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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Resolves compile errors with the exception of map errors.
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@@ -202,7 +202,7 @@
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corpsesuit = /obj/item/clothing/suit/cultrobes
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corpsehelmet = /obj/item/clothing/head/culthood
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/mob/living/simple_animal/hostile/tunnelclown
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/mob/living/simple_mob/hostile/tunnelclown
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name = "tunnel clown"
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desc = "A clown driven to madness in the depths of the Honk Mother's Catacombs."
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faction = "tunnelclown"
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@@ -244,7 +244,7 @@
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cold_damage_per_tick = 10
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unsuitable_atoms_damage = 10
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/mob/living/simple_animal/hostile/tunnelclown/sentinel
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/mob/living/simple_mob/hostile/tunnelclown/sentinel
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name = "tunnel clown sentinel"
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desc = "A clown warrior tasked with guarding the Honk Mother's Catacombs."
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faction = "tunnelclown"
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@@ -259,7 +259,7 @@
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melee_damage_lower = 15
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melee_damage_upper = 20
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/mob/living/simple_animal/hostile/tunnelclown/death()
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/mob/living/simple_mob/hostile/tunnelclown/death()
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..()
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if(corpse)
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new corpse (src.loc)
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@@ -268,7 +268,7 @@
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del src
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return
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/mob/living/simple_animal/hostile/cluwne
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/mob/living/simple_mob/hostile/cluwne
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name = "cluwne"
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desc = "A mutated clown alleged to have been cursed by the Honk Mother and permanently banished to these catacombs for once being an unfunny shitter who brought grief instead of laughter."
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faction = "tunnelclown"
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@@ -316,9 +316,9 @@
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icon_state = "clown"
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spawn_nothing_percentage = 50
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item_to_spawn()
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return pick(prob(3);/mob/living/simple_animal/hostile/cluwne,
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prob(2);/mob/living/simple_animal/hostile/tunnelclown/sentinel,
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prob(1);/mob/living/simple_animal/hostile/tunnelclown)
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return pick(prob(3);/mob/living/simple_mob/hostile/cluwne,
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prob(2);/mob/living/simple_mob/hostile/tunnelclown/sentinel,
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prob(1);/mob/living/simple_mob/hostile/tunnelclown)
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/obj/item/weapon/paper/awaygate/labyrinth/calypso
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name = "copy of the Final Flight of Calypso"
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@@ -17,9 +17,10 @@
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power_environ = 0
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mobcountmax = 100
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floracountmax = 7000
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valid_mobs = list(/mob/living/simple_animal/hostile/samak/polar, /mob/living/simple_animal/hostile/diyaab/polar,
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/mob/living/simple_animal/hostile/shantak/polar, /mob/living/simple_animal/hostile/bear/polar,
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/mob/living/simple_animal/hostile/wolf)
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/*
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valid_mobs = list(/mob/living/simple_mob/hostile/samak/polar, /mob/living/simple_mob/hostile/diyaab/polar,
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/mob/living/simple_mob/hostile/shantak/polar, /mob/living/simple_mob/hostile/bear/polar,
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/mob/living/simple_mob/hostile/wolf)*/ //VORESTATION AI TEMPORARY REMOVAL
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valid_flora = list(/obj/structure/flora/tree/pine, /obj/structure/flora/tree/pine, /obj/structure/flora/tree/pine,
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/obj/structure/flora/tree/dead, /obj/structure/flora/grass/brown, /obj/structure/flora/grass/green,
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/obj/structure/flora/grass/both, /obj/structure/flora/bush, /obj/structure/flora/ausbushes/grassybush,
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@@ -43,7 +44,7 @@
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// -- Mobs -- //
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/mob/living/simple_animal/hostile/bear/polar // More aggressive than normal bears so none of that fancy life() stuff.
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/mob/living/simple_mob/hostile/bear/polar // More aggressive than normal bears so none of that fancy life() stuff.
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name = "polar bear"
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desc = "The real question is, why are you examining it, instead of running away?"
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icon = 'icons/mob/vore.dmi'
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@@ -53,13 +54,14 @@
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icon_gib = "bear-gib"
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vore_icons = SA_ICON_LIVING
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vore_active = 1
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say_list_type = /datum/say_list/polar_bear
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faction = "polar"
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maxHealth = 80
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health = 80 // Polar bear will fuck you up.
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stop_when_pulled = 0
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turns_per_move = 5
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//stop_when_pulled = 0 //VORESTATION AI TEMPORARY REMOVAL
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//turns_per_move = 5 //VORESTATION AI TEMPORARY REMOVAL
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see_in_dark = 6
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response_help = "pets"
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@@ -71,26 +73,26 @@
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minbodytemp = 0
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speak_chance = 1
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//speak_chance = 1 //VORESTATION AI TEMPORARY REMOVAL
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/bearmeat
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/datum/say_list/polar_bear
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speak = list("RAWR!","Rawr!","GRR!","Growl!")
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speak_emote = list("growls", "roars")
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emote_hear = list("rawrs","grumbles","grawls")
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emote_see = list("stares ferociously", "stomps")
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/bearmeat
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/mob/living/simple_animal/hostile/bear/polar/death()
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/mob/living/simple_mob/hostile/bear/polar/death()
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desc = "This bastard sure isn't drinking Space Cola anymore."
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..()
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/mob/living/simple_animal/hostile/samak/polar
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/mob/living/simple_mob/hostile/samak/polar
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faction = "polar"
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/mob/living/simple_animal/hostile/diyaab/polar
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/mob/living/simple_mob/hostile/diyaab/polar
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faction = "polar"
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/mob/living/simple_animal/hostile/shantak/polar
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/mob/living/simple_mob/hostile/shantak/polar
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faction = "polar"
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// -- Items -- //
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