<span class='notice'>You activate the beacon. The supply drop will be dispatched soon.</span>") if(user) to_chat(user, "<span class='notice'>You activate the beacon. The supply drop will be dispatched soon.</span>")
/obj/machinery/power/supply_beacon/proc/deactivate(var/mob/user, var/permanent) /obj/machinery/power/supply_beacon/proc/deactivate(var/mob/user, var/permanent)
@@ -90,7 +90,7 @@
else else
icon_state = "beacon" icon_state = "beacon"
set_light(0) set_light(0)
use_power = USE_POWER_OFF update_use_power(USE_POWER_OFF)
target_drop_time = null target_drop_time = null
if(user) to_chat(user, "<span class='notice'>You deactivate the beacon.</span>") if(user) to_chat(user, "<span class='notice'>You deactivate the beacon.</span>")

View File

@@ -48,13 +48,13 @@
plant = prepare_icon(emagged ? "emagged" : null) plant = prepare_icon(emagged ? "emagged" : null)
overlays += plant overlays += plant
set_light(2) set_light(2)
use_power = USE_POWER_ACTIVE update_use_power(USE_POWER_ACTIVE)
/obj/machinery/holoplant/proc/deactivate() /obj/machinery/holoplant/proc/deactivate()
overlays -= plant overlays -= plant
QDEL_NULL(plant) QDEL_NULL(plant)
set_light(0) set_light(0)
use_power = USE_POWER_OFF update_use_power(USE_POWER_OFF)
/obj/machinery/holoplant/power_change() /obj/machinery/holoplant/power_change()
..() ..()

View File

@@ -301,7 +301,7 @@
last_change = world.time last_change = world.time
active = 1 active = 1
use_power = USE_POWER_ACTIVE update_use_power(USE_POWER_ACTIVE)
for(var/item in holographic_objs) for(var/item in holographic_objs)
derez(item) derez(item)
@@ -362,7 +362,7 @@
last_gravity_change = world.time last_gravity_change = world.time
active = 1 active = 1
use_power = USE_POWER_IDLE update_use_power(USE_POWER_IDLE)
if(A.has_gravity) if(A.has_gravity)
A.gravitychange(0) A.gravitychange(0)
@@ -377,4 +377,4 @@
linkedholodeck.gravitychange(1) linkedholodeck.gravitychange(1)
active = 0 active = 0
use_power = USE_POWER_IDLE update_use_power(USE_POWER_IDLE)

View File

@@ -438,7 +438,7 @@ var/global/list/light_type_cache = list()
update_use_power(USE_POWER_ACTIVE) update_use_power(USE_POWER_ACTIVE)
set_light(brightness_range, brightness_power, brightness_color) set_light(brightness_range, brightness_power, brightness_color)
else if(has_emergency_power(LIGHT_EMERGENCY_POWER_USE) && !turned_off()) else if(has_emergency_power(LIGHT_EMERGENCY_POWER_USE) && !turned_off())
use_power = 1 update_use_power(USE_POWER_IDLE)
emergency_mode = TRUE emergency_mode = TRUE
START_PROCESSING(SSobj, src) START_PROCESSING(SSobj, src)
else else