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[MIRROR] Port /datum/status_effect and convert wetness and fire stacks to it (#11666)
Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com> Co-authored-by: Cameron Lennox <killer65311@gmail.com>
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@@ -74,11 +74,16 @@
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armor_penetration = 15
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my_chems = list(REAGENT_ID_FUEL, REAGENT_ID_MOLD)
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flammability = 0.25
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modifier_type_to_apply = /datum/modifier/fire
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modifier_duration = 6 SECONDS
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color = "#38b9ff"
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speed = 3.2
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/obj/item/projectile/energy/blob/moth/on_hit(atom/target, blocked = 0, def_zone)
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. = ..()
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if(isliving(target))
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var/mob/living/L = target
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L.adjust_fire_stacks(10)
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L.ignite_mob()
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/obj/item/projectile/bullet/pistol/medium/ap/eclipse
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ricochets = 1
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ricochets_max = 8
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