powder that makes you say yes

This commit is contained in:
Nadyr
2021-07-22 19:22:56 -04:00
committed by GitHub
parent cae6dc6f04
commit 9c2a7939df

View File

@@ -88,7 +88,10 @@
/turf/simulated/wall/durasteel/Initialize(mapload)
. = ..(mapload, "durasteel", "durasteel")
/turf/simulated/wall/durasteel/blueserg/New(var/newloc)
..(newloc,"durasteel", "durasteel")
/turf/simulated/wall/durasteel/blueserg/attackby(obj/item/I, mob/user)
return
/turf/simulated/wall/wood/Initialize(mapload)
. = ..(mapload, MAT_WOOD)
@@ -101,6 +104,19 @@
/turf/simulated/wall/log_sif/Initialize(mapload)
. = ..(mapload, MAT_SIFLOG)
/turf/unsimulated/wall/ice
name = "Ice wall"
desc = "Frigid Ice that seems to be stronger then most manmade structures"
icon = 'icons/turf/snow_new.dmi'
icon_state = "Icerock"
/turf/unsimulated/wall/bronze
name = "Bronze wall"
desc = "A huge chunk of warm metal. The clanging of machinery emanates from within."
icon = 'icons/obj/clockwork_objects.dmi'
icon_state = "clockwork_wall"
// Shuttle Walls
/turf/simulated/shuttle/wall
name = "autojoin wall"
@@ -243,6 +259,29 @@
icon_state = "void-hc"
hard_corner = 1
/turf/simulated/shuttle/wall/voidcraft/hard_corner/blue
name = "hardcorner wall"
icon_state = "void-hc"
hard_corner = 1
stripe_color = "#0000FF"
/turf/simulated/shuttle/wall/voidcraft/hard_corner/lightblue
name = "hardcorner wall"
icon_state = "void-hc"
hard_corner = 1
stripe_color = "#33ccff"
/turf/simulated/shuttle/wall/voidcraft/hard_corner/green
name = "hardcorner wall"
icon_state = "void-hc"
hard_corner = 1
stripe_color = "#00FF00"
/turf/simulated/shuttle/wall/voidcraft/hard_corner/red
name = "hardcorner wall"
icon_state = "void-hc"
stripe_color = "#FF0000"
hard_corner = 1
/turf/simulated/shuttle/wall/voidcraft/no_join
name = "nojoin wall"
icon_state = "void-nj"
@@ -254,6 +293,12 @@
/turf/simulated/shuttle/wall/voidcraft/blue
stripe_color = "#0000FF"
/turf/simulated/shuttle/wall/voidcraft/lightblue
stripe_color = "#33ccff"
/turf/simulated/shuttle/wall/voidcraft/orange
stripe_color = "#cc3300"
/turf/simulated/shuttle/wall/voidcraft/green
stripe_color = "#00FF00"
@@ -291,8 +336,6 @@
return list(dir, turn(dir,90))
/obj/structure/hull_corner/proc/update_look()
cut_overlays()
var/turf/simulated/wall/T
for(var/direction in get_dirs_to_test())
T = get_step(src, direction)