From 9dda8cfe92ababbeae841223366f97af9c464dfc Mon Sep 17 00:00:00 2001 From: Mechoid Date: Sun, 29 Apr 2018 20:11:20 -0700 Subject: [PATCH] Power cost decrease on Lights and Shield Diffusers --- code/modules/power/lighting.dm | 2 +- code/modules/shieldgen/shield_diffuser.dm | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm index 98d4d2233f..678ffd009e 100644 --- a/code/modules/power/lighting.dm +++ b/code/modules/power/lighting.dm @@ -161,7 +161,7 @@ layer = ABOVE_MOB_LAYER use_power = 2 idle_power_usage = 2 - active_power_usage = 20 + active_power_usage = 10 // Previously 20. power_channel = LIGHT //Lights are calc'd via area so they dont need to be in the machine list var/on = 0 // 1 if on, 0 if off var/brightness_range = 6 // luminosity when on, also used in power calculation diff --git a/code/modules/shieldgen/shield_diffuser.dm b/code/modules/shieldgen/shield_diffuser.dm index 1d2edb43cb..c30f8a7351 100644 --- a/code/modules/shieldgen/shield_diffuser.dm +++ b/code/modules/shieldgen/shield_diffuser.dm @@ -5,8 +5,8 @@ icon = 'icons/obj/machines/shielding.dmi' icon_state = "fdiffuser_on" use_power = 2 - idle_power_usage = 100 - active_power_usage = 2000 + idle_power_usage = 25 // Previously 100. + active_power_usage = 500 // Previously 2000 anchored = 1 density = 0 level = 1