Thanks TortoiseGit.

This commit is contained in:
Zuhayr
2015-03-07 11:40:00 +10:30
parent af4dcca640
commit 9f1e04aa50

View File

@@ -859,7 +859,7 @@ note dizziness decrements automatically in the mob's Life() proc.
pixel_y = V.mob_offset_y
else if(buckled)
if(buckled.buckle_lying != -1)
lying = buckled.buckle_lying
lying = buckled.buckle_lying
// var/movable is defined at /obj/structure/stool/bed level
// If we're buckled to something else, such as vines, assume it's stationary.
if (!istype(buckled) || !buckled.movable) anchored = 1