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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 02:09:41 +00:00
[MIRROR] some sleep cleanup (#11576)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com> Co-authored-by: C.L. <killer65311@gmail.com>
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@@ -5,7 +5,7 @@
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layer = ABOVE_WINDOW_LAYER
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desc = "A remote control switch for something."
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var/id = null
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var/active = 0
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var/active = FALSE
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anchored = TRUE
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use_power = USE_POWER_IDLE
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idle_power_usage = 2
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@@ -14,10 +14,8 @@
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var/in_range = range(src,range)
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for(var/obj/structure/window/reinforced/polarized/W in in_range)
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if(W.id == src.id || !W.id)
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spawn(0)
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W.toggle()
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W.toggle()
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for(var/obj/machinery/door/D in in_range)
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if(D.icon_tinted)
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if(D.id_tint == src.id || !D.id_tint)
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spawn(0)
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D.toggle()
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D.toggle()
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@@ -51,8 +51,7 @@
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icon_state = "doorctrl1"
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desiredstate = !desiredstate
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trigger(user)
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spawn(15)
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update_icon()
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addtimer(CALLBACK(src, TYPE_PROC_REF(/atom, update_icon)), 1.5 SECONDS, TIMER_DELETE_ME|TIMER_UNIQUE)
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/obj/machinery/button/remote/proc/trigger()
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return
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@@ -97,13 +96,11 @@
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if(D.id_tag == id)
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if(specialfunctions & OPEN)
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if(D.density)
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spawn(0)
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D.open()
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return
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D.open()
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return
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else
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spawn(0)
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D.close()
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return
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D.close()
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return
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if(desiredstate == 1)
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if(specialfunctions & IDSCAN)
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D.set_idscan(0)
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@@ -141,13 +138,11 @@
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for(var/obj/machinery/door/blast/M in GLOB.machines)
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if(M.id == id)
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if(M.density)
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spawn(0)
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M.open()
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return
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M.open()
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return
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else
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spawn(0)
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M.close()
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return
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M.close()
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return
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//CHOMP Add start
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/obj/machinery/button/remote/blast_door/bear
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@@ -206,32 +201,36 @@
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icon = 'icons/obj/objects.dmi'
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icon_state = "launcherbtt"
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/obj/machinery/button/remote/driver/trigger(mob/user as mob)
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active = 1
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/obj/machinery/button/remote/driver/trigger(mob/user)
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if(active)
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return
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active = TRUE
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update_icon()
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for(var/obj/machinery/door/blast/M in GLOB.machines)
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if(M.id == id)
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M.open()
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return
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addtimer(CALLBACK(src, PROC_REF(trigger_step_one)), 2 SECONDS, TIMER_DELETE_ME|TIMER_UNIQUE)
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sleep(20)
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/obj/machinery/button/remote/driver/proc/trigger_step_one()
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PRIVATE_PROC(TRUE)
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for(var/obj/machinery/mass_driver/M in GLOB.machines)
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if(M.id == id)
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M.drive()
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addtimer(CALLBACK(src, PROC_REF(trigger_step_two)), 5 SECONDS, TIMER_DELETE_ME|TIMER_UNIQUE)
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sleep(50)
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/obj/machinery/button/remote/driver/proc/trigger_step_two()
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PRIVATE_PROC(TRUE)
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for(var/obj/machinery/door/blast/M in GLOB.machines)
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if(M.id == id)
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M.close()
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return
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icon_state = "launcherbtt"
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active = FALSE
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update_icon()
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return
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/obj/machinery/button/remote/driver/update_icon()
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if(!active || (stat & NOPOWER))
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@@ -250,9 +249,8 @@
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/obj/machinery/button/remote/shields/trigger(var/mob/user)
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for(var/obj/machinery/shield_gen/SG in GLOB.machines)
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if(SG.id == id)
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spawn(0)
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if(SG?.anchored)
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SG.toggle()
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if(SG?.anchored)
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SG.toggle()
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/obj/machinery/button/remote/airlock/release
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icon = 'icons/obj/door_release.dmi'
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@@ -83,16 +83,19 @@
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// Parameters: None
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// Description: Opens the door. No checks are done inside this proc.
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/obj/machinery/door/blast/proc/force_open()
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src.operating = 1
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operating = TRUE
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playsound(src, open_sound, 100, 1)
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flick(icon_state_opening, src)
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src.density = FALSE
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density = FALSE
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update_nearby_tiles()
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src.update_icon()
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src.set_opacity(0)
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sleep(15)
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src.layer = open_layer
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src.operating = 0
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update_icon()
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set_opacity(0)
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addtimer(CALLBACK(src, PROC_REF(complete_force_open)), 1.5 SECONDS, TIMER_DELETE_ME|TIMER_UNIQUE)
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/obj/machinery/door/blast/proc/complete_force_open()
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PRIVATE_PROC(TRUE)
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layer = open_layer
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operating = FALSE
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// Proc: force_close()
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// Parameters: None
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@@ -102,19 +105,22 @@
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var/turf/T = get_turf(src)
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var/list/yeet_turfs = T.CardinalTurfs(TRUE)
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src.operating = 1
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operating = TRUE
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playsound(src, close_sound, 100, 1)
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src.layer = closed_layer
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layer = closed_layer
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flick(icon_state_closing, src)
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src.density = TRUE
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density = TRUE
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update_nearby_tiles()
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src.update_icon()
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if(src.istransparent)
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src.set_opacity(0)
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update_icon()
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if(istransparent)
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set_opacity(0)
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else
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src.set_opacity(1)
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sleep(15)
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src.operating = 0
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set_opacity(1)
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addtimer(CALLBACK(src, PROC_REF(complete_force_close), yeet_turfs), 1.5 SECONDS, TIMER_DELETE_ME|TIMER_UNIQUE)
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/obj/machinery/door/blast/proc/complete_force_close(list/yeet_turfs)
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PRIVATE_PROC(TRUE)
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operating = FALSE
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// Blast door crushing.
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for(var/turf/turf in locs)
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@@ -144,6 +144,5 @@
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for(var/obj/machinery/door/D in range(src,range))
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if(D.icon_tinted && (D.id_tint == src.id || !D.id_tint))
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spawn(0)
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D.toggle()
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return
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D.toggle()
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return
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@@ -149,17 +149,19 @@
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use_power(5)
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active = 1
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if(active)
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return
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active = TRUE
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icon_state = "launcheract"
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for(var/obj/machinery/flasher/M in GLOB.machines)
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if(M.id == id)
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spawn()
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M.flash()
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M.flash()
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sleep(50)
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addtimer(CALLBACK(src, PROC_REF(finish_trigger)), 5 SECONDS, TIMER_DELETE_ME|TIMER_UNIQUE)
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/obj/machinery/button/flasher/proc/finish_trigger()
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PRIVATE_PROC(TRUE)
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icon_state = "launcherbtt"
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active = 0
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return
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active = FALSE
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@@ -76,8 +76,7 @@
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for(var/obj/machinery/holosign/M in GLOB.machines)
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if(M.id == id)
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spawn(0)
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M.toggle()
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return
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M.toggle()
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return
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return
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@@ -118,14 +118,17 @@
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name = "ignition switch"
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desc = "A remote control switch for a mounted igniter."
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/obj/machinery/button/ignition/attack_hand(mob/user as mob)
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/obj/machinery/button/ignition/attack_hand(mob/user)
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if(..())
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return
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use_power(5)
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active = 1
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if(active)
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return
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active = TRUE
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icon_state = "launcheract"
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for(var/obj/machinery/sparker/M in GLOB.machines)
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@@ -139,9 +142,10 @@
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M.on = !(M.on)
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M.icon_state = text("igniter[]", M.on)
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sleep(50)
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addtimer(CALLBACK(src, PROC_REF(finish_trigger)), 5 SECONDS, TIMER_DELETE_ME|TIMER_UNIQUE)
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/obj/machinery/button/ignition/proc/finish_trigger()
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PRIVATE_PROC(TRUE)
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icon_state = "launcherbtt"
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active = 0
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return
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active = FALSE
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@@ -67,8 +67,7 @@
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for(var/obj/machinery/neonsign/M in GLOB.machines)
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if(M.id == id)
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spawn(0)
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M.toggle()
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return
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M.toggle()
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return
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return
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