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https://github.com/CHOMPStation2/CHOMPStation2.git
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Feedback based on meeting.
- Removed carbine from the cargo. - Removed SVD. - Removed FiveSeven. Added sprite to gun resprites.
This commit is contained in:
@@ -81,7 +81,7 @@
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/obj/item/weapon/gun/projectile/automatic/wt550
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name = "machine pistol"
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desc = "The WT550 Saber is a cheap personal defense weapon mass-produced by Ward-Takahashi for paramilitary and private use. Uses 9mm rounds."
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desc = "The WT550 Saber is a cheap self-defense weapon mass-produced by Ward-Takahashi for paramilitary and private use. Uses 9mm rounds."
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icon_state = "wt550"
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item_state = "wt550"
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w_class = 3
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@@ -103,9 +103,9 @@
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return
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/obj/item/weapon/gun/projectile/automatic/z8
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name = "\improper Z8 bullpup rifle"
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desc = "The Z8 Bulldog is an older model bullpup carbine, made by the now defunct Zendai Foundries. Uses armor piercing 5.56mm rounds. Makes you feel like a space marine when you hold it."
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icon_state = "carbine"
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name = "designated marksman rifle"
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desc = "The Z8 Bulldog is an older model designated marksman rifle, made by the now defunct Zendai Foundries. Makes you feel like a space marine when you hold it, even though it can only hold 10 round magazines. Uses 5.56mm rounds and has an under barrel grenade launcher."
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icon_state = "carbine" // This isn't a carbine. :T
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item_state = "z8carbine"
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w_class = 4
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force = 10
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@@ -246,8 +246,8 @@
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..()
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/obj/item/weapon/gun/projectile/automatic/as24
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name = "\improper AS-24 automatic shotgun"
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desc = "A durable, rugged looking automatic weapon of a make popular on the frontier worlds. Uses 12 gauge shells. It is unmarked."
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name = "automatic shotgun"
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desc = "The AS-24 is a durable, rugged looking automatic weapon of a make popular on the frontier worlds. Uses 12 gauge shells. It is unmarked."
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icon_state = "ashot"
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item_state = null
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w_class = 4
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@@ -289,7 +289,7 @@
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firemodes = list(
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list(mode_name="semiauto", burst=1, fire_delay=0),
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list(mode_name="short bursts", burst=4, burst_delay=1, fire_delay=3, move_delay=3, burst_accuracy = list(0,-1,-1,-2), dispersion = list(0.6, 1.0, 1.0, 1.2))
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list(mode_name="3-round bursts", burst=3, burst_delay=1, fire_delay=4, move_delay=4, burst_accuracy = list(0,-1,-1,-2,-2), dispersion = list(0.6, 1.0, 1.0))
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)
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/obj/item/weapon/gun/projectile/automatic/mini_uzi/update_icon()
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@@ -300,8 +300,8 @@
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icon_state = "mini-uzi-empty"
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/obj/item/weapon/gun/projectile/automatic/p90
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name = "\improper H90K"
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desc = "A compact, high capacity SMG produced by Hephaistos Industries. Despite its fierce reputation, it still manages to feel like a toy. Uses 5mm rounds."
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name = "personal defense weapon"
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desc = "The H90K is a compact, high capacity submachine gun produced by Hephaistos Industries. Despite its fierce reputation, it still manages to feel like a toy. Uses 5mm rounds."
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icon_state = "p90smg"
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item_state = "p90"
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w_class = 3
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@@ -315,7 +315,7 @@
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firemodes = list(
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list(mode_name="semiauto", burst=1, fire_delay=0),
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list(mode_name="short bursts", burst=5, burst_delay=1, fire_delay=4, move_delay=4, burst_accuracy = list(0,-1,-1,-2,-2), dispersion = list(0.6, 1.0, 1.0, 1.2, 1.2)),
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list(mode_name="3-round bursts", burst=3, fire_delay=null, move_delay=4, burst_accuracy=list(0,-1,-1), dispersion=list(0.0, 0.6, 1.0))
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)
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/obj/item/weapon/gun/projectile/automatic/p90/update_icon()
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@@ -343,8 +343,8 @@
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icon_state = (ammo_magazine)? "tommygun" : "tommygun-empty"
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// update_held_icon()
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/obj/item/weapon/gun/projectile/automatic/bullpup
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name = "\improper GP3000"
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/obj/item/weapon/gun/projectile/automatic/carbine
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name = "assault carbine"
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desc = "The bullpup configured GP3000 is a lightweight, compact, military-grade assault rifle produced by Gurov Projectile Weapons LLC. It is sold almost exclusively to standing armies. The serial number on this one has been scratched off. Uses 5.56mm rounds."
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icon_state = "bullpupm"
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item_state = "bullpup"
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@@ -364,7 +364,7 @@
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list(mode_name="3-round bursts", burst=3, fire_delay=null, move_delay=6, burst_accuracy=list(0,-1,-2), dispersion=list(0.0, 0.6, 0.6))
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)
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/obj/item/weapon/gun/projectile/automatic/bullpup/update_icon(var/ignore_inhands)
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/obj/item/weapon/gun/projectile/automatic/carbine/update_icon(var/ignore_inhands)
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..()
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if(istype(ammo_magazine,/obj/item/ammo_magazine/a556m))
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icon_state = "bullpupm"
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