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Lowercasing some Del() calls.
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@@ -285,6 +285,6 @@ datum/game_mode/proc/auto_declare_completion_heist()
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var/area/skipjack = locate(/area/shuttle/vox/station)
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for (var/mob/living/M in skipjack.contents)
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//maybe send the player a message that they've gone home/been kidnapped? Someone responsible for vox lore should write that.
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Del(M)
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del(M)
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for (var/obj/O in skipjack.contents)
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Del(O) //no hiding in lockers or anything
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del(O) //no hiding in lockers or anything
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