diff --git a/code/game/objects/structures/window_spawner.dm b/code/game/objects/structures/window_spawner.dm index 116d1ca454..e6c2d06001 100644 --- a/code/game/objects/structures/window_spawner.dm +++ b/code/game/objects/structures/window_spawner.dm @@ -56,7 +56,6 @@ if(!other.activated) other.activate() qdel(src) -// Currently unused, could be useful for POLARIZED WINDOWS, HUH PSIGAMMA. /obj/effect/wingrille_spawn/proc/handle_window_spawn(var/obj/structure/window/W) return @@ -78,3 +77,13 @@ name = "reinforced phoron window grille spawner" icon_state = "pr-wingrille" win_path = /obj/structure/window/phoronreinforced + +/obj/effect/wingrille_spawn/reinforced/polarized + name = "polarized window grille spawner" + color = "#444444" + win_path = /obj/structure/window/reinforced/polarized + var/id + +/obj/effect/wingrille_spawn/reinforced/polarized/handle_window_spawn(var/obj/structure/window/reinforced/polarized/P) + if(id) + P.id = id