powder that makes you say yes

This commit is contained in:
Nadyr
2021-07-22 19:22:56 -04:00
committed by GitHub
parent cae6dc6f04
commit 9c2a7939df

View File

@@ -88,7 +88,10 @@
/turf/simulated/wall/durasteel/Initialize(mapload)
. = ..(mapload, "durasteel", "durasteel")
/turf/simulated/wall/durasteel/blueserg/New(var/newloc)
..(newloc,"durasteel", "durasteel")
/turf/simulated/wall/durasteel/blueserg/attackby(obj/item/I, mob/user)
return
/turf/simulated/wall/wood/Initialize(mapload)
. = ..(mapload, MAT_WOOD)
@@ -101,6 +104,19 @@
/turf/simulated/wall/log_sif/Initialize(mapload)
. = ..(mapload, MAT_SIFLOG)
/turf/unsimulated/wall/ice
name = "Ice wall"
desc = "Frigid Ice that seems to be stronger then most manmade structures"
icon = 'icons/turf/snow_new.dmi'
icon_state = "Icerock"
/turf/unsimulated/wall/bronze
name = "Bronze wall"
desc = "A huge chunk of warm metal. The clanging of machinery emanates from within."
icon = 'icons/obj/clockwork_objects.dmi'
icon_state = "clockwork_wall"
// Shuttle Walls
/turf/simulated/shuttle/wall
name = "autojoin wall"
@@ -243,6 +259,29 @@
icon_state = "void-hc"
hard_corner = 1
/turf/simulated/shuttle/wall/voidcraft/hard_corner/blue
name = "hardcorner wall"
icon_state = "void-hc"
hard_corner = 1
stripe_color = "#0000FF"
/turf/simulated/shuttle/wall/voidcraft/hard_corner/lightblue
name = "hardcorner wall"
icon_state = "void-hc"
hard_corner = 1
stripe_color = "#33ccff"
/turf/simulated/shuttle/wall/voidcraft/hard_corner/green
name = "hardcorner wall"
icon_state = "void-hc"
hard_corner = 1
stripe_color = "#00FF00"
/turf/simulated/shuttle/wall/voidcraft/hard_corner/red
name = "hardcorner wall"
icon_state = "void-hc"
stripe_color = "#FF0000"
hard_corner = 1
/turf/simulated/shuttle/wall/voidcraft/no_join
name = "nojoin wall"
icon_state = "void-nj"
@@ -254,6 +293,12 @@
/turf/simulated/shuttle/wall/voidcraft/blue
stripe_color = "#0000FF"
/turf/simulated/shuttle/wall/voidcraft/lightblue
stripe_color = "#33ccff"
/turf/simulated/shuttle/wall/voidcraft/orange
stripe_color = "#cc3300"
/turf/simulated/shuttle/wall/voidcraft/green
stripe_color = "#00FF00"
@@ -291,20 +336,18 @@
return list(dir, turn(dir,90))
/obj/structure/hull_corner/proc/update_look()
cut_overlays()
var/turf/simulated/wall/T
for(var/direction in get_dirs_to_test())
T = get_step(src, direction)
if(!istype(T))
continue
name = T.name
desc = T.desc
var/datum/material/B = T.material
var/datum/material/R = T.reinf_material
if(B?.icon_colour)
color = B.icon_colour
if(R?.icon_colour)
@@ -362,7 +405,7 @@
if(decided_to_blend)
dirs += direction
break blend_obj_loop // breaks outer loop
/turf/simulated/wall/eris/r_wall
icon_state = "rgeneric"
/turf/simulated/wall/eris/r_wall/Initialize(mapload)
@@ -375,7 +418,7 @@
wall_masks = 'icons/turf/wall_masks_bay.dmi'
var/list/blend_objects = list(/obj/machinery/door)
var/list/noblend_objects = list(/obj/machinery/door/window, /obj/machinery/door/firedoor)
var/stripe_color // Adds a colored stripe to the walls
/turf/simulated/wall/bay/can_join_with_low_wall(var/obj/structure/low_wall/WF)
@@ -389,7 +432,7 @@
I = image(wall_masks, "stripe[wall_connections[i]]", dir = 1<<(i-1))
I.color = stripe_color
add_overlay(I)
/turf/simulated/wall/bay/special_wall_connections(list/dirs, list/inrange)
..()
for(var/direction in cardinal)
@@ -414,4 +457,4 @@
/turf/simulated/wall/bay/r_wall
icon_state = "rgeneric"
/turf/simulated/wall/bay/r_wall/Initialize(mapload)
. = ..(mapload, "plasteel","plasteel")
. = ..(mapload, "plasteel","plasteel")