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Naming inconsistencies fixed
The short naming of central command has been really inconsistent across the game's files. This has always annoyed the shit out of me. CentComm and Centcomm and Centcom are now all CentCom, specifically with that capitalization. Why one M instead of two M's? Because Comm with two 'M's = Communications. Hence, Telecomms, NOT Telecoms. Telecoms is incorrect. CentCom was also chosen because CentCom with one M and this casing is most found throughout the game's files. Speaking of Telecomms, I corrected one instance in the game where it's Telecom. Like I said, this is not correct. There was only one inconsistency. Likewise, Nanotrasen has been changed to NanoTrasen. Nanotrasen only appears 20 times, where NanoTrasen appears 62. NanoTrasen is clearly the preferred, correct naming.
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@@ -1323,19 +1323,19 @@
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M.Weaken(20)
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M.stuttering = 20
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else if(href_list["CentcommReply"])
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var/mob/living/L = locate(href_list["CentcommReply"])
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else if(href_list["CentComReply"])
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var/mob/living/L = locate(href_list["CentComReply"])
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if(!istype(L))
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usr << "This can only be used on instances of type /mob/living/"
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return
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if(L.can_centcom_reply())
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var/input = sanitize(input(src.owner, "Please enter a message to reply to [key_name(L)] via their headset.","Outgoing message from Centcomm", ""))
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var/input = sanitize(input(src.owner, "Please enter a message to reply to [key_name(L)] via their headset.","Outgoing message from CentCom", ""))
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if(!input) return
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src.owner << "You sent [input] to [L] via a secure channel."
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log_admin("[src.owner] replied to [key_name(L)]'s Centcomm message with the message [input].")
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message_admins("[src.owner] replied to [key_name(L)]'s Centcom message with: \"[input]\"")
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log_admin("[src.owner] replied to [key_name(L)]'s CentCom message with the message [input].")
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message_admins("[src.owner] replied to [key_name(L)]'s CentCom message with: \"[input]\"")
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if(!isAI(L))
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L << "<span class='info'>You hear something crackle in your headset for a moment before a voice speaks.</span>"
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L << "<span class='info'>Please stand by for a message from Central Command.</span>"
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