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[MIRROR] Port /datum/status_effect and convert wetness and fire stacks to it (#11666)
Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com> Co-authored-by: Cameron Lennox <killer65311@gmail.com>
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ShadowLarkens
Cameron Lennox
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0000fce008
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@@ -318,7 +318,8 @@ steam.start() -- spawns the effect
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/obj/effect/effect/smoke/elemental/fire/affect(mob/living/L)
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L.inflict_heat_damage(strength)
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L.add_modifier(/datum/modifier/fire, 6 SECONDS) // Around 15 damage per stack.
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L.adjust_fire_stacks(10)
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L.ignite_mob()
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/obj/effect/effect/smoke/elemental/frost
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name = "freezing cloud"
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